three-stdlib 2.15.2 → 2.16.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -234
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -968
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,2403 +0,0 @@
1
- import { Loader, LoaderUtils, FileLoader, MathUtils, Vector3, Quaternion, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Matrix4, MeshBasicMaterial, MeshLambertMaterial, MeshPhongMaterial, RepeatWrapping, ClampToEdgeWrapping, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, Scene, TextureLoader, Euler } from "three";
2
- import { TGALoader } from "./TGALoader.mjs";
3
- class ColladaLoader extends Loader {
4
- constructor(manager) {
5
- super(manager);
6
- }
7
- load(url, onLoad, onProgress, onError) {
8
- const scope = this;
9
- const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text, path));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(text, path) {
33
- function getElementsByTagName(xml2, name) {
34
- const array = [];
35
- const childNodes = xml2.childNodes;
36
- for (let i = 0, l = childNodes.length; i < l; i++) {
37
- const child = childNodes[i];
38
- if (child.nodeName === name) {
39
- array.push(child);
40
- }
41
- }
42
- return array;
43
- }
44
- function parseStrings(text2) {
45
- if (text2.length === 0)
46
- return [];
47
- const parts = text2.trim().split(/\s+/);
48
- const array = new Array(parts.length);
49
- for (let i = 0, l = parts.length; i < l; i++) {
50
- array[i] = parts[i];
51
- }
52
- return array;
53
- }
54
- function parseFloats(text2) {
55
- if (text2.length === 0)
56
- return [];
57
- const parts = text2.trim().split(/\s+/);
58
- const array = new Array(parts.length);
59
- for (let i = 0, l = parts.length; i < l; i++) {
60
- array[i] = parseFloat(parts[i]);
61
- }
62
- return array;
63
- }
64
- function parseInts(text2) {
65
- if (text2.length === 0)
66
- return [];
67
- const parts = text2.trim().split(/\s+/);
68
- const array = new Array(parts.length);
69
- for (let i = 0, l = parts.length; i < l; i++) {
70
- array[i] = parseInt(parts[i]);
71
- }
72
- return array;
73
- }
74
- function parseId(text2) {
75
- return text2.substring(1);
76
- }
77
- function generateId() {
78
- return "three_default_" + count++;
79
- }
80
- function isEmpty(object) {
81
- return Object.keys(object).length === 0;
82
- }
83
- function parseAsset(xml2) {
84
- return {
85
- unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
86
- upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
87
- };
88
- }
89
- function parseAssetUnit(xml2) {
90
- if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
91
- return parseFloat(xml2.getAttribute("meter"));
92
- } else {
93
- return 1;
94
- }
95
- }
96
- function parseAssetUpAxis(xml2) {
97
- return xml2 !== void 0 ? xml2.textContent : "Y_UP";
98
- }
99
- function parseLibrary(xml2, libraryName, nodeName, parser) {
100
- const library2 = getElementsByTagName(xml2, libraryName)[0];
101
- if (library2 !== void 0) {
102
- const elements = getElementsByTagName(library2, nodeName);
103
- for (let i = 0; i < elements.length; i++) {
104
- parser(elements[i]);
105
- }
106
- }
107
- }
108
- function buildLibrary(data, builder) {
109
- for (const name in data) {
110
- const object = data[name];
111
- object.build = builder(data[name]);
112
- }
113
- }
114
- function getBuild(data, builder) {
115
- if (data.build !== void 0)
116
- return data.build;
117
- data.build = builder(data);
118
- return data.build;
119
- }
120
- function parseAnimation(xml2) {
121
- const data = {
122
- sources: {},
123
- samplers: {},
124
- channels: {}
125
- };
126
- let hasChildren = false;
127
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
128
- const child = xml2.childNodes[i];
129
- if (child.nodeType !== 1)
130
- continue;
131
- let id;
132
- switch (child.nodeName) {
133
- case "source":
134
- id = child.getAttribute("id");
135
- data.sources[id] = parseSource(child);
136
- break;
137
- case "sampler":
138
- id = child.getAttribute("id");
139
- data.samplers[id] = parseAnimationSampler(child);
140
- break;
141
- case "channel":
142
- id = child.getAttribute("target");
143
- data.channels[id] = parseAnimationChannel(child);
144
- break;
145
- case "animation":
146
- parseAnimation(child);
147
- hasChildren = true;
148
- break;
149
- default:
150
- console.log(child);
151
- }
152
- }
153
- if (hasChildren === false) {
154
- library.animations[xml2.getAttribute("id") || MathUtils.generateUUID()] = data;
155
- }
156
- }
157
- function parseAnimationSampler(xml2) {
158
- const data = {
159
- inputs: {}
160
- };
161
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
162
- const child = xml2.childNodes[i];
163
- if (child.nodeType !== 1)
164
- continue;
165
- switch (child.nodeName) {
166
- case "input":
167
- const id = parseId(child.getAttribute("source"));
168
- const semantic = child.getAttribute("semantic");
169
- data.inputs[semantic] = id;
170
- break;
171
- }
172
- }
173
- return data;
174
- }
175
- function parseAnimationChannel(xml2) {
176
- const data = {};
177
- const target = xml2.getAttribute("target");
178
- let parts = target.split("/");
179
- const id = parts.shift();
180
- let sid = parts.shift();
181
- const arraySyntax = sid.indexOf("(") !== -1;
182
- const memberSyntax = sid.indexOf(".") !== -1;
183
- if (memberSyntax) {
184
- parts = sid.split(".");
185
- sid = parts.shift();
186
- data.member = parts.shift();
187
- } else if (arraySyntax) {
188
- const indices = sid.split("(");
189
- sid = indices.shift();
190
- for (let i = 0; i < indices.length; i++) {
191
- indices[i] = parseInt(indices[i].replace(/\)/, ""));
192
- }
193
- data.indices = indices;
194
- }
195
- data.id = id;
196
- data.sid = sid;
197
- data.arraySyntax = arraySyntax;
198
- data.memberSyntax = memberSyntax;
199
- data.sampler = parseId(xml2.getAttribute("source"));
200
- return data;
201
- }
202
- function buildAnimation(data) {
203
- const tracks = [];
204
- const channels = data.channels;
205
- const samplers = data.samplers;
206
- const sources = data.sources;
207
- for (const target in channels) {
208
- if (channels.hasOwnProperty(target)) {
209
- const channel = channels[target];
210
- const sampler = samplers[channel.sampler];
211
- const inputId = sampler.inputs.INPUT;
212
- const outputId = sampler.inputs.OUTPUT;
213
- const inputSource = sources[inputId];
214
- const outputSource = sources[outputId];
215
- const animation = buildAnimationChannel(channel, inputSource, outputSource);
216
- createKeyframeTracks(animation, tracks);
217
- }
218
- }
219
- return tracks;
220
- }
221
- function getAnimation(id) {
222
- return getBuild(library.animations[id], buildAnimation);
223
- }
224
- function buildAnimationChannel(channel, inputSource, outputSource) {
225
- const node = library.nodes[channel.id];
226
- const object3D = getNode(node.id);
227
- const transform = node.transforms[channel.sid];
228
- const defaultMatrix = node.matrix.clone().transpose();
229
- let time, stride;
230
- let i, il, j, jl;
231
- const data = {};
232
- switch (transform) {
233
- case "matrix":
234
- for (i = 0, il = inputSource.array.length; i < il; i++) {
235
- time = inputSource.array[i];
236
- stride = i * outputSource.stride;
237
- if (data[time] === void 0)
238
- data[time] = {};
239
- if (channel.arraySyntax === true) {
240
- const value = outputSource.array[stride];
241
- const index = channel.indices[0] + 4 * channel.indices[1];
242
- data[time][index] = value;
243
- } else {
244
- for (j = 0, jl = outputSource.stride; j < jl; j++) {
245
- data[time][j] = outputSource.array[stride + j];
246
- }
247
- }
248
- }
249
- break;
250
- case "translate":
251
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
252
- break;
253
- case "rotate":
254
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
255
- break;
256
- case "scale":
257
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
258
- break;
259
- }
260
- const keyframes = prepareAnimationData(data, defaultMatrix);
261
- const animation = {
262
- name: object3D.uuid,
263
- keyframes
264
- };
265
- return animation;
266
- }
267
- function prepareAnimationData(data, defaultMatrix) {
268
- const keyframes = [];
269
- for (const time in data) {
270
- keyframes.push({ time: parseFloat(time), value: data[time] });
271
- }
272
- keyframes.sort(ascending);
273
- for (let i = 0; i < 16; i++) {
274
- transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
275
- }
276
- return keyframes;
277
- function ascending(a, b) {
278
- return a.time - b.time;
279
- }
280
- }
281
- const position = new Vector3();
282
- const scale = new Vector3();
283
- const quaternion = new Quaternion();
284
- function createKeyframeTracks(animation, tracks) {
285
- const keyframes = animation.keyframes;
286
- const name = animation.name;
287
- const times = [];
288
- const positionData = [];
289
- const quaternionData = [];
290
- const scaleData = [];
291
- for (let i = 0, l = keyframes.length; i < l; i++) {
292
- const keyframe = keyframes[i];
293
- const time = keyframe.time;
294
- const value = keyframe.value;
295
- matrix.fromArray(value).transpose();
296
- matrix.decompose(position, quaternion, scale);
297
- times.push(time);
298
- positionData.push(position.x, position.y, position.z);
299
- quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
300
- scaleData.push(scale.x, scale.y, scale.z);
301
- }
302
- if (positionData.length > 0)
303
- tracks.push(new VectorKeyframeTrack(name + ".position", times, positionData));
304
- if (quaternionData.length > 0) {
