@remotion/effects 4.0.538 → 4.0.540

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
@@ -1,201 +1,22 @@
1
+ import {
2
+ setupWebGlProjection,
3
+ applyWebGlProjection,
4
+ cleanupWebGlProjection,
5
+ cleanupWebGpuProjection,
6
+ setupWebGpuProjection,
7
+ applyWebGpuProjection
8
+ } from "./index-vp56k1gj.mjs";
9
+ import {
10
+ assertOptionalFiniteNumber,
11
+ validateUnitInterval
12
+ } from "./index-wxhvgv2s.mjs";
13
+ import {
14
+ assertEffectParamsObject
15
+ } from "./index-4fvp93ps.mjs";
16
+
1
17
  // src/cylinder/index.ts
2
18
  import { Internals } from "remotion";
3
19
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
- // src/webgpu-projection-runtime.ts
110
- var cleanupWebGpuProjection = (state) => {
111
- state.resources?.texture.destroy();
112
- state.resources?.uniforms.destroy();
113
- state.resources = null;
114
- state.context.unconfigure();
115
- };
116
- var setupWebGpuProjection = (target, label) => {
117
- const context = target.getContext("webgpu");
118
- if (!context) {
119
- throw new Error(`WebGPU is not available for the ${label} effect`);
120
- }
121
- return { context, resources: null };
122
- };
123
- var applyWebGpuProjection = ({
124
- state,
125
- source,
126
- width,
127
- height,
128
- device,
129
- shader,
130
- uniformData
131
- }) => {
132
- if (state.resources && (state.resources.device !== device || state.resources.width !== width || state.resources.height !== height)) {
133
- cleanupWebGpuProjection(state);
134
- }
135
- if (!state.resources) {
136
- const format = navigator.gpu.getPreferredCanvasFormat();
137
- state.context.configure({ device, format, alphaMode: "premultiplied" });
138
- const module = device.createShaderModule({ code: shader });
139
- const pipeline = device.createRenderPipeline({
140
- layout: "auto",
141
- vertex: { module, entryPoint: "vertex" },
142
- fragment: { module, entryPoint: "fragment", targets: [{ format }] },
143
- primitive: { topology: "triangle-list" }
144
- });
145
- const uniforms = device.createBuffer({
146
- size: uniformData.byteLength,
147
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
148
- });
149
- const sampler = device.createSampler({
150
- addressModeU: "repeat",
151
- magFilter: "linear",
152
- minFilter: "linear"
153
- });
154
- const texture = device.createTexture({
155
- size: [width, height],
156
- format: "rgba8unorm",
157
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
158
- });
159
- const bindGroup = device.createBindGroup({
160
- layout: pipeline.getBindGroupLayout(0),
161
- entries: [
162
- { binding: 0, resource: texture.createView() },
163
- { binding: 1, resource: sampler },
164
- { binding: 2, resource: { buffer: uniforms } }
165
- ]
166
- });
167
- state.resources = {
168
- device,
169
- pipeline,
170
- uniforms,
171
- sampler,
172
- texture,
173
- bindGroup,
174
- width,
175
- height
176
- };
177
- }
178
- const { resources } = state;
179
- device.queue.copyExternalImageToTexture({ source }, { texture: resources.texture, premultipliedAlpha: true }, [width, height]);
180
- device.queue.writeBuffer(resources.uniforms, 0, uniformData);
181
- const encoder = device.createCommandEncoder();
182
- const pass = encoder.beginRenderPass({
183
- colorAttachments: [
184
- {
185
- view: state.context.getCurrentTexture().createView(),
186
- clearValue: { r: 0, g: 0, b: 0, a: 0 },
187
- loadOp: "clear",
188
- storeOp: "store"
189
- }
190
- ]
191
- });
192
- pass.setPipeline(resources.pipeline);
193
- pass.setBindGroup(0, resources.bindGroup);
194
- pass.draw(3);
195
- pass.end();
196
- device.queue.submit([encoder.finish()]);
197
- };
198
-
199
20
  // src/cylinder/shader.ts
200
21
  var CYLINDER_SHADER = `
201
22
  struct Params {
@@ -252,6 +73,50 @@ fn sampleFace(point: vec3f, inverse: mat3x3f, rotation: mat3x3f) -> vec4f {
252
73
  }
253
74
  `;
254
75
 
76
+ // src/cylinder/webgl-shader.ts
77
+ var CYLINDER_WEBGL_SHADER = `#version 300 es
78
+ precision highp float;
79
+ uniform sampler2D uSource;
80
+ uniform vec4 uParams[3];
81
+ out vec4 fragColor;
82
+ vec4 sampleFace(vec3 point, mat3 inverseRotation, mat3 rotation) {
83
+ vec3 local = inverseRotation * point;
84
+ vec2 uv = vec2(fract((atan(local.x, local.z) + uParams[1].y) / 6.28318530718 + 0.5), local.y / uParams[0].xy.y + 0.5);
85
+ vec4 color = textureLod(uSource, vec2(uv.x, 1.0 - uv.y), 0.0);
86
+ if (uv.y < 0.0 || uv.y > 1.0) { return vec4(0); }
87
+ vec3 normal = rotation * vec3(local.x / uParams[1].x, 0, local.z / uParams[1].x);
88
+ float shade = mix(1.0, abs(normal.z), uParams[1].z);
89
+ return vec4(color.rgb * shade, color.a);
90
+ }
91
+
92
+ vec4 project(vec2 position) {
93
+ vec3 s = sin(uParams[2].xyz);
94
+ vec3 c = cos(uParams[2].xyz);
95
+ mat3 rx = mat3(vec3(1, 0, 0), vec3(0, c.x, s.x), vec3(0, -s.x, c.x));
96
+ mat3 ry = mat3(vec3(c.y, 0, -s.y), vec3(0, 1, 0), vec3(s.y, 0, c.y));
97
+ mat3 rz = mat3(vec3(c.z, s.z, 0), vec3(-s.z, c.z, 0), vec3(0, 0, 1));
98
+ mat3 rotation = rz * ry * rx;
99
+ vec3 axis = rotation[1];
100
+ vec2 p = position - uParams[0].zw;
101
+ // Orthographic viewing ray intersecting the rotated, open cylinder wall.
