clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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- metadata +747 -0
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_TYPES_H__
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#define __CLUTTER_TYPES_H__
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#include <cairo.h>
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#include <cogl/cogl.h>
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#include <clutter/clutter-macros.h>
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#include <clutter/clutter-enums.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
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#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
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#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
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#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
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#define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
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#define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
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#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
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#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
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#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
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#define CLUTTER_TYPE_POINT (clutter_point_get_type ())
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#define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
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#define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
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typedef struct _ClutterActor ClutterActor;
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typedef struct _ClutterStage ClutterStage;
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typedef struct _ClutterContainer ClutterContainer; /* dummy */
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typedef struct _ClutterChildMeta ClutterChildMeta;
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typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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typedef struct _ClutterActorMeta ClutterActorMeta;
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typedef struct _ClutterLayoutManager ClutterLayoutManager;
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typedef struct _ClutterActorIter ClutterActorIter;
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typedef struct _ClutterPaintNode ClutterPaintNode;
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typedef struct _ClutterContent ClutterContent; /* dummy */
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typedef struct _ClutterScrollActor ClutterScrollActor;
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typedef struct _ClutterInterval ClutterInterval;
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typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
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typedef struct _ClutterTimeline ClutterTimeline;
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typedef struct _ClutterTransition ClutterTransition;
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typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
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typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
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typedef struct _ClutterTransitionGroup ClutterTransitionGroup;
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typedef struct _ClutterAction ClutterAction;
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typedef struct _ClutterConstraint ClutterConstraint;
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typedef struct _ClutterEffect ClutterEffect;
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typedef struct _ClutterPath ClutterPath;
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typedef struct _ClutterPathNode ClutterPathNode;
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typedef struct _ClutterActorBox ClutterActorBox;
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typedef struct _ClutterColor ClutterColor;
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typedef struct _ClutterGeometry ClutterGeometry;
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typedef struct _ClutterKnot ClutterKnot;
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typedef struct _ClutterMargin ClutterMargin;
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typedef struct _ClutterPerspective ClutterPerspective;
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typedef struct _ClutterPoint ClutterPoint;
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typedef struct _ClutterRect ClutterRect;
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typedef struct _ClutterSize ClutterSize;
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typedef struct _ClutterVertex ClutterVertex;
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typedef struct _ClutterAlpha ClutterAlpha;
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typedef struct _ClutterAnimation ClutterAnimation;
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typedef struct _ClutterAnimator ClutterAnimator;
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typedef struct _ClutterState ClutterState;
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typedef struct _ClutterInputDevice ClutterInputDevice;
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typedef CoglMatrix ClutterMatrix;
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typedef union _ClutterEvent ClutterEvent;
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/**
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* ClutterEventSequence:
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*
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* The <structname>ClutterEventSequence</structname> structure is an opaque
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* type used to denote the event sequence of a touch event.
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*
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*/
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typedef struct _ClutterEventSequence ClutterEventSequence;
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typedef struct _ClutterFog ClutterFog; /* deprecated */
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typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
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typedef struct _ClutterShader ClutterShader; /* deprecated */
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/**
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*
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* <structname>ClutterPaintVolume</structname> is an opaque structure
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* whose members cannot be directly accessed.
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*
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* A <structname>ClutterPaintVolume</structname> represents an
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* a bounding volume whose internal representation isn't defined but
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* can be set and queried in terms of an axis aligned bounding box.
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*
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* A <structname>ClutterPaintVolume</structname> for a #ClutterActor
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* is defined to be relative from the current actor modelview matrix.
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*
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* Other internal representation and methods for describing the
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* bounding volume may be added in the future.
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*
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* Since: 1.4
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*/
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typedef struct _ClutterPaintVolume ClutterPaintVolume;
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/**
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* ClutterPoint:
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* @y: Y coordinate, in pixels
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*
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* A point in 2D space.
