clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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+ <tr><td colspan="5" class="shortcuts">
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+ <a href="#ClutterSnapConstraint.synopsis" class="shortcut">Top</a>
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+  | 
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+ <a href="#ClutterSnapConstraint.description" class="shortcut">Description</a>
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+  | 
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+ <a href="#ClutterSnapConstraint.object-hierarchy" class="shortcut">Object Hierarchy</a>
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+  | 
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+ <a href="#ClutterSnapConstraint.properties" class="shortcut">Properties</a>
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+ </td></tr>
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+ </table>
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+ <div class="refentry">
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+ <a name="ClutterSnapConstraint"></a><div class="titlepage"></div>
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+ <div class="refnamediv"><table width="100%"><tr>
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+ <td valign="top">
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+ <h2><span class="refentrytitle"><a name="ClutterSnapConstraint.top_of_page"></a>ClutterSnapConstraint</span></h2>
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+ <p>ClutterSnapConstraint — A constraint snapping two actors together</p>
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+ </td>
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+ <td valign="top" align="right"></td>
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+ </tr></table></div>
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+ <div class="refsynopsisdiv">
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+ <a name="ClutterSnapConstraint.synopsis"></a><h2>Synopsis</h2>
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+ <pre class="synopsis">enum <a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge">ClutterSnapEdge</a>;
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+ <a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint-struct" title="ClutterSnapConstraint">ClutterSnapConstraint</a>;
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+ <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="returnvalue">ClutterConstraint</span></a> * <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-new" title="clutter_snap_constraint_new ()">clutter_snap_constraint_new</a> (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> from_edge</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> to_edge</code></em>,
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+ <em class="parameter"><code><span class="type">gfloat</span> offset</code></em>);
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-set-source" title="clutter_snap_constraint_set_source ()">clutter_snap_constraint_set_source</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);
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+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-get-source" title="clutter_snap_constraint_get_source ()">clutter_snap_constraint_get_source</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>);
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-set-edges" title="clutter_snap_constraint_set_edges ()">clutter_snap_constraint_set_edges</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> from_edge</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> to_edge</code></em>);
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-get-edges" title="clutter_snap_constraint_get_edges ()">clutter_snap_constraint_get_edges</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> *from_edge</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> *to_edge</code></em>);
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-set-offset" title="clutter_snap_constraint_set_offset ()">clutter_snap_constraint_set_offset</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
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+ <em class="parameter"><code><span class="type">gfloat</span> offset</code></em>);
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+ <span class="returnvalue">gfloat</span> <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-get-offset" title="clutter_snap_constraint_get_offset ()">clutter_snap_constraint_get_offset</a> (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>);
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterSnapConstraint.object-hierarchy"></a><h2>Object Hierarchy</h2>
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+ <pre class="synopsis">
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+ GObject
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+ +----GInitiallyUnowned
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+ +----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+ +----<a class="link" href="ClutterConstraint.html" title="ClutterConstraint">ClutterConstraint</a>
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+ +----ClutterSnapConstraint
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterSnapConstraint.properties"></a><h2>Properties</h2>
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+ <pre class="synopsis">
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+ "<a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--from-edge" title='The "from-edge" property'>from-edge</a>" <a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> : Read / Write / Construct
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+ "<a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--offset" title='The "offset" property'>offset</a>" <span class="type">gfloat</span> : Read / Write / Construct
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+ "<a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--source" title='The "source" property'>source</a>" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct
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+ "<a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--to-edge" title='The "to-edge" property'>to-edge</a>" <a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> : Read / Write / Construct
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterSnapConstraint.description"></a><h2>Description</h2>
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+ <p>
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+ <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> is a constraint the snaps the edges of two
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+ actors together, expanding the actor's allocation if necessary.
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+ </p>
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+ <p>
90
+ An offset can be applied to the constraint, to provide spacing.
91
+ </p>
92
+ <p>
93
+ <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> is available since Clutter 1.6
94
+ </p>
95
+ </div>
96
+ <div class="refsect1">
97
+ <a name="ClutterSnapConstraint.details"></a><h2>Details</h2>
98
+ <div class="refsect2">
99
+ <a name="ClutterSnapEdge"></a><h3>enum ClutterSnapEdge</h3>
100
+ <pre class="programlisting">typedef enum {
101
+ CLUTTER_SNAP_EDGE_TOP,
102
+ CLUTTER_SNAP_EDGE_RIGHT,
103
+ CLUTTER_SNAP_EDGE_BOTTOM,
104
+ CLUTTER_SNAP_EDGE_LEFT
105
+ } ClutterSnapEdge;
106
+ </pre>
107
+ <p>
108
+ The edge to snap
109
+ </p>
110
+ <div class="variablelist"><table border="0" class="variablelist">
111
+ <colgroup>
112
+ <col align="left" valign="top">
113
+ <col>
114
+ </colgroup>
115
+ <tbody>
116
+ <tr>
117
+ <td><p><a name="CLUTTER-SNAP-EDGE-TOP:CAPS"></a><span class="term"><code class="literal">CLUTTER_SNAP_EDGE_TOP</code></span></p></td>
118
+ <td>the top edge
119
+ </td>
120
+ </tr>
121
+ <tr>
122
+ <td><p><a name="CLUTTER-SNAP-EDGE-RIGHT:CAPS"></a><span class="term"><code class="literal">CLUTTER_SNAP_EDGE_RIGHT</code></span></p></td>
123
+ <td>the right edge
124
+ </td>
125
+ </tr>
126
+ <tr>
127
+ <td><p><a name="CLUTTER-SNAP-EDGE-BOTTOM:CAPS"></a><span class="term"><code class="literal">CLUTTER_SNAP_EDGE_BOTTOM</code></span></p></td>
128
+ <td>the bottom edge
129
+ </td>
130
+ </tr>
131
+ <tr>
132
+ <td><p><a name="CLUTTER-SNAP-EDGE-LEFT:CAPS"></a><span class="term"><code class="literal">CLUTTER_SNAP_EDGE_LEFT</code></span></p></td>
133
+ <td>the left edge
134
+ </td>
135
+ </tr>
136
+ </tbody>
137
+ </table></div>
138
+ <p class="since">Since 1.6</p>
139
+ </div>
140
+ <hr>
141
+ <div class="refsect2">
142
+ <a name="ClutterSnapConstraint-struct"></a><h3>ClutterSnapConstraint</h3>
143
+ <pre class="programlisting">typedef struct _ClutterSnapConstraint ClutterSnapConstraint;</pre>
144
+ <p>
145
+ <span class="structname">ClutterSnapConstraint</span> is an opaque structure
146
+ whose members cannot be directly accesses
147
+ </p>
148
+ <p class="since">Since 1.6</p>
149
+ </div>
150
+ <hr>
151
+ <div class="refsect2">
152
+ <a name="clutter-snap-constraint-new"></a><h3>clutter_snap_constraint_new ()</h3>
153
+ <pre class="programlisting"><a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="returnvalue">ClutterConstraint</span></a> * clutter_snap_constraint_new (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>,
154
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> from_edge</code></em>,
155
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> to_edge</code></em>,
156
+ <em class="parameter"><code><span class="type">gfloat</span> offset</code></em>);</pre>
157
+ <p>
158
+ Creates a new <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> that will snap a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
159
+ to the <em class="parameter"><code>edge</code></em> of <em class="parameter"><code>source</code></em>, with the given <em class="parameter"><code>offset</code></em>.
160
+ </p>
161
+ <div class="variablelist"><table border="0" class="variablelist">
162
+ <colgroup>
163
+ <col align="left" valign="top">
164
+ <col>
165
+ </colgroup>
166
+ <tbody>
167
+ <tr>
168
+ <td><p><span class="term"><em class="parameter"><code>source</code></em> :</span></p></td>
169
+ <td>the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to use as the source of
170
+ the constraint, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
171
+ </td>
172
+ </tr>
173
+ <tr>
174
+ <td><p><span class="term"><em class="parameter"><code>from_edge</code></em> :</span></p></td>
175
+ <td>the edge of the actor to use in the constraint</td>
176
+ </tr>
177
+ <tr>
178
+ <td><p><span class="term"><em class="parameter"><code>to_edge</code></em> :</span></p></td>
179
+ <td>the edge of <em class="parameter"><code>source</code></em> to use in the constraint</td>
180
+ </tr>
181
+ <tr>
182
+ <td><p><span class="term"><em class="parameter"><code>offset</code></em> :</span></p></td>
183
+ <td>the offset to apply to the constraint, in pixels</td>
184
+ </tr>
185
+ <tr>
186
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
187
+ <td>the newly created <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
188
+ </td>
189
+ </tr>
190
+ </tbody>
191
+ </table></div>
192
+ <p class="since">Since 1.6</p>
193
+ </div>
194
+ <hr>
195
+ <div class="refsect2">
196
+ <a name="clutter-snap-constraint-set-source"></a><h3>clutter_snap_constraint_set_source ()</h3>
197
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_snap_constraint_set_source (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
198
+ <em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);</pre>
199
+ <p>
200
+ Sets the source <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> for the constraint
201
+ </p>
202
+ <div class="variablelist"><table border="0" class="variablelist">
203
+ <colgroup>
204
+ <col align="left" valign="top">
205
+ <col>
206
+ </colgroup>
207
+ <tbody>
208
+ <tr>
209
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
210
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
211
+ </td>
212
+ </tr>
213
+ <tr>
214
+ <td><p><span class="term"><em class="parameter"><code>source</code></em> :</span></p></td>
215
+ <td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, or <code class="literal">NULL</code> to unset the source. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
216
+ </td>
217
+ </tr>
218
+ </tbody>
219
+ </table></div>
220
+ <p class="since">Since 1.6</p>
221
+ </div>
222
+ <hr>
223
+ <div class="refsect2">
224
+ <a name="clutter-snap-constraint-get-source"></a><h3>clutter_snap_constraint_get_source ()</h3>
225
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_snap_constraint_get_source (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>);</pre>
226
+ <p>
227
+ Retrieves the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> set using <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-set-source" title="clutter_snap_constraint_set_source ()"><code class="function">clutter_snap_constraint_set_source()</code></a>
228
+ </p>
229
+ <div class="variablelist"><table border="0" class="variablelist">
230
+ <colgroup>
231
+ <col align="left" valign="top">
232
+ <col>
233
+ </colgroup>
234
+ <tbody>
235
+ <tr>
236
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
237
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
238
+ </td>
239
+ </tr>
240
+ <tr>
241
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
242
+ <td>a pointer to the source actor. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
243
+ </td>
244
+ </tr>
245
+ </tbody>
246
+ </table></div>
247
+ <p class="since">Since 1.6</p>
248
+ </div>
249
+ <hr>
250
+ <div class="refsect2">
251
+ <a name="clutter-snap-constraint-set-edges"></a><h3>clutter_snap_constraint_set_edges ()</h3>
252
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_snap_constraint_set_edges (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
253
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> from_edge</code></em>,
254
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> to_edge</code></em>);</pre>
255
+ <p>
256
+ Sets the edges to be used by the <em class="parameter"><code>constraint</code></em>
257
+ </p>
258
+ <p>
259
+ The <em class="parameter"><code>from_edge</code></em> is the edge on the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to which <em class="parameter"><code>constraint</code></em>
260
+ has been added. The <em class="parameter"><code>to_edge</code></em> is the edge of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> inside
261
+ the <a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--source" title='The "source" property'><span class="type">"source"</span></a> property.