102
+ float a = 1.0 - axis.z * axis.z;
103
+ float da = dot(p, axis.xy);
104
+ float b = -da * axis.z;
105
+ float discriminant = b * b - a * (dot(p, p) - da * da - uParams[1].x * uParams[1].x);
106
+ if (a < 0.000001 || discriminant <= 0.0) { return vec4(0); }
107
+ float root = sqrt(discriminant);
108
+ mat3 inverseRotation = transpose(rotation);
109
+ vec4 front = sampleFace(vec3(p, (-b + root) / a), inverseRotation, rotation);
110
+ vec4 back = sampleFace(vec3(p, (-b - root) / a), inverseRotation, rotation);
111
+ if (uParams[1].w == 1.0) { return front; }
112
+ if (uParams[1].w == 2.0) { return back; }
113
+ // Both the texture and output use premultiplied alpha.
114
+ return front + back * (1.0 - front.a);
115
+ }
116
+
117
+ void main() { fragColor = project(vec2(gl_FragCoord.x, uParams[0].y - gl_FragCoord.y)); }
118
+ `;
119
+
255
120
  // src/cylinder/index.ts
256
121
  var DEFAULT_RADIUS = 250;
257
122
  var DEFAULT_ROTATION = 0;
@@ -319,11 +184,28 @@ var resolve = (params) => ({
319
184
  render: params.render ?? DEFAULT_RENDER,
320
185
  shading: params.shading ?? DEFAULT_SHADING
321
186
  });
187
+ var getUniformData = (params, width, height) => {
188
+ const r = resolve(params);
189
+ const radians = Math.PI / 180;
190
+ return new Float32Array([
191
+ width,
192
+ height,
193
+ r.position[0] * width,
194
+ r.position[1] * height,
195
+ r.radius,
196
+ r.rotation % 360 * radians,
197
+ r.shading,
198
+ r.render === "front" ? 1 : r.render === "back" ? 2 : 0,
199
+ r.rotationX % 360 * radians,
200
+ r.rotationY % 360 * radians,
201
+ r.rotationZ % 360 * radians,
202
+ 0
203
+ ]);
204
+ };
322
205
  var cylinder = Internals.createEffect({
323
206
  type: "remotion/cylinder",
324
207
  label: "cylinder()",
325
208
  documentationLink: "https://www.remotion.dev/docs/effects/cylinder",
326
- backend: "webgpu",
327
209
  schema: cylinderSchema,
328
210
  validateParams: (params) => {
329
211
  assertEffectParamsObject(params, "Cylinder");
@@ -353,37 +235,38 @@ var cylinder = Internals.createEffect({
353
235
  const r = resolve(params);
354
236
  return `cylinder-${r.radius}-${r.rotation}-${r.rotationX}-${r.rotationY}-${r.rotationZ}-${r.position.join(",")}-${r.render}-${r.shading}`;
355
237
  },
356
- setup: (target) => setupWebGpuProjection(target, "cylinder"),
357
- apply: ({ source, width, height, params, state, gpuDevice }) => {
358
- if (!gpuDevice) {
359
- throw new Error("A WebGPU device is required for the cylinder effect");
360
- }
361
- const r = resolve(params);
362
- const radians = Math.PI / 180;
363
- applyWebGpuProjection({
364
- source,
365
- width,
366
- height,
367
- state,
368
- device: gpuDevice,
369
- shader: CYLINDER_SHADER,
370
- uniformData: new Float32Array([
238
+ implementations: {
239
+ webgpu: Internals.createEffectImplementation({
240
+ setup: (target) => setupWebGpuProjection(target, "cylinder"),
241
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
242
+ if (!gpuDevice) {
243
+ throw new Error("A WebGPU device is required for the cylinder effect");
244
+ }
245
+ applyWebGpuProjection({
246
+ source,
247
+ width,
248
+ height,
249
+ state,
250
+ device: gpuDevice,
251
+ shader: CYLINDER_SHADER,
252
+ uniformData: getUniformData(params, width, height)
253
+ });
254
+ },
255
+ cleanup: cleanupWebGpuProjection
256
+ }),
257
+ webgl2: Internals.createEffectImplementation({
258
+ setup: (target) => setupWebGlProjection(target, CYLINDER_WEBGL_SHADER),
259
+ apply: ({ source, width, height, params, state, flipSourceY }) => applyWebGlProjection({
260
+ source,
371
261
  width,
372
262
  height,
373
- r.position[0] * width,
374
- r.position[1] * height,
375
- r.radius,
376
- r.rotation % 360 * radians,
377
- r.shading,
378
- r.render === "front" ? 1 : r.render === "back" ? 2 : 0,
379
- r.rotationX % 360 * radians,
380
- r.rotationY % 360 * radians,
381
- r.rotationZ % 360 * radians,
382
- 0
383
- ])
384
- });
385
- },
386
- cleanup: cleanupWebGpuProjection
263
+ state,
264
+ flipSourceY,
265
+ uniformData: getUniformData(params, width, height)
266
+ }),
267
+ cleanup: cleanupWebGlProjection
268
+ })
269
+ }
387
270
  });
388
271
  export {
389
272
  cylinder