three-stdlib 2.15.2 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +275 -207
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -968
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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package/loaders/XLoader.js
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};
|
28
26
|
}();
|
29
|
-
|
30
|
-
|
31
|
-
this
|
27
|
+
|
28
|
+
var XboneInf = function XboneInf() {
|
29
|
+
classCallCheck(this, XboneInf);
|
30
|
+
this.boneName = '';
|
32
31
|
this.BoneIndex = 0;
|
33
32
|
this.Indeces = [];
|
34
33
|
this.Weights = [];
|
35
34
|
this.initMatrix = null;
|
36
35
|
this.OffsetMatrix = null;
|
37
36
|
};
|
38
|
-
|
39
|
-
|
40
|
-
this
|
41
|
-
this.
|
37
|
+
|
38
|
+
var XAnimationInfo = function XAnimationInfo() {
|
39
|
+
classCallCheck(this, XAnimationInfo);
|
40
|
+
this.animeName = '';
|
41
|
+
this.boneName = '';
|
42
42
|
this.targetBone = null;
|
43
43
|
this.keyType = 4;
|
44
44
|
this.frameStartLv = 0;
|
45
45
|
this.keyFrames = [];
|
46
46
|
this.InverseMx = null;
|
47
47
|
};
|
48
|
-
|
49
|
-
|
50
|
-
|
48
|
+
|
49
|
+
var XAnimationObj = function () {
|
50
|
+
function XAnimationObj(_flags) {
|
51
|
+
classCallCheck(this, XAnimationObj);
|
51
52
|
this.fps = 30;
|
52
|
-
this.name =
|
53
|
+
this.name = 'xanimation';
|
53
54
|
this.length = 0;
|
54
55
|
this.hierarchy = [];
|
55
56
|
this.putFlags = _flags;
|
56
|
-
|
57
|
+
|
58
|
+
if (this.putFlags.putPos === undefined) {
|
57
59
|
this.putFlags.putPos = true;
|
58
60
|
}
|
59
|
-
|
61
|
+
|
62
|
+
if (this.putFlags.putRot === undefined) {
|
60
63
|
this.putFlags.putRot = true;
|
61
64
|
}
|
62
|
-
|
65
|
+
|
66
|
+
if (this.putFlags.putScl === undefined) {
|
63
67
|
this.putFlags.putScl = true;
|
64
68
|
}
|
65
69
|
}
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
}
|
73
|
-
this.length = this.hierarchy[0].keys[this.hierarchy[0].keys.length - 1].time;
|
70
|
+
|
71
|
+
createClass(XAnimationObj, [{
|
72
|
+
key: 'make',
|
73
|
+
value: function make(XAnimationInfoArray) {
|
74
|
+
for (let i = 0; i < XAnimationInfoArray.length; i++) {
|
75
|
+
this.hierarchy.push(this.makeBonekeys(XAnimationInfoArray[i]));
|
74
76
|
}
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
77
|
+
|
78
|
+
this.length = this.hierarchy[0].keys[this.hierarchy[0].keys.length - 1].time;
|
79
|
+
}
|
80
|
+
}, {
|
81
|
+
key: 'clone',
|
82
|
+
value: function clone() {
|
83
|
+
return Object.assign({}, this);
|
84
|
+
}
|
85
|
+
}, {
|
86
|
+
key: 'makeBonekeys',
|
87
|
+
value: function makeBonekeys(XAnimationInfo) {
|
88
|
+
var refObj = {};
|
89
|
+
refObj.name = XAnimationInfo.boneName;
|
90
|
+
refObj.parent = '';
|
91
|
+
refObj.keys = this.keyFrameRefactor(XAnimationInfo);
|
92
|
+
|
93
|
+
refObj.copy = function () {
|
79
94
|
return Object.assign({}, this);
|
80
|
-
}
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
95
|
+
};
|
96
|
+
|
97
|
+
return refObj;
|
98
|
+
}
|
99
|
+
}, {
|
100
|
+
key: 'keyFrameRefactor',
|
101
|
+
value: function keyFrameRefactor(XAnimationInfo) {
|
102
|
+
var keys = [];
|
103
|
+
|
104
|
+
for (let i = 0; i < XAnimationInfo.keyFrames.length; i++) {
|
105
|
+
var keyframe = {};
|
106
|
+
keyframe.time = XAnimationInfo.keyFrames[i].time * this.fps;
|
107
|
+
|
108
|
+
if (XAnimationInfo.keyFrames[i].pos && this.putFlags.putPos) {
|
109
|
+
keyframe.pos = XAnimationInfo.keyFrames[i].pos;
|
110
|
+
}
|
111
|
+
|
112
|
+
if (XAnimationInfo.keyFrames[i].rot && this.putFlags.putRot) {
|
113
|
+
keyframe.rot = XAnimationInfo.keyFrames[i].rot;
|
114
|
+
}
|
115
|
+
|
116
|
+
if (XAnimationInfo.keyFrames[i].scl && this.putFlags.putScl) {
|
117
|
+
keyframe.scl = XAnimationInfo.keyFrames[i].scl;
|
118
|
+
}
|
119
|
+
|
120
|
+
if (XAnimationInfo.keyFrames[i].matrix) {
|
121
|
+
keyframe.matrix = XAnimationInfo.keyFrames[i].matrix;
|
122
|
+
|
123
|
+
if (this.putFlags.putPos) {
|
124
|
+
keyframe.pos = new Vector3().setFromMatrixPosition(keyframe.matrix);
|
107
125
|
}
|
108
|
-
|
109
|
-
|
126
|
+
|
127
|
+
if (this.putFlags.putRot) {
|
128
|
+
keyframe.rot = new Quaternion().setFromRotationMatrix(keyframe.matrix);
|
110
129
|
}
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
keyframe.pos = new THREE.Vector3().setFromMatrixPosition(keyframe.matrix);
|
115
|
-
}
|
116
|
-
if (this.putFlags.putRot) {
|
117
|
-
keyframe.rot = new THREE.Quaternion().setFromRotationMatrix(keyframe.matrix);
|
118
|
-
}
|
119
|
-
if (this.putFlags.putScl) {
|
120
|
-
keyframe.scl = new THREE.Vector3().setFromMatrixScale(keyframe.matrix);
|
121
|
-
}
|
130
|
+
|
131
|
+
if (this.putFlags.putScl) {
|
132
|
+
keyframe.scl = new Vector3().setFromMatrixScale(keyframe.matrix);
|
122
133
|
}
|
123
|
-
keys.push(keyframe);
|
124
134
|
}
|
125
|
-
|
135
|
+
|
136
|
+
keys.push(keyframe);
|
126
137
|
}
|
138
|
+
|
139
|
+
return keys;
|
127
140
|
}
|
128
|
-
]);
|
129
|
-
return
|
141
|
+
}]);
|
142
|
+
return XAnimationObj;
|
130
143
|
}();
|
131
|
-
|
132
|
-
|
144
|
+
|
145
|
+
var XKeyFrameInfo = function XKeyFrameInfo() {
|
146
|
+
classCallCheck(this, XKeyFrameInfo);
|
133
147
|
this.index = 0;
|
134
148
|
this.Frame = 0;
|
135
|
-
this.time = 0;
|
149
|
+
this.time = 0.0;
|
136
150
|
this.matrix = null;
|
137
151
|
};
|
138
|
-
|
139
|
-
|
140
|
-
|
141
|
-
|
152
|
+
|
153
|
+
var XLoader = function () {
|
154
|
+
function XLoader(manager) {
|
155
|
+
Loader.call(this, manager);
|
156
|
+
classCallCheck(this, XLoader);
|
142
157
|
this.debug = false;
|
143
|
-
this.texloader = new
|
144
|
-
this.url =
|
158
|
+
this.texloader = new TextureLoader(this.manager);
|
159
|
+
this.url = '';
|
145
160
|
this._putMatLength = 0;
|
146
161
|
this._nowMat = null;
|
147
|
-
this._nowFrameName =
|
162
|
+
this._nowFrameName = '';
|
148
163
|
this.frameHierarchie = [];
|
149
164
|
this.Hierarchies = {};
|
150
165
|
this.HieStack = [];
|
@@ -160,1099 +175,1260 @@ var XLoader = function() {
|
|
160
175
|
this._currentAnime = null;
|
161
176
|
this._currentAnimeFrames = null;
|
162
177
|
}
|
163
|
-
|
164
|
-
|
165
|
-
|
166
|
-
|
167
|
-
|
168
|
-
|
169
|
-
|
170
|
-
|
171
|
-
|
172
|
-
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
|
177
|
-
|
178
|
-
|
179
|
-
|
180
|
-
|
181
|
-
|
182
|
-
this.options = {};
|
178
|
+
|
179
|
+
createClass(XLoader, [{
|
180
|
+
key: '_setArgOption',
|
181
|
+
value: function _setArgOption(_arg) {
|
182
|
+
var _start = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
|
183
|
+
|
184
|
+
if (!_arg) {
|
185
|
+
return;
|
186
|
+
}
|
187
|
+
|
188
|
+
for (let i = _start; i < _arg.length; i++) {
|
189
|
+
switch (i) {
|
190
|
+
case 0:
|
191
|
+
this.url = _arg[i];
|
192
|
+
break;
|
193
|
+
|
194
|
+
case 1:
|
195
|
+
this.options = _arg[i];
|
196
|
+
break;
|
183
197
|
}
|
184
198
|
}
|
185
|
-
|
186
|
-
|
187
|
-
|
188
|
-
value: function load(_arg, onLoad, onProgress, onError) {
|
189
|
-
var _this = this;
|
190
|
-
this._setArgOption(_arg);
|
191
|
-
var loader = new THREE.FileLoader(this.manager);
|
192
|
-
loader.setPath(this.path);
|
193
|
-
loader.setResponseType("arraybuffer");
|
194
|
-
loader.setRequestHeader(this.requestHeader);
|
195
|
-
loader.setWithCredentials(this.withCredentials);
|
196
|
-
loader.load(
|
197
|
-
this.url,
|
198
|
-
function(response) {
|
199
|
-
try {
|
200
|
-
_this.parse(response, onLoad);
|
201
|
-
} catch (e) {
|
202
|
-
if (onError) {
|
203
|
-
onError(e);
|
204
|
-
} else {
|
205
|
-
console.error(e);
|
206
|
-
}
|
207
|
-
_this.manager.itemError(_this.url);
|
208
|
-
}
|
209
|
-
},
|
210
|
-
onProgress,
|
211
|
-
onError
|
212
|
-
);
|
199
|
+
|
200
|
+
if (this.options === undefined) {
|
201
|
+
this.options = {};
|
213
202
|
}
|
214
|
-
}
|
215
|
-
|
216
|
-
|
217
|
-
|
218
|
-
|
219
|
-
|
220
|
-
|
221
|
-
|
222
|
-
|
223
|
-
|
203
|
+
}
|
204
|
+
}, {
|
205
|
+
key: 'load',
|
206
|
+
value: function load(_arg, onLoad, onProgress, onError) {
|
207
|
+
var _this = this;
|
208
|
+
|
209
|
