@remotion/effects 4.0.538 → 4.0.540
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +19 -0
- package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
- package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
- package/dist/burlap-webgpu-shader.d.ts +1 -0
- package/dist/checkerboard-webgpu-shader.d.ts +1 -0
- package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
- package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
- package/dist/color-key-webgpu-shader.d.ts +1 -0
- package/dist/color-matrix-runtime.d.ts +4 -0
- package/dist/contour-lines-webgpu-shader.d.ts +1 -0
- package/dist/corner-pin/webgpu-shader.d.ts +1 -0
- package/dist/curves.d.ts +65 -0
- package/dist/cylinder/webgl-shader.d.ts +1 -0
- package/dist/dot-grid-webgpu-shader.d.ts +1 -0
- package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
- package/dist/emboss-webgpu-shader.d.ts +1 -0
- package/dist/esm/barrel-distortion.mjs +67 -118
- package/dist/esm/bevel-alpha.mjs +247 -196
- package/dist/esm/blur.mjs +101 -115
- package/dist/esm/brightness.mjs +65 -132
- package/dist/esm/burlap.mjs +178 -151
- package/dist/esm/checkerboard.mjs +6 -514
- package/dist/esm/chromatic-aberration.mjs +72 -119
- package/dist/esm/color-correction.mjs +186 -224
- package/dist/esm/color-key.mjs +149 -136
- package/dist/esm/contour-lines.mjs +201 -160
- package/dist/esm/contrast.mjs +65 -132
- package/dist/esm/corner-pin.mjs +4 -390
- package/dist/esm/curves.mjs +357 -0
- package/dist/esm/cylinder.mjs +108 -225
- package/dist/esm/dot-grid.mjs +184 -213
- package/dist/esm/drop-shadow.mjs +162 -180
- package/dist/esm/duotone.mjs +110 -143
- package/dist/esm/emboss.mjs +153 -151
- package/dist/esm/evolve.mjs +228 -154
- package/dist/esm/exposure.mjs +93 -201
- package/dist/esm/film-burn.mjs +298 -0
- package/dist/esm/fisheye.mjs +97 -126
- package/dist/esm/flannel.mjs +158 -156
- package/dist/esm/fractal-noise.mjs +186 -232
- package/dist/esm/glow.mjs +164 -179
- package/dist/esm/grayscale.mjs +56 -122
- package/dist/esm/gridlines.mjs +6 -575
- package/dist/esm/halftone-linear-gradient.mjs +246 -245
- package/dist/esm/halftone.mjs +267 -243
- package/dist/esm/hue.mjs +55 -122
- package/dist/esm/index-00v3hr66.mjs +299 -0
- package/dist/esm/index-0w4eqht8.mjs +351 -0
- package/dist/esm/index-18y0zcy2.mjs +440 -0
- package/dist/esm/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/index-34fxm3ax.mjs +518 -0
- package/dist/esm/index-4fvp93ps.mjs +32 -0
- package/dist/esm/index-4scpn12x.mjs +224 -0
- package/dist/esm/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/index-618ky75w.mjs +51 -0
- package/dist/esm/index-6agxdrvr.mjs +411 -0
- package/dist/esm/index-6jkps947.mjs +120 -0
- package/dist/esm/index-8agtsbw4.mjs +617 -0
- package/dist/esm/index-8jx11jyn.mjs +29 -0
- package/dist/esm/index-8p04sssx.mjs +123 -0
- package/dist/esm/index-afdtmrh2.mjs +596 -0
- package/dist/esm/index-b86qstcs.mjs +18 -0
- package/dist/esm/index-cb77qg3g.mjs +587 -0
- package/dist/esm/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/index-evy8hyah.mjs +55 -0
- package/dist/esm/index-gnsce796.mjs +6 -0
- package/dist/esm/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/index-r0v18b2n.mjs +425 -0
- package/dist/esm/index-rswpzmm5.mjs +926 -0
- package/dist/esm/index-s9mrx750.mjs +97 -0
- package/dist/esm/index-tvfexb7s.mjs +164 -0
- package/dist/esm/index-vp56k1gj.mjs +215 -0
- package/dist/esm/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/index-wy95a41r.mjs +407 -0
- package/dist/esm/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/index.mjs +49 -4053
- package/dist/esm/invert.mjs +54 -122
- package/dist/esm/iris-wipe.mjs +315 -0
