rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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{
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"{count} feet": "{count}英尺",
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"{count} inside": "内有 {count} 个",
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"{count} km": "{count}公里",
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"{count} m": "{count}米",
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"{count} marks": "{count}个标记",
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"{count} miles": "{count} 英里",
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"{count} places you know": "你知道 {count} 个地点",
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"{count} things": "{count}件事",
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"{count} things that happened": "发生了{count}件事",
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"{date} in the game": "游戏内{date}",
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"{days}d": "{days}天",
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"{dice}, free roll, not logged": "{dice},自由掷骰,不记录",
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"{distance} {direction}": "{direction}{distance}",
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"{distance} from you": "距你 {distance}",
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"{hours}h": "{hours}小时",
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"{length} across": "宽 {length}",
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"{minutes}m": "{minutes}分钟",
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"{name}'s turn": "{name}的回合",
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"{place}, on {map}": "{map}上的{place}",
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"{points} to level {level}": "距{level}级还差{points}",
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"{product} on GitHub": "GitHub 上的 {product}",
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"{product} on npm": "npm 上的 {product}",
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"{product} ships only original or open-licensed content. Anything else that appears in your game is written by your AI or by you, as pages of your campaign on your computer: it is not part of {product}, and we do not distribute it.": "{product} 仅包含原创内容或开放授权的内容。你的游戏中出现的其他一切内容,都由你的 AI 或你自己写成,作为战役页面保存在你的电脑上:它们不属于 {product},我们也不会分发。",
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"{said}: answer the master": "{said}:回应主持人",
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"{setting}: answered": "{setting}:已回答",
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"{setting}: left to the master": "{setting}:交给主持人",
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"{square}: no one stands there": "{square}:无法站立",
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"{terrain} terrain": "{terrain}地形",
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"{value} of {max}": "{value}/{max}",
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"{who} learned: {what}": "{who}得知:{what}",
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"{who} to {place}": "{who} → {place}",
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"{who} to the open": "{who} → 野外",
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"{who}: {effect}": "{who}:{effect}",
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"{who}: {effect} ended": "{who}:{effect}结束",
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"{who}: {field} {before} → {after}": "{who}:{field} {before} → {after}",
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"1 mark": "1个标记",
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"1 mile": "1 英里",
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"1 place you know": "你知道 1 个地点",
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"1 thing": "1件事",
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"1 thing that happened": "发生了1件事",
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"a button for each roll the master asks": "主持人每要求一次掷骰,就有一个按钮",
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"a central threat that advances by stages, your character's own story woven in": "一个分阶段推进的核心威胁,并融入你的角色自身的故事",
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"A change counts at once, from now on: what is already in play stays as it is. The master hears of it at their next move, and of nothing you put back as it was.": "更改立即生效,从现在起适用:已在进行中的内容保持不变。主持人会在下次行动时得知更改;你改回原样的内容,主持人不会收到任何消息。",
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"a creature": "某个生物",
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"a little": "略知一二",
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"a mark on each token: what is on them, who is down": "每个棋子上的标记:身上有什么状态,谁已倒下",
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"a mark on each token: you, your companions, your foes": "每个棋子上的标记:你、同伴和敌人",
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"a narrator with a half smile at the world, never at your character": "叙述者对世界带着一丝嘲讽的微笑,但绝不嘲讽你的角色",
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"a short note before big choices and when a rule slips by": "重大选择前,以及漏掉规则时,给一句简短提示",
