clutter 2.0.0-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
- data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
- data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl.h +151 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
- data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
- data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
- data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
- data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
- data/vendor/local/lib/libclutter-1.0.la +41 -0
- data/vendor/local/lib/libcogl-pango.dll.a +0 -0
- data/vendor/local/lib/libcogl-pango.la +41 -0
- data/vendor/local/lib/libcogl.dll.a +0 -0
- data/vendor/local/lib/libcogl.la +41 -0
- data/vendor/local/lib/libglut.a +0 -0
- data/vendor/local/lib/libglut.dll.a +0 -0
- data/vendor/local/lib/libglut.la +41 -0
- data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
- data/vendor/local/lib/libjson-glib-1.0.la +41 -0
- data/vendor/local/lib/pkgconfig/cally-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/clutter-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/cogl-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-2.0-experimental.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +13 -0
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- data/vendor/local/share/locale/pl/LC_MESSAGES/cogl.mo +0 -0
- data/vendor/local/share/locale/pl/LC_MESSAGES/json-glib-1.0.mo +0 -0
- data/vendor/local/share/locale/ps/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/pt/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/pt/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/ru/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/ru/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/ug/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/zh_TW/LC_MESSAGES/cogl.mo +0 -0
- metadata +747 -0
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_SUB_TEXTURE_H
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#define __COGL_SUB_TEXTURE_H
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-sub-texture
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* @short_description: Functions for creating and manipulating
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* sub-textures.
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*
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* These functions allow high-level textures to be created that
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* represent a sub-region of another texture. For example these
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* can be used to implement custom texture atlasing schemes.
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*/
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#define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex)
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typedef struct _CoglSubTexture CoglSubTexture;
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/**
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* cogl_sub_texture_new:
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* @ctx: A #CoglContext pointer
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* @parent_texture: The full texture containing a sub-region you want
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* to make a #CoglSubTexture from.
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* @sub_x: The top-left x coordinate of the parent region to make
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* a texture from.
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* @sub_y: The top-left y coordinate of the parent region to make
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* a texture from.
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* @sub_width: The width of the parent region to make a texture from.
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* @sub_height: The height of the parent region to make a texture
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* from.
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*
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* Creates a high-level #CoglSubTexture representing a sub-region of
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* any other #CoglTexture. The sub-region must strictly lye within the
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* bounds of the @parent_texture. The returned texture implements the
|
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* #CoglMetaTexture interface because it's not a low level texture
|
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* that hardware can understand natively.
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*
|
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* <note>Remember: Unless you are using high level drawing APIs such
|
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* as cogl_rectangle() or other APIs documented to understand the
|
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* #CoglMetaTexture interface then you need to use the
|
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* #CoglMetaTexture interface to resolve a #CoglSubTexture into a
|
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* low-level texture before drawing.</note>
|
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*
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* Returns: A newly allocated #CoglSubTexture representing a
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* sub-region of @parent_texture.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglSubTexture *
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cogl_sub_texture_new (CoglContext *ctx,
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CoglTexture *parent_texture,
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int sub_x,
|
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int sub_y,
|
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int sub_width,
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int sub_height);
|
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/**
|
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* cogl_sub_texture_get_parent:
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* @sub_texture: A pointer to a #CoglSubTexture
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*
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* Retrieves the parent texture that @sub_texture derives its content
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* from. This is the texture that was passed to
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* cogl_sub_texture_new() as the parent_texture argument.
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*
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* Return value: (transfer none): The parent texture that @sub_texture
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* derives its content from.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglTexture *
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cogl_sub_texture_get_parent (CoglSubTexture *sub_texture);
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|
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/**
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* cogl_is_sub_texture:
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* @object: a #CoglObject
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*
|
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* Checks whether @object is a #CoglSubTexture.
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*
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* Return value: %TRUE if the passed @object represents a
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* #CoglSubTexture and %FALSE otherwise.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
|
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cogl_is_sub_texture (void *object);
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COGL_END_DECLS
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#endif /* __COGL_SUB_TEXTURE_H */
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/*
|
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* Cogl
|
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*
|
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* An object oriented GL/GLES Abstraction/Utility Layer
|
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*
|
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* Copyright (C) 2011 Intel Corporation.
|
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*
|
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* This library is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
|
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*
|
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Lesser General Public License for more details.
|
17
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*
|
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* You should have received a copy of the GNU Lesser General Public
|
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* License along with this library; if not, write to the
|
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
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* Boston, MA 02111-1307, USA.
