three-stdlib 2.15.2 → 2.16.1

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Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,52 +1,64 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const fflate = require("fflate");
5
- class VTKLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, LoaderUtils, BufferGeometry, Float32BufferAttribute, BufferAttribute } from 'three';
2
+ import { unzlibSync } from 'fflate';
3
+
4
+ class VTKLoader extends Loader {
6
5
  constructor(manager) {
7
6
  super(manager);
8
7
  }
8
+
9
9
  load(url, onLoad, onProgress, onError) {
10
10
  const scope = this;
11
- const loader = new THREE.FileLoader(scope.manager);
11
+ const loader = new FileLoader(scope.manager);
12
12
  loader.setPath(scope.path);
13
- loader.setResponseType("arraybuffer");
13
+ loader.setResponseType('arraybuffer');
14
14
  loader.setRequestHeader(scope.requestHeader);
15
15
  loader.setWithCredentials(scope.withCredentials);
16
- loader.load(
17
- url,
18
- function(text) {
19
- try {
20
- onLoad(scope.parse(text));
21
- } catch (e) {
22
- if (onError) {
23
- onError(e);
24
- } else {
25
- console.error(e);
26
- }
27
- scope.manager.itemError(url);
16
+ loader.load(url, function (text) {
17
+ try {
18
+ onLoad(scope.parse(text));
19
+ } catch (e) {
20
+ if (onError) {
21
+ onError(e);
22
+ } else {
23
+ console.error(e);
28
24
  }
29
- },
30
- onProgress,
31
- onError
32
- );
25
+
26
+ scope.manager.itemError(url);
27
+ }
28
+ }, onProgress, onError);
33
29
  }
30
+
34
31
  parse(data) {
35
- function parseASCII(data2) {
36
- var indices = [];
37
- var positions = [];
38
- var colors = [];
32
+ function parseASCII(data) {
33
+ // connectivity of the triangles
34
+ var indices = []; // triangles vertices
35
+
36
+ var positions = []; // red, green, blue colors in the range 0 to 1
37
+
38
+ var colors = []; // normal vector, one per vertex
39
+
39
40
  var normals = [];
40
- var result;
41
- var patWord = /^[^\d.\s-]+/;
42
- var pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g;
43
- var patConnectivity = /^(\d+)\s+([\s\d]*)/;
44
- var patPOINTS = /^POINTS /;
45
- var patPOLYGONS = /^POLYGONS /;
46
- var patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /;
47
- var patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/;
48
- var patCELL_DATA = /^CELL_DATA[ ]+(\d+)/;
49
- var patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/;
41
+ var result; // pattern for detecting the end of a number sequence
42
+
43
+ var patWord = /^[^\d.\s-]+/; // pattern for reading vertices, 3 floats or integers
44
+
45
+ var pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g; // pattern for connectivity, an integer followed by any number of ints
46
+ // the first integer is the number of polygon nodes
47
+
48
+ var patConnectivity = /^(\d+)\s+([\s\d]*)/; // indicates start of vertex data section
49
+
50
+ var patPOINTS = /^POINTS /; // indicates start of polygon connectivity section
51
+
52
+ var patPOLYGONS = /^POLYGONS /; // indicates start of triangle strips section
53
+
54
+ var patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /; // POINT_DATA number_of_values
55
+
56
+ var patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/; // CELL_DATA number_of_polys
57
+
58
+ var patCELL_DATA = /^CELL_DATA[ ]+(\d+)/; // Start of color section
59
+
60
+ var patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/; // NORMALS Normals float
61
+
50
62
  var patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/;
51
63
  var inPointsSection = false;
52
64
  var inPolygonsSection = false;
@@ -55,17 +67,18 @@ class VTKLoader extends THREE.Loader {
55
67
  var inCellDataSection = false;
56
68
  var inColorSection = false;
57
69
  var inNormalsSection = false;
58
- var lines = data2.split("\n");
70
+ var lines = data.split('\n');
71
+
59
72
  for (var i in lines) {
60
73
  var line = lines[i].trim();
61
- if (line.indexOf("DATASET") === 0) {
62
- var dataset = line.split(" ")[1];
63
- if (dataset !== "POLYDATA")
64
- throw new Error("Unsupported DATASET type: " + dataset);
74
+
75
+ if (line.indexOf('DATASET') === 0) {
76
+ var dataset = line.split(' ')[1];
77
+ if (dataset !== 'POLYDATA') throw new Error('Unsupported DATASET type: ' + dataset);
65
78
  } else if (inPointsSection) {
79
+ // get the vertices
66
80
  while ((result = pat3Floats.exec(line)) !== null) {
67
- if (patWord.exec(line) !== null)
68
- break;
81
+ if (patWord.exec(line) !== null) break;
69
82
  var x = parseFloat(result[1]);
70
83
  var y = parseFloat(result[2]);
71
84
  var z = parseFloat(result[3]);
@@ -73,12 +86,15 @@ class VTKLoader extends THREE.Loader {
73
86
  }
74
87
  } else if (inPolygonsSection) {
75
88
  if ((result = patConnectivity.exec(line)) !== null) {
89
+ // numVertices i0 i1 i2 ...
