@remotion/effects 4.0.538 → 4.0.540
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +19 -0
- package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
- package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
- package/dist/burlap-webgpu-shader.d.ts +1 -0
- package/dist/checkerboard-webgpu-shader.d.ts +1 -0
- package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
- package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
- package/dist/color-key-webgpu-shader.d.ts +1 -0
- package/dist/color-matrix-runtime.d.ts +4 -0
- package/dist/contour-lines-webgpu-shader.d.ts +1 -0
- package/dist/corner-pin/webgpu-shader.d.ts +1 -0
- package/dist/curves.d.ts +65 -0
- package/dist/cylinder/webgl-shader.d.ts +1 -0
- package/dist/dot-grid-webgpu-shader.d.ts +1 -0
- package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
- package/dist/emboss-webgpu-shader.d.ts +1 -0
- package/dist/esm/barrel-distortion.mjs +67 -118
- package/dist/esm/bevel-alpha.mjs +247 -196
- package/dist/esm/blur.mjs +101 -115
- package/dist/esm/brightness.mjs +65 -132
- package/dist/esm/burlap.mjs +178 -151
- package/dist/esm/checkerboard.mjs +6 -514
- package/dist/esm/chromatic-aberration.mjs +72 -119
- package/dist/esm/color-correction.mjs +186 -224
- package/dist/esm/color-key.mjs +149 -136
- package/dist/esm/contour-lines.mjs +201 -160
- package/dist/esm/contrast.mjs +65 -132
- package/dist/esm/corner-pin.mjs +4 -390
- package/dist/esm/curves.mjs +357 -0
- package/dist/esm/cylinder.mjs +108 -225
- package/dist/esm/dot-grid.mjs +184 -213
- package/dist/esm/drop-shadow.mjs +162 -180
- package/dist/esm/duotone.mjs +110 -143
- package/dist/esm/emboss.mjs +153 -151
- package/dist/esm/evolve.mjs +228 -154
- package/dist/esm/exposure.mjs +93 -201
- package/dist/esm/film-burn.mjs +298 -0
- package/dist/esm/fisheye.mjs +97 -126
- package/dist/esm/flannel.mjs +158 -156
- package/dist/esm/fractal-noise.mjs +186 -232
- package/dist/esm/glow.mjs +164 -179
- package/dist/esm/grayscale.mjs +56 -122
- package/dist/esm/gridlines.mjs +6 -575
- package/dist/esm/halftone-linear-gradient.mjs +246 -245
- package/dist/esm/halftone.mjs +267 -243
- package/dist/esm/hue.mjs +55 -122
- package/dist/esm/index-00v3hr66.mjs +299 -0
- package/dist/esm/index-0w4eqht8.mjs +351 -0
- package/dist/esm/index-18y0zcy2.mjs +440 -0
- package/dist/esm/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/index-34fxm3ax.mjs +518 -0
- package/dist/esm/index-4fvp93ps.mjs +32 -0
- package/dist/esm/index-4scpn12x.mjs +224 -0
- package/dist/esm/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/index-618ky75w.mjs +51 -0
- package/dist/esm/index-6agxdrvr.mjs +411 -0
- package/dist/esm/index-6jkps947.mjs +120 -0
- package/dist/esm/index-8agtsbw4.mjs +617 -0
- package/dist/esm/index-8jx11jyn.mjs +29 -0
- package/dist/esm/index-8p04sssx.mjs +123 -0
- package/dist/esm/index-afdtmrh2.mjs +596 -0
- package/dist/esm/index-b86qstcs.mjs +18 -0
- package/dist/esm/index-cb77qg3g.mjs +587 -0
- package/dist/esm/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/index-evy8hyah.mjs +55 -0
- package/dist/esm/index-gnsce796.mjs +6 -0
- package/dist/esm/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/index-r0v18b2n.mjs +425 -0
- package/dist/esm/index-rswpzmm5.mjs +926 -0
- package/dist/esm/index-s9mrx750.mjs +97 -0
- package/dist/esm/index-tvfexb7s.mjs +164 -0
- package/dist/esm/index-vp56k1gj.mjs +215 -0
- package/dist/esm/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/index-wy95a41r.mjs +407 -0
- package/dist/esm/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/index.mjs +49 -4053
- package/dist/esm/invert.mjs +54 -122
- package/dist/esm/iris-wipe.mjs +315 -0
- package/dist/esm/lens-blur.mjs +169 -156
- package/dist/esm/levels.mjs +204 -151
- package/dist/esm/light-leak.mjs +6 -416
- package/dist/esm/light-trail.mjs +124 -128
- package/dist/esm/linear-gradient-tint.mjs +4 -424
- package/dist/esm/linear-gradient.mjs +4 -370
- package/dist/esm/linear-progressive-blur.mjs +92 -118
- package/dist/esm/linear-progressive-pixelate.mjs +83 -378
- package/dist/esm/lines.mjs +167 -162
- package/dist/esm/liquid-contours.mjs +192 -153
