@remotion/effects 4.0.538 → 4.0.540

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
@@ -1,201 +1,24 @@
1
+ import {
2
+ setupWebGlProjection,
3
+ applyWebGlProjection,
4
+ cleanupWebGlProjection,
5
+ cleanupWebGpuProjection,
6
+ setupWebGpuProjection,
7
+ applyWebGpuProjection
8
+ } from "./index-vp56k1gj.mjs";
9
+ import {
10
+ assertOptionalFiniteNumber,
11
+ validateUnitInterval,
12
+ parseColorRgba
13
+ } from "./index-wxhvgv2s.mjs";
14
+ import {
15
+ assertEffectParamsObject,
16
+ assertOptionalColor
17
+ } from "./index-4fvp93ps.mjs";
18
+
1
19
  // src/page-turn/index.ts
2
20
  import { Internals } from "remotion";
3
21
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
- // src/webgpu-projection-runtime.ts
110
- var cleanupWebGpuProjection = (state) => {
111
- state.resources?.texture.destroy();
112
- state.resources?.uniforms.destroy();
113
- state.resources = null;
114
- state.context.unconfigure();
115
- };
116
- var setupWebGpuProjection = (target, label) => {
117
- const context = target.getContext("webgpu");
118
- if (!context) {
119
- throw new Error(`WebGPU is not available for the ${label} effect`);
120
- }
121
- return { context, resources: null };
122
- };
123
- var applyWebGpuProjection = ({
124
- state,
125
- source,
126
- width,
127
- height,
128
- device,
129
- shader,
130
- uniformData
131
- }) => {
132
- if (state.resources && (state.resources.device !== device || state.resources.width !== width || state.resources.height !== height)) {
133
- cleanupWebGpuProjection(state);
134
- }
135
- if (!state.resources) {
136
- const format = navigator.gpu.getPreferredCanvasFormat();
137
- state.context.configure({ device, format, alphaMode: "premultiplied" });
138
- const module = device.createShaderModule({ code: shader });
139
- const pipeline = device.createRenderPipeline({
140
- layout: "auto",
141
- vertex: { module, entryPoint: "vertex" },
142
- fragment: { module, entryPoint: "fragment", targets: [{ format }] },
143
- primitive: { topology: "triangle-list" }
144
- });
145
- const uniforms = device.createBuffer({
146
- size: uniformData.byteLength,
147
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
148
- });
149
- const sampler = device.createSampler({
150
- addressModeU: "repeat",
151
- magFilter: "linear",
152
- minFilter: "linear"
153
- });
154
- const texture = device.createTexture({
155
- size: [width, height],
156
- format: "rgba8unorm",
157
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
158
- });
159
- const bindGroup = device.createBindGroup({
160
- layout: pipeline.getBindGroupLayout(0),
161
- entries: [
162
- { binding: 0, resource: texture.createView() },
163
- { binding: 1, resource: sampler },
164
- { binding: 2, resource: { buffer: uniforms } }
165
- ]
166
- });
167
- state.resources = {
168
- device,
169
- pipeline,
170
- uniforms,
171
- sampler,
172
- texture,
173
- bindGroup,
174
- width,
175
- height
176
- };
177
- }
178
- const { resources } = state;
179
- device.queue.copyExternalImageToTexture({ source }, { texture: resources.texture, premultipliedAlpha: true }, [width, height]);
180
- device.queue.writeBuffer(resources.uniforms, 0, uniformData);
181
- const encoder = device.createCommandEncoder();
182
- const pass = encoder.beginRenderPass({
183
- colorAttachments: [
184
- {
185
- view: state.context.getCurrentTexture().createView(),
186
- clearValue: { r: 0, g: 0, b: 0, a: 0 },
187
- loadOp: "clear",
188
- storeOp: "store"
189
- }
190
- ]
191
- });
192
- pass.setPipeline(resources.pipeline);
193
- pass.setBindGroup(0, resources.bindGroup);
194
- pass.draw(3);
195
- pass.end();
196
- device.queue.submit([encoder.finish()]);
197
- };
198
-
199
22
  // src/page-turn/shader.ts
200
23
  var PAGE_TURN_SHADER = `
201
24
  struct Params {
@@ -256,6 +79,58 @@ fn samplePage(pixel: vec2f) -> vec4f {
256
79
  }
257
80
  `;
258
81
 
82
+ // src/page-turn/webgl-shader.ts
83
+ var PAGE_TURN_WEBGL_SHADER = `#version 300 es
84
+ precision highp float;
85
+ uniform sampler2D uSource;
86
+ uniform vec4 uParams[4];
87
+ out vec4 fragColor;
88
+
89
+ vec4 samplePage(vec2 pixel) {
90
+ vec2 resolution = uParams[0].xy;
91
+ if (any(lessThan(pixel, vec2(0))) || any(greaterThanEqual(pixel, resolution))) { return vec4(0); }
92
+ // The shared projection sampler wraps horizontally; pages must not wrap at the edges.
