rpg-engine 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +101 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +134 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +308 -0
- package/dist/dashboard/guide/cs.md +308 -0
- package/dist/dashboard/guide/da.md +308 -0
- package/dist/dashboard/guide/de.md +308 -0
- package/dist/dashboard/guide/el.md +308 -0
- package/dist/dashboard/guide/en.md +307 -0
- package/dist/dashboard/guide/es.md +308 -0
- package/dist/dashboard/guide/fi.md +308 -0
- package/dist/dashboard/guide/fr.md +308 -0
- package/dist/dashboard/guide/he.md +308 -0
- package/dist/dashboard/guide/hi.md +308 -0
- package/dist/dashboard/guide/hu.md +308 -0
- package/dist/dashboard/guide/is.md +308 -0
- package/dist/dashboard/guide/it.md +308 -0
- package/dist/dashboard/guide/ja.md +308 -0
- package/dist/dashboard/guide/ko.md +308 -0
- package/dist/dashboard/guide/nb.md +308 -0
- package/dist/dashboard/guide/nl.md +308 -0
- package/dist/dashboard/guide/pl.md +308 -0
- package/dist/dashboard/guide/pt.md +308 -0
- package/dist/dashboard/guide/ro.md +308 -0
- package/dist/dashboard/guide/ru.md +308 -0
- package/dist/dashboard/guide/sv.md +308 -0
- package/dist/dashboard/guide/tr.md +308 -0
- package/dist/dashboard/guide/uk.md +308 -0
- package/dist/dashboard/guide/zh.md +308 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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---
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category: spell
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spell-level: 2
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school: evocation
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casting-time: 1 action
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range: 120 feet
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components: V, S
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duration: Instantaneous
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spell-lists: [Sorcerer, Wizard]
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---
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You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.
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Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.
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***At Higher Levels.*** When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.
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---
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category: spell
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spell-level: 5
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school: divination
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casting-time: 10 minutes
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range: Self
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components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water)
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duration: Concentration, up to 10 minutes
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concentration: true
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spell-lists: [Bard, Cleric, Druid, Warlock, Wizard]
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---
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You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a Wisdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you’re casting this spell, it can fail the saving throw voluntarily if it wants to be observed.
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| Knowledge | Save Modifier |
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|---|---|
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| Secondhand (you have heard of the target) | +5 |
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| Firsthand (you have met the target) | +0 |
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| Familiar (you know the target well) | −5 |
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| Connection | Save Modifier |
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|---|---|
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| Likeness or picture | −2 |
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| Possession or garment | −4 |
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| Body part, lock of hair, bit of nail, or the like | −10 |
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On a successful save, the target isn’t affected, and you can’t use this spell against it again for 24 hours.
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On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist.
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Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.
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---
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category: spell
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spell-level: 4
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school: conjuration
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casting-time: 1 action
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range: Touch
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components: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least 5,000 gp, and a Tiny replica made from the same materials worth at least 50 gp)
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duration: Instantaneous
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spell-lists: [Wizard]
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---
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You hide a chest, and all its contents, on the Ethereal Plane. You must touch the chest and the miniature replica that serves as a material component for the spell. The chest can contain up to 12 cubic feet of nonliving material (3 feet by 2 feet by 2 feet).
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While the chest remains on the Ethereal Plane, you can use an action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send the chest back to the Ethereal Plane by using an action and touching both the chest and the replica.
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After 60 days, there is a cumulative 5 percent chance per day that the spell’s effect ends. This effect ends if you cast this spell again, if the smaller replica chest is destroyed, or if you choose to end the spell as an action. If the spell ends and the larger chest is on the Ethereal Plane, it is irretrievably lost.
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---
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category: spell
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spell-level: 2
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school: divination
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casting-time: 1 action
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range: Self
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components: V, S, M (a pinch of talc and a small sprinkling of powdered silver)
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duration: 1 hour
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spell-lists: [Bard, Sorcerer, Wizard]
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---
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For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.
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---
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category: spell
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spell-level: 5
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school: illusion
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casting-time: 1 action
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range: 30 feet
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components: V, S
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duration: 8 hours
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spell-lists: [Bard, Sorcerer, Wizard]
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---
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This spell allows you to change the appearance of any number of creatures that you can see within range. You give each target you choose a new, illusory appearance. An unwilling target can make a Charisma saving throw, and if it succeeds, it is unaffected by this spell.
