three-stdlib 2.15.2 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +275 -207
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -968
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
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  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,52 +1,64 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const fflate = require("fflate");
5
- class VTKLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, LoaderUtils, BufferGeometry, Float32BufferAttribute, BufferAttribute } from 'three';
2
+ import { unzlibSync } from 'fflate';
3
+
4
+ class VTKLoader extends Loader {
6
5
  constructor(manager) {
7
6
  super(manager);
8
7
  }
8
+
9
9
  load(url, onLoad, onProgress, onError) {
10
10
  const scope = this;
11
- const loader = new THREE.FileLoader(scope.manager);
11
+ const loader = new FileLoader(scope.manager);
12
12
  loader.setPath(scope.path);
13
- loader.setResponseType("arraybuffer");
13
+ loader.setResponseType('arraybuffer');
14
14
  loader.setRequestHeader(scope.requestHeader);
15
15
  loader.setWithCredentials(scope.withCredentials);
16
- loader.load(
17
- url,
18
- function(text) {
19
- try {
20
- onLoad(scope.parse(text));
21
- } catch (e) {
22
- if (onError) {
23
- onError(e);
24
- } else {
25
- console.error(e);
26
- }
27
- scope.manager.itemError(url);
16
+ loader.load(url, function (text) {
17
+ try {
18
+ onLoad(scope.parse(text));
19
+ } catch (e) {
20
+ if (onError) {
21
+ onError(e);
22
+ } else {
23
+ console.error(e);
28
24
  }
29
- },
30
- onProgress,
31
- onError
32
- );
25
+
26
+ scope.manager.itemError(url);
27
+ }
28
+ }, onProgress, onError);
33
29
  }
30
+
34
31
  parse(data) {
35
- function parseASCII(data2) {
36
- var indices = [];
37
- var positions = [];
38
- var colors = [];
32
+ function parseASCII(data) {
33
+ // connectivity of the triangles
34
+ var indices = []; // triangles vertices
35
+
36
+ var positions = []; // red, green, blue colors in the range 0 to 1
37
+
38
+ var colors = []; // normal vector, one per vertex
39
+
39
40
  var normals = [];
40
- var result;
41
- var patWord = /^[^\d.\s-]+/;
42
- var pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g;
43
- var patConnectivity = /^(\d+)\s+([\s\d]*)/;
44
- var patPOINTS = /^POINTS /;
45
- var patPOLYGONS = /^POLYGONS /;
46
- var patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /;
47
- var patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/;
48
- var patCELL_DATA = /^CELL_DATA[ ]+(\d+)/;
49
- var patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/;
41
+ var result; // pattern for detecting the end of a number sequence
42
+
43
+ var patWord = /^[^\d.\s-]+/; // pattern for reading vertices, 3 floats or integers
44
+
45
+ var pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g; // pattern for connectivity, an integer followed by any number of ints
46
+ // the first integer is the number of polygon nodes
47
+
48
+ var patConnectivity = /^(\d+)\s+([\s\d]*)/; // indicates start of vertex data section
49
+
50
+ var patPOINTS = /^POINTS /; // indicates start of polygon connectivity section
51
+
52
+ var patPOLYGONS = /^POLYGONS /; // indicates start of triangle strips section
53
+
54
+ var patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /; // POINT_DATA number_of_values
55
+
56
+ var patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/; // CELL_DATA number_of_polys
57
+
58
+ var patCELL_DATA = /^CELL_DATA[ ]+(\d+)/; // Start of color section
59
+
60
+ var patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/; // NORMALS Normals float
61
+
50
62
  var patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/;
51
63
  var inPointsSection = false;
52
64
  var inPolygonsSection = false;
@@ -55,17 +67,18 @@ class VTKLoader extends THREE.Loader {
55
67
  var inCellDataSection = false;
56
68
  var inColorSection = false;
57
69
  var inNormalsSection = false;
58
- var lines = data2.split("\n");
70
+ var lines = data.split('\n');
71
+
59
72
  for (var i in lines) {
60
73
  var line = lines[i].trim();
61
- if (line.indexOf("DATASET") === 0) {
62
- var dataset = line.split(" ")[1];
63
- if (dataset !== "POLYDATA")
64
- throw new Error("Unsupported DATASET type: " + dataset);
74
+
75
+ if (line.indexOf('DATASET') === 0) {
76
+ var dataset = line.split(' ')[1];
77
+ if (dataset !== 'POLYDATA') throw new Error('Unsupported DATASET type: ' + dataset);
65
78
  } else if (inPointsSection) {
79
+ // get the vertices
66
80
  while ((result = pat3Floats.exec(line)) !== null) {
67
- if (patWord.exec(line) !== null)
68
- break;
81
+ if (patWord.exec(line) !== null) break;
69
82
  var x = parseFloat(result[1]);
70
83
  var y = parseFloat(result[2]);
71
84
  var z = parseFloat(result[3]);
@@ -73,12 +86,15 @@ class VTKLoader extends THREE.Loader {
73
86
  }
74
87
  } else if (inPolygonsSection) {
75
88
  if ((result = patConnectivity.exec(line)) !== null) {
89
+ // numVertices i0 i1 i2 ...