262
+ </p>
263
+ <div class="variablelist"><table border="0" class="variablelist">
264
+ <colgroup>
265
+ <col align="left" valign="top">
266
+ <col>
267
+ </colgroup>
268
+ <tbody>
269
+ <tr>
270
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
271
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
272
+ </td>
273
+ </tr>
274
+ <tr>
275
+ <td><p><span class="term"><em class="parameter"><code>from_edge</code></em> :</span></p></td>
276
+ <td>the edge on the actor</td>
277
+ </tr>
278
+ <tr>
279
+ <td><p><span class="term"><em class="parameter"><code>to_edge</code></em> :</span></p></td>
280
+ <td>the edge on the source</td>
281
+ </tr>
282
+ </tbody>
283
+ </table></div>
284
+ <p class="since">Since 1.6</p>
285
+ </div>
286
+ <hr>
287
+ <div class="refsect2">
288
+ <a name="clutter-snap-constraint-get-edges"></a><h3>clutter_snap_constraint_get_edges ()</h3>
289
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_snap_constraint_get_edges (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
290
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> *from_edge</code></em>,
291
+ <em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> *to_edge</code></em>);</pre>
292
+ <p>
293
+ Retrieves the edges used by the <em class="parameter"><code>constraint</code></em>
294
+ </p>
295
+ <div class="variablelist"><table border="0" class="variablelist">
296
+ <colgroup>
297
+ <col align="left" valign="top">
298
+ <col>
299
+ </colgroup>
300
+ <tbody>
301
+ <tr>
302
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
303
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
304
+ </td>
305
+ </tr>
306
+ <tr>
307
+ <td><p><span class="term"><em class="parameter"><code>from_edge</code></em> :</span></p></td>
308
+ <td>return location for the actor's edge, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
309
+ </td>
310
+ </tr>
311
+ <tr>
312
+ <td><p><span class="term"><em class="parameter"><code>to_edge</code></em> :</span></p></td>
313
+ <td>return location for the source's edge, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
314
+ </td>
315
+ </tr>
316
+ </tbody>
317
+ </table></div>
318
+ <p class="since">Since 1.6</p>
319
+ </div>
320
+ <hr>
321
+ <div class="refsect2">
322
+ <a name="clutter-snap-constraint-set-offset"></a><h3>clutter_snap_constraint_set_offset ()</h3>
323
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_snap_constraint_set_offset (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>,
324
+ <em class="parameter"><code><span class="type">gfloat</span> offset</code></em>);</pre>
325
+ <p>
326
+ Sets the offset to be applied to the constraint
327
+ </p>
328
+ <div class="variablelist"><table border="0" class="variablelist">
329
+ <colgroup>
330
+ <col align="left" valign="top">
331
+ <col>
332
+ </colgroup>
333
+ <tbody>
334
+ <tr>
335
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
336
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
337
+ </td>
338
+ </tr>
339
+ <tr>
340
+ <td><p><span class="term"><em class="parameter"><code>offset</code></em> :</span></p></td>
341
+ <td>the offset to apply, in pixels</td>
342
+ </tr>
343
+ </tbody>
344
+ </table></div>
345
+ <p class="since">Since 1.6</p>
346
+ </div>
347
+ <hr>
348
+ <div class="refsect2">
349
+ <a name="clutter-snap-constraint-get-offset"></a><h3>clutter_snap_constraint_get_offset ()</h3>
350
+ <pre class="programlisting"><span class="returnvalue">gfloat</span> clutter_snap_constraint_get_offset (<em class="parameter"><code><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a> *constraint</code></em>);</pre>
351
+ <p>
352
+ Retrieves the offset set using <a class="link" href="ClutterSnapConstraint.html#clutter-snap-constraint-set-offset" title="clutter_snap_constraint_set_offset ()"><code class="function">clutter_snap_constraint_set_offset()</code></a>
353
+ </p>
354
+ <div class="variablelist"><table border="0" class="variablelist">
355
+ <colgroup>
356
+ <col align="left" valign="top">
357
+ <col>
358
+ </colgroup>
359
+ <tbody>
360
+ <tr>
361
+ <td><p><span class="term"><em class="parameter"><code>constraint</code></em> :</span></p></td>
362
+ <td>a <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>
363
+ </td>
364
+ </tr>
365
+ <tr>
366
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
367
+ <td>the offset, in pixels</td>
368
+ </tr>
369
+ </tbody>
370
+ </table></div>
371
+ <p class="since">Since 1.6</p>
372
+ </div>
373
+ </div>
374
+ <div class="refsect1">
375
+ <a name="ClutterSnapConstraint.property-details"></a><h2>Property Details</h2>
376
+ <div class="refsect2">
377
+ <a name="ClutterSnapConstraint--from-edge"></a><h3>The <code class="literal">"from-edge"</code> property</h3>
378
+ <pre class="programlisting"> "from-edge" <a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> : Read / Write / Construct</pre>
379
+ <p>
380
+ The edge of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> that should be snapped
381
+ </p>
382
+ <p>Default value: CLUTTER_SNAP_EDGE_RIGHT</p>
383
+ <p class="since">Since 1.6</p>
384
+ </div>
385
+ <hr>
386
+ <div class="refsect2">
387
+ <a name="ClutterSnapConstraint--offset"></a><h3>The <code class="literal">"offset"</code> property</h3>
388
+ <pre class="programlisting"> "offset" <span class="type">gfloat</span> : Read / Write / Construct</pre>
389
+ <p>
390
+ The offset, in pixels, between <a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--from-edge" title='The "from-edge" property'><span class="type">"from-edge"</span></a>
391
+ and <a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--to-edge" title='The "to-edge" property'><span class="type">"to-edge"</span></a>
392
+ </p>
393
+ <p>Default value: 0</p>
394
+ <p class="since">Since 1.6</p>
395
+ </div>
396
+ <hr>
397
+ <div class="refsect2">
398
+ <a name="ClutterSnapConstraint--source"></a><h3>The <code class="literal">"source"</code> property</h3>
399
+ <pre class="programlisting"> "source" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct</pre>
400
+ <p>
401
+ The <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> used as the source for the constraint
402
+ </p>
403
+ <p class="since">Since 1.6</p>
404
+ </div>
405
+ <hr>
406
+ <div class="refsect2">
407
+ <a name="ClutterSnapConstraint--to-edge"></a><h3>The <code class="literal">"to-edge"</code> property</h3>
408
+ <pre class="programlisting"> "to-edge" <a class="link" href="ClutterSnapConstraint.html#ClutterSnapEdge" title="enum ClutterSnapEdge"><span class="type">ClutterSnapEdge</span></a> : Read / Write / Construct</pre>
409
+ <p>
410
+ The edge of the <a class="link" href="ClutterSnapConstraint.html#ClutterSnapConstraint--source" title='The "source" property'><span class="type">"source"</span></a> that should be snapped
411
+ </p>
412
+ <p>Default value: CLUTTER_SNAP_EDGE_RIGHT</p>
413
+ <p class="since">Since 1.6</p>
414
+ </div>
415
+ </div>
416
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25
+  | 
26
+ <a href="#ClutterStage.description" class="shortcut">Description</a>
27
+  | 
28
+ <a href="#ClutterStage.object-hierarchy" class="shortcut">Object Hierarchy</a>
29
+  | 
30
+ <a href="#ClutterStage.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
31
+  | 
32
+ <a href="#ClutterStage.properties" class="shortcut">Properties</a>
33
+  | 
34
+ <a href="#ClutterStage.signals" class="shortcut">Signals</a>
35
+ </td></tr>
36
+ </table>
37
+ <div class="refentry">
38
+ <a name="ClutterStage"></a><div class="titlepage"></div>
39
+ <div class="refnamediv"><table width="100%"><tr>
40
+ <td valign="top">
41
+ <h2><span class="refentrytitle"><a name="ClutterStage.top_of_page"></a>ClutterStage</span></h2>
42
+ <p>ClutterStage — Top level visual element to which actors are placed.</p>
43
+ </td>
44
+ <td valign="top" align="right"></td>
45
+ </tr></table></div>
46
+ <div class="refsynopsisdiv">
47
+ <a name="ClutterStage.synopsis"></a><h2>Synopsis</h2>
48
+ <pre class="synopsis"> <a class="link" href="ClutterStage.html#ClutterStage-struct" title="ClutterStage">ClutterStage</a>;
49
+ struct <a class="link" href="ClutterStage.html#ClutterStageClass" title="struct ClutterStageClass">ClutterStageClass</a>;
50
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()">clutter_stage_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
51
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-title" title="clutter_stage_set_title ()">clutter_stage_set_title</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
52
+ <em class="parameter"><code>const <span class="type">gchar</span> *title</code></em>);
53
+ const <span class="returnvalue">gchar</span> * <a class="link" href="ClutterStage.html#clutter-stage-get-title" title="clutter_stage_get_title ()">clutter_stage_get_title</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
54
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-user-resizable" title="clutter_stage_set_user_resizable ()">clutter_stage_set_user_resizable</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
55
+ <em class="parameter"><code><span class="type">gboolean</span> resizable</code></em>);
56
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-user-resizable" title="clutter_stage_get_user_resizable ()">clutter_stage_get_user_resizable</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
57
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-color" title="clutter_stage_set_color ()">clutter_stage_set_color</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
58
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);
59
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-get-color" title="clutter_stage_get_color ()">clutter_stage_get_color</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
60
+ <em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);
61
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-fullscreen" title="clutter_stage_set_fullscreen ()">clutter_stage_set_fullscreen</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
62
+ <em class="parameter"><code><span class="type">gboolean</span> fullscreen</code></em>);
63
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-fullscreen" title="clutter_stage_get_fullscreen ()">clutter_stage_get_fullscreen</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
64
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-show-cursor" title="clutter_stage_show_cursor ()">clutter_stage_show_cursor</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
65
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-hide-cursor" title="clutter_stage_hide_cursor ()">clutter_stage_hide_cursor</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
66
+ enum <a class="link" href="ClutterStage.html#ClutterPickMode" title="enum ClutterPickMode">ClutterPickMode</a>;
67
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterStage.html#clutter-stage-get-actor-at-pos" title="clutter_stage_get_actor_at_pos ()">clutter_stage_get_actor_at_pos</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
68
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPickMode" title="enum ClutterPickMode"><span class="type">ClutterPickMode</span></a> pick_mode</code></em>,
69
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
70
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>);
71
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-ensure-current" title="clutter_stage_ensure_current ()">clutter_stage_ensure_current</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
72
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-ensure-viewport" title="clutter_stage_ensure_viewport ()">clutter_stage_ensure_viewport</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
73
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-ensure-redraw" title="clutter_stage_ensure_redraw ()">clutter_stage_ensure_redraw</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
74
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-queue-redraw" title="clutter_stage_queue_redraw ()">clutter_stage_queue_redraw</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
75
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-actor-queue-redraw-with-clip" title="clutter_actor_queue_redraw_with_clip ()">clutter_actor_queue_redraw_with_clip</a>
76
+ (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *self</code></em>,
77
+ <em class="parameter"><code>const <a href="/home/ebassi/gnome/install/share/gtk-doc/html/cairo/cairo-Types.html#cairo-rectangle-int-t"><span class="type">cairo_rectangle_int_t</span></a> *clip</code></em>);
78
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-event" title="clutter_stage_event ()">clutter_stage_event</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
79
+ <em class="parameter"><code><a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> *event</code></em>);
80
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-key-focus" title="clutter_stage_set_key_focus ()">clutter_stage_set_key_focus</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
81
+ <em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor</code></em>);
82
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterStage.html#clutter-stage-get-key-focus" title="clutter_stage_get_key_focus ()">clutter_stage_get_key_focus</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
83
+ <span class="returnvalue">guchar</span> * <a class="link" href="ClutterStage.html#clutter-stage-read-pixels" title="clutter_stage_read_pixels ()">clutter_stage_read_pixels</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
84
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
85
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>,
86
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
87
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>);
88
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-throttle-motion-events" title="clutter_stage_set_throttle_motion_events ()">clutter_stage_set_throttle_motion_events</a>
89
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
90
+ <em class="parameter"><code><span class="type">gboolean</span> throttle</code></em>);
91
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-throttle-motion-events" title="clutter_stage_get_throttle_motion_events ()">clutter_stage_get_throttle_motion_events</a>
92
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
93
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-use-alpha" title="clutter_stage_set_use_alpha ()">clutter_stage_set_use_alpha</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
94
+ <em class="parameter"><code><span class="type">gboolean</span> use_alpha</code></em>);
95
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-use-alpha" title="clutter_stage_get_use_alpha ()">clutter_stage_get_use_alpha</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
96
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-minimum-size" title="clutter_stage_set_minimum_size ()">clutter_stage_set_minimum_size</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
97
+ <em class="parameter"><code><span class="type">guint</span> width</code></em>,
98
+ <em class="parameter"><code><span class="type">guint</span> height</code></em>);
99
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-get-minimum-size" title="clutter_stage_get_minimum_size ()">clutter_stage_get_minimum_size</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
100
+ <em class="parameter"><code><span class="type">guint</span> *width</code></em>,
101
+ <em class="parameter"><code><span class="type">guint</span> *height</code></em>);
102
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()">clutter_stage_set_no_clear_hint</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
103
+ <em class="parameter"><code><span class="type">gboolean</span> no_clear</code></em>);
104
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-no-clear-hint" title="clutter_stage_get_no_clear_hint ()">clutter_stage_get_no_clear_hint</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
105
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-get-redraw-clip-bounds" title="clutter_stage_get_redraw_clip_bounds ()">clutter_stage_get_redraw_clip_bounds</a>
106
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
107
+ <em class="parameter"><code><a href="/home/ebassi/gnome/install/share/gtk-doc/html/cairo/cairo-Types.html#cairo-rectangle-int-t"><span class="type">cairo_rectangle_int_t</span></a> *clip</code></em>);
108
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-accept-focus" title="clutter_stage_set_accept_focus ()">clutter_stage_set_accept_focus</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
109
+ <em class="parameter"><code><span class="type">gboolean</span> accept_focus</code></em>);
110
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-accept-focus" title="clutter_stage_get_accept_focus ()">clutter_stage_get_accept_focus</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
111
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-motion-events-enabled" title="clutter_stage_get_motion_events_enabled ()">clutter_stage_get_motion_events_enabled</a>
112
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
113
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-motion-events-enabled" title="clutter_stage_set_motion_events_enabled ()">clutter_stage_set_motion_events_enabled</a>
114
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
115
+ <em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);
116
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-sync-delay" title="clutter_stage_set_sync_delay ()">clutter_stage_set_sync_delay</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
117
+ <em class="parameter"><code><span class="type">gint</span> sync_delay</code></em>);
118
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-skip-sync-delay" title="clutter_stage_skip_sync_delay ()">clutter_stage_skip_sync_delay</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
119
+
120
+ <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective">ClutterPerspective</a>;
121
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-perspective" title="clutter_stage_set_perspective ()">clutter_stage_set_perspective</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
122
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);
123
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-get-perspective" title="clutter_stage_get_perspective ()">clutter_stage_get_perspective</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
124
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);
125
+
126
+ <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog">ClutterFog</a>;
127
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-use-fog" title="clutter_stage_set_use_fog ()">clutter_stage_set_use_fog</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
128
+ <em class="parameter"><code><span class="type">gboolean</span> fog</code></em>);
129
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-get-use-fog" title="clutter_stage_get_use_fog ()">clutter_stage_get_use_fog</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
130
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-set-fog" title="clutter_stage_set_fog ()">clutter_stage_set_fog</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
131
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);
132
+ <span class="returnvalue">void</span> <a class="link" href="ClutterStage.html#clutter-stage-get-fog" title="clutter_stage_get_fog ()">clutter_stage_get_fog</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
133
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);
134
+
135
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterStage.html#clutter-stage-get-default" title="clutter_stage_get_default ()">clutter_stage_get_default</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
136
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterStage.html#clutter-stage-is-default" title="clutter_stage_is_default ()">clutter_stage_is_default</a> (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);
137
+ </pre>
138
+ </div>
139
+ <div class="refsect1">
140
+ <a name="ClutterStage.object-hierarchy"></a><h2>Object Hierarchy</h2>
141
+ <pre class="synopsis">
142
+ GObject
143
+ +----GInitiallyUnowned
144
+ +----<a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>
145
+ +----<a class="link" href="ClutterGroup.html" title="ClutterGroup">ClutterGroup</a>
146
+ +----ClutterStage
147
+ </pre>
148
+ </div>
149
+ <div class="refsect1">
150
+ <a name="ClutterStage.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
151
+ <p>
152
+ ClutterStage implements
153
+ <a class="link" href="ClutterContainer.html" title="ClutterContainer">ClutterContainer</a>, <a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>, <a class="link" href="ClutterAnimatable.html" title="ClutterAnimatable">ClutterAnimatable</a> and AtkImplementorIface.</p>
154
+ </div>
155
+ <div class="refsect1">
156
+ <a name="ClutterStage.properties"></a><h2>Properties</h2>
157
+ <pre class="synopsis">
158
+ "<a class="link" href="ClutterStage.html#ClutterStage--accept-focus" title='The "accept-focus" property'>accept-focus</a>" <span class="type">gboolean</span> : Read / Write
159
+ "<a class="link" href="ClutterStage.html#ClutterStage--color" title='The "color" property'>color</a>" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write
160
+ "<a class="link" href="ClutterStage.html#ClutterStage--cursor-visible" title='The "cursor-visible" property'>cursor-visible</a>" <span class="type">gboolean</span> : Read / Write
161
+ "<a class="link" href="ClutterStage.html#ClutterStage--fog" title='The "fog" property'>fog</a>" <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a>* : Read / Write
162
+ "<a class="link" href="ClutterStage.html#ClutterStage--fullscreen-set" title='The "fullscreen-set" property'>fullscreen-set</a>" <span class="type">gboolean</span> : Read
163
+ "<a class="link" href="ClutterStage.html#ClutterStage--key-focus" title='The "key-focus" property'>key-focus</a>" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write
164
+ "<a class="link" href="ClutterStage.html#ClutterStage--no-clear-hint" title='The "no-clear-hint" property'>no-clear-hint</a>" <span class="type">gboolean</span> : Read / Write
165
+ "<a class="link" href="ClutterStage.html#ClutterStage--offscreen" title='The "offscreen" property'>offscreen</a>" <span class="type">gboolean</span> : Read / Write
166
+ "<a class="link" href="ClutterStage.html#ClutterStage--perspective" title='The "perspective" property'>perspective</a>" <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a>* : Read / Write
167
+ "<a class="link" href="ClutterStage.html#ClutterStage--title" title='The "title" property'>title</a>" <span class="type">gchar</span>* : Read / Write
168
+ "<a class="link" href="ClutterStage.html#ClutterStage--use-alpha" title='The "use-alpha" property'>use-alpha</a>" <span class="type">gboolean</span> : Read / Write
169
+ "<a class="link" href="ClutterStage.html#ClutterStage--use-fog" title='The "use-fog" property'>use-fog</a>" <span class="type">gboolean</span> : Read / Write
170
+ "<a class="link" href="ClutterStage.html#ClutterStage--user-resizable" title='The "user-resizable" property'>user-resizable</a>" <span class="type">gboolean</span> : Read / Write
171
+ </pre>
172
+ </div>
173
+ <div class="refsect1">
174
+ <a name="ClutterStage.signals"></a><h2>Signals</h2>
175
+ <pre class="synopsis">
176
+ "<a class="link" href="ClutterStage.html#ClutterStage-activate" title='The "activate" signal'>activate</a>" : <code class="literal">Run Last</code>
177
+ "<a class="link" href="ClutterStage.html#ClutterStage-deactivate" title='The "deactivate" signal'>deactivate</a>" : <code class="literal">Run Last</code>
178
+ "<a class="link" href="ClutterStage.html#ClutterStage-delete-event" title='The "delete-event" signal'>delete-event</a>" : <code class="literal">Run Last</code>
179
+ "<a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title='The "fullscreen" signal'>fullscreen</a>" : <code class="literal">Run First</code>
180
+ "<a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title='The "unfullscreen" signal'>unfullscreen</a>" : <code class="literal">Run Last</code>
181
+ </pre>
182
+ </div>
183
+ <div class="refsect1">
184
+ <a name="ClutterStage.description"></a><h2>Description</h2>
185
+ <p>
186
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> is a top level 'window' on which child actors are placed
187
+ and manipulated.