305
- tracks.push(new QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
306
- }
307
- if (scaleData.length > 0)
308
- tracks.push(new VectorKeyframeTrack(name + ".scale", times, scaleData));
309
- return tracks;
310
- }
311
- function transformAnimationData(keyframes, property, defaultValue) {
312
- let keyframe;
313
- let empty = true;
314
- let i, l;
315
- for (i = 0, l = keyframes.length; i < l; i++) {
316
- keyframe = keyframes[i];
317
- if (keyframe.value[property] === void 0) {
318
- keyframe.value[property] = null;
319
- } else {
320
- empty = false;
321
- }
322
- }
323
- if (empty === true) {
324
- for (i = 0, l = keyframes.length; i < l; i++) {
325
- keyframe = keyframes[i];
326
- keyframe.value[property] = defaultValue;
327
- }
328
- } else {
329
- createMissingKeyframes(keyframes, property);
330
- }
331
- }
332
- function createMissingKeyframes(keyframes, property) {
333
- let prev, next;
334
- for (let i = 0, l = keyframes.length; i < l; i++) {
335
- const keyframe = keyframes[i];
336
- if (keyframe.value[property] === null) {
337
- prev = getPrev(keyframes, i, property);
338
- next = getNext(keyframes, i, property);
339
- if (prev === null) {
340
- keyframe.value[property] = next.value[property];
341
- continue;
342
- }
343
- if (next === null) {
344
- keyframe.value[property] = prev.value[property];
345
- continue;
346
- }
347
- interpolate(keyframe, prev, next, property);
348
- }
349
- }
350
- }
351
- function getPrev(keyframes, i, property) {
352
- while (i >= 0) {
353
- const keyframe = keyframes[i];
354
- if (keyframe.value[property] !== null)
355
- return keyframe;
356
- i--;
357
- }
358
- return null;
359
- }
360
- function getNext(keyframes, i, property) {
361
- while (i < keyframes.length) {
362
- const keyframe = keyframes[i];
363
- if (keyframe.value[property] !== null)
364
- return keyframe;
365
- i++;
366
- }
367
- return null;
368
- }
369
- function interpolate(key, prev, next, property) {
370
- if (next.time - prev.time === 0) {
371
- key.value[property] = prev.value[property];
372
- return;
373
- }
374
- key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
375
- }
376
- function parseAnimationClip(xml2) {
377
- const data = {
378
- name: xml2.getAttribute("id") || "default",
379
- start: parseFloat(xml2.getAttribute("start") || 0),
380
- end: parseFloat(xml2.getAttribute("end") || 0),
381
- animations: []
382
- };
383
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
384
- const child = xml2.childNodes[i];
385
- if (child.nodeType !== 1)
386
- continue;
387
- switch (child.nodeName) {
388
- case "instance_animation":
389
- data.animations.push(parseId(child.getAttribute("url")));
390
- break;
391
- }
392
- }
393
- library.clips[xml2.getAttribute("id")] = data;
394
- }
395
- function buildAnimationClip(data) {
396
- const tracks = [];
397
- const name = data.name;
398
- const duration = data.end - data.start || -1;
399
- const animations2 = data.animations;
400
- for (let i = 0, il = animations2.length; i < il; i++) {
401
- const animationTracks = getAnimation(animations2[i]);
402
- for (let j = 0, jl = animationTracks.length; j < jl; j++) {
403
- tracks.push(animationTracks[j]);
404
- }
405
- }
406
- return new AnimationClip(name, duration, tracks);
407
- }
408
- function getAnimationClip(id) {
409
- return getBuild(library.clips[id], buildAnimationClip);
410
- }
411
- function parseController(xml2) {
412
- const data = {};
413
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
414
- const child = xml2.childNodes[i];
415
- if (child.nodeType !== 1)
416
- continue;
417
- switch (child.nodeName) {
418
- case "skin":
419
- data.id = parseId(child.getAttribute("source"));
420
- data.skin = parseSkin(child);
421
- break;
422
- case "morph":
423
- data.id = parseId(child.getAttribute("source"));
424
- console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
425
- break;
426
- }
427
- }
428
- library.controllers[xml2.getAttribute("id")] = data;
429
- }
430
- function parseSkin(xml2) {
431
- const data = {
432
- sources: {}
433
- };
434
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
435
- const child = xml2.childNodes[i];
436
- if (child.nodeType !== 1)
437
- continue;
438
- switch (child.nodeName) {
439
- case "bind_shape_matrix":
440
- data.bindShapeMatrix = parseFloats(child.textContent);
441
- break;
442
- case "source":
443
- const id = child.getAttribute("id");
444
- data.sources[id] = parseSource(child);
445
- break;
446
- case "joints":
447
- data.joints = parseJoints(child);
448
- break;
449
- case "vertex_weights":
450
- data.vertexWeights = parseVertexWeights(child);
451
- break;
452
- }
453
- }
454
- return data;
455
- }
456
- function parseJoints(xml2) {
457
- const data = {
458
- inputs: {}
459
- };
460
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
461
- const child = xml2.childNodes[i];
462
- if (child.nodeType !== 1)
463
- continue;
464
- switch (child.nodeName) {
465
- case "input":
466
- const semantic = child.getAttribute("semantic");
467
- const id = parseId(child.getAttribute("source"));
468
- data.inputs[semantic] = id;
469
- break;
470
- }
471
- }
472
- return data;
473
- }
474
- function parseVertexWeights(xml2) {
475
- const data = {
476
- inputs: {}
477
- };
478
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
479
- const child = xml2.childNodes[i];
480
- if (child.nodeType !== 1)
481
- continue;
482
- switch (child.nodeName) {
483
- case "input":
484
- const semantic = child.getAttribute("semantic");
485
- const id = parseId(child.getAttribute("source"));
486
- const offset = parseInt(child.getAttribute("offset"));
487
- data.inputs[semantic] = { id, offset };
488
- break;
489
- case "vcount":
490
- data.vcount = parseInts(child.textContent);
491
- break;
492
- case "v":
493
- data.v = parseInts(child.textContent);
494
- break;
495
- }
496
- }
497
- return data;
498
- }
499
- function buildController(data) {
500
- const build = {
501
- id: data.id
502
- };
503
- const geometry = library.geometries[build.id];
504
- if (data.skin !== void 0) {
505
- build.skin = buildSkin(data.skin);
506
- geometry.sources.skinIndices = build.skin.indices;
507
- geometry.sources.skinWeights = build.skin.weights;
508
- }
509
- return build;
510
- }
511
- function buildSkin(data) {
512
- const BONE_LIMIT = 4;
513
- const build = {
514
- joints: [],
515
- indices: {
516
- array: [],
517
- stride: BONE_LIMIT
518
- },
519
- weights: {
520
- array: [],
521
- stride: BONE_LIMIT
522
- }
523
- };
524
- const sources = data.sources;
525
- const vertexWeights = data.vertexWeights;
526
- const vcount = vertexWeights.vcount;
527
- const v = vertexWeights.v;
528
- const jointOffset = vertexWeights.inputs.JOINT.offset;
529
- const weightOffset = vertexWeights.inputs.WEIGHT.offset;
530
- const jointSource = data.sources[data.joints.inputs.JOINT];
531
- const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
532
- const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
533
- let stride = 0;
534
- let i, j, l;
535
- for (i = 0, l = vcount.length; i < l; i++) {
536
- const jointCount = vcount[i];
537
- const vertexSkinData = [];
538
- for (j = 0; j < jointCount; j++) {
539
- const skinIndex = v[stride + jointOffset];
540
- const weightId = v[stride + weightOffset];
541
- const skinWeight = weights[weightId];
542
- vertexSkinData.push({ index: skinIndex, weight: skinWeight });
543
- stride += 2;
544
- }
545
- vertexSkinData.sort(descending);
546
- for (j = 0; j < BONE_LIMIT; j++) {
547
- const d = vertexSkinData[j];
548
- if (d !== void 0) {
549
- build.indices.array.push(d.index);
550
- build.weights.array.push(d.weight);
551
- } else {
552
- build.indices.array.push(0);
553
- build.weights.array.push(0);
554
- }
555
- }
556
- }
557
- if (data.bindShapeMatrix) {
558
- build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
559
- } else {
560
- build.bindMatrix = new Matrix4().identity();
561
- }
562
- for (i = 0, l = jointSource.array.length; i < l; i++) {
563
- const name = jointSource.array[i];
564
- const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
565
- build.joints.push({ name, boneInverse });
566
- }
567
- return build;
568
- function descending(a, b) {
569
- return b.weight - a.weight;
570
- }
571
- }
572
- function getController(id) {
573
- return getBuild(library.controllers[id], buildController);
574
- }
575
- function parseImage(xml2) {
576
- const data = {
577
- init_from: getElementsByTagName(xml2, "init_from")[0].textContent
578
- };
579
- library.images[xml2.getAttribute("id")] = data;
580
- }
581
- function buildImage(data) {
582
- if (data.build !== void 0)
583
- return data.build;
584
- return data.init_from;
585
- }
586
- function getImage(id) {
587
- const data = library.images[id];
588
- if (data !== void 0) {
589
- return getBuild(data, buildImage);
590
- }
591
- console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
592
- return null;
593
- }
594
- function parseEffect(xml2) {
595
- const data = {};
596
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
597
- const child = xml2.childNodes[i];
598
- if (child.nodeType !== 1)
599
- continue;
600
- switch (child.nodeName) {
601
- case "profile_COMMON":
602
- data.profile = parseEffectProfileCOMMON(child);
603
- break;
604
- }
605
- }
606
- library.effects[xml2.getAttribute("id")] = data;
607
- }
608
- function parseEffectProfileCOMMON(xml2) {
609
- const data = {
610
- surfaces: {},
611
- samplers: {}
612
- };
613
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