76
90
  var numVertices = parseInt(result[1]);
77
91
  var inds = result[2].split(/\s+/);
92
+
78
93
  if (numVertices >= 3) {
79
94
  var i0 = parseInt(inds[0]);
80
95
  var i1, i2;
81
- var k = 1;
96
+ var k = 1; // split the polygon in numVertices - 2 triangles
97
+
82
98
  for (var j = 0; j < numVertices - 2; ++j) {
83
99
  i1 = parseInt(inds[k]);
84
100
  i2 = parseInt(inds[k + 1]);
@@ -89,10 +105,13 @@ class VTKLoader extends THREE.Loader {
89
105
  }
90
106
  } else if (inTriangleStripSection) {
91
107
  if ((result = patConnectivity.exec(line)) !== null) {
108
+ // numVertices i0 i1 i2 ...
92
109
  var numVertices = parseInt(result[1]);
93
110
  var inds = result[2].split(/\s+/);
111
+
94
112
  if (numVertices >= 3) {
95
- var i0, i1, i2;
113
+ var i0, i1, i2; // split the polygon in numVertices - 2 triangles
114
+
96
115
  for (var j = 0; j < numVertices - 2; j++) {
97
116
  if (j % 2 === 1) {
98
117
  i0 = parseInt(inds[j]);
@@ -110,18 +129,18 @@ class VTKLoader extends THREE.Loader {
110
129
  }
111
130
  } else if (inPointDataSection || inCellDataSection) {
112
131
  if (inColorSection) {
132
+ // Get the colors
113
133
  while ((result = pat3Floats.exec(line)) !== null) {
114
- if (patWord.exec(line) !== null)
115
- break;
134
+ if (patWord.exec(line) !== null) break;
116
135
  var r = parseFloat(result[1]);
117
136
  var g = parseFloat(result[2]);
118
137
  var b = parseFloat(result[3]);
119
138
  colors.push(r, g, b);
120
139
  }
121
140
  } else if (inNormalsSection) {
141
+ // Get the normal vectors
122
142
  while ((result = pat3Floats.exec(line)) !== null) {
123
- if (patWord.exec(line) !== null)
124
- break;
143
+ if (patWord.exec(line) !== null) break;
125
144
  var nx = parseFloat(result[1]);
126
145
  var ny = parseFloat(result[2]);
127
146
  var nz = parseFloat(result[3]);
@@ -129,6 +148,7 @@ class VTKLoader extends THREE.Loader {
129
148
  }
130
149
  }
131
150
  }
151
+
132
152
  if (patPOLYGONS.exec(line) !== null) {
133
153
  inPolygonsSection = true;
134
154
  inPointsSection = false;
@@ -165,21 +185,28 @@ class VTKLoader extends THREE.Loader {
165
185
  inTriangleStripSection = false;
166
186
  }
167
187
  }
168
- var geometry = new THREE.BufferGeometry();
188
+
189
+ var geometry = new BufferGeometry();
169
190
  geometry.setIndex(indices);
170
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
191
+ geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
192
+
171
193
  if (normals.length === positions.length) {
172
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
194
+ geometry.setAttribute('normal', new Float32BufferAttribute(normals, 3));
173
195
  }
196
+
174
197
  if (colors.length !== indices.length) {
198
+ // stagger
175
199
  if (colors.length === positions.length) {
176
- geometry.setAttribute("color", new THREE.Float32BufferAttribute(colors, 3));
200
+ geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
177
201
  }
178
202
  } else {
203
+ // cell
179
204
  geometry = geometry.toNonIndexed();
180
205
  var numTriangles = geometry.attributes.position.count / 3;
206
+
181
207
  if (colors.length === numTriangles * 3) {
182
208
  var newColors = [];
209
+
183
210
  for (var i = 0; i < numTriangles; i++) {
184
211
  var r = colors[3 * i + 0];
185
212
  var g = colors[3 * i + 1];
@@ -188,67 +215,91 @@ class VTKLoader extends THREE.Loader {
188
215
  newColors.push(r, g, b);
189
216
  newColors.push(r, g, b);
190
217
  }
191
- geometry.setAttribute("color", new THREE.Float32BufferAttribute(newColors, 3));
218
+
219
+ geometry.setAttribute('color', new Float32BufferAttribute(newColors, 3));
192
220
  }
193
221
  }
222
+
194
223
  return geometry;
195
224
  }
196
- function parseBinary(data2) {
225
+
226
+ function parseBinary(data) {
197
227
  var count, pointIndex, i, numberOfPoints, s;
198
- var buffer = new Uint8Array(data2);
199
- var dataView = new DataView(data2);
228
+ var buffer = new Uint8Array(data);
229
+ var dataView = new DataView(data); // Points and normals, by default, are empty
230
+
200
231
  var points = [];
201
232
  var normals = [];
202
- var indices = [];
203
- var vtk = [];
233
+ var indices = []; // Going to make a big array of strings
204
234
  var index = 0;
205
- function findString(buffer2, start) {
206
- var index2 = start;
207
- var c = buffer2[index2];
208
- var s2 = [];
235
+
236
+ function findString(buffer, start) {
237
+ var index = start;
238
+ var c = buffer[index];
239
+ var s = [];
240
+
209
241
  while (c !== 10) {
210
