clutter 2.0.0-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
- data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
- data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl.h +151 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
- data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
- data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
- data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
- data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
- data/vendor/local/lib/libclutter-1.0.la +41 -0
- data/vendor/local/lib/libcogl-pango.dll.a +0 -0
- data/vendor/local/lib/libcogl-pango.la +41 -0
- data/vendor/local/lib/libcogl.dll.a +0 -0
- data/vendor/local/lib/libcogl.la +41 -0
- data/vendor/local/lib/libglut.a +0 -0
- data/vendor/local/lib/libglut.dll.a +0 -0
- data/vendor/local/lib/libglut.la +41 -0
- data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
- data/vendor/local/lib/libjson-glib-1.0.la +41 -0
- data/vendor/local/lib/pkgconfig/cally-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/clutter-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/cogl-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-2.0-experimental.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +13 -0
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<a name="ClutterClone"></a><div class="titlepage"></div>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterClone.top_of_page"></a>ClutterClone</span></h2>
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<p>ClutterClone — An actor that displays a clone of a source actor</p>
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<a name="ClutterClone.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterClone.html#ClutterClone-struct" title="struct ClutterClone">ClutterClone</a>;
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struct <a class="link" href="ClutterClone.html#ClutterCloneClass" title="struct ClutterCloneClass">ClutterCloneClass</a>;
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterClone.html#clutter-clone-new" title="clutter_clone_new ()">clutter_clone_new</a> (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterClone.html#clutter-clone-set-source" title="clutter_clone_set_source ()">clutter_clone_set_source</a> (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterClone.html#clutter-clone-get-source" title="clutter_clone_get_source ()">clutter_clone_get_source</a> (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>);
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<a name="ClutterClone.object-hierarchy"></a><h2>Object Hierarchy</h2>
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>
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+----ClutterClone
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<a name="ClutterClone.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
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ClutterClone implements
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<a class="link" href="ClutterContainer.html" title="ClutterContainer">ClutterContainer</a>, <a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>, <a class="link" href="ClutterAnimatable.html" title="ClutterAnimatable">ClutterAnimatable</a> and AtkImplementorIface.</p>
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"<a class="link" href="ClutterClone.html#ClutterClone--source" title='The "source" property'>source</a>" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct
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<a name="ClutterClone.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> is a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> which draws with the paint
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function of another actor, scaled to fit its own allocation.
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> can be used to efficiently clone any other actor.
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<h3 class="title">Note</h3>
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<p>This is different from <a class="link" href="ClutterTexture.html#clutter-texture-new-from-actor" title="clutter_texture_new_from_actor ()"><code class="function">clutter_texture_new_from_actor()</code></a>
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which requires support for FBOs in the underlying GL
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implementation.</p>
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> is available since Clutter 1.0
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<a name="ClutterClone.details"></a><h2>Details</h2>
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<a name="ClutterClone-struct"></a><h3>struct ClutterClone</h3>
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<pre class="programlisting">struct ClutterClone;</pre>
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The <a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> structure contains only private data
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and should be accessed using the provided API
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<a name="ClutterCloneClass"></a><h3>struct ClutterCloneClass</h3>
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<pre class="programlisting">struct ClutterCloneClass {
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};
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The <a class="link" href="ClutterClone.html#ClutterCloneClass" title="struct ClutterCloneClass"><span class="type">ClutterCloneClass</span></a> structure contains only private data
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<a name="clutter-clone-new"></a><h3>clutter_clone_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_clone_new (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);</pre>
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Creates a new <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> which clones <em class="parameter"><code>source</code></em>/
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<td><p><span class="term"><em class="parameter"><code>source</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, or <code class="literal">NULL</code>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_clone_set_source (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>,
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Sets <em class="parameter"><code>source</code></em> as the source actor to be cloned by <em class="parameter"><code>self</code></em>.
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<td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
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<a name="clutter-clone-get-source"></a><h3>clutter_clone_get_source ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_clone_get_source (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>);</pre>
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Retrieves the source <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> being cloned by <em class="parameter"><code>self</code></em>.
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the actor source for the clone. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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<a name="ClutterClone.property-details"></a><h2>Property Details</h2>
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<a name="ClutterClone--source"></a><h3>The <code class="literal">"source"</code> property</h3>
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<pre class="programlisting"> "source" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct</pre>
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This property specifies the source actor being cloned.
