clutter 2.0.0-x86-mingw32

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Files changed (656) hide show
  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
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@@ -0,0 +1,181 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ */
24
+
25
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
26
+ #error "Only <cogl/cogl.h> can be included directly."
27
+ #endif
28
+
29
+ #ifndef __COGL_META_TEXTURE_H__
30
+ #define __COGL_META_TEXTURE_H__
31
+
32
+ #include <cogl/cogl-pipeline-layer-state.h>
33
+
34
+ COGL_BEGIN_DECLS
35
+
36
+ /**
37
+ * SECTION:cogl-meta-texture
38
+ * @short_description: Interface for high-level textures built from
39
+ * low-level textures like #CoglTexture2D and
40
+ * #CoglTexture3D.
41
+ *
42
+ * Cogl helps to make it easy to deal with high level textures such
43
+ * as #CoglAtlasTexture<!-- -->s, #CoglSubTexture<!-- -->s,
44
+ * #CoglTexturePixmapX11 textures and #CoglTexture2DSliced textures
45
+ * consistently.
46
+ *
47
+ * A #CoglMetaTexture is a texture that might internally be
48
+ * represented by one or more low-level #CoglTexture<!-- -->s
49
+ * such as #CoglTexture2D or #CoglTexture3D. These low-level textures
50
+ * are the only ones that a GPU really understands but because
51
+ * applications often want more high-level texture abstractions
52
+ * (such as storing multiple textures inside one larger "atlas"
53
+ * texture) it's desirable to be able to deal with these
54
+ * using a common interface.
55
+ *
56
+ * For example the GPU is not able to automatically handle repeating a
57
+ * texture that is part of a larger atlas texture but if you use
58
+ * %COGL_PIPELINE_WRAP_MODE_REPEAT with an atlas texture when drawing
59
+ * with cogl_rectangle() you should see that it "Just Works™" - at
60
+ * least if you don't use multi-texturing. The reason this works is
61
+ * because cogl_rectangle() internally understands the #CoglMetaTexture
62
+ * interface and is able to manually resolve the low-level textures
63
+ * using this interface and by making multiple draw calls it can
64
+ * emulate the texture repeat modes.
65
+ *
66
+ * Cogl doesn't aim to pretend that meta-textures are just like real
67
+ * textures because it would get extremely complex to try and emulate
68
+ * low-level GPU semantics transparently for these textures. The low
69
+ * level drawing APIs of Cogl, such as cogl_framebuffer_draw_attributes()
70
+ * don't actually know anything about the #CoglMetaTexture interface and its
71
+ * the developer's responsibility to resolve all textures referenced by a
72
+ * #CoglPipeline to low-level textures before drawing.
73
+ *
74
+ * If you want to develop custom primitive APIs like
75
+ * cogl_framebuffer_draw_rectangle() and you want to support drawing
76
+ * with #CoglAtlasTexture<!-- -->s or #CoglSubTexture<!-- -->s for
77
+ * example, then you will need to use this #CoglMetaTexture interface
78
+ * to be able to resolve high-level textures into low-level textures
79
+ * before drawing with Cogl's low-level drawing APIs such as
80
+ * cogl_framebuffer_draw_attributes().
81
+ *
82
+ * <note>Most developers won't need to use this interface directly
83
+ * but still it is worth understanding the distinction between
84
+ * low-level and meta textures because you may find other references
85
+ * in the documentation that detail limitations of using
86
+ * meta-textures.</note>
87
+ */
88
+
89
+ typedef struct _CoglMetaTexture CoglMetaTexture;
90
+ #define COGL_META_TEXTURE(X) ((CoglMetaTexture *)X)
91
+
92
+ /**
93
+ * CoglMetaTextureCallback:
94
+ * @sub_texture: A low-level #CoglTexture making up part of a
95
+ * #CoglMetaTexture.
96
+ * @sub_texture_coords: A float 4-tuple ordered like
97
+ * (tx1,ty1,tx2,ty2) defining what region of the
98
+ * current @sub_texture maps to a sub-region of a
99
+ * #CoglMetaTexture. (tx1,ty1) is the top-left
100
+ * sub-region coordinate and (tx2,ty2) is the
101
+ * bottom-right. These are low-level texture
102
+ * coordinates.
103
+ * @meta_coords: A float 4-tuple ordered like (tx1,ty1,tx2,ty2)
104
+ * defining what sub-region of a #CoglMetaTexture this
105
+ * low-level @sub_texture maps too. (tx1,ty1) is
106
+ * the top-left sub-region coordinate and (tx2,ty2) is
107
+ * the bottom-right. These are high-level meta-texture
108
+ * coordinates.
109
+ * @user_data: A private pointer passed to
110
+ * cogl_meta_texture_foreach_in_region().