- s2.push(String.fromCharCode(c));
211
- index2++;
212
- c = buffer2[index2];
242
+ s.push(String.fromCharCode(c));
243
+ index++;
244
+ c = buffer[index];
213
245
  }
214
- return { start, end: index2, next: index2 + 1, parsedString: s2.join("") };
246
+
247
+ return {
248
+ start: start,
249
+ end: index,
250
+ next: index + 1,
251
+ parsedString: s.join('')
252
+ };
215
253
  }
254
+
216
255
  var state, line;
256
+
217
257
  while (true) {
258
+ // Get a string
218
259
  state = findString(buffer, index);
219
260
  line = state.parsedString;
220
- if (line.indexOf("DATASET") === 0) {
221
- var dataset = line.split(" ")[1];
222
- if (dataset !== "POLYDATA")
223
- throw new Error("Unsupported DATASET type: " + dataset);
224
- } else if (line.indexOf("POINTS") === 0) {
225
- vtk.push(line);
226
- numberOfPoints = parseInt(line.split(" ")[1], 10);
261
+
262
+ if (line.indexOf('DATASET') === 0) {
263
+ var dataset = line.split(' ')[1];
264
+ if (dataset !== 'POLYDATA') throw new Error('Unsupported DATASET type: ' + dataset);
265
+ } else if (line.indexOf('POINTS') === 0) {
266
+
267
+ numberOfPoints = parseInt(line.split(' ')[1], 10); // Each point is 3 4-byte floats
268
+
227
269
  count = numberOfPoints * 4 * 3;
228
270
  points = new Float32Array(numberOfPoints * 3);
229
271
  pointIndex = state.next;
272
+
230
273
  for (i = 0; i < numberOfPoints; i++) {
231
274
  points[3 * i] = dataView.getFloat32(pointIndex, false);
232
275
  points[3 * i + 1] = dataView.getFloat32(pointIndex + 4, false);
233
276
  points[3 * i + 2] = dataView.getFloat32(pointIndex + 8, false);
234
277
  pointIndex = pointIndex + 12;
235
- }
278
+ } // increment our next pointer
279
+
280
+
236
281
  state.next = state.next + count + 1;
237
- } else if (line.indexOf("TRIANGLE_STRIPS") === 0) {
238
- var numberOfStrips = parseInt(line.split(" ")[1], 10);
239
- var size = parseInt(line.split(" ")[2], 10);
282
+ } else if (line.indexOf('TRIANGLE_STRIPS') === 0) {
283
+ var numberOfStrips = parseInt(line.split(' ')[1], 10);
284
+ var size = parseInt(line.split(' ')[2], 10); // 4 byte integers
285
+
240
286
  count = size * 4;
241
287
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
242
288
  var indicesIndex = 0;
243
289
  pointIndex = state.next;
290
+
244
291
  for (i = 0; i < numberOfStrips; i++) {
292
+ // For each strip, read the first value, then record that many more points
245
293
  var indexCount = dataView.getInt32(pointIndex, false);
246
294
  var strip = [];
247
295
  pointIndex += 4;
296
+
248
297
  for (s = 0; s < indexCount; s++) {
249
298
  strip.push(dataView.getInt32(pointIndex, false));
250
299
  pointIndex += 4;
251
- }
300
+ } // retrieves the n-2 triangles from the triangle strip
301
+
302
+
252
303
  for (var j = 0; j < indexCount - 2; j++) {
253
304
  if (j % 2) {
254
305
  indices[indicesIndex++] = strip[j];
@@ -260,243 +311,330 @@ class VTKLoader extends THREE.Loader {
260
311
  indices[indicesIndex++] = strip[j + 2];
261
312
  }
262
313
  }
263
- }
314
+ } // increment our next pointer
315
+
316
+
264
317
  state.next = state.next + count + 1;
265
- } else if (line.indexOf("POLYGONS") === 0) {
266
- var numberOfStrips = parseInt(line.split(" ")[1], 10);
267
- var size = parseInt(line.split(" ")[2], 10);
318
+ } else if (line.indexOf('POLYGONS') === 0) {
319
+ var numberOfStrips = parseInt(line.split(' ')[1], 10);
320
+ var size = parseInt(line.split(' ')[2], 10); // 4 byte integers
321
+
268
322
  count = size * 4;
269
323
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
270
324
  var indicesIndex = 0;
271
325
  pointIndex = state.next;
326
+
272
327
  for (i = 0; i < numberOfStrips; i++) {
328
+ // For each strip, read the first value, then record that many more points
273
329
  var indexCount = dataView.getInt32(pointIndex, false);
274
330
  var strip = [];
275
331
  pointIndex += 4;
332
+
276
333
  for (s = 0; s < indexCount; s++) {
277
334
  strip.push(dataView.getInt32(pointIndex, false));
278
335
  pointIndex += 4;
279
- }
336
+ } // divide the polygon in n-2 triangle
337
+
338
+
280
339
  for (var j = 1; j < indexCount - 1; j++) {
281
340
  indices[indicesIndex++] = strip[0];
282
341
  indices[indicesIndex++] = strip[j];
283
342
  indices[indicesIndex++] = strip[j + 1];
284
343
  }
285
- }
344
+ } // increment our next pointer
345
+
346
+
286
347
  state.next = state.next + count + 1;
287
- } else if (line.indexOf("POINT_DATA") === 0) {
288
- numberOfPoints = parseInt(line.split(" ")[1], 10);
289