+
this._setArgOption(_arg);
|
210
|
+
|
211
|
+
var loader = new FileLoader(this.manager);
|
212
|
+
loader.setPath(this.path);
|
213
|
+
loader.setResponseType('arraybuffer');
|
214
|
+
loader.setRequestHeader(this.requestHeader);
|
215
|
+
loader.setWithCredentials(this.withCredentials);
|
216
|
+
loader.load(this.url, function (response) {
|
217
|
+
try {
|
218
|
+
_this.parse(response, onLoad);
|
219
|
+
} catch (e) {
|
220
|
+
if (onError) {
|
221
|
+
onError(e);
|
222
|
+
} else {
|
223
|
+
console.error(e);
|
224
224
|
}
|
225
|
-
|
226
|
-
|
227
|
-
|
225
|
+
|
226
|
+
_this.manager.itemError(_this.url);
|
227
|
+
}
|
228
|
+
}, onProgress, onError);
|
229
|
+
}
|
230
|
+
}, {
|
231
|
+
key: '_readLine',
|
232
|
+
value: function _readLine(line) {
|
233
|
+
var readed = 0;
|
234
|
+
|
235
|
+
while (true) {
|
236
|
+
var find = -1;
|
237
|
+
find = line.indexOf('//', readed);
|
238
|
+
|
239
|
+
if (find === -1) {
|
240
|
+
find = line.indexOf('#', readed);
|
241
|
+
}
|
242
|
+
|
243
|
+
if (find > -1 && find < 2) {
|
244
|
+
var foundNewLine = -1;
|
245
|
+
foundNewLine = line.indexOf('\r\n', readed);
|
246
|
+
|
247
|
+
if (foundNewLine > 0) {
|
248
|
+
readed = foundNewLine + 2;
|
249
|
+
} else {
|
250
|
+
foundNewLine = line.indexOf('\r', readed);
|
251
|
+
|
228
252
|
if (foundNewLine > 0) {
|
229
|
-
readed = foundNewLine +
|
253
|
+
readed = foundNewLine + 1;
|
230
254
|
} else {
|
231
|
-
|
232
|
-
if (foundNewLine > 0) {
|
233
|
-
readed = foundNewLine + 1;
|
234
|
-
} else {
|
235
|
-
readed = line.indexOf("\n", readed) + 1;
|
236
|
-
}
|
255
|
+
readed = line.indexOf('\n', readed) + 1;
|
237
256
|
}
|
238
|
-
} else {
|
239
|
-
break;
|
240
257
|
}
|
258
|
+
} else {
|
259
|
+
break;
|
241
260
|
}
|
242
|
-
return line.substr(readed);
|
243
261
|
}
|
244
|
-
|
245
|
-
|
246
|
-
|
247
|
-
|
248
|
-
|
249
|
-
|
250
|
-
|
251
|
-
|
252
|
-
|
253
|
-
|
254
|
-
|
255
|
-
|
256
|
-
|
257
|
-
|
262
|
+
|
263
|
+
return line.substr(readed);
|
264
|
+
}
|
265
|
+
}, {
|
266
|
+
key: '_readLine',
|
267
|
+
value: function _readLine(line) {
|
268
|
+
var readed = 0;
|
269
|
+
|
270
|
+
while (true) {
|
271
|
+
var find = -1;
|
272
|
+
find = line.indexOf('//', readed);
|
273
|
+
|
274
|
+
if (find === -1) {
|
275
|
+
find = line.indexOf('#', readed);
|
276
|
+
}
|
277
|
+
|
278
|
+
if (find > -1 && find < 2) {
|
279
|
+
var foundNewLine = -1;
|
280
|
+
foundNewLine = line.indexOf('\r\n', readed);
|
281
|
+
|
282
|
+
if (foundNewLine > 0) {
|
283
|
+
readed = foundNewLine + 2;
|
284
|
+
} else {
|
285
|
+
foundNewLine = line.indexOf('\r', readed);
|
286
|
+
|
258
287
|
if (foundNewLine > 0) {
|
259
|
-
readed = foundNewLine +
|
288
|
+
readed = foundNewLine + 1;
|
260
289
|
} else {
|
261
|
-
|
262
|
-
if (foundNewLine > 0) {
|
263
|
-
readed = foundNewLine + 1;
|
264
|
-
} else {
|
265
|
-
readed = line.indexOf("\n", readed) + 1;
|
266
|
-
}
|
290
|
+
readed = line.indexOf('\n', readed) + 1;
|
267
291
|
}
|
268
|
-
} else {
|
269
|
-
break;
|
270
292
|
}
|
293
|
+
} else {
|
294
|
+
break;
|
271
295
|
}
|
272
|
-
return line.substr(readed);
|
273
296
|
}
|
274
|
-
|
275
|
-
|
276
|
-
|
277
|
-
|
278
|
-
|
279
|
-
|
280
|
-
|
281
|
-
|
282
|
-
|
283
|
-
|
284
|
-
|
285
|
-
|
286
|
-
|
287
|
-
if (reader.getUint8(index, false) > 127) {
|
288
|
-
return true;
|
289
|
-
}
|
290
|
-
}
|
291
|
-
return false;
|
297
|
+
|
298
|
+
return line.substr(readed);
|
299
|
+
}
|
300
|
+
}, {
|
301
|
+
key: '_isBinary',
|
302
|
+
value: function _isBinary(binData) {
|
303
|
+
var reader = new DataView(binData);
|
304
|
+
var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
|
305
|
+
var n_faces = reader.getUint32(80, true);
|
306
|
+
var expect = 80 + 32 / 8 + n_faces * face_size;
|
307
|
+
|
308
|
+
if (expect === reader.byteLength) {
|
309
|
+
return true;
|
292
310
|
}
|
293
|
-
|
294
|
-
|
295
|
-
|
296
|
-
|
297
|
-
if (
|
298
|
-
|
299
|
-
for (let i2 = 0; i2 < buf.length; i2++) {
|
300
|
-
array_buffer[i2] = buf.charCodeAt(i2) & 255;
|
301
|
-
}
|
302
|
-
return array_buffer.buffer || array_buffer;
|
303
|
-
} else {
|
304
|
-
return buf;
|
311
|
+
|
312
|
+
var fileLength = reader.byteLength;
|
313
|
+
|
314
|
+
for (let index = 0; index < fileLength; index++) {
|
315
|
+
if (reader.getUint8(index, false) > 127) {
|
316
|
+
return true;
|
305
317
|
}
|
306
318
|
}
|
307
|
-
|
308
|
-
|
309
|
-
|
310
|
-
|
311
|
-
|
312
|
-
|
313
|
-
|
314
|
-
|
319
|
+
|
320
|
+
return false;
|
321
|
+
}
|
322
|
+
}, {
|
323
|
+
key: '_ensureBinary',
|
324
|
+
value: function _ensureBinary(buf) {
|
325
|
+
if (typeof buf === 'string') {
|
326
|
+
var array_buffer = new Uint8Array(buf.length);
|
327
|
+
|
328
|
+
for (let i = 0; i < buf.length; i++) {
|
329
|
+
array_buffer[i] = buf.charCodeAt(i) & 0xff;
|
315
330
|
}
|
331
|
+
|
332
|
+
return array_buffer.buffer || array_buffer;
|
333
|
+
} else {
|
334
|
+
return buf;
|
316
335
|
}
|
317
|
-
}
|
318
|
-
|
319
|
-
|
320
|
-
|
321
|
-
|
322
|
-
|
323
|
-
|
324
|
-
return
|
325
|
-
}
|
326
|
-
},
|
327
|
-
{
|
328
|
-
key: "_parseBinary",
|
329
|
-
value: function _parseBinary(data) {
|
330
|
-
return this._parseASCII(THREE.LoaderUtils.decodeText(new Uint8Array(data)));
|
336
|
+
}
|
337
|
+
}, {
|
338
|
+
key: '_ensureString',
|
339
|
+
value: function _ensureString(buf) {
|
340
|
+
if (typeof buf !== 'string') {
|
341
|
+
return LoaderUtils.decodeText(new Uint8Array(buf));
|
342
|
+
} else {
|
343
|
+
return buf;
|
331
344
|
}
|
332
|
-
}
|
333
|
-
|
334
|
-
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
|
348
|
-
|
349
|
-
|
350
|
-
|
345
|
+
}
|
346
|
+
}, {
|
347
|
+
key: 'parse',
|
348
|
+
value: function _parse(data, onLoad) {
|
349
|
+
var binData = this._ensureBinary(data);
|
350
|
+
|
351
|
+
this._data = this._ensureString(data);
|
352
|
+
this.onLoad = onLoad;
|
353
|
+
return this._isBinary(binData) ? this._parseBinary(binData) : this._parseASCII();
|
354
|
+
}
|
355
|
+
}, {
|
356
|
+
key: '_parseBinary',
|
357
|
+
value: function _parseBinary(data) {
|
358
|
+
return this._parseASCII(LoaderUtils.decodeText(new Uint8Array(data)));
|
359
|
+
}
|
360
|
+
}, {
|
361
|
+
key: '_parseASCII',
|
362
|
+
value: function _parseASCII() {
|
363
|
+
var path;
|
364
|
+
|
365
|
+
if (this.resourcePath !== '') {
|
366
|
+
path = this.resourcePath;
|
367
|
+
} else if (this.path !== '') {
|
368
|
+
path = this.path;
|
369
|
+
} else {
|
370
|
+
path = LoaderUtils.extractUrlBase(this.url);
|
351
371
|
}
|
352
|
-
|
353
|
-
|
354
|
-
|
355
|
-
|
356
|
-
|
357
|
-
|
358
|
-
|
359
|
-
|
360
|
-
|
361
|
-
|
362
|
-
|
363
|
-
|
364
|
-
|
365
|
-
|
366
|
-
|
367
|
-
|
368
|
-
|
369
|
-
|
370
|
-
|
371
|
-
|
372
|
-
|
372
|
+
|
373
|
+
this.texloader.setPath(path).setCrossOrigin(this.crossOrigin);
|
374
|
+
var endRead = 16;
|
375
|
+
this.Hierarchies.children = [];
|
376
|
+
|
377
|
+
this._hierarchieParse(this.Hierarchies, endRead);
|
378
|
+
|
379
|
+
this._changeRoot();
|
380
|
+
|
381
|
+
this._currentObject = this.Hierarchies.children.shift();
|
382
|
+
|
383
|
+
this._mainloop();
|
384
|
+
}
|
385
|
+
}, {
|
386
|
+
key: '_hierarchieParse',
|
387
|
+
value: function _hierarchieParse(_parent, _end) {
|
388
|
+
var endRead = _end;
|
389
|
+
|
390
|
+
while (true) {
|
391
|
+
var find1 = this._data.indexOf('{', endRead) + 1;
|
392
|
+
|
393
|
+
var findEnd = this._data.indexOf('}', endRead);
|
394
|
+
|
395
|
+
var findNext = this._data.indexOf('{', find1) + 1;
|
396
|
+
|
397
|
+
if (find1 > 0 && findEnd > find1) {
|
398
|
+
var _currentObject = {};
|
399
|
+
_currentObject.children = [];
|
400
|
+
|
401
|
+
var nameData = this._readLine(this._data.substr(endRead, find1 - endRead - 1)).trim();
|
402
|
+
|
403
|
+
var word = nameData.split(/ /g);
|
404
|
+
|
405
|
+
if (word.length > 0) {
|
406
|
+
_currentObject.type = word[0];
|
407
|
+
|
408
|
+
if (word.length >= 2) {
|
409
|
+
_currentObject.name = word[1];
|
373
410
|
} else {
|
374
|
-
