clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,715 @@
1
+ /*
2
+ * Clutter.
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+ *
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+ * An OpenGL based 'interactive canvas' library.
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+ *
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+ * Authored By Matthew Allum <mallum@openedhand.com>
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+ *
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+ * Copyright (C) 2006 OpenedHand
9
+ *
10
+ * This library is free software; you can redistribute it and/or
11
+ * modify it under the terms of the GNU Lesser General Public
12
+ * License as published by the Free Software Foundation; either
13
+ * version 2 of the License, or (at your option) any later version.
14
+ *
15
+ * This library is distributed in the hope that it will be useful,
16
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
17
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18
+ * Lesser General Public License for more details.
19
+ *
20
+ * You should have received a copy of the GNU Lesser General Public
21
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
22
+ */
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+
24
+ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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+ #error "Only <clutter/clutter.h> can be included directly."
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+ #endif
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+
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+ #ifndef __CLUTTER_TYPES_H__
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+ #define __CLUTTER_TYPES_H__
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+
31
+ #include <cairo.h>
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+ #include <cogl/cogl.h>
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+ #include <clutter/clutter-macros.h>
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+ #include <clutter/clutter-enums.h>
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+
36
+ G_BEGIN_DECLS
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+
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+ #define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
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+ #define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
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+ #define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
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+ #define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
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+ #define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
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+ #define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
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+ #define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
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+ #define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
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+ #define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
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+ #define CLUTTER_TYPE_POINT (clutter_point_get_type ())
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+ #define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
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+ #define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
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+
51
+ typedef struct _ClutterActor ClutterActor;
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+
53
+ typedef struct _ClutterStage ClutterStage;
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+ typedef struct _ClutterContainer ClutterContainer; /* dummy */
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+ typedef struct _ClutterChildMeta ClutterChildMeta;
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+ typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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+ typedef struct _ClutterActorMeta ClutterActorMeta;
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+ typedef struct _ClutterLayoutManager ClutterLayoutManager;
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+ typedef struct _ClutterActorIter ClutterActorIter;
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+ typedef struct _ClutterPaintNode ClutterPaintNode;
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+ typedef struct _ClutterContent ClutterContent; /* dummy */
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+ typedef struct _ClutterScrollActor ClutterScrollActor;
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+
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+ typedef struct _ClutterInterval ClutterInterval;
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+ typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
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+ typedef struct _ClutterTimeline ClutterTimeline;
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+ typedef struct _ClutterTransition ClutterTransition;
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+ typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
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+ typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
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+ typedef struct _ClutterTransitionGroup ClutterTransitionGroup;
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+
72
+ typedef struct _ClutterAction ClutterAction;
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+ typedef struct _ClutterConstraint ClutterConstraint;
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+ typedef struct _ClutterEffect ClutterEffect;
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+
76
+ typedef struct _ClutterPath ClutterPath;
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+ typedef struct _ClutterPathNode ClutterPathNode;
78
+
79
+ typedef struct _ClutterActorBox ClutterActorBox;
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+ typedef struct _ClutterColor ClutterColor;
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+ typedef struct _ClutterGeometry ClutterGeometry;
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+ typedef struct _ClutterKnot ClutterKnot;
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+ typedef struct _ClutterMargin ClutterMargin;
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+ typedef struct _ClutterPerspective ClutterPerspective;
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+ typedef struct _ClutterPoint ClutterPoint;
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+ typedef struct _ClutterRect ClutterRect;
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+ typedef struct _ClutterSize ClutterSize;
88
+ typedef struct _ClutterVertex ClutterVertex;
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+
90
+ typedef struct _ClutterAlpha ClutterAlpha;
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+ typedef struct _ClutterAnimation ClutterAnimation;
92
+ typedef struct _ClutterAnimator ClutterAnimator;
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+ typedef struct _ClutterState ClutterState;
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+
95
+ typedef struct _ClutterInputDevice ClutterInputDevice;
96
+
97
+ typedef CoglMatrix ClutterMatrix;
98
+
99
+ typedef union _ClutterEvent ClutterEvent;
100
+
101
+ /**
102
+ * ClutterEventSequence:
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+ *
104
+ * The <structname>ClutterEventSequence</structname> structure is an opaque
105
+ * type used to denote the event sequence of a touch event.
