three-stdlib 2.15.2 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +275 -207
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -968
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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return new Vector2(...params);
|
38
|
-
} else if (last4 === "vec3") {
|
39
|
-
return new Vector3(...params);
|
40
|
-
} else if (last4 === "vec4") {
|
41
|
-
return new Vector4(...params);
|
42
|
-
} else if (last4 === "mat3") {
|
43
|
-
return new Matrix3(...params);
|
44
|
-
} else if (last4 === "mat4") {
|
45
|
-
return new Matrix4(...params);
|
46
|
-
} else if (type === "bool") {
|
47
|
-
return false;
|
48
|
-
} else if (type === "float" || type === "int" || type === "uint") {
|
49
|
-
return 0;
|
50
|
-
}
|
51
|
-
return null;
|
52
|
-
};
|
53
|
-
export {
|
54
|
-
getNodesKeys,
|
55
|
-
getValueFromType,
|
56
|
-
getValueType
|
57
|
-
};
|
package/nodes/core/NodeVar.mjs
DELETED
package/nodes/core/NodeVary.mjs
DELETED
@@ -1,21 +0,0 @@
|
|
1
|
-
import Node from "./Node.mjs";
|
2
|
-
class PropertyNode extends Node {
|
3
|
-
constructor(name = null, nodeType = "vec4") {
|
4
|
-
super(nodeType);
|
5
|
-
this.name = name;
|
6
|
-
}
|
7
|
-
getHash(builder) {
|
8
|
-
return this.name || super.getHash(builder);
|
9
|
-
}
|
10
|
-
generate(builder) {
|
11
|
-
const nodeVary = builder.getVarFromNode(this, this.getNodeType(builder));
|
12
|
-
const name = this.name;
|
13
|
-
if (name !== null) {
|
14
|
-
nodeVary.name = name;
|
15
|
-
}
|
16
|
-
return builder.getPropertyName(nodeVary);
|
17
|
-
}
|
18
|
-
}
|
19
|
-
export {
|
20
|
-
PropertyNode as default
|
21
|
-
};
|
package/nodes/core/TempNode.mjs
DELETED
@@ -1,25 +0,0 @@
|
|
1
|
-
import Node from "./Node.mjs";
|
2
|
-
class TempNode extends Node {
|
3
|
-
constructor(type) {
|
4
|
-
super(type);
|
5
|
-
}
|
6
|
-
build(builder, output) {
|
7
|
-
const type = builder.getVectorType(this.getNodeType(builder, output));
|
8
|
-
const nodeData = builder.getDataFromNode(this);
|
9
|
-
if (builder.context.temp !== false && type !== "void " && output !== "void" && nodeData.dependenciesCount > 1) {
|
10
|
-
if (nodeData.snippet === void 0) {
|
11
|
-
const snippet = super.build(builder, type);
|
12
|
-
const nodeVar = builder.getVarFromNode(this, type);
|
13
|
-
const propertyName = builder.getPropertyName(nodeVar);
|
14
|
-
builder.addFlowCode(`${propertyName} = ${snippet}`);
|
15
|
-
nodeData.snippet = snippet;
|
16
|
-
nodeData.propertyName = propertyName;
|
17
|
-
}
|
18
|
-
return builder.format(nodeData.propertyName, type, output);
|
19
|
-
}
|
20
|
-
return super.build(builder, output);
|
21
|
-
}
|
22
|
-
}
|
23
|
-
export {
|
24
|
-
TempNode as default
|
25
|
-
};
|
@@ -1,23 +0,0 @@
|
|
1
|
-
import InputNode from "./InputNode.mjs";
|
2
|
-
class UniformNode extends InputNode {
|
3
|
-
getUniformHash(builder) {
|
4
|
-
return this.getHash(builder);
|
5
|
-
}
|
6
|
-