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"a story that closes each session, with a thread that comes back": "每场游戏都有完整收尾的故事,并留下一条日后回归的线索",
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"About": "关于",
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"above {value}": "高于{value}",
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"Active": "进行中",
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"Add": "添加",
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"Add a {die}": "加一个{die}",
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"Add a {die}: {count} chosen": "加一个{die}:已选 {count} 个",
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"add a die to the die {condition}": "{condition}时给该骰子追加一次掷骰",
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"Add to {setting}": "添加到{setting}",
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"Add what you know, e.g. Advantage": "添加你已了解的,例如优势",
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"Add, e.g. spiders": "添加,例如蜘蛛",
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"Add, e.g. torture": "添加,例如酷刑",
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"Add…": "添加…",
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"afraid": "害怕",
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"All": "全部",
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"All at the start": "开局全部生成",
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"all of it before the first scene": "在第一个场景之前全部构建完成",
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"All set": "准备就绪",
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"All you know": "你已知的全部",
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"Almost there": "差不多了",
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"Always": "始终",
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"Always, from {sources}": "始终,来自{sources}",
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"Amethyst": "紫水晶",
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"an author the master writes like: their way of telling, never their sentences, names or places": "主持人模仿的作者:只借其叙述方式,不用其原句、人名或地名",
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"An author's name": "作者姓名",
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"and": "和",
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"angry": "愤怒",
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"Answer: {check}": "回应:{check}",
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"Answers the master: {check}": "回应主持人:{check}",
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"Arcs": "长线",
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"Around": "周围",
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"Arrows move the map, plus and minus zoom, Escape closes a place's card. The list of places below says the same.": "方向键移动地图,加号和减号缩放,Esc 关闭地点卡片。下方的地点列表内容相同。",
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"as written, and beyond: wear, spoilage, weather": "按规则并更进一步:磨损、变质、天气",
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"as written: food and water each day, light as it burns, fatigue and encumbrance": "按规则:每天消耗食物和水,光源随燃烧消耗,计算疲劳与负重",
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"Ash": "白蜡木",
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"at {place}": "在{place}",
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"At hand": "随身",
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"at least {points} at level {level}": "{level}级至少需要{points}",
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"Back": "返回",
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"Back here if your character dies": "角色死亡时会回到这里",
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"Back to {save}.": "已回到{save}。",
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"back to any save, and a save whenever you ask": "可回到任意存档,你提出时随时存档",
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"Back to before session zero: the world and your settings stay, your character is made again.": "回到零号团之前:世界和你的设置保留,角色需要重新创建。",
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"Back to save {save}: what came after it is gone": "已回到存档{save}:之后的内容已消失",
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"Back to the campaign's start: everything that happened since is gone from the story, with the same character or a new one.": "回到战役开头:此后发生的一切都会从故事中消失,可以沿用同一角色,也可以换新角色。",
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"Back to the campaign's start: everything that happened since is gone from the story.": "回到战役开头:此后发生的一切都会从故事中消失。",
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"Back to the party": "回到队伍",
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"Back to the start of play, after session zero.": "回到游戏开头,即零号团之后。",
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"Backstory": "背景故事",
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"Before session zero": "零号团之前",
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"below {value}": "低于{value}",
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"Between scenes": "场景之间",
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"biome": "生物群系",
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"blocks": "阻挡",
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"bloodied": "重伤流血",