76
90
  var numVertices = parseInt(result[1]);
77
91
  var inds = result[2].split(/\s+/);
92
+
78
93
  if (numVertices >= 3) {
79
94
  var i0 = parseInt(inds[0]);
80
95
  var i1, i2;
81
- var k = 1;
96
+ var k = 1; // split the polygon in numVertices - 2 triangles
97
+
82
98
  for (var j = 0; j < numVertices - 2; ++j) {
83
99
  i1 = parseInt(inds[k]);
84
100
  i2 = parseInt(inds[k + 1]);
@@ -89,10 +105,13 @@ class VTKLoader extends THREE.Loader {
89
105
  }
90
106
  } else if (inTriangleStripSection) {
91
107
  if ((result = patConnectivity.exec(line)) !== null) {
108
+ // numVertices i0 i1 i2 ...
92
109
  var numVertices = parseInt(result[1]);
93
110
  var inds = result[2].split(/\s+/);
111
+
94
112
  if (numVertices >= 3) {
95
- var i0, i1, i2;
113
+ var i0, i1, i2; // split the polygon in numVertices - 2 triangles
114
+
96
115
  for (var j = 0; j < numVertices - 2; j++) {
97
116
  if (j % 2 === 1) {
98
117
  i0 = parseInt(inds[j]);
@@ -110,18 +129,18 @@ class VTKLoader extends THREE.Loader {
110
129
  }
111
130
  } else if (inPointDataSection || inCellDataSection) {
112
131
  if (inColorSection) {
132
+ // Get the colors
113
133
  while ((result = pat3Floats.exec(line)) !== null) {
114
- if (patWord.exec(line) !== null)
115
- break;
134
+ if (patWord.exec(line) !== null) break;
116
135
  var r = parseFloat(result[1]);
117
136
  var g = parseFloat(result[2]);
118
137
  var b = parseFloat(result[3]);
119
138
  colors.push(r, g, b);
120
139
  }
121
140
  } else if (inNormalsSection) {
141
+ // Get the normal vectors
122
142
  while ((result = pat3Floats.exec(line)) !== null) {
123
- if (patWord.exec(line) !== null)
124
- break;
143
+ if (patWord.exec(line) !== null) break;
125
144
  var nx = parseFloat(result[1]);
126
145
  var ny = parseFloat(result[2]);
127
146
  var nz = parseFloat(result[3]);
@@ -129,6 +148,7 @@ class VTKLoader extends THREE.Loader {
129
148
  }
130
149
  }
131
150
  }
151
+
132
152
  if (patPOLYGONS.exec(line) !== null) {
133
153
  inPolygonsSection = true;
134
154
  inPointsSection = false;
@@ -165,21 +185,28 @@ class VTKLoader extends THREE.Loader {
165
185
  inTriangleStripSection = false;
166
186
  }
167
187
  }
168
- var geometry = new THREE.BufferGeometry();
188
+
189
+ var geometry = new BufferGeometry();
169
190
  geometry.setIndex(indices);
170
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
191
+ geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
192
+
171
193
  if (normals.length === positions.length) {
172
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
194
+ geometry.setAttribute('normal', new Float32BufferAttribute(normals, 3));
173
195
  }
196
+
174
197
  if (colors.length !== indices.length) {
198
+ // stagger
175
199
  if (colors.length === positions.length) {
176
- geometry.setAttribute("color", new THREE.Float32BufferAttribute(colors, 3));
200
+ geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
177
201
  }
178
202
  } else {
203
+ // cell
179
204
  geometry = geometry.toNonIndexed();
180
205
  var numTriangles = geometry.attributes.position.count / 3;
206
+
181
207
  if (colors.length === numTriangles * 3) {
182
208
  var newColors = [];
209
+
183
210
  for (var i = 0; i < numTriangles; i++) {
184
211
  var r = colors[3 * i + 0];
185
212
  var g = colors[3 * i + 1];
@@ -188,67 +215,91 @@ class VTKLoader extends THREE.Loader {
188
215
  newColors.push(r, g, b);
189
216
  newColors.push(r, g, b);
190
217
  }
191
- geometry.setAttribute("color", new THREE.Float32BufferAttribute(newColors, 3));
218
+
219
+ geometry.setAttribute('color', new Float32BufferAttribute(newColors, 3));
192
220
  }
193
221
  }
222
+
194
223
  return geometry;
195
224
  }
196
- function parseBinary(data2) {
225
+
226
+ function parseBinary(data) {
197
227
  var count, pointIndex, i, numberOfPoints, s;
198
- var buffer = new Uint8Array(data2);
199
- var dataView = new DataView(data2);
228
+ var buffer = new Uint8Array(data);
229
+ var dataView = new DataView(data); // Points and normals, by default, are empty
230
+
200
231
  var points = [];
201
232
  var normals = [];
202
- var indices = [];
203
- var vtk = [];
233
+ var indices = []; // Going to make a big array of strings
204
234
  var index = 0;
205
- function findString(buffer2, start) {
206
- var index2 = start;
207
- var c = buffer2[index2];
208
- var s2 = [];
235
+
236
+ function findString(buffer, start) {
237
+ var index = start;
238
+ var c = buffer[index];
239
+ var s = [];
240
+
209
241
  while (c !== 10) {
210