generate(builder, output) {
|
7
|
-
const type = this.getNodeType(builder);
|
8
|
-
const hash = this.getUniformHash(builder);
|
9
|
-
let sharedNode = builder.getNodeFromHash(hash);
|
10
|
-
if (sharedNode === void 0) {
|
11
|
-
builder.setHashNode(this, hash);
|
12
|
-
sharedNode = this;
|
13
|
-
}
|
14
|
-
const sharedNodeType = sharedNode.getInputType(builder);
|
15
|
-
const nodeUniform = builder.getUniformFromNode(sharedNode, builder.shaderStage, sharedNodeType);
|
16
|
-
const propertyName = builder.getPropertyName(nodeUniform);
|
17
|
-
return builder.format(propertyName, type, output);
|
18
|
-
}
|
19
|
-
}
|
20
|
-
UniformNode.prototype.isUniformNode = true;
|
21
|
-
export {
|
22
|
-
UniformNode as default
|
23
|
-
};
|
package/nodes/core/VarNode.mjs
DELETED
@@ -1,31 +0,0 @@
|
|
1
|
-
import Node from "./Node.mjs";
|
2
|
-
class VarNode extends Node {
|
3
|
-
constructor(node, name = null, nodeType = null) {
|
4
|
-
super(nodeType);
|
5
|
-
this.node = node;
|
6
|
-
this.name = name;
|
7
|
-
}
|
8
|
-
getHash(builder) {
|
9
|
-
return this.name || super.getHash(builder);
|
10
|
-
}
|
11
|
-
getNodeType(builder) {
|
12
|
-
return super.getNodeType(builder) || this.node.getNodeType(builder);
|
13
|
-
}
|
14
|
-
generate(builder) {
|
15
|
-
const type = builder.getVectorType(this.getNodeType(builder));
|
16
|
-
const node = this.node;
|
17
|
-
const name = this.name;
|
18
|
-
const snippet = node.build(builder, type);
|
19
|
-
const nodeVar = builder.getVarFromNode(this, type);
|
20
|
-
if (name !== null) {
|
21
|
-
nodeVar.name = name;
|
22
|
-
}
|
23
|
-
const propertyName = builder.getPropertyName(nodeVar);
|
24
|
-
builder.addFlowCode(`${propertyName} = ${snippet}`);
|
25
|
-
return propertyName;
|
26
|
-
}
|
27
|
-
}
|
28
|
-
VarNode.prototype.isVarNode = true;
|
29
|
-
export {
|
30
|
-
VarNode as default
|
31
|
-
};
|
package/nodes/core/VaryNode.mjs
DELETED
@@ -1,30 +0,0 @@
|
|
1
|
-
import Node from "./Node.mjs";
|
2
|
-
import { NodeShaderStage } from "./constants.mjs";
|
3
|
-
class VaryNode extends Node {
|
4
|
-
constructor(node, name = null) {
|
5
|
-
super();
|
6
|
-
this.node = node;
|
7
|
-
this.name = name;
|
8
|
-
}
|
9
|
-
getHash(builder) {
|
10
|
-
return this.name || super.getHash(builder);
|
11
|
-
}
|
12
|
-
getNodeType(builder) {
|
13
|
-
return this.node.getNodeType(builder);
|
14
|
-
}
|
15
|
-
generate(builder) {
|
16
|
-
const type = this.getNodeType(builder);
|
17
|
-
const node = this.node;
|
18
|
-
const name = this.name;
|
19
|
-
const nodeVary = builder.getVaryFromNode(this, type);
|
20
|
-
if (name !== null) {
|
21
|
-
nodeVary.name = name;
|
22
|
-
}
|
23
|
-
const propertyName = builder.getPropertyName(nodeVary, NodeShaderStage.Vertex);
|
24
|
-
builder.flowNodeFromShaderStage(NodeShaderStage.Vertex, node, type, propertyName);
|
25
|
-
return builder.getPropertyName(nodeVary);
|
26
|
-
}
|
27
|
-
}
|
28
|
-
export {
|
29
|
-
VaryNode as default