- package/dist/esm/lens-blur.mjs +169 -156
- package/dist/esm/levels.mjs +204 -151
- package/dist/esm/light-leak.mjs +6 -416
- package/dist/esm/light-trail.mjs +124 -128
- package/dist/esm/linear-gradient-tint.mjs +4 -424
- package/dist/esm/linear-gradient.mjs +4 -370
- package/dist/esm/linear-progressive-blur.mjs +92 -118
- package/dist/esm/linear-progressive-pixelate.mjs +83 -378
- package/dist/esm/lines.mjs +167 -162
- package/dist/esm/liquid-contours.mjs +192 -153
- package/dist/esm/long-shadows.mjs +278 -251
- package/dist/esm/lut.mjs +123 -23
- package/dist/esm/mirror.mjs +78 -120
- package/dist/esm/noise-displacement.mjs +156 -151
- package/dist/esm/noise.mjs +107 -143
- package/dist/esm/outline.mjs +192 -170
- package/dist/esm/page-turn.mjs +141 -244
- package/dist/esm/paper.mjs +522 -194
- package/dist/esm/pattern.mjs +4 -568
- package/dist/esm/pixel-dissolve.mjs +158 -186
- package/dist/esm/pixelate.mjs +92 -149
- package/dist/esm/radial-progressive-blur.mjs +96 -118
- package/dist/esm/radial-progressive-pixelate.mjs +91 -384
- package/dist/esm/radial-wipe.mjs +224 -0
- package/dist/esm/rain-fall.mjs +114 -0
- package/dist/esm/region-blur.mjs +138 -192
- package/dist/esm/rings.mjs +6 -512
- package/dist/esm/roughen-edges.mjs +180 -156
- package/dist/esm/saturation.mjs +56 -122
- package/dist/esm/scale.mjs +50 -60
- package/dist/esm/scanlines.mjs +115 -149
- package/dist/esm/shadows-highlights.mjs +103 -205
- package/dist/esm/shatter.mjs +868 -0
- package/dist/esm/shine.mjs +192 -227
- package/dist/esm/shrinkwrap.mjs +388 -225
- package/dist/esm/skew.mjs +100 -145
- package/dist/esm/snow-fall.mjs +170 -0
- package/dist/esm/speckle.mjs +192 -210
- package/dist/esm/sphere.mjs +101 -225
- package/dist/esm/starburst.mjs +6 -345
- package/dist/esm/tear.mjs +138 -155
- package/dist/esm/thermal-vision.mjs +135 -152
- package/dist/esm/tile.mjs +5 -184
- package/dist/esm/tint.mjs +80 -132
- package/dist/esm/translate.mjs +55 -137
- package/dist/esm/turbulent-displace.mjs +182 -221
- package/dist/esm/tv-signal-off.mjs +140 -149
- package/dist/esm/venetian-blinds.mjs +91 -140
- package/dist/esm/vibrance.mjs +95 -204
- package/dist/esm/vignette.mjs +136 -155
- package/dist/esm/wave.mjs +88 -47
- package/dist/esm/waves.mjs +181 -169
- package/dist/esm/white-balance.mjs +100 -204
- package/dist/esm/white-noise.mjs +98 -146
- package/dist/esm/zigzag.mjs +6 -575
- package/dist/esm/zoom-blur.mjs +90 -121
- package/dist/evolve.d.ts +46 -10
- package/dist/film-burn-webgpu-shader.d.ts +1 -0
- package/dist/film-burn.d.ts +40 -0
- package/dist/fisheye/webgpu-shader.d.ts +1 -0
- package/dist/flannel-webgpu-shader.d.ts +1 -0
- package/dist/fractal-noise/shader.d.ts +1 -1
- package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
- package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
- package/dist/glow/webgpu-shaders.d.ts +2 -0
- package/dist/gridlines-webgpu-shader.d.ts +1 -0
- package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/halftone-webgpu-shader.d.ts +1 -0
- package/dist/iris-wipe.d.ts +78 -0
- package/dist/lens-blur/webgpu-shader.d.ts +1 -0
- package/dist/levels.d.ts +69 -2
- package/dist/light-leak-webgpu-shader.d.ts +1 -0
- package/dist/light-trail/webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/lines-webgpu-shader.d.ts +1 -0
- package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
- package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
- package/dist/lut/webgpu-shader.d.ts +1 -0
- package/dist/mirror/webgpu-shader.d.ts +1 -0
- package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
- package/dist/noise-webgpu-shader.d.ts +1 -0
- package/dist/outline/webgpu-shader.d.ts +1 -0