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*
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* Since: 1.12
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*/
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struct _ClutterPoint
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{
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float x;
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float y;
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};
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/**
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* CLUTTER_POINT_INIT:
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* @x: X coordinate
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* @y: Y coordinate
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*
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* A simple macro for initializing a #ClutterPoint when declaring it, e.g.:
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*
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* |[
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* ClutterPoint p = CLUTTER_POINT_INIT (100, 100);
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* ]|
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*
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* Since: 1.12
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*/
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#define CLUTTER_POINT_INIT(x,y) { (x), (y) }
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/**
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* CLUTTER_POINT_INIT_ZERO:
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*
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* A simple macro for initializing a #ClutterPoint to (0, 0) when
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* declaring it.
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*
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* Since: 1.12
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*/
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#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_point_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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const ClutterPoint * clutter_point_zero (void);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_alloc (void);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_init (ClutterPoint *point,
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float x,
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float y);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterPoint * clutter_point_copy (const ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_point_free (ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_point_equals (const ClutterPoint *a,
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const ClutterPoint *b);
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CLUTTER_AVAILABLE_IN_1_12
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float clutter_point_distance (const ClutterPoint *a,
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const ClutterPoint *b,
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float *x_distance,
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float *y_distance);
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/**
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* ClutterSize:
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* @width: the width, in pixels
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* @height: the height, in pixels
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*
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* A size, in 2D space.
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*
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* Since: 1.12
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*/
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struct _ClutterSize
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{
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float width;
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float height;
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};
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+
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/**
|
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* CLUTTER_SIZE_INIT:
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+
* @width: the width
|
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+
* @height: the height
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+
*
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* A simple macro for initializing a #ClutterSize when declaring it, e.g.:
|
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+
*
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+
* |[
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* ClutterSize s = CLUTTER_SIZE_INIT (200, 200);
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+
* ]|
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*
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* Since: 1.12
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+
*/
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#define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
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+
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/**
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* CLUTTER_SIZE_INIT_ZERO:
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*
|
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* A simple macro for initializing a #ClutterSize to (0, 0) when
|
233
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+
* declaring it.
|
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+
*
|
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+
* Since: 1.12
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+
*/
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+
#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
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+
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CLUTTER_AVAILABLE_IN_1_12
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+
GType clutter_size_get_type (void) G_GNUC_CONST;
|
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+
|
242
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+
CLUTTER_AVAILABLE_IN_1_12
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+
ClutterSize * clutter_size_alloc (void);
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CLUTTER_AVAILABLE_IN_1_12
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+
ClutterSize * clutter_size_init (ClutterSize *size,
|
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+
float width,
|
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+
float height);
|
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+
CLUTTER_AVAILABLE_IN_1_12
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+
ClutterSize * clutter_size_copy (const ClutterSize *size);
|
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+
CLUTTER_AVAILABLE_IN_1_12
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+
void clutter_size_free (ClutterSize *size);
|
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_size_equals (const ClutterSize *a,
|
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const ClutterSize *b);
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+
|
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/**
|
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* ClutterRect:
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* @origin: the origin of the rectangle
|
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+
* @size: the size of the rectangle
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*
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* The location and size of a rectangle.
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*
|
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* The width and height of a #ClutterRect can be negative; Clutter considers
|
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* a rectangle with an origin of [ 0.0, 0.0 ] and a size of [ 10.0, 10.0 ] to
|
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* be equivalent to a rectangle with origin of [ 10.0, 10.0 ] and size of
|
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+
* [ -10.0, -10.0 ].