106
+ *
107
+ * Since: 1.12
108
+ */
109
+ typedef struct _ClutterEventSequence ClutterEventSequence;
110
+
111
+ typedef struct _ClutterFog ClutterFog; /* deprecated */
112
+ typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
113
+ typedef struct _ClutterShader ClutterShader; /* deprecated */
114
+
115
+ /**
116
+ * ClutterPaintVolume:
117
+ *
118
+ * <structname>ClutterPaintVolume</structname> is an opaque structure
119
+ * whose members cannot be directly accessed.
120
+ *
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+ * A <structname>ClutterPaintVolume</structname> represents an
122
+ * a bounding volume whose internal representation isn't defined but
123
+ * can be set and queried in terms of an axis aligned bounding box.
124
+ *
125
+ * A <structname>ClutterPaintVolume</structname> for a #ClutterActor
126
+ * is defined to be relative from the current actor modelview matrix.
127
+ *
128
+ * Other internal representation and methods for describing the
129
+ * bounding volume may be added in the future.
130
+ *
131
+ * Since: 1.4
132
+ */
133
+ typedef struct _ClutterPaintVolume ClutterPaintVolume;
134
+
135
+ /**
136
+ * ClutterPoint:
137
+ * @x: X coordinate, in pixels
138
+ * @y: Y coordinate, in pixels
139
+ *
140
+ * A point in 2D space.
141
+ *
142
+ * Since: 1.12
143
+ */
144
+ struct _ClutterPoint
145
+ {
146
+ float x;
147
+ float y;
148
+ };
149
+
150
+ /**
151
+ * CLUTTER_POINT_INIT:
152
+ * @x: X coordinate
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+ * @y: Y coordinate
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+ *
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+ * A simple macro for initializing a #ClutterPoint when declaring it, e.g.:
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+ *
157
+ * |[
158
+ * ClutterPoint p = CLUTTER_POINT_INIT (100, 100);
159
+ * ]|
160
+ *
161
+ * Since: 1.12
162
+ */
163
+ #define CLUTTER_POINT_INIT(x,y) { (x), (y) }
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+
165
+ /**
166
+ * CLUTTER_POINT_INIT_ZERO:
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+ *
168
+ * A simple macro for initializing a #ClutterPoint to (0, 0) when
169
+ * declaring it.
170
+ *
171
+ * Since: 1.12
172
+ */
173
+ #define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
174
+
175
+ CLUTTER_AVAILABLE_IN_1_12
176
+ GType clutter_point_get_type (void) G_GNUC_CONST;
177
+
178
+ CLUTTER_AVAILABLE_IN_1_12
179
+ const ClutterPoint * clutter_point_zero (void);
180
+ CLUTTER_AVAILABLE_IN_1_12
181
+ ClutterPoint * clutter_point_alloc (void);
182
+ CLUTTER_AVAILABLE_IN_1_12
183
+ ClutterPoint * clutter_point_init (ClutterPoint *point,
184
+ float x,
185
+ float y);
186
+ CLUTTER_AVAILABLE_IN_1_12
187
+ ClutterPoint * clutter_point_copy (const ClutterPoint *point);
188
+ CLUTTER_AVAILABLE_IN_1_12
189
+ void clutter_point_free (ClutterPoint *point);
190
+ CLUTTER_AVAILABLE_IN_1_12
191
+ gboolean clutter_point_equals (const ClutterPoint *a,
192
+ const ClutterPoint *b);
193
+ CLUTTER_AVAILABLE_IN_1_12
194
+ float clutter_point_distance (const ClutterPoint *a,
195
+ const ClutterPoint *b,
196
+ float *x_distance,
197
+ float *y_distance);
198
+
199
+ /**
200
+ * ClutterSize:
201
+ * @width: the width, in pixels
202
+ * @height: the height, in pixels
203
+ *
204
+ * A size, in 2D space.
205
+ *
206
+ * Since: 1.12
207
+ */
208
+ struct _ClutterSize
209
+ {
210
+ float width;
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+ float height;
212
+ };
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+
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+ /**
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+ * CLUTTER_SIZE_INIT:
216
+ * @width: the width
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+ * @height: the height
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+ *
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+ * A simple macro for initializing a #ClutterSize when declaring it, e.g.:
220
+ *
221
+ * |[
222
+ * ClutterSize s = CLUTTER_SIZE_INIT (200, 200);
223
+ * ]|
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+ *
225
+ * Since: 1.12
226
+ */
227
+ #define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
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+
229
+ /**
230
+ * CLUTTER_SIZE_INIT_ZERO:
231
+ *
232
+ * A simple macro for initializing a #ClutterSize to (0, 0) when
233
+ * declaring it.
