clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<title>Migrating from ClutterEffect</title>
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<meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
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<link rel="home" href="index.html" title="Clutter Reference Manual">
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<link rel="up" href="migration.html" title="Part VIII. Migrating from previous version of Clutter">
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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<td><a accesskey="p" href="pt09.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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<td><a accesskey="u" href="migration.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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<td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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<th width="100%" align="center">Clutter Reference Manual</th>
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<div class="chapter">
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<div class="titlepage"><div>
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<div><h2 class="title">
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<a name="migrating-ClutterEffect"></a>Migrating from ClutterEffect</h2></div>
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<div><div class="author">
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<h3 class="author">
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<span class="firstname">Emmanuele</span> <span class="surname">Bassi</span>
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</h3>
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<div class="affiliation"><div class="address"><p><br>
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<code class="email"><<a class="email" href="mailto:ebassilinux.intel.com">ebassi<em class="parameter"><code>linux.intel.com</code></em></a>></code><br>
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</p></div></div>
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</div></div>
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</div></div>
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<div class="toc"><dl><dt><span class="section"><a href="migrating-ClutterEffect.html#using-actor-animate">Using <code class="function">clutter_actor_animate()</code></a></span></dt></dl></div>
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<p>Since version 1.0, Clutter provides the <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> API
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and the <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> family of functions as replacements
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for the <span class="structname">ClutterEffectTemplate</span> and
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clutter_effect_* API for creating simple, one-off animations.</p>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="using-actor-animate"></a>Using <code class="function"><a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a></code>
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</h2></div></div></div>
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<p>Prior to Clutter 1.0, the way to create simple, one-off
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animations involving a single actor was the ClutterEffect API. The
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major downside of this API was that to abstract the duration and
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easing function of the animation the application developer had to
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create a <span class="structname">ClutterEffectTemplate</span> and keep it
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around for the duration of the application.</p>
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<p>The <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> function performs all of the
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memory management that was delegated to the
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<span class="structname">ClutterEffectTemplate</span>, freeing the developer
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from having to deal with object bookkeeping.</p>
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<p>Another downside of the ClutterEffect API is that every
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possible animation has its own function (scaling, opacity, rotation,
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movement, etc.), and new functions cannot be added outside of
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Clutter.</p>
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<div class="example">
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<a name="example-clutter-effect"></a><p class="title"><b>Example 12. Effect example</b></p>
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<div class="example-contents">
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<p>The following code shows a simple animation using
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the ClutterEffect API. It animates an actor linearly in 500
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milliseconds, by moving it to the (100, 100) coordinates
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while fading it out.</p>
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<pre class="programlisting">
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ClutterEffectTemplate *tmpl;
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tmpl = clutter_effect_template_new_for_duration (500, clutter_ramp_inc_func);
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clutter_effect_move (tmpl, actor, 100, 100, NULL, NULL);
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clutter_effect_fade (tmpl, actor, 0, NULL, NULL);
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g_object_unref (tmpl);
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</pre>
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</div>
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</div>
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<br class="example-break"><p>The <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> function will implicitely
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create a <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> with the passed duration and easing
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mode, and will bind all the passed properties. All readable and
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writable properties specified by a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> are animatable
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through <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a>.</p>
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<div class="example">
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<a name="example-actor-animate"></a><p class="title"><b>Example 13. Animation example</b></p>
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<div class="example-contents">
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<p>The following code shows the <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> call
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equivalent to the previous ClutterEffect example.</p>
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<pre class="programlisting">
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clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
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"x", 100.0,
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"y", 100.0,
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"opacity", 0,
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NULL);
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</pre>
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</div>
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</div>
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<br class="example-break"><p>The ClutterEffect API provided a way to be notified of the
