clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,106 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ * Authors:
23
+ * Robert Bragg <robert@linux.intel.com>
24
+ *
25
+ */
26
+
27
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
28
+ #error "Only <cogl/cogl.h> can be included directly."
29
+ #endif
30
+
31
+ #ifndef __COGL_ONSCREEN_TEMPLATE_H__
32
+ #define __COGL_ONSCREEN_TEMPLATE_H__
33
+
34
+ #include <cogl/cogl-swap-chain.h>
35
+
36
+ COGL_BEGIN_DECLS
37
+
38
+ typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
39
+
40
+ #define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT)
41
+
42
+ CoglOnscreenTemplate *
43
+ cogl_onscreen_template_new (CoglSwapChain *swap_chain);
44
+
45
+ /**
46
+ * cogl_onscreen_template_set_samples_per_pixel:
47
+ * @onscreen: A #CoglOnscreenTemplate template framebuffer
48
+ * @n: The minimum number of samples per pixel
49
+ *
50
+ * Requires that any future CoglOnscreen framebuffers derived from
51
+ * this template must support making at least @n samples per pixel
52
+ * which will all contribute to the final resolved color for that
53
+ * pixel.
54
+ *
55
+ * By default this value is usually set to 0 and that is referred to
56
+ * as "single-sample" rendering. A value of 1 or greater is referred
57
+ * to as "multisample" rendering.
58
+ *
59
+ * <note>There are some semantic differences between single-sample
60
+ * rendering and multisampling with just 1 point sample such as it
61
+ * being redundant to use the cogl_framebuffer_resolve_samples() and
62
+ * cogl_framebuffer_resolve_samples_region() apis with single-sample
63
+ * rendering.</note>
64
+ *
65
+ * Since: 1.10
66
+ * Stability: unstable
67
+ */
68
+ void
69
+ cogl_onscreen_template_set_samples_per_pixel (
70
+ CoglOnscreenTemplate *onscreen_template,
71
+ int n);
72
+
73
+ /**
74
+ * cogl_onscreen_template_set_swap_throttled:
75
+ * @onscreen_template: A #CoglOnscreenTemplate template framebuffer
76
+ * @throttled: Whether throttling should be enabled
77
+ *
78
+ * Requests that any future #CoglOnscreen framebuffers derived from this
79
+ * template should enable or disable swap throttling according to the given
80
+ * @throttled argument.
81
+ *
82
+ * Since: 1.10
83
+ * Stability: unstable
84
+ */
85
+ void
86
+ cogl_onscreen_template_set_swap_throttled (
87
+ CoglOnscreenTemplate *onscreen_template,
88
+ CoglBool throttled);
89
+
90
+ /**
91
+ * cogl_is_onscreen_template:
92
+ * @object: A #CoglObject pointer
93
+ *
94
+ * Gets whether the given object references a #CoglOnscreenTemplate.
95
+ *
96
+ * Return value: %TRUE if the object references a #CoglOnscreenTemplate
97
+ * and %FALSE otherwise.
98
+ * Since: 1.10
99
+ * Stability: unstable
100
+ */
101
+ CoglBool
102
+ cogl_is_onscreen_template (void *object);
103
+
104
+ COGL_END_DECLS
105
+
106
+ #endif /* __COGL_ONSCREEN_TEMPLATE_H__ */
@@ -0,0 +1,741 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011,2012 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
23
+ *
24
+ * Authors:
25
+ * Robert Bragg <robert@linux.intel.com>
26
+ */
27
+
28
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
29
+ #error "Only <cogl/cogl.h> can be included directly."
30
+ #endif
31
+
32
+ #ifndef __COGL_ONSCREEN_H
33
+ #define __COGL_ONSCREEN_H
34
+
35
+ #include <cogl/cogl-context.h>
36
+ #include <cogl/cogl-framebuffer.h>
37
+ #include <cogl/cogl-frame-info.h>
38
+ #include <cogl/cogl-object.h>
39
+
40
+ COGL_BEGIN_DECLS
41
+
42
+ typedef struct _CoglOnscreen CoglOnscreen;
43
+ #define COGL_ONSCREEN(X) ((CoglOnscreen *)(X))
44
+
45
+ /**
46
+ * cogl_onscreen_new:
47
+ * @context: A #CoglContext
48
+ * @width: The desired framebuffer width
49
+ * @height: The desired framebuffer height
50
+ *
51
+ * Instantiates an "unallocated" #CoglOnscreen framebuffer that may be
52
+ * configured before later being allocated, either implicitly when
53
+ * it is first used or explicitly via cogl_framebuffer_allocate().
