rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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// Claude draws the pictures as SVG where Codex cannot (D-342, D-390): Claude Code with the player's Claude login, never an API key, in an empty folder of its
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// own without tools, settings, memory or a session kept; its SVG cleaned before the engine takes it. Three minutes at most; a refusal never tried again.
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import { spawn } from "node:child_process";
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import { mkdtempSync, rmSync, writeFileSync } from "node:fs";
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import { tmpdir } from "node:os";
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import { join } from "node:path";
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import { svgBrief } from "./briefs.js";
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import { helperChanges, helperEnvironment, helperState } from "./helpers.js";
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import { stopTree } from "./stop.js";
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import { cleanSvg, svgIn } from "./svg.js";
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// How long a picture may take before the engine gives it up: the probe's took 18 to 74 seconds.
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const longest = 3 * 60 * 1000;
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// Claude Code without the chat's own settings, tools, memory or session: only the brief, and the SVG as its answer.
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const drawing = (claude) => `${claude} -p --model sonnet --effort low --output-format json --tools "" --setting-sources "" --strict-mcp-config --no-session-persistence `
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+ `--disable-slash-commands --max-budget-usd 0.5 --system-prompt "You draw pictures as SVG code from a brief. You reply with the SVG alone."`;
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// Claude Code as a writer of text (D-406): Sonnet at low effort, with nothing but the brief.
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const writing = (claude) => `${claude} -p --model sonnet --effort low --output-format json --tools "" --setting-sources "" --strict-mcp-config --no-session-persistence `
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+ `--disable-slash-commands --max-budget-usd 0.5 --system-prompt "You write what a brief asks, and only that."`;
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/** Claude Code on this computer as a writer of text (D-406): ready where the player's Claude login lets it draw too. */
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export function claudeWriter(maker = claudePictures()) {
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return { ready: () => maker.ready().ready, write };
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}
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/** Why Claude draws no pictures, for the master and the player (D-390). */
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export const claudeSays = {
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loggedOut: { why: "Claude Code is not logged in on this computer" },
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apiKey: { why: "Claude Code uses an API key, which pays by the call: pictures are drawn only with the Claude login" },
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};
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// How Claude Code is started, as the last look found it: by name on the PATH, or by its full path in the engine's folder (D-425).
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let claude = "claude";
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/** Claude Code on this computer, as the player's Claude login lets it draw pictures. */
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export function claudePictures() {
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let known;
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return {
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ready: (again) => {
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const late = again === true && Date.now() - (known?.at ?? 0) > 60_000;
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if (known === undefined || (!known.said.ready && (late || known.changes !== helperChanges()))) {
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known = { said: claudeReady(), at: Date.now(), changes: helperChanges() };
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}
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return known.said;
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},
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make,
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};
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}
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/** Whether Claude Code is there and logged in with the player's Claude plan: asked in a moment, without spending anything. */
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function claudeReady() {
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const { state, line } = helperState("claude");
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claude = line ?? "claude";
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if (state === "missing" || state === "logged out") {
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return { ready: false, ...claudeSays.loggedOut };
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}
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return state === "ready" ? { ready: true, maker: "Claude" } : { ready: false, ...claudeSays.apiKey };
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}
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/** One SVG picture: Claude Code in an empty folder of its own, the brief on its input, its answer read, cleaned and written there. */
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function make(subject) {
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const folder = mkdtempSync(join(tmpdir(), "rpg-picture-"));
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const clean = () => rmSync(folder, { recursive: true, force: true });
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return new Promise((done) => {
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const child = spawn(drawing(claude), { shell: true, windowsHide: true, cwd: folder, env: helperEnvironment("claude"), stdio: ["pipe", "pipe", "pipe"] });
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let output = "";
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let errors = "";
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let settled = false;
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// Out of time, the drawing goes whole and the answer is given at once; what comes after counts for nothing.
