three-stdlib 2.15.2 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +275 -207
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -968
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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ButtonTouchThreshold: 0.05,
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AxisTouchThreshold: 0.1,
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VisualResponseProperty: Object.freeze({
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TRANSFORM:
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VISIBILITY:
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TRANSFORM: 'transform',
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VISIBILITY: 'visibility'
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})
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};
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/**
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* @description Static helper function to fetch a JSON file and turn it into a JS object
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* @param {string} path - Path to JSON file to be fetched
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*/
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+
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async function fetchJsonFile(path) {
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const response = await fetch(path);
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+
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if (!response.ok) {
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throw new Error(response.statusText);
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} else {
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return response.json();
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}
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}
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+
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async function fetchProfilesList(basePath) {
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if (!basePath) {
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throw new Error(
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throw new Error('No basePath supplied');
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}
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-
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+
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const profileListFileName = 'profilesList.json';
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const profilesList = await fetchJsonFile(`${basePath}/${profileListFileName}`);
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return profilesList;
|
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}
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+
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async function fetchProfile(xrInputSource, basePath, defaultProfile = null, getAssetPath = true) {
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if (!xrInputSource) {
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throw new Error(
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throw new Error('No xrInputSource supplied');
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}
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+
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if (!basePath) {
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throw new Error(
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-
}
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-
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throw new Error('No basePath supplied');
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} // Get the list of profiles
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+
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const supportedProfilesList = await fetchProfilesList(basePath); // Find the relative path to the first requested profile that is recognized
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+
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let match;
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xrInputSource.profiles.some(
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xrInputSource.profiles.some(profileId => {
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const supportedProfile = supportedProfilesList[profileId];
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+
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if (supportedProfile) {
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match = {
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profileId,
|
@@ -65,197 +80,324 @@ async function fetchProfile(xrInputSource, basePath, defaultProfile = null, getA
|
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65
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deprecated: !!supportedProfile.deprecated
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};
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}
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+
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return !!match;
|
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});
|
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+
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if (!match) {
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if (!defaultProfile) {
|
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throw new Error(
|
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+
throw new Error('No matching profile name found');
|
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}
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+
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const supportedProfile = supportedProfilesList[defaultProfile];
|
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+
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if (!supportedProfile) {
|
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throw new Error(`No matching profile name found and default profile "${defaultProfile}" missing.`);
|
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}
|
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+
|
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match = {
|
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profileId: defaultProfile,
|
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profilePath: `${basePath}/${supportedProfile.path}`,
|
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deprecated: !!supportedProfile.deprecated
|
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};
|
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}
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+
|
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const profile = await fetchJsonFile(match.profilePath);
|
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let assetPath;
|
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+
|
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if (getAssetPath) {
|
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let layout;
|
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-
|
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+
|
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if (xrInputSource.handedness === 'any') {
|
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112
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layout = profile.layouts[Object.keys(profile.layouts)[0]];
|
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113
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} else {
|
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114
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layout = profile.layouts[xrInputSource.handedness];
|
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115
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}
|
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+
|
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117
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if (!layout) {
|
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118
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throw new Error(`No matching handedness, ${xrInputSource.handedness}, in profile ${match.profileId}`);
|
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119
|
}
|
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+
|
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121
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if (layout.assetPath) {
|
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|
-
assetPath = match.profilePath.replace(
|
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+
assetPath = match.profilePath.replace('profile.json', layout.assetPath);
|
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123
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}
|
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|
}
|
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|
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|
+
|
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return {
|
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profile,
|
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+
assetPath
|
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+
};
|
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130
|
}
|
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/** @constant {Object} */
|
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+
|
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|
+
|
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134
|
const defaultComponentValues = {
|
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135
|
xAxis: 0,
|
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|
yAxis: 0,
|
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button: 0,
|
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state: MotionControllerConstants.ComponentState.DEFAULT
|
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|
};
|
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|
+
/**
|
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|
+
* @description Converts an X, Y coordinate from the range -1 to 1 (as reported by the Gamepad
|
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|
+
* API) to the range 0 to 1 (for interpolation). Also caps the X, Y values to be bounded within
|
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|
+
* a circle. This ensures that thumbsticks are not animated outside the bounds of their physical
|
144
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+
* range of motion and touchpads do not report touch locations off their physical bounds.
