three-stdlib 2.15.2 → 2.16.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -234
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -968
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,2093 +0,0 @@
1
- import { Loader, LoaderUtils, FileLoader, Scene, Object3D, Group, Vector3, SphereGeometry, MeshBasicMaterial, BackSide, Mesh, PointsMaterial, Points, LineBasicMaterial, LineSegments, FrontSide, DoubleSide, MeshPhongMaterial, Color, RepeatWrapping, ClampToEdgeWrapping, DataTexture, Vector2, BufferGeometry, Float32BufferAttribute, BoxGeometry, ConeGeometry, CylinderGeometry, Quaternion, ShapeUtils, BufferAttribute, TextureLoader } from "three";
2
- import { createToken, Lexer, CstParser } from "chevrotain";
3
- class VRMLLoader extends Loader {
4
- constructor(manager) {
5
- super(manager);
6
- }
7
- load(url, onLoad, onProgress, onError) {
8
- const scope = this;
9
- const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text, path));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(data, path) {
33
- const nodeMap = {};
34
- function generateVRMLTree(data2) {
35
- const tokenData = createTokens();
36
- const lexer = new VRMLLexer(tokenData.tokens);
37
- const parser = new VRMLParser(tokenData.tokenVocabulary);
38
- const visitor = createVisitor(parser.getBaseCstVisitorConstructor());
39
- const lexingResult = lexer.lex(data2);
40
- parser.input = lexingResult.tokens;
41
- const cstOutput = parser.vrml();
42
- if (parser.errors.length > 0) {
43
- console.error(parser.errors);
44
- throw Error("THREE.VRMLLoader: Parsing errors detected.");
45
- }
46
- const ast = visitor.visit(cstOutput);
47
- return ast;
48
- }
49
- function createTokens() {
50
- const RouteIdentifier = createToken({
51
- name: "RouteIdentifier",
52
- pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/
53
- });
54
- const Identifier = createToken({
55
- name: "Identifier",
56
- pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/,
57
- longer_alt: RouteIdentifier
58
- });
59
- const nodeTypes = [
60
- "Anchor",
61
- "Billboard",
62
- "Collision",
63
- "Group",
64
- "Transform",
65
- "Inline",
66
- "LOD",
67
- "Switch",
68
- "AudioClip",
69
- "DirectionalLight",
70
- "PointLight",
71
- "Script",
72
- "Shape",
73
- "Sound",
74
- "SpotLight",
75
- "WorldInfo",
76
- "CylinderSensor",
77
- "PlaneSensor",
78
- "ProximitySensor",
79
- "SphereSensor",
80
- "TimeSensor",
81
- "TouchSensor",
82
- "VisibilitySensor",
83
- "Box",
84
- "Cone",
85
- "Cylinder",
86
- "ElevationGrid",
87
- "Extrusion",
88
- "IndexedFaceSet",
89
- "IndexedLineSet",
90
- "PointSet",
91
- "Sphere",
92
- "Color",
93
- "Coordinate",
94
- "Normal",
95
- "TextureCoordinate",
96
- "Appearance",
97
- "FontStyle",
98
- "ImageTexture",
99
- "Material",
100
- "MovieTexture",
101
- "PixelTexture",
102
- "TextureTransform",
103
- "ColorInterpolator",
104
- "CoordinateInterpolator",
105
- "NormalInterpolator",
106
- "OrientationInterpolator",
107
- "PositionInterpolator",
108
- "ScalarInterpolator",
109
- "Background",
110
- "Fog",
111
- "NavigationInfo",
112
- "Viewpoint",
113
- "Text"
114
- ];
115
- const Version = createToken({
116
- name: "Version",
117
- pattern: /#VRML.*/,
118
- longer_alt: Identifier
119
- });
120
- const NodeName = createToken({
121
- name: "NodeName",
122
- pattern: new RegExp(nodeTypes.join("|")),
123
- longer_alt: Identifier
124
- });
125
- const DEF = createToken({
126
- name: "DEF",
127
- pattern: /DEF/,
128
- longer_alt: Identifier
129
- });
130
- const USE = createToken({
131
- name: "USE",
132
- pattern: /USE/,
133
- longer_alt: Identifier
134
- });
135
- const ROUTE = createToken({
136
- name: "ROUTE",
137
- pattern: /ROUTE/,
138
- longer_alt: Identifier
139
- });
140
- const TO = createToken({
141
- name: "TO",
142
- pattern: /TO/,
143
- longer_alt: Identifier
144
- });
145
- const StringLiteral = createToken({
146
- name: "StringLiteral",
147
- pattern: /"(?:[^\\"\n\r]|\\[bfnrtv"\\/]|\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F])*"/
148
- });
149
- const HexLiteral = createToken({ name: "HexLiteral", pattern: /0[xX][0-9a-fA-F]+/ });
150
- const NumberLiteral = createToken({ name: "NumberLiteral", pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/ });
151
- const TrueLiteral = createToken({ name: "TrueLiteral", pattern: /TRUE/ });
152
- const FalseLiteral = createToken({ name: "FalseLiteral", pattern: /FALSE/ });
153
- const NullLiteral = createToken({ name: "NullLiteral", pattern: /NULL/ });
154
- const LSquare = createToken({ name: "LSquare", pattern: /\[/ });
155
- const RSquare = createToken({ name: "RSquare", pattern: /]/ });
156
- const LCurly = createToken({ name: "LCurly", pattern: /{/ });
157
- const RCurly = createToken({ name: "RCurly", pattern: /}/ });
158
- const Comment = createToken({
159
- name: "Comment",
160
- pattern: /#.*/,
161
- group: Lexer.SKIPPED
162
- });
163
- const WhiteSpace = createToken({
164
- name: "WhiteSpace",
165
- pattern: /[ ,\s]/,
166
- group: Lexer.SKIPPED
167
- });
168
- const tokens = [
169
- WhiteSpace,
170
- NodeName,
171
- DEF,
172
- USE,
173
- ROUTE,
174
- TO,
175
- TrueLiteral,
176
- FalseLiteral,
177
- NullLiteral,
178
- Version,
179
- Identifier,
180
- RouteIdentifier,
181
- StringLiteral,
182
- HexLiteral,
183
- NumberLiteral,
184
- LSquare,
185
- RSquare,
186
- LCurly,
187
- RCurly,
188
- Comment
189
- ];
190
- const tokenVocabulary = {};
191
- for (let i = 0, l = tokens.length; i < l; i++) {
192
- const token = tokens[i];
193
- tokenVocabulary[token.name] = token;
194
- }
195
- return { tokens, tokenVocabulary };
196
- }
197
- function createVisitor(BaseVRMLVisitor) {
198
- function VRMLToASTVisitor() {
199
- BaseVRMLVisitor.call(this);
200
- this.validateVisitor();
201
- }
202
- VRMLToASTVisitor.prototype = Object.assign(Object.create(BaseVRMLVisitor.prototype), {
203
- constructor: VRMLToASTVisitor,
204
- vrml: function(ctx) {
205
- const data2 = {
206
- version: this.visit(ctx.version),
207
- nodes: [],
208
- routes: []
209
- };
210
- for (let i = 0, l = ctx.node.length; i < l; i++) {
211
- const node = ctx.node[i];
212
- data2.nodes.push(this.visit(node));
213
- }
214
- if (ctx.route) {
215
- for (let i = 0, l = ctx.route.length; i < l; i++) {
216
- const route = ctx.route[i];
217
- data2.routes.push(this.visit(route));
218
- }
219
- }
220
- return data2;
221
- },
222
- version: function(ctx) {
223
- return ctx.Version[0].image;
224
- },
225
- node: function(ctx) {
226
- const data2 = {
227
- name: ctx.NodeName[0].image,
228
- fields: []
229
- };
230
- if (ctx.field) {
231
- for (let i = 0, l = ctx.field.length; i < l; i++) {
232
- const field = ctx.field[i];
233
- data2.fields.push(this.visit(field));
234
- }
235
- }
236
- if (ctx.def) {
237
- data2.DEF = this.visit(ctx.def[0]);
238
- }
239
- return data2;
240
- },
241
- field: function(ctx) {
242
- const data2 = {
243
- name: ctx.Identifier[0].image,
244
- type: null,
245
- values: null
246
- };
247
- let result;
248
- if (ctx.singleFieldValue) {
249
- result = this.visit(ctx.singleFieldValue[0]);
250
- }
251
- if (ctx.multiFieldValue) {
252
- result = this.visit(ctx.multiFieldValue[0]);
253
- }
254
- data2.type = result.type;
255
- data2.values = result.values;
256
- return data2;
257
- },
258
- def: function(ctx) {
259
- return (ctx.Identifier || ctx.NodeName)[0].image;
260
- },
261
- use: function(ctx) {
262
- return { USE: (ctx.Identifier || ctx.NodeName)[0].image };
263
- },
264
- singleFieldValue: function(ctx) {
265
- return processField(this, ctx);
266
- },
267
- multiFieldValue: function(ctx) {
268
- return processField(this, ctx);
269
- },
270
- route: function(ctx) {
271
- const data2 = {
272
- FROM: ctx.RouteIdentifier[0].image,
273
- TO: ctx.RouteIdentifier[1].image
274
- };
275
- return data2;
276
- }
277
- });
278
- function processField(scope, ctx) {
279
- const field = {
280
- type: null,
281
- values: []