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<h2><span class="refentrytitle"><a name="ClutterColorizeEffect.top_of_page"></a>ClutterColorizeEffect</span></h2>
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<p>ClutterColorizeEffect — A colorization effect</p>
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<a name="ClutterColorizeEffect.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterColorizeEffect.html#ClutterColorizeEffect-struct" title="ClutterColorizeEffect">ClutterColorizeEffect</a>;
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-new" title="clutter_colorize_effect_new ()">clutter_colorize_effect_new</a> (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-set-tint" title="clutter_colorize_effect_set_tint ()">clutter_colorize_effect_set_tint</a> (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-get-tint" title="clutter_colorize_effect_get_tint ()">clutter_colorize_effect_get_tint</a> (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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</pre>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----<a class="link" href="ClutterEffect.html" title="ClutterEffect">ClutterEffect</a>
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+----<a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a>
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+----ClutterColorizeEffect
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</pre>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterColorizeEffect.html#ClutterColorizeEffect--tint" title='The "tint" property'>tint</a>" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write
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<a name="ClutterColorizeEffect.description"></a><h2>Description</h2>
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<a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> is a sub-class of <a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a> that
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colorizes an actor with the given tint.
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<a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> is available since Clutter 1.4
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<a name="ClutterColorizeEffect.details"></a><h2>Details</h2>
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<a name="ClutterColorizeEffect-struct"></a><h3>ClutterColorizeEffect</h3>
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<pre class="programlisting">typedef struct _ClutterColorizeEffect ClutterColorizeEffect;</pre>
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<span class="structname">ClutterColorizeEffect</span> is an opaque structure
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whose members cannot be directly accessed
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</p>
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<p class="since">Since 1.4</p>
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<a name="clutter-colorize-effect-new"></a><h3>clutter_colorize_effect_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * clutter_colorize_effect_new (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Creates a new <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> to be used with
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<a class="link" href="ClutterActor.html#clutter-actor-add-effect" title="clutter_actor_add_effect ()"><code class="function">clutter_actor_add_effect()</code></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>the color to be used</td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> or <code class="literal">NULL</code>
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<p class="since">Since 1.4</p>
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<a name="clutter-colorize-effect-set-tint"></a><h3>clutter_colorize_effect_set_tint ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_colorize_effect_set_tint (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Sets the tint to be used when colorizing
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>the color to be used</td>
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</tbody>
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</table></div>
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<p class="since">Since 1.4</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-colorize-effect-get-tint"></a><h3>clutter_colorize_effect_get_tint ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_colorize_effect_get_tint (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Retrieves the tint used by <em class="parameter"><code>effect</code></em>
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>return location for the color used. <span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span>
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<p class="since">Since 1.4</p>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterColorizeEffect--tint"></a><h3>The <code class="literal">"tint"</code> property</h3>
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<pre class="programlisting"> "tint" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write</pre>
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The tint to apply to the actor
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<a name="ClutterColorizeEffect.see-also"></a><h2>See Also</h2>
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a>, <a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect"><span class="type">ClutterOffscreenEffect</span></a>
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<tr><td colspan="5" class="shortcuts">
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<a href="#ClutterConstraint.synopsis" class="shortcut">Top</a>
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<a href="#ClutterConstraint.description" class="shortcut">Description</a>
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<a href="#ClutterConstraint.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a name="ClutterConstraint"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterConstraint.top_of_page"></a>ClutterConstraint</span></h2>
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<p>ClutterConstraint — Abstract class for constraints on position or size</p>
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</td>
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<td valign="top" align="right"></td>
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<div class="refsynopsisdiv">
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<a name="ClutterConstraint.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterConstraint.html#ClutterConstraint-struct" title="ClutterConstraint">ClutterConstraint</a>;
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struct <a class="link" href="ClutterConstraint.html#ClutterConstraintClass" title="struct ClutterConstraintClass">ClutterConstraintClass</a>;
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterConstraint.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----ClutterConstraint
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+----<a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint">ClutterAlignConstraint</a>
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+----<a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint">ClutterBindConstraint</a>
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+----<a class="link" href="ClutterPathConstraint.html" title="ClutterPathConstraint">ClutterPathConstraint</a>
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+----<a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint">ClutterSnapConstraint</a>
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterConstraint.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is a base abstract class for modifiers of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
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position or size.
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</p>
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<p>
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A <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> sub-class should contain the logic for modifying
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the position or size of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to which it is applied, by
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updating the actor's allocation. Each <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> can change the
|
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allocation of the actor to which they are applied by overriding the
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<code class="function">ClutterConstraintClass.update_allocation()</code> virtual function.
