rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
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// The game's language as a choice with a search (D-394): every language, each in its own words and in the page's, those the page is written in first; a code
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// not in the list can be written whole, as pt-PT. A choice is saved at once, as the other settings'.
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import { useEffect, useId, useMemo, useState } from "preact/hooks";
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import { languageName, languageOf, languages, matches } from "./languages.js";
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import { pageTranslation, t } from "./text.js";
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export function LanguageChoice({ value, labelledBy, describedBy, onPick }) {
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const pageLanguage = document.documentElement.lang || "en";
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const all = useMemo(() => languages(pageLanguage), [pageLanguage]);
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const chosen = value === undefined ? undefined : languageOf(value, pageLanguage);
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// What the player writes to look for one; undefined while the list is closed.
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const [typed, setTyped] = useState();
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const [active, setActive] = useState(0);
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const list = useId();
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const open = typed !== undefined;
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const written = typed?.trim() ?? "";
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const found = open ? all.filter((language) => matches(language, written)) : [];
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const whole = /^[a-z]{2,3}(-[a-z0-9]{2,8})*$/i.test(written) && !all.some((language) => language.code.toLowerCase() === written.toLowerCase());
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const extra = whole ? languageOf(written, pageLanguage) : undefined;
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const options = extra === undefined ? found : [extra, ...found];
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// The option the arrows are on stays in view.
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useEffect(() => {
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if (open) {
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document.getElementById(`${list}-${active}`)?.scrollIntoView({ block: "nearest" });
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}
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}, [open, active]);
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const pick = (code) => {
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setTyped(undefined);
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if (code !== value) {
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onPick(code);
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}
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};
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const key = (event) => {
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if (event.key === "ArrowDown" || event.key === "ArrowUp") {
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event.preventDefault();
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if (!open) {
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setTyped("");
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return;
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}
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const step = event.key === "ArrowDown" ? 1 : -1;
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setActive((at) => (options.length === 0 ? 0 : (at + step + options.length) % options.length));
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}
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else if (event.key === "Enter" && open) {
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event.preventDefault();
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const option = options[active];
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if (option !== undefined) {
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pick(option.code);
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}
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}
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else if (event.key === "Escape" && open) {
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event.preventDefault();
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setTyped(undefined);
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}
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};
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return (_jsxs("div", { class: open ? "language-choice open" : "language-choice", children: [_jsx("input", { type: "text", role: "combobox", "aria-expanded": open, "aria-controls": list, "aria-autocomplete": "list", "aria-activedescendant": open && options[active] !== undefined ? `${list}-${active}` : undefined, "aria-labelledby": labelledBy, "aria-describedby": describedBy, value: open ? typed : chosen?.own ?? value ?? "", placeholder: t("Search a language…"), autoComplete: "off", spellcheck: false, onFocus: () => {
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setTyped("");
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setActive(Math.max(0, all.findIndex((language) => language.code === value)));
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}, onInput: (event) => {
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setTyped(event.currentTarget.value);
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setActive(0);
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}, onKeyDown: key, onBlur: () => setTyped(undefined) }), _jsx("svg", { class: "language-chevron", viewBox: "0 0 24 24", "aria-hidden": "true", children: _jsx("path", { d: "M6 9.5l6 6 6-6" }) }), open && (_jsx("ul", { id: list, class: "language-list", role: "listbox", "aria-label": t("Languages"), children: options.length === 0
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? _jsx("li", { class: "language-none", role: "presentation", children: t("No language matches: write its code, such as pt-BR.") })
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: options.map((language, index) => (_jsxs("li", { id: `${list}-${index}`, role: "option", "aria-selected": language.code === value, class: [index === active ? "active" : "", language.page && options[index + 1]?.page === false ? "page-last" : ""].filter((name) => name !== "").join(" ") || undefined,
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// A press keeps the field's focus, so that the click reaches the option before the list closes.
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onMouseDown: (event) => event.preventDefault(), onClick: () => pick(language.code), children: [_jsx("span", { class: "language-own", lang: language.code, children: language.own }), language.here !== undefined && _jsx("span", { class: "language-here", children: language.here }), language.page && _jsx("span", { class: "language-page", children: t("page translated") }), _jsx("span", { class: "language-code", children: language.code })] }, language.code))) }))] }));
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}
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/** What the chosen language means for the page: the master plays in it, and the page is in it too, or stays in English until it is translated. */
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export function languageLine(code) {
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const pageLanguage = document.documentElement.lang || "en";
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const language = languageOf(code, pageLanguage);
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const name = languageName(code, pageLanguage) ?? code;
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const flying = pageTranslation();
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const state = language?.page === true ? "ready" : flying?.language === code.toLowerCase() ? flying.state : undefined;
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if (state === "translating") {
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return t("The master plays in {language}; this computer is translating the page into it, in English meanwhile.", { language: name });
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}
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if (state === "unable") {
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return t("The master plays in {language}; the page stays in English: Codex or Claude Code would translate it on this computer.", { language: name });
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}
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return state === "ready"
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? t("The master plays in {language}, and the page is written in it too.", { language: name })
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: t("The master plays in {language}; the page stays in English.", { language: name });
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}
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// The languages the player may choose for the game (D-394): every language the master can play in, each named in its own words and in the page's by the
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// browser; a code not listed can still be written. Those the page is written in come first.
