clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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- data/vendor/local/share/locale/pl/LC_MESSAGES/cogl.mo +0 -0
- data/vendor/local/share/locale/pl/LC_MESSAGES/json-glib-1.0.mo +0 -0
- data/vendor/local/share/locale/ps/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/pt/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/pt/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/ru/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/ru/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/ug/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/zh_TW/LC_MESSAGES/cogl.mo +0 -0
- metadata +747 -0
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_SUB_TEXTURE_H
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#define __COGL_SUB_TEXTURE_H
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-sub-texture
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* @short_description: Functions for creating and manipulating
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* sub-textures.
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*
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* These functions allow high-level textures to be created that
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* represent a sub-region of another texture. For example these
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* can be used to implement custom texture atlasing schemes.
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*/
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#define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex)
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typedef struct _CoglSubTexture CoglSubTexture;
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/**
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* cogl_sub_texture_new:
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* @ctx: A #CoglContext pointer
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* @parent_texture: The full texture containing a sub-region you want
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* to make a #CoglSubTexture from.
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* @sub_x: The top-left x coordinate of the parent region to make
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* a texture from.
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* @sub_y: The top-left y coordinate of the parent region to make
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* a texture from.
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* @sub_width: The width of the parent region to make a texture from.
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* @sub_height: The height of the parent region to make a texture
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* from.
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*
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* Creates a high-level #CoglSubTexture representing a sub-region of
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* any other #CoglTexture. The sub-region must strictly lye within the
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* bounds of the @parent_texture. The returned texture implements the
|
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* #CoglMetaTexture interface because it's not a low level texture
|
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* that hardware can understand natively.
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*
|
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* <note>Remember: Unless you are using high level drawing APIs such
|
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* as cogl_rectangle() or other APIs documented to understand the
|
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* #CoglMetaTexture interface then you need to use the
|
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* #CoglMetaTexture interface to resolve a #CoglSubTexture into a
|
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* low-level texture before drawing.</note>
|
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*
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* Returns: A newly allocated #CoglSubTexture representing a
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* sub-region of @parent_texture.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglSubTexture *
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cogl_sub_texture_new (CoglContext *ctx,
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CoglTexture *parent_texture,
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int sub_x,
|
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int sub_y,
|
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int sub_width,
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int sub_height);
|
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/**
|
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* cogl_sub_texture_get_parent:
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* @sub_texture: A pointer to a #CoglSubTexture
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*
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* Retrieves the parent texture that @sub_texture derives its content
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* from. This is the texture that was passed to
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* cogl_sub_texture_new() as the parent_texture argument.
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*
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* Return value: (transfer none): The parent texture that @sub_texture
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* derives its content from.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglTexture *
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cogl_sub_texture_get_parent (CoglSubTexture *sub_texture);
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|
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/**
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* cogl_is_sub_texture:
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* @object: a #CoglObject
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*
|
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* Checks whether @object is a #CoglSubTexture.
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*
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* Return value: %TRUE if the passed @object represents a
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* #CoglSubTexture and %FALSE otherwise.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
|
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cogl_is_sub_texture (void *object);
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COGL_END_DECLS
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#endif /* __COGL_SUB_TEXTURE_H */
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/*
|
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* Cogl
|
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*
|
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* An object oriented GL/GLES Abstraction/Utility Layer
|
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*
|
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* Copyright (C) 2011 Intel Corporation.
|
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*
|
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* This library is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
|
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*
|
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Lesser General Public License for more details.
|
17
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*
|
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* You should have received a copy of the GNU Lesser General Public
|
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* License along with this library; if not, write to the
|
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
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* Boston, MA 02111-1307, USA.
|
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_SWAP_CHAIN_H__
|
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#define __COGL_SWAP_CHAIN_H__
|
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|
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COGL_BEGIN_DECLS
|
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typedef struct _CoglSwapChain CoglSwapChain;
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CoglSwapChain *
|
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cogl_swap_chain_new (void);
|
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|
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void
|
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cogl_swap_chain_set_has_alpha (CoglSwapChain *swap_chain,
|
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CoglBool has_alpha);
|
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|
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void
|
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cogl_swap_chain_set_length (CoglSwapChain *swap_chain,
|
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int length);
|
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|
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CoglBool
|
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cogl_is_swap_chain (void *object);
|
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|
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COGL_END_DECLS
|
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|
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#endif /* __COGL_SWAP_CHAIN_H__ */
|
@@ -0,0 +1,73 @@
|
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1
|
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/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
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* Copyright (C) 2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
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+
* version 2 of the License, or (at your option) any later version.
