three-stdlib 2.15.2 → 2.16.1

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Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,64 +1,93 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { PropertyBinding, InterpolateLinear, Vector3, RGBAFormat, ShaderMaterial, MeshStandardMaterial, MeshBasicMaterial, MeshPhysicalMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshToonMaterial, MeshLambertMaterial, DoubleSide, LineSegments, LineLoop, Line, Points, MeshDepthMaterial, InterleavedBufferAttribute, BufferAttribute, Object3D, Material, OrthographicCamera, PerspectiveCamera, MathUtils, InterpolateDiscrete, SkinnedMesh, Matrix4, Mesh, Camera, Scene, DirectionalLight, PointLight, SpotLight, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping } from 'three';
3
+
4
4
  class GLTFExporter {
5
5
  constructor() {
6
+ _defineProperty(this, "pluginCallbacks", void 0);
7
+
6
8
  this.pluginCallbacks = [];
7
- this.register(function(writer) {
9
+ this.register(function (writer) {
8
10
  return new GLTFLightExtension(writer);
9
11
  });
10
- this.register(function(writer) {
12
+ this.register(function (writer) {
11
13
  return new GLTFMaterialsUnlitExtension(writer);
12
14
  });
13
- this.register(function(writer) {
15
+ this.register(function (writer) {
14
16
  return new GLTFMaterialsPBRSpecularGlossiness(writer);
15
17
  });
16
- this.register(function(writer) {
18
+ this.register(function (writer) {
17
19
  return new GLTFMaterialsTransmissionExtension(writer);
18
20
  });
19
- this.register(function(writer) {
21
+ this.register(function (writer) {
20
22
  return new GLTFMaterialsVolumeExtension(writer);
21
23
  });
22
24
  }
25
+
23
26
  register(callback) {
24
27
  if (this.pluginCallbacks.indexOf(callback) === -1) {
25
28
  this.pluginCallbacks.push(callback);
26
29
  }
30
+
27
31
  return this;
28
32
  }
33
+
29
34
  unregister(callback) {
30
35
  if (this.pluginCallbacks.indexOf(callback) !== -1) {
31
36
  this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
32
37
  }
38
+
33
39
  return this;
34
40
  }
41
+
35
42
  parse(input, onDone, options) {
36
43
  const writer = new GLTFWriter();
37
44
  const plugins = [];
45
+
38
46
  for (let i = 0, il = this.pluginCallbacks.length; i < il; i++) {
39
47
  plugins.push(this.pluginCallbacks[i](writer));
40
48
  }
49
+
41
50
  writer.setPlugins(plugins);
42
51
  writer.write(input, onDone, options);
43
52
  }
44
- }
45
- GLTFExporter.Utils = {
46
- insertKeyframe: function(track, time) {
47
- const tolerance = 1e-3;
48
- const valueSize = track.getValueSize();
49
- const times = new track.TimeBufferType(track.times.length + 1);
53
+ /**
54
+ * Static utility functions
55
+ */
56
+
57
+
58
+ } //------------------------------------------------------------------------------
59
+ // Constants
60
+ //------------------------------------------------------------------------------
61
+
62
+
63
+ _defineProperty(GLTFExporter, "Utils", {
64
+ insertKeyframe: function (track, time) {
65
+ const tolerance = 0.001; // 1ms
66
+
67
+ const valueSize = track.getValueSize(); // @ts-expect-error
68
+
69
+ const times = new track.TimeBufferType(track.times.length + 1); // @ts-expect-error
70
+
50
71
  const values = new track.ValueBufferType(track.values.length + valueSize);
72
+ /**
73
+ * NOTE: createInterpolant does not exist in the type, but it does exist as a property of the class
74
+ * https://github.com/mrdoob/three.js/blob/77480d339d737b7505b335101ffd3cf29a30738d/src/animation/KeyframeTrack.js#L117
75
+ */
76
+ // @ts-expect-error
77
+
51
78
  const interpolant = track.createInterpolant(new track.ValueBufferType(valueSize));
52
79
  let index;
80
+
53
81
  if (track.times.length === 0) {
54
82
  times[0] = time;
83
+
55
84
  for (let i = 0; i < valueSize; i++) {
56
85
  values[i] = 0;
57
86
  }
87
+
58
88
  index = 0;
59
89
  } else if (time < track.times[0]) {
60
- if (Math.abs(track.times[0] - time) < tolerance)
61
- return 0;
90
+ if (Math.abs(track.times[0] - time) < tolerance) return 0;
62
91
  times[0] = time;
63
92
  times.set(track.times, 1);
64
93
  values.set(interpolant.evaluate(time), 0);
@@ -68,6 +97,7 @@ GLTFExporter.Utils = {
68
97
  if (Math.abs(track.times[track.times.length - 1] - time) < tolerance) {
69
98
  return track.times.length - 1;
70
99
  }
100
+
71
101
  times[times.length - 1] = time;
72
102
  times.set(track.times, 0);
73
103
  values.set(track.values, 0);
@@ -75,8 +105,8 @@ GLTFExporter.Utils = {
75
105
  index = times.length - 1;
76
106
  } else {
77
107
  for (let i = 0; i < track.times.length; i++) {
78
- if (Math.abs(track.times[i] - time) < tolerance)
79
- return i;
108
+ if (Math.abs(track.times[i] - time) < tolerance) return i;
109
+
80
110
  if (track.times[i] < time && track.times[i + 1] > time) {
81
111
  times.set(track.times.slice(0, i + 1), 0);
82
112
  times[i + 1] = time;
@@ -89,183 +119,264 @@ GLTFExporter.Utils = {
89
119
  }
90
120
  }
91
121
  }
122
+
92
123
  track.times = times;
93
124
  track.values = values;
94
125
  return index;
95
126
  },
96
- mergeMorphTargetTracks: function(clip, root) {
127
+ mergeMorphTargetTracks: function (clip, root) {
97
128
  const tracks = [];
98
129
  const mergedTracks = {};
99
130
  const sourceTracks = clip.tracks;
131
+
100
132
  for (let i = 0; i < sourceTracks.length; ++i) {
101
133
  let sourceTrack = sourceTracks[i];
102
- const sourceTrackBinding = THREE.PropertyBinding.parseTrackName(sourceTrack.name);
103
- const sourceTrackNode = THREE.PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
104
- if (sourceTrackBinding.propertyName !== "morphTargetInfluences" || sourceTrackBinding.propertyIndex === void 0) {
134
+ const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
135
+ const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
136
+
137
+ if (sourceTrackBinding.propertyName !== 'morphTargetInfluences' || sourceTrackBinding.propertyIndex === undefined) {
138
+ // Tracks that don't affect morph targets, or that affect all morph targets together, can be left as-is.
105
139
  tracks.push(sourceTrack);
106
140
  continue;
107
141
  }
108
- if (sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear) {
142
+
143
+ if ( // @ts-expect-error
144
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && // @ts-expect-error
145
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear) {
146
+ // @ts-expect-error
109
147
  if (sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
110
- throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");
148
+ // This should never happen, because glTF morph target animations
149
+ // affect all targets already.
150
+ throw new Error('THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.');
111
151
  }
112
- console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.");
152
+
153
+ console.warn('THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.');
113
154
  sourceTrack = sourceTrack.clone();
114
- sourceTrack.setInterpolation(THREE.InterpolateLinear);
155
+ sourceTrack.setInterpolation(InterpolateLinear);
115
156
  }
157
+
116
158
  const targetCount = sourceTrackNode.morphTargetInfluences.length;
117
159
  const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
118
- if (targetIndex === void 0) {
119
- throw new Error("THREE.GLTFExporter: Morph target name not found: " + sourceTrackBinding.propertyIndex);
160
+
161
+ if (targetIndex === undefined) {
162
+ throw new Error('THREE.GLTFExporter: Morph target name not found: ' + sourceTrackBinding.propertyIndex);
120
163
  }
121
- let mergedTrack;
122
- if (mergedTracks[sourceTrackNode.uuid] === void 0) {
123
- mergedTrack = sourceTrack.clone();
164
+
165
+ let mergedTrack; // If this is the first time we've seen this object, create a new
166
+ // track to store merged keyframe data for each morph target.
167
+
168
+ if (mergedTracks[sourceTrackNode.uuid] === undefined) {
169
+ mergedTrack = sourceTrack.clone(); // @ts-expect-error
170
+
124
171
  const values = new mergedTrack.ValueBufferType(targetCount * mergedTrack.times.length);
172
+
125
173
  for (let j = 0; j < mergedTrack.times.length; j++) {
126
174
  values[j * targetCount + targetIndex] = mergedTrack.values[j];
127
- }
128
- mergedTrack.name = (sourceTrackBinding.nodeName || "") + ".morphTargetInfluences";
175
+ } // We need to take into consideration the intended target node
176
+ // of our original un-merged morphTarget animation.
177
+
178
+
179
+ mergedTrack.name = (sourceTrackBinding.nodeName || '') + '.morphTargetInfluences';
129
180
  mergedTrack.values = values;
130
181
  mergedTracks[sourceTrackNode.uuid] = mergedTrack;
131
182
  tracks.push(mergedTrack);
132
183
  continue;
133
- }
184
+ } // @ts-expect-error
185
+
186
+
134
187
  const sourceInterpolant = sourceTrack.createInterpolant(new sourceTrack.ValueBufferType(1));
135
- mergedTrack = mergedTracks[sourceTrackNode.uuid];
188
+ mergedTrack = mergedTracks[sourceTrackNode.uuid]; // For every existing keyframe of the merged track, write a (possibly
189
+ // interpolated) value from the source track.
190
+
136
191
  for (let j = 0; j < mergedTrack.times.length; j++) {
137
192
  mergedTrack.values[j * targetCount + targetIndex] = sourceInterpolant.evaluate(mergedTrack.times[j]);
138
- }
193
+ } // For every existing keyframe of the source track, write a (possibly
194
+ // new) keyframe to the merged track. Values from the previous loop may
195
+ // be written again, but keyframes are de-duplicated.