282
- };
283
- if (ctx.node) {
284
- field.type = "node";
285
- for (let i = 0, l = ctx.node.length; i < l; i++) {
286
- const node = ctx.node[i];
287
- field.values.push(scope.visit(node));
288
- }
289
- }
290
- if (ctx.use) {
291
- field.type = "use";
292
- for (let i = 0, l = ctx.use.length; i < l; i++) {
293
- const use = ctx.use[i];
294
- field.values.push(scope.visit(use));
295
- }
296
- }
297
- if (ctx.StringLiteral) {
298
- field.type = "string";
299
- for (let i = 0, l = ctx.StringLiteral.length; i < l; i++) {
300
- const stringLiteral = ctx.StringLiteral[i];
301
- field.values.push(stringLiteral.image.replace(/'|"/g, ""));
302
- }
303
- }
304
- if (ctx.NumberLiteral) {
305
- field.type = "number";
306
- for (let i = 0, l = ctx.NumberLiteral.length; i < l; i++) {
307
- const numberLiteral = ctx.NumberLiteral[i];
308
- field.values.push(parseFloat(numberLiteral.image));
309
- }
310
- }
311
- if (ctx.HexLiteral) {
312
- field.type = "hex";
313
- for (let i = 0, l = ctx.HexLiteral.length; i < l; i++) {
314
- const hexLiteral = ctx.HexLiteral[i];
315
- field.values.push(hexLiteral.image);
316
- }
317
- }
318
- if (ctx.TrueLiteral) {
319
- field.type = "boolean";
320
- for (let i = 0, l = ctx.TrueLiteral.length; i < l; i++) {
321
- const trueLiteral = ctx.TrueLiteral[i];
322
- if (trueLiteral.image === "TRUE")
323
- field.values.push(true);
324
- }
325
- }
326
- if (ctx.FalseLiteral) {
327
- field.type = "boolean";
328
- for (let i = 0, l = ctx.FalseLiteral.length; i < l; i++) {
329
- const falseLiteral = ctx.FalseLiteral[i];
330
- if (falseLiteral.image === "FALSE")
331
- field.values.push(false);
332
- }
333
- }
334
- if (ctx.NullLiteral) {
335
- field.type = "null";
336
- ctx.NullLiteral.forEach(function() {
337
- field.values.push(null);
338
- });
339
- }
340
- return field;
341
- }
342
- return new VRMLToASTVisitor();
343
- }
344
- function parseTree(tree2) {
345
- const nodes = tree2.nodes;
346
- const scene2 = new Scene();
347
- for (let i = 0, l = nodes.length; i < l; i++) {
348
- const node = nodes[i];
349
- buildNodeMap(node);
350
- }
351
- for (let i = 0, l = nodes.length; i < l; i++) {
352
- const node = nodes[i];
353
- const object = getNode(node);
354
- if (object instanceof Object3D)
355
- scene2.add(object);
356
- if (node.name === "WorldInfo")
357
- scene2.userData.worldInfo = object;
358
- }
359
- return scene2;
360
- }
361
- function buildNodeMap(node) {
362
- if (node.DEF) {
363
- nodeMap[node.DEF] = node;
364
- }
365
- const fields = node.fields;
366
- for (let i = 0, l = fields.length; i < l; i++) {
367
- const field = fields[i];
368
- if (field.type === "node") {
369
- const fieldValues = field.values;
370
- for (let j = 0, jl = fieldValues.length; j < jl; j++) {
371
- buildNodeMap(fieldValues[j]);
372
- }
373
- }
374
- }
375
- }
376
- function getNode(node) {
377
- if (node.USE) {
378
- return resolveUSE(node.USE);
379
- }
380
- if (node.build !== void 0)
381
- return node.build;
382
- node.build = buildNode(node);
383
- return node.build;
384
- }
385
- function buildNode(node) {
386
- const nodeName = node.name;
387
- let build;
388
- switch (nodeName) {
389
- case "Group":
390
- case "Transform":
391
- case "Collision":
392
- build = buildGroupingNode(node);
393
- break;
394
- case "Background":
395
- build = buildBackgroundNode(node);
396
- break;
397
- case "Shape":
398
- build = buildShapeNode(node);
399
- break;
400
- case "Appearance":
401
- build = buildAppearanceNode(node);
402
- break;
403
- case "Material":
404
- build = buildMaterialNode(node);
405
- break;
406
- case "ImageTexture":
407
- build = buildImageTextureNode(node);
408
- break;
409
- case "PixelTexture":
410
- build = buildPixelTextureNode(node);
411
- break;
412
- case "TextureTransform":
413
- build = buildTextureTransformNode(node);
414
- break;
415
- case "IndexedFaceSet":
416
- build = buildIndexedFaceSetNode(node);
417
- break;
418
- case "IndexedLineSet":
419
- build = buildIndexedLineSetNode(node);
420
- break;
421
- case "PointSet":
422
- build = buildPointSetNode(node);
423
- break;
424
- case "Box":
425
- build = buildBoxNode(node);
426
- break;
427
- case "Cone":
428
- build = buildConeNode(node);
429
- break;
430
- case "Cylinder":
431
- build = buildCylinderNode(node);
432
- break;
433
- case "Sphere":
434
- build = buildSphereNode(node);
435
- break;
436
- case "ElevationGrid":
437
- build = buildElevationGridNode(node);
438
- break;
439
- case "Extrusion":
440
- build = buildExtrusionNode(node);
441
- break;
442
- case "Color":
443
- case "Coordinate":
444
- case "Normal":
445
- case "TextureCoordinate":
446
- build = buildGeometricNode(node);
447
- break;
448
- case "WorldInfo":
449
- build = buildWorldInfoNode(node);
450
- break;
451
- case "Anchor":
452
- case "Billboard":
453
- case "Inline":
454
- case "LOD":
455
- case "Switch":
456
- case "AudioClip":
457
- case "DirectionalLight":
458
- case "PointLight":
459
- case "Script":
460
- case "Sound":
461
- case "SpotLight":
462
- case "CylinderSensor":
463
- case "PlaneSensor":
464
- case "ProximitySensor":
465
- case "SphereSensor":
466
- case "TimeSensor":
467
- case "TouchSensor":
468
- case "VisibilitySensor":
469
- case "Text":
470
- case "FontStyle":
471
- case "MovieTexture":
472
- case "ColorInterpolator":
473
- case "CoordinateInterpolator":
474
- case "NormalInterpolator":
475
- case "OrientationInterpolator":
476
- case "PositionInterpolator":
477
- case "ScalarInterpolator":
478
- case "Fog":
479
- case "NavigationInfo":
480
- case "Viewpoint":
481
- break;
482
- default:
483
- console.warn("THREE.VRMLLoader: Unknown node:", nodeName);
484
- break;
485
- }
486
- if (build !== void 0 && node.DEF !== void 0 && build.hasOwnProperty("name") === true) {
487
- build.name = node.DEF;
488
- }
489
- return build;
490
- }
491
- function buildGroupingNode(node) {
492
- const object = new Group();
493
- const fields = node.fields;
494
- for (let i = 0, l = fields.length; i < l; i++) {
495
- const field = fields[i];
496
- const fieldName = field.name;
497
- const fieldValues = field.values;
498
- switch (fieldName) {
499
- case "bboxCenter":
500
- break;
501
- case "bboxSize":
502
- break;
503
- case "center":
504
- break;
505
- case "children":
506
- parseFieldChildren(fieldValues, object);
507
- break;
508
- case "collide":
509
- break;
510
- case "rotation":
511
- const axis = new Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
512
- const angle = fieldValues[3];
513
- object.quaternion.setFromAxisAngle(axis, angle);
514
- break;
515
- case "scale":
516
- object.scale.set(fieldValues[0], fieldValues[1], fieldValues[2]);
517
- break;
518
- case "scaleOrientation":
519
- break;
520
- case "translation":
521
- object.position.set(fieldValues[0], fieldValues[1], fieldValues[2]);
522
- break;
523
- case "proxy":
524
- break;
525
- default:
526
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
527
- break;
528
- }
529
- }
530
- return object;
531
- }
532
- function buildBackgroundNode(node) {
533
- const group = new Group();
534
- let groundAngle, groundColor;
535
- let skyAngle, skyColor;
536
- const fields = node.fields;
537
- for (let i = 0, l = fields.length; i < l; i++) {
538
- const field = fields[i];
539
- const fieldName = field.name;
540
- const fieldValues = field.values;
541
- switch (fieldName) {
542
- case "groundAngle":
543
- groundAngle = fieldValues;
544
- break;
545
- case "groundColor":
546
- groundColor = fieldValues;
547
- break;
548
- case "backUrl":
549
- break;
550
- case "bottomUrl":
551
- break;
552
- case "frontUrl":
553
- break;
554
- case "leftUrl":
555
- break;
556
- case "rightUrl":
557
- break;
558
- case "topUrl":
559
- break;
560
- case "skyAngle":
561
- skyAngle = fieldValues;
562
- break;
563
- case "skyColor":
564
- skyColor = fieldValues;
565
- break;
566
- default:
567
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