|
30
|
-
};
|
package/nodes/core/constants.mjs
DELETED
@@ -1,24 +0,0 @@
|
|
1
|
-
const NodeShaderStage = {
|
2
|
-
Vertex: "vertex",
|
3
|
-
Fragment: "fragment"
|
4
|
-
};
|
5
|
-
const NodeUpdateType = {
|
6
|
-
None: "none",
|
7
|
-
Frame: "frame",
|
8
|
-
Object: "object"
|
9
|
-
};
|
10
|
-
const NodeType = {
|
11
|
-
Boolean: "bool",
|
12
|
-
Integer: "int",
|
13
|
-
Float: "float",
|
14
|
-
Vector2: "vec2",
|
15
|
-
Vector3: "vec3",
|
16
|
-
Vector4: "vec4",
|
17
|
-
Matrix3: "mat3",
|
18
|
-
Matrix4: "mat4"
|
19
|
-
};
|
20
|
-
export {
|
21
|
-
NodeShaderStage,
|
22
|
-
NodeType,
|
23
|
-
NodeUpdateType
|
24
|
-
};
|
@@ -1,63 +0,0 @@
|
|
1
|
-
var __defProp = Object.defineProperty;
|
2
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
|
-
var __publicField = (obj, key, value) => {
|
4
|
-
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
5
|
-
return value;
|
6
|
-
};
|
7
|
-
import Node from "../core/Node.mjs";
|
8
|
-
import { ShaderNode, sub, mul, pow, vec3, lessThanEqual, mix, join } from "../ShaderNode.mjs";
|
9
|
-
import { LinearEncoding, sRGBEncoding } from "three";
|
10
|
-
const LinearToLinear = new ShaderNode((inputs) => {
|
11
|
-
return inputs.value;
|
12
|
-
});
|
13
|
-
const LinearTosRGB = new ShaderNode((inputs) => {
|
14
|
-
const { value } = inputs;
|
15
|
-
const rgb = value.rgb;
|
16
|
-
const a = sub(mul(pow(value.rgb, vec3(0.41666)), 1.055), vec3(0.055));
|
17
|
-
const b = mul(rgb, 12.92);
|
18
|
-
const factor = vec3(lessThanEqual(rgb, vec3(31308e-7)));
|
19
|
-
const rgbResult = mix(a, b, factor);
|
20
|
-
return join(rgbResult.r, rgbResult.g, rgbResult.b, value.a);
|
21
|
-
});
|
22
|
-
const EncodingLib = {
|
23
|
-
LinearToLinear,
|
24
|
-
LinearTosRGB
|
25
|
-
};
|
26
|
-
const _ColorSpaceNode = class extends Node {
|
27
|
-
constructor(method, node) {
|
28
|
-
super("vec4");
|
29
|
-
this.method = method;
|
30
|
-
this.node = node;
|
31
|
-
}
|
32
|
-
fromEncoding(encoding) {
|
33
|
-
let method = null;
|
34
|
-
if (encoding === LinearEncoding) {
|
35
|
-
method = "Linear";
|
36
|
-
} else if (encoding === sRGBEncoding) {
|
37
|
-
method = "sRGB";
|
38
|
-
}
|
39
|
-
this.method = "LinearTo" + method;
|
40
|
-
return this;
|
41
|
-
}
|
42
|
-
generate(builder) {
|
43
|
-
const type = this.getNodeType(builder);
|
44
|
-
const method = this.method;
|
45
|
-
const node = this.node;
|
46
|
-
if (method !== _ColorSpaceNode.LINEAR_TO_LINEAR) {
|
47
|
-
const encodingFunctionNode = EncodingLib[method];
|
48
|
-
return encodingFunctionNode({
|
49
|
-
value: node
|
50
|
-
}).build(builder, type);
|
51
|
-
} else {
|
52
|
-
return node.build(builder, type);
|
53
|
-
}
|
54
|
-
}
|
55
|
-
};
|
56
|
-
let ColorSpaceNode = _ColorSpaceNode;
|
57
|
-
__publicField(ColorSpaceNode, "LINEAR_TO_LINEAR", "LinearToLinear");
|
58
|
-
__publicField(ColorSpaceNode, "LINEAR_TO_SRGB", "LinearTosRGB");
|
59
|
-
export {
|
60
|
-
LinearToLinear,
|
61
|
-