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"Brass": "黄铜",
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"Bridge": "桥",
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"Brutal": "残酷",
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"by {date}": "在{date}前",
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"by day {day}": "最迟第{day}天",
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"by day {day}, {time}": "最迟第{day}天{time}",
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"By hand": "手动",
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"Camp": "营地",
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"Can't act": "无法行动",
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"Cancel": "取消",
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"Castle": "城堡",
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"Cave": "洞穴",
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"challenge": "挑战",
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"Change it in Settings.": "可在设置中更改。",
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"Change the campaign's name": "修改战役名称",
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"Change what you sent": "修改已发送的内容",
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"Chapter {number}": "第{number}章",
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"Checkpoint": "存档点",
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"Checks": "检定",
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"Choose on the map": "在地图上选择",
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"City": "城市",
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"Claude Code is not logged in on this computer.": "这台电脑上的 Claude Code 尚未登录。",
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"Claude Code uses an API key, which pays by the call: pictures are drawn only with the Claude login.": "Claude Code 使用的是按调用付费的 API 密钥:只有通过 Claude 账号登录才能绘制图片。",
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"Claude draws them on this computer, as vector pictures, from your Claude plan.": "由 Claude 在这台电脑上使用你的 Claude 套餐绘制,为矢量图。",
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"Clear": "清空",
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"Clear {setting}": "清除{setting}",
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"Clear the dice": "清空骰子",
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"Clear the list": "清空列表",
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"Clear the rolls": "清空掷骰",
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"Cleared: the new rolls come here.": "已清空:新的掷骰会显示在这里。",
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"Clock": "进度钟",
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"Close": "关闭",
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"Close the free roll": "关闭自由掷骰",
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"Codex is on this computer but not logged in. To have pictures:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\nCodex makes them with your ChatGPT plan, never paying by the picture.": "这台电脑上已安装 Codex,但尚未登录。要使用图片:\n1. 打开终端:在 Windows 中点击开始,然后输入“终端”。\n2. 粘贴 `codex login`,并在弹出的浏览器中登录你的 ChatGPT 账号。\nCodex 使用你的 ChatGPT 套餐生成图片,无需按张付费。",
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"Codex makes them on this computer, from your ChatGPT plan.": "由 Codex 在这台电脑上使用你的 ChatGPT 套餐生成。",
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"Codex on this computer pays for each picture with an API key, which the engine never uses. To make them with your ChatGPT plan instead:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.": "这台电脑上的 Codex 使用 API 密钥按张付费,而引擎从不使用该方式。若要改用你的 ChatGPT 套餐生成图片:\n1. 打开终端:在 Windows 中点击开始,然后输入“终端”。\n2. 粘贴 `codex login`,并在弹出的浏览器中登录你的 ChatGPT 账号。",
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"combat": "战斗",
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"Combat": "战斗",
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"Companions": "同伴",
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"Completed": "已完成",
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"Conditions on tokens": "棋子状态",
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"Contents": "目录",
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"Continue": "继续",
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"Copied": "已复制",
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"Copy": "复制",
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"Copy {command}": "复制 {command}",
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"count the dice {condition}": "统计{condition}的骰子数",
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"Creature": "生物",
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"Creature {mark}": "生物 {mark}",
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"Credits": "致谢",
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"Crossroads": "十字路口",
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"Crystal amethyst": "透明紫水晶",
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"Crystal ruby": "水晶红宝石",
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"Crystal sapphire": "水晶蓝宝石",
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"curious": "好奇",
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"Dark": "深色",
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162
