clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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<a href="#ClutterDesaturateEffect.synopsis" class="shortcut">Top</a>
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<a href="#ClutterDesaturateEffect.description" class="shortcut">Description</a>
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<a href="#ClutterDesaturateEffect.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a href="#ClutterDesaturateEffect.properties" class="shortcut">Properties</a>
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<div class="refentry">
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<a name="ClutterDesaturateEffect"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterDesaturateEffect.top_of_page"></a>ClutterDesaturateEffect</span></h2>
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<p>ClutterDesaturateEffect — A desaturation effect</p>
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</td>
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<td valign="top" align="right"></td>
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</tr></table></div>
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<div class="refsynopsisdiv">
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<a name="ClutterDesaturateEffect.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterDesaturateEffect.html#ClutterDesaturateEffect-struct" title="ClutterDesaturateEffect">ClutterDesaturateEffect</a>;
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * <a class="link" href="ClutterDesaturateEffect.html#clutter-desaturate-effect-new" title="clutter_desaturate_effect_new ()">clutter_desaturate_effect_new</a> (<em class="parameter"><code><span class="type">gdouble</span> factor</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterDesaturateEffect.html#clutter-desaturate-effect-set-factor" title="clutter_desaturate_effect_set_factor ()">clutter_desaturate_effect_set_factor</a>
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(<em class="parameter"><code><a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><span class="type">gdouble</span> factor</code></em>);
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<span class="returnvalue">gdouble</span> <a class="link" href="ClutterDesaturateEffect.html#clutter-desaturate-effect-get-factor" title="clutter_desaturate_effect_get_factor ()">clutter_desaturate_effect_get_factor</a>
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(<em class="parameter"><code><a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> *effect</code></em>);
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</pre>
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<div class="refsect1">
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<a name="ClutterDesaturateEffect.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----<a class="link" href="ClutterEffect.html" title="ClutterEffect">ClutterEffect</a>
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+----<a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a>
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+----ClutterDesaturateEffect
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterDesaturateEffect.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterDesaturateEffect.html#ClutterDesaturateEffect--factor" title='The "factor" property'>factor</a>" <span class="type">gdouble</span> : Read / Write
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</pre>
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<div class="refsect1">
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<a name="ClutterDesaturateEffect.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> is a sub-class of <a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a> that
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desaturates the color of an actor and its contents. The strenght
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of the desaturation effect is controllable and animatable through
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the <a class="link" href="ClutterDesaturateEffect.html#ClutterDesaturateEffect--factor" title='The "factor" property'><span class="type">"factor"</span></a> property.
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</p>
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<p>
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<a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> is available since Clutter 1.4
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<a name="ClutterDesaturateEffect.details"></a><h2>Details</h2>
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<a name="ClutterDesaturateEffect-struct"></a><h3>ClutterDesaturateEffect</h3>
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<pre class="programlisting">typedef struct _ClutterDesaturateEffect ClutterDesaturateEffect;</pre>
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<p>
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<span class="structname">ClutterDesaturateEffect</span> is an opaque structure
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whose members cannot be directly accessed
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</p>
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<p class="since">Since 1.4</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-desaturate-effect-new"></a><h3>clutter_desaturate_effect_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="returnvalue">ClutterEffect</span></a> * clutter_desaturate_effect_new (<em class="parameter"><code><span class="type">gdouble</span> factor</code></em>);</pre>
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<p>
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Creates a new <a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> to be used with
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<a class="link" href="ClutterActor.html#clutter-actor-add-effect" title="clutter_actor_add_effect ()"><code class="function">clutter_actor_add_effect()</code></a>
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<td><p><span class="term"><em class="parameter"><code>factor</code></em> :</span></p></td>
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<td>the desaturation factor, between 0.0 and 1.0</td>
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</tr>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> or <code class="literal">NULL</code>
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<p class="since">Since 1.4</p>
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<div class="refsect2">
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<a name="clutter-desaturate-effect-set-factor"></a><h3>clutter_desaturate_effect_set_factor ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_desaturate_effect_set_factor
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(<em class="parameter"><code><a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> *effect</code></em>,
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<em class="parameter"><code><span class="type">gdouble</span> factor</code></em>);</pre>
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<p>
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Sets the desaturation factor for <em class="parameter"><code>effect</code></em>, with 0.0 being "do not desaturate"
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and 1.0 being "fully desaturate"
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a>
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</td>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>factor</code></em> :</span></p></td>
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<a name="clutter-desaturate-effect-get-factor"></a><h3>clutter_desaturate_effect_get_factor ()</h3>
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<pre class="programlisting"><span class="returnvalue">gdouble</span> clutter_desaturate_effect_get_factor
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(<em class="parameter"><code><a class="link" href="ClutterDesaturateEffect.html" title="ClutterDesaturateEffect"><span class="type">ClutterDesaturateEffect</span></a> *effect</code></em>);</pre>
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Retrieves the desaturation factor of <em class="parameter"><code>effect</code></em>
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<td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the desaturation factor</td>
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<p class="since">Since 1.4</p>
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<a name="ClutterDesaturateEffect.property-details"></a><h2>Property Details</h2>
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<a name="ClutterDesaturateEffect--factor"></a><h3>The <code class="literal">"factor"</code> property</h3>
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<pre class="programlisting"> "factor" <span class="type">gdouble</span> : Read / Write</pre>
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The desaturation factor, between 0.0 (no desaturation) and 1.0 (full
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desaturation).