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The spell disguises physical appearance as well as clothing, armor, weapons, and equipment. You can make each creature seem 1 foot shorter or taller and appear thin, fat, or in between. You can’t change a target’s body type, so you must choose a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you. The spell lasts for the duration, unless you use your action to dismiss it sooner.
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The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to a creature’s outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel the creature’s head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
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A creature can use its action to inspect a target and make an Intelligence (Investigation) check against your spell save DC. If it succeeds, it becomes aware that the target is disguised.
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---
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category: spell
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spell-level: 3
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school: evocation
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casting-time: 1 action
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range: Unlimited
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components: V, S, M (a short piece of fine copper wire)
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duration: 1 round
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spell-lists: [Bard, Cleric, Wizard]
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---
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You send a short message of twenty-five words or less to a creature with which you are familiar. The creature hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately. The spell enables creatures with Intelligence scores of at least 1 to understand the meaning of your message.
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You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn’t arrive.
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category: spell
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spell-level: 7
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school: transmutation
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casting-time: 1 action
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range: Touch
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components: V, S, M (a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)
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duration: Until dispelled
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spell-lists: [Wizard]
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---
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By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can’t be targeted by divination spells or perceived through scrying sensors created by divination spells.
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If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn’t grow older.
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You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.
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---
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category: spell
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spell-level: 9
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school: transmutation
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casting-time: 1 action
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range: Self
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components: V, S, M (a jade circlet worth at least 1,500 gp, which you must place on your head before you cast the spell)
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duration: Concentration, up to 1 hour
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concentration: true
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spell-lists: [Druid, Wizard]
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---
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You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower. The creature can’t be a construct or an undead, and you must have seen the sort of creature at least once. You transform into an average example of that creature, one without any class levels or the Spellcasting trait.
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Your game statistics are replaced by the statistics of the chosen creature, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus listed in its statistics is higher than yours, use the creature’s bonus in place of yours. You can’t use any legendary actions or lair actions of the new form.
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You assume the hit points and Hit Dice of the new form. When you revert to your normal form, you return to the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn’t reduce your normal form to 0 hit points, you aren’t knocked unconscious.
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You retain the benefit of any features from your class, race, or other source and can use them, provided that your new form is physically capable of doing so. You can’t use any special senses you have (for example, darkvision) unless your new form also has that sense. You can only speak if the creature can normally speak.
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When you transform, you choose whether your equipment falls to the ground, merges into the new form, or is worn by it. Worn equipment functions as normal. The GM determines whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. Your equipment doesn’t change shape or size to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge into your new form. Equipment that merges has no effect in that state.
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During this spell’s duration, you can use your action to assume a different form following the same restrictions and rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
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category: spell
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spell-level: 2
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school: evocation
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casting-time: 1 action
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range: 60 feet
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components: V, S, M (a chip of mica)
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duration: Instantaneous
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spell-lists: [Bard, Sorcerer, Warlock, Wizard]
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---
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A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
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A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
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***At Higher Levels.*** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
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---
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aliases: [Shield spell]
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category: spell
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spell-level: 1
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school: abjuration
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casting-time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
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range: Self
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components: V, S
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duration: 1 round
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spell-lists: [Sorcerer, Wizard]
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---
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An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.
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---
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category: spell
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spell-level: 1
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school: abjuration
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casting-time: 1 bonus action
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range: 60 feet
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components: V, S, M (a small parchment with a bit of holy text written on it)
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8
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duration: Concentration, up to 10 minutes
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concentration: true
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spell-lists: [Cleric, Paladin]
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---
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A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
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---
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category: spell
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spell-level: 0
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4
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school: transmutation
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5
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casting-time: 1 bonus action
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range: Touch
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7
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components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)
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8
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duration: 1 minute
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9
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spell-lists: [Druid]
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---
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The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.