- s2.push(String.fromCharCode(c));
211
- index2++;
212
- c = buffer2[index2];
242
+ s.push(String.fromCharCode(c));
243
+ index++;
244
+ c = buffer[index];
213
245
  }
214
- return { start, end: index2, next: index2 + 1, parsedString: s2.join("") };
246
+
247
+ return {
248
+ start: start,
249
+ end: index,
250
+ next: index + 1,
251
+ parsedString: s.join('')
252
+ };
215
253
  }
254
+
216
255
  var state, line;
256
+
217
257
  while (true) {
258
+ // Get a string
218
259
  state = findString(buffer, index);
219
260
  line = state.parsedString;
220
- if (line.indexOf("DATASET") === 0) {
221
- var dataset = line.split(" ")[1];
222
- if (dataset !== "POLYDATA")
223
- throw new Error("Unsupported DATASET type: " + dataset);
224
- } else if (line.indexOf("POINTS") === 0) {
225
- vtk.push(line);
226
- numberOfPoints = parseInt(line.split(" ")[1], 10);
261
+
262
+ if (line.indexOf('DATASET') === 0) {
263
+ var dataset = line.split(' ')[1];
264
+ if (dataset !== 'POLYDATA') throw new Error('Unsupported DATASET type: ' + dataset);
265
+ } else if (line.indexOf('POINTS') === 0) {
266
+
267
+ numberOfPoints = parseInt(line.split(' ')[1], 10); // Each point is 3 4-byte floats
268
+
227
269
  count = numberOfPoints * 4 * 3;
228
270
  points = new Float32Array(numberOfPoints * 3);
229
271
  pointIndex = state.next;
272
+
230
273
  for (i = 0; i < numberOfPoints; i++) {
231
274
  points[3 * i] = dataView.getFloat32(pointIndex, false);
232
275
  points[3 * i + 1] = dataView.getFloat32(pointIndex + 4, false);
233
276
  points[3 * i + 2] = dataView.getFloat32(pointIndex + 8, false);
234
277
  pointIndex = pointIndex + 12;
235
- }
278
+ } // increment our next pointer
279
+
280
+
236
281
  state.next = state.next + count + 1;
237
- } else if (line.indexOf("TRIANGLE_STRIPS") === 0) {
238
- var numberOfStrips = parseInt(line.split(" ")[1], 10);
239
- var size = parseInt(line.split(" ")[2], 10);
282
+ } else if (line.indexOf('TRIANGLE_STRIPS') === 0) {
283
+ var numberOfStrips = parseInt(line.split(' ')[1], 10);
284
+ var size = parseInt(line.split(' ')[2], 10); // 4 byte integers
285
+
240
286
  count = size * 4;
241
287
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
242
288
  var indicesIndex = 0;
243
289
  pointIndex = state.next;
290
+
244
291
  for (i = 0; i < numberOfStrips; i++) {
292
+ // For each strip, read the first value, then record that many more points
245
293
  var indexCount = dataView.getInt32(pointIndex, false);
246
294
  var strip = [];
247
295
  pointIndex += 4;
296
+
248
297
  for (s = 0; s < indexCount; s++) {
249
298
  strip.push(dataView.getInt32(pointIndex, false));
250
299
  pointIndex += 4;
251
- }
300
+ } // retrieves the n-2 triangles from the triangle strip
301
+
302
+
252
303
  for (var j = 0; j < indexCount - 2; j++) {
253
304
  if (j % 2) {
254
305
  indices[indicesIndex++] = strip[j];
@@ -260,243 +311,330 @@ class VTKLoader extends THREE.Loader {
260
311
  indices[indicesIndex++] = strip[j + 2];
261
312
  }
262
313
  }
263
- }
314
+ } // increment our next pointer
315
+
316
+
264
317
  state.next = state.next + count + 1;
265
- } else if (line.indexOf("POLYGONS") === 0) {
266
- var numberOfStrips = parseInt(line.split(" ")[1], 10);
267
- var size = parseInt(line.split(" ")[2], 10);
318
+ } else if (line.indexOf('POLYGONS') === 0) {
319
+ var numberOfStrips = parseInt(line.split(' ')[1], 10);
320
+ var size = parseInt(line.split(' ')[2], 10); // 4 byte integers
321
+
268
322
  count = size * 4;
269
323
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
270
324
  var indicesIndex = 0;
271
325
  pointIndex = state.next;
326
+
272
327
  for (i = 0; i < numberOfStrips; i++) {
328
+ // For each strip, read the first value, then record that many more points
273
329
  var indexCount = dataView.getInt32(pointIndex, false);
274
330
  var strip = [];
275
331
  pointIndex += 4;
332
+
276
333
  for (s = 0; s < indexCount; s++) {
277
334
  strip.push(dataView.getInt32(pointIndex, false));
278
335
  pointIndex += 4;
279
- }
336
+ } // divide the polygon in n-2 triangle
337
+
338
+
280
339
  for (var j = 1; j < indexCount - 1; j++) {
281
340
  indices[indicesIndex++] = strip[0];
282
341
  indices[indicesIndex++] = strip[j];
283
342
  indices[indicesIndex++] = strip[j + 1];
284
343
  }
285
- }
344
+ } // increment our next pointer
345
+
346
+
286
347
  state.next = state.next + count + 1;
287
- } else if (line.indexOf("POINT_DATA") === 0) {
288
- numberOfPoints = parseInt(line.split(" ")[1], 10);
289
