three-stdlib 2.15.2 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -234
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -968
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,47 +1,46 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- var RollerCoasterGeometry = function(curve, divisions) {
5
- THREE.BufferGeometry.call(this);
1
+ import { BufferGeometry, Vector3, Quaternion, BufferAttribute, Raycaster } from 'three';
2
+
3
+ var RollerCoasterGeometry = function (curve, divisions) {
4
+ BufferGeometry.call(this);
6
5
  var vertices = [];
7
6
  var normals = [];
8
7
  var colors = [];
9
8
  var color1 = [1, 1, 1];
10
9
  var color2 = [1, 1, 0];
11
- var up = new THREE.Vector3(0, 1, 0);
12
- var forward = new THREE.Vector3();
13
- var right = new THREE.Vector3();
14
- var quaternion = new THREE.Quaternion();
15
- var prevQuaternion = new THREE.Quaternion();
10
+ var up = new Vector3(0, 1, 0);
11
+ var forward = new Vector3();
12
+ var right = new Vector3();
13
+ var quaternion = new Quaternion();
14
+ var prevQuaternion = new Quaternion();
16
15
  prevQuaternion.setFromAxisAngle(up, Math.PI / 2);
17
- var point = new THREE.Vector3();
18
- var prevPoint = new THREE.Vector3();
19
- prevPoint.copy(curve.getPointAt(0));
20
- var step = [
21
- new THREE.Vector3(-0.225, 0, 0),
22
- new THREE.Vector3(0, -0.05, 0),
23
- new THREE.Vector3(0, -0.175, 0),
24
- new THREE.Vector3(0, -0.05, 0),
25
- new THREE.Vector3(0.225, 0, 0),
26
- new THREE.Vector3(0, -0.175, 0)
27
- ];
16
+ var point = new Vector3();
17
+ var prevPoint = new Vector3();
18
+ prevPoint.copy(curve.getPointAt(0)); // shapes
19
+
20
+ var step = [new Vector3(-0.225, 0, 0), new Vector3(0, -0.05, 0), new Vector3(0, -0.175, 0), new Vector3(0, -0.05, 0), new Vector3(0.225, 0, 0), new Vector3(0, -0.175, 0)];
28
21
  var PI2 = Math.PI * 2;
29
22
  var sides = 5;
30
23
  var tube1 = [];
24
+
31
25
  for (let i = 0; i < sides; i++) {
32
26
  var angle = i / sides * PI2;
33
- tube1.push(new THREE.Vector3(Math.sin(angle) * 0.06, Math.cos(angle) * 0.06, 0));
27
+ tube1.push(new Vector3(Math.sin(angle) * 0.06, Math.cos(angle) * 0.06, 0));
34
28
  }
29
+
35
30
  var sides = 6;
36
31
  var tube2 = [];
32
+
37
33
  for (let i = 0; i < sides; i++) {
38
34
  var angle = i / sides * PI2;
39
- tube2.push(new THREE.Vector3(Math.sin(angle) * 0.025, Math.cos(angle) * 0.025, 0));
35
+ tube2.push(new Vector3(Math.sin(angle) * 0.025, Math.cos(angle) * 0.025, 0));
40
36
  }
41
- var vector = new THREE.Vector3();
42
- var normal = new THREE.Vector3();
37
+
38
+ var vector = new Vector3();
39
+ var normal = new Vector3();
40
+
43
41
  function drawShape(shape, color) {
44
42
  normal.set(0, 0, -1).applyQuaternion(quaternion);
43
+
45
44
  for (let j = 0; j < shape.length; j++) {
46
45
  vector.copy(shape[j]);
47
46
  vector.applyQuaternion(quaternion);
@@ -50,7 +49,9 @@ var RollerCoasterGeometry = function(curve, divisions) {
50
49
  normals.push(normal.x, normal.y, normal.z);
51
50
  colors.push(color[0], color[1], color[2]);
52
51
  }
52
+
53
53
  normal.set(0, 0, 1).applyQuaternion(quaternion);
54
+
54
55
  for (let j = shape.length - 1; j >= 0; j--) {
55
56
  vector.copy(shape[j]);
56
57
  vector.applyQuaternion(quaternion);
@@ -60,28 +61,30 @@ var RollerCoasterGeometry = function(curve, divisions) {
60
61
  colors.push(color[0], color[1], color[2]);
61
62
  }
62
63
  }
63
- var vector1 = new THREE.Vector3();
64
- var vector2 = new THREE.Vector3();
65
- var vector3 = new THREE.Vector3();
66
- var vector4 = new THREE.Vector3();
67
- var normal1 = new THREE.Vector3();
68
- var normal2 = new THREE.Vector3();
69
- var normal3 = new THREE.Vector3();
70
- var normal4 = new THREE.Vector3();
71
- function extrudeShape(shape, offset2, color) {
64
+
65
+ var vector1 = new Vector3();
66
+ var vector2 = new Vector3();
67
+ var vector3 = new Vector3();
68
+ var vector4 = new Vector3();
69
+ var normal1 = new Vector3();
70