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import { pageLanguages } from "./text.js";
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// The languages of the list, by code: ISO 639-1, with the regional variants that read differently.
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const codes = [
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"af",
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"am",
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"ar",
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"az",
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"be",
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"bg",
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"bn",
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"bs",
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"ca",
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"cs",
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"cy",
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"da",
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"de",
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"el",
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"en",
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"eo",
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"es",
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"et",
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"eu",
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"fa",
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"fi",
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"fil",
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"fr",
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"ga",
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"gd",
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"gl",
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"gu",
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"ha",
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"he",
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"hi",
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"hr",
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"hu",
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"hy",
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"id",
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"ig",
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"is",
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"it",
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"ja",
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"jv",
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"ka",
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"kk",
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"km",
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"kn",
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"ko",
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"ku",
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"ky",
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"la",
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"lb",
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"lo",
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"lt",
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"lv",
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"mg",
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"mi",
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"mk",
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"ml",
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"mn",
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"mr",
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"ms",
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"mt",
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"my",
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"nb",
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"ne",
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"nl",
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"nn",
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"pa",
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"pl",
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"ps",
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"pt",
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"pt-BR",
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"ro",
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"ru",
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"rw",
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"sd",
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"si",
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"sk",
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"sl",
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"so",
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"sq",
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"sr",
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"sv",
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"sw",
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"ta",
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"te",
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"tg",
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"th",
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"tk",
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"tr",
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"tt",
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"ug",
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"uk",
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"ur",
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"uz",
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"vi",
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"xh",
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"yi",
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"yo",
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"zh",
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"zh-TW",
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"zu",
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];
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/** Every language of the list the browser can name, those of the page first, the others in the order of their names in the page's language. */
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export function languages(pageLanguage) {
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const known = codes.flatMap((code) => languageOf(code, pageLanguage) ?? []);
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const order = new Intl.Collator(pageLanguage).compare;
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const byName = (first, second) => order(first.here ?? first.own, second.here ?? second.own);
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return [...known.filter((language) => language.page).sort(byName), ...known.filter((language) => !language.page).sort(byName)];
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}
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/** A language by its code, named; undefined for a code that names no language the browser knows. */
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export function languageOf(code, pageLanguage) {
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const own = languageName(code, code);
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if (own === undefined) {
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return undefined;
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}
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const here = languageName(code, pageLanguage);
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const page = pageLanguages().some((one) => one === code.toLowerCase() || one === code.toLowerCase().split("-")[0]);
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return { code, own: capitalized(own, code), ...(here === undefined || here.toLowerCase() === own.toLowerCase() ? {} : { here }), page };
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122
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}
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123
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/** Whether a language matches what the player wrote: by its names or its code, case and accents aside. */
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export function matches(language, typed) {
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const wanted = plain(typed);
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return wanted === "" || [language.own, language.here ?? "", language.code].some((name) => plain(name).includes(wanted));
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127
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}
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128
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/** A language's name in a language, as the browser writes it; undefined where the browser has none. */
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export function languageName(code, inLanguage) {
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try {
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131
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// Without its data the browser names it in its own language, not in the one asked.
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return Intl.DisplayNames.supportedLocalesOf([inLanguage]).length === 0 ? undefined : new Intl.DisplayNames([inLanguage], { type: "language", fallback: "none" }).of(code);
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133
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}
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134
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catch {
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return undefined;
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136
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}
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137
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}
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138
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/** A name with its first letter a capital, as a list writes it, in the case its own language has. */
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139
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function capitalized(name, code) {
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140
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return name.charAt(0).toLocaleUpperCase(code) + name.slice(1);
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141
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}
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142
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function plain(text) {
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143
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return text.normalize("NFD").replace(/\p{Mn}/gu, "").toLowerCase().trim();
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144
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}
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@@ -0,0 +1,93 @@
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1
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// Longer text than this reads as a paragraph, such as a personality trait.
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2
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const shortText = 40;
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3
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// More numbers than this in a group read better as rows, such as the skills.
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4
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const mostTiles = 8;
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5
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+
// The rolls the page shows at first: those of the last half hour (D-302).
|
|
6
|
+
const halfHour = 30 * 60 * 1000;
|
|
7
|
+
// A number with its progress stays among the numbers, in the system's order.
|
|
8
|
+
const widgetOrder = ["number", "bar", "track", "pips", "list", "text"];
|
|
9
|
+
export function widgetOf(value) {
|
|
10
|
+
if (value.progress !== undefined) {
|
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11
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+
return "progress";
|
|
12
|
+
}
|
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13
|
+
const counter = value.counter;
|
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14
|
+
if (counter?.max !== undefined) {
|
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15
|
+
return (counter.min ?? 0) < 0 ? "track" : counter.max <= 10 ? "pips" : "bar";
|
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16
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+
}
|
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17
|
+
if (value.items !== undefined || value.always !== undefined) {
|
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|
+
return "list";
|
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19
|
+
}
|
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20
|
+
return value.text.length > shortText ? "text" : "number";
|
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21
|
+
}
|
|
22
|
+
export function groupLayout(group) {
|
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23
|
+
if (group.items !== undefined) {
|
|
24
|
+
return "table";
|
|
25
|
+
}
|
|
26
|
+
return group.values.length <= mostTiles && group.values.every((value) => widgetOf(value) === "number") ? "tiles" : "rows";
|
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27
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+
}
|
|
28
|
+
/**
|
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29
|
+
* The groups of a sheet as the page lays them out (D-295): in the rail, those the system puts there, in its order, or else those of a few short numbers; the
|
|
30
|
+
* others in the system's order of cards, those it does not name after them as the sheet has them.