|
12
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+
*
|
13
|
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* This library is distributed in the hope that it will be useful,
|
14
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
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+
* You should have received a copy of the GNU Lesser General Public
|
19
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+
* License along with this library. If not, see
|
20
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* <http://www.gnu.org/licenses/>.
|
21
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*
|
22
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*
|
23
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* Authors:
|
24
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* Robert Bragg <robert@linux.intel.com>
|
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*/
|
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|
27
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
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#error "Only <cogl/cogl.h> can be included directly."
|
29
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#endif
|
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|
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#ifndef _COGL_TEXTURE_2D_GL_H_
|
32
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#define _COGL_TEXTURE_2D_GL_H_
|
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|
34
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#include "cogl-context.h"
|
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#include "cogl-texture-2d.h"
|
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|
37
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COGL_BEGIN_DECLS
|
38
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|
39
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/**
|
40
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* cogl_texture_2d_new_from_foreign:
|
41
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* @ctx: A #CoglContext
|
42
|
+
* @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
|
43
|
+
* @width: Width of the foreign GL texture
|
44
|
+
* @height: Height of the foreign GL texture
|
45
|
+
* @internal_format: The format of the texture
|
46
|
+
* @error: A #CoglError for exceptions
|
47
|
+
*
|
48
|
+
* Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
|
49
|
+
* This can be used for integrating Cogl with software using OpenGL
|
50
|
+
* directly.
|
51
|
+
*
|
52
|
+
* <note>The results are undefined for passing an invalid @gl_handle
|
53
|
+
* or if @width or @height don't have the correct texture
|
54
|
+
* geometry.</note>
|
55
|
+
*
|
56
|
+
* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
|
57
|
+
* validate the @gl_handle in some way (perhaps because of
|
58
|
+
* an unsupported format) it will return %NULL and set
|
59
|
+
* @error.
|
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|
+
*
|
61
|
+
* Since: 2.0
|
62
|
+
*/
|
63
|
+
CoglTexture2D *
|
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cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
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unsigned int gl_handle,
|
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+
int width,
|
67
|
+
int height,
|
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CoglPixelFormat format,
|
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+
CoglError **error);
|
70
|
+
|
71
|
+
COGL_END_DECLS
|
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|
+
|
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|
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#endif /* _COGL_TEXTURE_2D_GL_H_ */
|
@@ -0,0 +1,130 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
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+
*
|
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|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see
|
20
|
+
* <http://www.gnu.org/licenses/>.
|
21
|
+
*
|
22
|
+
*
|
23
|
+
* Authors:
|
24
|
+
* Robert Bragg <robert@linux.intel.com>
|
25
|
+
*/
|
26
|
+
|
27
|
+
#ifndef __COGL_TEXURE_2D_SLICED_H
|
28
|
+
#define __COGL_TEXURE_2D_SLICED_H
|
29
|
+
|
30
|
+
#include "cogl-context.h"
|
31
|
+
#include "cogl-types.h"
|
32
|
+
|
33
|
+
/**
|
34
|
+
* SECTION:cogl-texture-2d-sliced
|
35
|
+
* @short_description: Functions for creating and manipulating 2D meta
|
36
|
+
* textures that may internally be comprised of
|
37
|
+
* multiple 2D textures with power-of-two sizes.
|
38
|
+
*
|
39
|
+
* These functions allow high-level meta textures (See the
|
40
|
+
* #CoglMetaTexture interface) to be allocated that may internally be
|
41
|
+
* comprised of multiple 2D texture "slices" with power-of-two sizes.
|
42
|
+
*
|
43
|
+
* This API can be useful when working with GPUs that don't have
|
44
|
+
* native support for non-power-of-two textures or if you want to load
|
45
|
+
* a texture that is larger than the GPUs maximum texture size limits.
|
46
|
+
*
|
47
|
+
* The algorithm for slicing works by first trying to map a virtual
|
48
|
+
* size to the next larger power-of-two size and then seeing how many
|
49
|
+
* wasted pixels that would result in. For example if you have a
|
50
|
+
* virtual texture that's 259 texels wide, the next pot size = 512 and
|
51
|
+
* the amount of waste would be 253 texels. If the amount of waste is
|
52
|
+
* above a max-waste threshold then we would next slice that texture
|
53
|
+
* into one that's 256 texels and then looking at how many more texels
|
54
|
+
* remain unallocated after that we choose the next power-of-two size.