196
+
197
+
139
198
  for (let j = 0; j < sourceTrack.times.length; j++) {
140
199
  const keyframeIndex = this.insertKeyframe(mergedTrack, sourceTrack.times[j]);
141
200
  mergedTrack.values[keyframeIndex * targetCount + targetIndex] = sourceTrack.values[j];
142
201
  }
143
202
  }
203
+
144
204
  clip.tracks = tracks;
145
205
  return clip;
146
206
  }
147
- };
207
+ });
208
+
148
209
  const WEBGL_CONSTANTS = {
149
- POINTS: 0,
150
- LINES: 1,
151
- LINE_LOOP: 2,
152
- LINE_STRIP: 3,
153
- TRIANGLES: 4,
154
- TRIANGLE_STRIP: 5,
155
- TRIANGLE_FAN: 6,
156
- UNSIGNED_BYTE: 5121,
157
- UNSIGNED_SHORT: 5123,
158
- FLOAT: 5126,
159
- UNSIGNED_INT: 5125,
160
- ARRAY_BUFFER: 34962,
161
- ELEMENT_ARRAY_BUFFER: 34963,
162
- NEAREST: 9728,
163
- LINEAR: 9729,
164
- NEAREST_MIPMAP_NEAREST: 9984,
165
- LINEAR_MIPMAP_NEAREST: 9985,
166
- NEAREST_MIPMAP_LINEAR: 9986,
167
- LINEAR_MIPMAP_LINEAR: 9987,
210
+ POINTS: 0x0000,
211
+ LINES: 0x0001,
212
+ LINE_LOOP: 0x0002,
213
+ LINE_STRIP: 0x0003,
214
+ TRIANGLES: 0x0004,
215
+ TRIANGLE_STRIP: 0x0005,
216
+ TRIANGLE_FAN: 0x0006,
217
+ UNSIGNED_BYTE: 0x1401,
218
+ UNSIGNED_SHORT: 0x1403,
219
+ FLOAT: 0x1406,
220
+ UNSIGNED_INT: 0x1405,
221
+ ARRAY_BUFFER: 0x8892,
222
+ ELEMENT_ARRAY_BUFFER: 0x8893,
223
+ NEAREST: 0x2600,
224
+ LINEAR: 0x2601,
225
+ NEAREST_MIPMAP_NEAREST: 0x2700,
226
+ LINEAR_MIPMAP_NEAREST: 0x2701,
227
+ NEAREST_MIPMAP_LINEAR: 0x2702,
228
+ LINEAR_MIPMAP_LINEAR: 0x2703,
168
229
  CLAMP_TO_EDGE: 33071,
169
230
  MIRRORED_REPEAT: 33648,
170
231
  REPEAT: 10497
171
232
  };
172
233
  const THREE_TO_WEBGL = {};
173
- THREE_TO_WEBGL[THREE.NearestFilter] = WEBGL_CONSTANTS.NEAREST;
174
- THREE_TO_WEBGL[THREE.NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
175
- THREE_TO_WEBGL[THREE.NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
176
- THREE_TO_WEBGL[THREE.LinearFilter] = WEBGL_CONSTANTS.LINEAR;
177
- THREE_TO_WEBGL[THREE.LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
178
- THREE_TO_WEBGL[THREE.LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
179
- THREE_TO_WEBGL[THREE.ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
180
- THREE_TO_WEBGL[THREE.RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
181
- THREE_TO_WEBGL[THREE.MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
234
+ THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
235
+ THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
236
+ THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
237
+ THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
238
+ THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
239
+ THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
240
+ THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
241
+ THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
242
+ THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
182
243
  const PATH_PROPERTIES = {
183
- scale: "scale",
184
- position: "translation",
185
- quaternion: "rotation",
186
- morphTargetInfluences: "weights"
187
- };
244
+ scale: 'scale',
245
+ position: 'translation',
246
+ quaternion: 'rotation',
247
+ morphTargetInfluences: 'weights'
248
+ }; // GLB constants
249
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
250
+
188
251
  const GLB_HEADER_BYTES = 12;
189
- const GLB_HEADER_MAGIC = 1179937895;
252
+ const GLB_HEADER_MAGIC = 0x46546c67;
190
253
  const GLB_VERSION = 2;
191
254
  const GLB_CHUNK_PREFIX_BYTES = 8;
192
- const GLB_CHUNK_TYPE_JSON = 1313821514;
193
- const GLB_CHUNK_TYPE_BIN = 5130562;
255
+ const GLB_CHUNK_TYPE_JSON = 0x4e4f534a;
256
+ const GLB_CHUNK_TYPE_BIN = 0x004e4942;
257
+ /**
258
+ * Writer
259
+ */
260
+
194
261
  class GLTFWriter {
195
262
  constructor() {
263
+ _defineProperty(this, "plugins", void 0);
264
+
265
+ _defineProperty(this, "options", void 0);
266
+
267
+ _defineProperty(this, "pending", void 0);
268
+
269
+ _defineProperty(this, "buffers", void 0);
270
+
271
+ _defineProperty(this, "byteOffset", void 0);
272
+
273
+ _defineProperty(this, "nodeMap", void 0);
274
+
275
+ _defineProperty(this, "skins", void 0);
276
+
277
+ _defineProperty(this, "extensionsUsed", void 0);
278
+
279
+ _defineProperty(this, "uids", void 0);
280
+
281
+ _defineProperty(this, "uid", void 0);
282
+
283
+ _defineProperty(this, "json", void 0);
284
+
285
+ _defineProperty(this, "cache", void 0);
286
+
287
+ _defineProperty(this, "cachedCanvas", void 0);
288
+
196
289
  this.plugins = [];
197
290
  this.options = {};
198
291
  this.pending = [];
199
292
  this.buffers = [];
200
293
  this.byteOffset = 0;
201
- this.nodeMap = /* @__PURE__ */ new Map();
294
+ this.nodeMap = new Map();
202
295
  this.skins = [];
203
296
  this.extensionsUsed = {};
204
- this.uids = /* @__PURE__ */ new Map();
297
+ this.uids = new Map();
205
298
  this.uid = 0;
206
299
  this.json = {
207
300
  asset: {
208
- version: "2.0",
209
- generator: "THREE.GLTFExporter"
301
+ version: '2.0',
302
+ generator: 'THREE.GLTFExporter'
210
303
  }
211
304
  };
212
305
  this.cache = {
213
- meshes: /* @__PURE__ */ new Map(),
214
- attributes: /* @__PURE__ */ new Map(),
215
- attributesNormalized: /* @__PURE__ */ new Map(),
216
- materials: /* @__PURE__ */ new Map(),
217
- textures: /* @__PURE__ */ new Map(),
218
- images: /* @__PURE__ */ new Map()
306
+ meshes: new Map(),
307
+ attributes: new Map(),
308
+ attributesNormalized: new Map(),
309
+ materials: new Map(),
310
+ textures: new Map(),
311
+ images: new Map()
219
312
  };
220
313
  this.cachedCanvas = null;
221
314
  }
315
+
222
316
  setPlugins(plugins) {
223
317
  this.plugins = plugins;
224
318
  }
319
+ /**
320
+ * Parse scenes and generate GLTF output
321
+ * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
322
+ * @param {Function} onDone Callback on completed
323
+ * @param {Object} options options
324
+ */
325
+
326
+
225
327
  write(input, onDone, options) {
226
- this.options = Object.assign(
227
- {},
228
- {
229
- binary: false,
230
- trs: false,
231
- onlyVisible: true,
232
- truncateDrawRange: true,
233
- embedImages: true,
234
- maxTextureSize: Infinity,
235
- animations: [],
236
- includeCustomExtensions: false
237
- },
238
- options
239
- );
240
- if (this.options.animations !== void 0 && this.options.animations.length > 0) {
328
+ this.options = Object.assign({}, {
329
+ // default options
330
+ binary: false,
331
+ trs: false,
332
+ onlyVisible: true,
333
+ truncateDrawRange: true,
334
+ embedImages: true,
335
+ maxTextureSize: Infinity,
336
+ animations: [],
337
+ includeCustomExtensions: false
338
+ }, options);
339
+
340
+ if (this.options.animations !== undefined && this.options.animations.length > 0) {
341
+ // Only TRS properties, and not matrices, may be targeted by animation.
241
342
  this.options.trs = true;
242
343
  }
344
+
243
345
  this.processInput(input);
244
346
  const writer = this;
245
347
  Promise.all(this.pending).then(() => {
246
348
  const buffers = writer.buffers;
247
349
  const json = writer.json;
248
- const options2 = writer.options;
249
- const extensionsUsed = writer.extensionsUsed;
250
- const blob = new Blob(buffers, { type: "application/octet-stream" });
350
+ const options = writer.options;
351
+ const extensionsUsed = writer.extensionsUsed; // Merge buffers.
352
+
353
+ const blob = new Blob(buffers, {
354
+ type: 'application/octet-stream'
355
+ }); // Declare extensions.
356
+
251
357
  const extensionsUsedList = Object.keys(extensionsUsed);
252
- if (extensionsUsedList.length > 0)
253
- json.extensionsUsed = extensionsUsedList;
254
- if (json.buffers && json.buffers.length > 0)
255
- json.buffers[0].byteLength = blob.size;
256
- if (options2.binary) {
358
+ if (extensionsUsedList.length > 0) json.extensionsUsed = extensionsUsedList; // Update bytelength of the single buffer.
359
+
360
+ if (json.buffers && json.buffers.length > 0) json.buffers[0].byteLength = blob.size;
361
+
362
+ if (options.binary) {
363
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
257
364
  const reader = new window.FileReader();
258
365
  reader.readAsArrayBuffer(blob);
366
+
259
367
  reader.onloadend = () => {
260
- if (reader.result !== null && typeof reader.result !== "string") {
368
+ if (reader.result !== null && typeof reader.result !== 'string') {
369
+ // Binary chunk.
261
370
  const binaryChunk = this.getPaddedArrayBuffer(reader.result);
262
371
  const binaryChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
263
372
  binaryChunkPrefix.setUint32(0, binaryChunk.byteLength, true);
264
- binaryChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_BIN, true);
265
- const jsonChunk = this.getPaddedArrayBuffer(this.stringToArrayBuffer(JSON.stringify(json)), 32);
373
+ binaryChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_BIN, true); // JSON chunk.
374
+
375
+ const jsonChunk = this.getPaddedArrayBuffer(this.stringToArrayBuffer(JSON.stringify(json)), 0x20);
266
376
  const jsonChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
267
377
  jsonChunkPrefix.setUint32(0, jsonChunk.byteLength, true);
268
- jsonChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_JSON, true);
378
+ jsonChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_JSON, true); // GLB header.
379
+
269
380
  const header = new ArrayBuffer(GLB_HEADER_BYTES);
270
381
  const headerView = new DataView(header);
271
382
  headerView.setUint32(0, GLB_HEADER_MAGIC, true);
@@ -273,12 +384,13 @@ class GLTFWriter {
273
384
  const totalByteLength = GLB_HEADER_BYTES + jsonChunkPrefix.byteLength + jsonChunk.byteLength + binaryChunkPrefix.byteLength + binaryChunk.byteLength;
274
385
  headerView.setUint32(8, totalByteLength, true);
275
386
  const glbBlob = new Blob([header, jsonChunkPrefix, jsonChunk, binaryChunkPrefix, binaryChunk], {
276
- type: "application/octet-stream"
387
+ type: 'application/octet-stream'
277
388
  });
278
389
  const glbReader = new window.FileReader();
279
390
  glbReader.readAsArrayBuffer(glbBlob);
280
- glbReader.onloadend = function() {
281
- if (glbReader.result !== null && typeof glbReader.result !== "string") {
391
+
392
+ glbReader.onloadend = function () {
393
+ if (glbReader.result !== null && typeof glbReader.result !== 'string') {
282
394
  onDone(glbReader.result);
283
395
  }
284
396
  };
@@ -288,9 +400,11 @@ class GLTFWriter {
288
400
  if (json.buffers && json.buffers.length > 0) {
289
401
  const reader = new window.FileReader();
290
402
  reader.readAsDataURL(blob);
291
- reader.onloadend = function() {
403
+
404
+ reader.onloadend = function () {
292
405
  const base64data = reader.result;
293
- if (json.buffers !== void 0 && base64data !== null) {
406
+
407
+ if (json.buffers !== undefined && base64data !== null) {
294
408
  json.buffers[0].uri = base64data;
295
409
  onDone(json);
296
410
  }
@@ -301,100 +415,171 @@ class GLTFWriter {
301
415
  }
302
416
  });
303
417
  }
418
+ /**
419
+ * Serializes a userData.
420
+ *
421
+ * @param {THREE.Object3D|THREE.Material} object
422
+ * @param {Object} objectDef
423
+ */
424
+
425
+
304
426
  serializeUserData(object, objectDef) {
305
- if (Object.keys(object.userData).length === 0)
306
- return;
427
+ if (Object.keys(object.userData).length === 0) return;
307
428
  const options = this.options;
308
429
  const extensionsUsed = this.extensionsUsed;
430
+
309
431
  try {
310
432
  const json = JSON.parse(JSON.stringify(object.userData));
433
+
311
434
  if (options.includeCustomExtensions && json.gltfExtensions) {
312
- if (objectDef.extensions === void 0)
313
- objectDef.extensions = {};
435
+ if (objectDef.extensions === undefined) objectDef.extensions = {};
436
+
314
437
  for (const extensionName in json.gltfExtensions) {
315
438
  objectDef.extensions[extensionName] = json.gltfExtensions[extensionName];
316
439
  extensionsUsed[extensionName] = true;
317
440
  }
441
+
318
442
  delete json.gltfExtensions;
319
443
  }
320
- if (Object.keys(json).length > 0)
321
- objectDef.extras = json;
444
+
445
+ if (Object.keys(json).length > 0) objectDef.extras = json;
322
446
  } catch (error) {
323
447
  if (error instanceof Error) {
324
- console.warn(
325
- "THREE.GLTFExporter: userData of '" + object.name + "' won't be serialized because of JSON.stringify error - " + error.message
326
- );
448
+ console.warn("THREE.GLTFExporter: userData of '" + object.name + "' " + "won't be serialized because of JSON.stringify error - " + error.message);
327
449
  }
328
450
  }
329
451
  }
452
+ /**
453
+ * Assign and return a temporal unique id for an object
454
+ * especially which doesn't have .uuid
455
+ * @param {Object} object
456
+ * @return {Integer}
457
+ */
458
+
459
+
330
460
  getUID(object) {
331
- if (!this.uids.has(object))
332
- this.uids.set(object, this.uid++);
461
+ if (!this.uids.has(object)) this.uids.set(object, this.uid++);
333
462
  return this.uids.get(object);
334
463
  }
464
+ /**
465
+ * Checks if normal attribute values are normalized.
466
+ *
467
+ * @param {BufferAttribute} normal
468
+ * @returns {Boolean}
469
+ */
470
+
471
+
335
472
  isNormalizedNormalAttribute(normal) {
336
473
  const cache = this.cache;
337
- if (cache.attributesNormalized.has(normal))
338
- return false;
339
- const v = new THREE.Vector3();
474
+ if (cache.attributesNormalized.has(normal)) return false;
475
+ const v = new Vector3();
476
+
340
477
  for (let i = 0, il = normal.count; i < il; i++) {
341
- if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1) > 5e-4)
342
- return false;
478
+ // 0.0005 is from glTF-validator
479
+ if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1.0) > 0.0005) return false;
343
480
  }
481
+
344
482
  return true;
345
483
  }
484
+ /**
485
+ * Creates normalized normal buffer attribute.
