rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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// What the classes of a character give (D-201, D-219, PRO-1–PRO-4): the row of each class's table at its level, and the features gained so far, with those its
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// subclasses add. The tables are the pages' own; this is where the system's progression meets the pages of a world.
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import { listItems } from "../core/formula.js";
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import { comparableText, valueNamed } from "../core/text.js";
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import { pagesWithName, sectionTitles, systemPageNamed } from "../pages/index.js";
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import { featureParts, fieldName, gainedFeatures, levelledFeatures, levelTable, mergedFeatures, rowFields } from "../progression/index.js";
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/** What the classes in these fields give, by the system's progression; undefined when the system has none or the fields name no class (PRO-1). */
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export function progressionOf(world, fields) {
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const rule = world.system?.progression;
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const written = rule === undefined ? undefined : valueNamed(fields, rule.list);
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if (rule === undefined || written === undefined || written === null) {
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return undefined;
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}
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const entries = listItems(written).flatMap((item, order) => {
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const page = pageNamed(world, item.name);
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return item.number === undefined || item.number < 1 || page === undefined ? [] : [{ name: item.name, level: item.number, page, order }];
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});
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const values = new Map();
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const features = [];
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for (const entry of entries) {
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const { table, title } = readTable(entry.page, rule.features);
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if (table === undefined) {
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continue;
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}
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for (const [field, cell] of rowFields(table, entry.level, [...rule.skip, rule.features])) {
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addValue(values, field, cell, { name: entry.page.name, level: entry.level });
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}
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features.push(...gainedFeatures(table, rule.features, entry.level, title).map((gained) => ({ ...gained, order: entry.order, part: 0, page: entry.page })));
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}
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const featuresField = fieldName(rule.features);
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const parts = partsOf(world, fields, rule.parts, entries);
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const given = [];
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for (const part of parts) {
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const levelled = levelledFeatures(listItemsOf(valueNamed(part.page.fields, featuresField)));
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features.push(...levelled.flatMap((gained) => (gained === undefined || gained.level > part.level ? [] : [{ ...gained, order: part.order, part: 1, page: part.page }])));
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// What it adds to the character's lists up to its item's level, as a domain's spells, always prepared (PRO-7).
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for (const list of rule.parts?.lists ?? []) {
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const items = levelledFeatures(listItemsOf(valueNamed(part.page.fields, list)));
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given.push(...items.flatMap((item) => (item === undefined || item.level > part.level ? [] : [{ list, name: item.name, page: part.page }])));
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}
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}
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// Item by item, then level by level; at the same level, a class's own features before its subclass's.
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features.sort((first, second) => first.order - second.order || first.level - second.level || first.part - second.part);
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return {
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lists: rule.parts === undefined ? [rule.list] : [rule.list, rule.parts.list],
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values: [...values.values()],
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featuresField,
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features: mergedFeatures(features).map(({ name }) => ({ name, pages: pagesGiving(features, name) })),
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gains: features.map(({ name, level, page }) => ({ name, level, page })),
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given,
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from: [...entries.map((entry) => ({ list: rule.list, name: entry.page.name, level: entry.level })), ...parts.map((part) => ({ list: rule.parts?.list ?? "", name: part.page.name }))],
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};
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}
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/** What the parts add to a list of the character, each with the page that adds it, as Bless from Life Domain in prepared (PRO-7). */
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export function givenItems(progression, list) {
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return (progression?.given ?? []).filter((item) => comparableText(item.list) === comparableText(list));
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}
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/** The value the progression gives a field, or the features for its features field; undefined for any other field (PRO-2, PRO-3). */
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export function progressionValue(progression, field) {
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if (progression === undefined) {
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return undefined;
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}
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if (comparableText(field) === comparableText(progression.featuresField)) {
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return progression.features.map((feature) => feature.name);
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}
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return progression.values.find((value) => comparableText(value.field) === comparableText(field))?.value;
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}
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/**
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* The pages that tell a feature a character has, in the order of the classes, and its section's title, found by the name with or without its value in
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* parentheses (PRO-4); undefined when the character has no such feature.
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*/
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export function featureSource(progression, name) {
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const wanted = comparableText(featureParts(name).name);
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const feature = progression?.features.find((candidate) => comparableText(featureParts(candidate.name).name) === wanted);
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return feature === undefined ? undefined : { pages: feature.pages, title: featureParts(feature.name).name };
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}
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/**
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* What validate says of the progression on a page (PRO-1, PRO-4): an item whose page has no table of levels, or no row at its level; a part whose page names no
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* item, names one the list lacks, or lists features without a level.
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*/
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export function progressionProblems(world, page, fields) {
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const rule = world.system?.progression;
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const written = rule === undefined ? undefined : valueNamed(fields, rule.list);
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if (rule === undefined || written === undefined || written === null) {
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return [];
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}
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const items = listItems(written).map((item, order) => ({ ...item, order, page: pageNamed(world, item.name) }));
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const entries = items.flatMap((item) => (item.number === undefined || item.page === undefined ? [] : [{ name: item.name, level: item.number, page: item.page, order: item.order }]));
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// An item without a level or without a page gives nothing (PRO-1).