|
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_SWAP_CHAIN_H__
|
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#define __COGL_SWAP_CHAIN_H__
|
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|
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COGL_BEGIN_DECLS
|
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typedef struct _CoglSwapChain CoglSwapChain;
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CoglSwapChain *
|
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cogl_swap_chain_new (void);
|
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|
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void
|
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cogl_swap_chain_set_has_alpha (CoglSwapChain *swap_chain,
|
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CoglBool has_alpha);
|
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|
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void
|
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cogl_swap_chain_set_length (CoglSwapChain *swap_chain,
|
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int length);
|
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|
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CoglBool
|
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cogl_is_swap_chain (void *object);
|
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|
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COGL_END_DECLS
|
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|
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#endif /* __COGL_SWAP_CHAIN_H__ */
|
@@ -0,0 +1,73 @@
|
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1
|
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/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
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* Copyright (C) 2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
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+
* version 2 of the License, or (at your option) any later version.
|
12
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+
*
|
13
|
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* This library is distributed in the hope that it will be useful,
|
14
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
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+
* You should have received a copy of the GNU Lesser General Public
|
19
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+
* License along with this library. If not, see
|
20
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* <http://www.gnu.org/licenses/>.
|
21
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*
|
22
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*
|
23
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* Authors:
|
24
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* Robert Bragg <robert@linux.intel.com>
|
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*/
|
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|
27
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
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#error "Only <cogl/cogl.h> can be included directly."
|
29
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#endif
|
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|
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#ifndef _COGL_TEXTURE_2D_GL_H_
|
32
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#define _COGL_TEXTURE_2D_GL_H_
|
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|
34
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#include "cogl-context.h"
|
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#include "cogl-texture-2d.h"
|
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|
37
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COGL_BEGIN_DECLS
|
38
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|
39
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/**
|
40
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* cogl_texture_2d_new_from_foreign:
|
41
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* @ctx: A #CoglContext
|
42
|
+
* @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
|
43
|
+
* @width: Width of the foreign GL texture
|
44
|
+
* @height: Height of the foreign GL texture
|
45
|
+
* @internal_format: The format of the texture
|
46
|
+
* @error: A #CoglError for exceptions
|
47
|
+
*
|
48
|
+
* Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
|
49
|
+
* This can be used for integrating Cogl with software using OpenGL
|
50
|
+
* directly.
|
51
|
+
*
|
52
|
+
* <note>The results are undefined for passing an invalid @gl_handle
|
53
|
+
* or if @width or @height don't have the correct texture
|
54
|
+
* geometry.</note>
|
55
|
+
*
|
56
|
+
* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
|
57
|
+
* validate the @gl_handle in some way (perhaps because of
|
58
|
+
* an unsupported format) it will return %NULL and set
|
59
|
+
* @error.
|
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|
+
*
|
61
|
+
* Since: 2.0
|
62
|
+
*/
|
63
|
+
CoglTexture2D *
|
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cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
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unsigned int gl_handle,
|
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+
int width,
|
67
|
+
int height,
|
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CoglPixelFormat format,
|
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+
CoglError **error);
|
70
|
+
|
71
|
+
COGL_END_DECLS
|
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|
+
|
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|
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#endif /* _COGL_TEXTURE_2D_GL_H_ */
|
@@ -0,0 +1,130 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
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+
*
|
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|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see
|
20
|
+
* <http://www.gnu.org/licenses/>.
|
21
|
+
*
|
22
|
+
*
|
23
|
+
* Authors:
|
24
|
+
* Robert Bragg <robert@linux.intel.com>
|
25
|
+
*/
|
26
|
+
|
27
|
+
#ifndef __COGL_TEXURE_2D_SLICED_H
|
28
|
+
#define __COGL_TEXURE_2D_SLICED_H
|
29
|
+
|
30
|
+
#include "cogl-context.h"
|
31
|
+
#include "cogl-types.h"
|
32
|
+
|
33
|
+
/**
|
34
|
+
* SECTION:cogl-texture-2d-sliced
|
35
|
+
* @short_description: Functions for creating and manipulating 2D meta
|
36
|
+
* textures that may internally be comprised of
|
37
|
+
* multiple 2D textures with power-of-two sizes.
|
38
|
+
*
|
39
|
+
* These functions allow high-level meta textures (See the
|
40
|
+
* #CoglMetaTexture interface) to be allocated that may internally be
|
41
|
+
* comprised of multiple 2D texture "slices" with power-of-two sizes.
|
42
|
+
*
|
43
|
+
* This API can be useful when working with GPUs that don't have
|
44
|
+
* native support for non-power-of-two textures or if you want to load
|
45
|
+
* a texture that is larger than the GPUs maximum texture size limits.