486
+ *
487
+ * @param {BufferAttribute} normal
488
+ * @returns {BufferAttribute}
489
+ *
490
+ */
491
+
492
+
346
493
  createNormalizedNormalAttribute(normal) {
347
494
  const cache = this.cache;
348
- if (cache.attributesNormalized.has(normal))
349
- return cache.attributesNormalized.get(normal);
495
+ if (cache.attributesNormalized.has(normal)) return cache.attributesNormalized.get(normal);
350
496
  const attribute = normal.clone();
351
- const v = new THREE.Vector3();
497
+ const v = new Vector3();
498
+
352
499
  for (let i = 0, il = attribute.count; i < il; i++) {
353
500
  v.fromBufferAttribute(attribute, i);
501
+
354
502
  if (v.x === 0 && v.y === 0 && v.z === 0) {
355
- v.setX(1);
503
+ // if values can't be normalized set (1, 0, 0)
504
+ v.setX(1.0);
356
505
  } else {
357
506
  v.normalize();
358
507
  }
508
+
359
509
  attribute.setXYZ(i, v.x, v.y, v.z);
360
510
  }
511
+
361
512
  cache.attributesNormalized.set(normal, attribute);
362
513
  return attribute;
363
514
  }
515
+ /**
516
+ * Applies a texture transform, if present, to the map definition. Requires
517
+ * the KHR_texture_transform extension.
518
+ *
519
+ * @param {Object} mapDef
520
+ * @param {THREE.Texture} texture
521
+ */
522
+
523
+
364
524
  applyTextureTransform(mapDef, texture) {
365
525
  let didTransform = false;
366
526
  const transformDef = {};
527
+
367
528
  if (texture.offset.x !== 0 || texture.offset.y !== 0) {
368
529
  transformDef.offset = texture.offset.toArray();
369
530
  didTransform = true;
370
531
  }
532
+
371
533
  if (texture.rotation !== 0) {
372
534
  transformDef.rotation = texture.rotation;
373
535
  didTransform = true;
374
536
  }
537
+
375
538
  if (texture.repeat.x !== 1 || texture.repeat.y !== 1) {
376
539
  transformDef.scale = texture.repeat.toArray();
377
540
  didTransform = true;
378
541
  }
542
+
379
543
  if (didTransform) {
380
544
  mapDef.extensions = mapDef.extensions || {};
381
- mapDef.extensions["KHR_texture_transform"] = transformDef;
382
- this.extensionsUsed["KHR_texture_transform"] = true;
545
+ mapDef.extensions['KHR_texture_transform'] = transformDef;
546
+ this.extensionsUsed['KHR_texture_transform'] = true;
383
547
  }
384
548
  }
549
+ /**
550
+ * Process a buffer to append to the default one.
551
+ * @param {ArrayBuffer} buffer
552
+ * @return {Integer}
553
+ */
554
+
555
+
385
556
  processBuffer(buffer) {
386
557
  const json = this.json;
387
558
  const buffers = this.buffers;
388
- if (!json.buffers)
389
- json.buffers = [{ byteLength: 0 }];
559
+ if (!json.buffers) json.buffers = [{
560
+ byteLength: 0
561
+ }]; // All buffers are merged before export.
562
+
390
563
  buffers.push(buffer);
391
564
  return 0;
392
565
  }
566
+ /**
567
+ * Process and generate a BufferView
568
+ * @param {BufferAttribute} attribute
569
+ * @param {number} componentType
570
+ * @param {number} start
571
+ * @param {number} count
572
+ * @param {number} target (Optional) Target usage of the BufferView
573
+ * @return {Object}
574
+ */
575
+
576
+
393
577
  processBufferView(attribute, componentType, start, count, target) {
394
578
  const json = this.json;
395
- if (!json.bufferViews)
396
- json.bufferViews = [];
579
+ if (!json.bufferViews) json.bufferViews = []; // Create a new dataview and dump the attribute's array into it
580
+
397
581
  let componentSize;
582
+
398
583
  if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
399
584
  componentSize = 1;
400
585
  } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
@@ -402,25 +587,23 @@ class GLTFWriter {
402
587
  } else {
403
588
  componentSize = 4;
404
589
  }
590
+
405
591
  const byteLength = this.getPaddedBufferSize(count * attribute.itemSize * componentSize);
406
592
  const dataView = new DataView(new ArrayBuffer(byteLength));
407
593
  let offset = 0;
594
+
408
595
  for (let i = start; i < start + count; i++) {
409
596
  for (let a = 0; a < attribute.itemSize; a++) {
410
597
  let value;
598
+
411
599
  if (attribute.itemSize > 4) {
600
+ // no support for interleaved data for itemSize > 4
412
601
  value = attribute.array[i * attribute.itemSize + a];
413
602
  } else {
414
- if (a === 0)
415
- value = attribute.getX(i);
416
- else if (a === 1)
417
- value = attribute.getY(i);
418
- else if (a === 2)
419
- value = attribute.getZ(i);
420
- else if (a === 3)
421
- value = attribute.getW(i);
603
+ if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
422
604
  }
423
- if (value !== void 0) {
605
+
606
+ if (value !== undefined) {
424
607
  if (componentType === WEBGL_CONSTANTS.FLOAT) {
425
608
  dataView.setFloat32(offset, value, true);
426
609
  } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_INT) {
@@ -431,37 +614,49 @@ class GLTFWriter {
431
614
  dataView.setUint8(offset, value);
432
615
  }
433
616
  }
617
+
434
618
  offset += componentSize;
435
619
  }
436
620
  }
621
+
437
622
  const bufferViewDef = {
438
623
  buffer: this.processBuffer(dataView.buffer),
439
624
  byteOffset: this.byteOffset,
440
- byteLength
625
+ byteLength: byteLength
441
626
  };
442
- if (target !== void 0)
443
- bufferViewDef.target = target;
627
+ if (target !== undefined) bufferViewDef.target = target;
628
+
444
629
  if (target === WEBGL_CONSTANTS.ARRAY_BUFFER) {
630
+ // Only define byteStride for vertex attributes.
445
631
  bufferViewDef.byteStride = attribute.itemSize * componentSize;
446
632
  }
633
+
447
634
  this.byteOffset += byteLength;
448
- json.bufferViews.push(bufferViewDef);
635
+ json.bufferViews.push(bufferViewDef); // @TODO Merge bufferViews where possible.
636
+
449
637
  const output = {
450
638
  id: json.bufferViews.length - 1,
451
639
  byteLength: 0
452
640
  };
453
641
  return output;
454
642
  }
643
+ /**
644
+ * Process and generate a BufferView from an image Blob.
645
+ * @param {Blob} blob
646
+ * @return {Promise<Integer>}
647
+ */
648
+
649
+
455
650
  processBufferViewImage(blob) {
456
651
  const writer = this;
457
652
  const json = writer.json;
458
- if (!json.bufferViews)
459
- json.bufferViews = [];
460
- return new Promise((resolve) => {
653
+ if (!json.bufferViews) json.bufferViews = [];
654
+ return new Promise(resolve => {
461
655
  const reader = new window.FileReader();
462
656
  reader.readAsArrayBuffer(blob);
657
+
463
658
  reader.onloadend = () => {
464
- if (reader.result !== null && typeof reader.result !== "string" && json.bufferViews !== void 0) {
659
+ if (reader.result !== null && typeof reader.result !== 'string' && json.bufferViews !== undefined) {
465
660
  const buffer = this.getPaddedArrayBuffer(reader.result);
466
661
  const bufferViewDef = {
467
662
  buffer: writer.processBuffer(buffer),
@@ -474,17 +669,28 @@ class GLTFWriter {
474
669
  };
475
670
  });
476
671
  }
672
+ /**
673
+ * Process attribute to generate an accessor
674
+ * @param {BufferAttribute} attribute Attribute to process
675
+ * @param {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
676
+ * @param {Integer} start (Optional)
677
+ * @param {Integer} count (Optional)
678
+ * @return {Integer|null} Index of the processed accessor on the "accessors" array
679
+ */
680
+
681
+
477
682
  processAccessor(attribute, geometry, start, count) {
478
683
  const options = this.options;
479
684
  const json = this.json;
480
685
  const types = {
481
- 1: "SCALAR",
482
- 2: "VEC2",
483
- 3: "VEC3",
484
- 4: "VEC4",
485
- 16: "MAT4"
686
+ 1: 'SCALAR',
687
+ 2: 'VEC2',
688
+ 3: 'VEC3',
689
+ 4: 'VEC4',
690
+ 16: 'MAT4'
486
691
  };
487
- let componentType;
692
+ let componentType; // Detect the component type of the attribute array (float, uint or ushort)
693
+
488
694
  if (attribute.array.constructor === Float32Array) {
489
695
  componentType = WEBGL_CONSTANTS.FLOAT;
490
696
  } else if (attribute.array.constructor === Uint32Array) {
@@ -494,80 +700,95 @@ class GLTFWriter {
494
700
  } else if (attribute.array.constructor === Uint8Array) {
495
701
  componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
496
702
  } else {
497
- throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");
703
+ throw new Error('THREE.GLTFExporter: Unsupported bufferAttribute component type.');
498
704
  }
499
- if (start === void 0)
500
- start = 0;
501
- if (count === void 0)
502
- count = attribute.count;
503
- if (options.truncateDrawRange && geometry !== void 0 && geometry.index === null) {
705
+
706
+ if (start === undefined) start = 0;
707
+ if (count === undefined) count = attribute.count; // @TODO Indexed buffer geometry with drawRange not supported yet
708
+
709
+ if (options.truncateDrawRange && geometry !== undefined && geometry.index === null) {
504
710
  const end = start + count;
505
711
  const end2 = geometry.drawRange.count === Infinity ? attribute.count : geometry.drawRange.start + geometry.drawRange.count;
506
712
  start = Math.max(start, geometry.drawRange.start);
507
713
  count = Math.min(end, end2) - start;
508
- if (count < 0)
509
- count = 0;
510
- }
511
- if (count === 0)
512
- return null;
714
+ if (count < 0) count = 0;
715
+ } // Skip creating an accessor if the attribute doesn't have data to export
716
+
717
+
718
+ if (count === 0) return null;
513
719
  const minMax = this.getMinMax(attribute, start, count);
514
- let bufferViewTarget;
515
- if (geometry !== void 0) {
720
+ let bufferViewTarget; // If geometry isn't provided, don't infer the target usage of the bufferView. For
721
+ // animation samplers, target must not be set.
