@remotion/effects 4.0.538 → 4.0.540

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
@@ -1,110 +1,111 @@
1
+ import {
2
+ setupWebGpuColors,
3
+ getWebGpuColors
4
+ } from "./index-8jx11jyn.mjs";
5
+ import {
6
+ assertOptionalFiniteNumber,
7
+ validateUnitInterval,
8
+ parseColorRgba
9
+ } from "./index-wxhvgv2s.mjs";
10
+ import {
11
+ WEBGPU_SINGLE_PASS_VERTEX,
12
+ cleanupWebGpuSinglePass,
13
+ applyWebGpuSinglePass
14
+ } from "./index-tvfexb7s.mjs";
15
+ import {
16
+ assertEffectParamsObject,
17
+ assertOptionalColor,
18
+ assertOptionalBoolean
19
+ } from "./index-4fvp93ps.mjs";
20
+
1
21
  // src/contour-lines.ts
2
22
  import { Internals } from "remotion";
3
23
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
24
+ // src/contour-lines-webgpu-shader.ts
25
+ var CONTOUR_LINES_WEBGPU_SHADER = `
26
+ ${WEBGPU_SINGLE_PASS_VERTEX}
27
+ @group(0) @binding(0) var sourceTexture: texture_2d<f32>;
28
+ @group(0) @binding(1) var sourceSampler: sampler;
29
+ @group(0) @binding(2) var<uniform> params: Params;
30
+ struct Params {
31
+ geometry: vec4f,
32
+ noise: vec4f,
33
+ offset: vec4f,
34
+ lineColor: vec4f,
35
+ }
36
+ fn sampleSource(uv: vec2f) -> vec4f {
37
+ return textureSampleLevel(sourceTexture, sourceSampler, vec2f(uv.x, 1.0 - uv.y), 0);
38
+ }
34
39
 
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
40
+ fn hash(p: vec2f) -> f32 {
41
+ var p3 = fract(p.xyx * 0.1031);
42
+ p3 += vec3f(dot(p3, p3.yzx + vec3f(33.33) + vec3f(params.noise.z * 0.013)));
43
+ return fract((p3.x + p3.y) * p3.z);
44
+ }
45
+ fn valueNoise(p: vec2f) -> f32 {
46
+ let i = floor(p);
47
+ let f = fract(p);
48
+ let u = f * f * f * (f * (f * 6.0 - vec2f(15.0)) + vec2f(10.0));
49
+ return mix(mix(hash(i), hash(i + vec2f(1, 0)), u.x), mix(hash(i + vec2f(0, 1)), hash(i + vec2f(1)), u.x), u.y);
50
+ }
51
+
52
+ fn fbm(position: vec2f) -> f32 {
53
+ var p = position;
54
+ var value = 0.0;
55
+ var amplitude = 0.5;
56
+ var totalAmplitude = 0.0;
57
+ let persistence = mix(0.18, 0.58, clamp(params.noise.x, 0.0, 1.0));
58
+ let smoothness = clamp(params.noise.y, 0.0, 1.0);
59
+ let rotate = mat2x2f(0.80, 0.60, -0.60, 0.80);
60
+ for (var i = 0; i < 5; i++) {
61
+ let octave = f32(i) / 4.0;
62
+ let detailWeight = mix(1.0, 1.0 - smoothstep(0.15, 1.0, octave), smoothness);
63
+ value += amplitude * detailWeight * valueNoise(p);
64
+ totalAmplitude += amplitude * detailWeight;
65
+ p = rotate * p * 2.04 + vec2f(13.17, 7.31);
66
+ amplitude *= persistence;
67
+ }
68
+ return value / totalAmplitude;
69
+ }
70
+
71
+ fn contourAt(pixel: vec2f) -> f32 {
72
+ let pixelPosition = pixel + params.offset.xy;
73
+ let scale = max(params.geometry.w, 0.001);
74
+ let p = pixelPosition / scale + vec2f(params.noise.z * 0.137, params.noise.z * 0.193);
75
+ let complexity = clamp(params.noise.x, 0.0, 1.0);
76
+ let smoothness = clamp(params.noise.y, 0.0, 1.0);
77
+ let warp = vec2f(fbm(p + vec2f(5.2, 1.3)), fbm(p + vec2f(1.7, 9.2))) - vec2f(0.5);
78
+ let terrain = fbm(p + warp * complexity * mix(2.8, 1.2, smoothness));
