three-stdlib 2.15.2 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +275 -207
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -968
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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- package/webxr/XREstimatedLight.mjs +0 -126
- package/webxr/XRHandMeshModel.mjs +0 -73
- package/webxr/XRHandModelFactory.mjs +0 -61
- package/webxr/XRHandPrimitiveModel.mjs +0 -68
package/loaders/LDrawLoader.js
CHANGED
@@ -1,12 +1,15 @@
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1
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-
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2
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-
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3
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-
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1
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+
import { Vector3, Ray, Loader, FileLoader, MeshStandardMaterial, LineBasicMaterial, ShaderMaterial, UniformsUtils, UniformsLib, Color, BufferGeometry, BufferAttribute, LineSegments, Mesh, Matrix4, Group } from 'three';
|
2
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+
|
3
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+
// Note: "MATERIAL" tag (e.g. GLITTER, SPECKLE) is not implemented
|
4
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+
|
4
5
|
const FINISH_TYPE_DEFAULT = 0;
|
5
6
|
const FINISH_TYPE_CHROME = 1;
|
6
7
|
const FINISH_TYPE_PEARLESCENT = 2;
|
7
8
|
const FINISH_TYPE_RUBBER = 3;
|
8
9
|
const FINISH_TYPE_MATTE_METALLIC = 4;
|
9
|
-
const FINISH_TYPE_METAL = 5;
|
10
|
+
const FINISH_TYPE_METAL = 5; // State machine to search a subobject path.
|
11
|
+
// The LDraw standard establishes these various possible subfolders.
|
12
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+
|
10
13
|
const FILE_LOCATION_AS_IS = 0;
|
11
14
|
const FILE_LOCATION_TRY_PARTS = 1;
|
12
15
|
const FILE_LOCATION_TRY_P = 2;
|
@@ -14,25 +17,27 @@ const FILE_LOCATION_TRY_MODELS = 3;
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|
14
17
|
const FILE_LOCATION_TRY_RELATIVE = 4;
|
15
18
|
const FILE_LOCATION_TRY_ABSOLUTE = 5;
|
16
19
|
const FILE_LOCATION_NOT_FOUND = 6;
|
17
|
-
const MAIN_COLOUR_CODE =
|
18
|
-
const MAIN_EDGE_COLOUR_CODE =
|
19
|
-
|
20
|
-
const
|
21
|
-
|
20
|
+
const MAIN_COLOUR_CODE = '16';
|
21
|
+
const MAIN_EDGE_COLOUR_CODE = '24';
|
22
|
+
|
23
|
+
const _tempVec0 = new Vector3();
|
24
|
+
|
25
|
+
const _tempVec1 = new Vector3();
|
26
|
+
|
27
|
+
class LDrawConditionalLineMaterial extends ShaderMaterial {
|
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constructor(parameters) {
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super({
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uniforms:
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opacity: {
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value: 1
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}
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uniforms: UniformsUtils.merge([UniformsLib.fog, {
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diffuse: {
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value: new Color()
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},
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opacity: {
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value: 1.0
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}
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]),
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vertexShader:
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}]),
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vertexShader:
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/* glsl */
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`
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attribute vec3 control0;
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attribute vec3 control1;
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attribute vec3 direction;
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@@ -80,7 +85,9 @@ class LDrawConditionalLineMaterial extends THREE.ShaderMaterial {
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#include <fog_vertex>
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}
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`,
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fragmentShader:
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fragmentShader:
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/* glsl */
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`
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uniform vec3 diffuse;
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uniform float opacity;
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varying float discardFlag;
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@@ -110,15 +117,15 @@ class LDrawConditionalLineMaterial extends THREE.ShaderMaterial {
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});
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Object.defineProperties(this, {
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opacity: {
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get: function() {
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get: function () {
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return this.uniforms.opacity.value;
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},
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set: function(value) {
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set: function (value) {
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this.uniforms.opacity.value = value;
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}
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},
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color: {
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get: function() {
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get: function () {
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return this.uniforms.diffuse.value;
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}
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}
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this.setValues(parameters);
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this.isLDrawConditionalLineMaterial = true;
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}
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+
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}
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-
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+
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class ConditionalLineSegments extends LineSegments {
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constructor(geometry, material) {
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super(geometry, material);
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this.isConditionalLine = true;
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}
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+
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}
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+
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function generateFaceNormals(faces) {
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for (let i = 0, l = faces.length; i < l; i++) {
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const face = faces[i];
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@@ -140,179 +151,263 @@ function generateFaceNormals(faces) {
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const v0 = vertices[0];
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const v1 = vertices[1];
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const v2 = vertices[2];
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+
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_tempVec0.subVectors(v1, v0);
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_tempVec1.subVectors(v2, v1);
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face.faceNormal = new Vector3().crossVectors(_tempVec0, _tempVec1).normalize();
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}
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}
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+
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const _ray = new Ray();
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function smoothNormals(faces, lineSegments, checkSubSegments = false) {
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-
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// NOTE: 1e2 is pretty coarse but was chosen to quantize the resulting value because
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// it allows edges to be smoothed as expected (see minifig arms).
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// --
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// And the vector values are initialize multiplied by 1 + 1e-10 to account for floating
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// point errors on vertices along quantization boundaries. Ie after matrix multiplication
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// vertices that should be merged might be set to "1.7" and "1.6999..." meaning they won't
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// get merged. This added epsilon attempts to push these error values to the same quantized
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// value for the sake of hashing. See "AT-ST mini" dishes. See mrdoob/three#23169.
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const hashMultiplier = (1 + 1e-10) * 1e2;
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+
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function hashVertex(v) {
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const x = ~~(v.x * hashMultiplier);
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const y = ~~(v.y * hashMultiplier);
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const z = ~~(v.z * hashMultiplier);
|
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return `${x},${y},${z}`;
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}
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+
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function hashEdge(v0, v1) {
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return `${hashVertex(v0)}_${hashVertex(v1)}`;
|
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-
}
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+
} // converts the two vertices to a ray with a normalized direction and origin of 0, 0, 0 projected
|
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+
// onto the original line.
|
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+
|
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+
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function toNormalizedRay(v0, v1, targetRay) {
|
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|
targetRay.direction.subVectors(v1, v0).normalize();
|
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const scalar = v0.dot(targetRay.direction);
|
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|
targetRay.origin.copy(v0).addScaledVector(targetRay.direction, -scalar);
|
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|
return targetRay;
|
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194
|
}
|
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+
|
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196
|
function hashRay(ray) {
|
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|
return hashEdge(ray.origin, ray.direction);
|
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|
}
|
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|
-
|
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|
-
const
|
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|
+
|
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|
+
const hardEdges = new Set();
|
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|
+
const hardEdgeRays = new Map();
|
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|
const halfEdgeList = {};
|
172
|
-
const normals = [];
|
203
|
+
const normals = []; // Save the list of hard edges by hash
|
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|
+
|
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205
|
for (let i = 0, l = lineSegments.length; i < l; i++) {
|
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206
|
const ls = lineSegments[i];
|
175
207
|
const vertices = ls.vertices;
|
176
208
|
const v0 = vertices[0];
|
177
209
|
const v1 = vertices[1];
|
178
210
|
hardEdges.add(hashEdge(v0, v1));
|
179
|
-
hardEdges.add(hashEdge(v1, v0));
|
211
|
+
hardEdges.add(hashEdge(v1, v0)); // only generate the hard edge ray map if we're checking subsegments because it's more expensive to check
|
212
|
+
// and requires more memory.
|
213
|
+
|
180
214
|
if (checkSubSegments) {
|
181
|
-
|
215
|
+
// add both ray directions to the map
|
216
|
+
const ray = toNormalizedRay(v0, v1, new Ray());
|
182
217
|
const rh1 = hashRay(ray);
|
218
|
+
|
183
219
|
if (!hardEdgeRays.has(rh1)) {
|
184
220
|
toNormalizedRay(v1, v0, ray);
|
185
221
|
const rh2 = hashRay(ray);
|
186
|
-
const
|
222
|
+
const info = {
|
187
223
|
ray,
|
188
224
|
distances: []
|
189
225
|
};
|
190
|
-
hardEdgeRays.set(rh1,
|
191
|
-
hardEdgeRays.set(rh2,
|
192
|
-
}
|
226
|
+
hardEdgeRays.set(rh1, info);
|
227
|
+
hardEdgeRays.set(rh2, info);
|
228
|
+
} // store both segments ends in min, max order in the distances array to check if a face edge is a
|
229
|
+
// subsegment later.
|
230
|
+
|
231
|
+
|
193
232
|
const info = hardEdgeRays.get(rh1);
|
194
233
|
let d0 = info.ray.direction.dot(v0);
|
195
234
|
let d1 = info.ray.direction.dot(v1);
|
235
|
+
|
196
236
|
if (d0 > d1) {
|
197
|
-
;
|
198
237
|
[d0, d1] = [d1, d0];
|
199
238
|
}
|
239
|
+
|
200
240
|
info.distances.push(d0, d1);
|
201
241
|
}
|
202
|
-
}
|
242
|
+
} // track the half edges associated with each triangle
|
243
|
+
|
244
|
+
|
203
245
|
for (let i = 0, l = faces.length; i < l; i++) {
|
204
246
|
const tri = faces[i];
|
205
247
|
const vertices = tri.vertices;
|
206
248
|
const vertCount = vertices.length;
|
249
|
+
|
207
250
|
for (let i2 = 0; i2 < vertCount; i2++) {
|
208
251
|
const index = i2;
|
209
252
|
const next = (i2 + 1) % vertCount;
|
210
253
|
const v0 = vertices[index];
|
211
254
|
const v1 = vertices[next];
|
212
|
-
const hash = hashEdge(v0, v1);
|
255
|
+
const hash = hashEdge(v0, v1); // don't add the triangle if the edge is supposed to be hard
|
256
|
+
|
213
257
|
if (hardEdges.has(hash)) {
|
214
258
|
continue;
|
215
|
-
}
|
259
|
+
} // if checking subsegments then check to see if this edge lies on a hard edge ray and whether its within any ray bounds
|
260
|
+
|
261
|
+
|
216
262
|
if (checkSubSegments) {
|
217
263
|
toNormalizedRay(v0, v1, _ray);
|
218
264
|
const rayHash = hashRay(_ray);
|
265
|
+
|
219
266
|
if (hardEdgeRays.has(rayHash)) {
|
220
|
-
const
|
221
|
-
const {
|
267
|
+
const info = hardEdgeRays.get(rayHash);
|
268
|
+
const {
|
269
|
+
ray,
|
270
|
+
distances
|
271
|
+
} = info;
|
222
272
|
let d0 = ray.direction.dot(v0);
|
223
273
|
let d1 = ray.direction.dot(v1);
|
274
|
+
|
224
275
|
if (d0 > d1) {
|
225
|
-
;
|
226
276
|
[d0, d1] = [d1, d0];
|
227
|
-
}
|
277
|
+
} // return early if the face edge is found to be a subsegment of a line edge meaning the edge will have "hard" normals
|
278
|
+
|
279
|
+
|
228
280
|
let found = false;
|
229
|
-
|
230
|
-
|
281
|
+
|
282
|
+
for (let i = 0, l = distances.length; i < l; i += 2) {
|
283
|
+
if (d0 >= distances[i] && d1 <= distances[i + 1]) {
|
231
284
|
found = true;
|
232
285
|
break;
|
233
286
|
}
|
234
287
|
}
|
288
|
+
|
235
289
|
if (found) {
|
236
290
|
continue;
|
237
291
|
}
|
238
292
|
}
|
239
293
|
}
|
294
|
+
|
240
295
|
const info = {
|
241
|
-
index,
|
242
|
-
tri
|
296
|
+
index: index,
|
297
|
+
tri: tri
|
243
298
|
};
|
244
299
|
halfEdgeList[hash] = info;
|
245
300
|
}
|
246
|
-
}
|
301
|
+
} // Iterate until we've tried to connect all faces to share normals
|
302
|
+
|
303
|
+
|
247
304
|
while (true) {
|
305
|
+
// Stop if there are no more faces left
|
248
306
|
let halfEdge = null;
|
307
|
+
|
249
308
|
for (const key in halfEdgeList) {
|
250
309
|
halfEdge = halfEdgeList[key];
|
251
310
|
break;
|
252
311
|
}
|
312
|
+
|
253
313
|
if (halfEdge === null) {
|
254
314
|
break;
|
255
|
-
}
|
315
|
+
} // Exhaustively find all connected faces
|
316
|
+
|
317
|
+
|
256
318
|
const queue = [halfEdge];
|
319
|
+
|
257
320
|
while (queue.length > 0) {
|
321
|
+
// initialize all vertex normals in this triangle
|
258
322
|
const tri = queue.pop().tri;
|
259
323
|
const vertices = tri.vertices;
|
260
324
|
const vertNormals = tri.normals;
|
261
|
-
const faceNormal = tri.faceNormal;
|
325
|
+
const faceNormal = tri.faceNormal; // Check if any edge is connected to another triangle edge
|
326
|
+
|
262
327
|
const vertCount = vertices.length;
|
328
|
+
|
263
329
|
for (let i2 = 0; i2 < vertCount; i2++) {
|
264
330
|
const index = i2;
|
265
331
|
const next = (i2 + 1) % vertCount;
|
266
332
|
const v0 = vertices[index];
|
267
|
-
const v1 = vertices[next];
|
333
|
+
const v1 = vertices[next]; // delete this triangle from the list so it won't be found again
|
334
|
+
|
268
335
|
const hash = hashEdge(v0, v1);
|
269
336
|
delete halfEdgeList[hash];
|
270
337
|
const reverseHash = hashEdge(v1, v0);
|
271
338
|
const otherInfo = halfEdgeList[reverseHash];
|
339
|
+
|
272
340
|
if (otherInfo) {
|
273
341
|
const otherTri = otherInfo.tri;
|
274
342
|
const otherIndex = otherInfo.index;
|
275
343
|
const otherNormals = otherTri.normals;
|
276
344
|
const otherVertCount = otherNormals.length;
|
277
|
-
const otherFaceNormal = otherTri.faceNormal;
|
345
|
+
const otherFaceNormal = otherTri.faceNormal; // NOTE: If the angle between faces is > 67.5 degrees then assume it's
|
346
|
+
// hard edge. There are some cases where the line segments do not line up exactly
|
347
|
+
// with or span multiple triangle edges (see Lunar Vehicle wheels).