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---
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category: spell
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spell-level: 0
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school: evocation
|
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5
|
+
casting-time: 1 action
|
|
6
|
+
range: Touch
|
|
7
|
+
components: V, S
|
|
8
|
+
duration: Instantaneous
|
|
9
|
+
spell-lists: [Sorcerer, Wizard]
|
|
10
|
+
---
|
|
11
|
+
|
|
12
|
+
Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn.
|
|
13
|
+
|
|
14
|
+
The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 2
|
|
4
|
+
school: illusion
|
|
5
|
+
ritual: true
|
|
6
|
+
casting-time: 1 action
|
|
7
|
+
range: 120 feet
|
|
8
|
+
components: V, S
|
|
9
|
+
duration: Concentration, up to 10 minutes
|
|
10
|
+
concentration: true
|
|
11
|
+
spell-lists: [Bard, Cleric, Ranger]
|
|
12
|
+
---
|
|
13
|
+
|
|
14
|
+
For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 1
|
|
4
|
+
school: illusion
|
|
5
|
+
casting-time: 1 action
|
|
6
|
+
range: 60 feet
|
|
7
|
+
components: V, S, M (a bit of fleece)
|
|
8
|
+
duration: Concentration, up to 10 minutes
|
|
9
|
+
concentration: true
|
|
10
|
+
spell-lists: [Bard, Sorcerer, Wizard]
|
|
11
|
+
---
|
|
12
|
+
|
|
13
|
+
You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn’t accompanied by sound, smell, or other sensory effects.
|
|
14
|
+
|
|
15
|
+
You can use your action to cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking.
|
|
16
|
+
|
|
17
|
+
Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 7
|
|
4
|
+
school: illusion
|
|
5
|
+
casting-time: 12 hours
|
|
6
|
+
range: Touch
|
|
7
|
+
components: V, S, M (snow or ice in quantities sufficient to made a life-size copy of the duplicated creature; some hair, fingernail clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell)
|
|
8
|
+
duration: Until dispelled
|
|
9
|
+
spell-lists: [Wizard]
|
|
10
|
+
---
|
|
11
|
+
|
|
12
|
+
You shape an illusory duplicate of one beast or humanoid that is within range for the entire casting time of the spell. The duplicate is a creature, partially real and formed from ice or snow, and it can take actions and otherwise be affected as a normal creature. It appears to be the same as the original, but it has half the creature’s hit point maximum and is formed without any equipment. Otherwise, the illusion uses all the statistics of the creature it duplicates.
|
|
13
|
+
|
|
14
|
+
The simulacrum is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes and acting on your turn in combat. The simulacrum lacks the ability to learn or become more powerful, so it never increases its level or other abilities, nor can it regain expended spell slots.
|
|
15
|
+
|
|
16
|
+
If the simulacrum is damaged, you can repair it in an alchemical laboratory, using rare herbs and minerals worth 100 gp per hit point it regains. The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly.
|
|
17
|
+
|
|
18
|
+
If you cast this spell again, any currently active duplicates you created with this spell are instantly destroyed.
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 1
|
|
4
|
+
school: enchantment
|
|
5
|
+
casting-time: 1 action
|
|
6
|
+
range: 90 feet
|
|
7
|
+
components: V, S, M (a pinch of fine sand, rose petals, or a cricket)
|
|
8
|
+
duration: 1 minute
|
|
9
|
+
spell-lists: [Bard, Sorcerer, Wizard]
|
|
10
|
+
---
|
|
11
|
+
|
|
12
|
+
This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).
|
|
13
|
+
|
|
14
|
+
Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
|
|
15
|
+
|
|
16
|
+
Undead and creatures immune to being charmed aren’t affected by this spell.
|
|
17
|
+
|
|
18
|
+
***At Higher Levels.*** When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 3
|
|
4
|
+
school: conjuration
|
|
5
|
+
casting-time: 1 action
|
|
6
|
+
range: 150 feet
|
|
7
|
+
components: V, S, M (a pinch of dust and a few drops of water)
|
|
8
|
+
duration: Concentration, up to 1 minute
|
|
9
|
+
concentration: true
|
|
10
|
+
spell-lists: [Druid, Sorcerer, Wizard]
|
|
11
|
+
---
|
|
12
|
+
|
|
13
|
+
Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.
|
|
14
|
+
|
|
15
|
+
The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.