188
+ </p>
189
+ <p>
190
+ Backends might provide support for multiple stages. The support for this
191
+ feature can be checked at run-time using the <a class="link" href="clutter-Features.html#clutter-feature-available" title="clutter_feature_available ()"><code class="function">clutter_feature_available()</code></a>
192
+ function and the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> flag. If the backend used
193
+ supports multiple stages, new <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instances can be created
194
+ using <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>. These stages must be managed by the developer
195
+ using <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a>, which will take care of destroying all the
196
+ actors contained inside them.
197
+ </p>
198
+ <p>
199
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> is a proxy actor, wrapping the backend-specific
200
+ implementation of the windowing system. It is possible to subclass
201
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>, as long as every overridden virtual function chains up to
202
+ the parent class corresponding function.
203
+ </p>
204
+ </div>
205
+ <div class="refsect1">
206
+ <a name="ClutterStage.details"></a><h2>Details</h2>
207
+ <div class="refsect2">
208
+ <a name="ClutterStage-struct"></a><h3>ClutterStage</h3>
209
+ <pre class="programlisting">typedef struct _ClutterStage ClutterStage;</pre>
210
+ <p>
211
+ The <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> structure contains only private data
212
+ and should be accessed using the provided API
213
+ </p>
214
+ <p class="since">Since 0.1</p>
215
+ </div>
216
+ <hr>
217
+ <div class="refsect2">
218
+ <a name="ClutterStageClass"></a><h3>struct ClutterStageClass</h3>
219
+ <pre class="programlisting">struct ClutterStageClass {
220
+ /* signals */
221
+ void (* fullscreen) (ClutterStage *stage);
222
+ void (* unfullscreen) (ClutterStage *stage);
223
+ void (* activate) (ClutterStage *stage);
224
+ void (* deactivate) (ClutterStage *stage);
225
+
226
+ gboolean (* delete_event) (ClutterStage *stage,
227
+ ClutterEvent *event);
228
+ };
229
+ </pre>
230
+ <p>
231
+ The <a class="link" href="ClutterStage.html#ClutterStageClass" title="struct ClutterStageClass"><span class="type">ClutterStageClass</span></a> structure contains only private data
232
+ </p>
233
+ <div class="variablelist"><table border="0" class="variablelist">
234
+ <colgroup>
235
+ <col align="left" valign="top">
236
+ <col>
237
+ </colgroup>
238
+ <tbody>
239
+ <tr>
240
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterStageClass.fullscreen"></a>fullscreen</code></em> ()</span></p></td>
241
+ <td>handler for the <a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title='The "fullscreen" signal'><span class="type">"fullscreen"</span></a> signal</td>
242
+ </tr>
243
+ <tr>
244
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterStageClass.unfullscreen"></a>unfullscreen</code></em> ()</span></p></td>
245
+ <td>handler for the <a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title='The "unfullscreen" signal'><span class="type">"unfullscreen"</span></a> signal</td>
246
+ </tr>
247
+ <tr>
248
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterStageClass.activate"></a>activate</code></em> ()</span></p></td>
249
+ <td>handler for the <a class="link" href="ClutterStage.html#ClutterStage-activate" title='The "activate" signal'><span class="type">"activate"</span></a> signal</td>
250
+ </tr>
251
+ <tr>
252
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterStageClass.deactivate"></a>deactivate</code></em> ()</span></p></td>
253
+ <td>handler for the <a class="link" href="ClutterStage.html#ClutterStage-deactivate" title='The "deactivate" signal'><span class="type">"deactivate"</span></a> signal</td>
254
+ </tr>
255
+ <tr>
256
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterStageClass.delete-event"></a>delete_event</code></em> ()</span></p></td>
257
+ <td>handler for the <a class="link" href="ClutterStage.html#ClutterStage-delete-event" title='The "delete-event" signal'><span class="type">"delete-event"</span></a> signal</td>
258
+ </tr>
259
+ </tbody>
260
+ </table></div>
261
+ <p class="since">Since 0.1</p>
262
+ </div>
263
+ <hr>
264
+ <div class="refsect2">
265
+ <a name="clutter-stage-new"></a><h3>clutter_stage_new ()</h3>
266
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_stage_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
267
+ <p>
268
+ Creates a new, non-default stage. A non-default stage is a new
269
+ top-level actor which can be used as another container. It works
270
+ exactly like the default stage, but while <a class="link" href="ClutterStage.html#clutter-stage-get-default" title="clutter_stage_get_default ()"><code class="function">clutter_stage_get_default()</code></a>
271
+ will always return the same instance, you will have to keep a pointer
272
+ to any <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> returned by <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>.
273
+ </p>
274
+ <p>
275
+ The ability to support multiple stages depends on the current
276
+ backend. Use <a class="link" href="clutter-Features.html#clutter-feature-available" title="clutter_feature_available ()"><code class="function">clutter_feature_available()</code></a> and
277
+ <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> to check at runtime whether a
278
+ backend supports multiple stages.
279
+ </p>
280
+ <div class="variablelist"><table border="0" class="variablelist">
281
+ <colgroup>
282
+ <col align="left" valign="top">
283
+ <col>
284
+ </colgroup>
285
+ <tbody><tr>
286
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
287
+ <td>a new stage, or <code class="literal">NULL</code> if the default backend does
288
+ not support multiple stages. Use <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a> to
289
+ programmatically close the returned stage.</td>
290
+ </tr></tbody>
291
+ </table></div>
292
+ <p class="since">Since 0.8</p>
293
+ </div>
294
+ <hr>
295
+ <div class="refsect2">
296
+ <a name="clutter-stage-set-title"></a><h3>clutter_stage_set_title ()</h3>
297
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_title (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
298
+ <em class="parameter"><code>const <span class="type">gchar</span> *title</code></em>);</pre>
299
+ <p>
300
+ Sets the stage title.
301
+ </p>
302
+ <div class="variablelist"><table border="0" class="variablelist">
303
+ <colgroup>
304
+ <col align="left" valign="top">
305
+ <col>
306
+ </colgroup>
307
+ <tbody>
308
+ <tr>
309
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
310
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
311
+ </td>
312
+ </tr>
313
+ <tr>
314
+ <td><p><span class="term"><em class="parameter"><code>title</code></em> :</span></p></td>
315
+ <td>A utf8 string for the stage windows title.</td>
316
+ </tr>
317
+ </tbody>
318
+ </table></div>
319
+ <p class="since">Since 0.4</p>
320
+ </div>
321
+ <hr>
322
+ <div class="refsect2">
323
+ <a name="clutter-stage-get-title"></a><h3>clutter_stage_get_title ()</h3>
324
+ <pre class="programlisting">const <span class="returnvalue">gchar</span> * clutter_stage_get_title (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
325
+ <p>
326
+ Gets the stage title.
327
+ </p>
328
+ <div class="variablelist"><table border="0" class="variablelist">
329
+ <colgroup>
330
+ <col align="left" valign="top">
331
+ <col>
332
+ </colgroup>
333
+ <tbody>
334
+ <tr>
335
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
336
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
337
+ </td>
338
+ </tr>
339
+ <tr>
340
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
341
+ <td>pointer to the title string for the stage. The
342
+ returned string is owned by the actor and should not
343
+ be modified or freed.</td>
344
+ </tr>
345
+ </tbody>
346
+ </table></div>
347
+ <p class="since">Since 0.4</p>
348
+ </div>
349
+ <hr>
350
+ <div class="refsect2">
351
+ <a name="clutter-stage-set-user-resizable"></a><h3>clutter_stage_set_user_resizable ()</h3>
352
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_user_resizable (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
353
+ <em class="parameter"><code><span class="type">gboolean</span> resizable</code></em>);</pre>
354
+ <p>
355
+ Sets if the stage is resizable by user interaction (e.g. via
356
+ window manager controls)
357
+ </p>
358
+ <div class="variablelist"><table border="0" class="variablelist">
359
+ <colgroup>
360
+ <col align="left" valign="top">
361
+ <col>
362
+ </colgroup>
363
+ <tbody>
364
+ <tr>
365
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
366
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
367
+ </td>
368
+ </tr>
369
+ <tr>
370
+ <td><p><span class="term"><em class="parameter"><code>resizable</code></em> :</span></p></td>
371
+ <td>whether the stage should be user resizable.</td>
372
+ </tr>
373
+ </tbody>
374
+ </table></div>
375
+ <p class="since">Since 0.4</p>
376
+ </div>
377
+ <hr>
378
+ <div class="refsect2">
379
+ <a name="clutter-stage-get-user-resizable"></a><h3>clutter_stage_get_user_resizable ()</h3>
380
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_user_resizable (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
381
+ <p>
382
+ Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-user-resizable" title="clutter_stage_set_user_resizable ()"><code class="function">clutter_stage_set_user_resizable()</code></a>.
383
+ </p>
384
+ <div class="variablelist"><table border="0" class="variablelist">
385
+ <colgroup>
386
+ <col align="left" valign="top">
387
+ <col>
388
+ </colgroup>
389
+ <tbody>
390
+ <tr>
391
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
392
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
393
+ </td>
394
+ </tr>
395
+ <tr>
396
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
397
+ <td>
398
+ <code class="literal">TRUE</code> if the stage is resizable by the user.</td>
399
+ </tr>
400
+ </tbody>
401
+ </table></div>
402
+ <p class="since">Since 0.4</p>
403
+ </div>
404
+ <hr>
405
+ <div class="refsect2">
406
+ <a name="clutter-stage-set-color"></a><h3>clutter_stage_set_color ()</h3>
407
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_color (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
408
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
409
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
410
+ <h3 class="title">Warning</h3>
411
+ <p><code class="literal">clutter_stage_set_color</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterActor.html#clutter-actor-set-background-color" title="clutter_actor_set_background_color ()"><code class="function">clutter_actor_set_background_color()</code></a> instead.</p>
412
+ </div>
413
+ <p>
414
+ Sets the stage color.
415
+ </p>
416
+ <div class="variablelist"><table border="0" class="variablelist">
417
+ <colgroup>
418
+ <col align="left" valign="top">
419
+ <col>
420
+ </colgroup>
421
+ <tbody>
422
+ <tr>
423
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
424
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
425
+ </td>
426
+ </tr>
427
+ <tr>
428
+ <td><p><span class="term"><em class="parameter"><code>color</code></em> :</span></p></td>
429
+ <td>A <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>
430
+ </td>
431
+ </tr>
432
+ </tbody>
433
+ </table></div>
434
+ </div>
435
+ <hr>
436
+ <div class="refsect2">
437
+ <a name="clutter-stage-get-color"></a><h3>clutter_stage_get_color ()</h3>
438
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_get_color (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
439
+ <em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
440
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
441
+ <h3 class="title">Warning</h3>
442
+ <p><code class="literal">clutter_stage_get_color</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterActor.html#clutter-actor-get-background-color" title="clutter_actor_get_background_color ()"><code class="function">clutter_actor_get_background_color()</code></a> instead.</p>
443
+ </div>
444
+ <p>
445
+ Retrieves the stage color.
446
+ </p>
447
+ <div class="variablelist"><table border="0" class="variablelist">
448
+ <colgroup>
449
+ <col align="left" valign="top">
450
+ <col>
451
+ </colgroup>
452
+ <tbody>
453
+ <tr>
454
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
455
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
456
+ </td>
457
+ </tr>
458
+ <tr>
459
+ <td><p><span class="term"><em class="parameter"><code>color</code></em> :</span></p></td>
460
+ <td>return location for a <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>. <span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span>
461
+ </td>
462
+ </tr>
463
+ </tbody>
464
+ </table></div>
465
+ </div>
466
+ <hr>
467
+ <div class="refsect2">
468
+ <a name="clutter-stage-set-fullscreen"></a><h3>clutter_stage_set_fullscreen ()</h3>
469
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_fullscreen (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
470
+ <em class="parameter"><code><span class="type">gboolean</span> fullscreen</code></em>);</pre>
471
+ <p>
472
+ Asks to place the stage window in the fullscreen or unfullscreen
473
+ states.
474
+ </p>
475
+ <p>
476
+ ( Note that you shouldn't assume the window is definitely full screen
477
+ afterward, because other entities (e.g. the user or window manager)
478
+ could unfullscreen it again, and not all window managers honor
479
+ requests to fullscreen windows.