234
+ *
235
+ * Since: 1.12
236
+ */
237
+ #define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
238
+
239
+ CLUTTER_AVAILABLE_IN_1_12
240
+ GType clutter_size_get_type (void) G_GNUC_CONST;
241
+
242
+ CLUTTER_AVAILABLE_IN_1_12
243
+ ClutterSize * clutter_size_alloc (void);
244
+ CLUTTER_AVAILABLE_IN_1_12
245
+ ClutterSize * clutter_size_init (ClutterSize *size,
246
+ float width,
247
+ float height);
248
+ CLUTTER_AVAILABLE_IN_1_12
249
+ ClutterSize * clutter_size_copy (const ClutterSize *size);
250
+ CLUTTER_AVAILABLE_IN_1_12
251
+ void clutter_size_free (ClutterSize *size);
252
+ CLUTTER_AVAILABLE_IN_1_12
253
+ gboolean clutter_size_equals (const ClutterSize *a,
254
+ const ClutterSize *b);
255
+
256
+ /**
257
+ * ClutterRect:
258
+ * @origin: the origin of the rectangle
259
+ * @size: the size of the rectangle
260
+ *
261
+ * The location and size of a rectangle.
262
+ *
263
+ * The width and height of a #ClutterRect can be negative; Clutter considers
264
+ * a rectangle with an origin of [ 0.0, 0.0 ] and a size of [ 10.0, 10.0 ] to
265
+ * be equivalent to a rectangle with origin of [ 10.0, 10.0 ] and size of
266
+ * [ -10.0, -10.0 ].
267
+ *
268
+ * Application code can normalize rectangles using clutter_rect_normalize():
269
+ * this function will ensure that the width and height of a #ClutterRect are
270
+ * positive values. All functions taking a #ClutterRect as an argument will
271
+ * implicitly normalize it before computing eventual results. For this reason
272
+ * it is safer to access the contents of a #ClutterRect by using the provided
273
+ * API at all times, instead of directly accessing the structure members.
274
+ *
275
+ * Since: 1.12
276
+ */
277
+ struct _ClutterRect
278
+ {
279
+ ClutterPoint origin;
280
+ ClutterSize size;
281
+ };
282
+
283
+ /**
284
+ * CLUTTER_RECT_INIT:
285
+ * @x: the X coordinate
286
+ * @y: the Y coordinate
287
+ * @width: the width
288
+ * @height: the height
289
+ *
290
+ * A simple macro for initializing a #ClutterRect when declaring it, e.g.:
291
+ *
292
+ * |[
293
+ * ClutterRect r = CLUTTER_RECT_INIT (100, 100, 200, 200);
294
+ * ]|
295
+ *
296
+ * Since: 1.12
297
+ */
298
+ #define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
299
+
300
+ /**
301
+ * CLUTTER_RECT_INIT_ZERO:
302
+ *
303
+ * A simple macro for initializing a #ClutterRect to (0, 0, 0, 0) when
304
+ * declaring it.