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"Dark theme": "深色主题",
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"day {day}": "第{day}天",
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164
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"day {day}, {time}": "第{day}天 {time}",
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165
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"dead": "死亡",
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166
|
+
"Delete": "删除",
|
|
167
|
+
"Delete it?": "要删除吗?",
|
|
168
|
+
"Delete the note": "删除笔记",
|
|
169
|
+
"delighted": "欣喜",
|
|
170
|
+
"Description": "描述",
|
|
171
|
+
"Desert": "沙漠",
|
|
172
|
+
"determined": "坚定",
|
|
173
|
+
"Developed with the help of AI coding agents. Everything is designed, reviewed and tested by the project's human maintainer.": "本项目借助 AI 编程智能体开发;所有内容均由项目的人类维护者设计、审查和测试。",
|
|
174
|
+
"Development notes": "关于开发",
|
|
175
|
+
"Dice": "骰子",
|
|
176
|
+
"Dice and measures": "骰子与单位",
|
|
177
|
+
"Dice edges": "骰子棱角",
|
|
178
|
+
"Dice set": "骰子套装",
|
|
179
|
+
"Dice sound": "骰子音效",
|
|
180
|
+
"Dice: a check the master asks, or a free roll": "骰子:主持人要求的检定,或自由掷骰",
|
|
181
|
+
"difficult": "难行",
|
|
182
|
+
"Difficulty": "难度",
|
|
183
|
+
"Digital": "数字",
|
|
184
|
+
"disgusted": "厌恶",
|
|
185
|
+
"done": "已完成",
|
|
186
|
+
"door": "门",
|
|
187
|
+
"down": "倒下",
|
|
188
|
+
"drop the {count} highest": "去掉最高的{count}个",
|
|
189
|
+
"drop the {count} lowest": "去掉最低的{count}个",
|
|
190
|
+
"drop the highest": "去掉最高的",
|
|
191
|
+
"drop the lowest": "去掉最低的",
|
|
192
|
+
"e.g. third person, past tense; more dialogue": "例如:第三人称,过去时;多一些对话",
|
|
193
|
+
"each rule explained the first time, the numbers shown, a short review after fights": "每条规则首次出现时讲解,显示数字,战斗后简短回顾",
|
|
194
|
+
"east": "东",
|
|
195
|
+
"east-north-east": "东北偏东",
|
|
196
|
+
"east-south-east": "东南偏东",
|
|
197
|
+
"Easy": "简单",
|
|
198
|
+
"Elsewhere": "其他地方",
|
|
199
|
+
"Emerald": "祖母绿",
|
|
200
|
+
"Epic": "史诗",
|
|
201
|
+
"Episodes": "单元",
|
|
202
|
+
"Every {die} counts": "所有{die}都计入",
|
|
203
|
+
"every story an investigation, its truth decided before you start": "每个故事都是一场调查,真相在开始前就已确定",
|
|
204
|
+
"Everything that happened since is gone from the story, and so is every save after it, your character too.": "此后发生的一切都会从故事中消失,之后的所有存档也一样,包括你的角色。",
|
|
205
|
+
"Everything that happened since is gone from the story, and so is every save after it.": "此后发生的一切都会从故事中消失,之后的所有存档也一样。",
|
|
206
|
+
"exploration": "探索",
|
|
207
|
+
"factions, threats and places with secrets, no main plot: you choose where to go": "势力、威胁和藏有秘密的地点,没有主线:去哪里由你决定",
|
|
208
|
+
"Failed": "已失败",
|
|
209
|
+
"Farm": "农场",
|
|
210
|
+
"feet and miles": "英尺和英里",
|
|
211
|
+
"Fight corporate control of technology, not our right to use it.": "该对抗的是大企业对技术的控制,而不是我们使用技术的权利。",
|
|
212
|
+
"fights far beyond, optimized and fanatical foes, resources very scarce": "战斗强度远超常规,敌人精心配置且狂热,资源极度稀缺",
|
|
213
|
+
"fights high, smart and tenacious foes, resources scarce": "战斗强度高,敌人聪明顽强,资源稀缺",
|
|
214
|
+
"fights low to moderate, simple foes, resources generous": "战斗强度低到中等,敌人简单,资源宽裕",
|
|
215
|
+
"fights low, foes naive, clues obvious, resources plentiful": "战斗强度低,敌人天真,线索明显,资源充足",
|
|
216
|
+
"fights moderate to high, sensible foes, resources standard": "战斗强度中到高,敌人理智,资源适中",
|
|
217
|
+
"floor": "地面",
|
|
218
|
+
"focused": "专注",
|
|
219
|
+
"Follow {quest}": "追踪{quest}",
|
|
220
|
+
"Ford": "浅滩",
|
|
221
|
+
"Forest": "森林",
|
|
222
|
+
"Free": "自由",
|
|
223
|
+
"Free roll": "自由掷骰",
|
|
224
|
+
"Free roll · not logged": "自由掷骰 · 不记录",
|
|
225
|
+
"Free roll {dice} · not logged": "自由掷骰 {dice} · 不记录",
|
|
226
|
+
"Free roll: it counts for nothing": "自由掷骰:不计入结果",
|
|
227
|
+
"from {who}": "来自{who}",
|
|
228
|
+
"From where": "从哪里开始",
|
|
229
|
+
"from your party, as the crow flies": "距你的队伍,直线距离",
|
|
230
|
+
"Game system": "游戏系统",
|
|
231
|
+
"Glass": "玻璃",
|
|
232
|
+
"Go back": "回到存档",
|
|
233
|
+
"Go back here": "回到此存档",
|
|
234
|
+
"Go back here: {save}": "回到存档:{save}",
|
|
235
|
+
"Go back to this save?": "回到这个存档?",
|
|
236
|
+
"Go to Combat": "前往战斗",
|
|
237
|
+
"Goals": "目标",
|
|
238
|
+
"Granite": "花岗岩",
|
|
239
|
+
"happy": "开心",
|
|
240
|
+
"Hard": "困难",
|
|
241
|
+
"Help": "帮助",
|
|
242
|
+
"Here": "此处",
|
|
243
|
+
"Hide": "隐藏",
|
|
244
|
+
"Hide the rolls": "隐藏掷骰",
|
|
245
|
+
"High": "最高",
|
|
246
|
+
"highest of {count}": "{count}个中取最高",
|
|
247
|
+
"Hills": "丘陵",
|
|
248
|
+
"Hints": "提示",
|
|
249
|
+
"how closely food, light, fatigue, spell components and the like follow the rules": "食物、光源、疲劳、法术材料等在多大程度上遵循规则",
|
|
250
|
+
"how companions come to your side": "同伴如何来到你身边",
|
|
251
|
+
"how far ahead the master makes the world": "主持人提前构建世界的范围",
|
|
252
|
+
"how hard the world plays": "世界有多严酷",
|
|
253
|
+
"how much the master teaches the game, out of the story": "主持人在故事之外教授游戏的程度",
|
|
254
|
+
"how the dice's edges are cut": "骰子边缘的切削方式",
|
|
255
|
+
"how the master builds the stories they invent; a written adventure keeps its own": "主持人如何构建自创的故事;已有的成稿冒险沿用自身结构",
|
|
256
|
+
"how the master writes": "主持人的写作方式",
|
|
257
|
+
"How well do you know this game?": "你对这个游戏有多熟悉?",
|
|
258
|
+
"hurt": "受伤",
|
|
259
|
+
"I know it": "很熟悉",
|
|
260
|
+
"I opened a new chat": "我已开启新聊天",
|
|
261
|
+
"I'm ready": "我准备好了",
|
|
262
|
+