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const unread = items.filter((item) => item.number === undefined || item.page === undefined).map((item) => ({
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path: page.path,
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message: item.page === undefined
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? `${rule.list} on ${page.name} names ${item.name}, which has no page, so it gives nothing.`
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: `${item.name} in ${rule.list} on ${page.name} has no level, so it gives nothing.`,
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fix: item.page === undefined
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? `write ${item.name} with its table of levels, or link one of the system's, such as [[${systemExample(world, rule.list)}]] ${item.number ?? 1}`
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: `write ${page.name}, set ${rule.list} with each level, such as [[${item.page.name}]] 1`,
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}));
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const rows = entries.flatMap((entry) => {
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const { table } = readTable(entry.page, rule.features);
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const message = table === undefined
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? `${entry.page.name} has no table with a ${rule.features} column whose first column counts levels, so ${rule.list} on ${page.name} gives nothing from it.`
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: !table.rows.has(entry.level)
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? `${entry.page.name} has no row for level ${entry.level} in its table, so ${rule.list} on ${page.name} gives nothing from it.`
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: undefined;
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return message === undefined ? [] : [{ path: page.path, message, fix: table === undefined ? `write ${entry.page.name} with its table of levels, as the system's do` : `check the level of ${entry.page.name} in ${rule.list}` }];
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});
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return [...unread, ...rows, ...partProblems(world, page, fields, rule, entries)];
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}
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/** The name of a page of the system that an item of the list may link to, for an example: the first one that has a table of levels. */
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function systemExample(world, list) {
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const rule = world.system?.progression;
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const page = rule === undefined ? undefined : world.system?.pages.find((candidate) => readTable(candidate, rule.features).table !== undefined);
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return page?.name ?? list;
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}
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/** The pages that give a feature by this name, with or without its value in parentheses, each once, in the order they come (D-224). */
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function pagesGiving(features, name) {
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const wanted = comparableText(featureParts(name).name);
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return [...new Set(features.filter((feature) => comparableText(featureParts(feature.name).name) === wanted).map((feature) => feature.page))];
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}
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const tables = new WeakMap();
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/** The table of levels of a page, read once for each page, and how a name of its features column is a title of the page: as it is, or as the singular of one. */
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function readTable(page, column) {
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const known = tables.get(page);
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if (known !== undefined) {
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return known;
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}
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const titles = sectionTitles(page.body);
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const title = (name) => titles.find((candidate) => [comparableText(name), `${comparableText(name)}s`].includes(comparableText(candidate)));
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const read = { table: levelTable(page.body, column), title };
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tables.set(page, read);
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return read;
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}
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/**
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* A cell as a value: a whole number as a number, anything else as written. Two items with the same column give a value each, as the cantrips a bard and a
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* sorcerer know, each from their class (PRO-2): "Bard 3, Sorcerer 4", which no formula reads.
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*/
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function addValue(values, field, cell, from) {
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const value = /^\d+$/.test(cell) ? Number(cell) : cell;
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const known = values.get(comparableText(field));
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if (known === undefined) {
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values.set(comparableText(field), { field, value, from: [from], cells: [value] });
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return;
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}
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const cells = [...known.cells, value];
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const every = [...known.from, from];
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values.set(comparableText(field), { ...known, value: every.map((item, index) => `${item.name} ${String(cells[index])}`).join(", "), from: every, cells });
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}
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/** The parts the fields name whose page names an item of the list, each with the level of that item (PRO-3). */
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function partsOf(world, fields, parts, entries) {
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if (parts === undefined) {
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return [];
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}
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return listItems(valueNamed(fields, parts.list)).flatMap((item) => {
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const page = pageNamed(world, item.name);
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const owner = page === undefined ? undefined : ownerName(page, parts.field);
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const entry = owner === undefined ? undefined : entries.find((candidate) => [comparableText(candidate.name), comparableText(candidate.page.name)].includes(comparableText(owner)));