305
+ *
306
+ * Since: 1.12
307
+ */
308
+ #define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
309
+
310
+ CLUTTER_AVAILABLE_IN_1_12
311
+ GType clutter_rect_get_type (void) G_GNUC_CONST;
312
+
313
+ CLUTTER_AVAILABLE_IN_1_12
314
+ const ClutterRect * clutter_rect_zero (void);
315
+ CLUTTER_AVAILABLE_IN_1_12
316
+ ClutterRect * clutter_rect_alloc (void);
317
+ CLUTTER_AVAILABLE_IN_1_12
318
+ ClutterRect * clutter_rect_init (ClutterRect *rect,
319
+ float x,
320
+ float y,
321
+ float width,
322
+ float height);
323
+ CLUTTER_AVAILABLE_IN_1_12
324
+ ClutterRect * clutter_rect_copy (const ClutterRect *rect);
325
+ CLUTTER_AVAILABLE_IN_1_12
326
+ void clutter_rect_free (ClutterRect *rect);
327
+ CLUTTER_AVAILABLE_IN_1_12
328
+ gboolean clutter_rect_equals (ClutterRect *a,
329
+ ClutterRect *b);
330
+
331
+ CLUTTER_AVAILABLE_IN_1_12
332
+ ClutterRect * clutter_rect_normalize (ClutterRect *rect);
333
+ CLUTTER_AVAILABLE_IN_1_12
334
+ void clutter_rect_get_center (ClutterRect *rect,
335
+ ClutterPoint *center);
336
+ CLUTTER_AVAILABLE_IN_1_12
337
+ gboolean clutter_rect_contains_point (ClutterRect *rect,
338
+ ClutterPoint *point);
339
+ CLUTTER_AVAILABLE_IN_1_12
340
+ gboolean clutter_rect_contains_rect (ClutterRect *a,
341
+ ClutterRect *b);
342
+ CLUTTER_AVAILABLE_IN_1_12
343
+ void clutter_rect_union (ClutterRect *a,
344
+ ClutterRect *b,
345
+ ClutterRect *res);
346
+ CLUTTER_AVAILABLE_IN_1_12
347
+ gboolean clutter_rect_intersection (ClutterRect *a,
348
+ ClutterRect *b,
349
+ ClutterRect *res);
350
+ CLUTTER_AVAILABLE_IN_1_12
351
+ void clutter_rect_offset (ClutterRect *rect,
352
+ float d_x,
353
+ float d_y);
354
+ CLUTTER_AVAILABLE_IN_1_12
355
+ void clutter_rect_inset (ClutterRect *rect,
356
+ float d_x,
357
+ float d_y);
358
+ CLUTTER_AVAILABLE_IN_1_12
359
+ void clutter_rect_clamp_to_pixel (ClutterRect *rect);
360
+ CLUTTER_AVAILABLE_IN_1_12
361
+ float clutter_rect_get_x (ClutterRect *rect);
362
+ CLUTTER_AVAILABLE_IN_1_12
363
+ float clutter_rect_get_y (ClutterRect *rect);
364
+ CLUTTER_AVAILABLE_IN_1_12
365
+ float clutter_rect_get_width (ClutterRect *rect);
366
+ CLUTTER_AVAILABLE_IN_1_12
367
+ float clutter_rect_get_height (ClutterRect *rect);
368
+
369
+ /**
370
+ * ClutterVertex:
371
+ * @x: X coordinate of the vertex
372
+ * @y: Y coordinate of the vertex
373
+ * @z: Z coordinate of the vertex
374
+ *
375
+ * A point in 3D space, expressed in pixels
376
+ *
377
+ * Since: 0.4
378
+ */
379
+ struct _ClutterVertex
380
+ {
381
+ gfloat x;
382
+ gfloat y;
383
+ gfloat z;
384
+ };
385
+
386
+ /**
387
+ * CLUTTER_VERTEX_INIT:
388
+ * @x: the X coordinate of the vertex
389
+ * @y: the Y coordinate of the vertex
390
+ * @z: the Z coordinate of the vertex
391
+ *
392
+ * A simple macro for initializing a #ClutterVertex when declaring it, e.g.:
393
+ *
394
+ * |[
395
+ * ClutterVertex v = CLUTTER_VERTEX_INIT (x, y, z);
396
+ * ]|
397
+ *
398
+ * Since: 1.10
399
+ */
400
+ #define CLUTTER_VERTEX_INIT(x,y,z) { (x), (y), (z) }
401
+
402
+ /**
403
+ * CLUTTER_VERTEX_INIT_ZERO:
404
+ *
405
+ * A simple macro for initializing a #ClutterVertex to (0, 0, 0).