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const timer = setTimeout(() => {
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settled = true;
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stopTree(child);
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clean();
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done({ refused: "no picture came in three minutes" });
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}, longest);
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child.stdout.setEncoding("utf8");
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child.stderr.setEncoding("utf8");
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child.stdout.on("data", (chunk) => (output += chunk));
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child.stderr.on("data", (chunk) => (errors += chunk));
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child.stdin.on("error", () => undefined);
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child.on("error", () => undefined);
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child.on("close", () => {
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clearTimeout(timer);
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if (settled) {
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return;
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}
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const answer = parsed(output);
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const svg = answer?.is_error === true || typeof answer?.result !== "string" ? undefined : cleanSvg(svgIn(answer.result) ?? "");
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if (svg === undefined) {
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clean();
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done({ refused: refusal(answer, errors) });
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return;
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}
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const file = join(folder, "picture.svg");
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writeFileSync(file, svg);
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done({ file, done: clean });
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});
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child.stdin.end(svgBrief(subject));
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});
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}
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/** Claude's answer to a brief, in an empty folder of its own; none when it failed or gave none in time. */
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function write(brief) {
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const folder = mkdtempSync(join(tmpdir(), "rpg-writing-"));
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return new Promise((done) => {
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const child = spawn(writing(claude), { shell: true, windowsHide: true, cwd: folder, env: helperEnvironment("claude"), stdio: ["pipe", "pipe", "ignore"] });
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let output = "";
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const timer = setTimeout(() => stopTree(child), longest);
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child.stdout.setEncoding("utf8");
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child.stdout.on("data", (chunk) => (output += chunk));
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child.stdin.on("error", () => undefined);
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child.on("error", () => undefined);
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child.on("close", () => {
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clearTimeout(timer);
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rmSync(folder, { recursive: true, force: true });
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const answer = parsed(output);
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done(answer?.is_error === true || typeof answer?.result !== "string" ? undefined : answer.result);
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});
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child.stdin.end(brief);
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});
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}
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/** Why no picture came: Claude's own error, a drawing that could not be used, or what Claude Code said as it stopped. */
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function refusal(answer, errors) {
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if (answer === undefined) {
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const said = errors.trim().split("\n").at(-1)?.trim() ?? "";
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return said === "" ? "Claude Code stopped without an answer" : `Claude Code said: ${said}`;
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}
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return answer.is_error === true ? `Claude failed: ${String(answer.result)}` : "Claude drew no picture that could be used";
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}
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function parsed(output) {
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try {
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return JSON.parse(output);
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}
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catch {
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return undefined;
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}
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}
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import type { PictureMaker, TextWriter } from "../core/context.ts";
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/** Why Codex makes no pictures, for the master, and how the player has them, which the dashboard writes in its language (D-308). */
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export declare const codexSays: {
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missing: {
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why: string;
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fix: string;
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};
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loggedOut: {
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why: string;
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fix: string;
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};
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apiKey: {
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why: string;
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fix: string;
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};
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};
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/** Codex on this computer, as the player's ChatGPT login lets it make pictures. */
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export declare function codexPictures(): PictureMaker;
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/** Codex on this computer as a writer of text (D-406): ready where its ChatGPT login makes pictures too. */
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export declare function codexWriter(maker?: PictureMaker): TextWriter;
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@@ -0,0 +1,154 @@
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// Codex makes the pictures (D-308): only when the player is logged in with ChatGPT, never with an API key, which pays by the picture. It runs in an empty folder of
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// its own, so that it never reads the campaign; the picture it makes stays in its own folder, from which the engine takes it. Three minutes at most; a refusal is
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// never tried again, as it costs all the same.
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import { spawn } from "node:child_process";
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import { existsSync, mkdtempSync, readdirSync, readFileSync, rmSync } from "node:fs";
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import { homedir, tmpdir } from "node:os";
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import { join } from "node:path";
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import { paintedBrief } from "./briefs.js";
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import { helperChanges, helperEnvironment, helperState } from "./helpers.js";
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import { stopTree } from "./stop.js";
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// How long a picture may take before the engine gives it up (D-308): the probe's took 31 to 45 seconds.
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const longest = 3 * 60 * 1000;
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/** Why Codex makes no pictures, for the master, and how the player has them, which the dashboard writes in its language (D-308). */
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export const codexSays = {
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missing: {
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why: "Codex is not installed on this computer",
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fix: "Pictures need Codex, which is not on this computer yet. To have them:\n"
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+ "1. Open a terminal: on Windows, Start, then type Terminal.\n"
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+ "2. Paste `npm install -g @openai/codex` and press Enter.\n"
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+ "3. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\n"
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+ "Codex makes them with your ChatGPT plan, never paying by the picture.",
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},
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loggedOut: {
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why: "Codex is not logged in on this computer: the player logs in with codex login",
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fix: "Codex is on this computer but not logged in. To have pictures:\n"
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+ "1. Open a terminal: on Windows, Start, then type Terminal.\n"
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+ "2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\n"
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+ "Codex makes them with your ChatGPT plan, never paying by the picture.",
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},
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apiKey: {
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why: "Codex uses an API key, which pays by the picture: pictures are made only with the ChatGPT login",
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fix: "Codex on this computer pays for each picture with an API key, which the engine never uses. To make them with your ChatGPT plan instead:\n"
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+ "1. Open a terminal: on Windows, Start, then type Terminal.\n"
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+ "2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.",
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},
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};
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// How Codex is started, as the last look found it: by name on the PATH, or by its full path in the engine's folder (D-425).