- state = findString(buffer, state.next);
348
+ } else if (line.indexOf('POINT_DATA') === 0) {
349
+ numberOfPoints = parseInt(line.split(' ')[1], 10); // Grab the next line
350
+
351
+ state = findString(buffer, state.next); // Now grab the binary data
352
+
290
353
  count = numberOfPoints * 4 * 3;
291
354
  normals = new Float32Array(numberOfPoints * 3);
292
355
  pointIndex = state.next;
356
+
293
357
  for (i = 0; i < numberOfPoints; i++) {
294
358
  normals[3 * i] = dataView.getFloat32(pointIndex, false);
295
359
  normals[3 * i + 1] = dataView.getFloat32(pointIndex + 4, false);
296
360
  normals[3 * i + 2] = dataView.getFloat32(pointIndex + 8, false);
297
361
  pointIndex += 12;
298
- }
362
+ } // Increment past our data
363
+
364
+
299
365
  state.next = state.next + count;
300
- }
366
+ } // Increment index
367
+
368
+
301
369
  index = state.next;
370
+
302
371
  if (index >= buffer.byteLength) {
303
372
  break;
304
373
  }
305
374
  }
306
- var geometry = new THREE.BufferGeometry();
307
- geometry.setIndex(new THREE.BufferAttribute(indices, 1));
308
- geometry.setAttribute("position", new THREE.BufferAttribute(points, 3));
375
+
376
+ var geometry = new BufferGeometry();
377
+ geometry.setIndex(new BufferAttribute(indices, 1));
378
+ geometry.setAttribute('position', new BufferAttribute(points, 3));
379
+
309
380
  if (normals.length === points.length) {
310
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
381
+ geometry.setAttribute('normal', new BufferAttribute(normals, 3));
311
382
  }
383
+
312
384
  return geometry;
313
385
  }
386
+
314
387
  function Float32Concat(first, second) {
315
- const firstLength = first.length, result = new Float32Array(firstLength + second.length);
388
+ const firstLength = first.length,
389
+ result = new Float32Array(firstLength + second.length);
316
390
  result.set(first);
317
391
  result.set(second, firstLength);
318
392
  return result;
319
393
  }
394
+
320
395
  function Int32Concat(first, second) {
321
- var firstLength = first.length, result = new Int32Array(firstLength + second.length);
396
+ var firstLength = first.length,
397
+ result = new Int32Array(firstLength + second.length);
322
398
  result.set(first);
323
399
  result.set(second, firstLength);
324
400
  return result;
325
401
  }
402
+
326
403
  function parseXML(stringFile) {
404
+ // Changes XML to JSON, based on https://davidwalsh.name/convert-xml-json
327
405
  function xmlToJson(xml) {
406
+ // Create the return object
328
407
  var obj = {};
408
+
329
409
  if (xml.nodeType === 1) {
410
+ // element
411
+ // do attributes
330
412
  if (xml.attributes) {
331
413
  if (xml.attributes.length > 0) {
332
- obj["attributes"] = {};
333
- for (var j2 = 0; j2 < xml.attributes.length; j2++) {
334
- var attribute = xml.attributes.item(j2);
335
- obj["attributes"][attribute.nodeName] = attribute.nodeValue.trim();
414
+ obj['attributes'] = {};
415
+
416
+ for (var j = 0; j < xml.attributes.length; j++) {
417
+ var attribute = xml.attributes.item(j);
418
+ obj['attributes'][attribute.nodeName] = attribute.nodeValue.trim();
336
419
  }
337
420
  }
338
421
  }
339
422
  } else if (xml.nodeType === 3) {
423
+ // text
340
424
  obj = xml.nodeValue.trim();
341
- }
425
+ } // do children
426
+
427
+
342
428
  if (xml.hasChildNodes()) {
343
- for (var i2 = 0; i2 < xml.childNodes.length; i2++) {
344
- var item = xml.childNodes.item(i2);
429
+ for (var i = 0; i < xml.childNodes.length; i++) {
430
+ var item = xml.childNodes.item(i);
345
431
  var nodeName = item.nodeName;
346
- if (typeof obj[nodeName] === "undefined") {
432
+
433
+ if (typeof obj[nodeName] === 'undefined') {
347
434
  var tmp = xmlToJson(item);
348
- if (tmp !== "")
349
- obj[nodeName] = tmp;
435
+ if (tmp !== '') obj[nodeName] = tmp;
350
436
  } else {
351
- if (typeof obj[nodeName].push === "undefined") {
437
+ if (typeof obj[nodeName].push === 'undefined') {
352
438
  var old = obj[nodeName];
353
439
  obj[nodeName] = [old];
354
440
  }
441
+
355
442
  var tmp = xmlToJson(item);
356
- if (tmp !== "")
357
- obj[nodeName].push(tmp);
443
+ if (tmp !== '') obj[nodeName].push(tmp);
358
444
  }
359
445
  }
360
446
  }
447
+
361
448
  return obj;
362
- }
449
+ } // Taken from Base64-js
450
+
451
+
363
452
  function Base64toByteArray(b64) {
364
- var Arr = typeof Uint8Array !== "undefined" ? Uint8Array : Array;
365
- var i2;
453
+ var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
454
+ var i;
366
455
  var lookup = [];
367
456
  var revLookup = [];
