clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,55 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2012 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
20
+ *
21
+ *
22
+ */
23
+
24
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
25
+ #error "Only <cogl/cogl.h> can be included directly."
26
+ #endif
27
+
28
+ #ifndef __COGL2_COMPATIBILITY_H__
29
+ #define __COGL2_COMPATIBILITY_H__
30
+
31
+ #include <cogl/cogl-types.h>
32
+ #include <cogl/cogl2-path.h>
33
+
34
+ COGL_BEGIN_DECLS
35
+
36
+ #define cogl_clip_push_from_path cogl2_clip_push_from_path
37
+ /**
38
+ * cogl_clip_push_from_path:
39
+ * @path: The path to clip with.
40
+ *
41
+ * Sets a new clipping area using the silhouette of the specified,
42
+ * filled @path. The clipping area is intersected with the previous
43
+ * clipping area. To restore the previous clipping area, call
44
+ * call cogl_clip_pop().
45
+ *
46
+ * Since: 1.8
47
+ * Stability: Unstable
48
+ */
49
+ void
50
+ cogl_clip_push_from_path (CoglPath *path);
51
+
52
+ COGL_END_DECLS
53
+
54
+ #endif /* __COGL2_COMPATIBILITY_H__ */
55
+
@@ -0,0 +1,31 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+
10
+ * modify it under the terms of the GNU Lesser General Public
11
+ * License as published by the Free Software Foundation; either
12
+ * version 2 of the License, or (at your option) any later version.
13
+ *
14
+ * This library is distributed in the hope that it will be useful,
15
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
16
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17
+ * Lesser General Public License for more details.
18
+ *
19
+ * You should have received a copy of the GNU Lesser General Public
20
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ */
24
+
25
+ #ifndef __COGL2_EXPERIMENTAL_H__
26
+ #define __COGL2_EXPERIMENTAL_H__
27
+
28
+ #define COGL_ENABLE_EXPERIMENTAL_2_0_API
29
+ #include <cogl/cogl.h>
30
+
31
+ #endif /* __COGL2_EXPERIMENTAL_H__ */
@@ -0,0 +1,506 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2008,2009 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
20
+ *
21
+ *
22
+ */
23
+
24
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
25
+ #error "Only <cogl/cogl.h> can be included directly."
26
+ #endif
27
+
28
+ #ifndef __COGL2_PATH_H__
29
+ #define __COGL2_PATH_H__
30
+
31
+ #include <cogl/cogl-types.h>
32
+
33
+ COGL_BEGIN_DECLS
34
+
35
+ /**
36
+ * SECTION:cogl-paths
37
+ * @short_description: Functions for constructing and drawing 2D paths.
38
+ *
39
+ * There are two levels on which drawing with cogl-paths can be used.
40
+ * The highest level functions construct various simple primitive
41
+ * shapes to be either filled or stroked. Using a lower-level set of
42
+ * functions more complex and arbitrary paths can be constructed by
43
+ * concatenating straight line, bezier curve and arc segments.
44
+ *
45
+ * When constructing arbitrary paths, the current pen location is
46
+ * initialized using the move_to command. The subsequent path segments
47
+ * implicitly use the last pen location as their first vertex and move
48
+ * the pen location to the last vertex they produce at the end. Also
49
+ * there are special versions of functions that allow specifying the
50
+ * vertices of the path segments relative to the last pen location
51
+ * rather then in the absolute coordinates.
52
+ */
53
+
54
+ typedef struct _CoglPath CoglPath;
55
+
56
+ #define COGL_PATH(obj) ((CoglPath *)(obj))
57
+
58
+ #define cogl_path_new cogl2_path_new
59
+ /**
60
+ * cogl_path_new:
61
+ *
62
+ * Creates a new, empty path object. The default fill rule is
63
+ * %COGL_PATH_FILL_RULE_EVEN_ODD.
64
+ *
65
+ * Return value: A pointer to a newly allocated #CoglPath, which can
66
+ * be freed using cogl_object_unref().
67
+ *
68
+ * Since: 2.0
69
+ */
70
+ CoglPath *
71
+ cogl_path_new (void);
72
+
73
+ /**
74
+ * cogl_path_copy:
75
+ * @path: A #CoglPath object
76
+ *
77
+ * Returns a new copy of the path in @path. The new path has a
78
+ * reference count of 1 so you should unref it with
79
+ * cogl_object_unref() if you no longer need it.
