rpg-engine 0.0.0-stage → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1886) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +101 -2
  3. package/dist/campaign/create-campaign.d.ts +6 -0
  4. package/dist/campaign/create-campaign.js +71 -0
  5. package/dist/campaign/find-campaign.d.ts +8 -0
  6. package/dist/campaign/find-campaign.js +28 -0
  7. package/dist/campaign/host-files.d.ts +16 -0
  8. package/dist/campaign/host-files.js +134 -0
  9. package/dist/campaign/index.d.ts +5 -0
  10. package/dist/campaign/index.js +6 -0
  11. package/dist/campaign/settings.d.ts +185 -0
  12. package/dist/campaign/settings.js +399 -0
  13. package/dist/campaign/state.d.ts +15 -0
  14. package/dist/campaign/state.js +52 -0
  15. package/dist/cli.d.ts +2 -0
  16. package/dist/cli.js +19 -0
  17. package/dist/command-line.d.ts +7 -0
  18. package/dist/command-line.js +140 -0
  19. package/dist/commands/advance.d.ts +7 -0
  20. package/dist/commands/advance.js +80 -0
  21. package/dist/commands/ask.d.ts +33 -0
  22. package/dist/commands/ask.js +280 -0
  23. package/dist/commands/change.d.ts +69 -0
  24. package/dist/commands/change.js +604 -0
  25. package/dist/commands/config.d.ts +59 -0
  26. package/dist/commands/config.js +512 -0
  27. package/dist/commands/effect-layer.d.ts +22 -0
  28. package/dist/commands/effect-layer.js +84 -0
  29. package/dist/commands/effect.d.ts +27 -0
  30. package/dist/commands/effect.js +369 -0
  31. package/dist/commands/find.d.ts +34 -0
  32. package/dist/commands/find.js +64 -0
  33. package/dist/commands/game-advance.d.ts +50 -0
  34. package/dist/commands/game-advance.js +103 -0
  35. package/dist/commands/game-effects.d.ts +68 -0
  36. package/dist/commands/game-effects.js +196 -0
  37. package/dist/commands/game-environment.d.ts +16 -0
  38. package/dist/commands/game-environment.js +24 -0
  39. package/dist/commands/game-events.d.ts +84 -0
  40. package/dist/commands/game-events.js +325 -0
  41. package/dist/commands/game-experience.d.ts +57 -0
  42. package/dist/commands/game-experience.js +119 -0
  43. package/dist/commands/game-grid-moves.d.ts +33 -0
  44. package/dist/commands/game-grid-moves.js +94 -0
  45. package/dist/commands/game-grids.d.ts +52 -0
  46. package/dist/commands/game-grids.js +162 -0
  47. package/dist/commands/game-here.d.ts +40 -0
  48. package/dist/commands/game-here.js +100 -0
  49. package/dist/commands/game-images.d.ts +31 -0
  50. package/dist/commands/game-images.js +87 -0
  51. package/dist/commands/game-journey.d.ts +62 -0
  52. package/dist/commands/game-journey.js +163 -0
  53. package/dist/commands/game-knowledge.d.ts +32 -0
  54. package/dist/commands/game-knowledge.js +120 -0
  55. package/dist/commands/game-maps.d.ts +20 -0
  56. package/dist/commands/game-maps.js +51 -0
  57. package/dist/commands/game-mode.d.ts +31 -0
  58. package/dist/commands/game-mode.js +128 -0
  59. package/dist/commands/game-money.d.ts +17 -0
  60. package/dist/commands/game-money.js +55 -0
  61. package/dist/commands/game-moods.d.ts +22 -0
  62. package/dist/commands/game-moods.js +32 -0
  63. package/dist/commands/game-moves.d.ts +14 -0
  64. package/dist/commands/game-moves.js +43 -0
  65. package/dist/commands/game-open.d.ts +18 -0
  66. package/dist/commands/game-open.js +47 -0
  67. package/dist/commands/game-outside.d.ts +14 -0
  68. package/dist/commands/game-outside.js +151 -0
  69. package/dist/commands/game-positions.d.ts +52 -0
  70. package/dist/commands/game-positions.js +244 -0
  71. package/dist/commands/game-quests.d.ts +46 -0
  72. package/dist/commands/game-quests.js +97 -0
  73. package/dist/commands/game-recipes.d.ts +34 -0
  74. package/dist/commands/game-recipes.js +109 -0
  75. package/dist/commands/game-reminders.d.ts +22 -0
  76. package/dist/commands/game-reminders.js +74 -0
  77. package/dist/commands/game-roads.d.ts +90 -0
  78. package/dist/commands/game-roads.js +284 -0
  79. package/dist/commands/game-rules.d.ts +17 -0
  80. package/dist/commands/game-rules.js +30 -0
  81. package/dist/commands/game-saves.d.ts +59 -0
  82. package/dist/commands/game-saves.js +249 -0
  83. package/dist/commands/game-scene.d.ts +69 -0
  84. package/dist/commands/game-scene.js +285 -0
  85. package/dist/commands/game-thresholds.d.ts +13 -0
  86. package/dist/commands/game-thresholds.js +41 -0
  87. package/dist/commands/game-time.d.ts +17 -0
  88. package/dist/commands/game-time.js +42 -0
  89. package/dist/commands/game-view-journal.d.ts +145 -0
  90. package/dist/commands/game-view-journal.js +129 -0
  91. package/dist/commands/game-view-map.d.ts +78 -0
  92. package/dist/commands/game-view-map.js +266 -0
  93. package/dist/commands/game-view-place.d.ts +160 -0
  94. package/dist/commands/game-view-place.js +388 -0
  95. package/dist/commands/game-world.d.ts +60 -0
  96. package/dist/commands/game-world.js +204 -0
  97. package/dist/commands/image.d.ts +19 -0
  98. package/dist/commands/image.js +185 -0
  99. package/dist/commands/index.d.ts +3 -0
  100. package/dist/commands/index.js +57 -0
  101. package/dist/commands/init.d.ts +23 -0
  102. package/dist/commands/init.js +44 -0
  103. package/dist/commands/install.d.ts +23 -0
  104. package/dist/commands/install.js +68 -0
  105. package/dist/commands/instructions.d.ts +4 -0
  106. package/dist/commands/instructions.js +97 -0
  107. package/dist/commands/mode.d.ts +23 -0
  108. package/dist/commands/mode.js +84 -0
  109. package/dist/commands/mood.d.ts +34 -0
  110. package/dist/commands/mood.js +113 -0
  111. package/dist/commands/move.d.ts +34 -0
  112. package/dist/commands/move.js +274 -0
  113. package/dist/commands/notes.d.ts +10 -0
  114. package/dist/commands/notes.js +37 -0