|
|
31
|
+
*/
|
|
32
|
+
export function arrangedGroups(groups, cards) {
|
|
33
|
+
const at = (names, group) => names.findIndex((name) => name.toLowerCase() === group.name.toLowerCase());
|
|
34
|
+
const placed = cards !== undefined && cards.rail.length > 0;
|
|
35
|
+
const inRail = (group) => (placed ? at(cards.rail, group) >= 0 : groupLayout(group) === "tiles");
|
|
36
|
+
const rank = (group) => {
|
|
37
|
+
const place = cards === undefined ? -1 : at(cards.order, group);
|
|
38
|
+
return place < 0 ? Number.MAX_SAFE_INTEGER : place;
|
|
39
|
+
};
|
|
40
|
+
const rail = groups.filter(inRail).sort((first, second) => (placed ? at(cards.rail, first) - at(cards.rail, second) : 0));
|
|
41
|
+
const others = groups.filter((group) => !inRail(group)).map((group, index) => ({ group, index }));
|
|
42
|
+
return { rail, others: others.sort((first, second) => rank(first.group) - rank(second.group) || first.index - second.index).map(({ group }) => group) };
|
|
43
|
+
}
|
|
44
|
+
/** The column of each card, by its height, in its order into the shortest column, the first of the shortest when two are even (D-383). */
|
|
45
|
+
export function columnsByHeight(heights, count) {
|
|
46
|
+
const filled = Array.from({ length: Math.max(1, count) }, () => 0);
|
|
47
|
+
return heights.map((height) => {
|
|
48
|
+
const shortest = filled.indexOf(Math.min(...filled));
|
|
49
|
+
filled[shortest] += height;
|
|
50
|
+
return shortest;
|
|
51
|
+
});
|
|
52
|
+
}
|
|
53
|
+
/**
|
|
54
|
+
* The rolls the page shows (D-302): of those read, the ones of the last half hour since the player last cleared the list, and as many older ones as they asked
|
|
55
|
+
* for; how many older ones the page has read, and whether there are more, read or still in the log, unless the list was cleared before them.
|
|
56
|
+
*/
|
|
57
|
+
export function rollWindow(rolls, given) {
|
|
58
|
+
const since = given.now - halfHour;
|
|
59
|
+
const kept = rolls.filter((roll) => rollTime(roll) >= given.cleared);
|
|
60
|
+
const before = kept.filter((roll) => rollTime(roll) < since);
|
|
61
|
+
const recent = kept.filter((roll) => rollTime(roll) >= since);
|
|
62
|
+
const older = given.older === 0 ? [] : before.slice(-given.older);
|
|
63
|
+
const unread = given.unread && (rolls.length === 0 || rollTime(rolls[0]) >= given.cleared);
|
|
64
|
+
return { shown: [...older, ...recent], before: before.length, more: before.length > older.length || unread };
|
|
65
|
+
}
|
|
66
|
+
/** A group's values in the order the page shows them: numbers, then counters, then lists, then text, each in the system's order. */
|
|
67
|
+
export function orderedValues(values) {
|
|
68
|
+
return [...values].sort((first, second) => widgetRank(first) - widgetRank(second));
|
|
69
|
+
}
|
|
70
|
+
/** The counter the party's strip shows for someone: the first of their line with a maximum, such as hit points or health. */
|
|
71
|
+
export function stripCounter(member) {
|
|
72
|
+
return member.counters.find((value) => value.counter?.max !== undefined);
|
|
73
|
+
}
|
|
74
|
+
/** Where a number is between its two marks, from 0 to 1: full when the marks are one. */
|
|
75
|
+
export function progressShare(progress) {
|
|
76
|
+
return progress.to > progress.from ? Math.min(1, Math.max(0, (progress.value - progress.from) / (progress.to - progress.from))) : 1;
|
|
77
|
+
}
|
|
78
|
+
/** Where a value sits on a track from its minimum to its maximum, and where zero is, from 0 to 1. */
|
|
79
|
+
export function trackPlaces(counter) {
|
|
80
|
+
const min = counter.min ?? 0;
|
|
81
|
+
const span = Math.max(1, (counter.max ?? counter.value) - min);
|
|
82
|
+
const place = (number) => Math.min(1, Math.max(0, (number - min) / span));
|
|
83
|
+
return { zero: place(0), value: place(counter.value) };
|
|
84
|
+
}
|
|
85
|
+
function widgetRank(value) {
|
|
86
|
+
const widget = widgetOf(value);
|
|
87
|
+
return widgetOrder.indexOf(widget === "progress" ? "number" : widget);
|
|
88
|
+
}
|
|
89
|
+
/** When a roll was made, in milliseconds; 0 for a time that cannot be read. */
|
|
90
|
+
function rollTime(roll) {
|
|
91
|
+
const time = Date.parse(roll.at);
|
|
92
|
+
return Number.isNaN(time) ? 0 : time;
|
|
93
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
|
|
2
|
+
// Where the player's character goes when the master asks (D-332, ASK-11): the map of the place over the whole page, its squares at least 44 px, those the
|
|
3
|
+
// character can still reach in gold; a square touched is chosen, then sent. A square can also be written, such as E4, from the keyboard.