|
348
|
+
|
278
349
|
if (Math.abs(otherTri.faceNormal.dot(tri.faceNormal)) < 0.25) {
|
279
350
|
continue;
|
280
|
-
}
|
351
|
+
} // if this triangle has already been traversed then it won't be in
|
352
|
+
// the halfEdgeList. If it has not then add it to the queue and delete
|
353
|
+
// it so it won't be found again.
|
354
|
+
|
355
|
+
|
281
356
|
if (reverseHash in halfEdgeList) {
|
282
357
|
queue.push(otherInfo);
|
283
358
|
delete halfEdgeList[reverseHash];
|
284
|
-
}
|
359
|
+
} // share the first normal
|
360
|
+
|
361
|
+
|
285
362
|
const otherNext = (otherIndex + 1) % otherVertCount;
|
363
|
+
|
286
364
|
if (vertNormals[index] && otherNormals[otherNext] && vertNormals[index] !== otherNormals[otherNext]) {
|
287
365
|
otherNormals[otherNext].norm.add(vertNormals[index].norm);
|
288
366
|
vertNormals[index].norm = otherNormals[otherNext].norm;
|
289
367
|
}
|
368
|
+
|
290
369
|
let sharedNormal1 = vertNormals[index] || otherNormals[otherNext];
|
370
|
+
|
291
371
|
if (sharedNormal1 === null) {
|
292
|
-
|
372
|
+
// it's possible to encounter an edge of a triangle that has already been traversed meaning
|
373
|
+
// both edges already have different normals defined and shared. To work around this we create
|
374
|
+
// a wrapper object so when those edges are merged the normals can be updated everywhere.
|
375
|
+
sharedNormal1 = {
|
376
|
+
norm: new Vector3()
|
377
|
+
};
|
293
378
|
normals.push(sharedNormal1.norm);
|
294
379
|
}
|
380
|
+
|
295
381
|
if (vertNormals[index] === null) {
|
296
382
|
vertNormals[index] = sharedNormal1;
|
297
383
|
sharedNormal1.norm.add(faceNormal);
|
298
384
|
}
|
385
|
+
|
299
386
|
if (otherNormals[otherNext] === null) {
|
300
387
|
otherNormals[otherNext] = sharedNormal1;
|
301
388
|
sharedNormal1.norm.add(otherFaceNormal);
|
302
|
-
}
|
389
|
+
} // share the second normal
|
390
|
+
|
391
|
+
|
303
392
|
if (vertNormals[next] && otherNormals[otherIndex] && vertNormals[next] !== otherNormals[otherIndex]) {
|
304
393
|
otherNormals[otherIndex].norm.add(vertNormals[next].norm);
|
305
394
|
vertNormals[next].norm = otherNormals[otherIndex].norm;
|
306
395
|
}
|
396
|
+
|
307
397
|
let sharedNormal2 = vertNormals[next] || otherNormals[otherIndex];
|
398
|
+
|
308
399
|
if (sharedNormal2 === null) {
|
309
|
-
sharedNormal2 = {
|
400
|
+
sharedNormal2 = {
|
401
|
+
norm: new Vector3()
|
402
|
+
};
|
310
403
|
normals.push(sharedNormal2.norm);
|
311
404
|
}
|
405
|
+
|
312
406
|
if (vertNormals[next] === null) {
|
313
407
|
vertNormals[next] = sharedNormal2;
|
314
408
|
sharedNormal2.norm.add(faceNormal);
|
315
409
|
}
|
410
|
+
|
316
411
|
if (otherNormals[otherIndex] === null) {
|
317
412
|
otherNormals[otherIndex] = sharedNormal2;
|
318
413
|
sharedNormal2.norm.add(otherFaceNormal);
|
@@ -320,94 +415,119 @@ function smoothNormals(faces, lineSegments, checkSubSegments = false) {
|
|
320
415
|
}
|
321
416
|
}
|
322
417
|
}
|
323
|
-
}
|
418
|
+
} // The normals of each face have been added up so now we average them by normalizing the vector.
|
419
|
+
|
420
|
+
|
324
421
|
for (let i = 0, l = normals.length; i < l; i++) {
|
325
422
|
normals[i].normalize();
|
326
423
|
}
|
327
424
|
}
|
425
|
+
|
328
426
|
function isPartType(type) {
|
329
|
-
return type ===
|
427
|
+
return type === 'Part' || type === 'Unofficial_Part';
|
330
428
|
}
|
429
|
+
|
331
430
|
function isPrimitiveType(type) {
|
332
|
-
return /primitive/i.test(type) || type ===
|
431
|
+
return /primitive/i.test(type) || type === 'Subpart';
|
333
432
|
}
|
433
|
+
|
334
434
|
class LineParser {
|
335
435
|
constructor(line, lineNumber) {
|
336
436
|
this.line = line;
|
337
437
|
this.lineLength = line.length;
|
338
438
|
this.currentCharIndex = 0;
|
339
|
-
this.currentChar =
|
439
|
+
this.currentChar = ' ';
|
340
440
|
this.lineNumber = lineNumber;
|
341
441
|
}
|
442
|
+
|
342
443
|
seekNonSpace() {
|
343
444
|
while (this.currentCharIndex < this.lineLength) {
|
344
445
|
this.currentChar = this.line.charAt(this.currentCharIndex);
|
345
|
-
|
446
|
+
|
447
|
+
if (this.currentChar !== ' ' && this.currentChar !== '\t') {
|
346
448
|
return;
|
347
449
|
}
|
450
|
+
|
348
451
|
this.currentCharIndex++;
|
349
452
|
}
|
350
453
|
}
|
454
|
+
|
351
455
|
getToken() {
|
352
|
-
const pos0 = this.currentCharIndex++;
|
456
|
+
const pos0 = this.currentCharIndex++; // Seek space
|
457
|
+
|
353
458
|
while (this.currentCharIndex < this.lineLength) {
|
354
459
|
this.currentChar = this.line.charAt(this.currentCharIndex);
|
355
|
-
|
460
|
+
|
461
|
+
if (this.currentChar === ' ' || this.currentChar === '\t') {
|
356
462
|
break;
|
357
463
|
}
|
464
|
+
|
358
465
|
this.currentCharIndex++;
|
359
466
|
}
|
467
|
+
|
360
468
|
const pos1 = this.currentCharIndex;
|
361
469
|
this.seekNonSpace();
|
362
470
|
return this.line.substring(pos0, pos1);
|
363
471
|
}
|
472
|
+
|
364
473
|
getVector() {
|
365
|
-
return new
|
474
|
+
return new Vector3(parseFloat(this.getToken()), parseFloat(this.getToken()), parseFloat(this.getToken()));
|
366
475
|
}
|
476
|
+
|
367
477
|
getRemainingString() {
|
368
478
|
return this.line.substring(this.currentCharIndex, this.lineLength);
|
369
479
|
}
|
480
|
+
|
370
481
|
isAtTheEnd() {
|
371
482
|
return this.currentCharIndex >= this.lineLength;
|
372
483
|
}
|
484
|
+
|
373
485
|
setToEnd() {
|
374
486
|
this.currentCharIndex = this.lineLength;
|
375
487
|
}
|
488
|
+
|
376
489
|
getLineNumberString() {
|
377
|
-
return this.lineNumber >= 0 ?
|
490
|
+
return this.lineNumber >= 0 ? ' at line ' + this.lineNumber : '';
|
378
491
|
}
|
379
|
-
|
492
|
+
|
493
|
+
} // Fetches and parses an intermediate representation of LDraw parts files.
|
494
|
+
|
495
|
+
|
380
496
|
class LDrawParsedCache {
|
381
497
|
constructor(loader) {
|
382
498
|
this.loader = loader;
|
383
499
|
this._cache = {};
|
384
500
|
}
|
501
|
+
|
385
502
|
cloneResult(original) {
|
386
|
-
const result = {};
|
387
|
-
|
503
|
+
const result = {}; // vertices are transformed and normals computed before being converted to geometry
|
504
|
+
// so these pieces must be cloned.