- state = findString(buffer, state.next);
348
+ } else if (line.indexOf('POINT_DATA') === 0) {
349
+ numberOfPoints = parseInt(line.split(' ')[1], 10); // Grab the next line
350
+
351
+ state = findString(buffer, state.next); // Now grab the binary data
352
+
290
353
  count = numberOfPoints * 4 * 3;
291
354
  normals = new Float32Array(numberOfPoints * 3);
292
355
  pointIndex = state.next;
356
+
293
357
  for (i = 0; i < numberOfPoints; i++) {
294
358
  normals[3 * i] = dataView.getFloat32(pointIndex, false);
295
359
  normals[3 * i + 1] = dataView.getFloat32(pointIndex + 4, false);
296
360
  normals[3 * i + 2] = dataView.getFloat32(pointIndex + 8, false);
297
361
  pointIndex += 12;
298
- }
362
+ } // Increment past our data
363
+
364
+
299
365
  state.next = state.next + count;
300
- }
366
+ } // Increment index
367
+
368
+
301
369
  index = state.next;
370
+
302
371
  if (index >= buffer.byteLength) {
303
372
  break;
304
373
  }
305
374
  }
306
- var geometry = new THREE.BufferGeometry();
307
- geometry.setIndex(new THREE.BufferAttribute(indices, 1));
308
- geometry.setAttribute("position", new THREE.BufferAttribute(points, 3));
375
+
376
+ var geometry = new BufferGeometry();
377
+ geometry.setIndex(new BufferAttribute(indices, 1));
378
+ geometry.setAttribute('position', new BufferAttribute(points, 3));
379
+
309
380
  if (normals.length === points.length) {
310
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
381
+ geometry.setAttribute('normal', new BufferAttribute(normals, 3));
311
382
  }
383
+
312
384
  return geometry;
313
385
  }
386
+
314
387
  function Float32Concat(first, second) {
315
- const firstLength = first.length, result = new Float32Array(firstLength + second.length);
388
+ const firstLength = first.length,
389
+ result = new Float32Array(firstLength + second.length);
316
390
  result.set(first);
317
391
  result.set(second, firstLength);
318
392
  return result;
319
393
  }
394
+
320
395
  function Int32Concat(first, second) {
321
- var firstLength = first.length, result = new Int32Array(firstLength + second.length);
396
+ var firstLength = first.length,
397
+ result = new Int32Array(firstLength + second.length);
322
398
  result.set(first);
323
399
  result.set(second, firstLength);
324
400
  return result;
325
401
  }
402
+
326
403
  function parseXML(stringFile) {
404
+ // Changes XML to JSON, based on https://davidwalsh.name/convert-xml-json
327
405
  function xmlToJson(xml) {
406
+ // Create the return object
328
407
  var obj = {};
408
+
329
409
  if (xml.nodeType === 1) {
410
+ // element
411
+ // do attributes
330
412
  if (xml.attributes) {
331
413
  if (xml.attributes.length > 0) {
332
- obj["attributes"] = {};
333
- for (var j2 = 0; j2 < xml.attributes.length; j2++) {
334
- var attribute = xml.attributes.item(j2);
335
- obj["attributes"][attribute.nodeName] = attribute.nodeValue.trim();
414
+ obj['attributes'] = {};
415
+
416
+ for (var j = 0; j < xml.attributes.length; j++) {
417
+ var attribute = xml.attributes.item(j);
418
+ obj['attributes'][attribute.nodeName] = attribute.nodeValue.trim();
336
419
  }
337
420
  }
338
421
  }
339
422
  } else if (xml.nodeType === 3) {
423
+ // text
340
424
  obj = xml.nodeValue.trim();
341
- }
425
+ } // do children
426
+
427
+
342
428
  if (xml.hasChildNodes()) {
343
- for (var i2 = 0; i2 < xml.childNodes.length; i2++) {
344
- var item = xml.childNodes.item(i2);
429
+ for (var i = 0; i < xml.childNodes.length; i++) {
430
+ var item = xml.childNodes.item(i);
345
431
  var nodeName = item.nodeName;
346
- if (typeof obj[nodeName] === "undefined") {
432
+
433
+ if (typeof obj[nodeName] === 'undefined') {
347
434
  var tmp = xmlToJson(item);
348
- if (tmp !== "")
349
- obj[nodeName] = tmp;
435
+ if (tmp !== '') obj[nodeName] = tmp;
350
436
  } else {
351
- if (typeof obj[nodeName].push === "undefined") {
437
+ if (typeof obj[nodeName].push === 'undefined') {
352
438
  var old = obj[nodeName];
353
439
  obj[nodeName] = [old];
354
440
  }
441
+
355
442
  var tmp = xmlToJson(item);
356
- if (tmp !== "")
357
- obj[nodeName].push(tmp);
443
+ if (tmp !== '') obj[nodeName].push(tmp);
358
444
  }
359
445
  }
360
446
  }
447
+
361
448
  return obj;
362
- }
449
+ } // Taken from Base64-js
450
+
451
+
363
452
  function Base64toByteArray(b64) {
364
- var Arr = typeof Uint8Array !== "undefined" ? Uint8Array : Array;
365
- var i2;
453
+ var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
454
+ var i;
366
455
  var lookup = [];
367
456
  var revLookup = [];
