@remotion/effects 4.0.538 → 4.0.540

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
package/dist/esm/lut.mjs CHANGED
@@ -1,3 +1,10 @@
1
+ import {
2
+ WEBGPU_SINGLE_PASS_VERTEX,
3
+ setupWebGpuSinglePass,
4
+ cleanupWebGpuSinglePass,
5
+ applyWebGpuSinglePass
6
+ } from "./index-tvfexb7s.mjs";
7
+
1
8
  // src/lut/index.ts
2
9
  import { Internals as Internals2 } from "remotion";
3
10
 
@@ -193,17 +200,27 @@ var applyLut = ({
193
200
  if (parsed.size > maxSize) {
194
201
  throw new Error(`LUT_3D_SIZE ${parsed.size} exceeds this browser's maximum 3D texture size of ${maxSize}`);
195
202
  }
196
- gl.activeTexture(gl.TEXTURE1);
197
- gl.bindTexture(gl.TEXTURE_3D, lutTexture);
198
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
199
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
200
- gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA16F, parsed.size, parsed.size, parsed.size, 0, gl.RGBA, gl.FLOAT, parsed.data);
201
- const uploadError = gl.getError();
202
- if (uploadError !== gl.NO_ERROR) {
203
- throw new Error(`Failed to upload the 3D LUT texture (WebGL error ${uploadError})`);
203
+ const previousError = gl.getError();
204
+ if (previousError !== gl.NO_ERROR) {
205
+ throw new Error(`WebGL error ${previousError} was present before uploading the 3D LUT texture`);
206
+ }
207
+ try {
208
+ gl.activeTexture(gl.TEXTURE1);
209
+ gl.bindTexture(gl.TEXTURE_3D, lutTexture);
210
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
211
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
212
+ gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA16F, parsed.size, parsed.size, parsed.size, 0, gl.RGBA, gl.FLOAT, parsed.data);
213
+ const uploadError = gl.getError();
214
+ if (uploadError !== gl.NO_ERROR) {
215
+ throw new Error(`Failed to upload the 3D LUT texture (WebGL error ${uploadError})`);
216
+ }
217
+ state.cachedContent = content;
218
+ } finally {
219
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
220
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
221
+ gl.bindTexture(gl.TEXTURE_3D, null);
222
+ gl.activeTexture(gl.TEXTURE0);
204
223
  }
205
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
206
- state.cachedContent = content;
207
224
  }
208
225
  gl.viewport(0, 0, width, height);
209
226
  gl.bindFramebuffer(gl.FRAMEBUFFER, null);
@@ -413,6 +430,37 @@ var parseCubeLut = (content) => {
413
430
  };
414
431
  };
415
432
 