  115. package/dist/commands/page-counters.d.ts +24 -0
  116. package/dist/commands/page-counters.js +84 -0
  117. package/dist/commands/parts.d.ts +16 -0
  118. package/dist/commands/parts.js +49 -0
  119. package/dist/commands/problems.d.ts +5 -0
  120. package/dist/commands/problems.js +47 -0
  121. package/dist/commands/progression.d.ts +68 -0
  122. package/dist/commands/progression.js +206 -0
  123. package/dist/commands/rename.d.ts +16 -0
  124. package/dist/commands/rename.js +116 -0
  125. package/dist/commands/reveal.d.ts +25 -0
  126. package/dist/commands/reveal.js +193 -0
  127. package/dist/commands/roll.d.ts +56 -0
  128. package/dist/commands/roll.js +302 -0
  129. package/dist/commands/route.d.ts +19 -0
  130. package/dist/commands/route.js +110 -0
  131. package/dist/commands/rules.d.ts +48 -0
  132. package/dist/commands/rules.js +194 -0
  133. package/dist/commands/save.d.ts +68 -0
  134. package/dist/commands/save.js +141 -0
  135. package/dist/commands/scene.d.ts +105 -0
  136. package/dist/commands/scene.js +741 -0
  137. package/dist/commands/sheet.d.ts +136 -0
  138. package/dist/commands/sheet.js +445 -0
  139. package/dist/commands/show.d.ts +76 -0
  140. package/dist/commands/show.js +216 -0
  141. package/dist/commands/status.d.ts +54 -0
  142. package/dist/commands/status.js +291 -0
  143. package/dist/commands/translate.d.ts +23 -0
  144. package/dist/commands/translate.js +108 -0
  145. package/dist/commands/travel.d.ts +47 -0
  146. package/dist/commands/travel.js +457 -0
  147. package/dist/commands/validate.d.ts +4 -0
  148. package/dist/commands/validate.js +25 -0
  149. package/dist/commands/view.d.ts +272 -0
  150. package/dist/commands/view.js +623 -0
  151. package/dist/commands/worked-out.d.ts +116 -0
  152. package/dist/commands/worked-out.js +704 -0
  153. package/dist/commands/write.d.ts +51 -0
  154. package/dist/commands/write.js +1017 -0
  155. package/dist/core/command-reference.d.ts +6 -0
  156. package/dist/core/command-reference.js +47 -0
  157. package/dist/core/context.d.ts +140 -0
  158. package/dist/core/context.js +28 -0
  159. package/dist/core/field-kind.d.ts +6 -0
  160. package/dist/core/field-kind.js +5 -0
  161. package/dist/core/files.d.ts +4 -0
  162. package/dist/core/files.js +30 -0
  163. package/dist/core/formula.d.ts +164 -0
  164. package/dist/core/formula.js +590 -0
  165. package/dist/core/frozen.d.ts +2 -0
  166. package/dist/core/frozen.js +11 -0
  167. package/dist/core/length.d.ts +27 -0
  168. package/dist/core/length.js +49 -0
  169. package/dist/core/log.d.ts +27 -0
  170. package/dist/core/log.js +38 -0
  171. package/dist/core/memo.d.ts +2 -0
  172. package/dist/core/memo.js +17 -0
  173. package/dist/core/mood.d.ts +6 -0
  174. package/dist/core/mood.js +11 -0
  175. package/dist/core/problem.d.ts +6 -0
  176. package/dist/core/problem.js +1 -0
  177. package/dist/core/progression-rule.d.ts +21 -0
  178. package/dist/core/progression-rule.js +2 -0
  179. package/dist/core/registry.d.ts +31 -0
  180. package/dist/core/registry.js +25 -0
  181. package/dist/core/session-store.d.ts +90 -0
  182. package/dist/core/session-store.js +289 -0
  183. package/dist/core/store.d.ts +83 -0
  184. package/dist/core/store.js +224 -0
  185. package/dist/core/text.d.ts +12 -0
  186. package/dist/core/text.js +32 -0
  187. package/dist/core/version.d.ts +2 -0
  188. package/dist/core/version.js +6 -0
  189. package/dist/core/yaml-file.d.ts +10 -0
  190. package/dist/core/yaml-file.js +42 -0
  191. package/dist/counters/counter.d.ts +36 -0
  192. package/dist/counters/counter.js +59 -0
  193. package/dist/counters/index.d.ts +1 -0
  194. package/dist/counters/index.js +2 -0
  195. package/dist/dashboard/address.js +43 -0
  196. package/dist/dashboard/api.js +185 -0
  197. package/dist/dashboard/app.js +217 -0
  198. package/dist/dashboard/asked.js +132 -0
  199. package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
  200. package/dist/dashboard/assets/dice/dice.glb +0 -0
  201. package/dist/dashboard/assets/dice/dice.json +1 -0
  202. package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
  203. package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
  204. package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
  205. package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
  206. package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
  207. package/dist/dashboard/assets/favicon.svg +7 -0
  208. package/dist/dashboard/assets/icon-180.png +0 -0
  209. package/dist/dashboard/assets/icon-32.png +0 -0
  210. package/dist/dashboard/assets/master.svg +71 -0
  211. package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
  212. package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
  213. package/dist/dashboard/card.js +61 -0
  214. package/dist/dashboard/columns.js +37 -0
  215. package/dist/dashboard/combat.js +72 -0
  216. package/dist/dashboard/data.js +3 -0
  217. package/dist/dashboard/dice/burn.js +200 -0
  218. package/dist/dashboard/dice/celebration.js +199 -0
  219. package/dist/dashboard/dice/floor-cracks.js +149 -0
  220. package/dist/dashboard/dice/frost.js +51 -0
  221. package/dist/dashboard/dice/load.js +66 -0
  222. package/dist/dashboard/dice/models.js +138 -0
  223. package/dist/dashboard/dice/pool.js +49 -0
  224. package/dist/dashboard/dice/roller.js +101 -0
  225. package/dist/dashboard/dice/sets.js +49 -0
  226. package/dist/dashboard/dice/sounds.js +102 -0
  227. package/dist/dashboard/dice/stage.js +355 -0
  228. package/dist/dashboard/dice/throw.js +242 -0
  229. package/dist/dashboard/dice/tray.js +365 -0
  230. package/dist/dashboard/faces.js +16 -0
  231. package/dist/dashboard/footer.js +17 -0