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</p>
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<p>
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</p>
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<div class="refsect2">
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<a name="ClutterConstraint-usage"></a><h3>Using Constraints</h3>
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<p>Constraints can be used with fixed layout managers, like
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<a class="link" href="ClutterFixedLayout.html" title="ClutterFixedLayout"><span class="type">ClutterFixedLayout</span></a>, or with actors implicitly using a fixed layout
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manager, like <a class="link" href="ClutterGroup.html" title="ClutterGroup"><span class="type">ClutterGroup</span></a> and <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.</p>
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<p>Constraints provide a way to build user interfaces by using
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relations between <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s, without explicit fixed
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positioning and sizing, similarly to how fluid layout managers like
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<a class="link" href="ClutterBoxLayout.html" title="ClutterBoxLayout"><span class="type">ClutterBoxLayout</span></a> and <a class="link" href="ClutterTableLayout.html" title="ClutterTableLayout"><span class="type">ClutterTableLayout</span></a> lay out their children.</p>
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<p>Constraints are attached to a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, and are available
|
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for inspection using <a class="link" href="ClutterActor.html#clutter-actor-get-constraints" title="clutter_actor_get_constraints ()"><code class="function">clutter_actor_get_constraints()</code></a>.</p>
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<p>Clutter provides different implementation of the <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>
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abstract class, for instance:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a></span></p></td>
|
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<td>this constraint can be used to align an actor
|
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to another one, on either the horizontal or the vertical axis; the
|
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<a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a> uses a normalized offset between 0.0 (the
|
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top or the left of the source actor, depending on the axis) and
|
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1.0 (the bottom or the right of the source actor, depending on the
|
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+
axis).</td>
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</tr>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint"><span class="type">ClutterBindConstraint</span></a></span></p></td>
|
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<td>this constraint binds the X, Y, width or height
|
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of an actor to the corresponding position or size of a source
|
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actor; it can also apply an offset.</td>
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</tr>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a></span></p></td>
|
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<td>this constraint "snaps" together the edges of
|
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two <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s; if an actor uses two constraints on
|
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both its horizontal or vertical edges then it can also expand to
|
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fit the empty space.</td>
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</tr>
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</tbody>
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</table></div>
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<div class="example">
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<a name="ClutterConstraint-usage-example"></a><p class="title"><b>Example 2. Usage of constraints</b></p>
|
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<div class="example-contents">
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<p>The example below uses various <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s to
|
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lay out three actors on a resizable stage. Only the central actor has
|
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an explicit size, and no actor has an explicit position.</p>
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<div class="orderedlist"><ol class="orderedlist" type="1">
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<li class="listitem">The <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
|
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<span class="emphasis"><em>layerA</em></span> is explicitly sized to 100 pixels by 25
|
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pixels, and it's added to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>;</li>
|
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<li class="listitem">two <a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a>s are used
|
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to anchor <span class="emphasis"><em>layerA</em></span> to the center of the stage,
|
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by using 0.5 as the alignment <a class="link" href="ClutterAlignConstraint.html#ClutterAlignConstraint--factor" title='The "factor" property'><span class="type">"factor"</span></a> on
|
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both the X and Y axis.</li>
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<li class="listitem">the <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
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<span class="emphasis"><em>layerB</em></span> is added to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> with
|
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no explicit size;</li>
|
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<li class="listitem">the <a class="link" href="ClutterActor.html#ClutterActor--x" title='The "x" property'><span class="type">"x"</span></a> and <a class="link" href="ClutterActor.html#ClutterActor--width" title='The "width" property'><span class="type">"width"</span></a>
|
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of <span class="emphasis"><em>layerB</em></span> are bound to the same properties
|
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of <span class="emphasis"><em>layerA</em></span> using two <a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint"><span class="type">ClutterBindConstraint</span></a>
|
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objects, thus keeping <span class="emphasis"><em>layerB</em></span> aligned to
|
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<span class="emphasis"><em>layerA</em></span>;</li>
|
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<li class="listitem">the top edge of <span class="emphasis"><em>layerB</em></span> is
|
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+
snapped together with the bottom edge of <span class="emphasis"><em>layerA</em></span>;
|
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+
the bottom edge of <span class="emphasis"><em>layerB</em></span> is also snapped
|
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+
together with the bottom edge of the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>; an offset is
|
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given to the two <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>s to allow for some
|
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padding; since <span class="emphasis"><em>layerB</em></span> is snapped between two
|
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+
different <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s, its height is stretched to match
|
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the gap;</li>
|
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<li class="listitem">the <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
|