"Ice": "冰",
|
|
263
|
+
"if your character dies: back to the end of the last scene": "角色死亡时:回到上一个场景结束时",
|
|
264
|
+
"Imperial": "英制",
|
|
265
|
+
"In the chat, with the master: {settings}.": "在聊天中与主持人一起决定:{settings}。",
|
|
266
|
+
"In the open": "在野外",
|
|
267
|
+
"In your words": "自定义",
|
|
268
|
+
"Inn": "旅店",
|
|
269
|
+
"Inside": "内部",
|
|
270
|
+
"It comes in a next step.": "将在后续步骤中推出。",
|
|
271
|
+
"It did not reach the game: try again.": "没有发送到游戏:请重试。",
|
|
272
|
+
"Ivory": "象牙",
|
|
273
|
+
"Journal": "日志",
|
|
274
|
+
"just before it is needed, so the story can go anywhere": "在需要之前才构建,让故事可以走向任何方向",
|
|
275
|
+
"Keep": "保留",
|
|
276
|
+
"keep the {count} highest": "保留最高的{count}个",
|
|
277
|
+
"keep the {count} lowest": "保留最低的{count}个",
|
|
278
|
+
"keep the highest": "保留最高的",
|
|
279
|
+
"keep the lowest": "保留最低的",
|
|
280
|
+
"Keeping {what}": "维持 {what}",
|
|
281
|
+
"Kept in this browser alone.": "仅保存在此浏览器中。",
|
|
282
|
+
"Key": "图例",
|
|
283
|
+
"Land": "陆地",
|
|
284
|
+
"Language": "语言",
|
|
285
|
+
"Languages": "语言",
|
|
286
|
+
"Learned": "已讲解",
|
|
287
|
+
"Learning the game": "学习游戏",
|
|
288
|
+
"left": "剩余",
|
|
289
|
+
"Left to the master: {settings}.": "交给主持人:{settings}。",
|
|
290
|
+
"Left to the master: they choose, and tell you.": "交给主持人:由主持人决定并告诉你。",
|
|
291
|
+
"Legend": "图例",
|
|
292
|
+
"Lethality": "致命度",
|
|
293
|
+
"level {level} due": "可升至{level}级",
|
|
294
|
+
"Licence": "许可证",
|
|
295
|
+
"Light": "浅色",
|
|
296
|
+
"Light theme": "浅色主题",
|
|
297
|
+
"Limits": "内容边界",
|
|
298
|
+
"Lines": "底线",
|
|
299
|
+
"List": "列表",
|
|
300
|
+
"Literary": "文学",
|
|
301
|
+
"live": "已连接",
|
|
302
|
+
"Load more": "加载更多",
|
|
303
|
+
"Low": "最低",
|
|
304
|
+
"lowest of {count}": "{count}个中取最低",
|
|
305
|
+
"Made by the master": "主持人创建的",
|
|
306
|
+
"Made with the player": "与玩家共同创建",
|
|
307
|
+
"Main": "主线",
|
|
308
|
+
"Map": "地图",
|
|
309
|
+
"Map of {place}": "{place}的地图",
|
|
310
|
+
"Maps": "地图",
|
|
311
|
+
"Marble": "大理石",
|
|
312
|
+
"Mentor": "导师",
|
|
313
|
+
"Menu: {pages}": "菜单:{pages}",
|
|
314
|
+
"Met in play": "游戏中遇到",
|
|
315
|
+
"metres and kilometres": "米和千米",
|
|
316
|
+
"Metric": "公制",
|
|
317
|
+
"miles": "英里",
|
|
318
|
+
"Mill": "磨坊",
|
|
319
|
+
"Mine": "矿井",
|
|
320
|
+
"mischievous": "调皮",
|
|
321
|
+
"Mod": "调整值",
|
|
322
|
+
"Modifier: one less": "调整值:减 1",
|
|
323
|
+
"Modifier: one more": "调整值:加 1",
|
|
324
|
+
"Moor": "荒原",
|
|
325
|
+
"more room at the high points, images and subtext": "高潮处多留笔墨,注重意象与潜台词",
|
|
326
|
+
"Mountains": "山脉",
|
|
327
|
+
"Move to {square}": "移动到 {square}",
|
|
328
|
+
"Mystery": "悬疑",
|
|
329
|
+
"Name": "名称",
|
|
330
|
+
"Name (optional)": "名称(可选)",
|
|
331
|
+
"Names, clues, what you suspect. The master does not read them: share one when you want them to know.": "名字、线索、你的猜测。主持人不会读到这些笔记:想让主持人知道时,再分享对应的一条。",
|
|
332
|
+
"Narrative": "叙事",
|
|
333
|
+
"natural {value}": "自然 {value}",
|
|
334
|
+
"neutral": "平静",
|
|
335
|
+
"Never": "从不",
|
|
336
|
+
"never played it": "没玩过",
|
|
337
|
+
"never: what happens stays; only starting the campaign over": "永不回退:发生的事就是定局;只能重新开始战役",
|
|
338
|
+
"New note": "新笔记",
|
|
339
|
+
"New places, quests and those you meet": "新地点、任务和遇到的人",
|
|
340
|
+
"New.": "新。",
|
|
341
|
+
"Next": "下一个",
|
|
342
|
+
"next to you": "在你身旁",
|
|
343
|
+
"No language matches: write its code, such as pt-BR.": "没有匹配的语言:请输入语言代码,例如 pt-BR。",
|
|
344
|
+
"No notes yet.": "还没有笔记。",
|
|
345
|
+
"no pictures": "不要图片",
|
|
346
|
+
"No quests yet: the ones your character takes come here.": "还没有任务:你的角色接下的任务会出现在这里。",
|
|
347
|
+
"No rolls in the last half hour.": "最近半小时没有掷骰。",
|
|
348
|
+
"No saves yet: the game saves its start when play begins, then at the end of each scene.": "还没有存档:游戏会在开始时存档,之后在每个场景结束时存档。",
|
|
349
|
+
"None": "无",
|
|
350
|
+
"None open now.": "目前没有未完成的。",
|
|
351
|
+
"None: nothing kept out.": "无:不排除任何内容。",
|
|
352
|
+
"Normal": "普通",
|
|
353
|
+
"north": "北",
|
|
354
|
+
"north-east": "东北",
|
|
355
|
+
"north-north-east": "东北偏北",
|
|
356
|
+
"north-north-west": "西北偏北",
|
|
357
|
+
"north-west": "西北",
|
|
358
|
+
"Not answered yet: add them here, or the master asks you.": "尚未回答:可在这里补充,否则主持人会来问你。",
|
|
359
|
+
"Not chosen yet: choose here, or the master asks you.": "尚未选择:可在这里选择,否则主持人会来问你。",
|
|
360
|
+
"Not connected: the sheet as of {time}. It comes back when the game does.": "未连接:这是 {time} 的角色卡。游戏恢复连接后会自动更新。",
|
|
361
|
+
"not done": "未完成",
|
|
362
|
+
"Not found yet": "尚未发现",
|
|
363
|
+
"Not written yet": "尚未撰写",
|
|
364
|
+
"Note": "笔记",
|
|
365
|
+
"Notes": "笔记",
|
|
366
|
+
"Now": "现在",
|
|
367
|
+
"Now acting": "当前行动",
|
|
368
|
+
"Obsidian": "黑曜石",
|
|
369
|
+
"Of the {die}, which count": "{die}中,哪些计入",
|
|
370
|
+
"Off": "关闭",
|
|
371
|
+
"On": "开",
|
|
372
|
+
"on {value}": "掷出{value}",
|
|
373
|
+
"on {value} or less": "掷出{value}或更低",
|
|
374
|
+
"on {value} or more": "掷出{value}或更高",
|
|
375
|
+
"On hover": "悬停时",
|
|
376
|
+
"On request": "按需",
|
|
377
|
+
"On the fly": "即兴生成",
|
|
378
|
+
"on the map": "在地图上",
|
|
379
|
+
"One {die} less": "少一个{die}",
|
|
380
|
+
"one for each new place and quest, and for each one you meet": "每个新地点、每个新任务和每个遇到的人各一张",
|
|
381
|
+
"One less": "少一个",
|
|
382
|
+
"Only the highest {die} counts": "只计最高的{die}",
|
|
383
|
+
"Only the lowest {die} counts": "只计最低的{die}",
|
|
384
|
+
