@remotion/effects 4.0.538 → 4.0.540

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Files changed (209) hide show
  1. package/THIRD_PARTY_LICENSES.md +19 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/curves.d.ts +65 -0
  13. package/dist/cylinder/webgl-shader.d.ts +1 -0
  14. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  15. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  16. package/dist/emboss-webgpu-shader.d.ts +1 -0
  17. package/dist/esm/barrel-distortion.mjs +67 -118
  18. package/dist/esm/bevel-alpha.mjs +247 -196
  19. package/dist/esm/blur.mjs +101 -115
  20. package/dist/esm/brightness.mjs +65 -132
  21. package/dist/esm/burlap.mjs +178 -151
  22. package/dist/esm/checkerboard.mjs +6 -514
  23. package/dist/esm/chromatic-aberration.mjs +72 -119
  24. package/dist/esm/color-correction.mjs +186 -224
  25. package/dist/esm/color-key.mjs +149 -136
  26. package/dist/esm/contour-lines.mjs +201 -160
  27. package/dist/esm/contrast.mjs +65 -132
  28. package/dist/esm/corner-pin.mjs +4 -390
  29. package/dist/esm/curves.mjs +357 -0
  30. package/dist/esm/cylinder.mjs +108 -225
  31. package/dist/esm/dot-grid.mjs +184 -213
  32. package/dist/esm/drop-shadow.mjs +162 -180
  33. package/dist/esm/duotone.mjs +110 -143
  34. package/dist/esm/emboss.mjs +153 -151
  35. package/dist/esm/evolve.mjs +228 -154
  36. package/dist/esm/exposure.mjs +93 -201
  37. package/dist/esm/film-burn.mjs +298 -0
  38. package/dist/esm/fisheye.mjs +97 -126
  39. package/dist/esm/flannel.mjs +158 -156
  40. package/dist/esm/fractal-noise.mjs +186 -232
  41. package/dist/esm/glow.mjs +164 -179
  42. package/dist/esm/grayscale.mjs +56 -122
  43. package/dist/esm/gridlines.mjs +6 -575
  44. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  45. package/dist/esm/halftone.mjs +267 -243
  46. package/dist/esm/hue.mjs +55 -122
  47. package/dist/esm/index-00v3hr66.mjs +299 -0
  48. package/dist/esm/index-0w4eqht8.mjs +351 -0
  49. package/dist/esm/index-18y0zcy2.mjs +440 -0
  50. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  51. package/dist/esm/index-34fxm3ax.mjs +518 -0
  52. package/dist/esm/index-4fvp93ps.mjs +32 -0
  53. package/dist/esm/index-4scpn12x.mjs +224 -0
  54. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  55. package/dist/esm/index-618ky75w.mjs +51 -0
  56. package/dist/esm/index-6agxdrvr.mjs +411 -0
  57. package/dist/esm/index-6jkps947.mjs +120 -0
  58. package/dist/esm/index-8agtsbw4.mjs +617 -0
  59. package/dist/esm/index-8jx11jyn.mjs +29 -0
  60. package/dist/esm/index-8p04sssx.mjs +123 -0
  61. package/dist/esm/index-afdtmrh2.mjs +596 -0
  62. package/dist/esm/index-b86qstcs.mjs +18 -0
  63. package/dist/esm/index-cb77qg3g.mjs +587 -0
  64. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  65. package/dist/esm/index-evy8hyah.mjs +55 -0
  66. package/dist/esm/index-gnsce796.mjs +6 -0
  67. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  68. package/dist/esm/index-r0v18b2n.mjs +425 -0
  69. package/dist/esm/index-rswpzmm5.mjs +926 -0
  70. package/dist/esm/index-s9mrx750.mjs +97 -0
  71. package/dist/esm/index-tvfexb7s.mjs +164 -0
  72. package/dist/esm/index-vp56k1gj.mjs +215 -0
  73. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  74. package/dist/esm/index-wy95a41r.mjs +407 -0
  75. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  76. package/dist/esm/index.mjs +49 -4053
  77. package/dist/esm/invert.mjs +54 -122
  78. package/dist/esm/iris-wipe.mjs +315 -0
  79. package/dist/esm/lens-blur.mjs +169 -156
  80. package/dist/esm/levels.mjs +204 -151
  81. package/dist/esm/light-leak.mjs +6 -416