|
46
|
+
*
|
47
|
+
* The algorithm for slicing works by first trying to map a virtual
|
48
|
+
* size to the next larger power-of-two size and then seeing how many
|
49
|
+
* wasted pixels that would result in. For example if you have a
|
50
|
+
* virtual texture that's 259 texels wide, the next pot size = 512 and
|
51
|
+
* the amount of waste would be 253 texels. If the amount of waste is
|
52
|
+
* above a max-waste threshold then we would next slice that texture
|
53
|
+
* into one that's 256 texels and then looking at how many more texels
|
54
|
+
* remain unallocated after that we choose the next power-of-two size.
|
55
|
+
* For the example of a 259 texel image that would mean having a 256
|
56
|
+
* texel wide texture, leaving 3 texels unallocated so we'd then
|
57
|
+
* create a 4 texel wide texture - now there is only one texel of
|
58
|
+
* waste. The algorithm continues to slice the right most textures
|
59
|
+
* until the amount of waste is less than or equal to a specfied
|
60
|
+
* max-waste threshold. The same logic for slicing from left to right
|
61
|
+
* is also applied from top to bottom.
|
62
|
+
*/
|
63
|
+
|
64
|
+
typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
|
65
|
+
#define COGL_TEXTURE_2D_SLICED(X) ((CoglTexture2DSliced *)X)
|
66
|
+
|
67
|
+
/**
|
68
|
+
* cogl_texture_2d_sliced_new_with_size:
|
69
|
+
* @ctx: A #CoglContext
|
70
|
+
* @width: The virtual width of your sliced texture.
|
71
|
+
* @height: The virtual height of your sliced texture.
|
72
|
+
* @max_waste: The threshold of how wide a strip of wasted texels
|
73
|
+
* are allowed along the right and bottom textures before
|
74
|
+
* they must be sliced to reduce the amount of waste. A
|
75
|
+
* negative can be passed to disable slicing.
|
76
|
+
* @internal_format: The format of the texture
|
77
|
+
*
|
78
|
+
* Creates a #CoglTexture2DSliced that may internally be comprised of
|
79
|
+
* 1 or more #CoglTexture2D textures depending on GPU limitations.
|
80
|
+
* For example if the GPU only supports power-of-two sized textures
|
81
|
+
* then a sliced texture will turn a non-power-of-two size into a
|
82
|
+
* combination of smaller power-of-two sized textures. If the
|
83
|
+
* requested texture size is larger than is supported by the hardware
|
84
|
+
* then the texture will be sliced into smaller textures that can be
|
85
|
+
* accessed by the hardware.
|
86
|
+
*
|
87
|
+
* @max_waste is used as a threshold for recursively slicing the
|
88
|
+
* right-most or bottom-most slices into smaller sizes until the
|
89
|
+
* wasted padding at the bottom and right of the textures is less than
|
90
|
+
* specified. A negative @max_waste will disable slicing.
|
91
|
+
*
|
92
|
+
* The storage for the texture is not allocated before this function
|
93
|
+
* returns. You can call cogl_texture_allocate() to explicitly
|
94
|
+
* allocate the underlying storage or let Cogl automatically allocate
|
95
|
+
* storage lazily.
|
96
|
+
*
|
97
|
+
* <note>It's possible for the allocation of a sliced texture to fail
|
98
|
+
* later due to impossible slicing constraints if a negative
|
99
|
+
* @max_waste value is given. If the given virtual texture size size
|
100
|
+
* is larger than is supported by the hardware but slicing is disabled
|
101
|
+
* the texture size would be too large to handle.</note>
|
102
|
+
*
|
103
|
+
* Returns: A new #CoglTexture2DSliced object with no storage
|
104
|
+
* allocated yet.
|
105
|
+
*
|
106
|
+
* Since: 1.10
|
107
|
+
* Stability: unstable
|
108
|
+
*/
|
109
|
+
CoglTexture2DSliced *
|
110
|
+
cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
|
111
|
+
int width,
|
112
|
+
int height,
|
113
|
+
int max_waste,
|
114
|
+
CoglPixelFormat internal_format);
|
115
|
+
|
116
|
+
/**
|
117
|
+
* cogl_is_texture_2d_sliced:
|
118
|
+
* @object: A #CoglObject pointer
|
119
|
+
*
|
120
|
+
* Gets whether the given object references a #CoglTexture2DSliced.
|
121
|
+
*
|
122
|
+
* Return value: %TRUE if the object references a #CoglTexture2DSliced
|
123
|
+
* and %FALSE otherwise.