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effect completion. Since the <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> function creates
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a <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> instance it's possible to use the
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<a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation-completed" title='The "completed" signal'><span class="type">"completed"</span></a> signal for the same notification.</p>
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<div class="example">
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<a name="example-clutter-effect-complete"></a><p class="title"><b>Example 14. Effect complete example</b></p>
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<div class="example-contents">
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<p>The following code shows how to receive notification of the
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completion of the animation.</p>
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<pre class="programlisting">
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static void
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on_fade_complete (ClutterActor *actor,
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gpointer data)
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{
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clutter_actor_hide (actor);
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}
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ClutterEffectTemplate *tmpl;
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tmpl = clutter_effect_template_new_for_duration (500, clutter_ramp_inc_func);
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clutter_effect_fade (tmpl, actor, 0, on_fade_complete, NULL);
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g_object_unref (tmpl);
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</pre>
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</div>
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</div>
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<br class="example-break"><p>The <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> function also has a convenience
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wrapper that allows to inline the signal connection:</p>
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<div class="example">
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<a name="example-actor-animate-complete"></a><p class="title"><b>Example 15. Animation completed example</b></p>
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<div class="example-contents">
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<p>The following code shows how to get the same notification
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as the example above.</p>
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<pre class="programlisting">
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ClutterAnimation *animation;
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animation = clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
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"opacity", 0,
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NULL);
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g_signal_connect_swapped (animation,
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"completed", G_CALLBACK (clutter_actor_hide),
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actor);
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/* OR */
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clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
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"opacity", 0,
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"signal-swapped::completed", clutter_actor_hide, actor,
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NULL);
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</pre>
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</div>
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<div class="chapter">
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<div class="titlepage"><div>
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<div><h2 class="title">
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<a name="migrating-ClutterPath"></a>Migrating to ClutterPath</h2></div>
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<div><div class="author">
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<h3 class="author">
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<span class="firstname">Emmanuele</span> <span class="surname">Bassi</span>
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</h3>
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<div class="affiliation"><div class="address"><p><br>
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<code class="email"><<a class="email" href="mailto:ebassilinux.intel.com">ebassi<em class="parameter"><code>linux.intel.com</code></em></a>></code><br>
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</p></div></div>
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</div></div>
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</div></div>
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<div class="toc"><dl>
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<dt><span class="section"><a href="migrating-ClutterPath.html#creating-paths">Creating a <span class="type">ClutterPath</span></a></span></dt>
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<dt><span class="section"><a href="iterating-paths.html">Iterating over a <span class="type">ClutterPath</span></a></span></dt>
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<dt><span class="section"><a href="using-cairo.html">Integration with Cairo</a></span></dt>
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</dl></div>
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<p>Between Clutter 0.8 and Clutter 1.0 the <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a>
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behaviour lost all the path manipulation functions and the
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<span class="structname">ClutterBehaviourBspline</span> class was entirely
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deprecated.</p>
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<p>The class that replaced the path description and manipulation
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functionality is called <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>. A <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> allows
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describing a path using a sequence of <a class="link" href="ClutterPath.html#ClutterPathNode" title="struct ClutterPathNode"><span class="type">ClutterPathNode</span></a>s or
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using a subset of the SVG path description syntax. A Path instance
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also allows describing complex paths, with linear and Bezier segments
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and with gaps.</p>
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<p>Finally, <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> also provides integration with Cairo,
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by being able to add paths described by the Cairo
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<span class="structname">cairo_path_t</span> data structure and being able
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to "replay" a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> onto a <span class="structname">cairo_t</span>
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Cairo context.</p>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="creating-paths"></a>Creating a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>
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</h2></div></div></div>
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<p>Before Clutter 1.0, all the path-related functions inside
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<a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> and <span class="structname">ClutterBehaviourBspline</span>