_currentObject.name =
|
375
|
-
_currentObject.type = "";
|
411
|
+
_currentObject.name = word[0] + this.Hierarchies.children.length;
|
376
412
|
}
|
377
|
-
|
378
|
-
|
379
|
-
|
380
|
-
|
381
|
-
|
413
|
+
} else {
|
414
|
+
_currentObject.name = nameData;
|
415
|
+
_currentObject.type = '';
|
416
|
+
}
|
417
|
+
|
418
|
+
if (_currentObject.type === 'Animation') {
|
419
|
+
_currentObject.data = this._data.substr(findNext, findEnd - findNext).trim();
|
420
|
+
|
421
|
+
var refs = this._hierarchieParse(_currentObject, findEnd + 1);
|
422
|
+
|
423
|
+
endRead = refs.end;
|
424
|
+
_currentObject.children = refs.parent.children;
|
425
|
+
} else {
|
426
|
+
var DataEnder = this._data.lastIndexOf(';', findNext > 0 ? Math.min(findNext, findEnd) : findEnd);
|
427
|
+
|
428
|
+
_currentObject.data = this._data.substr(find1, DataEnder - find1).trim();
|
429
|
+
|
430
|
+
if (findNext <= 0 || findEnd < findNext) {
|
431
|
+
endRead = findEnd + 1;
|
382
432
|
} else {
|
383
|
-
var
|
384
|
-
|
385
|
-
|
386
|
-
|
387
|
-
|
388
|
-
|
389
|
-
var _refs = this._hierarchieParse(_currentObject, nextStart);
|
390
|
-
endRead = _refs.end;
|
391
|
-
_currentObject.children = _refs.parent.children;
|
392
|
-
}
|
393
|
-
}
|
394
|
-
_currentObject.parent = _parent;
|
395
|
-
if (_currentObject.type != "template") {
|
396
|
-
_parent.children.push(_currentObject);
|
433
|
+
var nextStart = Math.max(DataEnder + 1, find1);
|
434
|
+
|
435
|
+
var _refs = this._hierarchieParse(_currentObject, nextStart);
|
436
|
+
|
437
|
+
endRead = _refs.end;
|
438
|
+
_currentObject.children = _refs.parent.children;
|
397
439
|
}
|
398
|
-
} else {
|
399
|
-
endRead = find1 === -1 ? this._data.length : findEnd + 1;
|
400
|
-
break;
|
401
440
|
}
|
402
|
-
|
403
|
-
|
404
|
-
|
405
|
-
|
406
|
-
|
407
|
-
|
408
|
-
},
|
409
|
-
{
|
410
|
-
key: "_mainloop",
|
411
|
-
value: function _mainloop() {
|
412
|
-
var _this2 = this;
|
413
|
-
this._mainProc();
|
414
|
-
if (this._currentObject.parent || this._currentObject.children.length > 0 || !this._currentObject.worked) {
|
415
|
-
setTimeout(function() {
|
416
|
-
_this2._mainloop();
|
417
|
-
}, 1);
|
441
|
+
|
442
|
+
_currentObject.parent = _parent;
|
443
|
+
|
444
|
+
if (_currentObject.type != 'template') {
|
445
|
+
_parent.children.push(_currentObject);
|
446
|
+
}
|
418
447
|
} else {
|
419
|
-
|
420
|
-
|
421
|
-
models: _this2.Meshes,
|
422
|
-
animations: _this2.animations
|
423
|
-
});
|
424
|
-
}, 1);
|
448
|
+
endRead = find1 === -1 ? this._data.length : findEnd + 1;
|
449
|
+
break;
|
425
450
|
}
|
426
451
|
}
|
427
|
-
|
428
|
-
|
429
|
-
|
430
|
-
|
431
|
-
|
432
|
-
|
433
|
-
|
434
|
-
|
435
|
-
|
436
|
-
|
437
|
-
|
438
|
-
|
439
|
-
|
440
|
-
|
441
|
-
|
442
|
-
|
443
|
-
|
444
|
-
|
445
|
-
|
446
|
-
|
447
|
-
|
448
|
-
|
449
|
-
|
450
|
-
|
451
|
-
|
452
|
-
|
453
|
-
|
454
|
-
|
455
|
-
|
456
|
-
|
457
|
-
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
|
462
|
-
this._currentGeo.normalVectors = [];
|
463
|
-
this._currentGeo.BoneInfs = [];
|
464
|
-
this._currentGeo.baseFrame = this._currentFrame;
|
465
|
-
this._makeBoneFrom_CurrentFrame();
|
466
|
-
this._readVertexDatas();
|
467
|
-
breakFlag = true;
|
468
|
-
break;
|
469
|
-
case "MeshNormals":
|
470
|
-
this._readVertexDatas();
|
471
|
-
break;
|
472
|
-
case "MeshTextureCoords":
|
473
|
-
this._setMeshTextureCoords();
|
474
|
-
break;
|
475
|
-
case "VertexDuplicationIndices":
|
476
|
-
break;
|
477
|
-
case "MeshMaterialList":
|
478
|
-
this._setMeshMaterialList();
|
479
|
-
break;
|
480
|
-
case "Material":
|
481
|
-
this._setMaterial();
|
482
|
-
break;
|
483
|
-
case "SkinWeights":
|
484
|
-
this._setSkinWeights();
|
485
|
-
break;
|
486
|
-
case "AnimationSet":
|
487
|
-
this._changeRoot();
|
488
|
-
this._currentAnime = {};
|
489
|
-
this._currentAnime.name = this._currentObject.name.trim();
|
490
|
-
this._currentAnime.AnimeFrames = [];
|
491
|
-
break;
|
492
|
-
case "Animation":
|
493
|
-
if (this._currentAnimeFrames) {
|
494
|
-
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
495
|
-
}
|
496
|
-
this._currentAnimeFrames = new XAnimationInfo();
|
497
|
-
this._currentAnimeFrames.boneName = this._currentObject.data.trim();
|
498
|
-
break;
|
499
|
-
case "AnimationKey":
|
500
|
-
this._readAnimationKey();
|
501
|
-
breakFlag = true;
|
502
|
-
break;
|
503
|
-
}
|
504
|
-
this._currentObject.worked = true;
|
505
|
-
}
|
506
|
-
if (this._currentObject.children.length > 0) {
|
507
|
-
this._currentObject = this._currentObject.children.shift();
|
508
|
-
if (this.debug) {
|
509
|
-
console.log("processing " + this._currentObject.name);
|
510
|
-
}
|
511
|
-
if (breakFlag)
|
452
|
+
|
453
|
+
return {
|
454
|
+
parent: _parent,
|
455
|
+
end: endRead
|
456
|
+
};
|
457
|
+
}
|
458
|
+
}, {
|
459
|
+
key: '_mainloop',
|
460
|
+
value: function _mainloop() {
|
461
|
+
var _this2 = this;
|
462
|
+
|
463
|
+
this._mainProc();
|
464
|
+
|
465
|
+
if (this._currentObject.parent || this._currentObject.children.length > 0 || !this._currentObject.worked) {
|
466
|
+
setTimeout(function () {
|
467
|
+
_this2._mainloop();
|
468
|
+
}, 1);
|
469
|
+
} else {
|
470
|
+
setTimeout(function () {
|
471
|
+
_this2.onLoad({
|
472
|
+
models: _this2.Meshes,
|
473
|
+
animations: _this2.animations
|
474
|
+
});
|
475
|
+
}, 1);
|
476
|
+
}
|
477
|
+
}
|
478
|
+
}, {
|
479
|
+
key: '_mainProc',
|
480
|
+
value: function _mainProc() {
|
481
|
+
var breakFlag = false;
|
482
|
+
|
483
|
+
while (true) {
|
484
|
+
if (!this._currentObject.worked) {
|
485
|
+
switch (this._currentObject.type) {
|
486
|
+
case 'template':
|
512
487
|
break;
|
513
|
-
|
514
|
-
|
515
|
-
|
516
|
-
|
488
|
+
|
489
|
+
case 'AnimTicksPerSecond':
|
490
|
+
this.animTicksPerSecond = parseInt(this._currentObject.data);
|
491
|
+
break;
|
492
|
+
|
493
|
+
case 'Frame':
|
494
|
+
this._setFrame();
|
495
|
+
|
496
|
+
break;
|
497
|
+
|
498
|
+
case 'FrameTransformMatrix':
|
499
|
+
this._setFrameTransformMatrix();
|
500
|
+
|
501
|
+
break;
|
502
|
+
|
503
|
+
case 'Mesh':
|
504
|
+
this._changeRoot();
|
505
|
+
|
506
|
+
this._currentGeo = {};
|
507
|
+
this._currentGeo.name = this._currentObject.name.trim();
|
508
|
+
this._currentGeo.parentName = this._getParentName(this._currentObject).trim();
|
509
|
+
this._currentGeo.VertexSetedBoneCount = [];
|
510
|
+
this._currentGeo.GeometryData = {
|
511
|
+
vertices: [],
|
512
|
+
normals: [],
|
513
|
+
uvs: [],
|
514
|
+
skinIndices: [],
|
515
|
+
skinWeights: [],
|
516
|
+
indices: [],
|
517
|
+
materialIndices: []
|
518
|
+
};
|
519
|
+
this._currentGeo.Materials = [];
|
520
|
+
this._currentGeo.normalVectors = [];
|
521
|
+
this._currentGeo.BoneInfs = [];
|
522
|
+
this._currentGeo.baseFrame = this._currentFrame;
|
523
|
+
|
524
|
+
this._makeBoneFrom_CurrentFrame();
|
525
|
+
|
526
|
+
this._readVertexDatas();
|
527
|
+
|
528
|
+
breakFlag = true;
|
529
|
+
break;
|
530
|
+
|
531
|
+
case 'MeshNormals':
|
532
|
+
this._readVertexDatas();
|
533
|
+
|
534
|
+
break;
|
535
|
+
|
536
|
+
case 'MeshTextureCoords':
|
537
|
+
this._setMeshTextureCoords();
|
538
|
+
|
539
|
+
break;
|
540
|
+
|
541
|
+
case 'VertexDuplicationIndices':
|
542
|
+
break;
|
543
|
+
|
544
|
+
case 'MeshMaterialList':
|
545
|
+
this._setMeshMaterialList();
|
546
|
+
|
547
|
+
break;
|
548
|
+
|
549
|
+
case 'Material':
|
550
|
+
this._setMaterial();
|
551
|
+
|
552
|
+
break;
|
553
|
+
|
554
|
+
case 'SkinWeights':
|
555
|
+
this._setSkinWeights();
|
556
|
+
|
557
|
+
break;
|
558
|
+
|
559
|
+
case 'AnimationSet':
|
560
|
+
this._changeRoot();
|
561
|
+
|
562
|
+
this._currentAnime = {};
|
563
|
+
this._currentAnime.name = this._currentObject.name.trim();
|
564
|
+
this._currentAnime.AnimeFrames = [];
|
565
|
+
break;
|
566
|
+
|
567
|
+
case 'Animation':
|
568
|
+
if (this._currentAnimeFrames) {
|
569
|
+
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
517
570
|
}
|
518
|
-
|
519
|
-
|
520
|
-
this.
