clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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<a name="ClutterClone"></a><div class="titlepage"></div>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterClone.top_of_page"></a>ClutterClone</span></h2>
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<p>ClutterClone — An actor that displays a clone of a source actor</p>
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<a name="ClutterClone.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterClone.html#ClutterClone-struct" title="struct ClutterClone">ClutterClone</a>;
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struct <a class="link" href="ClutterClone.html#ClutterCloneClass" title="struct ClutterCloneClass">ClutterCloneClass</a>;
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterClone.html#clutter-clone-new" title="clutter_clone_new ()">clutter_clone_new</a> (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterClone.html#clutter-clone-set-source" title="clutter_clone_set_source ()">clutter_clone_set_source</a> (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterClone.html#clutter-clone-get-source" title="clutter_clone_get_source ()">clutter_clone_get_source</a> (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>);
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<a name="ClutterClone.object-hierarchy"></a><h2>Object Hierarchy</h2>
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>
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+----ClutterClone
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<a name="ClutterClone.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
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ClutterClone implements
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<a class="link" href="ClutterContainer.html" title="ClutterContainer">ClutterContainer</a>, <a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>, <a class="link" href="ClutterAnimatable.html" title="ClutterAnimatable">ClutterAnimatable</a> and AtkImplementorIface.</p>
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"<a class="link" href="ClutterClone.html#ClutterClone--source" title='The "source" property'>source</a>" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct
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<a name="ClutterClone.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> is a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> which draws with the paint
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function of another actor, scaled to fit its own allocation.
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> can be used to efficiently clone any other actor.
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<h3 class="title">Note</h3>
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<p>This is different from <a class="link" href="ClutterTexture.html#clutter-texture-new-from-actor" title="clutter_texture_new_from_actor ()"><code class="function">clutter_texture_new_from_actor()</code></a>
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which requires support for FBOs in the underlying GL
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implementation.</p>
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<a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> is available since Clutter 1.0
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<a name="ClutterClone.details"></a><h2>Details</h2>
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<a name="ClutterClone-struct"></a><h3>struct ClutterClone</h3>
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<pre class="programlisting">struct ClutterClone;</pre>
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The <a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> structure contains only private data
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and should be accessed using the provided API
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<a name="ClutterCloneClass"></a><h3>struct ClutterCloneClass</h3>
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<pre class="programlisting">struct ClutterCloneClass {
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};
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The <a class="link" href="ClutterClone.html#ClutterCloneClass" title="struct ClutterCloneClass"><span class="type">ClutterCloneClass</span></a> structure contains only private data
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<a name="clutter-clone-new"></a><h3>clutter_clone_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_clone_new (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *source</code></em>);</pre>
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Creates a new <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> which clones <em class="parameter"><code>source</code></em>/
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<td><p><span class="term"><em class="parameter"><code>source</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, or <code class="literal">NULL</code>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_clone_set_source (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>,
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Sets <em class="parameter"><code>source</code></em> as the source actor to be cloned by <em class="parameter"><code>self</code></em>.
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<td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
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<a name="clutter-clone-get-source"></a><h3>clutter_clone_get_source ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_clone_get_source (<em class="parameter"><code><a class="link" href="ClutterClone.html" title="ClutterClone"><span class="type">ClutterClone</span></a> *self</code></em>);</pre>
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Retrieves the source <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> being cloned by <em class="parameter"><code>self</code></em>.
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<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the actor source for the clone. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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<a name="ClutterClone.property-details"></a><h2>Property Details</h2>
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<a name="ClutterClone--source"></a><h3>The <code class="literal">"source"</code> property</h3>
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<pre class="programlisting"> "source" <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>* : Read / Write / Construct</pre>
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This property specifies the source actor being cloned.