|
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+
* @param {number} x The original x coordinate in the range -1 to 1
|
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|
+
* @param {number} y The original y coordinate in the range -1 to 1
|
147
|
+
*/
|
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|
+
|
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149
|
function normalizeAxes(x = 0, y = 0) {
|
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150
|
let xAxis = x;
|
110
|
-
let yAxis = y;
|
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|
+
let yAxis = y; // Determine if the point is outside the bounds of the circle
|
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|
+
// and, if so, place it on the edge of the circle
|
153
|
+
|
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154
|
const hypotenuse = Math.sqrt(x * x + y * y);
|
155
|
+
|
112
156
|
if (hypotenuse > 1) {
|
113
157
|
const theta = Math.atan2(y, x);
|
114
158
|
xAxis = Math.cos(theta);
|
115
159
|
yAxis = Math.sin(theta);
|
116
|
-
}
|
160
|
+
} // Scale and move the circle so values are in the interpolation range. The circle's origin moves
|
161
|
+
// from (0, 0) to (0.5, 0.5). The circle's radius scales from 1 to be 0.5.
|
162
|
+
|
163
|
+
|
117
164
|
const result = {
|
118
165
|
normalizedXAxis: xAxis * 0.5 + 0.5,
|
119
166
|
normalizedYAxis: yAxis * 0.5 + 0.5
|
120
167
|
};
|
121
168
|
return result;
|
122
169
|
}
|
170
|
+
/**
|
171
|
+
* Contains the description of how the 3D model should visually respond to a specific user input.
|
172
|
+
* This is accomplished by initializing the object with the name of a node in the 3D model and
|
173
|
+
* property that need to be modified in response to user input, the name of the nodes representing
|
174
|
+
* the allowable range of motion, and the name of the input which triggers the change. In response
|
175
|
+
* to the named input changing, this object computes the appropriate weighting to use for
|
176
|
+
* interpolating between the range of motion nodes.
|
177
|
+
*/
|
178
|
+
|
179
|
+
|
123
180
|
class VisualResponse {
|
124
181
|
constructor(visualResponseDescription) {
|
125
182
|
this.componentProperty = visualResponseDescription.componentProperty;
|
126
183
|
this.states = visualResponseDescription.states;
|
127
184
|
this.valueNodeName = visualResponseDescription.valueNodeName;
|
128
185
|
this.valueNodeProperty = visualResponseDescription.valueNodeProperty;
|
186
|
+
|
129
187
|
if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM) {
|
130
188
|
this.minNodeName = visualResponseDescription.minNodeName;
|
131
189
|
this.maxNodeName = visualResponseDescription.maxNodeName;
|
132
|
-
}
|
190
|
+
} // Initializes the response's current value based on default data
|
191
|
+
|
192
|
+
|
133
193
|
this.value = 0;
|
134
194
|
this.updateFromComponent(defaultComponentValues);
|
135
195
|
}
|
136
|
-
|
137
|
-
|
196
|
+
/**
|
197
|
+
* Computes the visual response's interpolation weight based on component state
|
198
|
+
* @param {Object} componentValues - The component from which to update
|
199
|
+
* @param {number} xAxis - The reported X axis value of the component
|
200
|
+
* @param {number} yAxis - The reported Y axis value of the component
|
201
|
+
* @param {number} button - The reported value of the component's button
|
202
|
+
* @param {string} state - The component's active state
|
203
|
+
*/
|
204
|
+
|
205
|
+
|
206
|
+
updateFromComponent({
|
207
|
+
xAxis,
|
208
|
+
yAxis,
|
209
|
+
button,
|
210
|
+
state
|
211
|
+
}) {
|
212
|
+
const {
|
213
|
+
normalizedXAxis,
|
214
|
+
normalizedYAxis
|
215
|
+
} = normalizeAxes(xAxis, yAxis);
|
216
|
+
|
138
217
|
switch (this.componentProperty) {
|
139
218
|
case MotionControllerConstants.ComponentProperty.X_AXIS:
|
140
219
|
this.value = this.states.includes(state) ? normalizedXAxis : 0.5;
|
141
220
|
break;
|
221
|
+
|
142
222
|
case MotionControllerConstants.ComponentProperty.Y_AXIS:
|
143
223
|
this.value = this.states.includes(state) ? normalizedYAxis : 0.5;
|
144
224
|
break;
|
225
|
+
|
145
226
|
case MotionControllerConstants.ComponentProperty.BUTTON:
|
146
227
|
this.value = this.states.includes(state) ? button : 0;
|
147
228
|
break;
|
229
|
+
|
148
230
|
case MotionControllerConstants.ComponentProperty.STATE:
|
149
231
|
if (this.valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY) {
|
150
232
|
this.value = this.states.includes(state);
|
151
233
|
} else {
|
152
|
-
this.value = this.states.includes(state) ? 1 : 0;