"only the story; ask in brackets whenever you want": "只有故事;想问时用括号提问",
|
|
385
|
+
"only when the story turns on them": "仅当故事取决于它们时",
|
|
386
|
+
"Onyx": "缟玛瑙",
|
|
387
|
+
"Open a new chat with the master.": "与主持人开启新的聊天。",
|
|
388
|
+
"Open source, under the MIT licence.": "采用 MIT 许可证开源。",
|
|
389
|
+
"or": "或",
|
|
390
|
+
"Or write what you do": "或者写下你要做什么",
|
|
391
|
+
"Or write what you do…": "或者写下你要做什么……",
|
|
392
|
+
"other": "其他",
|
|
393
|
+
"Other land": "其他陆地",
|
|
394
|
+
"Other place": "其他地点",
|
|
395
|
+
"Other way": "其他路径",
|
|
396
|
+
"out of your move this turn": "超出你本回合的移动范围",
|
|
397
|
+
"page translated": "页面已翻译",
|
|
398
|
+
"Party": "队伍",
|
|
399
|
+
"Passage to another map": "通往其他地图的通道",
|
|
400
|
+
"Path": "小径",
|
|
401
|
+
"Peak": "山峰",
|
|
402
|
+
"Permadeath": "永久死亡",
|
|
403
|
+
"Physical": "实体",
|
|
404
|
+
"Pictures": "图片",
|
|
405
|
+
"Pictures and language": "图片与语言",
|
|
406
|
+
"Pictures need Codex, which is not on this computer yet. To have them:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `npm install -g @openai/codex` and press Enter.\n3. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\nCodex makes them with your ChatGPT plan, never paying by the picture.": "图片需要 Codex,但这台电脑上还没有安装。安装方法:\n1. 打开终端:在 Windows 中点击开始,然后输入“终端”。\n2. 粘贴 `npm install -g @openai/codex` 并按回车。\n3. 粘贴 `codex login`,并在弹出的浏览器中登录你的 ChatGPT 账号。\nCodex 使用你的 ChatGPT 套餐生成图片,无需按张付费。",
|
|
407
|
+
"Place": "地点",
|
|
408
|
+
"Places": "地点",
|
|
409
|
+
"Places you know": "你知道的地点",
|
|
410
|
+
"Plain": "朴素",
|
|
411
|
+
"Plains": "平原",
|
|
412
|
+
"Play": "游戏",
|
|
413
|
+
"Port": "港口",
|
|
414
|
+
"Portal": "传送门",
|
|
415
|
+
"Premise": "前提",
|
|
416
|
+
"Preparation": "准备",
|
|
417
|
+
"Propose changes to your story": "提出故事修改建议",
|
|
418
|
+
"Prose": "文风",
|
|
419
|
+
"Pulp": "通俗",
|
|
420
|
+
"Quest completed: {quest}": "任务完成:{quest}",
|
|
421
|
+
"Quest failed: {quest}": "任务失败:{quest}",
|
|
422
|
+
"Quest taken: {quest}": "已接受任务:{quest}",
|
|
423
|
+
"Questions": "问题",
|
|
424
|
+
"Quests": "任务",
|
|
425
|
+
"Read": "已读",
|
|
426
|
+
"Read the MIT licence": "查看 MIT 许可证",
|
|
427
|
+
"Reading the map…": "正在读取地图…",
|
|
428
|
+
"Ready buttons": "快捷按钮",
|
|
429
|
+
"Region": "区域",
|
|
430
|
+
"Regions and ways": "区域与路径",
|
|
431
|
+
"reroll once {condition}": "{condition}时重掷一次",
|
|
432
|
+
"rest": "休息",
|
|
433
|
+
"Restore the cleared rolls": "恢复已清空的掷骰",
|
|
434
|
+
"Rigor": "严谨度",
|
|
435
|
+
"River": "河流",
|
|
436
|
+
"Road": "道路",
|
|
437
|
+
"Roll": "掷骰",
|
|
438
|
+
"Roll {checks} yourself, on {sheet} or with the dice.": "请自己掷 {checks},可以在{sheet}上掷,也可以用骰子掷。",
|
|
439
|
+
"roll one more {condition}": "{condition}时多掷一个骰子",
|
|
440
|
+
"rolled at {time}": "于 {time} 掷骰",
|
|
441
|
+
"Rolls": "掷骰",
|
|
442
|
+
"Round": "轮",
|
|
443
|
+
"Round {round}": "第{round}轮",
|
|
444
|
+
"Rounded": "圆润",
|
|
445
|
+
"Ruby": "红宝石",
|
|
446
|
+
"Ruin": "废墟",
|
|
447
|
+
"Rules": "规则",
|
|
448
|
+
"sad": "悲伤",
|
|
449
|
+
"Sapphire": "蓝宝石",
|
|
450
|
+
"Save": "保存",
|
|
451
|
+
"Save now": "立即存档",
|
|
452
|
+
"save when you like, and go back to any save.": "想存档就存档,也可以回到任意存档。",
|
|
453
|
+
"Saved": "已保存",
|
|
454
|
+
"Saved {when}": "存档于{when}",
|
|
455
|
+
"Saved.": "已存档。",
|
|
456
|
+
"Saves": "存档",
|
|
457
|
+
"Scene": "场景",
|
|
458
|
+
"Search a language…": "搜索语言…",
|
|
459
|
+
"Secret:": "秘密:",
|
|
460
|
+
"Sections": "分区",
|
|
461
|
+
"Send": "发送",
|
|
462
|
+
"Send to the master": "发送给主持人",
|
|
463
|
+
"Sent to the master: they write it in your page once you agree in the chat.": "已发送给主持人:在聊天中商定后,主持人会把它写进你的页面。",
|
|
464
|
+
"Session zero": "零号团",
|
|
465
|
+
"Setting up {campaign}": "正在准备{campaign}",
|
|
466
|
+
"Settings": "设置",
|
|
467
|
+
"Share": "分享",
|
|
468
|
+
"Share again": "再次分享",
|
|
469
|
+
"Share it again with the master": "再次分享给主持人",
|
|
470
|
+
"Share with the master": "分享给主持人",
|
|
471
|
+
"Shared": "已分享",
|
|
472
|
+
"Sharp": "锐利",
|
|
473
|
+
"short sentences, one concrete detail at a time": "短句,每次只写一个具体细节",
|
|
474
|
+
"Show the rolls": "显示掷骰",
|
|
475
|
+
"Shown in Scene and Combat": "显示在场景和战斗中",
|
|
476
|
+
"Shrine": "圣祠",
|
|
477
|
+
"Simulation": "模拟",
|
|
478
|
+
"since {when}": "自{when}起",
|
|
479
|
+
"since day {day}": "自第{day}天起",
|
|
480
|
+
"since day {day}, {time}": "自第{day}天{time}起",
|
|
481
|
+
"Situations": "情境",
|
|
482
|
+
"Skip": "跳过",
|
|
483
|
+
"Smooth": "流畅",
|
|
484
|
+
"Snow": "雪地",
|
|
485
|
+
"social": "社交",
|
|
486
|
+
"someone": "某人",
|
|
487
|
+
"Someone": "某人",
|
|
488
|
+
"somewhere": "别处",
|
|
489
|
+
"somewhere you do not know": "你不知道的地方",
|
|
490
|
+
"Sound: off": "声音:关",
|
|
491
|
+
"Sound: on": "声音:开",
|
|
492
|
+
"south": "南",
|
|
493
|
+
"south-east": "东南",
|
|
494
|
+
"south-south-east": "东南偏南",
|
|
495
|
+
"south-south-west": "西南偏南",
|
|
496
|
+
"south-west": "西南",
|
|
497
|
+
"Start over": "重新开始",
|
|
498
|
+
"Start the campaign over?": "重新开始战役?",
|
|
499
|
+
"Start the campaign over…": "重新开始战役…",
|
|
500
|
+
"Steel": "钢",
|
|
501
|
+
"Steps": "步骤",
|
|
502
|
+
"Still open": "待定",
|
|
503
|
+
"Stories": "故事",
|
|
504
|
+
"Story": "故事",
|
|
505
|
+
"Suggested": "推荐",
|
|
506
|
+
"Support {product}": "支持 {product}",
|
|
507
|
+
"surprised": "惊讶",
|
|
508
|
+
"Swamp": "沼泽",
|
|
509
|
+
"Take {item} off": "移除{item}",
|
|
510
|
+
"Take it back": "撤回",
|
|
511
|
+