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<h2><span class="refentrytitle"><a name="ClutterColorizeEffect.top_of_page"></a>ClutterColorizeEffect</span></h2>
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<p>ClutterColorizeEffect — A colorization effect</p>
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<a name="ClutterColorizeEffect.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterColorizeEffect.html#ClutterColorizeEffect-struct" title="ClutterColorizeEffect">ClutterColorizeEffect</a>;
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-new" title="clutter_colorize_effect_new ()">clutter_colorize_effect_new</a> (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-set-tint" title="clutter_colorize_effect_set_tint ()">clutter_colorize_effect_set_tint</a> (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterColorizeEffect.html#clutter-colorize-effect-get-tint" title="clutter_colorize_effect_get_tint ()">clutter_colorize_effect_get_tint</a> (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);
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</pre>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----<a class="link" href="ClutterEffect.html" title="ClutterEffect">ClutterEffect</a>
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+----<a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a>
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+----ClutterColorizeEffect
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</pre>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterColorizeEffect.html#ClutterColorizeEffect--tint" title='The "tint" property'>tint</a>" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write
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<a name="ClutterColorizeEffect.description"></a><h2>Description</h2>
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<a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> is a sub-class of <a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a> that
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colorizes an actor with the given tint.
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<a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> is available since Clutter 1.4
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<a name="ClutterColorizeEffect.details"></a><h2>Details</h2>
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<a name="ClutterColorizeEffect-struct"></a><h3>ClutterColorizeEffect</h3>
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<pre class="programlisting">typedef struct _ClutterColorizeEffect ClutterColorizeEffect;</pre>
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<span class="structname">ClutterColorizeEffect</span> is an opaque structure
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whose members cannot be directly accessed
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</p>
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<p class="since">Since 1.4</p>
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<a name="clutter-colorize-effect-new"></a><h3>clutter_colorize_effect_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * clutter_colorize_effect_new (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Creates a new <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> to be used with
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<a class="link" href="ClutterActor.html#clutter-actor-add-effect" title="clutter_actor_add_effect ()"><code class="function">clutter_actor_add_effect()</code></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>the color to be used</td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> or <code class="literal">NULL</code>
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<p class="since">Since 1.4</p>
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<a name="clutter-colorize-effect-set-tint"></a><h3>clutter_colorize_effect_set_tint ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_colorize_effect_set_tint (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Sets the tint to be used when colorizing
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>the color to be used</td>
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</tbody>
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</table></div>
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<p class="since">Since 1.4</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-colorize-effect-get-tint"></a><h3>clutter_colorize_effect_get_tint ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_colorize_effect_get_tint (<em class="parameter"><code><a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *tint</code></em>);</pre>
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<p>
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Retrieves the tint used by <em class="parameter"><code>effect</code></em>
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterColorizeEffect.html" title="ClutterColorizeEffect"><span class="type">ClutterColorizeEffect</span></a>
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<td><p><span class="term"><em class="parameter"><code>tint</code></em> :</span></p></td>
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<td>return location for the color used. <span class="annotation">[<acronym title="Out parameter, where caller must allocate storage."><span class="acronym">out caller-allocates</span></acronym>]</span>
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<p class="since">Since 1.4</p>
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<div class="refsect1">
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<a name="ClutterColorizeEffect.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterColorizeEffect--tint"></a><h3>The <code class="literal">"tint"</code> property</h3>
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<pre class="programlisting"> "tint" <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>* : Read / Write</pre>
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The tint to apply to the actor
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<a name="ClutterColorizeEffect.see-also"></a><h2>See Also</h2>
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a>, <a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect"><span class="type">ClutterOffscreenEffect</span></a>
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<tr><td colspan="5" class="shortcuts">
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<a href="#ClutterConstraint.synopsis" class="shortcut">Top</a>
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<a href="#ClutterConstraint.description" class="shortcut">Description</a>
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<a href="#ClutterConstraint.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a name="ClutterConstraint"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterConstraint.top_of_page"></a>ClutterConstraint</span></h2>
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<p>ClutterConstraint — Abstract class for constraints on position or size</p>
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</td>
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<td valign="top" align="right"></td>
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<div class="refsynopsisdiv">
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<a name="ClutterConstraint.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterConstraint.html#ClutterConstraint-struct" title="ClutterConstraint">ClutterConstraint</a>;
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struct <a class="link" href="ClutterConstraint.html#ClutterConstraintClass" title="struct ClutterConstraintClass">ClutterConstraintClass</a>;
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterConstraint.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----ClutterConstraint
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+----<a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint">ClutterAlignConstraint</a>
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+----<a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint">ClutterBindConstraint</a>
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+----<a class="link" href="ClutterPathConstraint.html" title="ClutterPathConstraint">ClutterPathConstraint</a>
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+----<a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint">ClutterSnapConstraint</a>
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterConstraint.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is a base abstract class for modifiers of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
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position or size.