406
+ *
407
+ * Since: 1.12
408
+ */
409
+ #define CLUTTER_VERTEX_INIT_ZERO CLUTTER_VERTEX_INIT (0.f, 0.f, 0.f)
410
+
411
+ GType clutter_vertex_get_type (void) G_GNUC_CONST;
412
+ ClutterVertex *clutter_vertex_new (gfloat x,
413
+ gfloat y,
414
+ gfloat z);
415
+ CLUTTER_AVAILABLE_IN_1_12
416
+ ClutterVertex *clutter_vertex_alloc (void);
417
+ ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
418
+ gfloat x,
419
+ gfloat y,
420
+ gfloat z);
421
+ ClutterVertex *clutter_vertex_copy (const ClutterVertex *vertex);
422
+ void clutter_vertex_free (ClutterVertex *vertex);
423
+ gboolean clutter_vertex_equal (const ClutterVertex *vertex_a,
424
+ const ClutterVertex *vertex_b);
425
+
426
+ /**
427
+ * ClutterActorBox:
428
+ * @x1: X coordinate of the top left corner
429
+ * @y1: Y coordinate of the top left corner
430
+ * @x2: X coordinate of the bottom right corner
431
+ * @y2: Y coordinate of the bottom right corner
432
+ *
433
+ * Bounding box of an actor. The coordinates of the top left and right bottom
434
+ * corners of an actor. The coordinates of the two points are expressed in
435
+ * pixels with sub-pixel precision
436
+ */
437
+ struct _ClutterActorBox
438
+ {
439
+ gfloat x1;
440
+ gfloat y1;
441
+
442
+ gfloat x2;
443
+ gfloat y2;
444
+ };
445
+
446
+ /**
447
+ * CLUTTER_ACTOR_BOX_INIT:
448
+ * @x_1: the X coordinate of the top left corner
449
+ * @y_1: the Y coordinate of the top left corner
450
+ * @x_2: the X coordinate of the bottom right corner
451
+ * @y_2: the Y coordinate of the bottom right corner
452
+ *
453
+ * A simple macro for initializing a #ClutterActorBox when declaring
454
+ * it, e.g.:
455
+ *
456
+ * |[
457
+ * ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT (0, 0, 400, 600);
458
+ * ]|
459
+ *
460
+ * Since: 1.10
461
+ */
462
+ #define CLUTTER_ACTOR_BOX_INIT(x_1,y_1,x_2,y_2) { (x_1), (y_1), (x_2), (y_2) }
463
+
464
+ /**
465
+ * CLUTTER_ACTOR_BOX_INIT_ZERO:
466
+ *
467
+ * A simple macro for initializing a #ClutterActorBox to 0 when
468
+ * declaring it, e.g.:
469
+ *
470
+ * |[
471
+ * ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT_ZERO;
472
+ * ]|
473
+ *
474
+ * Since: 1.12
475
+ */
476
+ #define CLUTTER_ACTOR_BOX_INIT_ZERO CLUTTER_ACTOR_BOX_INIT (0.f, 0.f, 0.f, 0.f)
477
+
478
+ GType clutter_actor_box_get_type (void) G_GNUC_CONST;
479
+ ClutterActorBox *clutter_actor_box_new (gfloat x_1,
480
+ gfloat y_1,
481
+ gfloat x_2,
482
+ gfloat y_2);
483
+ CLUTTER_AVAILABLE_IN_1_12
484
+ ClutterActorBox *clutter_actor_box_alloc (void);
485
+ ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
486
+ gfloat x_1,
487
+ gfloat y_1,
488
+ gfloat x_2,
489
+ gfloat y_2);
490
+ void clutter_actor_box_init_rect (ClutterActorBox *box,
491
+ gfloat x,
492
+ gfloat y,
493
+ gfloat width,
494
+ gfloat height);
495
+ ClutterActorBox *clutter_actor_box_copy (const ClutterActorBox *box);
496
+ void clutter_actor_box_free (ClutterActorBox *box);
497
+ gboolean clutter_actor_box_equal (const ClutterActorBox *box_a,
498
+ const ClutterActorBox *box_b);
499
+ gfloat clutter_actor_box_get_x (const ClutterActorBox *box);
500
+ gfloat clutter_actor_box_get_y (const ClutterActorBox *box);
501