- package/dist/page-turn/webgl-shader.d.ts +1 -0
- package/dist/paper-webgpu-shader.d.ts +2 -0
- package/dist/pattern-webgpu-shader.d.ts +1 -0
- package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
- package/dist/progressive-pixelate-runtime.d.ts +1 -0
- package/dist/radial-wipe.d.ts +19 -0
- package/dist/rain-fall.d.ts +143 -0
- package/dist/rect-transform-runtime.d.ts +11 -0
- package/dist/region-blur/webgpu-shader.d.ts +1 -0
- package/dist/rings-webgpu-shader.d.ts +1 -0
- package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
- package/dist/shatter/geometry.d.ts +19 -0
- package/dist/shatter/index.d.ts +39 -0
- package/dist/shatter/runtime.d.ts +19 -0
- package/dist/shatter/webgpu-shader.d.ts +1 -0
- package/dist/shatter.d.ts +1 -0
- package/dist/shine-webgpu-shader.d.ts +1 -0
- package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
- package/dist/single-pass-runtime.d.ts +18 -0
- package/dist/skew-webgpu-shader.d.ts +1 -0
- package/dist/snow-fall.d.ts +208 -0
- package/dist/speckle-webgpu-shader.d.ts +1 -0
- package/dist/sphere/webgl-shader.d.ts +1 -0
- package/dist/starburst-webgpu-shader.d.ts +1 -0
- package/dist/tear-webgpu-shader.d.ts +1 -0
- package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
- package/dist/tile-gpu-runtime.d.ts +24 -0
- package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
- package/dist/value-noise-webgpu-shader.d.ts +1 -0
- package/dist/vignette-webgpu-shader.d.ts +1 -0
- package/dist/wave/wave-runtime.d.ts +2 -1
- package/dist/wave/webgpu-shader.d.ts +1 -0
- package/dist/waves-webgpu-shader.d.ts +1 -0
- package/dist/weather/params.d.ts +149 -0
- package/dist/weather/runtime.d.ts +52 -0
- package/dist/weather/shaders.d.ts +4 -0
- package/dist/weather/webgpu-runtime.d.ts +36 -0
- package/dist/weather/webgpu-shader.d.ts +1 -0
- package/dist/webgl-projection-runtime.d.ts +18 -0
- package/dist/webgpu-color-state.d.ts +10 -0
- package/dist/webgpu-mesh-runtime.d.ts +46 -0
- package/dist/webgpu-multipass-runtime.d.ts +50 -0
- package/dist/webgpu-projection-runtime.d.ts +9 -5
- package/dist/webgpu-single-pass-runtime.d.ts +47 -0
- package/dist/white-noise-webgpu-shader.d.ts +1 -0
- package/dist/zigzag-webgpu-shader.d.ts +1 -0
- package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
- package/package.json +59 -3
package/dist/esm/lens-blur.mjs
CHANGED
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import {
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assertOptionalFiniteNumber,
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validateUnitInterval,
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validateNonNegative
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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setupWebGpuSinglePass,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/lens-blur/index.ts
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import { Internals } from "remotion";
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var assertEffectParamsObject = (params, effectLabel) => {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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// src/lens-blur/webgpu-shader.ts
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${WEBGPU_SINGLE_PASS_VERTEX}
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@group(0) @binding(0) var source: texture_2d<f32>;
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@group(0) @binding(2) var<uniform> params: Params;
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// Aperture geometry and highlight controls adapted from EffectCraft's blur2.rs (MIT).
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// See ../../THIRD_PARTY_LICENSES.md.