|
521
|
-
|
571
|
+
|
572
|
+
this._currentAnimeFrames = new XAnimationInfo();
|
573
|
+
this._currentAnimeFrames.boneName = this._currentObject.data.trim();
|
574
|
+
break;
|
575
|
+
|
576
|
+
case 'AnimationKey':
|
577
|
+
this._readAnimationKey();
|
578
|
+
|
522
579
|
breakFlag = true;
|
523
|
-
}
|
524
|
-
if (breakFlag)
|
525
580
|
break;
|
526
581
|
}
|
582
|
+
|
583
|
+
this._currentObject.worked = true;
|
527
584
|
}
|
528
|
-
|
529
|
-
|
530
|
-
|
531
|
-
|
532
|
-
|
533
|
-
|
534
|
-
if (this._currentGeo != null && this._currentGeo.name) {
|
535
|
-
this._makeOutputGeometry();
|
536
|
-
}
|
537
|
-
this._currentGeo = {};
|
538
|
-
if (this._currentAnime != null && this._currentAnime.name) {
|
539
|
-
if (this._currentAnimeFrames) {
|
540
|
-
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
541
|
-
this._currentAnimeFrames = null;
|
542
|
-
}
|
543
|
-
this._makeOutputAnimation();
|
544
|
-
}
|
545
|
-
this._currentAnime = {};
|
546
|
-
}
|
547
|
-
},
|
548
|
-
{
|
549
|
-
key: "_getParentName",
|
550
|
-
value: function _getParentName(_obj) {
|
551
|
-
if (_obj.parent) {
|
552
|
-
if (_obj.parent.name) {
|
553
|
-
return _obj.parent.name;
|
554
|
-
} else {
|
555
|
-
return this._getParentName(_obj.parent);
|
585
|
+
|
586
|
+
if (this._currentObject.children.length > 0) {
|
587
|
+
this._currentObject = this._currentObject.children.shift();
|
588
|
+
|
589
|
+
if (this.debug) {
|
590
|
+
console.log('processing ' + this._currentObject.name);
|
556
591
|
}
|
592
|
+
|
593
|
+
if (breakFlag) break;
|
557
594
|
} else {
|
558
|
-
|
559
|
-
|
560
|
-
|
561
|
-
},
|
562
|
-
{
|
563
|
-
key: "_setFrame",
|
564
|
-
value: function _setFrame() {
|
565
|
-
this._nowFrameName = this._currentObject.name.trim();
|
566
|
-
this._currentFrame = {};
|
567
|
-
this._currentFrame.name = this._nowFrameName;
|
568
|
-
this._currentFrame.children = [];
|
569
|
-
if (this._currentObject.parent && this._currentObject.parent.name) {
|
570
|
-
this._currentFrame.parentName = this._currentObject.parent.name;
|
571
|
-
}
|
572
|
-
this.frameHierarchie.push(this._nowFrameName);
|
573
|
-
this.HieStack[this._nowFrameName] = this._currentFrame;
|
574
|
-
}
|
575
|
-
},
|
576
|
-
{
|
577
|
-
key: "_setFrameTransformMatrix",
|
578
|
-
value: function _setFrameTransformMatrix() {
|
579
|
-
this._currentFrame.FrameTransformMatrix = new THREE.Matrix4();
|
580
|
-
var data = this._currentObject.data.split(",");
|
581
|
-
this._ParseMatrixData(this._currentFrame.FrameTransformMatrix, data);
|
582
|
-
this._makeBoneFrom_CurrentFrame();
|
583
|
-
}
|
584
|
-
},
|
585
|
-
{
|
586
|
-
key: "_makeBoneFrom_CurrentFrame",
|
587
|
-
value: function _makeBoneFrom_CurrentFrame() {
|
588
|
-
if (!this._currentFrame.FrameTransformMatrix) {
|
589
|
-
return;
|
590
|
-
}
|
591
|
-
var b = new THREE.Bone();
|
592
|
-
b.name = this._currentFrame.name;
|
593
|
-
b.applyMatrix4(this._currentFrame.FrameTransformMatrix);
|
594
|
-
b.matrixWorld = b.matrix;
|
595
|
-
b.FrameTransformMatrix = this._currentFrame.FrameTransformMatrix;
|
596
|
-
this._currentFrame.putBone = b;
|
597
|
-
if (this._currentFrame.parentName) {
|
598
|
-
for (let frame in this.HieStack) {
|
599
|
-
if (this.HieStack[frame].name === this._currentFrame.parentName) {
|
600
|
-
this.HieStack[frame].putBone.add(this._currentFrame.putBone);
|
595
|
+
if (this._currentObject.worked) {
|
596
|
+
if (this._currentObject.parent && !this._currentObject.parent.parent) {
|
597
|
+
this._changeRoot();
|
601
598
|
}
|
602
599
|
}
|
603
|
-
|
604
|
-
|
605
|
-
|
606
|
-
{
|
607
|
-
key: "_readVertexDatas",
|
608
|
-
value: function _readVertexDatas() {
|
609
|
-
var endRead = 0;
|
610
|
-
var mode = 0;
|
611
|
-
var mode_local = 0;
|
612
|
-
var maxLength = 0;
|
613
|
-
while (true) {
|
614
|
-
var changeMode = false;
|
615
|
-
if (mode_local === 0) {
|
616
|
-
var refO = this._readInt1(endRead);
|
617
|
-
endRead = refO.endRead;
|
618
|
-
mode_local = 1;
|
619
|
-
maxLength = this._currentObject.data.indexOf(";;", endRead) + 1;
|
620
|
-
if (maxLength <= 0) {
|
621
|
-
maxLength = this._currentObject.data.length;
|
622
|
-
}
|
600
|
+
|
601
|
+
if (this._currentObject.parent) {
|
602
|
+
this._currentObject = this._currentObject.parent;
|
623
603
|
} else {
|
624
|
-
|
625
|
-
switch (mode) {
|
626
|
-
case 0:
|
627
|
-
find = this._currentObject.data.indexOf(",", endRead) + 1;
|
628
|
-
break;
|
629
|
-
case 1:
|
630
|
-
find = this._currentObject.data.indexOf(";,", endRead) + 1;
|
631
|
-
break;
|
632
|
-
}
|
633
|
-
if (find === 0 || find > maxLength) {
|
634
|
-
find = maxLength;
|
635
|
-
mode_local = 0;
|
636
|
-
changeMode = true;
|
637
|
-
}
|
638
|
-
switch (this._currentObject.type) {
|
639
|
-
case "Mesh":
|
640
|
-
switch (mode) {
|
641
|
-
case 0:
|
642
|
-
this._readVertex1(this._currentObject.data.substr(endRead, find - endRead));
|
643
|
-
break;
|
644
|
-
case 1:
|
645
|
-
this._readFace1(this._currentObject.data.substr(endRead, find - endRead));
|
646
|
-
break;
|
647
|
-
}
|
648
|
-
break;
|
649
|
-
case "MeshNormals":
|
650
|
-
switch (mode) {
|
651
|
-
case 0:
|
652
|
-
this._readNormalVector1(this._currentObject.data.substr(endRead, find - endRead));
|
653
|
-
break;
|
654
|
-
}
|
655
|
-
break;
|
656
|
-
}
|
657
|
-
endRead = find + 1;
|
658
|
-
if (changeMode) {
|
659
|
-
mode++;
|
660
|
-
}
|
661
|
-
}
|
662
|
-
if (endRead >= this._currentObject.data.length) {
|
663
|
-
break;
|
604
|
+
breakFlag = true;
|
664
605
|
}
|
606
|
+
|
607
|
+
if (breakFlag) break;
|
665
608
|
}
|
666
609
|
}
|
667
|
-
|
668
|
-
|
669
|
-
|
670
|
-
|
671
|
-
|
672
|
-
|
673
|
-
|
674
|
-
|
675
|
-
};
|
610
|
+
|
611
|
+
return;
|
612
|
+
}
|
613
|
+
}, {
|
614
|
+
key: '_changeRoot',
|
615
|
+
value: function _changeRoot() {
|
616
|
+
if (this._currentGeo != null && this._currentGeo.name) {
|
617
|
+
this._makeOutputGeometry();
|
676
618
|
}
|
677
|
-
|
678
|
-
|
679
|
-
|
680
|
-
|
681
|
-
|
682
|
-
|
683
|
-
|
684
|
-
|
685
|
-
|
619
|
+
|
620
|
+
this._currentGeo = {};
|
621
|
+
|
622
|
+
if (this._currentAnime != null && this._currentAnime.name) {
|
623
|
+
if (this._currentAnimeFrames) {
|
624
|
+
this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
|
625
|
+
|
626
|
+
this._currentAnimeFrames = null;
|
627
|
+
}
|
628
|
+
|
629
|
+
this._makeOutputAnimation();
|
686
630
|
}
|
687
|
-
|
688
|
-
|
689
|
-
|
690
|
-
|
691
|
-
|
692
|
-
|
693
|
-
|
694
|
-
|
695
|
-
|
696
|
-
|
631
|
+
|
632
|
+
this._currentAnime = {};
|
633
|
+
}
|
634
|
+
}, {
|
635
|
+
key: '_getParentName',
|
636
|
+
value: function _getParentName(_obj) {
|
637
|
+
if (_obj.parent) {
|
638
|
+
if (_obj.parent.name) {
|
639
|
+
return _obj.parent.name;
|
640
|
+
} else {
|
641
|
+
return this._getParentName(_obj.parent);
|
642
|
+
}
|
643
|
+
} else {
|
644
|
+
return '';
|
697
645
|
}
|
698
|
-
}
|
699
|
-
|
700
|
-
|
701
|
-
|
702
|
-
|
703
|
-
|
646
|
+
}
|
647
|
+
}, {
|
648
|
+
key: '_setFrame',
|
649
|
+
value: function _setFrame() {
|
650
|
+
this._nowFrameName = this._currentObject.name.trim();
|
651
|
+
this._currentFrame = {};
|
652
|
+
this._currentFrame.name = this._nowFrameName;
|
653
|
+
this._currentFrame.children = [];
|
654
|
+
|
655
|
+
if (this._currentObject.parent && this._currentObject.parent.name) {
|
656
|
+
this._currentFrame.parentName = this._currentObject.parent.name;
|
704
657
|
}
|
705
|
-
|
706
|
-
|
707
|
-
|
708
|
-
|
709
|
-
|
710
|
-
|
711
|
-
|
712
|
-
|
713
|
-
|
714
|
-
|
715
|
-
|
716
|
-
|
717
|
-
|
718
|
-
|
719
|
-
|
720
|
-
|
721
|
-
|
722
|
-
|
723
|
-
|
724
|
-
|
725
|
-
data.skinIndices[stride4 + 2],
|
726
|
-
data.skinIndices[stride4 + 3]
|
727
|
-
);
|
728
|
-
skinWeights.push(
|
729
|
-
data.skinWeights[stride4],
|
730
|
-
data.skinWeights[stride4 + 1],
|
731
|
-
data.skinWeights[stride4 + 2],
|
732
|
-
data.skinWeights[stride4 + 3]
|
733
|
-
);
|
734
|
-
uvs.push(data.uvs[stride2], data.uvs[stride2 + 1]);
|
735
|
-
}
|
736
|
-
bufferGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
|
737
|
-
bufferGeometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
|
738
|
-
bufferGeometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
|
739
|
-
bufferGeometry.setAttribute("skinIndex", new THREE.Uint16BufferAttribute(skinIndices, 4));
|
740
|
-
bufferGeometry.setAttribute("skinWeight", new THREE.Float32BufferAttribute(skinWeights, 4));
|
741
|
-
this._computeGroups(bufferGeometry, data.materialIndices);
|
742
|
-
return bufferGeometry;
|
658
|
+
|
659
|
+
this.frameHierarchie.push(this._nowFrameName);
|
660
|
+
this.HieStack[this._nowFrameName] = this._currentFrame;
|
661
|
+
}
|
662
|
+
}, {
|
663
|
+
key: '_setFrameTransformMatrix',
|
664
|
+
value: function _setFrameTransformMatrix() {
|
665
|
+
this._currentFrame.FrameTransformMatrix = new Matrix4();
|
666
|
+
|
667
|
+
var data = this._currentObject.data.split(',');
|
668
|
+
|
669
|
+
this._ParseMatrixData(this._currentFrame.FrameTransformMatrix, data);
|
670
|
+
|
671
|
+
this._makeBoneFrom_CurrentFrame();
|
672
|
+
}
|
673
|
+
}, {
|
674
|
+
key: '_makeBoneFrom_CurrentFrame',
|
675
|
+
value: function _makeBoneFrom_CurrentFrame() {
|
676
|
+
if (!this._currentFrame.FrameTransformMatrix) {
|
677
|
+
return;
|
743
678
|
}
|
744
|
-
|
745
|
-
|
746
|
-
|
747
|
-
|
748
|
-
|
749
|
-
|
750
|
-
|
751
|
-