722
+
723
+ if (geometry !== undefined) {
516
724
  bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
517
725
  }
518
- if (bufferViewTarget !== void 0) {
726
+
727
+ if (bufferViewTarget !== undefined) {
519
728
  const bufferView = this.processBufferView(attribute, componentType, start, count, bufferViewTarget);
520
729
  const accessorDef = {
521
730
  bufferView: bufferView.id,
522
731
  byteOffset: bufferView.byteOffset,
523
- componentType,
524
- count,
732
+ componentType: componentType,
733
+ count: count,
525
734
  max: minMax.max,
526
735
  min: minMax.min,
527
736
  type: types[attribute.itemSize]
528
737
  };
529
- if (attribute.normalized)
530
- accessorDef.normalized = true;
531
- if (!json.accessors)
532
- json.accessors = [];
738
+ if (attribute.normalized) accessorDef.normalized = true;
739
+ if (!json.accessors) json.accessors = [];
533
740
  return json.accessors.push(accessorDef) - 1;
534
741
  }
535
742
  }
743
+ /**
744
+ * Process image
745
+ * @param {Image} image to process
746
+ * @param {Integer} format of the image (RGBAFormat)
747
+ * @param {Boolean} flipY before writing out the image
748
+ * @return {Integer} Index of the processed texture in the "images" array
749
+ */
750
+
751
+
536
752
  processImage(image, format, flipY) {
537
753
  const writer = this;
538
754
  const cache = writer.cache;
539
755
  const json = writer.json;
540
756
  const options = writer.options;
541
757
  const pending = writer.pending;
542
- if (!cache.images.has(image))
543
- cache.images.set(image, {});
758
+ if (!cache.images.has(image)) cache.images.set(image, {});
544
759
  const cachedImages = cache.images.get(image);
545
- const mimeType = format === THREE.RGBAFormat ? "image/png" : "image/jpeg";
546
- const key = mimeType + ":flipY/" + flipY.toString();
547
- if (cachedImages !== void 0 && cachedImages[key] !== void 0)
548
- return cachedImages[key];
549
- if (!json.images)
550
- json.images = [];
551
- const imageDef = { mimeType };
552
- if (options.embedImages && options.maxTextureSize !== void 0) {
553
- const canvas = this.cachedCanvas = this.cachedCanvas || document.createElement("canvas");
760
+ const mimeType = format === RGBAFormat ? 'image/png' : 'image/jpeg';
761
+ const key = mimeType + ':flipY/' + flipY.toString();
762
+ if (cachedImages !== undefined && cachedImages[key] !== undefined) return cachedImages[key];
763
+ if (!json.images) json.images = [];
764
+ const imageDef = {
765
+ mimeType: mimeType
766
+ };
767
+
768
+ if (options.embedImages && options.maxTextureSize !== undefined) {
769
+ const canvas = this.cachedCanvas = this.cachedCanvas || document.createElement('canvas');
554
770
  canvas.width = Math.min(image.width, options.maxTextureSize);
555
771
  canvas.height = Math.min(image.height, options.maxTextureSize);
556
- const ctx = canvas.getContext("2d");
772
+ const ctx = canvas.getContext('2d');
773
+
557
774
  if (flipY) {
558
- ctx == null ? void 0 : ctx.translate(0, canvas.height);
559
- ctx == null ? void 0 : ctx.scale(1, -1);
775
+ ctx === null || ctx === void 0 ? void 0 : ctx.translate(0, canvas.height);
776
+ ctx === null || ctx === void 0 ? void 0 : ctx.scale(1, -1);
560
777
  }
561
- if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== "undefined" && image instanceof OffscreenCanvas || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {
562
- ctx == null ? void 0 : ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
778
+
779
+ if (typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas || typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap) {
780
+ ctx === null || ctx === void 0 ? void 0 : ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
563
781
  } else {
564
- if (format !== THREE.RGBAFormat) {
565
- console.error("GLTFExporter: Only RGBA format is supported.");
782
+ if (format !== RGBAFormat) {
783
+ console.error('GLTFExporter: Only RGBA format is supported.');
566
784
  }
785
+
567
786
  if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
568
- console.warn("GLTFExporter: Image size is bigger than maxTextureSize", image);
787
+ console.warn('GLTFExporter: Image size is bigger than maxTextureSize', image);
569
788
  }
789
+
570
790
  const data = new Uint8ClampedArray(image.height * image.width * 4);
791
+
571
792
  if (image instanceof ImageData) {
572
793
  for (let i = 0; i < data.length; i += 4) {
573
794
  data[i + 0] = image.data[i + 0];
@@ -576,36 +797,43 @@ class GLTFWriter {
576
797
  data[i + 3] = image.data[i + 3];
577
798
  }
578
799
  }
579
- ctx == null ? void 0 : ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
800
+
801
+ ctx === null || ctx === void 0 ? void 0 : ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
580
802
  }
803
+
581
804
  if (options.binary) {
582
- pending.push(
583
- new Promise(function(resolve) {
584
- canvas.toBlob(function(blob) {
585
- if (blob !== null) {
586
- writer.processBufferViewImage(blob).then(function(bufferViewIndex) {
587
- imageDef.bufferView = bufferViewIndex;
588
- resolve();
589
- });
590
- }
591
- }, mimeType);
592
- })
593
- );
805
+ pending.push(new Promise(function (resolve) {
806
+ canvas.toBlob(function (blob) {
807
+ if (blob !== null) {
808
+ writer.processBufferViewImage(blob).then(function (bufferViewIndex) {
809
+ imageDef.bufferView = bufferViewIndex; // @ts-expect-error
810
+
811
+ resolve();
812
+ });
813
+ }
814
+ }, mimeType);
815
+ }));
594
816
  } else {
595
817
  imageDef.uri = canvas.toDataURL(mimeType);
596
818
  }
597
819
  } else if (image instanceof Image) {
598
820
  imageDef.uri = image.src;
599
821
  }
822
+
600
823
  const index = json.images.push(imageDef) - 1;
601
- if (cachedImages !== void 0)
602
- cachedImages[key] = index;
824
+ if (cachedImages !== undefined) cachedImages[key] = index;
603
825
  return index;
604
826
  }
827
+ /**
828
+ * Process sampler
829
+ * @param {Texture} map Texture to process
830
+ * @return {Integer} Index of the processed texture in the "samplers" array
831
+ */
832
+
833
+
605
834
  processSampler(map) {
606
835
  const json = this.json;
607
- if (!json.samplers)
608
- json.samplers = [];
836
+ if (!json.samplers) json.samplers = [];
609
837
  const samplerDef = {
610
838
  magFilter: THREE_TO_WEBGL[map.magFilter],
611
839
  minFilter: THREE_TO_WEBGL[map.minFilter],
@@ -614,129 +842,189 @@ class GLTFWriter {
614
842
  };
615
843
  return json.samplers.push(samplerDef) - 1;
616
844
  }
845
+ /**
846
+ * Process texture
847
+ * @param {Texture} map Map to process
848
+ * @return {Integer} Index of the processed texture in the "textures" array
849
+ */
850
+
851
+
617
852
  processTexture(map) {
618
853
  const cache = this.cache;
619
854
  const json = this.json;
620
- if (cache.textures.has(map))
621
- return cache.textures.get(map);
622
- if (!json.textures)
623
- json.textures = [];
855
+ if (cache.textures.has(map)) return cache.textures.get(map);
856
+ if (!json.textures) json.textures = [];
624
857
  const textureDef = {
625
858
  sampler: this.processSampler(map),
626
859
  source: this.processImage(map.image, map.format, map.flipY)
627
860
  };
628
- if (map.name)
629
- textureDef.name = map.name;
630
- this._invokeAll(function(ext) {
861
+ if (map.name) textureDef.name = map.name;
862
+
863
+ this._invokeAll(function (ext) {
631
864
  ext.writeTexture && ext.writeTexture(map, textureDef);
632
865
  });
866
+
633
867
  const index = json.textures.push(textureDef) - 1;
634
868
  cache.textures.set(map, index);
635
869
  return index;
636
870
  }
871
+ /**
872
+ * Process material
873
+ * @param {THREE.Material} material Material to process
874
+ * @return {Integer|null} Index of the processed material in the "materials" array
875
+ */
876
+
877
+
637
878
  processMaterial(material) {
638
879
  const cache = this.cache;
639
880
  const json = this.json;
640
- if (cache.materials.has(material))
641
- return cache.materials.get(material);
642
- if (material instanceof THREE.ShaderMaterial && material.isShaderMaterial) {
643
- console.warn("GLTFExporter: THREE.ShaderMaterial not supported.");
881
+ if (cache.materials.has(material)) return cache.materials.get(material);
882
+
883
+ if (material instanceof ShaderMaterial && material.isShaderMaterial) {
884
+ console.warn('GLTFExporter: THREE.ShaderMaterial not supported.');
644
885
  return null;
645
886
  }
646
- if (!json.materials)
647
- json.materials = [];
648
- const materialDef = { pbrMetallicRoughness: {} };
649
- if (!(material instanceof THREE.MeshStandardMaterial && material.isMeshStandardMaterial && material instanceof THREE.MeshBasicMaterial && material.isMeshBasicMaterial)) {
650
- console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");
651
- }
652
- if (material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) {
887
+
888
+ if (!json.materials) json.materials = []; // @QUESTION Should we avoid including any attribute that has the default value?
889
+
890
+ const materialDef = {
891
+ pbrMetallicRoughness: {}
892
+ };
893
+
894
+ if (!(material instanceof MeshStandardMaterial && material.isMeshStandardMaterial && material instanceof MeshBasicMaterial && // @ts-expect-error
895
+ material.isMeshBasicMaterial)) {
896
+ console.warn('GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.');
897
+ }
898
+
899
+ if (material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) {
900
+ // pbrMetallicRoughness.baseColorFactor
653
901
  const color = material.color.toArray().concat([material.opacity]);
902
+
654
903
  if (!this.equalArray(color, [1, 1, 1, 1])) {
655
904
  materialDef.pbrMetallicRoughness.baseColorFactor = color;
656
905
  }
657
906
  }
658
- if (material instanceof THREE.MeshStandardMaterial && material.isMeshStandardMaterial) {
907
+
908
+ if (material instanceof MeshStandardMaterial && material.isMeshStandardMaterial) {
659
909
  materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
660
910
  materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
661
911
  } else {
662
912
  materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
663
913
  materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
664
- }
665
- if (material instanceof THREE.MeshStandardMaterial && material.metalnessMap || material instanceof THREE.MeshStandardMaterial && material.roughnessMap) {
914
+ } // pbrMetallicRoughness.metallicRoughnessTexture
915
+
916
+
917
+ if (material instanceof MeshStandardMaterial && material.metalnessMap || material instanceof MeshStandardMaterial && material.roughnessMap) {
666
918
  if (material.metalnessMap === material.roughnessMap && material.metalnessMap !== null) {
667
- const metalRoughMapDef = { index: this.processTexture(material.metalnessMap) };
919
+ const metalRoughMapDef = {
920
+ index: this.processTexture(material.metalnessMap)
921
+ };
668
922
  this.applyTextureTransform(metalRoughMapDef, material.metalnessMap);
669
923
  materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
670
924
  } else {
671
- console.warn(
672
- "THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture."
673
- );
925
+ console.warn('THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture.');
674
926
  }
675
- }
676
- if ((material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) && material.map) {
677
- const baseColorMapDef = { index: this.processTexture(material.map) };
927
+ } // pbrMetallicRoughness.baseColorTexture or pbrSpecularGlossiness diffuseTexture
928
+
929
+
930
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.map) {
931
+ const baseColorMapDef = {
932
+ index: this.processTexture(material.map)
933
+ };
678
934
  this.applyTextureTransform(baseColorMapDef, material.map);
679
935
  materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
680
936
  }
681
- if ((material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) && material.emissive) {
937
+
938
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.emissive) {
939
+ // note: emissive components are limited to stay within the 0 - 1 range to accommodate glTF spec. see #21849 and #22000.
682
940
  const emissive = material.emissive.clone().multiplyScalar(material.emissiveIntensity);
683
941
  const maxEmissiveComponent = Math.max(emissive.r, emissive.g, emissive.b);
942
+
684
943
  if (maxEmissiveComponent > 1) {
685
944
  emissive.multiplyScalar(1 / maxEmissiveComponent);
686
- console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited");
945
+ console.warn('THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited');
687
946
  }
947
+
688
948
  if (maxEmissiveComponent > 0) {
689
949
  materialDef.emissiveFactor = emissive.toArray();
690
- }
950
+ } // emissiveTexture
951
+
952
+
691
953
  if (material.emissiveMap) {
692
- const emissiveMapDef = { index: this.processTexture(material.emissiveMap) };
954
+ const emissiveMapDef = {
955
+ index: this.processTexture(material.emissiveMap)
956
+ };
693
957
  this.applyTextureTransform(emissiveMapDef, material.emissiveMap);
694
958
  materialDef.emissiveTexture = emissiveMapDef;
695
959
  }
696
- }
697
- if ((material instanceof THREE.MeshMatcapMaterial || material instanceof THREE.MeshNormalMaterial || material instanceof THREE.MeshPhongMaterial || material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshToonMaterial) && material.normalMap) {
698
- const normalMapDef = { index: this.processTexture(material.normalMap) };
960
+ } // normalTexture
961
+
962
+
963
+ if ((material instanceof MeshMatcapMaterial || material instanceof MeshNormalMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.normalMap) {
964
+ const normalMapDef = {
965
+ index: this.processTexture(material.normalMap)
966
+ };
967
+
699
968
  if (material.normalScale && material.normalScale.x !== 1) {
969
+ // glTF normal scale is univariate. Ignore `y`, which may be flipped.