+ var normal2 = new Vector3();
71
+ var normal3 = new Vector3();
72
+ var normal4 = new Vector3();
73
+
74
+ function extrudeShape(shape, offset, color) {
72
75
  for (let j = 0, jl = shape.length; j < jl; j++) {
73
76
  var point1 = shape[j];
74
77
  var point2 = shape[(j + 1) % jl];
75
- vector1.copy(point1).add(offset2);
78
+ vector1.copy(point1).add(offset);
76
79
  vector1.applyQuaternion(quaternion);
77
80
  vector1.add(point);
78
- vector2.copy(point2).add(offset2);
81
+ vector2.copy(point2).add(offset);
79
82
  vector2.applyQuaternion(quaternion);
80
83
  vector2.add(point);
81
- vector3.copy(point2).add(offset2);
84
+ vector3.copy(point2).add(offset);
82
85
  vector3.applyQuaternion(prevQuaternion);
83
86
  vector3.add(prevPoint);
84
- vector4.copy(point1).add(offset2);
87
+ vector4.copy(point1).add(offset);
85
88
  vector4.applyQuaternion(prevQuaternion);
86
89
  vector4.add(prevPoint);
87
90
  vertices.push(vector1.x, vector1.y, vector1.z);
@@ -89,7 +92,8 @@ var RollerCoasterGeometry = function(curve, divisions) {
89
92
  vertices.push(vector4.x, vector4.y, vector4.z);
90
93
  vertices.push(vector2.x, vector2.y, vector2.z);
91
94
  vertices.push(vector3.x, vector3.y, vector3.z);
92
- vertices.push(vector4.x, vector4.y, vector4.z);
95
+ vertices.push(vector4.x, vector4.y, vector4.z); //
96
+
93
97
  normal1.copy(point1);
94
98
  normal1.applyQuaternion(quaternion);
95
99
  normal1.normalize();
@@ -116,7 +120,9 @@ var RollerCoasterGeometry = function(curve, divisions) {
116
120
  colors.push(color[0], color[1], color[2]);
117
121
  }
118
122
  }
119
- var offset = new THREE.Vector3();
123
+
124
+ var offset = new Vector3();
125
+
120
126
  for (let i = 1; i <= divisions; i++) {
121
127
  point.copy(curve.getPointAt(i / divisions));
122
128
  up.set(0, 1, 0);
@@ -125,61 +131,70 @@ var RollerCoasterGeometry = function(curve, divisions) {
125
131
  up.crossVectors(forward, right);
126
132
  var angle = Math.atan2(forward.x, forward.z);
127
133
  quaternion.setFromAxisAngle(up, angle);
134
+
128
135
  if (i % 2 === 0) {
129
136
  drawShape(step, color2);
130
137
  }
138
+
131
139
  extrudeShape(tube1, offset.set(0, -0.125, 0), color2);
132
140
  extrudeShape(tube2, offset.set(0.2, 0, 0), color1);
133
141
  extrudeShape(tube2, offset.set(-0.2, 0, 0), color1);
134
142
  prevPoint.copy(point);
135
143
  prevQuaternion.copy(quaternion);
136
- }
137
- this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
138
- this.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(normals), 3));
139
- this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
144
+ } // console.log( vertices.length );
145
+
146
+
147
+ this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
148
+ this.setAttribute('normal', new BufferAttribute(new Float32Array(normals), 3));
149
+ this.setAttribute('color', new BufferAttribute(new Float32Array(colors), 3));
140
150
  };
141
- RollerCoasterGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
142
- var RollerCoasterLiftersGeometry = function(curve, divisions) {
143
- THREE.BufferGeometry.call(this);
151
+
152
+ RollerCoasterGeometry.prototype = Object.create(BufferGeometry.prototype);
153
+
154
+ var RollerCoasterLiftersGeometry = function (curve, divisions) {
155
+ BufferGeometry.call(this);
144
156
  var vertices = [];
145
157
  var normals = [];
146
- var quaternion = new THREE.Quaternion();
147
- var up = new THREE.Vector3(0, 1, 0);
148
- var point = new THREE.Vector3();
149
- var tangent = new THREE.Vector3();
150
- var tube1 = [new THREE.Vector3(0, 0.05, -0.05), new THREE.Vector3(0, 0.05, 0.05), new THREE.Vector3(0, -0.05, 0)];
151
- var tube2 = [new THREE.Vector3(-0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0)];
152
- var tube3 = [new THREE.Vector3(0.05, 0, -0.05), new THREE.Vector3(0.05, 0, 0.05), new THREE.Vector3(-0.05, 0, 0)];
153
- var vector1 = new THREE.Vector3();
154
- var vector2 = new THREE.Vector3();
155