368
- var code = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
369
- var len2 = code.length;
370
- for (i2 = 0; i2 < len2; i2++) {
371
- lookup[i2] = code[i2];
457
+ var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
458
+ var len = code.length;
459
+
460
+ for (i = 0; i < len; i++) {
461
+ lookup[i] = code[i];
372
462
  }
373
- for (i2 = 0; i2 < len2; ++i2) {
374
- revLookup[code.charCodeAt(i2)] = i2;
463
+
464
+ for (i = 0; i < len; ++i) {
465
+ revLookup[code.charCodeAt(i)] = i;
375
466
  }
376
- revLookup["-".charCodeAt(0)] = 62;
377
- revLookup["_".charCodeAt(0)] = 63;
378
- var j2, l, tmp, placeHolders, arr2;
379
- var len2 = b64.length;
380
- if (len2 % 4 > 0) {
381
- throw new Error("Invalid string. Length must be a multiple of 4");
467
+
468
+ revLookup['-'.charCodeAt(0)] = 62;
469
+ revLookup['_'.charCodeAt(0)] = 63;
470
+ var j, l, tmp, placeHolders, arr;
471
+ var len = b64.length;
472
+
473
+ if (len % 4 > 0) {
474
+ throw new Error('Invalid string. Length must be a multiple of 4');
382
475
  }
383
- placeHolders = b64[len2 - 2] === "=" ? 2 : b64[len2 - 1] === "=" ? 1 : 0;
384
- arr2 = new Arr(len2 * 3 / 4 - placeHolders);
385
- l = placeHolders > 0 ? len2 - 4 : len2;
476
+
477
+ placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0;
478
+ arr = new Arr(len * 3 / 4 - placeHolders);
479
+ l = placeHolders > 0 ? len - 4 : len;
386
480
  var L = 0;
387
- for (i2 = 0, j2 = 0; i2 < l; i2 += 4, j2 += 3) {
388
- tmp = revLookup[b64.charCodeAt(i2)] << 18 | revLookup[b64.charCodeAt(i2 + 1)] << 12 | revLookup[b64.charCodeAt(i2 + 2)] << 6 | revLookup[b64.charCodeAt(i2 + 3)];
389
- arr2[L++] = (tmp & 16711680) >> 16;
390
- arr2[L++] = (tmp & 65280) >> 8;
391
- arr2[L++] = tmp & 255;
481
+
482
+ for (i = 0, j = 0; i < l; i += 4, j += 3) {
483
+ tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)];
484
+ arr[L++] = (tmp & 0xff0000) >> 16;
485
+ arr[L++] = (tmp & 0xff00) >> 8;
486
+ arr[L++] = tmp & 0xff;
392
487
  }
488
+
393
489
  if (placeHolders === 2) {
394
- tmp = revLookup[b64.charCodeAt(i2)] << 2 | revLookup[b64.charCodeAt(i2 + 1)] >> 4;
395
- arr2[L++] = tmp & 255;
490
+ tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4;
491
+ arr[L++] = tmp & 0xff;
396
492
  } else if (placeHolders === 1) {
397
- tmp = revLookup[b64.charCodeAt(i2)] << 10 | revLookup[b64.charCodeAt(i2 + 1)] << 4 | revLookup[b64.charCodeAt(i2 + 2)] >> 2;
398
- arr2[L++] = tmp >> 8 & 255;
399
- arr2[L++] = tmp & 255;
493
+ tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2;
494
+ arr[L++] = tmp >> 8 & 0xff;
495
+ arr[L++] = tmp & 0xff;
400
496
  }
401
- return arr2;
497
+
498
+ return arr;
402
499
  }
403
- function parseDataArray(ele, compressed2) {
500
+
501
+ function parseDataArray(ele, compressed) {
404
502
  var numBytes = 0;
405
- if (json.attributes.header_type === "UInt64") {
503
+
504
+ if (json.attributes.header_type === 'UInt64') {
406
505
  numBytes = 8;
407
- } else if (json.attributes.header_type === "UInt32") {
506
+ } else if (json.attributes.header_type === 'UInt32') {
408
507
  numBytes = 4;
409
- }
410
- if (ele.attributes.format === "binary" && compressed2) {
508
+ } // Check the format
509
+
510
+
511
+ if (ele.attributes.format === 'binary' && compressed) {
411
512
  var rawData, content, byteData, blocks, cSizeStart, headerSize, padding, dataOffsets, currentOffset;
412
- if (ele.attributes.type === "Float32") {
513
+
514
+ if (ele.attributes.type === 'Float32') {
413
515
  var txt = new Float32Array();
414
- } else if (ele.attributes.type === "Int64") {
516
+ } else if (ele.attributes.type === 'Int64') {
415
517
  var txt = new Int32Array();
416
- }
417
- rawData = ele["#text"];
518
+ } // VTP data with the header has the following structure:
519
+ // [#blocks][#u-size][#p-size][#c-size-1][#c-size-2]...[#c-size-#blocks][DATA]
520
+ //
521
+ // Each token is an integer value whose type is specified by "header_type" at the top of the file (UInt32 if no type specified). The token meanings are:
522
+ // [#blocks] = Number of blocks
523
+ // [#u-size] = Block size before compression
524
+ // [#p-size] = Size of last partial block (zero if it not needed)
525
+ // [#c-size-i] = Size in bytes of block i after compression
526
+ //
527
+ // The [DATA] portion stores contiguously every block appended together. The offset from the beginning of the data section to the beginning of a block is
528
+ // computed by summing the compressed block sizes from preceding blocks according to the header.
