clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,122 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2010 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library; if not, write to the
20
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21
+ * Boston, MA 02111-1307, USA.
22
+ *
23
+ * Authors:
24
+ * Neil Roberts <neil@linux.intel.com>
25
+ */
26
+
27
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
28
+ #error "Only <cogl/cogl.h> can be included directly."
29
+ #endif
30
+
31
+ #ifndef __COGL_SUB_TEXTURE_H
32
+ #define __COGL_SUB_TEXTURE_H
33
+
34
+ COGL_BEGIN_DECLS
35
+
36
+ /**
37
+ * SECTION:cogl-sub-texture
38
+ * @short_description: Functions for creating and manipulating
39
+ * sub-textures.
40
+ *
41
+ * These functions allow high-level textures to be created that
42
+ * represent a sub-region of another texture. For example these
43
+ * can be used to implement custom texture atlasing schemes.
44
+ */
45
+
46
+
47
+ #define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex)
48
+ typedef struct _CoglSubTexture CoglSubTexture;
49
+
50
+ /**
51
+ * cogl_sub_texture_new:
52
+ * @ctx: A #CoglContext pointer
53
+ * @parent_texture: The full texture containing a sub-region you want
54
+ * to make a #CoglSubTexture from.
55
+ * @sub_x: The top-left x coordinate of the parent region to make
56
+ * a texture from.
57
+ * @sub_y: The top-left y coordinate of the parent region to make
58
+ * a texture from.
59
+ * @sub_width: The width of the parent region to make a texture from.
60
+ * @sub_height: The height of the parent region to make a texture
61
+ * from.
62
+ *
63
+ * Creates a high-level #CoglSubTexture representing a sub-region of
64
+ * any other #CoglTexture. The sub-region must strictly lye within the
65
+ * bounds of the @parent_texture. The returned texture implements the
66
+ * #CoglMetaTexture interface because it's not a low level texture
67
+ * that hardware can understand natively.
68
+ *
69
+ * <note>Remember: Unless you are using high level drawing APIs such
70
+ * as cogl_rectangle() or other APIs documented to understand the
71
+ * #CoglMetaTexture interface then you need to use the
72
+ * #CoglMetaTexture interface to resolve a #CoglSubTexture into a
73
+ * low-level texture before drawing.</note>
74
+ *
75
+ * Returns: A newly allocated #CoglSubTexture representing a
76
+ * sub-region of @parent_texture.
77
+ *
78
+ * Since: 1.10
79
+ * Stability: unstable
80
+ */
81
+ CoglSubTexture *
82
+ cogl_sub_texture_new (CoglContext *ctx,
83
+ CoglTexture *parent_texture,
84
+ int sub_x,
85
+ int sub_y,
86
+ int sub_width,
87
+ int sub_height);
88
+
89
+ /**
90
+ * cogl_sub_texture_get_parent:
91
+ * @sub_texture: A pointer to a #CoglSubTexture
92
+ *
93
+ * Retrieves the parent texture that @sub_texture derives its content
94
+ * from. This is the texture that was passed to
95
+ * cogl_sub_texture_new() as the parent_texture argument.
96
+ *
97
+ * Return value: (transfer none): The parent texture that @sub_texture
98
+ * derives its content from.
99
+ * Since: 1.10
100
+ * Stability: unstable
101
+ */
102
+ CoglTexture *
103
+ cogl_sub_texture_get_parent (CoglSubTexture *sub_texture);
104
+
105
+ /**
106
+ * cogl_is_sub_texture:
107
+ * @object: a #CoglObject
108
+ *
109
+ * Checks whether @object is a #CoglSubTexture.
110
+ *
111
+ * Return value: %TRUE if the passed @object represents a
112
+ * #CoglSubTexture and %FALSE otherwise.