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*
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* Application code can normalize rectangles using clutter_rect_normalize():
|
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* this function will ensure that the width and height of a #ClutterRect are
|
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+
* positive values. All functions taking a #ClutterRect as an argument will
|
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* implicitly normalize it before computing eventual results. For this reason
|
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* it is safer to access the contents of a #ClutterRect by using the provided
|
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+
* API at all times, instead of directly accessing the structure members.
|
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+
*
|
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+
* Since: 1.12
|
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+
*/
|
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+
struct _ClutterRect
|
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|
+
{
|
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+
ClutterPoint origin;
|
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|
+
ClutterSize size;
|
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|
+
};
|
282
|
+
|
283
|
+
/**
|
284
|
+
* CLUTTER_RECT_INIT:
|
285
|
+
* @x: the X coordinate
|
286
|
+
* @y: the Y coordinate
|
287
|
+
* @width: the width
|
288
|
+
* @height: the height
|
289
|
+
*
|
290
|
+
* A simple macro for initializing a #ClutterRect when declaring it, e.g.:
|
291
|
+
*
|
292
|
+
* |[
|
293
|
+
* ClutterRect r = CLUTTER_RECT_INIT (100, 100, 200, 200);
|
294
|
+
* ]|
|
295
|
+
*
|
296
|
+
* Since: 1.12
|
297
|
+
*/
|
298
|
+
#define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
|
299
|
+
|
300
|
+
/**
|
301
|
+
* CLUTTER_RECT_INIT_ZERO:
|
302
|
+
*
|
303
|
+
* A simple macro for initializing a #ClutterRect to (0, 0, 0, 0) when
|
304
|
+
* declaring it.
|
305
|
+
*
|
306
|
+
* Since: 1.12
|
307
|
+
*/
|
308
|
+
#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
|
309
|
+
|
310
|
+
CLUTTER_AVAILABLE_IN_1_12
|
311
|
+
GType clutter_rect_get_type (void) G_GNUC_CONST;
|
312
|
+
|
313
|
+
CLUTTER_AVAILABLE_IN_1_12
|
314
|
+
const ClutterRect * clutter_rect_zero (void);
|
315
|
+
CLUTTER_AVAILABLE_IN_1_12
|
316
|
+
ClutterRect * clutter_rect_alloc (void);
|
317
|
+
CLUTTER_AVAILABLE_IN_1_12
|
318
|
+
ClutterRect * clutter_rect_init (ClutterRect *rect,
|
319
|
+
float x,
|
320
|
+
float y,
|
321
|
+
float width,
|
322
|
+
float height);
|
323
|
+
CLUTTER_AVAILABLE_IN_1_12
|
324
|
+
ClutterRect * clutter_rect_copy (const ClutterRect *rect);
|
325
|
+
CLUTTER_AVAILABLE_IN_1_12