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were replicated, but were also subtly different given the different nature
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of the types of path handled by the two <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a>s.</p>
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<div class="example">
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<a name="example-clutter-behaviour-path"></a><p class="title"><b>Example 16. ClutterBehaviourPath example</b></p>
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<div class="example-contents">
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<p>The following code shows how a <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> was
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created prior to the introduction of <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>. The path described
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is a square box between 100, 100 and 200, 200.</p>
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<pre class="programlisting">
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ClutterBehaviour *behaviour;
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ClutterKnot knots[] = {
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{ 100, 100 },
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{ 200, 100 },
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{ 200, 200 },
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{ 100, 200 },
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{ 100, 100 }
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};
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behaviour = clutter_behaviour_path_new (alpha, knots, G_N_ELEMENTS (knots));
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</pre>
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</div>
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</div>
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<br class="example-break"><p>The construction for a B-Spline path behaviour was similar, though
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the <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a>s could only describe a curvilinear path.</p>
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<div class="example">
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<a name="example-construct-clutter-path"></a><p class="title"><b>Example 17. Constructing ClutterPath</b></p>
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<div class="example-contents">
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<p>The following code shows how to construct a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> and
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assign it to a <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a>. The created path is the same as
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the example above.</p>
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<pre class="programlisting">
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ClutterBehaviour *behaviour;
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ClutterPath *path;
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path = clutter_path_new ();
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clutter_path_add_move_to (path, 100, 100);
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clutter_path_add_line_to (path, 200, 100);
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clutter_path_add_line_to (path, 200, 200);
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clutter_path_add_line_to (path, 100, 200);
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clutter_path_add_close (path);
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behaviour = clutter_behaviour_path_new (alpha, path);
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</pre>
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</div>
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</div>
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<br class="example-break"><div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Note</h3>A <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> object can be shared across behaviours, just
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like the <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> objects can.</div>
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<p>Path can be described by using a subset of the SVG notation for
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paths as well as using <a class="link" href="ClutterPath.html#ClutterPathNode" title="struct ClutterPathNode"><span class="type">ClutterPathNode</span></a> structures.</p>
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<div class="example">
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<a name="example-describe-clutter-path"></a><p class="title"><b>Example 18. Describing ClutterPath</b></p>
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<div class="example-contents">
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<p>The SVG path notation subset used by <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> is in
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string format and can be both set as the whole path description
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using <a class="link" href="ClutterPath.html#clutter-path-set-description" title="clutter_path_set_description ()"><code class="function">clutter_path_set_description()</code></a> or can be added to an
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existing <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> using <a class="link" href="ClutterPath.html#clutter-path-add-string" title="clutter_path_add_string ()"><code class="function">clutter_path_add_string()</code></a>. The following
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example shows the same path as the two examples above.</p>
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<pre class="programlisting">
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ClutterPath *path = clutter_path_new ();
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clutter_path_set_description (path,
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"M 100,100 " /* move to */
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"L 200,100 " /* line to */
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"L 200,200 "
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"L 100,200 "
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"z" /* close */);
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</pre>
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</div>
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</div>
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<br class="example-break"><p>A <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> can describe not only linear, closed paths; it
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can also describe paths with Beziér curvers and can add gaps.</p>
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<div class="example">
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<a name="example-describe-mixed-clutter-path"></a><p class="title"><b>Example 19. Describing a mixed ClutterPath</b></p>
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<div class="example-contents">
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<p>A mixed <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>, with a Beziér curve between the point
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at 200, 200 and 100, 100 and both control points in 100, 200.</p>
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<pre class="programlisting">
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ClutterPath *path = clutter_path_new ();
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clutter_path_set_description (path,
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"M 100,100 "
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"L 200,100 "
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"L 200,200 "
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"C 100,200 100,200 100,100");