529
+
530
+
531
+ rawData = ele['#text'];
418
532
  byteData = Base64toByteArray(rawData);
419
533
  blocks = byteData[0];
420
- for (var i2 = 1; i2 < numBytes - 1; i2++) {
421
- blocks = blocks | byteData[i2] << i2 * numBytes;
534
+
535
+ for (var i = 1; i < numBytes - 1; i++) {
536
+ blocks = blocks | byteData[i] << i * numBytes;
422
537
  }
538
+
423
539
  headerSize = (blocks + 3) * numBytes;
424
540
  padding = headerSize % 3 > 0 ? 3 - headerSize % 3 : 0;
425
541
  headerSize = headerSize + padding;
426
542
  dataOffsets = [];
427
543
  currentOffset = headerSize;
428
- dataOffsets.push(currentOffset);
544
+ dataOffsets.push(currentOffset); // Get the blocks sizes after the compression.
545
+ // There are three blocks before c-size-i, so we skip 3*numBytes
546
+
429
547
  cSizeStart = 3 * numBytes;
430
- for (var i2 = 0; i2 < blocks; i2++) {
431
- var currentBlockSize = byteData[i2 * numBytes + cSizeStart];
432
- for (var j2 = 1; j2 < numBytes - 1; j2++) {
433
- currentBlockSize = currentBlockSize | byteData[i2 * numBytes + cSizeStart + j2] << j2 * 8;
548
+
549
+ for (var i = 0; i < blocks; i++) {
550
+ var currentBlockSize = byteData[i * numBytes + cSizeStart];
551
+
552
+ for (var j = 1; j < numBytes - 1; j++) {
553
+ // Each data point consists of 8 bytes regardless of the header type
554
+ currentBlockSize = currentBlockSize | byteData[i * numBytes + cSizeStart + j] << j * 8;
434
555
  }
556
+
435
557
  currentOffset = currentOffset + currentBlockSize;
436
558
  dataOffsets.push(currentOffset);
437
559
  }
438
- for (var i2 = 0; i2 < dataOffsets.length - 1; i2++) {
439
- var data2 = fflate.unzlibSync(byteData.slice(dataOffsets[i2], dataOffsets[i2 + 1]));
440
- content = data2.buffer;
441
- if (ele.attributes.type === "Float32") {
560
+
561
+ for (var i = 0; i < dataOffsets.length - 1; i++) {
562
+ var data = unzlibSync(byteData.slice(dataOffsets[i], dataOffsets[i + 1])); // eslint-disable-line no-undef
563
+
564
+ content = data.buffer;
565
+
566
+ if (ele.attributes.type === 'Float32') {
442
567
  content = new Float32Array(content);
443
568
  txt = Float32Concat(txt, content);
444
- } else if (ele.attributes.type === "Int64") {
569
+ } else if (ele.attributes.type === 'Int64') {
445
570
  content = new Int32Array(content);
446
571
  txt = Int32Concat(txt, content);
447
572
  }
448
573
  }
449
- delete ele["#text"];
450
- if (ele.attributes.type === "Int64") {
451
- if (ele.attributes.format === "binary") {
452
- txt = txt.filter(function(el, idx) {
453
- if (idx % 2 !== 1)
454
- return true;
574
+
575
+ delete ele['#text'];
576
+
577
+ if (ele.attributes.type === 'Int64') {
578
+ if (ele.attributes.format === 'binary') {
579
+ txt = txt.filter(function (el, idx) {
580
+ if (idx % 2 !== 1) return true;
455
581
  });
456
582
  }
457
583
  }
458
584
  } else {
459
- if (ele.attributes.format === "binary" && !compressed2) {
460
- var content = Base64toByteArray(ele["#text"]);
585
+ if (ele.attributes.format === 'binary' && !compressed) {
586
+ var content = Base64toByteArray(ele['#text']); // VTP data for the uncompressed case has the following structure:
587
+ // [#bytes][DATA]
588
+ // where "[#bytes]" is an integer value specifying the number of bytes in the block of data following it.
