rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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---
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size: Large
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3
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category: beast
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4
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alignment: unaligned
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5
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ac: 12
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6
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armor: natural armor
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7
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hp: 42/42
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hp-dice: 5d10 + 15
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9
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speed: 40 ft
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10
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str: 17
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11
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dex: 10
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12
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con: 16
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int: 2
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14
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wis: 7
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15
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cha: 5
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16
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passive-perception: 8
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cr: "2"
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xp-value: 450
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image: "[[boar.svg]]"
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---
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## Traits
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### Charge
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If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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27
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### Relentless (Recharges after a Short or Long Rest)
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If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
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## Actions
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### Tusk
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*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) slashing damage.
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---
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size: Small
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3
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category: beast
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4
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alignment: unaligned
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5
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ac: 13
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6
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armor: natural armor
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7
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hp: 4/4
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8
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hp-dice: 1d6 + 1
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9
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speed: 30 ft
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10
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climb: 30 ft
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11
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str: 5
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12
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dex: 14
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13
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con: 12
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14
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int: 1
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15
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wis: 7
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16
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cha: 3
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17
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blindsight: 30 ft
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18
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passive-perception: 8
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19
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cr: "1/4"
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20
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xp-value: 50
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21
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image: "[[centipede.svg]]"
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---
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## Actions
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### Bite
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*Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
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---
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size: Huge
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3
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category: beast
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4
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alignment: unaligned
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5
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ac: 12
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6
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hp: 60/60
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7
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hp-dice: 8d12 + 8
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8
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speed: 30 ft
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9
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swim: 30 ft
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10
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str: 19
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11
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dex: 14
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12
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con: 12
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13
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int: 1
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14
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wis: 10
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15
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cha: 3
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16
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skills: [Perception +2]
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17
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blindsight: 10 ft
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18
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passive-perception: 12
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19
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cr: "2"
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20
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xp-value: 450
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21
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image: "[[snake-spiral.svg]]"
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---
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23
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24
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## Actions
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### Bite
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*Melee Weapon Attack:* +6 to hit, reach 10 ft., one creature. *Hit:* 11 (2d6 + 4) piercing damage.
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### Constrict
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*Melee Weapon Attack:* +6 to hit, reach 5 ft., one creature. *Hit:* 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can’t constrict another target.
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---
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2
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size: Medium
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3
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category: beast
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4
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alignment: unaligned
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5
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ac: 15
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6
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armor: natural armor
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7
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hp: 13/13
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8
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hp-dice: 3d8
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9
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speed: 30 ft
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10
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swim: 30 ft
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11
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str: 13
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12
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dex: 15
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13
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con: 11
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14
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int: 1
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15
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wis: 9
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16
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cha: 3
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17
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skills: [Stealth +4]
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blindsight: 30 ft
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19
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passive-perception: 9
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20
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cr: "1/8"
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21
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xp-value: 25
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22
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image: "[[crab.svg]]"
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---
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25
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## Traits
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26
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### Amphibious
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The crab can breathe air and water.
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## Actions
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31
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### Claw
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*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.
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---
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size: Huge
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3
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category: beast
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4
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alignment: unaligned
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5
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ac: 14
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6
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armor: natural armor
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7
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hp: 85/85
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8
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hp-dice: 9d12 + 27
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9
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speed: 30 ft
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10
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swim: 50 ft
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11
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str: 21
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12
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dex: 9
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13
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con: 17
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14
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int: 2
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15
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wis: 10
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16
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cha: 7
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17
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skills: [Stealth +5]
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18
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passive-perception: 10
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19
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cr: "5"
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20
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xp-value: 1800
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21
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image: "[[croc-jaws.svg]]"
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22
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---
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23
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24
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## Traits
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25
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26
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### Hold Breath
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27
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The crocodile can hold its breath for 30 minutes.
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28
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29
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## Actions
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30
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31
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### Multiattack
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32
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The crocodile makes two attacks: one with its bite and one with its tail.