"Take it back from the master": "从主持人那里收回",
|
|
512
|
+
"Take off": "移除",
|
|
513
|
+
"Temple": "神庙",
|
|
514
|
+
"tense action, strong colours, each message ending on a threat or a hook": "动作紧张,色彩浓烈,每条消息都以威胁或悬念收尾",
|
|
515
|
+
"The answer did not reach the game: try again.": "回答没有发送到游戏:请重试。",
|
|
516
|
+
"The author you wrote takes its place: this counts again once you clear the author.": "已填写的作者优先生效;清除作者后,此项重新生效。",
|
|
517
|
+
"The campaign has {count} problems in its files: the master sees them and fixes them.": "战役文件出了 {count} 个问题:主持人会发现并修复。",
|
|
518
|
+
"The campaign has a problem in its files: the master sees it and fixes it.": "战役文件出了一个问题:主持人会发现并修复。",
|
|
519
|
+
"The campaign starts over, your character to make again.": "战役重新开始,角色需要重新创建。",
|
|
520
|
+
"The campaign starts over.": "战役重新开始。",
|
|
521
|
+
"The campaign's name": "战役名称",
|
|
522
|
+
"The change did not reach the game: try again.": "更改没有发送到游戏:请重试。",
|
|
523
|
+
"The checks the master asks of you come here, and the master's rolls you may see.": "主持人要你做的检定会出现在这里,你能看到的主持人掷骰也在这里。",
|
|
524
|
+
"The dashboard of the campaign, beside the chat where you play.": "战役仪表盘,就在你游玩的聊天旁边。",
|
|
525
|
+
"the dice as they roll": "骰子滚动时的声音",
|
|
526
|
+
"the dice decide": "由骰子决定",
|
|
527
|
+
"the engine rolls them": "由引擎掷骰",
|
|
528
|
+
"The game": "游戏",
|
|
529
|
+
"The game gave no saves: reload the page.": "游戏没有给出存档:请刷新页面。",
|
|
530
|
+
"The game gave no setup: reload the page.": "游戏没有给出设定:请刷新页面。",
|
|
531
|
+
"The game goes back to how it was then. What happened after it is gone from the story, and so are the {count} saves after it.": "游戏会回到当时的样子。之后发生的事会从故事中消失,之后的 {count} 个存档也一样。",
|
|
532
|
+
"The game goes back to how it was then. What happened after it is gone from the story, and so is the save after it.": "游戏会回到当时的样子。之后发生的事会从故事中消失,之后的存档也一样。",
|
|
533
|
+
"The game goes back to how it was then. What happened after it is gone from the story.": "游戏会回到当时的样子。之后发生的事会从故事中消失。",
|
|
534
|
+
"The game goes on in the new chat: write «continua» there.": "游戏将在新聊天中继续:请在那里输入“continua”。",
|
|
535
|
+
"The game master": "主持人",
|
|
536
|
+
"The game master, {mood}": "主持人,{mood}",
|
|
537
|
+
"The game master, away": "主持人,离开中",
|
|
538
|
+
"the game saves at the end of each scene, and goes back to the last save only if your character dies.": "游戏会在每个场景结束时存档,只有角色死亡时才会回到最近的存档。",
|
|
539
|
+
"the game saves at the end of each scene, but never goes back: what happens stays. You can only start the campaign over.": "游戏会在每个场景结束时存档,但不会回档:发生的一切都会保留。你只能重新开始战役。",
|
|
540
|
+
"The game went back to {save}, and the chat you were playing in remembers what is gone: the master goes on only in a new one (/clear in Claude Code, a new conversation elsewhere). Once it is open, press here, or tell the master there.": "游戏已回到{save},而你一直在玩的聊天仍记着已经消失的内容:主持人只能在新的聊天中继续(在 Claude Code 中用 /clear,其他地方请新建对话)。打开后,点这里,或直接在那边告诉主持人。",
|
|
541
|
+
"The journal starts with the player character.": "有了角色,日志才会开始。",
|
|
542
|
+
"the language the master plays in, and the page's too when it is translated": "主持人游戏时使用的语言;页面若已翻译,也使用该语言",
|
|
543
|
+
"The master": "主持人",
|
|
544
|
+
"The master has read it": "主持人已读",
|
|
545
|
+
"The master hears it at their next call": "主持人会在下次行动时收到",
|
|
546
|
+
"The master knows: write to them in the chat, and the story begins.": "主持人已知晓:在聊天中给主持人留言,故事就开始了。",
|
|
547
|
+
"the master makes them in session zero": "由主持人在零号团中创建",
|
|
548
|
+
"The master plays in {language}, and the page is written in it too.": "主持人使用{language}进行游戏,页面也使用这种语言。",
|
|
549
|
+
"The master plays in {language}; the page stays in English: Codex or Claude Code would translate it on this computer.": "主持人使用{language}进行游戏;页面仍显示英文:Codex 或 Claude Code 可以在这台电脑上翻译页面。",
|
|
550
|
+
"The master plays in {language}; the page stays in English.": "主持人使用{language}进行游戏,页面仍为英文。",
|
|
551
|
+
"The master plays in {language}; this computer is translating the page into it, in English meanwhile.": "主持人使用{language}进行游戏;这台电脑正在将页面翻译成该语言,在此期间页面暂时显示英文。",
|
|
552
|
+
"the master teaches it as much as you need": "主持人会按你的需要来教",
|
|
553
|
+
"The master's roll:": "主持人的掷骰:",
|
|
554
|
+
"The master's style": "主持人的风格",
|
|
555
|
+
"The means of production should belong to the people.": "生产资料应当属于人民。",
|
|
556
|
+
"the mirror of {map}": "{map}的镜像",
|
|
557
|
+
"The note": "这条笔记",
|
|
558
|
+
"The note {title}": "笔记“{title}”",
|
|
559
|
+
"The note was not saved: the game is not connected.": "笔记没有保存:游戏未连接。",
|
|
560
|
+
"The note was not saved: try again.": "笔记没有保存:请重试。",
|
|
561
|
+
"The note's title": "笔记标题",
|
|
562
|
+
"The notes did not come ({status}): reload the page.": "笔记没有加载出来({status}):请刷新页面。",
|
|
563
|
+
"The order of the turns": "回合顺序",
|
|
564
|
+
"The page stays in English: Codex or Claude Code would translate it into {language} on this computer.": "页面仍显示英文:可由这台电脑上的 Codex 或 Claude Code 将其翻译成{language}。",
|
|
565
|
+
"the page's look": "页面外观",
|
|
566
|
+
"The party is in no place the character knows, as on a road between two.": "队伍不在角色所知的任何地点,比如在两地之间的路上。",
|
|
567
|
+
"the pictures of places, quests and those you meet, made on this computer": "在这台电脑上生成的地点、任务和所遇之人的图片",
|
|
568
|
+
"The quest you follow": "你追踪的任务",
|
|
569
|
+
"The save's name, if you like": "存档名称,随你喜欢",
|
|
570
|
+
"The square, such as E4": "格子,例如 E4",
|
|
571
|
+
"The start": "开端",