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struct Params {resolution: vec2f, radius: f32, shape: f32, iris: vec4f, highlights: vec4f, options: vec4f,}
|
|
123
|
+
const PI=3.141592653589793;
|
|
124
|
+
const GOLDEN_ANGLE=2.399963229728653;
|
|
125
|
+
fn toLinear(color: vec3f) -> vec3f {
|
|
126
|
+
return mix(color/12.92,pow((color+0.055)/1.055,vec3f(2.4)),step(vec3f(0.04045),color));
|
|
127
|
+
}
|
|
128
|
+
fn toSrgb(color: vec3f) -> vec3f {
|
|
129
|
+
return mix(color*12.92,1.055*pow(max(color,vec3f(0)),vec3f(1.0/2.4))-0.055,step(vec3f(0.0031308),color));
|
|
130
|
+
}
|
|
131
|
+
fn readSource(uv: vec2f) -> vec4f {
|
|
132
|
+
let sampled=textureSampleLevel(source,sourceSampler,uv,0);
|
|
133
|
+
if (sampled.a<=0.0) {return vec4f(0);}
|
|
134
|
+
var color=sampled.rgb/sampled.a;
|
|
135
|
+
let luminance=dot(color,vec3f(0.2126,0.7152,0.0722));
|
|
136
|
+
if (params.options.y!=0.0) {color=toLinear(color);}
|
|
137
|
+
if (luminance>=params.highlights.y) {
|
|
138
|
+
let brightest=max(color.r,max(color.g,color.b));
|
|
139
|
+
let highlight=mix(vec3f(brightest),color,params.highlights.z);
|
|
140
|
+
color+=highlight*(4.0*params.highlights.x);
|
|
141
|
+
}
|
|
142
|
+
var coverage=1.0;
|
|
143
|
+
if (params.highlights.w==0.0) {
|
|
144
|
+
let pixel=uv*params.resolution;
|
|
145
|
+
let nearEdge=clamp(pixel+0.5,vec2f(0),vec2f(1));
|
|
146
|
+
let farEdge=clamp(params.resolution+0.5-pixel,vec2f(0),vec2f(1));
|
|
147
|
+
coverage=nearEdge.x*nearEdge.y*farEdge.x*farEdge.y;
|
|
148
|
+
}
|
|
149
|
+
return vec4f(color*sampled.a,sampled.a)*coverage;
|
|
150
|
+
}
|
|
151
|
+
@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
|
|
152
|
+
if (params.radius==0.0) {return textureSampleLevel(source,sourceSampler,input.uv,0);}
|
|
153
|
+
var sum=vec4f(0);var total=0.0;
|
|
154
|
+
for (var i=0;i<2048;i++) {
|
|
155
|
+
if (f32(i)>=params.options.x) {break;}
|
|
156
|
+
let angle=f32(i)*GOLDEN_ANGLE;
|
|
157
|
+
var boundary=1.0;
|
|
158
|
+
if (params.shape<11.0) {
|
|
159
|
+
let halfSector=PI/params.shape;
|
|
160
|
+
let value=angle+PI/2.0;
|
|
161
|
+
let localAngle=value-floor(value/(2.0*halfSector))*(2.0*halfSector)-halfSector;
|
|
162
|
+
let polygon=cos(halfSector)/cos(localAngle);
|
|
163
|
+
boundary=mix(polygon,1.0,params.iris.x);
|
|
164
|
+
}
|
|
165
|
+
let distance=sqrt((f32(i)+0.5)/params.options.x)*boundary;
|
|
166
|
+
let rotatedAngle=angle+params.iris.y;
|
|
167
|
+
let offset=vec2f(cos(rotatedAngle)*params.iris.z,sin(rotatedAngle))*distance*params.radius;
|
|
168
|
+
let weight=boundary*boundary;
|
|
169
|
+
sum+=readSource(input.uv-offset/params.resolution)*weight;
|
|
170
|
+
total+=weight;
|
|
171
|
+
}
|
|
172
|
+
var color=sum/total;
|
|
173
|
+
if (params.options.y!=0.0 && color.a>0.0) {color=vec4f(toSrgb(color.rgb/color.a)*color.a,color.a);}
|
|
174
|
+
return vec4f(clamp(color.rgb,vec3f(0),vec3f(color.a)),color.a);
|
|
175
|
+
}
|
|
176
|
+
`;
|
|
177
|
+
|
|
203
178
|
// src/lens-blur/index.ts
|
|
204
179
|
var { createEffect, createWebGL2ContextError } = Internals;
|
|
205
180
|
var DEFAULT_RADIUS = 10;
|
|
@@ -486,61 +461,99 @@ var lensBlur = createEffect({
|
|
|
486
461
|
type: "remotion/lens-blur",
|
|
487
462
|
label: "lensBlur()",
|
|
488
463
|
documentationLink: "https://www.remotion.dev/docs/effects/lens-blur",
|
|
489
|
-
backend: "webgl2",
|
|
490
464
|
calculateKey: (params) => {
|
|
491
465
|
const r = resolve(params);
|
|
492
466
|
return `lens-blur-${JSON.stringify(r)}`;
|
|
493
467
|
},
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
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|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
|
|
540
|
-
|
|
541
|
-
|
|
542
|
-
|
|
543
|
-
|
|
468
|
+
implementations: {
|
|
469
|
+
