three-stdlib 2.15.2 → 2.16.1

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Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,146 +1,157 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- class GLTFLoader extends THREE.Loader {
1
+ import { Loader, LoaderUtils, FileLoader, Color, SpotLight, PointLight, DirectionalLight, MeshBasicMaterial, MeshPhysicalMaterial, Vector2, sRGBEncoding, TangentSpaceNormalMap, Quaternion, ImageBitmapLoader, TextureLoader, InterleavedBuffer, InterleavedBufferAttribute, BufferAttribute, LinearFilter, LinearMipmapLinearFilter, RepeatWrapping, PointsMaterial, Material, LineBasicMaterial, MeshStandardMaterial, DoubleSide, PropertyBinding, BufferGeometry, SkinnedMesh, Mesh, LineSegments, Line, LineLoop, Points, Group, PerspectiveCamera, MathUtils, OrthographicCamera, InterpolateLinear, AnimationClip, Bone, Object3D, Matrix4, Skeleton, TriangleFanDrawMode, NearestFilter, NearestMipmapNearestFilter, LinearMipmapNearestFilter, NearestMipmapLinearFilter, ClampToEdgeWrapping, MirroredRepeatWrapping, InterpolateDiscrete, FrontSide, Texture, TriangleStripDrawMode, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, Box3, Vector3, Sphere, Interpolant } from 'three';
2
+
3
+ class GLTFLoader extends Loader {
5
4
  constructor(manager) {
6
5
  super(manager);
7
6
  this.dracoLoader = null;
8
7
  this.ktx2Loader = null;
9
8
  this.meshoptDecoder = null;
10
9
  this.pluginCallbacks = [];
11
- this.register(function(parser) {
10
+ this.register(function (parser) {
12
11
  return new GLTFMaterialsClearcoatExtension(parser);
13
12
  });
14
- this.register(function(parser) {
13
+ this.register(function (parser) {
15
14
  return new GLTFTextureBasisUExtension(parser);
16
15
  });
17
- this.register(function(parser) {
16
+ this.register(function (parser) {
18
17
  return new GLTFTextureWebPExtension(parser);
19
18
  });
20
- this.register(function(parser) {
19
+ this.register(function (parser) {
21
20
  return new GLTFMaterialsSheenExtension(parser);
22
21
  });
23
- this.register(function(parser) {
22
+ this.register(function (parser) {
24
23
  return new GLTFMaterialsTransmissionExtension(parser);
25
24
  });
26
- this.register(function(parser) {
25
+ this.register(function (parser) {
27
26
  return new GLTFMaterialsVolumeExtension(parser);
28
27
  });
29
- this.register(function(parser) {
28
+ this.register(function (parser) {
30
29
  return new GLTFMaterialsIorExtension(parser);
31
30
  });
32
- this.register(function(parser) {
31
+ this.register(function (parser) {
33
32
  return new GLTFMaterialsSpecularExtension(parser);
34
33
  });
35
- this.register(function(parser) {
34
+ this.register(function (parser) {
36
35
  return new GLTFLightsExtension(parser);
37
36
  });
38
- this.register(function(parser) {
37
+ this.register(function (parser) {
39
38
  return new GLTFMeshoptCompression(parser);
40
39
  });
41
40
  }
41
+
42
42
  load(url, onLoad, onProgress, onError) {
43
43
  const scope = this;
44
44
  let resourcePath;
45
- if (this.resourcePath !== "") {
45
+
46
+ if (this.resourcePath !== '') {
46
47
  resourcePath = this.resourcePath;
47
- } else if (this.path !== "") {
48
+ } else if (this.path !== '') {
48
49
  resourcePath = this.path;
49
50
  } else {
50
- resourcePath = THREE.LoaderUtils.extractUrlBase(url);
51
- }
51
+ resourcePath = LoaderUtils.extractUrlBase(url);
52
+ } // Tells the LoadingManager to track an extra item, which resolves after
53
+ // the model is fully loaded. This means the count of items loaded will
54
+ // be incorrect, but ensures manager.onLoad() does not fire early.
55
+
56
+
52
57
  this.manager.itemStart(url);
53
- const _onError = function(e) {
58
+
59
+ const _onError = function (e) {
54
60
  if (onError) {
55
61
  onError(e);
56
62
  } else {
57
63
  console.error(e);
58
64
  }
65
+
59
66
  scope.manager.itemError(url);
60
67
  scope.manager.itemEnd(url);
61
68
  };
62
- const loader = new THREE.FileLoader(this.manager);
69
+
70
+ const loader = new FileLoader(this.manager);
63
71
  loader.setPath(this.path);
64
- loader.setResponseType("arraybuffer");
72
+ loader.setResponseType('arraybuffer');
65
73
  loader.setRequestHeader(this.requestHeader);
66
74
  loader.setWithCredentials(this.withCredentials);
67
- loader.load(
68
- url,
69
- function(data) {
70
- try {
71
- scope.parse(
72
- data,
73
- resourcePath,
74
- function(gltf) {
75
- onLoad(gltf);
76
- scope.manager.itemEnd(url);
77
- },
78
- _onError
79
- );
80
- } catch (e) {
81
- _onError(e);
82
- }
83
- },
84
- onProgress,
85
- _onError
86
- );
75
+ loader.load(url, function (data) {
76
+ try {
77
+ scope.parse(data, resourcePath, function (gltf) {
78
+ onLoad(gltf);
79
+ scope.manager.itemEnd(url);
80
+ }, _onError);
81
+ } catch (e) {
82
+ _onError(e);
83
+ }
84
+ }, onProgress, _onError);
87
85
  }
86
+
88
87
  setDRACOLoader(dracoLoader) {
89
88
  this.dracoLoader = dracoLoader;
90
89
  return this;
91
90
  }
91
+
92
92
  setDDSLoader() {
93
93
  throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".');
94
94
  }
95
+
95
96
  setKTX2Loader(ktx2Loader) {
96
97
  this.ktx2Loader = ktx2Loader;
97
98
  return this;
98
99
  }
100
+
99
101
  setMeshoptDecoder(meshoptDecoder) {
100
102
  this.meshoptDecoder = meshoptDecoder;
101
103
  return this;
102
104
  }
105
+
103
106
  register(callback) {
104
107
  if (this.pluginCallbacks.indexOf(callback) === -1) {
105
108
  this.pluginCallbacks.push(callback);
106
109
  }
110
+
107
111
  return this;
108
112
  }
113
+
109
114
  unregister(callback) {
110
115
  if (this.pluginCallbacks.indexOf(callback) !== -1) {
111
116
  this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
112
117
  }
118
+
113
119
  return this;
114
120
  }
121
+
115
122
  parse(data, path, onLoad, onError) {
116
123
  let content;
117
124
  const extensions = {};
118
125
  const plugins = {};
119
- if (typeof data === "string") {
126
+
127
+ if (typeof data === 'string') {
120
128
  content = data;
121
129
  } else {
122
- const magic = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 4));
130
+ const magic = LoaderUtils.decodeText(new Uint8Array(data, 0, 4));
131
+
123
132
  if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
124
133
  try {
125
134
  extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data);
126
135
  } catch (error) {
127
- if (onError)
128
- onError(error);
136
+ if (onError) onError(error);
129
137
  return;
130
138
  }
139
+
131
140
  content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content;
132
141
  } else {
133
- content = THREE.LoaderUtils.decodeText(new Uint8Array(data));
142
+ content = LoaderUtils.decodeText(new Uint8Array(data));
134
143
  }
135
144
  }
145
+
136
146
  const json = JSON.parse(content);
137
- if (json.asset === void 0 || json.asset.version[0] < 2) {
138
- if (onError)
139
- onError(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));
147
+
148
+ if (json.asset === undefined || json.asset.version[0] < 2) {
149
+ if (onError) onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.'));
140
150
  return;
141
151
  }
152
+
142
153
  const parser = new GLTFParser(json, {
143
- path: path || this.resourcePath || "",
154
+ path: path || this.resourcePath || '',
144
155
  crossOrigin: this.crossOrigin,
145
156
  requestHeader: this.requestHeader,
146
157
  manager: this.manager,
@@ -148,474 +159,664 @@ class GLTFLoader extends THREE.Loader {
148
159
  meshoptDecoder: this.meshoptDecoder
149
160
  });
150
161
  parser.fileLoader.setRequestHeader(this.requestHeader);
162
+
151
163
  for (let i = 0; i < this.pluginCallbacks.length; i++) {
152
164
  const plugin = this.pluginCallbacks[i](parser);
153
- plugins[plugin.name] = plugin;
165
+ plugins[plugin.name] = plugin; // Workaround to avoid determining as unknown extension
166
+ // in addUnknownExtensionsToUserData().
167
+ // Remove this workaround if we move all the existing
168
+ // extension handlers to plugin system
169
+
154
170
  extensions[plugin.name] = true;
155
171
  }
172
+
156
173
  if (json.extensionsUsed) {
157
174
  for (let i = 0; i < json.extensionsUsed.length; ++i) {
158
175
  const extensionName = json.extensionsUsed[i];
159
176
  const extensionsRequired = json.extensionsRequired || [];
177
+
160
178
  switch (extensionName) {
161
179
  case EXTENSIONS.KHR_MATERIALS_UNLIT:
162
180
  extensions[extensionName] = new GLTFMaterialsUnlitExtension();
163
181
  break;
182
+
164
183
  case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
165
184
  extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension();
166
185
  break;
186
+
167
187
  case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
168
188
  extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader);
169
189
  break;
190
+
170
191
  case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
171
192
  extensions[extensionName] = new GLTFTextureTransformExtension();
172
193
  break;
194
+
173
195
  case EXTENSIONS.KHR_MESH_QUANTIZATION:
174
196
  extensions[extensionName] = new GLTFMeshQuantizationExtension();
175
197
  break;
198
+
176
199
  default:
177
- if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === void 0) {
200
+ if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === undefined) {
178
201
  console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".');
179
202
  }
203
+
180
204
  }
181
205
  }
182
206
  }
207
+
183
208
  parser.setExtensions(extensions);
184
209
  parser.setPlugins(plugins);
185
210
  parser.parse(onLoad, onError);
186
211
  }
212
+
187
213
  parseAsync(data, path) {
188
214
  const scope = this;
189
- return new Promise(function(resolve, reject) {
215
+ return new Promise(function (resolve, reject) {
190
216
  scope.parse(data, path, resolve, reject);
191
217
  });
192
218
  }
219
+
193
220
  }
221
+ /* GLTFREGISTRY */
222
+
223
+
194
224
  function GLTFRegistry() {
195
225
  let objects = {};
196
226
  return {
197
- get: function(key) {
227
+ get: function (key) {
198
228
  return objects[key];
199
229
  },
200
- add: function(key, object) {
230
+ add: function (key, object) {
201
231
  objects[key] = object;
202
232
  },
203
- remove: function(key) {
233
+ remove: function (key) {
204
234
  delete objects[key];
205
235
  },
206
- removeAll: function() {
236
+ removeAll: function () {
207
237
  objects = {};
208
238
  }
209
239
  };
210
240
  }
241
+ /*********************************/
242
+
243
+ /********** EXTENSIONS ***********/
244
+
245
+ /*********************************/
246
+
247
+
211
248
  const EXTENSIONS = {
212
- KHR_BINARY_GLTF: "KHR_binary_glTF",
213
- KHR_DRACO_MESH_COMPRESSION: "KHR_draco_mesh_compression",
214
- KHR_LIGHTS_PUNCTUAL: "KHR_lights_punctual",
215
- KHR_MATERIALS_CLEARCOAT: "KHR_materials_clearcoat",
216
- KHR_MATERIALS_IOR: "KHR_materials_ior",
217
- KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: "KHR_materials_pbrSpecularGlossiness",
218
- KHR_MATERIALS_SHEEN: "KHR_materials_sheen",
219
- KHR_MATERIALS_SPECULAR: "KHR_materials_specular",
220
- KHR_MATERIALS_TRANSMISSION: "KHR_materials_transmission",
221
- KHR_MATERIALS_UNLIT: "KHR_materials_unlit",
222
- KHR_MATERIALS_VOLUME: "KHR_materials_volume",
223
- KHR_TEXTURE_BASISU: "KHR_texture_basisu",
224
- KHR_TEXTURE_TRANSFORM: "KHR_texture_transform",
225
- KHR_MESH_QUANTIZATION: "KHR_mesh_quantization",
226
- EXT_TEXTURE_WEBP: "EXT_texture_webp",
227
- EXT_MESHOPT_COMPRESSION: "EXT_meshopt_compression"
249
+ KHR_BINARY_GLTF: 'KHR_binary_glTF',
250
+ KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
251
+ KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
252
+ KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
253
+ KHR_MATERIALS_IOR: 'KHR_materials_ior',
254
+ KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
255
+ KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
256
+ KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
257
+ KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
258
+ KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
259
+ KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
260
+ KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
261
+ KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
262
+ KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
263
+ EXT_TEXTURE_WEBP: 'EXT_texture_webp',
264
+ EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
228
265
  };
266
+ /**
267
+ * Punctual Lights Extension
268
+ *
269
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
270
+ */
271
+
229
272
  class GLTFLightsExtension {
230
273
  constructor(parser) {
231
274
  this.parser = parser;
232
- this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
233
- this.cache = { refs: {}, uses: {} };
275
+ this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // Object3D instance caches
276
+
277
+ this.cache = {
278
+ refs: {},
279
+ uses: {}
280
+ };
234
281
  }
282
+
235
283
  _markDefs() {
236
284
  const parser = this.parser;
237
285
  const nodeDefs = this.parser.json.nodes || [];
286
+
238
287
  for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
239
288
  const nodeDef = nodeDefs[nodeIndex];
240
- if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== void 0) {
289
+
290
+ if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== undefined) {
241
291
  parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light);
242
292
  }
243
293
  }
244
294
  }
295
+
245
296
  _loadLight(lightIndex) {
246
297
  const parser = this.parser;
247
- const cacheKey = "light:" + lightIndex;
298
+ const cacheKey = 'light:' + lightIndex;
248
299
  let dependency = parser.cache.get(cacheKey);
249
- if (dependency)
250
- return dependency;
300
+ if (dependency) return dependency;
251
301
  const json = parser.json;
252
302
  const extensions = json.extensions && json.extensions[this.name] || {};
253
303
  const lightDefs = extensions.lights || [];
254
304
  const lightDef = lightDefs[lightIndex];
255
305
  let lightNode;
256
- const color = new THREE.Color(16777215);
257
- if (lightDef.color !== void 0)
258
- color.fromArray(lightDef.color);
259
- const range = lightDef.range !== void 0 ? lightDef.range : 0;
306
+ const color = new Color(0xffffff);
307
+ if (lightDef.color !== undefined) color.fromArray(lightDef.color);
308
+ const range = lightDef.range !== undefined ? lightDef.range : 0;
309
+
260
310
  switch (lightDef.type) {
261
- case "directional":
262
- lightNode = new THREE.DirectionalLight(color);
311
+ case 'directional':
312
+ lightNode = new DirectionalLight(color);
263
313
  lightNode.target.position.set(0, 0, -1);
264
314
  lightNode.add(lightNode.target);
265
315
  break;
266
- case "point":
267
- lightNode = new THREE.PointLight(color);
316
+
317
+ case 'point':
318
+ lightNode = new PointLight(color);
268
319
  lightNode.distance = range;
269
320
  break;
270
- case "spot":
271
- lightNode = new THREE.SpotLight(color);
272
- lightNode.distance = range;
321
+
322
+ case 'spot':
323
+ lightNode = new SpotLight(color);
324
+ lightNode.distance = range; // Handle spotlight properties.
325
+
273
326
  lightDef.spot = lightDef.spot || {};
274
- lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== void 0 ? lightDef.spot.innerConeAngle : 0;
275
- lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== void 0 ? lightDef.spot.outerConeAngle : Math.PI / 4;
327
+ lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
328
+ lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
276
329
  lightNode.angle = lightDef.spot.outerConeAngle;
277
- lightNode.penumbra = 1 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
330
+ lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
278
331
  lightNode.target.position.set(0, 0, -1);
279
332
  lightNode.add(lightNode.target);
280
333
  break;
334
+
281
335
  default:
282
- throw new Error("THREE.GLTFLoader: Unexpected light type: " + lightDef.type);
283
- }
336
+ throw new Error('THREE.GLTFLoader: Unexpected light type: ' + lightDef.type);
337
+ } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
338
+ // here, because node-level parsing will only override position if explicitly specified.