79
+ let levels = max(max(params.geometry.x, params.geometry.y) / (max(params.geometry.z, 0.001) * 2.0), 1.0);
80
+ return terrain * levels;
81
+
82
+ }
83
+
84
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
85
+ let vUv = vec2f(input.uv.x, 1.0 - input.uv.y);
86
+
87
+ let texColor = sampleSource(vUv);
88
+ let pixel = vec2f(input.position.x, params.geometry.y - input.position.y);
89
+ let contourPosition = contourAt(pixel);
90
+ let contourFraction = fract(contourPosition);
91
+ let distanceToContour = min(contourFraction, 1.0 - contourFraction);
92
+ var derivative = fwidth(contourPosition);
93
+ if (i32(params.geometry.y) % 2 != 0) {
94
+ // WebGL derivative quads start at the bottom edge. Odd-height targets shift
95
+ // WebGPU's top-origin Y pairs, so evaluate the matching vertical neighbor.
96
+ let neighborY = select(-1.0, 1.0, i32(pixel.y) % 2 == 0);
97
+ derivative = abs(dpdx(contourPosition)) + abs(contourAt(pixel + vec2f(0, neighborY)) - contourPosition);
98
+ }
99
+ derivative = max(derivative, 0.0001);
100
+ let halfLineWidth = max(params.noise.w, 0.001) * 0.5 * derivative;
101
+ let coverage = 1.0 - smoothstep(halfLineWidth, halfLineWidth + derivative, distanceToContour);
102
+ let lineAlpha = params.lineColor.a * params.offset.z * coverage;
103
+ let premultipliedLine = params.lineColor.rgb * lineAlpha;
104
+ if (params.offset.w != 0.0) { return vec4f(premultipliedLine * texColor.a + texColor.rgb * (1.0 - lineAlpha), texColor.a); }
105
+ return vec4f(premultipliedLine + texColor.rgb * (1.0 - lineAlpha), lineAlpha + texColor.a * (1.0 - lineAlpha));
106
+
107
+ }
108
+ `;
108
109
 
109
110
  // src/contour-lines.ts
110
111
  var { createEffect, createWebGL2ContextError } = Internals;
@@ -319,7 +320,7 @@ float fbm(vec2 p) {
319
320
 
320
321
  void main() {
321
322
  vec4 texColor = texture(uSource, vUv);
322
- vec2 pixelPosition = vUv * uResolution + uOffset;
323
+ vec2 pixelPosition = gl_FragCoord.xy + uOffset;
323
324
  float scale = max(uScale, 0.001);
324
325
  vec2 p = pixelPosition / scale + vec2(uSeed * 0.137, uSeed * 0.193);
325
326
 
@@ -496,67 +497,107 @@ var contourLines = createEffect({
496
497
  type: "dev.remotion.effects.contourLines",
497
498
  label: "contourLines()",
498
499
  documentationLink: "https://www.remotion.dev/docs/effects/contour-lines",
499
- backend: "webgl2",
500
500
  calculateKey: (params) => {
501
501
  const r = resolve(params);
502
502
  const maskSuffix = r.maskToSourceAlpha ? "-mask-to-source-alpha" : "";
503
503
  return `contour-lines-${r.lineColor}-${r.lineWidth}-${r.spacing}-${r.scale}-${r.complexity}-${r.smoothness}-${r.seed}-${r.offsetX}-${r.offsetY}-${r.opacity}${maskSuffix}`;
504
504
  },
505
- setup: (target) => setupContourLines(target),
506
- apply: ({ source, width, height, params, state, flipSourceY }) => {
507
- const r = resolve(params);
508
- const { gl, program, sourceTexture, uniforms, vao } = state;
509
- if (state.cachedLineColor !== r.lineColor) {
510
- state.cachedLineColor = r.lineColor;