- var vector3 = new THREE.Vector3();
156
- var vector4 = new THREE.Vector3();
157
- var normal1 = new THREE.Vector3();
158
- var normal2 = new THREE.Vector3();
159
- var normal3 = new THREE.Vector3();
160
- var normal4 = new THREE.Vector3();
161
- function extrudeShape(shape, fromPoint2, toPoint2) {
158
+ var quaternion = new Quaternion();
159
+ var up = new Vector3(0, 1, 0);
160
+ var point = new Vector3();
161
+ var tangent = new Vector3(); // shapes
162
+
163
+ var tube1 = [new Vector3(0, 0.05, -0.05), new Vector3(0, 0.05, 0.05), new Vector3(0, -0.05, 0)];
164
+ var tube2 = [new Vector3(-0.05, 0, 0.05), new Vector3(-0.05, 0, -0.05), new Vector3(0.05, 0, 0)];
165
+ var tube3 = [new Vector3(0.05, 0, -0.05), new Vector3(0.05, 0, 0.05), new Vector3(-0.05, 0, 0)];
166
+ var vector1 = new Vector3();
167
+ var vector2 = new Vector3();
168
+ var vector3 = new Vector3();
169
+ var vector4 = new Vector3();
170
+ var normal1 = new Vector3();
171
+ var normal2 = new Vector3();
172
+ var normal3 = new Vector3();
173
+ var normal4 = new Vector3();
174
+
175
+ function extrudeShape(shape, fromPoint, toPoint) {
162
176
  for (let j = 0, jl = shape.length; j < jl; j++) {
163
177
  var point1 = shape[j];
164
178
  var point2 = shape[(j + 1) % jl];
165
179
  vector1.copy(point1);
166
180
  vector1.applyQuaternion(quaternion);
167
- vector1.add(fromPoint2);
181
+ vector1.add(fromPoint);
168
182
  vector2.copy(point2);
169
183
  vector2.applyQuaternion(quaternion);
170
- vector2.add(fromPoint2);
184
+ vector2.add(fromPoint);
171
185
  vector3.copy(point2);
172
186
  vector3.applyQuaternion(quaternion);
173
- vector3.add(toPoint2);
187
+ vector3.add(toPoint);
174
188
  vector4.copy(point1);
175
189
  vector4.applyQuaternion(quaternion);
176
- vector4.add(toPoint2);
190
+ vector4.add(toPoint);
177
191
  vertices.push(vector1.x, vector1.y, vector1.z);
178
192
  vertices.push(vector2.x, vector2.y, vector2.z);
179
193
  vertices.push(vector4.x, vector4.y, vector4.z);
180
194
  vertices.push(vector2.x, vector2.y, vector2.z);
181
195
  vertices.push(vector3.x, vector3.y, vector3.z);
182
- vertices.push(vector4.x, vector4.y, vector4.z);
196
+ vertices.push(vector4.x, vector4.y, vector4.z); //
197
+
183
198
  normal1.copy(point1);
184
199
  normal1.applyQuaternion(quaternion);
185
200
  normal1.normalize();
@@ -200,13 +215,16 @@ var RollerCoasterLiftersGeometry = function(curve, divisions) {
200
215
  normals.push(normal4.x, normal4.y, normal4.z);
201
216
  }
202
217
  }
203
- var fromPoint = new THREE.Vector3();
204
- var toPoint = new THREE.Vector3();
218
+
219
+ var fromPoint = new Vector3();
220
+ var toPoint = new Vector3();
221
+
205
222
  for (let i = 1; i <= divisions; i++) {
206
223
  point.copy(curve.getPointAt(i / divisions));
207
224
  tangent.copy(curve.getTangentAt(i / divisions));
208
225
  var angle = Math.atan2(tangent.x, tangent.z);
209
- quaternion.setFromAxisAngle(up, angle);
226
+ quaternion.setFromAxisAngle(up, angle); //
227
+
210
228
  if (point.y > 10) {
211
229
  fromPoint.set(-0.75, -0.35, 0);
212
230
  fromPoint.applyQuaternion(quaternion);
@@ -239,26 +257,30 @@ var RollerCoasterLiftersGeometry = function(curve, divisions) {
239
257
  extrudeShape(tube3, fromPoint, toPoint);
240
258
  }
241
259
  }
242
- this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
243
- this.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(normals), 3));
260
+
261
+ this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
262
+ this.setAttribute('normal', new BufferAttribute(new Float32Array(normals), 3));
244
263
  };
245
- RollerCoasterLiftersGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
246
- var RollerCoasterShadowGeometry = function(curve, divisions) {
247
- THREE.BufferGeometry.call(this);
264
+
265
+ RollerCoasterLiftersGeometry.prototype = Object.create(BufferGeometry.prototype);
266
+
267
+ var RollerCoasterShadowGeometry = function (curve, divisions) {
268
+ BufferGeometry.call(this);