589
+
461
590
  content = content.slice(numBytes).buffer;
462
591
  } else {
463
- if (ele["#text"]) {
464
- var content = ele["#text"].split(/\s+/).filter(function(el) {
465
- if (el !== "")
466
- return el;
592
+ if (ele['#text']) {
593
+ var content = ele['#text'].split(/\s+/).filter(function (el) {
594
+ if (el !== '') return el;
467
595
  });
468
596
  } else {
469
597
  var content = new Int32Array(0).buffer;
470
598
  }
471
599
  }
472
- delete ele["#text"];
473
- if (ele.attributes.type === "Float32") {
600
+
601
+ delete ele['#text']; // Get the content and optimize it
602
+
603
+ if (ele.attributes.type === 'Float32') {
474
604
  var txt = new Float32Array(content);
475
- } else if (ele.attributes.type === "Int32") {
605
+ } else if (ele.attributes.type === 'Int32') {
476
606
  var txt = new Int32Array(content);
477
- } else if (ele.attributes.type === "Int64") {
607
+ } else if (ele.attributes.type === 'Int64') {
478
608
  var txt = new Int32Array(content);
479
- if (ele.attributes.format === "binary") {
480
- txt = txt.filter(function(el, idx) {
481
- if (idx % 2 !== 1)
482
- return true;
609
+
610
+ if (ele.attributes.format === 'binary') {
611
+ txt = txt.filter(function (el, idx) {
612
+ if (idx % 2 !== 1) return true;
483
613
  });
484
614
  }
485
615
  }
486
- }
616
+ } // endif ( ele.attributes.format === 'binary' && compressed )
617
+
618
+
487
619
  return txt;
488
- }
620
+ } // Main part
621
+ // Get Dom
622
+
623
+
489
624
  var dom = null;
625
+
490
626
  if (window.DOMParser) {
491
627
  try {
492
- dom = new DOMParser().parseFromString(stringFile, "text/xml");
628
+ dom = new DOMParser().parseFromString(stringFile, 'text/xml');
493
629
  } catch (e) {
494
630
  dom = null;
495
631
  }
496
632
  } else if (window.ActiveXObject) {
497
633
  try {
498
- dom = new ActiveXObject("Microsoft.XMLDOM");
634
+ dom = new ActiveXObject('Microsoft.XMLDOM'); // eslint-disable-line no-undef
635
+
499
636
  dom.async = false;
637
+
500
638
  if (!dom.loadXML()) {
501
639
  throw new Error(dom.parseError.reason + dom.parseError.srcText);
502
640
  }
@@ -504,37 +642,56 @@ class VTKLoader extends THREE.Loader {
504
642
  dom = null;
505
643
  }
506
644
  } else {
507
- throw new Error("Cannot parse xml string!");
508
- }
509
- var doc = dom.documentElement;
645
+ throw new Error('Cannot parse xml string!');
646
+ } // Get the doc
647
+
648
+
649
+ var doc = dom.documentElement; // Convert to json
650
+
510
651
  var json = xmlToJson(doc);
511
652
  var points = [];
512
653
  var normals = [];
513
654
  var indices = [];
655
+
514
656
  if (json.PolyData) {
515
657
  var piece = json.PolyData.Piece;
516
- var compressed = json.attributes.hasOwnProperty("compressor");
517
- var sections = ["PointData", "Points", "Strips", "Polys"];
518
- var sectionIndex = 0, numberOfSections = sections.length;
658
+ var compressed = json.attributes.hasOwnProperty('compressor'); // Can be optimized
659
+ // Loop through the sections
660
+
661
+ var sections = ['PointData', 'Points', 'Strips', 'Polys']; // +['CellData', 'Verts', 'Lines'];
662
+
663
+ var sectionIndex = 0,
664
+ numberOfSections = sections.length;
665
+
519
666
  while (sectionIndex < numberOfSections) {
520
- var section = piece[sections[sectionIndex]];
667
+ var section = piece[sections[sectionIndex]]; // If it has a DataArray in it
668
+
521
669
  if (section && section.DataArray) {
522
- if (Object.prototype.toString.call(section.DataArray) === "[object Array]") {
670
+ // Depending on the number of DataArrays
671
+ if (Object.prototype.toString.call(section.DataArray) === '[object Array]') {
523
672
  var arr = section.DataArray;
524
673
  } else {
525
674
  var arr = [section.DataArray];
526
675
  }
527
- var dataArrayIndex = 0, numberOfDataArrays = arr.length;
676
+
677
+ var dataArrayIndex = 0,
678
+ numberOfDataArrays = arr.length;
679
+
528
680
  while (dataArrayIndex < numberOfDataArrays) {
529
- if ("#text" in arr[dataArrayIndex] && arr[dataArrayIndex]["#text"].length > 0) {
681
+ // Parse the DataArray
682
+ if ('#text' in arr[dataArrayIndex] && arr[dataArrayIndex]['#text'].length > 0) {
530
683
  arr[dataArrayIndex].text = parseDataArray(arr[dataArrayIndex], compressed);
531
684
  }
685
+
532
686
  dataArrayIndex++;
533
687
  }
688
+
534
689
  switch (sections[sectionIndex]) {
535
- case "PointData":
690
+ // if iti is point data
691
+ case 'PointData':
536
692
  var numberOfPoints = parseInt(piece.attributes.NumberOfPoints);
537
693
  var normalsName = section.attributes.Normals;
694
+
538
695
  if (numberOfPoints > 0) {
539
696
  for (var i = 0, len = arr.length; i < len; i++) {
540
697
  if (normalsName === arr[i].attributes.Name) {
@@ -544,17 +701,25 @@ class VTKLoader extends THREE.Loader {
544
701
  }
545
702
  }
546
703
  }
704
+
547
705
  break;
548
- case "Points":