93
+ vec2 uv = clamp(pixel, vec2(0.5), resolution - vec2(0.5)) / resolution;
94
+ return textureLod(uSource, vec2(uv.x, 1.0 - uv.y), 0.0);
95
+ }
96
+
97
+ vec4 project(vec2 position) {
98
+ float radius = uParams[1].x;
99
+ float direction = uParams[1].y;
100
+ vec2 normal = vec2(-sin(direction), cos(direction));
101
+ float distance = dot(position - uParams[0].zw, normal);
102
+ float coverage = 1.0 - smoothstep(radius - max(fwidth(distance), 0.001), radius, distance);
103
+ if (distance >= radius) { return vec4(0); }
104
+
105
+ vec4 front = vec4(0);
106
+ vec4 back = vec4(0);
107
+ float backDistance = 3.14159265359 * radius - distance;
108
+ float backShade = 0.9;
109
+ if (distance <= 0.0) {
110
+ front = samplePage(position);
111
+ } else {
112
+ float angle = asin(clamp(distance / radius, 0.0, 1.0));
113
+ float frontDistance = radius * angle;
114
+ backDistance = 3.14159265359 * radius - frontDistance;
115
+ float light = uParams[1].z;
116
+ float lightDot = normal.x * sin(light) - normal.y * cos(light);
117
+ float shade = 1.0 - 0.4 * (angle / 1.57079632679) * (0.5 + 0.5 * lightDot);
118
+ vec4 color = samplePage(position + normal * (frontDistance - distance));
119
+ front = vec4(color.rgb * shade, color.a);
120
+ backShade = 0.6 + 0.4 * cos(angle);
121
+ }
122
+ vec4 color = samplePage(position + normal * (backDistance - distance));
123
+ float tint = (1.0 - uParams[3].x) * uParams[2].a;
124
+ back = vec4(mix(color.rgb, uParams[2].rgb * color.a, tint) * backShade, color.a);
125
+ if (uParams[1].w == 1.0) { return front * coverage; }
126
+ if (uParams[1].w == 2.0) { return back * coverage; }
127
+ // Premultiplied source-over: the curled back covers the front, which shows through its alpha.
128
+ return (back + front * (1.0 - back.a)) * coverage;
129
+ }
130
+
131
+ void main() { fragColor = project(vec2(gl_FragCoord.x, uParams[0].y - gl_FragCoord.y)); }
132
+ `;
133
+
259
134
  // src/page-turn/index.ts
260
135
  var DEFAULT_FOLD_POSITION = [0.7, 0.7];
261
136
  var DEFAULT_FOLD_DIRECTION = 315;
@@ -310,6 +185,15 @@ var pageTurnSchema = {
310
185
  description: "Paper color"
311
186
  }
312
187
  };
188
+ var setupPageTurnColor = () => {
189
+ const colorCanvas = document.createElement("canvas");
190
+ colorCanvas.width = 1;
191
+ colorCanvas.height = 1;
192
+ const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
193
+ if (!colorCtx)
194
+ throw new Error("Could not create the page turn color context");
195
+ return { colorCtx, cachedColor: null, cachedRgba: [255, 255, 255, 255] };
196
+ };
313
197
  var resolve = (params) => ({
314
198
  foldPosition: params.foldPosition ?? DEFAULT_FOLD_POSITION,
315
199
  foldDirection: params.foldDirection ?? DEFAULT_FOLD_DIRECTION,
@@ -319,11 +203,33 @@ var resolve = (params) => ({
319
203
  backPageOpacity: params.backPageOpacity ?? DEFAULT_BACK_PAGE_OPACITY,
320
204
  paperColor: params.paperColor ?? DEFAULT_PAPER_COLOR
321
205
  });
206
+ var getUniformData = (params, state, width, height) => {
207
+ const r = resolve(params);
208
+ if (state.cachedColor !== r.paperColor) {
209
+ state.cachedColor = r.paperColor;
210
+ state.cachedRgba = parseColorRgba(state.colorCtx, r.paperColor);
211
+ }
212
+ const radians = Math.PI / 180;
213
+ return new Float32Array([
214
+ width,
215
+ height,
216
+ r.foldPosition[0] * width,
217
+ r.foldPosition[1] * height,
218
+ r.foldRadius,
219
+ r.foldDirection % 360 * radians,
220
+ r.lightDirection % 360 * radians,
221