113
+ *
114
+ * Since: 1.10
115
+ * Stability: unstable
116
+ */
117
+ CoglBool
118
+ cogl_is_sub_texture (void *object);
119
+
120
+ COGL_END_DECLS
121
+
122
+ #endif /* __COGL_SUB_TEXTURE_H */
@@ -0,0 +1,51 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library; if not, write to the
20
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21
+ * Boston, MA 02111-1307, USA.
22
+ */
23
+
24
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
25
+ #error "Only <cogl/cogl.h> can be included directly."
26
+ #endif
27
+
28
+ #ifndef __COGL_SWAP_CHAIN_H__
29
+ #define __COGL_SWAP_CHAIN_H__
30
+
31
+ COGL_BEGIN_DECLS
32
+
33
+ typedef struct _CoglSwapChain CoglSwapChain;
34
+
35
+ CoglSwapChain *
36
+ cogl_swap_chain_new (void);
37
+
38
+ void
39
+ cogl_swap_chain_set_has_alpha (CoglSwapChain *swap_chain,
40
+ CoglBool has_alpha);
41
+
42
+ void
43
+ cogl_swap_chain_set_length (CoglSwapChain *swap_chain,
44
+ int length);
45
+
46
+ CoglBool
47
+ cogl_is_swap_chain (void *object);
48
+
49
+ COGL_END_DECLS
50
+
51
+ #endif /* __COGL_SWAP_CHAIN_H__ */
@@ -0,0 +1,73 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2012 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ * Authors:
24
+ * Robert Bragg <robert@linux.intel.com>
25
+ */
26
+
27
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
28
+ #error "Only <cogl/cogl.h> can be included directly."
29
+ #endif
30
+
31
+ #ifndef _COGL_TEXTURE_2D_GL_H_
32
+ #define _COGL_TEXTURE_2D_GL_H_
33
+
34
+ #include "cogl-context.h"
35
+ #include "cogl-texture-2d.h"
36
+
37
+ COGL_BEGIN_DECLS
38
+
39
+ /**
40
+ * cogl_texture_2d_new_from_foreign:
41
+ * @ctx: A #CoglContext
42
+ * @gl_handle: A GL handle for a GL_TEXTURE_2D texture object
43
+ * @width: Width of the foreign GL texture
44
+ * @height: Height of the foreign GL texture
45
+ * @internal_format: The format of the texture
46
+ * @error: A #CoglError for exceptions
47
+ *
48
+ * Wraps an existing GL_TEXTURE_2D texture object as a #CoglTexture2D.
49
+ * This can be used for integrating Cogl with software using OpenGL
50
+ * directly.
51
+ *
52
+ * <note>The results are undefined for passing an invalid @gl_handle
53
+ * or if @width or @height don't have the correct texture
54
+ * geometry.</note>
55
+ *
56
+ * Returns: A newly allocated #CoglTexture2D, or if Cogl could not
57
+ * validate the @gl_handle in some way (perhaps because of
58
+ * an unsupported format) it will return %NULL and set
59
+ * @error.
60
+ *
61
+ * Since: 2.0
62
+ */
63
+ CoglTexture2D *
64
+ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
65
+ unsigned int gl_handle,
66
+ int width,
67
+ int height,
68
+ CoglPixelFormat format,
69
+ CoglError **error);
70
+
71
+ COGL_END_DECLS
72
+
73
+ #endif /* _COGL_TEXTURE_2D_GL_H_ */
@@ -0,0 +1,130 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ * Authors:
24
+ * Robert Bragg <robert@linux.intel.com>
25
+ */
26
+
27
+ #ifndef __COGL_TEXURE_2D_SLICED_H
28
+ #define __COGL_TEXURE_2D_SLICED_H
29
+
30
+ #include "cogl-context.h"
31
+ #include "cogl-types.h"
32
+
33
+ /**
34
+ * SECTION:cogl-texture-2d-sliced
35
+ * @short_description: Functions for creating and manipulating 2D meta
36
+ * textures that may internally be comprised of
37
+ * multiple 2D textures with power-of-two sizes.