|
326
|
+
void clutter_rect_free (ClutterRect *rect);
|
327
|
+
CLUTTER_AVAILABLE_IN_1_12
|
328
|
+
gboolean clutter_rect_equals (ClutterRect *a,
|
329
|
+
ClutterRect *b);
|
330
|
+
|
331
|
+
CLUTTER_AVAILABLE_IN_1_12
|
332
|
+
ClutterRect * clutter_rect_normalize (ClutterRect *rect);
|
333
|
+
CLUTTER_AVAILABLE_IN_1_12
|
334
|
+
void clutter_rect_get_center (ClutterRect *rect,
|
335
|
+
ClutterPoint *center);
|
336
|
+
CLUTTER_AVAILABLE_IN_1_12
|
337
|
+
gboolean clutter_rect_contains_point (ClutterRect *rect,
|
338
|
+
ClutterPoint *point);
|
339
|
+
CLUTTER_AVAILABLE_IN_1_12
|
340
|
+
gboolean clutter_rect_contains_rect (ClutterRect *a,
|
341
|
+
ClutterRect *b);
|
342
|
+
CLUTTER_AVAILABLE_IN_1_12
|
343
|
+
void clutter_rect_union (ClutterRect *a,
|
344
|
+
ClutterRect *b,
|
345
|
+
ClutterRect *res);
|
346
|
+
CLUTTER_AVAILABLE_IN_1_12
|
347
|
+
gboolean clutter_rect_intersection (ClutterRect *a,
|
348
|
+
ClutterRect *b,
|
349
|
+
ClutterRect *res);
|
350
|
+
CLUTTER_AVAILABLE_IN_1_12
|
351
|
+
void clutter_rect_offset (ClutterRect *rect,
|
352
|
+
float d_x,
|
353
|
+
float d_y);
|
354
|
+
CLUTTER_AVAILABLE_IN_1_12
|
355
|
+
void clutter_rect_inset (ClutterRect *rect,
|
356
|
+
float d_x,
|
357
|
+
float d_y);
|
358
|
+
CLUTTER_AVAILABLE_IN_1_12
|
359
|
+
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
360
|
+
CLUTTER_AVAILABLE_IN_1_12
|
361
|
+
float clutter_rect_get_x (ClutterRect *rect);
|
362
|
+
CLUTTER_AVAILABLE_IN_1_12
|
363
|
+
float clutter_rect_get_y (ClutterRect *rect);
|
364
|
+
CLUTTER_AVAILABLE_IN_1_12
|
365
|
+
float clutter_rect_get_width (ClutterRect *rect);
|
366
|
+
CLUTTER_AVAILABLE_IN_1_12
|
367
|
+
float clutter_rect_get_height (ClutterRect *rect);
|
368
|
+
|
369
|
+
/**
|
370
|
+
* ClutterVertex:
|
371
|
+
* @x: X coordinate of the vertex
|
372
|
+
* @y: Y coordinate of the vertex
|
373
|
+
* @z: Z coordinate of the vertex
|
374
|
+
*
|
375
|
+
* A point in 3D space, expressed in pixels
|
376
|
+
*
|
377
|
+
* Since: 0.4
|
378
|
+
*/
|
379
|
+
struct _ClutterVertex
|
380
|
+
{
|
381
|
+
gfloat x;
|
382
|
+
gfloat y;
|
383
|
+
gfloat z;
|
384
|
+
};
|
385
|
+
|
386
|
+
/**
|
387
|
+
* CLUTTER_VERTEX_INIT:
|
388
|
+
* @x: the X coordinate of the vertex
|
389
|
+
* @y: the Y coordinate of the vertex
|
390
|
+
* @z: the Z coordinate of the vertex
|
391
|
+
*
|
392
|
+
* A simple macro for initializing a #ClutterVertex when declaring it, e.g.:
|
393
|
+
*
|
394
|
+
* |[
|
395
|
+
* ClutterVertex v = CLUTTER_VERTEX_INIT (x, y, z);
|
396
|
+
* ]|
|
397
|
+
*
|
398
|
+
* Since: 1.10
|
399
|
+
*/
|
400
|
+
#define CLUTTER_VERTEX_INIT(x,y,z) { (x), (y), (z) }
|
401
|
+
|
402
|
+
/**
|
403
|
+
* CLUTTER_VERTEX_INIT_ZERO:
|
404
|
+
*
|
405
|
+
* A simple macro for initializing a #ClutterVertex to (0, 0, 0).