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let codex = "codex";
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/** Codex on this computer, as the player's ChatGPT login lets it make pictures. */
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export function codexPictures() {
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let known;
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return {
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// Asked once; a no again after a minute, only where the player may be waiting for it, as Settings and image: never on every call of the master; and
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// again at once after a program came ready here, as after the player signs in (D-424).
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ready: (again) => {
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const late = again === true && Date.now() - (known?.at ?? 0) > 60_000;
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if (known === undefined || (!known.said.ready && (late || known.changes !== helperChanges()))) {
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known = { said: codexReady(), at: Date.now(), changes: helperChanges() };
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}
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return known.said;
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},
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make,
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};
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}
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/** Codex on this computer as a writer of text (D-406): ready where its ChatGPT login makes pictures too. */
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export function codexWriter(maker = codexPictures()) {
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return { ready: () => maker.ready().ready, write };
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}
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59
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/** Whether Codex is there and logged in with ChatGPT: asked in about a second, without spending anything. */
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60
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function codexReady() {
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61
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const { state, line } = helperState("codex");
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codex = line ?? "codex";
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63
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+
if (state === "missing") {
|
|
64
|
+
return { ready: false, ...codexSays.missing };
|
|
65
|
+
}
|
|
66
|
+
if (state === "logged out") {
|
|
67
|
+
return { ready: false, ...codexSays.loggedOut };
|
|
68
|
+
}
|
|
69
|
+
return state === "ready" ? { ready: true, maker: "Codex" } : { ready: false, ...codexSays.apiKey };
|
|
70
|
+
}
|
|
71
|
+
/** One picture: Codex in an empty folder of its own, the painted brief on its input, its events read for its thread; the picture from its own folder. */
|
|
72
|
+
function make(subject) {
|
|
73
|
+
const folder = mkdtempSync(join(tmpdir(), "rpg-picture-"));
|
|
74
|
+
const last = join(folder, "last.txt");
|
|
75
|
+
const line = `${codex} exec --ephemeral --skip-git-repo-check -s read-only -C "${folder}" --json -o "${last}" --ignore-user-config --ignore-rules -c model_reasoning_effort="low" -`;
|
|
76
|
+
return new Promise((done) => {
|
|
77
|
+
const child = spawn(line, { shell: true, windowsHide: true, cwd: folder, env: helperEnvironment("codex"), stdio: ["pipe", "pipe", "pipe"] });
|
|
78
|
+
let output = "";
|
|
79
|
+
let errors = "";
|
|
80
|
+
const timer = setTimeout(() => stopTree(child), longest);
|
|
81
|
+
child.stdout.on("data", (chunk) => (output += chunk.toString()));
|
|
82
|
+
child.stderr.on("data", (chunk) => (errors += chunk.toString()));
|
|
83
|
+
child.stdin.on("error", () => undefined);
|
|
84
|
+
child.on("error", () => undefined);
|
|
85
|
+
child.on("close", () => {
|
|
86
|
+
clearTimeout(timer);
|
|
87
|
+
const events = output.split("\n").flatMap((line) => {
|
|
88
|
+
try {
|
|
89
|
+
return [JSON.parse(line)];
|
|
90
|
+
}
|
|
91
|
+
catch {
|
|
92
|
+
return [];
|
|
93
|
+
}
|
|
94
|
+
});
|
|
95
|
+
const thread = events.find((event) => event.type === "thread.started")?.thread_id;
|
|
96
|
+
const pictures = typeof thread === "string" ? join(process.env.CODEX_HOME ?? join(homedir(), ".codex"), "generated_images", thread) : undefined;