- package/dist/esm/long-shadows.mjs +278 -251
- package/dist/esm/lut.mjs +123 -23
- package/dist/esm/mirror.mjs +78 -120
- package/dist/esm/noise-displacement.mjs +156 -151
- package/dist/esm/noise.mjs +107 -143
- package/dist/esm/outline.mjs +192 -170
- package/dist/esm/page-turn.mjs +141 -244
- package/dist/esm/paper.mjs +522 -194
- package/dist/esm/pattern.mjs +4 -568
- package/dist/esm/pixel-dissolve.mjs +158 -186
- package/dist/esm/pixelate.mjs +92 -149
- package/dist/esm/radial-progressive-blur.mjs +96 -118
- package/dist/esm/radial-progressive-pixelate.mjs +91 -384
- package/dist/esm/radial-wipe.mjs +224 -0
- package/dist/esm/rain-fall.mjs +114 -0
- package/dist/esm/region-blur.mjs +138 -192
- package/dist/esm/rings.mjs +6 -512
- package/dist/esm/roughen-edges.mjs +180 -156
- package/dist/esm/saturation.mjs +56 -122
- package/dist/esm/scale.mjs +50 -60
- package/dist/esm/scanlines.mjs +115 -149
- package/dist/esm/shadows-highlights.mjs +103 -205
- package/dist/esm/shatter.mjs +868 -0
- package/dist/esm/shine.mjs +192 -227
- package/dist/esm/shrinkwrap.mjs +388 -225
- package/dist/esm/skew.mjs +100 -145
- package/dist/esm/snow-fall.mjs +170 -0
- package/dist/esm/speckle.mjs +192 -210
- package/dist/esm/sphere.mjs +101 -225
- package/dist/esm/starburst.mjs +6 -345
- package/dist/esm/tear.mjs +138 -155
- package/dist/esm/thermal-vision.mjs +135 -152
- package/dist/esm/tile.mjs +5 -184
- package/dist/esm/tint.mjs +80 -132
- package/dist/esm/translate.mjs +55 -137
- package/dist/esm/turbulent-displace.mjs +182 -221
- package/dist/esm/tv-signal-off.mjs +140 -149
- package/dist/esm/venetian-blinds.mjs +91 -140
- package/dist/esm/vibrance.mjs +95 -204
- package/dist/esm/vignette.mjs +136 -155
- package/dist/esm/wave.mjs +88 -47
- package/dist/esm/waves.mjs +181 -169
- package/dist/esm/white-balance.mjs +100 -204
- package/dist/esm/white-noise.mjs +98 -146
- package/dist/esm/zigzag.mjs +6 -575
- package/dist/esm/zoom-blur.mjs +90 -121
- package/dist/evolve.d.ts +46 -10
- package/dist/film-burn-webgpu-shader.d.ts +1 -0
- package/dist/film-burn.d.ts +40 -0
- package/dist/fisheye/webgpu-shader.d.ts +1 -0
- package/dist/flannel-webgpu-shader.d.ts +1 -0
- package/dist/fractal-noise/shader.d.ts +1 -1
- package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
- package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
- package/dist/glow/webgpu-shaders.d.ts +2 -0
- package/dist/gridlines-webgpu-shader.d.ts +1 -0
- package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/halftone-webgpu-shader.d.ts +1 -0
- package/dist/iris-wipe.d.ts +78 -0
- package/dist/lens-blur/webgpu-shader.d.ts +1 -0
- package/dist/levels.d.ts +69 -2
- package/dist/light-leak-webgpu-shader.d.ts +1 -0
- package/dist/light-trail/webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/lines-webgpu-shader.d.ts +1 -0
- package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
- package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
- package/dist/lut/webgpu-shader.d.ts +1 -0
- package/dist/mirror/webgpu-shader.d.ts +1 -0
- package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
- package/dist/noise-webgpu-shader.d.ts +1 -0
- package/dist/outline/webgpu-shader.d.ts +1 -0
- package/dist/page-turn/webgl-shader.d.ts +1 -0
- package/dist/paper-webgpu-shader.d.ts +2 -0
- package/dist/pattern-webgpu-shader.d.ts +1 -0
- package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
- package/dist/progressive-pixelate-runtime.d.ts +1 -0
- package/dist/radial-wipe.d.ts +19 -0
- package/dist/rain-fall.d.ts +143 -0
- package/dist/rect-transform-runtime.d.ts +11 -0
- package/dist/region-blur/webgpu-shader.d.ts +1 -0
- package/dist/rings-webgpu-shader.d.ts +1 -0
- package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
- package/dist/shatter/geometry.d.ts +19 -0
- package/dist/shatter/index.d.ts +39 -0
- package/dist/shatter/runtime.d.ts +19 -0
- package/dist/shatter/webgpu-shader.d.ts +1 -0
- package/dist/shatter.d.ts +1 -0
- package/dist/shine-webgpu-shader.d.ts +1 -0
- package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
- package/dist/single-pass-runtime.d.ts +18 -0