80
+ *
81
+ * Internally the path will share the data until one of the paths is
82
+ * modified so copying paths should be relatively cheap.
83
+ *
84
+ * Return value: a copy of the path in @path.
85
+ *
86
+ * Since: 2.0
87
+ */
88
+ CoglPath *
89
+ cogl_path_copy (CoglPath *path);
90
+
91
+ /**
92
+ * cogl_is_path:
93
+ * @object: A #CoglObject
94
+ *
95
+ * Gets whether the given object references an existing path object.
96
+ *
97
+ * Return value: %TRUE if the object references a #CoglPath,
98
+ * %FALSE otherwise.
99
+ *
100
+ * Since: 2.0
101
+ */
102
+ CoglBool
103
+ cogl_is_path (void *object);
104
+
105
+ #define cogl_path_move_to cogl2_path_move_to
106
+ /**
107
+ * cogl_path_move_to:
108
+ * @x: X coordinate of the pen location to move to.
109
+ * @y: Y coordinate of the pen location to move to.
110
+ *
111
+ * Moves the pen to the given location. If there is an existing path
112
+ * this will start a new disjoint subpath.
113
+ *
114
+ * Since: 2.0
115
+ */
116
+ void
117
+ cogl_path_move_to (CoglPath *path,
118
+ float x,
119
+ float y);
120
+
121
+ #define cogl_path_rel_move_to cogl2_path_rel_move_to
122
+ /**
123
+ * cogl_path_rel_move_to:
124
+ * @x: X offset from the current pen location to move the pen to.
125
+ * @y: Y offset from the current pen location to move the pen to.
126
+ *
127
+ * Moves the pen to the given offset relative to the current pen
128
+ * location. If there is an existing path this will start a new
129
+ * disjoint subpath.
130
+ *
131
+ * Since: 2.0
132
+ */
133
+ void
134
+ cogl_path_rel_move_to (CoglPath *path,
135
+ float x,
136
+ float y);
137
+
138
+ #define cogl_path_line_to cogl2_path_line_to
139
+ /**
140
+ * cogl_path_line_to:
141
+ * @x: X coordinate of the end line vertex
142
+ * @y: Y coordinate of the end line vertex
143
+ *
144
+ * Adds a straight line segment to the current path that ends at the
145
+ * given coordinates.
146
+ *
147
+ * Since: 2.0
148
+ */
149
+ void
150
+ cogl_path_line_to (CoglPath *path,
151
+ float x,
152
+ float y);
153
+
154
+ #define cogl_path_rel_line_to cogl2_path_rel_line_to
155
+ /**
156
+ * cogl_path_rel_line_to:
157
+ * @x: X offset from the current pen location of the end line vertex
158
+ * @y: Y offset from the current pen location of the end line vertex
159
+ *
160
+ * Adds a straight line segment to the current path that ends at the
161
+ * given coordinates relative to the current pen location.
162
+ *
163
+ * Since: 2.0
164
+ */
165
+ void
166
+ cogl_path_rel_line_to (CoglPath *path,
167
+ float x,
168
+ float y);
169
+
170
+ #define cogl_path_arc cogl2_path_arc
171
+ /**
172
+ * cogl_path_arc:
173
+ * @center_x: X coordinate of the elliptical arc center
174
+ * @center_y: Y coordinate of the elliptical arc center
175
+ * @radius_x: X radius of the elliptical arc
176
+ * @radius_y: Y radius of the elliptical arc
177
+ * @angle_1: Angle in degrees at which the arc begin
178
+ * @angle_2: Angle in degrees at which the arc ends
179
+ *
180
+ * Adds an elliptical arc segment to the current path. A straight line
181
+ * segment will link the current pen location with the first vertex
182
+ * of the arc. If you perform a move_to to the arcs start just before
183
+ * drawing it you create a free standing arc.
184
+ *
185
+ * The angles are measured in degrees where 0° is in the direction of
186
+ * the positive X axis and 90° is in the direction of the positive Y
187
+ * axis. The angle of the arc begins at @angle_1 and heads towards
188
+ * @angle_2 (so if @angle_2 is less than @angle_1 it will decrease,
189
+ * otherwise it will increase).