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</pre>
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<div class="titlepage"><div><div><h1 class="title">
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<a name="migration"></a>Part VIII. Migrating from previous version of Clutter</h1></div></div></div>
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<div class="partintro">
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<div></div>
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<p><b>Table of Contents</b></p>
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<dt><span class="chapter"><a href="migrating-ClutterEffect.html">Migrating from ClutterEffect</a></span></dt>
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<dd><dl><dt><span class="section"><a href="migrating-ClutterEffect.html#using-actor-animate">Using <code class="function">clutter_actor_animate()</code></a></span></dt></dl></dd>
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<dt><span class="chapter"><a href="migrating-ClutterPath.html">Migrating to ClutterPath</a></span></dt>
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<dd><dl>
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<dt><span class="section"><a href="migrating-ClutterPath.html#creating-paths">Creating a <span class="type">ClutterPath</span></a></span></dt>
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<dt><span class="section"><a href="iterating-paths.html">Iterating over a <span class="type">ClutterPath</span></a></span></dt>
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<dt><span class="section"><a href="using-cairo.html">Integration with Cairo</a></span></dt>
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<dt><span class="chapter"><a href="migrating-ClutterBehaviour.html">Migrating from ClutterBehaviour</a></span></dt>
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<dt><span class="chapter"><a href="migrating-ClutterAnimation.html">Migrating from ClutterAnimation</a></span></dt>
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<dd><dl><dt><span class="section"><a href="migrating-ClutterAnimation.html#id-1.9.6.12">Migrating <code class="function">clutter_actor_animate()</code></a></span></dt></dl></dd>
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<a name="id-1.9.2.1"></a>Part I. </h1></div></div></div>This section describes the changes that need to be
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done in applications using Clutter to use new features or
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to migrate from old, deprecated API to the new ones.</div>
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<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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<td><a accesskey="p" href="building-clutter.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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<td> </td>
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<td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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<th width="100%" align="center">Clutter Reference Manual</th>
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<td><a accesskey="n" href="clutterbase.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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</tr></table>
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<div class="part">
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<div class="titlepage"><div>
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<div><h1 class="title">
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<a name="running-clutter"></a>Part III. Running Clutter</h1></div>
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<div><div class="author">
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<h3 class="author">
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<span class="firstname">Emmanuele</span> <span class="surname">Bassi</span>
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</h3>
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<div class="affiliation"><div class="address"><p><br>
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<code class="email"><<a class="email" href="mailto:ebassilinux.intel.com">ebassi<em class="parameter"><code>linux.intel.com</code></em></a>></code><br>
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</p></div></div>
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</div></div>
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</div></div>
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<div class="partintro">
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<div></div>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="environment-variables"></a>Environment Variables</h2></div></div></div>
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<p>
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Clutter automatically checks environment variables during
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its initialization. These environment variables are meant
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as debug tools, overrides for default behaviours or to
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address known hardware issues:
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">CLUTTER_TEXT_DIRECTION</span></p></td>
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<td><p>Forces the text direction of every Pango layout
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inside Clutter. Valid values are: ltr or rtl</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_SHOW_FPS</span></p></td>
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<td><p>Prints out the frames per second achieved by Clutter.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_DEFAULT_FPS</span></p></td>
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<td><p>Sets the default framerate.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_DISABLE_MIPMAPPED_TEXT</span></p></td>
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<td><p>Disables mipmapping when rendering text.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_FUZZY_PICK</span></p></td>
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<td><p>Enables "fuzzy picking".</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_DEBUG</span></p></td>
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<td><p>Enables debugging modes for Clutter; debugging modes are
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used to print debugging messages on the console. Clutter must be
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compiled with the --enable-debug configuration switch for these
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messages to be printed out. Multiple debugging modes can be
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enabled by separating them using a colon (":") or a comma
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(",").</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_PAINT</span></p></td>
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<td><p>Enables paint debugging modes for Clutter; the modes change
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the way Clutter paints a scene and are useful for debugging the
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behaviour of the paint cycle.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">CLUTTER_ENABLE_DIAGNOSTIC</span></p></td>
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<td><p>When set to 1, enables diagnostic messages for run-time
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deprecations, similarly to <code class="varname">G_ENABLE_DIAGNOSTIC</code> in
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GLib.</p></td>
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</tr>
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</tbody>
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</table></div>
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<p>On the GLX backend there is also:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<tbody><tr>
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<td><p><span class="term">CLUTTER_VBLANK</span></p></td>
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<td><p>Selects the sync-to-vblank mode to be used.