54
+ *
55
+ * Return value: A newly instantiated #CoglOnscreen framebuffer
56
+ * Since: 1.8
57
+ * Stability: unstable
58
+ */
59
+ CoglOnscreen *
60
+ cogl_onscreen_new (CoglContext *context, int width, int height);
61
+
62
+ #ifdef COGL_HAS_X11
63
+ typedef void (*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen,
64
+ uint32_t event_mask,
65
+ void *user_data);
66
+
67
+ /**
68
+ * cogl_x11_onscreen_set_foreign_window_xid:
69
+ * @onscreen: The unallocated framebuffer to associated with an X
70
+ * window.
71
+ * @xid: The XID of an existing X window
72
+ * @update: A callback that notifies of updates to what Cogl requires
73
+ * to be in the core X protocol event mask.
74
+ * @user_data: user data passed to @update
75
+ *
76
+ * Ideally we would recommend that you let Cogl be responsible for
77
+ * creating any X window required to back an onscreen framebuffer but
78
+ * if you really need to target a window created manually this
79
+ * function can be called before @onscreen has been allocated to set a
80
+ * foreign XID for your existing X window.
81
+ *
82
+ * Since Cogl needs, for example, to track changes to the size of an X
83
+ * window it requires that certain events be selected for via the core
84
+ * X protocol. This requirement may also be changed asynchronously so
85
+ * you must pass in an @update callback to inform you of Cogl's
86
+ * required event mask.
87
+ *
88
+ * For example if you are using Xlib you could use this API roughly
89
+ * as follows:
90
+ * [{
91
+ * static void
92
+ * my_update_cogl_x11_event_mask (CoglOnscreen *onscreen,
93
+ * uint32_t event_mask,
94
+ * void *user_data)
95
+ * {
96
+ * XSetWindowAttributes attrs;
97
+ * MyData *data = user_data;
98
+ * attrs.event_mask = event_mask | data->my_event_mask;
99
+ * XChangeWindowAttributes (data->xdpy,
100
+ * data->xwin,
101
+ * CWEventMask,
102
+ * &attrs);
103
+ * }
104
+ *
105
+ * {
106
+ * *snip*
107
+ * cogl_x11_onscreen_set_foreign_window_xid (onscreen,
108
+ * data->xwin,
109
+ * my_update_cogl_x11_event_mask,
110
+ * data);
111
+ * *snip*
112
+ * }
113
+ * }]
114
+ *
115
+ * Since: 2.0
116
+ * Stability: Unstable
117
+ */
118
+ void
119
+ cogl_x11_onscreen_set_foreign_window_xid (CoglOnscreen *onscreen,
120
+ uint32_t xid,
121
+ CoglOnscreenX11MaskCallback update,
122
+ void *user_data);
123
+
124
+ /**
125
+ * cogl_x11_onscreen_get_window_xid:
126
+ * @onscreen: A #CoglOnscreen framebuffer
127
+ *
128
+ * Assuming you know the given @onscreen framebuffer is based on an x11 window
129
+ * this queries the XID of that window. If
130
+ * cogl_x11_onscreen_set_foreign_window_xid() was previously called then it
131
+ * will return that same XID otherwise it will be the XID of a window Cogl
132
+ * created internally. If the window has not been allocated yet and a foreign
133
+ * xid has not been set then it's undefined what value will be returned.
134
+ *
135
+ * It's undefined what this function does if called when not using an x11 based
136
+ * renderer.
137
+ *
138
+ * Since: 1.10
139
+ * Stability: unstable
140
+ */
141
+ uint32_t
142
+ cogl_x11_onscreen_get_window_xid (CoglOnscreen *onscreen);
143
+
144
+ /* XXX: we should maybe remove this, since nothing currently uses
145
+ * it and the current implementation looks dubious. */
146
+ uint32_t
147
+ cogl_x11_onscreen_get_visual_xid (CoglOnscreen *onscreen);
148
+ #endif /* COGL_HAS_X11 */
149
+
150
+ #ifdef COGL_HAS_WIN32_SUPPORT
151
+ /**
152
+ * cogl_win32_onscreen_set_foreign_window:
153
+ * @onscreen: A #CoglOnscreen framebuffer
154
+ * @hwnd: A win32 window handle
155
+ *
156
+ * Ideally we would recommend that you let Cogl be responsible for
157
+ * creating any window required to back an onscreen framebuffer but
158
+ * if you really need to target a window created manually this
159
+ * function can be called before @onscreen has been allocated to set a
160
+ * foreign XID for your existing X window.