|
|
97
|
+
const file = pictures === undefined || !existsSync(pictures) ? undefined : readdirSync(pictures).find((name) => name.toLowerCase().endsWith(".png"));
|
|
98
|
+
const clean = () => {
|
|
99
|
+
rmSync(folder, { recursive: true, force: true });
|
|
100
|
+
if (pictures !== undefined) {
|
|
101
|
+
rmSync(pictures, { recursive: true, force: true });
|
|
102
|
+
}
|
|
103
|
+
};
|
|
104
|
+
if (pictures !== undefined && file !== undefined) {
|
|
105
|
+
done({ file: join(pictures, file), done: clean });
|
|
106
|
+
return;
|
|
107
|
+
}
|
|
108
|
+
const failed = events.find((event) => event.type === "turn.failed");
|
|
109
|
+
const said = existsSync(last) ? lastLine(last) : "";
|
|
110
|
+
clean();
|
|
111
|
+
done({ refused: refusal(errors, failed, said) });
|
|
112
|
+
});
|
|
113
|
+
child.stdin.end(paintedBrief(subject));
|
|
114
|
+
});
|
|
115
|
+
}
|
|
116
|
+
/** Codex's answer to a brief, in an empty folder of its own, as its last message; none when it gave none in time. */
|
|
117
|
+
function write(brief) {
|
|
118
|
+
const folder = mkdtempSync(join(tmpdir(), "rpg-writing-"));
|
|
119
|
+
const last = join(folder, "last.txt");
|
|
120
|
+
const line = `${codex} exec --ephemeral --skip-git-repo-check -s read-only -C "${folder}" -o "${last}" --ignore-user-config --ignore-rules -c model_reasoning_effort="low" -`;
|
|
121
|
+
return new Promise((done) => {
|
|
122
|
+
const child = spawn(line, { shell: true, windowsHide: true, cwd: folder, env: helperEnvironment("codex"), stdio: ["pipe", "ignore", "ignore"] });
|
|
123
|
+
const timer = setTimeout(() => stopTree(child), longest);
|
|
124
|
+
child.stdin.on("error", () => undefined);
|
|
125
|
+
child.on("error", () => undefined);
|
|
126
|
+
child.on("close", () => {
|
|
127
|
+
clearTimeout(timer);
|
|
128
|
+
const said = existsSync(last) ? readFileSync(last, "utf8").trim() : "";
|
|
129
|
+
rmSync(folder, { recursive: true, force: true });
|
|
130
|
+
done(said === "" ? undefined : said);
|
|
131
|
+
});
|
|
132
|
+
child.stdin.end(brief);
|
|
133
|
+
});
|
|
134
|
+
}
|
|
135
|
+
/** Why no picture came: the generator's safety check, a failed turn, what Codex said, or the time that ran out. */
|
|
136
|
+
function refusal(errors, failed, said) {
|
|
137
|
+
if (/moderation_blocked/.test(errors)) {
|
|
138
|
+
return "the generator's safety check refused it: describe the place, never a victim or wounds";
|
|
139
|
+
}
|
|
140
|
+
if (failed !== undefined) {
|
|
141
|
+
const error = failed.error;
|
|
142
|
+
return `Codex failed: ${String(error?.message ?? "no reason given")}`;
|
|
143
|
+
}
|
|
144
|
+
return said === "" ? "no picture came in three minutes" : `Codex said: ${said}`;
|
|
145
|
+
}
|
|
146
|
+
/** The last line Codex wrote as its answer; nothing when it wrote none. */
|
|
147
|
+
function lastLine(file) {
|
|
148
|
+
try {
|
|
149
|
+
return readFileSync(file, "utf8").trim().split("\n").at(-1)?.trim() ?? "";
|
|
150
|
+
}
|
|
151
|
+
catch {
|
|
152
|
+
return "";
|
|
153
|
+
}
|
|
154
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import type { HelperLogin, HelperName, Helpers, HelperState } from "../core/context.ts";
|
|
2
|
+
/** Codex and Claude Code on this computer, the engine's own folder in `folder`. */
|
|
3
|
+
export declare function computerHelpers(folder?: string): Helpers;
|
|
4
|
+
/** Where the engine keeps the programs it installs: the player's local data, as they weigh hundreds of megabytes (D-425). */
|
|
5
|
+
export declare function toolsFolder(): string;
|
|
6
|
+
/** The line that starts a program in the shell: its name where the PATH has it, else its full path in the engine's folder; undefined where neither answers. */
|
|
7
|
+
export declare function helperLine(name: HelperName, folder?: string): string | undefined;
|
|
8
|
+
/** How a program stands, from its own status, without spending anything; with the line that starts it. */
|
|
9
|
+
export declare function helperState(name: HelperName, folder?: string): {
|
|
10
|
+
state: HelperState;
|
|
11
|
+
line?: string;
|
|
12
|
+
};
|
|
13
|
+
/** How many times a program came ready on this computer since the engine started: a maker that said no asks again after one. */
|
|
14
|
+
export declare function helperChanges(): number;
|
|
15
|
+
/**
|
|
16
|
+
* The environment of a program: the chat's variables and any API key taken away, where its login and its shell are kept (D-342, D-425); and on Windows the shell
|
|
17
|
+
* told not to look for programs in the folder it starts in, which could be a campaign's.