|
406
|
+
*
|
407
|
+
* Since: 1.12
|
408
|
+
*/
|
409
|
+
#define CLUTTER_VERTEX_INIT_ZERO CLUTTER_VERTEX_INIT (0.f, 0.f, 0.f)
|
410
|
+
|
411
|
+
GType clutter_vertex_get_type (void) G_GNUC_CONST;
|
412
|
+
ClutterVertex *clutter_vertex_new (gfloat x,
|
413
|
+
gfloat y,
|
414
|
+
gfloat z);
|
415
|
+
CLUTTER_AVAILABLE_IN_1_12
|
416
|
+
ClutterVertex *clutter_vertex_alloc (void);
|
417
|
+
ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
|
418
|
+
gfloat x,
|
419
|
+
gfloat y,
|
420
|
+
gfloat z);
|
421
|
+
ClutterVertex *clutter_vertex_copy (const ClutterVertex *vertex);
|
422
|
+
void clutter_vertex_free (ClutterVertex *vertex);
|
423
|
+
gboolean clutter_vertex_equal (const ClutterVertex *vertex_a,
|
424
|
+
const ClutterVertex *vertex_b);
|
425
|
+
|
426
|
+
/**
|
427
|
+
* ClutterActorBox:
|
428
|
+
* @x1: X coordinate of the top left corner
|
429
|
+
* @y1: Y coordinate of the top left corner
|
430
|
+
* @x2: X coordinate of the bottom right corner
|
431
|
+
* @y2: Y coordinate of the bottom right corner
|
432
|
+
*
|
433
|
+
* Bounding box of an actor. The coordinates of the top left and right bottom
|
434
|
+
* corners of an actor. The coordinates of the two points are expressed in
|
435
|
+
* pixels with sub-pixel precision
|
436
|
+
*/
|
437
|
+
struct _ClutterActorBox
|
438
|
+
{
|
439
|
+
gfloat x1;
|
440
|
+
gfloat y1;
|
441
|
+
|
442
|
+
gfloat x2;
|
443
|
+
gfloat y2;
|
444
|
+
};
|
445
|
+
|
446
|
+
/**
|
447
|
+
* CLUTTER_ACTOR_BOX_INIT:
|
448
|
+
* @x_1: the X coordinate of the top left corner
|
449
|
+
* @y_1: the Y coordinate of the top left corner
|
450
|
+
* @x_2: the X coordinate of the bottom right corner
|
451
|
+
* @y_2: the Y coordinate of the bottom right corner
|
452
|
+
*
|
453
|
+
* A simple macro for initializing a #ClutterActorBox when declaring
|
454
|
+
* it, e.g.:
|
455
|
+
*
|
456
|
+
* |[
|
457
|
+
* ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT (0, 0, 400, 600);
|
458
|
+
* ]|
|
459
|
+
*
|
460
|
+
* Since: 1.10
|
461
|
+
*/
|
462
|
+
#define CLUTTER_ACTOR_BOX_INIT(x_1,y_1,x_2,y_2) { (x_1), (y_1), (x_2), (y_2) }
|
463
|
+
|
464
|
+
/**
|
465
|
+
* CLUTTER_ACTOR_BOX_INIT_ZERO:
|
466
|
+
*
|
467
|
+
* A simple macro for initializing a #ClutterActorBox to 0 when
|
468
|
+
* declaring it, e.g.:
|
469
|
+
*
|
470
|
+
* |[
|
471
|
+
* ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT_ZERO;
|
472
|
+
* ]|
|
473
|
+
*
|
474
|
+
* Since: 1.12
|
475
|
+
*/
|
476
|
+
#define CLUTTER_ACTOR_BOX_INIT_ZERO CLUTTER_ACTOR_BOX_INIT (0.f, 0.f, 0.f, 0.f)
|
477
|
+
|
478
|
+
GType clutter_actor_box_get_type (void) G_GNUC_CONST;
|
479
|
+
ClutterActorBox *clutter_actor_box_new (gfloat x_1,
|
480
|
+
gfloat y_1,
|
481
|
+
gfloat x_2,
|
482
|
+
gfloat y_2);
|
483
|
+
CLUTTER_AVAILABLE_IN_1_12
|
484
|
+
ClutterActorBox *clutter_actor_box_alloc (void);
|
485
|
+
ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
|
486
|
+
gfloat x_1,
|
487
|
+
gfloat y_1,
|
488
|
+
gfloat x_2,
|
489
|
+
gfloat y_2);
|
490
|
+
void clutter_actor_box_init_rect (ClutterActorBox *box,
|
491
|
+
gfloat x,
|
492
|
+
gfloat y,
|