161
+ *
162
+ * Since: 1.10
163
+ * Stability: unstable
164
+ */
165
+ void
166
+ cogl_win32_onscreen_set_foreign_window (CoglOnscreen *onscreen,
167
+ HWND hwnd);
168
+
169
+ /**
170
+ * cogl_win32_onscreen_get_window:
171
+ * @onscreen: A #CoglOnscreen framebuffer
172
+ *
173
+ * Queries the internally created window HWND backing the given @onscreen
174
+ * framebuffer. If cogl_win32_onscreen_set_foreign_window() has been used then
175
+ * it will return the same handle set with that API.
176
+ *
177
+ * Since: 1.10
178
+ * Stability: unstable
179
+ */
180
+ HWND
181
+ cogl_win32_onscreen_get_window (CoglOnscreen *onscreen);
182
+ #endif /* COGL_HAS_WIN32_SUPPORT */
183
+
184
+ #if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
185
+ struct wl_surface *
186
+ cogl_wayland_onscreen_get_surface (CoglOnscreen *onscreen);
187
+ struct wl_shell_surface *
188
+ cogl_wayland_onscreen_get_shell_surface (CoglOnscreen *onscreen);
189
+
190
+ /**
191
+ * cogl_wayland_onscreen_resize:
192
+ * @onscreen: A #CoglOnscreen framebuffer
193
+ * @width: The desired width of the framebuffer
194
+ * @height: The desired height of the framebuffer
195
+ * @offset_x: A relative x offset for the new framebuffer
196
+ * @offset_y: A relative x offset for the new framebuffer
197
+ *
198
+ * Queues a resize of the given @onscreen framebuffer which will be applied
199
+ * during the next swap buffers request. Since a buffer is usually conceptually
200
+ * scaled with a center point the @offset_x and @offset_y arguments allow the
201
+ * newly allocated buffer to be positioned relative to the old buffer size.
202
+ *
203
+ * For example a buffer that is being resized by moving the bottom right
204
+ * corner, and the top left corner is remaining static would use x and y
205
+ * offsets of (0, 0) since the top-left of the new buffer should have the same
206
+ * position as the old buffer. If the center of the old buffer is being zoomed
207
+ * into then all the corners of the new buffer move out from the center and the x
208
+ * and y offsets would be (-half_x_size_increase, -half_y_size_increase) where
209
+ * x/y_size_increase is how many pixels bigger the buffer is on the x and y
210
+ * axis.
211
+ *
212
+ * If cogl_wayland_onscreen_resize() is called multiple times before the next
213
+ * swap buffers request then the relative x and y offsets accumulate instead of
214
+ * being replaced. The @width and @height values superseed the old values.
215
+ *
216
+ * Since: 1.10
217
+ * Stability: unstable
218
+ */
219
+ void
220
+ cogl_wayland_onscreen_resize (CoglOnscreen *onscreen,
221
+ int width,
222
+ int height,
223
+ int offset_x,
224
+ int offset_y);
225
+ #endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
226
+
227
+ /**
228
+ * cogl_onscreen_set_swap_throttled:
229
+ * @onscreen: A #CoglOnscreen framebuffer
230
+ * @throttled: Whether swap throttling is wanted or not.
231
+ *
232
+ * Requests that the given @onscreen framebuffer should have swap buffer
233
+ * requests (made using cogl_onscreen_swap_buffers()) throttled either by a
234
+ * displays vblank period or perhaps some other mechanism in a composited
235
+ * environment.
236
+ *
237
+ * Since: 1.8
238
+ * Stability: unstable
239
+ */
240
+ void
241
+ cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
242
+ CoglBool throttled);
243
+
244
+ /**
245
+ * cogl_onscreen_show:
246
+ * @onscreen: The onscreen framebuffer to make visible
247
+ *
248
+ * This requests to make @onscreen visible to the user.