|
|
18
|
+
*/
|
|
19
|
+
export declare function helperEnvironment(name: HelperName): NodeJS.ProcessEnv;
|
|
20
|
+
/**
|
|
21
|
+
* The player's sign-in, started once and kept alive until it ends or ten minutes pass. It answers once the program printed its link, for a browser that did
|
|
22
|
+
* not open, or ended, or after a few seconds; how it ends later is told by the next call.
|
|
23
|
+
*/
|
|
24
|
+
export declare function startLogin(name: HelperName, line: string, wait?: number): Promise<HelperLogin>;
|
|
25
|
+
/** The line that starts a program installed in the engine's folder, from its package's own bin: node and a script, or the program itself; undefined where it is not there. */
|
|
26
|
+
export declare function installedLine(name: HelperName, folder: string): string | undefined;
|
|
@@ -0,0 +1,219 @@
|
|
|
1
|
+
// Codex and Claude Code with the player's own login (D-424, D-425): found on the PATH or in the engine's folder, installed there with npm, never globally, and
|
|
2
|
+
// signed in by the player in the browser; started through the shell from a folder of no campaign, without the chat's variables or an API key.
|
|
3
|
+
import { spawn, spawnSync } from "node:child_process";
|
|
4
|
+
import { existsSync, readFileSync } from "node:fs";
|
|
5
|
+
import { homedir, tmpdir } from "node:os";
|
|
6
|
+
import { join } from "node:path";
|
|
7
|
+
import { stopTree } from "./stop.js";
|
|
8
|
+
// The npm package of each program.
|
|
9
|
+
const packages = { codex: "@openai/codex", claude: "@anthropic-ai/claude-code" };
|
|
10
|
+
// How long the player has to sign in, in the browser that opened (neither program stops waiting by itself).
|
|
11
|
+
const loginWait = 10 * 60 * 1000;
|
|
12
|
+
// How long install waits for the sign-in's link, or its end, before it answers: the probe's printed its link at once.
|
|
13
|
+
const linkWait = 5000;
|
|
14
|
+
// How long an installation may take: the probe's took 13 to 21 seconds.
|
|
15
|
+
const installWait = 5 * 60 * 1000;
|
|
16
|
+
// The sign-ins under way, or failed and not yet told, by program; the installations under way; how each program stood when last asked; and how many times one
|
|
17
|
+
// came ready here, after which the makers of pictures ask again.
|
|
18
|
+
const logins = new Map();
|
|
19
|
+
const installs = new Map();
|
|
20
|
+
const states = new Map();
|
|
21
|
+
let changes = 0;
|
|
22
|
+
// A sign-in still waiting goes with the server: its own timer would never come.
|
|
23
|
+
process.once("exit", () => logins.forEach((run) => run.child !== undefined && run.login.state === "waiting" && stopTree(run.child)));
|
|
24
|
+
/** Codex and Claude Code on this computer, the engine's own folder in `folder`. */
|
|
25
|
+
export function computerHelpers(folder = toolsFolder()) {
|
|
26
|
+
return {
|
|
27
|
+
// A program come ready, however the player signed in, has the makers of pictures ask again.
|
|
28
|
+
state: (name) => {
|
|
29
|
+
const state = helperState(name, folder).state;
|
|
30
|
+
if (state === "ready" && states.get(name) !== "ready") {
|
|
31
|
+
changes++;
|
|
32
|
+
}
|
|
33
|
+
states.set(name, state);
|
|
34
|
+
return state;
|
|
35
|
+
},
|
|
36
|
+
install: (name) => {
|
|
37
|
+
// One installation of a program at a time: a call the host gave up on and asked again waits for the first.
|
|
38
|
+
const running = installs.get(name) ?? installHelper(name, folder).finally(() => installs.delete(name));
|
|
39
|
+
installs.set(name, running);
|
|
40
|
+
return running;
|
|
41
|
+
},
|
|
42
|
+
login: (name) => {
|
|
43
|
+
const run = logins.get(name);
|
|
44
|
+
if (run?.login.state === "waiting") {
|
|
45
|
+
return Promise.resolve(run.login);
|
|
46
|
+
}
|
|
47
|
+
// A sign-in that failed after install answered is told once; the next call starts another.