|
505
|
+
|
506
|
+
result.faces = original.faces.map(face => {
|
388
507
|
return {
|
389
508
|
colorCode: face.colorCode,
|
390
509
|
material: face.material,
|
391
|
-
vertices: face.vertices.map(
|
510
|
+
vertices: face.vertices.map(v => v.clone()),
|
392
511
|
normals: face.normals.map(() => null),
|
393
512
|
faceNormal: null
|
394
513
|
};
|
395
514
|
});
|
396
|
-
result.conditionalSegments = original.conditionalSegments.map(
|
515
|
+
result.conditionalSegments = original.conditionalSegments.map(face => {
|
397
516
|
return {
|
398
517
|
colorCode: face.colorCode,
|
399
518
|
material: face.material,
|
400
|
-
vertices: face.vertices.map(
|
401
|
-
controlPoints: face.controlPoints.map(
|
519
|
+
vertices: face.vertices.map(v => v.clone()),
|
520
|
+
controlPoints: face.controlPoints.map(v => v.clone())
|
402
521
|
};
|
403
522
|
});
|
404
|
-
result.lineSegments = original.lineSegments.map(
|
523
|
+
result.lineSegments = original.lineSegments.map(face => {
|
405
524
|
return {
|
406
525
|
colorCode: face.colorCode,
|
407
526
|
material: face.material,
|
408
|
-
vertices: face.vertices.map(
|
527
|
+
vertices: face.vertices.map(v => v.clone())
|
409
528
|
};
|
410
|
-
});
|
529
|
+
}); // none if this is subsequently modified
|
530
|
+
|
411
531
|
result.type = original.type;
|
412
532
|
result.category = original.category;
|
413
533
|
result.keywords = original.keywords;
|
@@ -418,74 +538,95 @@ class LDrawParsedCache {
|
|
418
538
|
result.group = null;
|
419
539
|
return result;
|
420
540
|
}
|
541
|
+
|
421
542
|
async fetchData(fileName) {
|
422
543
|
let triedLowerCase = false;
|
423
544
|
let locationState = FILE_LOCATION_AS_IS;
|
545
|
+
|
424
546
|
while (locationState !== FILE_LOCATION_NOT_FOUND) {
|
425
547
|
let subobjectURL = fileName;
|
548
|
+
|
426
549
|
switch (locationState) {
|
427
550
|
case FILE_LOCATION_AS_IS:
|
428
551
|
locationState = locationState + 1;
|
429
552
|
break;
|
553
|
+
|
430
554
|
case FILE_LOCATION_TRY_PARTS:
|
431
|
-
subobjectURL =
|
555
|
+
subobjectURL = 'parts/' + subobjectURL;
|
432
556
|
locationState = locationState + 1;
|
433
557
|
break;
|
558
|
+
|
434
559
|
case FILE_LOCATION_TRY_P:
|
435
|
-
subobjectURL =
|
560
|
+
subobjectURL = 'p/' + subobjectURL;
|
436
561
|
locationState = locationState + 1;
|
437
562
|
break;
|
563
|
+
|
438
564
|
case FILE_LOCATION_TRY_MODELS:
|
439
|
-
subobjectURL =
|
565
|
+
subobjectURL = 'models/' + subobjectURL;
|
440
566
|
locationState = locationState + 1;
|
441
567
|
break;
|
568
|
+
|
442
569
|
case FILE_LOCATION_TRY_RELATIVE:
|
443
|
-
subobjectURL = fileName.substring(0, fileName.lastIndexOf(
|
570
|
+
subobjectURL = fileName.substring(0, fileName.lastIndexOf('/') + 1) + subobjectURL;
|
444
571
|
locationState = locationState + 1;
|
445
572
|
break;
|
573
|
+
|
446
574
|
case FILE_LOCATION_TRY_ABSOLUTE:
|
447
575
|
if (triedLowerCase) {
|
576
|
+
// Try absolute path
|
448
577
|
locationState = FILE_LOCATION_NOT_FOUND;
|
449
578
|
} else {
|
579
|
+
// Next attempt is lower case
|
450
580
|
fileName = fileName.toLowerCase();
|
451
581
|
subobjectURL = fileName;
|
452
582
|
triedLowerCase = true;
|
453
583
|
locationState = FILE_LOCATION_AS_IS;
|
454
584
|
}
|
585
|
+
|
455
586
|
break;
|
456
587
|
}
|
588
|
+
|
457
589
|
const loader = this.loader;
|
458
|
-
const fileLoader = new
|
590
|
+
const fileLoader = new FileLoader(loader.manager);
|
459
591
|
fileLoader.setPath(loader.partsLibraryPath);
|
460
592
|
fileLoader.setRequestHeader(loader.requestHeader);
|
461
593
|
fileLoader.setWithCredentials(loader.withCredentials);
|
594
|
+
|
462
595
|
try {
|
463
596
|
const text = await fileLoader.loadAsync(subobjectURL);
|
464
597
|
return text;
|
465
|
-
} catch
|
598
|
+
} catch {
|
466
599
|
continue;
|
467
600
|
}
|
468
601
|
}
|
602
|
+
|
469
603
|
throw new Error('LDrawLoader: Subobject "' + fileName + '" could not be loaded.');
|
470
604
|
}
|
605
|
+
|
471
606
|
parse(text, fileName = null) {
|
472
|
-
const loader = this.loader;
|
607
|
+
const loader = this.loader; // final results
|
608
|
+
|
473
609
|
const faces = [];
|
474
610
|
const lineSegments = [];
|
475
611
|
const conditionalSegments = [];
|
476
612
|
const subobjects = [];
|
477
613
|
const materials = {};
|
478
|
-
|
614
|
+
|
615
|
+
const getLocalMaterial = colorCode => {
|
479
616
|
return materials[colorCode] || null;
|
480
617
|
};
|
481
|
-
|
618
|
+
|
619
|
+
let type = 'Model';
|
482
620
|
let category = null;
|
483
621
|
let keywords = null;
|
484
|
-
let totalFaces = 0;
|
485
|
-
|
486
|
-
|
622
|
+
let totalFaces = 0; // split into lines
|
623
|
+
|
624
|
+
if (text.indexOf('\r\n') !== -1) {
|
625
|
+
// This is faster than String.split with regex that splits on both
|
626
|
+
text = text.replace(/\r\n/g, '\n');
|
487
627
|
}
|
488
|
-
|
628
|
+
|
629
|
+
const lines = text.split('\n');
|
489
630
|
const numLines = lines.length;
|
490
631
|
let parsingEmbeddedFiles = false;
|
491
632
|
let currentEmbeddedFileName = null;
|
@@ -494,26 +635,35 @@ class LDrawParsedCache {
|
|
494
635
|
let bfcCCW = true;
|
495
636
|
let bfcInverted = false;
|
496
637
|
let bfcCull = true;
|
497
|
-
let startingConstructionStep = false;
|
638
|
+
let startingConstructionStep = false; // Parse all line commands
|
639
|
+
|
498
640
|
for (let lineIndex = 0; lineIndex < numLines; lineIndex++) {
|
499
641
|
const line = lines[lineIndex];
|
500
|
-
if (line.length === 0)
|
501
|
-
|
642
|
+
if (line.length === 0) continue;
|
643
|
+
|
502
644
|
if (parsingEmbeddedFiles) {
|
503
|
-
if (line.startsWith(
|
504
|
-
|
645
|
+
if (line.startsWith('0 FILE ')) {
|
646
|
+
// Save previous embedded file in the cache
|
647
|
+
this.setData(currentEmbeddedFileName, currentEmbeddedText); // New embedded text file
|
648
|
+
|
505
649
|
currentEmbeddedFileName = line.substring(7);
|
506
|
-
currentEmbeddedText =
|
650
|
+
currentEmbeddedText = '';
|
507
651
|
} else {
|
508
|
-
currentEmbeddedText += line +
|
652
|
+
currentEmbeddedText += line + '\n';
|
509
653
|
}
|
654
|
+
|
510
655
|
continue;
|
511
656
|
}
|
657
|
+
|
512
658
|
const lp = new LineParser(line, lineIndex + 1);
|
513
659
|
lp.seekNonSpace();
|
660
|
+
|
514
661
|
if (lp.isAtTheEnd()) {
|
662
|
+
// Empty line
|
515
663
|
continue;
|
516
|
-
}
|
664
|
+
} // Parse the line type
|
665
|
+
|
666
|
+
|
517
667
|
const lineType = lp.getToken();
|
518
668
|
let material;
|
519
669
|
let colorCode;
|
@@ -521,80 +671,105 @@ class LDrawParsedCache {
|
|
521
671
|
let ccw;
|
522
672
|
let doubleSided;
|
523
673
|
let v0, v1, v2, v3, c0, c1;
|
674
|
+
|
524
675
|
switch (lineType) {
|
525
|
-
|
676
|
+
// Line type 0: Comment or META
|
677
|
+
case '0':
|
678
|
+
// Parse meta directive
|
526
679
|
const meta = lp.getToken();
|
680
|
+
|
527
681
|
if (meta) {
|
528
682
|
switch (meta) {
|
529
|
-
case
|
683
|
+
case '!LDRAW_ORG':
|
530
684
|
type = lp.getToken();
|
531
685
|
break;
|
532
|
-
|
686
|
+
|
687
|
+
case '!COLOUR':
|
533
688
|
material = loader.parseColorMetaDirective(lp);
|
689
|
+
|
534
690
|
if (material) {
|
535
691
|
materials[material.userData.code] = material;
|
536
692
|
} else {
|
537
|
-
console.warn(
|
693
|
+
console.warn('LDrawLoader: Error parsing material' + lp.getLineNumberString());
|
538
694
|
}
|
695
|
+
|
539
696
|
break;
|
540
|
-
|
697
|
+
|
698
|
+
case '!CATEGORY':
|
541
699
|
category = lp.getToken();
|
542
700
|
break;
|
543
|
-
|
544
|
-
|
701
|
+
|
702
|
+
case '!KEYWORDS':
|
703
|
+
const newKeywords = lp.getRemainingString().split(',');
|
704
|
+
|
545
705
|
if (newKeywords.length > 0) {
|
546
706
|
if (!keywords) {
|
547
707
|
keywords = [];
|
548
708
|
}
|
549
|
-
|
709
|
+
|
710
|
+
newKeywords.forEach(function (keyword) {
|
550
711
|
keywords.push(keyword.trim());
|
551
712
|
});
|
552
713
|
}
|
714
|
+
|
553
715
|
break;
|
554
|
-
|
716
|
+
|
717
|
+
case 'FILE':
|
555
718
|
if (lineIndex > 0) {
|
719
|
+
// Start embedded text files parsing
|
556
720
|
parsingEmbeddedFiles = true;
|
557
721
|
currentEmbeddedFileName = lp.getRemainingString();
|
558
|
-
currentEmbeddedText =
|
722
|
+
currentEmbeddedText = '';
|
559
723
|
bfcCertified = false;
|
560
724
|
bfcCCW = true;
|
561
725
|
}
|
726
|
+
|
562
727
|
break;
|
563
|
-
|
728
|
+
|
729
|
+
case 'BFC':
|
730
|
+
// Changes to the backface culling state
|
564
731
|
while (!lp.isAtTheEnd()) {
|
565
732
|
const token = lp.getToken();
|
733
|
+
|
566
734
|
switch (token) {
|
567
|
-
case
|
568
|
-
case
|
569
|
-
bfcCertified = token ===
|
735
|
+
case 'CERTIFY':
|
736
|
+
case 'NOCERTIFY':
|
737
|
+
bfcCertified = token === 'CERTIFY';
|
570
738
|
bfcCCW = true;
|
571
739
|
break;
|
572
|
-
|
573
|
-
case
|
574
|
-
|
740
|
+
|
741
|
+
case 'CW':
|
742
|
+
case 'CCW':
|
743
|
+
bfcCCW = token === 'CCW';
|
575
744
|
break;
|
576
|
-
|
745
|
+
|
746
|
+
case 'INVERTNEXT':
|
577
747
|
bfcInverted = true;
|
578
748
|
break;
|