190
+ *
191
+ * Since: 2.0
192
+ */
193
+ void
194
+ cogl_path_arc (CoglPath *path,
195
+ float center_x,
196
+ float center_y,
197
+ float radius_x,
198
+ float radius_y,
199
+ float angle_1,
200
+ float angle_2);
201
+
202
+ #define cogl_path_curve_to cogl2_path_curve_to
203
+ /**
204
+ * cogl_path_curve_to:
205
+ * @x_1: X coordinate of the second bezier control point
206
+ * @y_1: Y coordinate of the second bezier control point
207
+ * @x_2: X coordinate of the third bezier control point
208
+ * @y_2: Y coordinate of the third bezier control point
209
+ * @x_3: X coordinate of the fourth bezier control point
210
+ * @y_3: Y coordinate of the fourth bezier control point
211
+ *
212
+ * Adds a cubic bezier curve segment to the current path with the given
213
+ * second, third and fourth control points and using current pen location
214
+ * as the first control point.
215
+ *
216
+ * Since: 2.0
217
+ */
218
+ void
219
+ cogl_path_curve_to (CoglPath *path,
220
+ float x_1,
221
+ float y_1,
222
+ float x_2,
223
+ float y_2,
224
+ float x_3,
225
+ float y_3);
226
+
227
+ #define cogl_path_rel_curve_to cogl2_path_rel_curve_to
228
+ /**
229
+ * cogl_path_rel_curve_to:
230
+ * @x_1: X coordinate of the second bezier control point
231
+ * @y_1: Y coordinate of the second bezier control point
232
+ * @x_2: X coordinate of the third bezier control point
233
+ * @y_2: Y coordinate of the third bezier control point
234
+ * @x_3: X coordinate of the fourth bezier control point
235
+ * @y_3: Y coordinate of the fourth bezier control point
236
+ *
237
+ * Adds a cubic bezier curve segment to the current path with the given
238
+ * second, third and fourth control points and using current pen location
239
+ * as the first control point. The given coordinates are relative to the
240
+ * current pen location.
241
+ *
242
+ * Since: 2.0
243
+ */
244
+ void
245
+ cogl_path_rel_curve_to (CoglPath *path,
246
+ float x_1,
247
+ float y_1,
248
+ float x_2,
249
+ float y_2,
250
+ float x_3,
251
+ float y_3);
252
+
253
+ #define cogl_path_close cogl2_path_close
254
+ /**
255
+ * cogl_path_close:
256
+ *
257
+ * Closes the path being constructed by adding a straight line segment
258
+ * to it that ends at the first vertex of the path.
259
+ *
260
+ * Since: 2.0
261
+ */
262
+ void
263
+ cogl_path_close (CoglPath *path);
264
+
265
+ #define cogl_path_line cogl2_path_line
266
+ /**
267
+ * cogl_path_line:
268
+ * @x_1: X coordinate of the start line vertex
269
+ * @y_1: Y coordinate of the start line vertex
270
+ * @x_2: X coordinate of the end line vertex
271
+ * @y_2: Y coordinate of the end line vertex
272
+ *
273
+ * Constructs a straight line shape starting and ending at the given
274
+ * coordinates. If there is an existing path this will start a new
275
+ * disjoint sub-path.
276
+ *
277
+ * Since: 2.0
278
+ */
279
+ void
280
+ cogl_path_line (CoglPath *path,
281
+ float x_1,
282
+ float y_1,
283
+ float x_2,
284
+ float y_2);
285
+
286
+ #define cogl_path_polyline cogl2_path_polyline
287
+ /**
288
+ * cogl_path_polyline:
289
+ * @coords: (in) (array) (transfer none): A pointer to the first element of an
290
+ * array of fixed-point values that specify the vertex coordinates.
291
+ * @num_points: The total number of vertices.
292
+ *
293
+ * Constructs a series of straight line segments, starting from the
294
+ * first given vertex coordinate. If there is an existing path this
295
+ * will start a new disjoint sub-path. Each subsequent segment starts
296
+ * where the previous one ended and ends at the next given vertex
297
+ * coordinate.
298
+ *
299
+ * The coords array must contain 2 * num_points values. The first value
300
+ * represents the X coordinate of the first vertex, the second value
301
+ * represents the Y coordinate of the first vertex, continuing in the same
302
+ * fashion for the rest of the vertices. (num_points - 1) segments will
303
+ * be constructed.
