@remotion/effects 4.0.538 → 4.0.540

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Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
@@ -1,111 +1,24 @@
1
+ import {
2
+ WEBGPU_MULTIPASS_BINDINGS,
3
+ setupWebGpuMultipass,
4
+ cleanupWebGpuMultipass,
5
+ applyWebGpuMultipass
6
+ } from "./index-kkvzt8b7.mjs";
7
+ import {
8
+ assertOptionalFiniteNumber,
9
+ validateUnitInterval,
10
+ validateNonNegative,
11
+ parseColorRgba
12
+ } from "./index-wxhvgv2s.mjs";
13
+ import {
14
+ assertEffectParamsObject,
15
+ assertOptionalColor,
16
+ assertOptionalBoolean
17
+ } from "./index-4fvp93ps.mjs";
18
+
1
19
  // src/outline.ts
2
20
  import { Internals } from "remotion";
3
21
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
22
  // src/outline/polygonize-alpha.ts
110
23
  var pointKey = ([x, y]) => `${x},${y}`;
111
24
  var edgeKey = (a, b) => a < b ? `${a}|${b}` : `${b}|${a}`;
@@ -298,6 +211,41 @@ var polygonizeAlpha = ({
298
211
  return contours;
299
212
  };
300
213
 
214
+ // src/outline/webgpu-shader.ts
215
+ var OUTLINE_WEBGPU_SHADER = `
216
+ ${WEBGPU_MULTIPASS_BINDINGS}
217
+ struct Params {color: vec4f, width: f32, opacity: f32, outlineOnly: f32, polygon: f32,}
218
+ const MIN_ALPHA=0.5/255.0;
219
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
220
+ let color=textureSampleLevel(source,sourceSampler,input.uv,0);
221
+ let only=params.outlineOnly!=0.0;
222
+ if (params.opacity<=0.0 || params.color.a<=0.0) {return select(color,vec4f(0),only);}
223
+ if (params.width<=0.0 && !only) {return color;}
224
+ var mask=0.0;
225
+ if (params.polygon!=0.0) {
226
+ mask=step(MIN_ALPHA,textureSampleLevel(secondary,sourceSampler,input.uv,0).a);
227
+ } else if (params.width>0.0) {
228
+ let size=vec2i(textureDimensions(source));
229
+ let position=clamp(vec2i(input.uv*vec2f(size)),vec2i(0),size-1);
230
+ for (var ring=1;ring<=3;ring++) {
231
+ let distance=params.width*f32(ring)/3.0;
232
+ for (var direction=0;direction<32;direction++) {
233
+ let angle=6.283185307179586*f32(direction)/32.0;
234
+ let offset=vec2i(round(vec2f(cos(angle),-sin(angle))*distance));
235
+ let samplePosition=clamp(position+offset,vec2i(0),size-1);
236
+ mask=max(mask,step(MIN_ALPHA,textureLoad(source,samplePosition,0).a));
237
+ }
238
+ }
239
+ }
240
+ if (only) {
241
+ let alpha=select(max(step(MIN_ALPHA,color.a),mask),mask,params.polygon!=0.0)*params.color.a*params.opacity;
242
+ return vec4f(params.color.rgb*alpha,alpha);
243
+ }
244
+ let alpha=mask*params.color.a*params.opacity*(1.0-color.a);
245
+ return vec4f(color.rgb+params.color.rgb*alpha,color.a+alpha);
246
+ }
247
+ `;
248
+
301
249
  // src/outline.ts
302
250
  var { createEffect, createWebGL2ContextError } = Internals;
303
251
  var DEFAULT_WIDTH = 8;
@@ -624,75 +572,149 @@ var outline = createEffect({
624
572
  type: "remotion/outline",
625
573
  label: "outline()",
626
574
  documentationLink: "https://www.remotion.dev/docs/effects/outline",
627
- backend: "webgl2",
628
575
  calculateKey: (params) => {
629
576
  const resolved = resolve(params);
630
577
  return `outline-${resolved.width}-${resolved.edgeSimplification}-${resolved.color}-${resolved.opacity}-${resolved.outlineOnly}`;
631
578
  },
632
- setup: setupOutline,
633
- apply: ({ source, width, height, params, state, flipSourceY }) => {
634
- const resolved = resolve(params);
635
- if (state.cachedColor !== resolved.color) {
636
- state.cachedColor = resolved.color;
637
- state.cachedColorRgba = parseColorRgba(state.colorCtx, resolved.color);
638
- }
639
- const { gl, program, textureSource, texturePolygonMask, uniforms, vao } = state;
640
- const [red, green, blue, alpha] = state.cachedColorRgba;