339
+
340
+
284
341
  lightNode.position.set(0, 0, 0);
285
342
  lightNode.decay = 2;
286
- if (lightDef.intensity !== void 0)
287
- lightNode.intensity = lightDef.intensity;
288
- lightNode.name = parser.createUniqueName(lightDef.name || "light_" + lightIndex);
343
+ if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity;
344
+ lightNode.name = parser.createUniqueName(lightDef.name || 'light_' + lightIndex);
289
345
  dependency = Promise.resolve(lightNode);
290
346
  parser.cache.add(cacheKey, dependency);
291
347
  return dependency;
292
348
  }
349
+
293
350
  createNodeAttachment(nodeIndex) {
294
- const self2 = this;
351
+ const self = this;
295
352
  const parser = this.parser;
296
353
  const json = parser.json;
297
354
  const nodeDef = json.nodes[nodeIndex];
298
355
  const lightDef = nodeDef.extensions && nodeDef.extensions[this.name] || {};
299
356
  const lightIndex = lightDef.light;
300
- if (lightIndex === void 0)
301
- return null;
302
- return this._loadLight(lightIndex).then(function(light) {
303
- return parser._getNodeRef(self2.cache, lightIndex, light);
357
+ if (lightIndex === undefined) return null;
358
+ return this._loadLight(lightIndex).then(function (light) {
359
+ return parser._getNodeRef(self.cache, lightIndex, light);
304
360
  });
305
361
  }
362
+
306
363
  }
364
+ /**
365
+ * Unlit Materials Extension
366
+ *
367
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
368
+ */
369
+
370
+
307
371
  class GLTFMaterialsUnlitExtension {
308
372
  constructor() {
309
373
  this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
310
374
  }
375
+
311
376
  getMaterialType() {
312
- return THREE.MeshBasicMaterial;
377
+ return MeshBasicMaterial;
313
378
  }
379
+
314
380
  extendParams(materialParams, materialDef, parser) {
315
381
  const pending = [];
316
- materialParams.color = new THREE.Color(1, 1, 1);
317
- materialParams.opacity = 1;
382
+ materialParams.color = new Color(1.0, 1.0, 1.0);
383
+ materialParams.opacity = 1.0;
318
384
  const metallicRoughness = materialDef.pbrMetallicRoughness;
385
+
319
386
  if (metallicRoughness) {
320
387
  if (Array.isArray(metallicRoughness.baseColorFactor)) {
321
388
  const array = metallicRoughness.baseColorFactor;
322
389
  materialParams.color.fromArray(array);
323
390
  materialParams.opacity = array[3];
324
391
  }
325
- if (metallicRoughness.baseColorTexture !== void 0) {
326
- pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture));
392
+
393
+ if (metallicRoughness.baseColorTexture !== undefined) {
394
+ pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));
327
395
  }
328
396
  }
397
+
329
398
  return Promise.all(pending);
330
399
  }
400
+
331
401
  }
402
+ /**
403
+ * Clearcoat Materials Extension
404
+ *
405
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
406
+ */
407
+
408
+
332
409
  class GLTFMaterialsClearcoatExtension {
333
410
  constructor(parser) {
334
411
  this.parser = parser;
335
412
  this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
336
413
  }
414
+
337
415
  getMaterialType(materialIndex) {
338
416
  const parser = this.parser;
339
417
  const materialDef = parser.json.materials[materialIndex];
340
- if (!materialDef.extensions || !materialDef.extensions[this.name])
341
- return null;
342
- return THREE.MeshPhysicalMaterial;
418
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
419
+ return MeshPhysicalMaterial;
343
420
  }
421
+
344
422
  extendMaterialParams(materialIndex, materialParams) {
345
423
  const parser = this.parser;
346
424
  const materialDef = parser.json.materials[materialIndex];
425
+
347
426
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
348
427
  return Promise.resolve();
349
428
  }
429
+
350
430
  const pending = [];
351
431
  const extension = materialDef.extensions[this.name];
352
- if (extension.clearcoatFactor !== void 0) {
432
+
433
+ if (extension.clearcoatFactor !== undefined) {
353
434
  materialParams.clearcoat = extension.clearcoatFactor;
354
435
  }
355
- if (extension.clearcoatTexture !== void 0) {
356
- pending.push(parser.assignTexture(materialParams, "clearcoatMap", extension.clearcoatTexture));
436
+
437
+ if (extension.clearcoatTexture !== undefined) {
438
+ pending.push(parser.assignTexture(materialParams, 'clearcoatMap', extension.clearcoatTexture));
357
439
  }
358
- if (extension.clearcoatRoughnessFactor !== void 0) {
440
+
441
+ if (extension.clearcoatRoughnessFactor !== undefined) {
359
442
  materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
360
443
  }
361
- if (extension.clearcoatRoughnessTexture !== void 0) {
362
- pending.push(parser.assignTexture(materialParams, "clearcoatRoughnessMap", extension.clearcoatRoughnessTexture));
444
+
445
+ if (extension.clearcoatRoughnessTexture !== undefined) {
446
+ pending.push(parser.assignTexture(materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture));
363
447
  }
364
- if (extension.clearcoatNormalTexture !== void 0) {
365
- pending.push(parser.assignTexture(materialParams, "clearcoatNormalMap", extension.clearcoatNormalTexture));
366
- if (extension.clearcoatNormalTexture.scale !== void 0) {
448
+
449
+ if (extension.clearcoatNormalTexture !== undefined) {
450
+ pending.push(parser.assignTexture(materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture));
451
+
452
+ if (extension.clearcoatNormalTexture.scale !== undefined) {
367
453
  const scale = extension.clearcoatNormalTexture.scale;
368
- materialParams.clearcoatNormalScale = new THREE.Vector2(scale, scale);
454
+ materialParams.clearcoatNormalScale = new Vector2(scale, scale);
369
455
  }
370
456
  }
457
+
371
458
  return Promise.all(pending);
372
459
  }
460
+
373
461
  }
462
+ /**
463
+ * Sheen Materials Extension
464
+ *
465
+ * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
466
+ */
467
+
468
+
374
469
  class GLTFMaterialsSheenExtension {
375
470
  constructor(parser) {
376
471
  this.parser = parser;
377
472
  this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
378
473
  }
474
+
379
475
  getMaterialType(materialIndex) {
380
476
  const parser = this.parser;
381
477
  const materialDef = parser.json.materials[materialIndex];
382
- if (!materialDef.extensions || !materialDef.extensions[this.name])
383
- return null;
384
- return THREE.MeshPhysicalMaterial;
478
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
479
+ return MeshPhysicalMaterial;
385
480
  }
481
+
386
482
  extendMaterialParams(materialIndex, materialParams) {
387
483
  const parser = this.parser;
388
484
  const materialDef = parser.json.materials[materialIndex];
485
+
389
486
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
390
487
  return Promise.resolve();
391
488
  }
489
+
392
490
  const pending = [];
393
- materialParams.sheenColor = new THREE.Color(0, 0, 0);
491
+ materialParams.sheenColor = new Color(0, 0, 0);
394
492
  materialParams.sheenRoughness = 0;
395
493
  materialParams.sheen = 1;
396
494
  const extension = materialDef.extensions[this.name];
397
- if (extension.sheenColorFactor !== void 0) {
495
+
496
+ if (extension.sheenColorFactor !== undefined) {
398
497
  materialParams.sheenColor.fromArray(extension.sheenColorFactor);
399
498
  }
400
- if (extension.sheenRoughnessFactor !== void 0) {
499
+
500
+ if (extension.sheenRoughnessFactor !== undefined) {
401
501
  materialParams.sheenRoughness = extension.sheenRoughnessFactor;
402
502
  }
403
- if (extension.sheenColorTexture !== void 0) {
404
- pending.push(parser.assignTexture(materialParams, "sheenColorMap", extension.sheenColorTexture));
503
+
504
+ if (extension.sheenColorTexture !== undefined) {
505
+ pending.push(parser.assignTexture(materialParams, 'sheenColorMap', extension.sheenColorTexture));
405
506
  }
406
- if (extension.sheenRoughnessTexture !== void 0) {
407
- pending.push(parser.assignTexture(materialParams, "sheenRoughnessMap", extension.sheenRoughnessTexture));
507
+
508
+ if (extension.sheenRoughnessTexture !== undefined) {
509
+ pending.push(parser.assignTexture(materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture));
408
510
  }
511
+
409
512
  return Promise.all(pending);
410
513
  }
514
+
411
515
  }
516
+ /**
517
+ * Transmission Materials Extension
518
+ *
519
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
520
+ * Draft: https://github.com/KhronosGroup/glTF/pull/1698
521
+ */
522
+
523
+
412
524
  class GLTFMaterialsTransmissionExtension {
413
525
  constructor(parser) {
414
526
  this.parser = parser;
415
527
  this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
416
528
  }
529
+
417
530
  getMaterialType(materialIndex) {
418
531
  const parser = this.parser;
419
532
  const materialDef = parser.json.materials[materialIndex];
420
- if (!materialDef.extensions || !materialDef.extensions[this.name])
421
- return null;
422
- return THREE.MeshPhysicalMaterial;
533
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
534
+ return MeshPhysicalMaterial;
423
535
  }
536
+
424
537
  extendMaterialParams(materialIndex, materialParams) {
425
538
  const parser = this.parser;
426
539
  const materialDef = parser.json.materials[materialIndex];
540
+
427
541
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
428
542
  return Promise.resolve();
429
543
  }
544
+
430
545
  const pending = [];
431
546
  const extension = materialDef.extensions[this.name];
432
- if (extension.transmissionFactor !== void 0) {
547
+
548
+ if (extension.transmissionFactor !== undefined) {
433
549
  materialParams.transmission = extension.transmissionFactor;
434
550
  }
435
- if (extension.transmissionTexture !== void 0) {
436
- pending.push(parser.assignTexture(materialParams, "transmissionMap", extension.transmissionTexture));
551
+
552
+ if (extension.transmissionTexture !== undefined) {
553
+ pending.push(parser.assignTexture(materialParams, 'transmissionMap', extension.transmissionTexture));
437
554
  }
555
+
438
556
  return Promise.all(pending);
439
557
  }
558
+
440
559
  }
560
+ /**
561
+ * Materials Volume Extension
562
+ *
563
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
564
+ */
565
+
566
+
441
567
  class GLTFMaterialsVolumeExtension {
442
568
  constructor(parser) {
443
569
  this.parser = parser;
444
570
  this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
445
571
  }
572
+
446
573
  getMaterialType(materialIndex) {
447
574
  const parser = this.parser;
448
575
  const materialDef = parser.json.materials[materialIndex];
449
- if (!materialDef.extensions || !materialDef.extensions[this.name])
450
- return null;
451
- return THREE.MeshPhysicalMaterial;
576
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
577
+ return MeshPhysicalMaterial;
452
578
  }
579
+
453
580
  extendMaterialParams(materialIndex, materialParams) {
454
581
  const parser = this.parser;
455
582
  const materialDef = parser.json.materials[materialIndex];
583
+
456
584
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
457
585
  return Promise.resolve();
458
586
  }
587
+
459
588
  const pending = [];
460
589
  const extension = materialDef.extensions[this.name];
461
- materialParams.thickness = extension.thicknessFactor !== void 0 ? extension.thicknessFactor : 0;
462
- if (extension.thicknessTexture !== void 0) {
463
- pending.push(parser.assignTexture(materialParams, "thicknessMap", extension.thicknessTexture));
590
+ materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
591
+
592
+ if (extension.thicknessTexture !== undefined) {
593
+ pending.push(parser.assignTexture(materialParams, 'thicknessMap', extension.thicknessTexture));
464
594
  }
595
+
465
596
  materialParams.attenuationDistance = extension.attenuationDistance || 0;
466
597
  const colorArray = extension.attenuationColor || [1, 1, 1];
467
- materialParams.attenuationColor = new THREE.Color(colorArray[0], colorArray[1], colorArray[2]);
598
+ materialParams.attenuationColor = new Color(colorArray[0], colorArray[1], colorArray[2]);
468
599
  return Promise.all(pending);
469
600
  }
601
+
470
602
  }
603
+ /**
604
+ * Materials ior Extension
605
+ *
606
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
607
+ */
608
+
609
+
471
610
  class GLTFMaterialsIorExtension {
472
611
  constructor(parser) {
473
612
  this.parser = parser;
474
613
  this.name = EXTENSIONS.KHR_MATERIALS_IOR;
475
614
  }
615
+
476
616
  getMaterialType(materialIndex) {
477
617
  const parser = this.parser;
478
618
  const materialDef = parser.json.materials[materialIndex];
479
- if (!materialDef.extensions || !materialDef.extensions[this.name])
480
- return null;
481
- return THREE.MeshPhysicalMaterial;
619
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
620
+ return MeshPhysicalMaterial;
482
621
  }
622
+
483
623
  extendMaterialParams(materialIndex, materialParams) {
484
624
  const parser = this.parser;
485
625
  const materialDef = parser.json.materials[materialIndex];
626
+
486
627
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
487
628
  return Promise.resolve();
488
629
  }
630
+
489
631
  const extension = materialDef.extensions[this.name];
490
- materialParams.ior = extension.ior !== void 0 ? extension.ior : 1.5;
632
+ materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
491
633
  return Promise.resolve();
492
634
  }
635
+
493
636
  }
637
+ /**
638
+ * Materials specular Extension
639
+ *
640
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
641
+ */
642
+
643
+
494
644
  class GLTFMaterialsSpecularExtension {
495
645
  constructor(parser) {
496
646
  this.parser = parser;
497
647
  this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
498
648
  }
649
+
499
650
  getMaterialType(materialIndex) {
500
651
  const parser = this.parser;
501
652
  const materialDef = parser.json.materials[materialIndex];
502
- if (!materialDef.extensions || !materialDef.extensions[this.name])
503
- return null;
504
- return THREE.MeshPhysicalMaterial;
653
+ if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;
654
+ return MeshPhysicalMaterial;
505
655
  }
656
+
506
657
  extendMaterialParams(materialIndex, materialParams) {
507
658
  const parser = this.parser;
508
659
  const materialDef = parser.json.materials[materialIndex];
660
+
509
661
  if (!materialDef.extensions || !materialDef.extensions[this.name]) {
510
662
  return Promise.resolve();
511
663
  }
664
+
512
665
  const pending = [];
513
666
  const extension = materialDef.extensions[this.name];
514
- materialParams.specularIntensity = extension.specularFactor !== void 0 ? extension.specularFactor : 1;
515
- if (extension.specularTexture !== void 0) {
516
- pending.push(parser.assignTexture(materialParams, "specularIntensityMap", extension.specularTexture));
667
+ materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
668
+
669
+ if (extension.specularTexture !== undefined) {
670
+ pending.push(parser.assignTexture(materialParams, 'specularIntensityMap', extension.specularTexture));
517
671
  }
672
+
518
673
  const colorArray = extension.specularColorFactor || [1, 1, 1];
519
- materialParams.specularColor = new THREE.Color(colorArray[0], colorArray[1], colorArray[2]);
520
- if (extension.specularColorTexture !== void 0) {
521
- pending.push(
522
- parser.assignTexture(materialParams, "specularColorMap", extension.specularColorTexture).then(function(texture) {
523
- texture.encoding = THREE.sRGBEncoding;
524
- })
525
- );
526
- }
674
+ materialParams.specularColor = new Color(colorArray[0], colorArray[1], colorArray[2]);
675
+
676
+ if (extension.specularColorTexture !== undefined) {
677
+ pending.push(parser.assignTexture(materialParams, 'specularColorMap', extension.specularColorTexture).then(function (texture) {
678
+ texture.encoding = sRGBEncoding;
679
+ }));
680
+ }
681
+
527
682
  return Promise.all(pending);
528
683
  }
684
+
529
685
  }
686
+ /**
687
+ * BasisU Texture Extension
688
+ *
689
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
690
+ */
691
+
692
+
530
693
  class GLTFTextureBasisUExtension {
531
694
  constructor(parser) {
532
695
  this.parser = parser;
533
696
  this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
534
697
  }
698
+
535
699
  loadTexture(textureIndex) {
536
700
  const parser = this.parser;
537
701
  const json = parser.json;
538
702
  const textureDef = json.textures[textureIndex];
703
+
539
704
  if (!textureDef.extensions || !textureDef.extensions[this.name]) {
540
705
  return null;
541
706
  }
707
+
542
708
  const extension = textureDef.extensions[this.name];
543
709
  const source = json.images[extension.source];
544
710
  const loader = parser.options.ktx2Loader;
711
+
545
712
  if (!loader) {
546
713
  if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
547
- throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");
714
+ throw new Error('THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures');
548
715
  } else {
716
+ // Assumes that the extension is optional and that a fallback texture is present
549
717
  return null;
550
718
  }
551
719
  }
720
+
552
721
  return parser.loadTextureImage(textureIndex, source, loader);
553
722
  }
723
+
554
724
  }
725
+ /**
726
+ * WebP Texture Extension
727
+ *
728
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
729
+ */
730
+
731
+
555
732
  class GLTFTextureWebPExtension {
556
733
  constructor(parser) {
557
734
  this.parser = parser;
558
735
  this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
559
736
  this.isSupported = null;
560
737
  }
738
+
561
739
  loadTexture(textureIndex) {
562
740
  const name = this.name;
563
741
  const parser = this.parser;
564
742
  const json = parser.json;
565
743
  const textureDef = json.textures[textureIndex];
744
+
566
745
  if (!textureDef.extensions || !textureDef.extensions[name]) {
567
746
  return null;
568
747
  }
748
+
569
749
  const extension = textureDef.extensions[name];
570
750
  const source = json.images[extension.source];
571
751
  let loader = parser.textureLoader;
752
+
572
753
  if (source.uri) {
573
754
  const handler = parser.options.manager.getHandler(source.uri);
574
- if (handler !== null)
575
- loader = handler;
755
+ if (handler !== null) loader = handler;
576
756
  }
577
- return this.detectSupport().then(function(isSupported) {
578
- if (isSupported)
579
- return parser.loadTextureImage(textureIndex, source, loader);
757
+
758
+ return this.detectSupport().then(function (isSupported) {
759
+ if (isSupported) return parser.loadTextureImage(textureIndex, source, loader);
760
+
580
761
  if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {
581
- throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");
582
- }
762
+ throw new Error('THREE.GLTFLoader: WebP required by asset but unsupported.');
763
+ } // Fall back to PNG or JPEG.
764
+
765
+
583
766
  return parser.loadTexture(textureIndex);
584
767
  });
585
768
  }
769
+
586
770
  detectSupport() {
587
771
  if (!this.isSupported) {
588
- this.isSupported = new Promise(function(resolve) {
589
- const image = new Image();
590
- image.src = "data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA";
591
- image.onload = image.onerror = function() {
772
+ this.isSupported = new Promise(function (resolve) {
773
+ const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
774
+ // WebP images, unfortunately.
775
+
776
+ image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
777
+
778
+ image.onload = image.onerror = function () {
592
779
  resolve(image.height === 1);
593
780
  };
594
781
  });
595
782
  }
783
+
596
784
  return this.isSupported;
597
785
  }
786
+
598
787
  }
788
+ /**
789
+ * meshopt BufferView Compression Extension
790
+ *
791
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
792
+ */
793
+
794
+
599
795
  class GLTFMeshoptCompression {
600
796
  constructor(parser) {
601
797
  this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
602
798
  this.parser = parser;
603
799
  }
800
+
604
801
  loadBufferView(index) {
605
802
  const json = this.parser.json;
606
803
  const bufferView = json.bufferViews[index];
804
+
607
805
  if (bufferView.extensions && bufferView.extensions[this.name]) {
608
806
  const extensionDef = bufferView.extensions[this.name];
609
- const buffer = this.parser.getDependency("buffer", extensionDef.buffer);
807
+ const buffer = this.parser.getDependency('buffer', extensionDef.buffer);
610
808
  const decoder = this.parser.options.meshoptDecoder;
809
+
611
810
  if (!decoder || !decoder.supported) {
612
811
  if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
613
- throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");
812
+ throw new Error('THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files');
614
813
  } else {
814
+ // Assumes that the extension is optional and that fallback buffer data is present
615
815
  return null;
616
816
  }
617
817
  }
618
- return Promise.all([buffer, decoder.ready]).then(function(res) {
818
+
819
+ return Promise.all([buffer, decoder.ready]).then(function (res) {
619
820
  const byteOffset = extensionDef.byteOffset || 0;
620
821
  const byteLength = extensionDef.byteLength || 0;
621
822
  const count = extensionDef.count;
@@ -629,10 +830,18 @@ class GLTFMeshoptCompression {
629
830
  return null;
630
831
  }
631
832
  }
833
+
632
834
  }
633
- const BINARY_EXTENSION_HEADER_MAGIC = "glTF";
835
+ /* BINARY EXTENSION */
836
+
837
+
838
+ const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
634
839
  const BINARY_EXTENSION_HEADER_LENGTH = 12;
635
- const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 1313821514, BIN: 5130562 };
840
+ const BINARY_EXTENSION_CHUNK_TYPES = {
841
+ JSON: 0x4e4f534a,
842
+ BIN: 0x004e4942
843
+ };
844
+
636
845
  class GLTFBinaryExtension {
637
846
  constructor(data) {
638
847
  this.name = EXTENSIONS.KHR_BINARY_GLTF;
@@ -640,47 +849,64 @@ class GLTFBinaryExtension {
640
849
  this.body = null;
641
850
  const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);
642
851
  this.header = {
643
- magic: THREE.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
852
+ magic: LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
644
853
  version: headerView.getUint32(4, true),
645
854
  length: headerView.getUint32(8, true)
646
855
  };
856
+
647
857
  if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
648
- throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");
649
- } else if (this.header.version < 2) {
650
- throw new Error("THREE.GLTFLoader: Legacy binary file detected.");
858
+ throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.');
859
+ } else if (this.header.version < 2.0) {
860
+ throw new Error('THREE.GLTFLoader: Legacy binary file detected.');
651
861
  }
862
+
652
863
  const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
653
864
  const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
654
865
  let chunkIndex = 0;
866
+
655
867
  while (chunkIndex < chunkContentsLength) {
656
868
  const chunkLength = chunkView.getUint32(chunkIndex, true);
657
869
  chunkIndex += 4;
658
870
  const chunkType = chunkView.getUint32(chunkIndex, true);
659
871
  chunkIndex += 4;
872
+
660
873
  if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
661
874
  const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength);
662
- this.content = THREE.LoaderUtils.decodeText(contentArray);
875
+ this.content = LoaderUtils.decodeText(contentArray);
663
876
  } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
664
877
  const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
665
878
  this.body = data.slice(byteOffset, byteOffset + chunkLength);
666
- }
879
+ } // Clients must ignore chunks with unknown types.