493
|
+
gfloat width,
|
494
|
+
gfloat height);
|
495
|
+
ClutterActorBox *clutter_actor_box_copy (const ClutterActorBox *box);
|
496
|
+
void clutter_actor_box_free (ClutterActorBox *box);
|
497
|
+
gboolean clutter_actor_box_equal (const ClutterActorBox *box_a,
|
498
|
+
const ClutterActorBox *box_b);
|
499
|
+
gfloat clutter_actor_box_get_x (const ClutterActorBox *box);
|
500
|
+
gfloat clutter_actor_box_get_y (const ClutterActorBox *box);
|
501
|
+
gfloat clutter_actor_box_get_width (const ClutterActorBox *box);
|
502
|
+
gfloat clutter_actor_box_get_height (const ClutterActorBox *box);
|
503
|
+
void clutter_actor_box_get_origin (const ClutterActorBox *box,
|
504
|
+
gfloat *x,
|
505
|
+
gfloat *y);
|
506
|
+
void clutter_actor_box_get_size (const ClutterActorBox *box,
|
507
|
+
gfloat *width,
|
508
|
+
gfloat *height);
|
509
|
+
gfloat clutter_actor_box_get_area (const ClutterActorBox *box);
|
510
|
+
gboolean clutter_actor_box_contains (const ClutterActorBox *box,
|
511
|
+
gfloat x,
|
512
|
+
gfloat y);
|
513
|
+
void clutter_actor_box_from_vertices (ClutterActorBox *box,
|
514
|
+
const ClutterVertex verts[]);
|
515
|
+
void clutter_actor_box_interpolate (const ClutterActorBox *initial,
|
516
|
+
const ClutterActorBox *final,
|
517
|
+
gdouble progress,
|
518
|
+
ClutterActorBox *result);
|
519
|
+
void clutter_actor_box_clamp_to_pixel (ClutterActorBox *box);
|
520
|
+
void clutter_actor_box_union (const ClutterActorBox *a,
|
521
|
+
const ClutterActorBox *b,
|
522
|
+
ClutterActorBox *result);
|
523
|
+
|
524
|
+
void clutter_actor_box_set_origin (ClutterActorBox *box,
|
525
|
+
gfloat x,
|
526
|
+
gfloat y);
|
527
|
+
void clutter_actor_box_set_size (ClutterActorBox *box,
|
528
|
+
gfloat width,
|
529
|
+
gfloat height);
|
530
|
+
|
531
|
+
/**
|
532
|
+
* ClutterGeometry:
|
533
|
+
* @x: X coordinate of the top left corner of an actor
|
534
|
+
* @y: Y coordinate of the top left corner of an actor
|
535
|
+
* @width: width of an actor
|
536
|
+
* @height: height of an actor
|
537
|
+
*
|
538
|
+
* The rectangle containing an actor's bounding box, measured in pixels.
|
539
|
+
*
|
540
|
+
* <warning>You should not use #ClutterGeometry, or operate on its fields
|
541
|
+
* directly; you should use #cairo_rectangle_int_t or #ClutterRect if you
|
542
|
+
* need a rectangle type, depending on the precision required.</warning>
|
543
|
+
*/
|
544
|
+
struct _ClutterGeometry
|
545
|
+
{
|
546
|
+
/*< public >*/
|
547
|
+
gint x;
|
548
|
+
gint y;
|
549
|
+
guint width;
|
550
|
+
guint height;
|
551
|
+
};
|
552
|
+
|
553
|
+
GType clutter_geometry_get_type (void) G_GNUC_CONST;
|
554
|
+
|
555
|
+
void clutter_geometry_union (const ClutterGeometry *geometry_a,
|
556
|
+
const ClutterGeometry *geometry_b,
|
557
|
+
ClutterGeometry *result);
|
558
|
+
gboolean clutter_geometry_intersects (const ClutterGeometry *geometry0,
|
559
|
+
const ClutterGeometry *geometry1);
|
560
|
+
|
561
|
+
/**
|
562
|
+
* ClutterKnot:
|
563
|
+
* @x: X coordinate of the knot
|
564
|
+
* @y: Y coordinate of the knot
|
565
|
+
*
|
566
|
+
* Point in a path behaviour.