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</p>
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<p>
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A <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> sub-class should contain the logic for modifying
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the position or size of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to which it is applied, by
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updating the actor's allocation. Each <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> can change the
|
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allocation of the actor to which they are applied by overriding the
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<code class="function">ClutterConstraintClass.update_allocation()</code> virtual function.
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</p>
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<p>
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</p>
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<div class="refsect2">
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<a name="ClutterConstraint-usage"></a><h3>Using Constraints</h3>
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<p>Constraints can be used with fixed layout managers, like
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<a class="link" href="ClutterFixedLayout.html" title="ClutterFixedLayout"><span class="type">ClutterFixedLayout</span></a>, or with actors implicitly using a fixed layout
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manager, like <a class="link" href="ClutterGroup.html" title="ClutterGroup"><span class="type">ClutterGroup</span></a> and <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.</p>
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<p>Constraints provide a way to build user interfaces by using
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relations between <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s, without explicit fixed
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positioning and sizing, similarly to how fluid layout managers like
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<a class="link" href="ClutterBoxLayout.html" title="ClutterBoxLayout"><span class="type">ClutterBoxLayout</span></a> and <a class="link" href="ClutterTableLayout.html" title="ClutterTableLayout"><span class="type">ClutterTableLayout</span></a> lay out their children.</p>
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<p>Constraints are attached to a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, and are available
|
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for inspection using <a class="link" href="ClutterActor.html#clutter-actor-get-constraints" title="clutter_actor_get_constraints ()"><code class="function">clutter_actor_get_constraints()</code></a>.</p>
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<p>Clutter provides different implementation of the <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>
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abstract class, for instance:</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a></span></p></td>
|
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<td>this constraint can be used to align an actor
|
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to another one, on either the horizontal or the vertical axis; the
|
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<a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a> uses a normalized offset between 0.0 (the
|
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top or the left of the source actor, depending on the axis) and
|
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1.0 (the bottom or the right of the source actor, depending on the
|
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+
axis).</td>
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</tr>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint"><span class="type">ClutterBindConstraint</span></a></span></p></td>
|
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<td>this constraint binds the X, Y, width or height
|
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of an actor to the corresponding position or size of a source
|
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actor; it can also apply an offset.</td>
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</tr>
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<tr>
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<td><p><span class="term"><a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a></span></p></td>
|
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<td>this constraint "snaps" together the edges of
|
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two <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s; if an actor uses two constraints on
|
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both its horizontal or vertical edges then it can also expand to
|
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fit the empty space.</td>
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</tr>
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</tbody>
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</table></div>
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<div class="example">
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<a name="ClutterConstraint-usage-example"></a><p class="title"><b>Example 2. Usage of constraints</b></p>
|
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<div class="example-contents">
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<p>The example below uses various <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s to
|
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lay out three actors on a resizable stage. Only the central actor has
|
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an explicit size, and no actor has an explicit position.</p>
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<div class="orderedlist"><ol class="orderedlist" type="1">
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<li class="listitem">The <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
|
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<span class="emphasis"><em>layerA</em></span> is explicitly sized to 100 pixels by 25
|
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pixels, and it's added to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>;</li>
|
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<li class="listitem">two <a class="link" href="ClutterAlignConstraint.html" title="ClutterAlignConstraint"><span class="type">ClutterAlignConstraint</span></a>s are used
|
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to anchor <span class="emphasis"><em>layerA</em></span> to the center of the stage,
|