|
124
|
+
* Since: 1.10
|
125
|
+
* Stability: unstable
|
126
|
+
*/
|
127
|
+
CoglBool
|
128
|
+
cogl_is_texture_2d_sliced (void *object);
|
129
|
+
|
130
|
+
#endif /* __COGL_TEXURE_2D_SLICED_H */
|
@@ -0,0 +1,191 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2011 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see
|
20
|
+
* <http://www.gnu.org/licenses/>.
|
21
|
+
*
|
22
|
+
*
|
23
|
+
* Authors:
|
24
|
+
* Robert Bragg <robert@linux.intel.com>
|
25
|
+
*/
|
26
|
+
|
27
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
28
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
29
|
+
#endif
|
30
|
+
|
31
|
+
#ifndef __COGL_TEXTURE_2D_H
|
32
|
+
#define __COGL_TEXTURE_2D_H
|
33
|
+
|
34
|
+
#include "cogl-context.h"
|
35
|
+
#include "cogl-bitmap.h"
|
36
|
+
|
37
|
+
COGL_BEGIN_DECLS
|
38
|
+
|
39
|
+
/**
|
40
|
+
* SECTION:cogl-texture-2d
|
41
|
+
* @short_description: Functions for creating and manipulating 2D textures
|
42
|
+
*
|
43
|
+
* These functions allow low-level 2D textures to be allocated. These
|
44
|
+
* differ from sliced textures for example which may internally be
|
45
|
+
* made up of multiple 2D textures, or atlas textures where Cogl must
|
46
|
+
* internally modify user texture coordinates before they can be used
|
47
|
+
* by the GPU.
|
48
|
+
*
|
49
|
+
* You should be aware that many GPUs only support power of two sizes
|
50
|
+
* for #CoglTexture2D textures. You can check support for non power of
|
51
|
+
* two textures by checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature
|
52
|
+
* via cogl_has_feature().
|
53
|
+
*/
|
54
|
+
|
55
|
+
typedef struct _CoglTexture2D CoglTexture2D;
|
56
|
+
#define COGL_TEXTURE_2D(X) ((CoglTexture2D *)X)
|
57
|
+
|
58
|
+
/**
|
59
|
+
* cogl_is_texture_2d:
|
60
|
+
* @object: A #CoglObject
|
61
|
+
*
|
62
|
+
* Gets whether the given object references an existing #CoglTexture2D
|
63
|
+
* object.
|
64
|
+
*
|
65
|
+
* Return value: %TRUE if the object references a #CoglTexture2D,
|
66
|
+
* %FALSE otherwise
|
67
|
+
*/
|
68
|
+
CoglBool
|
69
|
+
cogl_is_texture_2d (void *object);
|
70
|
+
|
71
|
+
/**
|
72
|
+
* cogl_texture_2d_new_with_size:
|
73
|
+
* @ctx: A #CoglContext
|
74
|
+
* @width: Width of the texture to allocate
|
75
|
+
* @height: Height of the texture to allocate
|
76
|
+
* @internal_format: The format of the texture
|
77
|
+
*
|
78
|
+
* Allocates a low-level #CoglTexture2D texture that your GPU can
|
79
|
+
* texture from directly. This is unlike sliced textures for example
|
80
|
+
* which may be comprised of multiple internal textures, or atlas
|
81
|
+
* textures where Cogl has to modify texture coordinates before they
|
82
|
+
* may be used by the GPU.
|
83
|
+
*
|
84
|
+
* The storage for the texture is not allocated before this function
|
85
|
+
* returns. You can call cogl_texture_allocate() to explicitly
|
86
|
+
* allocate the underlying storage or preferably let Cogl
|
87
|
+
* automatically allocate storage lazily when it may know more about
|
88
|
+
* how the texture is being used and can optimize how it is allocated.
|
89
|
+
*
|
90
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
91
|
+
* textures. You can check support for non power of two textures by
|
92
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
93
|
+
* cogl_has_feature().</note>
|
94
|
+
*
|
95
|
+
* Returns: A new #CoglTexture2D object with no storage yet allocated.