|
|
48
|
+
if (run?.login.state === "failed") {
|
|
49
|
+
logins.delete(name);
|
|
50
|
+
return Promise.resolve(run.login);
|
|
51
|
+
}
|
|
52
|
+
const line = helperLine(name, folder);
|
|
53
|
+
return line === undefined ? Promise.resolve({ state: "failed", why: `${name} does not answer on this computer` }) : startLogin(name, line);
|
|
54
|
+
},
|
|
55
|
+
};
|
|
56
|
+
}
|
|
57
|
+
/** Where the engine keeps the programs it installs: the player's local data, as they weigh hundreds of megabytes (D-425). */
|
|
58
|
+
export function toolsFolder() {
|
|
59
|
+
const home = homedir();
|
|
60
|
+
if (process.platform === "win32") {
|
|
61
|
+
return join(process.env.LOCALAPPDATA || join(home, "AppData", "Local"), "rpg-engine", "tools");
|
|
62
|
+
}
|
|
63
|
+
return process.platform === "darwin"
|
|
64
|
+
? join(home, "Library", "Application Support", "rpg-engine", "tools")
|
|
65
|
+
: join(process.env.XDG_DATA_HOME || join(home, ".local", "share"), "rpg-engine", "tools");
|
|
66
|
+
}
|
|
67
|
+
/** The line that starts a program in the shell: its name where the PATH has it, else its full path in the engine's folder; undefined where neither answers. */
|
|
68
|
+
export function helperLine(name, folder = toolsFolder()) {
|
|
69
|
+
if (answers(name, name)) {
|
|
70
|
+
return name;
|
|
71
|
+
}
|
|
72
|
+
const own = installedLine(name, folder);
|
|
73
|
+
return own !== undefined && answers(name, own) ? own : undefined;
|
|
74
|
+
}
|
|
75
|
+
/** How a program stands, from its own status, without spending anything; with the line that starts it. */
|
|
76
|
+
export function helperState(name, folder = toolsFolder()) {
|
|
77
|
+
const line = helperLine(name, folder);
|
|
78
|
+
if (line === undefined) {
|
|
79
|
+
return { state: "missing" };
|
|
80
|
+
}
|
|
81
|
+
const status = spawnSync(`${line} ${name === "codex" ? "login status" : "auth status"}`, {
|
|
82
|
+
shell: true,
|
|
83
|
+
encoding: "utf8",
|
|
84
|
+
timeout: 15_000,
|
|
85
|
+
windowsHide: true,
|
|
86
|
+
cwd: tmpdir(),
|
|
87
|
+
env: helperEnvironment(name),
|
|
88
|
+
});
|
|
89
|
+
const said = `${status.stdout ?? ""}${status.stderr ?? ""}`;
|
|
90
|
+
if (name === "codex") {
|
|
91
|
+
const state = status.error !== undefined || status.status !== 0 || /not logged in/i.test(said) ? "logged out" : /chatgpt/i.test(said) ? "ready" : "api key";
|
|
92
|
+
return { state, line };
|
|
93
|
+
}
|
|
94
|
+
const json = (() => {
|
|
95
|
+
try {
|
|
96
|
+
return JSON.parse(status.stdout ?? "");
|
|
97
|
+
}
|
|
98
|
+
catch {
|
|
99
|
+
return {};
|
|
100
|
+
}
|
|
101
|
+
})();
|
|
102
|
+
return { state: json.loggedIn !== true ? "logged out" : json.authMethod === "claude.ai" ? "ready" : "api key", line };
|
|
103
|
+
}
|
|
104
|
+
/** How many times a program came ready on this computer since the engine started: a maker that said no asks again after one. */
|
|
105
|
+
export function helperChanges() {
|
|
106
|
+
return changes;
|
|
107
|
+
}
|
|
108
|
+
/**
|
|
109
|
+
* The environment of a program: the chat's variables and any API key taken away, where its login and its shell are kept (D-342, D-425); and on Windows the shell
|
|
110
|
+
* told not to look for programs in the folder it starts in, which could be a campaign's.
|
|
111
|
+
*/
|
|
112
|
+
export function helperEnvironment(name) {
|
|
113
|
+
const kept = new Set(["CLAUDE_CONFIG_DIR", "CLAUDE_CODE_GIT_BASH_PATH", "CODEX_HOME"]);
|
|
114
|
+
const dropped = name === "codex" ? /^(OPENAI_API_KEY|CODEX_API_KEY)$/i : /^(CLAUDE|ANTHROPIC)/i;
|
|
115
|
+
const own = Object.fromEntries(Object.entries(process.env).filter(([variable]) => kept.has(variable.toUpperCase()) || !dropped.test(variable)));
|
|
116
|
+
return { ...own, NoDefaultCurrentDirectoryInExePath: "1" };
|
|
117
|
+
}
|
|
118
|
+
/**
|
|
119
|
+
* The player's sign-in, started once and kept alive until it ends or ten minutes pass. It answers once the program printed its link, for a browser that did
|
|
120
|
+
* not open, or ended, or after a few seconds; how it ends later is told by the next call.