248
269
  var vertices = [];
249
- var up = new THREE.Vector3(0, 1, 0);
250
- var forward = new THREE.Vector3();
251
- var quaternion = new THREE.Quaternion();
252
- var prevQuaternion = new THREE.Quaternion();
270
+ var up = new Vector3(0, 1, 0);
271
+ var forward = new Vector3();
272
+ var quaternion = new Quaternion();
273
+ var prevQuaternion = new Quaternion();
253
274
  prevQuaternion.setFromAxisAngle(up, Math.PI / 2);
254
- var point = new THREE.Vector3();
255
- var prevPoint = new THREE.Vector3();
275
+ var point = new Vector3();
276
+ var prevPoint = new Vector3();
256
277
  prevPoint.copy(curve.getPointAt(0));
257
278
  prevPoint.y = 0;
258
- var vector1 = new THREE.Vector3();
259
- var vector2 = new THREE.Vector3();
260
- var vector3 = new THREE.Vector3();
261
- var vector4 = new THREE.Vector3();
279
+ var vector1 = new Vector3();
280
+ var vector2 = new Vector3();
281
+ var vector3 = new Vector3();
282
+ var vector4 = new Vector3();
283
+
262
284
  for (let i = 1; i <= divisions; i++) {
263
285
  point.copy(curve.getPointAt(i / divisions));
264
286
  point.y = 0;
@@ -286,12 +308,16 @@ var RollerCoasterShadowGeometry = function(curve, divisions) {
286
308
  prevPoint.copy(point);
287
309
  prevQuaternion.copy(quaternion);
288
310
  }
289
- this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
311
+
312
+ this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
290
313
  };
291
- RollerCoasterShadowGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
292
- var SkyGeometry = function() {
293
- THREE.BufferGeometry.call(this);
314
+
315
+ RollerCoasterShadowGeometry.prototype = Object.create(BufferGeometry.prototype);
316
+
317
+ var SkyGeometry = function () {
318
+ BufferGeometry.call(this);
294
319
  var vertices = [];
320
+
295
321
  for (let i = 0; i < 100; i++) {
296
322
  var x = Math.random() * 800 - 400;
297
323
  var y = Math.random() * 50 + 50;
@@ -304,22 +330,25 @@ var SkyGeometry = function() {
304
330
  vertices.push(x + size, y, z + size);
305
331
  vertices.push(x - size, y, z + size);
306
332
  }
307
- this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
333
+
334
+ this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
308
335
  };
309
- SkyGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
310
- var TreesGeometry = function(landscape) {
311
- THREE.BufferGeometry.call(this);
336
+
337
+ SkyGeometry.prototype = Object.create(BufferGeometry.prototype);
338
+
339
+ var TreesGeometry = function (landscape) {
340
+ BufferGeometry.call(this);
312
341
  var vertices = [];
313
342
  var colors = [];
314
- var raycaster = new THREE.Raycaster();
343
+ var raycaster = new Raycaster();
315
344
  raycaster.ray.direction.set(0, -1, 0);
316
- for (let i = 0; i < 2e3; i++) {
345
+
346
+ for (let i = 0; i < 2000; i++) {
317
347
  var x = Math.random() * 500 - 250;
318
348
  var z = Math.random() * 500 - 250;
319
349
  raycaster.ray.origin.set(x, 50, z);
320
350
  var intersections = raycaster.intersectObject(landscape);
321
- if (intersections.length === 0)
322
- continue;
351
+ if (intersections.length === 0) continue;
323
352
  var y = intersections[0].point.y;
324
353
  var height = Math.random() * 5 + 0.5;
325
354
  var angle = Math.random() * Math.PI * 2;
@@ -331,16 +360,16 @@ var TreesGeometry = function(landscape) {
331
360
  vertices.push(x, y + height, z);
332
361
  vertices.push(x + Math.sin(angle + Math.PI), y, z + Math.cos(angle + Math.PI));
333
362
  var random = Math.random() * 0.1;
363
+
334
364
  for (let j = 0; j < 6; j++) {
335
365
  colors.push(0.2 + random, 0.4 + random, 0);
336
366
  }
337
367
  }
338
- this.setAttribute("position", new THREE.BufferAttribute(new Float32Array(vertices), 3));
339
- this.setAttribute("color", new THREE.BufferAttribute(new Float32Array(colors), 3));
368
+
369
+ this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
370
+ this.setAttribute('color', new BufferAttribute(new Float32Array(colors), 3));