|
|
16
|
+
|
|
17
|
+
If a creature is concentrating in the spell’s area, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell
|
|
3
|
+
spell-level: 3
|
|
4
|
+
school: transmutation
|
|
5
|
+
casting-time: 1 action
|
|
6
|
+
range: 120 feet
|
|
7
|
+
components: V, S, M (a drop of molasses)
|
|
8
|
+
duration: Concentration, up to 1 minute
|
|
9
|
+
concentration: true
|
|
10
|
+
spell-lists: [Sorcerer, Wizard]
|
|
11
|
+
---
|
|
12
|
+
|
|
13
|
+
You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.
|
|
14
|
+
|
|
15
|
+
An affected target’s speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can’t use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.
|
|
16
|
+
|
|
17
|
+
If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
|
|
18
|
+
|
|
19
|
+
A creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.
|
|
@@ -0,0 +1,155 @@
|
|
|
1
|
+
---
|
|
2
|
+
category: spell list
|
|
3
|
+
---
|
|
4
|
+
|
|
5
|
+
The sorcerer's spells, by level.
|
|
6
|
+
|
|
7
|
+
## Cantrips (0 Level)
|
|
8
|
+
|
|
9
|
+
- [[Acid Splash]]
|
|
10
|
+
- [[Chill Touch]]
|
|
11
|
+
- [[Dancing Lights]]
|
|
12
|
+
- [[Fire Bolt]]
|
|
13
|
+
- [[Light]]
|
|
14
|
+
- [[Mage Hand]]
|
|
15
|
+
- [[Mending]]
|
|
16
|
+
- [[Message]]
|
|
17
|
+
- [[Minor Illusion]]
|
|
18
|
+
- [[Poison Spray]]
|
|
19
|
+
- [[Prestidigitation]]
|
|
20
|
+
- [[Ray of Frost]]
|
|
21
|
+
- [[Shocking Grasp]]
|
|
22
|
+
- [[True Strike]]
|
|
23
|
+
|
|
24
|
+
## 1st Level
|
|
25
|
+
|
|
26
|
+
- [[Burning Hands]]
|
|
27
|
+
- [[Charm Person]]
|
|
28
|
+
- [[Color Spray]]
|
|
29
|
+
- [[Comprehend Languages]]
|
|
30
|
+
- [[Detect Magic]]
|
|
31
|
+
- [[Disguise Self]]
|
|
32
|
+
- [[Expeditious Retreat]]
|
|
33
|
+
- [[False Life]]
|
|
34
|
+
- [[Feather Fall]]
|
|
35
|
+
- [[Fog Cloud]]
|
|
36
|
+
- [[Jump]]
|
|
37
|
+
- [[Mage Armor]]
|
|
38
|
+
- [[Magic Missile]]
|
|
39
|
+
- [[Shield (spell)]]
|
|
40
|
+
- [[Silent Image]]
|
|
41
|
+
- [[Sleep]]
|
|
42
|
+
- [[Thunderwave]]
|
|
43
|
+
|
|
44
|
+
## 2nd Level
|
|
45
|
+
|
|
46
|
+
- [[Alter Self]]
|
|
47
|
+
- [[Blindness-Deafness]]
|
|
48
|
+
- [[Blur]]
|
|
49
|
+
- [[Darkness]]
|
|
50
|
+
- [[Darkvision]]
|
|
51
|
+
- [[Detect Thoughts]]
|
|
52
|
+
- [[Enhance Ability]]
|
|
53
|
+
- [[Enlarge-Reduce]]
|
|
54
|
+
- [[Gust of Wind]]
|
|
55
|
+
- [[Hold Person]]
|
|
56
|
+
- [[Invisibility]]
|
|
57
|
+
- [[Knock]]
|
|
58
|
+
- [[Levitate]]
|
|
59
|
+
- [[Mirror Image]]
|
|
60
|
+
- [[Misty Step]]
|
|
61
|
+
- [[Scorching Ray]]
|
|
62
|
+