433
+ // src/lut/webgpu-shader.ts
434
+ var LUT_WEBGPU_SHADER = `
435
+ ${WEBGPU_SINGLE_PASS_VERTEX}
436
+ struct Params {domainMin: vec4f, domainMax: vec4f,}
437
+ @group(0) @binding(0) var source: texture_2d<f32>;
438
+ @group(0) @binding(1) var sourceSampler: sampler;
439
+ @group(0) @binding(2) var<uniform> params: Params;
440
+ @group(0) @binding(3) var lut: texture_2d<f32>;
441
+ fn lookup(p: vec3u) -> vec3f {
442
+ let size = u32(params.domainMin.w);
443
+ let index = p.x + size * (p.y + size * p.z);
444
+ let width = textureDimensions(lut).x;
445
+ // The WebGL LUT is RGBA16F. Preserve its rounding before interpolation.
446
+ return quantizeToF16(textureLoad(lut, vec2u(index % width, index / width), 0).rgb);
447
+ }
448
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
449
+ let color = textureSampleLevel(source, sourceSampler, input.uv, 0);
450
+ if (color.a <= 0.0) { return vec4f(0); }
451
+ let normalized = clamp((color.rgb / color.a - params.domainMin.xyz) / (params.domainMax.xyz - params.domainMin.xyz), vec3f(0), vec3f(1));
452
+ let position = normalized * (params.domainMin.w - 1.0);
453
+ let lower = vec3u(floor(position));
454
+ let upper = min(lower + vec3u(1), vec3u(u32(params.domainMin.w) - 1u));
455
+ let fraction = fract(position);
456
+ let c00 = mix(lookup(lower), lookup(vec3u(upper.x, lower.yz)), fraction.x);
457
+ let c10 = mix(lookup(vec3u(lower.x, upper.y, lower.z)), lookup(vec3u(upper.xy, lower.z)), fraction.x);
458
+ let c01 = mix(lookup(vec3u(lower.xy, upper.z)), lookup(vec3u(upper.x, lower.y, upper.z)), fraction.x);
459
+ let c11 = mix(lookup(vec3u(lower.x, upper.yz)), lookup(upper), fraction.x);
460
+ return vec4f(mix(mix(c00, c10, fraction.y), mix(c01, c11, fraction.y), fraction.z) * color.a, color.a);
461
+ }
462
+ `;
463
+
416
464
  // src/lut/index.ts
417
465
  var { createEffect } = Internals2;
418
466
  var DEFAULT_LUT_CONTENT = `TITLE "Identity"
@@ -477,21 +525,73 @@ var lut = createEffect({
477
525
  type: "remotion/lut",
478
526
  label: "lut()",
479
527
  documentationLink: "https://www.remotion.dev/docs/effects/lut",
480
- backend: "webgl2",
481
528
  calculateKey: (params) => getCachedLut(params.content).effectKey,
482
- setup: setupLut,
483
- apply: ({ source, width, height, params, state, flipSourceY }) => {
484
- applyLut({
485
- state,
486
- source,
487
- width,
488
- height,
489
- content: params.content,
490
- parsed: getCachedLut(params.content).parsed,
491
- flipSourceY
492
- });
529
+ implementations: {
530
+ webgpu: Internals2.createEffectImplementation({
531
+ setup: (target) => ({
532
+ ...setupWebGpuSinglePass(target, "lut"),
533
+ cached: null
534
+ }),
535
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
536
+ if (!gpuDevice)
537
+ throw new Error("A WebGPU device is required for the LUT effect");
538
+ const device = gpuDevice;
539
+ const { parsed } = getCachedLut(params.content);
540
+ const textureWidth = Math.min(parsed.size * parsed.size, device.limits.maxTextureDimension2D);
541
+ const textureHeight = Math.ceil(parsed.size ** 3 / textureWidth);
542
+ if (textureHeight > device.limits.maxTextureDimension2D)
543
+ throw new Error(`LUT_3D_SIZE ${parsed.size} exceeds this browser's maximum LUT texture size`);
544
+ if (state.cached?.content !== params.content || state.cached.width !== textureWidth) {
545
+ const data = new Float32Array(textureWidth * textureHeight * 4);
546
+ data.set(parsed.data);
547
+ state.cached = {
548
+ content: params.content,
549
+ data,
550
+ width: textureWidth,
551
+ height: textureHeight
552
+ };
553
+ }
554
+ applyWebGpuSinglePass({
555
+ state,
556
+ source,
557
+ width,
558
+ height,
559
+ device,
560
+ shader: LUT_WEBGPU_SHADER,
561
+ uniformData: new Float32Array([
562
+ ...parsed.domainMin,
563
+ parsed.size,
564
+ ...parsed.domainMax,
565
+ 0
566
+ ])
567
+ }, {
568
+ sourceFilter: null,
569
+ auxiliaryTexture: {
570
+ data: state.cached.data,
571
+ width: textureWidth,
572
+ height: textureHeight,
573
+ format: "rgba32float"
574
+ }
575
+ });
576
+ },
577
+ cleanup: cleanupWebGpuSinglePass
578
+ }),
579
+ webgl2: Internals2.createEffectImplementation({
580
+ setup: setupLut,
581
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
582
+ applyLut({
583
+ state,
584
+ source,
585
+ width,
586
+ height,
587
+ content: params.content,
588
+ parsed: getCachedLut(params.content).parsed,
589
+ flipSourceY
590
+ });
591
+ },
592
+ cleanup: cleanupLut
593
+ })
493
594
  },
494
- cleanup: cleanupLut,
495
595
  schema: lutSchema,
496
596
  validateParams: validateLutParams
497
597
  });
@@ -1,111 +1,20 @@
1
+ import {
2
+ assertOptionalFiniteNumber,
3
+ validateUnitInterval
4
+ } from "./index-wxhvgv2s.mjs";
5
+ import {
6
+ WEBGPU_SINGLE_PASS_VERTEX,
7
+ setupWebGpuSinglePass,
8
+ cleanupWebGpuSinglePass,
9
+ applyWebGpuSinglePass
10
+ } from "./index-tvfexb7s.mjs";
11
+ import {
12
+ assertEffectParamsObject
13
+ } from "./index-4fvp93ps.mjs";
14
+
1
15
  // src/mirror/index.ts
2
16
  import { Internals as Internals2 } from "remotion";
3
17
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
18
  // src/mirror/mirror-runtime.ts
110
19
  import { Internals } from "remotion";
111
20
 