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Valid values are: none, dri or glx</p></td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="command-line"></a>Command Line Arguments</h2></div></div></div>
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<p>Similarly to the environment variables, Clutter also installs
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command line switches that are parsed during initialization:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">--clutter-show-fps</span></p></td>
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<td><p>Equivalent of CLUTTER_SHOW_FPS. Prints the
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current rendering speed in frames per second.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-default-fps=FPS</span></p></td>
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<td><p>Equivalent of CLUTTER_DEFAULT_FPS. Sets the
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default framerate.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-text-direction=DIRECTION</span></p></td>
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<td><p>Equivalent of CLUTTER_TEXT_DIRECTION. Sets the
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direction for the text.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-disable-mipmapped-text</span></p></td>
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<td><p>Equivalent of CLUTTER_DISABLE_MIPMAPPED_TEXT.
|
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Disables mipmapping when rendering text.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-use-fuzzy-picking</span></p></td>
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<td><p>Equivalent of CLUTTER_FUZZY_PICK. Enables
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"fuzzy" picking.</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">--clutter-debug=FLAGS</span></p></td>
|
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<td><p>Equivalent of CLUTTER_DEBUG. Sets FLAGS as the
|
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Clutter debugging flags.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-no-debug=FLAGS</span></p></td>
|
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<td><p>Unsets FLAGS from the Clutter debugging
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flags.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--cogl-debug=FLAGS</span></p></td>
|
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<td><p>Equivalent of COGL_DEBUG. Sets FLAGS as the
|
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Cogl debugging flags.</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">--cogl-no-debug=FLAGS</span></p></td>
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<td><p>Unsets FLAGS from the Cogl debugging
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flags.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--clutter-enable-accessibility</span></p></td>
|
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<td><p>Enables accessibility support.</p></td>
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</tr>
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</tbody>
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</table></div>
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<p>The X11 backends also have the following command line
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options:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">--display=DISPLAY</span></p></td>
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<td><p>Sets the X11 display to use.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--screen=SCREEN</span></p></td>
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<td><p>Sets the X11 screen number to use.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">--synch</span></p></td>
|
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<td><p>Make X11 calls synchronous.</p></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<p>The GLX backend also has the following command line option:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody><tr>
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<td><p><span class="term">--vblank=METHOD</span></p></td>
|
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<td><p>Equivalent of CLUTTER_VBLANK. Sets the sync-to-vblank
|
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method to be used.</p></td>
|
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</tr></tbody>
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</table></div>
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="clutter-Debug-Flags"></a>Debug flags for Clutter</h2></div></div></div>
|
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<p>The debugging flags can be used for the CLUTTER_DEBUG environment
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variable and the --clutter-debug command line switch. Multiple flags can
|
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be separated by a colon (:) or a comma (,).</p>
|
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<div class="variablelist"><table border="0" class="variablelist">
|
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">actor</span></p></td>
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<td><p>Generic actor-related notes</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">animation</span></p></td>
|
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<td><p><a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation"><span class="type">ClutterAnimation</span></a> notes</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">backend</span></p></td>
|
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<td><p>Backend-related notes, including initialization of
|
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the backend features and GL context creation</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">event</span></p></td>
|
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<td><p>Event handling notes</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">layout</span></p></td>
|
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<td><p><a class="link" href="ClutterLayoutManager.html" title="ClutterLayoutManager"><span class="type">ClutterLayoutManager</span></a> notes</p></td>
|
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</tr>
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<tr>
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<td><p><span class="term">misc</span></p></td>
|
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<td><p>Miscellaneous notes</p></td>
|
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</tr>
|
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<tr>
|
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<td><p><span class="term">scheduler</span></p></td>
|
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<td><p>Notes related to timelines and the master
|
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|
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clock</p></td>
|
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|
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</tr>
|
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|
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<tr>
|
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<td><p><span class="term">script</span></p></td>
|
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<td><p>Notes related to <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a></p></td>
|
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+
</tr>
|
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</tbody>
|
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</table></div>
|
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<p>It is possible to get all the debugging notes using the
|
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special "all" flag.</p>