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by using 0.5 as the alignment <a class="link" href="ClutterAlignConstraint.html#ClutterAlignConstraint--factor" title='The "factor" property'><span class="type">"factor"</span></a> on
|
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both the X and Y axis.</li>
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<li class="listitem">the <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
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<span class="emphasis"><em>layerB</em></span> is added to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> with
|
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no explicit size;</li>
|
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<li class="listitem">the <a class="link" href="ClutterActor.html#ClutterActor--x" title='The "x" property'><span class="type">"x"</span></a> and <a class="link" href="ClutterActor.html#ClutterActor--width" title='The "width" property'><span class="type">"width"</span></a>
|
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of <span class="emphasis"><em>layerB</em></span> are bound to the same properties
|
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of <span class="emphasis"><em>layerA</em></span> using two <a class="link" href="ClutterBindConstraint.html" title="ClutterBindConstraint"><span class="type">ClutterBindConstraint</span></a>
|
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objects, thus keeping <span class="emphasis"><em>layerB</em></span> aligned to
|
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<span class="emphasis"><em>layerA</em></span>;</li>
|
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<li class="listitem">the top edge of <span class="emphasis"><em>layerB</em></span> is
|
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+
snapped together with the bottom edge of <span class="emphasis"><em>layerA</em></span>;
|
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+
the bottom edge of <span class="emphasis"><em>layerB</em></span> is also snapped
|
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+
together with the bottom edge of the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>; an offset is
|
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given to the two <a class="link" href="ClutterSnapConstraint.html" title="ClutterSnapConstraint"><span class="type">ClutterSnapConstraint</span></a>s to allow for some
|
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padding; since <span class="emphasis"><em>layerB</em></span> is snapped between two
|
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+
different <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s, its height is stretched to match
|
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the gap;</li>
|
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<li class="listitem">the <a class="link" href="ClutterRectangle.html" title="ClutterRectangle"><span class="type">ClutterRectangle</span></a> with <a class="link" href="ClutterActor.html#ClutterActor--name" title='The "name" property'><span class="type">"name"</span></a>
|
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<span class="emphasis"><em>layerC</em></span> mirrors <span class="emphasis"><em>layerB</em></span>,
|
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+
snapping the top edge of the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> to the top edge of
|
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<span class="emphasis"><em>layerC</em></span> and the top edge of
|
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<span class="emphasis"><em>layerA</em></span> to the bottom edge of
|
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<span class="emphasis"><em>layerC</em></span>;</li>
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</ol></div>
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<div class="figure">
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<a name="constraints-example"></a><p class="title"><b>Figure 3. Constraints</b></p>
|
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<div class="figure-contents"><div><img src="constraints-example.png" alt="Constraints"></div></div>
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</div>
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<br class="figure-break"><pre class="programlisting">
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#include <stdlib.h>
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+
#include <clutter/clutter.h>
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+
|
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int
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+
main (int argc, char *argv[])
|
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+
{
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+
ClutterActor *stage, *layer_a, *layer_b, *layer_c;
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+
|
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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+
return 1;
|
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+
|
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+
/* the main container */
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+
stage = clutter_stage_new ();
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+
clutter_actor_set_name (stage, "stage");
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Snap Constraint");
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clutter_actor_set_background_color (stage, CLUTTER_COLOR_Aluminium1);
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clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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+
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+
/* first layer, with a fixed (100, 25) size */
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+
layer_a = clutter_actor_new ();
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+
clutter_actor_set_background_color (layer_a, CLUTTER_COLOR_ScarletRed);
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+
clutter_actor_set_name (layer_a, "layerA");
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clutter_actor_set_size (layer_a, 100.0, 25.0);
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clutter_actor_add_child (stage, layer_a);
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+
|
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/* the first layer is anchored to the middle of the stage */
|
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clutter_actor_add_constraint (layer_a, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
|
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+
|
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/* second layer, with no implicit size */
|
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layer_b = clutter_actor_new ();
|
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clutter_actor_set_background_color (layer_b, CLUTTER_COLOR_DarkButter);