579
|
-
|
580
|
-
case
|
581
|
-
|
749
|
+
|
750
|
+
case 'CLIP':
|
751
|
+
case 'NOCLIP':
|
752
|
+
bfcCull = token === 'CLIP';
|
582
753
|
break;
|
754
|
+
|
583
755
|
default:
|
584
756
|
console.warn('THREE.LDrawLoader: BFC directive "' + token + '" is unknown.');
|
585
757
|
break;
|
586
758
|
}
|
587
759
|
}
|
760
|
+
|
588
761
|
break;
|
589
|
-
|
762
|
+
|
763
|
+
case 'STEP':
|
590
764
|
startingConstructionStep = true;
|
591
765
|
break;
|
592
|
-
default:
|
593
|
-
break;
|
594
766
|
}
|
595
767
|
}
|
768
|
+
|
596
769
|
break;
|
597
|
-
|
770
|
+
// Line type 1: Sub-object file
|
771
|
+
|
772
|
+
case '1':
|
598
773
|
colorCode = lp.getToken();
|
599
774
|
material = getLocalMaterial(colorCode);
|
600
775
|
const posX = parseFloat(lp.getToken());
|
@@ -609,40 +784,48 @@ class LDrawParsedCache {
|
|
609
784
|
const m6 = parseFloat(lp.getToken());
|
610
785
|
const m7 = parseFloat(lp.getToken());
|
611
786
|
const m8 = parseFloat(lp.getToken());
|
612
|
-
const matrix = new
|
613
|
-
let
|
614
|
-
|
615
|
-
|
787
|
+
const matrix = new Matrix4().set(m0, m1, m2, posX, m3, m4, m5, posY, m6, m7, m8, posZ, 0, 0, 0, 1);
|
788
|
+
let fileName = lp.getRemainingString().trim().replace(/\\/g, '/');
|
789
|
+
|
790
|
+
if (loader.fileMap[fileName]) {
|
791
|
+
// Found the subobject path in the preloaded file path map
|
792
|
+
fileName = loader.fileMap[fileName];
|
616
793
|
} else {
|
617
|
-
|
618
|
-
|
619
|
-
|
620
|
-
|
794
|
+
// Standardized subfolders
|
795
|
+
if (fileName.startsWith('s/')) {
|
796
|
+
fileName = 'parts/' + fileName;
|
797
|
+
} else if (fileName.startsWith('48/')) {
|
798
|
+
fileName = 'p/' + fileName;
|
621
799
|
}
|
622
800
|
}
|
801
|
+
|
623
802
|
subobjects.push({
|
624
|
-
material,
|
625
|
-
colorCode,
|
626
|
-
matrix,
|
627
|
-
fileName:
|
803
|
+
material: material,
|
804
|
+
colorCode: colorCode,
|
805
|
+
matrix: matrix,
|
806
|
+
fileName: fileName,
|
628
807
|
inverted: bfcInverted,
|
629
|
-
startingConstructionStep
|
808
|
+
startingConstructionStep: startingConstructionStep
|
630
809
|
});
|
631
810
|
bfcInverted = false;
|
632
811
|
break;
|
633
|
-
|
812
|
+
// Line type 2: Line segment
|
813
|
+
|
814
|
+
case '2':
|
634
815
|
colorCode = lp.getToken();
|
635
816
|
material = getLocalMaterial(colorCode);
|
636
817
|
v0 = lp.getVector();
|
637
818
|
v1 = lp.getVector();
|
638
819
|
segment = {
|
639
|
-
material,
|
640
|
-
colorCode,
|
820
|
+
material: material,
|
821
|
+
colorCode: colorCode,
|
641
822
|
vertices: [v0, v1]
|
642
823
|
};
|
643
824
|
lineSegments.push(segment);
|
644
825
|
break;
|
645
|
-
|
826
|
+
// Line type 5: Conditional Line segment
|
827
|
+
|
828
|
+
case '5':
|
646
829
|
colorCode = lp.getToken();
|
647
830
|
material = getLocalMaterial(colorCode);
|
648
831
|
v0 = lp.getVector();
|
@@ -650,18 +833,21 @@ class LDrawParsedCache {
|
|
650
833
|
c0 = lp.getVector();
|
651
834
|
c1 = lp.getVector();
|
652
835
|
segment = {
|
653
|
-
material,
|
654
|
-
colorCode,
|
836
|
+
material: material,
|
837
|
+
colorCode: colorCode,
|
655
838
|
vertices: [v0, v1],
|
656
839
|
controlPoints: [c0, c1]
|
657
840
|
};
|
658
841
|
conditionalSegments.push(segment);
|
659
842
|
break;
|
660
|
-
|
843
|
+
// Line type 3: Triangle
|
844
|
+
|
845
|
+
case '3':
|
661
846
|
colorCode = lp.getToken();
|
662
847
|
material = getLocalMaterial(colorCode);
|
663
848
|
ccw = bfcCCW;
|
664
849
|
doubleSided = !bfcCertified || !bfcCull;
|
850
|
+
|
665
851
|
if (ccw === true) {
|
666
852
|
v0 = lp.getVector();
|
667
853
|
v1 = lp.getVector();
|
@@ -671,30 +857,36 @@ class LDrawParsedCache {
|
|
671
857
|
v1 = lp.getVector();
|
672
858
|
v0 = lp.getVector();
|
673
859
|
}
|
860
|
+
|
674
861
|
faces.push({
|
675
|
-
material,
|
676
|
-
colorCode,
|
862
|
+
material: material,
|
863
|
+
colorCode: colorCode,
|
677
864
|
faceNormal: null,
|
678
865
|
vertices: [v0, v1, v2],
|
679
866
|
normals: [null, null, null]
|
680
867
|
});
|
681
868
|
totalFaces++;
|
869
|
+
|
682
870
|
if (doubleSided === true) {
|
683
871
|
faces.push({
|
684
|
-
material,
|
685
|
-
colorCode,
|
872
|
+
material: material,
|
873
|
+
colorCode: colorCode,
|
686
874
|
faceNormal: null,
|
687
875
|
vertices: [v2, v1, v0],
|
688
876
|
normals: [null, null, null]
|
689
877
|
});
|
690
878
|
totalFaces++;
|
691
879
|
}
|
880
|
+
|
692
881
|
break;
|
693
|
-
|
882
|
+
// Line type 4: Quadrilateral
|
883
|
+
|
884
|
+
case '4':
|
694
885
|
colorCode = lp.getToken();
|
695
886
|
material = getLocalMaterial(colorCode);
|
696
887
|
ccw = bfcCCW;
|
697
888
|
doubleSided = !bfcCertified || !bfcCull;
|
889
|
+
|
698
890
|
if (ccw === true) {
|
699
891
|
v0 = lp.getVector();
|
700
892
|
v1 = lp.getVector();
|
@@ -705,33 +897,41 @@ class LDrawParsedCache {
|
|
705
897
|
v2 = lp.getVector();
|
706
898
|
v1 = lp.getVector();
|
707
899
|
v0 = lp.getVector();
|
708
|
-
}
|
900
|
+
} // specifically place the triangle diagonal in the v0 and v1 slots so we can
|
901
|
+
// account for the doubling of vertices later when smoothing normals.
|
902
|
+
|
903
|
+
|
709
904
|
faces.push({
|
710
|
-
material,
|
711
|
-
colorCode,
|
905
|
+
material: material,
|
906
|
+
colorCode: colorCode,
|
712
907
|
faceNormal: null,
|
713
908
|
vertices: [v0, v1, v2, v3],
|
714
909
|
normals: [null, null, null, null]
|
715
910
|
});
|
716
911
|
totalFaces += 2;
|
912
|
+
|
717
913
|
if (doubleSided === true) {
|
718
914
|
faces.push({
|
719
|
-
material,
|
720
|
-
colorCode,
|
915
|
+
material: material,
|
916
|
+
colorCode: colorCode,
|
721
917
|
faceNormal: null,
|
722
918
|
vertices: [v3, v2, v1, v0],
|
723
919
|
normals: [null, null, null, null]
|
724
920
|
});
|
725
921
|
totalFaces += 2;
|
726
922
|
}
|
923
|
+
|
727
924
|
break;
|
925
|
+
|
728
926
|
default:
|
729
|
-
throw new Error('LDrawLoader: Unknown line type "' + lineType + '"' + lp.getLineNumberString() +
|
927
|
+
throw new Error('LDrawLoader: Unknown line type "' + lineType + '"' + lp.getLineNumberString() + '.');
|
730
928
|
}
|
731
929
|
}
|
930
|
+
|
732
931
|
if (parsingEmbeddedFiles) {
|
733
932
|
this.setData(currentEmbeddedFileName, currentEmbeddedText);
|
734
933
|
}
|
934
|
+
|
735
935
|
return {
|
736
936
|
faces,
|
737
937
|
conditionalSegments,
|
@@ -746,114 +946,155 @@ class LDrawParsedCache {
|
|
746
946
|
fileName,
|
747
947
|
group: null
|
748
948
|
};
|
749
|
-
}
|
949
|
+
} // returns an (optionally cloned) instance of the data
|
950
|
+
|
951
|
+
|
750
952
|
getData(fileName, clone = true) {
|
751
953
|
const key = fileName.toLowerCase();
|
752
954
|
const result = this._cache[key];
|
955
|
+
|
753
956
|
if (result === null || result instanceof Promise) {
|
754
957
|
return null;
|
755
958
|
}
|
959
|
+
|
756
960
|
if (clone) {
|
757
961
|
return this.cloneResult(result);
|
758
962
|
} else {
|
759
963
|
return result;
|
760
964
|
}
|
761
|
-
}
|
965
|
+
} // kicks off a fetch and parse of the requested data if it hasn't already been loaded. Returns when
|
966
|
+
// the data is ready to use and can be retrieved synchronously with "getData".
|
967
|
+
|
968
|
+
|
762
969
|
async ensureDataLoaded(fileName) {
|
763
970
|
const key = fileName.toLowerCase();
|
971
|
+
|
764
972
|
if (!(key in this._cache)) {
|
765
|
-
|
973
|
+
// replace the promise with a copy of the parsed data for immediate processing
|
974
|
+
this._cache[key] = this.fetchData(fileName).then(text => {
|
766
975
|
const info = this.parse(text, fileName);
|
767
976
|
this._cache[key] = info;
|
768
977
|
return info;
|
769
978
|
});
|
770
979
|
}
|
980
|
+
|
771
981
|
await this._cache[key];
|
772
|
-
}
|
982
|
+
} // sets the data in the cache from parsed data
|
983
|
+
|
984
|
+
|
773
985
|
setData(fileName, text) {
|
774
986
|
const key = fileName.toLowerCase();
|
775
987
|
this._cache[key] = this.parse(text, fileName);
|
776
988
|
}
|
777
|
-
|
989
|
+
|
990
|
+
} // returns the material for an associated color code. If the color code is 16 for a face or 24 for
|
991
|
+
// an edge then the passthroughColorCode is used.
|
992
|
+
|
993
|
+
|
778
994
|
function getMaterialFromCode(colorCode, parentColorCode, materialHierarchy, forEdge) {
|
779
995
|
const isPassthrough = !forEdge && colorCode === MAIN_COLOUR_CODE || forEdge && colorCode === MAIN_EDGE_COLOUR_CODE;
|
996
|
+
|
780
997
|
if (isPassthrough) {
|
781
998
|
colorCode = parentColorCode;
|
782
999
|
}
|
1000
|
+
|
783
1001
|
return materialHierarchy[colorCode] || null;
|
784
|
-
}
|
1002
|
+
} // Class used to parse and build LDraw parts as three.js objects and cache them if they're a "Part" type.
|
1003
|
+
|
1004
|
+
|
785
1005
|
class LDrawPartsGeometryCache {
|
786
1006
|
constructor(loader) {
|
787
1007
|
this.loader = loader;
|
788
1008
|
this.parseCache = new LDrawParsedCache(loader);
|
789
1009
|
this._cache = {};
|
790
|
-
}
|
1010
|
+
} // Convert the given file information into a mesh by processing subobjects.