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33
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|
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34
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### Bite
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35
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*Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
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36
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37
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### Tail
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38
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*Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not grappled by the crocodile. *Hit:* 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
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---
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2
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size: Large
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3
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category: beast
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4
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alignment: neutral good
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5
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ac: 13
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6
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hp: 26/26
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7
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hp-dice: 4d10 + 4
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8
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speed: 10 ft
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9
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fly: 80 ft
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10
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str: 16
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11
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dex: 17
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12
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con: 13
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13
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int: 8
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14
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wis: 14
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15
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cha: 10
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16
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skills: [Perception +4]
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17
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passive-perception: 14
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18
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languages: [Giant Eagle, understands Common and Auran but can’t speak them]
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|
19
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cr: "1"
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20
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xp-value: 200
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21
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image: "[[eagle-head.svg]]"
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22
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---
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23
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|
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24
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A giant eagle is a noble creature that speaks its own language and understands speech in the Common tongue. A mated pair of giant eagles typically has up to four eggs or young in their nest (treat the young as normal eagles).
|
|
25
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+
|
|
26
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## Traits
|
|
27
|
+
|
|
28
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### Keen Sight
|
|
29
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The eagle has advantage on Wisdom (Perception) checks that rely on sight.
|
|
30
|
+
|
|
31
|
+
## Actions
|
|
32
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+
|
|
33
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+
### Multiattack
|
|
34
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The eagle makes two attacks: one with its beak and one with its talons.
|
|
35
|
+
|
|
36
|
+
### Beak
|
|
37
|
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*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6 + 3) piercing damage.
|
|
38
|
+
|
|
39
|
+
### Talons
|
|
40
|
+
*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) slashing damage.
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1
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---
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2
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size: Huge
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3
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category: beast
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4
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alignment: unaligned
|
|
5
|
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ac: 14
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|
6
|
+
armor: natural armor
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|
7
|
+
hp: 42/42
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|
8
|
+
hp-dice: 5d12 + 10
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|
9
|
+
speed: 60 ft
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|
10
|
+
str: 19
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|
11
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dex: 16
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|
12
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+
con: 14
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13
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int: 7
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|
14
|
+
wis: 14
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|
15
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+
cha: 10
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16
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+
skills: [Perception +4]
|
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17
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+
passive-perception: 14
|
|
18
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+
languages: [Giant Elk, "understands Common, Elvish, and Sylvan but can’t speak them"]
|
|
19
|
+
cr: "2"
|
|
20
|
+
xp-value: 450
|
|
21
|
+
image: "[[stag-head.svg]]"
|
|
22
|
+
---
|
|
23
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+
|
|
24
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The majestic giant elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
|
|
25
|
+
|
|
26
|
+
## Traits
|
|
27
|
+
|
|
28
|
+
### Charge
|
|
29
|
+
If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
|
|
30
|
+
|
|
31
|
+
## Actions
|
|
32
|
+
|
|
33
|
+
### Ram
|
|
34
|
+
*Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 11 (2d6 + 4) bludgeoning damage.
|
|
35
|
+
|
|
36
|
+
### Hooves
|
|
37
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+
*Melee Weapon Attack:* +6 to hit, reach 5 ft., one prone creature. *Hit:* 22 (4d8 + 4) bludgeoning damage.
|
|
@@ -0,0 +1,33 @@
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|
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1
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---
|
|
2
|
+
size: Small
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 13
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 4/4
|
|
8
|
+
hp-dice: 1d6 + 1
|
|
9
|
+
speed: 30 ft
|
|
10
|
+
str: 8
|
|
11
|
+
dex: 10
|
|
12
|
+
con: 12
|
|
13
|
+
int: 1
|
|
14
|
+
wis: 7
|
|
15
|
+
cha: 3
|
|
16
|
+
blindsight: 30 ft
|
|
17
|
+
passive-perception: 8
|
|
18
|
+
cr: "0"
|
|
19
|
+
xp-value: 10
|
|
20
|
+
image: "[[beetle-shell.svg]]"
|
|
21
|
+
---
|
|
22
|
+
|
|
23
|
+
A giant fire beetle is a nocturnal creature that takes its name from a pair of glowing glands that give off light. Miners and adventurers prize these creatures, for a giant fire beetle’s glands continue to shed light for 1d6 days after the beetle dies. Giant fire beetles are most commonly found underground and in dark forests.
|
|
24
|
+
|
|
25
|
+
## Traits
|
|
26
|
+
|
|
27
|
+
### Illumination
|
|
28
|
+
The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
|
|
29
|
+
|
|
30
|
+
## Actions
|
|
31
|
+
|
|
32
|
+
### Bite
|
|
33
|
+
*Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 2 (1d6 − 1) slashing damage.