249
+ *
250
+ * Actually the precise semantics of this function depend on the
251
+ * window system currently in use, and if you don't have a
252
+ * multi-windowining system this function may in-fact do nothing.
253
+ *
254
+ * This function will implicitly allocate the given @onscreen
255
+ * framebuffer before showing it if it hasn't already been allocated.
256
+ *
257
+ * <note>Since Cogl doesn't explicitly track the visibility status of
258
+ * onscreen framebuffers it wont try to avoid redundant window system
259
+ * requests e.g. to show an already visible window. This also means
260
+ * that it's acceptable to alternatively use native APIs to show and
261
+ * hide windows without confusing Cogl.</note>
262
+ *
263
+ * Since: 2.0
264
+ * Stability: Unstable
265
+ */
266
+ void
267
+ cogl_onscreen_show (CoglOnscreen *onscreen);
268
+
269
+ /**
270
+ * cogl_onscreen_hide:
271
+ * @onscreen: The onscreen framebuffer to make invisible
272
+ *
273
+ * This requests to make @onscreen invisible to the user.
274
+ *
275
+ * Actually the precise semantics of this function depend on the
276
+ * window system currently in use, and if you don't have a
277
+ * multi-windowining system this function may in-fact do nothing.
278
+ *
279
+ * This function does not implicitly allocate the given @onscreen
280
+ * framebuffer before hiding it.
281
+ *
282
+ * <note>Since Cogl doesn't explicitly track the visibility status of
283
+ * onscreen framebuffers it wont try to avoid redundant window system
284
+ * requests e.g. to show an already visible window. This also means
285
+ * that it's acceptable to alternatively use native APIs to show and
286
+ * hide windows without confusing Cogl.</note>
287
+ *
288
+ * Since: 2.0
289
+ * Stability: Unstable
290
+ */
291
+ void
292
+ cogl_onscreen_hide (CoglOnscreen *onscreen);
293
+
294
+ /**
295
+ * cogl_onscreen_swap_buffers:
296
+ * @onscreen: A #CoglOnscreen framebuffer
297
+ *
298
+ * Swaps the current back buffer being rendered too, to the front for display.
299
+ *
300
+ * This function also implicitly discards the contents of the color, depth and
301
+ * stencil buffers as if cogl_framebuffer_discard_buffers() were used. The
302
+ * significance of the discard is that you should not expect to be able to
303
+ * start a new frame that incrementally builds on the contents of the previous
304
+ * frame.
305
+ *
306
+ * Since: 1.10
307
+ * Stability: unstable
308
+ */
309
+ void
310
+ cogl_onscreen_swap_buffers (CoglOnscreen *onscreen);
311
+
312
+
313
+ /**
314
+ * cogl_onscreen_get_buffer_age:
315
+ * @onscreen: A #CoglOnscreen framebuffer
316
+ *
317
+ * Gets the current age of the buffer contents.
318
+ *
319
+ * This function allows applications to query the age of the current
320
+ * back buffer contents for a #CoglOnscreen as the number of frames
321
+ * elapsed since the contents were most recently defined.
322
+ *
323
+ * These age values exposes enough information to applications about
324
+ * how Cogl internally manages back buffers to allow applications to
325
+ * re-use the contents of old frames and minimize how much must be
326
+ * redrawn for the next frame.
327
+ *
328
+ * The back buffer contents can either be reported as invalid (has an
329
+ * age of 0) or it may be reported to be the same contents as from n
330
+ * frames prior to the current frame.
331
+ *
332
+ * The queried value remains valid until the next buffer swap.
333
+ *
334
+ * <note>One caveat is that under X11 the buffer age does not reflect
335
+ * changes to buffer contents caused by the window systems. X11
336
+ * applications must track Expose events to determine what buffer
337
+ * regions need to additionally be repaired each frame.</note>
338
+ *
339
+ * The recommended way to take advantage of this buffer age api is to
340
+ * build up a circular buffer of length 3 for tracking damage regions
341
+ * over the last 3 frames and when starting a new frame look at the
342
+ * age of the buffer and combine the damage regions for the current
343
+ * frame with the damage regions of previous @age frames so you know
344
+ * everything that must be redrawn to update the old contents for the
345
+ * new frame.