LinearTosRGB,
|
62
|
-
ColorSpaceNode as default
|
63
|
-
};
|
@@ -1,54 +0,0 @@
|
|
1
|
-
import TempNode from "../core/TempNode.mjs";
|
2
|
-
import ModelNode from "../accessors/ModelNode.mjs";
|
3
|
-
import { ShaderNode, dFdx, dFdy, cross, add, mul, max, dot, cond, equal, inversesqrt, normalize, sub, join, positionView, normalView, uv } from "../ShaderNode.mjs";
|
4
|
-
import { TangentSpaceNormalMap, ObjectSpaceNormalMap } from "three";
|
5
|
-
const perturbNormal2ArbNode = new ShaderNode((inputs) => {
|
6
|
-
const { eye_pos, surf_norm, mapN, faceDirection, uv: uv2 } = inputs;
|
7
|
-
const q0 = dFdx(eye_pos.xyz);
|
8
|
-
const q1 = dFdy(eye_pos.xyz);
|
9
|
-
const st0 = dFdx(uv2.st);
|
10
|
-
const st1 = dFdy(uv2.st);
|
11
|
-
const N = surf_norm;
|
12
|
-
const q1perp = cross(q1, N);
|
13
|
-
const q0perp = cross(N, q0);
|
14
|
-
const T = add(mul(q1perp, st0.x), mul(q0perp, st1.x));
|
15
|
-
const B = add(mul(q1perp, st0.y), mul(q0perp, st1.y));
|
16
|
-
const det = max(dot(T, T), dot(B, B));
|
17
|
-
const scale = cond(equal(det, 0), 0, mul(faceDirection, inversesqrt(det)));
|
18
|
-
return normalize(add(mul(T, mul(mapN.x, scale)), mul(B, mul(mapN.y, scale)), mul(N, mapN.z)));
|
19
|
-
});
|
20
|
-
class NormalMapNode extends TempNode {
|
21
|
-
constructor(node, scaleNode = null) {
|
22
|
-
super("vec3");
|
23
|
-
this.node = node;
|
24
|
-
this.scaleNode = scaleNode;
|
25
|
-
this.normalMapType = TangentSpaceNormalMap;
|
26
|
-
}
|
27
|
-
generate(builder) {
|
28
|
-
const type = this.getNodeType(builder);
|
29
|
-
const { normalMapType, scaleNode } = this;
|
30
|
-
const normalOP = mul(this.node, 2);
|
31
|
-
let normalMap = sub(normalOP, 1);
|
32
|
-
if (scaleNode !== null) {
|
33
|
-
const normalMapScale = mul(normalMap.xy, scaleNode);
|
34
|
-
normalMap = join(normalMapScale, normalMap.z);
|
35
|
-
}
|
36
|
-
if (normalMapType === ObjectSpaceNormalMap) {
|
37
|
-
const vertexNormalNode = mul(new ModelNode(ModelNode.NORMAL_MATRIX), normalMap);
|
38
|
-
const normal = normalize(vertexNormalNode);
|
39
|
-
return normal.build(builder, type);
|
40
|
-
} else if (normalMapType === TangentSpaceNormalMap) {
|
41
|
-
const perturbNormal2ArbCall = perturbNormal2ArbNode({
|
42
|
-
eye_pos: positionView,
|
43
|
-
surf_norm: normalView,
|
44
|
-
mapN: normalMap,
|
45
|
-
faceDirection: 1,
|
46
|
-
uv: uv()
|
47
|
-
});
|
48
|
-
return perturbNormal2ArbCall.build(builder, type);
|
49
|
-
}
|
50
|
-
}
|
51
|
-
}
|
52
|
-
export {
|
53
|
-
NormalMapNode as default
|
54
|
-
};
|
package/nodes/fog/FogNode.mjs
DELETED
@@ -1,15 +0,0 @@
|
|
1
|
-
import Node from "../core/Node.mjs";
|
2
|
-
class FogNode extends Node {
|
3
|
-
constructor(colorNode, factorNode) {
|
4
|
-
super("float");
|
5
|
-
this.colorNode = colorNode;
|
6
|
-
this.factorNode = factorNode;
|
7
|
-
}
|
8
|
-
generate(builder) {
|
9
|
-
return this.factorNode.build(builder, "float");
|
10
|
-
}
|
11
|
-
}
|
12
|
-