- package/dist/skew-webgpu-shader.d.ts +1 -0
- package/dist/snow-fall.d.ts +208 -0
- package/dist/speckle-webgpu-shader.d.ts +1 -0
- package/dist/sphere/webgl-shader.d.ts +1 -0
- package/dist/starburst-webgpu-shader.d.ts +1 -0
- package/dist/tear-webgpu-shader.d.ts +1 -0
- package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
- package/dist/tile-gpu-runtime.d.ts +24 -0
- package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
- package/dist/value-noise-webgpu-shader.d.ts +1 -0
- package/dist/vignette-webgpu-shader.d.ts +1 -0
- package/dist/wave/wave-runtime.d.ts +2 -1
- package/dist/wave/webgpu-shader.d.ts +1 -0
- package/dist/waves-webgpu-shader.d.ts +1 -0
- package/dist/weather/params.d.ts +149 -0
- package/dist/weather/runtime.d.ts +52 -0
- package/dist/weather/shaders.d.ts +4 -0
- package/dist/weather/webgpu-runtime.d.ts +36 -0
- package/dist/weather/webgpu-shader.d.ts +1 -0
- package/dist/webgl-projection-runtime.d.ts +18 -0
- package/dist/webgpu-color-state.d.ts +10 -0
- package/dist/webgpu-mesh-runtime.d.ts +46 -0
- package/dist/webgpu-multipass-runtime.d.ts +50 -0
- package/dist/webgpu-projection-runtime.d.ts +9 -5
- package/dist/webgpu-single-pass-runtime.d.ts +47 -0
- package/dist/white-noise-webgpu-shader.d.ts +1 -0
- package/dist/zigzag-webgpu-shader.d.ts +1 -0
- package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
- package/package.json +59 -3
package/dist/esm/halftone.mjs
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import {
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setupWebGpuColors,
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getWebGpuColors
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} from "./index-8jx11jyn.mjs";
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import {
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assertOptionalFiniteNumber,
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parseColorRgba
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertOptionalColor,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/halftone.ts
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import { Internals } from "remotion";
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var assertOptionalColor = (value, name) => {
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return;
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}
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assertRequiredColor(value, name);
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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};
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// src/halftone-webgpu-shader.ts
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var HALFTONE_WEBGPU_SHADER = `
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${WEBGPU_SINGLE_PASS_VERTEX}
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@group(0) @binding(0) var sourceTexture: texture_2d<f32>;
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@group(0) @binding(1) var sourceSampler: sampler;
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@group(0) @binding(2) var<uniform> params: Params;
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struct Params {
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geometry: vec4f,
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grid: vec4f,
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flags: vec4f,
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color: vec4f,
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}
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fn sampleSource(uv: vec2f) -> vec4f {
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return textureSampleLevel(sourceTexture, sourceSampler, vec2f(uv.x, 1.0 - uv.y), 0);
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return [data[0], data[1], data[2], data[3]];
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};
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@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
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let vUv = vec2f(input.uv.x, 1.0 - input.uv.y);