  232. package/dist/dashboard/free-rolls.js +41 -0
  233. package/dist/dashboard/game-words.js +164 -0
  234. package/dist/dashboard/glass.js +12 -0
  235. package/dist/dashboard/guide/ar.md +308 -0
  236. package/dist/dashboard/guide/cs.md +308 -0
  237. package/dist/dashboard/guide/da.md +308 -0
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  248. package/dist/dashboard/guide/it.md +308 -0
  249. package/dist/dashboard/guide/ja.md +308 -0
  250. package/dist/dashboard/guide/ko.md +308 -0
  251. package/dist/dashboard/guide/nb.md +308 -0
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  255. package/dist/dashboard/guide/ro.md +308 -0
  256. package/dist/dashboard/guide/ru.md +308 -0
  257. package/dist/dashboard/guide/sv.md +308 -0
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  259. package/dist/dashboard/guide/uk.md +308 -0
  260. package/dist/dashboard/guide/zh.md +308 -0
  261. package/dist/dashboard/guide-blocks.js +72 -0
  262. package/dist/dashboard/guide-markdown.js +63 -0
  263. package/dist/dashboard/help.js +92 -0
  264. package/dist/dashboard/i18n/ar.json +670 -0
  265. package/dist/dashboard/i18n/cs.json +670 -0
  266. package/dist/dashboard/i18n/da.json +670 -0
  267. package/dist/dashboard/i18n/de.json +670 -0
  268. package/dist/dashboard/i18n/el.json +670 -0
  269. package/dist/dashboard/i18n/es.json +670 -0
  270. package/dist/dashboard/i18n/fi.json +670 -0
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  283. package/dist/dashboard/i18n/ro.json +670 -0
  284. package/dist/dashboard/i18n/ru.json +670 -0
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  289. package/dist/dashboard/icons.js +123 -0
  290. package/dist/dashboard/journal.js +188 -0
  291. package/dist/dashboard/labels.js +226 -0
  292. package/dist/dashboard/language-choice.js +83 -0
  293. package/dist/dashboard/languages.js +144 -0
  294. package/dist/dashboard/layout.js +93 -0
  295. package/dist/dashboard/map-sheet.js +32 -0
  296. package/dist/dashboard/map-symbols.js +79 -0
  297. package/dist/dashboard/markdown.js +72 -0
  298. package/dist/dashboard/master.js +69 -0
  299. package/dist/dashboard/mood-faces.js +16 -0
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  301. package/dist/dashboard/notes.js +203 -0
  302. package/dist/dashboard/notices.js +24 -0
  303. package/dist/dashboard/pages.js +32 -0
  304. package/dist/dashboard/party.js +65 -0
  305. package/dist/dashboard/place-map-view.js +362 -0
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  310. package/dist/dashboard/rolls.js +240 -0
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  312. package/dist/dashboard/scene.js +63 -0
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  322. package/dist/dashboard/widgets.js +69 -0
  323. package/dist/dashboard/world-map.js +523 -0
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  325. package/dist/dashboard-server.d.ts +38 -0
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@@ -0,0 +1,590 @@
1
+ // The formulas of a game system (FOR-1–FOR-9, D-199): arithmetic on the fields of a page, read once and worked out on any page. They know no game: a system
2
+ // writes what a modifier or a bonus is, and the core only counts.
3
+ import { comparableText, linkTargetName, valueNamed } from "./text.js";
4
+ /**
5
+ * Reads the formulas of a system (FOR-1, FOR-9): each must read as a formula, name only tables the system has, and computed fields must not read each other
6
+ * in a circle. Refused with the place of the first that does not.
7
+ */
8
+ export function readFormulas(data) {
9
+ const tables = Object.fromEntries(Object.entries(data.tables ?? {}).map(([name, rows]) => [name, tableOf(rows)]));
10
+ const computed = Object.entries(data.computed ?? {}).map(([name, given]) => [name, computedFormula(name, given)]);
11
+ const twice = computed.find(([name], index) => computed.findIndex(([other]) => comparableText(other) === comparableText(name)) !== index);
12
+ if (twice !== undefined) {
13
+ throw new Error(`computed.${twice[0]}: the field is given twice, in different cases: give it once.`);
14
+ }
15
+ const counters = Object.fromEntries(Object.entries(data.counters ?? {}).map(([name, limits]) => [name, {
16
+ ...(limits.min === undefined ? {} : { min: placed(`counters.${name}.min`, () => formulaOf(limits.min)) }),
17
+ ...(limits.max === undefined ? {} : { max: placed(`counters.${name}.max`, () => formulaOf(limits.max)) }),
18
+ ...(limits.refill === undefined ? {} : { refill: refillOf(name, limits.refill) }),
19
+ }]));
20
+ const all = [
21
+ ...computed.map(([name, formula]) => [`computed.${name}`, formula]),
22
+ ...Object.entries(counters).flatMap(([name, limits]) => [
23
+ ...[limits.min, limits.max].flatMap((formula, index) => (formula === undefined ? [] : [[`counters.${name}.${index === 0 ? "min" : "max"}`, formula]])),
24
+ ...Object.entries(limits.refill ?? {}).map(([occasion, formula]) => [`counters.${name}.refill.${occasion}`, formula]),
25
+ ]),
26
+ ];
27
+ for (const [place, formula] of all) {
28
+ const missing = tablesRead(formula).find((table) => !Object.keys(tables).some((name) => comparableText(name) === comparableText(table)));
29
+ if (missing !== undefined) {
30
+ throw new Error(`${place}: there is no table "${missing}" in tables.`);
31
+ }
32
+ }
33
+ checkCircles(computed);
34
+ return { computed, tables, counters };
35
+ }
36
+ const mathNames = ["floor", "ceil", "min", "max", "best"];
37
+ const listNames = ["has", "count", "item", "sum"];
38
+ const namePattern = /[A-Za-z][A-Za-z0-9]*(?:-[A-Za-z0-9]+)*/y;
39
+ const numberPattern = /\d+(?:\.\d+)?/y;
40
+ // "[[Cleric]] 3", "Perception +3": a name in a list, and the number after it.