|
567
|
+
*
|
568
|
+
* Since: 0.2
|
569
|
+
*/
|
570
|
+
struct _ClutterKnot
|
571
|
+
{
|
572
|
+
gint x;
|
573
|
+
gint y;
|
574
|
+
};
|
575
|
+
|
576
|
+
GType clutter_knot_get_type (void) G_GNUC_CONST;
|
577
|
+
ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
|
578
|
+
void clutter_knot_free (ClutterKnot *knot);
|
579
|
+
gboolean clutter_knot_equal (const ClutterKnot *knot_a,
|
580
|
+
const ClutterKnot *knot_b);
|
581
|
+
|
582
|
+
/**
|
583
|
+
* ClutterPathNode:
|
584
|
+
* @type: the node's type
|
585
|
+
* @points: the coordinates of the node
|
586
|
+
*
|
587
|
+
* Represents a single node of a #ClutterPath.
|
588
|
+
*
|
589
|
+
* Some of the coordinates in @points may be unused for some node
|
590
|
+
* types. %CLUTTER_PATH_MOVE_TO and %CLUTTER_PATH_LINE_TO use only one
|
591
|
+
* pair of coordinates, %CLUTTER_PATH_CURVE_TO uses all three and
|
592
|
+
* %CLUTTER_PATH_CLOSE uses none.
|
593
|
+
*
|
594
|
+
* Since: 1.0
|
595
|
+
*/
|
596
|
+
struct _ClutterPathNode
|
597
|
+
{
|
598
|
+
ClutterPathNodeType type;
|
599
|
+
|
600
|
+
ClutterKnot points[3];
|
601
|
+
};
|
602
|
+
|
603
|
+
GType clutter_path_node_get_type (void) G_GNUC_CONST;
|
604
|
+
|
605
|
+
ClutterPathNode *clutter_path_node_copy (const ClutterPathNode *node);
|
606
|
+
void clutter_path_node_free (ClutterPathNode *node);
|
607
|
+
gboolean clutter_path_node_equal (const ClutterPathNode *node_a,
|
608
|
+
const ClutterPathNode *node_b);
|
609
|
+
|
610
|
+
/*
|
611
|
+
* ClutterPaintVolume
|
612
|
+
*/
|
613
|
+
|
614
|
+
GType clutter_paint_volume_get_type (void) G_GNUC_CONST;
|
615
|
+
|
616
|
+
ClutterPaintVolume *clutter_paint_volume_copy (const ClutterPaintVolume *pv);
|
617
|
+
void clutter_paint_volume_free (ClutterPaintVolume *pv);
|
618
|
+
|
619
|
+
void clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
|
620
|
+
const ClutterVertex *origin);
|
621
|
+
void clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
|
622
|
+
ClutterVertex *vertex);
|
623
|
+
void clutter_paint_volume_set_width (ClutterPaintVolume *pv,
|
624
|
+
gfloat width);
|
625
|
+
gfloat clutter_paint_volume_get_width (const ClutterPaintVolume *pv);
|
626
|
+
void clutter_paint_volume_set_height (ClutterPaintVolume *pv,
|
627
|
+
gfloat height);
|
628
|
+
gfloat clutter_paint_volume_get_height (const ClutterPaintVolume *pv);
|
629
|
+
void clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
|
630
|
+
gfloat depth);
|
631
|
+
gfloat clutter_paint_volume_get_depth (const ClutterPaintVolume *pv);
|
632
|
+
void clutter_paint_volume_union (ClutterPaintVolume *pv,
|
633
|
+
const ClutterPaintVolume *another_pv);
|
634
|
+
CLUTTER_AVAILABLE_IN_1_10
|
635
|
+
void clutter_paint_volume_union_box (ClutterPaintVolume *pv,
|
636
|
+
const ClutterActorBox *box);
|
637
|
+
|
638
|
+
gboolean clutter_paint_volume_set_from_allocation (ClutterPaintVolume *pv,
|
639
|
+
ClutterActor *actor);
|
640
|
+
|
641
|
+
/**
|
642
|
+
* ClutterMargin:
|
643
|
+
* @left: the margin from the left
|
644
|
+
* @right: the margin from the right
|
645
|
+
* @top: the margin from the top
|
646
|
+
* @bottom: the margin from the bottom
|
647
|
+
*
|
648
|
+
* A representation of the components of a margin.