|
234
|
+
this.value = this.states.includes(state) ? 1.0 : 0.0;
|
153
235
|
}
|
236
|
+
|
154
237
|
break;
|
238
|
+
|
155
239
|
default:
|
156
240
|
throw new Error(`Unexpected visualResponse componentProperty ${this.componentProperty}`);
|
157
241
|
}
|
158
242
|
}
|
243
|
+
|
159
244
|
}
|
245
|
+
|
160
246
|
class Component {
|
247
|
+
/**
|
248
|
+
* @param {Object} componentId - Id of the component
|
249
|
+
* @param {Object} componentDescription - Description of the component to be created
|
250
|
+
*/
|
161
251
|
constructor(componentId, componentDescription) {
|
162
252
|
if (!componentId || !componentDescription || !componentDescription.visualResponses || !componentDescription.gamepadIndices || Object.keys(componentDescription.gamepadIndices).length === 0) {
|
163
|
-
throw new Error(
|
253
|
+
throw new Error('Invalid arguments supplied');
|
164
254
|
}
|
255
|
+
|
165
256
|
this.id = componentId;
|
166
257
|
this.type = componentDescription.type;
|
167
258
|
this.rootNodeName = componentDescription.rootNodeName;
|
168
|
-
this.touchPointNodeName = componentDescription.touchPointNodeName;
|
259
|
+
this.touchPointNodeName = componentDescription.touchPointNodeName; // Build all the visual responses for this component
|
260
|
+
|
169
261
|
this.visualResponses = {};
|
170
|
-
Object.keys(componentDescription.visualResponses).forEach(
|
262
|
+
Object.keys(componentDescription.visualResponses).forEach(responseName => {
|
171
263
|
const visualResponse = new VisualResponse(componentDescription.visualResponses[responseName]);
|
172
264
|
this.visualResponses[responseName] = visualResponse;
|
173
|
-
});
|
265
|
+
}); // Set default values
|
266
|
+
|
174
267
|
this.gamepadIndices = Object.assign({}, componentDescription.gamepadIndices);
|
175
268
|
this.values = {
|
176
269
|
state: MotionControllerConstants.ComponentState.DEFAULT,
|
177
|
-
button: this.gamepadIndices.button !==
|
178
|
-
xAxis: this.gamepadIndices.xAxis !==
|
179
|
-
yAxis: this.gamepadIndices.yAxis !==
|
270
|
+
button: this.gamepadIndices.button !== undefined ? 0 : undefined,
|
271
|
+
xAxis: this.gamepadIndices.xAxis !== undefined ? 0 : undefined,
|
272
|
+
yAxis: this.gamepadIndices.yAxis !== undefined ? 0 : undefined
|
180
273
|
};
|
181
274
|
}
|
275
|
+
|
182
276
|
get data() {
|
183
|
-
const data = {
|
277
|
+
const data = {
|
278
|
+
id: this.id,
|
279
|
+
...this.values
|
280
|
+
};
|
184
281
|
return data;
|
185
282
|
}
|
283
|
+
/**
|
284
|
+
* @description Poll for updated data based on current gamepad state
|
285
|
+
* @param {Object} gamepad - The gamepad object from which the component data should be polled
|
286
|
+
*/
|
287
|
+
|
288
|
+
|
186
289
|
updateFromGamepad(gamepad) {
|
187
|
-
|
188
|
-
|
290
|
+
// Set the state to default before processing other data sources
|
291
|
+
this.values.state = MotionControllerConstants.ComponentState.DEFAULT; // Get and normalize button
|
292
|
+
|
293
|
+
if (this.gamepadIndices.button !== undefined && gamepad.buttons.length > this.gamepadIndices.button) {
|
189
294
|
const gamepadButton = gamepad.buttons[this.gamepadIndices.button];
|
190
295
|
this.values.button = gamepadButton.value;
|
191
296
|
this.values.button = this.values.button < 0 ? 0 : this.values.button;
|
192
|
-
this.values.button = this.values.button > 1 ? 1 : this.values.button;
|
297
|
+
this.values.button = this.values.button > 1 ? 1 : this.values.button; // Set the state based on the button
|
298
|
+
|
193
299
|
if (gamepadButton.pressed || this.values.button === 1) {
|
194
300
|
this.values.state = MotionControllerConstants.ComponentState.PRESSED;
|
195
301
|
} else if (gamepadButton.touched || this.values.button > MotionControllerConstants.ButtonTouchThreshold) {
|
196
302
|
this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
|
197
303
|
}
|
198
|
-
}
|
199
|
-
|
304
|
+
} // Get and normalize x axis value
|
305
|
+
|
306
|
+
|
307
|
+
if (this.gamepadIndices.xAxis !== undefined && gamepad.axes.length > this.gamepadIndices.xAxis) {
|
200
308
|
this.values.xAxis = gamepad.axes[this.gamepadIndices.xAxis];
|
201
309
|
this.values.xAxis = this.values.xAxis < -1 ? -1 : this.values.xAxis;
|
202
|
-
this.values.xAxis = this.values.xAxis > 1 ? 1 : this.values.xAxis;
|
310
|
+
this.values.xAxis = this.values.xAxis > 1 ? 1 : this.values.xAxis; // If the state is still default, check if the xAxis makes it touched
|
311
|
+
|
203
312
|
if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.xAxis) > MotionControllerConstants.AxisTouchThreshold) {