|
55
|
+
* For the example of a 259 texel image that would mean having a 256
|
56
|
+
* texel wide texture, leaving 3 texels unallocated so we'd then
|
57
|
+
* create a 4 texel wide texture - now there is only one texel of
|
58
|
+
* waste. The algorithm continues to slice the right most textures
|
59
|
+
* until the amount of waste is less than or equal to a specfied
|
60
|
+
* max-waste threshold. The same logic for slicing from left to right
|
61
|
+
* is also applied from top to bottom.
|
62
|
+
*/
|
63
|
+
|
64
|
+
typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
|
65
|
+
#define COGL_TEXTURE_2D_SLICED(X) ((CoglTexture2DSliced *)X)
|
66
|
+
|
67
|
+
/**
|
68
|
+
* cogl_texture_2d_sliced_new_with_size:
|
69
|
+
* @ctx: A #CoglContext
|
70
|
+
* @width: The virtual width of your sliced texture.
|
71
|
+
* @height: The virtual height of your sliced texture.
|
72
|
+
* @max_waste: The threshold of how wide a strip of wasted texels
|
73
|
+
* are allowed along the right and bottom textures before
|
74
|
+
* they must be sliced to reduce the amount of waste. A
|
75
|
+
* negative can be passed to disable slicing.
|
76
|
+
* @internal_format: The format of the texture
|
77
|
+
*
|
78
|
+
* Creates a #CoglTexture2DSliced that may internally be comprised of
|
79
|
+
* 1 or more #CoglTexture2D textures depending on GPU limitations.
|
80
|
+
* For example if the GPU only supports power-of-two sized textures
|
81
|
+
* then a sliced texture will turn a non-power-of-two size into a
|
82
|
+
* combination of smaller power-of-two sized textures. If the
|
83
|
+
* requested texture size is larger than is supported by the hardware
|
84
|
+
* then the texture will be sliced into smaller textures that can be
|
85
|
+
* accessed by the hardware.
|
86
|
+
*
|
87
|
+
* @max_waste is used as a threshold for recursively slicing the
|
88
|
+
* right-most or bottom-most slices into smaller sizes until the
|
89
|
+
* wasted padding at the bottom and right of the textures is less than
|
90
|
+
* specified. A negative @max_waste will disable slicing.
|
91
|
+
*
|
92
|
+
* The storage for the texture is not allocated before this function
|
93
|
+
* returns. You can call cogl_texture_allocate() to explicitly
|
94
|
+
* allocate the underlying storage or let Cogl automatically allocate
|
95
|
+
* storage lazily.
|
96
|
+
*
|
97
|
+
* <note>It's possible for the allocation of a sliced texture to fail
|
98
|
+
* later due to impossible slicing constraints if a negative
|
99
|
+
* @max_waste value is given. If the given virtual texture size size
|
100
|
+
* is larger than is supported by the hardware but slicing is disabled
|
101
|
+
* the texture size would be too large to handle.</note>
|
102
|
+
*
|
103
|
+
* Returns: A new #CoglTexture2DSliced object with no storage
|
104
|
+
* allocated yet.
|
105
|
+
*
|
106
|
+
* Since: 1.10
|
107
|
+
* Stability: unstable
|
108
|
+
*/
|
109
|
+
CoglTexture2DSliced *
|
110
|
+
cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
|
111
|
+
int width,
|
112
|
+
int height,
|
113
|
+
int max_waste,
|
114
|
+
CoglPixelFormat internal_format);
|
115
|
+
|
116
|
+
/**
|
117
|
+
* cogl_is_texture_2d_sliced:
|
118
|
+
* @object: A #CoglObject pointer
|
119
|
+
*
|
120
|
+
* Gets whether the given object references a #CoglTexture2DSliced.
|
121
|
+
*
|
122
|
+
* Return value: %TRUE if the object references a #CoglTexture2DSliced
|
123
|
+
* and %FALSE otherwise.