880
+
881
+
667
882
  chunkIndex += chunkLength;
668
883
  }
884
+
669
885
  if (this.content === null) {
670
- throw new Error("THREE.GLTFLoader: JSON content not found.");
886
+ throw new Error('THREE.GLTFLoader: JSON content not found.');
671
887
  }
672
888
  }
889
+
673
890
  }
891
+ /**
892
+ * DRACO Mesh Compression Extension
893
+ *
894
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
895
+ */
896
+
897
+
674
898
  class GLTFDracoMeshCompressionExtension {
675
899
  constructor(json, dracoLoader) {
676
900
  if (!dracoLoader) {
677
- throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");
901
+ throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.');
678
902
  }
903
+
679
904
  this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
680
905
  this.json = json;
681
906
  this.dracoLoader = dracoLoader;
682
907
  this.dracoLoader.preload();
683
908
  }
909
+
684
910
  decodePrimitive(primitive, parser) {
685
911
  const json = this.json;
686
912
  const dracoLoader = this.dracoLoader;
@@ -689,154 +915,168 @@ class GLTFDracoMeshCompressionExtension {
689
915
  const threeAttributeMap = {};
690
916
  const attributeNormalizedMap = {};
691
917
  const attributeTypeMap = {};
918
+
692
919
  for (const attributeName in gltfAttributeMap) {
693
920
  const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
694
921
  threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName];
695
922
  }
923
+
696
924
  for (const attributeName in primitive.attributes) {
697
925
  const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
698
- if (gltfAttributeMap[attributeName] !== void 0) {
926
+
927
+ if (gltfAttributeMap[attributeName] !== undefined) {
699
928
  const accessorDef = json.accessors[primitive.attributes[attributeName]];
700
929
  const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
701
930
  attributeTypeMap[threeAttributeName] = componentType;
702
931
  attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true;
703
932
  }
704
933
  }
705
- return parser.getDependency("bufferView", bufferViewIndex).then(function(bufferView) {
706
- return new Promise(function(resolve) {
707
- dracoLoader.decodeDracoFile(
708
- bufferView,
709
- function(geometry) {
710
- for (const attributeName in geometry.attributes) {
711
- const attribute = geometry.attributes[attributeName];
712
- const normalized = attributeNormalizedMap[attributeName];
713
- if (normalized !== void 0)
714
- attribute.normalized = normalized;
715
- }
716
- resolve(geometry);
717
- },
718
- threeAttributeMap,
719
- attributeTypeMap
720
- );
934
+
935
+ return parser.getDependency('bufferView', bufferViewIndex).then(function (bufferView) {
936
+ return new Promise(function (resolve) {
937
+ dracoLoader.decodeDracoFile(bufferView, function (geometry) {
938
+ for (const attributeName in geometry.attributes) {
939
+ const attribute = geometry.attributes[attributeName];
940
+ const normalized = attributeNormalizedMap[attributeName];
941
+ if (normalized !== undefined) attribute.normalized = normalized;
942
+ }
943
+
944
+ resolve(geometry);
945
+ }, threeAttributeMap, attributeTypeMap);
721
946
  });
722
947
  });
723
948
  }
949
+
724
950
  }
951
+ /**
952
+ * Texture Transform Extension
953
+ *
954
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
955
+ */
956
+
957
+
725
958
  class GLTFTextureTransformExtension {
726
959
  constructor() {
727
960
  this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
728
961
  }
962
+
729
963
  extendTexture(texture, transform) {
730
- if (transform.texCoord !== void 0) {
964
+ if (transform.texCoord !== undefined) {
731
965
  console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.');
732
966
  }
733
- if (transform.offset === void 0 && transform.rotation === void 0 && transform.scale === void 0) {
967
+
968
+ if (transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined) {
969
+ // See https://github.com/mrdoob/three.js/issues/21819.
734
970
  return texture;
735
971
  }
972
+
736
973
  texture = texture.clone();
737
- if (transform.offset !== void 0) {
974
+
975
+ if (transform.offset !== undefined) {
738
976
  texture.offset.fromArray(transform.offset);
739
977
  }
740
- if (transform.rotation !== void 0) {
978
+
979
+ if (transform.rotation !== undefined) {
741
980
  texture.rotation = transform.rotation;
742
981
  }
743
- if (transform.scale !== void 0) {
982
+
983
+ if (transform.scale !== undefined) {
744
984
  texture.repeat.fromArray(transform.scale);
745
985
  }
986
+
746
987
  texture.needsUpdate = true;
747
988
  return texture;
748
989
  }
990
+
749
991
  }
750
- class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
992
+ /**
993
+ * Specular-Glossiness Extension
994
+ *
995
+ * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
996
+ */
997
+
998
+ /**
999
+ * A sub class of StandardMaterial with some of the functionality
1000
+ * changed via the `onBeforeCompile` callback
1001
+ * @pailhead
1002
+ */
1003
+
1004
+
1005
+ class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
751
1006
  constructor(params) {
752
1007
  super();
753
- this.isGLTFSpecularGlossinessMaterial = true;
754
- const specularMapParsFragmentChunk = ["#ifdef USE_SPECULARMAP", " uniform sampler2D specularMap;", "#endif"].join(
755
- "\n"
756
- );
757
- const glossinessMapParsFragmentChunk = [
758
- "#ifdef USE_GLOSSINESSMAP",
759
- " uniform sampler2D glossinessMap;",
760
- "#endif"
761
- ].join("\n");
762
- const specularMapFragmentChunk = [
763
- "vec3 specularFactor = specular;",
764
- "#ifdef USE_SPECULARMAP",
765
- " vec4 texelSpecular = texture2D( specularMap, vUv );",
766
- " // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture",
767
- " specularFactor *= texelSpecular.rgb;",
768
- "#endif"
769
- ].join("\n");
770
- const glossinessMapFragmentChunk = [
771
- "float glossinessFactor = glossiness;",
772
- "#ifdef USE_GLOSSINESSMAP",
773
- " vec4 texelGlossiness = texture2D( glossinessMap, vUv );",
774
- " // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture",
775
- " glossinessFactor *= texelGlossiness.a;",
776
- "#endif"
777
- ].join("\n");
778
- const lightPhysicalFragmentChunk = [
779
- "PhysicalMaterial material;",
780
- "material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );",
781
- "vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );",
782
- "float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );",
783
- "material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.",
784
- "material.roughness += geometryRoughness;",
785
- "material.roughness = min( material.roughness, 1.0 );",
786
- "material.specularColor = specularFactor;"
787
- ].join("\n");
1008
+ this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
1009
+
1010
+ const specularMapParsFragmentChunk = ['#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif'].join('\n');
1011
+ const glossinessMapParsFragmentChunk = ['#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif'].join('\n');
1012
+ const specularMapFragmentChunk = ['vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif'].join('\n');
1013
+ const glossinessMapFragmentChunk = ['float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif'].join('\n');
1014
+ const lightPhysicalFragmentChunk = ['PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;'].join('\n');
788
1015
  const uniforms = {
789
- specular: { value: new THREE.Color().setHex(16777215) },
790
- glossiness: { value: 1 },
791
- specularMap: { value: null },
792
- glossinessMap: { value: null }
1016
+ specular: {
1017
+ value: new Color().setHex(0xffffff)
1018
+ },
1019
+ glossiness: {
1020
+ value: 1
1021
+ },
1022
+ specularMap: {
1023
+ value: null
1024
+ },
1025
+ glossinessMap: {
1026
+ value: null
1027
+ }
793
1028
  };
794
1029
  this._extraUniforms = uniforms;
795
- this.onBeforeCompile = function(shader) {
1030
+
1031
+ this.onBeforeCompile = function (shader) {
796
1032
  for (const uniformName in uniforms) {
797
1033
  shader.uniforms[uniformName] = uniforms[uniformName];
798
1034
  }
799
- shader.fragmentShader = shader.fragmentShader.replace("uniform float roughness;", "uniform vec3 specular;").replace("uniform float metalness;", "uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>", specularMapParsFragmentChunk).replace("#include <metalnessmap_pars_fragment>", glossinessMapParsFragmentChunk).replace("#include <roughnessmap_fragment>", specularMapFragmentChunk).replace("#include <metalnessmap_fragment>", glossinessMapFragmentChunk).replace("#include <lights_physical_fragment>", lightPhysicalFragmentChunk);
1035
+
1036
+ shader.fragmentShader = shader.fragmentShader.replace('uniform float roughness;', 'uniform vec3 specular;').replace('uniform float metalness;', 'uniform float glossiness;').replace('#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk).replace('#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk).replace('#include <roughnessmap_fragment>', specularMapFragmentChunk).replace('#include <metalnessmap_fragment>', glossinessMapFragmentChunk).replace('#include <lights_physical_fragment>', lightPhysicalFragmentChunk);
800
1037
  };
1038
+
801
1039
  Object.defineProperties(this, {
802
1040
  specular: {
803
- get: function() {
1041
+ get: function () {
804
1042
  return uniforms.specular.value;
805
1043
  },
806
- set: function(v) {
1044
+ set: function (v) {
807
1045
  uniforms.specular.value = v;
808
1046
  }
809
1047
  },
810
1048
  specularMap: {
811
- get: function() {
1049
+ get: function () {
812
1050
  return uniforms.specularMap.value;
813
1051
  },
814
- set: function(v) {
1052
+ set: function (v) {
815
1053
  uniforms.specularMap.value = v;
1054
+
816
1055
  if (v) {
817
- this.defines.USE_SPECULARMAP = "";
1056
+ this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
818
1057
  } else {
819
1058
  delete this.defines.USE_SPECULARMAP;
820
1059
  }
821
1060
  }
822
1061
  },
823
1062
  glossiness: {
824
- get: function() {
1063
+ get: function () {
825
1064
  return uniforms.glossiness.value;
826
1065
  },
827
- set: function(v) {
1066
+ set: function (v) {
828
1067
  uniforms.glossiness.value = v;
829
1068
  }
830
1069
  },
831
1070
  glossinessMap: {
832
- get: function() {
1071
+ get: function () {
833
1072
  return uniforms.glossinessMap.value;
834
1073
  },
835
- set: function(v) {
1074
+ set: function (v) {
836
1075
  uniforms.glossinessMap.value = v;
1076
+
837
1077
  if (v) {
838
- this.defines.USE_GLOSSINESSMAP = "";
839
- this.defines.USE_UV = "";
1078
+ this.defines.USE_GLOSSINESSMAP = '';
1079
+ this.defines.USE_UV = '';
840
1080
  } else {
841
1081
  delete this.defines.USE_GLOSSINESSMAP;
842
1082
  delete this.defines.USE_UV;
@@ -850,6 +1090,7 @@ class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
850
1090
  delete this.roughnessMap;
851
1091
  this.setValues(params);
852
1092
  }
1093
+
853
1094
  copy(source) {
854
1095
  super.copy(source);
855
1096
  this.specularMap = source.specularMap;
@@ -862,118 +1103,132 @@ class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
862
1103
  delete this.roughnessMap;
863
1104
  return this;
864
1105
  }
1106
+
865
1107
  }
1108
+
866
1109
  class GLTFMaterialsPbrSpecularGlossinessExtension {
867
1110
  constructor() {
868
1111
  this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
869
- this.specularGlossinessParams = [
870
- "color",
871
- "map",
872
- "lightMap",
873
- "lightMapIntensity",
874
- "aoMap",
875
- "aoMapIntensity",
876
- "emissive",
877
- "emissiveIntensity",
878
- "emissiveMap",
879
- "bumpMap",
880
- "bumpScale",
881
- "normalMap",
882
- "normalMapType",
883
- "displacementMap",
884
- "displacementScale",
885
- "displacementBias",
886
- "specularMap",
887
- "specular",
888
- "glossinessMap",
889
- "glossiness",
890
- "alphaMap",
891
- "envMap",
892
- "envMapIntensity",
893
- "refractionRatio"
894
- ];
1112
+ this.specularGlossinessParams = ['color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio'];
895
1113
  }
1114
+
896
1115
  getMaterialType() {
897
1116
  return GLTFMeshStandardSGMaterial;
898
1117
  }
1118
+
899
1119
  extendParams(materialParams, materialDef, parser) {
900
1120
  const pbrSpecularGlossiness = materialDef.extensions[this.name];
901
- materialParams.color = new THREE.Color(1, 1, 1);
902
- materialParams.opacity = 1;
1121
+ materialParams.color = new Color(1.0, 1.0, 1.0);
1122
+ materialParams.opacity = 1.0;
903
1123
  const pending = [];
1124
+
904
1125
  if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {
905
1126
  const array = pbrSpecularGlossiness.diffuseFactor;
906
1127
  materialParams.color.fromArray(array);
907
1128
  materialParams.opacity = array[3];
908
1129
  }
909
- if (pbrSpecularGlossiness.diffuseTexture !== void 0) {
910
- pending.push(parser.assignTexture(materialParams, "map", pbrSpecularGlossiness.diffuseTexture));
1130
+
1131
+ if (pbrSpecularGlossiness.diffuseTexture !== undefined) {
1132
+ pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture));
911
1133
  }
912
- materialParams.emissive = new THREE.Color(0, 0, 0);
913
- materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== void 0 ? pbrSpecularGlossiness.glossinessFactor : 1;
914
- materialParams.specular = new THREE.Color(1, 1, 1);
1134
+
1135
+ materialParams.emissive = new Color(0.0, 0.0, 0.0);
1136
+ materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
1137
+ materialParams.specular = new Color(1.0, 1.0, 1.0);
1138
+
915
1139
  if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {
916
1140
  materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor);
917
1141
  }
918
- if (pbrSpecularGlossiness.specularGlossinessTexture !== void 0) {
1142
+
1143
+ if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) {
919
1144
  const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
920
- pending.push(parser.assignTexture(materialParams, "glossinessMap", specGlossMapDef));
921
- pending.push(parser.assignTexture(materialParams, "specularMap", specGlossMapDef));
1145
+ pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef));
1146
+ pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef));
922
1147
  }
1148
+
923
1149
  return Promise.all(pending);
924
1150
  }
1151
+
925
1152
  createMaterial(materialParams) {
926
1153
  const material = new GLTFMeshStandardSGMaterial(materialParams);
927
1154
  material.fog = true;
928
1155
  material.color = materialParams.color;
929
- material.map = materialParams.map === void 0 ? null : materialParams.map;
1156
+ material.map = materialParams.map === undefined ? null : materialParams.map;
930
1157
  material.lightMap = null;
931
- material.lightMapIntensity = 1;
932
- material.aoMap = materialParams.aoMap === void 0 ? null : materialParams.aoMap;
933
- material.aoMapIntensity = 1;
1158
+ material.lightMapIntensity = 1.0;
1159
+ material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
1160
+ material.aoMapIntensity = 1.0;
934
1161
  material.emissive = materialParams.emissive;
935
- material.emissiveIntensity = 1;
936
- material.emissiveMap = materialParams.emissiveMap === void 0 ? null : materialParams.emissiveMap;
937
- material.bumpMap = materialParams.bumpMap === void 0 ? null : materialParams.bumpMap;
1162
+ material.emissiveIntensity = 1.0;
1163
+ material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
1164
+ material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
938
1165
  material.bumpScale = 1;
939
- material.normalMap = materialParams.normalMap === void 0 ? null : materialParams.normalMap;
940
- material.normalMapType = THREE.TangentSpaceNormalMap;
941
- if (materialParams.normalScale)
942
- material.normalScale = materialParams.normalScale;
1166
+ material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
1167
+ material.normalMapType = TangentSpaceNormalMap;
1168
+ if (materialParams.normalScale) material.normalScale = materialParams.normalScale;
943
1169
  material.displacementMap = null;
944
1170
  material.displacementScale = 1;
945
1171
  material.displacementBias = 0;
946
- material.specularMap = materialParams.specularMap === void 0 ? null : materialParams.specularMap;
1172
+ material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
947
1173
  material.specular = materialParams.specular;
948
- material.glossinessMap = materialParams.glossinessMap === void 0 ? null : materialParams.glossinessMap;
1174
+ material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
949
1175
  material.glossiness = materialParams.glossiness;
950
1176
  material.alphaMap = null;
951
- material.envMap = materialParams.envMap === void 0 ? null : materialParams.envMap;
952
- material.envMapIntensity = 1;
1177
+ material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
1178
+ material.envMapIntensity = 1.0;
953
1179
  material.refractionRatio = 0.98;
954
1180
  return material;
955
1181
  }
1182
+
956
1183
  }
1184
+ /**
1185
+ * Mesh Quantization Extension
1186
+ *
1187
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
1188
+ */
1189
+
1190
+
957
1191
  class GLTFMeshQuantizationExtension {
958
1192
  constructor() {
959
1193
  this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
960
1194
  }
1195
+
961
1196
  }
962
- class GLTFCubicSplineInterpolant extends THREE.Interpolant {
1197
+ /*********************************/
1198
+
1199
+ /********** INTERPOLATION ********/
1200
+
1201
+ /*********************************/
1202
+ // Spline Interpolation
1203
+ // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
1204
+
1205
+
1206
+ class GLTFCubicSplineInterpolant extends Interpolant {
963
1207
  constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
964
1208
  super(parameterPositions, sampleValues, sampleSize, resultBuffer);
965
1209
  }
1210
+
966
1211
  copySampleValue_(index) {
967
- const result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize;
1212
+ // Copies a sample value to the result buffer. See description of glTF
1213
+ // CUBICSPLINE values layout in interpolate_() function below.