41
+ const itemPattern = /^(.*?)\s+([+-]?\d+)$/;
42
+ // "Channel Divinity (2/rest)": a name and a value in parentheses after it.
43
+ const valuePattern = /^(.*?\S)\s*\(([^()]*)\)$/;
44
+ // [[Page]], [[Page#Section]], [[Page|label]].
45
+ const linkPattern = /^\[\[([^\]|#]+)(?:#([^\]|]+))?(?:\|[^\]]*)?\]\]$/;
46
+ /** Reads a formula; refused, with where and why, when it does not read as one (FOR-9). */
47
+ export function parseFormula(text) {
48
+ const reader = new FormulaReader(text);
49
+ const formula = reader.expression();
50
+ reader.end();
51
+ return formula;
52
+ }
53
+ /**
54
+ * Reads a formula that may begin with dice, such as 1d8 or 2d6, or with dice(…), the largest of several, such as dice(1d6, martial-arts) (D-235), and end with
55
+ * words, such as a damage type: "1d8 + str-mod + bonus slashing". Refused, with why, when what is between does not read as a formula (FOR-9).
56
+ */
57
+ export function parseRollFormula(text) {
58
+ const opening = openingDice(text);
59
+ const dice = opening?.choices;
60
+ const rest = (opening === undefined ? text : text.slice(opening.length)).trim();
61
+ const words = rest.split(/\s+/).filter((word) => word !== "");
62
+ if (dice !== undefined && words.length > 0 && !/^[+-]/.test(rest)) {
63
+ return { dice, words: rest };
64
+ }
65
+ // The longest beginning that reads as a formula; the words after it are said as they are.
66
+ for (let count = words.length; count > 0; count--) {
67
+ const formula = tryFormula(words.slice(0, count).join(" ").replace(/^\+\s*/, ""));
68
+ const tail = words.slice(count).join(" ");
69
+ if (formula !== undefined && /^[\p{L} ]*$/u.test(tail)) {
70
+ return { ...(dice === undefined ? {} : { dice }), formula, ...(tail === "" ? {} : { words: tail }) };
71
+ }
72
+ }
73
+ if (dice !== undefined && words.length === 0) {
74
+ return { dice };
75
+ }
76
+ // Read again, after the dice, which are allowed, for the reason it does not read.
77
+ return { formula: parseFormula(dice === undefined ? text : rest.replace(/^\+\s*/, "")) };
78
+ }
79
+ /**
80
+ * The dice a roll takes (D-235): of its choices, the largest that has a value, by the average it rolls, the first of two alike; a field gives dice it holds,
81
+ * such as a monk's martial-arts 1d6, or a number. Undefined when none has a value, as martial-arts for one who is no monk.
82
+ */
83
+ export function chosenDice(choices, scope) {
84
+ const valued = choices.flatMap((choice) => {
85
+ if ("dice" in choice) {
86
+ return [{ dice: choice.dice, reads: [] }];
87
+ }
88
+ if ("number" in choice) {
89
+ return [{ number: choice.number, reads: [] }];
90
+ }
91
+ const value = scope.field(choice.field);
92
+ const number = numberOf(value);
93
+ const dice = typeof value === "string" && dicePattern.test(value.trim()) ? value.trim() : undefined;
94
+ return dice !== undefined ? [{ dice, reads: [{ field: choice.field, dice }] }] : number !== undefined ? [{ number, reads: [{ field: choice.field, value: number }] }] : [];
95
+ });
96
+ const average = (choice) => (choice.dice === undefined ? (choice.number ?? 0) : diceAverage(choice.dice));
97
+ return valued.reduce((best, choice) => (best === undefined || average(choice) > average(best) ? choice : best), undefined);
98
+ }
99
+ /** The fields a roll's dice read, as martial-arts in dice(1d6, martial-arts) (D-235). */
100
+ export function diceFields(roll) {
101
+ return (roll.dice ?? []).flatMap((choice) => ("field" in choice ? [choice.field] : []));
102
+ }
103
+ // 1d8, d6, 2d6: dice as a roll writes them.
104
+ const dicePattern = /^(\d*)d(\d+)$/i;
105
+ /** What dice roll on average, as 4.5 for 1d8. */
106
+ function diceAverage(dice) {
107
+ const [, count, faces] = dicePattern.exec(dice) ?? [];
108
+ return (count === "" || count === undefined ? 1 : Number(count)) * (Number(faces) + 1) / 2;
109
+ }
110
+ /** The dice a roll formula begins with, and how much of its text they take: 1d8, or dice(…) with dice, numbers and fields (D-235); undefined for none. */
111
+ function openingDice(text) {
112
+ const written = /^\s*(\d*d\d+)\b/i.exec(text);
113
+ if (written !== null) {
114
+ return { choices: [{ dice: written[1] }], length: written[0].length };
115
+ }
116
+ const call = /^\s*dice\s*\(([^()]*)\)/i.exec(text);
117
+ if (call === null && /^\s*dice\s*\(/i.test(text)) {
118
+ throw new Error(`"${text}" is not a formula: dice() holds only dice, numbers and fields, between commas, such as dice(1d6, martial-arts).`);
119
+ }
120
+ if (call === null) {
121
+ return undefined;
122
+ }
123
+ const choices = call[1].split(",").map((part) => {
124
+ const choice = part.trim();
125
+ namePattern.lastIndex = 0;
126
+ const name = namePattern.exec(choice);
127
+ if (dicePattern.test(choice)) {
128
+ return { dice: choice };
129
+ }
130
+ if (/^\d+$/.test(choice)) {
131
+ return { number: Number(choice) };
132
+ }
133
+ if (name !== null && name[0] === choice) {
134
+ return { field: choice };
135
+ }
136
+ throw new Error(`"${text}" is not a formula: dice, a number or a field that holds dice was expected in dice() at "${choice}", such as dice(1d6, martial-arts).`);
137
+ });
138
+ return { choices, length: call[0].length };
139
+ }
140
+ function tryFormula(text) {
141
+ try {
142
+ return parseFormula(text);
143
+ }
144
+ catch {
145
+ return undefined;
146
+ }
147
+ }
148
+ /** A formula given as a number or as text, as system.yaml writes it. */
149
+ export function formulaOf(value) {
150
+ return typeof value === "number" ? { kind: "number", value } : parseFormula(value);
151
+ }
152
+ /** Works a formula out on what a page holds (FOR-4): no value when a field it needs is missing, a table has no row for the key, or it divides by zero. */
153
+ export function workOut(formula, scope) {
154
+ const reads = [];
155
+ const value = evaluate(formula, scope, reads);
156
+ // Never -0, which a sheet would show as such.