568
- break;
569
- }
570
- }
571
- const radius = 1e4;
572
- if (skyColor) {
573
- const skyGeometry = new SphereGeometry(radius, 32, 16);
574
- const skyMaterial = new MeshBasicMaterial({ fog: false, side: BackSide, depthWrite: false, depthTest: false });
575
- if (skyColor.length > 3) {
576
- paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
577
- skyMaterial.vertexColors = true;
578
- } else {
579
- skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
580
- }
581
- const sky = new Mesh(skyGeometry, skyMaterial);
582
- group.add(sky);
583
- }
584
- if (groundColor) {
585
- if (groundColor.length > 0) {
586
- const groundGeometry = new SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
587
- const groundMaterial = new MeshBasicMaterial({
588
- fog: false,
589
- side: BackSide,
590
- vertexColors: true,
591
- depthWrite: false,
592
- depthTest: false
593
- });
594
- paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
595
- const ground = new Mesh(groundGeometry, groundMaterial);
596
- group.add(ground);
597
- }
598
- }
599
- group.renderOrder = -Infinity;
600
- return group;
601
- }
602
- function buildShapeNode(node) {
603
- const fields = node.fields;
604
- let material = new MeshBasicMaterial({ color: 0 });
605
- let geometry;
606
- for (let i = 0, l = fields.length; i < l; i++) {
607
- const field = fields[i];
608
- const fieldName = field.name;
609
- const fieldValues = field.values;
610
- switch (fieldName) {
611
- case "appearance":
612
- if (fieldValues[0] !== null) {
613
- material = getNode(fieldValues[0]);
614
- }
615
- break;
616
- case "geometry":
617
- if (fieldValues[0] !== null) {
618
- geometry = getNode(fieldValues[0]);
619
- }
620
- break;
621
- default:
622
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
623
- break;
624
- }
625
- }
626
- let object;
627
- if (geometry && geometry.attributes.position) {
628
- const type = geometry._type;
629
- if (type === "points") {
630
- const pointsMaterial = new PointsMaterial({ color: 16777215 });
631
- if (geometry.attributes.color !== void 0) {
632
- pointsMaterial.vertexColors = true;
633
- } else {
634
- if (material.isMeshPhongMaterial) {
635
- pointsMaterial.color.copy(material.emissive);
636
- }
637
- }
638
- object = new Points(geometry, pointsMaterial);
639
- } else if (type === "line") {
640
- const lineMaterial = new LineBasicMaterial({ color: 16777215 });
641
- if (geometry.attributes.color !== void 0) {
642
- lineMaterial.vertexColors = true;
643
- } else {
644
- if (material.isMeshPhongMaterial) {
645
- lineMaterial.color.copy(material.emissive);
646
- }
647
- }
648
- object = new LineSegments(geometry, lineMaterial);
649
- } else {
650
- if (geometry._solid !== void 0) {
651
- material.side = geometry._solid ? FrontSide : DoubleSide;
652
- }
653
- if (geometry.attributes.color !== void 0) {
654
- material.vertexColors = true;
655
- }
656
- object = new Mesh(geometry, material);
657
- }
658
- } else {
659
- object = new Object3D();
660
- object.visible = false;
661
- }
662
- return object;
663
- }
664
- function buildAppearanceNode(node) {
665
- let material = new MeshPhongMaterial();
666
- let transformData;
667
- const fields = node.fields;
668
- for (let i = 0, l = fields.length; i < l; i++) {
669
- const field = fields[i];
670
- const fieldName = field.name;
671
- const fieldValues = field.values;
672
- switch (fieldName) {
673
- case "material":
674
- if (fieldValues[0] !== null) {
675
- const materialData = getNode(fieldValues[0]);
676
- if (materialData.diffuseColor)
677
- material.color.copy(materialData.diffuseColor);
678
- if (materialData.emissiveColor)
679
- material.emissive.copy(materialData.emissiveColor);
680
- if (materialData.shininess)
681
- material.shininess = materialData.shininess;
682
- if (materialData.specularColor)
683
- material.specular.copy(materialData.specularColor);
684
- if (materialData.transparency)
685
- material.opacity = 1 - materialData.transparency;
686
- if (materialData.transparency > 0)
687
- material.transparent = true;
688
- } else {
689
- material = new MeshBasicMaterial({ color: 0 });
690
- }
691
- break;
692
- case "texture":
693
- const textureNode = fieldValues[0];
694
- if (textureNode !== null) {
695
- if (textureNode.name === "ImageTexture" || textureNode.name === "PixelTexture") {
696
- material.map = getNode(textureNode);
697
- } else {
698
- }
699
- }
700
- break;
701
- case "textureTransform":
702
- if (fieldValues[0] !== null) {
703
- transformData = getNode(fieldValues[0]);
704
- }
705
- break;
706
- default:
707
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
708
- break;
709
- }
710
- }
711
- if (material.map) {
712
- if (material.map.__type) {
713
- switch (material.map.__type) {
714
- case TEXTURE_TYPE.INTENSITY_ALPHA:
715
- material.opacity = 1;
716
- break;
717
- case TEXTURE_TYPE.RGB:
718
- material.color.set(16777215);
719
- break;
720
- case TEXTURE_TYPE.RGBA:
721
- material.color.set(16777215);
722
- material.opacity = 1;
723
- break;
724
- default:
725
- }
726
- delete material.map.__type;
727
- }
728
- if (transformData) {
729
- material.map.center.copy(transformData.center);
730
- material.map.rotation = transformData.rotation;
731
- material.map.repeat.copy(transformData.scale);
732
- material.map.offset.copy(transformData.translation);
733
- }
734
- }
735
- return material;
736
- }
737
- function buildMaterialNode(node) {
738
- const materialData = {};
739
- const fields = node.fields;
740
- for (let i = 0, l = fields.length; i < l; i++) {
741
- const field = fields[i];
742
- const fieldName = field.name;
743
- const fieldValues = field.values;
744
- switch (fieldName) {
745
- case "ambientIntensity":
746
- break;
747
- case "diffuseColor":
748
- materialData.diffuseColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
749
- break;
750
- case "emissiveColor":
751
- materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
752
- break;
753
- case "shininess":
754
- materialData.shininess = fieldValues[0];
755
- break;
756
- case "specularColor":
757
- materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
758
- break;
759
- case "transparency":
760
- materialData.transparency = fieldValues[0];
761
- break;
762
- default:
763
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
764
- break;
765
- }
766
- }
767
- return materialData;
768
- }
769
- function parseHexColor(hex, textureType, color) {
770
- let value;
771
- switch (textureType) {
772
- case TEXTURE_TYPE.INTENSITY:
773
- value = parseInt(hex);
774
- color.r = value;
775
- color.g = value;
776
- color.b = value;
777
- color.a = 1;
778
- break;
779
- case TEXTURE_TYPE.INTENSITY_ALPHA:
780
- value = parseInt("0x" + hex.substring(2, 4));
781
- color.r = value;
782
- color.g = value;
783
- color.b = value;
784
- color.a = parseInt("0x" + hex.substring(4, 6));
785
- break;
786
- case TEXTURE_TYPE.RGB:
787
- color.r = parseInt("0x" + hex.substring(2, 4));
788
- color.g = parseInt("0x" + hex.substring(4, 6));
789
- color.b = parseInt("0x" + hex.substring(6, 8));
790
- color.a = 1;
791
- break;
792
- case TEXTURE_TYPE.RGBA:
793
- color.r = parseInt("0x" + hex.substring(2, 4));
794
- color.g = parseInt("0x" + hex.substring(4, 6));
795
- color.b = parseInt("0x" + hex.substring(6, 8));
796
- color.a = parseInt("0x" + hex.substring(8, 10));
797
- break;
798
- default:
799
- }
800
- }
801
- function getTextureType(num_components) {
802
- let type;
803
- switch (num_components) {
804
- case 1:
805
- type = TEXTURE_TYPE.INTENSITY;
806
- break;
807
- case 2:
808
- type = TEXTURE_TYPE.INTENSITY_ALPHA;
809
- break;
810
- case 3:
811
- type = TEXTURE_TYPE.RGB;
812
- break;
813
- case 4:
814
- type = TEXTURE_TYPE.RGBA;
815
- break;
816
- default:
817
- }
818
- return type;
819
- }
820
- function buildPixelTextureNode(node) {
821
- let texture;
822
- let wrapS = RepeatWrapping;
823