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let center = params.geometry.xy * 0.5;
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let d = vec2f(input.position.x, params.geometry.y - input.position.y) - center;
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let gridPos = vec2f(d.x * cosR + d.y * sinR, -d.x * sinR + d.y * cosR);
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let spacing = max(params.geometry.w, 0.001);
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let cellIndex = floor((gridPos + params.grid.yz) / spacing + vec2f(0.5));
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let gridCenter = cellIndex * spacing - params.grid.yz;
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let canvasPos = center + vec2f(gridCenter.x * cosR - gridCenter.y * sinR, gridCenter.x * sinR + gridCenter.y * cosR);
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let sampleUv = clamp(canvasPos / params.geometry.xy, vec2f(0), vec2f(1));
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let texColor = sampleSource(sampleUv);
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let alpha = texColor.a;
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var rgb = vec3f(0);
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+
if (alpha > 0.001) { rgb = texColor.rgb / alpha; }
|
|
56
|
+
let lum = dot(rgb, vec3f(0.299, 0.587, 0.114));
|
|
57
|
+
let lumDefault = lum * alpha + (1.0 - alpha);
|
|
58
|
+
let dotScale = select(1.0 - lumDefault, lumDefault, params.flags.x != 0.0);
|
|
59
|
+
if (dotScale <= 0.01) { return vec4f(0); }
|
|
60
|
+
let diff = gridPos - gridCenter;
|
|
61
|
+
let halfSize = params.geometry.z * 0.5;
|
|
62
|
+
var coverage = 0.0;
|
|
63
|
+
if (params.grid.w == 0.0) {
|
|
64
|
+
let radius = halfSize * dotScale;
|
|
65
|
+
coverage = 1.0 - smoothstep(radius - 0.75, radius + 0.75, length(diff));
|
|
66
|
+
} else if (params.grid.w == 1.0) {
|
|
67
|
+
let s = params.geometry.z * dotScale * 0.5;
|
|
68
|
+
coverage = (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.x))) * (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.y)));
|
|
69
|
+
} else {
|
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70
|
+
let localTexColor = sampleSource(vUv);
|
|
71
|
+
let localAlpha = localTexColor.a;
|
|
72
|
+
var localRgb = vec3f(0);
|
|
73
|
+
if (localAlpha > 0.001) { localRgb = localTexColor.rgb / localAlpha; }
|
|
74
|
+
let localLum = dot(localRgb, vec3f(0.299, 0.587, 0.114));
|
|
75
|
+
let localLumDefault = localLum * localAlpha + (1.0 - localAlpha);
|
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76
|
+
let localDotScale = select(1.0 - localLumDefault, localLumDefault, params.flags.x != 0.0);
|
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|
+
if (localDotScale <= 0.12) { return vec4f(0); }
|
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|
+
let lineHalf = params.geometry.z * dotScale * 0.5;
|
|
79
|
+
if (lineHalf <= 1.0) { return vec4f(0); }
|
|
80
|
+
coverage = (1.0 - smoothstep(halfSize - 0.5, halfSize + 0.5, abs(diff.x))) * (1.0 - smoothstep(lineHalf - 0.5, lineHalf + 0.5, abs(diff.y)));
|
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|
+
}
|
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|
+
return select(params.color, texColor, params.flags.y != 0.0) * coverage;
|
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|
+
|
|
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|
+
}
|
|
85
|
+
`;
|
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108
86
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|
// src/halftone.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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@@ -259,7 +237,7 @@ uniform bool uShadeOutside;
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uniform bool uUseSourceColor;
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void main() {
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vec2 fragPos =
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vec2 fragPos = gl_FragCoord.xy;
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vec2 center = uResolution * 0.5;