368
- var code = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
369
- var len2 = code.length;
370
- for (i2 = 0; i2 < len2; i2++) {
371
- lookup[i2] = code[i2];
457
+ var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
458
+ var len = code.length;
459
+
460
+ for (i = 0; i < len; i++) {
461
+ lookup[i] = code[i];
372
462
  }
373
- for (i2 = 0; i2 < len2; ++i2) {
374
- revLookup[code.charCodeAt(i2)] = i2;
463
+
464
+ for (i = 0; i < len; ++i) {
465
+ revLookup[code.charCodeAt(i)] = i;
375
466
  }
376
- revLookup["-".charCodeAt(0)] = 62;
377
- revLookup["_".charCodeAt(0)] = 63;
378
- var j2, l, tmp, placeHolders, arr2;
379
- var len2 = b64.length;
380
- if (len2 % 4 > 0) {
381
- throw new Error("Invalid string. Length must be a multiple of 4");
467
+
468
+ revLookup['-'.charCodeAt(0)] = 62;
469
+ revLookup['_'.charCodeAt(0)] = 63;
470
+ var j, l, tmp, placeHolders, arr;
471
+ var len = b64.length;
472
+
473
+ if (len % 4 > 0) {
474
+ throw new Error('Invalid string. Length must be a multiple of 4');
382
475
  }
383
- placeHolders = b64[len2 - 2] === "=" ? 2 : b64[len2 - 1] === "=" ? 1 : 0;
384
- arr2 = new Arr(len2 * 3 / 4 - placeHolders);
385
- l = placeHolders > 0 ? len2 - 4 : len2;
476
+
477
+ placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0;
478
+ arr = new Arr(len * 3 / 4 - placeHolders);
479
+ l = placeHolders > 0 ? len - 4 : len;
386
480
  var L = 0;
387
- for (i2 = 0, j2 = 0; i2 < l; i2 += 4, j2 += 3) {
388
- tmp = revLookup[b64.charCodeAt(i2)] << 18 | revLookup[b64.charCodeAt(i2 + 1)] << 12 | revLookup[b64.charCodeAt(i2 + 2)] << 6 | revLookup[b64.charCodeAt(i2 + 3)];
389
- arr2[L++] = (tmp & 16711680) >> 16;
390
- arr2[L++] = (tmp & 65280) >> 8;
391
- arr2[L++] = tmp & 255;
481
+
482
+ for (i = 0, j = 0; i < l; i += 4, j += 3) {
483
+ tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)];
484
+ arr[L++] = (tmp & 0xff0000) >> 16;
485
+ arr[L++] = (tmp & 0xff00) >> 8;
486
+ arr[L++] = tmp & 0xff;
392
487
  }
488
+
393
489
  if (placeHolders === 2) {
394
- tmp = revLookup[b64.charCodeAt(i2)] << 2 | revLookup[b64.charCodeAt(i2 + 1)] >> 4;
395
- arr2[L++] = tmp & 255;
490
+ tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4;
491
+ arr[L++] = tmp & 0xff;
396
492
  } else if (placeHolders === 1) {
397
- tmp = revLookup[b64.charCodeAt(i2)] << 10 | revLookup[b64.charCodeAt(i2 + 1)] << 4 | revLookup[b64.charCodeAt(i2 + 2)] >> 2;
398
- arr2[L++] = tmp >> 8 & 255;
399
- arr2[L++] = tmp & 255;
493
+ tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2;
494
+ arr[L++] = tmp >> 8 & 0xff;
495
+ arr[L++] = tmp & 0xff;
400
496
  }
401
- return arr2;
497
+
498
+ return arr;
402
499
  }
403
- function parseDataArray(ele, compressed2) {
500
+
501
+ function parseDataArray(ele, compressed) {
404
502
  var numBytes = 0;
405
- if (json.attributes.header_type === "UInt64") {
503
+
504
+ if (json.attributes.header_type === 'UInt64') {
406
505
  numBytes = 8;
407
- } else if (json.attributes.header_type === "UInt32") {
506
+ } else if (json.attributes.header_type === 'UInt32') {
408
507
  numBytes = 4;
409
- }
410
- if (ele.attributes.format === "binary" && compressed2) {
508
+ } // Check the format
509
+
510
+
511
+ if (ele.attributes.format === 'binary' && compressed) {
411
512
  var rawData, content, byteData, blocks, cSizeStart, headerSize, padding, dataOffsets, currentOffset;
412
- if (ele.attributes.type === "Float32") {
513
+
514
+ if (ele.attributes.type === 'Float32') {
413
515
  var txt = new Float32Array();
414
- } else if (ele.attributes.type === "Int64") {
516
+ } else if (ele.attributes.type === 'Int64') {
415
517
  var txt = new Int32Array();
416
- }
417
- rawData = ele["#text"];
518
+ } // VTP data with the header has the following structure:
519
+ // [#blocks][#u-size][#p-size][#c-size-1][#c-size-2]...[#c-size-#blocks][DATA]
520
+ //
521
+ // Each token is an integer value whose type is specified by "header_type" at the top of the file (UInt32 if no type specified). The token meanings are:
522
+ // [#blocks] = Number of blocks
523
+ // [#u-size] = Block size before compression
524
+ // [#p-size] = Size of last partial block (zero if it not needed)
525
+ // [#c-size-i] = Size in bytes of block i after compression
526
+ //
527
+ // The [DATA] portion stores contiguously every block appended together. The offset from the beginning of the data section to the beginning of a block is
528
+ // computed by summing the compressed block sizes from preceding blocks according to the header.