- let wrapT = RepeatWrapping;
824
- const fields = node.fields;
825
- for (let i = 0, l = fields.length; i < l; i++) {
826
- const field = fields[i];
827
- const fieldName = field.name;
828
- const fieldValues = field.values;
829
- switch (fieldName) {
830
- case "image":
831
- const width = fieldValues[0];
832
- const height = fieldValues[1];
833
- const num_components = fieldValues[2];
834
- const textureType = getTextureType(num_components);
835
- const data2 = new Uint8Array(4 * width * height);
836
- const color = { r: 0, g: 0, b: 0, a: 0 };
837
- for (let j = 3, k = 0, jl = fieldValues.length; j < jl; j++, k++) {
838
- parseHexColor(fieldValues[j], textureType, color);
839
- const stride = k * 4;
840
- data2[stride + 0] = color.r;
841
- data2[stride + 1] = color.g;
842
- data2[stride + 2] = color.b;
843
- data2[stride + 3] = color.a;
844
- }
845
- texture = new DataTexture(data2, width, height);
846
- texture.needsUpdate = true;
847
- texture.__type = textureType;
848
- break;
849
- case "repeatS":
850
- if (fieldValues[0] === false)
851
- wrapS = ClampToEdgeWrapping;
852
- break;
853
- case "repeatT":
854
- if (fieldValues[0] === false)
855
- wrapT = ClampToEdgeWrapping;
856
- break;
857
- default:
858
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
859
- break;
860
- }
861
- }
862
- if (texture) {
863
- texture.wrapS = wrapS;
864
- texture.wrapT = wrapT;
865
- }
866
- return texture;
867
- }
868
- function buildImageTextureNode(node) {
869
- let texture;
870
- let wrapS = RepeatWrapping;
871
- let wrapT = RepeatWrapping;
872
- const fields = node.fields;
873
- for (let i = 0, l = fields.length; i < l; i++) {
874
- const field = fields[i];
875
- const fieldName = field.name;
876
- const fieldValues = field.values;
877
- switch (fieldName) {
878
- case "url":
879
- const url = fieldValues[0];
880
- if (url)
881
- texture = textureLoader.load(url);
882
- break;
883
- case "repeatS":
884
- if (fieldValues[0] === false)
885
- wrapS = ClampToEdgeWrapping;
886
- break;
887
- case "repeatT":
888
- if (fieldValues[0] === false)
889
- wrapT = ClampToEdgeWrapping;
890
- break;
891
- default:
892
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
893
- break;
894
- }
895
- }
896
- if (texture) {
897
- texture.wrapS = wrapS;
898
- texture.wrapT = wrapT;
899
- }
900
- return texture;
901
- }
902
- function buildTextureTransformNode(node) {
903
- const transformData = {
904
- center: new Vector2(),
905
- rotation: new Vector2(),
906
- scale: new Vector2(),
907
- translation: new Vector2()
908
- };
909
- const fields = node.fields;
910
- for (let i = 0, l = fields.length; i < l; i++) {
911
- const field = fields[i];
912
- const fieldName = field.name;
913
- const fieldValues = field.values;
914
- switch (fieldName) {
915
- case "center":
916
- transformData.center.set(fieldValues[0], fieldValues[1]);
917
- break;
918
- case "rotation":
919
- transformData.rotation = fieldValues[0];
920
- break;
921
- case "scale":
922
- transformData.scale.set(fieldValues[0], fieldValues[1]);
923
- break;
924
- case "translation":
925
- transformData.translation.set(fieldValues[0], fieldValues[1]);
926
- break;
927
- default:
928
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
929
- break;
930
- }
931
- }
932
- return transformData;
933
- }
934
- function buildGeometricNode(node) {
935
- return node.fields[0].values;
936
- }
937
- function buildWorldInfoNode(node) {
938
- const worldInfo = {};
939
- const fields = node.fields;
940
- for (let i = 0, l = fields.length; i < l; i++) {
941
- const field = fields[i];
942
- const fieldName = field.name;
943
- const fieldValues = field.values;
944
- switch (fieldName) {
945
- case "title":
946
- worldInfo.title = fieldValues[0];
947
- break;
948
- case "info":
949
- worldInfo.info = fieldValues;
950
- break;
951
- default:
952
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
953
- break;
954
- }
955
- }
956
- return worldInfo;
957
- }
958
- function buildIndexedFaceSetNode(node) {
959
- let color, coord, normal, texCoord;
960
- let ccw = true, solid = true, creaseAngle = 0;
961
- let colorIndex, coordIndex, normalIndex, texCoordIndex;
962
- let colorPerVertex = true, normalPerVertex = true;
963
- const fields = node.fields;
964
- for (let i = 0, l = fields.length; i < l; i++) {
965
- const field = fields[i];
966
- const fieldName = field.name;
967
- const fieldValues = field.values;
968
- switch (fieldName) {
969
- case "color":
970
- const colorNode = fieldValues[0];
971
- if (colorNode !== null) {
972
- color = getNode(colorNode);
973
- }
974
- break;
975
- case "coord":
976
- const coordNode = fieldValues[0];
977
- if (coordNode !== null) {
978
- coord = getNode(coordNode);
979
- }
980
- break;
981
- case "normal":
982
- const normalNode = fieldValues[0];
983
- if (normalNode !== null) {
984
- normal = getNode(normalNode);
985
- }
986
- break;
987
- case "texCoord":
988
- const texCoordNode = fieldValues[0];
989
- if (texCoordNode !== null) {
990
- texCoord = getNode(texCoordNode);
991
- }
992
- break;
993
- case "ccw":
994
- ccw = fieldValues[0];
995
- break;
996
- case "colorIndex":
997
- colorIndex = fieldValues;
998
- break;
999
- case "colorPerVertex":
1000
- colorPerVertex = fieldValues[0];
1001
- break;
1002
- case "convex":
1003
- break;
1004
- case "coordIndex":
1005
- coordIndex = fieldValues;
1006
- break;
1007
- case "creaseAngle":
1008
- creaseAngle = fieldValues[0];
1009
- break;
1010
- case "normalIndex":
1011
- normalIndex = fieldValues;
1012
- break;
1013
- case "normalPerVertex":
1014
- normalPerVertex = fieldValues[0];
1015
- break;
1016
- case "solid":
1017
- solid = fieldValues[0];
1018
- break;
1019
- case "texCoordIndex":
1020
- texCoordIndex = fieldValues;
1021
- break;
1022
- default:
1023
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1024
- break;
1025
- }
1026
- }
1027
- if (coordIndex === void 0) {
1028
- console.warn("THREE.VRMLLoader: Missing coordIndex.");
1029
- return new BufferGeometry();
1030
- }
1031
- const triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
1032
- let colorAttribute;
1033
- let normalAttribute;
1034
- let uvAttribute;
1035
- if (color) {
1036
- if (colorPerVertex === true) {
1037
- if (colorIndex && colorIndex.length > 0) {
1038
- const triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
1039
- colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
1040
- } else {
1041
- colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(color, 3));
1042
- }
1043
- } else {
1044
- if (colorIndex && colorIndex.length > 0) {
1045
- const flattenFaceColors = flattenData(color, colorIndex);
1046
- const triangulatedFaceColors = triangulateFaceData(flattenFaceColors, coordIndex);
1047
- colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
1048
- } else {
1049
- const triangulatedFaceColors = triangulateFaceData(color, coordIndex);
1050
- colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
1051
- }
1052
- }
1053
- }
1054
- if (normal) {
1055
- if (normalPerVertex === true) {
1056
- if (normalIndex && normalIndex.length > 0) {
1057
- const triangulatedNormalIndex = triangulateFaceIndex(normalIndex, ccw);
1058
- normalAttribute = computeAttributeFromIndexedData(
1059
- triangulatedCoordIndex,
1060
- triangulatedNormalIndex,
1061
- normal,
1062
- 3
1063
- );
1064
- } else {
1065
- normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(normal, 3));
1066
- }
1067
- } else {
1068
- if (normalIndex && normalIndex.length > 0) {
1069
- const flattenFaceNormals = flattenData(normal, normalIndex);
1070
- const triangulatedFaceNormals = triangulateFaceData(flattenFaceNormals, coordIndex);
1071
- normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
1072
- } else {
1073
- const triangulatedFaceNormals = triangulateFaceData(normal, coordIndex);
1074
- normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
1075
- }
1076
- }
1077