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<p>Allowed values: [0,1]</p>
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<p>Default value: 1</p>
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<a name="ClutterDesaturateEffect.see-also"></a><h2>See Also</h2>
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<a class="link" href="ClutterEffect.html" title="ClutterEffect"><span class="type">ClutterEffect</span></a>, <a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect"><span class="type">ClutterOffscreenEffect</span></a>
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<a href="#ClutterDeviceManager.synopsis" class="shortcut">Top</a>
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<h2><span class="refentrytitle"><a name="ClutterDeviceManager.top_of_page"></a>ClutterDeviceManager</span></h2>
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<p>ClutterDeviceManager — Maintains the list of input devices</p>
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<a name="ClutterDeviceManager.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager-struct" title="struct ClutterDeviceManager">ClutterDeviceManager</a>;
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struct <a class="link" href="ClutterDeviceManager.html#ClutterDeviceManagerClass" title="struct ClutterDeviceManagerClass">ClutterDeviceManagerClass</a>;
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<a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="returnvalue">ClutterDeviceManager</span></a> * <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-get-default" title="clutter_device_manager_get_default ()">clutter_device_manager_get_default</a>
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(<em class="parameter"><code><span class="type">void</span></code></em>);
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<span class="returnvalue">GSList</span> * <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-list-devices" title="clutter_device_manager_list_devices ()">clutter_device_manager_list_devices</a> (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>);
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const <span class="returnvalue">GSList</span> * <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-peek-devices" title="clutter_device_manager_peek_devices ()">clutter_device_manager_peek_devices</a> (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>);
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<a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-get-device" title="clutter_device_manager_get_device ()">clutter_device_manager_get_device</a> (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>,
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<em class="parameter"><code><span class="type">gint</span> device_id</code></em>);
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<a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-get-core-device" title="clutter_device_manager_get_core_device ()">clutter_device_manager_get_core_device</a>
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(<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterInputDevice.html#ClutterInputDeviceType" title="enum ClutterInputDeviceType"><span class="type">ClutterInputDeviceType</span></a> device_type</code></em>);
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<a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * <a class="link" href="ClutterDeviceManager.html#clutter-get-input-device-for-id" title="clutter_get_input_device_for_id ()">clutter_get_input_device_for_id</a> (<em class="parameter"><code><span class="type">gint</span> id_</code></em>);
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterDeviceManager.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----ClutterDeviceManager
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</pre>
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<div class="refsect1">
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<a name="ClutterDeviceManager.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager--backend" title='The "backend" property'>backend</a>" <a class="link" href="ClutterBackend.html" title="ClutterBackend"><span class="type">ClutterBackend</span></a>* : Read / Write / Construct Only
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</pre>
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<a name="ClutterDeviceManager.signals"></a><h2>Signals</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager-device-added" title='The "device-added" signal'>device-added</a>" : <code class="literal">Run Last</code>
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"<a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager-device-removed" title='The "device-removed" signal'>device-removed</a>" : <code class="literal">Run Last</code>
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</pre>
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</div>
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<div class="refsect1">
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<a name="ClutterDeviceManager.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> is a singleton object, owned by Clutter, which
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maintains the list of <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a>s.