|
204
313
|
this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
|
205
314
|
}
|
206
|
-
}
|
207
|
-
|
315
|
+
} // Get and normalize Y axis value
|
316
|
+
|
317
|
+
|
318
|
+
if (this.gamepadIndices.yAxis !== undefined && gamepad.axes.length > this.gamepadIndices.yAxis) {
|
208
319
|
this.values.yAxis = gamepad.axes[this.gamepadIndices.yAxis];
|
209
320
|
this.values.yAxis = this.values.yAxis < -1 ? -1 : this.values.yAxis;
|
210
|
-
this.values.yAxis = this.values.yAxis > 1 ? 1 : this.values.yAxis;
|
321
|
+
this.values.yAxis = this.values.yAxis > 1 ? 1 : this.values.yAxis; // If the state is still default, check if the yAxis makes it touched
|
322
|
+
|
211
323
|
if (this.values.state === MotionControllerConstants.ComponentState.DEFAULT && Math.abs(this.values.yAxis) > MotionControllerConstants.AxisTouchThreshold) {
|
212
324
|
this.values.state = MotionControllerConstants.ComponentState.TOUCHED;
|
213
325
|
}
|
214
|
-
}
|
215
|
-
|
326
|
+
} // Update the visual response weights based on the current component data
|
327
|
+
|
328
|
+
|
329
|
+
Object.values(this.visualResponses).forEach(visualResponse => {
|
216
330
|
visualResponse.updateFromComponent(this.values);
|
217
331
|
});
|
218
332
|
}
|
333
|
+
|
219
334
|
}
|
335
|
+
/**
|
336
|
+
* @description Builds a motion controller with components and visual responses based on the
|
337
|
+
* supplied profile description. Data is polled from the xrInputSource's gamepad.
|
338
|
+
* @author Nell Waliczek / https://github.com/NellWaliczek
|
339
|
+
*/
|
340
|
+
|
341
|
+
|
220
342
|
class MotionController {
|
343
|
+
/**
|
344
|
+
* @param {Object} xrInputSource - The XRInputSource to build the MotionController around
|
345
|
+
* @param {Object} profile - The best matched profile description for the supplied xrInputSource
|
346
|
+
* @param {Object} assetUrl
|
347
|
+
*/
|
221
348
|
constructor(xrInputSource, profile, assetUrl) {
|
222
349
|
if (!xrInputSource) {
|
223
|
-
throw new Error(
|
350
|
+
throw new Error('No xrInputSource supplied');
|
224
351
|
}
|
352
|
+
|
225
353
|
if (!profile) {
|
226
|
-
throw new Error(
|
354
|
+
throw new Error('No profile supplied');
|
227
355
|
}
|
356
|
+
|
228
357
|
this.xrInputSource = xrInputSource;
|
229
358
|
this.assetUrl = assetUrl;
|
230
|
-
this.id = profile.profileId;
|
359
|
+
this.id = profile.profileId; // Build child components as described in the profile description
|
360
|
+
|
231
361
|
this.layoutDescription = profile.layouts[xrInputSource.handedness];
|
232
362
|
this.components = {};
|
233
|
-
Object.keys(this.layoutDescription.components).forEach(
|
363
|
+
Object.keys(this.layoutDescription.components).forEach(componentId => {
|
234
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const componentDescription = this.layoutDescription.components[componentId];
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this.components[componentId] = new Component(componentId, componentDescription);
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-
});
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+
}); // Initialize components based on current gamepad state
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this.updateFromGamepad();
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369
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}
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+
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get gripSpace() {
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return this.xrInputSource.gripSpace;
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}
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+
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get targetRaySpace() {
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376
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return this.xrInputSource.targetRaySpace;
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}
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+
/**
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* @description Returns a subset of component data for simplified debugging
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*/
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+
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383
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get data() {
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const data = [];
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-
Object.values(this.components).forEach(