304
+ *
305
+ * Since: 2.0
306
+ */
307
+ void
308
+ cogl_path_polyline (CoglPath *path,
309
+ const float *coords,
310
+ int num_points);
311
+
312
+ #define cogl_path_polygon cogl2_path_polygon
313
+ /**
314
+ * cogl_path_polygon:
315
+ * @coords: (in) (array) (transfer none): A pointer to the first element of
316
+ * an array of fixed-point values that specify the vertex coordinates.
317
+ * @num_points: The total number of vertices.
318
+ *
319
+ * Constructs a polygonal shape of the given number of vertices. If
320
+ * there is an existing path this will start a new disjoint sub-path.
321
+ *
322
+ * The coords array must contain 2 * num_points values. The first value
323
+ * represents the X coordinate of the first vertex, the second value
324
+ * represents the Y coordinate of the first vertex, continuing in the same
325
+ * fashion for the rest of the vertices.
326
+ *
327
+ * Since: 2.0
328
+ */
329
+ void
330
+ cogl_path_polygon (CoglPath *path,
331
+ const float *coords,
332
+ int num_points);
333
+
334
+ #define cogl_path_rectangle cogl2_path_rectangle
335
+ /**
336
+ * cogl_path_rectangle:
337
+ * @x_1: X coordinate of the top-left corner.
338
+ * @y_1: Y coordinate of the top-left corner.
339
+ * @x_2: X coordinate of the bottom-right corner.
340
+ * @y_2: Y coordinate of the bottom-right corner.
341
+ *
342
+ * Constructs a rectangular shape at the given coordinates. If there
343
+ * is an existing path this will start a new disjoint sub-path.
344
+ *
345
+ * Since: 2.0
346
+ */
347
+ void
348
+ cogl_path_rectangle (CoglPath *path,
349
+ float x_1,
350
+ float y_1,
351
+ float x_2,
352
+ float y_2);
353
+
354
+ #define cogl_path_ellipse cogl2_path_ellipse
355
+ /**
356
+ * cogl_path_ellipse:
357
+ * @center_x: X coordinate of the ellipse center
358
+ * @center_y: Y coordinate of the ellipse center
359
+ * @radius_x: X radius of the ellipse
360
+ * @radius_y: Y radius of the ellipse
361
+ *
362
+ * Constructs an ellipse shape. If there is an existing path this will
363
+ * start a new disjoint sub-path.
364
+ *
365
+ * Since: 2.0
366
+ */
367
+ void
368
+ cogl_path_ellipse (CoglPath *path,
369
+ float center_x,
370
+ float center_y,
371
+ float radius_x,
372
+ float radius_y);
373
+
374
+ #define cogl_path_round_rectangle cogl2_path_round_rectangle
375
+ /**
376
+ * cogl_path_round_rectangle:
377
+ * @x_1: X coordinate of the top-left corner.
378
+ * @y_1: Y coordinate of the top-left corner.
379
+ * @x_2: X coordinate of the bottom-right corner.
380
+ * @y_2: Y coordinate of the bottom-right corner.
381
+ * @radius: Radius of the corner arcs.
382
+ * @arc_step: Angle increment resolution for subdivision of
383
+ * the corner arcs.
384
+ *
385
+ * Constructs a rectangular shape with rounded corners. If there is an
386
+ * existing path this will start a new disjoint sub-path.
387
+ *
388
+ * Since: 2.0
389
+ */
390
+ void
391
+ cogl_path_round_rectangle (CoglPath *path,
392
+ float x_1,
393
+ float y_1,
394
+ float x_2,
395
+ float y_2,
396
+ float radius,
397
+ float arc_step);
398
+
399
+ /**
400
+ * CoglPathFillRule:
401
+ * @COGL_PATH_FILL_RULE_NON_ZERO: Each time the line crosses an edge of
402
+ * the path from left to right one is added to a counter and each time
403
+ * it crosses from right to left the counter is decremented. If the
404
+ * counter is non-zero then the point will be filled. See <xref
405
+ * linkend="fill-rule-non-zero"/>.