529
+
530
+
531
+ rawData = ele['#text'];
418
532
  byteData = Base64toByteArray(rawData);
419
533
  blocks = byteData[0];
420
- for (var i2 = 1; i2 < numBytes - 1; i2++) {
421
- blocks = blocks | byteData[i2] << i2 * numBytes;
534
+
535
+ for (var i = 1; i < numBytes - 1; i++) {
536
+ blocks = blocks | byteData[i] << i * numBytes;
422
537
  }
538
+
423
539
  headerSize = (blocks + 3) * numBytes;
424
540
  padding = headerSize % 3 > 0 ? 3 - headerSize % 3 : 0;
425
541
  headerSize = headerSize + padding;
426
542
  dataOffsets = [];
427
543
  currentOffset = headerSize;
428
- dataOffsets.push(currentOffset);
544
+ dataOffsets.push(currentOffset); // Get the blocks sizes after the compression.
545
+ // There are three blocks before c-size-i, so we skip 3*numBytes
546
+
429
547
  cSizeStart = 3 * numBytes;
430
- for (var i2 = 0; i2 < blocks; i2++) {
431
- var currentBlockSize = byteData[i2 * numBytes + cSizeStart];
432
- for (var j2 = 1; j2 < numBytes - 1; j2++) {
433
- currentBlockSize = currentBlockSize | byteData[i2 * numBytes + cSizeStart + j2] << j2 * 8;
548
+
549
+ for (var i = 0; i < blocks; i++) {
550
+ var currentBlockSize = byteData[i * numBytes + cSizeStart];
551
+
552
+ for (var j = 1; j < numBytes - 1; j++) {
553
+ // Each data point consists of 8 bytes regardless of the header type
554
+ currentBlockSize = currentBlockSize | byteData[i * numBytes + cSizeStart + j] << j * 8;
434
555
  }
556
+
435
557
  currentOffset = currentOffset + currentBlockSize;
436
558
  dataOffsets.push(currentOffset);
437
559
  }
438
- for (var i2 = 0; i2 < dataOffsets.length - 1; i2++) {
439
- var data2 = fflate.unzlibSync(byteData.slice(dataOffsets[i2], dataOffsets[i2 + 1]));
440
- content = data2.buffer;
441
- if (ele.attributes.type === "Float32") {
560
+
561
+ for (var i = 0; i < dataOffsets.length - 1; i++) {
562
+ var data = unzlibSync(byteData.slice(dataOffsets[i], dataOffsets[i + 1])); // eslint-disable-line no-undef
563
+
564
+ content = data.buffer;
565
+
566
+ if (ele.attributes.type === 'Float32') {
442
567
  content = new Float32Array(content);
443
568
  txt = Float32Concat(txt, content);
444
- } else if (ele.attributes.type === "Int64") {
569
+ } else if (ele.attributes.type === 'Int64') {
445
570
  content = new Int32Array(content);
446
571
  txt = Int32Concat(txt, content);
447
572
  }
448
573
  }
449
- delete ele["#text"];
450
- if (ele.attributes.type === "Int64") {
451
- if (ele.attributes.format === "binary") {
452
- txt = txt.filter(function(el, idx) {
453
- if (idx % 2 !== 1)
454
- return true;
574
+
575
+ delete ele['#text'];
576
+
577
+ if (ele.attributes.type === 'Int64') {
578
+ if (ele.attributes.format === 'binary') {
579
+ txt = txt.filter(function (el, idx) {
580
+ if (idx % 2 !== 1) return true;
455
581
  });
456
582
  }
457
583
  }
458
584
  } else {
459
- if (ele.attributes.format === "binary" && !compressed2) {
460
- var content = Base64toByteArray(ele["#text"]);
585
+ if (ele.attributes.format === 'binary' && !compressed) {
586
+ var content = Base64toByteArray(ele['#text']); // VTP data for the uncompressed case has the following structure:
587
+ // [#bytes][DATA]
588
+ // where "[#bytes]" is an integer value specifying the number of bytes in the block of data following it.