|
|
121
|
+
*/
|
|
122
|
+
export function startLogin(name, line, wait = linkWait) {
|
|
123
|
+
const child = spawn(`${line} ${name === "codex" ? "login" : "auth login"}`, { shell: true, windowsHide: true, cwd: tmpdir(), env: helperEnvironment(name), stdio: ["pipe", "pipe", "pipe"] });
|
|
124
|
+
const run = { login: { state: "waiting" }, child };
|
|
125
|
+
let said = "";
|
|
126
|
+
let answer;
|
|
127
|
+
logins.set(name, run);
|
|
128
|
+
const tell = () => {
|
|
129
|
+
answer?.(run.login);
|
|
130
|
+
answer = undefined;
|
|
131
|
+
};
|
|
132
|
+
const end = (login) => {
|
|
133
|
+
clearTimeout(timer);
|
|
134
|
+
if (logins.get(name) !== run) {
|
|
135
|
+
return;
|
|
136
|
+
}
|
|
137
|
+
run.login = login;
|
|
138
|
+
// Signed in: nothing to tell later, as the program now says it is ready; a failure waits for the next call.
|
|
139
|
+
if (login.state === "done") {
|
|
140
|
+
changes++;
|
|
141
|
+
logins.delete(name);
|
|
142
|
+
}
|
|
143
|
+
tell();
|
|
144
|
+
};
|
|
145
|
+
const hear = (chunk) => {
|
|
146
|
+
said += chunk;
|
|
147
|
+
const link = /https:\/\/\S+/.exec(said)?.[0];
|
|
148
|
+
if (link !== undefined && run.login.state === "waiting" && run.login.link === undefined) {
|
|
149
|
+
run.login = { state: "waiting", link };
|
|
150
|
+
tell();
|
|
151
|
+
}
|
|
152
|
+
};
|
|
153
|
+
const timer = setTimeout(() => {
|
|
154
|
+
stopTree(child);
|
|
155
|
+
end({ state: "failed", why: "the sign-in waited ten minutes, and the player did not finish it" });
|
|
156
|
+
}, loginWait);
|
|
157
|
+
child.stdout.setEncoding("utf8");
|
|
158
|
+
child.stderr.setEncoding("utf8");
|
|
159
|
+
child.stdout.on("data", hear);
|
|
160
|
+
child.stderr.on("data", hear);
|
|
161
|
+
child.stdin.on("error", () => undefined);
|
|
162
|
+
child.on("error", () => undefined);
|
|
163
|
+
child.on("close", (code) => {
|
|
164
|
+
const last = said.trim().split("\n").filter((one) => one.trim() !== "").at(-1)?.trim();
|
|
165
|
+
end(code === 0 ? { state: "done" } : { state: "failed", why: last === undefined ? "the sign-in stopped" : `it said: ${last}` });
|
|
166
|
+
});
|
|
167
|
+
return new Promise((done) => {
|
|
168
|
+
answer = done;
|
|
169
|
+
setTimeout(tell, wait).unref();
|
|
170
|
+
});
|
|
171
|
+
}
|
|
172
|
+
/** The line that starts a program installed in the engine's folder, from its package's own bin: node and a script, or the program itself; undefined where it is not there. */
|
|
173
|
+
export function installedLine(name, folder) {
|
|
174
|
+
const packageFolder = join(folder, "node_modules", ...packages[name].split("/"));
|
|
175
|
+
try {
|
|
176
|
+
const bin = JSON.parse(readFileSync(join(packageFolder, "package.json"), "utf8")).bin;
|
|
177
|
+
const relative = typeof bin === "string" ? bin : bin?.[name];
|
|
178
|
+
const file = relative === undefined ? undefined : join(packageFolder, relative);
|
|
179
|
+
if (file === undefined || !existsSync(file)) {
|
|
180
|
+
return undefined;
|
|
181
|
+
}
|
|
182
|
+
return /\.[cm]?js$/i.test(file) ? `"${process.execPath}" "${file}"` : `"${file}"`;
|
|
183
|
+
}
|
|
184
|
+
catch {
|
|
185
|
+
return undefined;
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
|
+
/** Installs a program in the engine's folder with npm, never globally (D-425): undefined once it answers there, else why not. */
|
|
189
|
+
function installHelper(name, folder) {
|
|
190
|
+
return new Promise((done) => {
|
|
191
|
+
const child = spawn(`npm install --prefix "${folder}" ${packages[name]} --no-audit --no-fund --loglevel=error`, {
|
|
192
|
+
shell: true,
|
|
193
|
+
windowsHide: true,
|
|
194
|
+
cwd: tmpdir(),
|
|
195
|
+
env: { ...process.env, NoDefaultCurrentDirectoryInExePath: "1" },
|
|
196
|
+
stdio: ["ignore", "ignore", "pipe"],
|
|
197
|