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return page === undefined || entry === undefined ? [] : [{ page, level: entry.level, order: entry.order }];
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});
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}
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function partProblems(world, page, fields, rule, entries) {
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if (rule.parts === undefined) {
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return [];
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}
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const { list, field } = rule.parts;
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const featuresField = fieldName(rule.features);
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return listItems(valueNamed(fields, list)).flatMap((item) => {
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const part = pageNamed(world, item.name);
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if (part === undefined) {
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return [];
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}
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const owner = ownerName(part, field);
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const unlevelled = levelledFeatures(listItemsOf(valueNamed(part.fields, featuresField))).some((gained) => gained === undefined);
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const message = owner === undefined
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? `${part.name} names no ${field}, so it adds no ${featuresField} to ${page.name}.`
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: !entries.some((entry) => [comparableText(entry.name), comparableText(entry.page.name)].includes(comparableText(owner)))
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? `${part.name} is a part of ${owner}, which is not in ${rule.list} on ${page.name}: it adds nothing.`
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: unlevelled
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? `${part.name} lists ${featuresField} without the level at which each comes, such as "Improved Critical 3": those are left out.`
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: undefined;
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return message === undefined
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? []
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: [{
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path: page.path,
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message,
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fix: owner === undefined
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? `write ${part.name}, set ${field}=[[...]] and ${featuresField} with their levels`
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: unlevelled
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? `write ${part.name}, set ${featuresField} with the level of each, such as [Improved Critical 3]`
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: `add ${owner} to ${rule.list} on ${page.name}, or remove ${part.name} from ${list}`,
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}];
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});
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}
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/** The name of the item a part names in its field, such as Fighter for class: [[Fighter]]. */
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function ownerName(page, field) {
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return listItems(valueNamed(page.fields, field))[0]?.name;
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}
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/** The items of a list as text, a single value as a list of one. */
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function listItemsOf(value) {
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return (value === undefined || value === null ? [] : Array.isArray(value) ? value : [value]).map((item) => String(item));
|
|
201
|
+
}
|
|
202
|
+
/** The page with this name, the campaign's first, then the system's (SYS-3). */
|
|
203
|
+
function pageNamed(world, name) {
|
|
204
|
+
const [named] = pagesWithName(world, name);
|
|
205
|
+
return named ?? systemPageNamed(world, name);
|
|
206
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { z } from "zod";
|
|
2
|
+
interface RenameResult {
|
|
3
|
+
from: string;
|
|
4
|
+
to: string;
|
|
5
|
+
path: string;
|
|
6
|
+
/** How many links now name it, and in which pages. */
|
|
7
|
+
links: number;
|
|
8
|
+
pages: string[];
|
|
9
|
+
/** The other page that keeps the old name, whose links are left as they are. */
|
|
10
|
+
kept?: string;
|
|
11
|
+
}
|
|
12
|
+
export declare const rename: import("../core/registry.ts").Command<z.ZodObject<{
|
|
13
|
+
page: z.ZodString;
|
|
14
|
+
to: z.ZodString;
|
|
15
|
+
}, z.core.$strip>, RenameResult>;
|
|
16
|
+
export {};
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
import { join } from "node:path";
|
|
2
|
+
import { parseDocument } from "yaml";
|
|
3
|
+
import { z } from "zod";
|
|
4
|
+
import { requireCampaign } from "../campaign/index.js";
|
|
5
|
+
import { appendLogEntry } from "../core/log.js";
|
|
6
|
+
import { defineCommand } from "../core/registry.js";
|
|
7
|
+
import { files } from "../core/store.js";
|
|
8
|
+
import { comparableText } from "../core/text.js";
|
|
9
|
+
import { applyRename, pageNamed, pageWithPath, planRename, renamedLinks } from "../pages/index.js";
|
|
10
|
+
import { readOpenScene, updateScene } from "./game-scene.js";
|
|
11
|
+
import { newDatedLogEntry } from "./game-time.js";
|
|
12
|
+
import { campaignWorld } from "./game-world.js";
|
|
13
|
+
export const rename = defineCommand({
|
|
14
|
+
name: "rename",
|
|
15
|
+
description: "Give a page of the campaign a new name, as when the player names their wolf or the character learns a place's true name. "
|
|
16
|
+
+ "Every link to it follows, in the pages and the open scene; the old name stays among its aliases. "
|
|
17
|
+
+ "Of two pages with the same name, give the one to rename by its path, as validate shows it: the links to that name stay with the other. "
|
|
18
|
+
+ "Example: page Lupa, to Neve.",
|
|
19
|
+
group: "game",
|
|
20
|
+
positionals: ["page", "to"],
|
|
21
|
+
input: z.object({
|
|
22
|
+
page: z.string().describe("the page to rename: its name, or its path, as world/characters/Varro.md"),
|
|
23
|
+
to: z.string().describe("its new name"),
|
|
24
|
+
}),
|
|
25
|
+
run(input, context) {
|
|
26
|
+
const root = requireCampaign(context.folder);
|
|
27
|
+
const world = campaignWorld(root, context);
|
|
28
|
+
const page = pageAtPath(world, input.page) ?? pageNamed(world, input.page);
|
|
29
|
+
const to = input.to.trim().normalize("NFC");
|
|
30
|
+
if (page === undefined) {
|
|
31
|
+
throw new Error(`There is no page ${input.page}: look for its name with find. Nothing changed.`);
|
|
32
|
+
}
|
|
33
|
+
if (to === page.name) {
|
|
34
|
+
throw new Error(`${page.name} is already its name. Nothing changed.`);
|
|
35
|
+
}
|
|
36
|
+
const { scene } = readOpenScene(root);
|
|
37
|
+
const copy = Object.keys(scene?.copies ?? {}).find((name) => comparableText(name) === comparableText(to));
|
|
38
|
+
if (copy !== undefined) {
|
|
39
|
+
throw new Error(`${copy} is a copy in the open scene: give ${page.name} another name, or close the scene first. Nothing changed.`);
|
|
40
|
+
}
|
|
41
|
+
const from = page.name;
|
|
42
|
+
// Everything is checked before anything is written: the open scene first, then the page's new file, the links, and the old file last.