|
|
572
|
+
"The story did not reach the master: the game is not connected.": "故事没有传到主持人那里:游戏未连接。",
|
|
573
|
+
"The story did not reach the master: try again.": "故事没有传到主持人那里:请重试。",
|
|
574
|
+
"The story starts on {date}": "故事始于{date}",
|
|
575
|
+
"The story starts on day {day}": "故事始于第{day}天",
|
|
576
|
+
"The story starts on day {day}, {time}": "故事始于第{day}天{time}",
|
|
577
|
+
"The story starts with the first scene.": "故事从第一个场景开始。",
|
|
578
|
+
"The title of the note {title}": "笔记“{title}”的标题",
|
|
579
|
+
"the units of the story": "故事使用的单位",
|
|
580
|
+
"Theme": "主题",
|
|
581
|
+
"There is no fight now.": "现在没有战斗。",
|
|
582
|
+
"There is no player character yet: the map starts with one.": "还没有角色:有了角色,地图才会开始。",
|
|
583
|
+
"There is no player character yet: the sheet comes when the master writes one.": "还没有角色:主持人写好角色后,角色卡就会出现。",
|
|
584
|
+
"This computer is translating the page into {language}: until then it stays in English.": "这台电脑正在将页面翻译成{language},在此之前仍显示英文。",
|
|
585
|
+
"This page": "本页",
|
|
586
|
+
"those you ask for": "只生成你要求的",
|
|
587
|
+
"Time is up": "时间到了",
|
|
588
|
+
"Time passes: {from} → {to}": "时间流逝:{from} → {to}",
|
|
589
|
+
"Title": "标题",
|
|
590
|
+
"to": "通往",
|
|
591
|
+
"to do": "待完成",
|
|
592
|
+
"To start it over, write the campaign's name": "要重新开始,请输入战役名称",
|
|
593
|
+
"Token symbols": "棋子标记",
|
|
594
|
+
"Touch a square": "点按格子",
|
|
595
|
+
"Tower": "塔楼",
|
|
596
|
+
"Town": "城镇",
|
|
597
|
+
"travel": "旅行",
|
|
598
|
+
"Turn order": "回合顺序",
|
|
599
|
+
"Turns": "回合",
|
|
600
|
+
"Tutorial": "教程",
|
|
601
|
+
"under {map}": "在{map}之下",
|
|
602
|
+
"unhurt": "未受伤",
|
|
603
|
+
"Units": "单位",
|
|
604
|
+
"until {date}": "直到{date}",
|
|
605
|
+
"until {name}'s turn in round {round}": "直到第{round}轮{name}的回合",
|
|
606
|
+
"until {occasion}": "直到{occasion}",
|
|
607
|
+
"until day {day}": "直到第{day}天",
|
|
608
|
+
"until day {day}, {time}": "直到第{day}天{time}",
|
|
609
|
+
"until the scene ends": "直到场景结束",
|
|
610
|
+
"Veils": "帷幕",
|
|
611
|
+
"Village": "村庄",
|
|
612
|
+
"waiting for the game": "等待游戏",
|
|
613
|
+
"wall": "墙",
|
|
614
|
+
"Walnut": "胡桃木",
|
|
615
|
+
"Water": "水域",
|
|
616
|
+
"Ways": "路径",
|
|
617
|
+
"We encourage everyone to use AI for their own purposes.": "我们鼓励每个人让 AI 为己所用。",
|
|
618
|
+
"west": "西",
|
|
619
|
+
"west-north-west": "西北偏西",
|
|
620
|
+
"west-south-west": "西南偏西",
|
|
621
|
+
"what a fall means": "倒下意味着什么",
|
|
622
|
+
"what happens only off screen, without details": "只在画面外发生,不写细节",
|
|
623
|
+
"what never appears in the game": "游戏中绝不出现的内容",
|
|
624
|
+
"what the master asks you to roll": "主持人要你掷的骰子",
|
|
625
|
+
"what the master has explained: take one off to have it explained again": "主持人已讲解的内容:取消一项即可重新讲解",
|
|
626
|
+
"What your character knows, the documents found and the calendar; the world map later.": "你的角色所知的信息、找到的文件和日历;世界地图将在之后推出。",
|
|
627
|
+
"what your dice are made of": "你的骰子的材质",
|
|
628
|
+
"when the game may go back": "游戏何时可以回退",
|
|
629
|
+
"Where the party is": "队伍所在位置",
|
|
630
|
+
"Who is where": "谁在哪里",
|
|
631
|
+
"who rolls your character's dice": "谁来替你的角色掷骰",
|
|
632
|
+
"With a new character": "使用新角色",
|
|
633
|
+
"With the same character": "沿用同一角色",
|
|
634
|
+
"Within": "内部",
|
|
635
|
+
"World": "世界",
|
|
636
|
+
"World map": "世界地图",
|
|
637
|
+
"World map, your party at {place}": "世界地图,你的队伍在{place}",
|
|
638
|
+
"worried": "担忧",
|
|
639
|
+
"Write here…": "在这里写…",
|
|
640
|
+
"Write like": "模仿作者",
|
|
641
|
+
"Write your character's story": "撰写角色的故事",
|
|
642
|
+
"Wry": "戏谑",
|
|
643
|
+
"You": "你",
|
|
644
|
+
"You can also tell the master in the chat: they hear what you choose here.": "你也可以在聊天中告诉主持人:你在这里的选择,主持人也会收到。",
|
|
645
|
+
"You decide": "你来定",
|
|
646
|
+
"you find the row on your sheet, or roll from the tray, as at the table": "你可以在角色卡上找到对应的一行,或从骰盘掷骰,就像在牌桌上一样",
|
|
647
|
+
"you make them with the master in session zero": "你在零号团中与主持人一起创建",
|
|
648
|
+
"you meet them in the story": "你会在故事中遇到",
|
|
649
|
+
"you play alone": "你独自游戏",
|
|
650
|
+
"you roll your own and tell the values": "你自己掷骰并报出点数",
|
|
651
|
+
"your character dies only when it matters": "你的角色只在关键时刻死亡",
|
|
652
|
+
"Your character knows no place on the map yet: it grows as the master writes where places are.": "你的角色还不知道地图上的任何地点:随着主持人写下各地点的位置,地图会逐渐丰富。",
|
|
653
|
+
"your character never dies": "你的角色永不死亡",
|
|
654
|
+
"Your character's story and look, in your words. It goes to the master, who writes it in your page with you.": "用你自己的话写下角色的故事和外貌。内容会发给主持人,由主持人和你一起写进页面。",
|
|
655
|
+
"Your free roll, not logged:": "你的自由掷骰,不记录:",
|
|
656
|
+
"Your game": "你的游戏",
|
|
657
|
+
"your own wishes for how the master writes, in a few words, such as third person, past tense": "用几个词写下你希望主持人怎么写,例如第三人称、过去时",
|
|
658
|
+
"Your party": "你的队伍",
|
|
659
|
+
"your party is here": "你的队伍在这里",
|
|
660
|
+
"Your party is here": "你的队伍在这里",
|
|
661
|
+
"your party is on {map}": "你的队伍在{map}上",
|
|
662
|
+
"Your roll:": "你的掷骰:",
|
|
663
|
+
"Your settings stay as they are. A copy of the game as it is now stays in the campaign's .saves folder.": "你的设置保持不变。当前游戏的副本会留在战役的 .saves 文件夹中。",
|
|
664
|
+
"your sheet": "你的角色卡",
|
|
665
|
+
"Your trail": "你的行迹",
|
|
666
|
+
"your turn": "轮到你了",
|
|
667
|
+
"Your turn": "轮到你了",
|
|
668
|
+
"Zoom in": "放大",
|
|
669
|
+
"Zoom out": "缩小"
|
|
670
|
+
}
|