|
124
|
+
* Since: 1.10
|
125
|
+
* Stability: unstable
|
126
|
+
*/
|
127
|
+
CoglBool
|
128
|
+
cogl_is_texture_2d_sliced (void *object);
|
129
|
+
|
130
|
+
#endif /* __COGL_TEXURE_2D_SLICED_H */
|
@@ -0,0 +1,191 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see
|
20
|
+
* <http://www.gnu.org/licenses/>.
|
21
|
+
*
|
22
|
+
*
|
23
|
+
* Authors:
|
24
|
+
* Robert Bragg <robert@linux.intel.com>
|
25
|
+
*/
|
26
|
+
|
27
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
28
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
29
|
+
#endif
|
30
|
+
|
31
|
+
#ifndef __COGL_TEXTURE_2D_H
|
32
|
+
#define __COGL_TEXTURE_2D_H
|
33
|
+
|
34
|
+
#include "cogl-context.h"
|
35
|
+
#include "cogl-bitmap.h"
|
36
|
+
|
37
|
+
COGL_BEGIN_DECLS
|
38
|
+
|
39
|
+
/**
|
40
|
+
* SECTION:cogl-texture-2d
|
41
|
+
* @short_description: Functions for creating and manipulating 2D textures
|
42
|
+
*
|
43
|
+
* These functions allow low-level 2D textures to be allocated. These
|
44
|
+
* differ from sliced textures for example which may internally be
|
45
|
+
* made up of multiple 2D textures, or atlas textures where Cogl must
|
46
|
+
* internally modify user texture coordinates before they can be used
|
47
|
+
* by the GPU.
|
48
|
+
*
|
49
|
+
* You should be aware that many GPUs only support power of two sizes
|
50
|
+
* for #CoglTexture2D textures. You can check support for non power of
|
51
|
+
* two textures by checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature
|
52
|
+
* via cogl_has_feature().
|
53
|
+
*/
|
54
|
+
|
55
|
+
typedef struct _CoglTexture2D CoglTexture2D;
|
56
|
+
#define COGL_TEXTURE_2D(X) ((CoglTexture2D *)X)
|
57
|
+
|
58
|
+
/**
|
59
|
+
* cogl_is_texture_2d:
|
60
|
+
* @object: A #CoglObject
|
61
|
+
*
|
62
|
+
* Gets whether the given object references an existing #CoglTexture2D
|
63
|
+
* object.
|
64
|
+
*
|
65
|
+
* Return value: %TRUE if the object references a #CoglTexture2D,
|
66
|
+
* %FALSE otherwise
|
67
|
+
*/
|
68
|
+
CoglBool
|
69
|
+
cogl_is_texture_2d (void *object);
|
70
|
+
|
71
|
+
/**
|
72
|
+
* cogl_texture_2d_new_with_size:
|
73
|
+
* @ctx: A #CoglContext
|
74
|
+
* @width: Width of the texture to allocate
|
75
|
+
* @height: Height of the texture to allocate
|
76
|
+
* @internal_format: The format of the texture
|
77
|
+
*
|
78
|
+
* Allocates a low-level #CoglTexture2D texture that your GPU can
|
79
|
+
* texture from directly. This is unlike sliced textures for example
|
80
|
+
* which may be comprised of multiple internal textures, or atlas
|
81
|
+
* textures where Cogl has to modify texture coordinates before they
|
82
|
+
* may be used by the GPU.
|
83
|
+
*
|
84
|
+
* The storage for the texture is not allocated before this function
|
85
|
+
* returns. You can call cogl_texture_allocate() to explicitly
|
86
|
+
* allocate the underlying storage or preferably let Cogl
|
87
|
+
* automatically allocate storage lazily when it may know more about
|
88
|
+
* how the texture is being used and can optimize how it is allocated.
|
89
|
+
*
|
90
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
91
|
+
* textures. You can check support for non power of two textures by
|
92
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
93
|
+
* cogl_has_feature().</note>
|
94
|
+
*
|
95
|
+
* Returns: A new #CoglTexture2D object with no storage yet allocated.