706
+ // if it is points
707
+
708
+ case 'Points':
549
709
  var numberOfPoints = parseInt(piece.attributes.NumberOfPoints);
710
+
550
711
  if (numberOfPoints > 0) {
551
712
  var components = section.DataArray.attributes.NumberOfComponents;
552
713
  points = new Float32Array(numberOfPoints * components);
553
714
  points.set(section.DataArray.text, 0);
554
715
  }
716
+
555
717
  break;
556
- case "Strips":
718
+ // if it is strips
719
+
720
+ case 'Strips':
557
721
  var numberOfStrips = parseInt(piece.attributes.NumberOfStrips);
722
+
558
723
  if (numberOfStrips > 0) {
559
724
  var connectivity = new Int32Array(section.DataArray[0].text.length);
560
725
  var offset = new Int32Array(section.DataArray[1].text.length);
@@ -563,13 +728,15 @@ class VTKLoader extends THREE.Loader {
563
728
  var size = numberOfStrips + connectivity.length;
564
729
  indices = new Uint32Array(3 * size - 9 * numberOfStrips);
565
730
  var indicesIndex = 0;
731
+
566
732
  for (var i = 0, len = numberOfStrips; i < len; i++) {
567
733
  var strip = [];
734
+
568
735
  for (var s = 0, len1 = offset[i], len0 = 0; s < len1 - len0; s++) {
569
736
  strip.push(connectivity[s]);
570
- if (i > 0)
571
- len0 = offset[i - 1];
737
+ if (i > 0) len0 = offset[i - 1];
572
738
  }
739
+
573
740
  for (var j = 0, len1 = offset[i], len0 = 0; j < len1 - len0 - 2; j++) {
574
741
  if (j % 2) {
575
742
  indices[indicesIndex++] = strip[j];
@@ -580,14 +747,18 @@ class VTKLoader extends THREE.Loader {
580
747
  indices[indicesIndex++] = strip[j + 1];
581
748
  indices[indicesIndex++] = strip[j + 2];
582
749
  }
583
- if (i > 0)
584
- len0 = offset[i - 1];
750
+
751
+ if (i > 0) len0 = offset[i - 1];
585
752
  }
586
753
  }
587
754
  }
755
+
588
756
  break;
589
- case "Polys":
757
+ // if it is polys
758
+
759
+ case 'Polys':
590
760
  var numberOfPolys = parseInt(piece.attributes.NumberOfPolys);
761
+
591
762
  if (numberOfPolys > 0) {
592
763
  var connectivity = new Int32Array(section.DataArray[0].text.length);
593
764
  var offset = new Int32Array(section.DataArray[1].text.length);
@@ -595,52 +766,69 @@ class VTKLoader extends THREE.Loader {
595
766
  offset.set(section.DataArray[1].text, 0);
596
767
  var size = numberOfPolys + connectivity.length;
597
768
  indices = new Uint32Array(3 * size - 9 * numberOfPolys);
598
- var indicesIndex = 0, connectivityIndex = 0;
599
- var i = 0, len = numberOfPolys, len0 = 0;
769
+ var indicesIndex = 0,
770
+ connectivityIndex = 0;
771
+ var i = 0,
772
+ len = numberOfPolys,
773
+ len0 = 0;
774
+
600
775
  while (i < len) {
601
776
  var poly = [];
602
- var s = 0, len1 = offset[i];
777
+ var s = 0,
778
+ len1 = offset[i];
779
+
603
780
  while (s < len1 - len0) {
604
781
  poly.push(connectivity[connectivityIndex++]);
605
782
  s++;
606
783
  }
784
+
607
785
  var j = 1;
786
+
608
787
  while (j < len1 - len0 - 1) {
609
788
  indices[indicesIndex++] = poly[0];
610
789
  indices[indicesIndex++] = poly[j];
611
790
  indices[indicesIndex++] = poly[j + 1];
612
791
  j++;
613
792
  }
793
+
614
794
  i++;
615
795
  len0 = offset[i - 1];
616
796
  }
617
797
  }
618
- break;
619
- default:
798
+
620
799
  break;
621
800
  }
622
801
  }
802
+
623
803
  sectionIndex++;
624
804
  }
625
- var geometry = new THREE.BufferGeometry();
626
- geometry.setIndex(new THREE.BufferAttribute(indices, 1));
627
- geometry.setAttribute("position", new THREE.BufferAttribute(points, 3));
805
+
806
+ var geometry = new BufferGeometry();
807
+ geometry.setIndex(new BufferAttribute(indices, 1));
808
+ geometry.setAttribute('position', new BufferAttribute(points, 3));
809
+
628
810
  if (normals.length === points.length) {
629
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
811
+ geometry.setAttribute('normal', new BufferAttribute(normals, 3));
630
812
  }
813
+
631
814
  return geometry;
632
815
  } else {
633
- throw new Error("Unsupported DATASET type");
816
+ throw new Error('Unsupported DATASET type');
634
817
  }
635
- }
636
- var meta = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 250)).split("\n");
637
- if (meta[0].indexOf("xml") !== -1) {
638
- return parseXML(THREE.LoaderUtils.decodeText(data));
639
- } else if (meta[2].includes("ASCII")) {
640
- return parseASCII(THREE.LoaderUtils.decodeText(data));
818
+ } // get the 5 first lines of the files to check if there is the key word binary
819
+
820
+
821
+ var meta = LoaderUtils.decodeText(new Uint8Array(data, 0, 250)).split('\n');
822
+
823
+ if (meta[0].indexOf('xml') !== -1) {
824
+ return parseXML(LoaderUtils.decodeText(data));
825
+ } else if (meta[2].includes('ASCII')) {
826
+ return parseASCII(LoaderUtils.decodeText(data));
641
827
  } else {
642
828
  return parseBinary(data);
643
829
  }
644
830
  }
831
+
645
832
  }
646
- exports.VTKLoader = VTKLoader;
833
+
834
+ export { VTKLoader };