38
+ *
39
+ * These functions allow high-level meta textures (See the
40
+ * #CoglMetaTexture interface) to be allocated that may internally be
41
+ * comprised of multiple 2D texture "slices" with power-of-two sizes.
42
+ *
43
+ * This API can be useful when working with GPUs that don't have
44
+ * native support for non-power-of-two textures or if you want to load
45
+ * a texture that is larger than the GPUs maximum texture size limits.
46
+ *
47
+ * The algorithm for slicing works by first trying to map a virtual
48
+ * size to the next larger power-of-two size and then seeing how many
49
+ * wasted pixels that would result in. For example if you have a
50
+ * virtual texture that's 259 texels wide, the next pot size = 512 and
51
+ * the amount of waste would be 253 texels. If the amount of waste is
52
+ * above a max-waste threshold then we would next slice that texture
53
+ * into one that's 256 texels and then looking at how many more texels
54
+ * remain unallocated after that we choose the next power-of-two size.
55
+ * For the example of a 259 texel image that would mean having a 256
56
+ * texel wide texture, leaving 3 texels unallocated so we'd then
57
+ * create a 4 texel wide texture - now there is only one texel of
58
+ * waste. The algorithm continues to slice the right most textures
59
+ * until the amount of waste is less than or equal to a specfied
60
+ * max-waste threshold. The same logic for slicing from left to right
61
+ * is also applied from top to bottom.
62
+ */
63
+
64
+ typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
65
+ #define COGL_TEXTURE_2D_SLICED(X) ((CoglTexture2DSliced *)X)
66
+
67
+ /**
68
+ * cogl_texture_2d_sliced_new_with_size:
69
+ * @ctx: A #CoglContext
70
+ * @width: The virtual width of your sliced texture.
71
+ * @height: The virtual height of your sliced texture.
72
+ * @max_waste: The threshold of how wide a strip of wasted texels
73
+ * are allowed along the right and bottom textures before
74
+ * they must be sliced to reduce the amount of waste. A
75
+ * negative can be passed to disable slicing.
76
+ * @internal_format: The format of the texture
77
+ *
78
+ * Creates a #CoglTexture2DSliced that may internally be comprised of
79
+ * 1 or more #CoglTexture2D textures depending on GPU limitations.
80
+ * For example if the GPU only supports power-of-two sized textures
81
+ * then a sliced texture will turn a non-power-of-two size into a
82
+ * combination of smaller power-of-two sized textures. If the
83
+ * requested texture size is larger than is supported by the hardware
84
+ * then the texture will be sliced into smaller textures that can be
85
+ * accessed by the hardware.
86
+ *
87
+ * @max_waste is used as a threshold for recursively slicing the
88
+ * right-most or bottom-most slices into smaller sizes until the
89
+ * wasted padding at the bottom and right of the textures is less than
90
+ * specified. A negative @max_waste will disable slicing.
91
+ *
92
+ * The storage for the texture is not allocated before this function
93
+ * returns. You can call cogl_texture_allocate() to explicitly
94
+ * allocate the underlying storage or let Cogl automatically allocate
95
+ * storage lazily.
96
+ *
97
+ * <note>It's possible for the allocation of a sliced texture to fail
98
+ * later due to impossible slicing constraints if a negative
99
+ * @max_waste value is given. If the given virtual texture size size
100
+ * is larger than is supported by the hardware but slicing is disabled
101
+ * the texture size would be too large to handle.</note>
102
+ *
103
+ * Returns: A new #CoglTexture2DSliced object with no storage
104
+ * allocated yet.
105
+ *
106
+ * Since: 1.10
107
+ * Stability: unstable
108
+ */
109
+ CoglTexture2DSliced *
110
+ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
111
+ int width,
112
+ int height,
113
+ int max_waste,
114
+ CoglPixelFormat internal_format);
115
+
116
+ /**
117
+ * cogl_is_texture_2d_sliced:
118
+ * @object: A #CoglObject pointer
119
+ *
120
+ * Gets whether the given object references a #CoglTexture2DSliced.