|
|
4
|
+
import { useEffect, useRef, useState } from "preact/hooks";
|
|
5
|
+
import { Icon } from "./icons.js";
|
|
6
|
+
import { PlaceMap } from "./place-map-view.js";
|
|
7
|
+
import { isStandable, squareOf } from "./place-map.js";
|
|
8
|
+
import { t } from "./text.js";
|
|
9
|
+
export function MapSheet({ map, place, question, onPick, onClose }) {
|
|
10
|
+
const [selected, setSelected] = useState();
|
|
11
|
+
const [typed, setTyped] = useState("");
|
|
12
|
+
const dialog = useRef(null);
|
|
13
|
+
const written = typed.trim().toUpperCase();
|
|
14
|
+
const chosen = written !== "" ? written : selected;
|
|
15
|
+
const square = chosen === undefined ? undefined : squareOf(chosen);
|
|
16
|
+
const standable = square !== undefined && isStandable(map, square);
|
|
17
|
+
// A modal dialog lies over everything on the page, the bars and the dice too, and closes with Escape by itself.
|
|
18
|
+
useEffect(() => {
|
|
19
|
+
dialog.current?.showModal();
|
|
20
|
+
}, []);
|
|
21
|
+
const pick = (name) => {
|
|
22
|
+
setSelected(name);
|
|
23
|
+
setTyped("");
|
|
24
|
+
};
|
|
25
|
+
const send = (event) => {
|
|
26
|
+
event.preventDefault();
|
|
27
|
+
if (chosen !== undefined && standable) {
|
|
28
|
+
onPick(chosen);
|
|
29
|
+
}
|
|
30
|
+
};
|
|
31
|
+
return (_jsxs("dialog", { ref: dialog, class: "map-sheet", "aria-labelledby": "map-sheet-title", onClose: onClose, children: [_jsxs("header", { class: "map-sheet-head", children: [_jsx("h2", { id: "map-sheet-title", children: question }), _jsx("button", { type: "button", class: "icon-button tip-left", "aria-label": t("Close"), "data-tip": t("Close"), onClick: () => dialog.current?.close(), children: _jsx(Icon, { name: "close" }) })] }), _jsx("div", { class: "map-sheet-body", children: _jsx(PlaceMap, { map: map, place: place, picking: { selected: written === "" ? selected : undefined, onSelect: pick } }) }), _jsxs("form", { class: "map-sheet-bar", onSubmit: send, children: [_jsx("input", { type: "text", value: typed, maxLength: 5, placeholder: selected ?? "E4", "aria-label": t("The square, such as E4"), onInput: (event) => setTyped(event.currentTarget.value) }), _jsx("button", { type: "submit", class: "map-sheet-go", disabled: !standable, children: chosen === undefined ? t("Touch a square") : standable ? t("Move to {square}", { square: chosen }) : t("{square}: no one stands there", { square: chosen }) })] })] }));
|
|
32
|
+
}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
// What the world map draws (D-318, POS-7): a symbol for each kind of place, in four sizes, and for each biome of a region a colour, from the style sheet, and a
|
|
2
|
+
// mark; the same names as the engine's map/looks.ts, which a test checks. A kind or a biome the page does not know is drawn neutral. Drawn for
|
|
3
|
+
// rpg-engine: lines on a grid of 24, a biome's marks around 0.
|
|
4
|
+
import { t } from "./text.js";
|
|
5
|
+
export const placeKinds = {
|
|
6
|
+
city: { label: "City", size: 3, glyph: "M2 21V11h3V8.5h3V11h3V6.5h2V11h3V8.5h3V11h3v10Z M10 21v-3.5a2 2 0 0 1 4 0V21 M5 15h1 M18 15h1" },
|
|
7
|
+
town: { label: "Town", size: 2, glyph: "M3 20V12l5-4 5 4v8 M13 20V9l4-4 4 4v11 M2 20h20 M6.5 20v-3h3v3 M16 13h2" },
|
|
8
|
+
village: { label: "Village", size: 1, glyph: "M3 20v-6l3.5-3 3.5 3v6 M10 20V10l3-3.5 3 3.5v10 M13 2.5v3 M11.8 3.6h2.4 M16 20v-5l2.5-2 2.5 2v5 M2 20h20" },
|
|
9
|
+
castle: { label: "Castle", size: 2, glyph: "M5 21V9h2V7h2.5v2h5V7H17v2h2v12Z M10 21v-4a2 2 0 0 1 4 0v4 M12 3v4 M12 3l4 1.4L12 6" },