157
+ return { value: value === undefined || !Number.isFinite(value) ? undefined : value === 0 ? 0 : value, reads };
158
+ }
159
+ /**
160
+ * What a result came from (FOR-8): the values it read that change it, a number tried higher, lower and at 0, and a list tried empty; a value multiplied by 0,
161
+ * as a proficiency without the skill, did not count. The rows of tables, and what gives their keys, always count.
162
+ */
163
+ export function contributingReads(formula, scope, worked) {
164
+ return worked.reads.filter((read) => {
165
+ if ("table" in read || "dice" in read || ("field" in read && read.key === true)) {
166
+ return true;
167
+ }
168
+ const name = "field" in read ? read.field : read.list;
169
+ // Tried in several ways: a value halved and rounded down moves only on one side of it.
170
+ const probes = "field" in read ? [read.value + 1, read.value - 1, 0, read.value + 10] : [[]];
171
+ return probes.some((probe) => workOut(formula, { field: (field) => (comparableText(field) === comparableText(name) ? probe : scope.field(field)), table: scope.table }).value !== worked.value);
172
+ });
173
+ }
174
+ /** The fields a formula reads, lists included, each once and in order: what it comes from. */
175
+ export function fieldsRead(formula) {
176
+ switch (formula.kind) {
177
+ case "number":
178
+ return [];
179
+ case "field":
180
+ return [formula.name];
181
+ case "negate":
182
+ return fieldsRead(formula.operand);
183
+ case "operation":
184
+ return unique([...fieldsRead(formula.left), ...fieldsRead(formula.right)]);
185
+ case "math":
186
+ return unique(formula.operands.flatMap(fieldsRead));
187
+ case "table":
188
+ return fieldsRead(formula.key);
189
+ case "list":
190
+ return [formula.list];
191
+ case "first":
192
+ return unique(formula.options.flatMap(fieldsRead));
193
+ }
194
+ }
195
+ /** The tables a formula reads. */
196
+ export function tablesRead(formula) {
197
+ switch (formula.kind) {
198
+ case "negate":
199
+ return tablesRead(formula.operand);
200
+ case "operation":
201
+ return unique([...tablesRead(formula.left), ...tablesRead(formula.right)]);
202
+ case "math":
203
+ return unique(formula.operands.flatMap(tablesRead));
204
+ case "table":
205
+ return unique([formula.table, ...tablesRead(formula.key)]);
206
+ case "first":
207
+ return unique(formula.options.flatMap(tablesRead));
208
+ default:
209
+ return [];
210
+ }
211
+ }
212
+ /** A table from its rows as system.yaml writes them, `{1: 2, 5: 3}` or `{troublesome: 12}`. */
213
+ export function tableOf(rows) {
214
+ return { rows: Object.entries(rows) };
215
+ }
216
+ /** The names of the items of a list field, as has, count and item read them (FOR-2): a link as the page or the section it names, without the number after a name. */
217
+ export function listItemNames(value) {
218
+ return itemsOf(value).map((item) => item.name);
219
+ }
220
+ /** The items of a list field with the number after each name, such as Fighter and 3 for [[Fighter]] 3 (FOR-2); a single value is a list of one. */
221
+ export function listItems(value) {
222
+ return itemsOf(value);
223
+ }
224
+ /** A field's value read as a number (FOR-2): a number, a counter's current value, or text such as +2. Undefined for anything else. */
225
+ export function numberOf(value) {
226
+ if (typeof value === "number") {
227
+ return Number.isFinite(value) ? value : undefined;
228
+ }
229
+ if (typeof value !== "string") {
230
+ return undefined;
231
+ }
232
+ const match = /^\s*([+-]?\d+(?:\.\d+)?)\s*(?:\/\s*\d+\s*)?$/.exec(value);
233
+ return match === null ? undefined : Number(match[1]);
234
+ }
235
+ function evaluate(formula, scope, reads) {
236
+ switch (formula.kind) {
237
+ case "number":
238
+ return formula.value;
239
+ case "field":
240
+ return fieldNumber(formula.name, scope, reads);
241
+ case "negate": {
242
+ const operand = evaluate(formula.operand, scope, reads);
243
+ return operand === undefined ? undefined : -operand;
244
+ }
245
+ case "operation":
246
+ return operate(formula.operator, evaluate(formula.left, scope, reads), evaluate(formula.right, scope, reads));
247
+ case "math":
248
+ return mathValue(formula.name, formula.operands, scope, reads);
249
+ case "table": {
250
+ const before = reads.length;
251
+ const key = evaluate(formula.key, scope, reads);
252
+ // What gives the key always counts: a level one higher may stay in the same row (FOR-8).