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<span class="emphasis"><em>layerC</em></span> mirrors <span class="emphasis"><em>layerB</em></span>,
|
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+
snapping the top edge of the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> to the top edge of
|
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<span class="emphasis"><em>layerC</em></span> and the top edge of
|
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<span class="emphasis"><em>layerA</em></span> to the bottom edge of
|
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<span class="emphasis"><em>layerC</em></span>;</li>
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</ol></div>
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<div class="figure">
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<a name="constraints-example"></a><p class="title"><b>Figure 3. Constraints</b></p>
|
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<div class="figure-contents"><div><img src="constraints-example.png" alt="Constraints"></div></div>
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</div>
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<br class="figure-break"><pre class="programlisting">
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#include <stdlib.h>
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+
#include <clutter/clutter.h>
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+
|
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int
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+
main (int argc, char *argv[])
|
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+
{
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+
ClutterActor *stage, *layer_a, *layer_b, *layer_c;
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+
|
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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+
return 1;
|
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+
|
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+
/* the main container */
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+
stage = clutter_stage_new ();
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+
clutter_actor_set_name (stage, "stage");
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Snap Constraint");
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clutter_actor_set_background_color (stage, CLUTTER_COLOR_Aluminium1);
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clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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+
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+
/* first layer, with a fixed (100, 25) size */
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+
layer_a = clutter_actor_new ();
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+
clutter_actor_set_background_color (layer_a, CLUTTER_COLOR_ScarletRed);
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+
clutter_actor_set_name (layer_a, "layerA");
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clutter_actor_set_size (layer_a, 100.0, 25.0);
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clutter_actor_add_child (stage, layer_a);
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+
|
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/* the first layer is anchored to the middle of the stage */
|
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clutter_actor_add_constraint (layer_a, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
|
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+
|
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/* second layer, with no implicit size */
|
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layer_b = clutter_actor_new ();
|
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clutter_actor_set_background_color (layer_b, CLUTTER_COLOR_DarkButter);
|
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clutter_actor_set_name (layer_b, "layerB");
|
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clutter_actor_add_child (stage, layer_b);
|
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+
|
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/* the second layer tracks the X coordinate and the width of
|
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* the first layer
|
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+
*/
|
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clutter_actor_add_constraint (layer_b, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_X, 0.0));
|
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clutter_actor_add_constraint (layer_b, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_WIDTH, 0.0));
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+
|
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/* the second layer is snapped between the bottom edge of
|
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* the first layer, and the bottom edge of the stage; a
|
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* spacing of 10 pixels in each direction is added for padding
|
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+
*/
|
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+
clutter_actor_add_constraint (layer_b,
|
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clutter_snap_constraint_new (layer_a,
|
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CLUTTER_SNAP_EDGE_TOP,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
|
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+
10.0));
|
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+
|
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+
clutter_actor_add_constraint (layer_b,
|
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clutter_snap_constraint_new (stage,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
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+
-10.0));
|
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+
|
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+
/* the third layer, with no implicit size */
|
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+
layer_c = clutter_actor_new ();
|
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|
+
clutter_actor_set_background_color (layer_c, CLUTTER_COLOR_LightChameleon);
|
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|
+
clutter_actor_set_name (layer_c, "layerC");
|
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+
clutter_actor_add_child (stage, layer_c);
|
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+
|
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|
+
/* as for the second layer, the third layer tracks the X
|
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|
+
* coordinate and width of the first layer
|
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|
+
*/
|
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|
+
clutter_actor_add_constraint (layer_c, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_X, 0.0));
|
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|
+
clutter_actor_add_constraint (layer_c, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_WIDTH, 0.0));
|
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+
|
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+
/* the third layer is snapped between the top edge of the stage
|
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|
+
* and the top edge of the first layer; again, a spacing of
|
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|
+
* 10 pixels in each direction is added for padding
|
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|
+
*/
|
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|
+
clutter_actor_add_constraint (layer_c,
|
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|
+
clutter_snap_constraint_new (layer_a,
|
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|
+
CLUTTER_SNAP_EDGE_BOTTOM,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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|
+
-10.0));
|
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|
+
clutter_actor_add_constraint (layer_c,
|
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|
+
clutter_snap_constraint_new (stage,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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+
10.0));
|
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+
|
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clutter_actor_show (stage);
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clutter_main ();
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return EXIT_SUCCESS;
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}
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</pre>