|
|
10
|
+
tower: { label: "Tower", size: 1, glyph: "M8 21V9h8v12 M7 9V5h2v1.5h2V5h2v1.5h2V5h2v4 M11 21v-4h2v4 M5 21h14" },
|
|
11
|
+
ruin: { label: "Ruin", size: 1, glyph: "M7 21V9h3l1 2 1.5-3.5L14 9h3v12 M10.5 21v-3.5h3V21 M4 21h16 M18.5 18.5h2.5v2.5" },
|
|
12
|
+
temple: { label: "Temple", size: 1, glyph: "M3 9 12 4l9 5Z M6 9v9 M10 9v9 M14 9v9 M18 9v9 M3 20h18" },
|
|
13
|
+
shrine: { label: "Shrine", size: 0, glyph: "M12 3v18 M6.5 8.5h11 M8 21h8" },
|
|
14
|
+
inn: { label: "Inn", size: 1, glyph: "M5 8h10v12H5Z M15 10.5h2.5a2 2 0 0 1 2 2v3a2 2 0 0 1-2 2H15 M5 8c0-2 1.5-3.3 3-2.7C8.8 3.6 11 3.4 12 5c1.6-.6 3.3.8 3 3 M8.5 11v6 M11.5 11v6" },
|
|
15
|
+
farm: { label: "Farm", size: 0, glyph: "M3 20V10l5-4.5h8l5 4.5v10Z M9 20v-6h6v6 M9 14l6 6 M15 14l-6 6 M10 9.5h4" },
|
|
16
|
+
mill: { label: "Mill", size: 1, glyph: "M9.5 21l1.2-9h2.6l1.2 9 M12 10 6 4 M12 10l6-6 M12 10l-6 6 M12 10l6 6 M7 21h10" },
|
|
17
|
+
port: { label: "Port", size: 1, glyph: "M12 6v15 M8 9h8 M5 15c0 4 3 6 7 6s7-2 7-6 M12 3a1.6 1.6 0 1 0 0 3.2a1.6 1.6 0 1 0 0-3.2Z" },
|
|
18
|
+
bridge: { label: "Bridge", size: 0, glyph: "M2 10h20 M4 10v9 M20 10v9 M4 19c2-6 14-6 16 0 M2 7h20" },
|
|
19
|
+
ford: { label: "Ford", size: 0, glyph: "M3 10c3 2 6-2 9 0s6-2 9 0 M3 16c3 2 6-2 9 0s6-2 9 0" },
|
|
20
|
+
crossroads: { label: "Crossroads", size: 0, glyph: "M12 3v18 M12 5h7l2 2.5-2 2.5h-7 M12 12H5l-2 2.5 2 2.5h7" },
|
|
21
|
+
cave: { label: "Cave", size: 1, glyph: "M2 20c1-8 4.5-13 10-13s9 5 10 13Z M8.5 20c0-4 1.6-6.5 3.5-6.5s3.5 2.5 3.5 6.5" },
|
|
22
|
+
mine: { label: "Mine", size: 1, glyph: "M5 20 15 10 M10 5c4-1.5 8 .5 10 5 M19 20 9 10 M14 5c-4-1.5-8 .5-10 5" },
|
|
23
|
+
peak: { label: "Peak", size: 1, glyph: "M2 20 9.5 6l3.5 5 2.5-3.5L22 20Z M7.2 10.3 9 12l1.8-1.6 1.2 1.5" },
|
|
24
|
+
camp: { label: "Camp", size: 0, glyph: "M3 20 12 5l9 15Z M9 20l3-6 3 6" },
|
|
25
|
+
};
|
|
26
|
+
/** A biome: its name in the key, and the mark scattered over its land, so that colour is never the only sign. */
|
|
27
|
+
export const biomes = {
|
|
28
|
+
forest: { label: "Forest", mark: "M0-6 4.5 1.5h-9Z M0 1.5V4.5" },
|
|
29
|
+
swamp: { label: "Swamp", mark: "M-6 3.5h12 M-2.5 3.5V-3 M.5 3.5V-5 M3.5 3.5V-2" },
|
|
30
|
+
moor: { label: "Moor", mark: "M-4 2.5Q-3-1-1.5-3 M0 2.5V-4 M4 2.5Q3-1 1.5-3 M-6 2.5H6" },
|
|
31
|
+
hills: { label: "Hills", mark: "M-8 3Q-3-5 2 3 M-1-1Q3-6 8 3" },
|
|
32
|
+
mountains: { label: "Mountains", mark: "M-8 4-1.5-6 2-1 4-4 9 4 M-3.4-3.2-1.5-1.6.3-3" },
|
|
33
|
+
plains: { label: "Plains", mark: "M-6 2h4 M2 2h4 M-2-2h4" },
|
|
34
|
+
desert: { label: "Desert", mark: "M-6 1q3-3 6 0t6 0" },
|
|
35
|
+
snow: { label: "Snow", mark: "M0-4.5V4.5 M-3.9-2.2 3.9 2.2 M-3.9 2.2 3.9-2.2" },
|
|
36
|
+
water: { label: "Water", mark: "M-7 0q1.75-2.5 3.5 0t3.5 0 3.5 0 3.5 0" },
|
|
37
|
+
};
|
|
38
|
+
/** The radius of a symbol's disc, by its size, in pixels. */
|
|
39
|
+
export const symbolRadius = [9, 11.5, 13.5, 15.5];
|
|
40
|
+
/** A kind of place by its name in the page's language; undefined for one the page does not know. */
|
|
41
|
+
export function placeKindLabel(kind) {
|
|
42
|
+
const labels = {
|
|
43
|
+
city: t("City"),
|
|
44
|
+
town: t("Town"),
|
|
45
|
+
village: t("Village"),
|
|
46
|
+
castle: t("Castle"),
|
|
47
|
+
tower: t("Tower"),
|
|
48
|
+
ruin: t("Ruin"),
|
|
49
|
+
temple: t("Temple"),
|
|
50
|
+
shrine: t("Shrine"),
|
|
51
|
+
inn: t("Inn"),
|
|
52
|
+
farm: t("Farm"),