614
- const child = xml2.childNodes[i];
615
- if (child.nodeType !== 1)
616
- continue;
617
- switch (child.nodeName) {
618
- case "newparam":
619
- parseEffectNewparam(child, data);
620
- break;
621
- case "technique":
622
- data.technique = parseEffectTechnique(child);
623
- break;
624
- case "extra":
625
- data.extra = parseEffectExtra(child);
626
- break;
627
- }
628
- }
629
- return data;
630
- }
631
- function parseEffectNewparam(xml2, data) {
632
- const sid = xml2.getAttribute("sid");
633
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
634
- const child = xml2.childNodes[i];
635
- if (child.nodeType !== 1)
636
- continue;
637
- switch (child.nodeName) {
638
- case "surface":
639
- data.surfaces[sid] = parseEffectSurface(child);
640
- break;
641
- case "sampler2D":
642
- data.samplers[sid] = parseEffectSampler(child);
643
- break;
644
- }
645
- }
646
- }
647
- function parseEffectSurface(xml2) {
648
- const data = {};
649
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
650
- const child = xml2.childNodes[i];
651
- if (child.nodeType !== 1)
652
- continue;
653
- switch (child.nodeName) {
654
- case "init_from":
655
- data.init_from = child.textContent;
656
- break;
657
- }
658
- }
659
- return data;
660
- }
661
- function parseEffectSampler(xml2) {
662
- const data = {};
663
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
664
- const child = xml2.childNodes[i];
665
- if (child.nodeType !== 1)
666
- continue;
667
- switch (child.nodeName) {
668
- case "source":
669
- data.source = child.textContent;
670
- break;
671
- }
672
- }
673
- return data;
674
- }
675
- function parseEffectTechnique(xml2) {
676
- const data = {};
677
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
678
- const child = xml2.childNodes[i];
679
- if (child.nodeType !== 1)
680
- continue;
681
- switch (child.nodeName) {
682
- case "constant":
683
- case "lambert":
684
- case "blinn":
685
- case "phong":
686
- data.type = child.nodeName;
687
- data.parameters = parseEffectParameters(child);
688
- break;
689
- case "extra":
690
- data.extra = parseEffectExtra(child);
691
- break;
692
- }
693
- }
694
- return data;
695
- }
696
- function parseEffectParameters(xml2) {
697
- const data = {};
698
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
699
- const child = xml2.childNodes[i];
700
- if (child.nodeType !== 1)
701
- continue;
702
- switch (child.nodeName) {
703
- case "emission":
704
- case "diffuse":
705
- case "specular":
706
- case "bump":
707
- case "ambient":
708
- case "shininess":
709
- case "transparency":
710
- data[child.nodeName] = parseEffectParameter(child);
711
- break;
712
- case "transparent":
713
- data[child.nodeName] = {
714
- opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
715
- data: parseEffectParameter(child)
716
- };
717
- break;
718
- }
719
- }
720
- return data;
721
- }
722
- function parseEffectParameter(xml2) {
723
- const data = {};
724
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
725
- const child = xml2.childNodes[i];
726
- if (child.nodeType !== 1)
727
- continue;
728
- switch (child.nodeName) {
729
- case "color":
730
- data[child.nodeName] = parseFloats(child.textContent);
731
- break;
732
- case "float":
733
- data[child.nodeName] = parseFloat(child.textContent);
734
- break;
735
- case "texture":
736
- data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
737
- break;
738
- }
739
- }
740
- return data;
741
- }
742
- function parseEffectParameterTexture(xml2) {
743
- const data = {
744
- technique: {}
745
- };
746
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
747
- const child = xml2.childNodes[i];
748
- if (child.nodeType !== 1)
749
- continue;
750
- switch (child.nodeName) {
751
- case "extra":
752
- parseEffectParameterTextureExtra(child, data);
753
- break;
754
- }
755
- }
756
- return data;
757
- }
758
- function parseEffectParameterTextureExtra(xml2, data) {
759
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
760
- const child = xml2.childNodes[i];
761
- if (child.nodeType !== 1)
762
- continue;
763
- switch (child.nodeName) {
764
- case "technique":
765
- parseEffectParameterTextureExtraTechnique(child, data);
766
- break;
767
- }
768
- }
769
- }
770
- function parseEffectParameterTextureExtraTechnique(xml2, data) {
771
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
772
- const child = xml2.childNodes[i];
773
- if (child.nodeType !== 1)
774
- continue;
775
- switch (child.nodeName) {
776
- case "repeatU":
777
- case "repeatV":
778
- case "offsetU":
779
- case "offsetV":
780
- data.technique[child.nodeName] = parseFloat(child.textContent);
781
- break;
782
- case "wrapU":
783
- case "wrapV":
784
- if (child.textContent.toUpperCase() === "TRUE") {
785
- data.technique[child.nodeName] = 1;
786
- } else if (child.textContent.toUpperCase() === "FALSE") {
787
- data.technique[child.nodeName] = 0;
788
- } else {
789
- data.technique[child.nodeName] = parseInt(child.textContent);
790
- }
791
- break;
792
- case "bump":
793
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
794
- break;
795
- }
796
- }
797
- }
798
- function parseEffectExtra(xml2) {
799
- const data = {};
800
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
801
- const child = xml2.childNodes[i];
802
- if (child.nodeType !== 1)
803
- continue;
804
- switch (child.nodeName) {
805
- case "technique":
806
- data.technique = parseEffectExtraTechnique(child);
807
- break;
808
- }
809
- }
810
- return data;
811
- }
812
- function parseEffectExtraTechnique(xml2) {
813
- const data = {};
814
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
815
- const child = xml2.childNodes[i];
816
- if (child.nodeType !== 1)
817
- continue;
818
- switch (child.nodeName) {
819
- case "double_sided":
820
- data[child.nodeName] = parseInt(child.textContent);
821
- break;
822
- case "bump":
823
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
824
- break;
825
- }
826
- }
827
- return data;
828
- }
829
- function parseEffectExtraTechniqueBump(xml2) {
830
- var data = {};
831
- for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
832
- var child = xml2.childNodes[i];
833
- if (child.nodeType !== 1)
834
- continue;
835
- switch (child.nodeName) {
836
- case "texture":
837
- data[child.nodeName] = {
838
- id: child.getAttribute("texture"),
839
- texcoord: child.getAttribute("texcoord"),
840
- extra: parseEffectParameterTexture(child)
841
- };
842
- break;
843
- }
844
- }
845
- return data;
846
- }
847
- function buildEffect(data) {
848
- return data;
849
- }
850
- function getEffect(id) {
851
- return getBuild(library.effects[id], buildEffect);
852
- }
853
- function parseMaterial(xml2) {
854
- const data = {
855
- name: xml2.getAttribute("name")
856
- };
857
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
858
- const child = xml2.childNodes[i];
859
- if (child.nodeType !== 1)
860
- continue;
861
- switch (child.nodeName) {
862
- case "instance_effect":
863
- data.url = parseId(child.getAttribute("url"));
864
- break;
865
- }
866
- }
867
- library.materials[xml2.getAttribute("id")] = data;
868
- }
869
- function getTextureLoader(image) {
870
- let loader;
871
- let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
872
- extension = extension.toLowerCase();
873
- switch (extension) {
874
- case "tga":
875
- loader = tgaLoader;
876
- break;
877
- default:
878
- loader = textureLoader;
879
- }
880
- return loader;
881
- }
882
- function buildMaterial(data) {
883
- const effect = getEffect(data.url);
884
- const technique = effect.profile.technique;
885
- let material;
886
- switch (technique.type) {
887
- case "phong":
888
- case "blinn":
889
- material = new MeshPhongMaterial();
890
- break;
891
- case "lambert":
892
- material = new MeshLambertMaterial();
893
- break;
894
- default:
895
- material = new MeshBasicMaterial();
896
- break;
897
- }
898
- material.name = data.name || "";
899
- function getTexture(textureObject) {
900
- const sampler = effect.profile.samplers[textureObject.id];
901
- let image = null;
902
- if (sampler !== void 0) {
903
- const surface = effect.profile.surfaces[sampler.source];
904
- image = getImage(surface.init_from);
905
- } else {
906
- console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
907
- image = getImage(textureObject.id);
908
- }
909
- if (image !== null) {
910
- const loader = getTextureLoader(image);
911
- if (loader !== void 0) {
912
- const texture = loader.load(image);
913
- const extra = textureObject.extra;
914
- if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
915
- const technique2 = extra.technique;
916
- texture.wrapS = technique2.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
917
- texture.wrapT = technique2.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
918
- texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
919
- texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
920
- } else {
921
- texture.wrapS = RepeatWrapping;
922
- texture.wrapT = RepeatWrapping;
923
- }
924
- return texture;
925
- } else {
926
- console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
927
- return null;
928
- }
929
- } else {
930
- console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
931
- return null;
932
- }
933
- }
934
- const parameters = technique.parameters;
935
- for (const key in parameters) {
936
- const parameter = parameters[key];
937
- switch (key) {
938
- case "diffuse":
939
- if (parameter.color)
940
- material.color.fromArray(parameter.color);