641
- const usePolygonMask = resolved.edgeSimplification > 0 && resolved.opacity > 0 && alpha > 0 && (resolved.width > 0 || resolved.outlineOnly);
642
- if (usePolygonMask) {
643
- updatePolygonMask({
644
- source,
645
- width,
646
- height,
647
- simplification: resolved.edgeSimplification,
648
- outlineWidth: resolved.width,
649
- state
650
- });
651
- }
652
- gl.viewport(0, 0, width, height);
653
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
654
- gl.clearColor(0, 0, 0, 0);
655
- gl.clear(gl.COLOR_BUFFER_BIT);
656
- gl.activeTexture(gl.TEXTURE0);
657
- gl.bindTexture(gl.TEXTURE_2D, textureSource);
658
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
659
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
660
- gl.activeTexture(gl.TEXTURE1);
661
- gl.bindTexture(gl.TEXTURE_2D, texturePolygonMask);
662
- if (usePolygonMask) {
663
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
664
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, state.polygonMaskCanvas);
665
- }
666
- gl.useProgram(program);
667
- if (uniforms.uSource)
668
- gl.uniform1i(uniforms.uSource, 0);
669
- if (uniforms.uPolygonMask)
670
- gl.uniform1i(uniforms.uPolygonMask, 1);
671
- if (uniforms.uUsePolygonMask)
672
- gl.uniform1i(uniforms.uUsePolygonMask, usePolygonMask ? 1 : 0);
673
- if (uniforms.uWidth)
674
- gl.uniform1f(uniforms.uWidth, resolved.width);
675
- if (uniforms.uColor)
676
- gl.uniform4f(uniforms.uColor, red / 255, green / 255, blue / 255, alpha / 255);
677
- if (uniforms.uOpacity)
678
- gl.uniform1f(uniforms.uOpacity, resolved.opacity);
679
- if (uniforms.uOutlineOnly)
680
- gl.uniform1i(uniforms.uOutlineOnly, resolved.outlineOnly ? 1 : 0);
681
- gl.bindVertexArray(vao);
682
- gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
683
- gl.bindVertexArray(null);
684
- gl.activeTexture(gl.TEXTURE1);
685
- gl.bindTexture(gl.TEXTURE_2D, null);
686
- gl.activeTexture(gl.TEXTURE0);
687
- gl.bindTexture(gl.TEXTURE_2D, null);
688
- gl.useProgram(null);
689
- },
690
- cleanup: ({ gl, program, vao, vbo, textureSource, texturePolygonMask }) => {
691
- gl.deleteTexture(textureSource);
692
- gl.deleteTexture(texturePolygonMask);
693
- gl.deleteBuffer(vbo);
694
- gl.deleteProgram(program);
695
- gl.deleteVertexArray(vao);
579
+ implementations: {
580
+ webgpu: Internals.createEffectImplementation({
581
+ setup: (target) => {
582
+ const canvas = document.createElement("canvas");
583
+ canvas.width = 1;
584
+ canvas.height = 1;
585
+ const colorCtx = canvas.getContext("2d", { willReadFrequently: true });
586
+ if (!colorCtx)
587
+ throw new Error("Could not create color parser");
588
+ const alphaCanvas = document.createElement("canvas");
589
+ const alphaCtx = alphaCanvas.getContext("2d", {
590
+ willReadFrequently: true
591
+ });
592
+ const polygonMaskCanvas = document.createElement("canvas");
593
+ const polygonMaskCtx = polygonMaskCanvas.getContext("2d");
594
+ if (!alphaCtx || !polygonMaskCtx)
595
+ throw new Error("Could not create outline mask");
596
+ return {
597
+ alphaCanvas,
598
+ alphaCtx,
599
+ polygonMaskCanvas,
600
+ polygonMaskCtx,
601
+ ...setupWebGpuMultipass(target, "outline"),
602
+ colorCtx,
603
+ cachedColor: null,
604
+ cachedRgba: [0, 0, 0, 0]
605
+ };
606
+ },
607
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
608
+ if (!gpuDevice)
609
+ throw new Error("A WebGPU device is required for this effect");
610
+ const r = resolve(params);
611
+ if (state.cachedColor !== r.color) {
612
+ state.cachedColor = r.color;
613
+ state.cachedRgba = parseColorRgba(state.colorCtx, r.color);
614
+ }
615
+ const color = state.cachedRgba.map((channel) => channel / 255);
616