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@@ -375,149 +353,195 @@ var halftone = createEffect({
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type: "dev.remotion.effects.halftone",
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label: "halftone()",
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backend: "webgl2",
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return `halftone-${r.shape}-${r.dotSize}-${r.dotSpacing}-${r.rotation}-${r.offsetX}-${r.offsetY}-${r.sampling}-${r.colorMode}-${r.dotColor}-${r.invert ? 1 : 0}`;
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360
|
+
implementations: {
|
|
361
|
+
webgpu: Internals.createEffectImplementation({
|
|
362
|
+
setup: (target) => setupWebGpuColors(target, "halftone"),
|
|
363
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
364
|
+
if (!gpuDevice)
|
|
365
|
+
throw new Error("A WebGPU device is required for the halftone effect");
|
|
366
|
+
const r = resolve(params);
|
|
367
|
+
const colors = getWebGpuColors(state, [r.dotColor]);
|
|
368
|
+
const uniformData = new Float32Array([
|
|
369
|
+
width,
|
|
370
|
+
height,
|
|
371
|
+
r.dotSize,
|
|
372
|
+
r.dotSpacing,
|
|
373
|
+
r.rotation * Math.PI / 180,
|
|
374
|
+
r.offsetX,
|
|
375
|
+
r.offsetY,
|
|
376
|
+
SHAPE_INDEX[r.shape],
|
|
377
|
+
r.invert ? 1 : 0,
|
|
378
|
+
r.colorMode === "source" ? 1 : 0,
|
|
379
|
+
0,
|
|
380
|
+
0,
|
|
381
|
+
colors[0] / 255 * (colors[3] / 255),
|
|
382
|
+
colors[1] / 255 * (colors[3] / 255),
|
|
383
|
+
colors[2] / 255 * (colors[3] / 255),
|
|
384
|
+
colors[3] / 255
|
|
385
|
+
]);
|
|
386
|
+
applyWebGpuSinglePass({
|
|
387
|
+
state,
|
|
388
|
+
source,
|
|
389
|
+
width,
|
|
390
|
+
height,
|
|
391
|
+
device: gpuDevice,
|
|
392
|
+
shader: HALFTONE_WEBGPU_SHADER,
|
|
393
|
+
uniformData
|
|
394
|
+
}, {
|
|
395
|
+
sourceFilter: r.sampling === "nearest" ? "nearest" : "linear",
|
|
396
|
+
auxiliaryTexture: null
|
|
397
|
+
});
|
|
398
|
+
},
|
|
399
|
+
cleanup: cleanupWebGpuSinglePass
|
|
400
|
+
}),
|
|
401
|
+
webgl2: Internals.createEffectImplementation({
|
|
402
|
+
setup: (target) => {
|
|
403
|
+
const gl = target.getContext("webgl2", {
|
|
404
|
+
premultipliedAlpha: true,
|
|
405
|
+
alpha: true,
|
|
406
|
+
preserveDrawingBuffer: true
|
|
407
|
+
});
|
|
408
|
+
if (!gl) {
|
|
409
|
+
throw createWebGL2ContextError("halftone effect");
|
|
410
|
+
}
|
|
411
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
412
|
+
const vs = compileShader(gl, gl.VERTEX_SHADER, HALFTONE_VS);
|
|
413
|
+
const fs = compileShader(gl, gl.FRAGMENT_SHADER, HALFTONE_FS);
|
|
414
|
+
const program = linkProgram(gl, vs, fs);
|
|
415
|
+
gl.deleteShader(vs);
|
|
416
|
+
gl.deleteShader(fs);
|
|
417
|
+
const vao = gl.createVertexArray();
|
|
418
|
+
if (!vao) {
|
|
419
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
420
|
+
}
|
|
421
|
+
gl.bindVertexArray(vao);
|
|
422
|
+
const data = new Float32Array([
|
|
423
|
+
-1,
|
|
424
|
+
-1,
|
|
425
|
+
0,
|
|
426
|
+
0,
|
|
427
|
+
1,
|
|
428
|
+
-1,
|
|
429
|
+
1,
|
|
430
|
+
0,
|
|
431
|
+
-1,
|
|
432
|
+
1,
|
|
433
|
+
0,
|
|
434
|
+
1,
|
|
435
|
+
1,
|
|
436
|
+
1,
|
|
437
|
+
1,
|
|
438
|
+
1
|
|
439
|
+
]);
|
|
440
|
+
const vbo = gl.createBuffer();
|
|
441
|
+
if (!vbo) {
|
|
442
|
+
throw new Error("Failed to create WebGL buffer");
|
|
443
|
+
}
|
|
444
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
445
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
446
|
+
const aPos = gl.getAttribLocation(program, "aPos");
|
|
447
|
+
const aUv = gl.getAttribLocation(program, "aUv");
|
|
448
|
+
gl.enableVertexAttribArray(aPos);
|
|
449
|
+
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
450
|
+
gl.enableVertexAttribArray(aUv);
|
|
451
|
+
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
452
|
+
gl.bindVertexArray(null);
|
|
453
|
+
const texture = gl.createTexture();
|
|
454
|
+
if (!texture) {
|
|
455
|
+
throw new Error("Failed to create WebGL texture");
|
|
456
|
+
}
|
|
457
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
458
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
459