  82. package/dist/esm/light-trail.mjs +124 -128
  83. package/dist/esm/linear-gradient-tint.mjs +4 -424
  84. package/dist/esm/linear-gradient.mjs +4 -370
  85. package/dist/esm/linear-progressive-blur.mjs +92 -118
  86. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  87. package/dist/esm/lines.mjs +167 -162
  88. package/dist/esm/liquid-contours.mjs +192 -153
  89. package/dist/esm/long-shadows.mjs +278 -251
  90. package/dist/esm/lut.mjs +123 -23
  91. package/dist/esm/mirror.mjs +78 -120
  92. package/dist/esm/noise-displacement.mjs +156 -151
  93. package/dist/esm/noise.mjs +107 -143
  94. package/dist/esm/outline.mjs +192 -170
  95. package/dist/esm/page-turn.mjs +141 -244
  96. package/dist/esm/paper.mjs +522 -194
  97. package/dist/esm/pattern.mjs +4 -568
  98. package/dist/esm/pixel-dissolve.mjs +158 -186
  99. package/dist/esm/pixelate.mjs +92 -149
  100. package/dist/esm/radial-progressive-blur.mjs +96 -118
  101. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  102. package/dist/esm/radial-wipe.mjs +224 -0
  103. package/dist/esm/rain-fall.mjs +114 -0
  104. package/dist/esm/region-blur.mjs +138 -192
  105. package/dist/esm/rings.mjs +6 -512
  106. package/dist/esm/roughen-edges.mjs +180 -156
  107. package/dist/esm/saturation.mjs +56 -122
  108. package/dist/esm/scale.mjs +50 -60
  109. package/dist/esm/scanlines.mjs +115 -149
  110. package/dist/esm/shadows-highlights.mjs +103 -205
  111. package/dist/esm/shatter.mjs +868 -0
  112. package/dist/esm/shine.mjs +192 -227
  113. package/dist/esm/shrinkwrap.mjs +388 -225
  114. package/dist/esm/skew.mjs +100 -145
  115. package/dist/esm/snow-fall.mjs +170 -0
  116. package/dist/esm/speckle.mjs +192 -210
  117. package/dist/esm/sphere.mjs +101 -225
  118. package/dist/esm/starburst.mjs +6 -345
  119. package/dist/esm/tear.mjs +138 -155
  120. package/dist/esm/thermal-vision.mjs +135 -152
  121. package/dist/esm/tile.mjs +5 -184
  122. package/dist/esm/tint.mjs +80 -132
  123. package/dist/esm/translate.mjs +55 -137
  124. package/dist/esm/turbulent-displace.mjs +182 -221
  125. package/dist/esm/tv-signal-off.mjs +140 -149
  126. package/dist/esm/venetian-blinds.mjs +91 -140
  127. package/dist/esm/vibrance.mjs +95 -204
  128. package/dist/esm/vignette.mjs +136 -155
  129. package/dist/esm/wave.mjs +88 -47
  130. package/dist/esm/waves.mjs +181 -169
  131. package/dist/esm/white-balance.mjs +100 -204
  132. package/dist/esm/white-noise.mjs +98 -146
  133. package/dist/esm/zigzag.mjs +6 -575
  134. package/dist/esm/zoom-blur.mjs +90 -121
  135. package/dist/evolve.d.ts +46 -10
  136. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  137. package/dist/film-burn.d.ts +40 -0
  138. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  139. package/dist/flannel-webgpu-shader.d.ts +1 -0
  140. package/dist/fractal-noise/shader.d.ts +1 -1
  141. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  142. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  143. package/dist/glow/webgpu-shaders.d.ts +2 -0
  144. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  146. package/dist/halftone-webgpu-shader.d.ts +1 -0
  147. package/dist/iris-wipe.d.ts +78 -0
  148. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  149. package/dist/levels.d.ts +69 -2
  150. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  151. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  152. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  153. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  154. package/dist/lines-webgpu-shader.d.ts +1 -0