+ const usePolygonMask = r.edgeSimplification > 0 && r.opacity > 0 && color[3] > 0 && (r.width > 0 || r.outlineOnly);
617
+ if (usePolygonMask)
618
+ updatePolygonMask({
619
+ source,
620
+ width,
621
+ height,
622
+ simplification: r.edgeSimplification,
623
+ outlineWidth: r.width,
624
+ state
625
+ });
626
+ applyWebGpuMultipass({
627
+ state,
628
+ source,
629
+ width,
630
+ height,
631
+ device: gpuDevice,
632
+ auxiliarySource: usePolygonMask ? state.polygonMaskCanvas : null,
633
+ passes: [
634
+ {
635
+ shader: OUTLINE_WEBGPU_SHADER,
636
+ uniforms: new Float32Array([
637
+ ...color,
638
+ r.width,
639
+ r.opacity,
640
+ r.outlineOnly ? 1 : 0,
641
+ usePolygonMask ? 1 : 0
642
+ ]),
643
+ source: -1,
644
+ secondary: usePolygonMask ? -2 : -1
645
+ }
646
+ ]
647
+ });
648
+ },
649
+ cleanup: cleanupWebGpuMultipass
650
+ }),
651
+ webgl2: Internals.createEffectImplementation({
652
+ setup: setupOutline,
653
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
654
+ const resolved = resolve(params);
655
+ if (state.cachedColor !== resolved.color) {
656
+ state.cachedColor = resolved.color;
657
+ state.cachedColorRgba = parseColorRgba(state.colorCtx, resolved.color);
658
+ }
659
+ const { gl, program, textureSource, texturePolygonMask, uniforms, vao } = state;
660
+ const [red, green, blue, alpha] = state.cachedColorRgba;
661
+ const usePolygonMask = resolved.edgeSimplification > 0 && resolved.opacity > 0 && alpha > 0 && (resolved.width > 0 || resolved.outlineOnly);
662
+ if (usePolygonMask) {
663
+ updatePolygonMask({
664
+ source,
665
+ width,
666
+ height,
667
+ simplification: resolved.edgeSimplification,
668
+ outlineWidth: resolved.width,
669
+ state
670
+ });
671
+ }
672
+ gl.viewport(0, 0, width, height);
673
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
674
+ gl.clearColor(0, 0, 0, 0);
675
+ gl.clear(gl.COLOR_BUFFER_BIT);
676
+ gl.activeTexture(gl.TEXTURE0);
677
+ gl.bindTexture(gl.TEXTURE_2D, textureSource);
678
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
679
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
680
+ gl.activeTexture(gl.TEXTURE1);
681
+ gl.bindTexture(gl.TEXTURE_2D, texturePolygonMask);
682
+ if (usePolygonMask) {
683
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
684
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, state.polygonMaskCanvas);
685
+ }
686
+ gl.useProgram(program);
687
+ if (uniforms.uSource)
688
+ gl.uniform1i(uniforms.uSource, 0);
689
+ if (uniforms.uPolygonMask)
690
+ gl.uniform1i(uniforms.uPolygonMask, 1);
691
+ if (uniforms.uUsePolygonMask)
692
+ gl.uniform1i(uniforms.uUsePolygonMask, usePolygonMask ? 1 : 0);
693
+ if (uniforms.uWidth)
694
+ gl.uniform1f(uniforms.uWidth, resolved.width);
695
+ if (uniforms.uColor)
696
+ gl.uniform4f(uniforms.uColor, red / 255, green / 255, blue / 255, alpha / 255);
697
+ if (uniforms.uOpacity)
698
+ gl.uniform1f(uniforms.uOpacity, resolved.opacity);
699
+ if (uniforms.uOutlineOnly)
700
+ gl.uniform1i(uniforms.uOutlineOnly, resolved.outlineOnly ? 1 : 0);
701
+ gl.bindVertexArray(vao);
702
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
703
+ gl.bindVertexArray(null);
704
+ gl.activeTexture(gl.TEXTURE1);
705
+ gl.bindTexture(gl.TEXTURE_2D, null);
706
+ gl.activeTexture(gl.TEXTURE0);
707
+ gl.bindTexture(gl.TEXTURE_2D, null);
708
+ gl.useProgram(null);
709
+ },
710
+ cleanup: ({ gl, program, vao, vbo, textureSource, texturePolygonMask }) => {
711
+ gl.deleteTexture(textureSource);
712
+ gl.deleteTexture(texturePolygonMask);
713
+ gl.deleteBuffer(vbo);
714
+ gl.deleteProgram(program);
715
+ gl.deleteVertexArray(vao);
716
+ }
717
+ })
696
718
  },
697
719
  schema: outlineSchema,
698
720
  validateParams: validateOutlineParams