941
- if (parameter.texture)
942
- material.map = getTexture(parameter.texture);
943
- break;
944
- case "specular":
945
- if (parameter.color && material.specular)
946
- material.specular.fromArray(parameter.color);
947
- if (parameter.texture)
948
- material.specularMap = getTexture(parameter.texture);
949
- break;
950
- case "bump":
951
- if (parameter.texture)
952
- material.normalMap = getTexture(parameter.texture);
953
- break;
954
- case "ambient":
955
- if (parameter.texture)
956
- material.lightMap = getTexture(parameter.texture);
957
- break;
958
- case "shininess":
959
- if (parameter.float && material.shininess)
960
- material.shininess = parameter.float;
961
- break;
962
- case "emission":
963
- if (parameter.color && material.emissive)
964
- material.emissive.fromArray(parameter.color);
965
- if (parameter.texture)
966
- material.emissiveMap = getTexture(parameter.texture);
967
- break;
968
- }
969
- }
970
- let transparent = parameters["transparent"];
971
- let transparency = parameters["transparency"];
972
- if (transparency === void 0 && transparent) {
973
- transparency = {
974
- float: 1
975
- };
976
- }
977
- if (transparent === void 0 && transparency) {
978
- transparent = {
979
- opaque: "A_ONE",
980
- data: {
981
- color: [1, 1, 1, 1]
982
- }
983
- };
984
- }
985
- if (transparent && transparency) {
986
- if (transparent.data.texture) {
987
- material.transparent = true;
988
- } else {
989
- const color = transparent.data.color;
990
- switch (transparent.opaque) {
991
- case "A_ONE":
992
- material.opacity = color[3] * transparency.float;
993
- break;
994
- case "RGB_ZERO":
995
- material.opacity = 1 - color[0] * transparency.float;
996
- break;
997
- case "A_ZERO":
998
- material.opacity = 1 - color[3] * transparency.float;
999
- break;
1000
- case "RGB_ONE":
1001
- material.opacity = color[0] * transparency.float;
1002
- break;
1003
- default:
1004
- console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1005
- }
1006
- if (material.opacity < 1)
1007
- material.transparent = true;
1008
- }
1009
- }
1010
- if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1011
- const techniques = technique.extra.technique;
1012
- for (const k in techniques) {
1013
- const v = techniques[k];
1014
- switch (k) {
1015
- case "double_sided":
1016
- material.side = v === 1 ? DoubleSide : FrontSide;
1017
- break;
1018
- case "bump":
1019
- material.normalMap = getTexture(v.texture);
1020
- material.normalScale = new Vector2(1, 1);
1021
- break;
1022
- }
1023
- }
1024
- }
1025
- return material;
1026
- }
1027
- function getMaterial(id) {
1028
- return getBuild(library.materials[id], buildMaterial);
1029
- }
1030
- function parseCamera(xml2) {
1031
- const data = {
1032
- name: xml2.getAttribute("name")
1033
- };
1034
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1035
- const child = xml2.childNodes[i];
1036
- if (child.nodeType !== 1)
1037
- continue;
1038
- switch (child.nodeName) {
1039
- case "optics":
1040
- data.optics = parseCameraOptics(child);
1041
- break;
1042
- }
1043
- }
1044
- library.cameras[xml2.getAttribute("id")] = data;
1045
- }
1046
- function parseCameraOptics(xml2) {
1047
- for (let i = 0; i < xml2.childNodes.length; i++) {
1048
- const child = xml2.childNodes[i];
1049
- switch (child.nodeName) {
1050
- case "technique_common":
1051
- return parseCameraTechnique(child);
1052
- }
1053
- }
1054
- return {};
1055
- }
1056
- function parseCameraTechnique(xml2) {
1057
- const data = {};
1058
- for (let i = 0; i < xml2.childNodes.length; i++) {
1059
- const child = xml2.childNodes[i];
1060
- switch (child.nodeName) {
1061
- case "perspective":
1062
- case "orthographic":
1063
- data.technique = child.nodeName;
1064
- data.parameters = parseCameraParameters(child);
1065
- break;
1066
- }
1067
- }
1068
- return data;
1069
- }
1070
- function parseCameraParameters(xml2) {
1071
- const data = {};
1072
- for (let i = 0; i < xml2.childNodes.length; i++) {
1073
- const child = xml2.childNodes[i];
1074
- switch (child.nodeName) {
1075
- case "xfov":
1076
- case "yfov":
1077
- case "xmag":
1078
- case "ymag":
1079
- case "znear":
1080
- case "zfar":
1081
- case "aspect_ratio":
1082
- data[child.nodeName] = parseFloat(child.textContent);
1083
- break;
1084
- }
1085
- }
1086
- return data;
1087
- }
1088
- function buildCamera(data) {
1089
- let camera;
1090
- switch (data.optics.technique) {
1091
- case "perspective":
1092
- camera = new PerspectiveCamera(
1093
- data.optics.parameters.yfov,
1094
- data.optics.parameters.aspect_ratio,
1095
- data.optics.parameters.znear,
1096
- data.optics.parameters.zfar
1097
- );
1098
- break;
1099
- case "orthographic":
1100
- let ymag = data.optics.parameters.ymag;
1101
- let xmag = data.optics.parameters.xmag;
1102
- const aspectRatio = data.optics.parameters.aspect_ratio;
1103
- xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1104
- ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1105
- xmag *= 0.5;
1106
- ymag *= 0.5;
1107
- camera = new OrthographicCamera(
1108
- -xmag,
1109
- xmag,
1110
- ymag,
1111
- -ymag,
1112
- data.optics.parameters.znear,
1113
- data.optics.parameters.zfar
1114
- );
1115
- break;
1116
- default:
1117
- camera = new PerspectiveCamera();
1118
- break;
1119
- }
1120
- camera.name = data.name || "";
1121
- return camera;
1122
- }
1123
- function getCamera(id) {
1124
- const data = library.cameras[id];
1125
- if (data !== void 0) {
1126
- return getBuild(data, buildCamera);
1127
- }
1128
- console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1129
- return null;
1130
- }
1131
- function parseLight(xml2) {
1132
- let data = {};
1133
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1134
- const child = xml2.childNodes[i];
1135
- if (child.nodeType !== 1)
1136
- continue;
1137
- switch (child.nodeName) {
1138
- case "technique_common":
1139
- data = parseLightTechnique(child);
1140
- break;
1141
- }
1142
- }
1143
- library.lights[xml2.getAttribute("id")] = data;
1144
- }
1145
- function parseLightTechnique(xml2) {
1146
- const data = {};
1147
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1148
- const child = xml2.childNodes[i];
1149
- if (child.nodeType !== 1)
1150
- continue;
1151
- switch (child.nodeName) {
1152
- case "directional":
1153
- case "point":
1154
- case "spot":
1155
- case "ambient":
1156
- data.technique = child.nodeName;
1157
- data.parameters = parseLightParameters(child);
1158
- }
1159
- }
1160
- return data;
1161
- }
1162
- function parseLightParameters(xml2) {
1163
- const data = {};
1164
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1165
- const child = xml2.childNodes[i];
1166
- if (child.nodeType !== 1)
1167
- continue;
1168
- switch (child.nodeName) {
1169
- case "color":
1170
- const array = parseFloats(child.textContent);
1171
- data.color = new Color().fromArray(array);
1172
- break;
1173
- case "falloff_angle":
1174
- data.falloffAngle = parseFloat(child.textContent);
1175
- break;
1176
- case "quadratic_attenuation":
1177
- const f = parseFloat(child.textContent);
1178
- data.distance = f ? Math.sqrt(1 / f) : 0;
1179
- break;
1180
- }
1181
- }
1182
- return data;
1183
- }
1184
- function buildLight(data) {
1185
- let light;
1186
- switch (data.technique) {
1187
- case "directional":
1188
- light = new DirectionalLight();
1189
- break;
1190
- case "point":
1191
- light = new PointLight();
1192
- break;
1193
- case "spot":
1194
- light = new SpotLight();
1195
- break;
1196
- case "ambient":
1197
- light = new AmbientLight();
1198
- break;
1199
- }
1200
- if (data.parameters.color)
1201
- light.color.copy(data.parameters.color);
1202
- if (data.parameters.distance)
1203
- light.distance = data.parameters.distance;
1204
- return light;
1205
- }
1206
- function getLight(id) {
1207
- const data = library.lights[id];
1208
- if (data !== void 0) {
1209
- return getBuild(data, buildLight);
1210
- }
1211
- console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1212
- return null;
1213
- }
1214
- function parseGeometry(xml2) {
1215
- const data = {
1216
- name: xml2.getAttribute("name"),
1217
- sources: {},
1218
- vertices: {},
1219
- primitives: []
1220
- };
1221
- const mesh = getElementsByTagName(xml2, "mesh")[0];
1222
- if (mesh === void 0)
1223
- return;
1224
- for (let i = 0; i < mesh.childNodes.length; i++) {
1225
- const child = mesh.childNodes[i];
1226
- if (child.nodeType !== 1)
1227
- continue;
1228
- const id = child.getAttribute("id");
1229
- switch (child.nodeName) {
1230
- case "source":
1231
- data.sources[id] = parseSource(child);
1232
- break;
1233
- case "vertices":
1234
- data.vertices = parseGeometryVertices(child);
1235
- break;
1236
- case "polygons":
1237
- console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1238
- break;
1239
- case "lines":
1240
- case "linestrips":
1241
- case "polylist":
1242
- case "triangles":
1243
- data.primitives.push(parseGeometryPrimitive(child));
1244
- break;
1245
- default:
1246
- console.log(child);
1247
- }
1248
- }
1249
- library.geometries[xml2.getAttribute("id")] = data;
1250
- }
1251
- function parseSource(xml2) {
1252
- const data = {
1253
- array: [],
1254
- stride: 3
1255
- };
1256
- for (let i = 0; i < xml2.childNodes.length; i++) {
1257
- const child = xml2.childNodes[i];
1258
- if (child.nodeType !== 1)
1259
- continue;
1260
- switch (child.nodeName) {
1261
- case "float_array":
1262
- data.array = parseFloats(child.textContent);
1263
- break;
1264
- case "Name_array":
1265