|
752
|
-
|
753
|
-
|
754
|
-
|
755
|
-
|
756
|
-
group.count = i2 * 3 - group.start;
|
757
|
-
groups.push(group);
|
758
|
-
}
|
759
|
-
group = {
|
760
|
-
start: i2 * 3,
|
761
|
-
materialIndex
|
762
|
-
};
|
679
|
+
|
680
|
+
var b = new Bone();
|
681
|
+
b.name = this._currentFrame.name;
|
682
|
+
b.applyMatrix4(this._currentFrame.FrameTransformMatrix);
|
683
|
+
b.matrixWorld = b.matrix;
|
684
|
+
b.FrameTransformMatrix = this._currentFrame.FrameTransformMatrix;
|
685
|
+
this._currentFrame.putBone = b;
|
686
|
+
|
687
|
+
if (this._currentFrame.parentName) {
|
688
|
+
for (let frame in this.HieStack) {
|
689
|
+
if (this.HieStack[frame].name === this._currentFrame.parentName) {
|
690
|
+
this.HieStack[frame].putBone.add(this._currentFrame.putBone);
|
763
691
|
}
|
764
692
|
}
|
765
|
-
if (group !== void 0) {
|
766
|
-
group.count = i * 3 - group.start;
|
767
|
-
groups.push(group);
|
768
|
-
}
|
769
|
-
bufferGeometry.groups = groups;
|
770
693
|
}
|
771
|
-
}
|
772
|
-
|
773
|
-
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
|
694
|
+
}
|
695
|
+
}, {
|
696
|
+
key: '_readVertexDatas',
|
697
|
+
value: function _readVertexDatas() {
|
698
|
+
var endRead = 0;
|
699
|
+
var mode = 0;
|
700
|
+
var mode_local = 0;
|
701
|
+
var maxLength = 0;
|
702
|
+
|
703
|
+
while (true) {
|
704
|
+
var changeMode = false;
|
705
|
+
|
706
|
+
if (mode_local === 0) {
|
707
|
+
var refO = this._readInt1(endRead);
|
708
|
+
|
709
|
+
endRead = refO.endRead;
|
710
|
+
mode_local = 1;
|
711
|
+
maxLength = this._currentObject.data.indexOf(';;', endRead) + 1;
|
712
|
+
|
713
|
+
if (maxLength <= 0) {
|
714
|
+
maxLength = this._currentObject.data.length;
|
715
|
+
}
|
716
|
+
} else {
|
717
|
+
var find = 0;
|
718
|
+
|
779
719
|
switch (mode) {
|
780
720
|
case 0:
|
781
|
-
|
782
|
-
|
783
|
-
|
784
|
-
|
785
|
-
|
786
|
-
|
787
|
-
|
788
|
-
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
|
796
|
-
|
797
|
-
|
798
|
-
|
799
|
-
|
721
|
+
find = this._currentObject.data.indexOf(',', endRead) + 1;
|
722
|
+
break;
|
723
|
+
|
724
|
+
case 1:
|
725
|
+
find = this._currentObject.data.indexOf(';,', endRead) + 1;
|
726
|
+
break;
|
727
|
+
}
|
728
|
+
|
729
|
+
if (find === 0 || find > maxLength) {
|
730
|
+
find = maxLength;
|
731
|
+
mode_local = 0;
|
732
|
+
changeMode = true;
|
733
|
+
}
|
734
|
+
|
735
|
+
switch (this._currentObject.type) {
|
736
|
+
case 'Mesh':
|
737
|
+
switch (mode) {
|
738
|
+
case 0:
|
739
|
+
this._readVertex1(this._currentObject.data.substr(endRead, find - endRead));
|
740
|
+
|
741
|
+
break;
|
742
|
+
|
743
|
+
case 1:
|
744
|
+
this._readFace1(this._currentObject.data.substr(endRead, find - endRead));
|
745
|
+
|
746
|
+
break;
|
800
747
|
}
|
748
|
+
|
749
|
+
break;
|
750
|
+
|
751
|
+
case 'MeshNormals':
|
752
|
+
switch (mode) {
|
753
|
+
case 0:
|
754
|
+
this._readNormalVector1(this._currentObject.data.substr(endRead, find - endRead));
|
755
|
+
|
756
|
+
break;
|
757
|
+
}
|
758
|
+
|
801
759
|
break;
|
802
760
|
}
|
803
|
-
|
804
|
-
|
761
|
+
|
762
|
+
endRead = find + 1;
|
763
|
+
|
764
|
+
if (changeMode) {
|
765
|
+
mode++;
|
805
766
|
}
|
806
767
|
}
|
768
|
+
|
769
|
+
if (endRead >= this._currentObject.data.length) {
|
770
|
+
break;
|
771
|
+
}
|
807
772
|
}
|
808
|
-
}
|
809
|
-
|
810
|
-
|
811
|
-
|
812
|
-
|
813
|
-
|
814
|
-
|
815
|
-
|
816
|
-
|
817
|
-
|
818
|
-
|
819
|
-
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
824
|
-
|
825
|
-
|
826
|
-
|
827
|
-
|
828
|
-
|
829
|
-
|
830
|
-
|
831
|
-
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
|
773
|
+
}
|
774
|
+
}, {
|
775
|
+
key: '_readInt1',
|
776
|
+
value: function _readInt1(start) {
|
777
|
+
var find = this._currentObject.data.indexOf(';', start);
|
778
|
+
|
779
|
+
return {
|
780
|
+
refI: parseInt(this._currentObject.data.substr(start, find - start)),
|
781
|
+
endRead: find + 1
|
782
|
+
};
|
783
|
+
}
|
784
|
+
}, {
|
785
|
+
key: '_readVertex1',
|
786
|
+
value: function _readVertex1(line) {
|
787
|
+
var data = this._readLine(line.trim()).substr(0, line.length - 2).split(';');
|
788
|
+
|
789
|
+
this._currentGeo.GeometryData.vertices.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
|
790
|
+
|
791
|
+
this._currentGeo.GeometryData.skinIndices.push(0, 0, 0, 0);
|
792
|
+
|
793
|
+
this._currentGeo.GeometryData.skinWeights.push(1, 0, 0, 0);
|
794
|
+
|
795
|
+
this._currentGeo.VertexSetedBoneCount.push(0);
|
796
|
+
}
|
797
|
+
}, {
|
798
|
+
key: '_readFace1',
|
799
|
+
value: function _readFace1(line) {
|
800
|
+
var data = this._readLine(line.trim()).substr(2, line.length - 4).split(',');
|
801
|
+
|
802
|
+
this._currentGeo.GeometryData.indices.push(parseInt(data[0], 10), parseInt(data[1], 10), parseInt(data[2], 10));
|
803
|
+
}
|
804
|
+
}, {
|
805
|
+
key: '_readNormalVector1',
|
806
|
+
value: function _readNormalVector1(line) {
|
807
|
+
var data = this._readLine(line.trim()).substr(0, line.length - 2).split(';');
|
808
|
+
|
809
|
+
this._currentGeo.GeometryData.normals.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
|
810
|
+
}
|
811
|
+
}, {
|
812
|
+
key: '_buildGeometry',
|
813
|
+
value: function _buildGeometry() {
|
814
|
+
var bufferGeometry = new BufferGeometry();
|
815
|
+
var position = [];
|
816
|
+
var normals = [];
|
817
|
+
var uvs = [];
|
818
|
+
var skinIndices = [];
|
819
|
+
var skinWeights = []; //
|
820
|
+
|
821
|
+
var data = this._currentGeo.GeometryData;
|
822
|
+
|
823
|
+
for (let i = 0, l = data.indices.length; i < l; i++) {
|
824
|
+
var stride2 = data.indices[i] * 2;
|
825
|
+
var stride3 = data.indices[i] * 3;
|
826
|
+
var stride4 = data.indices[i] * 4;
|
827
|
+
position.push(data.vertices[stride3], data.vertices[stride3 + 1], data.vertices[stride3 + 2]);
|
828
|
+
normals.push(data.normals[stride3], data.normals[stride3 + 1], data.normals[stride3 + 2]);
|
829
|
+
skinIndices.push(data.skinIndices[stride4], data.skinIndices[stride4 + 1], data.skinIndices[stride4 + 2], data.skinIndices[stride4 + 3]);
|
830
|
+
skinWeights.push(data.skinWeights[stride4], data.skinWeights[stride4 + 1], data.skinWeights[stride4 + 2], data.skinWeights[stride4 + 3]);
|
831
|
+
uvs.push(data.uvs[stride2], data.uvs[stride2 + 1]);
|
832
|
+
} //
|
833
|
+
|
834
|
+
|
835
|
+
bufferGeometry.setAttribute('position', new Float32BufferAttribute(position, 3));
|
836
|
+
bufferGeometry.setAttribute('normal', new Float32BufferAttribute(normals, 3));
|
837
|
+
bufferGeometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
|
838
|
+
bufferGeometry.setAttribute('skinIndex', new Uint16BufferAttribute(skinIndices, 4));
|
839
|
+
bufferGeometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeights, 4));
|
840
|
+
|
841
|
+
this._computeGroups(bufferGeometry, data.materialIndices);
|
842
|
+
|
843
|
+
return bufferGeometry;
|
844
|
+
}
|
845
|
+
}, {
|
846
|
+
key: '_computeGroups',
|
847
|
+
value: function _computeGroups(bufferGeometry, materialIndices) {
|
848
|
+
var group;
|
849
|
+
var groups = [];
|
850
|
+
var materialIndex = undefined;
|
851
|
+
|
852
|
+
for (let i = 0; i < materialIndices.length; i++) {
|
853
|
+
var currentMaterialIndex = materialIndices[i];
|
854
|
+
|
855
|
+
if (currentMaterialIndex !== materialIndex) {
|
856
|
+
materialIndex = currentMaterialIndex;
|
857
|
+
|
858
|
+
if (group !== undefined) {
|
859
|
+
group.count = i * 3 - group.start;
|
860
|
+
groups.push(group);
|
836
861
|
}
|
862
|
+
|
863
|
+
group = {
|
864
|
+
start: i * 3,
|
865
|
+
materialIndex: materialIndex
|
866
|
+
};
|
837
867
|
}
|
838
868
|
}
|
839
|
-
|
840
|
-
|
841
|
-
|
842
|
-
|
843
|
-
|
844
|
-
|
845
|
-
|
846
|
-
|
847
|
-
|
848
|
-
|
849
|
-
|
850
|
-
|
851
|
-
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
|
857
|
-
|
858
|
-
|
859
|
-
|
860
|
-
|
861
|
-
|
862
|
-
|
863
|
-
|
864
|
-
|
865
|
-
|
866
|
-
|
867
|
-
|
868
|
-
|
869
|
-
|
870
|
-
|
871
|
-
|
872
|
-
|
873
|
-
|
874
|
-
|
875
|
-
|
876
|
-
|
877
|
-
|
878
|
-
|
879
|
-
|
880
|
-
|
881
|
-
|
882
|
-
}
|
883
|
-
var fileName = localObject.data.substr(1, localObject.data.length - 2);
|
884
|
-
switch (localObject.type) {
|
885
|
-
case "TextureFilename":
|
886
|
-
_nowMat.map = this.texloader.load(fileName);
|
887
|
-
break;
|
888
|
-
case "BumpMapFilename":
|
889
|
-
_nowMat.bumpMap = this.texloader.load(fileName);
|
890
|
-
_nowMat.bumpScale = 0.05;
|
891
|
-
break;
|
892
|
-
case "NormalMapFilename":
|
893
|
-
_nowMat.normalMap = this.texloader.load(fileName);
|
894
|
-
_nowMat.normalScale = new THREE.Vector2(2, 2);
|
895
|
-
break;
|
896
|
-
case "EmissiveMapFilename":
|
897
|
-
_nowMat.emissiveMap = this.texloader.load(fileName);
|
898
|
-
break;
|
899
|
-
case "LightMapFilename":
|
900
|
-
_nowMat.lightMap = this.texloader.load(fileName);
|
901
|
-
break;
|
869
|
+
|
870
|
+
if (group !== undefined) {
|
871
|
+
group.count = i * 3 - group.start;
|
872
|
+
groups.push(group);
|
873
|
+
}
|
874
|
+
|
875
|
+
bufferGeometry.groups = groups;
|
876
|
+
}
|
877
|
+
}, {
|
878
|
+
key: '_setMeshTextureCoords',
|
879
|
+
value: function _setMeshTextureCoords() {
|
880
|
+
var endRead = 0;
|
881
|
+
var mode = 0;
|
882
|
+
var mode_local = 0;
|
883
|
+
|
884
|
+
while (true) {
|
885
|
+
switch (mode) {
|
886
|
+
case 0:
|
887
|
+
if (mode_local === 0) {
|
888
|
+
var refO = this._readInt1(0);