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Medium
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 11
|
|
6
|
+
hp: 18/18
|
|
7
|
+
hp-dice: 4d8
|
|
8
|
+
speed: 30 ft
|
|
9
|
+
swim: 30 ft
|
|
10
|
+
str: 12
|
|
11
|
+
dex: 13
|
|
12
|
+
con: 11
|
|
13
|
+
int: 2
|
|
14
|
+
wis: 10
|
|
15
|
+
cha: 3
|
|
16
|
+
skills: [Perception +2, Stealth +3]
|
|
17
|
+
darkvision: 30 ft
|
|
18
|
+
passive-perception: 12
|
|
19
|
+
cr: "1/4"
|
|
20
|
+
xp-value: 50
|
|
21
|
+
image: "[[frog.svg]]"
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
## Traits
|
|
25
|
+
|
|
26
|
+
### Amphibious
|
|
27
|
+
The frog can breathe air and water.
|
|
28
|
+
|
|
29
|
+
### Standing Leap
|
|
30
|
+
The frog’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
|
|
31
|
+
|
|
32
|
+
## Actions
|
|
33
|
+
|
|
34
|
+
### Bite
|
|
35
|
+
*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6 + 1) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and the frog can’t bite another target.
|
|
36
|
+
|
|
37
|
+
### Swallow
|
|
38
|
+
The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog’s turns. The frog can have only one target swallowed at a time.
|
|
39
|
+
|
|
40
|
+
If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 11
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 19/19
|
|
8
|
+
hp-dice: 3d10 + 3
|
|
9
|
+
speed: 40 ft
|
|
10
|
+
str: 17
|
|
11
|
+
dex: 11
|
|
12
|
+
con: 12
|
|
13
|
+
int: 3
|
|
14
|
+
wis: 12
|
|
15
|
+
cha: 6
|
|
16
|
+
passive-perception: 11
|
|
17
|
+
cr: "1/2"
|
|
18
|
+
xp-value: 100
|
|
19
|
+
image: "[[goat.svg]]"
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Traits
|
|
23
|
+
|
|
24
|
+
### Charge
|
|
25
|
+
If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
|
|
26
|
+
|
|
27
|
+
### Sure-Footed
|
|
28
|
+
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
|
|
29
|
+
|
|
30
|
+
## Actions
|
|
31
|
+
|
|
32
|
+
### Ram
|
|
33
|
+
*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 8 (2d4 + 3) bludgeoning damage.
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
hp: 45/45
|
|
7
|
+
hp-dice: 6d10 + 12
|
|
8
|
+
speed: 50 ft
|
|
9
|
+
str: 16
|
|
10
|
+
dex: 14
|
|
11
|
+
con: 14
|
|
12
|
+
int: 2
|
|
13
|
+
wis: 12
|
|
14
|
+
cha: 7
|
|
15
|
+
skills: [Perception +3]
|
|
16
|
+
passive-perception: 13
|
|
17
|
+
cr: "1"
|
|
18
|
+
xp-value: 200
|
|
19
|
+
image: "[[hyena-head.svg]]"
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Traits
|
|
23
|
+
|
|
24
|
+
### Rampage
|
|
25
|
+
When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
|
|
26
|
+
|
|
27
|
+
## Actions
|
|
28
|
+
|
|
29
|
+
### Bite
|
|
30
|
+
*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) piercing damage.
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 19/19
|
|
8
|
+
hp-dice: 3d10 + 3
|
|
9
|
+
speed: 30 ft
|
|
10
|
+
climb: 30 ft
|
|
11
|
+
str: 15
|
|
12
|
+
dex: 12
|
|
13
|
+
con: 13
|
|
14
|
+
int: 2
|
|
15
|
+
wis: 10
|
|
16
|
+
cha: 5
|
|
17
|
+
darkvision: 30 ft
|
|
18
|
+
passive-perception: 10
|
|
19
|
+
cr: "1/4"
|
|
20
|
+
xp-value: 50
|
|
21
|
+
image: "[[gecko.svg]]"
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
A giant lizard can be ridden or used as a draft animal. Lizardfolk also keep them as pets, and subterranean giant lizards are used as mounts and pack animals by drow, duergar, and others.
|
|
25
|
+
|
|
26
|
+
## Actions
|
|
27
|
+
|
|
28
|
+
### Bite
|
|
29
|
+
*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8 + 2) piercing damage.