|
96
|
+
*
|
97
|
+
* Since: 2.0
|
98
|
+
*/
|
99
|
+
CoglTexture2D *
|
100
|
+
cogl_texture_2d_new_with_size (CoglContext *ctx,
|
101
|
+
int width,
|
102
|
+
int height,
|
103
|
+
CoglPixelFormat internal_format);
|
104
|
+
|
105
|
+
/**
|
106
|
+
* cogl_texture_2d_new_from_data:
|
107
|
+
* @ctx: A #CoglContext
|
108
|
+
* @width: width of texture in pixels
|
109
|
+
* @height: height of texture in pixels
|
110
|
+
* @format: the #CoglPixelFormat the buffer is stored in in RAM
|
111
|
+
* @internal_format: the #CoglPixelFormat that will be used for storing
|
112
|
+
* the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
|
113
|
+
* premultiplied format similar to the format of the source data will
|
114
|
+
* be used. The default blending equations of Cogl expect premultiplied
|
115
|
+
* color data; the main use of passing a non-premultiplied format here
|
116
|
+
* is if you have non-premultiplied source data and are going to adjust
|
117
|
+
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
|
118
|
+
* something other than straight blending.
|
119
|
+
* @rowstride: the memory offset in bytes between the starts of
|
120
|
+
* scanlines in @data. A value of 0 will make Cogl automatically
|
121
|
+
* calculate @rowstride from @width and @format.
|
122
|
+
* @data: pointer the memory region where the source buffer resides
|
123
|
+
* @error: A #CoglError for exceptions
|
124
|
+
*
|
125
|
+
* Creates a new #CoglTexture2D texture based on data residing in memory.
|
126
|
+
* These are unlike sliced textures for example which may be comprised
|
127
|
+
* of multiple internal textures, or atlas textures where Cogl has to
|
128
|
+
* modify texture coordinates before they may be used by the GPU.
|
129
|
+
*
|
130
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
131
|
+
* textures. You can check support for non power of two textures by
|
132
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
133
|
+
* cogl_has_feature().</note>
|
134
|
+
*
|
135
|
+
* Returns: A newly allocated #CoglTexture2D, or if the size is not
|
136
|
+
* supported (because it is too large or a non-power-of-two
|
137
|
+
* size that the hardware doesn't support) it will return
|
138
|
+
* %NULL and set @error.
|
139
|
+
*
|
140
|
+
* Since: 2.0
|
141
|
+
*/
|
142
|
+
CoglTexture2D *
|
143
|
+
cogl_texture_2d_new_from_data (CoglContext *ctx,
|
144
|
+
int width,
|
145
|
+
int height,
|
146
|
+
CoglPixelFormat format,
|
147
|
+
CoglPixelFormat internal_format,
|
148
|
+
int rowstride,
|
149
|
+
const uint8_t *data,
|
150
|
+
CoglError **error);
|
151
|
+
|
152
|
+
/**
|
153
|
+
* cogl_texture_2d_new_from_bitmap:
|
154
|
+
* @bitmap: A #CoglBitmap
|
155
|
+
* @internal_format: the #CoglPixelFormat that will be used for storing
|
156
|
+
* the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
|
157
|
+
* premultiplied format similar to the format of the source data will
|
158
|
+
* be used. The default blending equations of Cogl expect premultiplied
|
159
|
+
* color data; the main use of passing a non-premultiplied format here
|
160
|
+
* is if you have non-premultiplied source data and are going to adjust
|
161
|
+
* the blend mode (see cogl_pipeline_set_blend()) or use the data for
|
162
|
+
* something other than straight blending.
|
163
|
+
* @error: A #CoglError for exceptions
|
164
|
+
*
|
165
|
+
* Creates a new #CoglTexture2D texture based on data residing in a
|
166
|
+
* bitmap. These are unlike sliced textures for example which may be
|
167
|
+
* comprised of multiple internal textures, or atlas textures where
|
168
|
+
* Cogl has to modify texture coordinates before they may be used by
|
169
|
+
* the GPU.
|
170
|
+
*
|
171
|
+
* <note>Many GPUs only support power of two sizes for #CoglTexture2D
|
172
|
+
* textures. You can check support for non power of two textures by
|
173
|
+
* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
|
174
|
+
* cogl_has_feature().</note>
|
175
|
+
*
|
176
|
+
* Returns: A newly allocated #CoglTexture2D, or if the size is not
|
177
|
+
* supported (because it is too large or a non-power-of-two
|
178
|
+
* size that the hardware doesn't support) it will return
|
179
|
+
* %NULL and set @error.
|
180
|
+
*
|
181
|
+
* Since: 2.0
|
182
|
+
* Stability: unstable
|
183
|
+
*/
|
184
|
+
CoglTexture2D *
|
185
|
+
cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
|
186
|
+
CoglPixelFormat internal_format,
|
187
|
+
CoglError **error);
|
188
|
+
|
189
|
+
COGL_END_DECLS
|
190
|
+
|
191
|
+
#endif /* __COGL_TEXTURE_2D_H */
|