1214
+ const result = this.resultBuffer,
1215
+ values = this.sampleValues,
1216
+ valueSize = this.valueSize,
1217
+ offset = index * valueSize * 3 + valueSize;
1218
+
968
1219
  for (let i = 0; i !== valueSize; i++) {
969
1220
  result[i] = values[offset + i];
970
1221
  }
1222
+
971
1223
  return result;
972
1224
  }
1225
+
973
1226
  }
1227
+
974
1228
  GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
975
1229
  GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
976
- GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) {
1230
+
1231
+ GLTFCubicSplineInterpolant.prototype.interpolate_ = function (i1, t0, t, t1) {
977
1232
  const result = this.resultBuffer;
978
1233
  const values = this.sampleValues;
979
1234
  const stride = this.valueSize;
@@ -988,26 +1243,48 @@ GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) {
988
1243
  const s2 = -2 * ppp + 3 * pp;
989
1244
  const s3 = ppp - pp;
990
1245
  const s0 = 1 - s2;
991
- const s1 = s3 - pp + p;
1246
+ const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
1247
+ // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
1248
+
992
1249
  for (let i = 0; i !== stride; i++) {
993
- const p0 = values[offset0 + i + stride];
994
- const m0 = values[offset0 + i + stride2] * td;
995
- const p1 = values[offset1 + i + stride];
996
- const m1 = values[offset1 + i] * td;
1250
+ const p0 = values[offset0 + i + stride]; // splineVertex_k
1251
+
1252
+ const m0 = values[offset0 + i + stride2] * td; // outTangent_k * (t_k+1 - t_k)
1253
+
1254
+ const p1 = values[offset1 + i + stride]; // splineVertex_k+1
1255
+
1256
+ const m1 = values[offset1 + i] * td; // inTangent_k+1 * (t_k+1 - t_k)
1257
+
997
1258
  result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
998
1259
  }
1260
+
999
1261
  return result;
1000
1262
  };
1001
- const _q = new THREE.Quaternion();
1263
+
1264
+ const _q = new Quaternion();
1265
+
1002
1266
  class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
1003
1267
  interpolate_(i1, t0, t, t1) {
1004
1268
  const result = super.interpolate_(i1, t0, t, t1);
1269
+
1005
1270
  _q.fromArray(result).normalize().toArray(result);
1271
+
1006
1272
  return result;
1007
1273
  }
1274
+
1008
1275
  }
1276
+ /*********************************/
1277
+
1278
+ /********** INTERNALS ************/
1279
+
1280
+ /*********************************/
1281
+
1282
+ /* CONSTANTS */
1283
+
1284
+
1009
1285
  const WEBGL_CONSTANTS = {
1010
1286
  FLOAT: 5126,
1287
+ //FLOAT_MAT2: 35674,
1011
1288
  FLOAT_MAT3: 35675,
1012
1289
  FLOAT_MAT4: 35676,
1013
1290
  FLOAT_VEC2: 35664,
@@ -1035,17 +1312,17 @@ const WEBGL_COMPONENT_TYPES = {
1035
1312
  5126: Float32Array
1036
1313
  };
1037
1314
  const WEBGL_FILTERS = {
1038
- 9728: THREE.NearestFilter,
1039
- 9729: THREE.LinearFilter,
1040
- 9984: THREE.NearestMipmapNearestFilter,
1041
- 9985: THREE.LinearMipmapNearestFilter,
1042
- 9986: THREE.NearestMipmapLinearFilter,
1043
- 9987: THREE.LinearMipmapLinearFilter
1315
+ 9728: NearestFilter,
1316
+ 9729: LinearFilter,
1317
+ 9984: NearestMipmapNearestFilter,
1318
+ 9985: LinearMipmapNearestFilter,
1319
+ 9986: NearestMipmapLinearFilter,
1320
+ 9987: LinearMipmapLinearFilter
1044
1321
  };
1045
1322
  const WEBGL_WRAPPINGS = {
1046
- 33071: THREE.ClampToEdgeWrapping,
1047
- 33648: THREE.MirroredRepeatWrapping,
1048
- 10497: THREE.RepeatWrapping
1323
+ 33071: ClampToEdgeWrapping,
1324
+ 33648: MirroredRepeatWrapping,
1325
+ 10497: RepeatWrapping
1049
1326
  };
1050
1327
  const WEBGL_TYPE_SIZES = {
1051
1328
  SCALAR: 1,
@@ -1057,621 +1334,848 @@ const WEBGL_TYPE_SIZES = {
1057
1334
  MAT4: 16
1058
1335
  };
1059
1336
  const ATTRIBUTES = {
1060
- POSITION: "position",
1061
- NORMAL: "normal",
1062
- TANGENT: "tangent",
1063
- TEXCOORD_0: "uv",
1064
- TEXCOORD_1: "uv2",
1065
- COLOR_0: "color",
1066
- WEIGHTS_0: "skinWeight",
1067
- JOINTS_0: "skinIndex"
1337
+ POSITION: 'position',
1338
+ NORMAL: 'normal',
1339
+ TANGENT: 'tangent',
1340
+ TEXCOORD_0: 'uv',
1341
+ TEXCOORD_1: 'uv2',
1342
+ COLOR_0: 'color',
1343
+ WEIGHTS_0: 'skinWeight',
1344
+ JOINTS_0: 'skinIndex'
1068
1345
  };
1069
1346
  const PATH_PROPERTIES = {
1070
- scale: "scale",
1071
- translation: "position",
1072
- rotation: "quaternion",
1073
- weights: "morphTargetInfluences"
1347
+ scale: 'scale',
1348
+ translation: 'position',
1349
+ rotation: 'quaternion',
1350
+ weights: 'morphTargetInfluences'
1074
1351
  };
1075
1352
  const INTERPOLATION = {
1076
- CUBICSPLINE: void 0,
1077
- LINEAR: THREE.InterpolateLinear,
1078
- STEP: THREE.InterpolateDiscrete
1353
+ CUBICSPLINE: undefined,
1354
+ // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
1355
+ // keyframe track will be initialized with a default interpolation type, then modified.
1356
+ LINEAR: InterpolateLinear,
1357
+ STEP: InterpolateDiscrete
1079
1358
  };
1080
1359
  const ALPHA_MODES = {
1081
- OPAQUE: "OPAQUE",
1082
- MASK: "MASK",
1083
- BLEND: "BLEND"
1360
+ OPAQUE: 'OPAQUE',
1361
+ MASK: 'MASK',
1362
+ BLEND: 'BLEND'
1084
1363
  };
1364
+ /**
1365
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
1366
+ */
1367
+
1085
1368
  function createDefaultMaterial(cache) {
1086
- if (cache["DefaultMaterial"] === void 0) {
1087
- cache["DefaultMaterial"] = new THREE.MeshStandardMaterial({
1088
- color: 16777215,
1089
- emissive: 0,
1369
+ if (cache['DefaultMaterial'] === undefined) {
1370
+ cache['DefaultMaterial'] = new MeshStandardMaterial({
1371
+ color: 0xffffff,
1372
+ emissive: 0x000000,
1090
1373
  metalness: 1,
1091
1374
  roughness: 1,
1092
1375
  transparent: false,
1093
1376
  depthTest: true,
1094
- side: THREE.FrontSide
1377
+ side: FrontSide
1095
1378
  });
1096
1379
  }
1097
- return cache["DefaultMaterial"];
1380
+
1381
+ return cache['DefaultMaterial'];
1098
1382
  }
1383
+
1099
1384
  function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
1385
+ // Add unknown glTF extensions to an object's userData.
1100
1386
  for (const name in objectDef.extensions) {
1101
- if (knownExtensions[name] === void 0) {
1387
+ if (knownExtensions[name] === undefined) {
1102
1388
  object.userData.gltfExtensions = object.userData.gltfExtensions || {};
1103
1389
  object.userData.gltfExtensions[name] = objectDef.extensions[name];
1104
1390
  }
1105
1391
  }
1106
1392
  }
1393
+ /**
1394
+ * @param {Object3D|Material|BufferGeometry} object
1395
+ * @param {GLTF.definition} gltfDef
1396
+ */
1397
+
1398
+
1107
1399
  function assignExtrasToUserData(object, gltfDef) {
1108
- if (gltfDef.extras !== void 0) {
1109
- if (typeof gltfDef.extras === "object") {
1400
+ if (gltfDef.extras !== undefined) {
1401
+ if (typeof gltfDef.extras === 'object') {
1110
1402
  Object.assign(object.userData, gltfDef.extras);
1111
1403
  } else {
1112
- console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + gltfDef.extras);
1404
+ console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras);
1113
1405
  }
1114
1406
  }
1115
1407
  }
1408
+ /**
1409
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
1410
+ *
1411
+ * @param {BufferGeometry} geometry
1412
+ * @param {Array<GLTF.Target>} targets
1413
+ * @param {GLTFParser} parser
1414
+ * @return {Promise<BufferGeometry>}
1415
+ */
1416
+
1417
+
1116
1418
  function addMorphTargets(geometry, targets, parser) {
1117
1419
  let hasMorphPosition = false;
1118
1420
  let hasMorphNormal = false;
1421
+
1119
1422
  for (let i = 0, il = targets.length; i < il; i++) {
1120
1423
  const target = targets[i];
1121
- if (target.POSITION !== void 0)
1122
- hasMorphPosition = true;
1123
- if (target.NORMAL !== void 0)
1124
- hasMorphNormal = true;
1125
- if (hasMorphPosition && hasMorphNormal)
1126
- break;
1127
- }
1128
- if (!hasMorphPosition && !hasMorphNormal)
1129
- return Promise.resolve(geometry);
1424
+ if (target.POSITION !== undefined) hasMorphPosition = true;
1425
+ if (target.NORMAL !== undefined) hasMorphNormal = true;
1426
+ if (hasMorphPosition && hasMorphNormal) break;
1427
+ }
1428
+
1429
+ if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry);
1130
1430
  const pendingPositionAccessors = [];
1131
1431
  const pendingNormalAccessors = [];
1432
+
1132
1433
  for (let i = 0, il = targets.length; i < il; i++) {
1133
1434
  const target = targets[i];
1435
+
1134
1436
  if (hasMorphPosition) {
1135
- const pendingAccessor = target.POSITION !== void 0 ? parser.getDependency("accessor", target.POSITION) : geometry.attributes.position;
1437
+ const pendingAccessor = target.POSITION !== undefined ? parser.getDependency('accessor', target.POSITION) : geometry.attributes.position;
1136
1438
  pendingPositionAccessors.push(pendingAccessor);
1137
1439
  }
1440
+
1138
1441
  if (hasMorphNormal) {
1139
- const pendingAccessor = target.NORMAL !== void 0 ? parser.getDependency("accessor", target.NORMAL) : geometry.attributes.normal;
1442
+ const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency('accessor', target.NORMAL) : geometry.attributes.normal;
1140
1443
  pendingNormalAccessors.push(pendingAccessor);
1141
1444
  }
1142
1445
  }
1143
- return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function(accessors) {
1446
+
1447
+ return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function (accessors) {
1144
1448
  const morphPositions = accessors[0];
1145
1449
  const morphNormals = accessors[1];
1146
- if (hasMorphPosition)
1147
- geometry.morphAttributes.position = morphPositions;
1148
- if (hasMorphNormal)
1149
- geometry.morphAttributes.normal = morphNormals;
1450
+ if (hasMorphPosition) geometry.morphAttributes.position = morphPositions;
1451
+ if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals;
1150
1452
  geometry.morphTargetsRelative = true;
1151
1453
  return geometry;
1152
1454
  });
1153
1455
  }
1456
+ /**
1457
+ * @param {Mesh} mesh
1458
+ * @param {GLTF.Mesh} meshDef
1459
+ */
1460
+
1461
+
1154
1462
  function updateMorphTargets(mesh, meshDef) {
1155
1463
  mesh.updateMorphTargets();
1156
- if (meshDef.weights !== void 0) {
1464
+
1465
+ if (meshDef.weights !== undefined) {
1157
1466
  for (let i = 0, il = meshDef.weights.length; i < il; i++) {
1158
1467
  mesh.morphTargetInfluences[i] = meshDef.weights[i];
1159
1468
  }
1160
- }
1469
+ } // .extras has user-defined data, so check that .extras.targetNames is an array.
1470
+
1471
+
1161
1472
  if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
1162
1473
  const targetNames = meshDef.extras.targetNames;
1474
+
1163
1475
  if (mesh.morphTargetInfluences.length === targetNames.length) {
1164
1476
  mesh.morphTargetDictionary = {};
1477
+
1165
1478
  for (let i = 0, il = targetNames.length; i < il; i++) {
1166
1479
  mesh.morphTargetDictionary[targetNames[i]] = i;
1167
1480
  }
1168
1481
  } else {
1169
- console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.");
1482
+ console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.');
1170
1483
  }
1171
1484
  }
1172
1485
  }
1486
+
1173
1487
  function createPrimitiveKey(primitiveDef) {
1174
1488
  const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
1175
1489
  let geometryKey;
1490
+
1176
1491
  if (dracoExtension) {
1177
- geometryKey = "draco:" + dracoExtension.bufferView + ":" + dracoExtension.indices + ":" + createAttributesKey(dracoExtension.attributes);
1492
+ geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey(dracoExtension.attributes);
1178
1493
  } else {
1179
- geometryKey = primitiveDef.indices + ":" + createAttributesKey(primitiveDef.attributes) + ":" + primitiveDef.mode;
1494
+ geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef.mode;
1180
1495
  }
1496
+
1181
1497
  return geometryKey;
1182
1498
  }
1499
+
1183
1500
  function createAttributesKey(attributes) {
1184
- let attributesKey = "";
1501
+ let attributesKey = '';
1185
1502
  const keys = Object.keys(attributes).sort();
1503
+
1186
1504
  for (let i = 0, il = keys.length; i < il; i++) {
1187
- attributesKey += keys[i] + ":" + attributes[keys[i]] + ";";
1505
+ attributesKey += keys[i] + ':' + attributes[keys[i]] + ';';
1188
1506
  }
1507
+
1189
1508
  return attributesKey;
1190
1509
  }
1510
+
1191
1511
  function getNormalizedComponentScale(constructor) {
1512
+ // Reference:
1513
+ // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
1192
1514
  switch (constructor) {
1193
1515
  case Int8Array:
1194
1516
  return 1 / 127;
1517
+
1195
1518
  case Uint8Array:
1196
1519
  return 1 / 255;
1520
+
1197
1521
  case Int16Array:
1198
1522
  return 1 / 32767;
1523
+
1199
1524
  case Uint16Array:
1200
1525
  return 1 / 65535;
1526
+
1201
1527
  default:
1202
- throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.");
1528
+ throw new Error('THREE.GLTFLoader: Unsupported normalized accessor component type.');
1203
1529
  }
1204
1530
  }
1531
+ /* GLTF PARSER */
1532
+
1533
+
1205
1534
  class GLTFParser {
1206
1535
  constructor(json = {}, options = {}) {
1207
1536
  this.json = json;
1208
1537
  this.extensions = {};
1209
1538
  this.plugins = {};
1210
- this.options = options;
1211
- this.cache = new GLTFRegistry();
1212
- this.associations = /* @__PURE__ */ new Map();
1213
- this.primitiveCache = {};
1214
- this.meshCache = { refs: {}, uses: {} };
1215
- this.cameraCache = { refs: {}, uses: {} };
1216
- this.lightCache = { refs: {}, uses: {} };
1217
- this.textureCache = {};
1218
- this.nodeNamesUsed = {};
1219
- if (typeof createImageBitmap !== "undefined" && /Firefox|^((?!chrome|android).)*safari/i.test(navigator.userAgent) === false) {
1220
- this.textureLoader = new THREE.ImageBitmapLoader(this.options.manager);
1539
+ this.options = options; // loader object cache
1540
+
1541
+ this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
1542
+
1543
+ this.associations = new Map(); // BufferGeometry caching
1544
+
1545
+ this.primitiveCache = {}; // Object3D instance caches
1546
+
1547
+ this.meshCache = {
1548
+ refs: {},
1549
+ uses: {}
1550
+ };
1551
+ this.cameraCache = {
1552
+ refs: {},
1553
+ uses: {}
1554
+ };
1555
+ this.lightCache = {
1556
+ refs: {},
1557
+ uses: {}
1558
+ };
1559
+ this.textureCache = {}; // Track node names, to ensure no duplicates
1560
+
1561
+ this.nodeNamesUsed = {}; // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
1562
+ // expensive work of uploading a texture to the GPU off the main thread.