970
+ // Context: https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
700
971
  normalMapDef.scale = material.normalScale.x;
701
972
  }
973
+
702
974
  this.applyTextureTransform(normalMapDef, material.normalMap);
703
975
  materialDef.normalTexture = normalMapDef;
704
- }
705
- if ((material instanceof THREE.MeshBasicMaterial || material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial || material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshToonMaterial) && material.aoMap) {
976
+ } // occlusionTexture
977
+
978
+
979
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.aoMap) {
706
980
  const occlusionMapDef = {
707
981
  index: this.processTexture(material.aoMap),
708
982
  texCoord: 1
709
983
  };
710
- if (material.aoMapIntensity !== 1) {
984
+
985
+ if (material.aoMapIntensity !== 1.0) {
711
986
  occlusionMapDef.strength = material.aoMapIntensity;
712
987
  }
988
+
713
989
  this.applyTextureTransform(occlusionMapDef, material.aoMap);
714
990
  materialDef.occlusionTexture = occlusionMapDef;
715
- }
991
+ } // alphaMode
992
+
993
+
716
994
  if (material.transparent) {
717
- materialDef.alphaMode = "BLEND";
995
+ materialDef.alphaMode = 'BLEND';
718
996
  } else {
719
- if (material.alphaTest > 0) {
720
- materialDef.alphaMode = "MASK";
997
+ if (material.alphaTest > 0.0) {
998
+ materialDef.alphaMode = 'MASK';
721
999
  materialDef.alphaCutoff = material.alphaTest;
722
1000
  }
723
- }
724
- if (material.side === THREE.DoubleSide)
725
- materialDef.doubleSided = true;
726
- if (material.name !== "")
727
- materialDef.name = material.name;
1001
+ } // doubleSided
1002
+
1003
+
1004
+ if (material.side === DoubleSide) materialDef.doubleSided = true;
1005
+ if (material.name !== '') materialDef.name = material.name;
728
1006
  this.serializeUserData(material, materialDef);
729
- this._invokeAll(function(ext) {
1007
+
1008
+ this._invokeAll(function (ext) {
730
1009
  ext.writeMaterial && ext.writeMaterial(material, materialDef);
731
1010
  });
1011
+
732
1012
  const index = json.materials.push(materialDef) - 1;
733
1013
  cache.materials.set(material, index);
734
1014
  return index;
735
1015
  }
1016
+ /**
1017
+ * Process mesh
1018
+ * @param {THREE.Mesh} mesh Mesh to process
1019
+ * @return {Integer|null} Index of the processed mesh in the "meshes" array
1020
+ */
1021
+
1022
+
736
1023
  processMesh(mesh) {
737
1024
  const cache = this.cache;
738
1025
  const json = this.json;
739
1026
  const meshCacheKeyParts = [mesh.geometry.uuid];
1027
+
740
1028
  if (Array.isArray(mesh.material)) {
741
1029
  for (let i = 0, l = mesh.material.length; i < l; i++) {
742
1030
  meshCacheKeyParts.push(mesh.material[i].uuid);
@@ -744,245 +1032,325 @@ class GLTFWriter {
744
1032
  } else {
745
1033
  meshCacheKeyParts.push(mesh.material.uuid);
746
1034
  }
747
- const meshCacheKey = meshCacheKeyParts.join(":");
748
- if (cache.meshes.has(meshCacheKey))
749
- return cache.meshes.get(meshCacheKey);
1035
+
1036
+ const meshCacheKey = meshCacheKeyParts.join(':');
1037
+ if (cache.meshes.has(meshCacheKey)) return cache.meshes.get(meshCacheKey);
750
1038
  const geometry = mesh.geometry;
751
- let mode;
752
- if (mesh instanceof THREE.LineSegments && mesh.isLineSegments) {
1039
+ let mode; // Use the correct mode
1040
+
1041
+ if (mesh instanceof LineSegments && mesh.isLineSegments) {
753
1042
  mode = WEBGL_CONSTANTS.LINES;
754
- } else if (mesh instanceof THREE.LineLoop && mesh.isLineLoop) {
1043
+ } else if (mesh instanceof LineLoop && mesh.isLineLoop) {
755
1044
  mode = WEBGL_CONSTANTS.LINE_LOOP;
756
- } else if (mesh instanceof THREE.Line && mesh.isLine) {
1045
+ } else if (mesh instanceof Line && mesh.isLine) {
757
1046
  mode = WEBGL_CONSTANTS.LINE_STRIP;
758
- } else if (mesh instanceof THREE.Points && mesh.isPoints) {
1047
+ } else if (mesh instanceof Points && mesh.isPoints) {
759
1048
  mode = WEBGL_CONSTANTS.POINTS;
760
1049
  } else {
761
- mode = (mesh.material instanceof THREE.MeshBasicMaterial || mesh.material instanceof THREE.MeshDepthMaterial || mesh.material instanceof THREE.MeshLambertMaterial || mesh.material instanceof THREE.MeshNormalMaterial || mesh.material instanceof THREE.MeshPhongMaterial || mesh.material instanceof THREE.MeshStandardMaterial || mesh.material instanceof THREE.MeshToonMaterial || mesh.material instanceof THREE.ShaderMaterial) && mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
1050
+ mode = (mesh.material instanceof MeshBasicMaterial || mesh.material instanceof MeshDepthMaterial || mesh.material instanceof MeshLambertMaterial || mesh.material instanceof MeshNormalMaterial || mesh.material instanceof MeshPhongMaterial || mesh.material instanceof MeshStandardMaterial || mesh.material instanceof MeshToonMaterial || mesh.material instanceof ShaderMaterial) && mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
762
1051
  }
1052
+
763
1053
  if (!geometry.isBufferGeometry) {
764
- throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");
1054
+ throw new Error('THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.');
765
1055
  }
1056
+
766
1057
  const meshDef = {};
767
1058
  const attributes = {};
768
1059
  const primitives = [];
769
- const targets = [];
1060
+ const targets = []; // Conversion between attributes names in threejs and gltf spec
1061
+
770
1062
  const nameConversion = {
771
- uv: "TEXCOORD_0",
772
- uv2: "TEXCOORD_1",
773
- color: "COLOR_0",
774
- skinWeight: "WEIGHTS_0",
775
- skinIndex: "JOINTS_0"
1063
+ uv: 'TEXCOORD_0',
1064
+ uv2: 'TEXCOORD_1',
1065
+ color: 'COLOR_0',
1066
+ skinWeight: 'WEIGHTS_0',
1067
+ skinIndex: 'JOINTS_0'
776
1068
  };
777
- const originalNormal = geometry.getAttribute("normal");
778
- if (originalNormal !== void 0 && !(originalNormal instanceof THREE.InterleavedBufferAttribute) && !this.isNormalizedNormalAttribute(originalNormal)) {
779
- console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.");
780
- geometry.setAttribute("normal", this.createNormalizedNormalAttribute(originalNormal));
781
- }
1069
+ const originalNormal = geometry.getAttribute('normal');
1070
+
1071
+ if (originalNormal !== undefined && !(originalNormal instanceof InterleavedBufferAttribute) && !this.isNormalizedNormalAttribute(originalNormal)) {
1072
+ console.warn('THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.');
1073
+ geometry.setAttribute('normal', this.createNormalizedNormalAttribute(originalNormal));
1074
+ } // @QUESTION Detect if .vertexColors = true?
1075
+ // For every attribute create an accessor
1076
+
1077
+
782
1078
  let modifiedAttribute = null;
1079
+
783
1080
  for (let attributeName in geometry.attributes) {
784
- if (attributeName.substr(0, 5) === "morph")
785
- continue;
1081
+ // Ignore morph target attributes, which are exported later.
1082
+ if (attributeName.substr(0, 5) === 'morph') continue;
786
1083
  const attribute = geometry.attributes[attributeName];
787
- attributeName = nameConversion[attributeName] || attributeName.toUpperCase();
1084
+ attributeName = nameConversion[attributeName] || attributeName.toUpperCase(); // Prefix all geometry attributes except the ones specifically
1085
+ // listed in the spec; non-spec attributes are considered custom.
1086
+
788
1087
  const validVertexAttributes = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
789
- if (!validVertexAttributes.test(attributeName))
790
- attributeName = "_" + attributeName;
1088
+ if (!validVertexAttributes.test(attributeName)) attributeName = '_' + attributeName;
1089
+
791
1090
  if (cache.attributes.has(this.getUID(attribute))) {
792
1091
  attributes[attributeName] = cache.attributes.get(this.getUID(attribute));
793
1092
  continue;
794
- }
1093
+ } // JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT.
1094
+
1095
+
795
1096
  modifiedAttribute = null;
796
1097
  const array = attribute.array;
797
- if (attributeName === "JOINTS_0" && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
1098
+
1099
+ if (attributeName === 'JOINTS_0' && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
798
1100
  console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
799
- modifiedAttribute = new THREE.BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1101
+ modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
800
1102
  }
1103
+
801
1104
  const accessor = modifiedAttribute !== null && this.processAccessor(modifiedAttribute || attribute, geometry);
1105
+
802
1106
  if (accessor) {
803
1107
  attributes[attributeName] = accessor;
804
1108
  cache.attributes.set(this.getUID(attribute), accessor);
805
1109
  }
806
1110
  }
807
- if (originalNormal !== void 0)
808
- geometry.setAttribute("normal", originalNormal);
809
- if (Object.keys(attributes).length === 0)
810
- return null;
811
- if (mesh.morphTargetInfluences !== void 0 && mesh.morphTargetInfluences.length > 0) {
1111
+
1112
+ if (originalNormal !== undefined) geometry.setAttribute('normal', originalNormal); // Skip if no exportable attributes found
1113
+
1114
+ if (Object.keys(attributes).length === 0) return null; // Morph targets
1115
+
1116
+ if (mesh.morphTargetInfluences !== undefined && mesh.morphTargetInfluences.length > 0) {
812
1117
  const weights = [];
813
1118
  const targetNames = [];
814
1119
  const reverseDictionary = {};
815
- if (mesh.morphTargetDictionary !== void 0) {
1120
+
1121
+ if (mesh.morphTargetDictionary !== undefined) {
816
1122
  for (const key in mesh.morphTargetDictionary) {
817
1123
  reverseDictionary[mesh.morphTargetDictionary[key]] = key;
818
1124
  }
819
1125
  }
1126
+
820
1127
  for (let i = 0; i < mesh.morphTargetInfluences.length; ++i) {
821
1128
  const target = {};
822
1129
  let warned = false;
1130
+
823
1131
  for (const attributeName in geometry.morphAttributes) {
824
- if (attributeName !== "position" && attributeName !== "normal") {
1132
+ // glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
1133
+ // Three.js doesn't support TANGENT yet.
1134
+ if (attributeName !== 'position' && attributeName !== 'normal') {
825
1135
  if (!warned) {
826
- console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported.");
1136
+ console.warn('GLTFExporter: Only POSITION and NORMAL morph are supported.');
827
1137
  warned = true;
828
1138
  }
1139
+
829
1140
  continue;
830
1141
  }
1142
+
831
1143
  const attribute = geometry.morphAttributes[attributeName][i];
832
- const gltfAttributeName = attributeName.toUpperCase();
1144
+ const gltfAttributeName = attributeName.toUpperCase(); // Three.js morph attribute has absolute values while the one of glTF has relative values.