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Depending on the backend used by Clutter it is possible to use the
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<a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager-device-added" title='The "device-added" signal'><span class="type">"device-added"</span></a> and
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<a class="link" href="ClutterDeviceManager.html#ClutterDeviceManager-device-removed" title='The "device-removed" signal'><span class="type">"device-removed"</span></a> to monitor addition and removal
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of devices.
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<a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> is available since Clutter 1.2
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<a name="ClutterDeviceManager.details"></a><h2>Details</h2>
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<a name="ClutterDeviceManager-struct"></a><h3>struct ClutterDeviceManager</h3>
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<pre class="programlisting">struct ClutterDeviceManager;</pre>
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<p>
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The <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> structure contains only private data
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</p>
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<p class="since">Since 1.2</p>
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<a name="ClutterDeviceManagerClass"></a><h3>struct ClutterDeviceManagerClass</h3>
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<pre class="programlisting">struct ClutterDeviceManagerClass {
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};
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</pre>
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The <a class="link" href="ClutterDeviceManager.html#ClutterDeviceManagerClass" title="struct ClutterDeviceManagerClass"><span class="type">ClutterDeviceManagerClass</span></a> structure contains only private data
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<p class="since">Since 1.2</p>
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<a name="clutter-device-manager-get-default"></a><h3>clutter_device_manager_get_default ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="returnvalue">ClutterDeviceManager</span></a> * clutter_device_manager_get_default
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(<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<p>
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Retrieves the device manager singleton
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> singleton.
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The returned instance is owned by Clutter and it should not be
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modified or freed. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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<p class="since">Since 1.2</p>
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<div class="refsect2">
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<a name="clutter-device-manager-list-devices"></a><h3>clutter_device_manager_list_devices ()</h3>
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<pre class="programlisting"><span class="returnvalue">GSList</span> * clutter_device_manager_list_devices (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>);</pre>
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<p>
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Lists all currently registered input devices
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<td><p><span class="term"><em class="parameter"><code>device_manager</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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</td>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>a newly allocated list of <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> objects. Use
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<code class="function">g_slist_free()</code> to deallocate it when done. <span class="annotation">[<acronym title="Free data container after the code is done."><span class="acronym">transfer container</span></acronym>][<acronym title="Generics and defining elements of containers and arrays."><span class="acronym">element-type</span></acronym> Clutter.InputDevice]</span>
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<p class="since">Since 1.2</p>
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<hr>
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<div class="refsect2">
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<a name="clutter-device-manager-peek-devices"></a><h3>clutter_device_manager_peek_devices ()</h3>
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<pre class="programlisting">const <span class="returnvalue">GSList</span> * clutter_device_manager_peek_devices (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>);</pre>
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Lists all currently registered input devices
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<td><p><span class="term"><em class="parameter"><code>device_manager</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>a pointer to the internal list of <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> objects. The
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returned list is owned by the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> and should never
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be modified or freed. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>][<acronym title="Generics and defining elements of containers and arrays."><span class="acronym">element-type</span></acronym> Clutter.InputDevice]</span>
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<p class="since">Since 1.2</p>
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<div class="refsect2">
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<a name="clutter-device-manager-get-device"></a><h3>clutter_device_manager_get_device ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * clutter_device_manager_get_device (<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>,
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<em class="parameter"><code><span class="type">gint</span> device_id</code></em>);</pre>
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Retrieves the <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> with the given <em class="parameter"><code>device_id</code></em>
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<td><p><span class="term"><em class="parameter"><code>device_manager</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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<td><p><span class="term"><em class="parameter"><code>device_id</code></em> :</span></p></td>
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<td>the integer id of a device</td>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>a <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> or <code class="literal">NULL</code>. The
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returned device is owned by the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> and should
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never be modified or freed. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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</table></div>
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<p class="since">Since 1.2</p>
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<div class="refsect2">
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<a name="clutter-device-manager-get-core-device"></a><h3>clutter_device_manager_get_core_device ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * clutter_device_manager_get_core_device
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(<em class="parameter"><code><a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *device_manager</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterInputDevice.html#ClutterInputDeviceType" title="enum ClutterInputDeviceType"><span class="type">ClutterInputDeviceType</span></a> device_type</code></em>);</pre>
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<p>
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Retrieves the core <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> of type <em class="parameter"><code>device_type</code></em>
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</p>
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<p>
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Core devices are devices created automatically by the default
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Clutter backend