480
+ </p>
481
+ <p>
482
+ If you want to receive notification of the fullscreen state you
483
+ should either use the <a class="link" href="ClutterStage.html#ClutterStage-fullscreen" title='The "fullscreen" signal'><span class="type">"fullscreen"</span></a> and
484
+ <a class="link" href="ClutterStage.html#ClutterStage-unfullscreen" title='The "unfullscreen" signal'><span class="type">"unfullscreen"</span></a> signals, or use the notify signal
485
+ for the <a class="link" href="ClutterStage.html#ClutterStage--fullscreen-set" title='The "fullscreen-set" property'><span class="type">"fullscreen-set"</span></a> property
486
+ </p>
487
+ <div class="variablelist"><table border="0" class="variablelist">
488
+ <colgroup>
489
+ <col align="left" valign="top">
490
+ <col>
491
+ </colgroup>
492
+ <tbody>
493
+ <tr>
494
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
495
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
496
+ </td>
497
+ </tr>
498
+ <tr>
499
+ <td><p><span class="term"><em class="parameter"><code>fullscreen</code></em> :</span></p></td>
500
+ <td>
501
+ <code class="literal">TRUE</code> to to set the stage fullscreen</td>
502
+ </tr>
503
+ </tbody>
504
+ </table></div>
505
+ <p class="since">Since 1.0</p>
506
+ </div>
507
+ <hr>
508
+ <div class="refsect2">
509
+ <a name="clutter-stage-get-fullscreen"></a><h3>clutter_stage_get_fullscreen ()</h3>
510
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_fullscreen (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
511
+ <p>
512
+ Retrieves whether the stage is full screen or not
513
+ </p>
514
+ <div class="variablelist"><table border="0" class="variablelist">
515
+ <colgroup>
516
+ <col align="left" valign="top">
517
+ <col>
518
+ </colgroup>
519
+ <tbody>
520
+ <tr>
521
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
522
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
523
+ </td>
524
+ </tr>
525
+ <tr>
526
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
527
+ <td>
528
+ <code class="literal">TRUE</code> if the stage is full screen</td>
529
+ </tr>
530
+ </tbody>
531
+ </table></div>
532
+ <p class="since">Since 1.0</p>
533
+ </div>
534
+ <hr>
535
+ <div class="refsect2">
536
+ <a name="clutter-stage-show-cursor"></a><h3>clutter_stage_show_cursor ()</h3>
537
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_show_cursor (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
538
+ <p>
539
+ Shows the cursor on the stage window
540
+ </p>
541
+ <div class="variablelist"><table border="0" class="variablelist">
542
+ <colgroup>
543
+ <col align="left" valign="top">
544
+ <col>
545
+ </colgroup>
546
+ <tbody><tr>
547
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
548
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
549
+ </td>
550
+ </tr></tbody>
551
+ </table></div>
552
+ </div>
553
+ <hr>
554
+ <div class="refsect2">
555
+ <a name="clutter-stage-hide-cursor"></a><h3>clutter_stage_hide_cursor ()</h3>
556
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_hide_cursor (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
557
+ <p>
558
+ Makes the cursor invisible on the stage window
559
+ </p>
560
+ <div class="variablelist"><table border="0" class="variablelist">
561
+ <colgroup>
562
+ <col align="left" valign="top">
563
+ <col>
564
+ </colgroup>
565
+ <tbody><tr>
566
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
567
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
568
+ </td>
569
+ </tr></tbody>
570
+ </table></div>
571
+ <p class="since">Since 0.4</p>
572
+ </div>
573
+ <hr>
574
+ <div class="refsect2">
575
+ <a name="ClutterPickMode"></a><h3>enum ClutterPickMode</h3>
576
+ <pre class="programlisting">typedef enum {
577
+ CLUTTER_PICK_NONE = 0,
578
+ CLUTTER_PICK_REACTIVE,
579
+ CLUTTER_PICK_ALL
580
+ } ClutterPickMode;
581
+ </pre>
582
+ <p>
583
+ Controls the paint cycle of the scene graph when in pick mode
584
+ </p>
585
+ <div class="variablelist"><table border="0" class="variablelist">
586
+ <colgroup>
587
+ <col align="left" valign="top">
588
+ <col>
589
+ </colgroup>
590
+ <tbody>
591
+ <tr>
592
+ <td><p><a name="CLUTTER-PICK-NONE:CAPS"></a><span class="term"><code class="literal">CLUTTER_PICK_NONE</code></span></p></td>
593
+ <td>Do not paint any actor
594
+ </td>
595
+ </tr>
596
+ <tr>
597
+ <td><p><a name="CLUTTER-PICK-REACTIVE:CAPS"></a><span class="term"><code class="literal">CLUTTER_PICK_REACTIVE</code></span></p></td>
598
+ <td>Paint only the reactive actors
599
+ </td>
600
+ </tr>
601
+ <tr>
602
+ <td><p><a name="CLUTTER-PICK-ALL:CAPS"></a><span class="term"><code class="literal">CLUTTER_PICK_ALL</code></span></p></td>
603
+ <td>Paint all actors
604
+ </td>
605
+ </tr>
606
+ </tbody>
607
+ </table></div>
608
+ <p class="since">Since 1.0</p>
609
+ </div>
610
+ <hr>
611
+ <div class="refsect2">
612
+ <a name="clutter-stage-get-actor-at-pos"></a><h3>clutter_stage_get_actor_at_pos ()</h3>
613
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_stage_get_actor_at_pos (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
614
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPickMode" title="enum ClutterPickMode"><span class="type">ClutterPickMode</span></a> pick_mode</code></em>,
615
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
616
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>);</pre>
617
+ <p>
618
+ Checks the scene at the coordinates <em class="parameter"><code>x</code></em> and <em class="parameter"><code>y</code></em> and returns a pointer
619
+ to the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> at those coordinates.
620
+ </p>
621
+ <p>
622
+ By using <em class="parameter"><code>pick_mode</code></em> it is possible to control which actors will be
623
+ painted and thus available.
624
+ </p>
625
+ <div class="variablelist"><table border="0" class="variablelist">
626
+ <colgroup>
627
+ <col align="left" valign="top">
628
+ <col>
629
+ </colgroup>
630
+ <tbody>
631
+ <tr>
632
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
633
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
634
+ </td>
635
+ </tr>
636
+ <tr>
637
+ <td><p><span class="term"><em class="parameter"><code>pick_mode</code></em> :</span></p></td>
638
+ <td>how the scene graph should be painted</td>
639
+ </tr>
640
+ <tr>
641
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
642
+ <td>X coordinate to check</td>
643
+ </tr>
644
+ <tr>
645
+ <td><p><span class="term"><em class="parameter"><code>y</code></em> :</span></p></td>
646
+ <td>Y coordinate to check</td>
647
+ </tr>
648
+ <tr>
649
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
650
+ <td>the actor at the specified coordinates,
651
+ if any. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
652
+ </td>
653
+ </tr>
654
+ </tbody>
655
+ </table></div>
656
+ </div>
657
+ <hr>
658
+ <div class="refsect2">
659
+ <a name="clutter-stage-ensure-current"></a><h3>clutter_stage_ensure_current ()</h3>
660
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_ensure_current (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
661
+ <p>
662
+ This function essentially makes sure the right GL context is
663
+ current for the passed stage. It is not intended to
664
+ be used by applications.
665
+ </p>
666
+ <div class="variablelist"><table border="0" class="variablelist">
667
+ <colgroup>
668
+ <col align="left" valign="top">
669
+ <col>
670
+ </colgroup>
671
+ <tbody><tr>
672
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
673
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
674
+ </td>
675
+ </tr></tbody>
676
+ </table></div>
677
+ <p class="since">Since 0.8</p>
678
+ </div>
679
+ <hr>
680
+ <div class="refsect2">
681
+ <a name="clutter-stage-ensure-viewport"></a><h3>clutter_stage_ensure_viewport ()</h3>
682
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_ensure_viewport (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
683
+ <p>
684
+ Ensures that the GL viewport is updated with the current
685
+ stage window size.
686
+ </p>
687
+ <p>
688
+ This function will queue a redraw of <em class="parameter"><code>stage</code></em>.
689
+ </p>
690
+ <p>
691
+ This function should not be called by applications; it is used
692
+ when embedding a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> into a toolkit with another
693
+ windowing system, like GTK+.
694
+ </p>
695
+ <div class="variablelist"><table border="0" class="variablelist">
696
+ <colgroup>
697
+ <col align="left" valign="top">
698
+ <col>
699
+ </colgroup>
700
+ <tbody><tr>
701
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
702
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
703
+ </td>
704
+ </tr></tbody>
705
+ </table></div>
706
+ <p class="since">Since 1.0</p>
707
+ </div>
708
+ <hr>
709
+ <div class="refsect2">
710
+ <a name="clutter-stage-ensure-redraw"></a><h3>clutter_stage_ensure_redraw ()</h3>
711
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_ensure_redraw (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
712
+ <p>
713
+ Ensures that <em class="parameter"><code>stage</code></em> is redrawn
714
+ </p>
715
+ <p>
716
+ This function should not be called by applications: it is
717
+ used when embedding a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> into a toolkit with
718
+ another windowing system, like GTK+.
719
+ </p>
720
+ <div class="variablelist"><table border="0" class="variablelist">
721
+ <colgroup>
722
+ <col align="left" valign="top">
723
+ <col>
724
+ </colgroup>
725
+ <tbody><tr>
726
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
727
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
728
+ </td>
729
+ </tr></tbody>
730
+ </table></div>
731
+ <p class="since">Since 1.0</p>
732
+ </div>
733
+ <hr>
734
+ <div class="refsect2">
735
+ <a name="clutter-stage-queue-redraw"></a><h3>clutter_stage_queue_redraw ()</h3>
736
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_queue_redraw (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
737
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
738
+ <h3 class="title">Warning</h3>
739
+ <p><code class="literal">clutter_stage_queue_redraw</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterActor.html#clutter-actor-queue-redraw" title="clutter_actor_queue_redraw ()"><code class="function">clutter_actor_queue_redraw()</code></a> instead.</p>
740
+ </div>
741
+ <p>
742
+ Queues a redraw for the passed stage.
743
+ </p>
744
+ <p>
745
+ </p>
746
+ <div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
747
+ <h3 class="title">Note</h3>Applications should call <a class="link" href="ClutterActor.html#clutter-actor-queue-redraw" title="clutter_actor_queue_redraw ()"><code class="function">clutter_actor_queue_redraw()</code></a> and not
748
+ this function.</div>
749
+ <p>
750
+ </p>
751
+ <div class="variablelist"><table border="0" class="variablelist">
752
+ <colgroup>
753
+ <col align="left" valign="top">
754
+ <col>
755
+ </colgroup>
756
+ <tbody><tr>
757
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
758
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
759
+ </td>
760
+ </tr></tbody>
761
+ </table></div>
762
+ <p class="since">Since 0.8</p>
763
+ </div>
764
+ <hr>
765
+ <div class="refsect2">
766
+ <a name="clutter-actor-queue-redraw-with-clip"></a><h3>clutter_actor_queue_redraw_with_clip ()</h3>
767
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_actor_queue_redraw_with_clip
768
+ (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *self</code></em>,
769
+ <em class="parameter"><code>const <a href="/home/ebassi/gnome/install/share/gtk-doc/html/cairo/cairo-Types.html#cairo-rectangle-int-t"><span class="type">cairo_rectangle_int_t</span></a> *clip</code></em>);</pre>
770
+ <p>
771
+ Queues a redraw on <em class="parameter"><code>self</code></em> limited to a specific, actor-relative
772
+ rectangular area.
773
+ </p>
774
+ <p>
775
+ If <em class="parameter"><code>clip</code></em> is <code class="literal">NULL</code> this function is equivalent to
776
+ <a class="link" href="ClutterActor.html#clutter-actor-queue-redraw" title="clutter_actor_queue_redraw ()"><code class="function">clutter_actor_queue_redraw()</code></a>.
777
+ </p>
778
+ <div class="variablelist"><table border="0" class="variablelist">
779
+ <colgroup>
780
+ <col align="left" valign="top">
781
+ <col>
782
+ </colgroup>
783
+ <tbody>
784
+ <tr>
785
+ <td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
786
+ <td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
787
+ </td>
788
+ </tr>
789
+ <tr>
790
+ <td><p><span class="term"><em class="parameter"><code>clip</code></em> :</span></p></td>
791
+ <td>a rectangular clip region, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
792
+ </td>
793
+ </tr>
794
+ </tbody>
795
+ </table></div>
796
+ <p class="since">Since 1.10</p>
797
+ </div>
798
+ <hr>
799
+ <div class="refsect2">
800
+ <a name="clutter-stage-event"></a><h3>clutter_stage_event ()</h3>
801
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_event (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
802
+ <em class="parameter"><code><a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> *event</code></em>);</pre>
803
+ <p>
804
+ This function is used to emit an event on the main stage.
805
+ </p>
806
+ <p>
807
+ You should rarely need to use this function, except for
808
+ synthetised events.
809
+ </p>
810
+ <div class="variablelist"><table border="0" class="variablelist">
811
+ <colgroup>
812
+ <col align="left" valign="top">
813
+ <col>
814
+ </colgroup>
815
+ <tbody>
816
+ <tr>
817
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
818
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
819
+ </td>
820
+ </tr>
821
+ <tr>
822
+ <td><p><span class="term"><em class="parameter"><code>event</code></em> :</span></p></td>
823
+ <td>a <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a>
824
+ </td>
825
+ </tr>
826
+ <tr>
827
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
828
+ <td>the return value from the signal emission</td>
829
+ </tr>
830
+ </tbody>
831
+ </table></div>
832
+ <p class="since">Since 0.4</p>
833
+ </div>
834
+ <hr>
835
+ <div class="refsect2">
836
+ <a name="clutter-stage-set-key-focus"></a><h3>clutter_stage_set_key_focus ()</h3>
837
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_key_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
838
+ <em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor</code></em>);</pre>
839
+ <p>
840
+ Sets the key focus on <em class="parameter"><code>actor</code></em>. An actor with key focus will receive
841
+ all the key events. If <em class="parameter"><code>actor</code></em> is <code class="literal">NULL</code>, the stage will receive
842
+ focus.
843
+ </p>
844
+ <div class="variablelist"><table border="0" class="variablelist">
845
+ <colgroup>
846
+ <col align="left" valign="top">
847
+ <col>
848
+ </colgroup>
849
+ <tbody>
850
+ <tr>
851
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
852
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
853
+ </td>
854
+ </tr>
855
+ <tr>
856
+ <td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
857
+ <td>the actor to set key focus to, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
858
+ </td>
859
+ </tr>
860
+ </tbody>
861
+ </table></div>
862
+ <p class="since">Since 0.6</p>
863
+ </div>
864
+ <hr>
865
+ <div class="refsect2">
866
+ <a name="clutter-stage-get-key-focus"></a><h3>clutter_stage_get_key_focus ()</h3>
867
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_stage_get_key_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
868
+ <p>
869
+ Retrieves the actor that is currently under key focus.
870
+ </p>
871
+ <div class="variablelist"><table border="0" class="variablelist">
872
+ <colgroup>
873
+ <col align="left" valign="top">
874
+ <col>
875
+ </colgroup>
876
+ <tbody>
877
+ <tr>
878
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
879
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
880
+ </td>
881
+ </tr>
882
+ <tr>
883
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
884
+ <td>the actor with key focus, or the stage. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
885
+ </td>
886
+ </tr>
887
+ </tbody>
888
+ </table></div>
889
+ <p class="since">Since 0.6</p>
890
+ </div>
891
+ <hr>
892
+ <div class="refsect2">
893
+ <a name="clutter-stage-read-pixels"></a><h3>clutter_stage_read_pixels ()</h3>
894
+ <pre class="programlisting"><span class="returnvalue">guchar</span> * clutter_stage_read_pixels (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
895
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
896
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>,
897
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
898
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>);</pre>
899
+ <p>
900
+ Makes a screenshot of the stage in RGBA 8bit data, returns a
901
+ linear buffer with <em class="parameter"><code>width</code></em> * 4 as rowstride.
902
+ </p>
903
+ <p>
904
+ The alpha data contained in the returned buffer is driver-dependent,
905
+ and not guaranteed to hold any sensible value.