1145
+ //
1146
+ // glTF 2.0 Specification:
1147
+ // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
1148
+
833
1149
  const baseAttribute = geometry.attributes[attributeName];
1150
+
834
1151
  if (cache.attributes.has(this.getUID(attribute))) {
835
1152
  target[gltfAttributeName] = cache.attributes.get(this.getUID(attribute));
836
1153
  continue;
837
- }
1154
+ } // Clones attribute not to override
1155
+
1156
+
838
1157
  const relativeAttribute = attribute.clone();
1158
+
839
1159
  if (!geometry.morphTargetsRelative) {
840
1160
  for (let j = 0, jl = attribute.count; j < jl; j++) {
841
- relativeAttribute.setXYZ(
842
- j,
843
- attribute.getX(j) - baseAttribute.getX(j),
844
- attribute.getY(j) - baseAttribute.getY(j),
845
- attribute.getZ(j) - baseAttribute.getZ(j)
846
- );
1161
+ relativeAttribute.setXYZ(j, attribute.getX(j) - baseAttribute.getX(j), attribute.getY(j) - baseAttribute.getY(j), attribute.getZ(j) - baseAttribute.getZ(j));
847
1162
  }
848
1163
  }
1164
+
849
1165
  const accessor = this.processAccessor(relativeAttribute, geometry);
850
- if (accessor != void 0) {
1166
+
1167
+ if (accessor != undefined) {
851
1168
  target[gltfAttributeName] = accessor;
852
1169
  }
1170
+
853
1171
  cache.attributes.set(this.getUID(baseAttribute), target[gltfAttributeName]);
854
1172
  }
1173
+
855
1174
  targets.push(target);
856
1175
  weights.push(mesh.morphTargetInfluences[i]);
857
- if (mesh.morphTargetDictionary !== void 0)
858
- targetNames.push(reverseDictionary[i]);
1176
+ if (mesh.morphTargetDictionary !== undefined) targetNames.push(reverseDictionary[i]);
859
1177
  }
1178
+
860
1179
  meshDef.weights = weights;
1180
+
861
1181
  if (targetNames.length > 0) {
862
1182
  meshDef.extras = {};
863
1183
  meshDef.extras.targetNames = targetNames;
864
1184
  }
865
1185
  }
1186
+
866
1187
  const isMultiMaterial = Array.isArray(mesh.material);
867
- if (isMultiMaterial && geometry.groups.length === 0)
868
- return null;
1188
+ if (isMultiMaterial && geometry.groups.length === 0) return null;
869
1189
  const materials = isMultiMaterial ? mesh.material : [mesh.material];
870
- const groups = isMultiMaterial ? geometry.groups : [{ materialIndex: 0, start: void 0, count: void 0 }];
1190
+ const groups = isMultiMaterial ? geometry.groups : [{
1191
+ materialIndex: 0,
1192
+ start: undefined,
1193
+ count: undefined
1194
+ }];
1195
+
871
1196
  for (let i = 0, il = groups.length; i < il; i++) {
872
1197
  const primitive = {
873
- mode,
874
- attributes
1198
+ mode: mode,
1199
+ attributes: attributes
875
1200
  };
876
- if (geometry instanceof THREE.Object3D || geometry instanceof THREE.Material) {
1201
+
1202
+ if (geometry instanceof Object3D || geometry instanceof Material) {
877
1203
  this.serializeUserData(geometry, primitive);
878
1204
  }
879
- if (targets.length > 0)
880
- primitive.targets = targets;
1205
+
1206
+ if (targets.length > 0) primitive.targets = targets;
1207
+
881
1208
  if (geometry.index !== null) {
882
1209
  let cacheKey = this.getUID(geometry.index);
883
- if (groups[i].start !== void 0 || groups[i].count !== void 0) {
1210
+
1211
+ if (groups[i].start !== undefined || groups[i].count !== undefined) {
1212
+ // @ts-expect-error
884
1213
  cacheKey += `:${groups[i].start}:${groups[i].count}`;
885
1214
  }
1215
+
886
1216
  if (cache.attributes.has(cacheKey)) {
887
1217
  primitive.indices = cache.attributes.get(cacheKey);
888
1218
  } else {
889
1219
  primitive.indices = this.processAccessor(geometry.index, geometry, groups[i].start, groups[i].count);
890
1220
  cache.attributes.set(cacheKey, primitive.indices);
891
1221
  }
892
- if (primitive.indices === null)
893
- delete primitive.indices;
1222
+
1223
+ if (primitive.indices === null) delete primitive.indices;
894
1224
  }
1225
+
895
1226
  const materialIndex = groups[i].materialIndex;
896
- if (materialIndex !== void 0 && Array.isArray(materials)) {
1227
+
1228
+ if (materialIndex !== undefined && Array.isArray(materials)) {
897
1229
  const targetMaterials = materials[materialIndex];
1230
+
898
1231
  if (!Array.isArray(targetMaterials)) {
899
1232
  const material = this.processMaterial(targetMaterials);
900
- if (material !== null)
901
- primitive.material = material;
1233
+ if (material !== null) primitive.material = material;
902
1234
  primitives.push(primitive);
903
1235
  }
904
1236
  }
905
1237
  }
1238
+
906
1239
  meshDef.primitives = primitives;
907
- if (!json.meshes)
908
- json.meshes = [];
909
- this._invokeAll(function(ext) {
1240
+ if (!json.meshes) json.meshes = [];
1241
+
1242
+ this._invokeAll(function (ext) {
910
1243
  ext.writeMesh && ext.writeMesh(mesh, meshDef);
911
1244
  });
1245
+
912
1246
  const index = json.meshes.push(meshDef) - 1;
913
1247
  cache.meshes.set(meshCacheKey, index);
914
1248
  return index;
915
1249
  }
1250
+ /**
1251
+ * Process camera
1252
+ * @param {THREE.Camera} camera Camera to process
1253
+ * @return {Integer} Index of the processed mesh in the "camera" array
1254
+ */
1255
+
1256
+
916
1257
  processCamera(camera) {
917
1258
  const json = this.json;
918
- if (!json.cameras)
919
- json.cameras = [];
920
- const isOrtho = camera instanceof THREE.OrthographicCamera && camera.isOrthographicCamera;
1259
+ if (!json.cameras) json.cameras = [];
1260
+ const isOrtho = camera instanceof OrthographicCamera && camera.isOrthographicCamera;
921
1261
  const cameraDef = {
922
- type: isOrtho ? "orthographic" : "perspective"
1262
+ type: isOrtho ? 'orthographic' : 'perspective'
923
1263
  };
924
- if (camera instanceof THREE.OrthographicCamera && isOrtho) {
1264
+
1265
+ if (camera instanceof OrthographicCamera && isOrtho) {
925
1266
  cameraDef.orthographic = {
926
1267
  xmag: camera.right * 2,
927
1268
  ymag: camera.top * 2,
928
- zfar: camera.far <= 0 ? 1e-3 : camera.far,
1269
+ zfar: camera.far <= 0 ? 0.001 : camera.far,
929
1270
  znear: camera.near < 0 ? 0 : camera.near
930
1271
  };
931
- } else if (camera instanceof THREE.PerspectiveCamera) {
1272
+ } else if (camera instanceof PerspectiveCamera) {
932
1273
  cameraDef.perspective = {
933
1274
  aspectRatio: camera.aspect,
934
- yfov: THREE.MathUtils.degToRad(camera.fov),
935
- zfar: camera.far <= 0 ? 1e-3 : camera.far,
1275
+ yfov: MathUtils.degToRad(camera.fov),
1276
+ zfar: camera.far <= 0 ? 0.001 : camera.far,
936
1277
  znear: camera.near < 0 ? 0 : camera.near
937
1278
  };
938
- }
939
- if (camera.name !== "")
940
- cameraDef.name = camera.type;
1279
+ } // Question: Is saving "type" as name intentional?
1280
+
1281
+
1282
+ if (camera.name !== '') cameraDef.name = camera.type;
941
1283
  return json.cameras.push(cameraDef) - 1;
942
1284
  }
1285
+ /**
1286
+ * Creates glTF animation entry from AnimationClip object.
1287
+ *
1288
+ * Status:
1289
+ * - Only properties listed in PATH_PROPERTIES may be animated.
1290
+ *
1291
+ * @param {THREE.AnimationClip} clip
1292
+ * @param {THREE.Object3D} root
1293
+ * @return {number|null}
1294
+ */
1295
+
1296
+
943
1297
  processAnimation(clip, root) {
944
1298
  const json = this.json;
945
1299
  const nodeMap = this.nodeMap;
946
- if (!json.animations)
947
- json.animations = [];
1300
+ if (!json.animations) json.animations = [];
948
1301
  clip = GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(), root);
949
1302
  const tracks = clip.tracks;
950
1303
  const channels = [];
951
1304
  const samplers = [];
1305
+
952
1306
  for (let i = 0; i < tracks.length; ++i) {
953
1307
  const track = tracks[i];
954
- const trackBinding = THREE.PropertyBinding.parseTrackName(track.name);
955
- let trackNode = THREE.PropertyBinding.findNode(root, trackBinding.nodeName);
1308
+ const trackBinding = PropertyBinding.parseTrackName(track.name);
1309
+ let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
956
1310
  const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
957
- if (trackBinding.objectName === "bones") {
1311
+
1312
+ if (trackBinding.objectName === 'bones') {
958
1313
  if (trackNode.isSkinnedMesh) {
959
1314
  trackNode = trackNode.skeleton.getBoneByName(trackBinding.objectIndex);
960
1315
  } else {
961
- trackNode = void 0;
1316
+ trackNode = undefined;
962
1317
  }
963
1318
  }
1319
+
964
1320
  if (!trackNode || !trackProperty) {
965
1321
  console.warn('THREE.GLTFExporter: Could not export animation track "%s".', track.name);
966
1322
  return null;
967
1323
  }
1324
+
968
1325
  const inputItemSize = 1;
969
1326
  let outputItemSize = track.values.length / track.times.length;
1327
+
970
1328
  if (trackProperty === PATH_PROPERTIES.morphTargetInfluences) {
971
1329
  outputItemSize /= trackNode.morphTargetInfluences.length;
972
1330
  }
973
- let interpolation;
1331
+
1332
+ let interpolation; // @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
1333
+ // Detecting glTF cubic spline interpolant by checking factory method's special property
1334
+ // GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
1335
+ // valid value from .getInterpolation().
1336
+ // @ts-expect-error
1337
+
974
1338
  if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
975
- interpolation = "CUBICSPLINE";
1339
+ interpolation = 'CUBICSPLINE'; // itemSize of CUBICSPLINE keyframe is 9
1340
+ // (VEC3 * 3: inTangent, splineVertex, and outTangent)
1341
+ // but needs to be stored as VEC3 so dividing by 3 here.
1342
+
976
1343
  outputItemSize /= 3;
977
- } else if (track.getInterpolation() === THREE.InterpolateDiscrete) {
978
- interpolation = "STEP";
1344
+ } else if (track.getInterpolation() === InterpolateDiscrete) {
1345
+ interpolation = 'STEP';
979
1346
  } else {
980
- interpolation = "LINEAR";
1347
+ interpolation = 'LINEAR';
981
1348
  }
1349
+
982
1350
  samplers.push({
983
- input: this.processAccessor(new THREE.BufferAttribute(track.times, inputItemSize)),
984
- output: this.processAccessor(new THREE.BufferAttribute(track.values, outputItemSize)),
985
- interpolation
1351
+ input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1352
+ output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1353
+ interpolation: interpolation
986
1354
  });
987
1355
  channels.push({
988
1356
  sampler: samplers.length - 1,
@@ -992,37 +1360,44 @@ class GLTFWriter {
992
1360
  }
993
1361
  });
994
1362
  }
1363
+
995
1364
  json.animations.push({
996
- name: clip.name || "clip_" + json.animations.length,
997
- samplers,
998
- channels
1365
+ name: clip.name || 'clip_' + json.animations.length,
1366
+ samplers: samplers,
1367
+ channels: channels
999
1368
  });
1000
1369
  return json.animations.length - 1;
1001
1370
  }
1371
+ /**
1372
+ * @param {THREE.Object3D} object
1373
+ * @return {number|null}
1374
+ */
1375
+
1376
+
1002
1377
  processSkin(object) {
1003
1378
  const json = this.json;
1004
1379
  const nodeMap = this.nodeMap;
1005
- if (json.nodes !== void 0 && object instanceof THREE.SkinnedMesh) {
1380
+
1381
+ if (json.nodes !== undefined && object instanceof SkinnedMesh) {
1006
1382
  const node = json.nodes[nodeMap.get(object)];
1007
1383
  const skeleton = object.skeleton;
1008
- if (skeleton === void 0)
1009
- return null;
1384
+ if (skeleton === undefined) return null;
1010
1385
  const rootJoint = object.skeleton.bones[0];
1011
- if (rootJoint === void 0)
1012
- return null;
1386
+ if (rootJoint === undefined) return null;
1013
1387
  const joints = [];
1014
1388
  const inverseBindMatrices = new Float32Array(skeleton.bones.length * 16);
1015
- const temporaryBoneInverse = new THREE.Matrix4();
1389
+ const temporaryBoneInverse = new Matrix4();
1390
+
1016
1391
  for (let i = 0; i < skeleton.bones.length; ++i) {
1017
1392
  joints.push(nodeMap.get(skeleton.bones[i]));
1018
1393
  temporaryBoneInverse.copy(skeleton.boneInverses[i]);
1019
1394
  temporaryBoneInverse.multiply(object.bindMatrix).toArray(inverseBindMatrices, i * 16);
1020
1395
  }
1021
- if (json.skins === void 0)
1022
- json.skins = [];
1396
+
1397
+ if (json.skins === undefined) json.skins = [];
1023
1398
  json.skins.push({
1024
- inverseBindMatrices: this.processAccessor(new THREE.BufferAttribute(inverseBindMatrices, 16)),
1025
- joints,
1399
+ inverseBindMatrices: this.processAccessor(new BufferAttribute(inverseBindMatrices, 16)),
1400
+ joints: joints,
1026
1401
  skeleton: nodeMap.get(rootJoint)
1027
1402
  });
1028
1403
  const skinIndex = node.skin = json.skins.length - 1;
@@ -1031,23 +1406,33 @@ class GLTFWriter {
1031
1406
  return null;
1032
1407
  }
1033
1408
  }
1409
+ /**
1410
+ * Process Object3D node
1411
+ * @param {THREE.Object3D} node Object3D to processNode
1412
+ * @return {Integer} Index of the node in the nodes list
1413
+ */
1414
+
1415
+
1034
1416
  processNode(object) {
1035
1417
  const json = this.json;
1036
1418
  const options = this.options;
1037
1419
  const nodeMap = this.nodeMap;
1038
- if (!json.nodes)
1039
- json.nodes = [];
1420
+ if (!json.nodes) json.nodes = [];
1040
1421
  const nodeDef = {};
1422
+
1041
1423
  if (options.trs) {
1042
1424
  const rotation = object.quaternion.toArray();
1043
1425
  const position = object.position.toArray();
1044
1426
  const scale = object.scale.toArray();
1427
+
1045
1428
  if (!this.equalArray(rotation, [0, 0, 0, 1])) {
1046
1429
  nodeDef.rotation = rotation;
1047
1430
  }
1431
+
1048
1432
  if (!this.equalArray(position, [0, 0, 0])) {
1049
1433
  nodeDef.translation = position;
1050
1434
  }
1435
+
1051
1436
  if (!this.equalArray(scale, [1, 1, 1])) {
1052
1437
  nodeDef.scale = scale;
1053
1438
  }
@@ -1055,315 +1440,477 @@ class GLTFWriter {
1055
1440
  if (object.matrixAutoUpdate) {
1056
1441
  object.updateMatrix();
1057
1442
  }
1443
+
1058
1444
  if (!this.isIdentityMatrix(object.matrix)) {
1059
1445
  nodeDef.matrix = object.matrix.elements;
1060
1446
  }
1061
- }
1062
- if (object.name !== "")
1063
- nodeDef.name = String(object.name);
1447
+ } // We don't export empty strings name because it represents no-name in Three.js.