|
1011
|
+
|
1012
|
+
|
791
1013
|
async processIntoMesh(info) {
|
792
1014
|
const loader = this.loader;
|
793
1015
|
const parseCache = this.parseCache;
|
794
|
-
const faceMaterials =
|
795
|
-
|
796
|
-
|
797
|
-
|
1016
|
+
const faceMaterials = new Set(); // Processes the part subobject information to load child parts and merge geometry onto part
|
1017
|
+
// piece object.
|
1018
|
+
|
1019
|
+
const processInfoSubobjects = async (info, subobject = null) => {
|
1020
|
+
const subobjects = info.subobjects;
|
1021
|
+
const promises = []; // Trigger load of all subobjects. If a subobject isn't a primitive then load it as a separate
|
1022
|
+
// group which lets instruction steps apply correctly.
|
1023
|
+
|
798
1024
|
for (let i = 0, l = subobjects.length; i < l; i++) {
|
799
|
-
const
|
800
|
-
const promise = parseCache.ensureDataLoaded(
|
801
|
-
const subobjectInfo = parseCache.getData(
|
1025
|
+
const subobject = subobjects[i];
|
1026
|
+
const promise = parseCache.ensureDataLoaded(subobject.fileName).then(() => {
|
1027
|
+
const subobjectInfo = parseCache.getData(subobject.fileName, false);
|
1028
|
+
|
802
1029
|
if (!isPrimitiveType(subobjectInfo.type)) {
|
803
|
-
return this.loadModel(
|
1030
|
+
return this.loadModel(subobject.fileName).catch(error => {
|
804
1031
|
console.warn(error);
|
805
1032
|
return null;
|
806
1033
|
});
|
807
1034
|
}
|
808
|
-
|
1035
|
+
|
1036
|
+
return processInfoSubobjects(parseCache.getData(subobject.fileName), subobject);
|
809
1037
|
});
|
810
1038
|
promises.push(promise);
|
811
1039
|
}
|
812
|
-
|
813
|
-
|
814
|
-
|
815
|
-
|
1040
|
+
|
1041
|
+
const group = new Group();
|
1042
|
+
group.userData.category = info.category;
|
1043
|
+
group.userData.keywords = info.keywords;
|
1044
|
+
info.group = group;
|
816
1045
|
const subobjectInfos = await Promise.all(promises);
|
1046
|
+
|
817
1047
|
for (let i = 0, l = subobjectInfos.length; i < l; i++) {
|
818
|
-
const
|
1048
|
+
const subobject = info.subobjects[i];
|
819
1049
|
const subobjectInfo = subobjectInfos[i];
|
1050
|
+
|
820
1051
|
if (subobjectInfo === null) {
|
1052
|
+
// the subobject failed to load
|
821
1053
|
continue;
|
822
|
-
}
|
1054
|
+
} // if the subobject was loaded as a separate group then apply the parent scopes materials
|
1055
|
+
|
1056
|
+
|
823
1057
|
if (subobjectInfo.isGroup) {
|
824
1058
|
const subobjectGroup = subobjectInfo;
|
825
|
-
|
826
|
-
subobjectGroup.userData.startingConstructionStep =
|
827
|
-
subobjectGroup.name =
|
828
|
-
loader.applyMaterialsToMesh(subobjectGroup,
|
829
|
-
|
1059
|
+
subobject.matrix.decompose(subobjectGroup.position, subobjectGroup.quaternion, subobjectGroup.scale);
|
1060
|
+
subobjectGroup.userData.startingConstructionStep = subobject.startingConstructionStep;
|
1061
|
+
subobjectGroup.name = subobject.fileName;
|
1062
|
+
loader.applyMaterialsToMesh(subobjectGroup, subobject.colorCode, info.materials);
|
1063
|
+
group.add(subobjectGroup);
|
830
1064
|
continue;
|
831
|
-
}
|
1065
|
+
} // add the subobject group if it has children in case it has both children and primitives
|
1066
|
+
|
1067
|
+
|
832
1068
|
if (subobjectInfo.group.children.length) {
|
833
|
-
|
834
|
-
}
|
835
|
-
|
836
|
-
|
837
|
-
|
1069
|
+
group.add(subobjectInfo.group);
|
1070
|
+
} // transform the primitives into the local space of the parent piece and append them to
|
1071
|
+
// to the parent primitives list.
|
1072
|
+
|
1073
|
+
|
1074
|
+
const parentLineSegments = info.lineSegments;
|
1075
|
+
const parentConditionalSegments = info.conditionalSegments;
|
1076
|
+
const parentFaces = info.faces;
|
838
1077
|
const lineSegments = subobjectInfo.lineSegments;
|
839
1078
|
const conditionalSegments = subobjectInfo.conditionalSegments;
|
840
1079
|
const faces = subobjectInfo.faces;
|
841
|
-
const matrix =
|
842
|
-
const inverted =
|
1080
|
+
const matrix = subobject.matrix;
|
1081
|
+
const inverted = subobject.inverted;
|
843
1082
|
const matrixScaleInverted = matrix.determinant() < 0;
|
844
|
-
const colorCode =
|
1083
|
+
const colorCode = subobject.colorCode;
|
845
1084
|
const lineColorCode = colorCode === MAIN_COLOUR_CODE ? MAIN_EDGE_COLOUR_CODE : colorCode;
|
846
|
-
|
847
|
-
|
1085
|
+
|
1086
|
+
for (let i = 0, l = lineSegments.length; i < l; i++) {
|
1087
|
+
const ls = lineSegments[i];
|
848
1088
|
const vertices = ls.vertices;
|
849
1089
|
vertices[0].applyMatrix4(matrix);
|
850
1090
|
vertices[1].applyMatrix4(matrix);
|
851
1091
|
ls.colorCode = ls.colorCode === MAIN_EDGE_COLOUR_CODE ? lineColorCode : ls.colorCode;
|
852
|
-
ls.material = ls.material || getMaterialFromCode(ls.colorCode, ls.colorCode,
|
1092
|
+
ls.material = ls.material || getMaterialFromCode(ls.colorCode, ls.colorCode, info.materials, true);
|
853
1093
|
parentLineSegments.push(ls);
|
854
1094
|
}
|
855
|
-
|
856
|
-
|
1095
|
+
|
1096
|
+
for (let i = 0, l = conditionalSegments.length; i < l; i++) {
|
1097
|
+
const os = conditionalSegments[i];
|
857
1098
|
const vertices = os.vertices;
|
858
1099
|
const controlPoints = os.controlPoints;
|
859
1100
|
vertices[0].applyMatrix4(matrix);
|
@@ -861,54 +1102,77 @@ class LDrawPartsGeometryCache {
|
|
861
1102
|
controlPoints[0].applyMatrix4(matrix);
|
862
1103
|
controlPoints[1].applyMatrix4(matrix);
|
863
1104
|
os.colorCode = os.colorCode === MAIN_EDGE_COLOUR_CODE ? lineColorCode : os.colorCode;
|
864
|
-
os.material = os.material || getMaterialFromCode(os.colorCode, os.colorCode,
|
1105
|
+
os.material = os.material || getMaterialFromCode(os.colorCode, os.colorCode, info.materials, true);
|
865
1106
|
parentConditionalSegments.push(os);
|
866
1107
|
}
|
867
|
-
|
868
|
-
|
1108
|
+
|
1109
|
+
for (let i = 0, l = faces.length; i < l; i++) {
|
1110
|
+
const tri = faces[i];
|
869
1111
|
const vertices = tri.vertices;
|
870
|
-
|
871
|
-
|
1112
|
+
|
1113
|
+
for (let i = 0, l = vertices.length; i < l; i++) {
|
1114
|
+
vertices[i].applyMatrix4(matrix);
|
872
1115
|
}
|
1116
|
+
|
873
1117
|
tri.colorCode = tri.colorCode === MAIN_COLOUR_CODE ? colorCode : tri.colorCode;
|
874
|
-
tri.material = tri.material || getMaterialFromCode(tri.colorCode, colorCode,
|
875
|
-
faceMaterials.add(tri.colorCode);
|
1118
|
+
tri.material = tri.material || getMaterialFromCode(tri.colorCode, colorCode, info.materials, false);
|
1119
|
+
faceMaterials.add(tri.colorCode); // If the scale of the object is negated then the triangle winding order
|
1120
|
+
// needs to be flipped.
|
1121
|
+
|
876
1122
|
if (matrixScaleInverted !== inverted) {
|
877
1123
|
vertices.reverse();
|
878
1124
|
}
|
1125
|
+
|
879
1126
|
parentFaces.push(tri);
|
880
1127
|
}
|
881
|
-
|
882
|
-
|
1128
|
+
|
1129
|
+
info.totalFaces += subobjectInfo.totalFaces;
|
1130
|
+
} // Apply the parent subobjects pass through material code to this object. This is done several times due
|
1131
|
+
// to material scoping.
|
1132
|
+
|
1133
|
+
|
883
1134
|
if (subobject) {
|
884
|
-
loader.applyMaterialsToMesh(
|
1135
|
+
loader.applyMaterialsToMesh(group, subobject.colorCode, info.materials);
|
885
1136
|
}
|
886
|
-
|
887
|
-
|
1137
|
+
|
1138
|
+
return info;
|
1139
|
+
}; // Track material use to see if we need to use the normal smooth slow path for hard edges.
|
1140
|
+
|
1141
|
+
|
888
1142
|
for (let i = 0, l = info.faces; i < l; i++) {
|
889
1143
|
faceMaterials.add(info.faces[i].colorCode);
|
890
1144
|
}
|
1145
|
+
|
891
1146
|
await processInfoSubobjects(info);
|
1147
|
+
|
892
1148
|
if (loader.smoothNormals) {
|
893
1149
|
const checkSubSegments = faceMaterials.size > 1;
|
894
1150
|
generateFaceNormals(info.faces);
|
895
1151
|
smoothNormals(info.faces, info.lineSegments, checkSubSegments);
|
896
|
-
}
|
1152
|
+
} // Add the primitive objects and metadata.
|
1153
|
+
|
1154
|
+
|
897
1155
|
const group = info.group;
|
1156
|
+
|
898
1157
|
if (info.faces.length > 0) {
|
899
1158
|
group.add(createObject(info.faces, 3, false, info.totalFaces));
|
900
1159
|
}
|
1160
|
+
|
901
1161
|
if (info.lineSegments.length > 0) {
|
902
1162
|
group.add(createObject(info.lineSegments, 2));
|
903
1163
|
}
|
1164
|
+
|
904
1165
|
if (info.conditionalSegments.length > 0) {
|
905
1166
|
group.add(createObject(info.conditionalSegments, 2, true));
|
906
1167
|
}
|
1168
|
+
|
907
1169
|
return group;
|
908
1170
|
}
|
1171
|
+
|
909
1172
|
hasCachedModel(fileName) {
|
910
1173
|
return fileName !== null && fileName.toLowerCase() in this._cache;
|
911
1174
|
}
|
1175
|
+
|
912
1176
|
async getCachedModel(fileName) {
|
913
1177
|
if (fileName !== null && this.hasCachedModel(fileName)) {
|
914
1178
|
const key = fileName.toLowerCase();
|
@@ -917,61 +1181,90 @@ class LDrawPartsGeometryCache {
|
|
917
1181
|
} else {
|
918
1182
|
return null;
|
919
1183
|
}
|
920
|
-
}
|
1184
|
+
} // Loads and parses the model with the given file name. Returns a cached copy if available.
|
1185
|
+
|
1186
|
+
|
921
1187
|
async loadModel(fileName) {
|
922
1188
|
const parseCache = this.parseCache;
|
923
1189
|
const key = fileName.toLowerCase();
|
1190
|
+
|
924
1191
|
if (this.hasCachedModel(fileName)) {
|
1192
|
+
// Return cached model if available.