FogNode.prototype.isFogNode = true;
|
13
|
-
export {
|
14
|
-
FogNode as default
|
15
|
-
};
|
@@ -1,17 +0,0 @@
|
|
1
|
-
import FogNode from "./FogNode.mjs";
|
2
|
-
import { smoothstep, negate, positionView } from "../ShaderNode.mjs";
|
3
|
-
class FogRangeNode extends FogNode {
|
4
|
-
constructor(colorNode, nearNode, farNode) {
|
5
|
-
super(colorNode);
|
6
|
-
this.nearNode = nearNode;
|
7
|
-
this.farNode = farNode;
|
8
|
-
}
|
9
|
-
generate(builder) {
|
10
|
-
this.factorNode = smoothstep(this.nearNode, this.farNode, negate(positionView.z));
|
11
|
-
return super.generate(builder);
|
12
|
-
}
|
13
|
-
}
|
14
|
-
FogRangeNode.prototype.isFogRangeNode = true;
|
15
|
-
export {
|
16
|
-
FogRangeNode as default
|
17
|
-
};
|
@@ -1,64 +0,0 @@
|
|
1
|
-
import { ShaderNode, exp2, mul, sub, add, cond, and, greaterThan, pow, saturate, div, negate, pow2, sqrt, max, EPSILON, normalize, positionViewDirection, dot, transformedNormalView, addTo, diffuseColor, specularColor, roughness } from "../ShaderNode.mjs";
|
2
|
-
const F_Schlick = new ShaderNode((inputs) => {
|
3
|
-
const { f0, f90, dotVH } = inputs;
|
4
|
-
const fresnel = exp2(mul(sub(mul(-5.55473, dotVH), 6.98316), dotVH));
|
5
|
-
return add(mul(f0, sub(1, fresnel)), mul(f90, fresnel));
|
6
|
-
});
|
7
|
-
const BRDF_Lambert = new ShaderNode((inputs) => {
|
8
|
-
return mul(1 / Math.PI, inputs.diffuseColor);
|
9
|
-
});
|
10
|
-
const getDistanceAttenuation = new ShaderNode((inputs) => {
|
11
|
-
const { lightDistance, cutoffDistance, decayExponent } = inputs;
|
12
|
-
return cond(
|
13
|
-
and(greaterThan(cutoffDistance, 0), greaterThan(decayExponent, 0)),
|
14
|
-
pow(saturate(add(div(negate(lightDistance), cutoffDistance), 1)), decayExponent),
|
15
|
-
1
|
16
|
-
);
|
17
|
-
});
|
18
|
-
const V_GGX_SmithCorrelated = new ShaderNode((inputs) => {
|
19
|
-
const { alpha, dotNL, dotNV } = inputs;
|
20
|
-
const a2 = pow2(alpha);
|
21
|
-
const gv = mul(dotNL, sqrt(add(a2, mul(sub(1, a2), pow2(dotNV)))));
|
22
|
-
const gl = mul(dotNV, sqrt(add(a2, mul(sub(1, a2), pow2(dotNL)))));
|
23
|
-
return div(0.5, max(add(gv, gl), EPSILON));
|
24
|
-
});
|
25
|
-
const D_GGX = new ShaderNode((inputs) => {
|
26
|
-
const { alpha, dotNH } = inputs;
|
27
|
-
const a2 = pow2(alpha);
|
28
|
-
const denom = add(mul(pow2(dotNH), sub(a2, 1)), 1);
|
29
|
-
return mul(1 / Math.PI, div(a2, pow2(denom)));
|
30
|
-
});
|
31
|
-
const BRDF_GGX = new ShaderNode((inputs) => {
|
32
|
-
const { lightDirection, f0, f90, roughness: roughness2 } = inputs;
|
33
|
-
const alpha = pow2(roughness2);
|
34
|
-
const halfDir = normalize(add(lightDirection, positionViewDirection));
|
35
|
-
const dotNL = saturate(dot(transformedNormalView, lightDirection));
|
36
|
-
const dotNV = saturate(dot(transformedNormalView, positionViewDirection));
|
37
|
-
const dotNH = saturate(dot(transformedNormalView, halfDir));
|
38
|
-
const dotVH = saturate(dot(positionViewDirection, halfDir));