@@ -307,6 +216,27 @@ var applyMirror = ({
307
216
  gl.useProgram(null);
308
217
  };
309
218
 
219
+ // src/mirror/webgpu-shader.ts
220
+ var MIRROR_WEBGPU_SHADER = `
221
+ ${WEBGPU_SINGLE_PASS_VERTEX}
222
+ @group(0) @binding(0) var source: texture_2d<f32>;
223
+ @group(0) @binding(1) var sourceSampler: sampler;
224
+ @group(0) @binding(2) var<uniform> params: Params;
225
+ struct Params { values: vec4f, }
226
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
227
+ var uv = vec2f(input.uv.x, 1.0 - input.uv.y);
228
+ let vertical = params.values.y != 0.0;
229
+ let coord = select(uv.x, uv.y, vertical);
230
+ let position = params.values.x;
231
+ let shouldMirror = select(coord > position, coord < position, params.values.z != 0.0);
232
+ if (shouldMirror) {
233
+ let mirrored = 2.0 * position - coord;
234
+ if (vertical) { uv.y = mirrored; } else { uv.x = mirrored; }
235
+ }
236
+ return textureSampleLevel(source, sourceSampler, clamp(vec2f(uv.x, 1.0 - uv.y), vec2f(0), vec2f(1)), 0);
237
+ }
238
+ `;
239
+
310
240
  // src/mirror/index.ts
311
241
  var { createEffect } = Internals2;
312
242
  var mirrorSchema = {
@@ -355,26 +285,54 @@ var mirror = createEffect({
355
285
  type: "dev.remotion.effects.mirror",
356
286
  label: "mirror()",
357
287
  documentationLink: "https://www.remotion.dev/docs/effects/mirror",
358
- backend: "webgl2",
359
288
  calculateKey: (params) => {
360
289
  const r = resolve(params);
361
290
  return `mirror-${r.direction}-${r.position}-${r.invert ? 1 : 0}`;
362
291
  },
363
- setup: (target) => setupMirror(target),
364
- apply: ({ source, width, height, params, state, flipSourceY }) => {
365
- const r = resolve(params);
366
- applyMirror({
367
- state,
368
- source,
369
- width,
370
- height,
371
- position: r.position,
372
- direction: r.direction,
373
- invert: r.invert,
374
- flipSourceY
375
- });
292
+ implementations: {
293
+ webgpu: Internals2.createEffectImplementation({
294
+ setup: (target) => setupWebGpuSinglePass(target, "mirror"),
295
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
296
+ if (!gpuDevice) {
297
+ throw new Error("A WebGPU device is required for the mirror effect");
298
+ }
299
+ const r = resolve(params);
300
+ const uniformData = new Float32Array([
301
+ r.position,
302
+ r.direction === "horizontal" ? 0 : 1,
303
+ r.invert ? 1 : 0,
304
+ 0
305
+ ]);
306
+ applyWebGpuSinglePass({
307
+ state,
308
+ source,
309
+ width,
310
+ height,
311
+ device: gpuDevice,
312
+ shader: MIRROR_WEBGPU_SHADER,
313
+ uniformData
314
+ });
315
+ },
316
+ cleanup: cleanupWebGpuSinglePass
317
+ }),
318
+ webgl2: Internals2.createEffectImplementation({
319
+ setup: (target) => setupMirror(target),
320
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
321
+ const r = resolve(params);
322
+ applyMirror({
323
+ state,
324
+ source,
325
+ width,
326
+ height,
327
+ position: r.position,
328
+ direction: r.direction,
329
+ invert: r.invert,
330
+ flipSourceY
331
+ });
332
+ },
333
+ cleanup: (state) => cleanupMirror(state)
334
+ })
376
335
  },
377
- cleanup: (state) => cleanupMirror(state),
378
336
  schema: mirrorSchema,
379
337
  validateParams: validateMirrorParams
380
338
  });