1563
+
1564
+ if (typeof createImageBitmap !== 'undefined' && /Firefox|^((?!chrome|android).)*safari/i.test(navigator.userAgent) === false) {
1565
+ this.textureLoader = new ImageBitmapLoader(this.options.manager);
1221
1566
  } else {
1222
- this.textureLoader = new THREE.TextureLoader(this.options.manager);
1567
+ this.textureLoader = new TextureLoader(this.options.manager);
1223
1568
  }
1569
+
1224
1570
  this.textureLoader.setCrossOrigin(this.options.crossOrigin);
1225
1571
  this.textureLoader.setRequestHeader(this.options.requestHeader);
1226
- this.fileLoader = new THREE.FileLoader(this.options.manager);
1227
- this.fileLoader.setResponseType("arraybuffer");
1228
- if (this.options.crossOrigin === "use-credentials") {
1572
+ this.fileLoader = new FileLoader(this.options.manager);
1573
+ this.fileLoader.setResponseType('arraybuffer');
1574
+
1575
+ if (this.options.crossOrigin === 'use-credentials') {
1229
1576
  this.fileLoader.setWithCredentials(true);
1230
1577
  }
1231
1578
  }
1579
+
1232
1580
  setExtensions(extensions) {
1233
1581
  this.extensions = extensions;
1234
1582
  }
1583
+
1235
1584
  setPlugins(plugins) {
1236
1585
  this.plugins = plugins;
1237
1586
  }
1587
+
1238
1588
  parse(onLoad, onError) {
1239
1589
  const parser = this;
1240
1590
  const json = this.json;
1241
- const extensions = this.extensions;
1242
- this.cache.removeAll();
1243
- this._invokeAll(function(ext) {
1591
+ const extensions = this.extensions; // Clear the loader cache
1592
+
1593
+ this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
1594
+
1595
+ this._invokeAll(function (ext) {
1244
1596
  return ext._markDefs && ext._markDefs();
1245
1597
  });
1246
- Promise.all(
1247
- this._invokeAll(function(ext) {
1248
- return ext.beforeRoot && ext.beforeRoot();
1249
- })
1250
- ).then(function() {
1251
- return Promise.all([
1252
- parser.getDependencies("scene"),
1253
- parser.getDependencies("animation"),
1254
- parser.getDependencies("camera")
1255
- ]);
1256
- }).then(function(dependencies) {
1598
+
1599
+ Promise.all(this._invokeAll(function (ext) {
1600
+ return ext.beforeRoot && ext.beforeRoot();
1601
+ })).then(function () {
1602
+ return Promise.all([parser.getDependencies('scene'), parser.getDependencies('animation'), parser.getDependencies('camera')]);
1603
+ }).then(function (dependencies) {
1257
1604
  const result = {
1258
1605
  scene: dependencies[0][json.scene || 0],
1259
1606
  scenes: dependencies[0],
1260
1607
  animations: dependencies[1],
1261
1608
  cameras: dependencies[2],
1262
1609
  asset: json.asset,
1263
- parser,
1610
+ parser: parser,
1264
1611
  userData: {}
1265
1612
  };
1266
1613
  addUnknownExtensionsToUserData(extensions, result, json);
1267
1614
  assignExtrasToUserData(result, json);
1268
- Promise.all(
1269
- parser._invokeAll(function(ext) {
1270
- return ext.afterRoot && ext.afterRoot(result);
1271
- })
1272
- ).then(function() {
1615
+ Promise.all(parser._invokeAll(function (ext) {
1616
+ return ext.afterRoot && ext.afterRoot(result);
1617
+ })).then(function () {
1273
1618
  onLoad(result);
1274
1619
  });
1275
1620
  }).catch(onError);
1276
1621
  }
1622
+ /**
1623
+ * Marks the special nodes/meshes in json for efficient parse.
1624
+ */
1625
+
1626
+
1277
1627
  _markDefs() {
1278
1628
  const nodeDefs = this.json.nodes || [];
1279
1629
  const skinDefs = this.json.skins || [];
1280
- const meshDefs = this.json.meshes || [];
1630
+ const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a Bone or an
1631
+ // Object3D. Use the skins' joint references to mark bones.
1632
+
1281
1633
  for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
1282
1634
  const joints = skinDefs[skinIndex].joints;
1635
+
1283
1636
  for (let i = 0, il = joints.length; i < il; i++) {
1284
1637
  nodeDefs[joints[i]].isBone = true;
1285
1638
  }
1286
- }
1639
+ } // Iterate over all nodes, marking references to shared resources,
1640
+ // as well as skeleton joints.
1641
+
1642
+
1287
1643
  for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
1288
1644
  const nodeDef = nodeDefs[nodeIndex];
1289
- if (nodeDef.mesh !== void 0) {
1290
- this._addNodeRef(this.meshCache, nodeDef.mesh);
1291
- if (nodeDef.skin !== void 0) {
1645
+
1646
+ if (nodeDef.mesh !== undefined) {
1647
+ this._addNodeRef(this.meshCache, nodeDef.mesh); // Nothing in the mesh definition indicates whether it is
1648
+ // a SkinnedMesh or Mesh. Use the node's mesh reference
1649
+ // to mark SkinnedMesh if node has skin.
1650
+
1651
+
1652
+ if (nodeDef.skin !== undefined) {
1292
1653
  meshDefs[nodeDef.mesh].isSkinnedMesh = true;
1293
1654
  }
1294
1655
  }
1295
- if (nodeDef.camera !== void 0) {
1656
+
1657
+ if (nodeDef.camera !== undefined) {
1296
1658
  this._addNodeRef(this.cameraCache, nodeDef.camera);
1297
1659
  }
1298
1660
  }
1299
1661
  }
1662
+ /**
1663
+ * Counts references to shared node / Object3D resources. These resources
1664
+ * can be reused, or "instantiated", at multiple nodes in the scene
1665
+ * hierarchy. Mesh, Camera, and Light instances are instantiated and must
1666
+ * be marked. Non-scenegraph resources (like Materials, Geometries, and
1667
+ * Textures) can be reused directly and are not marked here.
1668
+ *
1669
+ * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
1670
+ */
1671
+
1672
+
1300
1673
  _addNodeRef(cache, index) {
1301
- if (index === void 0)
1302
- return;
1303
- if (cache.refs[index] === void 0) {
1674
+ if (index === undefined) return;
1675
+
1676
+ if (cache.refs[index] === undefined) {
1304
1677
  cache.refs[index] = cache.uses[index] = 0;
1305
1678
  }
1679
+
1306
1680
  cache.refs[index]++;
1307
1681
  }
1682
+ /** Returns a reference to a shared resource, cloning it if necessary. */
1683
+
1684
+
1308
1685
  _getNodeRef(cache, index, object) {
1309
- if (cache.refs[index] <= 1)
1310
- return object;
1311
- const ref = object.clone();
1686
+ if (cache.refs[index] <= 1) return object;
1687
+ const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
1688
+ // original object from being lost.
1689
+
1312
1690
  const updateMappings = (original, clone) => {
1313
1691
  const mappings = this.associations.get(original);
1692
+
1314
1693
  if (mappings != null) {
1315
1694
  this.associations.set(clone, mappings);
1316
1695
  }
1696
+
1317
1697
  for (const [i, child] of original.children.entries()) {
1318
1698
  updateMappings(child, clone.children[i]);
1319
1699
  }
1320
1700
  };
1701
+
1321
1702
  updateMappings(object, ref);
1322
- ref.name += "_instance_" + cache.uses[index]++;
1703
+ ref.name += '_instance_' + cache.uses[index]++;
1323
1704
  return ref;
1324
1705
  }
1706
+
1325
1707
  _invokeOne(func) {
1326
1708
  const extensions = Object.values(this.plugins);
1327
1709
  extensions.push(this);
1710
+
1328
1711
  for (let i = 0; i < extensions.length; i++) {
1329
1712
  const result = func(extensions[i]);
1330
- if (result)
1331
- return result;
1713
+ if (result) return result;
1332
1714
  }
1715
+
1333
1716
  return null;
1334
1717
  }
1718
+
1335
1719
  _invokeAll(func) {
1336
1720
  const extensions = Object.values(this.plugins);
1337
1721
  extensions.unshift(this);
1338
1722
  const pending = [];
1723
+
1339
1724
  for (let i = 0; i < extensions.length; i++) {
1340
1725
  const result = func(extensions[i]);
1341
- if (result)
1342
- pending.push(result);
1726
+ if (result) pending.push(result);
1343
1727
  }
1728
+
1344
1729
  return pending;
1345
1730
  }
1731
+ /**
1732
+ * Requests the specified dependency asynchronously, with caching.
1733
+ * @param {string} type
1734
+ * @param {number} index
1735
+ * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
1736
+ */
1737
+
1738
+
1346
1739
  getDependency(type, index) {
1347
- const cacheKey = type + ":" + index;
1740
+ const cacheKey = type + ':' + index;
1348
1741
  let dependency = this.cache.get(cacheKey);
1742
+
1349
1743
  if (!dependency) {
1350
1744
  switch (type) {
1351
- case "scene":
1745
+ case 'scene':
1352
1746
  dependency = this.loadScene(index);
1353
1747
  break;
1354
- case "node":
1748
+
1749
+ case 'node':
1355
1750
  dependency = this.loadNode(index);
1356
1751
  break;
1357
- case "mesh":
1358
- dependency = this._invokeOne(function(ext) {
1752
+
1753
+ case 'mesh':
1754
+ dependency = this._invokeOne(function (ext) {
1359
1755
  return ext.loadMesh && ext.loadMesh(index);
1360
1756
  });
1361
1757
  break;
1362
- case "accessor":
1758
+
1759
+ case 'accessor':
1363
1760
  dependency = this.loadAccessor(index);
1364
1761
  break;
1365
- case "bufferView":
1366
- dependency = this._invokeOne(function(ext) {
1762
+
1763
+ case 'bufferView':
1764
+ dependency = this._invokeOne(function (ext) {
1367
1765
  return ext.loadBufferView && ext.loadBufferView(index);
1368
1766
  });
1369
1767
  break;
1370
- case "buffer":
1768
+
1769
+ case 'buffer':
1371
1770
  dependency = this.loadBuffer(index);
1372
1771
  break;
1373
- case "material":
1374
- dependency = this._invokeOne(function(ext) {
1772
+
1773
+ case 'material':
1774
+ dependency = this._invokeOne(function (ext) {
1375
1775
  return ext.loadMaterial && ext.loadMaterial(index);
1376
1776
  });
1377
1777
  break;
1378
- case "texture":
1379
- dependency = this._invokeOne(function(ext) {
1778
+
1779
+ case 'texture':
1780
+ dependency = this._invokeOne(function (ext) {
1380
1781
  return ext.loadTexture && ext.loadTexture(index);
1381
1782
  });
1382
1783
  break;
1383
- case "skin":
1784
+
1785
+ case 'skin':
1384
1786
  dependency = this.loadSkin(index);
1385
1787
  break;
1386
- case "animation":
1788
+
1789
+ case 'animation':
1387
1790
  dependency = this.loadAnimation(index);
1388
1791
  break;
1389
- case "camera":
1792
+
1793
+ case 'camera':
1390
1794
  dependency = this.loadCamera(index);
1391
1795
  break;
1796
+
1392
1797
  default:
1393
- throw new Error("Unknown type: " + type);
1798
+ throw new Error('Unknown type: ' + type);
1394
1799
  }
1800
+
1395
1801
  this.cache.add(cacheKey, dependency);
1396
1802
  }
1803
+
1397
1804
  return dependency;
1398
1805
  }
1806
+ /**
1807
+ * Requests all dependencies of the specified type asynchronously, with caching.
1808
+ * @param {string} type
1809
+ * @return {Promise<Array<Object>>}
1810
+ */
1811
+
1812
+
1399
1813
  getDependencies(type) {
1400
1814
  let dependencies = this.cache.get(type);
1815
+
1401
1816
  if (!dependencies) {
1402
1817
  const parser = this;
1403
- const defs = this.json[type + (type === "mesh" ? "es" : "s")] || [];
1404
- dependencies = Promise.all(
1405
- defs.map(function(def, index) {
1406
- return parser.getDependency(type, index);
1407
- })
1408
- );
1818
+ const defs = this.json[type + (type === 'mesh' ? 'es' : 's')] || [];
1819
+ dependencies = Promise.all(defs.map(function (def, index) {
1820
+ return parser.getDependency(type, index);
1821
+ }));
1409
1822
  this.cache.add(type, dependencies);
1410
1823
  }
1824
+
1411
1825
  return dependencies;
1412
1826
  }
1827
+ /**
1828
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
1829
+ * @param {number} bufferIndex
1830
+ * @return {Promise<ArrayBuffer>}
1831
+ */
1832
+
1833
+
1413
1834
  loadBuffer(bufferIndex) {
1414
1835
  const bufferDef = this.json.buffers[bufferIndex];
1415
1836
  const loader = this.fileLoader;
1416
- if (bufferDef.type && bufferDef.type !== "arraybuffer") {
1417
- throw new Error("THREE.GLTFLoader: " + bufferDef.type + " buffer type is not supported.");
1418
- }
1419
- if (bufferDef.uri === void 0 && bufferIndex === 0) {
1837
+
1838
+ if (bufferDef.type && bufferDef.type !== 'arraybuffer') {
1839
+ throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.');
1840
+ } // If present, GLB container is required to be the first buffer.
1841
+
1842
+
1843
+ if (bufferDef.uri === undefined && bufferIndex === 0) {
1420
1844
  return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body);
1421
1845
  }
1846
+
1422
1847
  const options = this.options;
1423
- return new Promise(function(resolve, reject) {
1424
- loader.load(THREE.LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve, void 0, function() {
1848
+ return new Promise(function (resolve, reject) {
1849
+ loader.load(LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve, undefined, function () {
1425
1850
  reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".'));
1426
1851
  });
1427
1852
  });
1428
1853
  }
1854
+ /**
1855
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
1856
+ * @param {number} bufferViewIndex
1857
+ * @return {Promise<ArrayBuffer>}
1858
+ */
1859
+
1860
+
1429
1861
  loadBufferView(bufferViewIndex) {
1430
1862
  const bufferViewDef = this.json.bufferViews[bufferViewIndex];
1431
- return this.getDependency("buffer", bufferViewDef.buffer).then(function(buffer) {
1863
+ return this.getDependency('buffer', bufferViewDef.buffer).then(function (buffer) {
1432
1864
  const byteLength = bufferViewDef.byteLength || 0;
1433
1865
  const byteOffset = bufferViewDef.byteOffset || 0;
1434
1866
  return buffer.slice(byteOffset, byteOffset + byteLength);
1435
1867
  });
1436
1868
  }
1869
+ /**
1870
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
1871
+ * @param {number} accessorIndex
1872
+ * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
1873
+ */
1874
+
1875
+
1437
1876
  loadAccessor(accessorIndex) {
1438
1877
  const parser = this;
1439
1878
  const json = this.json;
1440
1879
  const accessorDef = this.json.accessors[accessorIndex];
1441
- if (accessorDef.bufferView === void 0 && accessorDef.sparse === void 0) {
1880
+
1881
+ if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) {
1882
+ // Ignore empty accessors, which may be used to declare runtime
1883
+ // information about attributes coming from another source (e.g. Draco
1884
+ // compression extension).
1442
1885
  return Promise.resolve(null);
1443
1886
  }
1887
+
1444
1888
  const pendingBufferViews = [];
1445
- if (accessorDef.bufferView !== void 0) {
1446
- pendingBufferViews.push(this.getDependency("bufferView", accessorDef.bufferView));
1889
+
1890
+ if (accessorDef.bufferView !== undefined) {
1891
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView));
1447
1892
  } else {
1448
1893
  pendingBufferViews.push(null);
1449
1894
  }
1450
- if (accessorDef.sparse !== void 0) {
1451
- pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.indices.bufferView));
1452
- pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.values.bufferView));
1895
+
1896
+ if (accessorDef.sparse !== undefined) {
1897
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView));
1898
+ pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView));
1453
1899
  }
1454
- return Promise.all(pendingBufferViews).then(function(bufferViews) {
1900
+
1901
+ return Promise.all(pendingBufferViews).then(function (bufferViews) {
1455
1902
  const bufferView = bufferViews[0];
1456
1903
  const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
1457
- const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
1904
+ const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
1905
+
1458
1906
  const elementBytes = TypedArray.BYTES_PER_ELEMENT;
1459
1907
  const itemBytes = elementBytes * itemSize;
1460
1908
  const byteOffset = accessorDef.byteOffset || 0;
1461
- const byteStride = accessorDef.bufferView !== void 0 ? json.bufferViews[accessorDef.bufferView].byteStride : void 0;
1909
+ const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride : undefined;
1462
1910
  const normalized = accessorDef.normalized === true;
1463
- let array, bufferAttribute;
1911
+ let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
1912
+
1464
1913
  if (byteStride && byteStride !== itemBytes) {
1914
+ // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
1915
+ // This makes sure that IBA.count reflects accessor.count properly
1465
1916
  const ibSlice = Math.floor(byteOffset / byteStride);
1466
- const ibCacheKey = "InterleavedBuffer:" + accessorDef.bufferView + ":" + accessorDef.componentType + ":" + ibSlice + ":" + accessorDef.count;
1917
+ const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
1467
1918
  let ib = parser.cache.get(ibCacheKey);
1919
+
1468
1920
  if (!ib) {
1469
- array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes);
1470
- ib = new THREE.InterleavedBuffer(array, byteStride / elementBytes);
1921
+ array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes); // Integer parameters to IB/IBA are in array elements, not bytes.
1922
+
1923
+ ib = new InterleavedBuffer(array, byteStride / elementBytes);
1471
1924
  parser.cache.add(ibCacheKey, ib);
1472
1925
  }
1473
- bufferAttribute = new THREE.InterleavedBufferAttribute(
1474
- ib,
1475
- itemSize,
1476
- byteOffset % byteStride / elementBytes,
1477
- normalized
1478
- );
1926
+
1927
+ bufferAttribute = new InterleavedBufferAttribute(ib, itemSize, byteOffset % byteStride / elementBytes, normalized);
1479
1928
  } else {
1480
1929
  if (bufferView === null) {
1481
1930
  array = new TypedArray(accessorDef.count * itemSize);
1482
1931
  } else {
1483
1932
  array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize);
1484
1933
  }
1485
- bufferAttribute = new THREE.BufferAttribute(array, itemSize, normalized);
1486
- }
1487
- if (accessorDef.sparse !== void 0) {
1934
+
1935
+ bufferAttribute = new BufferAttribute(array, itemSize, normalized);
1936
+ } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
1937
+
1938
+
1939
+ if (accessorDef.sparse !== undefined) {
1488
1940
  const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
1489
1941
  const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];
1490
1942
  const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
1491
1943
  const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
1492
- const sparseIndices = new TypedArrayIndices(
1493
- bufferViews[1],
1494
- byteOffsetIndices,
1495
- accessorDef.sparse.count * itemSizeIndices
1496
- );
1944
+ const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices);
1497
1945
  const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize);
1946
+
1498
1947
  if (bufferView !== null) {
1499
- bufferAttribute = new THREE.BufferAttribute(
1500
- bufferAttribute.array.slice(),
1501
- bufferAttribute.itemSize,
1502
- bufferAttribute.normalized
1503
- );
1948
+ // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
1949
+ bufferAttribute = new BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized);
1504
1950
  }
1951
+
1505
1952
  for (let i = 0, il = sparseIndices.length; i < il; i++) {
1506
1953
  const index = sparseIndices[i];
1507
1954
  bufferAttribute.setX(index, sparseValues[i * itemSize]);
1508
- if (itemSize >= 2)
1509
- bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
1510
- if (itemSize >= 3)
1511
- bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
1512
- if (itemSize >= 4)
1513
- bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
1514
- if (itemSize >= 5)
1515
- throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
1955
+ if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
1956
+ if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
1957
+ if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
1958
+ if (itemSize >= 5) throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.');
1516
1959
  }
1517
1960
  }
1961
+
1518
1962
  return bufferAttribute;
1519
1963
  });
1520
1964
  }
1965
+ /**
1966
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
1967
+ * @param {number} textureIndex
1968
+ * @return {Promise<THREE.Texture>}
1969
+ */
1970
+
1971
+
1521
1972
  loadTexture(textureIndex) {
1522
1973
  const json = this.json;
1523
1974
  const options = this.options;
1524
1975
  const textureDef = json.textures[textureIndex];
1525
1976
  const source = json.images[textureDef.source];
1526
1977
  let loader = this.textureLoader;
1978
+
1527
1979
  if (source.uri) {
1528
1980
  const handler = options.manager.getHandler(source.uri);
1529
- if (handler !== null)
1530
- loader = handler;
1981
+ if (handler !== null) loader = handler;
1531
1982
  }
1983
+
1532
1984
  return this.loadTextureImage(textureIndex, source, loader);
1533
1985
  }
1986
+
1534
1987
  loadTextureImage(textureIndex, source, loader) {
1535
1988
  const parser = this;
1536
1989
  const json = this.json;
1537
1990
  const options = this.options;
1538
1991
  const textureDef = json.textures[textureIndex];
1539
- const cacheKey = (source.uri || source.bufferView) + ":" + textureDef.sampler;
1992
+ const cacheKey = (source.uri || source.bufferView) + ':' + textureDef.sampler;
1993
+
1540
1994
  if (this.textureCache[cacheKey]) {
1995
+ // See https://github.com/mrdoob/three.js/issues/21559.