1448
+
1449
+
1450
+ if (object.name !== '') nodeDef.name = String(object.name);
1064
1451
  this.serializeUserData(object, nodeDef);
1065
- if ((object instanceof THREE.Mesh && object.isMesh || object instanceof THREE.Line && object.isLine || object instanceof THREE.Points && object.isPoints) && object instanceof THREE.Mesh) {
1452
+
1453
+ if ((object instanceof Mesh && object.isMesh || object instanceof Line && object.isLine || object instanceof Points && object.isPoints) && object instanceof Mesh) {
1066
1454
  const meshIndex = this.processMesh(object);
1067
- if (meshIndex !== null)
1068
- nodeDef.mesh = meshIndex;
1069
- } else if (object instanceof THREE.Camera && object.isCamera) {
1455
+ if (meshIndex !== null) nodeDef.mesh = meshIndex;
1456
+ } else if (object instanceof Camera && object.isCamera) {
1070
1457
  nodeDef.camera = this.processCamera(object);
1071
1458
  }
1072
- if (object instanceof THREE.SkinnedMesh && object.isSkinnedMesh)
1073
- this.skins.push(object);
1459
+
1460
+ if (object instanceof SkinnedMesh && object.isSkinnedMesh) this.skins.push(object);
1461
+
1074
1462
  if (object.children.length > 0) {
1075
1463
  const children = [];
1464
+
1076
1465
  for (let i = 0, l = object.children.length; i < l; i++) {
1077
1466
  const child = object.children[i];
1467
+
1078
1468
  if (child.visible || !options.onlyVisible) {
1079
- const nodeIndex2 = this.processNode(child);
1080
- if (nodeIndex2 !== null)
1081
- children.push(nodeIndex2);
1469
+ const nodeIndex = this.processNode(child);
1470
+ if (nodeIndex !== null) children.push(nodeIndex);
1082
1471
  }
1083
1472
  }
1084
- if (children.length > 0)
1085
- nodeDef.children = children;
1473
+
1474
+ if (children.length > 0) nodeDef.children = children;
1086
1475
  }
1087
- this._invokeAll(function(ext) {
1476
+
1477
+ this._invokeAll(function (ext) {
1088
1478
  ext.writeNode && ext.writeNode(object, nodeDef);
1089
1479
  });
1480
+
1090
1481
  const nodeIndex = json.nodes.push(nodeDef) - 1;
1091
1482
  nodeMap.set(object, nodeIndex);
1092
1483
  return nodeIndex;
1093
1484
  }
1485
+ /**
1486
+ * Process Scene
1487
+ * @param {Scene} node Scene to process
1488
+ */
1489
+
1490
+
1094
1491
  processScene(scene) {
1095
1492
  const json = this.json;
1096
1493
  const options = this.options;
1494
+
1097
1495
  if (!json.scenes) {
1098
1496
  json.scenes = [];
1099
1497
  json.scene = 0;
1100
1498
  }
1499
+
1101
1500
  const sceneDef = {};
1102
- if (scene.name !== "")
1103
- sceneDef.name = scene.name;
1501
+ if (scene.name !== '') sceneDef.name = scene.name;
1104
1502
  json.scenes.push(sceneDef);
1105
1503
  const nodes = [];
1504
+
1106
1505
  for (let i = 0, l = scene.children.length; i < l; i++) {
1107
1506
  const child = scene.children[i];
1507
+
1108
1508
  if (child.visible || !options.onlyVisible) {
1109
1509
  const nodeIndex = this.processNode(child);
1110
- if (nodeIndex !== null)
1111
- nodes.push(nodeIndex);
1510
+ if (nodeIndex !== null) nodes.push(nodeIndex);
1112
1511
  }
1113
1512
  }
1114
- if (nodes.length > 0)
1115
- sceneDef.nodes = nodes;
1513
+
1514
+ if (nodes.length > 0) sceneDef.nodes = nodes;
1116
1515
  this.serializeUserData(scene, sceneDef);
1117
1516
  }
1517
+
1118
1518
  processObjects(objects) {
1119
- const scene = new THREE.Scene();
1120
- scene.name = "AuxScene";
1519
+ const scene = new Scene();
1520
+ scene.name = 'AuxScene';
1521
+
1121
1522
  for (let i = 0; i < objects.length; i++) {
1523
+ // We push directly to children instead of calling `add` to prevent
1524
+ // modify the .parent and break its original scene and hierarchy
1122
1525
  scene.children.push(objects[i]);
1123
1526
  }
1527
+
1124
1528
  this.processScene(scene);
1125
1529
  }
1530
+ /**
1531
+ * @param {THREE.Object3D|Array<THREE.Object3D>} input
1532
+ */
1533
+
1534
+
1126
1535
  processInput(input) {
1127
1536
  const options = this.options;
1128
1537
  input = input instanceof Array ? input : [input];
1129
- this._invokeAll(function(ext) {
1538
+
1539
+ this._invokeAll(function (ext) {
1130
1540
  ext.beforeParse && ext.beforeParse(input);
1131
1541
  });
1542
+
1132
1543
  const objectsWithoutScene = [];
1544
+
1133
1545
  for (let i = 0; i < input.length; i++) {
1134
1546
  const inputScene = input[i];
1135
- if (inputScene instanceof THREE.Scene) {
1547
+
1548
+ if (inputScene instanceof Scene) {
1136
1549
  this.processScene(inputScene);
1137
1550
  } else {
1138
1551
  objectsWithoutScene.push(input[i]);
1139
1552
  }
1140
1553
  }
1141
- if (objectsWithoutScene.length > 0)
1142
- this.processObjects(objectsWithoutScene);
1554
+
1555
+ if (objectsWithoutScene.length > 0) this.processObjects(objectsWithoutScene);
1556
+
1143
1557
  for (let i = 0; i < this.skins.length; ++i) {
1144
1558
  this.processSkin(this.skins[i]);
1145
1559
  }
1146
- for (let i = 0; options.animations !== void 0 && i < options.animations.length; ++i) {
1560
+
1561
+ for (let i = 0; options.animations !== undefined && i < options.animations.length; ++i) {
1147
1562
  this.processAnimation(options.animations[i], input[0]);
1148
1563
  }
1149
- this._invokeAll(function(ext) {
1564
+
1565
+ this._invokeAll(function (ext) {
1150
1566
  ext.afterParse && ext.afterParse(input);
1151
1567
  });
1152
1568
  }
1569
+
1153
1570
  _invokeAll(func) {
1154
1571
  for (let i = 0, il = this.plugins.length; i < il; i++) {
1155
1572
  func(this.plugins[i]);
1156
1573
  }
1157
- }
1574
+ } //------------------------------------------------------------------------------
1575
+ // Utility functions
1576
+ //------------------------------------------------------------------------------
1577
+
1578
+ /**
1579
+ * Compare two arrays
1580
+ * @param {Array} array1 Array 1 to compare
1581
+ * @param {Array} array2 Array 2 to compare
1582
+ * @return {Boolean} Returns true if both arrays are equal
1583
+ */
1584
+
1585
+
1158
1586
  equalArray(array1, array2) {
1159
- return array1.length === array2.length && array1.every(function(element, index) {
1587
+ return array1.length === array2.length && array1.every(function (element, index) {
1160
1588
  return element === array2[index];
1161
1589
  });
1162
1590
  }
1591
+ /**
1592
+ * Converts a string to an ArrayBuffer.
1593
+ * @param {string} text
1594
+ * @return {ArrayBuffer}
1595
+ */
1596
+
1597
+
1163
1598
  stringToArrayBuffer(text) {
1164
- if (window.TextEncoder !== void 0) {
1599
+ if (window.TextEncoder !== undefined) {
1165
1600
  return new TextEncoder().encode(text).buffer;
1166
1601
  }
1602
+
1167
1603
  const array = new Uint8Array(new ArrayBuffer(text.length));
1604
+
1168
1605
  for (let i = 0, il = text.length; i < il; i++) {
1169
- const value = text.charCodeAt(i);
1170
- array[i] = value > 255 ? 32 : value;
1606
+ const value = text.charCodeAt(i); // Replacing multi-byte character with space(0x20).
1607
+
1608
+ array[i] = value > 0xff ? 0x20 : value;
1171
1609
  }
1610
+
1172
1611
  return array.buffer;
1173
1612
  }
1613
+
1174
1614
  isIdentityMatrix(matrix) {
1175
1615
  return this.equalArray(matrix.elements, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
1176
1616
  }
1617
+
1177
1618
  getMinMax(attribute, start, count) {
1178
1619
  const output = {
1179
1620
  min: new Array(attribute.itemSize).fill(Number.POSITIVE_INFINITY),
1180
1621
  max: new Array(attribute.itemSize).fill(Number.NEGATIVE_INFINITY)
1181
1622
  };
1623
+
1182
1624
  for (let i = start; i < start + count; i++) {
1183
1625
  for (let a = 0; a < attribute.itemSize; a++) {
1184
1626
  let value;
1627
+
1185
1628
  if (attribute.itemSize > 4) {
1629
+ // no support for interleaved data for itemSize > 4
1186
1630
  value = attribute.array[i * attribute.itemSize + a];
1187
1631
  } else {
1188
- if (a === 0)
1189
- value = attribute.getX(i);
1190
- else if (a === 1)
1191
- value = attribute.getY(i);
1192
- else if (a === 2)
1193
- value = attribute.getZ(i);
1194
- else if (a === 3)
1195
- value = attribute.getW(i);
1632
+ if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
1196
1633
  }
1197
- if (value !== void 0) {
1634
+
1635
+ if (value !== undefined) {
1198
1636
  output.min[a] = Math.min(output.min[a], value);
1199
1637
  output.max[a] = Math.max(output.max[a], value);
1200
1638
  }
1201
1639
  }
1202
1640
  }
1641
+
1203
1642
  return output;
1204
1643
  }
1644
+ /**
1645
+ * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
1646
+ * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
1647
+ */
1648
+
1649
+
1205
1650
  getPaddedBufferSize(bufferSize) {
1206
1651
  return Math.ceil(bufferSize / 4) * 4;
1207
1652
  }
1653
+ /**
1654
+ * Returns a buffer aligned to 4-byte boundary.