- } else {
1078
- normalAttribute = computeNormalAttribute(triangulatedCoordIndex, coord, creaseAngle);
1079
- }
1080
- if (texCoord) {
1081
- if (texCoordIndex && texCoordIndex.length > 0) {
1082
- const triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
1083
- uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
1084
- } else {
1085
- uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(texCoord, 2));
1086
- }
1087
- }
1088
- const geometry = new BufferGeometry();
1089
- const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(coord, 3));
1090
- geometry.setAttribute("position", positionAttribute);
1091
- geometry.setAttribute("normal", normalAttribute);
1092
- if (colorAttribute)
1093
- geometry.setAttribute("color", colorAttribute);
1094
- if (uvAttribute)
1095
- geometry.setAttribute("uv", uvAttribute);
1096
- geometry._solid = solid;
1097
- geometry._type = "mesh";
1098
- return geometry;
1099
- }
1100
- function buildIndexedLineSetNode(node) {
1101
- let color, coord;
1102
- let colorIndex, coordIndex;
1103
- let colorPerVertex = true;
1104
- const fields = node.fields;
1105
- for (let i = 0, l = fields.length; i < l; i++) {
1106
- const field = fields[i];
1107
- const fieldName = field.name;
1108
- const fieldValues = field.values;
1109
- switch (fieldName) {
1110
- case "color":
1111
- const colorNode = fieldValues[0];
1112
- if (colorNode !== null) {
1113
- color = getNode(colorNode);
1114
- }
1115
- break;
1116
- case "coord":
1117
- const coordNode = fieldValues[0];
1118
- if (coordNode !== null) {
1119
- coord = getNode(coordNode);
1120
- }
1121
- break;
1122
- case "colorIndex":
1123
- colorIndex = fieldValues;
1124
- break;
1125
- case "colorPerVertex":
1126
- colorPerVertex = fieldValues[0];
1127
- break;
1128
- case "coordIndex":
1129
- coordIndex = fieldValues;
1130
- break;
1131
- default:
1132
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1133
- break;
1134
- }
1135
- }
1136
- let colorAttribute;
1137
- const expandedLineIndex = expandLineIndex(coordIndex);
1138
- if (color) {
1139
- if (colorPerVertex === true) {
1140
- if (colorIndex.length > 0) {
1141
- const expandedColorIndex = expandLineIndex(colorIndex);
1142
- colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3);
1143
- } else {
1144
- colorAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(color, 3));
1145
- }
1146
- } else {
1147
- if (colorIndex.length > 0) {
1148
- const flattenLineColors = flattenData(color, colorIndex);
1149
- const expandedLineColors = expandLineData(flattenLineColors, coordIndex);
1150
- colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
1151
- } else {
1152
- const expandedLineColors = expandLineData(color, coordIndex);
1153
- colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
1154
- }
1155
- }
1156
- }
1157
- const geometry = new BufferGeometry();
1158
- const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(coord, 3));
1159
- geometry.setAttribute("position", positionAttribute);
1160
- if (colorAttribute)
1161
- geometry.setAttribute("color", colorAttribute);
1162
- geometry._type = "line";
1163
- return geometry;
1164
- }
1165
- function buildPointSetNode(node) {
1166
- let color, coord;
1167
- const fields = node.fields;
1168
- for (let i = 0, l = fields.length; i < l; i++) {
1169
- const field = fields[i];
1170
- const fieldName = field.name;
1171
- const fieldValues = field.values;
1172
- switch (fieldName) {
1173
- case "color":
1174
- const colorNode = fieldValues[0];
1175
- if (colorNode !== null) {
1176
- color = getNode(colorNode);
1177
- }
1178
- break;
1179
- case "coord":
1180
- const coordNode = fieldValues[0];
1181
- if (coordNode !== null) {
1182
- coord = getNode(coordNode);
1183
- }
1184
- break;
1185
- default:
1186
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1187
- break;
1188
- }
1189
- }
1190
- const geometry = new BufferGeometry();
1191
- geometry.setAttribute("position", new Float32BufferAttribute(coord, 3));
1192
- if (color)
1193
- geometry.setAttribute("color", new Float32BufferAttribute(color, 3));
1194
- geometry._type = "points";
1195
- return geometry;
1196
- }
1197
- function buildBoxNode(node) {
1198
- const size = new Vector3(2, 2, 2);
1199
- const fields = node.fields;
1200
- for (let i = 0, l = fields.length; i < l; i++) {
1201
- const field = fields[i];
1202
- const fieldName = field.name;
1203
- const fieldValues = field.values;
1204
- switch (fieldName) {
1205
- case "size":
1206
- size.x = fieldValues[0];
1207
- size.y = fieldValues[1];
1208
- size.z = fieldValues[2];
1209
- break;
1210
- default:
1211
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1212
- break;
1213
- }
1214
- }
1215
- const geometry = new BoxGeometry(size.x, size.y, size.z);
1216
- return geometry;
1217
- }
1218
- function buildConeNode(node) {
1219
- let radius = 1, height = 2, openEnded = false;
1220
- const fields = node.fields;
1221
- for (let i = 0, l = fields.length; i < l; i++) {
1222
- const field = fields[i];
1223
- const fieldName = field.name;
1224
- const fieldValues = field.values;
1225
- switch (fieldName) {
1226
- case "bottom":
1227
- openEnded = !fieldValues[0];
1228
- break;
1229
- case "bottomRadius":
1230
- radius = fieldValues[0];
1231
- break;
1232
- case "height":
1233
- height = fieldValues[0];
1234
- break;
1235
- case "side":
1236
- break;
1237
- default:
1238
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1239
- break;
1240
- }
1241
- }
1242
- const geometry = new ConeGeometry(radius, height, 16, 1, openEnded);
1243
- return geometry;
1244
- }
1245
- function buildCylinderNode(node) {
1246
- let radius = 1, height = 2;
1247
- const fields = node.fields;
1248
- for (let i = 0, l = fields.length; i < l; i++) {
1249
- const field = fields[i];
1250
- const fieldName = field.name;
1251
- const fieldValues = field.values;
1252
- switch (fieldName) {
1253
- case "bottom":
1254
- break;
1255
- case "radius":
1256
- radius = fieldValues[0];
1257
- break;
1258
- case "height":
1259
- height = fieldValues[0];
1260
- break;
1261
- case "side":
1262
- break;
1263
- case "top":
1264
- break;
1265
- default:
1266
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1267
- break;
1268
- }
1269
- }
1270
- const geometry = new CylinderGeometry(radius, radius, height, 16, 1);
1271
- return geometry;
1272
- }
1273
- function buildSphereNode(node) {
1274
- let radius = 1;
1275
- const fields = node.fields;
1276
- for (let i = 0, l = fields.length; i < l; i++) {
1277
- const field = fields[i];
1278
- const fieldName = field.name;
1279
- const fieldValues = field.values;
1280
- switch (fieldName) {
1281
- case "radius":
1282
- radius = fieldValues[0];
1283
- break;
1284
- default:
1285
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1286
- break;
1287
- }
1288
- }
1289
- const geometry = new SphereGeometry(radius, 16, 16);
1290
- return geometry;
1291
- }
1292
- function buildElevationGridNode(node) {
1293
- let color;
1294
- let normal;
1295
- let texCoord;
1296
- let height;
1297
- let colorPerVertex = true;
1298
- let normalPerVertex = true;
1299
- let solid = true;
1300
- let ccw = true;
1301
- let creaseAngle = 0;
1302
- let xDimension = 2;
1303
- let zDimension = 2;
1304
- let xSpacing = 1;
1305
- let zSpacing = 1;
1306
- const fields = node.fields;
1307
- for (let i = 0, l = fields.length; i < l; i++) {
1308
- const field = fields[i];
1309
- const fieldName = field.name;
1310
- const fieldValues = field.values;
1311
- switch (fieldName) {
1312
- case "color":
1313
- const colorNode = fieldValues[0];
1314
- if (colorNode !== null) {
1315
- color = getNode(colorNode);
1316
- }
1317
- break;
1318
- case "normal":
1319
- const normalNode = fieldValues[0];
1320
- if (normalNode !== null) {
1321
- normal = getNode(normalNode);
1322
- }
1323
- break;
1324
- case "texCoord":
1325
- const texCoordNode = fieldValues[0];
1326