340
371
  };
341
- TreesGeometry.prototype = Object.create(THREE.BufferGeometry.prototype);
342
- exports.RollerCoasterGeometry = RollerCoasterGeometry;
343
- exports.RollerCoasterLiftersGeometry = RollerCoasterLiftersGeometry;
344
- exports.RollerCoasterShadowGeometry = RollerCoasterShadowGeometry;
345
- exports.SkyGeometry = SkyGeometry;
346
- exports.TreesGeometry = TreesGeometry;
372
+
373
+ TreesGeometry.prototype = Object.create(BufferGeometry.prototype);
374
+
375
+ export { RollerCoasterGeometry, RollerCoasterLiftersGeometry, RollerCoasterShadowGeometry, SkyGeometry, TreesGeometry };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var r=require("three");exports.TubePainter=function(){const a=3e6,t=new r.BufferAttribute(new Float32Array(a),3);t.usage=r.DynamicDrawUsage;const e=new r.BufferAttribute(new Float32Array(a),3);e.usage=r.DynamicDrawUsage;const o=new r.BufferAttribute(new Float32Array(a),3);o.usage=r.DynamicDrawUsage;const n=new r.BufferGeometry;n.setAttribute("position",t),n.setAttribute("normal",e),n.setAttribute("color",o),n.drawRange.count=0;const y=new r.MeshStandardMaterial({vertexColors:!0}),c=new r.Mesh(n,y);c.frustumCulled=!1;const u=new r.Vector3,p=new r.Vector3,s=new r.Vector3,i=new r.Vector3,d=new r.Color(16777215);let l=1;function A(a,y,c,A){if(0===a.distanceToSquared(y))return;let w=n.drawRange.count;const f=function(a){const t=2*Math.PI,e=[],o=.01*a;for(let a=0;a<10;a++){const n=a/10*t;e.push(new r.Vector3(Math.sin(n)*o,Math.cos(n)*o,0))}return e}(l);for(let r=0,n=f.length;r<n;r++){const l=f[r],g=f[(r+1)%n];u.copy(l).applyMatrix4(A).add(y),p.copy(g).applyMatrix4(A).add(y),s.copy(g).applyMatrix4(c).add(a),i.copy(l).applyMatrix4(c).add(a),u.toArray(t.array,3*(w+0)),p.toArray(t.array,3*(w+1)),i.toArray(t.array,3*(w+2)),p.toArray(t.array,3*(w+3)),s.toArray(t.array,3*(w+4)),i.toArray(t.array,3*(w+5)),u.copy(l).applyMatrix4(A).normalize(),p.copy(g).applyMatrix4(A).normalize(),s.copy(g).applyMatrix4(c).normalize(),i.copy(l).applyMatrix4(c).normalize(),u.toArray(e.array,3*(w+0)),p.toArray(e.array,3*(w+1)),i.toArray(e.array,3*(w+2)),p.toArray(e.array,3*(w+3)),s.toArray(e.array,3*(w+4)),i.toArray(e.array,3*(w+5)),d.toArray(o.array,3*(w+0)),d.toArray(o.array,3*(w+1)),d.toArray(o.array,3*(w+2)),d.toArray(o.array,3*(w+3)),d.toArray(o.array,3*(w+4)),d.toArray(o.array,3*(w+5)),w+=6}n.drawRange.count=w}const w=new r.Vector3(0,1,0),f=new r.Vector3,g=new r.Vector3,M=new r.Matrix4,x=new r.Matrix4;let m=0;return{mesh:c,moveTo:function(r){f.copy(r),M.lookAt(g,f,w),g.copy(r),x.copy(M)},lineTo:function(r){f.copy(r),M.lookAt(g,f,w),A(f,g,M,x),g.copy(f),x.copy(M)},setSize:function(r){l=r},update:function(){const r=m,a=n.drawRange.count;r!==a&&(t.updateRange.offset=3*r,t.updateRange.count=3*(a-r),t.needsUpdate=!0,e.updateRange.offset=3*r,e.updateRange.count=3*(a-r),e.needsUpdate=!0,o.updateRange.offset=3*r,o.updateRange.count=3*(a-r),o.needsUpdate=!0,m=n.drawRange.count)}}};
@@ -1,90 +1,103 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
1
+ import { BufferAttribute, DynamicDrawUsage, BufferGeometry, MeshStandardMaterial, Mesh, Vector3, Color, Matrix4 } from 'three';
2
+
4
3
  function TubePainter() {
5
- const BUFFER_SIZE = 1e6 * 3;
6
- const positions = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
7
- positions.usage = THREE.DynamicDrawUsage;
8
- const normals = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
9
- normals.usage = THREE.DynamicDrawUsage;
10
- const colors = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
11
- colors.usage = THREE.DynamicDrawUsage;
12
- const geometry = new THREE.BufferGeometry();
13
- geometry.setAttribute("position", positions);
14
- geometry.setAttribute("normal", normals);
15
- geometry.setAttribute("color", colors);
4
+ const BUFFER_SIZE = 1000000 * 3;
5
+ const positions = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
6
+ positions.usage = DynamicDrawUsage;
7