111
+ *
112
+ * A callback used with cogl_meta_texture_foreach_in_region() to
113
+ * retrieve details of all the low-level #CoglTexture<!-- -->s that
114
+ * make up a given #CoglMetaTexture.
115
+ *
116
+ * Since: 1.10
117
+ * Stability: unstable
118
+ */
119
+ typedef void (*CoglMetaTextureCallback) (CoglTexture *sub_texture,
120
+ const float *sub_texture_coords,
121
+ const float *meta_coords,
122
+ void *user_data);
123
+
124
+ /**
125
+ * cogl_meta_texture_foreach_in_region:
126
+ * @meta_texture: An object implementing the #CoglMetaTexture
127
+ * interface.
128
+ * @tx_1: The top-left x coordinate of the region to iterate
129
+ * @ty_1: The top-left y coordinate of the region to iterate
130
+ * @tx_2: The bottom-right x coordinate of the region to iterate
131
+ * @ty_2: The bottom-right y coordinate of the region to iterate
132
+ * @wrap_s: The wrap mode for the x-axis
133
+ * @wrap_t: The wrap mode for the y-axis
134
+ * @callback: A #CoglMetaTextureCallback pointer to be called
135
+ * for each low-level texture within the specified region.
136
+ * @user_data: A private pointer that is passed to @callback.
137
+ *
138
+ * Allows you to manually iterate the low-level textures that define a
139
+ * given region of a high-level #CoglMetaTexture.
140
+ *
141
+ * For example cogl_texture_2d_sliced_new_with_size() can be used to
142
+ * create a meta texture that may slice a large image into multiple,
143
+ * smaller power-of-two sized textures. These high level textures are
144
+ * not directly understood by a GPU and so this API must be used to
145
+ * manually resolve the underlying textures for drawing.
146
+ *
147
+ * All high level textures (#CoglAtlasTexture, #CoglSubTexture,
148
+ * #CoglTexturePixmapX11, and #CoglTexture2DSliced) can be handled
149
+ * consistently using this interface which greately simplifies
150
+ * implementing primitives that support all texture types.
151
+ *
152
+ * For example if you use the cogl_rectangle() API then Cogl will
153
+ * internally use this API to resolve the low level textures of any
154
+ * meta textures you have associated with CoglPipeline layers.
155
+ *
156
+ * <note>The low level drawing APIs such as cogl_framebuffer_draw_attributes()
157
+ * don't understand the #CoglMetaTexture interface and so it is your
158
+ * responsibility to use this API to resolve all CoglPipeline
159
+ * textures into low-level textures before drawing.</note>
160
+ *
161
+ * For each low-level texture that makes up part of the given region
162
+ * of the @meta_texture, @callback is called specifying how the
163
+ * low-level texture maps to the original region.
164
+ *
165
+ * Since: 1.10
166
+ * Stability: unstable
167
+ */
168
+ void
169
+ cogl_meta_texture_foreach_in_region (CoglMetaTexture *meta_texture,
170
+ float tx_1,
171
+ float ty_1,
172
+ float tx_2,
173
+ float ty_2,
174
+ CoglPipelineWrapMode wrap_s,
175
+ CoglPipelineWrapMode wrap_t,
176
+ CoglMetaTextureCallback callback,
177
+ void *user_data);
178
+
179
+ COGL_END_DECLS
180
+
181
+ #endif /* __COGL_META_TEXTURE_H__ */
@@ -0,0 +1,219 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2009,2010 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ */
24
+
25
+ #ifndef __COGL_OBJECT_H
26
+ #define __COGL_OBJECT_H
27
+
28
+ #include <cogl/cogl-types.h>
29
+
30
+ COGL_BEGIN_DECLS
31
+
32
+ typedef struct _CoglObject CoglObject;
33
+
34
+ #define COGL_OBJECT(X) ((CoglObject *)X)
35
+
36
+ /**
37
+ * cogl_object_ref: (skip)
38
+ * @object: a #CoglObject
39
+ *
40
+ * Increases the reference count of @object by 1
41
+ *
42
+ * Returns: the @object, with its reference count increased
43
+ */
44
+ void *
45
+ cogl_object_ref (void *object);
46
+
47
+ /**
48
+ * cogl_object_unref: (skip)
49
+ * @object: a #CoglObject
50
+ *
51
+ * Drecreases the reference count of @object by 1; if the reference
52
+ * count reaches 0, the resources allocated by @object will be freed
53
+ */
54
+ void
55
+ cogl_object_unref (void *object);
56
+
57
+ /**
58
+ * CoglUserDataKey:
59
+ * @unused: ignored.
60
+ *
61
+ * A #CoglUserDataKey is used to declare a key for attaching data to a
62
+ * #CoglObject using cogl_object_set_user_data. The typedef only exists as a
63
+ * formality to make code self documenting since only the unique address of a
64
+ * #CoglUserDataKey is used.