|
|
43
|
+
const plan = planRename(world, page, to);
|
|
44
|
+
if (plan.kept === undefined) {
|
|
45
|
+
renameInState(root, from, to);
|
|
46
|
+
}
|
|
47
|
+
try {
|
|
48
|
+
applyRename(plan);
|
|
49
|
+
}
|
|
50
|
+
catch (error) {
|
|
51
|
+
const reason = error instanceof Error ? error.message : String(error);
|
|
52
|
+
throw new Error(`${from} was renamed only in part (${reason}). Fix what stopped it, such as a file read-only or open in another program, then call rename ${from} ${to} again to finish.`);
|
|
53
|
+
}
|
|
54
|
+
appendLogEntry(root, newDatedLogEntry(root, context, "page-renamed", "public", { from, to, path: plan.path }));
|
|
55
|
+
return { from, to, path: plan.path, links: plan.links, pages: plan.pages, ...(plan.kept === undefined ? {} : { kept: plan.kept }) };
|
|
56
|
+
},
|
|
57
|
+
format(result) {
|
|
58
|
+
const links = result.pages.length === 0 ? "" : ` Links renamed in ${result.pages.join(", ")}.`;
|
|
59
|
+
const alias = comparableText(result.from) === comparableText(result.to) ? "" : ` ${result.from} stays among its aliases, so that what keeps the old name still finds it.`;
|
|
60
|
+
const kept = result.kept === undefined
|
|
61
|
+
? ""
|
|
62
|
+
: ` The links to ${result.from}, in the pages and in the open scene, stay as they are and lead to ${result.kept}, which keeps that name: write [[${result.to}]] by hand in those meant for this page.`;
|
|
63
|
+
return `Renamed ${result.from} to ${result.to} (${result.path}).${links}${alias}${kept}`;
|
|
64
|
+
},
|
|
65
|
+
});
|
|
66
|
+
/** The page at a path of the campaign, as world/characters/Varro.md, with or without .md; undefined for a name. */
|
|
67
|
+
function pageAtPath(world, given) {
|
|
68
|
+
const path = given.trim().split("\\").join("/").replace(/^\.\//, "");
|
|
69
|
+
if (!path.includes("/")) {
|
|
70
|
+
return undefined;
|
|
71
|
+
}
|
|
72
|
+
const page = pageWithPath(world, path.toLowerCase().endsWith(".md") ? path : `${path}.md`);
|
|
73
|
+
if (page === undefined) {
|
|
74
|
+
throw new Error(`There is no page at ${given}: give the path as validate shows it, such as world/characters/Varro.md, or the page's name. Nothing changed.`);
|
|
75
|
+
}
|
|
76
|
+
return page;
|
|
77
|
+
}
|
|
78
|
+
/**
|
|
79
|
+
* The present follows the new name: its links, and the open scene's names, as its order, its turn and who is hostile (D-415, D-416). Refused, changing
|
|
80
|
+
* nothing, when the links renamed would leave state.yaml unreadable.
|
|
81
|
+
*/
|
|
82
|
+
function renameInState(root, from, to) {
|
|
83
|
+
const path = join(root, "state.yaml");
|
|
84
|
+
const text = files().fresh(path);
|
|
85
|
+
const { renamed, count } = renamedLinks(text ?? "", from, to);
|
|
86
|
+
if (count > 0 && parseDocument(text ?? "").errors.length === 0 && parseDocument(renamed).errors.length > 0) {
|
|
87
|
+
throw new Error(`Renaming ${from} to ${to} would leave state.yaml unreadable, as a ' in a link written between '…' quotes: choose a name without ', or rewrite that line of state.yaml by hand between "…" quotes, then rename again. Nothing changed.`);
|
|
88
|
+
}
|
|
89
|
+
if (count > 0) {
|
|
90
|
+
files().write(path, renamed);
|
|
91
|
+
}
|
|
92
|
+
const { scene } = readOpenScene(root);
|
|
93
|
+
if (scene === undefined) {
|
|
94
|
+
return;
|
|
95
|
+
}
|
|
96
|
+
const named = (name) => (comparableText(name) === comparableText(from) ? to : name);
|
|
97
|
+
const list = (names) => names?.map(named);
|
|
98
|
+
const changes = [];
|
|
99
|
+
for (const [key, names] of [["order", scene.order], ["left", scene.left], ["hostile", scene.hostile]]) {
|
|
100
|
+
if (names !== undefined && names.some((name) => named(name) !== name)) {
|
|
101
|
+
changes.push([[key], list(names)]);
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
if (scene.turn !== undefined && named(scene.turn) !== scene.turn) {
|
|
105
|
+
changes.push([["turn"], to]);
|
|
106
|
+
}
|
|
107
|
+
if (scene.seen !== undefined && Object.keys(scene.seen).some((name) => named(name) !== name)) {
|
|
108
|
+
changes.push([["seen"], Object.fromEntries(Object.entries(scene.seen).map(([name, said]) => [named(name), said]))]);
|
|
109
|
+
}
|
|
110
|
+
if (scene.moved !== undefined && named(scene.moved.turn) !== scene.moved.turn) {
|
|
111
|
+
changes.push([["moved", "turn"], to]);
|
|
112
|
+
}
|
|
113
|
+
if (changes.length > 0) {
|
|
114
|
+
updateScene(root, changes);
|
|
115
|
+
}
|
|
116
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { z } from "zod";
|
|
2
|
+
/** What reveal recorded, as its output tells it (REV-3): and the places the player's character now knows that have no point on the map, with one that has (D-319). */
|
|
3
|
+
interface RevealResult {
|
|
4
|
+
learned: {
|
|
5
|
+
who: string;
|
|
6
|
+
what: string[];
|
|
7
|
+
}[];
|
|
8
|
+
known: {
|
|
9
|
+
who: string;
|
|
10
|
+
what: string[];
|
|
11
|
+
}[];
|
|
12
|
+
notSecret: {
|
|
13
|
+
what: string;
|
|
14
|
+
page: string;
|
|
15
|
+
}[];
|
|
16
|
+
unplaced?: {
|
|
17
|
+
places: string[];
|
|
18
|
+
from?: string;
|
|
19
|
+
};
|
|
20
|
+
}
|
|
21
|
+
export declare const reveal: import("../core/registry.ts").Command<z.ZodObject<{
|
|
22
|
+
page: z.ZodUnion<readonly [z.ZodString, z.ZodArray<z.ZodString>]>;