- data.array = parseStrings(child.textContent);
1266
- break;
1267
- case "technique_common":
1268
- const accessor = getElementsByTagName(child, "accessor")[0];
1269
- if (accessor !== void 0) {
1270
- data.stride = parseInt(accessor.getAttribute("stride"));
1271
- }
1272
- break;
1273
- }
1274
- }
1275
- return data;
1276
- }
1277
- function parseGeometryVertices(xml2) {
1278
- const data = {};
1279
- for (let i = 0; i < xml2.childNodes.length; i++) {
1280
- const child = xml2.childNodes[i];
1281
- if (child.nodeType !== 1)
1282
- continue;
1283
- data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1284
- }
1285
- return data;
1286
- }
1287
- function parseGeometryPrimitive(xml2) {
1288
- const primitive = {
1289
- type: xml2.nodeName,
1290
- material: xml2.getAttribute("material"),
1291
- count: parseInt(xml2.getAttribute("count")),
1292
- inputs: {},
1293
- stride: 0,
1294
- hasUV: false
1295
- };
1296
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1297
- const child = xml2.childNodes[i];
1298
- if (child.nodeType !== 1)
1299
- continue;
1300
- switch (child.nodeName) {
1301
- case "input":
1302
- const id = parseId(child.getAttribute("source"));
1303
- const semantic = child.getAttribute("semantic");
1304
- const offset = parseInt(child.getAttribute("offset"));
1305
- const set = parseInt(child.getAttribute("set"));
1306
- const inputname = set > 0 ? semantic + set : semantic;
1307
- primitive.inputs[inputname] = { id, offset };
1308
- primitive.stride = Math.max(primitive.stride, offset + 1);
1309
- if (semantic === "TEXCOORD")
1310
- primitive.hasUV = true;
1311
- break;
1312
- case "vcount":
1313
- primitive.vcount = parseInts(child.textContent);
1314
- break;
1315
- case "p":
1316
- primitive.p = parseInts(child.textContent);
1317
- break;
1318
- }
1319
- }
1320
- return primitive;
1321
- }
1322
- function groupPrimitives(primitives) {
1323
- const build = {};
1324
- for (let i = 0; i < primitives.length; i++) {
1325
- const primitive = primitives[i];
1326
- if (build[primitive.type] === void 0)
1327
- build[primitive.type] = [];
1328
- build[primitive.type].push(primitive);
1329
- }
1330
- return build;
1331
- }
1332
- function checkUVCoordinates(primitives) {
1333
- let count2 = 0;
1334
- for (let i = 0, l = primitives.length; i < l; i++) {
1335
- const primitive = primitives[i];
1336
- if (primitive.hasUV === true) {
1337
- count2++;
1338
- }
1339
- }
1340
- if (count2 > 0 && count2 < primitives.length) {
1341
- primitives.uvsNeedsFix = true;
1342
- }
1343
- }
1344
- function buildGeometry(data) {
1345
- const build = {};
1346
- const sources = data.sources;
1347
- const vertices = data.vertices;
1348
- const primitives = data.primitives;
1349
- if (primitives.length === 0)
1350
- return {};
1351
- const groupedPrimitives = groupPrimitives(primitives);
1352
- for (const type in groupedPrimitives) {
1353
- const primitiveType = groupedPrimitives[type];
1354
- checkUVCoordinates(primitiveType);
1355
- build[type] = buildGeometryType(primitiveType, sources, vertices);
1356
- }
1357
- return build;
1358
- }
1359
- function buildGeometryType(primitives, sources, vertices) {
1360
- const build = {};
1361
- const position2 = { array: [], stride: 0 };
1362
- const normal = { array: [], stride: 0 };
1363
- const uv = { array: [], stride: 0 };
1364
- const uv2 = { array: [], stride: 0 };
1365
- const color = { array: [], stride: 0 };
1366
- const skinIndex = { array: [], stride: 4 };
1367
- const skinWeight = { array: [], stride: 4 };
1368
- const geometry = new BufferGeometry();
1369
- const materialKeys = [];
1370
- let start = 0;
1371
- for (let p = 0; p < primitives.length; p++) {
1372
- const primitive = primitives[p];
1373
- const inputs = primitive.inputs;
1374
- let count2 = 0;
1375
- switch (primitive.type) {
1376
- case "lines":
1377
- case "linestrips":
1378
- count2 = primitive.count * 2;
1379
- break;
1380
- case "triangles":
1381
- count2 = primitive.count * 3;
1382
- break;
1383
- case "polylist":
1384
- for (let g = 0; g < primitive.count; g++) {
1385
- const vc = primitive.vcount[g];
1386
- switch (vc) {
1387
- case 3:
1388
- count2 += 3;
1389
- break;
1390
- case 4:
1391
- count2 += 6;
1392
- break;
1393
- default:
1394
- count2 += (vc - 2) * 3;
1395
- break;
1396
- }
1397
- }
1398
- break;
1399
- default:
1400
- console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1401
- }
1402
- geometry.addGroup(start, count2, p);
1403
- start += count2;
1404
- if (primitive.material) {
1405
- materialKeys.push(primitive.material);
1406
- }
1407
- for (const name in inputs) {
1408
- const input = inputs[name];
1409
- switch (name) {
1410
- case "VERTEX":
1411
- for (const key in vertices) {
1412
- const id = vertices[key];
1413
- switch (key) {
1414
- case "POSITION":
1415
- const prevLength = position2.array.length;
1416
- buildGeometryData(primitive, sources[id], input.offset, position2.array);
1417
- position2.stride = sources[id].stride;
1418
- if (sources.skinWeights && sources.skinIndices) {
1419
- buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1420
- buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1421
- }
1422
- if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1423
- const count3 = (position2.array.length - prevLength) / position2.stride;
1424
- for (let i = 0; i < count3; i++) {
1425
- uv.array.push(0, 0);
1426
- }
1427
- }
1428
- break;
1429
- case "NORMAL":
1430
- buildGeometryData(primitive, sources[id], input.offset, normal.array);
1431
- normal.stride = sources[id].stride;
1432
- break;
1433
- case "COLOR":
1434
- buildGeometryData(primitive, sources[id], input.offset, color.array);
1435
- color.stride = sources[id].stride;
1436
- break;
1437
- case "TEXCOORD":
1438
- buildGeometryData(primitive, sources[id], input.offset, uv.array);
1439
- uv.stride = sources[id].stride;
1440
- break;
1441
- case "TEXCOORD1":
1442
- buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1443
- uv.stride = sources[id].stride;
1444
- break;
1445
- default:
1446
- console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1447
- }
1448
- }
1449
- break;
1450
- case "NORMAL":
1451
- buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1452
- normal.stride = sources[input.id].stride;
1453
- break;
1454
- case "COLOR":
1455
- buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1456
- color.stride = sources[input.id].stride;
1457
- break;
1458
- case "TEXCOORD":
1459
- buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1460
- uv.stride = sources[input.id].stride;
1461
- break;
1462
- case "TEXCOORD1":
1463
- buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1464
- uv2.stride = sources[input.id].stride;
1465
- break;
1466
- }
1467
- }
1468
- }
1469
- if (position2.array.length > 0) {
1470
- geometry.setAttribute("position", new Float32BufferAttribute(position2.array, position2.stride));
1471
- }
1472
- if (normal.array.length > 0) {
1473
- geometry.setAttribute("normal", new Float32BufferAttribute(normal.array, normal.stride));
1474
- }
1475
- if (color.array.length > 0)
1476
- geometry.setAttribute("color", new Float32BufferAttribute(color.array, color.stride));
1477
- if (uv.array.length > 0)
1478
- geometry.setAttribute("uv", new Float32BufferAttribute(uv.array, uv.stride));
1479
- if (uv2.array.length > 0)
1480
- geometry.setAttribute("uv2", new Float32BufferAttribute(uv2.array, uv2.stride));
1481
- if (skinIndex.array.length > 0) {
1482
- geometry.setAttribute("skinIndex", new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1483
- }
1484
- if (skinWeight.array.length > 0) {
1485
- geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1486
- }
1487
- build.data = geometry;
1488
- build.type = primitives[0].type;
1489
- build.materialKeys = materialKeys;
1490
- return build;
1491
- }
1492
- function buildGeometryData(primitive, source, offset, array) {
1493
- const indices = primitive.p;
1494
- const stride = primitive.stride;
1495
- const vcount = primitive.vcount;
1496
- function pushVector(i) {
1497
- let index = indices[i + offset] * sourceStride;
1498
- const length = index + sourceStride;
1499
- for (; index < length; index++) {
1500
- array.push(sourceArray[index]);
1501
- }
1502
- }
1503
- const sourceArray = source.array;
1504
- const sourceStride = source.stride;
1505
- if (primitive.vcount !== void 0) {
1506
- let index = 0;
1507
- for (let i = 0, l = vcount.length; i < l; i++) {
1508
- const count2 = vcount[i];
1509
- if (count2 === 4) {
1510
- const a = index + stride * 0;
1511
- const b = index + stride * 1;
1512
- const c = index + stride * 2;
1513
- const d = index + stride * 3;
1514
- pushVector(a);
1515
- pushVector(b);
1516
- pushVector(d);
1517
- pushVector(b);
1518
- pushVector(c);
1519
- pushVector(d);
1520
- } else if (count2 === 3) {
1521
- const a = index + stride * 0;
1522
- const b = index + stride * 1;
1523
- const c = index + stride * 2;
1524
- pushVector(a);
1525
- pushVector(b);
1526
- pushVector(c);
1527
- } else if (count2 > 4) {
1528
- for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1529
- const a = index + stride * 0;
1530
- const b = index + stride * k;
1531
- const c = index + stride * (k + 1);
1532
- pushVector(a);
1533
- pushVector(b);
1534
- pushVector(c);
1535
- }
1536
- }
1537
- index += stride * count2;
1538
- }
1539
- } else {
1540
- for (let i = 0, l = indices.length; i < l; i += stride) {
1541
- pushVector(i);
1542
- }
1543
- }
1544
- }
1545
- function getGeometry(id) {
1546
- return getBuild(library.geometries[id], buildGeometry);