346
+ *
347
+ * <note>If the system doesn't not support being able to track the age
348
+ * of back buffers then this function will always return 0 which
349
+ * implies that the contents are undefined.</note>
350
+ *
351
+ * Return value: The age of the buffer contents or 0 when the buffer
352
+ * contents are undefined.
353
+ *
354
+ * Since: 1.14
355
+ * Stability: stable
356
+ */
357
+ int
358
+ cogl_onscreen_get_buffer_age (CoglOnscreen *onscreen);
359
+
360
+ /**
361
+ * cogl_onscreen_swap_region:
362
+ * @onscreen: A #CoglOnscreen framebuffer
363
+ * @rectangles: An array of integer 4-tuples representing rectangles as
364
+ * (x, y, width, height) tuples.
365
+ * @n_rectangles: The number of 4-tuples to be read from @rectangles
366
+ *
367
+ * Swaps a region of the back buffer being rendered too, to the front for
368
+ * display. @rectangles represents the region as array of @n_rectangles each
369
+ * defined by 4 sequential (x, y, width, height) integers.
370
+ *
371
+ * This function also implicitly discards the contents of the color, depth and
372
+ * stencil buffers as if cogl_framebuffer_discard_buffers() were used. The
373
+ * significance of the discard is that you should not expect to be able to
374
+ * start a new frame that incrementally builds on the contents of the previous
375
+ * frame.
376
+ *
377
+ * Since: 1.10
378
+ * Stability: unstable
379
+ */
380
+ void
381
+ cogl_onscreen_swap_region (CoglOnscreen *onscreen,
382
+ const int *rectangles,
383
+ int n_rectangles);
384
+
385
+ /**
386
+ * CoglFrameEvent:
387
+ * @COGL_FRAME_EVENT_SYNC: Notifies that the system compositor has
388
+ * acknowledged a frame and is ready for a
389
+ * new frame to be created.
390
+ * @COGL_FRAME_EVENT_COMPLETE: Notifies that a frame has ended. This
391
+ * is a good time for applications to
392
+ * collect statistics about the frame
393
+ * since the #CoglFrameInfo should hold
394
+ * the most data at this point. No other
395
+ * events should be expected after a
396
+ * @COGL_FRAME_EVENT_COMPLETE event.
397
+ *
398
+ * Identifiers that are passed to #CoglFrameCallback functions
399
+ * (registered using cogl_onscreen_add_frame_callback()) that
400
+ * mark the progression of a frame in some way which usually
401
+ * means that new information will have been accumulated in the
402
+ * frame's corresponding #CoglFrameInfo object.
403
+ *
404
+ * The last event that will be sent for a frame will be a
405
+ * @COGL_FRAME_EVENT_COMPLETE event and so these are a good
406
+ * opportunity to collect statistics about a frame since the
407
+ * #CoglFrameInfo should hold the most data at this point.
408
+ *
409
+ * <note>A frame may not be completed before the next frame can start
410
+ * so applications should avoid needing to collect all statistics for
411
+ * a particular frame before they can start a new frame.</note>
412
+ *
413
+ * Since: 1.14
414
+ * Stability: unstable
415
+ */
416
+ typedef enum _CoglFrameEvent
417
+ {
418
+ COGL_FRAME_EVENT_SYNC = 1,
419
+ COGL_FRAME_EVENT_COMPLETE
420
+ } CoglFrameEvent;
421
+
422
+ /**
423
+ * CoglFrameCallback:
424
+ * @onscreen: The onscreen that the frame is associated with
425
+ * @event: A #CoglFrameEvent notifying how the frame has progressed
426
+ * @info: The meta information, such as timing information, about
427
+ * the frame that has progressed.
428
+ * @user_data: The user pointer passed to
429
+ * cogl_onscreen_add_frame_callback()
430
+ *
431
+ * Is a callback that can be registered via
432
+ * cogl_onscreen_add_frame_callback() to be called when a frame
433
+ * progresses in some notable way.
434
+ *
435
+ * Please see the documentation for #CoglFrameEvent and
436
+ * cogl_onscreen_add_frame_callback() for more details about what
437
+ * events can be notified.