65
+ *
66
+ * Typically you would declare a static #CoglUserDataKey and set private data
67
+ * on an object something like this:
68
+ *
69
+ * |[
70
+ * static CoglUserDataKey path_private_key;
71
+ *
72
+ * static void
73
+ * destroy_path_private_cb (void *data)
74
+ * {
75
+ * g_free (data);
76
+ * }
77
+ *
78
+ * static void
79
+ * my_path_set_data (CoglPath *path, void *data)
80
+ * {
81
+ * cogl_object_set_user_data (COGL_OBJECT (path),
82
+ * &private_key,
83
+ * data,
84
+ * destroy_path_private_cb);
85
+ * }
86
+ * ]|
87
+ *
88
+ * Since: 1.4
89
+ */
90
+ typedef struct {
91
+ int unused;
92
+ } CoglUserDataKey;
93
+
94
+ /**
95
+ * CoglUserDataDestroyCallback:
96
+ * @user_data: The data whos association with a #CoglObject has been
97
+ * destoyed.
98
+ *
99
+ * When associating private data with a #CoglObject a callback can be
100
+ * given which will be called either if the object is destroyed or if
101
+ * cogl_object_set_user_data() is called with NULL user_data for the
102
+ * same key.
103
+ *
104
+ * Since: 1.4
105
+ */
106
+ typedef void (*CoglUserDataDestroyCallback) (void *user_data);
107
+
108
+ /**
109
+ * CoglDebugObjectTypeInfo:
110
+ * @name: A human readable name for the type.
111
+ * @instance_count: The number of objects of this type that are
112
+ * currently in use
113
+ *
114
+ * This struct is used to pass information to the callback when
115
+ * cogl_debug_object_foreach_type() is called.
116
+ *
117
+ * Since: 1.8
118
+ * Stability: unstable
119
+ */
120
+ typedef struct {
121
+ const char *name;
122
+ unsigned long instance_count;
123
+ } CoglDebugObjectTypeInfo;
124
+
125
+ /**
126
+ * CoglDebugObjectForeachTypeCallback:
127
+ * @info: A pointer to a struct containing information about the type.
128
+ *
129
+ * A callback function to use for cogl_debug_object_foreach_type().
130
+ *
131
+ * Since: 1.8
132
+ * Stability: unstable
133
+ */
134
+ typedef void
135
+ (* CoglDebugObjectForeachTypeCallback) (const CoglDebugObjectTypeInfo *info,
136
+ void *user_data);
137
+
138
+ /**
139
+ * cogl_object_set_user_data: (skip)
140
+ * @object: The object to associate private data with
141
+ * @key: The address of a #CoglUserDataKey which provides a unique value
142
+ * with which to index the private data.
143
+ * @user_data: The data to associate with the given object,
144
+ * or %NULL to remove a previous association.
145
+ * @destroy: A #CoglUserDataDestroyCallback to call if the object is
146
+ * destroyed or if the association is removed by later setting
147
+ * %NULL data for the same key.
148
+ *
149
+ * Associates some private @user_data with a given #CoglObject. To
150
+ * later remove the association call cogl_object_set_user_data() with
151
+ * the same @key but NULL for the @user_data.
152
+ *
153
+ * Since: 1.4
154
+ */
155
+ void
156
+ cogl_object_set_user_data (CoglObject *object,
157
+ CoglUserDataKey *key,
158
+ void *user_data,
159
+ CoglUserDataDestroyCallback destroy);
160
+
161
+ /**
162
+ * cogl_object_get_user_data: (skip)
163
+ * @object: The object with associated private data to query
164
+ * @key: The address of a #CoglUserDataKey which provides a unique value
165
+ * with which to index the private data.
166
+ *
167
+ * Finds the user data previously associated with @object using
168
+ * the given @key. If no user data has been associated with @object
169
+ * for the given @key this function returns NULL.
170
+ *
171
+ * Returns: (transfer none): The user data previously associated
172
+ * with @object using the given @key; or %NULL if no associated
173
+ * data is found.
174
+ *
175
+ * Since: 1.4
176
+ */
177
+ void *
178
+ cogl_object_get_user_data (CoglObject *object,
179
+ CoglUserDataKey *key);
180
+
181
+ #ifdef COGL_ENABLE_EXPERIMENTAL_API
182
+
183
+ /**
184
+ * cogl_debug_object_foreach_type:
185
+ * @func: A callback function for each type
186
+ * @user_data: A pointer to pass to @func
187
+ *
188
+ * Invokes @func once for each type of object that Cogl uses and
189
+ * passes a count of the number of objects for that type. This is
190
+ * intended to be used solely for debugging purposes to track down
191
+ * issues with objects leaking.