121
+ *
122
+ * Return value: %TRUE if the object references a #CoglTexture2DSliced
123
+ * and %FALSE otherwise.
124
+ * Since: 1.10
125
+ * Stability: unstable
126
+ */
127
+ CoglBool
128
+ cogl_is_texture_2d_sliced (void *object);
129
+
130
+ #endif /* __COGL_TEXURE_2D_SLICED_H */
@@ -0,0 +1,191 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ * Authors:
24
+ * Robert Bragg <robert@linux.intel.com>
25
+ */
26
+
27
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
28
+ #error "Only <cogl/cogl.h> can be included directly."
29
+ #endif
30
+
31
+ #ifndef __COGL_TEXTURE_2D_H
32
+ #define __COGL_TEXTURE_2D_H
33
+
34
+ #include "cogl-context.h"
35
+ #include "cogl-bitmap.h"
36
+
37
+ COGL_BEGIN_DECLS
38
+
39
+ /**
40
+ * SECTION:cogl-texture-2d
41
+ * @short_description: Functions for creating and manipulating 2D textures
42
+ *
43
+ * These functions allow low-level 2D textures to be allocated. These
44
+ * differ from sliced textures for example which may internally be
45
+ * made up of multiple 2D textures, or atlas textures where Cogl must
46
+ * internally modify user texture coordinates before they can be used
47
+ * by the GPU.
48
+ *
49
+ * You should be aware that many GPUs only support power of two sizes
50
+ * for #CoglTexture2D textures. You can check support for non power of
51
+ * two textures by checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature
52
+ * via cogl_has_feature().
53
+ */
54
+
55
+ typedef struct _CoglTexture2D CoglTexture2D;
56
+ #define COGL_TEXTURE_2D(X) ((CoglTexture2D *)X)
57
+
58
+ /**
59
+ * cogl_is_texture_2d:
60
+ * @object: A #CoglObject
61
+ *
62
+ * Gets whether the given object references an existing #CoglTexture2D
63
+ * object.
64
+ *
65
+ * Return value: %TRUE if the object references a #CoglTexture2D,
66
+ * %FALSE otherwise
67
+ */
68
+ CoglBool
69
+ cogl_is_texture_2d (void *object);
70
+
71
+ /**
72
+ * cogl_texture_2d_new_with_size:
73
+ * @ctx: A #CoglContext
74
+ * @width: Width of the texture to allocate
75
+ * @height: Height of the texture to allocate
76
+ * @internal_format: The format of the texture
77
+ *
78
+ * Allocates a low-level #CoglTexture2D texture that your GPU can
79
+ * texture from directly. This is unlike sliced textures for example
80
+ * which may be comprised of multiple internal textures, or atlas
81
+ * textures where Cogl has to modify texture coordinates before they
82
+ * may be used by the GPU.
83
+ *
84
+ * The storage for the texture is not allocated before this function
85
+ * returns. You can call cogl_texture_allocate() to explicitly
86
+ * allocate the underlying storage or preferably let Cogl
87
+ * automatically allocate storage lazily when it may know more about
88
+ * how the texture is being used and can optimize how it is allocated.
89
+ *
90
+ * <note>Many GPUs only support power of two sizes for #CoglTexture2D
91
+ * textures. You can check support for non power of two textures by
92
+ * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
93
+ * cogl_has_feature().</note>
94
+ *
95
+ * Returns: A new #CoglTexture2D object with no storage yet allocated.