253
+ for (const read of reads.slice(before)) {
254
+ if ("value" in read && "field" in read) {
255
+ read.key = true;
256
+ }
257
+ }
258
+ return tableValue(formula.table, key, formula.key, scope, reads);
259
+ }
260
+ case "list":
261
+ return listValue(formula, scope, reads);
262
+ case "first":
263
+ return firstValue(formula.options, scope, reads);
264
+ }
265
+ }
266
+ /** The value of the first of a field's formulas that has one, with only what that one read (D-210). */
267
+ function firstValue(options, scope, reads) {
268
+ for (const option of options) {
269
+ const tried = [];
270
+ const value = evaluate(option, scope, tried);
271
+ if (value !== undefined && Number.isFinite(value)) {
272
+ reads.push(...tried);
273
+ return value;
274
+ }
275
+ }
276
+ return undefined;
277
+ }
278
+ function fieldNumber(name, scope, reads) {
279
+ const value = numberOf(scope.field(name));
280
+ if (value !== undefined) {
281
+ reads.push({ field: name, value });
282
+ }
283
+ return value;
284
+ }
285
+ function operate(operator, left, right) {
286
+ if (left === undefined || right === undefined) {
287
+ return undefined;
288
+ }
289
+ switch (operator) {
290
+ case "+":
291
+ return left + right;
292
+ case "-":
293
+ return left - right;
294
+ case "*":
295
+ return left * right;
296
+ case "/":
297
+ return right === 0 ? undefined : left / right;
298
+ }
299
+ }
300
+ /** A function of its operands; min, max and best keep only what the operand that gives the result read, as first does (FOR-8). */
301
+ function mathValue(name, operands, scope, reads) {
302
+ const tried = operands.map((operand) => {
303
+ const own = [];
304
+ return { value: evaluate(operand, scope, own), reads: own };
305
+ });
306
+ const value = mathOf(name, tried.map((operand) => operand.value));
307
+ // Of operands that tie, one that read something: min(1, level) at level 1 comes from the level.
308
+ const winners = tried.filter((operand) => operand.value === value);
309
+ const chosen = value !== undefined && (name === "min" || name === "max" || name === "best") ? [winners.find((operand) => operand.reads.length > 0) ?? winners[0]] : tried;
310
+ reads.push(...chosen.flatMap((operand) => operand.reads));
311
+ return value;
312
+ }
313
+ function mathOf(name, operands) {
314
+ // The highest of those that have a value, as the best of the ways to work out an armor class (FOR-2).
315
+ if (name === "best") {
316
+ const values = operands.filter((operand) => operand !== undefined);
317
+ return values.length === 0 ? undefined : Math.max(...values);
318
+ }
319
+ if (operands.some((operand) => operand === undefined)) {
320
+ return undefined;
321
+ }
322
+ const values = operands;
323
+ switch (name) {
324
+ case "floor":
325
+ return Math.floor(values[0]);
326
+ case "ceil":
327
+ return Math.ceil(values[0]);
328
+ case "min":
329
+ return Math.min(...values);
330
+ case "max":
331
+ return Math.max(...values);
332
+ }
333
+ }
334
+ function tableValue(name, key, keyFormula, scope, reads) {
335
+ const table = scope.table(name);
336
+ const text = key === undefined && keyFormula.kind === "field" ? scope.field(keyFormula.name) : key;
337
+ if (table === undefined || text === undefined) {
338
+ return undefined;
339
+ }
340
+ const row = typeof text === "number" ? numberRow(table, text) : table.rows.find(([candidate]) => comparableText(candidate) === comparableText(String(text)));
341
+ if (row !== undefined) {
342
+ reads.push({ table: name, key: String(text), value: row[1] });
343
+ }
344
+ return row?.[1];
345
+ }
346
+ function numberRow(table, key) {
347
+ return table.rows.filter(([row]) => numberOf(row) !== undefined && Number(row) <= key).sort(([first], [second]) => Number(second) - Number(first))[0];
348
+ }
349
+ function listValue(formula, scope, reads) {
350
+ const raw = scope.field(formula.list);
351
+ // Only sum needs the list: has, count and item read a missing one as empty (FOR-4).
352
+ if (formula.name === "sum" && raw === undefined) {
353
+ return undefined;
354
+ }
355
+ // sum(classes, hit-die = d10): only the items whose page has that value in that field (D-215).
356
+ const where = formula.where;
357
+ const items = itemsOf(raw).filter((item) => {
358
+ const fields = where === undefined ? undefined : scope.page?.(item.name);
359
+ const value = fields === undefined || where === undefined ? undefined : valueNamed(fields, where.field);
360
+ return where === undefined || (value !== undefined && comparableText(String(value).trim()) === comparableText(where.value));
361
+ });
362
+ const named = (item) => comparableText(item.name) === comparableText(formula.item ?? "");
363
+ const value = formula.name === "has"
364
+ ? (items.some(named) ? 1 : 0)
365
+ : formula.name === "count"
366
+ ? items.length
367
+ : formula.name === "item"
368
+ ? (items.find(named)?.number ?? 0)
369
+ : items.reduce((total, item) => total + (item.number ?? 0), 0);
370
+ // "5 in classes, spellcasting full": a filtered total says its filter; a count says how many, not a number of the list.
371
+ const filter = where === undefined ? {} : { where: `${where.field} ${where.value}` };
372
+ const counted = formula.name === "count" ? { count: true } : {};
373
+ reads.push(formula.item === undefined ? { list: formula.list, value, ...filter, ...counted } : { list: formula.list, item: formula.item, value });
374
+ return value;
375
+ }
376
+ /**
377
+ * The items of a list field, each with its name and the number after it, if any. A link reads as the page it names, or as its section, as a feature
378
+ * [[Cleric#Channel Divinity]] does. A value in parentheses after the name is not part of it, and gives the number it begins with when no number follows the
379
+ * name: Channel Divinity (2/rest) is Channel Divinity with 2, Bardic Inspiration (d8) has none (D-220). A single value is a list of one.