  155. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  156. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  157. package/dist/lut/webgpu-shader.d.ts +1 -0
  158. package/dist/mirror/webgpu-shader.d.ts +1 -0
  159. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  160. package/dist/noise-webgpu-shader.d.ts +1 -0
  161. package/dist/outline/webgpu-shader.d.ts +1 -0
  162. package/dist/page-turn/webgl-shader.d.ts +1 -0
  163. package/dist/paper-webgpu-shader.d.ts +2 -0
  164. package/dist/pattern-webgpu-shader.d.ts +1 -0
  165. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  166. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  167. package/dist/radial-wipe.d.ts +19 -0
  168. package/dist/rain-fall.d.ts +143 -0
  169. package/dist/rect-transform-runtime.d.ts +11 -0
  170. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  171. package/dist/rings-webgpu-shader.d.ts +1 -0
  172. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  173. package/dist/shatter/geometry.d.ts +19 -0
  174. package/dist/shatter/index.d.ts +39 -0
  175. package/dist/shatter/runtime.d.ts +19 -0
  176. package/dist/shatter/webgpu-shader.d.ts +1 -0
  177. package/dist/shatter.d.ts +1 -0
  178. package/dist/shine-webgpu-shader.d.ts +1 -0
  179. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  180. package/dist/single-pass-runtime.d.ts +18 -0
  181. package/dist/skew-webgpu-shader.d.ts +1 -0
  182. package/dist/snow-fall.d.ts +208 -0
  183. package/dist/speckle-webgpu-shader.d.ts +1 -0
  184. package/dist/sphere/webgl-shader.d.ts +1 -0
  185. package/dist/starburst-webgpu-shader.d.ts +1 -0
  186. package/dist/tear-webgpu-shader.d.ts +1 -0
  187. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  188. package/dist/tile-gpu-runtime.d.ts +24 -0
  189. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  190. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  191. package/dist/vignette-webgpu-shader.d.ts +1 -0
  192. package/dist/wave/wave-runtime.d.ts +2 -1
  193. package/dist/wave/webgpu-shader.d.ts +1 -0
  194. package/dist/waves-webgpu-shader.d.ts +1 -0
  195. package/dist/weather/params.d.ts +149 -0
  196. package/dist/weather/runtime.d.ts +52 -0
  197. package/dist/weather/shaders.d.ts +4 -0
  198. package/dist/weather/webgpu-runtime.d.ts +36 -0
  199. package/dist/weather/webgpu-shader.d.ts +1 -0
  200. package/dist/webgl-projection-runtime.d.ts +18 -0
  201. package/dist/webgpu-color-state.d.ts +10 -0
  202. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  203. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  204. package/dist/webgpu-projection-runtime.d.ts +9 -5
  205. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  206. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  207. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  208. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  209. package/package.json +59 -3
@@ -1,114 +1,91 @@
1
+ import {
2
+ assertOptionalFiniteNumber,
3
+ validateUnitInterval,
4
+ validateNonNegative
5
+ } from "./index-wxhvgv2s.mjs";
6
+ import {
7
+ WEBGPU_SINGLE_PASS_VERTEX,
8
+ setupWebGpuSinglePass,
9
+ cleanupWebGpuSinglePass,
10
+ applyWebGpuSinglePass
11
+ } from "./index-tvfexb7s.mjs";
12
+ import {
13
+ assertEffectParamsObject
14
+ } from "./index-4fvp93ps.mjs";
15
+
1
16
  // src/roughen-edges.ts
2
17
  import { Internals } from "remotion";
3
18
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
19
+ // src/roughen-edges-webgpu-shader.ts
20
+ var ROUGHEN_EDGES_WEBGPU_SHADER = `
21
+ ${WEBGPU_SINGLE_PASS_VERTEX}
22
+ @group(0) @binding(0) var source: texture_2d<f32>;
23
+ @group(0) @binding(1) var sourceSampler: sampler;
24
+ @group(0) @binding(2) var<uniform> params: Params;