906
+ </p>
907
+ <div class="variablelist"><table border="0" class="variablelist">
908
+ <colgroup>
909
+ <col align="left" valign="top">
910
+ <col>
911
+ </colgroup>
912
+ <tbody>
913
+ <tr>
914
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
915
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
916
+ </td>
917
+ </tr>
918
+ <tr>
919
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
920
+ <td>x coordinate of the first pixel that is read from stage</td>
921
+ </tr>
922
+ <tr>
923
+ <td><p><span class="term"><em class="parameter"><code>y</code></em> :</span></p></td>
924
+ <td>y coordinate of the first pixel that is read from stage</td>
925
+ </tr>
926
+ <tr>
927
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
928
+ <td>Width dimention of pixels to be read, or -1 for the
929
+ entire stage width</td>
930
+ </tr>
931
+ <tr>
932
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
933
+ <td>Height dimention of pixels to be read, or -1 for the
934
+ entire stage height</td>
935
+ </tr>
936
+ <tr>
937
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
938
+ <td>a pointer to newly allocated memory with the buffer
939
+ or <code class="literal">NULL</code> if the read failed. Use <code class="function">g_free()</code> on the returned data
940
+ to release the resources it has allocated. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>][<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym>]</span>
941
+ </td>
942
+ </tr>
943
+ </tbody>
944
+ </table></div>
945
+ </div>
946
+ <hr>
947
+ <div class="refsect2">
948
+ <a name="clutter-stage-set-throttle-motion-events"></a><h3>clutter_stage_set_throttle_motion_events ()</h3>
949
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_throttle_motion_events
950
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
951
+ <em class="parameter"><code><span class="type">gboolean</span> throttle</code></em>);</pre>
952
+ <p>
953
+ Sets whether motion events received between redraws should
954
+ be throttled or not. If motion events are throttled, those
955
+ events received by the windowing system between redraws will
956
+ be compressed so that only the last event will be propagated
957
+ to the <em class="parameter"><code>stage</code></em> and its actors.
958
+ </p>
959
+ <p>
960
+ This function should only be used if you want to have all
961
+ the motion events delivered to your application code.
962
+ </p>
963
+ <div class="variablelist"><table border="0" class="variablelist">
964
+ <colgroup>
965
+ <col align="left" valign="top">
966
+ <col>
967
+ </colgroup>
968
+ <tbody>
969
+ <tr>
970
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
971
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
972
+ </td>
973
+ </tr>
974
+ <tr>
975
+ <td><p><span class="term"><em class="parameter"><code>throttle</code></em> :</span></p></td>
976
+ <td>
977
+ <code class="literal">TRUE</code> to throttle motion events</td>
978
+ </tr>
979
+ </tbody>
980
+ </table></div>
981
+ <p class="since">Since 1.0</p>
982
+ </div>
983
+ <hr>
984
+ <div class="refsect2">
985
+ <a name="clutter-stage-get-throttle-motion-events"></a><h3>clutter_stage_get_throttle_motion_events ()</h3>
986
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_throttle_motion_events
987
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
988
+ <p>
989
+ Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-throttle-motion-events" title="clutter_stage_set_throttle_motion_events ()"><code class="function">clutter_stage_set_throttle_motion_events()</code></a>
990
+ </p>
991
+ <div class="variablelist"><table border="0" class="variablelist">
992
+ <colgroup>
993
+ <col align="left" valign="top">
994
+ <col>
995
+ </colgroup>
996
+ <tbody>
997
+ <tr>
998
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
999
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1000
+ </td>
1001
+ </tr>
1002
+ <tr>
1003
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1004
+ <td>
1005
+ <code class="literal">TRUE</code> if the motion events are being throttled,
1006
+ and <code class="literal">FALSE</code> otherwise</td>
1007
+ </tr>
1008
+ </tbody>
1009
+ </table></div>
1010
+ <p class="since">Since 1.0</p>
1011
+ </div>
1012
+ <hr>
1013
+ <div class="refsect2">
1014
+ <a name="clutter-stage-set-use-alpha"></a><h3>clutter_stage_set_use_alpha ()</h3>
1015
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_use_alpha (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1016
+ <em class="parameter"><code><span class="type">gboolean</span> use_alpha</code></em>);</pre>
1017
+ <p>
1018
+ Sets whether the <em class="parameter"><code>stage</code></em> should honour the <a class="link" href="ClutterActor.html#ClutterActor--opacity" title='The "opacity" property'><span class="type">"opacity"</span></a> and
1019
+ the alpha channel of the <a class="link" href="ClutterStage.html#ClutterStage--color" title='The "color" property'><span class="type">"color"</span></a>
1020
+ </p>
1021
+ <div class="variablelist"><table border="0" class="variablelist">
1022
+ <colgroup>
1023
+ <col align="left" valign="top">
1024
+ <col>
1025
+ </colgroup>
1026
+ <tbody>
1027
+ <tr>
1028
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1029
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1030
+ </td>
1031
+ </tr>
1032
+ <tr>
1033
+ <td><p><span class="term"><em class="parameter"><code>use_alpha</code></em> :</span></p></td>
1034
+ <td>whether the stage should honour the opacity or the
1035
+ alpha channel of the stage color</td>
1036
+ </tr>
1037
+ </tbody>
1038
+ </table></div>
1039
+ <p class="since">Since 1.2</p>
1040
+ </div>
1041
+ <hr>
1042
+ <div class="refsect2">
1043
+ <a name="clutter-stage-get-use-alpha"></a><h3>clutter_stage_get_use_alpha ()</h3>
1044
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_use_alpha (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1045
+ <p>
1046
+ Retrieves the value set using <a class="link" href="ClutterStage.html#clutter-stage-set-use-alpha" title="clutter_stage_set_use_alpha ()"><code class="function">clutter_stage_set_use_alpha()</code></a>
1047
+ </p>
1048
+ <div class="variablelist"><table border="0" class="variablelist">
1049
+ <colgroup>
1050
+ <col align="left" valign="top">
1051
+ <col>
1052
+ </colgroup>
1053
+ <tbody>
1054
+ <tr>
1055
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1056
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1057
+ </td>
1058
+ </tr>
1059
+ <tr>
1060
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1061
+ <td>
1062
+ <code class="literal">TRUE</code> if the stage should honour the opacity and the
1063
+ alpha channel of the stage color</td>
1064
+ </tr>
1065
+ </tbody>
1066
+ </table></div>
1067
+ <p class="since">Since 1.2</p>
1068
+ </div>
1069
+ <hr>
1070
+ <div class="refsect2">
1071
+ <a name="clutter-stage-set-minimum-size"></a><h3>clutter_stage_set_minimum_size ()</h3>
1072
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_minimum_size (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1073
+ <em class="parameter"><code><span class="type">guint</span> width</code></em>,
1074
+ <em class="parameter"><code><span class="type">guint</span> height</code></em>);</pre>
1075
+ <p>
1076
+ Sets the minimum size for a stage window, if the default backend
1077
+ uses <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> inside a window
1078
+ </p>
1079
+ <p>
1080
+ This is a convenience function, and it is equivalent to setting the
1081
+ <a class="link" href="ClutterActor.html#ClutterActor--min-width" title='The "min-width" property'><span class="type">"min-width"</span></a> and <a class="link" href="ClutterActor.html#ClutterActor--min-height" title='The "min-height" property'><span class="type">"min-height"</span></a> on <em class="parameter"><code>stage</code></em>
1082
+ </p>
1083
+ <p>
1084
+ If the current size of <em class="parameter"><code>stage</code></em> is smaller than the minimum size, the
1085
+ <em class="parameter"><code>stage</code></em> will be resized to the new <em class="parameter"><code>width</code></em> and <em class="parameter"><code>height</code></em>
1086
+ </p>
1087
+ <p>
1088
+ This function has no effect if <em class="parameter"><code>stage</code></em> is fullscreen
1089
+ </p>
1090
+ <div class="variablelist"><table border="0" class="variablelist">
1091
+ <colgroup>
1092
+ <col align="left" valign="top">
1093
+ <col>
1094
+ </colgroup>
1095
+ <tbody>
1096
+ <tr>
1097
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1098
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1099
+ </td>
1100
+ </tr>
1101
+ <tr>
1102
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
1103
+ <td>width, in pixels</td>
1104
+ </tr>
1105
+ <tr>
1106
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
1107
+ <td>height, in pixels</td>
1108
+ </tr>
1109
+ </tbody>
1110
+ </table></div>
1111
+ <p class="since">Since 1.2</p>
1112
+ </div>
1113
+ <hr>
1114
+ <div class="refsect2">
1115
+ <a name="clutter-stage-get-minimum-size"></a><h3>clutter_stage_get_minimum_size ()</h3>
1116
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_get_minimum_size (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1117
+ <em class="parameter"><code><span class="type">guint</span> *width</code></em>,
1118
+ <em class="parameter"><code><span class="type">guint</span> *height</code></em>);</pre>
1119
+ <p>
1120
+ Retrieves the minimum size for a stage window as set using
1121
+ <a class="link" href="ClutterStage.html#clutter-stage-set-minimum-size" title="clutter_stage_set_minimum_size ()"><code class="function">clutter_stage_set_minimum_size()</code></a>.
1122
+ </p>
1123
+ <p>
1124
+ The returned size may not correspond to the actual minimum size and
1125
+ it is specific to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> implementation inside the
1126
+ Clutter backend
1127
+ </p>
1128
+ <div class="variablelist"><table border="0" class="variablelist">
1129
+ <colgroup>
1130
+ <col align="left" valign="top">
1131
+ <col>
1132
+ </colgroup>
1133
+ <tbody>
1134
+ <tr>
1135
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1136
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1137
+ </td>
1138
+ </tr>
1139
+ <tr>
1140
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
1141
+ <td>return location for the minimum width, in pixels,
1142
+ or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
1143
+ </td>
1144
+ </tr>
1145
+ <tr>
1146
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
1147
+ <td>return location for the minimum height, in pixels,
1148
+ or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
1149
+ </td>
1150
+ </tr>
1151
+ </tbody>
1152
+ </table></div>
1153
+ <p class="since">Since 1.2</p>
1154
+ </div>
1155
+ <hr>
1156
+ <div class="refsect2">
1157
+ <a name="clutter-stage-set-no-clear-hint"></a><h3>clutter_stage_set_no_clear_hint ()</h3>
1158
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_no_clear_hint (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1159
+ <em class="parameter"><code><span class="type">gboolean</span> no_clear</code></em>);</pre>
1160
+ <p>
1161
+ Sets whether the <em class="parameter"><code>stage</code></em> should clear itself at the beginning
1162
+ of each paint cycle or not.
1163
+ </p>
1164
+ <p>
1165
+ Clearing the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> can be a costly operation, especially
1166
+ if the stage is always covered - for instance, in a full-screen
1167
+ video player or in a game with a background texture.
1168
+ </p>
1169
+ <p>
1170
+ </p>
1171
+ <div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
1172
+ <h3 class="title">Note</h3>
1173
+ <p>This setting is a hint; Clutter might discard this
1174
+ hint depending on its internal state.</p>
1175
+ </div>
1176
+ <p>
1177
+ </p>
1178
+ <p>
1179
+ </p>
1180
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1181
+ <h3 class="title">Warning</h3>
1182
+ <p>If parts of the stage are visible and you disable
1183
+ clearing you might end up with visual artifacts while painting the
1184
+ contents of the stage.</p>
1185
+ </div>
1186
+ <p>
1187
+ </p>
1188
+ <div class="variablelist"><table border="0" class="variablelist">
1189
+ <colgroup>
1190
+ <col align="left" valign="top">
1191
+ <col>
1192
+ </colgroup>
1193
+ <tbody>
1194
+ <tr>
1195
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1196
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1197
+ </td>
1198
+ </tr>
1199
+ <tr>
1200
+ <td><p><span class="term"><em class="parameter"><code>no_clear</code></em> :</span></p></td>
1201
+ <td>
1202
+ <code class="literal">TRUE</code> if the <em class="parameter"><code>stage</code></em> should not clear itself on every
1203
+ repaint cycle</td>
1204
+ </tr>
1205
+ </tbody>
1206
+ </table></div>
1207
+ <p class="since">Since 1.4</p>
1208
+ </div>
1209
+ <hr>
1210
+ <div class="refsect2">
1211
+ <a name="clutter-stage-get-no-clear-hint"></a><h3>clutter_stage_get_no_clear_hint ()</h3>
1212
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_no_clear_hint (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1213
+ <p>
1214
+ Retrieves the hint set with <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()"><code class="function">clutter_stage_set_no_clear_hint()</code></a>
1215
+ </p>
1216
+ <div class="variablelist"><table border="0" class="variablelist">
1217
+ <colgroup>
1218
+ <col align="left" valign="top">
1219
+ <col>
1220
+ </colgroup>
1221
+ <tbody>
1222
+ <tr>
1223
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1224
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1225
+ </td>
1226
+ </tr>
1227
+ <tr>
1228
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1229
+ <td>
1230
+ <code class="literal">TRUE</code> if the stage should not clear itself on every paint
1231
+ cycle, and <code class="literal">FALSE</code> otherwise</td>
1232
+ </tr>
1233
+ </tbody>
1234
+ </table></div>
1235
+ <p class="since">Since 1.4</p>
1236
+ </div>
1237
+ <hr>
1238
+ <div class="refsect2">
1239
+ <a name="clutter-stage-get-redraw-clip-bounds"></a><h3>clutter_stage_get_redraw_clip_bounds ()</h3>
1240
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_get_redraw_clip_bounds
1241
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1242
+ <em class="parameter"><code><a href="/home/ebassi/gnome/install/share/gtk-doc/html/cairo/cairo-Types.html#cairo-rectangle-int-t"><span class="type">cairo_rectangle_int_t</span></a> *clip</code></em>);</pre>
1243
+ <p>
1244
+ Gets the bounds of the current redraw for <em class="parameter"><code>stage</code></em> in stage pixel
1245
+ coordinates. E.g., if only a single actor has queued a redraw then
1246
+ Clutter may redraw the stage with a clip so that it doesn't have to
1247
+ paint every pixel in the stage. This function would then return the
1248
+ bounds of that clip. An application can use this information to
1249
+ avoid some extra work if it knows that some regions of the stage
1250
+ aren't going to be painted. This should only be called while the
1251
+ stage is being painted. If there is no current redraw clip then
1252
+ this function will set <em class="parameter"><code>clip</code></em> to the full extents of the stage.
1253
+ </p>
1254
+ <div class="variablelist"><table border="0" class="variablelist">
1255
+ <colgroup>
1256
+ <col align="left" valign="top">
1257
+ <col>
1258
+ </colgroup>
1259
+ <tbody>
1260
+ <tr>
1261
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1262
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1263
+ </td>
1264
+ </tr>
1265
+ <tr>
1266
+ <td><p><span class="term"><em class="parameter"><code>clip</code></em> :</span></p></td>
1267
+ <td>Return location for the clip bounds. <span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span>
1268
+ </td>
1269
+ </tr>
1270
+ </tbody>
1271
+ </table></div>
1272
+ <p class="since">Since 1.8</p>
1273
+ </div>
1274
+ <hr>
1275
+ <div class="refsect2">
1276
+ <a name="clutter-stage-set-accept-focus"></a><h3>clutter_stage_set_accept_focus ()</h3>
1277
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_accept_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1278
+ <em class="parameter"><code><span class="type">gboolean</span> accept_focus</code></em>);</pre>
1279
+ <p>
1280
+ Sets whether the <em class="parameter"><code>stage</code></em> should accept the key focus when shown.