1541
1996
  return this.textureCache[cacheKey];
1542
1997
  }
1998
+
1543
1999
  const URL = self.URL || self.webkitURL;
1544
- let sourceURI = source.uri || "";
2000
+ let sourceURI = source.uri || '';
1545
2001
  let isObjectURL = false;
1546
- if (source.bufferView !== void 0) {
1547
- sourceURI = parser.getDependency("bufferView", source.bufferView).then(function(bufferView) {
2002
+
2003
+ if (source.bufferView !== undefined) {
2004
+ // Load binary image data from bufferView, if provided.
2005
+ sourceURI = parser.getDependency('bufferView', source.bufferView).then(function (bufferView) {
1548
2006
  isObjectURL = true;
1549
- const blob = new Blob([bufferView], { type: source.mimeType });
2007
+ const blob = new Blob([bufferView], {
2008
+ type: source.mimeType
2009
+ });
1550
2010
  sourceURI = URL.createObjectURL(blob);
1551
2011
  return sourceURI;
1552
2012
  });
1553
- } else if (source.uri === void 0) {
1554
- throw new Error("THREE.GLTFLoader: Image " + textureIndex + " is missing URI and bufferView");
2013
+ } else if (source.uri === undefined) {
2014
+ throw new Error('THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView');
1555
2015
  }
1556
- const promise = Promise.resolve(sourceURI).then(function(sourceURI2) {
1557
- return new Promise(function(resolve, reject) {
2016
+
2017
+ const promise = Promise.resolve(sourceURI).then(function (sourceURI) {
2018
+ return new Promise(function (resolve, reject) {
1558
2019
  let onLoad = resolve;
2020
+
1559
2021
  if (loader.isImageBitmapLoader === true) {
1560
- onLoad = function(imageBitmap) {
1561
- const texture = new THREE.Texture(imageBitmap);
2022
+ onLoad = function (imageBitmap) {
2023
+ const texture = new Texture(imageBitmap);
1562
2024
  texture.needsUpdate = true;
1563
2025
  resolve(texture);
1564
2026
  };
1565
2027
  }
1566
- loader.load(THREE.LoaderUtils.resolveURL(sourceURI2, options.path), onLoad, void 0, reject);
2028
+
2029
+ loader.load(LoaderUtils.resolveURL(sourceURI, options.path), onLoad, undefined, reject);
1567
2030
  });
1568
- }).then(function(texture) {
2031
+ }).then(function (texture) {
2032
+ // Clean up resources and configure Texture.
1569
2033
  if (isObjectURL === true) {
1570
2034
  URL.revokeObjectURL(sourceURI);
1571
2035
  }
2036
+
1572
2037
  texture.flipY = false;
1573
- if (textureDef.name)
1574
- texture.name = textureDef.name;
2038
+ if (textureDef.name) texture.name = textureDef.name;
1575
2039
  const samplers = json.samplers || {};
1576
2040
  const sampler = samplers[textureDef.sampler] || {};
1577
- texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter;
1578
- texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.LinearMipmapLinearFilter;
1579
- texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping;
1580
- texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping;
1581
- parser.associations.set(texture, { textures: textureIndex });
2041
+ texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || LinearFilter;
2042
+ texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || LinearMipmapLinearFilter;
2043
+ texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || RepeatWrapping;
2044
+ texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || RepeatWrapping;
2045
+ parser.associations.set(texture, {
2046
+ textures: textureIndex
2047
+ });
1582
2048
  return texture;
1583
- }).catch(function() {
2049
+ }).catch(function () {
1584
2050
  console.error("THREE.GLTFLoader: Couldn't load texture", sourceURI);
1585
2051
  return null;
1586
2052
  });
1587
2053
  this.textureCache[cacheKey] = promise;
1588
2054
  return promise;
1589
2055
  }
2056
+ /**
2057
+ * Asynchronously assigns a texture to the given material parameters.
2058
+ * @param {Object} materialParams
2059
+ * @param {string} mapName
2060
+ * @param {Object} mapDef
2061
+ * @return {Promise<Texture>}
2062
+ */
2063
+
2064
+
1590
2065
  assignTexture(materialParams, mapName, mapDef) {
1591
2066
  const parser = this;
1592
- return this.getDependency("texture", mapDef.index).then(function(texture) {
1593
- if (mapDef.texCoord !== void 0 && mapDef.texCoord != 0 && !(mapName === "aoMap" && mapDef.texCoord == 1)) {
1594
- console.warn(
1595
- "THREE.GLTFLoader: Custom UV set " + mapDef.texCoord + " for texture " + mapName + " not yet supported."
1596
- );
2067
+ return this.getDependency('texture', mapDef.index).then(function (texture) {
2068
+ // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
2069
+ // However, we will copy UV set 0 to UV set 1 on demand for aoMap
2070
+ if (mapDef.texCoord !== undefined && mapDef.texCoord != 0 && !(mapName === 'aoMap' && mapDef.texCoord == 1)) {
2071
+ console.warn('THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.');
1597
2072
  }
2073
+
1598
2074
  if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
1599
- const transform = mapDef.extensions !== void 0 ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : void 0;
2075
+ const transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined;
2076
+
1600
2077
  if (transform) {
1601
2078
  const gltfReference = parser.associations.get(texture);
1602
2079
  texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform);
1603
2080
  parser.associations.set(texture, gltfReference);
1604
2081
  }
1605
2082
  }
2083
+
1606
2084
  materialParams[mapName] = texture;
1607
2085
  return texture;
1608
2086
  });
1609
2087
  }
2088
+ /**
2089
+ * Assigns final material to a Mesh, Line, or Points instance. The instance
2090
+ * already has a material (generated from the glTF material options alone)
2091
+ * but reuse of the same glTF material may require multiple threejs materials
2092
+ * to accommodate different primitive types, defines, etc. New materials will
2093
+ * be created if necessary, and reused from a cache.
2094
+ * @param {Object3D} mesh Mesh, Line, or Points instance.
2095
+ */
2096
+
2097
+
1610
2098
  assignFinalMaterial(mesh) {
1611
2099
  const geometry = mesh.geometry;
1612
2100
  let material = mesh.material;
1613
- const useDerivativeTangents = geometry.attributes.tangent === void 0;
1614
- const useVertexColors = geometry.attributes.color !== void 0;
1615
- const useFlatShading = geometry.attributes.normal === void 0;
2101
+ const useDerivativeTangents = geometry.attributes.tangent === undefined;
2102
+ const useVertexColors = geometry.attributes.color !== undefined;
2103
+ const useFlatShading = geometry.attributes.normal === undefined;
2104
+
1616
2105
  if (mesh.isPoints) {
1617
- const cacheKey = "PointsMaterial:" + material.uuid;
2106
+ const cacheKey = 'PointsMaterial:' + material.uuid;
1618
2107
  let pointsMaterial = this.cache.get(cacheKey);
2108
+
1619
2109
  if (!pointsMaterial) {
1620
- pointsMaterial = new THREE.PointsMaterial();
1621
- THREE.Material.prototype.copy.call(pointsMaterial, material);
2110
+ pointsMaterial = new PointsMaterial();
2111
+ Material.prototype.copy.call(pointsMaterial, material);
1622
2112
  pointsMaterial.color.copy(material.color);
1623
2113
  pointsMaterial.map = material.map;
1624
- pointsMaterial.sizeAttenuation = false;
2114
+ pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
2115
+
1625
2116
  this.cache.add(cacheKey, pointsMaterial);
1626
2117
  }
2118
+
1627
2119
  material = pointsMaterial;
1628
2120
  } else if (mesh.isLine) {
1629
- const cacheKey = "LineBasicMaterial:" + material.uuid;
2121
+ const cacheKey = 'LineBasicMaterial:' + material.uuid;
1630
2122
  let lineMaterial = this.cache.get(cacheKey);
2123
+
1631
2124
  if (!lineMaterial) {
1632
- lineMaterial = new THREE.LineBasicMaterial();
1633
- THREE.Material.prototype.copy.call(lineMaterial, material);
2125
+ lineMaterial = new LineBasicMaterial();
2126
+ Material.prototype.copy.call(lineMaterial, material);
1634
2127
  lineMaterial.color.copy(material.color);
1635
2128
  this.cache.add(cacheKey, lineMaterial);
1636
2129
  }
2130
+
1637
2131
  material = lineMaterial;
1638
- }
2132
+ } // Clone the material if it will be modified
2133
+
2134
+
1639
2135
  if (useDerivativeTangents || useVertexColors || useFlatShading) {
1640
- let cacheKey = "ClonedMaterial:" + material.uuid + ":";
1641
- if (material.isGLTFSpecularGlossinessMaterial)
1642
- cacheKey += "specular-glossiness:";
1643
- if (useDerivativeTangents)
1644
- cacheKey += "derivative-tangents:";
1645
- if (useVertexColors)
1646
- cacheKey += "vertex-colors:";
1647
- if (useFlatShading)
1648
- cacheKey += "flat-shading:";
2136
+ let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
2137
+ if (material.isGLTFSpecularGlossinessMaterial) cacheKey += 'specular-glossiness:';
2138
+ if (useDerivativeTangents) cacheKey += 'derivative-tangents:';
2139
+ if (useVertexColors) cacheKey += 'vertex-colors:';
2140
+ if (useFlatShading) cacheKey += 'flat-shading:';
1649
2141
  let cachedMaterial = this.cache.get(cacheKey);
2142
+
1650
2143
  if (!cachedMaterial) {
1651
2144
  cachedMaterial = material.clone();
1652
- if (useVertexColors)
1653
- cachedMaterial.vertexColors = true;
1654
- if (useFlatShading)
1655
- cachedMaterial.flatShading = true;
2145
+ if (useVertexColors) cachedMaterial.vertexColors = true;
2146
+ if (useFlatShading) cachedMaterial.flatShading = true;
2147
+
1656
2148
  if (useDerivativeTangents) {
1657
- if (cachedMaterial.normalScale)
1658
- cachedMaterial.normalScale.y *= -1;
1659
- if (cachedMaterial.clearcoatNormalScale)
1660
- cachedMaterial.clearcoatNormalScale.y *= -1;
2149
+ // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
2150
+ if (cachedMaterial.normalScale) cachedMaterial.normalScale.y *= -1;
2151
+ if (cachedMaterial.clearcoatNormalScale) cachedMaterial.clearcoatNormalScale.y *= -1;
1661
2152
  }
2153
+
1662
2154
  this.cache.add(cacheKey, cachedMaterial);
1663
2155
  this.associations.set(cachedMaterial, this.associations.get(material));
1664
2156
  }
2157
+
1665
2158
  material = cachedMaterial;
2159
+ } // workarounds for mesh and geometry
2160
+
2161
+
2162
+ if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) {
2163
+ geometry.setAttribute('uv2', geometry.attributes.uv);
1666
2164
  }
1667
- if (material.aoMap && geometry.attributes.uv2 === void 0 && geometry.attributes.uv !== void 0) {
1668
- geometry.setAttribute("uv2", geometry.attributes.uv);
1669
- }
2165
+
1670
2166
  mesh.material = material;
1671
2167
  }
2168
+
1672
2169
  getMaterialType() {
1673
- return THREE.MeshStandardMaterial;
1674
- }
2170
+ return MeshStandardMaterial;
2171
+ }
2172
+ /**
2173
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
2174
+ * @param {number} materialIndex
2175
+ * @return {Promise<Material>}
2176
+ */
2177
+
2178
+
1675
2179
  loadMaterial(materialIndex) {
1676
2180
  const parser = this;
1677
2181
  const json = this.json;
@@ -1681,6 +2185,7 @@ class GLTFParser {
1681
2185
  const materialParams = {};
1682
2186
  const materialExtensions = materialDef.extensions || {};
1683
2187
  const pending = [];
2188
+
1684
2189
  if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
1685
2190
  const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];
1686
2191
  materialType = sgExtension.getMaterialType();
@@ -1690,125 +2195,178 @@ class GLTFParser {
1690
2195
  materialType = kmuExtension.getMaterialType();
1691
2196
  pending.push(kmuExtension.extendParams(materialParams, materialDef, parser));
1692
2197
  } else {
2198
+ // Specification:
2199
+ // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
1693
2200
  const metallicRoughness = materialDef.pbrMetallicRoughness || {};
1694
- materialParams.color = new THREE.Color(1, 1, 1);
1695
- materialParams.opacity = 1;
2201
+ materialParams.color = new Color(1.0, 1.0, 1.0);
2202
+ materialParams.opacity = 1.0;
2203
+
1696
2204
  if (Array.isArray(metallicRoughness.baseColorFactor)) {
1697
2205
  const array = metallicRoughness.baseColorFactor;
1698
2206
  materialParams.color.fromArray(array);
1699
2207
  materialParams.opacity = array[3];
1700
2208
  }
1701
- if (metallicRoughness.baseColorTexture !== void 0) {
1702
- pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture));
2209
+
2210
+ if (metallicRoughness.baseColorTexture !== undefined) {
2211
+ pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));
1703
2212
  }
1704
- materialParams.metalness = metallicRoughness.metallicFactor !== void 0 ? metallicRoughness.metallicFactor : 1;
1705
- materialParams.roughness = metallicRoughness.roughnessFactor !== void 0 ? metallicRoughness.roughnessFactor : 1;
1706
- if (metallicRoughness.metallicRoughnessTexture !== void 0) {
1707
- pending.push(parser.assignTexture(materialParams, "metalnessMap", metallicRoughness.metallicRoughnessTexture));
1708
- pending.push(parser.assignTexture(materialParams, "roughnessMap", metallicRoughness.metallicRoughnessTexture));
2213
+
2214
+ materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
2215
+ materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
2216
+
2217
+ if (metallicRoughness.metallicRoughnessTexture !== undefined) {
2218
+ pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture));
2219
+ pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture));
1709
2220
  }
1710
- materialType = this._invokeOne(function(ext) {
2221
+
2222
+ materialType = this._invokeOne(function (ext) {
1711
2223
  return ext.getMaterialType && ext.getMaterialType(materialIndex);
1712
2224
  });
1713
- pending.push(
1714
- Promise.all(
1715
- this._invokeAll(function(ext) {
1716
- return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams);
1717
- })
1718
- )
1719
- );
2225
+ pending.push(Promise.all(this._invokeAll(function (ext) {
2226
+ return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams);
2227
+ })));
1720
2228
  }
2229
+
1721
2230
  if (materialDef.doubleSided === true) {
1722
- materialParams.side = THREE.DoubleSide;
2231
+ materialParams.side = DoubleSide;
1723
2232
  }
2233
+
1724
2234
  const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
2235
+
1725
2236
  if (alphaMode === ALPHA_MODES.BLEND) {
1726
- materialParams.transparent = true;
2237
+ materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
2238
+
1727
2239
  materialParams.depthWrite = false;
1728
2240
  } else {
1729
2241
  materialParams.transparent = false;
2242
+
1730
2243
  if (alphaMode === ALPHA_MODES.MASK) {
1731
- materialParams.alphaTest = materialDef.alphaCutoff !== void 0 ? materialDef.alphaCutoff : 0.5;
2244
+ materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
1732
2245
  }
1733
2246
  }
1734
- if (materialDef.normalTexture !== void 0 && materialType !== THREE.MeshBasicMaterial) {
1735
- pending.push(parser.assignTexture(materialParams, "normalMap", materialDef.normalTexture));
1736
- materialParams.normalScale = new THREE.Vector2(1, 1);
1737
- if (materialDef.normalTexture.scale !== void 0) {
2247
+
2248
+ if (materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial) {
2249
+ pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture));
2250
+ materialParams.normalScale = new Vector2(1, 1);
2251
+
2252
+ if (materialDef.normalTexture.scale !== undefined) {
1738
2253
  const scale = materialDef.normalTexture.scale;
1739
2254
  materialParams.normalScale.set(scale, scale);
1740
2255
  }
1741
2256
  }
1742
- if (materialDef.occlusionTexture !== void 0 && materialType !== THREE.MeshBasicMaterial) {
1743
- pending.push(parser.assignTexture(materialParams, "aoMap", materialDef.occlusionTexture));
1744
- if (materialDef.occlusionTexture.strength !== void 0) {
2257
+
2258
+ if (materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial) {
2259
+ pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture));
2260
+
2261
+ if (materialDef.occlusionTexture.strength !== undefined) {
1745
2262
  materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
1746
2263
  }
1747
2264
  }
1748
- if (materialDef.emissiveFactor !== void 0 && materialType !== THREE.MeshBasicMaterial) {
1749
- materialParams.emissive = new THREE.Color().fromArray(materialDef.emissiveFactor);
2265
+
2266
+ if (materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial) {
2267
+ materialParams.emissive = new Color().fromArray(materialDef.emissiveFactor);
1750
2268
  }
1751
- if (materialDef.emissiveTexture !== void 0 && materialType !== THREE.MeshBasicMaterial) {
1752
- pending.push(parser.assignTexture(materialParams, "emissiveMap", materialDef.emissiveTexture));
2269
+
2270
+ if (materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial) {
2271
+ pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture));
1753
2272
  }
1754
- return Promise.all(pending).then(function() {
2273
+
2274
+ return Promise.all(pending).then(function () {
1755
2275
  let material;
2276
+
1756
2277
  if (materialType === GLTFMeshStandardSGMaterial) {
1757
2278
  material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams);
1758
2279
  } else {
1759
2280
  material = new materialType(materialParams);
1760
2281
  }
1761
- if (materialDef.name)
1762
- material.name = materialDef.name;
1763
- if (material.map)
1764
- material.map.encoding = THREE.sRGBEncoding;
1765
- if (material.emissiveMap)
1766
- material.emissiveMap.encoding = THREE.sRGBEncoding;
2282
+
2283
+ if (materialDef.name) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
2284
+
2285
+ if (material.map) material.map.encoding = sRGBEncoding;
2286
+ if (material.emissiveMap) material.emissiveMap.encoding = sRGBEncoding;
1767
2287
  assignExtrasToUserData(material, materialDef);
1768
- parser.associations.set(material, { materials: materialIndex });
1769
- if (materialDef.extensions)
1770
- addUnknownExtensionsToUserData(extensions, material, materialDef);
2288
+ parser.associations.set(material, {
2289
+ materials: materialIndex
2290
+ });
2291
+ if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef);
1771
2292
  return material;
1772
2293
  });
1773
2294
  }
2295
+ /** When Object3D instances are targeted by animation, they need unique names. */
2296
+
2297
+
1774
2298
  createUniqueName(originalName) {
1775
- const sanitizedName = THREE.PropertyBinding.sanitizeNodeName(originalName || "");
2299
+ const sanitizedName = PropertyBinding.sanitizeNodeName(originalName || '');
1776
2300
  let name = sanitizedName;
2301
+
1777
2302
  for (let i = 1; this.nodeNamesUsed[name]; ++i) {
1778
- name = sanitizedName + "_" + i;
2303
+ name = sanitizedName + '_' + i;
1779
2304
  }
2305
+
1780
2306
  this.nodeNamesUsed[name] = true;
1781
2307
  return name;
1782
2308
  }
2309
+ /**
2310
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
2311
+ *
2312
+ * Creates BufferGeometries from primitives.