|
925
1193
|
return this.getCachedModel(fileName);
|
926
1194
|
} else {
|
1195
|
+
// Otherwise parse a new model.
|
1196
|
+
// Ensure the file data is loaded and pre parsed.
|
927
1197
|
await parseCache.ensureDataLoaded(fileName);
|
928
1198
|
const info = parseCache.getData(fileName);
|
929
|
-
const promise = this.processIntoMesh(info);
|
1199
|
+
const promise = this.processIntoMesh(info); // Now that the file has loaded it's possible that another part parse has been waiting in parallel
|
1200
|
+
// so check the cache again to see if it's been added since the last async operation so we don't
|
1201
|
+
// do unnecessary work.
|
1202
|
+
|
930
1203
|
if (this.hasCachedModel(fileName)) {
|
931
1204
|
return this.getCachedModel(fileName);
|
932
|
-
}
|
1205
|
+
} // Cache object if it's a part so it can be reused later.
|
1206
|
+
|
1207
|
+
|
933
1208
|
if (isPartType(info.type)) {
|
934
1209
|
this._cache[key] = promise;
|
935
|
-
}
|
1210
|
+
} // return a copy
|
1211
|
+
|
1212
|
+
|
936
1213
|
const group = await promise;
|
937
1214
|
return group.clone();
|
938
1215
|
}
|
939
|
-
}
|
1216
|
+
} // parses the given model text into a renderable object. Returns cached copy if available.
|
1217
|
+
|
1218
|
+
|
940
1219
|
async parseModel(text) {
|
941
1220
|
const parseCache = this.parseCache;
|
942
1221
|
const info = parseCache.parse(text);
|
1222
|
+
|
943
1223
|
if (isPartType(info.type) && this.hasCachedModel(info.fileName)) {
|
944
1224
|
return this.getCachedModel(info.fileName);
|
945
1225
|
}
|
1226
|
+
|
946
1227
|
return this.processIntoMesh(info);
|
947
1228
|
}
|
1229
|
+
|
948
1230
|
}
|
1231
|
+
|
949
1232
|
function sortByMaterial(a, b) {
|
950
1233
|
if (a.colorCode === b.colorCode) {
|
951
1234
|
return 0;
|
952
1235
|
}
|
1236
|
+
|
953
1237
|
if (a.colorCode < b.colorCode) {
|
954
1238
|
return -1;
|
955
1239
|
}
|
1240
|
+
|
956
1241
|
return 1;
|
957
1242
|
}
|
1243
|
+
|
958
1244
|
function createObject(elements, elementSize, isConditionalSegments = false, totalElements = null) {
|
1245
|
+
// Creates a LineSegments (elementSize = 2) or a Mesh (elementSize = 3 )
|
1246
|
+
// With per face / segment material, implemented with mesh groups and materials array
|
1247
|
+
// Sort the faces or line segments by color code to make later the mesh groups
|
959
1248
|
elements.sort(sortByMaterial);
|
1249
|
+
|
960
1250
|
if (totalElements === null) {
|
961
1251
|
totalElements = elements.length;
|
962
1252
|
}
|
1253
|
+
|
963
1254
|
const positions = new Float32Array(elementSize * totalElements * 3);
|
964
1255
|
const normals = elementSize === 3 ? new Float32Array(elementSize * totalElements * 3) : null;
|
965
1256
|
const materials = [];
|
966
1257
|
const quadArray = new Array(6);
|
967
|
-
const bufferGeometry = new
|
1258
|
+
const bufferGeometry = new BufferGeometry();
|
968
1259
|
let prevMaterial = null;
|
969
1260
|
let index0 = 0;
|
970
1261
|
let numGroupVerts = 0;
|
971
1262
|
let offset = 0;
|
1263
|
+
|
972
1264
|
for (let iElem = 0, nElem = elements.length; iElem < nElem; iElem++) {
|
973
1265
|
const elem = elements[iElem];
|
974
1266
|
let vertices = elem.vertices;
|
1267
|
+
|
975
1268
|
if (vertices.length === 4) {
|
976
1269
|
quadArray[0] = vertices[0];
|
977
1270
|
quadArray[1] = vertices[1];
|
@@ -981,23 +1274,31 @@ function createObject(elements, elementSize, isConditionalSegments = false, tota
|
|
981
1274
|
quadArray[5] = vertices[3];
|
982
1275
|
vertices = quadArray;
|
983
1276
|
}
|
1277
|
+
|
984
1278
|
for (let j = 0, l = vertices.length; j < l; j++) {
|
985
1279
|
const v = vertices[j];
|
986
1280
|
const index = offset + j * 3;
|
987
1281
|
positions[index + 0] = v.x;
|
988
1282
|
positions[index + 1] = v.y;
|
989
1283
|
positions[index + 2] = v.z;
|
990
|
-
}
|
1284
|
+
} // create the normals array if this is a set of faces
|
1285
|
+
|
1286
|
+
|
991
1287
|
if (elementSize === 3) {
|
992
1288
|
if (!elem.faceNormal) {
|
993
1289
|
const v0 = vertices[0];
|
994
1290
|
const v1 = vertices[1];
|
995
1291
|
const v2 = vertices[2];
|
1292
|
+
|
996
1293
|
_tempVec0.subVectors(v1, v0);
|
1294
|
+
|
997
1295
|
_tempVec1.subVectors(v2, v1);
|
998
|
-
|
1296
|
+
|
1297
|
+
elem.faceNormal = new Vector3().crossVectors(_tempVec0, _tempVec1).normalize();
|
999
1298
|
}
|
1299
|
+
|
1000
1300
|
let elemNormals = elem.normals;
|
1301
|
+
|
1001
1302
|
if (elemNormals.length === 4) {
|
1002
1303
|
quadArray[0] = elemNormals[0];
|
1003
1304
|
quadArray[1] = elemNormals[1];
|
@@ -1007,22 +1308,29 @@ function createObject(elements, elementSize, isConditionalSegments = false, tota
|
|
1007
1308
|
quadArray[5] = elemNormals[3];
|
1008
1309
|
elemNormals = quadArray;
|
1009
1310
|
}
|
1311
|
+
|
1010
1312
|
for (let j = 0, l = elemNormals.length; j < l; j++) {
|
1313
|
+
// use face normal if a vertex normal is not provided
|
1011
1314
|
let n = elem.faceNormal;
|
1315
|
+
|
1012
1316
|
if (elemNormals[j]) {
|
1013
1317
|
n = elemNormals[j].norm;
|
1014
1318
|
}
|
1319
|
+
|
1015
1320
|
const index = offset + j * 3;
|
1016
1321
|
normals[index + 0] = n.x;
|
1017
1322
|
normals[index + 1] = n.y;
|
1018
1323
|
normals[index + 2] = n.z;
|
1019
1324
|
}
|
1020
1325
|
}
|
1326
|
+
|
1021
1327
|
if (prevMaterial !== elem.colorCode) {
|
1022
1328
|
if (prevMaterial !== null) {
|
1023
1329
|
bufferGeometry.addGroup(index0, numGroupVerts, materials.length - 1);
|
1024
1330
|
}
|
1331
|
+
|
1025
1332
|
const material = elem.material;
|
1333
|
+
|
1026
1334
|
if (material !== null) {
|
1027
1335
|
if (elementSize === 3) {
|
1028
1336
|
materials.push(material);
|
@@ -1038,38 +1346,49 @@ function createObject(elements, elementSize, isConditionalSegments = false, tota
|
|
1038
1346
|
}
|
1039
1347
|
}
|
1040
1348
|
} else {
|
1349
|
+
// If a material has not been made available yet then keep the color code string in the material array
|
1350
|
+
// to save the spot for the material once a parent scopes materials are being applied to the object.
|
1041
1351
|
materials.push(elem.colorCode);
|
1042
1352
|
}
|
1353
|
+
|
1043
1354
|
prevMaterial = elem.colorCode;
|
1044
1355
|
index0 = offset / 3;
|
1045
1356
|
numGroupVerts = vertices.length;
|
1046
1357
|
} else {
|
1047
1358
|
numGroupVerts += vertices.length;
|
1048
1359
|
}
|
1360
|
+
|
1049
1361
|
offset += 3 * vertices.length;
|
1050
1362
|
}
|
1363
|
+
|
1051
1364
|
if (numGroupVerts > 0) {
|
1052
1365
|
bufferGeometry.addGroup(index0, Infinity, materials.length - 1);
|
1053
1366
|
}
|
1054
|
-
|
1367
|
+
|
1368
|
+
bufferGeometry.setAttribute('position', new BufferAttribute(positions, 3));
|
1369
|
+
|
1055
1370
|
if (normals !== null) {
|
1056
|
-
bufferGeometry.setAttribute(
|
1371
|
+
bufferGeometry.setAttribute('normal', new BufferAttribute(normals, 3));
|
1057
1372
|
}
|
1373
|
+
|
1058
1374
|
let object3d = null;
|
1375
|
+
|
1059
1376
|
if (elementSize === 2) {
|
1060
1377
|
if (isConditionalSegments) {
|
1061
1378
|
object3d = new ConditionalLineSegments(bufferGeometry, materials.length === 1 ? materials[0] : materials);
|
1062
1379
|
} else {
|
1063
|
-
object3d = new
|
1380
|
+
object3d = new LineSegments(bufferGeometry, materials.length === 1 ? materials[0] : materials);
|
1064
1381
|
}
|
1065
1382
|
} else if (elementSize === 3) {
|
1066
|
-
object3d = new
|
1383
|
+
object3d = new Mesh(bufferGeometry, materials.length === 1 ? materials[0] : materials);
|
1067
1384
|
}
|
1385
|
+
|
1068
1386
|
if (isConditionalSegments) {
|
1069
1387
|
object3d.isConditionalLine = true;
|
1070
1388
|
const controlArray0 = new Float32Array(elements.length * 3 * 2);
|
1071
1389
|
const controlArray1 = new Float32Array(elements.length * 3 * 2);
|
1072
1390
|
const directionArray = new Float32Array(elements.length * 3 * 2);
|
1391
|
+
|
1073
1392
|
for (let i = 0, l = elements.length; i < l; i++) {
|
1074
1393
|
const os = elements[i];
|
1075
1394
|
const vertices = os.vertices;
|
@@ -1098,29 +1417,41 @@ function createObject(elements, elementSize, isConditionalSegments = false, tota
|
|
1098
1417
|
directionArray[index + 4] = v1.y - v0.y;
|
1099
1418
|
directionArray[index + 5] = v1.z - v0.z;
|
1100
1419
|
}
|
1101
|
-
|
1102
|
-
bufferGeometry.setAttribute(
|
1103
|
-
bufferGeometry.setAttribute(
|
1420
|
+
|
1421
|
+
bufferGeometry.setAttribute('control0', new BufferAttribute(controlArray0, 3, false));
|
1422
|
+
bufferGeometry.setAttribute('control1', new BufferAttribute(controlArray1, 3, false));
|
1423
|
+
bufferGeometry.setAttribute('direction', new BufferAttribute(directionArray, 3, false));
|
1104
1424
|
}
|
1425
|
+
|
1105
1426
|
return object3d;
|
1106
|
-
}
|
1107
|
-
|
1427
|
+
} //
|
1428
|
+
|
1429
|
+
|
1430
|
+
class LDrawLoader extends Loader {
|
1108
1431
|
constructor(manager) {
|
1109
|
-
super(manager);
|
1432
|
+
super(manager); // Array of THREE.Material
|
1433
|
+
|
1110
1434
|
this.materials = [];
|
1111
|
-
this.materialLibrary = {};
|
1112
|
-
|
1113
|
-
this.