511
- state.cachedLineColorRgba = parseColorRgba(state.colorCtx, r.lineColor);
512
- }
513
- const [cr, cg, cb, ca] = state.cachedLineColorRgba;
514
- gl.viewport(0, 0, width, height);
515
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
516
- gl.clearColor(0, 0, 0, 0);
517
- gl.clear(gl.COLOR_BUFFER_BIT);
518
- gl.activeTexture(gl.TEXTURE0);
519
- gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
520
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
521
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
522
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
523
- gl.useProgram(program);
524
- if (uniforms.uSource)
525
- gl.uniform1i(uniforms.uSource, 0);
526
- if (uniforms.uResolution)
527
- gl.uniform2f(uniforms.uResolution, width, height);
528
- if (uniforms.uLineColor) {
529
- gl.uniform4f(uniforms.uLineColor, cr / 255, cg / 255, cb / 255, ca / 255);
530
- }
531
- if (uniforms.uLineWidth)
532
- gl.uniform1f(uniforms.uLineWidth, r.lineWidth);
533
- if (uniforms.uSpacing)
534
- gl.uniform1f(uniforms.uSpacing, r.spacing);
535
- if (uniforms.uScale)
536
- gl.uniform1f(uniforms.uScale, r.scale);
537
- if (uniforms.uComplexity)
538
- gl.uniform1f(uniforms.uComplexity, r.complexity);
539
- if (uniforms.uSmoothness)
540
- gl.uniform1f(uniforms.uSmoothness, r.smoothness);
541
- if (uniforms.uSeed)
542
- gl.uniform1f(uniforms.uSeed, r.seed);
543
- if (uniforms.uOffset)
544
- gl.uniform2f(uniforms.uOffset, r.offsetX, r.offsetY);
545
- if (uniforms.uOpacity)
546
- gl.uniform1f(uniforms.uOpacity, r.opacity);
547
- if (uniforms.uMaskToSourceAlpha)
548
- gl.uniform1i(uniforms.uMaskToSourceAlpha, r.maskToSourceAlpha ? 1 : 0);
549
- gl.bindVertexArray(vao);
550
- gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
551
- gl.bindVertexArray(null);
552
- gl.bindTexture(gl.TEXTURE_2D, null);
553
- gl.useProgram(null);
554
- },
555
- cleanup: ({ gl, program, vao, vbo, sourceTexture }) => {
556
- gl.deleteTexture(sourceTexture);
557
- gl.deleteBuffer(vbo);
558
- gl.deleteProgram(program);
559
- gl.deleteVertexArray(vao);
505
+ implementations: {
506
+ webgpu: Internals.createEffectImplementation({
507
+ setup: (target) => setupWebGpuColors(target, "contour-lines"),
508
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
509
+ if (!gpuDevice)
510
+ throw new Error("A WebGPU device is required for the contour-lines effect");
511
+ const r = resolve(params);
512
+ const colors = getWebGpuColors(state, [r.lineColor]);
513
+ const uniformData = new Float32Array([
514
+ width,
515
+ height,
516
+ r.spacing,
517
+ r.scale,
518
+ r.complexity,
519
+ r.smoothness,
520
+ r.seed,
521
+ r.lineWidth,
522
+ r.offsetX,
523
+ r.offsetY,
524
+ r.opacity,
525
+ r.maskToSourceAlpha ? 1 : 0,
526
+ colors[0] / 255,
527
+ colors[1] / 255,
528
+ colors[2] / 255,
529
+ colors[3] / 255
530
+ ]);
531
+ applyWebGpuSinglePass({
532
+ state,
533
+ source,
534
+ width,
535
+ height,
536
+ device: gpuDevice,
537
+ shader: CONTOUR_LINES_WEBGPU_SHADER,
538
+ uniformData
539
+ });
540
+ },
541