380
+ */
381
+ function itemsOf(value) {
382
+ const values = value === undefined || value === null ? [] : Array.isArray(value) ? value : [value];
383
+ return values.map((item) => {
384
+ const text = String(item).trim();
385
+ const match = itemPattern.exec(text);
386
+ const valued = match === null ? valuePattern.exec(text) : null;
387
+ const written = (match !== null ? match[1] : valued !== null ? valued[1] : text).trim();
388
+ const link = linkPattern.exec(written);
389
+ const name = link === null ? written : (link[2] ?? linkTargetName(link[1])).trim();
390
+ const inside = valued === null ? null : /^\s*([+-]?\d+)/.exec(valued[2]);
391
+ return { name, number: match !== null ? Number(match[2]) : inside === null ? undefined : Number(inside[1]) };
392
+ });
393
+ }
394
+ function unique(names) {
395
+ return names.filter((name, index) => names.findIndex((other) => comparableText(other) === comparableText(name)) === index);
396
+ }
397
+ /** A computed field as system.yaml writes it: one formula, or several in order, of which the first with a value counts (FOR-1, D-210). */
398
+ function computedFormula(name, given) {
399
+ if (!Array.isArray(given)) {
400
+ return placed(`computed.${name}`, () => formulaOf(given));
401
+ }
402
+ if (given.length === 0) {
403
+ throw new Error(`computed.${name}: give a formula, or formulas in order, such as [a formula, another].`);
404
+ }
405
+ const options = given.map((option, index) => placed(`computed.${name}[${index + 1}]`, () => formulaOf(option)));
406
+ return options.length === 1 ? options[0] : { kind: "first", options };
407
+ }
408
+ /** How much of a counter comes back on each occasion (DAT-9): an occasion alone brings it all back, as "long rest" does max; or by occasion, a formula. */
409
+ function refillOf(name, refill) {
410
+ const all = { kind: "field", name: "max" };
411
+ return typeof refill === "string"
412
+ ? { [refill.trim()]: all }
413
+ : Object.fromEntries(Object.entries(refill).map(([occasion, amount]) => [occasion.trim(), placed(`counters.${name}.refill.${occasion}`, () => formulaOf(amount))]));
414
+ }
415
+ /** A formula read at its place in system.yaml, such as computed.insight, which a refusal names first. */
416
+ function placed(place, read) {
417
+ try {
418
+ return read();
419
+ }
420
+ catch (error) {
421
+ throw new Error(`${place}: ${error instanceof Error ? error.message : String(error)}`);
422
+ }
423
+ }
424
+ /** Refuses computed fields that read each other in a circle, such as a → b → a: none of them could be worked out. */
425
+ function checkCircles(computed) {
426
+ const named = (name) => computed.find(([candidate]) => comparableText(candidate) === comparableText(name));
427
+ const visit = (name, path) => {
428
+ if (path.some((step) => comparableText(step) === comparableText(name))) {
429
+ throw new Error(`computed fields read each other in a circle: ${[...path, name].join(" → ")}. Give one of them a formula that does not.`);
430
+ }
431
+ const entry = named(name);
432
+ for (const next of entry === undefined ? [] : fieldsRead(entry[1]).filter((field) => named(field) !== undefined)) {
433
+ visit(next, [...path, name]);
434
+ }
435
+ };
436
+ for (const [name] of computed) {
437
+ visit(name, []);
438
+ }
439
+ }
440
+ /** Reads the text of a formula from left to right: an expression is terms added or subtracted, a term factors multiplied or divided. */
441
+ class FormulaReader {
442
+ position = 0;
443
+ text;
444
+ constructor(text) {
445
+ this.text = text;
446
+ }
447
+ expression() {
448
+ let formula = this.term();
449
+ for (let operator = this.operator("+-"); operator !== undefined; operator = this.operator("+-")) {
450
+ formula = { kind: "operation", operator, left: formula, right: this.term() };
451
+ }
452
+ return formula;
453
+ }
454
+ end() {
455
+ this.skipSpaces();
456
+ if (this.position < this.text.length) {
457
+ this.fail("an operator, or the end of the formula");
458
+ }
459
+ }
460
+ term() {
461
+ let formula = this.factor();
462
+ for (let operator = this.operator("*/"); operator !== undefined; operator = this.operator("*/")) {
463
+ formula = { kind: "operation", operator, left: formula, right: this.factor() };
464
+ }
465
+ return formula;
466
+ }
467
+ factor() {
468
+ this.skipSpaces();
469
+ if (this.take("-")) {
470
+ return { kind: "negate", operand: this.factor() };
471
+ }
472
+ if (this.take("(")) {
473
+ const inner = this.expression();
474
+ this.expect(")");
475
+ return inner;
476
+ }
477
+ const number = this.match(numberPattern);
478
+ if (number !== undefined) {
479
+ return { kind: "number", value: Number(number) };
480
+ }
481
+ const name = this.match(namePattern);
482
+ if (name === undefined) {
483
+ this.fail("a number, a field, a function or (");
484
+ }
485
+ this.skipSpaces();
486
+ return this.take("(") ? this.call(name) : { kind: "field", name };
487
+ }
488
+ call(name) {
489
+ const lower = name.toLowerCase();
490
+ if (mathNames.includes(lower)) {
491
+ const operands = [this.expression()];
492
+ while (this.take(",")) {
493
+ operands.push(this.expression());
494
+ }
495
+ this.expect(")");
496
+ if ((lower === "floor" || lower === "ceil") !== (operands.length === 1)) {
497
+ this.fail(lower === "floor" || lower === "ceil" ? `one value in ${lower}()` : `at least two values in ${lower}()`);
498
+ }
499
+ return { kind: "math", name: lower, operands };
500
+ }
501
+ if (lower === "table") {
502
+ const table = this.name("the name of a table");
503
+ this.expect(",");
504
+ const key = this.expression();
505
+ this.expect(")");
506
+ return { kind: "table", table, key };
507
+ }
508
+ if (listNames.includes(lower)) {
509
+ const list = this.name("the name of a list");
510
+ // sum(classes, hit-die = d10), count(classes, spellcasting = full): only the items whose page has that value (D-215, D-227).
511
+ if ((lower === "sum" || lower === "count") && this.take(",")) {
512
+ const [field, value, ...rest] = this.rawUntilClose().split("=").map((part) => part.trim());
513
+ if (field === undefined || field === "" || value === undefined || value === "" || rest.length > 0) {
514
+ this.fail("a field = value, such as hit-die = d10, then )");
515
+ }
516
+ return { kind: "list", name: lower, list, where: { field, value } };
517
+ }
518
+ if (lower === "count" || lower === "sum") {
519
+ this.expect(")");
520
+ return { kind: "list", name: lower, list };
521
+ }
522
+ this.expect(",");
523
+ const item = this.rawUntilClose();
524
+ return { kind: "list", name: lower, list, item };
525
+ }
526
+ // Dice only begin the formula of an item's page (D-235).