+
});
|
|
198
|
+
let errors = "";
|
|
199
|
+
const timer = setTimeout(() => stopTree(child), installWait);
|
|
200
|
+
child.stderr.setEncoding("utf8");
|
|
201
|
+
child.stderr.on("data", (chunk) => (errors += chunk));
|
|
202
|
+
child.on("error", () => undefined);
|
|
203
|
+
child.on("close", (code) => {
|
|
204
|
+
clearTimeout(timer);
|
|
205
|
+
const line = installedLine(name, folder);
|
|
206
|
+
if (code === 0 && line !== undefined && answers(name, line)) {
|
|
207
|
+
done(undefined);
|
|
208
|
+
return;
|
|
209
|
+
}
|
|
210
|
+
const said = errors.trim().split("\n").filter((one) => one.trim() !== "").at(-1)?.trim();
|
|
211
|
+
done(said === undefined ? `npm stopped without installing ${packages[name]}` : `npm said: ${said}`);
|
|
212
|
+
});
|
|
213
|
+
});
|
|
214
|
+
}
|
|
215
|
+
/** Whether a program answers through a line, its version given in a moment. */
|
|
216
|
+
function answers(name, line) {
|
|
217
|
+
const version = spawnSync(`${line} --version`, { shell: true, encoding: "utf8", timeout: 15_000, windowsHide: true, cwd: tmpdir(), env: helperEnvironment(name) });
|
|
218
|
+
return version.error === undefined && version.status === 0;
|
|
219
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export { creatureBrief, paintedBrief, placeBrief, portraitBrief, questBrief, svgBrief } from "./briefs.ts";
|
|
2
|
+
export { hostPictures, hostWriter } from "./chosen.ts";
|
|
3
|
+
export { claudePictures, claudeSays, claudeWriter } from "./claude.ts";
|
|
4
|
+
export { codexPictures, codexSays, codexWriter } from "./codex.ts";
|
|
5
|
+
export { computerHelpers, helperChanges, helperEnvironment, helperLine, helperState, toolsFolder } from "./helpers.ts";
|
|
6
|
+
export { cleanSvg, svgIn } from "./svg.ts";
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
// Pictures made from words (D-308, D-390): what makes them on the player's computer, chosen by the chat in use, injected through Context so that tests never
|
|
2
|
+
// spend: Codex's painted ones, else Claude's SVG ones; and the two programs themselves, found, installed and signed in with the player's yes (D-424).
|
|
3
|
+
export { creatureBrief, paintedBrief, placeBrief, portraitBrief, questBrief, svgBrief } from "./briefs.js";
|
|
4
|
+
export { hostPictures, hostWriter } from "./chosen.js";
|
|
5
|
+
export { claudePictures, claudeSays, claudeWriter } from "./claude.js";
|
|
6
|
+
export { codexPictures, codexSays, codexWriter } from "./codex.js";
|
|
7
|
+
export { computerHelpers, helperChanges, helperEnvironment, helperLine, helperState, toolsFolder } from "./helpers.js";
|
|
8
|
+
export { cleanSvg, svgIn } from "./svg.js";
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
// A maker of pictures run through the shell, stopped whole when its time runs out: on Windows the shell's child lives on after the shell, so its tree goes.
|
|
2
|
+
import { spawnSync } from "node:child_process";
|
|
3
|
+
/** Stops a process and, on Windows, every process it started. */
|
|
4
|
+
export function stopTree(child) {
|
|
5
|
+
if (process.platform === "win32" && child.pid !== undefined) {
|
|
6
|
+
spawnSync("taskkill", ["/pid", String(child.pid), "/T", "/F"], { windowsHide: true });
|
|
7
|
+
return;
|
|
8
|
+
}
|
|
9
|
+
child.kill();
|
|
10
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
/** The SVG rebuilt from what is allowed, its root always in the SVG namespace; undefined when it has no single allowed root, does not close, or is too large. */
|
|
2
|
+
export declare function cleanSvg(svg: string): string | undefined;
|
|
3
|
+
/** The SVG in a model's answer, from <svg to </svg>, whatever came around it; undefined when there is none. */
|
|
4
|
+
export declare function svgIn(answer: string): string | undefined;
|