|
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clutter_actor_set_name (layer_b, "layerB");
|
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clutter_actor_add_child (stage, layer_b);
|
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+
|
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/* the second layer tracks the X coordinate and the width of
|
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* the first layer
|
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+
*/
|
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clutter_actor_add_constraint (layer_b, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_X, 0.0));
|
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clutter_actor_add_constraint (layer_b, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_WIDTH, 0.0));
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+
|
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/* the second layer is snapped between the bottom edge of
|
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* the first layer, and the bottom edge of the stage; a
|
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* spacing of 10 pixels in each direction is added for padding
|
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+
*/
|
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+
clutter_actor_add_constraint (layer_b,
|
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clutter_snap_constraint_new (layer_a,
|
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CLUTTER_SNAP_EDGE_TOP,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
|
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+
10.0));
|
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+
|
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+
clutter_actor_add_constraint (layer_b,
|
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clutter_snap_constraint_new (stage,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
|
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CLUTTER_SNAP_EDGE_BOTTOM,
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+
-10.0));
|
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+
|
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+
/* the third layer, with no implicit size */
|
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+
layer_c = clutter_actor_new ();
|
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|
+
clutter_actor_set_background_color (layer_c, CLUTTER_COLOR_LightChameleon);
|
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|
+
clutter_actor_set_name (layer_c, "layerC");
|
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+
clutter_actor_add_child (stage, layer_c);
|
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+
|
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|
+
/* as for the second layer, the third layer tracks the X
|
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|
+
* coordinate and width of the first layer
|
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|
+
*/
|
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|
+
clutter_actor_add_constraint (layer_c, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_X, 0.0));
|
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|
+
clutter_actor_add_constraint (layer_c, clutter_bind_constraint_new (layer_a, CLUTTER_BIND_WIDTH, 0.0));
|
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+
|
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+
/* the third layer is snapped between the top edge of the stage
|
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|
+
* and the top edge of the first layer; again, a spacing of
|
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|
+
* 10 pixels in each direction is added for padding
|
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|
+
*/
|
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|
+
clutter_actor_add_constraint (layer_c,
|
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|
+
clutter_snap_constraint_new (layer_a,
|
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|
+
CLUTTER_SNAP_EDGE_BOTTOM,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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|
+
-10.0));
|
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|
+
clutter_actor_add_constraint (layer_c,
|
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|
+
clutter_snap_constraint_new (stage,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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|
+
CLUTTER_SNAP_EDGE_TOP,
|
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+
10.0));
|
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+
|
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clutter_actor_show (stage);
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clutter_main ();
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return EXIT_SUCCESS;
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}
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</pre>
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<p>You can try resizing interactively the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a> and verify
|
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that the three <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>s maintain the same position and
|
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+
size relative to each other, and to the <a class="link" href="ClutterStage.html" title="ClutterStage"><span class="type">ClutterStage</span></a>.</p>
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</div>
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</div>
|
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<br class="example-break"><div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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<h3 class="title">Warning</h3>
|
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<p>It's important to note that Clutter does not avoid loops
|
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|
+
or competing constraints; if two or more <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s
|
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|
+
are operating on the same positional or dimensional attributes of an
|
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actor, or if the constraints on two different actors depend on each
|
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other, then the behavior is undefined.</p>
|
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</div>
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</div>
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<p>
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</p>
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<p>
|
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</p>
|
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<div class="refsect2">
|
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<a name="ClutterConstraint-implementation"></a><h3>Implementing a ClutterConstraint</h3>