|
39
|
-
const F = F_Schlick({ f0, f90, dotVH });
|
40
|
-
const V = V_GGX_SmithCorrelated({ alpha, dotNL, dotNV });
|
41
|
-
const D = D_GGX({ alpha, dotNH });
|
42
|
-
return mul(F, mul(V, D));
|
43
|
-
});
|
44
|
-
const RE_Direct_Physical = new ShaderNode((inputs) => {
|
45
|
-
const { lightDirection, lightColor, directDiffuse, directSpecular } = inputs;
|
46
|
-
const dotNL = saturate(dot(transformedNormalView, lightDirection));
|
47
|
-
let irradiance = mul(dotNL, lightColor);
|
48
|
-
irradiance = mul(irradiance, Math.PI);
|
49
|
-
addTo(directDiffuse, mul(irradiance, BRDF_Lambert({ diffuseColor: diffuseColor.rgb })));
|
50
|
-
addTo(directSpecular, mul(irradiance, BRDF_GGX({ lightDirection, f0: specularColor, f90: 1, roughness })));
|
51
|
-
});
|
52
|
-
const PhysicalLightingModel = new ShaderNode((inputs) => {
|
53
|
-
RE_Direct_Physical(inputs);
|
54
|
-
});
|
55
|
-
export {
|
56
|
-
BRDF_GGX,
|
57
|
-
BRDF_Lambert,
|
58
|
-
D_GGX,
|
59
|
-
F_Schlick,
|
60
|
-
PhysicalLightingModel,
|
61
|
-
RE_Direct_Physical,
|
62
|
-
V_GGX_SmithCorrelated,
|
63
|
-
getDistanceAttenuation
|
64
|
-
};
|
@@ -1,35 +0,0 @@
|
|
1
|
-
import ContextNode from "../core/ContextNode.mjs";
|
2
|
-
import VarNode from "../core/VarNode.mjs";
|
3
|
-
import UniformNode from "../core/UniformNode.mjs";
|
4
|
-
import OperatorNode from "../math/OperatorNode.mjs";
|
5
|
-
import { PhysicalLightingModel } from "../functions/BSDFs.mjs";
|
6
|
-
import { Vector3 } from "three";
|
7
|
-
class LightContextNode extends ContextNode {
|
8
|
-
constructor(node) {
|
9
|
-
super(node);
|
10
|
-
}
|
11
|
-
getNodeType() {
|
12
|
-
return "vec3";
|
13
|
-
}
|
14
|
-
generate(builder) {
|
15
|
-
const material = builder.material;
|
16
|
-
let lightingModel = null;
|
17
|
-
if (material.isMeshStandardMaterial === true) {
|
18
|
-
lightingModel = PhysicalLightingModel;
|
19
|
-
}
|
20
|
-
const directDiffuse = new VarNode(new UniformNode(new Vector3()), "DirectDiffuse", "vec3");
|
21
|
-
const directSpecular = new VarNode(new UniformNode(new Vector3()), "DirectSpecular", "vec3");
|
22
|
-
this.context.directDiffuse = directDiffuse;
|
23
|
-
this.context.directSpecular = directSpecular;
|
24
|
-
if (lightingModel !== null) {
|
25
|
-
this.context.lightingModel = lightingModel;
|
26
|
-
}
|
27
|
-
const type = this.getNodeType(builder);
|
28
|
-
super.generate(builder, type);
|
29
|
-
const totalLight = new OperatorNode("+", directDiffuse, directSpecular);
|
30
|
-
return totalLight.build(builder, type);
|
31
|
-
}
|
32
|
-
}
|
33
|
-
export {
|
34
|
-
LightContextNode as default
|
35
|
-
};
|
@@ -1,58 +0,0 @@
|
|
1
|
-
import Node from "../core/Node.mjs";
|
2
|
-
import Object3DNode from "../accessors/Object3DNode.mjs";
|
3
|
-
import PositionNode from "../accessors/PositionNode.mjs";
|
4
|
-
import UniformNode from "../core/UniformNode.mjs";
|
5
|
-
import OperatorNode from "../math/OperatorNode.mjs";