|
|
23
|
+
to: z.ZodOptional<z.ZodUnion<readonly [z.ZodString, z.ZodArray<z.ZodString>]>>;
|
|
24
|
+
}, z.core.$strip>, RevealResult>;
|
|
25
|
+
export {};
|
|
@@ -0,0 +1,193 @@
|
|
|
1
|
+
import { z } from "zod";
|
|
2
|
+
import { requireCampaign } from "../campaign/index.js";
|
|
3
|
+
import { appendLogEntry, readLog } from "../core/log.js";
|
|
4
|
+
import { defineCommand } from "../core/registry.js";
|
|
5
|
+
import { comparableText, withArticle } from "../core/text.js";
|
|
6
|
+
import { baseChain, isEmptyField, isPartyMember, links, locate, pageNamed, parsePageReference, secretNames, shownPart, systemLabel, withPage, writePage } from "../pages/index.js";
|
|
7
|
+
import { placedPosition } from "./game-positions.js";
|
|
8
|
+
import { copyName, readOpenScene } from "./game-scene.js";
|
|
9
|
+
import { newDatedLogEntry } from "./game-time.js";
|
|
10
|
+
import { campaignWorld } from "./game-world.js";
|
|
11
|
+
// A list, or one text, as an MCP client may send it.
|
|
12
|
+
const textList = z.union([z.string(), z.array(z.string())]);
|
|
13
|
+
export const reveal = defineCommand({
|
|
14
|
+
name: "reveal",
|
|
15
|
+
description: "Record what characters learn: a secret, as Page#Secret, or a whole page they did not know. "
|
|
16
|
+
+ "Use it as soon as a character learns it. It adds the links to their knows and answers without the text: read a secret with show before you tell it. "
|
|
17
|
+
+ "Example: page [Coppa#Veleno, Varro], to [Ettore, Bruna].",
|
|
18
|
+
group: "game",
|
|
19
|
+
positionals: ["page"],
|
|
20
|
+
input: z.object({
|
|
21
|
+
page: textList.describe("what they learn: Page#Secret, or a whole Page; one or a list"),
|
|
22
|
+
to: textList.optional().describe("who learns it: one or more characters, companions too when they learn it; the player's character alone if left out"),
|
|
23
|
+
}),
|
|
24
|
+
run(input, context) {
|
|
25
|
+
const root = requireCampaign(context.folder);
|
|
26
|
+
let world = campaignWorld(root, context);
|
|
27
|
+
const { scene } = readOpenScene(root);
|
|
28
|
+
const asked = listOf(input.page);
|
|
29
|
+
if (asked.length === 0) {
|
|
30
|
+
throw new Error("Give what they learn, such as page Coppa#Veleno, or a whole page such as Varro.");
|
|
31
|
+
}
|
|
32
|
+
// An empty to, as an MCP client may send it, is left out.
|
|
33
|
+
const to = input.to === undefined ? [] : listOf(input.to);
|
|
34
|
+
const learners = to.length === 0 ? [playerCharacter(world)] : [...new Set(to.map((name) => learnerOf(world, scene, name)))];
|
|
35
|
+
const found = asked.map((item) => learnableOf(root, world, item));
|
|
36
|
+
const known = found.filter((item) => item.kind === "known").filter((item, index, all) => all.findIndex((other) => sameLink(other.link, item.link)) === index);
|
|
37
|
+
learners.forEach(checkKnows);
|
|
38
|
+
const result = { learned: [], known: [], notSecret: found.filter((item) => item.kind === "public").map((item) => ({ what: item.shown, page: item.page })) };
|
|
39
|
+
const lines = [];
|
|
40
|
+
for (const learner of learners) {
|
|
41
|
+
const already = known.filter((item) => knowsLink(learner, item.link));
|
|
42
|
+
const learned = known.filter((item) => !already.includes(item));
|
|
43
|
+
if (already.length > 0) {
|
|
44
|
+
result.known.push({ who: learner.name, what: already.map((item) => item.shown) });
|
|
45
|
+
}
|
|
46
|
+
if (learned.length === 0) {
|
|
47
|
+
continue;
|
|
48
|
+
}
|
|
49
|
+
const written = writePage(world, learner.name, undefined, { add: { knows: learned.map((item) => item.link) } });
|
|
50
|
+
world = withPage(world, learner, written.page);
|
|
51
|
+
lines.push({ learner, links: learned.map((item) => item.link) });
|
|
52
|
+
result.learned.push({ who: learner.name, what: learned.map((item) => (item.asked === undefined ? item.shown : `${item.shown} (as ${item.asked} shows it)`)) });
|
|
53
|
+
}
|
|
54
|
+
logLearned(root, context, world, lines);
|
|
55
|
+
const unplaced = unplacedPlaces(world, lines);
|
|
56
|
+
return unplaced === undefined ? result : { ...result, unplaced };
|
|
57
|
+
},
|
|
58
|
+
format(result) {
|
|
59
|
+
const learned = result.learned.map((entry) => `${entry.who} now knows ${entry.what.join(", ")}.`);
|
|
60
|
+
const known = result.known.length === 0 ? "" : `Already known: ${result.known.map((entry) => `${entry.who}: ${entry.what.join(", ")}`).join("; ")}.`;
|
|
61
|
+
const notSecret = result.notSecret.length === 0 ? "" : `Not secrets, nothing to record: ${result.notSecret.map((entry) => `${entry.what} (whoever knows ${entry.page} knows it)`).join(", ")}.`;
|
|
62
|
+
const unplaced = result.unplaced === undefined ? "" : placesNote(result.unplaced.places, result.unplaced.from);
|
|
63
|
+
return [...(learned.length === 0 ? ["Nothing new to record."] : learned), known, notSecret, unplaced].filter((line) => line !== "").join(" ");
|
|
64
|
+
},
|
|
65
|
+
});
|
|
66
|
+
/**
|
|
67
|
+
* One line in the log for each who learned something (REV-3, D-158): public only for what the player's character knows, theirs and a companion's who learned it
|
|
68
|
+
* with them; what someone else learned alone stays hidden, since a secret's name may tell too much.