2313
+ *
2314
+ * @param {Array<GLTF.Primitive>} primitives
2315
+ * @return {Promise<Array<BufferGeometry>>}
2316
+ */
2317
+
2318
+
1783
2319
  loadGeometries(primitives) {
1784
2320
  const parser = this;
1785
2321
  const extensions = this.extensions;
1786
2322
  const cache = this.primitiveCache;
2323
+
1787
2324
  function createDracoPrimitive(primitive) {
1788
- return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) {
2325
+ return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function (geometry) {
1789
2326
  return addPrimitiveAttributes(geometry, primitive, parser);
1790
2327
  });
1791
2328
  }
2329
+
1792
2330
  const pending = [];
2331
+
1793
2332
  for (let i = 0, il = primitives.length; i < il; i++) {
1794
2333
  const primitive = primitives[i];
1795
- const cacheKey = createPrimitiveKey(primitive);
2334
+ const cacheKey = createPrimitiveKey(primitive); // See if we've already created this geometry
2335
+
1796
2336
  const cached = cache[cacheKey];
2337
+
1797
2338
  if (cached) {
2339
+ // Use the cached geometry if it exists
1798
2340
  pending.push(cached.promise);
1799
2341
  } else {
1800
2342
  let geometryPromise;
2343
+
1801
2344
  if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
2345
+ // Use DRACO geometry if available
1802
2346
  geometryPromise = createDracoPrimitive(primitive);
1803
2347
  } else {
1804
- geometryPromise = addPrimitiveAttributes(new THREE.BufferGeometry(), primitive, parser);
1805
- }
1806
- cache[cacheKey] = { primitive, promise: geometryPromise };
2348
+ // Otherwise create a new geometry
2349
+ geometryPromise = addPrimitiveAttributes(new BufferGeometry(), primitive, parser);
2350
+ } // Cache this geometry
2351
+
2352
+
2353
+ cache[cacheKey] = {
2354
+ primitive: primitive,
2355
+ promise: geometryPromise
2356
+ };
1807
2357
  pending.push(geometryPromise);
1808
2358
  }
1809
2359
  }
2360
+
1810
2361
  return Promise.all(pending);
1811
2362
  }
2363
+ /**
2364
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
2365
+ * @param {number} meshIndex
2366
+ * @return {Promise<Group|Mesh|SkinnedMesh>}
2367
+ */
2368
+
2369
+
1812
2370
  loadMesh(meshIndex) {
1813
2371
  const parser = this;
1814
2372
  const json = this.json;
@@ -1816,102 +2374,142 @@ class GLTFParser {
1816
2374
  const meshDef = json.meshes[meshIndex];
1817
2375
  const primitives = meshDef.primitives;
1818
2376
  const pending = [];
2377
+
1819
2378
  for (let i = 0, il = primitives.length; i < il; i++) {
1820
- const material = primitives[i].material === void 0 ? createDefaultMaterial(this.cache) : this.getDependency("material", primitives[i].material);
2379
+ const material = primitives[i].material === undefined ? createDefaultMaterial(this.cache) : this.getDependency('material', primitives[i].material);
1821
2380
  pending.push(material);
1822
2381
  }
2382
+
1823
2383
  pending.push(parser.loadGeometries(primitives));
1824
- return Promise.all(pending).then(function(results) {
2384
+ return Promise.all(pending).then(function (results) {
1825
2385
  const materials = results.slice(0, results.length - 1);
1826
2386
  const geometries = results[results.length - 1];
1827
2387
  const meshes = [];
2388
+
1828
2389
  for (let i = 0, il = geometries.length; i < il; i++) {
1829
2390
  const geometry = geometries[i];
1830
- const primitive = primitives[i];
2391
+ const primitive = primitives[i]; // 1. create Mesh
2392
+
1831
2393
  let mesh;
1832
2394
  const material = materials[i];
1833
- if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === void 0) {
1834
- mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh(geometry, material) : new THREE.Mesh(geometry, material);
2395
+
2396
+ if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined) {
2397
+ // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
2398
+ mesh = meshDef.isSkinnedMesh === true ? new SkinnedMesh(geometry, material) : new Mesh(geometry, material);
2399
+
1835
2400
  if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {
2401
+ // we normalize floating point skin weight array to fix malformed assets (see #15319)
2402
+ // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
1836
2403
  mesh.normalizeSkinWeights();
1837
2404
  }
2405
+
1838
2406
  if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
1839
- mesh.geometry = toTrianglesDrawMode(mesh.geometry, THREE.TriangleStripDrawMode);
2407
+ mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleStripDrawMode);
1840
2408
  } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
1841
- mesh.geometry = toTrianglesDrawMode(mesh.geometry, THREE.TriangleFanDrawMode);
2409
+ mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleFanDrawMode);
1842
2410
  }
1843
2411
  } else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
1844
- mesh = new THREE.LineSegments(geometry, material);
2412
+ mesh = new LineSegments(geometry, material);
1845
2413
  } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
1846
- mesh = new THREE.Line(geometry, material);
2414
+ mesh = new Line(geometry, material);
1847
2415
  } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
1848
- mesh = new THREE.LineLoop(geometry, material);
2416
+ mesh = new LineLoop(geometry, material);
1849
2417
  } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
1850
- mesh = new THREE.Points(geometry, material);
2418
+ mesh = new Points(geometry, material);
1851
2419
  } else {
1852
- throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + primitive.mode);
2420
+ throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode);
1853
2421
  }
2422
+
1854
2423
  if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
1855
2424
  updateMorphTargets(mesh, meshDef);
1856
2425
  }
1857
- mesh.name = parser.createUniqueName(meshDef.name || "mesh_" + meshIndex);
2426
+
2427
+ mesh.name = parser.createUniqueName(meshDef.name || 'mesh_' + meshIndex);
1858
2428
  assignExtrasToUserData(mesh, meshDef);
1859
- if (primitive.extensions)
1860
- addUnknownExtensionsToUserData(extensions, mesh, primitive);
2429
+ if (primitive.extensions) addUnknownExtensionsToUserData(extensions, mesh, primitive);
1861
2430
  parser.assignFinalMaterial(mesh);
1862
2431
  meshes.push(mesh);
1863
2432
  }
2433
+
1864
2434
  for (let i = 0, il = meshes.length; i < il; i++) {
1865
2435
  parser.associations.set(meshes[i], {
1866
2436
  meshes: meshIndex,
1867
2437
  primitives: i
1868
2438
  });
1869
2439
  }
2440
+
1870
2441
  if (meshes.length === 1) {
1871
2442
  return meshes[0];
1872
2443
  }
1873
- const group = new THREE.Group();
1874
- parser.associations.set(group, { meshes: meshIndex });
2444
+
2445
+ const group = new Group();
2446
+ parser.associations.set(group, {
2447
+ meshes: meshIndex
2448
+ });
2449
+
1875
2450
  for (let i = 0, il = meshes.length; i < il; i++) {
1876
2451
  group.add(meshes[i]);
1877
2452
  }
2453
+
1878
2454
  return group;
1879
2455
  });
1880
2456
  }
2457
+ /**
2458
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
2459
+ * @param {number} cameraIndex
2460
+ * @return {Promise<THREE.Camera>}
2461
+ */
2462
+
2463
+
1881
2464
  loadCamera(cameraIndex) {
1882
2465
  let camera;
1883
2466
  const cameraDef = this.json.cameras[cameraIndex];
1884
2467
  const params = cameraDef[cameraDef.type];
2468
+
1885
2469
  if (!params) {
1886
- console.warn("THREE.GLTFLoader: Missing camera parameters.");
2470
+ console.warn('THREE.GLTFLoader: Missing camera parameters.');
1887
2471
  return;
1888
2472
  }
1889
- if (cameraDef.type === "perspective") {
1890
- camera = new THREE.PerspectiveCamera(
1891
- THREE.MathUtils.radToDeg(params.yfov),
1892
- params.aspectRatio || 1,
1893
- params.znear || 1,
1894
- params.zfar || 2e6
1895
- );
1896
- } else if (cameraDef.type === "orthographic") {
1897
- camera = new THREE.OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar);
1898
- }
1899
- if (cameraDef.name)
1900
- camera.name = this.createUniqueName(cameraDef.name);
2473
+
2474
+ if (cameraDef.type === 'perspective') {
2475
+ camera = new PerspectiveCamera(MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6);
2476
+ } else if (cameraDef.type === 'orthographic') {
2477
+ camera = new OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar);
2478
+ }
2479
+
2480
+ if (cameraDef.name) camera.name = this.createUniqueName(cameraDef.name);
1901
2481
  assignExtrasToUserData(camera, cameraDef);
1902
2482
  return Promise.resolve(camera);
1903
2483
  }
2484
+ /**
2485
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
2486
+ * @param {number} skinIndex
2487
+ * @return {Promise<Object>}
2488
+ */
2489
+
2490
+
1904
2491
  loadSkin(skinIndex) {
1905
2492
  const skinDef = this.json.skins[skinIndex];
1906
- const skinEntry = { joints: skinDef.joints };
1907
- if (skinDef.inverseBindMatrices === void 0) {
2493
+ const skinEntry = {
2494
+ joints: skinDef.joints
2495
+ };
2496
+
2497
+ if (skinDef.inverseBindMatrices === undefined) {
1908
2498
  return Promise.resolve(skinEntry);
1909
2499
  }
1910
- return this.getDependency("accessor", skinDef.inverseBindMatrices).then(function(accessor) {
2500
+
2501
+ return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function (accessor) {
1911
2502
  skinEntry.inverseBindMatrices = accessor;
1912
2503
  return skinEntry;
1913
2504
  });
1914
2505
  }
2506
+ /**
2507
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
2508
+ * @param {number} animationIndex
2509
+ * @return {Promise<AnimationClip>}
2510
+ */
2511
+
2512
+
1915
2513
  loadAnimation(animationIndex) {
1916
2514
  const json = this.json;
1917
2515
  const animationDef = json.animations[animationIndex];
@@ -1920,61 +2518,63 @@ class GLTFParser {
1920
2518
  const pendingOutputAccessors = [];
1921
2519
  const pendingSamplers = [];
1922
2520
  const pendingTargets = [];
2521
+
1923
2522
  for (let i = 0, il = animationDef.channels.length; i < il; i++) {
1924
2523
  const channel = animationDef.channels[i];
1925
2524
  const sampler = animationDef.samplers[channel.sampler];
1926
2525
  const target = channel.target;
1927
- const name = target.node !== void 0 ? target.node : target.id;
1928
- const input = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.input] : sampler.input;
1929
- const output = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.output] : sampler.output;
1930
- pendingNodes.push(this.getDependency("node", name));
1931
- pendingInputAccessors.push(this.getDependency("accessor", input));
1932
- pendingOutputAccessors.push(this.getDependency("accessor", output));
2526
+ const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
2527
+
2528
+ const input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input;
2529
+ const output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output;
2530
+ pendingNodes.push(this.getDependency('node', name));
2531
+ pendingInputAccessors.push(this.getDependency('accessor', input));
2532
+ pendingOutputAccessors.push(this.getDependency('accessor', output));
1933
2533
  pendingSamplers.push(sampler);
1934
2534
  pendingTargets.push(target);
1935
2535
  }
1936
- return Promise.all([
1937
- Promise.all(pendingNodes),
1938
- Promise.all(pendingInputAccessors),
1939
- Promise.all(pendingOutputAccessors),
1940
- Promise.all(pendingSamplers),
1941
- Promise.all(pendingTargets)
1942
- ]).then(function(dependencies) {
2536
+
2537
+ return Promise.all([Promise.all(pendingNodes), Promise.all(pendingInputAccessors), Promise.all(pendingOutputAccessors), Promise.all(pendingSamplers), Promise.all(pendingTargets)]).then(function (dependencies) {
1943
2538
  const nodes = dependencies[0];
1944
2539
  const inputAccessors = dependencies[1];
1945
2540
  const outputAccessors = dependencies[2];
1946
2541
  const samplers = dependencies[3];
1947
2542
  const targets = dependencies[4];
1948
2543
  const tracks = [];
2544
+
1949
2545
  for (let i = 0, il = nodes.length; i < il; i++) {
1950
2546
  const node = nodes[i];
1951
2547
  const inputAccessor = inputAccessors[i];
1952
2548
  const outputAccessor = outputAccessors[i];
1953
2549
  const sampler = samplers[i];
1954
2550
  const target = targets[i];
1955
- if (node === void 0)
1956
- continue;
2551
+ if (node === undefined) continue;
1957
2552
  node.updateMatrix();
1958
2553
  node.matrixAutoUpdate = true;
1959
2554
  let TypedKeyframeTrack;
2555
+
1960
2556
  switch (PATH_PROPERTIES[target.path]) {
1961
2557
  case PATH_PROPERTIES.weights:
1962
- TypedKeyframeTrack = THREE.NumberKeyframeTrack;
2558
+ TypedKeyframeTrack = NumberKeyframeTrack;
1963
2559
  break;
2560
+
1964
2561
  case PATH_PROPERTIES.rotation:
1965
- TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
2562
+ TypedKeyframeTrack = QuaternionKeyframeTrack;
1966
2563
  break;
2564
+
1967
2565
  case PATH_PROPERTIES.position:
1968
2566
  case PATH_PROPERTIES.scale:
1969
2567
  default:
1970
- TypedKeyframeTrack = THREE.VectorKeyframeTrack;
2568
+ TypedKeyframeTrack = VectorKeyframeTrack;
1971
2569
  break;
1972
2570
  }
2571
+
1973
2572
  const targetName = node.name ? node.name : node.uuid;
1974
- const interpolation = sampler.interpolation !== void 0 ? INTERPOLATION[sampler.interpolation] : THREE.InterpolateLinear;
2573
+ const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : InterpolateLinear;
1975
2574
  const targetNames = [];
2575
+
1976
2576
  if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
1977
- node.traverse(function(object) {
2577
+ node.traverse(function (object) {
1978
2578
  if (object.morphTargetInfluences) {
1979
2579
  targetNames.push(object.name ? object.name : object.uuid);
1980
2580
  }
@@ -1982,318 +2582,427 @@ class GLTFParser {
1982
2582
  } else {
1983
2583
  targetNames.push(targetName);
1984
2584
  }
2585
+
1985
2586
  let outputArray = outputAccessor.array;
2587
+
1986
2588
  if (outputAccessor.normalized) {
1987
2589
  const scale = getNormalizedComponentScale(outputArray.constructor);
1988
2590
  const scaled = new Float32Array(outputArray.length);
2591
+
1989
2592
  for (let j = 0, jl = outputArray.length; j < jl; j++) {
1990
2593
  scaled[j] = outputArray[j] * scale;
1991
2594
  }
2595
+
1992
2596
  outputArray = scaled;
1993
2597
  }
2598
+
1994
2599
  for (let j = 0, jl = targetNames.length; j < jl; j++) {
1995
- const track = new TypedKeyframeTrack(
1996
- targetNames[j] + "." + PATH_PROPERTIES[target.path],
1997
- inputAccessor.array,
1998
- outputArray,
1999
- interpolation
2000
- );
2001
- if (sampler.interpolation === "CUBICSPLINE") {
2600
+ const track = new TypedKeyframeTrack(targetNames[j] + '.' + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation); // Override interpolation with custom factory method.
2601
+
2602
+ if (sampler.interpolation === 'CUBICSPLINE') {
2002
2603
  track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
2003
- const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
2604
+ // A CUBICSPLINE keyframe in glTF has three output values for each input value,
2605
+ // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
2606
+ // must be divided by three to get the interpolant's sampleSize argument.
2607
+ const interpolantType = this instanceof QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
2004
2608
  return new interpolantType(this.times, this.values, this.getValueSize() / 3, result);
2005
- };
2609
+ }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
2610
+
2611
+
2006
2612
  track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
2007
2613
  }
2614
+
2008
2615
  tracks.push(track);
2009
2616
  }
2010
2617
  }
2011
- const name = animationDef.name ? animationDef.name : "animation_" + animationIndex;
2012
- return new THREE.AnimationClip(name, void 0, tracks);
2618
+
2619
+ const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
2620
+ return new AnimationClip(name, undefined, tracks);
2013
2621
  });
2014
2622
  }
2623
+
2015
2624
  createNodeMesh(nodeIndex) {
2016
2625
  const json = this.json;
2017
2626
  const parser = this;
2018
2627
  const nodeDef = json.nodes[nodeIndex];
2019
- if (nodeDef.mesh === void 0)
2020
- return null;
2021
- return parser.getDependency("mesh", nodeDef.mesh).then(function(mesh) {
2022
- const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh);
2023
- if (nodeDef.weights !== void 0) {
2024
- node.traverse(function(o) {
2025
- if (!o.isMesh)
2026
- return;
2628
+ if (nodeDef.mesh === undefined) return null;
2629
+ return parser.getDependency('mesh', nodeDef.mesh).then(function (mesh) {
2630
+ const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh); // if weights are provided on the node, override weights on the mesh.