|
|
53
|
+
mill: t("Mill"),
|
|
54
|
+
port: t("Port"),
|
|
55
|
+
bridge: t("Bridge"),
|
|
56
|
+
ford: t("Ford"),
|
|
57
|
+
crossroads: t("Crossroads"),
|
|
58
|
+
cave: t("Cave"),
|
|
59
|
+
mine: t("Mine"),
|
|
60
|
+
peak: t("Peak"),
|
|
61
|
+
camp: t("Camp"),
|
|
62
|
+
};
|
|
63
|
+
return kind === undefined ? undefined : labels[kind];
|
|
64
|
+
}
|
|
65
|
+
/** A biome by its name in the page's language; undefined for one the page does not know. */
|
|
66
|
+
export function biomeLabel(biome) {
|
|
67
|
+
const labels = {
|
|
68
|
+
forest: t("Forest"),
|
|
69
|
+
swamp: t("Swamp"),
|
|
70
|
+
moor: t("Moor"),
|
|
71
|
+
hills: t("Hills"),
|
|
72
|
+
mountains: t("Mountains"),
|
|
73
|
+
plains: t("Plains"),
|
|
74
|
+
desert: t("Desert"),
|
|
75
|
+
snow: t("Snow"),
|
|
76
|
+
water: t("Water"),
|
|
77
|
+
};
|
|
78
|
+
return biome === undefined ? undefined : labels[biome];
|
|
79
|
+
}
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
import { jsx as _jsx } from "preact/jsx-runtime";
|
|
2
|
+
// A page's text as the player may read it, from its markdown (D-275): headings, paragraphs, lists, quotes, bold and italics, links as their names. Never HTML:
|
|
3
|
+
// every piece is text, so nothing in a page can run in the dashboard.
|
|
4
|
+
import { Fragment } from "preact";
|
|
5
|
+
import { t } from "./text.js";
|
|
6
|
+
export function Markdown({ text }) {
|
|
7
|
+
return _jsx("div", { class: "markdown", children: blocks(text).map((block, index) => _jsx(Fragment, { children: block }, index)) });
|
|
8
|
+
}
|
|
9
|
+
/** The first line of a page's text that is not a heading, as plain words: what a closed card shows of it. */
|
|
10
|
+
export function plainLine(text) {
|
|
11
|
+
const line = text.split("\n").find((candidate) => candidate.trim() !== "" && !/^\s*#/.test(candidate));
|
|
12
|
+
return line === undefined ? undefined : linkNames(line).replace(/^\s*(?:>\s?|[-*]\s+)/, "").replace(/\[!secret\]/i, t("Secret:")).replace(/[*_]/g, "").trim();
|
|
13
|
+
}
|
|
14
|
+
function blocks(text) {
|
|
15
|
+
const shown = [];
|
|
16
|
+
let paragraph = [];
|
|
17
|
+
let list = [];
|
|
18
|
+
const close = () => {
|
|
19
|
+
if (paragraph.length > 0) {
|
|
20
|
+
shown.push(_jsx("p", { dir: "auto", children: inline(paragraph.join(" ")) }));
|
|
21
|
+
}
|
|
22
|
+
if (list.length > 0) {
|
|
23
|
+
shown.push(_jsx("ul", { children: list.map((item, index) => _jsx("li", { dir: "auto", children: inline(item) }, index)) }));
|
|
24
|
+
}
|
|
25
|
+
paragraph = [];
|
|
26
|
+
list = [];
|
|
27
|
+
};
|
|
28
|
+
for (const line of text.split("\n")) {
|
|
29
|
+
const heading = /^(#{1,6})\s+(.*)$/.exec(line);
|
|
30
|
+
const item = /^\s*[-*]\s+(.*)$/.exec(line);
|
|
31
|
+
if (line.trim() === "") {
|
|
32
|
+
close();
|
|
33
|
+
}
|
|
34
|
+
else if (heading !== null) {
|
|
35
|
+
close();
|
|
36
|
+
// A page's own headings sit below the sheet's: the first level is a box's, and its sections come after.
|
|
37
|
+
shown.push(heading[1].length <= 2 ? _jsx("h4", { dir: "auto", children: inline(heading[2]) }) : _jsx("h5", { dir: "auto", children: inline(heading[2]) }));
|
|
38
|
+
}
|
|
39
|
+
else if (item !== null) {
|
|
40
|
+
if (paragraph.length > 0) {
|
|
41
|
+
close();
|
|
42
|
+
}
|
|
43
|
+
list.push(item[1]);
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
if (list.length > 0) {
|
|
47
|
+
close();
|
|
48
|
+
}
|
|
49
|
+
// A quote, as a secret discovered: its text, its marker as a word.