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<td><p><span class="term"><em class="parameter"><code>device_manager</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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<td><p><span class="term"><em class="parameter"><code>device_type</code></em> :</span></p></td>
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<td>the type of the core device</td>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>a <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> or <code class="literal">NULL</code>. The
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returned device is owned by the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> and should
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not be modified or freed. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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</table></div>
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<p class="since">Since 1.2</p>
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<hr>
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<div class="refsect2">
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<a name="clutter-get-input-device-for-id"></a><h3>clutter_get_input_device_for_id ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="returnvalue">ClutterInputDevice</span></a> * clutter_get_input_device_for_id (<em class="parameter"><code><span class="type">gint</span> id_</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">clutter_get_input_device_for_id</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-get-device" title="clutter_device_manager_get_device ()"><code class="function">clutter_device_manager_get_device()</code></a> instead.</p>
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</div>
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<p>
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Retrieves the <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> from its <em class="parameter"><code>id_</code></em>. This is a convenience
|
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wrapper for <a class="link" href="ClutterDeviceManager.html#clutter-device-manager-get-device" title="clutter_device_manager_get_device ()"><code class="function">clutter_device_manager_get_device()</code></a> and it is functionally
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equivalent to:
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</p>
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</p>
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<div class="informalexample">
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<td class="listing_lines" align="right"><pre>1
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3
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4
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5</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="usertype">ClutterDeviceManager</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">manager</span><span class="symbol">;</span>
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<span class="usertype">ClutterInputDevice</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">device</span><span class="symbol">;</span>
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<span class="normal">manager </span><span class="symbol">=</span><span class="normal"> </span><span class="function"><a href="ClutterDeviceManager.html#clutter-device-manager-get-default">clutter_device_manager_get_default</a></span><span class="normal"> </span><span class="symbol">();</span>
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<span class="normal">device </span><span class="symbol">=</span><span class="normal"> </span><span class="function"><a href="ClutterDeviceManager.html#clutter-device-manager-get-device">clutter_device_manager_get_device</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">manager</span><span class="symbol">,</span><span class="normal"> id</span><span class="symbol">);</span></pre></td>
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<td><p><span class="term"><em class="parameter"><code>id_</code></em> :</span></p></td>
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<td>the unique id for a device</td>
|
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</tr>
|
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
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<td>a <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a>, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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</table></div>
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<p class="since">Since 0.8</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterDeviceManager.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterDeviceManager--backend"></a><h3>The <code class="literal">"backend"</code> property</h3>
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<pre class="programlisting"> "backend" <a class="link" href="ClutterBackend.html" title="ClutterBackend"><span class="type">ClutterBackend</span></a>* : Read / Write / Construct Only</pre>
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<p>The ClutterBackend of the device manager.</p>
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</div>
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<div class="refsect1">
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<a name="ClutterDeviceManager.signal-details"></a><h2>Signal Details</h2>
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<div class="refsect2">
|
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<a name="ClutterDeviceManager-device-added"></a><h3>The <code class="literal">"device-added"</code> signal</h3>
|
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<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *manager,
|
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<a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> *device,
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<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
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<p>
|
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The ::device-added signal is emitted each time a device has been
|
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added to the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>manager</code></em> :</span></p></td>
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<td>the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> that emitted the signal</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>device</code></em> :</span></p></td>
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<td>the newly added <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a>
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</td>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
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<td>user data set when the signal handler was connected.</td>
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</table></div>
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<p class="since">Since 1.2</p>
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<hr>
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<div class="refsect2">
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<a name="ClutterDeviceManager-device-removed"></a><h3>The <code class="literal">"device-removed"</code> signal</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> *manager,
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<a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a> *device,
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<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
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<p>
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The ::device-removed signal is emitted each time a device has been
|
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removed from the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a>
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<td><p><span class="term"><em class="parameter"><code>manager</code></em> :</span></p></td>
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<td>the <a class="link" href="ClutterDeviceManager.html" title="ClutterDeviceManager"><span class="type">ClutterDeviceManager</span></a> that emitted the signal</td>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>device</code></em> :</span></p></td>
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<td>the removed <a class="link" href="ClutterInputDevice.html" title="ClutterInputDevice"><span class="type">ClutterInputDevice</span></a>
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<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
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<td>user data set when the signal handler was connected.</td>
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</table></div>
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<p class="since">Since 1.2</p>
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