438
+ *
439
+ * Since: 1.14
440
+ * Stability: unstable
441
+ */
442
+ typedef void (*CoglFrameCallback) (CoglOnscreen *onscreen,
443
+ CoglFrameEvent event,
444
+ CoglFrameInfo *info,
445
+ void *user_data);
446
+
447
+ /**
448
+ * CoglFrameClosure:
449
+ *
450
+ * An opaque type that tracks a #CoglFrameCallback and associated user
451
+ * data. A #CoglFrameClosure pointer will be returned from
452
+ * cogl_onscreen_add_frame_callback() and it allows you to remove a
453
+ * callback later using cogl_onscreen_remove_frame_callback().
454
+ *
455
+ * Since: 1.14
456
+ * Stability: unstable
457
+ */
458
+ typedef struct _CoglFrameClosure CoglFrameClosure;
459
+
460
+ /**
461
+ * cogl_onscreen_add_frame_callback:
462
+ * @onscreen: A #CoglOnscreen framebuffer
463
+ * @callback: A callback function to call for frame events
464
+ * @user_data: A private pointer to be passed to @callback
465
+ * @destroy: An optional callback to destroy @user_data when the
466
+ * @callback is removed or @onscreen is freed.
467
+ *
468
+ * Installs a @callback function that will be called for significant
469
+ * events relating to the given @onscreen framebuffer.
470
+ *
471
+ * The @callback will be used to notify when the system compositor is
472
+ * ready for this application to render a new frame. In this case
473
+ * %COGL_FRAME_EVENT_SYNC will be passed as the event argument to the
474
+ * given @callback in addition to the #CoglFrameInfo corresponding to
475
+ * the frame beeing acknowledged by the compositor.
476
+ *
477
+ * The @callback will also be called to notify when the frame has
478
+ * ended. In this case %COGL_FRAME_EVENT_COMPLETE will be passed as
479
+ * the event argument to the given @callback in addition to the
480
+ * #CoglFrameInfo corresponding to the newly presented frame. The
481
+ * meaning of "ended" here simply means that no more timing
482
+ * information will be collected within the corresponding
483
+ * #CoglFrameInfo and so this is a good opportunity to analyse the
484
+ * given info. It does not necessarily mean that the GPU has finished
485
+ * rendering the corresponding frame.
486
+ *
487
+ * We highly recommend throttling your application according to
488
+ * %COGL_FRAME_EVENT_SYNC events so that your application can avoid
489
+ * wasting resources, drawing more frames than your system compositor
490
+ * can display.
491
+ *
492
+ * Return value: a #CoglFrameClosure pointer that can be used to
493
+ * remove the callback and associated @user_data later.
494
+ * Since: 1.14
495
+ * Stability: unstable
496
+ */
497
+ CoglFrameClosure *
498
+ cogl_onscreen_add_frame_callback (CoglOnscreen *onscreen,
499
+ CoglFrameCallback callback,
500
+ void *user_data,
501
+ CoglUserDataDestroyCallback destroy);
502
+
503
+ /**
504
+ * cogl_onscreen_remove_frame_callback:
505
+ * @onscreen: A #CoglOnscreen
506
+ * @closure: A #CoglFrameClosure returned from
507
+ * cogl_onscreen_add_frame_callback()
508
+ *
509
+ * Removes a callback and associated user data that were previously
510
+ * registered using cogl_onscreen_add_frame_callback().
511
+ *
512
+ * If a destroy callback was passed to
513
+ * cogl_onscreen_add_frame_callback() to destroy the user data then
514
+ * this will get called.
515
+ *
516
+ * Since: 1.14
517
+ * Stability: unstable
518
+ */
519
+ void
520
+ cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
521
+ CoglFrameClosure *closure);
522
+
523
+ typedef void (*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
524
+ void *user_data);
525
+
526
+ /**
527
+ * cogl_onscreen_add_swap_buffers_callback:
528
+ * @onscreen: A #CoglOnscreen framebuffer
529
+ * @callback: A callback function to call when a swap has completed
530
+ * @user_data: A private pointer to be passed to @callback
531
+ *
532
+ * Installs a @callback function that should be called whenever a swap buffers
533
+ * request (made using cogl_onscreen_swap_buffers()) for the given
534
+ * @onscreen completes.
535
+ *
536
+ * <note>Applications should check for the %COGL_FEATURE_ID_SWAP_BUFFERS_EVENT
537
+ * feature before using this API. It's currently undefined when and if
538
+ * registered callbacks will be called if this feature is not supported.</note>
539
+ *
540
+ * We recommend using this mechanism when available to manually throttle your
541
+ * applications (in conjunction with cogl_onscreen_set_swap_throttled()) so
542
+ * your application will be able to avoid long blocks in the driver caused by
543
+ * throttling when you request to swap buffers too quickly.