|
1114
|
-
|
1115
|
-
this.
|
1116
|
-
|
1435
|
+
this.materialLibrary = {}; // This also allows to handle the embedded text files ("0 FILE" lines)
|
1436
|
+
|
1437
|
+
this.partsCache = new LDrawPartsGeometryCache(this); // This object is a map from file names to paths. It agilizes the paths search. If it is not set then files will be searched by trial and error.
|
1438
|
+
|
1439
|
+
this.fileMap = {}; // Initializes the materials library with default materials
|
1440
|
+
|
1441
|
+
this.setMaterials([]); // If this flag is set to true the vertex normals will be smoothed.
|
1442
|
+
|
1443
|
+
this.smoothNormals = true; // The path to load parts from the LDraw parts library from.
|
1444
|
+
|
1445
|
+
this.partsLibraryPath = '';
|
1117
1446
|
}
|
1447
|
+
|
1118
1448
|
setPartsLibraryPath(path) {
|
1119
1449
|
this.partsLibraryPath = path;
|
1120
1450
|
return this;
|
1121
1451
|
}
|
1452
|
+
|
1122
1453
|
async preloadMaterials(url) {
|
1123
|
-
const fileLoader = new
|
1454
|
+
const fileLoader = new FileLoader(this.manager);
|
1124
1455
|
fileLoader.setPath(this.path);
|
1125
1456
|
fileLoader.setRequestHeader(this.requestHeader);
|
1126
1457
|
fileLoader.setWithCredentials(this.withCredentials);
|
@@ -1128,75 +1459,89 @@ class LDrawLoader extends THREE.Loader {
|
|
1128
1459
|
const colorLineRegex = /^0 !COLOUR/;
|
1129
1460
|
const lines = text.split(/[\n\r]/g);
|
1130
1461
|
const materials = [];
|
1462
|
+
|
1131
1463
|
for (let i = 0, l = lines.length; i < l; i++) {
|
1132
1464
|
const line = lines[i];
|
1465
|
+
|
1133
1466
|
if (colorLineRegex.test(line)) {
|
1134
|
-
const directive = line.replace(colorLineRegex,
|
1467
|
+
const directive = line.replace(colorLineRegex, '');
|
1135
1468
|
const material = this.parseColorMetaDirective(new LineParser(directive));
|
1136
1469
|
materials.push(material);
|
1137
1470
|
}
|
1138
1471
|
}
|
1472
|
+
|
1139
1473
|
this.setMaterials(materials);
|
1140
1474
|
}
|
1475
|
+
|
1141
1476
|
load(url, onLoad, onProgress, onError) {
|
1142
|
-
const fileLoader = new
|
1477
|
+
const fileLoader = new FileLoader(this.manager);
|
1143
1478
|
fileLoader.setPath(this.path);
|
1144
1479
|
fileLoader.setRequestHeader(this.requestHeader);
|
1145
1480
|
fileLoader.setWithCredentials(this.withCredentials);
|
1146
|
-
fileLoader.load(
|
1147
|
-
|
1148
|
-
|
1149
|
-
this.
|
1150
|
-
|
1151
|
-
|
1152
|
-
|
1153
|
-
}).catch(onError);
|
1154
|
-
},
|
1155
|
-
onProgress,
|
1156
|
-
onError
|
1157
|
-
);
|
1481
|
+
fileLoader.load(url, text => {
|
1482
|
+
this.partsCache.parseModel(text, this.materialLibrary).then(group => {
|
1483
|
+
this.applyMaterialsToMesh(group, MAIN_COLOUR_CODE, this.materialLibrary, true);
|
1484
|
+
this.computeConstructionSteps(group);
|
1485
|
+
onLoad(group);
|
1486
|
+
}).catch(onError);
|
1487
|
+
}, onProgress, onError);
|
1158
1488
|
}
|
1489
|
+
|
1159
1490
|
parse(text, onLoad) {
|
1160
|
-
this.partsCache.parseModel(text, this.materialLibrary).then(
|
1491
|
+
this.partsCache.parseModel(text, this.materialLibrary).then(group => {
|
1161
1492
|
this.computeConstructionSteps(group);
|
1162
1493
|
onLoad(group);
|
1163
1494
|
});
|
1164
1495
|
}
|
1496
|
+
|
1165
1497
|
setMaterials(materials) {
|
1166
1498
|
this.materialLibrary = {};
|
1167
1499
|
this.materials = [];
|
1500
|
+
|
1168
1501
|
for (let i = 0, l = materials.length; i < l; i++) {
|
1169
1502
|
this.addMaterial(materials[i]);
|
1170
|
-
}
|
1171
|
-
|
1172
|
-
|
1503
|
+
} // Add default main triangle and line edge materials (used in pieces that can be colored with a main color)
|
1504
|
+
|
1505
|
+
|
1506
|
+
this.addMaterial(this.parseColorMetaDirective(new LineParser('Main_Colour CODE 16 VALUE #FF8080 EDGE #333333')));
|
1507
|
+
this.addMaterial(this.parseColorMetaDirective(new LineParser('Edge_Colour CODE 24 VALUE #A0A0A0 EDGE #333333')));
|
1173
1508
|
return this;
|
1174
1509
|
}
|
1510
|
+
|
1175
1511
|
setFileMap(fileMap) {
|
1176
1512
|
this.fileMap = fileMap;
|
1177
1513
|
return this;
|
1178
1514
|
}
|
1515
|
+
|
1179
1516
|
addMaterial(material) {
|
1517
|
+
// Adds a material to the material library which is on top of the parse scopes stack. And also to the materials array
|
1180
1518
|
const matLib = this.materialLibrary;
|
1519
|
+
|
1181
1520
|
if (!matLib[material.userData.code]) {
|
1182
1521
|
this.materials.push(material);
|
1183
1522
|
matLib[material.userData.code] = material;
|
1184
1523
|
}
|
1524
|
+
|
1185
1525
|
return this;
|
1186
1526
|
}
|
1527
|
+
|
1187
1528
|
getMaterial(colorCode) {
|
1188
|
-
if (colorCode.startsWith(
|
1529
|
+
if (colorCode.startsWith('0x2')) {
|
1530
|
+
// Special 'direct' material value (RGB color)
|
1189
1531
|
const color = colorCode.substring(3);
|
1190
|
-
return this.parseColorMetaDirective(
|
1191
|
-
new LineParser("Direct_Color_" + color + " CODE -1 VALUE #" + color + " EDGE #" + color)
|
1192
|
-
);
|
1532
|
+
return this.parseColorMetaDirective(new LineParser('Direct_Color_' + color + ' CODE -1 VALUE #' + color + ' EDGE #' + color + ''));
|
1193
1533
|
}
|
1534
|
+
|
1194
1535
|
return this.materialLibrary[colorCode] || null;
|
1195
|
-
}
|
1536
|
+
} // Applies the appropriate materials to a prebuilt hierarchy of geometry. Assumes that color codes are present
|
1537
|
+
// in the material array if they need to be filled in.
|
1538
|
+
|
1539
|
+
|
1196
1540
|
applyMaterialsToMesh(group, parentColorCode, materialHierarchy, finalMaterialPass = false) {
|
1541
|
+
// find any missing materials as indicated by a color code string and replace it with a material from the current material lib
|
1197
1542
|
const loader = this;
|
1198
1543
|
const parentIsPassthrough = parentColorCode === MAIN_COLOUR_CODE;
|
1199
|
-
group.traverse(
|
1544
|
+
group.traverse(c => {
|
1200
1545
|
if (c.isMesh || c.isLineSegments) {
|
1201
1546
|
if (Array.isArray(c.material)) {
|
1202
1547
|
for (let i = 0, l = c.material.length; i < l; i++) {
|
@@ -1208,177 +1553,259 @@ class LDrawLoader extends THREE.Loader {
|
|
1208
1553
|
c.material = getMaterial(c, c.material);
|
1209
1554
|
}
|
1210
1555
|
}
|
1211
|
-
});
|
1556
|
+
}); // Returns the appropriate material for the object (line or face) given color code. If the code is "pass through"
|
1557
|
+
// (24 for lines, 16 for edges) then the pass through color code is used. If that is also pass through then it's
|
1558
|
+
// simply returned for the subsequent material application.
|
1559
|
+
|
1212
1560
|
function getMaterial(c, colorCode) {
|
1561
|
+
// if our parent is a passthrough color code and we don't have the current material color available then
|
1562
|
+
// return early.
|
1213
1563
|
if (parentIsPassthrough && !(colorCode in materialHierarchy) && !finalMaterialPass) {
|
1214
1564
|
return colorCode;
|
1215
1565
|
}
|
1566
|
+
|
1216
1567
|
const forEdge = c.isLineSegments || c.isConditionalLine;
|
1217
1568
|
const isPassthrough = !forEdge && colorCode === MAIN_COLOUR_CODE || forEdge && colorCode === MAIN_EDGE_COLOUR_CODE;
|
1569
|
+
|
1218
1570
|
if (isPassthrough) {
|
1219
1571
|
colorCode = parentColorCode;
|
1220
1572
|
}
|
1573
|
+
|
1221
1574
|
let material = null;
|
1575
|
+
|
1222
1576
|
if (colorCode in materialHierarchy) {
|
1223
1577
|
material = materialHierarchy[colorCode];
|
1224
1578
|
} else if (finalMaterialPass) {
|
1579
|
+
// see if we can get the final material from from the "getMaterial" function which will attempt to
|
1580
|
+
// parse the "direct" colors
|
1225
1581
|
material = loader.getMaterial(colorCode);
|
1582
|
+
|
1226
1583
|
if (material === null) {
|
1584
|
+
// otherwise throw an error if this is final opportunity to set the material
|
1227
1585
|
throw new Error(`LDrawLoader: Material properties for code ${colorCode} not available.`);
|
1228
1586
|
}
|
1229
1587
|
} else {
|
1230
1588
|
return colorCode;
|
1231
1589
|
}
|
1590
|
+
|
1232
1591
|
if (c.isLineSegments) {
|
1233
1592
|
material = material.userData.edgeMaterial;
|
1593
|
+
|
1234
1594
|
if (c.isConditionalLine) {
|
1235
1595
|
material = material.userData.conditionalEdgeMaterial;
|
1236
1596
|
}
|
1237
1597
|
}
|
1598
|
+
|
1238
1599
|
return material;
|
1239
1600
|
}
|
1240
1601
|
}
|
1602
|
+
|
1241
1603
|
getMainMaterial() {
|
1242
1604
|
return this.getMaterial(MAIN_COLOUR_CODE);
|
1243
1605
|
}
|
1606
|
+
|
1244
1607
|
getMainEdgeMaterial() {
|
1245
1608
|
return this.getMaterial(MAIN_EDGE_COLOUR_CODE);
|
1246
1609
|
}
|
1610
|
+
|
1247
1611
|
parseColorMetaDirective(lineParser) {
|
1248
|
-
|
1249
|
-
let
|
1250
|
-
|
1612
|
+
// Parses a color definition and returns a THREE.Material
|
1613
|
+
let code = null; // Triangle and line colors
|
1614
|
+
|
1615
|
+
let color = 0xff00ff;
|
1616
|
+
let edgeColor = 0xff00ff; // Transparency
|
1617
|
+
|
1251
1618
|
let alpha = 1;
|
1252
|
-
let isTransparent = false;
|
1619
|
+
let isTransparent = false; // Self-illumination:
|
1620
|
+
|
1253
1621
|
let luminance = 0;
|
1254
1622
|
let finishType = FINISH_TYPE_DEFAULT;
|
1255
1623
|
let edgeMaterial = null;
|
1256
1624
|
const name = lineParser.getToken();
|
1625
|
+
|
1257
1626
|
if (!name) {
|
1258
|
-
throw new Error(
|
1259
|
-
|
1260
|
-
|
1261
|
-
|
1627
|
+
throw new Error('LDrawLoader: Material name was expected after "!COLOUR tag' + lineParser.getLineNumberString() + '.');
|
1628
|
+
} // Parse tag tokens and their parameters
|
1629
|
+
|
1630
|
+
|
1262
1631
|
let token = null;
|
1632
|
+
|
1263
1633
|
while (true) {
|
1264
1634
|
token = lineParser.getToken();
|
1635
|
+
|
1265
1636
|
if (!token) {
|
1266
1637
|
break;
|
1267
1638
|
}
|
1639
|
+
|
1268
1640
|
switch (token.toUpperCase()) {
|
1269
|
-
case
|
1641
|
+
case 'CODE':
|
1270
1642
|
code = lineParser.getToken();
|
1271
1643
|
break;
|
1272
|
-
|
1644
|
+
|
1645
|
+
case 'VALUE':
|
1273
1646
|
color = lineParser.getToken();
|
1274
|
-
|
1275
|
-
|
1276
|
-
|
1277
|
-
|
1278
|
-
|
1279
|
-
);
|
1647
|
+
|
1648
|
+
if (color.startsWith('0x')) {
|
1649
|
+
color = '#' + color.substring(2);
|
1650
|
+
} else if (!color.startsWith('#')) {
|
1651
|
+
throw new Error('LDrawLoader: Invalid color while parsing material' + lineParser.getLineNumberString() + '.');
|
1280
1652
|
}
|
1653
|
+
|
1281
1654
|
break;
|
1282
|
-
|
1655
|
+
|
1656
|
+
case 'EDGE':
|
1283
1657
|
edgeColor = lineParser.getToken();
|
1284
|
-
|
1285
|
-
|
1286
|
-
|
1658
|
+
|
1659
|
+
if (edgeColor.startsWith('0x')) {
|
1660
|
+
edgeColor = '#' + edgeColor.substring(2);
|
1661
|
+
} else if (!edgeColor.startsWith('#')) {
|
1662
|
+
// Try to see if edge color is a color code
|
1287
1663
|
edgeMaterial = this.getMaterial(edgeColor);
|
1664
|
+
|
1288
1665
|
if (!edgeMaterial) {
|
1289
|
-
throw new Error(
|
1290
|
-
|
1291
|
-
|
1292
|
-
|
1666
|
+
throw new Error('LDrawLoader: Invalid edge color while parsing material' + lineParser.getLineNumberString() + '.');
|
1667
|
+
} // Get the edge material for this triangle material
|
1668
|
+
|
1669
|
+
|
1293
1670
|
edgeMaterial = edgeMaterial.userData.edgeMaterial;
|
1294
1671
|
}
|
1672
|
+
|
1295
1673
|
break;
|
1296
|
-
|
1674
|
+
|
1675
|
+
case 'ALPHA':
|
1297
1676
|
alpha = parseInt(lineParser.getToken());
|
1677
|
+
|
1298
1678
|
if (isNaN(alpha)) {
|
1299
|
-
throw new Error(
|
1300
|
-
"LDrawLoader: Invalid alpha value in material definition" + lineParser.getLineNumberString() + "."