webgpu: Internals.createEffectImplementation({
|
|
470
|
+
setup: (target) => setupWebGpuSinglePass(target, "lens-blur"),
|
|
471
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
472
|
+
if (!gpuDevice)
|
|
473
|
+
throw new Error("A WebGPU device is required for this effect");
|
|
474
|
+
const r = resolve(params);
|
|
475
|
+
applyWebGpuSinglePass({
|
|
476
|
+
state,
|
|
477
|
+
source,
|
|
478
|
+
width,
|
|
479
|
+
height,
|
|
480
|
+
device: gpuDevice,
|
|
481
|
+
shader: LENS_BLUR_WEBGPU_SHADER,
|
|
482
|
+
uniformData: new Float32Array([
|
|
483
|
+
width,
|
|
484
|
+
height,
|
|
485
|
+
r.radius,
|
|
486
|
+
IRIS_SHAPES.indexOf(r.irisShape) + 3,
|
|
487
|
+
r.irisRoundness,
|
|
488
|
+
r.irisRotation % 360 * Math.PI / 180,
|
|
489
|
+
r.irisAspectRatio,
|
|
490
|
+
0,
|
|
491
|
+
r.highlightGain,
|
|
492
|
+
r.highlightThreshold,
|
|
493
|
+
r.highlightSaturation,
|
|
494
|
+
r.repeatEdgePixels ? 1 : 0,
|
|
495
|
+
r.samples,
|
|
496
|
+
r.linearLight ? 1 : 0,
|
|
497
|
+
0,
|
|
498
|
+
0
|
|
499
|
+
])
|
|
500
|
+
});
|
|
501
|
+
},
|
|
502
|
+
cleanup: cleanupWebGpuSinglePass
|
|
503
|
+
}),
|
|
504
|
+
webgl2: Internals.createEffectImplementation({
|
|
505
|
+
setup: (target) => setupLensBlur(target),
|
|
506
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
507
|
+
const r = resolve(params);
|
|
508
|
+
const { gl, program, texture, vao } = state;
|
|
509
|
+
gl.viewport(0, 0, width, height);
|
|
510
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
511
|
+
gl.clearColor(0, 0, 0, 0);
|
|
512
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
513
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
514
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
515
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
516
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
517
|
+
gl.useProgram(program);
|
|
518
|
+
if (state.uSource)
|
|
519
|
+
gl.uniform1i(state.uSource, 0);
|
|
520
|
+
if (state.uResolution)
|
|
521
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
522
|
+
if (state.uRadius)
|
|
523
|
+
gl.uniform1f(state.uRadius, r.radius);
|
|
524
|
+
if (state.uIrisShape)
|
|
525
|
+
gl.uniform1i(state.uIrisShape, IRIS_SHAPES.indexOf(r.irisShape) + 3);
|
|
526
|
+
if (state.uIrisRoundness)
|
|
527
|
+
gl.uniform1f(state.uIrisRoundness, r.irisRoundness);
|
|
528
|
+
if (state.uIrisRotation)
|
|
529
|
+
gl.uniform1f(state.uIrisRotation, r.irisRotation % 360 * Math.PI / 180);
|
|
530
|
+
if (state.uIrisAspectRatio)
|
|
531
|
+
gl.uniform1f(state.uIrisAspectRatio, r.irisAspectRatio);
|
|
532
|
+
if (state.uHighlightGain)
|
|
533
|
+
gl.uniform1f(state.uHighlightGain, r.highlightGain);
|
|
534
|
+
if (state.uHighlightThreshold)
|
|
535
|
+
gl.uniform1f(state.uHighlightThreshold, r.highlightThreshold);
|
|
536
|
+
if (state.uHighlightSaturation)
|
|
537
|
+
gl.uniform1f(state.uHighlightSaturation, r.highlightSaturation);
|
|
538
|
+
if (state.uRepeatEdgePixels)
|
|
539
|
+
gl.uniform1i(state.uRepeatEdgePixels, r.repeatEdgePixels ? 1 : 0);
|
|
540
|
+
if (state.uSamples)
|
|
541
|
+
gl.uniform1i(state.uSamples, r.samples);
|
|
542
|
+
if (state.uLinearLight)
|
|
543
|
+
gl.uniform1i(state.uLinearLight, r.linearLight ? 1 : 0);
|
|
544
|
+
gl.bindVertexArray(vao);
|
|
545
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
546
|
+
gl.bindVertexArray(null);
|
|
547
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
548
|
+
gl.useProgram(null);
|
|
549
|
+
},
|
|
550
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
551
|
+
gl.deleteTexture(texture);
|
|
552
|
+
gl.deleteBuffer(vbo);
|
|
553
|
+
gl.deleteProgram(program);
|
|
554
|
+
gl.deleteVertexArray(vao);
|
|
555
|
+
}
|
|
556
|
+
})
|
|
544
557
|
},
|
|
545
558
|
schema: lensBlurSchema,
|
|
546
559
|
validateParams: validateLensBlurParams
|