|
6
|
-
import MathNode from "../math/MathNode.mjs";
|
7
|
-
import { NodeUpdateType } from "../core/constants.mjs";
|
8
|
-
import { getDistanceAttenuation } from "../functions/BSDFs.mjs";
|
9
|
-
import { Color } from "three";
|
10
|
-
class LightNode extends Node {
|
11
|
-
constructor(light = null) {
|
12
|
-
super("vec3");
|
13
|
-
this.updateType = NodeUpdateType.Object;
|
14
|
-
this.light = light;
|
15
|
-
this._colorNode = new UniformNode(new Color());
|
16
|
-
this._lightCutoffDistanceNode = new UniformNode(0);
|
17
|
-
this._lightDecayExponentNode = new UniformNode(0);
|
18
|
-
}
|
19
|
-
getHash() {
|
20
|
-
return this.light.uuid;
|
21
|
-
}
|
22
|
-
update() {
|
23
|
-
this._colorNode.value.copy(this.light.color).multiplyScalar(this.light.intensity);
|
24
|
-
this._lightCutoffDistanceNode.value = this.light.distance;
|
25
|
-
this._lightDecayExponentNode.value = this.light.decay;
|
26
|
-
}
|
27
|
-
generate(builder) {
|
28
|
-
const lightPositionView = new Object3DNode(Object3DNode.VIEW_POSITION);
|
29
|
-
const positionView = new PositionNode(PositionNode.VIEW);
|
30
|
-
const lVector = new OperatorNode("-", lightPositionView, positionView);
|
31
|
-
const lightDirection = new MathNode(MathNode.NORMALIZE, lVector);
|
32
|
-
const lightDistance = new MathNode(MathNode.LENGTH, lVector);
|
33
|
-
const lightAttenuation = getDistanceAttenuation({
|
34
|
-
lightDistance,
|
35
|
-
cutoffDistance: this._lightCutoffDistanceNode,
|
36
|
-
decayExponent: this._lightDecayExponentNode
|
37
|
-
});
|
38
|
-
const lightColor = new OperatorNode("*", this._colorNode, lightAttenuation);
|
39
|
-
lightPositionView.object3d = this.light;
|
40
|
-
const lightingModelFunction = builder.context.lightingModel;
|
41
|
-
if (lightingModelFunction !== void 0) {
|
42
|
-
const directDiffuse = builder.context.directDiffuse;
|
43
|
-
const directSpecular = builder.context.directSpecular;
|
44
|
-
lightingModelFunction(
|
45
|
-
{
|
46
|
-
lightDirection,
|
47
|
-
lightColor,
|
48
|
-
directDiffuse,
|
49
|
-
directSpecular
|
50
|
-
},
|
51
|
-
builder
|
52
|
-
);
|
53
|
-
}
|
54
|
-
}
|
55
|
-
}
|
56
|
-
export {
|
57
|
-
LightNode as default
|
58
|
-
};
|
@@ -1,59 +0,0 @@
|
|
1
|
-
import Node from "../core/Node.mjs";
|
2
|
-
import LightNode from "./LightNode.mjs";
|
3
|
-
const sortLights = (lights) => {
|
4
|
-
return lights.sort((a, b) => a.id - b.id);
|
5
|
-
};
|
6
|
-
class LightsNode extends Node {
|
7
|
-
constructor(lightNodes = []) {
|
8
|
-
super("vec3");
|
9
|
-
this.lightNodes = lightNodes;
|
10
|
-
this._hash = null;
|
11
|
-
}
|
12
|
-
get hasLight() {
|
13
|
-
return this.lightNodes.length > 0;
|
14
|
-
}
|
15
|
-
generate(builder) {
|
16
|
-
const lightNodes = this.lightNodes;
|
17
|
-
for (const lightNode of lightNodes) {
|
18
|
-
lightNode.build(builder);
|
19
|
-
}
|
20
|
-
return "vec3( 0.0 )";
|
21
|
-
}
|
22
|
-
getHash() {
|
23
|
-
if (this._hash === null) {