|
889
|
+
|
890
|
+
endRead = refO.endRead;
|
891
|
+
mode_local = 1;
|
892
|
+
} else {
|
893
|
+
var find = this._currentObject.data.indexOf(',', endRead) + 1;
|
894
|
+
|
895
|
+
if (find === 0) {
|
896
|
+
find = this._currentObject.data.length;
|
897
|
+
mode = 2;
|
898
|
+
mode_local = 0;
|
899
|
+
}
|
900
|
+
|
901
|
+
var line = this._currentObject.data.substr(endRead, find - endRead);
|
902
|
+
|
903
|
+
var data = this._readLine(line.trim()).split(';');
|
904
|
+
|
905
|
+
if (this.IsUvYReverse) {
|
906
|
+
this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), 1 - parseFloat(data[1]));
|
907
|
+
} else {
|
908
|
+
this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), parseFloat(data[1]));
|
909
|
+
}
|
910
|
+
|
911
|
+
endRead = find + 1;
|
902
912
|
}
|
903
|
-
|
913
|
+
|
904
914
|
break;
|
905
|
-
}
|
906
915
|
}
|
907
|
-
|
908
|
-
|
909
|
-
|
910
|
-
{
|
911
|
-
key: "_setSkinWeights",
|
912
|
-
value: function _setSkinWeights() {
|
913
|
-
var boneInf = new XboneInf();
|
914
|
-
var endRead = 0;
|
915
|
-
var find = this._currentObject.data.indexOf(";", endRead);
|
916
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
917
|
-
endRead = find + 1;
|
918
|
-
boneInf.boneName = line.substr(1, line.length - 2);
|
919
|
-
boneInf.BoneIndex = this._currentGeo.BoneInfs.length;
|
920
|
-
find = this._currentObject.data.indexOf(";", endRead);
|
921
|
-
endRead = find + 1;
|
922
|
-
find = this._currentObject.data.indexOf(";", endRead);
|
923
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
924
|
-
var data = this._readLine(line.trim()).split(",");
|
925
|
-
for (let i2 = 0; i2 < data.length; i2++) {
|
926
|
-
boneInf.Indeces.push(parseInt(data[i2]));
|
916
|
+
|
917
|
+
if (endRead >= this._currentObject.data.length) {
|
918
|
+
break;
|
927
919
|
}
|
928
|
-
|
929
|
-
|
930
|
-
|
931
|
-
|
932
|
-
|
933
|
-
|
920
|
+
}
|
921
|
+
}
|
922
|
+
}, {
|
923
|
+
key: '_setMeshMaterialList',
|
924
|
+
value: function _setMeshMaterialList() {
|
925
|
+
var endRead = 0;
|
926
|
+
var mode = 0;
|
927
|
+
var mode_local = 0;
|
928
|
+
|
929
|
+
while (true) {
|
930
|
+
if (mode_local < 2) {
|
931
|
+
var refO = this._readInt1(endRead);
|
932
|
+
|
933
|
+
endRead = refO.endRead;
|
934
|
+
mode_local++;
|
935
|
+
} else {
|
936
|
+
var find = this._currentObject.data.indexOf(';', endRead);
|
937
|
+
|
938
|
+
if (find === -1) {
|
939
|
+
find = this._currentObject.data.length;
|
940
|
+
mode = 3;
|
941
|
+
mode_local = 0;
|
942
|
+
}
|
943
|
+
|
944
|
+
var line = this._currentObject.data.substr(endRead, find - endRead);
|
945
|
+
|
946
|
+
var data = this._readLine(line.trim()).split(',');
|
947
|
+
|
948
|
+
for (let i = 0; i < data.length; i++) {
|
949
|
+
this._currentGeo.GeometryData.materialIndices[i] = parseInt(data[i]);
|
950
|
+
}
|
951
|
+
|
952
|
+
endRead = this._currentObject.data.length;
|
934
953
|
}
|
935
|
-
|
936
|
-
|
937
|
-
|
938
|
-
find = this._currentObject.data.length;
|
954
|
+
|
955
|
+
if (endRead >= this._currentObject.data.length || mode >= 3) {
|
956
|
+
break;
|
939
957
|
}
|
940
|
-
line = this._currentObject.data.substr(endRead, find - endRead);
|
941
|
-
var data3 = this._readLine(line.trim()).split(",");
|
942
|
-
boneInf.OffsetMatrix = new THREE.Matrix4();
|
943
|
-
this._ParseMatrixData(boneInf.OffsetMatrix, data3);
|
944
|
-
this._currentGeo.BoneInfs.push(boneInf);
|
945
958
|
}
|
946
|
-
}
|
947
|
-
|
948
|
-
|
949
|
-
|
950
|
-
|
951
|
-
|
952
|
-
|
953
|
-
|
954
|
-
|
955
|
-
|
956
|
-
|
957
|
-
|
958
|
-
|
959
|
-
|
960
|
-
|
961
|
-
|
962
|
-
|
963
|
-
|
964
|
-
|
965
|
-
|
966
|
-
|
967
|
-
|
968
|
-
|
969
|
-
|
970
|
-
|
971
|
-
|
959
|
+
}
|
960
|
+
}, {
|
961
|
+
key: '_setMaterial',
|
962
|
+
value: function _setMaterial() {
|
963
|
+
var _nowMat = new MeshPhongMaterial({
|
964
|
+
color: Math.random() * 0xffffff
|
965
|
+
});
|
966
|
+
|
967
|
+
_nowMat.side = FrontSide;
|
968
|
+
_nowMat.name = this._currentObject.name;
|
969
|
+
var endRead = 0;
|
970
|
+
|
971
|
+
var find = this._currentObject.data.indexOf(';;', endRead);
|
972
|
+
|
973
|
+
var line = this._currentObject.data.substr(endRead, find - endRead);
|
974
|
+
|
975
|
+
var data = this._readLine(line.trim()).split(';');
|
976
|
+
|
977
|
+
_nowMat.color.r = parseFloat(data[0]);
|
978
|
+
_nowMat.color.g = parseFloat(data[1]);
|
979
|
+
_nowMat.color.b = parseFloat(data[2]);
|
980
|
+
endRead = find + 2;
|
981
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
982
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
983
|
+
_nowMat.shininess = parseFloat(this._readLine(line));
|
984
|
+
endRead = find + 1;
|
985
|
+
find = this._currentObject.data.indexOf(';;', endRead);
|
986
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
987
|
+
|
988
|
+
var data2 = this._readLine(line.trim()).split(';');
|
989
|
+
|
990
|
+
_nowMat.specular.r = parseFloat(data2[0]);
|
991
|
+
_nowMat.specular.g = parseFloat(data2[1]);
|
992
|
+
_nowMat.specular.b = parseFloat(data2[2]);
|
993
|
+
endRead = find + 2;
|
994
|
+
find = this._currentObject.data.indexOf(';;', endRead);
|
995
|
+
|
996
|
+
if (find === -1) {
|
997
|
+
find = this._currentObject.data.length;
|
998
|
+
}
|
999
|
+
|
1000
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
1001
|
+
|
1002
|
+
var data3 = this._readLine(line.trim()).split(';');
|
1003
|
+
|
1004
|
+
_nowMat.emissive.r = parseFloat(data3[0]);
|
1005
|
+
_nowMat.emissive.g = parseFloat(data3[1]);
|
1006
|
+
_nowMat.emissive.b = parseFloat(data3[2]);
|
1007
|
+
var localObject = null;
|
1008
|
+
|
1009
|
+
while (true) {
|
1010
|
+
if (this._currentObject.children.length > 0) {
|
1011
|
+
localObject = this._currentObject.children.shift();
|
1012
|
+
|
1013
|
+
if (this.debug) {
|
1014
|
+
console.log('processing ' + localObject.name);
|
1015
|
+
}
|
1016
|
+
|
1017
|
+
var fileName = localObject.data.substr(1, localObject.data.length - 2);
|
1018
|
+
|
1019
|
+
switch (localObject.type) {
|
1020
|
+
case 'TextureFilename':
|
1021
|
+
_nowMat.map = this.texloader.load(fileName);
|
1022
|
+
break;
|
1023
|
+
|
1024
|
+
case 'BumpMapFilename':
|
1025
|
+
_nowMat.bumpMap = this.texloader.load(fileName);
|
1026
|
+
_nowMat.bumpScale = 0.05;
|
1027
|
+
break;
|
1028
|
+
|
1029
|
+
case 'NormalMapFilename':
|
1030
|
+
_nowMat.normalMap = this.texloader.load(fileName);
|
1031
|
+
_nowMat.normalScale = new Vector2(2, 2);
|
1032
|
+
break;
|
1033
|
+
|
1034
|
+
case 'EmissiveMapFilename':
|
1035
|
+
_nowMat.emissiveMap = this.texloader.load(fileName);
|
1036
|
+
break;
|
1037
|
+
|
1038
|
+
case 'LightMapFilename':
|
1039
|
+
_nowMat.lightMap = this.texloader.load(fileName);
|
1040
|
+
break;
|
972
1041
|
}
|
1042
|
+
} else {
|
1043
|
+
break;
|
973
1044
|
}
|
974
1045
|
}
|
975
|
-
|
976
|
-
|
977
|
-
|
978
|
-
|
979
|
-
|
980
|
-
|
981
|
-
|
982
|
-
|
983
|
-
|
984
|
-
|
985
|
-
|
986
|
-
|
987
|
-
|
988
|
-
|
989
|
-
|
1046
|
+
|
1047
|
+
this._currentGeo.Materials.push(_nowMat);
|
1048
|
+
}
|
1049
|
+
}, {
|
1050
|
+
key: '_setSkinWeights',
|
1051
|
+
value: function _setSkinWeights() {
|
1052
|
+
var boneInf = new XboneInf();
|
1053
|
+
var endRead = 0;
|
1054
|
+
|
1055
|
+
var find = this._currentObject.data.indexOf(';', endRead);
|
1056
|
+
|
1057
|
+
var line = this._currentObject.data.substr(endRead, find - endRead);
|
1058
|
+
|
1059
|
+
endRead = find + 1;
|
1060
|
+
boneInf.boneName = line.substr(1, line.length - 2);
|
1061
|
+
boneInf.BoneIndex = this._currentGeo.BoneInfs.length;
|
1062
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
1063
|
+
endRead = find + 1;
|
1064
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
1065
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
1066
|
+
|
1067
|
+
var data = this._readLine(line.trim()).split(',');
|
1068
|
+
|
1069
|
+
for (let i = 0; i < data.length; i++) {
|
1070
|
+
boneInf.Indeces.push(parseInt(data[i]));
|
1071
|
+
}
|
1072
|
+
|
1073
|
+
endRead = find + 1;
|
1074
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
1075
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
1076
|
+
|
1077
|
+
var data2 = this._readLine(line.trim()).split(',');
|
1078
|
+
|
1079
|
+
for (let _i = 0; _i < data2.length; _i++) {
|
1080
|
+
boneInf.Weights.push(parseFloat(data2[_i]));
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
endRead = find + 1;
|
1084
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
1085
|
+
|
1086
|
+
if (find <= 0) {
|
1087
|
+
find = this._currentObject.data.length;
|
1088
|
+
}
|
1089
|
+
|
1090
|
+
line = this._currentObject.data.substr(endRead, find - endRead);
|
1091
|
+
|
1092
|
+
var data3 = this._readLine(line.trim()).split(',');
|
1093
|
+
|
1094
|
+
boneInf.OffsetMatrix = new Matrix4();
|
1095
|
+
|
1096
|
+
this._ParseMatrixData(boneInf.OffsetMatrix, data3);
|
1097
|
+
|
1098
|
+
this._currentGeo.BoneInfs.push(boneInf);
|
1099
|
+
}
|
1100
|
+
}, {
|
1101
|
+
key: '_makePutBoneList',
|
1102
|
+
value: function _makePutBoneList(_RootName, _bones) {
|
1103
|
+
var putting = false;
|
1104
|
+
|
1105
|
+
for (let frame in this.HieStack) {
|
1106
|
+
if (this.HieStack[frame].name === _RootName || putting) {
|
1107
|
+
putting = true;
|
1108
|
+
var b = new Bone();
|
1109
|
+
b.name = this.HieStack[frame].name;
|
1110
|
+
b.applyMatrix4(this.HieStack[frame].FrameTransformMatrix);