|
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</div>
|
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<div class="section">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="configuration-file"></a>Configuration File</h2></div></div></div>
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<p>Clutter will look for files named <code class="filename">settings.ini</code>
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located in the <code class="filename">/etc/clutter-1.0</code> and
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<code class="filename">$XDG_CONFIG_HOME/clutter-1.0</code> directories. These files
|
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must be valid key files (see <span class="type">GKeyFile</span> in the GLib documentation) and may
|
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have three sections:</p>
|
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
|
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<tbody>
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<tr>
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<td><p><span class="term">Environment</span></p></td>
|
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<td><p>The keys in this section map the environment variables
|
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honoured by Clutter.</p></td>
|
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</tr>
|
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<tr>
|
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<td><p><span class="term">Debug</span></p></td>
|
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<td><p>The keys in this section related to the debugging notes
|
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+
that Clutter exposes when compiled with debugging support; similarly to
|
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the environment variables and command line arguments related to the
|
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debugging notes, Clutter must be compiled with support for these notes
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in order to use them.</p></td>
|
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</tr>
|
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<tr>
|
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<td><p><span class="term">Settings</span></p></td>
|
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<td><p>The keys in this section strictly map to the <span class="type">GObject</span>
|
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properties exposed by the <a class="link" href="ClutterSettings.html" title="ClutterSettings"><span class="type">ClutterSettings</span></a> type; if Clutter is running
|
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on an X11 platform, the XSettings manager will take precedence over the
|
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values specified in the <code class="filename">settings.ini</code>
|
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file.</p></td>
|
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|
+
</tr>
|
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</tbody>
|
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</table></div>
|
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
|
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<a name="configuration-keys-environment"></a>Keys available for the Environment group</h3></div></div></div>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
|
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<col>
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+
</colgroup>
|
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<tbody>
|
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+
<tr>
|
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<td><p><span class="term">ShowFps</span></p></td>
|
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|
+
<td><p>A boolean value, equivalent to setting
|
306
|
+
<code class="code">CLUTTER_SHOW_FPS</code>.</p></td>
|
307
|
+
</tr>
|
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|
+
<tr>
|
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<td><p><span class="term">DisableMipmappedText</span></p></td>
|
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|
+
<td><p>A boolean value, equivalent to setting
|
311
|
+
<code class="code">CLUTTER_DISABLE_MIPMAPPED_TEXT</code>.</p></td>
|
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|
+
</tr>
|
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+
<tr>
|
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+
<td><p><span class="term">UseFuzzyPicking</span></p></td>
|
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|
+
<td><p>A boolean value, equivalent to setting
|
316
|
+
<code class="code">CLUTTER_FUZZY_PICK</code>.</p></td>
|
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|
+
</tr>
|
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|
+
<tr>
|
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<td><p><span class="term">EnableAccessibility</span></p></td>
|
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|
+
<td><p>A boolean value, equivalent to setting
|
321
|
+
<code class="code">CLUTTER_ENABLE_ACCESSIBILITY</code>.</p></td>
|
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|
+
</tr>
|
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<tr>
|
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<td><p><span class="term">DefaultFps</span></p></td>
|
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|
+
<td><p>An integer value, equivalent to setting
|
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|
+
<code class="code">CLUTTER_DEFAULT_FPS</code>.</p></td>
|
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|
+
</tr>
|
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+
<tr>
|
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+
<td><p><span class="term">TextDirection</span></p></td>
|
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<td><p>A string value, equivalent to setting
|
331
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<code class="code">CLUTTER_TEXT_DIRECTION</code>.</p></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="configuration-keys-debug"></a>Keys available for the Debug group</h3></div></div></div>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term">Debug</span></p></td>
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<td><p>A string containing the debugging flags, in the same
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format that should be used with the <code class="code">CLUTTER_DEBUG</code>
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environment variable.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">PaintDebug</span></p></td>
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<td><p>A string containing the paint debugging flags, in the same
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format that should be used with the <code class="code">CLUTTER_PAINT</code>
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environment variable.</p></td>
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</tr>
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<tr>
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<td><p><span class="term">PickDebug</span></p></td>
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<td><p>A string containing the pick debugging flags, in the same
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format that should be used with the <code class="code">CLUTTER_PICK</code>
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environment variable.</p></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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</div>
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</div>
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</div>
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