406
+ * @COGL_PATH_FILL_RULE_EVEN_ODD: If the line crosses an edge of the
407
+ * path an odd number of times then the point will filled, otherwise
408
+ * it won't. See <xref linkend="fill-rule-even-odd"/>.
409
+ *
410
+ * #CoglPathFillRule is used to determine how a path is filled. There
411
+ * are two options - 'non-zero' and 'even-odd'. To work out whether any
412
+ * point will be filled imagine drawing an infinetely long line in any
413
+ * direction from that point. The number of times and the direction
414
+ * that the edges of the path crosses this line determines whether the
415
+ * line is filled as described below. Any open sub paths are treated
416
+ * as if there was an extra line joining the first point and the last
417
+ * point.
418
+ *
419
+ * The default fill rule is %COGL_PATH_FILL_RULE_EVEN_ODD. The fill
420
+ * rule is attached to the current path so preserving a path with
421
+ * cogl_get_path() also preserves the fill rule. Calling
422
+ * cogl_path_new() resets the current fill rule to the default.
423
+ *
424
+ * <figure id="fill-rule-non-zero">
425
+ * <title>Example of filling various paths using the non-zero rule</title>
426
+ * <graphic fileref="fill-rule-non-zero.png" format="PNG"/>
427
+ * </figure>
428
+ *
429
+ * <figure id="fill-rule-even-odd">
430
+ * <title>Example of filling various paths using the even-odd rule</title>
431
+ * <graphic fileref="fill-rule-even-odd.png" format="PNG"/>
432
+ * </figure>
433
+ *
434
+ * Since: 1.4
435
+ */
436
+ typedef enum {
437
+ COGL_PATH_FILL_RULE_NON_ZERO,
438
+ COGL_PATH_FILL_RULE_EVEN_ODD
439
+ } CoglPathFillRule;
440
+
441
+ #define cogl_path_set_fill_rule cogl2_path_set_fill_rule
442
+ /**
443
+ * cogl_path_set_fill_rule:
444
+ * @fill_rule: The new fill rule.
445
+ *
446
+ * Sets the fill rule of the current path to @fill_rule. This will
447
+ * affect how the path is filled when cogl_path_fill() is later
448
+ * called. Note that the fill rule state is attached to the path so
449
+ * calling cogl_get_path() will preserve the fill rule and calling
450
+ * cogl_path_new() will reset the fill rule back to the default.
451
+ *
452
+ * Since: 2.0
453
+ */
454
+ void
455
+ cogl_path_set_fill_rule (CoglPath *path, CoglPathFillRule fill_rule);
456
+
457
+ #define cogl_path_get_fill_rule cogl2_path_get_fill_rule
458
+ /**
459
+ * cogl_path_get_fill_rule:
460
+ *
461
+ * Retrieves the fill rule set using cogl_path_set_fill_rule().
462
+ *
463
+ * Return value: the fill rule that is used for the current path.
464
+ *
465
+ * Since: 2.0
466
+ */
467
+ CoglPathFillRule
468
+ cogl_path_get_fill_rule (CoglPath *path);
469
+
470
+ #define cogl_path_fill cogl2_path_fill
471
+ /**
472
+ * cogl_path_fill:
473
+ *
474
+ * Fills the interior of the constructed shape using the current
475
+ * drawing color.
476
+ *
477
+ * The interior of the shape is determined using the fill rule of the
478
+ * path. See %CoglPathFillRule for details.
479
+ *
480
+ * <note>The result of referencing sliced textures in your current
481
+ * pipeline when filling a path are undefined. You should pass
482
+ * the %COGL_TEXTURE_NO_SLICING flag when loading any texture you will
483
+ * use while filling a path.</note>
484
+ *
485
+ * Since: 2.0
486
+ */
487
+ void
488
+ cogl_path_fill (CoglPath *path);
489
+
490
+ #define cogl_path_stroke cogl2_path_stroke
491
+ /**
492
+ * cogl_path_stroke:
493
+ *
494
+ * Strokes the constructed shape using the current drawing color and a
495
+ * width of 1 pixel (regardless of the current transformation
496
+ * matrix).
497
+ *
498
+ * Since: 2.0
499
+ */
500
+ void
501
+ cogl_path_stroke (CoglPath *path);
502
+
503
+ COGL_END_DECLS
504
+
505
+ #endif /* __COGL2_PATH_H__ */
506
+