+ const normals = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
8
+ normals.usage = DynamicDrawUsage;
9
+ const colors = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
10
+ colors.usage = DynamicDrawUsage;
11
+ const geometry = new BufferGeometry();
12
+ geometry.setAttribute('position', positions);
13
+ geometry.setAttribute('normal', normals);
14
+ geometry.setAttribute('color', colors);
16
15
  geometry.drawRange.count = 0;
17
- const material = new THREE.MeshStandardMaterial({
16
+ const material = new MeshStandardMaterial({
18
17
  vertexColors: true
19
18
  });
20
- const mesh = new THREE.Mesh(geometry, material);
21
- mesh.frustumCulled = false;
22
- function getPoints(size2) {
19
+ const mesh = new Mesh(geometry, material);
20
+ mesh.frustumCulled = false; //
21
+
22
+ function getPoints(size) {
23
23
  const PI2 = Math.PI * 2;
24
24
  const sides = 10;
25
25
  const array = [];
26
- const radius = 0.01 * size2;
26
+ const radius = 0.01 * size;
27
+
27
28
  for (let i = 0; i < sides; i++) {
28
29
  const angle = i / sides * PI2;
29
- array.push(new THREE.Vector3(Math.sin(angle) * radius, Math.cos(angle) * radius, 0));
30
+ array.push(new Vector3(Math.sin(angle) * radius, Math.cos(angle) * radius, 0));
30
31
  }
32
+
31
33
  return array;
32
- }
33
- const vector1 = new THREE.Vector3();
34
- const vector2 = new THREE.Vector3();
35
- const vector3 = new THREE.Vector3();
36
- const vector4 = new THREE.Vector3();
37
- const color = new THREE.Color(16777215);
34
+ } //
35
+
36
+
37
+ const vector1 = new Vector3();
38
+ const vector2 = new Vector3();
39
+ const vector3 = new Vector3();
40
+ const vector4 = new Vector3();
41
+ const color = new Color(0xffffff);
38
42
  let size = 1;
39
- function stroke(position1, position2, matrix12, matrix22) {
40
- if (position1.distanceToSquared(position2) === 0)
41
- return;
42
- let count2 = geometry.drawRange.count;
43
+
44
+ function stroke(position1, position2, matrix1, matrix2) {
45
+ if (position1.distanceToSquared(position2) === 0) return;
46
+ let count = geometry.drawRange.count;
43
47
  const points = getPoints(size);
48
+
44
49
  for (let i = 0, il = points.length; i < il; i++) {
45
50
  const vertex1 = points[i];
46
- const vertex2 = points[(i + 1) % il];
47
- vector1.copy(vertex1).applyMatrix4(matrix22).add(position2);
48
- vector2.copy(vertex2).applyMatrix4(matrix22).add(position2);
49
- vector3.copy(vertex2).applyMatrix4(matrix12).add(position1);
50
- vector4.copy(vertex1).applyMatrix4(matrix12).add(position1);
51
- vector1.toArray(positions.array, (count2 + 0) * 3);
52
- vector2.toArray(positions.array, (count2 + 1) * 3);
53
- vector4.toArray(positions.array, (count2 + 2) * 3);
54
- vector2.toArray(positions.array, (count2 + 3) * 3);
55
- vector3.toArray(positions.array, (count2 + 4) * 3);
56
- vector4.toArray(positions.array, (count2 + 5) * 3);
57
- vector1.copy(vertex1).applyMatrix4(matrix22).normalize();
58
- vector2.copy(vertex2).applyMatrix4(matrix22).normalize();
59
- vector3.copy(vertex2).applyMatrix4(matrix12).normalize();
60
- vector4.copy(vertex1).applyMatrix4(matrix12).normalize();
61
- vector1.toArray(normals.array, (count2 + 0) * 3);
62
- vector2.toArray(normals.array, (count2 + 1) * 3);
63
- vector4.toArray(normals.array, (count2 + 2) * 3);
64
- vector2.toArray(normals.array, (count2 + 3) * 3);
65
- vector3.toArray(normals.array, (count2 + 4) * 3);
66
- vector4.toArray(normals.array, (count2 + 5) * 3);
67
- color.toArray(colors.array, (count2 + 0) * 3);
68
- color.toArray(colors.array, (count2 + 1) * 3);
69
- color.toArray(colors.array, (count2 + 2) * 3);
70
- color.toArray(colors.array, (count2 + 3) * 3);
71
- color.toArray(colors.array, (count2 + 4) * 3);
72
- color.toArray(colors.array, (count2 + 5) * 3);
73
- count2 += 6;
51
+ const vertex2 = points[(i + 1) % il]; // positions
52
+
53
+ vector1.copy(vertex1).applyMatrix4(matrix2).add(position2);
54
+ vector2.copy(vertex2).applyMatrix4(matrix2).add(position2);