|
|
50
|
+
paragraph.push(line.replace(/^\s*>\s?/, "").replace(/\[!secret\]/i, t("Secret:")));
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
close();
|
|
54
|
+
return shown;
|
|
55
|
+
}
|
|
56
|
+
/** Bold and italics, and links as the names of their pages. */
|
|
57
|
+
function inline(text) {
|
|
58
|
+
const named = linkNames(text);
|
|
59
|
+
return named.split(/(\*\*\*[^*]+\*\*\*|\*\*[^*]+\*\*|\*[^*]+\*|_[^_]+_)/).filter((piece) => piece !== "").map((piece, index) => {
|
|
60
|
+
if (/^\*\*\*.+\*\*\*$/.test(piece)) {
|
|
61
|
+
return (_jsx("strong", { children: _jsx("em", { children: piece.slice(3, -3) }) }, index));
|
|
62
|
+
}
|
|
63
|
+
if (/^\*\*.+\*\*$/.test(piece)) {
|
|
64
|
+
return _jsx("strong", { children: piece.slice(2, -2) }, index);
|
|
65
|
+
}
|
|
66
|
+
return /^([*_]).+\1$/.test(piece) ? _jsx("em", { children: piece.slice(1, -1) }, index) : piece;
|
|
67
|
+
});
|
|
68
|
+
}
|
|
69
|
+
/** Links as the names of their pages: [[Page|name]] reads name, [[Page]] reads Page. */
|
|
70
|
+
function linkNames(text) {
|
|
71
|
+
return text.replace(/\[\[(?:[^\]|]*\|)?([^\]|]+)\]\]/g, "$1");
|
|
72
|
+
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { jsx as _jsx } from "preact/jsx-runtime";
|
|
2
|
+
// The master's avatar, the robot (D-274): its picture inline, so that the page can move it. It shows the master's mood (D-305), a moment's face for a little while
|
|
3
|
+
// when one comes, its eyes closed while the master is away; unless the player asked for less motion, it blinks now and then and breathes.
|
|
4
|
+
import { useEffect, useRef, useState } from "preact/hooks";
|
|
5
|
+
import { moodLabel } from "./mood.js";
|
|
6
|
+
import { t } from "./text.js";
|
|
7
|
+
// A blink lasts this long, every few seconds.
|
|
8
|
+
const blinkLength = 140;
|
|
9
|
+
const blinkEvery = { least: 3500, most: 7000 };
|
|
10
|
+
// A moment's face shows this long; one that came longer ago than its freshness was missed, and is not shown late.
|
|
11
|
+
const momentLength = 2200;
|
|
12
|
+
const momentFreshness = 10_000;
|
|
13
|
+
/** The robot: the master's mood; a moment, shown once when its id is new; asleep, with its eyes closed, while the game is away. */
|
|
14
|
+
export function Master({ mood = "neutral", moment, poke, asleep = false }) {
|
|
15
|
+
const holder = useRef(null);
|
|
16
|
+
const [markup, setMarkup] = useState();
|
|
17
|
+
const flash = useMoment(moment, asleep);
|
|
18
|
+
// A face for a click on the robot, which wakes it for a moment too.
|
|
19
|
+
const poked = useMoment(poke, false);
|
|
20
|
+
const shown = poked ?? (asleep ? "neutral" : flash ?? mood);
|
|
21
|
+
useEffect(() => {
|
|
22
|
+
fetch("/assets/master.svg").then((response) => (response.ok ? response.text() : undefined)).then(setMarkup, () => undefined);
|
|
23
|
+
}, []);
|
|
24
|
+
// One mood shows, the one asked for, or the neutral one when the picture has no such mood.
|
|
25
|
+
useEffect(() => {
|
|
26
|
+
const moods = holder.current?.querySelectorAll(".robot-mood") ?? [];
|
|
27
|
+
const wanted = holder.current?.querySelector(`.robot-mood-${CSS.escape(shown)}`) ?? holder.current?.querySelector(".robot-mood-neutral");
|
|
28
|
+
moods.forEach((group) => group.classList.toggle("shown", group === wanted));
|
|
29
|
+
holder.current?.setAttribute("data-mood", wanted === undefined || wanted === null ? "neutral" : shown);
|
|
30
|
+
}, [markup, shown]);
|
|
31
|
+
// Asleep, the eyes stay shut; awake, they blink now and then.
|
|
32
|
+
useEffect(() => {
|
|
33
|
+
let timer;
|
|
34
|
+
if (asleep) {
|
|
35
|
+
holder.current?.classList.add("blink");
|
|
36
|
+
return () => holder.current?.classList.remove("blink");
|
|
37
|
+
}
|
|
38
|
+
// Blinking is the one motion that never stops: none when the player asked for less.