|
649
|
+
*
|
650
|
+
* Since: 1.10
|
651
|
+
*/
|
652
|
+
struct _ClutterMargin
|
653
|
+
{
|
654
|
+
float left;
|
655
|
+
float right;
|
656
|
+
float top;
|
657
|
+
float bottom;
|
658
|
+
};
|
659
|
+
|
660
|
+
GType clutter_margin_get_type (void) G_GNUC_CONST;
|
661
|
+
|
662
|
+
ClutterMargin * clutter_margin_new (void) G_GNUC_MALLOC;
|
663
|
+
ClutterMargin * clutter_margin_copy (const ClutterMargin *margin_);
|
664
|
+
void clutter_margin_free (ClutterMargin *margin_);
|
665
|
+
|
666
|
+
/**
|
667
|
+
* ClutterProgressFunc:
|
668
|
+
* @a: the initial value of an interval
|
669
|
+
* @b: the final value of an interval
|
670
|
+
* @progress: the progress factor, between 0 and 1
|
671
|
+
* @retval: the value used to store the progress
|
672
|
+
*
|
673
|
+
* Prototype of the progress function used to compute the value
|
674
|
+
* between the two ends @a and @b of an interval depending on
|
675
|
+
* the value of @progress.
|
676
|
+
*
|
677
|
+
* The #GValue in @retval is already initialized with the same
|
678
|
+
* type as @a and @b.
|
679
|
+
*
|
680
|
+
* This function will be called by #ClutterInterval if the
|
681
|
+
* type of the values of the interval was registered using
|
682
|
+
* clutter_interval_register_progress_func().
|
683
|
+
*
|
684
|
+
* Return value: %TRUE if the function successfully computed
|
685
|
+
* the value and stored it inside @retval
|
686
|
+
*
|
687
|
+
* Since: 1.0
|
688
|
+
*/
|
689
|
+
typedef gboolean (* ClutterProgressFunc) (const GValue *a,
|
690
|
+
const GValue *b,
|
691
|
+
gdouble progress,
|
692
|
+
GValue *retval);
|
693
|
+
|
694
|
+
void clutter_interval_register_progress_func (GType value_type,
|
695
|
+
ClutterProgressFunc func);
|
696
|
+
|
697
|
+
CLUTTER_AVAILABLE_IN_1_12
|
698
|
+
GType clutter_matrix_get_type (void) G_GNUC_CONST;
|
699
|
+
|
700
|
+
CLUTTER_AVAILABLE_IN_1_12
|
701
|
+
ClutterMatrix * clutter_matrix_alloc (void);
|
702
|
+
CLUTTER_AVAILABLE_IN_1_12
|
703
|
+
ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
|
704
|
+
CLUTTER_AVAILABLE_IN_1_12
|
705
|
+
ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
|
706
|
+
const float values[16]);
|
707
|
+
CLUTTER_AVAILABLE_IN_1_12
|
708
|
+
ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
|
709
|
+
const ClutterMatrix *b);
|
710
|
+
CLUTTER_AVAILABLE_IN_1_12
|
711
|
+
void clutter_matrix_free (ClutterMatrix *matrix);
|
712
|
+
|
713
|
+
G_END_DECLS
|
714
|
+
|
715
|
+
#endif /* __CLUTTER_TYPES_H__ */
|