- if (texCoordNode !== null) {
1327
- texCoord = getNode(texCoordNode);
1328
- }
1329
- break;
1330
- case "height":
1331
- height = fieldValues;
1332
- break;
1333
- case "ccw":
1334
- ccw = fieldValues[0];
1335
- break;
1336
- case "colorPerVertex":
1337
- colorPerVertex = fieldValues[0];
1338
- break;
1339
- case "creaseAngle":
1340
- creaseAngle = fieldValues[0];
1341
- break;
1342
- case "normalPerVertex":
1343
- normalPerVertex = fieldValues[0];
1344
- break;
1345
- case "solid":
1346
- solid = fieldValues[0];
1347
- break;
1348
- case "xDimension":
1349
- xDimension = fieldValues[0];
1350
- break;
1351
- case "xSpacing":
1352
- xSpacing = fieldValues[0];
1353
- break;
1354
- case "zDimension":
1355
- zDimension = fieldValues[0];
1356
- break;
1357
- case "zSpacing":
1358
- zSpacing = fieldValues[0];
1359
- break;
1360
- default:
1361
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1362
- break;
1363
- }
1364
- }
1365
- const vertices = [];
1366
- const normals = [];
1367
- const colors = [];
1368
- const uvs = [];
1369
- for (let i = 0; i < zDimension; i++) {
1370
- for (let j = 0; j < xDimension; j++) {
1371
- const index = i * xDimension + j;
1372
- const x = xSpacing * i;
1373
- const y = height[index];
1374
- const z = zSpacing * j;
1375
- vertices.push(x, y, z);
1376
- if (color && colorPerVertex === true) {
1377
- const r = color[index * 3 + 0];
1378
- const g = color[index * 3 + 1];
1379
- const b = color[index * 3 + 2];
1380
- colors.push(r, g, b);
1381
- }
1382
- if (normal && normalPerVertex === true) {
1383
- const xn = normal[index * 3 + 0];
1384
- const yn = normal[index * 3 + 1];
1385
- const zn = normal[index * 3 + 2];
1386
- normals.push(xn, yn, zn);
1387
- }
1388
- if (texCoord) {
1389
- const s = texCoord[index * 2 + 0];
1390
- const t = texCoord[index * 2 + 1];
1391
- uvs.push(s, t);
1392
- } else {
1393
- uvs.push(i / (xDimension - 1), j / (zDimension - 1));
1394
- }
1395
- }
1396
- }
1397
- const indices = [];
1398
- for (let i = 0; i < xDimension - 1; i++) {
1399
- for (let j = 0; j < zDimension - 1; j++) {
1400
- const a = i + j * xDimension;
1401
- const b = i + (j + 1) * xDimension;
1402
- const c = i + 1 + (j + 1) * xDimension;
1403
- const d = i + 1 + j * xDimension;
1404
- if (ccw === true) {
1405
- indices.push(a, c, b);
1406
- indices.push(c, a, d);
1407
- } else {
1408
- indices.push(a, b, c);
1409
- indices.push(c, d, a);
1410
- }
1411
- }
1412
- }
1413
- const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
1414
- const uvAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(uvs, 2));
1415
- let colorAttribute;
1416
- let normalAttribute;
1417
- if (color) {
1418
- if (colorPerVertex === false) {
1419
- for (let i = 0; i < xDimension - 1; i++) {
1420
- for (let j = 0; j < zDimension - 1; j++) {
1421
- const index = i + j * (xDimension - 1);
1422
- const r = color[index * 3 + 0];
1423
- const g = color[index * 3 + 1];
1424
- const b = color[index * 3 + 2];
1425
- colors.push(r, g, b);
1426
- colors.push(r, g, b);
1427
- colors.push(r, g, b);
1428
- colors.push(r, g, b);
1429
- colors.push(r, g, b);
1430
- colors.push(r, g, b);
1431
- }
1432
- }
1433
- colorAttribute = new Float32BufferAttribute(colors, 3);
1434
- } else {
1435
- colorAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(colors, 3));
1436
- }
1437
- }
1438
- if (normal) {
1439
- if (normalPerVertex === false) {
1440
- for (let i = 0; i < xDimension - 1; i++) {
1441
- for (let j = 0; j < zDimension - 1; j++) {
1442
- const index = i + j * (xDimension - 1);
1443
- const xn = normal[index * 3 + 0];
1444
- const yn = normal[index * 3 + 1];
1445
- const zn = normal[index * 3 + 2];
1446
- normals.push(xn, yn, zn);
1447
- normals.push(xn, yn, zn);
1448
- normals.push(xn, yn, zn);
1449
- normals.push(xn, yn, zn);
1450
- normals.push(xn, yn, zn);
1451
- normals.push(xn, yn, zn);
1452
- }
1453
- }
1454
- normalAttribute = new Float32BufferAttribute(normals, 3);
1455
- } else {
1456
- normalAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(normals, 3));
1457
- }
1458
- } else {
1459
- normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
1460
- }
1461
- const geometry = new BufferGeometry();
1462
- geometry.setAttribute("position", positionAttribute);
1463
- geometry.setAttribute("normal", normalAttribute);
1464
- geometry.setAttribute("uv", uvAttribute);
1465
- if (colorAttribute)
1466
- geometry.setAttribute("color", colorAttribute);
1467
- geometry._solid = solid;
1468
- geometry._type = "mesh";
1469
- return geometry;
1470
- }
1471
- function buildExtrusionNode(node) {
1472
- let crossSection = [1, 1, 1, -1, -1, -1, -1, 1, 1, 1];
1473
- let spine = [0, 0, 0, 0, 1, 0];
1474
- let scale;
1475
- let orientation;
1476
- let beginCap = true;
1477
- let ccw = true;
1478
- let creaseAngle = 0;
1479
- let endCap = true;
1480
- let solid = true;
1481
- const fields = node.fields;
1482
- for (let i = 0, l = fields.length; i < l; i++) {
1483
- const field = fields[i];
1484
- const fieldName = field.name;
1485
- const fieldValues = field.values;
1486
- switch (fieldName) {
1487
- case "beginCap":
1488
- beginCap = fieldValues[0];
1489
- break;
1490
- case "ccw":
1491
- ccw = fieldValues[0];
1492
- break;
1493
- case "convex":
1494
- break;
1495
- case "creaseAngle":
1496
- creaseAngle = fieldValues[0];
1497
- break;
1498
- case "crossSection":
1499
- crossSection = fieldValues;
1500
- break;
1501
- case "endCap":
1502
- endCap = fieldValues[0];
1503
- break;
1504
- case "orientation":
1505
- orientation = fieldValues;
1506
- break;
1507
- case "scale":
1508
- scale = fieldValues;
1509
- break;
1510
- case "solid":
1511
- solid = fieldValues[0];
1512
- break;
1513
- case "spine":
1514
- spine = fieldValues;
1515
- break;
1516
- default:
1517
- console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1518
- break;
1519
- }
1520
- }
1521
- const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1];
1522
- const vertices = [];
1523
- const spineVector = new Vector3();
1524
- const scaling = new Vector3();
1525
- const axis = new Vector3();
1526
- const vertex = new Vector3();
1527
- const quaternion = new Quaternion();
1528
- for (let i = 0, j = 0, o = 0, il = spine.length; i < il; i += 3, j += 2, o += 4) {
1529
- spineVector.fromArray(spine, i);
1530
- scaling.x = scale ? scale[j + 0] : 1;
1531
- scaling.y = 1;
1532
- scaling.z = scale ? scale[j + 1] : 1;
1533
- axis.x = orientation ? orientation[o + 0] : 0;
1534
- axis.y = orientation ? orientation[o + 1] : 0;
1535
- axis.z = orientation ? orientation[o + 2] : 1;
1536
- const angle = orientation ? orientation[o + 3] : 0;
1537
- for (let k = 0, kl = crossSection.length; k < kl; k += 2) {
1538
- vertex.x = crossSection[k + 0];
1539
- vertex.y = 0;
1540
- vertex.z = crossSection[k + 1];
1541
- vertex.multiply(scaling);
1542
- quaternion.setFromAxisAngle(axis, angle);
1543
- vertex.applyQuaternion(quaternion);
1544
- vertex.add(spineVector);
1545
- vertices.push(vertex.x, vertex.y, vertex.z);
1546
- }
1547
- }
1548
- const indices = [];
1549
- const spineCount = spine.length / 3;
1550
- const crossSectionCount = crossSection.length / 2;
1551
- for (let i = 0; i < spineCount - 1; i++) {
1552
- for (let j = 0; j < crossSectionCount - 1; j++) {
1553
- const a = j + i * crossSectionCount;
1554
- let b = j + 1 + i * crossSectionCount;
1555
- const c = j + (i + 1) * crossSectionCount;
1556
- let d = j + 1 + (i + 1) * crossSectionCount;
1557
- if (j === crossSectionCount - 2 && crossSectionClosed === true) {
1558
- b = i * crossSectionCount;
1559
- d = (i + 1) * crossSectionCount;
1560
- }
1561
- if (ccw === true) {
1562
- indices.push(a, b, c);
1563
- indices.push(c, b, d);
1564
- } else {
1565
- indices.push(a, c, b);
1566
- indices.push(c, d, b);
1567
- }
1568
- }
1569
- }
1570
- if (beginCap === true || endCap === true) {
1571
- const contour = [];
1572