|
|
39
|
+
if (window.matchMedia("(prefers-reduced-motion: reduce)").matches) {
|
|
40
|
+
return;
|
|
41
|
+
}
|
|
42
|
+
const blink = () => {
|
|
43
|
+
holder.current?.classList.add("blink");
|
|
44
|
+
window.setTimeout(() => holder.current?.classList.remove("blink"), blinkLength);
|
|
45
|
+
timer = window.setTimeout(blink, blinkEvery.least + Math.random() * (blinkEvery.most - blinkEvery.least));
|
|
46
|
+
};
|
|
47
|
+
timer = window.setTimeout(blink, blinkEvery.least);
|
|
48
|
+
return () => window.clearTimeout(timer);
|
|
49
|
+
}, [asleep, markup]);
|
|
50
|
+
const classes = ["master", asleep ? "asleep" : "", flash === undefined ? "" : "moment"].filter((name) => name !== "").join(" ");
|
|
51
|
+
const label = asleep ? t("The game master, away") : mood === "neutral" ? t("The game master") : t("The game master, {mood}", { mood: moodLabel(mood) });
|
|
52
|
+
return markup === undefined
|
|
53
|
+
? _jsx("span", { class: "master", "aria-hidden": "true" })
|
|
54
|
+
: _jsx("span", { ref: holder, class: classes, role: "img", "aria-label": label, dangerouslySetInnerHTML: { __html: markup } });
|
|
55
|
+
}
|
|
56
|
+
/** The face of a moment while it shows: a new one, by its id, that is not stale, and never while asleep. */
|
|
57
|
+
function useMoment(moment, asleep) {
|
|
58
|
+
const [flash, setFlash] = useState();
|
|
59
|
+
useEffect(() => {
|
|
60
|
+
const stale = moment?.at !== undefined && Date.now() - Date.parse(moment.at) > momentFreshness;
|
|
61
|
+
if (moment === undefined || stale || asleep) {
|
|
62
|
+
return;
|
|
63
|
+
}
|
|
64
|
+
setFlash(moment.mood);
|
|
65
|
+
const timer = window.setTimeout(() => setFlash(undefined), momentLength);
|
|
66
|
+
return () => window.clearTimeout(timer);
|
|
67
|
+
}, [moment?.id]);
|
|
68
|
+
return flash;
|
|
69
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
const eyes = "M9 10.5h.01 M15 10.5h.01";
|
|
2
|
+
export const moodFaces = {
|
|
3
|
+
neutral: { lines: "M10 15.5h4", dots: eyes },
|
|
4
|
+
happy: { lines: "M8.8 14.6q3.2 3.2 6.4 0", dots: eyes },
|
|
5
|
+
delighted: { lines: "M7.6 11.2q1.4-2.4 2.8 0 M13.6 11.2q1.4-2.4 2.8 0 M9 14.2h6q0 3.6-3 3.6t-3-3.6Z" },
|
|
6
|
+
curious: { lines: "M10.6 15.5h2.8 M13.8 7.2l2.2-.8", dots: eyes },
|
|
7
|
+
focused: { lines: "M7.6 10.5h2.8 M13.6 10.5h2.8 M10 15.5h4" },
|
|
8
|
+
determined: { lines: "M7.6 7.4l2.8.9 M16.4 7.4l-2.8.9 M9.6 16.2q2.8-.2 5-1.4", dots: eyes },
|
|
9
|
+
worried: { lines: "M7.6 7.6l2.8-1 M16.4 7.6l-2.8-1 M10.6 15.6h2.8", dots: eyes },
|
|
10
|
+
surprised: { lines: "M12 13.8a1.6 1.9 0 1 0 0 3.8a1.6 1.9 0 1 0 0-3.8Z", dots: eyes },
|
|
11
|
+
afraid: { lines: "M7.6 8.2l2.8-1.6 M16.4 8.2l-2.8-1.6 M8.6 16.4l1.7-1 1.7 1 1.7-1 1.7 1", dots: eyes },
|
|
12
|
+
sad: { lines: "M7.6 11.2q1.4-2.4 2.8 0 M13.6 11.2q1.4-2.4 2.8 0 M9.4 16.6q2.6-2.6 5.2 0" },
|
|
13
|
+
angry: { lines: "M7.6 7.2l2.8 1.6 M16.4 7.2l-2.8 1.6 M9 16.8q3-2.8 6 0", dots: eyes },
|
|
14
|
+
disgusted: { lines: "M7.6 10h2.8a1.4 1.4 0 0 1-2.8 0Z M13.6 10h2.8a1.4 1.4 0 0 1-2.8 0Z M7.8 7.6h2.6 M13.8 7.4l2.2-.8 M8.8 16.4q1.6-1.8 3.2-.6t3.2-1.2" },
|
|
15
|
+
mischievous: { lines: "M13.6 10.5h2.8 M8.8 14.6q3.2 3.4 6.6-.6", dots: "M9 10.5h.01" },
|
|
16
|
+
};
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
|
|
2
|
+
import { moodFaces } from "./mood-faces.js";
|
|
3
|
+
import { t } from "./text.js";
|
|
4
|
+
/** A mood's face, in lines on a grid of 24, cropped to the face. */
|
|
5
|
+
export function MoodFace({ mood }) {
|
|
6
|
+
const face = moodFaces[mood];
|
|
7
|
+
return (_jsxs("svg", { class: "mood-face", viewBox: "3.5 3 17 17", "aria-hidden": "true", children: [_jsx("path", { d: face.lines }), face.dots !== undefined && _jsx("path", { class: "mood-eyes", d: face.dots })] }));
|
|
8
|
+
}
|
|
9
|
+
/** A mood's name in the page's language, as a noun where the language marks gender on its adjectives. */
|
|
10
|
+
export function moodLabel(mood) {
|
|
11
|
+
const labels = {
|
|
12
|
+
neutral: t("neutral"),
|
|
13
|
+
happy: t("happy"),
|
|
14
|
+
delighted: t("delighted"),
|
|
15
|
+
curious: t("curious"),
|
|
16
|
+
focused: t("focused"),
|
|
17
|
+
determined: t("determined"),
|
|
18
|
+
worried: t("worried"),
|
|
19
|
+
surprised: t("surprised"),
|
|
20
|
+
afraid: t("afraid"),
|
|
21
|
+
sad: t("sad"),
|
|
22
|
+
angry: t("angry"),
|
|
23
|
+
disgusted: t("disgusted"),
|
|
24
|
+
mischievous: t("mischievous"),
|
|
25
|
+
};
|
|
26
|
+
return labels[mood];
|
|
27
|
+
}
|