589
+
461
590
  content = content.slice(numBytes).buffer;
462
591
  } else {
463
- if (ele["#text"]) {
464
- var content = ele["#text"].split(/\s+/).filter(function(el) {
465
- if (el !== "")
466
- return el;
592
+ if (ele['#text']) {
593
+ var content = ele['#text'].split(/\s+/).filter(function (el) {
594
+ if (el !== '') return el;
467
595
  });
468
596
  } else {
469
597
  var content = new Int32Array(0).buffer;
470
598
  }
471
599
  }
472
- delete ele["#text"];
473
- if (ele.attributes.type === "Float32") {
600
+
601
+ delete ele['#text']; // Get the content and optimize it
602
+
603
+ if (ele.attributes.type === 'Float32') {
474
604
  var txt = new Float32Array(content);
475
- } else if (ele.attributes.type === "Int32") {
605
+ } else if (ele.attributes.type === 'Int32') {
476
606
  var txt = new Int32Array(content);
477
- } else if (ele.attributes.type === "Int64") {
607
+ } else if (ele.attributes.type === 'Int64') {
478
608
  var txt = new Int32Array(content);
479
- if (ele.attributes.format === "binary") {
480
- txt = txt.filter(function(el, idx) {
481
- if (idx % 2 !== 1)
482
- return true;
609
+
610
+ if (ele.attributes.format === 'binary') {
611
+ txt = txt.filter(function (el, idx) {
612
+ if (idx % 2 !== 1) return true;
483
613
  });
484
614
  }
485
615
  }
486
- }
616
+ } // endif ( ele.attributes.format === 'binary' && compressed )
617
+
618
+
487
619
  return txt;
488
- }
620
+ } // Main part
621
+ // Get Dom
622
+
623
+
489
624
  var dom = null;
625
+
490
626
  if (window.DOMParser) {
491
627
  try {
492
- dom = new DOMParser().parseFromString(stringFile, "text/xml");
628
+ dom = new DOMParser().parseFromString(stringFile, 'text/xml');
493
629
  } catch (e) {
494
630
  dom = null;
495
631
  }
496
632
  } else if (window.ActiveXObject) {
497
633
  try {
498
- dom = new ActiveXObject("Microsoft.XMLDOM");
634
+ dom = new ActiveXObject('Microsoft.XMLDOM'); // eslint-disable-line no-undef
635
+
499
636
  dom.async = false;
637
+
500
638
  if (!dom.loadXML()) {
501
639
  throw new Error(dom.parseError.reason + dom.parseError.srcText);
502
640
  }
@@ -504,37 +642,56 @@ class VTKLoader extends THREE.Loader {
504
642
  dom = null;
505
643
  }
506
644
  } else {
507
- throw new Error("Cannot parse xml string!");
508
- }
509
- var doc = dom.documentElement;
645
+ throw new Error('Cannot parse xml string!');
646
+ } // Get the doc
647
+
648
+
649
+ var doc = dom.documentElement; // Convert to json
650
+
510
651
  var json = xmlToJson(doc);
511
652
  var points = [];
512
653
  var normals = [];
513
654
  var indices = [];
655
+
514
656
  if (json.PolyData) {
515
657
  var piece = json.PolyData.Piece;
516
- var compressed = json.attributes.hasOwnProperty("compressor");
517
- var sections = ["PointData", "Points", "Strips", "Polys"];
518
- var sectionIndex = 0, numberOfSections = sections.length;
658
+ var compressed = json.attributes.hasOwnProperty('compressor'); // Can be optimized
659
+ // Loop through the sections
660
+
661
+ var sections = ['PointData', 'Points', 'Strips', 'Polys']; // +['CellData', 'Verts', 'Lines'];
662
+
663
+ var sectionIndex = 0,
664
+ numberOfSections = sections.length;
665
+
519
666
  while (sectionIndex < numberOfSections) {
520
- var section = piece[sections[sectionIndex]];
667
+ var section = piece[sections[sectionIndex]]; // If it has a DataArray in it
668
+
521
669
  if (section && section.DataArray) {
522
- if (Object.prototype.toString.call(section.DataArray) === "[object Array]") {
670
+ // Depending on the number of DataArrays
671
+ if (Object.prototype.toString.call(section.DataArray) === '[object Array]') {
523
672
  var arr = section.DataArray;
524
673
  } else {
525
674
  var arr = [section.DataArray];
526
675
  }
527
- var dataArrayIndex = 0, numberOfDataArrays = arr.length;
676
+
677
+ var dataArrayIndex = 0,
678
+ numberOfDataArrays = arr.length;
679
+
528
680
  while (dataArrayIndex < numberOfDataArrays) {
529
- if ("#text" in arr[dataArrayIndex] && arr[dataArrayIndex]["#text"].length > 0) {
681
+ // Parse the DataArray
682
+ if ('#text' in arr[dataArrayIndex] && arr[dataArrayIndex]['#text'].length > 0) {
530
683
  arr[dataArrayIndex].text = parseDataArray(arr[dataArrayIndex], compressed);
531
684
  }
685
+
532
686
  dataArrayIndex++;
533
687
  }
688
+
534
689
  switch (sections[sectionIndex]) {
535
- case "PointData":
690
+ // if iti is point data
691
+ case 'PointData':
536
692
  var numberOfPoints = parseInt(piece.attributes.NumberOfPoints);
537
693
  var normalsName = section.attributes.Normals;
694
+
538
695
  if (numberOfPoints > 0) {
539
696
  for (var i = 0, len = arr.length; i < len; i++) {
540
697
  if (normalsName === arr[i].attributes.Name) {
@@ -544,17 +701,25 @@ class VTKLoader extends THREE.Loader {
544
701
  }
545
702
  }
546
703
  }
704
+
547
705
  break;
548
- case "Points":