+ r.render === "front" ? 1 : r.render === "back" ? 2 : 0,
222
+ ...state.cachedRgba.map((channel) => channel / 255),
223
+ r.backPageOpacity,
224
+ 0,
225
+ 0,
226
+ 0
227
+ ]);
228
+ };
322
229
  var pageTurn = Internals.createEffect({
323
230
  type: "remotion/page-turn",
324
231
  label: "pageTurn()",
325
232
  documentationLink: "https://www.remotion.dev/docs/effects/page-turn",
326
- backend: "webgpu",
327
233
  schema: pageTurnSchema,
328
234
  validateParams: (params) => {
329
235
  assertEffectParamsObject(params, "Page turn");
@@ -351,54 +257,45 @@ var pageTurn = Internals.createEffect({
351
257
  const r = resolve(params);
352
258
  return `page-turn-${r.foldPosition.join(",")}-${r.foldDirection}-${r.foldRadius}-${r.lightDirection}-${r.render}-${r.backPageOpacity}-${r.paperColor}`;
353
259
  },
354
- setup: (target) => {
355
- const colorCanvas = document.createElement("canvas");
356
- colorCanvas.width = 1;
357
- colorCanvas.height = 1;
358
- const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
359
- if (!colorCtx)
360
- throw new Error("Could not create the page turn color context");
361
- return {
362
- ...setupWebGpuProjection(target, "page turn"),
363
- colorCtx,
364
- cachedColor: null,
365
- cachedRgba: [255, 255, 255, 255]
366
- };
367
- },
368
- apply: ({ source, width, height, params, state, gpuDevice }) => {
369
- if (!gpuDevice)
370
- throw new Error("A WebGPU device is required for the page turn effect");
371
- const r = resolve(params);
372
- if (state.cachedColor !== r.paperColor) {
373
- state.cachedColor = r.paperColor;
374
- state.cachedRgba = parseColorRgba(state.colorCtx, r.paperColor);
375
- }
376
- const radians = Math.PI / 180;
377
- applyWebGpuProjection({
378
- source,
379
- width,
380
- height,
381
- state,
382
- device: gpuDevice,
383
- shader: PAGE_TURN_SHADER,
384
- uniformData: new Float32Array([
385
- width,
386
- height,
387
- r.foldPosition[0] * width,
388
- r.foldPosition[1] * height,
389
- r.foldRadius,
390
- r.foldDirection % 360 * radians,
391
- r.lightDirection % 360 * radians,
392
- r.render === "front" ? 1 : r.render === "back" ? 2 : 0,
393
- ...state.cachedRgba.map((channel) => channel / 255),
394
- r.backPageOpacity,
395
- 0,
396
- 0,
397
- 0
398
- ])
399
- });
400
- },
401
- cleanup: cleanupWebGpuProjection
260
+ implementations: {
261
+ webgpu: Internals.createEffectImplementation({
262
+ setup: (target) => ({
263
+ ...setupPageTurnColor(),
264
+ ...setupWebGpuProjection(target, "page turn")
265
+ }),
266
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
267
+ if (!gpuDevice)
268
+ throw new Error("A WebGPU device is required for the page turn effect");
269
+ applyWebGpuProjection({
270
+ source,
271
+ width,
272
+ height,
273
+ state,
274
+ device: gpuDevice,
275
+ shader: PAGE_TURN_SHADER,
276
+ uniformData: getUniformData(params, state, width, height)
277
+ });
278
+ },
279
+ cleanup: cleanupWebGpuProjection
280
+ }),
281
+ webgl2: Internals.createEffectImplementation({
282
+ setup: (target) => ({
283
+ ...setupPageTurnColor(),
284
+ ...setupWebGlProjection(target, PAGE_TURN_WEBGL_SHADER)
285
+ }),
286
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
287
+ applyWebGlProjection({
288
+ source,
289
+ width,
290
+ height,
291
+ state,
292
+ flipSourceY,
293
+ uniformData: getUniformData(params, state, width, height)
294
+ });
295
+ },
296
+ cleanup: cleanupWebGlProjection
297
+ })
298
+ }
402
299
  });
403
300
  export {
404
301
  pageTurn