|
|
69
|
+
*/
|
|
70
|
+
function logLearned(root, context, world, lines) {
|
|
71
|
+
const players = world.pages.filter((page) => page.type === "character" && page.fields.role === "pc");
|
|
72
|
+
const playerKnows = (link) => players.some((player) => knowsLink(player, link));
|
|
73
|
+
for (const { learner, links: learned } of lines) {
|
|
74
|
+
const visible = learner.fields.role === "pc" || (isPartyMember(learner) && learned.every(playerKnows));
|
|
75
|
+
appendLogEntry(root, newDatedLogEntry(root, context, "learned", visible ? "public" : "hidden", { page: learner.name, knows: learned }));
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
/**
|
|
79
|
+
* The places the player's character just learned of that have no point on the map, neither their own nor from a place that holds them (D-319), as a found map
|
|
80
|
+
* may bring; and a place with a position to give theirs from. Undefined when there is none.
|
|
81
|
+
*/
|
|
82
|
+
function unplacedPlaces(world, lines) {
|
|
83
|
+
const player = lines.find((line) => line.learner.fields.role === "pc");
|
|
84
|
+
const places = (player?.links ?? []).flatMap((link) => links(link)).filter((link) => link.section === undefined).flatMap((link) => {
|
|
85
|
+
const page = pageNamed(world, link.page);
|
|
86
|
+
return page?.type === "place" && page.fields.stops === undefined && [page, ...locate(world, page).chain].every((holder) => placedPosition(world, holder) === undefined) ? [page.name] : [];
|
|
87
|
+
});
|
|
88
|
+
if (player === undefined || places.length === 0) {
|
|
89
|
+
return undefined;
|
|
90
|
+
}
|
|
91
|
+
const from = [...locate(world, player.learner).chain, ...world.pages].find((page) => placedPosition(world, page) !== undefined)?.name;
|
|
92
|
+
return { places, ...(from === undefined ? {} : { from }) };
|
|
93
|
+
}
|
|
94
|
+
/** What reveal says of places with no point on the map: they are not on it until they have a position, given from a place that has one (POS-2). */
|
|
95
|
+
function placesNote(places, from) {
|
|
96
|
+
const example = `write ${places[0]}, set position="12 km NE of [[${from ?? "a place with a position"}]]"`;
|
|
97
|
+
return `${places.join(", ")} ${places.length === 1 ? "has" : "have"} no position, so the map does not show ${places.length === 1 ? "it" : "them"} yet: give one from a place that has one, such as ${example}.`;
|
|
98
|
+
}
|
|
99
|
+
/** What a name gives to learn (REV-2): a page, a secret where it is written, or a public section to skip. Anything that does not exist stops the command. */
|
|
100
|
+
function learnableOf(root, world, item) {
|
|
101
|
+
const reference = parsePageReference(item);
|
|
102
|
+
if (reference.section === "") {
|
|
103
|
+
throw new Error(`Give the secret's name after #, such as ${reference.name}#Name: a secret without a name cannot be revealed until it has one. Nothing recorded.`);
|
|
104
|
+
}
|
|
105
|
+
const page = pageNamed(world, reference.name);
|
|
106
|
+
if (page === undefined) {
|
|
107
|
+
const roll = readLog(root).some((entry) => entry.type === "roll" && entry.visibility === "hidden" && entry.id === reference.name);
|
|
108
|
+
const why = roll ? `${reference.name} is a hidden roll: show its result with roll, reveal ${reference.name}.` : `There is no page named ${reference.name}: ${listHint(reference.name, "page") ?? "look for it with find."}`;
|
|
109
|
+
throw new Error(`${why} Nothing recorded.`);
|
|
110
|
+
}
|
|
111
|
+
if (page.system !== undefined) {
|
|
112
|
+
throw new Error(`${page.name} is ${systemLabel(page)}: it holds no secrets, and anyone may know what it says. Nothing recorded.`);
|
|
113
|
+
}
|
|
114
|
+
if (reference.section === undefined) {
|
|
115
|
+
return { kind: "known", link: `[[${page.name}]]`, shown: page.name };
|
|
116
|
+
}
|
|
117
|
+
const part = shownPart(world, page, reference.section);
|
|
118
|
+
if (part === undefined) {
|
|
119
|
+
throw new Error(`${missingSecret(world, page, reference.section)} Nothing recorded.`);
|
|
120
|
+
}
|
|
121
|
+
const shown = `${part.holder.name}#${part.title}`;
|
|
122
|
+