|
96
|
+
*
|
97
|
+
* Since: 2.0
|
98
|
+
*/
|
99
|
+
CoglTexture2D *
|
100
|
+
cogl_texture_2d_new_with_size (CoglContext *ctx,
|
101
|
+
int width,
|
102
|
+
int height,
|
103
|
+
CoglPixelFormat internal_format);
|
104
|
+
|
105
|
+
/**
|
106
|
+
* cogl_texture_2d_new_from_data:
|
107
|
+
* @ctx: A #CoglContext
|
108
|
+
* @width: width of texture in pixels
|
109
|
+
* @height: height of texture in pixels
|
110
|
+
* @format: the #CoglPixelFormat the buffer is stored in in RAM
|
111
|
+
* @internal_format: the #CoglPixelFormat that will be used for storing
|
112
|
+
* the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
|
113
|
+
* premultiplied format similar to the format of the source data will
|
114
|
+
* be used. The default blending equations of Cogl expect premultiplied
|
115
|
+
* color data; the main use of passing a non-premultiplied format here
|
116
|
+
* is if you have non-premultiplied source data and are going to adjust
|
117
|
+
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
|
118
|
+
* something other than straight blending.
|
119
|
+
* @rowstride: the memory offset in bytes between the starts of
|
120
|
+
* scanlines in @data. A value of 0 will make Cogl automatically
|
121
|
+
* calculate @rowstride from @width and @format.
|
122
|
+
* @data: pointer the memory region where the source buffer resides
|
123
|
+
* @error: A #CoglError for exceptions
|
124
|
+
*
|
125
|
+
* Creates a new #CoglTexture2D texture based on data residing in memory.
|
126
|
+
* These are unlike sliced textures for example which may be comprised
|
127
|
+
* of multiple internal textures, or atlas textures where Cogl has to
|
128
|
+
* modify texture coordinates before they may be used by the GPU.
|
129
|
+
*
|
130
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
131
|
+
* textures. You can check support for non power of two textures by
|
132
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
133
|
+
* cogl_has_feature().</note>
|
134
|
+
*
|
135
|
+
* Returns: A newly allocated #CoglTexture2D, or if the size is not
|
136
|
+
* supported (because it is too large or a non-power-of-two
|
137
|
+
* size that the hardware doesn't support) it will return
|
138
|
+
* %NULL and set @error.
|
139
|
+
*
|
140
|
+
* Since: 2.0
|
141
|
+
*/
|
142
|
+
CoglTexture2D *
|
143
|
+
cogl_texture_2d_new_from_data (CoglContext *ctx,
|
144
|
+
int width,
|
145
|
+
int height,
|
146
|
+
CoglPixelFormat format,
|
147
|
+
CoglPixelFormat internal_format,
|
148
|
+
int rowstride,
|
149
|
+
const uint8_t *data,
|
150
|
+
CoglError **error);
|
151
|
+
|
152
|
+
/**
|
153
|
+
* cogl_texture_2d_new_from_bitmap:
|
154
|
+
* @bitmap: A #CoglBitmap
|
155
|
+
* @internal_format: the #CoglPixelFormat that will be used for storing
|
156
|
+
* the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
|
157
|
+
* premultiplied format similar to the format of the source data will
|
158
|
+
* be used. The default blending equations of Cogl expect premultiplied
|
159
|
+
* color data; the main use of passing a non-premultiplied format here
|
160
|
+
* is if you have non-premultiplied source data and are going to adjust
|
161
|
+
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
|
162
|
+
* something other than straight blending.
|
163
|
+
* @error: A #CoglError for exceptions
|
164
|
+
*
|
165
|
+
* Creates a new #CoglTexture2D texture based on data residing in a
|
166
|
+
* bitmap. These are unlike sliced textures for example which may be
|
167
|
+
* comprised of multiple internal textures, or atlas textures where
|
168
|
+
* Cogl has to modify texture coordinates before they may be used by
|
169
|
+
* the GPU.
|
170
|
+
*
|
171
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
172
|
+
* textures. You can check support for non power of two textures by
|
173
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
174
|
+
* cogl_has_feature().</note>
|
175
|
+
*
|
176
|
+
* Returns: A newly allocated #CoglTexture2D, or if the size is not
|
177
|
+
* supported (because it is too large or a non-power-of-two
|
178
|
+
* size that the hardware doesn't support) it will return
|
179
|
+
* %NULL and set @error.
|
180
|
+
*
|
181
|
+
* Since: 2.0
|
182
|
+
* Stability: unstable
|
183
|
+
*/
|
184
|
+
CoglTexture2D *
|
185
|
+
cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
|
186
|
+
CoglPixelFormat internal_format,
|
187
|
+
CoglError **error);
|
188
|
+
|
189
|
+
COGL_END_DECLS
|
190
|
+
|
191
|
+
#endif /* __COGL_TEXTURE_2D_H */
|