55
+ vector3.copy(vertex2).applyMatrix4(matrix1).add(position1);
56
+ vector4.copy(vertex1).applyMatrix4(matrix1).add(position1);
57
+ vector1.toArray(positions.array, (count + 0) * 3);
58
+ vector2.toArray(positions.array, (count + 1) * 3);
59
+ vector4.toArray(positions.array, (count + 2) * 3);
60
+ vector2.toArray(positions.array, (count + 3) * 3);
61
+ vector3.toArray(positions.array, (count + 4) * 3);
62
+ vector4.toArray(positions.array, (count + 5) * 3); // normals
63
+
64
+ vector1.copy(vertex1).applyMatrix4(matrix2).normalize();
65
+ vector2.copy(vertex2).applyMatrix4(matrix2).normalize();
66
+ vector3.copy(vertex2).applyMatrix4(matrix1).normalize();
67
+ vector4.copy(vertex1).applyMatrix4(matrix1).normalize();
68
+ vector1.toArray(normals.array, (count + 0) * 3);
69
+ vector2.toArray(normals.array, (count + 1) * 3);
70
+ vector4.toArray(normals.array, (count + 2) * 3);
71
+ vector2.toArray(normals.array, (count + 3) * 3);
72
+ vector3.toArray(normals.array, (count + 4) * 3);
73
+ vector4.toArray(normals.array, (count + 5) * 3); // colors
74
+
75
+ color.toArray(colors.array, (count + 0) * 3);
76
+ color.toArray(colors.array, (count + 1) * 3);
77
+ color.toArray(colors.array, (count + 2) * 3);
78
+ color.toArray(colors.array, (count + 3) * 3);
79
+ color.toArray(colors.array, (count + 4) * 3);
80
+ color.toArray(colors.array, (count + 5) * 3);
81
+ count += 6;
74
82
  }
75
- geometry.drawRange.count = count2;
76
- }
77
- const up = new THREE.Vector3(0, 1, 0);
78
- const point1 = new THREE.Vector3();
79
- const point2 = new THREE.Vector3();
80
- const matrix1 = new THREE.Matrix4();
81
- const matrix2 = new THREE.Matrix4();
83
+
84
+ geometry.drawRange.count = count;
85
+ } //
86
+
87
+
88
+ const up = new Vector3(0, 1, 0);
89
+ const point1 = new Vector3();
90
+ const point2 = new Vector3();
91
+ const matrix1 = new Matrix4();
92
+ const matrix2 = new Matrix4();
93
+
82
94
  function moveTo(position) {
83
95
  point1.copy(position);
84
96
  matrix1.lookAt(point2, point1, up);
85
97
  point2.copy(position);
86
98
  matrix2.copy(matrix1);
87
99
  }
100
+
88
101
  function lineTo(position) {
89
102
  point1.copy(position);
90
103
  matrix1.lookAt(point2, point1, up);
@@ -92,15 +105,18 @@ function TubePainter() {
92
105
  point2.copy(point1);
93
106
  matrix2.copy(matrix1);
94
107
  }
108
+
95
109
  function setSize(value) {
96
110
  size = value;
97
- }
111
+ } //
112
+
113
+
98
114
  let count = 0;
115
+
99
116
  function update() {
100
117
  const start = count;
101
118
  const end = geometry.drawRange.count;
102
- if (start === end)
103
- return;
119
+ if (start === end) return;
104
120
  positions.updateRange.offset = start * 3;
105
121
  positions.updateRange.count = (end - start) * 3;
106
122
  positions.needsUpdate = true;
@@ -112,12 +128,14 @@ function TubePainter() {
112
128
  colors.needsUpdate = true;
113
129
  count = geometry.drawRange.count;
114
130
  }
131
+
115
132
  return {
116
- mesh,
117
- moveTo,
118
- lineTo,
119
- setSize,
120
- update
133
+ mesh: mesh,
134
+ moveTo: moveTo,
135
+ lineTo: lineTo,
136
+ setSize: setSize,
137
+ update: update
121
138
  };
122
139
  }
123
- exports.TubePainter = TubePainter;
140
+
141
+ export { TubePainter };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("three"),e=require("./VolumeSlice.cjs.js"),n=function(e,n,i,a,s){if(arguments.length>0){switch(this.xLength=Number(e)||1,this.yLength=Number(n)||1,this.zLength=Number(i)||1,a){case"Uint8":case"uint8":case"uchar":case"unsigned char":case"uint8_t":this.data=new Uint8Array(s);break;case"Int8":case"int8":case"signed char":case"int8_t":this.data=new Int8Array(s);break;case"Int16":case"int16":case"short":case"short int":case"signed short":case"signed short int":case"int16_t":this.data=new Int16Array(s);break;case"Uint16":case"uint16":case"ushort":case"unsigned short":case"unsigned short int":case"uint16_t":this.data=new