|
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|
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<p>Creating a sub-class of <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> requires the
|
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|
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implementation of the <code class="function"><code class="function">update_allocation()</code></code>
|
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virtual function.</p>
|
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|
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<p>The <code class="function"><code class="function">update_allocation()</code></code> virtual function
|
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|
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is called during the allocation sequence of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, and
|
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|
+
allows any <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> attached to that actor to modify the
|
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|
+
allocation before it is passed to the <code class="function"><code class="function">allocate()</code></code>
|
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|
+
implementation.</p>
|
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|
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<p>The <a class="link" href="clutter-Base-geometric-types.html#ClutterActorBox" title="struct ClutterActorBox"><span class="type">ClutterActorBox</span></a> passed to the
|
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|
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<code class="function"><code class="function">update_allocation()</code></code> implementation contains the
|
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|
+
original allocation of the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, plus the eventual modifications
|
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|
+
applied by the other <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a>s.</p>
|
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|
+
<div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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<h3 class="title">Note</h3>
|
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|
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<p>Constraints are queried in the same order as they were
|
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|
+
applied using <a class="link" href="ClutterActor.html#clutter-actor-add-constraint" title="clutter_actor_add_constraint ()"><code class="function">clutter_actor_add_constraint()</code></a> or
|
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|
+
<a class="link" href="ClutterActor.html#clutter-actor-add-constraint-with-name" title="clutter_actor_add_constraint_with_name ()"><code class="function">clutter_actor_add_constraint_with_name()</code></a>.</p>
|
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|
+
</div>
|
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|
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<p>It is not necessary for a <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> sub-class to chain
|
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|
+
up to the parent's implementation.</p>
|
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|
+
<p>If a <a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is parametrized - i.e. if it contains
|
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|
+
properties that affect the way the constraint is implemented - it should
|
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|
+
call <a class="link" href="ClutterActor.html#clutter-actor-queue-relayout" title="clutter_actor_queue_relayout ()"><code class="function">clutter_actor_queue_relayout()</code></a> on the actor to which it is attached
|
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|
+
to whenever any parameter is changed. The actor to which it is attached
|
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|
+
can be recovered at any point using <a class="link" href="ClutterActorMeta.html#clutter-actor-meta-get-actor" title="clutter_actor_meta_get_actor ()"><code class="function">clutter_actor_meta_get_actor()</code></a>.</p>
|
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|
+
</div>
|
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|
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<p>
|
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|
+
</p>
|
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|
+
<p>
|
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|
+
<a class="link" href="ClutterConstraint.html" title="ClutterConstraint"><span class="type">ClutterConstraint</span></a> is available since Clutter 1.4
|
301
|
+
</p>
|
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|
+
</div>
|
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|
+
<div class="refsect1">
|
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|
+
<a name="ClutterConstraint.details"></a><h2>Details</h2>
|
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|
+
<div class="refsect2">
|
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|
+
<a name="ClutterConstraint-struct"></a><h3>ClutterConstraint</h3>
|
307
|
+
<pre class="programlisting">typedef struct _ClutterConstraint ClutterConstraint;</pre>
|
308
|
+
<p>
|
309
|
+
The <span class="structname">ClutterConstraint</span> structure contains only
|
310
|
+
private data and should be accessed using the provided API
|
311
|
+
</p>
|
312
|
+
<p class="since">Since 1.4</p>
|
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|
+
</div>
|
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|
+
<hr>
|
315
|
+
<div class="refsect2">
|
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|
+
<a name="ClutterConstraintClass"></a><h3>struct ClutterConstraintClass</h3>
|
317
|
+
<pre class="programlisting">struct ClutterConstraintClass {
|
318
|
+
};
|
319
|
+
</pre>
|
320
|
+
<p>
|
321
|
+
The <span class="structname">ClutterConstraintClass</span> structure contains
|
322
|
+
only private data
|
323
|
+
</p>
|
324
|
+
<p class="since">Since 1.4</p>
|
325
|
+
</div>
|
326
|
+
</div>
|
327
|
+
<div class="refsect1">
|
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|
+
<a name="ClutterConstraint.see-also"></a><h2>See Also</h2>
|
329
|
+
<a class="link" href="ClutterAction.html" title="ClutterAction"><span class="type">ClutterAction</span></a>
|
330
|
+
</div>
|
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</div>
|
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<div class="footer">
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<hr>
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Generated by GTK-Doc V1.18.1</div>
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