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 11
|
|
6
|
+
hp: 52/52
|
|
7
|
+
hp-dice: 8d10 + 8
|
|
8
|
+
speed: 10 ft
|
|
9
|
+
swim: 60 ft
|
|
10
|
+
str: 17
|
|
11
|
+
dex: 13
|
|
12
|
+
con: 13
|
|
13
|
+
int: 4
|
|
14
|
+
wis: 10
|
|
15
|
+
cha: 4
|
|
16
|
+
skills: [Perception +4, Stealth +5]
|
|
17
|
+
darkvision: 60 ft
|
|
18
|
+
passive-perception: 14
|
|
19
|
+
cr: "1"
|
|
20
|
+
xp-value: 200
|
|
21
|
+
image: "[[octopus.svg]]"
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
## Traits
|
|
25
|
+
|
|
26
|
+
### Hold Breath
|
|
27
|
+
While out of water, the octopus can hold its breath for 1 hour.
|
|
28
|
+
|
|
29
|
+
### Underwater Camouflage
|
|
30
|
+
The octopus has advantage on Dexterity (Stealth) checks made while underwater.
|
|
31
|
+
|
|
32
|
+
### Water Breathing
|
|
33
|
+
The octopus can breathe only underwater.
|
|
34
|
+
|
|
35
|
+
## Actions
|
|
36
|
+
|
|
37
|
+
### Tentacles
|
|
38
|
+
*Melee Weapon Attack:* +5 to hit, reach 15 ft., one target. *Hit:* 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can’t use its tentacles on another target.
|
|
39
|
+
|
|
40
|
+
### Ink Cloud (Recharges after a Short or Long Rest)
|
|
41
|
+
A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: neutral
|
|
5
|
+
ac: 12
|
|
6
|
+
hp: 19/19
|
|
7
|
+
hp-dice: 3d10 + 3
|
|
8
|
+
speed: 5 ft
|
|
9
|
+
fly: 60 ft
|
|
10
|
+
str: 13
|
|
11
|
+
dex: 15
|
|
12
|
+
con: 12
|
|
13
|
+
int: 8
|
|
14
|
+
wis: 13
|
|
15
|
+
cha: 10
|
|
16
|
+
skills: [Perception +5, Stealth +4]
|
|
17
|
+
darkvision: 120 ft
|
|
18
|
+
passive-perception: 15
|
|
19
|
+
languages: [Giant Owl, "understands Common, Elvish, and Sylvan but can’t speak them"]
|
|
20
|
+
cr: "1/4"
|
|
21
|
+
xp-value: 50
|
|
22
|
+
image: "[[barn-owl.svg]]"
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms.
|
|
26
|
+
|
|
27
|
+
## Traits
|
|
28
|
+
|
|
29
|
+
### Flyby
|
|
30
|
+
The owl doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
|
|
31
|
+
|
|
32
|
+
### Keen Hearing and Sight
|
|
33
|
+
The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
|
|
34
|
+
|
|
35
|
+
## Actions
|
|
36
|
+
|
|
37
|
+
### Talons
|
|
38
|
+
*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 8 (2d6 + 1) slashing damage.
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Medium
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 14
|
|
6
|
+
hp: 11/11
|
|
7
|
+
hp-dice: 2d8 + 2
|
|
8
|
+
speed: 30 ft
|
|
9
|
+
swim: 30 ft
|
|
10
|
+
str: 10
|
|
11
|
+
dex: 18
|
|
12
|
+
con: 13
|
|
13
|
+
int: 2
|
|
14
|
+
wis: 10
|
|
15
|
+
cha: 3
|
|
16
|
+
skills: [Perception +2]
|
|
17
|
+
blindsight: 10 ft
|
|
18
|
+
passive-perception: 12
|
|
19
|
+
cr: "1/4"
|
|
20
|
+
xp-value: 50
|
|
21
|
+
image: "[[cobra.svg]]"
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
## Actions
|
|
25
|
+
|
|
26
|
+
### Bite
|
|
27
|
+
*Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Small
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
hp: 7/7
|
|
7
|
+
hp-dice: 2d6
|
|
8
|
+
speed: 30 ft
|
|
9
|
+
str: 7
|
|
10
|
+
dex: 15
|
|
11
|
+
con: 11
|
|
12
|
+
int: 2
|
|
13
|
+
wis: 10
|
|
14
|
+
cha: 4
|
|
15
|
+
darkvision: 60 ft
|
|
16
|
+
passive-perception: 10
|
|
17
|
+
cr: "1/8"
|
|
18
|
+
xp-value: 25
|
|
19
|
+
image: "[[rat.svg]]"
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Traits
|
|
23
|
+
|
|
24
|
+
### Keen Smell
|
|
25
|
+
The rat has advantage on Wisdom (Perception) checks that rely on smell.