+ gfloat clutter_actor_box_get_width (const ClutterActorBox *box);
502
+ gfloat clutter_actor_box_get_height (const ClutterActorBox *box);
503
+ void clutter_actor_box_get_origin (const ClutterActorBox *box,
504
+ gfloat *x,
505
+ gfloat *y);
506
+ void clutter_actor_box_get_size (const ClutterActorBox *box,
507
+ gfloat *width,
508
+ gfloat *height);
509
+ gfloat clutter_actor_box_get_area (const ClutterActorBox *box);
510
+ gboolean clutter_actor_box_contains (const ClutterActorBox *box,
511
+ gfloat x,
512
+ gfloat y);
513
+ void clutter_actor_box_from_vertices (ClutterActorBox *box,
514
+ const ClutterVertex verts[]);
515
+ void clutter_actor_box_interpolate (const ClutterActorBox *initial,
516
+ const ClutterActorBox *final,
517
+ gdouble progress,
518
+ ClutterActorBox *result);
519
+ void clutter_actor_box_clamp_to_pixel (ClutterActorBox *box);
520
+ void clutter_actor_box_union (const ClutterActorBox *a,
521
+ const ClutterActorBox *b,
522
+ ClutterActorBox *result);
523
+
524
+ void clutter_actor_box_set_origin (ClutterActorBox *box,
525
+ gfloat x,
526
+ gfloat y);
527
+ void clutter_actor_box_set_size (ClutterActorBox *box,
528
+ gfloat width,
529
+ gfloat height);
530
+
531
+ /**
532
+ * ClutterGeometry:
533
+ * @x: X coordinate of the top left corner of an actor
534
+ * @y: Y coordinate of the top left corner of an actor
535
+ * @width: width of an actor
536
+ * @height: height of an actor
537
+ *
538
+ * The rectangle containing an actor's bounding box, measured in pixels.
539
+ *
540
+ * <warning>You should not use #ClutterGeometry, or operate on its fields
541
+ * directly; you should use #cairo_rectangle_int_t or #ClutterRect if you
542
+ * need a rectangle type, depending on the precision required.</warning>
543
+ */
544
+ struct _ClutterGeometry
545
+ {
546
+ /*< public >*/
547
+ gint x;
548
+ gint y;
549
+ guint width;
550
+ guint height;
551
+ };
552
+
553
+ GType clutter_geometry_get_type (void) G_GNUC_CONST;
554
+
555
+ void clutter_geometry_union (const ClutterGeometry *geometry_a,
556
+ const ClutterGeometry *geometry_b,
557
+ ClutterGeometry *result);
558
+ gboolean clutter_geometry_intersects (const ClutterGeometry *geometry0,
559
+ const ClutterGeometry *geometry1);
560
+
561
+ /**
562
+ * ClutterKnot:
563
+ * @x: X coordinate of the knot
564
+ * @y: Y coordinate of the knot
565
+ *
566
+ * Point in a path behaviour.
567
+ *
568
+ * Since: 0.2
569
+ */
570
+ struct _ClutterKnot
571
+ {
572
+ gint x;
573
+ gint y;
574
+ };
575
+
576
+ GType clutter_knot_get_type (void) G_GNUC_CONST;
577
+ ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
578
+ void clutter_knot_free (ClutterKnot *knot);
579
+ gboolean clutter_knot_equal (const ClutterKnot *knot_a,
580
+ const ClutterKnot *knot_b);
581
+
582
+ /**
583
+ * ClutterPathNode:
584
+ * @type: the node's type
585
+ * @points: the coordinates of the node
586
+ *
587
+ * Represents a single node of a #ClutterPath.
588
+ *
589
+ * Some of the coordinates in @points may be unused for some node
590
+ * types. %CLUTTER_PATH_MOVE_TO and %CLUTTER_PATH_LINE_TO use only one
591
+ * pair of coordinates, %CLUTTER_PATH_CURVE_TO uses all three and
592
+ * %CLUTTER_PATH_CLOSE uses none.