192
+ *
193
+ * Since: 1.8
194
+ * Stability: unstable
195
+ */
196
+ void
197
+ cogl_debug_object_foreach_type (CoglDebugObjectForeachTypeCallback func,
198
+ void *user_data);
199
+
200
+ /**
201
+ * cogl_debug_object_print_instances:
202
+ *
203
+ * Prints a list of all the object types that Cogl uses along with the
204
+ * number of objects of that type that are currently in use. This is
205
+ * intended to be used solely for debugging purposes to track down
206
+ * issues with objects leaking.
207
+ *
208
+ * Since: 1.8
209
+ * Stability: unstable
210
+ */
211
+ void
212
+ cogl_debug_object_print_instances (void);
213
+
214
+ #endif /* COGL_ENABLE_EXPERIMENTAL_API */
215
+
216
+ COGL_END_DECLS
217
+
218
+ #endif /* __COGL_OBJECT_H */
219
+
@@ -0,0 +1,117 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2007,2008,2009,2012 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
20
+ *
21
+ *
22
+ */
23
+
24
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
25
+ #error "Only <cogl/cogl.h> can be included directly."
26
+ #endif
27
+
28
+ #ifndef __COGL_OFFSCREEN_H__
29
+ #define __COGL_OFFSCREEN_H__
30
+
31
+ #include <cogl/cogl-types.h>
32
+ #include <cogl/cogl-texture.h>
33
+
34
+ COGL_BEGIN_DECLS
35
+
36
+ /**
37
+ * SECTION:cogl-offscreen
38
+ * @short_description: Functions for creating and manipulating offscreen
39
+ * framebuffers.
40
+ *
41
+ * Cogl allows creating and operating on offscreen framebuffers.
42
+ */
43
+
44
+ typedef struct _CoglOffscreen CoglOffscreen;
45
+
46
+ #define COGL_OFFSCREEN(X) ((CoglOffscreen *)X)
47
+
48
+ /* Offscreen api */
49
+
50
+ /**
51
+ * cogl_offscreen_new_to_texture:
52
+ * @texture: A #CoglTexture pointer
53
+ *
54
+ * This creates an offscreen buffer object using the given @texture as the
55
+ * primary color buffer. It doesn't just initialize the contents of the
56
+ * offscreen buffer with the @texture; they are tightly bound so that
57
+ * drawing to the offscreen buffer effectivly updates the contents of the
58
+ * given texture. You don't need to destroy the offscreen buffer before
59
+ * you can use the @texture again.
60
+ *
61
+ * <note>This only works with low-level #CoglTexture types such as
62
+ * #CoglTexture2D, #CoglTexture3D and #CoglTextureRectangle, and not
63
+ * with meta-texture types such as #CoglTexture2DSliced.</note>
64
+ *
65
+ * Return value: (transfer full): a newly instantiated #CoglOffscreen
66
+ * framebuffer or %NULL if it wasn't possible to create the
67
+ * buffer.
68
+ */
69
+ CoglOffscreen *
70
+ cogl_offscreen_new_to_texture (CoglTexture *texture);
71
+
72
+ /**
73
+ * cogl_is_offscreen:
74
+ * @object: A pointer to a #CoglObject
75
+ *
76
+ * Determines whether the given #CoglObject references an offscreen
77
+ * framebuffer object.
78
+ *
79
+ * Returns: %TRUE if @object is a #CoglOffscreen framebuffer,
80
+ * %FALSE otherwise
81
+ */
82
+ CoglBool
83
+ cogl_is_offscreen (void *object);
84
+
85
+ #ifndef COGL_DISABLE_DEPRECATED
86
+
87
+ /**
88
+ * cogl_offscreen_ref:
89
+ * @offscreen: A pointer to a #CoglOffscreen framebuffer
90
+ *
91
+ * Increments the reference count on the @offscreen framebuffer.
92
+ *
93
+ * Return value: (transfer none): For convenience it returns the
94
+ * given @offscreen
95
+ *
96
+ * Deprecated: 1.2: cogl_object_ref() should be used in new code.
97
+ */
98
+ void *
99
+ cogl_offscreen_ref (void *offscreen) G_GNUC_DEPRECATED;
100
+
101
+ /**
102
+ * cogl_offscreen_unref:
103
+ * @offscreen: A pointer to a #CoglOffscreen framebuffer
104
+ *
105
+ * Decreases the reference count for the @offscreen buffer and frees it when
106
+ * the count reaches 0.
107
+ *
108
+ * Deprecated: 1.2: cogl_object_unref() should be used in new code.
109
+ */
110
+ void
111
+ cogl_offscreen_unref (void *offscreen) G_GNUC_DEPRECATED;
112
+
113
+ #endif /* COGL_DISABLE_DEPRECATED */
114
+
115
+ COGL_END_DECLS
116
+
117
+ #endif /* __COGL_OFFSCREEN_H__ */