- [[See Invisibility]]
|
|
63
|
+
- [[Shatter]]
|
|
64
|
+
- [[Spider Climb]]
|
|
65
|
+
- [[Suggestion]]
|
|
66
|
+
- [[Web]]
|
|
67
|
+
|
|
68
|
+
## 3rd Level
|
|
69
|
+
|
|
70
|
+
- [[Blink]]
|
|
71
|
+
- [[Clairvoyance]]
|
|
72
|
+
- [[Counterspell]]
|
|
73
|
+
- [[Daylight]]
|
|
74
|
+
- [[Dispel Magic]]
|
|
75
|
+
- [[Fear]]
|
|
76
|
+
- [[Fireball]]
|
|
77
|
+
- [[Fly]]
|
|
78
|
+
- [[Gaseous Form]]
|
|
79
|
+
- [[Haste]]
|
|
80
|
+
- [[Hypnotic Pattern]]
|
|
81
|
+
- [[Lightning Bolt]]
|
|
82
|
+
- [[Major Image]]
|
|
83
|
+
- [[Protection from Energy]]
|
|
84
|
+
- [[Sleet Storm]]
|
|
85
|
+
- [[Slow]]
|
|
86
|
+
- [[Stinking Cloud]]
|
|
87
|
+
- [[Tongues]]
|
|
88
|
+
- [[Water Breathing]]
|
|
89
|
+
- [[Water Walk]]
|
|
90
|
+
|
|
91
|
+
## 4th Level
|
|
92
|
+
|
|
93
|
+
- [[Banishment]]
|
|
94
|
+
- [[Blight]]
|
|
95
|
+
- [[Confusion]]
|
|
96
|
+
- [[Dimension Door]]
|
|
97
|
+
- [[Dominate Beast]]
|
|
98
|
+
- [[Greater Invisibility]]
|
|
99
|
+
- [[Ice Storm]]
|
|
100
|
+
- [[Polymorph]]
|
|
101
|
+
- [[Stoneskin]]
|
|
102
|
+
- [[Wall of Fire]]
|
|
103
|
+
|
|
104
|
+
## 5th Level
|
|
105
|
+
|
|
106
|
+
- [[Animate Objects]]
|
|
107
|
+
- [[Cloudkill]]
|
|
108
|
+
- [[Cone of Cold]]
|
|
109
|
+
- [[Creation]]
|
|
110
|
+
- [[Dominate Person]]
|
|
111
|
+
- [[Hold Monster]]
|
|
112
|
+
- [[Insect Plague]]
|
|
113
|
+
- [[Seeming]]
|
|
114
|
+
- [[Telekinesis]]
|
|
115
|
+
- [[Teleportation Circle]]
|
|
116
|
+
- [[Wall of Stone]]
|
|
117
|
+
|
|
118
|
+
## 6th Level
|
|
119
|
+
|
|
120
|
+
- [[Chain Lightning]]
|
|
121
|
+
- [[Circle of Death]]
|
|
122
|
+
- [[Disintegrate]]
|
|
123
|
+
- [[Eyebite]]
|
|
124
|
+
- [[Globe of Invulnerability]]
|
|
125
|
+
- [[Mass Suggestion]]
|
|
126
|
+
- [[Move Earth]]
|
|
127
|
+
- [[Sunbeam]]
|
|
128
|
+
- [[True Seeing]]
|
|
129
|
+
|
|
130
|
+
## 7th Level
|
|
131
|
+
|
|
132
|
+
- [[Delayed Blast Fireball]]
|
|
133
|
+
- [[Etherealness]]
|
|
134
|
+
- [[Finger of Death]]
|
|
135
|
+
- [[Fire Storm]]
|
|
136
|
+
- [[Plane Shift]]
|
|
137
|
+
- [[Prismatic Spray]]
|
|
138
|
+
- [[Reverse Gravity]]
|
|
139
|
+
- [[Teleport]]
|
|
140
|
+
|
|
141
|
+
## 8th Level
|
|
142
|
+
|
|
143
|
+
- [[Dominate Monster]]
|
|
144
|
+
- [[Earthquake]]
|
|
145
|
+
- [[Incendiary Cloud]]
|
|
146
|
+
- [[Power Word Stun]]
|
|
147
|
+
- [[Sunburst]]
|
|
148
|
+
|
|
149
|
+
## 9th Level
|
|
150
|
+
|
|
151
|
+
- [[Gate]]
|
|
152
|
+
- [[Meteor Swarm]]
|
|
153
|
+
- [[Power Word Kill]]
|
|
154
|
+
- [[Time Stop]]
|
|
155
|
+
- [[Wish]]
|