593
+ *
594
+ * Since: 1.0
595
+ */
596
+ struct _ClutterPathNode
597
+ {
598
+ ClutterPathNodeType type;
599
+
600
+ ClutterKnot points[3];
601
+ };
602
+
603
+ GType clutter_path_node_get_type (void) G_GNUC_CONST;
604
+
605
+ ClutterPathNode *clutter_path_node_copy (const ClutterPathNode *node);
606
+ void clutter_path_node_free (ClutterPathNode *node);
607
+ gboolean clutter_path_node_equal (const ClutterPathNode *node_a,
608
+ const ClutterPathNode *node_b);
609
+
610
+ /*
611
+ * ClutterPaintVolume
612
+ */
613
+
614
+ GType clutter_paint_volume_get_type (void) G_GNUC_CONST;
615
+
616
+ ClutterPaintVolume *clutter_paint_volume_copy (const ClutterPaintVolume *pv);
617
+ void clutter_paint_volume_free (ClutterPaintVolume *pv);
618
+
619
+ void clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
620
+ const ClutterVertex *origin);
621
+ void clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
622
+ ClutterVertex *vertex);
623
+ void clutter_paint_volume_set_width (ClutterPaintVolume *pv,
624
+ gfloat width);
625
+ gfloat clutter_paint_volume_get_width (const ClutterPaintVolume *pv);
626
+ void clutter_paint_volume_set_height (ClutterPaintVolume *pv,
627
+ gfloat height);
628
+ gfloat clutter_paint_volume_get_height (const ClutterPaintVolume *pv);
629
+ void clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
630
+ gfloat depth);
631
+ gfloat clutter_paint_volume_get_depth (const ClutterPaintVolume *pv);
632
+ void clutter_paint_volume_union (ClutterPaintVolume *pv,
633
+ const ClutterPaintVolume *another_pv);
634
+ CLUTTER_AVAILABLE_IN_1_10
635
+ void clutter_paint_volume_union_box (ClutterPaintVolume *pv,
636
+ const ClutterActorBox *box);
637
+
638
+ gboolean clutter_paint_volume_set_from_allocation (ClutterPaintVolume *pv,
639
+ ClutterActor *actor);
640
+
641
+ /**
642
+ * ClutterMargin:
643
+ * @left: the margin from the left
644
+ * @right: the margin from the right
645
+ * @top: the margin from the top
646
+ * @bottom: the margin from the bottom
647
+ *
648
+ * A representation of the components of a margin.
649
+ *
650
+ * Since: 1.10
651
+ */
652
+ struct _ClutterMargin
653
+ {
654
+ float left;
655
+ float right;
656
+ float top;
657
+ float bottom;
658
+ };
659
+
660
+ GType clutter_margin_get_type (void) G_GNUC_CONST;
661
+
662
+ ClutterMargin * clutter_margin_new (void) G_GNUC_MALLOC;
663
+ ClutterMargin * clutter_margin_copy (const ClutterMargin *margin_);
664
+ void clutter_margin_free (ClutterMargin *margin_);
665
+
666
+ /**
667
+ * ClutterProgressFunc:
668
+ * @a: the initial value of an interval
669
+ * @b: the final value of an interval
670
+ * @progress: the progress factor, between 0 and 1
671
+ * @retval: the value used to store the progress
672
+ *
673
+ * Prototype of the progress function used to compute the value
674
+ * between the two ends @a and @b of an interval depending on
675
+ * the value of @progress.
676
+ *
677
+ * The #GValue in @retval is already initialized with the same
678
+ * type as @a and @b.
679
+ *
680
+ * This function will be called by #ClutterInterval if the
681
+ * type of the values of the interval was registered using
682
+ * clutter_interval_register_progress_func().
683
+ *
684
+ * Return value: %TRUE if the function successfully computed
685
+ * the value and stored it inside @retval
686
+ *
687
+ * Since: 1.0
688
+ */
689
+ typedef gboolean (* ClutterProgressFunc) (const GValue *a,
690
+ const GValue *b,
691
+ gdouble progress,
692
+ GValue *retval);
693
+
694
+ void clutter_interval_register_progress_func (GType value_type,
695
+ ClutterProgressFunc func);
696
+
697
+ CLUTTER_AVAILABLE_IN_1_12
698
+ GType clutter_matrix_get_type (void) G_GNUC_CONST;
699
+
700
+ CLUTTER_AVAILABLE_IN_1_12
701
+ ClutterMatrix * clutter_matrix_alloc (void);
702
+ CLUTTER_AVAILABLE_IN_1_12
703
+ ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
704
+ CLUTTER_AVAILABLE_IN_1_12
705
+ ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
706
+ const float values[16]);
707
+ CLUTTER_AVAILABLE_IN_1_12
708
+ ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
709
+ const ClutterMatrix *b);
710
+ CLUTTER_AVAILABLE_IN_1_12
711
+ void clutter_matrix_free (ClutterMatrix *matrix);
712
+
713
+ G_END_DECLS
714
+
715
+ #endif /* __CLUTTER_TYPES_H__ */