706
+ // if it is points
707
+
708
+ case 'Points':
549
709
  var numberOfPoints = parseInt(piece.attributes.NumberOfPoints);
710
+
550
711
  if (numberOfPoints > 0) {
551
712
  var components = section.DataArray.attributes.NumberOfComponents;
552
713
  points = new Float32Array(numberOfPoints * components);
553
714
  points.set(section.DataArray.text, 0);
554
715
  }
716
+
555
717
  break;
556
- case "Strips":
718
+ // if it is strips
719
+
720
+ case 'Strips':
557
721
  var numberOfStrips = parseInt(piece.attributes.NumberOfStrips);
722
+
558
723
  if (numberOfStrips > 0) {
559
724
  var connectivity = new Int32Array(section.DataArray[0].text.length);
560
725
  var offset = new Int32Array(section.DataArray[1].text.length);
@@ -563,13 +728,15 @@ class VTKLoader extends THREE.Loader {
563
728
  var size = numberOfStrips + connectivity.length;
564
729
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
565
730
  var indicesIndex = 0;
731
+
566
732
  for (var i = 0, len = numberOfStrips; i < len; i++) {
567
733
  var strip = [];
734
+
568
735
  for (var s = 0, len1 = offset[i], len0 = 0; s < len1 - len0; s++) {
569
736
  strip.push(connectivity[s]);
570
- if (i > 0)
571
- len0 = offset[i - 1];
737
+ if (i > 0) len0 = offset[i - 1];
572
738
  }
739
+
573
740
  for (var j = 0, len1 = offset[i], len0 = 0; j < len1 - len0 - 2; j++) {
574
741
  if (j % 2) {
575
742
  indices[indicesIndex++] = strip[j];
@@ -580,14 +747,18 @@ class VTKLoader extends THREE.Loader {
580
747
  indices[indicesIndex++] = strip[j + 1];
581
748
  indices[indicesIndex++] = strip[j + 2];
582
749
  }
583
- if (i > 0)
584
- len0 = offset[i - 1];
750
+
751
+ if (i > 0) len0 = offset[i - 1];
585
752
  }
586
753
  }
587
754
  }
755
+
588
756
  break;
589
- case "Polys":
757
+ // if it is polys
758
+
759
+ case 'Polys':
590
760
  var numberOfPolys = parseInt(piece.attributes.NumberOfPolys);
761
+
591
762
  if (numberOfPolys > 0) {
592
763
  var connectivity = new Int32Array(section.DataArray[0].text.length);
593
764
  var offset = new Int32Array(section.DataArray[1].text.length);
@@ -595,52 +766,69 @@ class VTKLoader extends THREE.Loader {
595
766
  offset.set(section.DataArray[1].text, 0);
596
767
  var size = numberOfPolys + connectivity.length;
597
768
  indices = new Uint32Array(3 * size - 9 * numberOfPolys);
598
- var indicesIndex = 0, connectivityIndex = 0;
599
- var i = 0, len = numberOfPolys, len0 = 0;
769
+ var indicesIndex = 0,
770
+ connectivityIndex = 0;
771
+ var i = 0,
772
+ len = numberOfPolys,
773
+ len0 = 0;
774
+
600
775
  while (i < len) {
601
776
  var poly = [];
602
- var s = 0, len1 = offset[i];
777
+ var s = 0,
778
+ len1 = offset[i];
779
+
603
780
  while (s < len1 - len0) {
604
781
  poly.push(connectivity[connectivityIndex++]);
605
782
  s++;
606
783
  }
784
+
607
785
  var j = 1;
786
+
608
787
  while (j < len1 - len0 - 1) {
609
788
  indices[indicesIndex++] = poly[0];
610
789
  indices[indicesIndex++] = poly[j];
611
790
  indices[indicesIndex++] = poly[j + 1];
612
791
  j++;
613
792
  }
793
+
614
794
  i++;
615
795
  len0 = offset[i - 1];
616
796
  }
617
797
  }
618
- break;
619
- default:
798
+
620
799
  break;
621
800
  }
622
801
  }
802
+
623
803
  sectionIndex++;
624
804
  }
625
- var geometry = new THREE.BufferGeometry();
626
- geometry.setIndex(new THREE.BufferAttribute(indices, 1));
627
- geometry.setAttribute("position", new THREE.BufferAttribute(points, 3));
805
+
806
+ var geometry = new BufferGeometry();
807
+ geometry.setIndex(new BufferAttribute(indices, 1));
808
+ geometry.setAttribute('position', new BufferAttribute(points, 3));
809
+
628
810
  if (normals.length === points.length) {
629
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
811
+ geometry.setAttribute('normal', new BufferAttribute(normals, 3));
630
812
  }
813
+
631
814
  return geometry;
632
815
  } else {
633
- throw new Error("Unsupported DATASET type");
816
+ throw new Error('Unsupported DATASET type');
634
817
  }
635
- }
636
- var meta = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 250)).split("\n");
637
- if (meta[0].indexOf("xml") !== -1) {
638
- return parseXML(THREE.LoaderUtils.decodeText(data));
639
- } else if (meta[2].includes("ASCII")) {
640
- return parseASCII(THREE.LoaderUtils.decodeText(data));
818
+ } // get the 5 first lines of the files to check if there is the key word binary
819
+
820
+
821
+ var meta = LoaderUtils.decodeText(new Uint8Array(data, 0, 250)).split('\n');
822
+
823
+ if (meta[0].indexOf('xml') !== -1) {
824
+ return parseXML(LoaderUtils.decodeText(data));
825
+ } else if (meta[2].includes('ASCII')) {
826
+ return parseASCII(LoaderUtils.decodeText(data));
641
827
  } else {
642
828
  return parseBinary(data);
643
829
  }
644
830
  }
831
+
645
832
  }
646
- exports.VTKLoader = VTKLoader;
833
+
834
+ export { VTKLoader };