2631
+
2632
+
2633
+ if (nodeDef.weights !== undefined) {
2634
+ node.traverse(function (o) {
2635
+ if (!o.isMesh) return;
2636
+
2027
2637
  for (let i = 0, il = nodeDef.weights.length; i < il; i++) {
2028
2638
  o.morphTargetInfluences[i] = nodeDef.weights[i];
2029
2639
  }
2030
2640
  });
2031
2641
  }
2642
+
2032
2643
  return node;
2033
2644
  });
2034
2645
  }
2646
+ /**
2647
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
2648
+ * @param {number} nodeIndex
2649
+ * @return {Promise<Object3D>}
2650
+ */
2651
+
2652
+
2035
2653
  loadNode(nodeIndex) {
2036
2654
  const json = this.json;
2037
2655
  const extensions = this.extensions;
2038
2656
  const parser = this;
2039
- const nodeDef = json.nodes[nodeIndex];
2040
- const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : "";
2041
- return function() {
2657
+ const nodeDef = json.nodes[nodeIndex]; // reserve node's name before its dependencies, so the root has the intended name.
2658
+
2659
+ const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : '';
2660
+ return function () {
2042
2661
  const pending = [];
2043
- const meshPromise = parser._invokeOne(function(ext) {
2662
+
2663
+ const meshPromise = parser._invokeOne(function (ext) {
2044
2664
  return ext.createNodeMesh && ext.createNodeMesh(nodeIndex);
2045
2665
  });
2666
+
2046
2667
  if (meshPromise) {
2047
2668
  pending.push(meshPromise);
2048
2669
  }
2049
- if (nodeDef.camera !== void 0) {
2050
- pending.push(
2051
- parser.getDependency("camera", nodeDef.camera).then(function(camera) {
2052
- return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera);
2053
- })
2054
- );
2670
+
2671
+ if (nodeDef.camera !== undefined) {
2672
+ pending.push(parser.getDependency('camera', nodeDef.camera).then(function (camera) {
2673
+ return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera);
2674
+ }));
2055
2675
  }
2056
- parser._invokeAll(function(ext) {
2676
+
2677
+ parser._invokeAll(function (ext) {
2057
2678
  return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex);
2058
- }).forEach(function(promise) {
2679
+ }).forEach(function (promise) {
2059
2680
  pending.push(promise);
2060
2681
  });
2682
+
2061
2683
  return Promise.all(pending);
2062
- }().then(function(objects) {
2063
- let node;
2684
+ }().then(function (objects) {
2685
+ let node; // .isBone isn't in glTF spec. See ._markDefs
2686
+
2064
2687
  if (nodeDef.isBone === true) {
2065
- node = new THREE.Bone();
2688
+ node = new Bone();
2066
2689
  } else if (objects.length > 1) {
2067
- node = new THREE.Group();
2690
+ node = new Group();
2068
2691
  } else if (objects.length === 1) {
2069
2692
  node = objects[0];
2070
2693
  } else {
2071
- node = new THREE.Object3D();
2694
+ node = new Object3D();
2072
2695
  }
2696
+
2073
2697
  if (node !== objects[0]) {
2074
2698
  for (let i = 0, il = objects.length; i < il; i++) {
2075
2699
  node.add(objects[i]);
2076
2700
  }
2077
2701
  }
2702
+
2078
2703
  if (nodeDef.name) {
2079
2704
  node.userData.name = nodeDef.name;
2080
2705
  node.name = nodeName;
2081
2706
  }
2707
+
2082
2708
  assignExtrasToUserData(node, nodeDef);
2083
- if (nodeDef.extensions)
2084
- addUnknownExtensionsToUserData(extensions, node, nodeDef);
2085
- if (nodeDef.matrix !== void 0) {
2086
- const matrix = new THREE.Matrix4();
2709
+ if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef);
2710
+
2711
+ if (nodeDef.matrix !== undefined) {
2712
+ const matrix = new Matrix4();
2087
2713
  matrix.fromArray(nodeDef.matrix);
2088
2714
  node.applyMatrix4(matrix);
2089
2715
  } else {
2090
- if (nodeDef.translation !== void 0) {
2716
+ if (nodeDef.translation !== undefined) {
2091
2717
  node.position.fromArray(nodeDef.translation);
2092
2718
  }
2093
- if (nodeDef.rotation !== void 0) {
2719
+
2720
+ if (nodeDef.rotation !== undefined) {
2094
2721
  node.quaternion.fromArray(nodeDef.rotation);
2095
2722
  }
2096
- if (nodeDef.scale !== void 0) {
2723
+
2724
+ if (nodeDef.scale !== undefined) {
2097
2725
  node.scale.fromArray(nodeDef.scale);
2098
2726
  }
2099
2727
  }
2728
+
2100
2729
  if (!parser.associations.has(node)) {
2101
2730
  parser.associations.set(node, {});
2102
2731
  }
2732
+
2103
2733
  parser.associations.get(node).nodes = nodeIndex;
2104
2734
  return node;
2105
2735
  });
2106
2736
  }
2737
+ /**
2738
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
2739
+ * @param {number} sceneIndex
2740
+ * @return {Promise<Group>}
2741
+ */
2742
+
2743
+
2107
2744
  loadScene(sceneIndex) {
2108
2745
  const json = this.json;
2109
2746
  const extensions = this.extensions;
2110
2747
  const sceneDef = this.json.scenes[sceneIndex];
2111
- const parser = this;
2112
- const scene = new THREE.Group();
2113
- if (sceneDef.name)
2114
- scene.name = parser.createUniqueName(sceneDef.name);
2748
+ const parser = this; // Loader returns Group, not Scene.
2749
+ // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
2750
+
2751
+ const scene = new Group();
2752
+ if (sceneDef.name) scene.name = parser.createUniqueName(sceneDef.name);
2115
2753
  assignExtrasToUserData(scene, sceneDef);
2116
- if (sceneDef.extensions)
2117
- addUnknownExtensionsToUserData(extensions, scene, sceneDef);
2754
+ if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef);
2118
2755
  const nodeIds = sceneDef.nodes || [];
2119
2756
  const pending = [];
2757
+
2120
2758
  for (let i = 0, il = nodeIds.length; i < il; i++) {
2121
2759
  pending.push(buildNodeHierarchy(nodeIds[i], scene, json, parser));
2122
2760
  }
2123
- return Promise.all(pending).then(function() {
2124
- const reduceAssociations = (node) => {
2125
- const reducedAssociations = /* @__PURE__ */ new Map();
2761
+
2762
+ return Promise.all(pending).then(function () {
2763
+ // Removes dangling associations, associations that reference a node that
2764
+ // didn't make it into the scene.
2765
+ const reduceAssociations = node => {
2766
+ const reducedAssociations = new Map();
2767
+
2126
2768
  for (const [key, value] of parser.associations) {
2127
- if (key instanceof THREE.Material || key instanceof THREE.Texture) {
2769
+ if (key instanceof Material || key instanceof Texture) {
2128
2770
  reducedAssociations.set(key, value);
2129
2771
  }
2130
2772
  }
2131
- node.traverse((node2) => {
2132
- const mappings = parser.associations.get(node2);
2773
+
2774
+ node.traverse(node => {
2775
+ const mappings = parser.associations.get(node);
2776
+
2133
2777
  if (mappings != null) {
2134
- reducedAssociations.set(node2, mappings);
2778
+ reducedAssociations.set(node, mappings);
2135
2779
  }
2136
2780
  });
2137
2781
  return reducedAssociations;
2138
2782
  };
2783
+
2139
2784
  parser.associations = reduceAssociations(scene);
2140
2785
  return scene;
2141
2786
  });
2142
2787
  }
2788
+
2143
2789
  }
2790
+
2144
2791
  function buildNodeHierarchy(nodeId, parentObject, json, parser) {
2145
2792
  const nodeDef = json.nodes[nodeId];
2146
- return parser.getDependency("node", nodeId).then(function(node) {
2147
- if (nodeDef.skin === void 0)
2148
- return node;
2793
+ return parser.getDependency('node', nodeId).then(function (node) {
2794
+ if (nodeDef.skin === undefined) return node; // build skeleton here as well
2795
+
2149
2796
  let skinEntry;
2150
- return parser.getDependency("skin", nodeDef.skin).then(function(skin) {
2797
+ return parser.getDependency('skin', nodeDef.skin).then(function (skin) {
2151
2798
  skinEntry = skin;
2152
2799
  const pendingJoints = [];
2800
+
2153
2801
  for (let i = 0, il = skinEntry.joints.length; i < il; i++) {
2154
- pendingJoints.push(parser.getDependency("node", skinEntry.joints[i]));
2802
+ pendingJoints.push(parser.getDependency('node', skinEntry.joints[i]));
2155
2803
  }
2804
+
2156
2805
  return Promise.all(pendingJoints);
2157
- }).then(function(jointNodes) {
2158
- node.traverse(function(mesh) {
2159
- if (!mesh.isMesh)
2160
- return;
2806
+ }).then(function (jointNodes) {
2807
+ node.traverse(function (mesh) {
2808
+ if (!mesh.isMesh) return;
2161
2809
  const bones = [];
2162
2810
  const boneInverses = [];
2811
+
2163
2812
  for (let j = 0, jl = jointNodes.length; j < jl; j++) {
2164
2813
  const jointNode = jointNodes[j];
2814
+
2165
2815
  if (jointNode) {
2166
2816
  bones.push(jointNode);
2167
- const mat = new THREE.Matrix4();
2168
- if (skinEntry.inverseBindMatrices !== void 0) {
2817
+ const mat = new Matrix4();
2818
+
2819
+ if (skinEntry.inverseBindMatrices !== undefined) {
2169
2820
  mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16);
2170
2821
  }
2822
+
2171
2823
  boneInverses.push(mat);
2172
2824
  } else {
2173
2825
  console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j]);
2174
2826
  }
2175
2827
  }
2176
- mesh.bind(new THREE.Skeleton(bones, boneInverses), mesh.matrixWorld);
2828
+
2829
+ mesh.bind(new Skeleton(bones, boneInverses), mesh.matrixWorld);
2177
2830
  });
2178
2831
  return node;
2179
2832
  });
2180
- }).then(function(node) {
2833
+ }).then(function (node) {
2834
+ // build node hierachy
2181
2835
  parentObject.add(node);
2182
2836
  const pending = [];
2837
+
2183
2838
  if (nodeDef.children) {
2184
2839
  const children = nodeDef.children;
2840
+
2185
2841
  for (let i = 0, il = children.length; i < il; i++) {
2186
2842
  const child = children[i];
2187
2843
  pending.push(buildNodeHierarchy(child, node, json, parser));
2188
2844
  }
2189
2845
  }
2846
+
2190
2847
  return Promise.all(pending);
2191
2848
  });
2192
2849
  }
2850
+ /**
2851
+ * @param {BufferGeometry} geometry
2852
+ * @param {GLTF.Primitive} primitiveDef
2853
+ * @param {GLTFParser} parser
2854
+ */
2855
+
2856
+
2193
2857
  function computeBounds(geometry, primitiveDef, parser) {
2194
2858
  const attributes = primitiveDef.attributes;
2195
- const box = new THREE.Box3();
2196
- if (attributes.POSITION !== void 0) {
2859
+ const box = new Box3();
2860
+
2861
+ if (attributes.POSITION !== undefined) {
2197
2862
  const accessor = parser.json.accessors[attributes.POSITION];
2198
2863
  const min = accessor.min;
2199
- const max = accessor.max;
2200
- if (min !== void 0 && max !== void 0) {
2201
- box.set(new THREE.Vector3(min[0], min[1], min[2]), new THREE.Vector3(max[0], max[1], max[2]));
2864
+ const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
2865
+
2866
+ if (min !== undefined && max !== undefined) {
2867
+ box.set(new Vector3(min[0], min[1], min[2]), new Vector3(max[0], max[1], max[2]));
2868
+
2202
2869
  if (accessor.normalized) {
2203
2870
  const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
2204
2871
  box.min.multiplyScalar(boxScale);
2205
2872
  box.max.multiplyScalar(boxScale);
2206
2873
  }
2207
2874
  } else {
2208
- console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
2875
+ console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');
2209
2876
  return;
2210
2877
  }
2211
2878
  } else {
2212
2879
  return;
2213
2880
  }
2881
+
2214
2882
  const targets = primitiveDef.targets;
2215
- if (targets !== void 0) {
2216
- const maxDisplacement = new THREE.Vector3();
2217
- const vector = new THREE.Vector3();
2883
+
2884
+ if (targets !== undefined) {
2885
+ const maxDisplacement = new Vector3();
2886
+ const vector = new Vector3();
2887
+
2218
2888
  for (let i = 0, il = targets.length; i < il; i++) {
2219
2889
  const target = targets[i];
2220
- if (target.POSITION !== void 0) {
2890
+
2891
+ if (target.POSITION !== undefined) {
2221
2892
  const accessor = parser.json.accessors[target.POSITION];
2222
2893
  const min = accessor.min;
2223
- const max = accessor.max;
2224
- if (min !== void 0 && max !== void 0) {
2894
+ const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
2895
+
2896
+ if (min !== undefined && max !== undefined) {
2897
+ // we need to get max of absolute components because target weight is [-1,1]
2225
2898
  vector.setX(Math.max(Math.abs(min[0]), Math.abs(max[0])));
2226
2899
  vector.setY(Math.max(Math.abs(min[1]), Math.abs(max[1])));
2227
2900
  vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max[2])));
2901
+
2228
2902
  if (accessor.normalized) {
2229
2903
  const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
2230
2904
  vector.multiplyScalar(boxScale);
2231
- }
2905
+ } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
2906
+ // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
2907
+ // are used to implement key-frame animations and as such only two are active at a time - this results in very large
2908
+ // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
2909
+
2910
+
2232
2911
  maxDisplacement.max(vector);
2233
2912
  } else {
2234
- console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
2913
+ console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');
2235
2914
  }
2236
2915
  }
2237
- }
2916
+ } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
2917
+
2918
+
2238
2919
  box.expandByVector(maxDisplacement);
2239
2920
  }
2921
+
2240
2922
  geometry.boundingBox = box;
2241
- const sphere = new THREE.Sphere();
2923
+ const sphere = new Sphere();
2242
2924
  box.getCenter(sphere.center);
2243
2925
  sphere.radius = box.min.distanceTo(box.max) / 2;
2244
2926
  geometry.boundingSphere = sphere;
2245
2927
  }
2928
+ /**
2929
+ * @param {BufferGeometry} geometry
2930
+ * @param {GLTF.Primitive} primitiveDef
2931
+ * @param {GLTFParser} parser
2932
+ * @return {Promise<BufferGeometry>}
2933
+ */
2934
+
2935
+
2246
2936
  function addPrimitiveAttributes(geometry, primitiveDef, parser) {
2247
2937
  const attributes = primitiveDef.attributes;
2248
2938
  const pending = [];
2939
+
2249
2940
  function assignAttributeAccessor(accessorIndex, attributeName) {
2250
- return parser.getDependency("accessor", accessorIndex).then(function(accessor) {
2941
+ return parser.getDependency('accessor', accessorIndex).then(function (accessor) {
2251
2942
  geometry.setAttribute(attributeName, accessor);
2252
2943
  });
2253
2944
  }
2945
+
2254
2946
  for (const gltfAttributeName in attributes) {
2255
- const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();
2256
- if (threeAttributeName in geometry.attributes)
2257
- continue;
2947
+ const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
2948
+
2949
+ if (threeAttributeName in geometry.attributes) continue;
2258
2950
  pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName));
2259
2951
  }
2260
- if (primitiveDef.indices !== void 0 && !geometry.index) {
2261
- const accessor = parser.getDependency("accessor", primitiveDef.indices).then(function(accessor2) {
2262
- geometry.setIndex(accessor2);
2952
+
2953
+ if (primitiveDef.indices !== undefined && !geometry.index) {
2954
+ const accessor = parser.getDependency('accessor', primitiveDef.indices).then(function (accessor) {
2955
+ geometry.setIndex(accessor);
2263
2956
  });
2264
2957
  pending.push(accessor);
2265
2958
  }
2959
+
2266
2960
  assignExtrasToUserData(geometry, primitiveDef);
2267
2961
  computeBounds(geometry, primitiveDef, parser);
2268
- return Promise.all(pending).then(function() {
2269
- return primitiveDef.targets !== void 0 ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry;
2962
+ return Promise.all(pending).then(function () {
2963
+ return primitiveDef.targets !== undefined ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry;
2270
2964
  });
2271
2965
  }
2966
+ /**
2967
+ * @param {BufferGeometry} geometry
2968
+ * @param {Number} drawMode
2969
+ * @return {BufferGeometry}
2970
+ */
2971
+
2972
+
2272
2973
  function toTrianglesDrawMode(geometry, drawMode) {
2273
- let index = geometry.getIndex();
2974
+ let index = geometry.getIndex(); // generate index if not present
2975
+
2274
2976
  if (index === null) {
2275
2977
  const indices = [];
2276
- const position = geometry.getAttribute("position");
2277
- if (position !== void 0) {
2978
+ const position = geometry.getAttribute('position');
2979
+
2980
+ if (position !== undefined) {
2278
2981
  for (let i = 0; i < position.count; i++) {
2279
2982
  indices.push(i);
2280
2983
  }
2984
+
2281
2985
  geometry.setIndex(indices);
2282
2986
  index = geometry.getIndex();
2283
2987
  } else {
2284
- console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.");
2988
+ console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.');
2285
2989
  return geometry;
2286
2990
  }
2287
- }
2991
+ } //
2992
+
2993
+
2288
2994
  const numberOfTriangles = index.count - 2;
2289
2995
  const newIndices = [];
2290
- if (drawMode === THREE.TriangleFanDrawMode) {
2996
+
2997
+ if (drawMode === TriangleFanDrawMode) {
2998
+ // gl.TRIANGLE_FAN
2291
2999
  for (let i = 1; i <= numberOfTriangles; i++) {
2292
3000
  newIndices.push(index.getX(0));
2293
3001
  newIndices.push(index.getX(i));
2294
3002
  newIndices.push(index.getX(i + 1));
2295
3003
  }
2296
3004
  } else {
3005
+ // gl.TRIANGLE_STRIP
2297
3006
  for (let i = 0; i < numberOfTriangles; i++) {
2298
3007
  if (i % 2 === 0) {
2299
3008
  newIndices.push(index.getX(i));
@@ -2306,11 +3015,15 @@ function toTrianglesDrawMode(geometry, drawMode) {
2306
3015
  }
2307
3016
  }
2308
3017
  }
3018
+
2309
3019
  if (newIndices.length / 3 !== numberOfTriangles) {
2310
- console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");
2311
- }
3020
+ console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.');
3021
+ } // build final geometry
3022
+
3023
+
2312
3024
  const newGeometry = geometry.clone();
2313
3025
  newGeometry.setIndex(newIndices);
2314
3026
  return newGeometry;
2315
3027
  }
2316
- exports.GLTFLoader = GLTFLoader;
3028
+
3029
+ export { GLTFLoader };