+ cleanup: cleanupWebGpuSinglePass
542
+ }),
543
+ webgl2: Internals.createEffectImplementation({
544
+ setup: (target) => setupContourLines(target),
545
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
546
+ const r = resolve(params);
547
+ const { gl, program, sourceTexture, uniforms, vao } = state;
548
+ if (state.cachedLineColor !== r.lineColor) {
549
+ state.cachedLineColor = r.lineColor;
550
+ state.cachedLineColorRgba = parseColorRgba(state.colorCtx, r.lineColor);
551
+ }
552
+ const [cr, cg, cb, ca] = state.cachedLineColorRgba;
553
+ gl.viewport(0, 0, width, height);
554
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
555
+ gl.clearColor(0, 0, 0, 0);
556
+ gl.clear(gl.COLOR_BUFFER_BIT);
557
+ gl.activeTexture(gl.TEXTURE0);
558
+ gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
559
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
560
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
561
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
562
+ gl.useProgram(program);
563
+ if (uniforms.uSource)
564
+ gl.uniform1i(uniforms.uSource, 0);
565
+ if (uniforms.uResolution)
566
+ gl.uniform2f(uniforms.uResolution, width, height);
567
+ if (uniforms.uLineColor) {
568
+ gl.uniform4f(uniforms.uLineColor, cr / 255, cg / 255, cb / 255, ca / 255);
569
+ }
570
+ if (uniforms.uLineWidth)
571
+ gl.uniform1f(uniforms.uLineWidth, r.lineWidth);
572
+ if (uniforms.uSpacing)
573
+ gl.uniform1f(uniforms.uSpacing, r.spacing);
574
+ if (uniforms.uScale)
575
+ gl.uniform1f(uniforms.uScale, r.scale);
576
+ if (uniforms.uComplexity)
577
+ gl.uniform1f(uniforms.uComplexity, r.complexity);
578
+ if (uniforms.uSmoothness)
579
+ gl.uniform1f(uniforms.uSmoothness, r.smoothness);
580
+ if (uniforms.uSeed)
581
+ gl.uniform1f(uniforms.uSeed, r.seed);
582
+ if (uniforms.uOffset)
583
+ gl.uniform2f(uniforms.uOffset, r.offsetX, r.offsetY);
584
+ if (uniforms.uOpacity)
585
+ gl.uniform1f(uniforms.uOpacity, r.opacity);
586
+ if (uniforms.uMaskToSourceAlpha)
587
+ gl.uniform1i(uniforms.uMaskToSourceAlpha, r.maskToSourceAlpha ? 1 : 0);
588
+ gl.bindVertexArray(vao);
589
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
590
+ gl.bindVertexArray(null);
591
+ gl.bindTexture(gl.TEXTURE_2D, null);
592
+ gl.useProgram(null);
593
+ },
594
+ cleanup: ({ gl, program, vao, vbo, sourceTexture }) => {
595
+ gl.deleteTexture(sourceTexture);
596
+ gl.deleteBuffer(vbo);
597
+ gl.deleteProgram(program);
598
+ gl.deleteVertexArray(vao);
599
+ }
600
+ })
560
601
  },
561
602
  schema: contourLinesSchema,
562
603
  validateParams: validateContourLinesParams
@@ -1,112 +1,20 @@
1
- // src/contrast.ts
2
- import { Internals } from "remotion";
3
-
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
1
+ import"./index-8p04sssx.mjs";
2
+ import {
3
+ createColorMatrixImplementations
4
+ } from "./index-cdp7tr8x.mjs";
5
+ import {
6
+ DEFAULT_AMOUNT,
7
+ colorMultiplierSchema,
8
+ assertOptionalFiniteNumber,
9
+ validateNonNegative,
10
+ clampColorChannel
11
+ } from "./index-wxhvgv2s.mjs";
12
+ import {
13