527
+ if (lower === "dice") {
528
+ throw new Error(`"${this.text}" is not a formula: dice() goes only at the beginning of an item's formula, such as dice(1d6, martial-arts) + dex-mod.`);
529
+ }
530
+ this.fail(`a function: ${[...mathNames, "table", ...listNames].join(", ")}`);
531
+ }
532
+ /** The name of an item in has() or item(), as it is written: it may hold spaces, as in Dwarven Toughness. */
533
+ rawUntilClose() {
534
+ const close = this.text.indexOf(")", this.position);
535
+ const item = close === -1 ? "" : this.text.slice(this.position, close).trim();
536
+ if (item === "") {
537
+ this.fail("the name of an item, then )");
538
+ }
539
+ this.position = close + 1;
540
+ return item;
541
+ }
542
+ name(what) {
543
+ this.skipSpaces();
544
+ const name = this.match(namePattern);
545
+ if (name === undefined) {
546
+ this.fail(what);
547
+ }
548
+ return name;
549
+ }
550
+ operator(operators) {
551
+ this.skipSpaces();
552
+ const next = this.text[this.position];
553
+ if (next !== undefined && operators.includes(next)) {
554
+ this.position++;
555
+ return next;
556
+ }
557
+ return undefined;
558
+ }
559
+ match(pattern) {
560
+ pattern.lastIndex = this.position;
561
+ const match = pattern.exec(this.text);
562
+ if (match === null) {
563
+ return undefined;
564
+ }
565
+ this.position += match[0].length;
566
+ return match[0];
567
+ }
568
+ take(text) {
569
+ this.skipSpaces();
570
+ if (this.text.startsWith(text, this.position)) {
571
+ this.position += text.length;
572
+ return true;
573
+ }
574
+ return false;
575
+ }
576
+ expect(text) {
577
+ if (!this.take(text)) {
578
+ this.fail(`"${text}"`);
579
+ }
580
+ }
581
+ skipSpaces() {
582
+ while (this.text[this.position] === " " || this.text[this.position] === "\t") {
583
+ this.position++;
584
+ }
585
+ }
586
+ fail(expected) {
587
+ const rest = this.text.slice(this.position);
588
+ throw new Error(`"${this.text}" is not a formula: ${expected} was expected ${rest === "" ? "at the end" : `at "${rest}"`}.`);
589
+ }
590
+ }
@@ -0,0 +1,2 @@
1
+ /** The value made read-only with all it holds, as it is: a command that tried to change it fails at once, in the tests first. */
2
+ export declare function frozen<T>(value: T): T;
@@ -0,0 +1,11 @@
1
+ // What is read from the files is never changed in place (step 11): once the server keeps it for later calls, a change there would last and spread.
2
+ /** The value made read-only with all it holds, as it is: a command that tried to change it fails at once, in the tests first. */
3
+ export function frozen(value) {
4
+ if (typeof value === "object" && value !== null && !Object.isFrozen(value)) {
5
+ Object.freeze(value);
6
+ for (const inner of Object.values(value)) {
7
+ frozen(inner);
8
+ }
9
+ }
10
+ return value;
11
+ }
@@ -0,0 +1,27 @@
1
+ /** The units of measure of the story (D-33). */
2
+ export declare const unitSystems: readonly ["metric", "imperial"];
3
+ export type UnitSystem = (typeof unitSystems)[number];
4
+ /** How many metres a game's mile and foot are worth (D-262), as 1.5 km and 0.3 m in the fifth edition; the true ones when the game says nothing. */
5
+ export interface ImperialUnits {
6
+ mile: number;
7
+ foot: number;
8
+ }
9
+ export declare const trueImperialUnits: ImperialUnits;
10
+ /** How to write a length, for messages. */
11
+ export declare const lengthHelp = "in km or m, such as 8 km, 1.5 km or 500 m: the engine keeps every measure in metric, and its outputs give them in the player's units";
12
+ /** How to write a speed, for messages. */
13
+ export declare const speedHelp = "the distance of an hour in metric, such as 4.5 km or 4.5 km/h";
14
+ /** A length in metres from a number and its metric unit, such as 8 km, 1.5 km or 500 m; undefined for anything else, miles, a number without a unit and 0 among them. */
15
+ export declare function readLength(value: unknown): number | undefined;
16
+ /** A speed in metres an hour (TRV-1): the distance of an hour, with or without /h, such as 4.5 km or 4.5 km/h; undefined for anything else. */
17
+ export declare function readSpeed(value: unknown): number | undefined;
18
+ /** A length in the units of the story, with one decimal at most: 12 km, 800 m; in imperial with the game's units, 8 miles, 300 feet. */
19
+ export declare function formatLength(metres: number, units: UnitSystem, imperial?: ImperialUnits): string;
20
+ /** A speed in the units of the story: 4.5 km an hour, 3 miles an hour. */
21
+ export declare function formatSpeed(metresAnHour: number, units: UnitSystem, imperial?: ImperialUnits): string;
22
+ /** A short length, as on the map of a place (GRD-5), in the units of the story: 7.5 m; in imperial with the game's foot, 25 feet. */
23
+ export declare function formatStep(metres: number, units: UnitSystem, imperial?: ImperialUnits): string;
24
+ /** A text with the lengths it writes in feet told in the units of the story, as a speed of the sheet (D-328): 30 ft., fly 60 ft. is 9 m, fly 18 m in metric. */
25
+ export declare function lengthsInUnits(text: string, units: UnitSystem, imperial?: ImperialUnits): string;
26
+ /** The first length a text gives, in metres, as a sheet writes a speed: 30 ft., 30 feet, 9 m; undefined when it gives none, or a number without its unit. */
27
+ export declare function readFirstLength(value: unknown, imperial?: ImperialUnits): number | undefined;