1281
+ </p>
1282
+ <p>
1283
+ This function should be called before showing <em class="parameter"><code>stage</code></em> using
1284
+ <a class="link" href="ClutterActor.html#clutter-actor-show" title="clutter_actor_show ()"><code class="function">clutter_actor_show()</code></a>.
1285
+ </p>
1286
+ <div class="variablelist"><table border="0" class="variablelist">
1287
+ <colgroup>
1288
+ <col align="left" valign="top">
1289
+ <col>
1290
+ </colgroup>
1291
+ <tbody>
1292
+ <tr>
1293
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1294
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1295
+ </td>
1296
+ </tr>
1297
+ <tr>
1298
+ <td><p><span class="term"><em class="parameter"><code>accept_focus</code></em> :</span></p></td>
1299
+ <td>
1300
+ <code class="literal">TRUE</code> to accept focus on show</td>
1301
+ </tr>
1302
+ </tbody>
1303
+ </table></div>
1304
+ <p class="since">Since 1.6</p>
1305
+ </div>
1306
+ <hr>
1307
+ <div class="refsect2">
1308
+ <a name="clutter-stage-get-accept-focus"></a><h3>clutter_stage_get_accept_focus ()</h3>
1309
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_accept_focus (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1310
+ <p>
1311
+ Retrieves the value set with <a class="link" href="ClutterStage.html#clutter-stage-set-accept-focus" title="clutter_stage_set_accept_focus ()"><code class="function">clutter_stage_set_accept_focus()</code></a>.
1312
+ </p>
1313
+ <div class="variablelist"><table border="0" class="variablelist">
1314
+ <colgroup>
1315
+ <col align="left" valign="top">
1316
+ <col>
1317
+ </colgroup>
1318
+ <tbody>
1319
+ <tr>
1320
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1321
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1322
+ </td>
1323
+ </tr>
1324
+ <tr>
1325
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1326
+ <td>
1327
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should accept focus, and <code class="literal">FALSE</code>
1328
+ otherwise</td>
1329
+ </tr>
1330
+ </tbody>
1331
+ </table></div>
1332
+ <p class="since">Since 1.6</p>
1333
+ </div>
1334
+ <hr>
1335
+ <div class="refsect2">
1336
+ <a name="clutter-stage-get-motion-events-enabled"></a><h3>clutter_stage_get_motion_events_enabled ()</h3>
1337
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_motion_events_enabled
1338
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1339
+ <p>
1340
+ Retrieves the value set using <a class="link" href="ClutterStage.html#clutter-stage-set-motion-events-enabled" title="clutter_stage_set_motion_events_enabled ()"><code class="function">clutter_stage_set_motion_events_enabled()</code></a>.
1341
+ </p>
1342
+ <div class="variablelist"><table border="0" class="variablelist">
1343
+ <colgroup>
1344
+ <col align="left" valign="top">
1345
+ <col>
1346
+ </colgroup>
1347
+ <tbody>
1348
+ <tr>
1349
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1350
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1351
+ </td>
1352
+ </tr>
1353
+ <tr>
1354
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1355
+ <td>
1356
+ <code class="literal">TRUE</code> if the per-actor motion event delivery is enabled
1357
+ and <code class="literal">FALSE</code> otherwise</td>
1358
+ </tr>
1359
+ </tbody>
1360
+ </table></div>
1361
+ <p class="since">Since 1.8</p>
1362
+ </div>
1363
+ <hr>
1364
+ <div class="refsect2">
1365
+ <a name="clutter-stage-set-motion-events-enabled"></a><h3>clutter_stage_set_motion_events_enabled ()</h3>
1366
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_motion_events_enabled
1367
+ (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1368
+ <em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);</pre>
1369
+ <p>
1370
+ Sets whether per-actor motion events (and relative crossing
1371
+ events) should be disabled or not.
1372
+ </p>
1373
+ <p>
1374
+ The default is <code class="literal">TRUE</code>.
1375
+ </p>
1376
+ <p>
1377
+ If <em class="parameter"><code>enable</code></em> is <code class="literal">FALSE</code> the following events will not be delivered
1378
+ to the actors children of <em class="parameter"><code>stage</code></em>.
1379
+ </p>
1380
+ <p>
1381
+ </p>
1382
+ <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
1383
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-motion-event" title='The "motion-event" signal'><span class="type">"motion-event"</span></a></p></li>
1384
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-enter-event" title='The "enter-event" signal'><span class="type">"enter-event"</span></a></p></li>
1385
+ <li class="listitem"><p><a class="link" href="ClutterActor.html#ClutterActor-leave-event" title='The "leave-event" signal'><span class="type">"leave-event"</span></a></p></li>
1386
+ </ul></div>
1387
+ <p>
1388
+ </p>
1389
+ <p>
1390
+ The events will still be delivered to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.
1391
+ </p>
1392
+ <p>
1393
+ The main side effect of this function is that disabling the motion
1394
+ events will disable picking to detect the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> underneath
1395
+ the pointer for each motion event. This is useful, for instance,
1396
+ when dragging a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> across the <em class="parameter"><code>stage</code></em>: the actor underneath
1397
+ the pointer is not going to change, so it's meaningless to perform
1398
+ a pick.
1399
+ </p>
1400
+ <div class="variablelist"><table border="0" class="variablelist">
1401
+ <colgroup>
1402
+ <col align="left" valign="top">
1403
+ <col>
1404
+ </colgroup>
1405
+ <tbody>
1406
+ <tr>
1407
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1408
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1409
+ </td>
1410
+ </tr>
1411
+ <tr>
1412
+ <td><p><span class="term"><em class="parameter"><code>enabled</code></em> :</span></p></td>
1413
+ <td>
1414
+ <code class="literal">TRUE</code> to enable the motion events delivery, and <code class="literal">FALSE</code>
1415
+ otherwise</td>
1416
+ </tr>
1417
+ </tbody>
1418
+ </table></div>
1419
+ <p class="since">Since 1.8</p>
1420
+ </div>
1421
+ <hr>
1422
+ <div class="refsect2">
1423
+ <a name="clutter-stage-set-sync-delay"></a><h3>clutter_stage_set_sync_delay ()</h3>
1424
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_sync_delay (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1425
+ <em class="parameter"><code><span class="type">gint</span> sync_delay</code></em>);</pre>
1426
+ <p>
1427
+ This function enables an alternate behavior where Clutter draws at
1428
+ a fixed point in time after the frame presentation time (also known
1429
+ as the VBlank time). This is most useful when the application
1430
+ wants to show incoming data with predictable latency. (The primary
1431
+ example of this would be a window system compositor.) By synchronizing
1432
+ to provide new data before Clutter redraws, an external source of
1433
+ updates (in the compositor, an application) can get a reliable latency.
1434
+ </p>
1435
+ <p>
1436
+ The appropriate value of <em class="parameter"><code>sync_delay</code></em> depends on the complexity of
1437
+ drawing the stage's scene graph - in general a value of between 0
1438
+ and 8 ms (up to one-half of a typical 60hz frame rate) is appropriate.
1439
+ using a larger value will reduce latency but risks skipping a frame if
1440
+ drawing the stage takes too long.
1441
+ </p>
1442
+ <div class="variablelist"><table border="0" class="variablelist">
1443
+ <colgroup>
1444
+ <col align="left" valign="top">
1445
+ <col>
1446
+ </colgroup>
1447
+ <tbody>
1448
+ <tr>
1449
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1450
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1451
+ </td>
1452
+ </tr>
1453
+ <tr>
1454
+ <td><p><span class="term"><em class="parameter"><code>sync_delay</code></em> :</span></p></td>
1455
+ <td>number of milliseconds after frame presentation to wait
1456
+ before painting the next frame. If less than zero, restores the
1457
+ default behavior where redraw is throttled to the refresh rate but
1458
+ not synchronized to it.</td>
1459
+ </tr>
1460
+ </tbody>
1461
+ </table></div>
1462
+ <p class="since">Since 1.14</p>
1463
+ <p class="stability">Stability Level: Unstable</p>
1464
+ </div>
1465
+ <hr>
1466
+ <div class="refsect2">
1467
+ <a name="clutter-stage-skip-sync-delay"></a><h3>clutter_stage_skip_sync_delay ()</h3>
1468
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_skip_sync_delay (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1469
+ <p>
1470
+ Causes the next frame for the stage to be drawn as quickly as
1471
+ possible, ignoring any delay that <a class="link" href="ClutterStage.html#clutter-stage-set-sync-delay" title="clutter_stage_set_sync_delay ()"><code class="function">clutter_stage_set_sync_delay()</code></a>
1472
+ would normally cause.
1473
+ </p>
1474
+ <div class="variablelist"><table border="0" class="variablelist">
1475
+ <colgroup>
1476
+ <col align="left" valign="top">
1477
+ <col>
1478
+ </colgroup>
1479
+ <tbody><tr>
1480
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1481
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1482
+ </td>
1483
+ </tr></tbody>
1484
+ </table></div>
1485
+ <p class="since">Since 1.14</p>
1486
+ <p class="stability">Stability Level: Unstable</p>
1487
+ </div>
1488
+ <hr>
1489
+ <div class="refsect2">
1490
+ <a name="ClutterPerspective"></a><h3>ClutterPerspective</h3>
1491
+ <pre class="programlisting">typedef struct {
1492
+ gfloat fovy;
1493
+ gfloat aspect;
1494
+ gfloat z_near;
1495
+ gfloat z_far;
1496
+ } ClutterPerspective;
1497
+ </pre>
1498
+ <p>
1499
+ Stage perspective definition. <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> is only used by
1500
+ the fixed point version of <a class="link" href="ClutterStage.html#clutter-stage-set-perspective" title="clutter_stage_set_perspective ()"><code class="function">clutter_stage_set_perspective()</code></a>.
1501
+ </p>
1502
+ <div class="variablelist"><table border="0" class="variablelist">
1503
+ <colgroup>
1504
+ <col align="left" valign="top">
1505
+ <col>
1506
+ </colgroup>
1507
+ <tbody>
1508
+ <tr>
1509
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.fovy"></a>fovy</code></em>;</span></p></td>
1510
+ <td>the field of view angle, in degrees, in the y direction</td>
1511
+ </tr>
1512
+ <tr>
1513
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.aspect"></a>aspect</code></em>;</span></p></td>
1514
+ <td>the aspect ratio that determines the field of view in the x
1515
+ direction. The aspect ratio is the ratio of x (width) to y (height)</td>
1516
+ </tr>
1517
+ <tr>
1518
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.z-near"></a>z_near</code></em>;</span></p></td>
1519
+ <td>the distance from the viewer to the near clipping
1520
+ plane (always positive)</td>
1521
+ </tr>
1522
+ <tr>
1523
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterPerspective.z-far"></a>z_far</code></em>;</span></p></td>
1524
+ <td>the distance from the viewer to the far clipping
1525
+ plane (always positive)</td>
1526
+ </tr>
1527
+ </tbody>
1528
+ </table></div>
1529
+ <p class="since">Since 0.4</p>
1530
+ </div>
1531
+ <hr>
1532
+ <div class="refsect2">
1533
+ <a name="clutter-stage-set-perspective"></a><h3>clutter_stage_set_perspective ()</h3>
1534
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_perspective (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1535
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);</pre>
1536
+ <p>
1537
+ Sets the stage perspective. Using this function is not recommended
1538
+ because it will disable Clutter's attempts to generate an
1539
+ appropriate perspective based on the size of the stage.
1540
+ </p>
1541
+ <div class="variablelist"><table border="0" class="variablelist">
1542
+ <colgroup>
1543
+ <col align="left" valign="top">
1544
+ <col>
1545
+ </colgroup>
1546
+ <tbody>
1547
+ <tr>
1548
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1549
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1550
+ </td>
1551
+ </tr>
1552
+ <tr>
1553
+ <td><p><span class="term"><em class="parameter"><code>perspective</code></em> :</span></p></td>
1554
+ <td>A <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a>
1555
+ </td>
1556
+ </tr>
1557
+ </tbody>
1558
+ </table></div>
1559
+ </div>
1560
+ <hr>
1561
+ <div class="refsect2">
1562
+ <a name="clutter-stage-get-perspective"></a><h3>clutter_stage_get_perspective ()</h3>
1563
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_get_perspective (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1564
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a> *perspective</code></em>);</pre>
1565
+ <p>
1566
+ Retrieves the stage perspective.
1567
+ </p>
1568
+ <div class="variablelist"><table border="0" class="variablelist">
1569
+ <colgroup>
1570
+ <col align="left" valign="top">
1571
+ <col>
1572
+ </colgroup>
1573
+ <tbody>
1574
+ <tr>
1575
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1576
+ <td>A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1577
+ </td>
1578
+ </tr>
1579
+ <tr>
1580
+ <td><p><span class="term"><em class="parameter"><code>perspective</code></em> :</span></p></td>
1581
+ <td>return location for a
1582
+ <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a>. <span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>][<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
1583
+ </td>
1584
+ </tr>
1585
+ </tbody>
1586
+ </table></div>
1587
+ </div>
1588
+ <hr>
1589
+ <div class="refsect2">
1590
+ <a name="ClutterFog"></a><h3>ClutterFog</h3>
1591
+ <pre class="programlisting">typedef struct {
1592
+ gfloat z_near;
1593
+ gfloat z_far;
1594
+ } ClutterFog;
1595
+ </pre>
1596
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1597
+ <h3 class="title">Warning</h3>
1598
+ <p><code class="literal">ClutterFog</code> has been deprecated since version 1.10 and should not be used in newly-written code. The fog-related API in <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> has been
1599
+ deprecated as well.</p>
1600
+ </div>
1601
+ <p>
1602
+ Fog settings used to create the depth cueing effect.
1603
+ </p>
1604
+ <div class="variablelist"><table border="0" class="variablelist">
1605
+ <colgroup>
1606
+ <col align="left" valign="top">
1607
+ <col>
1608
+ </colgroup>
1609
+ <tbody>
1610
+ <tr>
1611
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterFog.z-near"></a>z_near</code></em>;</span></p></td>
1612
+ <td>starting distance from the viewer to the near clipping
1613
+ plane (always positive)</td>
1614
+ </tr>
1615
+ <tr>
1616
+ <td><p><span class="term"><span class="type">gfloat</span> <em class="structfield"><code><a name="ClutterFog.z-far"></a>z_far</code></em>;</span></p></td>
1617
+ <td>final distance from the viewer to the far clipping
1618
+ plane (always positive)</td>
1619
+ </tr>
1620
+ </tbody>
1621
+ </table></div>
1622
+ <p class="since">Since 0.6</p>
1623
+ </div>
1624
+ <hr>
1625
+ <div class="refsect2">
1626
+ <a name="clutter-stage-set-use-fog"></a><h3>clutter_stage_set_use_fog ()</h3>
1627
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_use_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1628
+ <em class="parameter"><code><span class="type">gboolean</span> fog</code></em>);</pre>
1629
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1630
+ <h3 class="title">Warning</h3>
1631
+ <p><code class="literal">clutter_stage_set_use_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. Calling this function produces no visible effect</p>
1632
+ </div>
1633
+ <p>
1634
+ Sets whether the depth cueing effect on the stage should be enabled
1635
+ or not.