|
1111
|
+
b.matrixWorld = b.matrix;
|
1112
|
+
b.FrameTransformMatrix = this.HieStack[frame].FrameTransformMatrix;
|
1113
|
+
b.pos = new Vector3().setFromMatrixPosition(b.FrameTransformMatrix).toArray();
|
1114
|
+
b.rotq = new Quaternion().setFromRotationMatrix(b.FrameTransformMatrix).toArray();
|
1115
|
+
b.scl = new Vector3().setFromMatrixScale(b.FrameTransformMatrix).toArray();
|
1116
|
+
|
1117
|
+
if (this.HieStack[frame].parentName && this.HieStack[frame].parentName.length > 0) {
|
1118
|
+
for (let i = 0; i < _bones.length; i++) {
|
1119
|
+
if (this.HieStack[frame].parentName === _bones[i].name) {
|
1120
|
+
_bones[i].add(b);
|
1121
|
+
|
1122
|
+
b.parent = i;
|
990
1123
|
break;
|
991
1124
|
}
|
992
1125
|
}
|
993
|
-
for (let vi = 0; vi < this._currentGeo.BoneInfs[bi].Indeces.length; vi++) {
|
994
|
-
var nowVertexID = this._currentGeo.BoneInfs[bi].Indeces[vi];
|
995
|
-
var nowVal = this._currentGeo.BoneInfs[bi].Weights[vi];
|
996
|
-
var stride = nowVertexID * 4;
|
997
|
-
switch (this._currentGeo.VertexSetedBoneCount[nowVertexID]) {
|
998
|
-
case 0:
|
999
|
-
this._currentGeo.GeometryData.skinIndices[stride] = boneIndex;
|
1000
|
-
this._currentGeo.GeometryData.skinWeights[stride] = nowVal;
|
1001
|
-
break;
|
1002
|
-
case 1:
|
1003
|
-
this._currentGeo.GeometryData.skinIndices[stride + 1] = boneIndex;
|
1004
|
-
this._currentGeo.GeometryData.skinWeights[stride + 1] = nowVal;
|
1005
|
-
break;
|
1006
|
-
case 2:
|
1007
|
-
this._currentGeo.GeometryData.skinIndices[stride + 2] = boneIndex;
|
1008
|
-
this._currentGeo.GeometryData.skinWeights[stride + 2] = nowVal;
|
1009
|
-
break;
|
1010
|
-
case 3:
|
1011
|
-
this._currentGeo.GeometryData.skinIndices[stride + 3] = boneIndex;
|
1012
|
-
this._currentGeo.GeometryData.skinWeights[stride + 3] = nowVal;
|
1013
|
-
break;
|
1014
|
-
}
|
1015
|
-
this._currentGeo.VertexSetedBoneCount[nowVertexID]++;
|
1016
|
-
if (this._currentGeo.VertexSetedBoneCount[nowVertexID] > 4) {
|
1017
|
-
console.log("warn! over 4 bone weight! :" + nowVertexID);
|
1018
|
-
}
|
1019
|
-
}
|
1020
1126
|
}
|
1021
|
-
|
1022
|
-
|
1023
|
-
}
|
1024
|
-
var offsetList = [];
|
1025
|
-
for (let _bi = 0; _bi < putBones.length; _bi++) {
|
1026
|
-
if (putBones[_bi].OffsetMatrix) {
|
1027
|
-
offsetList.push(putBones[_bi].OffsetMatrix);
|
1028
|
-
} else {
|
1029
|
-
offsetList.push(new THREE.Matrix4());
|
1030
|
-
}
|
1031
|
-
}
|
1032
|
-
var bufferGeometry = this._buildGeometry();
|
1033
|
-
mesh = new THREE.SkinnedMesh(
|
1034
|
-
bufferGeometry,
|
1035
|
-
this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
|
1036
|
-
);
|
1037
|
-
this._initSkeleton(mesh, putBones, offsetList);
|
1038
|
-
} else {
|
1039
|
-
var _bufferGeometry = this._buildGeometry();
|
1040
|
-
mesh = new THREE.Mesh(
|
1041
|
-
_bufferGeometry,
|
1042
|
-
this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
|
1043
|
-
);
|
1127
|
+
|
1128
|
+
_bones.push(b);
|
1044
1129
|
}
|
1045
|
-
|
1046
|
-
|
1047
|
-
|
1048
|
-
|
1049
|
-
|
1050
|
-
|
1051
|
-
|
1052
|
-
|
1053
|
-
|
1130
|
+
}
|
1131
|
+
}
|
1132
|
+
}, {
|
1133
|
+
key: '_makeOutputGeometry',
|
1134
|
+
value: function _makeOutputGeometry() {
|
1135
|
+
var mesh = null;
|
1136
|
+
|
1137
|
+
if (this._currentGeo.BoneInfs.length > 0) {
|
1138
|
+
var putBones = [];
|
1139
|
+
|
1140
|
+
this._makePutBoneList(this._currentGeo.baseFrame.parentName, putBones);
|
1141
|
+
|
1142
|
+
for (let bi = 0; bi < this._currentGeo.BoneInfs.length; bi++) {
|
1143
|
+
var boneIndex = 0;
|
1144
|
+
|
1145
|
+
for (let bb = 0; bb < putBones.length; bb++) {
|
1146
|
+
if (putBones[bb].name === this._currentGeo.BoneInfs[bi].boneName) {
|
1147
|
+
boneIndex = bb;
|
1148
|
+
putBones[bb].OffsetMatrix = new Matrix4();
|
1149
|
+
putBones[bb].OffsetMatrix.copy(this._currentGeo.BoneInfs[bi].OffsetMatrix);
|
1054
1150
|
break;
|
1055
1151
|
}
|
1056
1152
|
}
|
1057
|
-
|
1058
|
-
|
1059
|
-
|
1060
|
-
|
1061
|
-
|
1062
|
-
|
1063
|
-
|
1064
|
-
value: function _initSkeleton(mesh, boneList, boneInverses) {
|
1065
|
-
var bones = [], bone, gbone;
|
1066
|
-
var i2, il;
|
1067
|
-
for (i2 = 0, il = boneList.length; i2 < il; i2++) {
|
1068
|
-
gbone = boneList[i2];
|
1069
|
-
bone = new THREE.Bone();
|
1070
|
-
bones.push(bone);
|
1071
|
-
bone.name = gbone.name;
|
1072
|
-
bone.position.fromArray(gbone.pos);
|
1073
|
-
bone.quaternion.fromArray(gbone.rotq);
|
1074
|
-
if (gbone.scl !== void 0)
|
1075
|
-
bone.scale.fromArray(gbone.scl);
|
1076
|
-
}
|
1077
|
-
for (i2 = 0, il = boneList.length; i2 < il; i2++) {
|
1078
|
-
gbone = boneList[i2];
|
1079
|
-
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
|
1080
|
-
bones[gbone.parent].add(bones[i2]);
|
1081
|
-
} else {
|
1082
|
-
mesh.add(bones[i2]);
|
1083
|
-
}
|
1084
|
-
}
|
1085
|
-
mesh.updateMatrixWorld(true);
|
1086
|
-
var skeleton = new THREE.Skeleton(bones, boneInverses);
|
1087
|
-
mesh.bind(skeleton, mesh.matrixWorld);
|
1088
|
-
}
|
1089
|
-
},
|
1090
|
-
{
|
1091
|
-
key: "_readAnimationKey",
|
1092
|
-
value: function _readAnimationKey() {
|
1093
|
-
var endRead = 0;
|
1094
|
-
var find = this._currentObject.data.indexOf(";", endRead);
|
1095
|
-
var line = this._currentObject.data.substr(endRead, find - endRead);
|
1096
|
-
endRead = find + 1;
|
1097
|
-
var nowKeyType = parseInt(this._readLine(line));
|
1098
|
-
find = this._currentObject.data.indexOf(";", endRead);
|
1099
|
-
endRead = find + 1;
|
1100
|
-
line = this._currentObject.data.substr(endRead);
|
1101
|
-
var data = this._readLine(line.trim()).split(";;,");
|
1102
|
-
for (let i2 = 0; i2 < data.length; i2++) {
|
1103
|
-
var data2 = data[i2].split(";");
|
1104
|
-
var keyInfo = new XKeyFrameInfo();
|
1105
|
-
keyInfo.type = nowKeyType;
|
1106
|
-
keyInfo.Frame = parseInt(data2[0]);
|
1107
|
-
keyInfo.index = this._currentAnimeFrames.keyFrames.length;
|
1108
|
-
keyInfo.time = keyInfo.Frame;
|
1109
|
-
if (nowKeyType != 4) {
|
1110
|
-
var frameFound = false;
|
1111
|
-
for (let mm = 0; mm < this._currentAnimeFrames.keyFrames.length; mm++) {
|
1112
|
-
if (this._currentAnimeFrames.keyFrames[mm].Frame === keyInfo.Frame) {
|
1113
|
-
keyInfo = this._currentAnimeFrames.keyFrames[mm];
|
1114
|
-
frameFound = true;
|
1115
|
-
break;
|
1116
|
-
}
|
1117
|
-
}
|
1118
|
-
var frameValue = data2[2].split(",");
|
1119
|
-
switch (nowKeyType) {
|
1153
|
+
|
1154
|
+
for (let vi = 0; vi < this._currentGeo.BoneInfs[bi].Indeces.length; vi++) {
|
1155
|
+
var nowVertexID = this._currentGeo.BoneInfs[bi].Indeces[vi];
|
1156
|
+
var nowVal = this._currentGeo.BoneInfs[bi].Weights[vi];
|
1157
|
+
var stride = nowVertexID * 4;
|
1158
|
+
|
1159
|
+
switch (this._currentGeo.VertexSetedBoneCount[nowVertexID]) {
|
1120
1160
|
case 0:
|
1121
|
-
|
1122
|
-
|
1123
|
-
parseFloat(frameValue[2]),
|
1124
|
-
parseFloat(frameValue[3]),
|
1125
|
-
parseFloat(frameValue[0]) * -1
|
1126
|
-
);
|
1161
|
+
this._currentGeo.GeometryData.skinIndices[stride] = boneIndex;
|
1162
|
+
this._currentGeo.GeometryData.skinWeights[stride] = nowVal;
|
1127
1163
|
break;
|
1164
|
+
|
1128
1165
|
case 1:
|
1129
|
-
|
1130
|
-
|
1131
|
-
parseFloat(frameValue[1]),
|
1132
|
-
parseFloat(frameValue[2])
|
1133
|
-
);
|
1166
|
+
this._currentGeo.GeometryData.skinIndices[stride + 1] = boneIndex;
|
1167
|
+
this._currentGeo.GeometryData.skinWeights[stride + 1] = nowVal;
|
1134
1168
|
break;
|
1169
|
+
|
1135
1170
|
case 2:
|
1136
|
-
|
1137
|
-
|
1138
|
-
|
1139
|
-
|
1140
|
-
|
1171
|
+
this._currentGeo.GeometryData.skinIndices[stride + 2] = boneIndex;
|
1172
|
+
this._currentGeo.GeometryData.skinWeights[stride + 2] = nowVal;
|
1173
|
+
break;
|
1174
|
+
|
1175
|
+
case 3:
|
1176
|
+
this._currentGeo.GeometryData.skinIndices[stride + 3] = boneIndex;
|
1177
|
+
this._currentGeo.GeometryData.skinWeights[stride + 3] = nowVal;
|
1141
1178
|
break;
|
1142
1179
|
}
|
1143
|
-
|
1144
|
-
|
1180
|
+
|
1181
|
+
this._currentGeo.VertexSetedBoneCount[nowVertexID]++;
|
1182
|
+
|
1183
|
+
if (this._currentGeo.VertexSetedBoneCount[nowVertexID] > 4) {
|
1184
|
+
console.log('warn! over 4 bone weight! :' + nowVertexID);
|
1145
1185
|
}
|
1186
|
+
}
|
1187
|
+
}
|
1188
|
+
|
1189
|
+
for (let sk = 0; sk < this._currentGeo.Materials.length; sk++) {
|
1190
|
+
this._currentGeo.Materials[sk].skinning = true;
|
1191
|
+
}
|
1192
|
+
|
1193
|
+
var offsetList = [];
|
1194
|
+
|
1195
|
+
for (let _bi = 0; _bi < putBones.length; _bi++) {
|
1196
|
+
if (putBones[_bi].OffsetMatrix) {
|
1197
|
+
offsetList.push(putBones[_bi].OffsetMatrix);
|
1146
1198
|
} else {
|
1147
|
-
|
1148
|
-
this._ParseMatrixData(keyInfo.matrix, data2[2].split(","));
|
1149
|
-
this._currentAnimeFrames.keyFrames.push(keyInfo);
|
1199
|
+
offsetList.push(new Matrix4());
|
1150
1200
|
}
|
1151
1201
|
}
|
1202
|
+
|
1203
|
+
var bufferGeometry = this._buildGeometry();
|
1204
|
+
|
1205
|
+
mesh = new SkinnedMesh(bufferGeometry, this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials);
|
1206
|
+
|
1207
|
+
this._initSkeleton(mesh, putBones, offsetList);
|
1208
|
+
} else {
|
1209
|
+
var _bufferGeometry = this._buildGeometry();
|
1210
|
+
|
1211
|
+
mesh = new Mesh(_bufferGeometry, this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials);
|
1152
1212
|
}
|
1153
|
-
|
1154
|
-
|
1155
|
-
|
1156
|
-
|
1157