1547
- }
1548
- function parseKinematicsModel(xml2) {
1549
- const data = {
1550
- name: xml2.getAttribute("name") || "",
1551
- joints: {},
1552
- links: []
1553
- };
1554
- for (let i = 0; i < xml2.childNodes.length; i++) {
1555
- const child = xml2.childNodes[i];
1556
- if (child.nodeType !== 1)
1557
- continue;
1558
- switch (child.nodeName) {
1559
- case "technique_common":
1560
- parseKinematicsTechniqueCommon(child, data);
1561
- break;
1562
- }
1563
- }
1564
- library.kinematicsModels[xml2.getAttribute("id")] = data;
1565
- }
1566
- function buildKinematicsModel(data) {
1567
- if (data.build !== void 0)
1568
- return data.build;
1569
- return data;
1570
- }
1571
- function getKinematicsModel(id) {
1572
- return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1573
- }
1574
- function parseKinematicsTechniqueCommon(xml2, data) {
1575
- for (let i = 0; i < xml2.childNodes.length; i++) {
1576
- const child = xml2.childNodes[i];
1577
- if (child.nodeType !== 1)
1578
- continue;
1579
- switch (child.nodeName) {
1580
- case "joint":
1581
- data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1582
- break;
1583
- case "link":
1584
- data.links.push(parseKinematicsLink(child));
1585
- break;
1586
- }
1587
- }
1588
- }
1589
- function parseKinematicsJoint(xml2) {
1590
- let data;
1591
- for (let i = 0; i < xml2.childNodes.length; i++) {
1592
- const child = xml2.childNodes[i];
1593
- if (child.nodeType !== 1)
1594
- continue;
1595
- switch (child.nodeName) {
1596
- case "prismatic":
1597
- case "revolute":
1598
- data = parseKinematicsJointParameter(child);
1599
- break;
1600
- }
1601
- }
1602
- return data;
1603
- }
1604
- function parseKinematicsJointParameter(xml2) {
1605
- const data = {
1606
- sid: xml2.getAttribute("sid"),
1607
- name: xml2.getAttribute("name") || "",
1608
- axis: new Vector3(),
1609
- limits: {
1610
- min: 0,
1611
- max: 0
1612
- },
1613
- type: xml2.nodeName,
1614
- static: false,
1615
- zeroPosition: 0,
1616
- middlePosition: 0
1617
- };
1618
- for (let i = 0; i < xml2.childNodes.length; i++) {
1619
- const child = xml2.childNodes[i];
1620
- if (child.nodeType !== 1)
1621
- continue;
1622
- switch (child.nodeName) {
1623
- case "axis":
1624
- const array = parseFloats(child.textContent);
1625
- data.axis.fromArray(array);
1626
- break;
1627
- case "limits":
1628
- const max = child.getElementsByTagName("max")[0];
1629
- const min = child.getElementsByTagName("min")[0];
1630
- data.limits.max = parseFloat(max.textContent);
1631
- data.limits.min = parseFloat(min.textContent);
1632
- break;
1633
- }
1634
- }
1635
- if (data.limits.min >= data.limits.max) {
1636
- data.static = true;
1637
- }
1638
- data.middlePosition = (data.limits.min + data.limits.max) / 2;
1639
- return data;
1640
- }
1641
- function parseKinematicsLink(xml2) {
1642
- const data = {
1643
- sid: xml2.getAttribute("sid"),
1644
- name: xml2.getAttribute("name") || "",
1645
- attachments: [],
1646
- transforms: []
1647
- };
1648
- for (let i = 0; i < xml2.childNodes.length; i++) {
1649
- const child = xml2.childNodes[i];
1650
- if (child.nodeType !== 1)
1651
- continue;
1652
- switch (child.nodeName) {
1653
- case "attachment_full":
1654
- data.attachments.push(parseKinematicsAttachment(child));
1655
- break;
1656
- case "matrix":
1657
- case "translate":
1658
- case "rotate":
1659
- data.transforms.push(parseKinematicsTransform(child));
1660
- break;
1661
- }
1662
- }
1663
- return data;
1664
- }
1665
- function parseKinematicsAttachment(xml2) {
1666
- const data = {
1667
- joint: xml2.getAttribute("joint").split("/").pop(),
1668
- transforms: [],
1669
- links: []
1670
- };
1671
- for (let i = 0; i < xml2.childNodes.length; i++) {
1672
- const child = xml2.childNodes[i];
1673
- if (child.nodeType !== 1)
1674
- continue;
1675
- switch (child.nodeName) {
1676
- case "link":
1677
- data.links.push(parseKinematicsLink(child));
1678
- break;
1679
- case "matrix":
1680
- case "translate":
1681
- case "rotate":
1682
- data.transforms.push(parseKinematicsTransform(child));
1683
- break;
1684
- }
1685
- }
1686
- return data;
1687
- }
1688
- function parseKinematicsTransform(xml2) {
1689
- const data = {
1690
- type: xml2.nodeName
1691
- };
1692
- const array = parseFloats(xml2.textContent);
1693
- switch (data.type) {
1694
- case "matrix":
1695
- data.obj = new Matrix4();
1696
- data.obj.fromArray(array).transpose();
1697
- break;
1698
- case "translate":
1699
- data.obj = new Vector3();
1700
- data.obj.fromArray(array);
1701
- break;
1702
- case "rotate":
1703
- data.obj = new Vector3();
1704
- data.obj.fromArray(array);
1705
- data.angle = MathUtils.degToRad(array[3]);
1706
- break;
1707
- }
1708
- return data;
1709
- }
1710
- function parsePhysicsModel(xml2) {
1711
- const data = {
1712
- name: xml2.getAttribute("name") || "",
1713
- rigidBodies: {}
1714
- };
1715
- for (let i = 0; i < xml2.childNodes.length; i++) {
1716
- const child = xml2.childNodes[i];
1717
- if (child.nodeType !== 1)
1718
- continue;
1719
- switch (child.nodeName) {
1720
- case "rigid_body":
1721
- data.rigidBodies[child.getAttribute("name")] = {};
1722
- parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
1723
- break;
1724
- }
1725
- }
1726
- library.physicsModels[xml2.getAttribute("id")] = data;
1727
- }
1728
- function parsePhysicsRigidBody(xml2, data) {
1729
- for (let i = 0; i < xml2.childNodes.length; i++) {
1730
- const child = xml2.childNodes[i];
1731
- if (child.nodeType !== 1)
1732
- continue;
1733
- switch (child.nodeName) {
1734
- case "technique_common":
1735
- parsePhysicsTechniqueCommon(child, data);
1736
- break;
1737
- }
1738
- }
1739
- }
1740
- function parsePhysicsTechniqueCommon(xml2, data) {
1741
- for (let i = 0; i < xml2.childNodes.length; i++) {
1742
- const child = xml2.childNodes[i];
1743
- if (child.nodeType !== 1)
1744
- continue;
1745
- switch (child.nodeName) {
1746
- case "inertia":
1747
- data.inertia = parseFloats(child.textContent);
1748
- break;
1749
- case "mass":
1750
- data.mass = parseFloats(child.textContent)[0];
1751
- break;
1752
- }
1753
- }
1754
- }
1755
- function parseKinematicsScene(xml2) {
1756
- const data = {
1757
- bindJointAxis: []
1758
- };
1759
- for (let i = 0; i < xml2.childNodes.length; i++) {
1760
- const child = xml2.childNodes[i];
1761
- if (child.nodeType !== 1)
1762
- continue;
1763
- switch (child.nodeName) {
1764
- case "bind_joint_axis":
1765
- data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
1766
- break;
1767
- }
1768
- }
1769
- library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
1770
- }
1771
- function parseKinematicsBindJointAxis(xml2) {
1772
- const data = {
1773
- target: xml2.getAttribute("target").split("/").pop()
1774
- };
1775
- for (let i = 0; i < xml2.childNodes.length; i++) {
1776
- const child = xml2.childNodes[i];
1777
- if (child.nodeType !== 1)
1778
- continue;
1779
- switch (child.nodeName) {
1780
- case "axis":
1781
- const param = child.getElementsByTagName("param")[0];
1782
- data.axis = param.textContent;
1783
- const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
1784
- data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
1785
- break;
1786
- }
1787
- }
1788
- return data;
1789
- }
1790
- function buildKinematicsScene(data) {
1791
- if (data.build !== void 0)
1792
- return data.build;
1793
- return data;
1794
- }
1795
- function getKinematicsScene(id) {
1796
- return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
1797
- }
1798
- function setupKinematics() {
1799
- const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
1800
- const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
1801
- const visualSceneId = Object.keys(library.visualScenes)[0];
1802
- if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1803
- return;
1804
- const kinematicsModel = getKinematicsModel(kinematicsModelId);
1805
- const kinematicsScene = getKinematicsScene(kinematicsSceneId);
1806
- const visualScene = getVisualScene(visualSceneId);
1807
- const bindJointAxis = kinematicsScene.bindJointAxis;
1808
- const jointMap = {};
1809
- for (let i = 0, l = bindJointAxis.length; i < l; i++) {
1810
- const axis = bindJointAxis[i];
1811
- const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
1812
- if (targetElement) {
1813
- const parentVisualElement = targetElement.parentElement;
1814
- connect(axis.jointIndex, parentVisualElement);
1815
- }
1816
- }
1817
- function connect(jointIndex, visualElement) {
1818
- const visualElementName = visualElement.getAttribute("name");
1819
- const joint = kinematicsModel.joints[jointIndex];
1820
- visualScene.traverse(function(object) {
1821
- if (object.name === visualElementName) {
1822
- jointMap[jointIndex] = {
1823
- object,
1824
- transforms: buildTransformList(visualElement),
1825
- joint,
1826
- position: joint.zeroPosition
1827
- };
1828
- }
1829
- });
1830
- }
1831
- const m0 = new Matrix4();
1832
- kinematics = {
1833
- joints: kinematicsModel && kinematicsModel.joints,
1834
- getJointValue: function(jointIndex) {
1835
- const jointData = jointMap[jointIndex];
1836
- if (jointData) {
1837
- return jointData.position;
1838
- } else {
1839
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
1840
- }
1841
- },
1842
- setJointValue: function(jointIndex, value) {
1843
- const jointData = jointMap[jointIndex];
1844
- if (jointData) {
1845
- const joint = jointData.joint;
1846
- if (value > joint.limits.max || value < joint.limits.min) {
1847
- console.warn(
1848