|
|
26
|
+
|
|
27
|
+
### Pack Tactics
|
|
28
|
+
The rat has advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
|
|
29
|
+
|
|
30
|
+
## Actions
|
|
31
|
+
|
|
32
|
+
### Bite
|
|
33
|
+
*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4 + 2) piercing damage.
|
|
34
|
+
|
|
35
|
+
## Variant: Diseased Giant Rats
|
|
36
|
+
|
|
37
|
+
Some giant rats carry vile diseases that they spread with their bites. A diseased giant rat has a challenge rating of 1/8 (25 XP) and the following action instead of its normal bite attack.
|
|
38
|
+
|
|
39
|
+
***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 3 (1d6) every 24 hours. If the target’s hit point maximum drops to 0 as a result of this disease, the target dies.
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 15
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 52/52
|
|
8
|
+
hp-dice: 7d10 + 14
|
|
9
|
+
speed: 40 ft
|
|
10
|
+
str: 15
|
|
11
|
+
dex: 13
|
|
12
|
+
con: 15
|
|
13
|
+
int: 1
|
|
14
|
+
wis: 9
|
|
15
|
+
cha: 3
|
|
16
|
+
blindsight: 60 ft
|
|
17
|
+
passive-perception: 9
|
|
18
|
+
cr: "3"
|
|
19
|
+
xp-value: 700
|
|
20
|
+
image: "[[scorpion.svg]]"
|
|
21
|
+
---
|
|
22
|
+
|
|
23
|
+
## Actions
|
|
24
|
+
|
|
25
|
+
### Multiattack
|
|
26
|
+
The scorpion makes three attacks: two with its claws and one with its sting.
|
|
27
|
+
|
|
28
|
+
### Claw
|
|
29
|
+
*Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
|
|
30
|
+
|
|
31
|
+
### Sting
|
|
32
|
+
*Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 13
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 16/16
|
|
8
|
+
hp-dice: 3d10
|
|
9
|
+
speed: 0 ft
|
|
10
|
+
swim: 40 ft
|
|
11
|
+
str: 12
|
|
12
|
+
dex: 15
|
|
13
|
+
con: 11
|
|
14
|
+
int: 2
|
|
15
|
+
wis: 12
|
|
16
|
+
cha: 5
|
|
17
|
+
passive-perception: 11
|
|
18
|
+
cr: "1/2"
|
|
19
|
+
xp-value: 100
|
|
20
|
+
image: "[[seahorse.svg]]"
|
|
21
|
+
---
|
|
22
|
+
|
|
23
|
+
Like their smaller kin, giant sea horses are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.
|
|
24
|
+
|
|
25
|
+
## Traits
|
|
26
|
+
|
|
27
|
+
### Charge
|
|
28
|
+
If the sea horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. It the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
|
|
29
|
+
|
|
30
|
+
### Water Breathing
|
|
31
|
+
The sea horse can breathe only underwater.
|
|
32
|
+
|
|
33
|
+
## Actions
|
|
34
|
+
|
|
35
|
+
### Ram
|
|
36
|
+
*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6 + 1) bludgeoning damage.
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Huge
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 13
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 126/126
|
|
8
|
+
hp-dice: 11d12 + 55
|
|
9
|
+
speed: 0 ft
|
|
10
|
+
swim: 50 ft
|
|
11
|
+
str: 23
|
|
12
|
+
dex: 11
|
|
13
|
+
con: 21
|
|
14
|
+
int: 1
|
|
15
|
+
wis: 10
|
|
16
|
+
cha: 5
|
|
17
|
+
skills: [Perception +3]
|
|
18
|
+
blindsight: 60 ft
|
|
19
|
+
passive-perception: 13
|
|
20
|
+
cr: "5"
|
|
21
|
+
xp-value: 1800
|
|
22
|
+
image: "[[shark-jaws.svg]]"
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.
|
|
26
|
+
|
|
27
|
+
## Traits
|
|
28
|
+
|
|
29
|
+
### Blood Frenzy
|
|
30
|
+
The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
|
|
31
|
+
|
|
32
|
+
### Water Breathing
|
|
33
|
+
The shark can breathe only underwater.
|
|
34
|
+
|
|
35
|
+
## Actions
|
|
36
|
+
|
|
37
|
+
### Bite
|
|
38
|
+
*Melee Weapon Attack:* +9 to hit, reach 5 ft., one target. *Hit:* 22 (3d10 + 6) piercing damage.
|