544
+ *
545
+ * Return value: a unique identifier that can be used to remove to remove
546
+ * the callback later.
547
+ * Since: 1.10
548
+ * Stability: unstable
549
+ * Deprecated: 1.14: Use cogl_onscreen_add_swap_complete_callback
550
+ */
551
+ unsigned int
552
+ cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
553
+ CoglSwapBuffersNotify callback,
554
+ void *user_data);
555
+
556
+ /**
557
+ * cogl_onscreen_remove_swap_buffers_callback:
558
+ * @onscreen: A #CoglOnscreen framebuffer
559
+ * @id: An identifier returned from cogl_onscreen_add_swap_buffers_callback()
560
+ *
561
+ * Removes a callback that was previously registered
562
+ * using cogl_onscreen_add_swap_buffers_callback().
563
+ *
564
+ * Since: 1.10
565
+ * Stability: unstable
566
+ * Deprecated: 1.14: Use cogl_onscreen_remove_swap_complete_callback
567
+ */
568
+ void
569
+ cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
570
+ unsigned int id);
571
+
572
+ /**
573
+ * cogl_onscreen_set_resizable:
574
+ * @onscreen: A #CoglOnscreen framebuffer
575
+ *
576
+ * Lets you request Cogl to mark an @onscreen framebuffer as
577
+ * resizable or not.
578
+ *
579
+ * By default, if possible, a @onscreen will be created by Cogl
580
+ * as non resizable, but it is not guaranteed that this is always
581
+ * possible for all window systems.
582
+ *
583
+ * <note>Cogl does not know whether marking the @onscreen framebuffer
584
+ * is truly meaningful for your current window system (consider
585
+ * applications being run fullscreen on a phone or TV) so this
586
+ * function may not have any useful effect. If you are running on a
587
+ * multi windowing system such as X11 or Win32 or OSX then Cogl will
588
+ * request to the window system that users be allowed to resize the
589
+ * @onscreen, although it's still possible that some other window
590
+ * management policy will block this possibility.</note>
591
+ *
592
+ * <note>Whenever an @onscreen framebuffer is resized the viewport
593
+ * will be automatically updated to match the new size of the
594
+ * framebuffer with an origin of (0,0). If your application needs more
595
+ * specialized control of the viewport it will need to register a
596
+ * resize handler using cogl_onscreen_add_resize_handler() so that it
597
+ * can track when the viewport has been changed automatically.</note>
598
+ *
599
+ * Since: 2.0
600
+ */
601
+ void
602
+ cogl_onscreen_set_resizable (CoglOnscreen *onscreen,
603
+ CoglBool resizable);
604
+
605
+ /**
606
+ * cogl_onscreen_get_resizable:
607
+ * @onscreen: A #CoglOnscreen framebuffer
608
+ *
609
+ * Lets you query whether @onscreen has been marked as resizable via
610
+ * the cogl_onscreen_set_resizable() api.
611
+ *
612
+ * By default, if possible, a @onscreen will be created by Cogl
613
+ * as non resizable, but it is not guaranteed that this is always
614
+ * possible for all window systems.
615
+ *
616
+ * <note>If cogl_onscreen_set_resizable(@onscreen, %TRUE) has been
617
+ * previously called then this function will return %TRUE, but it's
618
+ * possible that the current windowing system being used does not
619
+ * support window resizing (consider fullscreen windows on a phone or
620
+ * a TV). This function is not aware of whether resizing is truly
621
+ * meaningful with your window system, only whether the @onscreen has
622
+ * been marked as resizable.</note>
623
+ *
624
+ * Return value: Returns whether @onscreen has been marked as
625
+ * resizable or not.
626
+ * Since: 2.0
627
+ */
628
+ CoglBool
629
+ cogl_onscreen_get_resizable (CoglOnscreen *onscreen);
630
+
631
+ /**
632
+ * CoglOnscreenResizeCallback:
633
+ * @onscreen: A #CoglOnscreen framebuffer that was resized
634
+ * @width: The new width of @onscreen
635
+ * @height: The new height of @onscreen
636
+ * @user_data: The private passed to
637
+ * cogl_onscreen_add_resize_handler()
638
+ *
639
+ * Is a callback type used with the
640
+ * cogl_onscreen_add_resize_handler() allowing applications to be
641
+ * notified whenever an @onscreen framebuffer is resized.