- "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1849
- );
1850
- } else if (joint.static) {
1851
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
1852
- } else {
1853
- const object = jointData.object;
1854
- const axis = joint.axis;
1855
- const transforms = jointData.transforms;
1856
- matrix.identity();
1857
- for (let i = 0; i < transforms.length; i++) {
1858
- const transform = transforms[i];
1859
- if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
1860
- switch (joint.type) {
1861
- case "revolute":
1862
- matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1863
- break;
1864
- case "prismatic":
1865
- matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
1866
- break;
1867
- default:
1868
- console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
1869
- break;
1870
- }
1871
- } else {
1872
- switch (transform.type) {
1873
- case "matrix":
1874
- matrix.multiply(transform.obj);
1875
- break;
1876
- case "translate":
1877
- matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
1878
- break;
1879
- case "scale":
1880
- matrix.scale(transform.obj);
1881
- break;
1882
- case "rotate":
1883
- matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
1884
- break;
1885
- }
1886
- }
1887
- }
1888
- object.matrix.copy(matrix);
1889
- object.matrix.decompose(object.position, object.quaternion, object.scale);
1890
- jointMap[jointIndex].position = value;
1891
- }
1892
- } else {
1893
- console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
1894
- }
1895
- }
1896
- };
1897
- }
1898
- function buildTransformList(node) {
1899
- const transforms = [];
1900
- const xml2 = collada.querySelector('[id="' + node.id + '"]');
1901
- for (let i = 0; i < xml2.childNodes.length; i++) {
1902
- const child = xml2.childNodes[i];
1903
- if (child.nodeType !== 1)
1904
- continue;
1905
- let array, vector2;
1906
- switch (child.nodeName) {
1907
- case "matrix":
1908
- array = parseFloats(child.textContent);
1909
- const matrix2 = new Matrix4().fromArray(array).transpose();
1910
- transforms.push({
1911
- sid: child.getAttribute("sid"),
1912
- type: child.nodeName,
1913
- obj: matrix2
1914
- });
1915
- break;
1916
- case "translate":
1917
- case "scale":
1918
- array = parseFloats(child.textContent);
1919
- vector2 = new Vector3().fromArray(array);
1920
- transforms.push({
1921
- sid: child.getAttribute("sid"),
1922
- type: child.nodeName,
1923
- obj: vector2
1924
- });
1925
- break;
1926
- case "rotate":
1927
- array = parseFloats(child.textContent);
1928
- vector2 = new Vector3().fromArray(array);
1929
- const angle = MathUtils.degToRad(array[3]);
1930
- transforms.push({
1931
- sid: child.getAttribute("sid"),
1932
- type: child.nodeName,
1933
- obj: vector2,
1934
- angle
1935
- });
1936
- break;
1937
- }
1938
- }
1939
- return transforms;
1940
- }
1941
- function prepareNodes(xml2) {
1942
- const elements = xml2.getElementsByTagName("node");
1943
- for (let i = 0; i < elements.length; i++) {
1944
- const element = elements[i];
1945
- if (element.hasAttribute("id") === false) {
1946
- element.setAttribute("id", generateId());
1947
- }
1948
- }
1949
- }
1950
- const matrix = new Matrix4();
1951
- const vector = new Vector3();
1952
- function parseNode(xml2) {
1953
- const data = {
1954
- name: xml2.getAttribute("name") || "",
1955
- type: xml2.getAttribute("type"),
1956
- id: xml2.getAttribute("id"),
1957
- sid: xml2.getAttribute("sid"),
1958
- matrix: new Matrix4(),
1959
- nodes: [],
1960
- instanceCameras: [],
1961
- instanceControllers: [],
1962
- instanceLights: [],
1963
- instanceGeometries: [],
1964
- instanceNodes: [],
1965
- transforms: {}
1966
- };
1967
- for (let i = 0; i < xml2.childNodes.length; i++) {
1968
- const child = xml2.childNodes[i];
1969
- if (child.nodeType !== 1)
1970
- continue;
1971
- let array;
1972
- switch (child.nodeName) {
1973
- case "node":
1974
- data.nodes.push(child.getAttribute("id"));
1975
- parseNode(child);
1976
- break;
1977
- case "instance_camera":
1978
- data.instanceCameras.push(parseId(child.getAttribute("url")));
1979
- break;
1980
- case "instance_controller":
1981
- data.instanceControllers.push(parseNodeInstance(child));
1982
- break;
1983
- case "instance_light":
1984
- data.instanceLights.push(parseId(child.getAttribute("url")));
1985
- break;
1986
- case "instance_geometry":
1987
- data.instanceGeometries.push(parseNodeInstance(child));
1988
- break;
1989
- case "instance_node":
1990
- data.instanceNodes.push(parseId(child.getAttribute("url")));
1991
- break;
1992
- case "matrix":
1993
- array = parseFloats(child.textContent);
1994
- data.matrix.multiply(matrix.fromArray(array).transpose());
1995
- data.transforms[child.getAttribute("sid")] = child.nodeName;
1996
- break;
1997
- case "translate":
1998
- array = parseFloats(child.textContent);
1999
- vector.fromArray(array);
2000
- data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2001
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2002
- break;
2003
- case "rotate":
2004
- array = parseFloats(child.textContent);
2005
- const angle = MathUtils.degToRad(array[3]);
2006
- data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2007
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2008
- break;
2009
- case "scale":
2010
- array = parseFloats(child.textContent);
2011
- data.matrix.scale(vector.fromArray(array));
2012
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2013
- break;
2014
- case "extra":
2015
- break;
2016
- default:
2017
- console.log(child);
2018
- }
2019
- }
2020
- if (hasNode(data.id)) {
2021
- console.warn(
2022
- "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2023
- data.id
2024
- );
2025
- } else {
2026
- library.nodes[data.id] = data;
2027
- }
2028
- return data;
2029
- }
2030
- function parseNodeInstance(xml2) {
2031
- const data = {
2032
- id: parseId(xml2.getAttribute("url")),
2033
- materials: {},
2034
- skeletons: []
2035
- };
2036
- for (let i = 0; i < xml2.childNodes.length; i++) {
2037
- const child = xml2.childNodes[i];
2038
- switch (child.nodeName) {
2039
- case "bind_material":
2040
- const instances = child.getElementsByTagName("instance_material");
2041
- for (let j = 0; j < instances.length; j++) {
2042
- const instance = instances[j];
2043
- const symbol = instance.getAttribute("symbol");
2044
- const target = instance.getAttribute("target");
2045
- data.materials[symbol] = parseId(target);
2046
- }
2047
- break;
2048
- case "skeleton":
2049
- data.skeletons.push(parseId(child.textContent));
2050
- break;
2051
- default:
2052
- break;
2053
- }
2054
- }
2055
- return data;
2056
- }
2057
- function buildSkeleton(skeletons, joints) {
2058
- const boneData = [];
2059
- const sortedBoneData = [];
2060
- let i, j, data;
2061
- for (i = 0; i < skeletons.length; i++) {
2062
- const skeleton = skeletons[i];
2063
- let root;
2064
- if (hasNode(skeleton)) {
2065
- root = getNode(skeleton);
2066
- buildBoneHierarchy(root, joints, boneData);
2067
- } else if (hasVisualScene(skeleton)) {
2068
- const visualScene = library.visualScenes[skeleton];
2069
- const children = visualScene.children;
2070
- for (let j2 = 0; j2 < children.length; j2++) {
2071
- const child = children[j2];
2072
- if (child.type === "JOINT") {
2073
- const root2 = getNode(child.id);
2074
- buildBoneHierarchy(root2, joints, boneData);
2075
- }
2076
- }
2077
- } else {
2078
- console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2079
- }
2080
- }
2081
- for (i = 0; i < joints.length; i++) {
2082
- for (j = 0; j < boneData.length; j++) {
2083
- data = boneData[j];
2084
- if (data.bone.name === joints[i].name) {
2085
- sortedBoneData[i] = data;
2086
- data.processed = true;
2087
- break;
2088
- }
2089
- }
2090
- }
2091
- for (i = 0; i < boneData.length; i++) {
2092
- data = boneData[i];
2093
- if (data.processed === false) {
2094
- sortedBoneData.push(data);
2095
- data.processed = true;
2096
- }
2097
- }
2098
- const bones = [];
2099
- const boneInverses = [];
2100
- for (i = 0; i < sortedBoneData.length; i++) {
2101
- data = sortedBoneData[i];
2102
- bones.push(data.bone);
2103
- boneInverses.push(data.boneInverse);
2104
- }
2105
- return new Skeleton(bones, boneInverses);
2106
- }
2107
- function buildBoneHierarchy(root, joints, boneData) {
2108
- root.traverse(function(object) {
2109
- if (object.isBone === true) {
2110
- let boneInverse;
2111
- for (let i = 0; i < joints.length; i++) {
2112
- const joint = joints[i];
2113
- if (joint.name === object.name) {
2114
- boneInverse = joint.boneInverse;
2115
- break;
2116
- }
2117
- }
2118
- if (boneInverse === void 0) {
2119
- boneInverse = new Matrix4();
2120
- }
2121
- boneData.push({ bone: object, boneInverse, processed: false });
2122
- }
2123
- });
2124
- }
2125
- function buildNode(data) {
2126
- const objects = [];
2127
- const matrix2 = data.matrix;
2128
- const nodes = data.nodes;
2129
- const type = data.type;
2130
- const instanceCameras = data.instanceCameras;
2131
- const instanceControllers = data.instanceControllers;
2132
- const instanceLights = data.instanceLights;
2133
- const instanceGeometries = data.instanceGeometries;
2134
- const instanceNodes = data.instanceNodes;
2135
- for (let i = 0, l = nodes.length; i < l; i++) {
2136
- objects.push(getNode(nodes[i]));
2137
- }
2138
- for (let i = 0, l = instanceCameras.length; i < l; i++) {
2139
- const instanceCamera = getCamera(instanceCameras[i]);
2140
- if (instanceCamera !== null) {
2141
- objects.push(instanceCamera.clone());
2142
- }
2143
- }
2144