|
1301
|
-
);
|
1679
|
+
throw new Error('LDrawLoader: Invalid alpha value in material definition' + lineParser.getLineNumberString() + '.');
|
1302
1680
|
}
|
1681
|
+
|
1303
1682
|
alpha = Math.max(0, Math.min(1, alpha / 255));
|
1683
|
+
|
1304
1684
|
if (alpha < 1) {
|
1305
1685
|
isTransparent = true;
|
1306
1686
|
}
|
1687
|
+
|
1307
1688
|
break;
|
1308
|
-
|
1689
|
+
|
1690
|
+
case 'LUMINANCE':
|
1309
1691
|
luminance = parseInt(lineParser.getToken());
|
1692
|
+
|
1310
1693
|
if (isNaN(luminance)) {
|
1311
|
-
throw new Error(
|
1312
|
-
"LDrawLoader: Invalid luminance value in material definition" + LineParser.getLineNumberString() + "."
|
1313
|
-
);
|
1694
|
+
throw new Error('LDrawLoader: Invalid luminance value in material definition' + LineParser.getLineNumberString() + '.');
|
1314
1695
|
}
|
1696
|
+
|
1315
1697
|
luminance = Math.max(0, Math.min(1, luminance / 255));
|
1316
1698
|
break;
|
1317
|
-
|
1699
|
+
|
1700
|
+
case 'CHROME':
|
1318
1701
|
finishType = FINISH_TYPE_CHROME;
|
1319
1702
|
break;
|
1320
|
-
|
1703
|
+
|
1704
|
+
case 'PEARLESCENT':
|
1321
1705
|
finishType = FINISH_TYPE_PEARLESCENT;
|
1322
1706
|
break;
|
1323
|
-
|
1707
|
+
|
1708
|
+
case 'RUBBER':
|
1324
1709
|
finishType = FINISH_TYPE_RUBBER;
|
1325
1710
|
break;
|
1326
|
-
|
1711
|
+
|
1712
|
+
case 'MATTE_METALLIC':
|
1327
1713
|
finishType = FINISH_TYPE_MATTE_METALLIC;
|
1328
1714
|
break;
|
1329
|
-
|
1715
|
+
|
1716
|
+
case 'METAL':
|
1330
1717
|
finishType = FINISH_TYPE_METAL;
|
1331
1718
|
break;
|
1332
|
-
|
1719
|
+
|
1720
|
+
case 'MATERIAL':
|
1721
|
+
// Not implemented
|
1333
1722
|
lineParser.setToEnd();
|
1334
1723
|
break;
|
1724
|
+
|
1335
1725
|
default:
|
1336
|
-
throw new Error(
|
1337
|
-
'LDrawLoader: Unknown token "' + token + '" while parsing material' + lineParser.getLineNumberString() + "."
|
1338
|
-
);
|
1726
|
+
throw new Error('LDrawLoader: Unknown token "' + token + '" while parsing material' + lineParser.getLineNumberString() + '.');
|
1339
1727
|
}
|
1340
1728
|
}
|
1729
|
+
|
1341
1730
|
let material = null;
|
1731
|
+
|
1342
1732
|
switch (finishType) {
|
1343
1733
|
case FINISH_TYPE_DEFAULT:
|
1344
|
-
material = new
|
1734
|
+
material = new MeshStandardMaterial({
|
1735
|
+
color: color,
|
1736
|
+
roughness: 0.3,
|
1737
|
+
metalness: 0
|
1738
|
+
});
|
1345
1739
|
break;
|
1740
|
+
|
1346
1741
|
case FINISH_TYPE_PEARLESCENT:
|
1347
|
-
|
1742
|
+
// Try to imitate pearlescency by making the surface glossy
|
1743
|
+
material = new MeshStandardMaterial({
|
1744
|
+
color: color,
|
1745
|
+
roughness: 0.3,
|
1746
|
+
metalness: 0.25
|
1747
|
+
});
|
1348
1748
|
break;
|
1749
|
+
|
1349
1750
|
case FINISH_TYPE_CHROME:
|
1350
|
-
|
1751
|
+
// Mirror finish surface
|
1752
|
+
material = new MeshStandardMaterial({
|
1753
|
+
color: color,
|
1754
|
+
roughness: 0,
|
1755
|
+
metalness: 1
|
1756
|
+
});
|
1351
1757
|
break;
|
1758
|
+
|
1352
1759
|
case FINISH_TYPE_RUBBER:
|
1353
|
-
|
1760
|
+
// Rubber finish
|
1761
|
+
material = new MeshStandardMaterial({
|
1762
|
+
color: color,
|
1763
|
+
roughness: 0.9,
|
1764
|
+
metalness: 0
|
1765
|
+
});
|
1354
1766
|
break;
|
1767
|
+
|
1355
1768
|
case FINISH_TYPE_MATTE_METALLIC:
|
1356
|
-
|
1769
|
+
// Brushed metal finish
|
1770
|
+
material = new MeshStandardMaterial({
|
1771
|
+
color: color,
|
1772
|
+
roughness: 0.8,
|
1773
|
+
metalness: 0.4
|
1774
|
+
});
|
1357
1775
|
break;
|
1776
|
+
|
1358
1777
|
case FINISH_TYPE_METAL:
|
1359
|
-
|
1360
|
-
|
1361
|
-
|
1778
|
+
// Average metal finish
|
1779
|
+
material = new MeshStandardMaterial({
|
1780
|
+
color: color,
|
1781
|
+
roughness: 0.2,
|
1782
|
+
metalness: 0.85
|
1783
|
+
});
|
1362
1784
|
break;
|
1363
1785
|
}
|
1786
|
+
|
1364
1787
|
material.transparent = isTransparent;
|
1365
1788
|
material.premultipliedAlpha = true;
|
1366
1789
|
material.opacity = alpha;
|
1367
1790
|
material.depthWrite = !isTransparent;
|
1368
1791
|
material.polygonOffset = true;
|
1369
1792
|
material.polygonOffsetFactor = 1;
|
1793
|
+
|
1370
1794
|
if (luminance !== 0) {
|
1371
1795
|
material.emissive.set(material.color).multiplyScalar(luminance);
|
1372
1796
|
}
|
1797
|
+
|
1373
1798
|
if (!edgeMaterial) {
|
1374
|
-
|
1799
|
+
// This is the material used for edges
|
1800
|
+
edgeMaterial = new LineBasicMaterial({
|
1375
1801
|
color: edgeColor,
|
1376
1802
|
transparent: isTransparent,
|
1377
1803
|
opacity: alpha,
|
1378
1804
|
depthWrite: !isTransparent
|
1379
1805
|
});
|
1380
1806
|
edgeMaterial.userData.code = code;
|
1381
|
-
edgeMaterial.name = name +
|
1807
|
+
edgeMaterial.name = name + ' - Edge'; // This is the material used for conditional edges
|
1808
|
+
|
1382
1809
|
edgeMaterial.userData.conditionalEdgeMaterial = new LDrawConditionalLineMaterial({
|
1383
1810
|
fog: true,
|
1384
1811
|
transparent: isTransparent,
|
@@ -1387,23 +1814,29 @@ class LDrawLoader extends THREE.Loader {
|
|
1387
1814
|
opacity: alpha
|
1388
1815
|
});
|
1389
1816
|
}
|
1817
|
+
|
1390
1818
|
material.userData.code = code;
|
1391
1819
|
material.name = name;
|
1392
1820
|
material.userData.edgeMaterial = edgeMaterial;
|
1393
1821
|
this.addMaterial(material);
|
1394
1822
|
return material;
|
1395
1823
|
}
|
1824
|
+
|
1396
1825
|
computeConstructionSteps(model) {
|
1826
|
+
// Sets userdata.constructionStep number in Group objects and userData.numConstructionSteps number in the root Group object.
|
1397
1827
|
let stepNumber = 0;
|
1398
|
-
model.traverse(
|
1828
|
+
model.traverse(c => {
|
1399
1829
|
if (c.isGroup) {
|
1400
1830
|
if (c.userData.startingConstructionStep) {
|
1401
1831
|
stepNumber++;
|
1402
1832
|
}
|
1833
|
+
|
1403
1834
|
c.userData.constructionStep = stepNumber;
|
1404
1835
|
}
|
1405
1836
|
});
|
1406
1837
|
model.userData.numConstructionSteps = stepNumber + 1;
|
1407
1838
|
}
|
1839
|
+
|
1408
1840
|
}
|
1409
|
-
|
1841
|
+
|
1842
|
+
export { LDrawLoader };
|