642
+ *
643
+ * <note>Cogl automatically updates the viewport of an @onscreen
644
+ * framebuffer that is resized so this callback is also an indication
645
+ * that the viewport has been modified too</note>
646
+ *
647
+ * <note>A resize callback will only ever be called while dispatching
648
+ * Cogl events from the system mainloop; so for example during
649
+ * cogl_poll_dispatch(). This is so that callbacks shouldn't occur
650
+ * while an application might have arbitrary locks held for
651
+ * example.</note>
652
+ *
653
+ * Since: 2.0
654
+ */
655
+ typedef void (*CoglOnscreenResizeCallback) (CoglOnscreen *onscreen,
656
+ int width,
657
+ int height,
658
+ void *user_data);
659
+
660
+ /**
661
+ * cogl_onscreen_add_resize_handler:
662
+ * @onscreen: A #CoglOnscreen framebuffer
663
+ * @callback: A #CoglOnscreenResizeCallback to call when the @onscreen
664
+ * changes size.
665
+ * @user_data: Private data to be passed to @callback.
666
+ *
667
+ * Registers a @callback with @onscreen that will be called whenever
668
+ * the @onscreen framebuffer changes size.
669
+ *
670
+ * The @callback can be removed using
671
+ * cogl_onscreen_remove_resize_handler() passing the same @callback
672
+ * and @user_data pair.
673
+ *
674
+ * <note>Since Cogl automatically updates the viewport of an @onscreen
675
+ * framebuffer that is resized, a resize callback can also be used to
676
+ * track when the viewport has been changed automatically by Cogl in
677
+ * case your application needs more specialized control over the
678
+ * viewport.</note>
679
+ *
680
+ * <note>A resize callback will only ever be called while dispatching
681
+ * Cogl events from the system mainloop; so for example during
682
+ * cogl_poll_dispatch(). This is so that callbacks shouldn't occur
683
+ * while an application might have arbitrary locks held for
684
+ * example.</note>
685
+ *
686
+ * Return value: a unique identifier that can be used to remove to remove
687
+ * the callback later.
688
+ *
689
+ * Since: 2.0
690
+ */
691
+ unsigned int
692
+ cogl_onscreen_add_resize_handler (CoglOnscreen *onscreen,
693
+ CoglOnscreenResizeCallback callback,
694
+ void *user_data);
695
+
696
+ /**
697
+ * cogl_onscreen_remove_resize_handler:
698
+ * @onscreen: A #CoglOnscreen framebuffer
699
+ * @id: An identifier returned from cogl_onscreen_add_resize_handler()
700
+ *
701
+ * Removes a resize @callback and @user_data pair that were previously
702
+ * associated with @onscreen via cogl_onscreen_add_resize_handler().
703
+ *
704
+ * Since: 2.0
705
+ */
706
+ void
707
+ cogl_onscreen_remove_resize_handler (CoglOnscreen *onscreen,
708
+ unsigned int id);
709
+
710
+ /**
711
+ * cogl_is_onscreen:
712
+ * @object: A #CoglObject pointer
713
+ *
714
+ * Gets whether the given object references a #CoglOnscreen.
715
+ *
716
+ * Return value: %TRUE if the object references a #CoglOnscreen
717
+ * and %FALSE otherwise.
718
+ * Since: 1.10
719
+ * Stability: unstable
720
+ */
721
+ CoglBool
722
+ cogl_is_onscreen (void *object);
723
+
724
+ /**
725
+ * cogl_onscreen_get_frame_counter:
726
+ *
727
+ * Gets the value of the framebuffers frame counter. This is
728
+ * a counter that increases by one each time
729
+ * cogl_onscreen_swap_buffers() or cogl_onscreen_swap_region()
730
+ * is called.
731
+ *
732
+ * Return value: the current frame counter value
733
+ * Since: 1.14
734
+ * Stability: unstable
735
+ */
736
+ int64_t
737
+ cogl_onscreen_get_frame_counter (CoglOnscreen *onscreen);
738
+
739
+ COGL_END_DECLS
740
+
741
+ #endif /* __COGL_ONSCREEN_H */