34
25
 
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
26
+ struct Params { size: vec2f, amount: f32, border: f32, scale: f32, seed: f32, }
27
+ @group(0) @binding(3) var noiseTexture: texture_2d<f32>;
28
+ fn sampleSource(uv: vec2f) -> vec4f { return textureSampleLevel(source,sourceSampler,clamp(vec2f(uv.x,1.0-uv.y),vec2f(0),vec2f(1)),0); }
29
+ fn sampleAlpha(uv: vec2f) -> f32 { return sampleSource(uv).a; }
30
+ fn seedOffset(salt: f32) -> vec2f {
31
+ let seeded=params.seed+salt;
32
+ return fract(sin(vec2f(seeded*12.9898+78.233,seeded*39.3468+11.135))*43758.5453);
33
+ }
34
+ fn randomR(p: vec2f) -> f32 {
35
+ let uv=fract(floor(p)/100.0+vec2f(0.5));
36
+ return textureLoad(noiseTexture,vec2i(floor(uv*vec2f(textureDimensions(noiseTexture)))),0).r;
37
+ }
38
+ fn valueNoise(st: vec2f) -> f32 {
39
+ let i=floor(st); let f=fract(st); let u=f*f*(vec2f(3.0)-2.0*f);
40
+ let a=randomR(i);let b=randomR(i+vec2f(1,0));let c=randomR(i+vec2f(0,1));let d=randomR(i+vec2f(1,1));
41
+ return mix(mix(a,b,u.x),mix(c,d,u.x),u.y);
42
+ }
43
+ fn fbm(point: vec2f) -> f32 {
44
+ var n=point; var total=0.0; var amplitude=0.5;
45
+ for(var i=0;i<4;i++) { total += valueNoise(n)*amplitude; n *= 2.03; amplitude *= 0.55; }
46
+ return total;
47
+ }
48
+ fn edgeProximity(uv: vec2f,alpha: f32) -> f32 {
49
+ if(params.border<=0.0) { return 0.0; }
50
+ let reach=vec2f(max(params.border,1.0))/params.size;
51
+ var minAlpha=alpha;var maxAlpha=alpha;
52
+ for(var y=-1;y<=1;y++) { for(var x=-1;x<=1;x++) {
53
+ let a=sampleAlpha(uv+vec2f(f32(x),f32(y))*reach);minAlpha=min(minAlpha,a);maxAlpha=max(maxAlpha,a);
54
+ } }
55
+ return smoothstep(0.02,0.35,maxAlpha-minAlpha);
56
+ }
57
+ fn alphaGradient(uv: vec2f) -> vec2f {
58
+ let reach=vec2f(max(params.border*0.25,1.0))/params.size;
59
+ return vec2f(sampleAlpha(uv+vec2f(reach.x,0))-sampleAlpha(uv-vec2f(reach.x,0)),sampleAlpha(uv+vec2f(0,reach.y))-sampleAlpha(uv-vec2f(0,reach.y)));
60
+ }
61
+ fn edgeNoise(uv: vec2f,salt: f32) -> f32 {
62
+ var patternUV=uv-vec2f(0.5);
63
+ patternUV *= vec2f(params.size.x/max(params.size.y,1.0),1.0);
64
+ patternUV *= 7.0/max(params.scale,0.001);
65
+ patternUV += 64.0*seedOffset(salt);
66
+ return fbm(patternUV);
67
+ }
68
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
69
+ let uv=vec2f(input.uv.x,1.0-input.uv.y);
70
+ let color=sampleSource(uv);
71
+ if(params.amount<=0.0 || params.border<=0.0) { return color; }
72
+ let proximity=edgeProximity(uv,color.a);
73
+ if(proximity<=0.001) { return color; }
74
+ let gradient=alphaGradient(uv);
75
+ let noiseVector=vec2f(edgeNoise(uv+vec2f(0.17,0),2.0),edgeNoise(uv+vec2f(0,0.31),3.0))*2.0-vec2f(1.0);
76
+ var direction=gradient+0.7*noiseVector;
77
+ if(length(direction)<=0.0001) { direction=select(noiseVector,vec2f(1,0),length(noiseVector)<=0.0001); }
78
+ direction=normalize(direction);
79
+ let scalar=edgeNoise(uv,4.0)*2.0-1.0;
80
+ let offset=direction*scalar*params.border/params.size;
81
+ return mix(color,sampleSource(uv+offset),clamp(proximity*params.amount,0.0,1.0));
82
+ }
83
+
84
+ `;
108
85
 
109
86
  // src/roughen-edges.ts
110
87
  var { createEffect, createWebGL2ContextError } = Internals;
111
- var DEFAULT_AMOUNT2 = 1;
88
+ var DEFAULT_AMOUNT = 1;
112
89
  var DEFAULT_BORDER = 26.5;
113
90
  var DEFAULT_SCALE = 0.07;
114
91
  var DEFAULT_SEED = 231.2;
@@ -121,7 +98,7 @@ var roughenEdgesSchema = {
121
98
  min: 0,
122
99
  max: 1,
123
100
  step: 0.01,
124
- default: DEFAULT_AMOUNT2,
101
+ default: DEFAULT_AMOUNT,
125
102
  description: "Amount",
126
103
  hiddenFromList: false
127
104
  },
@@ -154,7 +131,7 @@ var roughenEdgesSchema = {