1655
+ *
1656
+ * @param {ArrayBuffer} arrayBuffer Buffer to pad
1657
+ * @param {Integer} paddingByte (Optional)
1658
+ * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
1659
+ */
1660
+
1661
+
1208
1662
  getPaddedArrayBuffer(arrayBuffer, paddingByte = 0) {
1209
1663
  const paddedLength = this.getPaddedBufferSize(arrayBuffer.byteLength);
1664
+
1210
1665
  if (paddedLength !== arrayBuffer.byteLength) {
1211
1666
  const array = new Uint8Array(paddedLength);
1212
1667
  array.set(new Uint8Array(arrayBuffer));
1668
+
1213
1669
  if (paddingByte !== 0) {
1214
1670
  for (let i = arrayBuffer.byteLength; i < paddedLength; i++) {
1215
1671
  array[i] = paddingByte;
1216
1672
  }
1217
1673
  }
1674
+
1218
1675
  return array.buffer;
1219
1676
  }
1677
+
1220
1678
  return arrayBuffer;
1221
1679
  }
1680
+
1222
1681
  }
1682
+ /**
1683
+ * Punctual Lights Extension
1684
+ *
1685
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
1686
+ */
1687
+
1688
+
1223
1689
  class GLTFLightExtension {
1224
1690
  constructor(writer) {
1691
+ _defineProperty(this, "writer", void 0);
1692
+
1693
+ _defineProperty(this, "name", void 0);
1694
+
1225
1695
  this.writer = writer;
1226
- this.name = "KHR_lights_punctual";
1696
+ this.name = 'KHR_lights_punctual';
1227
1697
  }
1698
+
1228
1699
  writeNode(light, nodeDef) {
1229
- if (!light.isLight)
1230
- return;
1231
- if (!(light instanceof THREE.DirectionalLight && light.isDirectionalLight) && !(light instanceof THREE.PointLight && light.isPointLight) && !(light instanceof THREE.SpotLight && light.isSpotLight)) {
1232
- console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.", light);
1700
+ if (!light.isLight) return;
1701
+
1702
+ if (!(light instanceof DirectionalLight && light.isDirectionalLight) && // @ts-expect-error
1703
+ !(light instanceof PointLight && light.isPointLight) && !(light instanceof SpotLight && light.isSpotLight)) {
1704
+ console.warn('THREE.GLTFExporter: Only directional, point, and spot lights are supported.', light);
1233
1705
  return;
1234
1706
  }
1707
+
1235
1708
  const writer = this.writer;
1236
1709
  const json = writer.json;
1237
1710
  const extensionsUsed = writer.extensionsUsed;
1238
1711
  const lightDef = {};
1239
- if (light.name)
1240
- lightDef.name = light.name;
1712
+ if (light.name) lightDef.name = light.name;
1241
1713
  lightDef.color = light.color.toArray();
1242
1714
  lightDef.intensity = light.intensity;
1243
- if (light instanceof THREE.DirectionalLight && light.isDirectionalLight) {
1244
- lightDef.type = "directional";
1245
- } else if (light instanceof THREE.PointLight && light.isPointLight) {
1246
- lightDef.type = "point";
1247
- if (light.distance > 0)
1248
- lightDef.range = light.distance;
1249
- } else if (light instanceof THREE.SpotLight && light.isSpotLight) {
1250
- lightDef.type = "spot";
1251
- if (light.distance > 0)
1252
- lightDef.range = light.distance;
1715
+
1716
+ if (light instanceof DirectionalLight && light.isDirectionalLight) {
1717
+ lightDef.type = 'directional';
1718
+ } else if (light instanceof PointLight && // @ts-expect-error
1719
+ light.isPointLight) {
1720
+ lightDef.type = 'point';
1721
+ if (light.distance > 0) lightDef.range = light.distance;
1722
+ } else if (light instanceof SpotLight && light.isSpotLight) {
1723
+ lightDef.type = 'spot';
1724
+ if (light.distance > 0) lightDef.range = light.distance;
1253
1725
  lightDef.spot = {};
1254
- lightDef.spot.innerConeAngle = (light.penumbra - 1) * light.angle * -1;
1726
+ lightDef.spot.innerConeAngle = (light.penumbra - 1.0) * light.angle * -1.0;
1255
1727
  lightDef.spot.outerConeAngle = light.angle;
1256
1728
  }
1257
- if (!(light instanceof THREE.DirectionalLight) && light.decay !== void 0 && light.decay !== 2) {
1258
- console.warn(
1259
- "THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."
1260
- );
1729
+
1730
+ if (!(light instanceof DirectionalLight) && light.decay !== undefined && light.decay !== 2) {
1731
+ console.warn('THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, ' + 'and expects light.decay=2.');
1261
1732
  }
1262
- if (!(light instanceof THREE.PointLight) && light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1263
- console.warn(
1264
- "THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."
1265
- );
1733
+
1734
+ if (!(light instanceof PointLight) && light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1735
+ console.warn('THREE.GLTFExporter: Light direction may be lost. For best results, ' + 'make light.target a child of the light with position 0,0,-1.');
1266
1736
  }
1737
+
1267
1738
  if (!extensionsUsed[this.name]) {
1268
1739
  json.extensions = json.extensions || {};
1269
- json.extensions[this.name] = { lights: [] };
1740
+ json.extensions[this.name] = {
1741
+ lights: []
1742
+ };
1270
1743
  extensionsUsed[this.name] = true;
1271
1744
  }
1272
- if (json.extensions !== void 0) {
1745
+
1746
+ if (json.extensions !== undefined) {
1273
1747
  const lights = json.extensions[this.name].lights;
1274
1748
  lights.push(lightDef);
1275
1749
  nodeDef.extensions = nodeDef.extensions || {};
1276
- nodeDef.extensions[this.name] = { light: lights.length - 1 };
1750
+ nodeDef.extensions[this.name] = {
1751
+ light: lights.length - 1
1752
+ };
1277
1753
  }
1278
1754
  }
1755
+
1279
1756
  }
1757
+ /**
1758
+ * Unlit Materials Extension
1759
+ *
1760
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
1761
+ */
1762
+
1763
+
1280
1764
  class GLTFMaterialsUnlitExtension {
1281
1765
  constructor(writer) {
1766
+ _defineProperty(this, "writer", void 0);
1767
+
1768
+ _defineProperty(this, "name", void 0);
1769
+
1282
1770
  this.writer = writer;
1283
- this.name = "KHR_materials_unlit";
1771
+ this.name = 'KHR_materials_unlit';
1284
1772
  }
1773
+
1285
1774
  writeMaterial(material, materialDef) {
1286
- if (!(material instanceof THREE.MeshBasicMaterial && material.isMeshBasicMaterial)) {
1775
+ if (!(material instanceof MeshBasicMaterial && // @ts-expect-error
1776
+ material.isMeshBasicMaterial)) {
1287
1777
  return;
1288
1778
  }
1779
+
1289
1780
  const writer = this.writer;
1290
1781
  const extensionsUsed = writer.extensionsUsed;
1291
1782
  materialDef.extensions = materialDef.extensions || {};
1292
1783
  materialDef.extensions[this.name] = {};
1293
1784
  extensionsUsed[this.name] = true;
1294
- materialDef.pbrMetallicRoughness.metallicFactor = 0;
1785
+ materialDef.pbrMetallicRoughness.metallicFactor = 0.0;
1295
1786
  materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
1296
1787
  }
1788
+
1297
1789
  }
1790
+ /**
1791
+ * Specular-Glossiness Extension
1792
+ *
1793
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
1794
+ */
1795
+
1796
+
1298
1797
  class GLTFMaterialsPBRSpecularGlossiness {
1299
1798
  constructor(writer) {
1799
+ _defineProperty(this, "writer", void 0);
1800
+
1801
+ _defineProperty(this, "name", void 0);
1802
+
1300
1803
  this.writer = writer;
1301
- this.name = "KHR_materials_pbrSpecularGlossiness";
1804
+ this.name = 'KHR_materials_pbrSpecularGlossiness';
1302
1805
  }
1806
+
1303
1807
  writeMaterial(material, materialDef) {
1304
- if (!material.isGLTFSpecularGlossinessMaterial)
1305
- return;
1808
+ // @ts-expect-error
1809
+ if (!material.isGLTFSpecularGlossinessMaterial) return;
1306
1810
  const writer = this.writer;
1307
1811
  const extensionsUsed = writer.extensionsUsed;
1308
1812
  const extensionDef = {};
1813
+
1309
1814
  if (materialDef.pbrMetallicRoughness.baseColorFactor) {
1310
1815
  extensionDef.diffuseFactor = materialDef.pbrMetallicRoughness.baseColorFactor;
1311
1816
  }
1312
- if (material instanceof THREE.MeshPhongMaterial) {
1817
+
1818
+ if (material instanceof MeshPhongMaterial) {
1313
1819
  const specularFactor = [1, 1, 1];
1314
1820
  material.specular.toArray(specularFactor, 0);
1315
1821
  extensionDef.specularFactor = specularFactor;
1316
- extensionDef.glossinessFactor = material.glossiness;
1822
+ extensionDef.glossinessFactor = // @ts-expect-error
1823
+ material.glossiness;
1317
1824
  }
1825
+
1318
1826
  if (materialDef.pbrMetallicRoughness.baseColorTexture) {
1319
1827
  extensionDef.diffuseTexture = materialDef.pbrMetallicRoughness.baseColorTexture;
1320
1828
  }
1321
- if ((material instanceof THREE.MeshBasicMaterial || material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial) && material.specularMap) {
1322
- const specularMapDef = { index: writer.processTexture(material.specularMap) };
1829
+
1830
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial) && material.specularMap) {
1831
+ const specularMapDef = {
1832
+ index: writer.processTexture(material.specularMap)
1833
+ };
1323
1834
  writer.applyTextureTransform(specularMapDef, material.specularMap);
1324
1835
  extensionDef.specularGlossinessTexture = specularMapDef;
1325
1836
  }
1837
+
1326
1838
  materialDef.extensions = materialDef.extensions || {};
1327
1839
  materialDef.extensions[this.name] = extensionDef;
1328
1840
  extensionsUsed[this.name] = true;
1329
1841
  }
1842
+
1330
1843
  }
1844
+ /**
1845
+ * Transmission Materials Extension
1846
+ *
1847
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
1848
+ */
1849
+
1850
+
1331
1851
  class GLTFMaterialsTransmissionExtension {
1332
1852
  constructor(writer) {
1853
+ _defineProperty(this, "writer", void 0);
1854
+
1855
+ _defineProperty(this, "name", void 0);
1856
+
1333
1857
  this.writer = writer;
1334
- this.name = "KHR_materials_transmission";
1858
+ this.name = 'KHR_materials_transmission';
1335
1859
  }
1860
+
1336
1861
  writeMaterial(material, materialDef) {
1337
- if (!(material instanceof THREE.MeshPhysicalMaterial && material.isMeshPhysicalMaterial) || material.transmission === 0) {
1862
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1863
+ material.isMeshPhysicalMaterial) || material.transmission === 0) {
1338
1864
  return;
1339
1865
  }
1866
+
1340
1867
  const writer = this.writer;
1341
1868
  const extensionsUsed = writer.extensionsUsed;
1342
1869
  const extensionDef = {};
1343
1870
  extensionDef.transmissionFactor = material.transmission;
1871
+
1344
1872
  if (material.transmissionMap) {
1345
- const transmissionMapDef = { index: writer.processTexture(material.transmissionMap) };
1873
+ const transmissionMapDef = {
1874
+ index: writer.processTexture(material.transmissionMap)
1875
+ };
1346
1876
  writer.applyTextureTransform(transmissionMapDef, material.transmissionMap);
1347
1877
  extensionDef.transmissionTexture = transmissionMapDef;
1348
1878
  }
1879
+
1349
1880
  materialDef.extensions = materialDef.extensions || {};
1350
1881
  materialDef.extensions[this.name] = extensionDef;
1351
1882
  extensionsUsed[this.name] = true;
1352
1883
  }
1884
+
1353
1885
  }
1886
+ /**
1887
+ * Materials Volume Extension
1888
+ *
1889
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
1890
+ */
1891
+
1892
+
1354
1893
  class GLTFMaterialsVolumeExtension {
1355
1894
  constructor(writer) {
1895
+ _defineProperty(this, "writer", void 0);
1896
+
1897
+ _defineProperty(this, "name", void 0);
1898
+
1356
1899
  this.writer = writer;
1357
- this.name = "KHR_materials_volume";
1900
+ this.name = 'KHR_materials_volume';
1358
1901
  }
1902
+
1359
1903
  writeMaterial(material, materialDef) {
1360
- if (!(material instanceof THREE.MeshPhysicalMaterial && material.isMeshPhysicalMaterial) || material.thickness === 0) {
1904
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1905
+ material.isMeshPhysicalMaterial) || material.thickness === 0) {
1361
1906
  return;
1362
1907
  }
1908
+
1363
1909
  const writer = this.writer;
1364
1910
  const extensionsUsed = writer.extensionsUsed;
1365
1911
  const extensionDef = {};
1366
1912
  extensionDef.thickness = material.thickness;
1913
+
1367
1914
  if (material.thicknessMap) {
1368
1915
  const thicknessMapDef = {
1369
1916
  index: writer.processTexture(material.thicknessMap)
@@ -1371,11 +1918,15 @@ class GLTFMaterialsVolumeExtension {
1371
1918
  writer.applyTextureTransform(thicknessMapDef, material.thicknessMap);
1372
1919
  extensionDef.thicknessTexture = thicknessMapDef;
1373
1920
  }
1921
+
1374
1922
  extensionDef.attenuationDistance = material.attenuationDistance;
1375
- extensionDef.attenuationColor = material.attenuationTint.toArray();
1923
+ extensionDef.attenuationColor = //@ts-expect-error
1924
+ material.attenuationTint.toArray();
1376
1925
  materialDef.extensions = materialDef.extensions || {};
1377
1926
  materialDef.extensions[this.name] = extensionDef;
1378
1927
  extensionsUsed[this.name] = true;
1379
1928
  }
1929
+
1380
1930
  }
1381
- exports.GLTFExporter = GLTFExporter;
1931
+
1932
+ export { GLTFExporter };