- for (let i = 0, l = crossSection.length; i < l; i += 2) {
1573
- contour.push(new Vector2(crossSection[i], crossSection[i + 1]));
1574
- }
1575
- const faces = ShapeUtils.triangulateShape(contour, []);
1576
- const capIndices = [];
1577
- for (let i = 0, l = faces.length; i < l; i++) {
1578
- const face = faces[i];
1579
- capIndices.push(face[0], face[1], face[2]);
1580
- }
1581
- if (beginCap === true) {
1582
- for (let i = 0, l = capIndices.length; i < l; i += 3) {
1583
- if (ccw === true) {
1584
- indices.push(capIndices[i + 0], capIndices[i + 1], capIndices[i + 2]);
1585
- } else {
1586
- indices.push(capIndices[i + 0], capIndices[i + 2], capIndices[i + 1]);
1587
- }
1588
- }
1589
- }
1590
- if (endCap === true) {
1591
- const indexOffset = crossSectionCount * (spineCount - 1);
1592
- for (let i = 0, l = capIndices.length; i < l; i += 3) {
1593
- if (ccw === true) {
1594
- indices.push(
1595
- indexOffset + capIndices[i + 0],
1596
- indexOffset + capIndices[i + 2],
1597
- indexOffset + capIndices[i + 1]
1598
- );
1599
- } else {
1600
- indices.push(
1601
- indexOffset + capIndices[i + 0],
1602
- indexOffset + capIndices[i + 1],
1603
- indexOffset + capIndices[i + 2]
1604
- );
1605
- }
1606
- }
1607
- }
1608
- }
1609
- const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
1610
- const normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
1611
- const geometry = new BufferGeometry();
1612
- geometry.setAttribute("position", positionAttribute);
1613
- geometry.setAttribute("normal", normalAttribute);
1614
- geometry._solid = solid;
1615
- geometry._type = "mesh";
1616
- return geometry;
1617
- }
1618
- function resolveUSE(identifier) {
1619
- const node = nodeMap[identifier];
1620
- const build = getNode(node);
1621
- return build.isObject3D || build.isMaterial ? build.clone() : build;
1622
- }
1623
- function parseFieldChildren(children, owner) {
1624
- for (let i = 0, l = children.length; i < l; i++) {
1625
- const object = getNode(children[i]);
1626
- if (object instanceof Object3D)
1627
- owner.add(object);
1628
- }
1629
- }
1630
- function triangulateFaceIndex(index, ccw) {
1631
- const indices = [];
1632
- let start = 0;
1633
- for (let i = 0, l = index.length; i < l; i++) {
1634
- const i1 = index[start];
1635
- const i2 = index[i + (ccw ? 1 : 2)];
1636
- const i3 = index[i + (ccw ? 2 : 1)];
1637
- indices.push(i1, i2, i3);
1638
- if (index[i + 3] === -1 || i + 3 >= l) {
1639
- i += 3;
1640
- start = i + 1;
1641
- }
1642
- }
1643
- return indices;
1644
- }
1645
- function triangulateFaceData(data2, index) {
1646
- const triangulatedData = [];
1647
- let start = 0;
1648
- for (let i = 0, l = index.length; i < l; i++) {
1649
- const stride = start * 3;
1650
- const x = data2[stride];
1651
- const y = data2[stride + 1];
1652
- const z = data2[stride + 2];
1653
- triangulatedData.push(x, y, z);
1654
- if (index[i + 3] === -1 || i + 3 >= l) {
1655
- i += 3;
1656
- start++;
1657
- }
1658
- }
1659
- return triangulatedData;
1660
- }
1661
- function flattenData(data2, index) {
1662
- const flattenData2 = [];
1663
- for (let i = 0, l = index.length; i < l; i++) {
1664
- const i1 = index[i];
1665
- const stride = i1 * 3;
1666
- const x = data2[stride];
1667
- const y = data2[stride + 1];
1668
- const z = data2[stride + 2];
1669
- flattenData2.push(x, y, z);
1670
- }
1671
- return flattenData2;
1672
- }
1673
- function expandLineIndex(index) {
1674
- const indices = [];
1675
- for (let i = 0, l = index.length; i < l; i++) {
1676
- const i1 = index[i];
1677
- const i2 = index[i + 1];
1678
- indices.push(i1, i2);
1679
- if (index[i + 2] === -1 || i + 2 >= l) {
1680
- i += 2;
1681
- }
1682
- }
1683
- return indices;
1684
- }
1685
- function expandLineData(data2, index) {
1686
- const triangulatedData = [];
1687
- let start = 0;
1688
- for (let i = 0, l = index.length; i < l; i++) {
1689
- const stride = start * 3;
1690
- const x = data2[stride];
1691
- const y = data2[stride + 1];
1692
- const z = data2[stride + 2];
1693
- triangulatedData.push(x, y, z);
1694
- if (index[i + 2] === -1 || i + 2 >= l) {
1695
- i += 2;
1696
- start++;
1697
- }
1698
- }
1699
- return triangulatedData;
1700
- }
1701
- const vA = new Vector3();
1702
- const vB = new Vector3();
1703
- const vC = new Vector3();
1704
- const uvA = new Vector2();
1705
- const uvB = new Vector2();
1706
- const uvC = new Vector2();
1707
- function computeAttributeFromIndexedData(coordIndex, index, data2, itemSize) {
1708
- const array = [];
1709
- for (let i = 0, l = coordIndex.length; i < l; i += 3) {
1710
- const a = index[i];
1711
- const b = index[i + 1];
1712
- const c = index[i + 2];
1713
- if (itemSize === 2) {
1714
- uvA.fromArray(data2, a * itemSize);
1715
- uvB.fromArray(data2, b * itemSize);
1716
- uvC.fromArray(data2, c * itemSize);
1717
- array.push(uvA.x, uvA.y);
1718
- array.push(uvB.x, uvB.y);
1719
- array.push(uvC.x, uvC.y);
1720
- } else {
1721
- vA.fromArray(data2, a * itemSize);
1722
- vB.fromArray(data2, b * itemSize);
1723
- vC.fromArray(data2, c * itemSize);
1724
- array.push(vA.x, vA.y, vA.z);
1725
- array.push(vB.x, vB.y, vB.z);
1726
- array.push(vC.x, vC.y, vC.z);
1727
- }
1728
- }
1729
- return new Float32BufferAttribute(array, itemSize);
1730
- }
1731
- function computeAttributeFromFaceData(index, faceData) {
1732
- const array = [];
1733
- for (let i = 0, j = 0, l = index.length; i < l; i += 3, j++) {
1734
- vA.fromArray(faceData, j * 3);
1735
- array.push(vA.x, vA.y, vA.z);
1736
- array.push(vA.x, vA.y, vA.z);
1737
- array.push(vA.x, vA.y, vA.z);
1738
- }
1739
- return new Float32BufferAttribute(array, 3);
1740
- }
1741
- function computeAttributeFromLineData(index, lineData) {
1742
- const array = [];
1743
- for (let i = 0, j = 0, l = index.length; i < l; i += 2, j++) {
1744
- vA.fromArray(lineData, j * 3);
1745
- array.push(vA.x, vA.y, vA.z);
1746
- array.push(vA.x, vA.y, vA.z);
1747
- }
1748
- return new Float32BufferAttribute(array, 3);
1749
- }
1750
- function toNonIndexedAttribute(indices, attribute) {
1751
- const array = attribute.array;
1752
- const itemSize = attribute.itemSize;
1753
- const array2 = new array.constructor(indices.length * itemSize);
1754
- let index = 0, index2 = 0;
1755
- for (let i = 0, l = indices.length; i < l; i++) {
1756
- index = indices[i] * itemSize;
1757
- for (let j = 0; j < itemSize; j++) {
1758
- array2[index2++] = array[index++];
1759
- }
1760
- }
1761
- return new Float32BufferAttribute(array2, itemSize);
1762
- }
1763
- const ab = new Vector3();
1764
- const cb = new Vector3();
1765
- function computeNormalAttribute(index, coord, creaseAngle) {
1766
- const faces = [];
1767
- const vertexNormals = {};
1768
- for (let i = 0, l = index.length; i < l; i += 3) {
1769
- const a = index[i];
1770
- const b = index[i + 1];
1771
- const c = index[i + 2];
1772
- const face = new Face(a, b, c);
1773
- vA.fromArray(coord, a * 3);
1774
- vB.fromArray(coord, b * 3);
1775
- vC.fromArray(coord, c * 3);
1776
- cb.subVectors(vC, vB);
1777
- ab.subVectors(vA, vB);
1778
- cb.cross(ab);
1779
- cb.normalize();
1780
- face.normal.copy(cb);
1781
- if (vertexNormals[a] === void 0)
1782
- vertexNormals[a] = [];
1783
- if (vertexNormals[b] === void 0)
1784
- vertexNormals[b] = [];
1785
- if (vertexNormals[c] === void 0)
1786
- vertexNormals[c] = [];
1787
- vertexNormals[a].push(face.normal);
1788
- vertexNormals[b].push(face.normal);
1789
- vertexNormals[c].push(face.normal);
1790
- faces.push(face);
1791
- }
1792
- const normals = [];
1793
- for (let i = 0, l = faces.length; i < l; i++) {
1794
- const face = faces[i];
1795
- const nA = weightedNormal(vertexNormals[face.a], face.normal, creaseAngle);
1796
- const nB = weightedNormal(vertexNormals[face.b], face.normal, creaseAngle);
1797
- const nC = weightedNormal(vertexNormals[face.c], face.normal, creaseAngle);
1798
- vA.fromArray(coord, face.a * 3);
1799
- vB.fromArray(coord, face.b * 3);