154
131
  }
155
132
  };
156
133
  var resolve = (p) => ({
157
- amount: p.amount ?? DEFAULT_AMOUNT2,
134
+ amount: p.amount ?? DEFAULT_AMOUNT,
158
135
  border: p.border ?? DEFAULT_BORDER,
159
136
  scale: p.scale ?? DEFAULT_SCALE,
160
137
  seed: p.seed ?? DEFAULT_SEED
@@ -503,60 +480,107 @@ var roughenEdges = createEffect({
503
480
  type: "dev.remotion.effects.roughen-edges",
504
481
  label: "roughenEdges()",
505
482
  documentationLink: "https://www.remotion.dev/docs/effects/roughen-edges",
506
- backend: "webgl2",
507
483
  calculateKey: (params) => {
508
484
  const r = resolve(params);
509
485
  return `roughen-edges-${r.amount}-${r.border}-${r.scale}-${r.seed}`;
510
486
  },
511
- setup: (target) => setupRoughenEdges(target),
512
- apply: ({ source, width, height, params, state, flipSourceY }) => {
513
- const r = resolve(params);
514
- const { gl, program, vao, sourceTexture, noiseTexture, uniforms } = state;
515
- gl.viewport(0, 0, width, height);
516
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
517
- gl.clearColor(0, 0, 0, 0);
518
- gl.clear(gl.COLOR_BUFFER_BIT);
519
- gl.useProgram(program);
520
- gl.bindVertexArray(vao);
521
- gl.activeTexture(gl.TEXTURE0);
522
- gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
523
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
524
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
525
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
526
- gl.activeTexture(gl.TEXTURE1);
527
- gl.bindTexture(gl.TEXTURE_2D, noiseTexture);
528
- if (state.cachedNoiseSeed !== r.seed) {
529
- uploadNoiseTexture(gl, noiseTexture, r.seed);
530
- state.cachedNoiseSeed = r.seed;
531
- }
532
- if (uniforms.uSource)
533
- gl.uniform1i(uniforms.uSource, 0);
534
- if (uniforms.uResolution)
535
- gl.uniform2f(uniforms.uResolution, width, height);
536
- if (uniforms.uAmount)
537
- gl.uniform1f(uniforms.uAmount, r.amount);
538
- if (uniforms.uBorder)
539
- gl.uniform1f(uniforms.uBorder, r.border);
540
- if (uniforms.uScale)
541
- gl.uniform1f(uniforms.uScale, r.scale);
542
- if (uniforms.uSeed)
543
- gl.uniform1f(uniforms.uSeed, r.seed);
544
- if (uniforms.uNoiseTexture)
545
- gl.uniform1i(uniforms.uNoiseTexture, 1);
546
- gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
547
- gl.bindVertexArray(null);
548
- gl.activeTexture(gl.TEXTURE1);
549
- gl.bindTexture(gl.TEXTURE_2D, null);
550
- gl.activeTexture(gl.TEXTURE0);
551
- gl.bindTexture(gl.TEXTURE_2D, null);
552
- gl.useProgram(null);
553
- },
554
- cleanup: ({ gl, program, vao, vbo, sourceTexture, noiseTexture }) => {
555
- gl.deleteTexture(sourceTexture);
556
- gl.deleteTexture(noiseTexture);
557
- gl.deleteBuffer(vbo);
558
- gl.deleteProgram(program);
559
- gl.deleteVertexArray(vao);
487
+ implementations: {
488
+ webgpu: Internals.createEffectImplementation({
489
+ setup: (target) => ({
490
+ ...setupWebGpuSinglePass(target, "roughen-edges"),
491
+ noiseData: new Uint8Array(0),
492
+ noiseSeed: null
493
+ }),
494
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
495
+ if (!gpuDevice)
496
+ throw new Error("A WebGPU device is required for the roughen-edges effect");
497
+ const r = resolve(params);
498
+ const uniformData = new Float32Array([
499
+ width,
500
+ height,
501
+ r.amount,
502
+ r.border,
503
+ r.scale,
504
+ r.seed,
505
+ 0,
506
+ 0
507
+ ]);
508
+ if (state.noiseSeed !== r.seed) {
509
+ state.noiseData = createNoiseData(r.seed);
510
+ state.noiseSeed = r.seed;
511
+ }
512
+ applyWebGpuSinglePass({
513
+ state,
514
+ source,
515
+ width,
516
+ height,
517
+ device: gpuDevice,
518
+ shader: ROUGHEN_EDGES_WEBGPU_SHADER,
519