Uint16Array(s);break;case"Int32":case"int32":case"int":case"signed int":case"int32_t":this.data=new Int32Array(s);break;case"Uint32":case"uint32":case"uint":case"unsigned int":case"uint32_t":this.data=new Uint32Array(s);break;case"longlong":case"long long":case"long long int":case"signed long long":case"signed long long int":case"int64":case"int64_t":case"ulonglong":case"unsigned long long":case"unsigned long long int":case"uint64":case"uint64_t":throw"Error in Volume constructor : this type is not supported in JavaScript";case"Float32":case"float32":case"float":this.data=new Float32Array(s);break;case"Float64":case"float64":case"double":this.data=new Float64Array(s);break;default:this.data=new Uint8Array(s)}if(this.data.length!==this.xLength*this.yLength*this.zLength)throw"Error in Volume constructor, lengths are not matching arrayBuffer size"}this.spacing=[1,1,1],this.offset=[0,0,0],this.matrix=new t.Matrix3,this.matrix.identity();var r=-1/0;Object.defineProperty(this,"lowerThreshold",{get:function(){return r},set:function(t){r=t,this.sliceList.forEach((function(t){t.geometryNeedsUpdate=!0}))}});var h=1/0;Object.defineProperty(this,"upperThreshold",{get:function(){return h},set:function(t){h=t,this.sliceList.forEach((function(t){t.geometryNeedsUpdate=!0}))}}),this.sliceList=[]};n.prototype={constructor:n,getData:function(t,e,n){return this.data[n*this.xLength*this.yLength+e*this.xLength+t]},access:function(t,e,n){return n*this.xLength*this.yLength+e*this.xLength+t},reverseAccess:function(t){var e=Math.floor(t/(this.yLength*this.xLength)),n=Math.floor((t-e*this.yLength*this.xLength)/this.xLength);return[t-e*this.yLength*this.xLength-n*this.xLength,n,e]},map:function(t,e){var n=this.data.length;e=e||this;for(let i=0;i<n;i++)this.data[i]=t.call(e,this.data[i],i,this.data);return this},extractPerpendicularPlane:function(e,n){var i,a,s,r,h,c,o,g,u=(new t.Matrix4).identity(),l=this,d=new t.Vector3,f=new t.Vector3,p=new t.Vector3,x=new t.Vector3(this.xLength,this.yLength,this.zLength);switch(e){case"x":d.set(1,0,0),f.set(0,0,-1),p.set(0,-1,0),h=this.spacing[2],c=this.spacing[1],g=new t.Vector3(n,0,0),u.multiply((new t.Matrix4).makeRotationY(Math.PI/2)),o=(l.RASDimensions[0]-1)/2,u.setPosition(new t.Vector3(n-o,0,0));break;case"y":d.set(0,1,0),f.set(1,0,0),p.set(0,0,1),h=this.spacing[0],c=this.spacing[2],g=new t.Vector3(0,n,0),u.multiply((new t.Matrix4).makeRotationX(-Math.PI/2)),o=(l.RASDimensions[1]-1)/2,u.setPosition(new t.Vector3(0,n-o,0));break;case"z":default:d.set(0,0,1),f.set(1,0,0),p.set(0,-1,0),h=this.spacing[0],c=this.spacing[1],g=new t.Vector3(0,0,n),o=(l.RASDimensions[2]-1)/2,u.setPosition(new t.Vector3(0,0,n-o))}f.applyMatrix4(l.inverseMatrix).normalize(),f.argVar="i",p.applyMatrix4(l.inverseMatrix).normalize(),p.argVar="j",d.applyMatrix4(l.inverseMatrix).normalize(),i=Math.floor(Math.abs(f.dot(x))),a=Math.floor(Math.abs(p.dot(x))),s=Math.abs(i*h),r=Math.abs(a*c),g=Math.abs(Math.round(g.applyMatrix4(l.inverseMatrix).dot(d)));var y=[new t.Vector3(1,0,0),new t.Vector3(0,1,0),new t.Vector3(0,0,1)],L=[f,p,d].find((function(t){return Math.abs(t.dot(y[0]))>.9})),w=[f,p,d].find((function(t){return Math.abs(t.dot(y[1]))>.9})),M=[f,p,d].find((function(t){return Math.abs(t.dot(y[2]))>.9}));return{iLength:i,jLength:a,sliceAccess:function(t,e){var n=L===d?g:"i"===L.argVar?t:e,i=w===d?g:"i"===w.argVar?t:e,a=M===d?g:"i"===M.argVar?t:e,s=L.dot(y[0])>0?n:l.xLength-1-n,r=w.dot(y[1])>0?i:l.yLength-1-i,h=M.dot(y[2])>0?a:l.zLength-1-a;return l.access(s,r,h)},matrix:u,planeWidth:s,planeHeight:r}},extractSlice:function(t,n){var i=new e.VolumeSlice(this,n,t);return this.sliceList.push(i),i},repaintAllSlices:function(){return this.sliceList.forEach((function(t){t.repaint()})),this},computeMinMax:function(){var t=1/0,e=-1/0,n=this.data.length,i=0;for(i=0;i<n;i++)if(!isNaN(this.data[i])){var a=this.data[i];t=Math.min(t,a),e=Math.max(e,a)}return this.min=t,this.max=e,[t,e]}},exports.Volume=n;