|
385
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+
Object.values(this.components).forEach(component => {
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data.push(component.data);
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387
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});
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388
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return data;
|
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}
|
390
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+
/**
|
391
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* @description Poll for updated data based on current gamepad state
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*/
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+
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+
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395
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updateFromGamepad() {
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253
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-
Object.values(this.components).forEach(
|
396
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+
Object.values(this.components).forEach(component => {
|
254
397
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component.updateFromGamepad(this.xrInputSource.gamepad);
|
255
398
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});
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256
399
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}
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+
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401
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}
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-
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259
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-
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260
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-
exports.fetchProfile = fetchProfile;
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261
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-
exports.fetchProfilesList = fetchProfilesList;
|
402
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+
|
403
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+
export { MotionController, MotionControllerConstants, fetchProfile, fetchProfilesList };
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r={fromCubeTexture:function(r){var a,n,o,s=0,c=new e.Vector3,i=new e.Vector3,h=new e.Color,l=[0,0,0,0,0,0,0,0,0],g=new e.SphericalHarmonics3,b=g.coefficients;for(let a=0;a<6;a++){var d=r.image[a],f=d.width,w=d.height,u=document.createElement("canvas");u.width=f,u.height=w;var v=u.getContext("2d");v.drawImage(d,0,0,f,w);var m=v.getImageData(0,0,f,w),k=m.data,p=m.width,x=2/p;for(let g=0,d=k.length;g<d;g+=4){h.setRGB(k[g]/255,k[g+1]/255,k[g+2]/255),t(h,r.encoding);var y=g/4,P=(y%p+.5)*x-1,G=1-(Math.floor(y/p)+.5)*x;switch(a){case 0:c.set(-1,G,-P);break;case 1:c.set(1,G,P);break;case 2:c.set(-P,1,-G);break;case 3:c.set(-P,-1,G);break;case 4:c.set(-P,G,1);break;case 5:c.set(P,G,-1)}n=c.lengthSq(),s+=o=4/(Math.sqrt(n)*n),i.copy(c).normalize(),e.SphericalHarmonics3.getBasisAt(i,l);for(let e=0;e<9;e++)b[e].x+=l[e]*h.r*o,b[e].y+=l[e]*h.g*o,b[e].z+=l[e]*h.b*o}}a=4*Math.PI/s;for(let e=0;e<9;e++)b[e].x*=a,b[e].y*=a,b[e].z*=a;return new e.LightProbe(g)},fromCubeRenderTarget:function(r,a){var n,o,s,c=0,i=new e.Vector3,h=new e.Vector3,l=new e.Color,g=[0,0,0,0,0,0,0,0,0],b=new e.SphericalHarmonics3,d=b.coefficients;for(let n=0;n<6;n++){var f=a.width,w=new Uint8Array(f*f*4);r.readRenderTargetPixels(a,0,0,f,f,w,n);var u=2/f;for(let r=0,b=w.length;r<b;r+=4){l.setRGB(w[r]/255,w[r+1]/255,w[r+2]/255),t(l,a.texture.encoding);var v=r/4,m=(v%f+.5)*u-1,k=1-(Math.floor(v/f)+.5)*u;switch(n){case 0:i.set(1,k,-m);break;case 1:i.set(-1,k,m);break;case 2:i.set(m,1,-k);break;case 3:i.set(m,-1,k);break;case 4:i.set(m,k,1);break;case 5:i.set(-m,k,-1)}o=i.lengthSq(),c+=s=4/(Math.sqrt(o)*o),h.copy(i).normalize(),e.SphericalHarmonics3.getBasisAt(h,g);for(let e=0;e<9;e++)d[e].x+=g[e]*l.r*s,d[e].y+=g[e]*l.g*s,d[e].z+=g[e]*l.b*s}}n=4*Math.PI/c;for(let e=0;e<9;e++)d[e].x*=n,d[e].y*=n,d[e].z*=n;return new e.LightProbe(b)}},t=function(r,t){switch(t){case e.sRGBEncoding:r.convertSRGBToLinear();break;case e.LinearEncoding:break;default:console.warn("WARNING: LightProbeGenerator convertColorToLinear() encountered an unsupported encoding.")}return r};exports.LightProbeGenerator=r;
|