1636
+ </p>
1637
+ <p>
1638
+ Depth cueing is a 3D effect that makes actors farther away from the
1639
+ viewing point less opaque, by fading them with the stage color.
1640
+ </p>
1641
+ <p>
1642
+ The parameters of the GL fog used can be changed using the
1643
+ <a class="link" href="ClutterStage.html#clutter-stage-set-fog" title="clutter_stage_set_fog ()"><code class="function">clutter_stage_set_fog()</code></a> function.
1644
+ </p>
1645
+ <div class="variablelist"><table border="0" class="variablelist">
1646
+ <colgroup>
1647
+ <col align="left" valign="top">
1648
+ <col>
1649
+ </colgroup>
1650
+ <tbody>
1651
+ <tr>
1652
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1653
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1654
+ </td>
1655
+ </tr>
1656
+ <tr>
1657
+ <td><p><span class="term"><em class="parameter"><code>fog</code></em> :</span></p></td>
1658
+ <td>
1659
+ <code class="literal">TRUE</code> for enabling the depth cueing effect</td>
1660
+ </tr>
1661
+ </tbody>
1662
+ </table></div>
1663
+ <p class="since">Since 0.6</p>
1664
+ </div>
1665
+ <hr>
1666
+ <div class="refsect2">
1667
+ <a name="clutter-stage-get-use-fog"></a><h3>clutter_stage_get_use_fog ()</h3>
1668
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_get_use_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1669
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1670
+ <h3 class="title">Warning</h3>
1671
+ <p><code class="literal">clutter_stage_get_use_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. This function will always return <code class="literal">FALSE</code></p>
1672
+ </div>
1673
+ <p>
1674
+ Gets whether the depth cueing effect is enabled on <em class="parameter"><code>stage</code></em>.
1675
+ </p>
1676
+ <div class="variablelist"><table border="0" class="variablelist">
1677
+ <colgroup>
1678
+ <col align="left" valign="top">
1679
+ <col>
1680
+ </colgroup>
1681
+ <tbody>
1682
+ <tr>
1683
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1684
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1685
+ </td>
1686
+ </tr>
1687
+ <tr>
1688
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1689
+ <td>
1690
+ <code class="literal">TRUE</code> if the depth cueing effect is enabled</td>
1691
+ </tr>
1692
+ </tbody>
1693
+ </table></div>
1694
+ <p class="since">Since 0.6</p>
1695
+ </div>
1696
+ <hr>
1697
+ <div class="refsect2">
1698
+ <a name="clutter-stage-set-fog"></a><h3>clutter_stage_set_fog ()</h3>
1699
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_set_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1700
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);</pre>
1701
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1702
+ <h3 class="title">Warning</h3>
1703
+ <p><code class="literal">clutter_stage_set_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. Fog settings are ignored.</p>
1704
+ </div>
1705
+ <p>
1706
+ Sets the fog (also known as "depth cueing") settings for the <em class="parameter"><code>stage</code></em>.
1707
+ </p>
1708
+ <p>
1709
+ A <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> will only use a linear fog progression, which
1710
+ depends solely on the distance from the viewer. The <code class="function">cogl_set_fog()</code>
1711
+ function in COGL exposes more of the underlying implementation,
1712
+ and allows changing the for progression function. It can be directly
1713
+ used by disabling the <a class="link" href="ClutterStage.html#ClutterStage--use-fog" title='The "use-fog" property'><span class="type">"use-fog"</span></a> property and connecting
1714
+ a signal handler to the <a class="link" href="ClutterActor.html#ClutterActor-paint" title='The "paint" signal'><span class="type">"paint"</span></a> signal on the <em class="parameter"><code>stage</code></em>,
1715
+ like:
1716
+ </p>
1717
+ <p>
1718
+ </p>
1719
+ <div class="informalexample">
1720
+ <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
1721
+ <tbody>
1722
+ <tr>
1723
+ <td class="listing_lines" align="right"><pre>1
1724
+ 2</pre></td>
1725
+ <td class="listing_code"><pre class="programlisting"><span class="function"><a href="ClutterStage.html#clutter-stage-set-use-fog">clutter_stage_set_use_fog</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">stage</span><span class="symbol">,</span><span class="normal"> FALSE</span><span class="symbol">);</span>
1726
+ <span class="function">g_signal_connect</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">stage</span><span class="symbol">,</span><span class="normal"> </span><span class="string">"paint"</span><span class="symbol">,</span><span class="normal"> </span><span class="function">G_CALLBACK</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">on_stage_paint</span><span class="symbol">),</span><span class="normal"> NULL</span><span class="symbol">);</span></pre></td>
1727
+ </tr>
1728
+ </tbody>
1729
+ </table>
1730
+ </div>
1731
+
1732
+ <p>
1733
+ </p>
1734
+ <p>
1735
+ The paint signal handler will call <code class="function">cogl_set_fog()</code> with the
1736
+ desired settings:
1737
+ </p>
1738
+ <p>
1739
+ </p>
1740
+ <div class="informalexample">
1741
+ <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
1742
+ <tbody>
1743
+ <tr>
1744
+ <td class="listing_lines" align="right"><pre>1
1745
+ 2
1746
+ 3
1747
+ 4
1748
+ 5
1749
+ 6
1750
+ 7
1751
+ 8
1752
+ 9
1753
+ 10
1754
+ 11
1755
+ 12
1756
+ 13
1757
+ 14
1758
+ 15
1759
+ 16
1760
+ 17
1761
+ 18
1762
+ 19
1763
+ 20</pre></td>
1764
+ <td class="listing_code"><pre class="programlisting"><span class="keyword">static</span><span class="normal"> </span><span class="type">void</span>
1765
+ <span class="function">on_stage_paint</span><span class="normal"> </span><span class="symbol">(</span><span class="usertype">ClutterActor</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">actor</span><span class="symbol">)</span>
1766
+ <span class="cbracket">{</span>
1767
+ <span class="normal"> </span><span class="usertype">ClutterColor</span><span class="normal"> stage_color </span><span class="symbol">=</span><span class="normal"> </span><span class="cbracket">{</span><span class="normal"> </span><span class="number">0</span><span class="symbol">,</span><span class="normal"> </span><span class="cbracket">}</span><span class="symbol">;</span>
1768
+ <span class="normal"> </span><span class="usertype">CoglColor</span><span class="normal"> fog_color </span><span class="symbol">=</span><span class="normal"> </span><span class="cbracket">{</span><span class="normal"> </span><span class="number">0</span><span class="symbol">,</span><span class="normal"> </span><span class="cbracket">}</span><span class="symbol">;</span>
1769
+
1770
+ <span class="normal"> </span><span class="comment">/* set the fog color to the stage background color */</span>
1771
+ <span class="normal"> </span><span class="function"><a href="ClutterStage.html#clutter-stage-get-color">clutter_stage_get_color</a></span><span class="normal"> </span><span class="symbol">(</span><span class="function">CLUTTER_STAGE</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">actor</span><span class="symbol">),</span><span class="normal"> </span><span class="symbol">&amp;</span><span class="normal">stage_color</span><span class="symbol">);</span>
1772
+ <span class="normal"> </span><span class="function">cogl_color_init_from_4ub</span><span class="normal"> </span><span class="symbol">(&amp;</span><span class="normal">fog_color</span><span class="symbol">,</span>
1773
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">red</span><span class="symbol">,</span>
1774
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">green</span><span class="symbol">,</span>
1775
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">blue</span><span class="symbol">,</span>
1776
+ <span class="normal"> stage_color</span><span class="symbol">.</span><span class="normal">alpha</span><span class="symbol">);</span>
1777
+
1778
+ <span class="normal"> </span><span class="comment">/* enable fog */</span>
1779
+ <span class="normal"> </span><span class="function">cogl_set_fog</span><span class="normal"> </span><span class="symbol">(&amp;</span><span class="normal">fog_color</span><span class="symbol">,</span>
1780
+ <span class="normal"> COGL_FOG_MODE_EXPONENTIAL</span><span class="symbol">,</span><span class="normal"> </span><span class="comment">/* mode */</span>
1781
+ <span class="normal"> </span><span class="number">0.5</span><span class="symbol">,</span><span class="normal"> </span><span class="comment">/* density */</span>
1782
+ <span class="normal"> </span><span class="number">5.0</span><span class="symbol">,</span><span class="normal"> </span><span class="number">30.0</span><span class="symbol">);</span><span class="normal"> </span><span class="comment">/* z_near and z_far */</span>
1783
+ <span class="cbracket">}</span></pre></td>
1784
+ </tr>
1785
+ </tbody>
1786
+ </table>
1787
+ </div>
1788
+
1789
+ <p>
1790
+ </p>
1791
+ <p>
1792
+ </p>
1793
+ <div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
1794
+ <h3 class="title">Note</h3>The fogging functions only work correctly when the visible actors use
1795
+ unmultiplied alpha colors. By default Cogl will premultiply textures and
1796
+ <code class="function">cogl_set_source_color()</code> will premultiply colors, so unless you explicitly
1797
+ load your textures requesting an unmultiplied internal format and use
1798
+ <code class="function">cogl_material_set_color()</code> you can only use fogging with fully opaque actors.
1799
+ Support for premultiplied colors will improve in the future when we can
1800
+ depend on fragment shaders.</div>
1801
+ <p>
1802
+ </p>
1803
+ <div class="variablelist"><table border="0" class="variablelist">
1804
+ <colgroup>
1805
+ <col align="left" valign="top">
1806
+ <col>
1807
+ </colgroup>
1808
+ <tbody>
1809
+ <tr>
1810
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1811
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1812
+ </td>
1813
+ </tr>
1814
+ <tr>
1815
+ <td><p><span class="term"><em class="parameter"><code>fog</code></em> :</span></p></td>
1816
+ <td>a <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> structure</td>
1817
+ </tr>
1818
+ </tbody>
1819
+ </table></div>
1820
+ <p class="since">Since 0.6</p>
1821
+ </div>
1822
+ <hr>
1823
+ <div class="refsect2">
1824
+ <a name="clutter-stage-get-fog"></a><h3>clutter_stage_get_fog ()</h3>
1825
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_stage_get_fog (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>,
1826
+ <em class="parameter"><code><a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> *fog</code></em>);</pre>
1827
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1828
+ <h3 class="title">Warning</h3>
1829
+ <p><code class="literal">clutter_stage_get_fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. This function will always return the default
1830
+ values of <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a></p>
1831
+ </div>
1832
+ <p>
1833
+ Retrieves the current depth cueing settings from the stage.
1834
+ </p>
1835
+ <div class="variablelist"><table border="0" class="variablelist">
1836
+ <colgroup>
1837
+ <col align="left" valign="top">
1838
+ <col>
1839
+ </colgroup>
1840
+ <tbody>
1841
+ <tr>
1842
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1843
+ <td>the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1844
+ </td>
1845
+ </tr>
1846
+ <tr>
1847
+ <td><p><span class="term"><em class="parameter"><code>fog</code></em> :</span></p></td>
1848
+ <td>return location for a <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a> structure. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
1849
+ </td>
1850
+ </tr>
1851
+ </tbody>
1852
+ </table></div>
1853
+ <p class="since">Since 0.6</p>
1854
+ </div>
1855
+ <hr>
1856
+ <div class="refsect2">
1857
+ <a name="clutter-stage-get-default"></a><h3>clutter_stage_get_default ()</h3>
1858
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_stage_get_default (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
1859
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1860
+ <h3 class="title">Warning</h3>
1861
+ <p><code class="literal">clutter_stage_get_default</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a> instead.</p>
1862
+ </div>
1863
+ <p>
1864
+ Retrieves a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> singleton.
1865
+ </p>
1866
+ <p>
1867
+ This function is not as useful as it sounds, and will most likely
1868
+ by deprecated in the future. Application code should only create
1869
+ a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instance using <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a>, and manage the
1870
+ lifetime of the stage manually.
1871
+ </p>
1872
+ <p>
1873
+ The default stage singleton has a platform-specific behaviour: on
1874
+ platforms without the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> feature flag
1875
+ set, the first <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> instance will also be set to be the
1876
+ default stage instance, and this function will always return a
1877
+ pointer to it.
1878
+ </p>
1879
+ <p>
1880
+ On platforms with the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-STAGE-MULTIPLE:CAPS"><code class="literal">CLUTTER_FEATURE_STAGE_MULTIPLE</code></a> feature flag
1881
+ set, the default stage will be created by the first call to this
1882
+ function, and every following call will return the same pointer to
1883
+ it.
1884
+ </p>
1885
+ <div class="variablelist"><table border="0" class="variablelist">
1886
+ <colgroup>
1887
+ <col align="left" valign="top">
1888
+ <col>
1889
+ </colgroup>
1890
+ <tbody><tr>
1891
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1892
+ <td>the main
1893
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>. You should never destroy or unref the returned
1894
+ actor. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>][<acronym title="Override the parsed C type with given type."><span class="acronym">type</span></acronym> Clutter.Stage]</span>
1895
+ </td>
1896
+ </tr></tbody>
1897
+ </table></div>
1898
+ </div>
1899
+ <hr>
1900
+ <div class="refsect2">
1901
+ <a name="clutter-stage-is-default"></a><h3>clutter_stage_is_default ()</h3>
1902
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_stage_is_default (<em class="parameter"><code><a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage</code></em>);</pre>
1903
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1904
+ <h3 class="title">Warning</h3>
1905
+ <p><code class="literal">clutter_stage_is_default</code> has been deprecated since version 1.10 and should not be used in newly-written code. Track the stage pointer inside your application
1906
+ code, or use <a class="link" href="ClutterActor.html#clutter-actor-get-stage" title="clutter_actor_get_stage ()"><code class="function">clutter_actor_get_stage()</code></a> to retrieve the stage for
1907
+ a given actor.</p>
1908
+ </div>
1909
+ <p>
1910
+ Checks if <em class="parameter"><code>stage</code></em> is the default stage, or an instance created using
1911
+ <a class="link" href="ClutterStage.html#clutter-stage-new" title="clutter_stage_new ()"><code class="function">clutter_stage_new()</code></a> but internally using the same implementation.
1912
+ </p>
1913
+ <div class="variablelist"><table border="0" class="variablelist">
1914
+ <colgroup>
1915
+ <col align="left" valign="top">
1916
+ <col>
1917
+ </colgroup>
1918
+ <tbody>
1919
+ <tr>
1920
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
1921
+ <td>a <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>
1922
+ </td>
1923
+ </tr>
1924
+ <tr>
1925
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1926
+ <td>
1927
+ <code class="literal">TRUE</code> if the passed stage is the default one</td>
1928
+ </tr>
1929
+ </tbody>
1930
+ </table></div>
1931
+ <p class="since">Since 0.8</p>
1932
+ </div>
1933
+ </div>
1934
+ <div class="refsect1">
1935
+ <a name="ClutterStage.property-details"></a><h2>Property Details</h2>
1936
+ <div class="refsect2">
1937
+ <a name="ClutterStage--accept-focus"></a><h3>The <code class="literal">"accept-focus"</code> property</h3>
1938
+ <pre class="programlisting"> "accept-focus" <span class="type">gboolean</span> : Read / Write</pre>
1939
+ <p>
1940
+ Whether the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should accept key focus when shown.