1800
- vC.fromArray(coord, face.c * 3);
1801
- normals.push(nA.x, nA.y, nA.z);
1802
- normals.push(nB.x, nB.y, nB.z);
1803
- normals.push(nC.x, nC.y, nC.z);
1804
- }
1805
- return new Float32BufferAttribute(normals, 3);
1806
- }
1807
- function weightedNormal(normals, vector, creaseAngle) {
1808
- const normal = new Vector3();
1809
- if (creaseAngle === 0) {
1810
- normal.copy(vector);
1811
- } else {
1812
- for (let i = 0, l = normals.length; i < l; i++) {
1813
- if (normals[i].angleTo(vector) < creaseAngle) {
1814
- normal.add(normals[i]);
1815
- }
1816
- }
1817
- }
1818
- return normal.normalize();
1819
- }
1820
- function toColorArray(colors) {
1821
- const array = [];
1822
- for (let i = 0, l = colors.length; i < l; i += 3) {
1823
- array.push(new Color(colors[i], colors[i + 1], colors[i + 2]));
1824
- }
1825
- return array;
1826
- }
1827
- function paintFaces(geometry, radius, angles, colors, topDown) {
1828
- const thresholds = [];
1829
- const startAngle = topDown === true ? 0 : Math.PI;
1830
- for (let i = 0, l = colors.length; i < l; i++) {
1831
- let angle = i === 0 ? 0 : angles[i - 1];
1832
- angle = topDown === true ? angle : startAngle - angle;
1833
- const point = new Vector3();
1834
- point.setFromSphericalCoords(radius, angle, 0);
1835
- thresholds.push(point);
1836
- }
1837
- const indices = geometry.index;
1838
- const positionAttribute = geometry.attributes.position;
1839
- const colorAttribute = new BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
1840
- const position = new Vector3();
1841
- const color = new Color();
1842
- for (let i = 0; i < indices.count; i++) {
1843
- const index = indices.getX(i);
1844
- position.fromBufferAttribute(positionAttribute, index);
1845
- let thresholdIndexA, thresholdIndexB;
1846
- let t = 1;
1847
- for (let j = 1; j < thresholds.length; j++) {
1848
- thresholdIndexA = j - 1;
1849
- thresholdIndexB = j;
1850
- const thresholdA = thresholds[thresholdIndexA];
1851
- const thresholdB = thresholds[thresholdIndexB];
1852
- if (topDown === true) {
1853
- if (position.y <= thresholdA.y && position.y > thresholdB.y) {
1854
- t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
1855
- break;
1856
- }
1857
- } else {
1858
- if (position.y >= thresholdA.y && position.y < thresholdB.y) {
1859
- t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
1860
- break;
1861
- }
1862
- }
1863
- }
1864
- const colorA = colors[thresholdIndexA];
1865
- const colorB = colors[thresholdIndexB];
1866
- color.copy(colorA).lerp(colorB, t);
1867
- colorAttribute.setXYZ(index, color.r, color.g, color.b);
1868
- }
1869
- geometry.setAttribute("color", colorAttribute);
1870
- }
1871
- const textureLoader = new TextureLoader(this.manager);
1872
- textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
1873
- if (data.indexOf("#VRML V2.0") === -1) {
1874
- throw Error("THREE.VRMLLexer: Version of VRML asset not supported.");
1875
- }
1876
- const tree = generateVRMLTree(data);
1877
- const scene = parseTree(tree);
1878
- return scene;
1879
- }
1880
- }
1881
- class VRMLLexer {
1882
- constructor(tokens) {
1883
- this.lexer = new Lexer(tokens);
1884
- }
1885
- lex(inputText) {
1886
- const lexingResult = this.lexer.tokenize(inputText);
1887
- if (lexingResult.errors.length > 0) {
1888
- console.error(lexingResult.errors);
1889
- throw Error("THREE.VRMLLexer: Lexing errors detected.");
1890
- }
1891
- return lexingResult;
1892
- }
1893
- }
1894
- class VRMLParser extends CstParser {
1895
- constructor(tokenVocabulary) {
1896
- super(tokenVocabulary);
1897
- const $ = this;
1898
- const Version = tokenVocabulary["Version"];
1899
- const LCurly = tokenVocabulary["LCurly"];
1900
- const RCurly = tokenVocabulary["RCurly"];
1901
- const LSquare = tokenVocabulary["LSquare"];
1902
- const RSquare = tokenVocabulary["RSquare"];
1903
- const Identifier = tokenVocabulary["Identifier"];
1904
- const RouteIdentifier = tokenVocabulary["RouteIdentifier"];
1905
- const StringLiteral = tokenVocabulary["StringLiteral"];
1906
- const HexLiteral = tokenVocabulary["HexLiteral"];
1907
- const NumberLiteral = tokenVocabulary["NumberLiteral"];
1908
- const TrueLiteral = tokenVocabulary["TrueLiteral"];
1909
- const FalseLiteral = tokenVocabulary["FalseLiteral"];
1910
- const NullLiteral = tokenVocabulary["NullLiteral"];
1911
- const DEF = tokenVocabulary["DEF"];
1912
- const USE = tokenVocabulary["USE"];
1913
- const ROUTE = tokenVocabulary["ROUTE"];
1914
- const TO = tokenVocabulary["TO"];
1915
- const NodeName = tokenVocabulary["NodeName"];
1916
- $.RULE("vrml", function() {
1917
- $.SUBRULE($.version);
1918
- $.AT_LEAST_ONE(function() {
1919
- $.SUBRULE($.node);
1920
- });
1921
- $.MANY(function() {
1922
- $.SUBRULE($.route);
1923
- });
1924
- });
1925
- $.RULE("version", function() {
1926
- $.CONSUME(Version);
1927
- });
1928
- $.RULE("node", function() {
1929
- $.OPTION(function() {
1930
- $.SUBRULE($.def);
1931
- });
1932
- $.CONSUME(NodeName);
1933
- $.CONSUME(LCurly);
1934
- $.MANY(function() {
1935
- $.SUBRULE($.field);
1936
- });
1937
- $.CONSUME(RCurly);
1938
- });
1939
- $.RULE("field", function() {
1940
- $.CONSUME(Identifier);
1941
- $.OR2([
1942
- {
1943
- ALT: function() {
1944
- $.SUBRULE($.singleFieldValue);
1945
- }
1946
- },
1947
- {
1948
- ALT: function() {
1949
- $.SUBRULE($.multiFieldValue);
1950
- }
1951
- }
1952
- ]);
1953
- });
1954
- $.RULE("def", function() {
1955
- $.CONSUME(DEF);
1956
- $.OR([
1957
- {
1958
- ALT: function() {
1959
- $.CONSUME(Identifier);
1960
- }
1961
- },
1962
- {
1963
- ALT: function() {
1964
- $.CONSUME(NodeName);
1965
- }
1966
- }
1967
- ]);
1968
- });
1969
- $.RULE("use", function() {
1970
- $.CONSUME(USE);
1971
- $.OR([
1972
- {
1973
- ALT: function() {
1974
- $.CONSUME(Identifier);
1975
- }
1976
- },
1977
- {
1978
- ALT: function() {
1979
- $.CONSUME(NodeName);
1980
- }
1981
- }
1982
- ]);
1983
- });
1984
- $.RULE("singleFieldValue", function() {
1985
- $.AT_LEAST_ONE(function() {
1986
- $.OR([
1987
- {
1988
- ALT: function() {
1989
- $.SUBRULE($.node);
1990
- }
1991
- },
1992
- {
1993
- ALT: function() {
1994
- $.SUBRULE($.use);
1995
- }
1996
- },
1997
- {
1998
- ALT: function() {
1999
- $.CONSUME(StringLiteral);
2000
- }
2001
- },
2002
- {
2003
- ALT: function() {
2004
- $.CONSUME(HexLiteral);
2005
- }
2006
- },
2007
- {
2008
- ALT: function() {
2009
- $.CONSUME(NumberLiteral);
2010
- }
2011
- },
2012
- {
2013
- ALT: function() {
2014
- $.CONSUME(TrueLiteral);
2015
- }
2016
- },
2017
- {
2018
- ALT: function() {
2019
- $.CONSUME(FalseLiteral);
2020
- }
2021
- },
2022
- {
2023
- ALT: function() {
2024
- $.CONSUME(NullLiteral);
2025
- }
2026
- }
2027
- ]);
2028
- });
2029
- });
2030
- $.RULE("multiFieldValue", function() {
2031
- $.CONSUME(LSquare);
2032
- $.MANY(function() {
2033
- $.OR([
2034
- {
2035
- ALT: function() {
2036
- $.SUBRULE($.node);
2037
- }
2038
- },
2039
- {
2040
- ALT: function() {
2041
- $.SUBRULE($.use);
2042
- }
2043
- },
2044
- {
2045
- ALT: function() {
2046
- $.CONSUME(StringLiteral);
2047
- }
2048
- },
2049
- {
2050
- ALT: function() {
2051
- $.CONSUME(HexLiteral);
2052
- }
2053
- },
2054
- {
2055
- ALT: function() {
2056
- $.CONSUME(NumberLiteral);
2057
- }
2058
- },
2059
- {
2060
- ALT: function() {
2061
- $.CONSUME(NullLiteral);
2062
- }
2063
- }
2064
- ]);
2065
- });
2066
- $.CONSUME(RSquare);
2067
- });
2068
- $.RULE("route", function() {
2069
- $.CONSUME(ROUTE);
2070
- $.CONSUME(RouteIdentifier);
2071
- $.CONSUME(TO);
2072
- $.CONSUME2(RouteIdentifier);
2073
- });
2074
- this.performSelfAnalysis();
2075
- }
2076
- }
2077
- class Face {
2078
- constructor(a, b, c) {
2079
- this.a = a;
2080
- this.b = b;
2081
- this.c = c;
2082
- this.normal = new Vector3();
2083
- }
2084
- }
2085
- const TEXTURE_TYPE = {
2086
- INTENSITY: 1,
2087
- INTENSITY_ALPHA: 2,
2088
- RGB: 3,
2089
- RGBA: 4
2090
- };
2091
- export {
2092
- VRMLLoader
2093
- };