- for (let i = 0, l = instanceControllers.length; i < l; i++) {
2145
- const instance = instanceControllers[i];
2146
- const controller = getController(instance.id);
2147
- const geometries = getGeometry(controller.id);
2148
- const newObjects = buildObjects(geometries, instance.materials);
2149
- const skeletons = instance.skeletons;
2150
- const joints = controller.skin.joints;
2151
- const skeleton = buildSkeleton(skeletons, joints);
2152
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2153
- const object2 = newObjects[j];
2154
- if (object2.isSkinnedMesh) {
2155
- object2.bind(skeleton, controller.skin.bindMatrix);
2156
- object2.normalizeSkinWeights();
2157
- }
2158
- objects.push(object2);
2159
- }
2160
- }
2161
- for (let i = 0, l = instanceLights.length; i < l; i++) {
2162
- const instanceLight = getLight(instanceLights[i]);
2163
- if (instanceLight !== null) {
2164
- objects.push(instanceLight.clone());
2165
- }
2166
- }
2167
- for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2168
- const instance = instanceGeometries[i];
2169
- const geometries = getGeometry(instance.id);
2170
- const newObjects = buildObjects(geometries, instance.materials);
2171
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2172
- objects.push(newObjects[j]);
2173
- }
2174
- }
2175
- for (let i = 0, l = instanceNodes.length; i < l; i++) {
2176
- objects.push(getNode(instanceNodes[i]).clone());
2177
- }
2178
- let object;
2179
- if (nodes.length === 0 && objects.length === 1) {
2180
- object = objects[0];
2181
- } else {
2182
- object = type === "JOINT" ? new Bone() : new Group();
2183
- for (let i = 0; i < objects.length; i++) {
2184
- object.add(objects[i]);
2185
- }
2186
- }
2187
- object.name = type === "JOINT" ? data.sid : data.name;
2188
- object.matrix.copy(matrix2);
2189
- object.matrix.decompose(object.position, object.quaternion, object.scale);
2190
- return object;
2191
- }
2192
- const fallbackMaterial = new MeshBasicMaterial({ color: 16711935 });
2193
- function resolveMaterialBinding(keys, instanceMaterials) {
2194
- const materials = [];
2195
- for (let i = 0, l = keys.length; i < l; i++) {
2196
- const id = instanceMaterials[keys[i]];
2197
- if (id === void 0) {
2198
- console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2199
- materials.push(fallbackMaterial);
2200
- } else {
2201
- materials.push(getMaterial(id));
2202
- }
2203
- }
2204
- return materials;
2205
- }
2206
- function buildObjects(geometries, instanceMaterials) {
2207
- const objects = [];
2208
- for (const type in geometries) {
2209
- const geometry = geometries[type];
2210
- const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2211
- if (materials.length === 0) {
2212
- if (type === "lines" || type === "linestrips") {
2213
- materials.push(new LineBasicMaterial());
2214
- } else {
2215
- materials.push(new MeshPhongMaterial());
2216
- }
2217
- }
2218
- const skinning = geometry.data.attributes.skinIndex !== void 0;
2219
- const material = materials.length === 1 ? materials[0] : materials;
2220
- let object;
2221
- switch (type) {
2222
- case "lines":
2223
- object = new LineSegments(geometry.data, material);
2224
- break;
2225
- case "linestrips":
2226
- object = new Line(geometry.data, material);
2227
- break;
2228
- case "triangles":
2229
- case "polylist":
2230
- if (skinning) {
2231
- object = new SkinnedMesh(geometry.data, material);
2232
- } else {
2233
- object = new Mesh(geometry.data, material);
2234
- }
2235
- break;
2236
- }
2237
- objects.push(object);
2238
- }
2239
- return objects;
2240
- }
2241
- function hasNode(id) {
2242
- return library.nodes[id] !== void 0;
2243
- }
2244
- function getNode(id) {
2245
- return getBuild(library.nodes[id], buildNode);
2246
- }
2247
- function parseVisualScene(xml2) {
2248
- const data = {
2249
- name: xml2.getAttribute("name"),
2250
- children: []
2251
- };
2252
- prepareNodes(xml2);
2253
- const elements = getElementsByTagName(xml2, "node");
2254
- for (let i = 0; i < elements.length; i++) {
2255
- data.children.push(parseNode(elements[i]));
2256
- }
2257
- library.visualScenes[xml2.getAttribute("id")] = data;
2258
- }
2259
- function buildVisualScene(data) {
2260
- const group = new Group();
2261
- group.name = data.name;
2262
- const children = data.children;
2263
- for (let i = 0; i < children.length; i++) {
2264
- const child = children[i];
2265
- group.add(getNode(child.id));
2266
- }
2267
- return group;
2268
- }
2269
- function hasVisualScene(id) {
2270
- return library.visualScenes[id] !== void 0;
2271
- }
2272
- function getVisualScene(id) {
2273
- return getBuild(library.visualScenes[id], buildVisualScene);
2274
- }
2275
- function parseScene(xml2) {
2276
- const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2277
- return getVisualScene(parseId(instance.getAttribute("url")));
2278
- }
2279
- function setupAnimations() {
2280
- const clips = library.clips;
2281
- if (isEmpty(clips) === true) {
2282
- if (isEmpty(library.animations) === false) {
2283
- const tracks = [];
2284
- for (const id in library.animations) {
2285
- const animationTracks = getAnimation(id);
2286
- for (let i = 0, l = animationTracks.length; i < l; i++) {
2287
- tracks.push(animationTracks[i]);
2288
- }
2289
- }
2290
- animations.push(new AnimationClip("default", -1, tracks));
2291
- }
2292
- } else {
2293
- for (const id in clips) {
2294
- animations.push(getAnimationClip(id));
2295
- }
2296
- }
2297
- }
2298
- function parserErrorToText(parserError2) {
2299
- let result = "";
2300
- const stack = [parserError2];
2301
- while (stack.length) {
2302
- const node = stack.shift();
2303
- if (node.nodeType === Node.TEXT_NODE) {
2304
- result += node.textContent;
2305
- } else {
2306
- result += "\n";
2307
- stack.push.apply(stack, node.childNodes);
2308
- }
2309
- }
2310
- return result.trim();
2311
- }
2312
- if (text.length === 0) {
2313
- return { scene: new Scene() };
2314
- }
2315
- const xml = new DOMParser().parseFromString(text, "application/xml");
2316
- const collada = getElementsByTagName(xml, "COLLADA")[0];
2317
- const parserError = xml.getElementsByTagName("parsererror")[0];
2318
- if (parserError !== void 0) {
2319
- const errorElement = getElementsByTagName(parserError, "div")[0];
2320
- let errorText;
2321
- if (errorElement) {
2322
- errorText = errorElement.textContent;
2323
- } else {
2324
- errorText = parserErrorToText(parserError);
2325
- }
2326
- console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2327
- return null;
2328
- }
2329
- const version = collada.getAttribute("version");
2330
- console.log("THREE.ColladaLoader: File version", version);
2331
- const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2332
- const textureLoader = new TextureLoader(this.manager);
2333
- textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2334
- let tgaLoader;
2335
- if (TGALoader) {
2336
- tgaLoader = new TGALoader(this.manager);
2337
- tgaLoader.setPath(this.resourcePath || path);
2338
- }
2339
- const animations = [];
2340
- let kinematics = {};
2341
- let count = 0;
2342
- const library = {
2343
- animations: {},
2344
- clips: {},
2345
- controllers: {},
2346
- images: {},
2347
- effects: {},
2348
- materials: {},
2349
- cameras: {},
2350
- lights: {},
2351
- geometries: {},
2352
- nodes: {},
2353
- visualScenes: {},
2354
- kinematicsModels: {},
2355
- physicsModels: {},
2356
- kinematicsScenes: {}
2357
- };
2358
- parseLibrary(collada, "library_animations", "animation", parseAnimation);
2359
- parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2360
- parseLibrary(collada, "library_controllers", "controller", parseController);
2361
- parseLibrary(collada, "library_images", "image", parseImage);
2362
- parseLibrary(collada, "library_effects", "effect", parseEffect);
2363
- parseLibrary(collada, "library_materials", "material", parseMaterial);
2364
- parseLibrary(collada, "library_cameras", "camera", parseCamera);
2365
- parseLibrary(collada, "library_lights", "light", parseLight);
2366
- parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2367
- parseLibrary(collada, "library_nodes", "node", parseNode);
2368
- parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2369
- parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2370
- parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2371
- parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2372
- buildLibrary(library.animations, buildAnimation);
2373
- buildLibrary(library.clips, buildAnimationClip);
2374
- buildLibrary(library.controllers, buildController);
2375
- buildLibrary(library.images, buildImage);
2376
- buildLibrary(library.effects, buildEffect);
2377
- buildLibrary(library.materials, buildMaterial);
2378
- buildLibrary(library.cameras, buildCamera);
2379
- buildLibrary(library.lights, buildLight);
2380
- buildLibrary(library.geometries, buildGeometry);
2381
- buildLibrary(library.visualScenes, buildVisualScene);
2382
- setupAnimations();
2383
- setupKinematics();
2384
- const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2385
- scene.animations = animations;
2386
- if (asset.upAxis === "Z_UP") {
2387
- scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2388
- }
2389
- scene.scale.multiplyScalar(asset.unit);
2390
- return {
2391
- get animations() {
2392
- console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2393
- return animations;
2394
- },
2395
- kinematics,
2396
- library,
2397
- scene
2398
- };
2399
- }
2400
- }
2401
- export {
2402
- ColladaLoader
2403
- };