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<p>You can try resizing interactively the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> and verify
|
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that the three <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s maintain the same position and
|
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+
size relative to each other, and to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.</p>
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</div>
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</div>
|
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<br class="example-break"><div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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<h3 class="title">Warning</h3>
|
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<p>It's important to note that Clutter does not avoid loops
|
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|
+
or competing constraints; if two or more <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s
|
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|
+
are operating on the same positional or dimensional attributes of an
|
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actor, or if the constraints on two different actors depend on each
|
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other, then the behavior is undefined.</p>
|
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</div>
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</div>
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<p>
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</p>
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<p>
|
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</p>
|
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<div class="refsect2">
|
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<a name="ClutterConstraint-implementation"></a><h3>Implementing a ClutterConstraint</h3>
|
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|
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<p>Creating a sub-class of <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> requires the
|
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|
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implementation of the <code class="function"><code class="function">update_allocation()</code></code>
|
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virtual function.</p>
|
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|
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<p>The <code class="function"><code class="function">update_allocation()</code></code> virtual function
|
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|
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is called during the allocation sequence of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, and
|
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|
+
allows any <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> attached to that actor to modify the
|
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|
+
allocation before it is passed to the <code class="function"><code class="function">allocate()</code></code>
|
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|
+
implementation.</p>
|
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|
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<p>The <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> passed to the
|
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|
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<code class="function"><code class="function">update_allocation()</code></code> implementation contains the
|
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|
+
original allocation of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, plus the eventual modifications
|
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|
+
applied by the other <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s.</p>
|
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|
+
<div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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<h3 class="title">Note</h3>
|
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|
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<p>Constraints are queried in the same order as they were
|
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|
+
applied using <a class="link" href="ClutterActor.html#clutter-actor-add-constraint" title="clutter_actor_add_constraint ()"><code class="function">clutter_actor_add_constraint()</code></a> or
|
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|
+
<a class="link" href="ClutterActor.html#clutter-actor-add-constraint-with-name" title="clutter_actor_add_constraint_with_name ()"><code class="function">clutter_actor_add_constraint_with_name()</code></a>.</p>
|
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|
+
</div>
|
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|
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<p>It is not necessary for a <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> sub-class to chain
|
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|
+
up to the parent's implementation.</p>
|
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|
+
<p>If a <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is parametrized - i.e. if it contains
|
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|
+
properties that affect the way the constraint is implemented - it should
|
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|
+
call <a class="link" href="ClutterActor.html#clutter-actor-queue-relayout" title="clutter_actor_queue_relayout ()"><code class="function">clutter_actor_queue_relayout()</code></a> on the actor to which it is attached
|
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|
+
to whenever any parameter is changed. The actor to which it is attached
|
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|
+
can be recovered at any point using <a class="link" href="ClutterActorMeta.html#clutter-actor-meta-get-actor" title="clutter_actor_meta_get_actor ()"><code class="function">clutter_actor_meta_get_actor()</code></a>.</p>
|
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|
+
</div>
|
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|
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<p>
|
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|
+
</p>
|
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|
+
<p>
|
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|
+
<a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is available since Clutter 1.4
|
301
|
+
</p>
|
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|
+
</div>
|
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|
+
<div class="refsect1">
|
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|
+
<a name="ClutterConstraint.details"></a><h2>Details</h2>
|
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|
+
<div class="refsect2">
|
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|
+
<a name="ClutterConstraint-struct"></a><h3>ClutterConstraint</h3>
|
307
|
+
<pre class="programlisting">typedef struct _ClutterConstraint ClutterConstraint;</pre>
|
308
|
+
<p>
|
309
|
+
The <span class="structname">ClutterConstraint</span> structure contains only
|
310
|
+
private data and should be accessed using the provided API
|
311
|
+
</p>
|
312
|
+
<p class="since">Since 1.4</p>
|
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|
+
</div>
|
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|
+
<hr>
|
315
|
+
<div class="refsect2">
|
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|
+
<a name="ClutterConstraintClass"></a><h3>struct ClutterConstraintClass</h3>
|
317
|
+
<pre class="programlisting">struct ClutterConstraintClass {
|
318
|
+
};
|
319
|
+
</pre>
|
320
|
+
<p>
|
321
|
+
The <span class="structname">ClutterConstraintClass</span> structure contains
|
322
|
+
only private data
|
323
|
+
</p>
|
324
|
+
<p class="since">Since 1.4</p>
|
325
|
+
</div>
|
326
|
+
</div>
|
327
|
+
<div class="refsect1">
|
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|
+
<a name="ClutterConstraint.see-also"></a><h2>See Also</h2>
|
329
|
+
<a class="link" href="ClutterAction.html" title="ClutterAction"><span class="type">ClutterAction</span></a>
|
330
|
+
</div>
|
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</div>
|
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<div class="footer">
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<hr>
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Generated by GTK-Doc V1.18.1</div>
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