96
+ *
97
+ * Since: 2.0
98
+ */
99
+ CoglTexture2D *
100
+ cogl_texture_2d_new_with_size (CoglContext *ctx,
101
+ int width,
102
+ int height,
103
+ CoglPixelFormat internal_format);
104
+
105
+ /**
106
+ * cogl_texture_2d_new_from_data:
107
+ * @ctx: A #CoglContext
108
+ * @width: width of texture in pixels
109
+ * @height: height of texture in pixels
110
+ * @format: the #CoglPixelFormat the buffer is stored in in RAM
111
+ * @internal_format: the #CoglPixelFormat that will be used for storing
112
+ * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
113
+ * premultiplied format similar to the format of the source data will
114
+ * be used. The default blending equations of Cogl expect premultiplied
115
+ * color data; the main use of passing a non-premultiplied format here
116
+ * is if you have non-premultiplied source data and are going to adjust
117
+ * the blend mode (see cogl_pipeline_set_blend()) or use the data for
118
+ * something other than straight blending.
119
+ * @rowstride: the memory offset in bytes between the starts of
120
+ * scanlines in @data. A value of 0 will make Cogl automatically
121
+ * calculate @rowstride from @width and @format.
122
+ * @data: pointer the memory region where the source buffer resides
123
+ * @error: A #CoglError for exceptions
124
+ *
125
+ * Creates a new #CoglTexture2D texture based on data residing in memory.
126
+ * These are unlike sliced textures for example which may be comprised
127
+ * of multiple internal textures, or atlas textures where Cogl has to
128
+ * modify texture coordinates before they may be used by the GPU.
129
+ *
130
+ * <note>Many GPUs only support power of two sizes for #CoglTexture2D
131
+ * textures. You can check support for non power of two textures by
132
+ * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
133
+ * cogl_has_feature().</note>
134
+ *
135
+ * Returns: A newly allocated #CoglTexture2D, or if the size is not
136
+ * supported (because it is too large or a non-power-of-two
137
+ * size that the hardware doesn't support) it will return
138
+ * %NULL and set @error.
139
+ *
140
+ * Since: 2.0
141
+ */
142
+ CoglTexture2D *
143
+ cogl_texture_2d_new_from_data (CoglContext *ctx,
144
+ int width,
145
+ int height,
146
+ CoglPixelFormat format,
147
+ CoglPixelFormat internal_format,
148
+ int rowstride,
149
+ const uint8_t *data,
150
+ CoglError **error);
151
+
152
+ /**
153
+ * cogl_texture_2d_new_from_bitmap:
154
+ * @bitmap: A #CoglBitmap
155
+ * @internal_format: the #CoglPixelFormat that will be used for storing
156
+ * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
157
+ * premultiplied format similar to the format of the source data will
158
+ * be used. The default blending equations of Cogl expect premultiplied
159
+ * color data; the main use of passing a non-premultiplied format here
160
+ * is if you have non-premultiplied source data and are going to adjust
161
+ * the blend mode (see cogl_pipeline_set_blend()) or use the data for
162
+ * something other than straight blending.
163
+ * @error: A #CoglError for exceptions
164
+ *
165
+ * Creates a new #CoglTexture2D texture based on data residing in a
166
+ * bitmap. These are unlike sliced textures for example which may be
167
+ * comprised of multiple internal textures, or atlas textures where
168
+ * Cogl has to modify texture coordinates before they may be used by
169
+ * the GPU.
170
+ *
171
+ * <note>Many GPUs only support power of two sizes for #CoglTexture2D
172
+ * textures. You can check support for non power of two textures by
173
+ * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
174
+ * cogl_has_feature().</note>
175
+ *
176
+ * Returns: A newly allocated #CoglTexture2D, or if the size is not
177
+ * supported (because it is too large or a non-power-of-two
178
+ * size that the hardware doesn't support) it will return
179
+ * %NULL and set @error.
180
+ *
181
+ * Since: 2.0
182
+ * Stability: unstable
183
+ */
184
+ CoglTexture2D *
185
+ cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
186
+ CoglPixelFormat internal_format,
187
+ CoglError **error);
188
+
189
+ COGL_END_DECLS
190
+
191
+ #endif /* __COGL_TEXTURE_2D_H */