return part.secret ? { kind: "known", link: `[[${shown}]]`, shown, asked: part.holder === page ? undefined : page.name } : { kind: "public", shown: `${page.name}#${part.title}`, page: page.name };
|
|
123
|
+
}
|
|
124
|
+
/** What a page that lacks a secret has instead, and how to give it one: its secrets and those of its bases, and those without a name. */
|
|
125
|
+
function missingSecret(world, page, name) {
|
|
126
|
+
const holders = [page, ...baseChain(world, page)];
|
|
127
|
+
const named = holders.flatMap((holder) => secretNames(holder.body).filter((title) => title !== "").map((title) => (holder === page ? title : `${title} (from ${holder.name})`)));
|
|
128
|
+
const listed = named.length === 0 ? "It has no secrets." : `Its secrets: ${named.join(", ")}.`;
|
|
129
|
+
const nameless = holders.some((holder) => secretNames(holder.body).includes("")) ? " It has a secret without a name: give it one, as > [!secret] Name, to reveal it." : "";
|
|
130
|
+
return `${page.name} has no section or secret "${name}". ${listed}${nameless} To write a new one, write ${page.name}#Name with secret and its text.`;
|
|
131
|
+
}
|
|
132
|
+
/** Who learns, when not said: the player's character, when there is one only (REV-2). */
|
|
133
|
+
function playerCharacter(world) {
|
|
134
|
+
const players = world.pages.filter((page) => page.type === "character" && page.fields.role === "pc");
|
|
135
|
+
if (players.length !== 1) {
|
|
136
|
+
throw new Error(players.length === 0 ? "There is no player's character: give who learns it with to." : `There are ${players.length} player's characters, ${players.map((page) => page.name).join(" and ")}: give who learns it with to.`);
|
|
137
|
+
}
|
|
138
|
+
return players[0];
|
|
139
|
+
}
|
|
140
|
+
/** A character who learns: only characters know things (REV-1); a copy in the open scene keeps nothing of its own. */
|
|
141
|
+
function learnerOf(world, scene, name) {
|
|
142
|
+
const reference = parsePageReference(name).name;
|
|
143
|
+
const copy = copyName(world, scene, reference);
|
|
144
|
+
if (copy !== undefined) {
|
|
145
|
+
throw new Error(`${copy} is a copy in the open scene, which keeps nothing of its own: only characters know things. Nothing recorded.`);
|
|
146
|
+
}
|
|
147
|
+
const page = pageNamed(world, reference);
|
|
148
|
+
if (page?.type !== "character") {
|
|
149
|
+
throw new Error(page === undefined
|
|
150
|
+
? `There is no character named ${reference}: ${listHint(reference, "to") ?? "look for them with find."} Nothing recorded.`
|
|
151
|
+
: `${page.name} is ${withArticle(page.type ?? "free page")}: only characters know things. Nothing recorded.`);
|
|
152
|
+
}
|
|
153
|
+
return page;
|
|
154
|
+
}
|
|
155
|
+
/** knows takes items only as a list of links: one written otherwise stops the command before anything is written, for everyone. */
|
|
156
|
+
function checkKnows(learner) {
|
|
157
|
+
const knows = learner.fields.knows;
|
|
158
|
+
if (!isEmptyField(knows) && !Array.isArray(knows)) {
|
|
159
|
+
throw new Error(`knows on ${learner.name} is ${JSON.stringify(knows)}, not a list: write it as one first, such as write ${learner.name}, set knows=[[A]], [[B]]. Nothing recorded.`);
|
|
160
|
+
}
|
|
161
|
+
const entries = Array.isArray(knows) ? knows : [];
|
|
162
|
+
const wrong = entries.find((entry) => typeof entry !== "string" || !/^\[\[[^\]]+\]\]$/.test(entry.trim()));
|
|
163
|
+
if (wrong !== undefined) {
|
|
164
|
+
const rewritten = entries.flatMap(linksOfEntry);
|
|
165
|
+
const fix = rewritten.length === 0 ? `write ${learner.name}, unset knows` : `write ${learner.name}, set knows=${rewritten.join(", ")}`;
|
|
166
|
+
throw new Error(`knows on ${learner.name} holds ${JSON.stringify(wrong)}, which is not a link: write the list again first, such as ${fix}. Nothing recorded.`);
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
/** The links an entry of knows holds, as links: those in a text, or the one YAML reads as a list in a list from [[Page]] written without quotes. */
|
|
170
|
+
function linksOfEntry(entry) {
|
|
171
|
+
if (typeof entry === "string") {
|
|
172
|
+
return links(entry).map((link) => `[[${link.page}${link.section === undefined ? "" : `#${link.section}`}]]`);
|