1941
+ </p>
1942
+ <p>Default value: TRUE</p>
1943
+ <p class="since">Since 1.6</p>
1944
+ </div>
1945
+ <hr>
1946
+ <div class="refsect2">
1947
+ <a name="ClutterStage--color"></a><h3>The <code class="literal">"color"</code> property</h3>
1948
+ <pre class="programlisting"> "color" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write</pre>
1949
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1950
+ <h3 class="title">Warning</h3>
1951
+ <p><code class="literal">ClutterStage:color</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use the <a class="link" href="ClutterActor.html#ClutterActor--background-color" title='The "background-color" property'><span class="type">"background-color"</span></a> property of
1952
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> instead.</p>
1953
+ </div>
1954
+ <p>
1955
+ The background color of the main stage.
1956
+ </p>
1957
+ </div>
1958
+ <hr>
1959
+ <div class="refsect2">
1960
+ <a name="ClutterStage--cursor-visible"></a><h3>The <code class="literal">"cursor-visible"</code> property</h3>
1961
+ <pre class="programlisting"> "cursor-visible" <span class="type">gboolean</span> : Read / Write</pre>
1962
+ <p>
1963
+ Whether the mouse pointer should be visible
1964
+ </p>
1965
+ <p>Default value: TRUE</p>
1966
+ </div>
1967
+ <hr>
1968
+ <div class="refsect2">
1969
+ <a name="ClutterStage--fog"></a><h3>The <code class="literal">"fog"</code> property</h3>
1970
+ <pre class="programlisting"> "fog" <a class="link" href="ClutterStage.html#ClutterFog" title="ClutterFog"><span class="type">ClutterFog</span></a>* : Read / Write</pre>
1971
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1972
+ <h3 class="title">Warning</h3>
1973
+ <p><code class="literal">ClutterStage:fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. This property does not do anything.</p>
1974
+ </div>
1975
+ <p>
1976
+ The settings for the GL "fog", used only if <a class="link" href="ClutterStage.html#ClutterStage--use-fog" title='The "use-fog" property'><span class="type">"use-fog"</span></a>
1977
+ is set to <code class="literal">TRUE</code>
1978
+ </p>
1979
+ <p class="since">Since 1.0</p>
1980
+ </div>
1981
+ <hr>
1982
+ <div class="refsect2">
1983
+ <a name="ClutterStage--fullscreen-set"></a><h3>The <code class="literal">"fullscreen-set"</code> property</h3>
1984
+ <pre class="programlisting"> "fullscreen-set" <span class="type">gboolean</span> : Read</pre>
1985
+ <p>Whether the main stage is fullscreen.</p>
1986
+ <p>Default value: FALSE</p>
1987
+ </div>
1988
+ <hr>
1989
+ <div class="refsect2">
1990
+ <a name="ClutterStage--key-focus"></a><h3>The <code class="literal">"key-focus"</code> property</h3>
1991
+ <pre class="programlisting"> "key-focus" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write</pre>
1992
+ <p>
1993
+ The <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> that will receive key events from the underlying
1994
+ windowing system.
1995
+ </p>
1996
+ <p>
1997
+ If <code class="literal">NULL</code>, the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> will receive the events.
1998
+ </p>
1999
+ <p class="since">Since 1.2</p>
2000
+ </div>
2001
+ <hr>
2002
+ <div class="refsect2">
2003
+ <a name="ClutterStage--no-clear-hint"></a><h3>The <code class="literal">"no-clear-hint"</code> property</h3>
2004
+ <pre class="programlisting"> "no-clear-hint" <span class="type">gboolean</span> : Read / Write</pre>
2005
+ <p>
2006
+ Whether or not the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should clear its contents
2007
+ before each paint cycle.
2008
+ </p>
2009
+ <p>
2010
+ See <a class="link" href="ClutterStage.html#clutter-stage-set-no-clear-hint" title="clutter_stage_set_no_clear_hint ()"><code class="function">clutter_stage_set_no_clear_hint()</code></a> for further information.
2011
+ </p>
2012
+ <p>Default value: FALSE</p>
2013
+ <p class="since">Since 1.4</p>
2014
+ </div>
2015
+ <hr>
2016
+ <div class="refsect2">
2017
+ <a name="ClutterStage--offscreen"></a><h3>The <code class="literal">"offscreen"</code> property</h3>
2018
+ <pre class="programlisting"> "offscreen" <span class="type">gboolean</span> : Read / Write</pre>
2019
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
2020
+ <h3 class="title">Warning</h3>
2021
+ <p><code class="literal">ClutterStage:offscreen</code> has been deprecated since version 1.10 and should not be used in newly-written code. This property does not do anything.</p>
2022
+ </div>
2023
+ <p>
2024
+ Whether the stage should be rendered in an offscreen buffer.
2025
+ </p>
2026
+ <p>Default value: FALSE</p>
2027
+ </div>
2028
+ <hr>
2029
+ <div class="refsect2">
2030
+ <a name="ClutterStage--perspective"></a><h3>The <code class="literal">"perspective"</code> property</h3>
2031
+ <pre class="programlisting"> "perspective" <a class="link" href="ClutterStage.html#ClutterPerspective" title="ClutterPerspective"><span class="type">ClutterPerspective</span></a>* : Read / Write</pre>
2032
+ <p>
2033
+ The parameters used for the perspective projection from 3D
2034
+ coordinates to 2D
2035
+ </p>
2036
+ <p class="since">Since 0.8.2</p>
2037
+ </div>
2038
+ <hr>
2039
+ <div class="refsect2">
2040
+ <a name="ClutterStage--title"></a><h3>The <code class="literal">"title"</code> property</h3>
2041
+ <pre class="programlisting"> "title" <span class="type">gchar</span>* : Read / Write</pre>
2042
+ <p>
2043
+ The stage's title - usually displayed in stage windows title decorations.
2044
+ </p>
2045
+ <p>Default value: NULL</p>
2046
+ <p class="since">Since 0.4</p>
2047
+ </div>
2048
+ <hr>
2049
+ <div class="refsect2">
2050
+ <a name="ClutterStage--use-alpha"></a><h3>The <code class="literal">"use-alpha"</code> property</h3>
2051
+ <pre class="programlisting"> "use-alpha" <span class="type">gboolean</span> : Read / Write</pre>
2052
+ <p>
2053
+ Whether the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> should honour the alpha component of the
2054
+ <a class="link" href="ClutterStage.html#ClutterStage--color" title='The "color" property'><span class="type">"color"</span></a> property when painting. If Clutter is run under
2055
+ a compositing manager this will result in the stage being blended
2056
+ with the underlying window(s)
2057
+ </p>
2058
+ <p>Default value: FALSE</p>
2059
+ <p class="since">Since 1.2</p>
2060
+ </div>
2061
+ <hr>
2062
+ <div class="refsect2">
2063
+ <a name="ClutterStage--use-fog"></a><h3>The <code class="literal">"use-fog"</code> property</h3>
2064
+ <pre class="programlisting"> "use-fog" <span class="type">gboolean</span> : Read / Write</pre>
2065
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
2066
+ <h3 class="title">Warning</h3>
2067
+ <p><code class="literal">ClutterStage:use-fog</code> has been deprecated since version 1.10 and should not be used in newly-written code. This property does not do anything.</p>
2068
+ </div>
2069
+ <p>
2070
+ Whether the stage should use a linear GL "fog" in creating the
2071
+ depth-cueing effect, to enhance the perception of depth by fading
2072
+ actors farther from the viewpoint.
2073
+ </p>
2074
+ <p>Default value: FALSE</p>
2075
+ <p class="since">Since 0.6</p>
2076
+ </div>
2077
+ <hr>
2078
+ <div class="refsect2">
2079
+ <a name="ClutterStage--user-resizable"></a><h3>The <code class="literal">"user-resizable"</code> property</h3>
2080
+ <pre class="programlisting"> "user-resizable" <span class="type">gboolean</span> : Read / Write</pre>
2081
+ <p>
2082
+ Whether the stage is resizable via user interaction.
2083
+ </p>
2084
+ <p>Default value: FALSE</p>
2085
+ <p class="since">Since 0.4</p>
2086
+ </div>
2087
+ </div>
2088
+ <div class="refsect1">
2089
+ <a name="ClutterStage.signal-details"></a><h2>Signal Details</h2>
2090
+ <div class="refsect2">
2091
+ <a name="ClutterStage-activate"></a><h3>The <code class="literal">"activate"</code> signal</h3>
2092
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2093
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
2094
+ <p>
2095
+ The ::activate signal is emitted when the stage receives key focus
2096
+ from the underlying window system.
2097
+ </p>
2098
+ <div class="variablelist"><table border="0" class="variablelist">
2099
+ <colgroup>
2100
+ <col align="left" valign="top">
2101
+ <col>
2102
+ </colgroup>
2103
+ <tbody>
2104
+ <tr>
2105
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
2106
+ <td>the stage which was activated</td>
2107
+ </tr>
2108
+ <tr>
2109
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
2110
+ <td>user data set when the signal handler was connected.</td>
2111
+ </tr>
2112
+ </tbody>
2113
+ </table></div>
2114
+ <p class="since">Since 0.6</p>
2115
+ </div>
2116
+ <hr>
2117
+ <div class="refsect2">
2118
+ <a name="ClutterStage-deactivate"></a><h3>The <code class="literal">"deactivate"</code> signal</h3>
2119
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2120
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
2121
+ <p>
2122
+ The ::activate signal is emitted when the stage loses key focus
2123
+ from the underlying window system.
2124
+ </p>
2125
+ <div class="variablelist"><table border="0" class="variablelist">
2126
+ <colgroup>
2127
+ <col align="left" valign="top">
2128
+ <col>
2129
+ </colgroup>
2130
+ <tbody>
2131
+ <tr>
2132
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
2133
+ <td>the stage which was deactivated</td>
2134
+ </tr>
2135
+ <tr>
2136
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
2137
+ <td>user data set when the signal handler was connected.</td>
2138
+ </tr>
2139
+ </tbody>
2140
+ </table></div>
2141
+ <p class="since">Since 0.6</p>
2142
+ </div>
2143
+ <hr>
2144
+ <div class="refsect2">
2145
+ <a name="ClutterStage-delete-event"></a><h3>The <code class="literal">"delete-event"</code> signal</h3>
2146
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2147
+ <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> *event,
2148
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
2149
+ <p>
2150
+ The ::delete-event signal is emitted when the user closes a
2151
+ <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> window using the window controls.
2152
+ </p>
2153
+ <p>
2154
+ Clutter by default will call <a class="link" href="clutter-General.html#clutter-main-quit" title="clutter_main_quit ()"><code class="function">clutter_main_quit()</code></a> if <em class="parameter"><code>stage</code></em> is
2155
+ the default stage, and <a class="link" href="ClutterActor.html#clutter-actor-destroy" title="clutter_actor_destroy ()"><code class="function">clutter_actor_destroy()</code></a> for any other
2156
+ stage.
2157
+ </p>
2158
+ <p>
2159
+ It is possible to override the default behaviour by connecting
2160
+ a new handler and returning <code class="literal">TRUE</code> there.
2161
+ </p>
2162
+ <p>
2163
+ </p>
2164
+ <div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
2165
+ <h3 class="title">Note</h3>This signal is emitted only on Clutter backends that
2166
+ embed <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> in native windows. It is not emitted for
2167
+ backends that use a static frame buffer.</div>
2168
+ <p>
2169
+ </p>
2170
+ <div class="variablelist"><table border="0" class="variablelist">
2171
+ <colgroup>
2172
+ <col align="left" valign="top">
2173
+ <col>
2174
+ </colgroup>
2175
+ <tbody>
2176
+ <tr>
2177
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
2178
+ <td>the stage that received the event</td>
2179
+ </tr>
2180
+ <tr>
2181
+ <td><p><span class="term"><em class="parameter"><code>event</code></em> :</span></p></td>
2182
+ <td>a <a class="link" href="clutter-Events.html#ClutterEvent" title="union ClutterEvent"><span class="type">ClutterEvent</span></a> of type <a class="link" href="clutter-Events.html#CLUTTER-DELETE:CAPS"><code class="literal">CLUTTER_DELETE</code></a>
2183
+ </td>
2184
+ </tr>
2185
+ <tr>
2186
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
2187
+ <td>user data set when the signal handler was connected.</td>
2188
+ </tr>
2189
+ </tbody>
2190
+ </table></div>
2191
+ <p class="since">Since 1.2</p>
2192
+ </div>
2193
+ <hr>
2194
+ <div class="refsect2">
2195
+ <a name="ClutterStage-fullscreen"></a><h3>The <code class="literal">"fullscreen"</code> signal</h3>
2196
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2197
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run First</code></pre>
2198
+ <p>
2199
+ The ::fullscreen signal is emitted when the stage is made fullscreen.
2200
+ </p>
2201
+ <div class="variablelist"><table border="0" class="variablelist">
2202
+ <colgroup>
2203
+ <col align="left" valign="top">
2204
+ <col>
2205
+ </colgroup>
2206
+ <tbody>
2207
+ <tr>
2208
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
2209
+ <td>the stage which was fullscreened</td>
2210
+ </tr>
2211
+ <tr>
2212
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
2213
+ <td>user data set when the signal handler was connected.</td>
2214
+ </tr>
2215
+ </tbody>
2216
+ </table></div>
2217
+ <p class="since">Since 0.6</p>
2218
+ </div>
2219
+ <hr>
2220
+ <div class="refsect2">
2221
+ <a name="ClutterStage-unfullscreen"></a><h3>The <code class="literal">"unfullscreen"</code> signal</h3>
2222
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> *stage,
2223
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
2224
+ <p>
2225
+ The ::unfullscreen signal is emitted when the stage leaves a fullscreen
2226
+ state.
2227
+ </p>
2228
+ <div class="variablelist"><table border="0" class="variablelist">
2229
+ <colgroup>
2230
+ <col align="left" valign="top">
2231
+ <col>
2232
+ </colgroup>
2233
+ <tbody>
2234
+ <tr>
2235
+ <td><p><span class="term"><em class="parameter"><code>stage</code></em> :</span></p></td>
2236
+ <td>the stage which has left a fullscreen state.</td>
2237
+ </tr>
2238
+ <tr>
2239
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
2240
+ <td>user data set when the signal handler was connected.</td>
2241
+ </tr>
2242
+ </tbody>
2243
+ </table></div>
2244
+ <p class="since">Since 0.6</p>
2245
+ </div>
2246
+ </div>
2247
+ </div>
2248
+ <div class="footer">
2249
+ <hr>
2250
+ Generated by GTK-Doc V1.18.1</div>
2251
+ </body>
2252
+ </html>