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
460
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
461
|
+
const colorCanvas = document.createElement("canvas");
|
|
462
|
+
colorCanvas.width = 1;
|
|
463
|
+
colorCanvas.height = 1;
|
|
464
|
+
const colorCtx = colorCanvas.getContext("2d", {
|
|
465
|
+
willReadFrequently: true
|
|
466
|
+
});
|
|
467
|
+
if (!colorCtx) {
|
|
468
|
+
throw new Error("Failed to acquire 2D context for color parsing");
|
|
469
|
+
}
|
|
470
|
+
return {
|
|
471
|
+
gl,
|
|
472
|
+
program,
|
|
473
|
+
vao,
|
|
474
|
+
vbo,
|
|
475
|
+
texture,
|
|
476
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
477
|
+
uResolution: gl.getUniformLocation(program, "uResolution"),
|
|
478
|
+
uDotSize: gl.getUniformLocation(program, "uDotSize"),
|
|
479
|
+
uDotSpacing: gl.getUniformLocation(program, "uDotSpacing"),
|
|
480
|
+
uRotation: gl.getUniformLocation(program, "uRotation"),
|
|
481
|
+
uOffset: gl.getUniformLocation(program, "uOffset"),
|
|
482
|
+
uColor: gl.getUniformLocation(program, "uColor"),
|
|
483
|
+
uShape: gl.getUniformLocation(program, "uShape"),
|
|
484
|
+
uShadeOutside: gl.getUniformLocation(program, "uShadeOutside"),
|
|
485
|
+
uUseSourceColor: gl.getUniformLocation(program, "uUseSourceColor"),
|
|
486
|
+
colorCtx,
|
|
487
|
+
cachedColorStr: "",
|
|
488
|
+
cachedColorRgba: [0, 0, 0, 255]
|
|
489
|
+
};
|
|
490
|
+
},
|
|
491
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
492
|
+
const r = resolve(params);
|
|
493
|
+
const { gl, program, vao, texture } = state;
|
|
494
|
+
if (state.cachedColorStr !== r.dotColor) {
|
|
495
|
+
state.cachedColorStr = r.dotColor;
|
|
496
|
+
state.cachedColorRgba = parseColorRgba(state.colorCtx, r.dotColor);
|
|
497
|
+
}
|
|
498
|
+
const [cr, cg, cb, ca] = state.cachedColorRgba;
|
|
499
|
+
const caNormalized = ca / 255;
|
|
500
|
+
const filter = r.sampling === "nearest" ? gl.NEAREST : gl.LINEAR;
|
|
501
|
+
gl.viewport(0, 0, width, height);
|
|
502
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
503
|
+
gl.clearColor(0, 0, 0, 0);
|
|
504
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
505
|
+
gl.useProgram(program);
|
|
506
|
+
gl.bindVertexArray(vao);
|
|
507
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
508
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
509
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
|
|
510
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
|
|
511
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
512
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
513
|
+
if (state.uSource)
|
|
514
|
+
gl.uniform1i(state.uSource, 0);
|
|
515
|
+
if (state.uResolution)
|
|
516
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
517
|
+
if (state.uDotSize)
|
|
518
|
+
gl.uniform1f(state.uDotSize, r.dotSize);
|
|
519
|
+
if (state.uDotSpacing)
|
|
520
|
+
gl.uniform1f(state.uDotSpacing, r.dotSpacing);
|
|
521
|
+
if (state.uRotation)
|
|
522
|
+
gl.uniform1f(state.uRotation, r.rotation * Math.PI / 180);
|
|
523
|
+
if (state.uOffset)
|
|
524
|
+
gl.uniform2f(state.uOffset, r.offsetX, r.offsetY);
|
|
525
|
+
if (state.uColor)
|
|
526
|
+
gl.uniform4f(state.uColor, cr / 255 * caNormalized, cg / 255 * caNormalized, cb / 255 * caNormalized, caNormalized);
|
|
527
|
+
if (state.uShape)
|
|
528
|
+
gl.uniform1i(state.uShape, SHAPE_INDEX[r.shape]);
|
|
529
|
+
if (state.uShadeOutside)
|
|
530
|
+
gl.uniform1i(state.uShadeOutside, r.invert ? 1 : 0);
|
|
531
|
+
if (state.uUseSourceColor)
|
|
532
|
+
gl.uniform1i(state.uUseSourceColor, r.colorMode === "source" ? 1 : 0);
|
|
533
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
534
|
+
gl.bindVertexArray(null);
|
|
535
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
536
|
+
gl.useProgram(null);
|
|
537
|
+
},
|
|
538
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
539
|
+
gl.deleteBuffer(vbo);
|
|
540
|
+
gl.deleteProgram(program);
|
|
541
|
+
gl.deleteVertexArray(vao);
|
|
542
|
+
gl.deleteTexture(texture);
|
|
543
|
+
}
|
|
544
|
+
})
|
|
521
545
|
},
|
|
522
546
|
schema: halftoneSchema,
|
|
523
547
|
validateParams: validateHalftoneParams
|