|
173
|
+
}
|
|
174
|
+
const inner = Array.isArray(entry) && entry.length === 1 ? entry[0] : undefined;
|
|
175
|
+
return Array.isArray(inner) && inner.length === 1 && typeof inner[0] === "string" ? [`[[${inner[0]}]]`] : [];
|
|
176
|
+
}
|
|
177
|
+
/** How to give more than one name, when a name with commas names no page: a list sent as one text, as some clients do; undefined for any other name. */
|
|
178
|
+
function listHint(name, field) {
|
|
179
|
+
return name.includes(",") ? `for more than one, give a list, such as ${field} [${name.split(",").map((part) => part.trim()).join(", ")}].` : undefined;
|
|
180
|
+
}
|
|
181
|
+
/** Whether a character's knows holds a link, however written. */
|
|
182
|
+
function knowsLink(learner, link) {
|
|
183
|
+
const knows = learner.fields.knows;
|
|
184
|
+
return (Array.isArray(knows) ? knows : []).some((entry) => typeof entry === "string" && sameLink(entry, link));
|
|
185
|
+
}
|
|
186
|
+
/** Whether two texts are the same link: [[coppa#veleno]] and [[Coppa#Veleno]]. */
|
|
187
|
+
function sameLink(first, second) {
|
|
188
|
+
const key = (text) => links(text).map((link) => comparableText(`${link.page}#${link.section ?? ""}`)).join("|");
|
|
189
|
+
return key(first) !== "" && key(first) === key(second);
|
|
190
|
+
}
|
|
191
|
+
function listOf(value) {
|
|
192
|
+
return (typeof value === "string" ? [value] : value).filter((item) => item.trim() !== "");
|
|
193
|
+
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { z } from "zod";
|
|
2
|
+
import type { Context } from "../core/context.ts";
|
|
3
|
+
import { type Page, type World } from "../pages/index.ts";
|
|
4
|
+
import type { GameSystem } from "../systems/index.ts";
|
|
5
|
+
export declare const roll: import("../core/registry.ts").Command<z.ZodObject<{
|
|
6
|
+
notation: z.ZodOptional<z.ZodString>;
|
|
7
|
+
why: z.ZodOptional<z.ZodString>;
|
|
8
|
+
check: z.ZodOptional<z.ZodString>;
|
|
9
|
+
who: z.ZodOptional<z.ZodString>;
|
|
10
|
+
values: z.ZodOptional<z.ZodPreprocess<z.ZodArray<z.ZodNumber>, unknown>>;
|
|
11
|
+
hidden: z.ZodOptional<z.ZodBoolean>;
|
|
12
|
+
reveal: z.ZodOptional<z.ZodString>;
|
|
13
|
+
keep: z.ZodOptional<z.ZodString>;
|
|
14
|
+
use: z.ZodOptional<z.ZodString>;
|
|
15
|
+
from: z.ZodOptional<z.ZodString>;
|
|
16
|
+
}, z.core.$strip>, {
|
|
17
|
+
kind: "roll";
|
|
18
|
+
id: string;
|
|
19
|
+
text: string;
|
|
20
|
+
total: number;
|
|
21
|
+
why?: string;
|
|
22
|
+
who?: string;
|
|
23
|
+
check?: string;
|
|
24
|
+
physical: boolean;
|
|
25
|
+
hidden: boolean;
|
|
26
|
+
fingerprint?: string;
|
|
27
|
+
note?: string;
|
|
28
|
+
kept?: string;
|
|
29
|
+
} | {
|
|
30
|
+
kind: "reveal";
|
|
31
|
+
id: string;
|
|
32
|
+
text: string;
|
|
33
|
+
proof: string;
|
|
34
|
+
sha256: string;
|
|
35
|
+
fingerprint: string;
|
|
36
|
+
}>;
|
|
37
|
+
/**
|
|
38
|
+
* The page of who rolls, a character or a copy in the open scene, with its world; undefined when who names neither, as a free label does. Without names to
|
|
39
|
+
* read, a name two pages share is a label too: the roll needs no sheet.
|
|
40
|
+
*/
|
|
41
|
+
export declare function rollerOf(root: string, context: Context, who: string | undefined, readsSheet: boolean): {
|
|
42
|
+
world: World;
|
|
43
|
+
page: Page;
|
|
44
|
+
} | undefined;
|
|
45
|
+
/** Whether a notation names a field, such as athletics in 1d20+athletics (DAT-8). */
|
|
46
|
+
export declare function hasNames(notation: string): boolean;
|
|
47
|
+
/** The notation with each name of a field as 0, to tell whether it is dice before a sheet is read: 1d20+athletics as 1d20+0. */
|
|
48
|
+
export declare function namesAsZero(notation: string): string;
|
|
49
|
+
/** The notation with each name of a field replaced by its value on the sheet of who rolls, effects and formulas included, and the values taken (DAT-8). */
|
|
50
|
+
export declare function withSheetValues(notation: string, roller: {
|
|
51
|
+
world: World;
|
|
52
|
+
page: Page;
|
|
53
|
+
} | undefined, who: string | undefined, system: GameSystem | undefined): {
|
|
54
|
+
notation: string;
|
|
55
|
+
taken: Record<string, number>;
|
|
56
|
+
};
|