|
24
|
-
let hash = "";
|
25
|
-
const lightNodes = this.lightNodes;
|
26
|
-
for (const lightNode of lightNodes) {
|
27
|
-
hash += lightNode.light.uuid + " ";
|
28
|
-
}
|
29
|
-
this._hash = hash;
|
30
|
-
}
|
31
|
-
return this._hash;
|
32
|
-
}
|
33
|
-
getLightNodeByHash(hash) {
|
34
|
-
const lightNodes = this.lightNodes;
|
35
|
-
for (const lightNode of lightNodes) {
|
36
|
-
if (lightNode.light.uuid === hash) {
|
37
|
-
return lightNode;
|
38
|
-
}
|
39
|
-
}
|
40
|
-
return null;
|
41
|
-
}
|
42
|
-
fromLights(lights) {
|
43
|
-
const lightNodes = [];
|
44
|
-
lights = sortLights(lights);
|
45
|
-
for (const light of lights) {
|
46
|
-
let lightNode = this.getLightNodeByHash(light.uuid);
|
47
|
-
if (lightNode === null) {
|
48
|
-
lightNode = new LightNode(light);
|
49
|
-
}
|
50
|
-
lightNodes.push(lightNode);
|
51
|
-
}
|
52
|
-
this.lightNodes = lightNodes;
|
53
|
-
this._hash = null;
|
54
|
-
return this;
|
55
|
-
}
|
56
|
-
}
|
57
|
-
export {
|
58
|
-
LightsNode as default
|
59
|
-
};
|
@@ -1,66 +0,0 @@
|
|
1
|
-
import { fromType } from "../Nodes.mjs";
|
2
|
-
import { Loader } from "three";
|
3
|
-
class NodeLoader extends Loader {
|
4
|
-
constructor(manager) {
|
5
|
-
super(manager);
|
6
|
-
this.textures = {};
|
7
|
-
}
|
8
|
-
load(url, onLoad, onProgress, onError) {
|
9
|
-
const loader = new FileLoader(this.manager);
|
10
|
-
loader.setPath(this.path);
|
11
|
-
loader.setRequestHeader(this.requestHeader);
|
12
|
-
loader.setWithCredentials(this.withCredentials);
|
13
|
-
loader.load(
|
14
|
-
url,
|
15
|
-
(text) => {
|
16
|
-
try {
|
17
|
-
onLoad(this.parse(JSON.parse(text)));
|
18
|
-
} catch (e) {
|
19
|
-
if (onError) {
|
20
|
-
onError(e);
|
21
|
-
} else {
|
22
|
-
console.error(e);
|
23
|
-
}
|
24
|
-
this.manager.itemError(url);
|
25
|
-
}
|
26
|
-
},
|
27
|
-
onProgress,
|
28
|
-
onError
|
29
|
-
);
|
30
|
-
}
|
31
|
-
parseNodes(json) {
|
32
|
-
const nodes = {};
|
33
|
-
if (json !== void 0) {
|
34
|
-
for (const nodeJSON of json) {
|
35
|
-
const { uuid, type: type2 } = nodeJSON;
|
36
|
-
nodes[uuid] = fromType(type2);
|
37
|
-
nodes[uuid].uuid = uuid;
|
38
|
-
}
|
39
|
-
const meta = { nodes, textures: this.textures };
|
40
|
-
for (const nodeJSON of json) {
|
41
|
-
nodeJSON.meta = meta;
|
42
|
-
const node = nodes[nodeJSON.uuid];
|
43
|
-
node.deserialize(nodeJSON);
|
44
|
-
delete nodeJSON.meta;
|
45
|
-
}
|
46
|
-
}
|
47
|
-
return nodes;
|
48
|
-
}
|
49
|
-
parse(json) {
|
50
|
-
const node = fromType(type);
|
51
|
-
node.uuid = json.uuid;
|
52
|
-
const nodes = this.parseNodes(json.inputNodes);
|
53
|
-
const meta = { nodes, textures: this.textures };
|
54
|
-
json.meta = meta;
|
55
|
-
node.deserialize(json);
|
56
|
-
delete json.meta;
|
57
|
-
return node;
|
58
|
-
}
|
59
|
-
setTextures(value) {
|
60
|
-
this.textures = value;
|
61
|
-
return this;
|
62
|
-
}
|
63
|
-
}
|
64
|
-
export {
|
65
|
-
NodeLoader as default
|
66
|
-
};
|