+ assertEffectParamsObject
14
+ } from "./index-4fvp93ps.mjs";
108
15
 
109
16
  // src/contrast.ts
17
+ import { Internals } from "remotion";
110
18
  var { createEffect } = Internals;
111
19
  var contrastSchema = {
112
20
  amount: colorMultiplierSchema
@@ -124,35 +32,60 @@ var contrast = createEffect({
124
32
  type: "dev.remotion.effects.contrast",
125
33
  label: "contrast()",
126
34
  documentationLink: "https://www.remotion.dev/docs/effects/contrast",
127
- backend: "2d",
128
35
  calculateKey: (params) => {
129
36
  const r = resolve(params);
130
37
  return `contrast-${r.amount}`;
131
38
  },
132
- setup: () => null,
133
- apply: ({ source, target, width, height, params }) => {
134
- const ctx = target.getContext("2d");
135
- if (!ctx) {
136
- throw new Error("Failed to acquire 2D context for contrast effect. The canvas may have been assigned a different context type.");
137
- }
138
- const r = resolve(params);
139
- ctx.clearRect(0, 0, width, height);
140
- ctx.drawImage(source, 0, 0, width, height);
141
- if (r.amount === 1) {
142
- return;
143
- }
144
- const imageData = ctx.getImageData(0, 0, width, height);
145
- const { data } = imageData;
146
- const factor = r.amount;
147
- for (let i = 0;i < data.length; i += 4) {
148
- data[i] = clampColorChannel((data[i] - 128) * factor + 128);
149
- data[i + 1] = clampColorChannel((data[i + 1] - 128) * factor + 128);
150
- data[i + 2] = clampColorChannel((data[i + 2] - 128) * factor + 128);
151
- }
152
- ctx.putImageData(imageData, 0, 0);
153
- },
154
- cleanup: () => {
155
- return;
39
+ implementations: {
40
+ ...createColorMatrixImplementations("contrast", (params) => {
41
+ const { amount } = resolve(params);
42
+ const factor = Math.min(amount, 256);
43
+ return new Float32Array([
44
+ factor,
45
+ 0,
46
+ 0,
47
+ 0,
48
+ 0,
49
+ factor,
50
+ 0,
51
+ 0,
52
+ 0,
53
+ 0,
54
+ factor,
55
+ 0,
56
+ 2,
57
+ 0,
58
+ amount === 1 ? 1 : 0,
59
+ 0
60
+ ]);
61
+ }),
62
+ "2d": Internals.createEffectImplementation({
63
+ setup: () => null,
64
+ apply: ({ source, target, width, height, params }) => {
65
+ const ctx = target.getContext("2d");
66
+ if (!ctx) {
67
+ throw new Error("Failed to acquire 2D context for contrast effect. The canvas may have been assigned a different context type.");
68
+ }
69
+ const r = resolve(params);
70
+ ctx.clearRect(0, 0, width, height);
71
+ ctx.drawImage(source, 0, 0, width, height);
72
+ if (r.amount === 1) {
73
+ return;
74
+ }
75
+ const imageData = ctx.getImageData(0, 0, width, height);
76
+ const { data } = imageData;
77
+ const factor = r.amount;
78
+ for (let i = 0;i < data.length; i += 4) {
79
+ data[i] = clampColorChannel((data[i] - 128) * factor + 128);
80
+ data[i + 1] = clampColorChannel((data[i + 1] - 128) * factor + 128);
81
+ data[i + 2] = clampColorChannel((data[i + 2] - 128) * factor + 128);
82
+ }
83
+ ctx.putImageData(imageData, 0, 0);
84
+ },
85
+ cleanup: () => {
86
+ return;
87
+ }
88
+ })
156
89
  },
157
90
  schema: contrastSchema,
158
91
  validateParams: validateContrastParams