|
-
|
1158
|
-
|
1159
|
-
|
1160
|
-
|
1161
|
-
|
1162
|
-
|
1163
|
-
|
1164
|
-
|
1165
|
-
|
1166
|
-
|
1167
|
-
var model = _model;
|
1168
|
-
var animation = _animation;
|
1169
|
-
if (!model) {
|
1170
|
-
model = this.Meshes[0];
|
1171
|
-
}
|
1172
|
-
if (!animation) {
|
1173
|
-
animation = this.animations[0];
|
1213
|
+
|
1214
|
+
mesh.name = this._currentGeo.name;
|
1215
|
+
var worldBaseMx = new Matrix4();
|
1216
|
+
var currentMxFrame = this._currentGeo.baseFrame.putBone;
|
1217
|
+
|
1218
|
+
if (currentMxFrame && currentMxFrame.parent) {
|
1219
|
+
while (true) {
|
1220
|
+
currentMxFrame = currentMxFrame.parent;
|
1221
|
+
|
1222
|
+
if (currentMxFrame) {
|
1223
|
+
worldBaseMx.multiply(currentMxFrame.FrameTransformMatrix);
|
1224
|
+
} else {
|
1225
|
+
break;
|
1226
|
+
}
|
1174
1227
|
}
|
1175
|
-
|
1176
|
-
|
1228
|
+
|
1229
|
+
mesh.applyMatrix4(worldBaseMx);
|
1230
|
+
}
|
1231
|
+
|
1232
|
+
this.Meshes.push(mesh);
|
1233
|
+
}
|
1234
|
+
}, {
|
1235
|
+
key: '_initSkeleton',
|
1236
|
+
value: function _initSkeleton(mesh, boneList, boneInverses) {
|
1237
|
+
var bones = [],
|
1238
|
+
bone,
|
1239
|
+
gbone;
|
1240
|
+
var i, il;
|
1241
|
+
|
1242
|
+
for (i = 0, il = boneList.length; i < il; i++) {
|
1243
|
+
gbone = boneList[i];
|
1244
|
+
bone = new Bone();
|
1245
|
+
bones.push(bone);
|
1246
|
+
bone.name = gbone.name;
|
1247
|
+
bone.position.fromArray(gbone.pos);
|
1248
|
+
bone.quaternion.fromArray(gbone.rotq);
|
1249
|
+
if (gbone.scl !== undefined) bone.scale.fromArray(gbone.scl);
|
1250
|
+
}
|
1251
|
+
|
1252
|
+
for (i = 0, il = boneList.length; i < il; i++) {
|
1253
|
+
gbone = boneList[i];
|
1254
|
+
|
1255
|
+
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== undefined) {
|
1256
|
+
bones[gbone.parent].add(bones[i]);
|
1257
|
+
} else {
|
1258
|
+
mesh.add(bones[i]);
|
1177
1259
|
}
|
1178
|
-
|
1179
|
-
|
1180
|
-
|
1181
|
-
|
1182
|
-
|
1183
|
-
|
1184
|
-
|
1185
|
-
|
1186
|
-
|
1187
|
-
|
1188
|
-
|
1189
|
-
|
1190
|
-
|
1191
|
-
|
1192
|
-
|
1193
|
-
|
1194
|
-
|
1195
|
-
|
1196
|
-
|
1197
|
-
|
1198
|
-
|
1260
|
+
}
|
1261
|
+
|
1262
|
+
mesh.updateMatrixWorld(true);
|
1263
|
+
var skeleton = new Skeleton(bones, boneInverses);
|
1264
|
+
mesh.bind(skeleton, mesh.matrixWorld);
|
1265
|
+
}
|
1266
|
+
}, {
|
1267
|
+
key: '_readAnimationKey',
|
1268
|
+
value: function _readAnimationKey() {
|
1269
|
+
var endRead = 0;
|
1270
|
+
|
1271
|
+
var find = this._currentObject.data.indexOf(';', endRead);
|
1272
|
+
|
1273
|
+
var line = this._currentObject.data.substr(endRead, find - endRead);
|
1274
|
+
|
1275
|
+
endRead = find + 1;
|
1276
|
+
var nowKeyType = parseInt(this._readLine(line));
|
1277
|
+
find = this._currentObject.data.indexOf(';', endRead);
|
1278
|
+
endRead = find + 1;
|
1279
|
+
line = this._currentObject.data.substr(endRead);
|
1280
|
+
|
1281
|
+
var data = this._readLine(line.trim()).split(';;,');
|
1282
|
+
|
1283
|
+
for (let i = 0; i < data.length; i++) {
|
1284
|
+
var data2 = data[i].split(';');
|
1285
|
+
var keyInfo = new XKeyFrameInfo();
|
1286
|
+
keyInfo.type = nowKeyType;
|
1287
|
+
keyInfo.Frame = parseInt(data2[0]);
|
1288
|
+
keyInfo.index = this._currentAnimeFrames.keyFrames.length;
|
1289
|
+
keyInfo.time = keyInfo.Frame;
|
1290
|
+
|
1291
|
+
if (nowKeyType != 4) {
|
1292
|
+
var frameFound = false;
|
1293
|
+
|
1294
|
+
for (let mm = 0; mm < this._currentAnimeFrames.keyFrames.length; mm++) {
|
1295
|
+
if (this._currentAnimeFrames.keyFrames[mm].Frame === keyInfo.Frame) {
|
1296
|
+
keyInfo = this._currentAnimeFrames.keyFrames[mm];
|
1297
|
+
frameFound = true;
|
1199
1298
|
break;
|
1200
1299
|
}
|
1201
1300
|
}
|
1202
|
-
|
1203
|
-
|
1204
|
-
|
1205
|
-
|
1206
|
-
|
1207
|
-
|
1208
|
-
|
1209
|
-
|
1210
|
-
|
1211
|
-
|
1212
|
-
|
1213
|
-
|
1214
|
-
|
1301
|
+
|
1302
|
+
var frameValue = data2[2].split(',');
|
1303
|
+
|
1304
|
+
switch (nowKeyType) {
|
1305
|
+
case 0:
|
1306
|
+
keyInfo.rot = new Quaternion(parseFloat(frameValue[1]), parseFloat(frameValue[2]), parseFloat(frameValue[3]), parseFloat(frameValue[0]) * -1);
|
1307
|
+
break;
|
1308
|
+
|
1309
|
+
case 1:
|
1310
|
+
keyInfo.scl = new Vector3(parseFloat(frameValue[0]), parseFloat(frameValue[1]), parseFloat(frameValue[2]));
|
1311
|
+
break;
|
1312
|
+
|
1313
|
+
case 2:
|
1314
|
+
keyInfo.pos = new Vector3(parseFloat(frameValue[0]), parseFloat(frameValue[1]), parseFloat(frameValue[2]));
|
1315
|
+
break;
|
1316
|
+
}
|
1317
|
+
|
1318
|
+
if (!frameFound) {
|
1319
|
+
this._currentAnimeFrames.keyFrames.push(keyInfo);
|
1320
|
+
}
|
1321
|
+
} else {
|
1322
|
+
keyInfo.matrix = new Matrix4();
|
1323
|
+
|
1324
|
+
this._ParseMatrixData(keyInfo.matrix, data2[2].split(','));
|
1325
|
+
|
1326
|
+
this._currentAnimeFrames.keyFrames.push(keyInfo);
|
1327
|
+
}
|
1328
|
+
}
|
1329
|
+
}
|
1330
|
+
}, {
|
1331
|
+
key: '_makeOutputAnimation',
|
1332
|
+
value: function _makeOutputAnimation() {
|
1333
|
+
var animationObj = new XAnimationObj(this.options);
|
1334
|
+
animationObj.fps = this.animTicksPerSecond;
|
1335
|
+
animationObj.name = this._currentAnime.name;
|
1336
|
+
animationObj.make(this._currentAnime.AnimeFrames);
|
1337
|
+
this.animations.push(animationObj);
|
1338
|
+
}
|
1339
|
+
}, {
|
1340
|
+
key: 'assignAnimation',
|
1341
|
+
value: function assignAnimation(_model, _animation) {
|
1342
|
+
var model = _model;
|
1343
|
+
var animation = _animation;
|
1344
|
+
|
1345
|
+
if (!model) {
|
1346
|
+
model = this.Meshes[0];
|
1347
|
+
}
|
1348
|
+
|
1349
|
+
if (!animation) {
|
1350
|
+
animation = this.animations[0];
|
1351
|
+
}
|
1352
|
+
|
1353
|
+
if (!model || !animation) {
|
1354
|
+
return null;
|
1355
|
+
}
|
1356
|
+
|
1357
|
+
var put = {};
|
1358
|
+
put.fps = animation.fps;
|
1359
|
+
put.name = animation.name;
|
1360
|
+
put.length = animation.length;
|
1361
|
+
put.hierarchy = [];
|
1362
|
+
|
1363
|
+
for (let b = 0; b < model.skeleton.bones.length; b++) {
|
1364
|
+
var findAnimation = false;
|
1365
|
+
|
1366
|
+
for (let i = 0; i < animation.hierarchy.length; i++) {
|
1367
|
+
if (model.skeleton.bones[b].name === animation.hierarchy[i].name) {
|
1368
|
+
findAnimation = true;
|
1369
|
+
var c_key = animation.hierarchy[i].copy();
|
1370
|
+
c_key.parent = -1;
|
1371
|
+
|
1372
|
+
if (model.skeleton.bones[b].parent && model.skeleton.bones[b].parent.type === 'Bone') {
|
1373
|
+
for (let bb = 0; bb < put.hierarchy.length; bb++) {
|
1374
|
+
if (put.hierarchy[bb].name === model.skeleton.bones[b].parent.name) {
|
1375
|
+
c_key.parent = bb;
|
1376
|
+
c_key.parentName = model.skeleton.bones[b].parent.name;
|
1377
|
+
}
|
1215
1378
|
}
|
1216
1379
|
}
|
1217
|
-
|
1380
|
+
|
1381
|
+
put.hierarchy.push(c_key);
|
1382
|
+
break;
|
1218
1383
|
}
|
1219
1384
|
}
|
1220
|
-
|
1221
|
-
|
1222
|
-
|
1223
|
-
|
1224
|
-
|
1225
|
-
|
1385
|
+
|
1386
|
+
if (!findAnimation) {
|
1387
|
+
var _c_key = animation.hierarchy[0].copy();
|
1388
|
+
|
1389
|
+
_c_key.name = model.skeleton.bones[b].name;
|
1390
|
+
_c_key.parent = -1;
|
1391
|
+
|
1392
|
+
for (let k = 0; k < _c_key.keys.length; k++) {
|
1393
|
+
if (_c_key.keys[k].pos) {
|
1394
|
+
_c_key.keys[k].pos.set(0, 0, 0);
|
1395
|
+
}
|
1396
|
+
|
1397
|
+
if (_c_key.keys[k].scl) {
|
1398
|
+
_c_key.keys[k].scl.set(1, 1, 1);
|
1399
|
+
}
|
1400
|
+
|
1401
|
+
if (_c_key.keys[k].rot) {
|
1402
|
+
_c_key.keys[k].rot.set(0, 0, 0, 1);
|
1403
|
+
}
|
1404
|
+
}
|
1405
|
+
|
1406
|
+
put.hierarchy.push(_c_key);
|
1226
1407
|
}
|
1227
|
-
return put;
|
1228
1408
|
}
|
1229
|
-
|
1230
|
-
|
1231
|
-
|
1232
|
-
value: function _ParseMatrixData(targetMatrix, data) {
|
1233
|
-
targetMatrix.set(
|
1234
|
-
parseFloat(data[0]),
|
1235
|
-
parseFloat(data[4]),
|
1236
|
-
parseFloat(data[8]),
|
1237
|
-
parseFloat(data[12]),
|
1238
|
-
parseFloat(data[1]),
|
1239
|
-
parseFloat(data[5]),
|
1240
|
-
parseFloat(data[9]),
|
1241
|
-
parseFloat(data[13]),
|
1242
|
-
parseFloat(data[2]),
|
1243
|
-
parseFloat(data[6]),
|
1244
|
-
parseFloat(data[10]),
|
1245
|
-
parseFloat(data[14]),
|
1246
|
-
parseFloat(data[3]),
|
1247
|
-
parseFloat(data[7]),
|
1248
|
-
parseFloat(data[11]),
|
1249
|
-
parseFloat(data[15])
|
1250
|
-
);
|
1409
|
+
|
1410
|
+
if (!model.geometry.animations) {
|
1411
|
+
model.geometry.animations = [];
|
1251
1412
|
}
|
1413
|
+
|
1414
|
+
model.geometry.animations.push(AnimationClip.parseAnimation(put, model.skeleton.bones));
|
1415
|
+
|
1416
|
+
if (!model.animationMixer) {
|
1417
|
+
model.animationMixer = new AnimationMixer(model);
|
1418
|
+
}
|
1419
|
+
|
1420
|
+
return put;
|
1421
|
+
}
|
1422
|
+
}, {
|
1423
|
+
key: '_ParseMatrixData',
|
1424
|
+
value: function _ParseMatrixData(targetMatrix, data) {
|
1425
|
+
targetMatrix.set(parseFloat(data[0]), parseFloat(data[4]), parseFloat(data[8]), parseFloat(data[12]), parseFloat(data[1]), parseFloat(data[5]), parseFloat(data[9]), parseFloat(data[13]), parseFloat(data[2]), parseFloat(data[6]), parseFloat(data[10]), parseFloat(data[14]), parseFloat(data[3]), parseFloat(data[7]), parseFloat(data[11]), parseFloat(data[15]));
|
1252
1426
|
}
|
1253
|
-
]);
|
1254
|
-
return
|
1427
|
+
}]);
|
1428
|
+
return XLoader;
|
1255
1429
|
}();
|
1256
|
-
|
1430
|
+
|
1431
|
+
return XLoader;
|
1257
1432
|
}();
|
1258
|
-
|
1433
|
+
|
1434
|
+
export { XLoader };
|