+ uniformData
520
+ }, {
521
+ sourceFilter: null,
522
+ auxiliaryTexture: {
523
+ data: state.noiseData,
524
+ width: NOISE_TEXTURE_SIZE,
525
+ height: NOISE_TEXTURE_SIZE,
526
+ format: "rgba8unorm"
527
+ }
528
+ });
529
+ },
530
+ cleanup: cleanupWebGpuSinglePass
531
+ }),
532
+ webgl2: Internals.createEffectImplementation({
533
+ setup: (target) => setupRoughenEdges(target),
534
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
535
+ const r = resolve(params);
536
+ const { gl, program, vao, sourceTexture, noiseTexture, uniforms } = state;
537
+ gl.viewport(0, 0, width, height);
538
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
539
+ gl.clearColor(0, 0, 0, 0);
540
+ gl.clear(gl.COLOR_BUFFER_BIT);
541
+ gl.useProgram(program);
542
+ gl.bindVertexArray(vao);
543
+ gl.activeTexture(gl.TEXTURE0);
544
+ gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
545
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
546
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
547
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
548
+ gl.activeTexture(gl.TEXTURE1);
549
+ gl.bindTexture(gl.TEXTURE_2D, noiseTexture);
550
+ if (state.cachedNoiseSeed !== r.seed) {
551
+ uploadNoiseTexture(gl, noiseTexture, r.seed);
552
+ state.cachedNoiseSeed = r.seed;
553
+ }
554
+ if (uniforms.uSource)
555
+ gl.uniform1i(uniforms.uSource, 0);
556
+ if (uniforms.uResolution)
557
+ gl.uniform2f(uniforms.uResolution, width, height);
558
+ if (uniforms.uAmount)
559
+ gl.uniform1f(uniforms.uAmount, r.amount);
560
+ if (uniforms.uBorder)
561
+ gl.uniform1f(uniforms.uBorder, r.border);
562
+ if (uniforms.uScale)
563
+ gl.uniform1f(uniforms.uScale, r.scale);
564
+ if (uniforms.uSeed)
565
+ gl.uniform1f(uniforms.uSeed, r.seed);
566
+ if (uniforms.uNoiseTexture)
567
+ gl.uniform1i(uniforms.uNoiseTexture, 1);
568
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
569
+ gl.bindVertexArray(null);
570
+ gl.activeTexture(gl.TEXTURE1);
571
+ gl.bindTexture(gl.TEXTURE_2D, null);
572
+ gl.activeTexture(gl.TEXTURE0);
573
+ gl.bindTexture(gl.TEXTURE_2D, null);
574
+ gl.useProgram(null);
575
+ },
576
+ cleanup: ({ gl, program, vao, vbo, sourceTexture, noiseTexture }) => {
577
+ gl.deleteTexture(sourceTexture);
578
+ gl.deleteTexture(noiseTexture);
579
+ gl.deleteBuffer(vbo);
580
+ gl.deleteProgram(program);
581
+ gl.deleteVertexArray(vao);
582
+ }
583
+ })
560
584
  },
561
585
  schema: roughenEdgesSchema,
562
586
  validateParams: validateRoughenEdgesParams
@@ -1,112 +1,19 @@
1
- // src/saturation.ts
2
- import { Internals } from "remotion";
3
-
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
1
+ import"./index-8p04sssx.mjs";
2
+ import {
3
+ createColorMatrixImplementations
4
+ } from "./index-cdp7tr8x.mjs";
5
+ import {
6
+ DEFAULT_AMOUNT,
7
+ colorMultiplierSchema,
8
+ assertOptionalFiniteNumber,
9
+ validateNonNegative
10
+ } from "./index-wxhvgv2s.mjs";
11
+ import {
12
+ assertEffectParamsObject
13
+ } from "./index-4fvp93ps.mjs";
108
14
 
109
15
  // src/saturation.ts
16
+ import { Internals } from "remotion";
110
17
  var { createEffect } = Internals;
111
18
  var saturationSchema = {
112
19
  amount: colorMultiplierSchema
@@ -124,25 +31,52 @@ var saturation = createEffect({
124
31
  type: "dev.remotion.effects.saturation",
125
32
  label: "saturation()",
126
33
  documentationLink: "https://www.remotion.dev/docs/effects/saturation",
127
- backend: "2d",
128
34
  calculateKey: (params) => {
129
35
  const r = resolve(params);
130
36
  return `saturation-${r.amount}`;
131
37
  },
132
- setup: () => null,
133
- apply: ({ source, target, width, height, params }) => {
134
- const ctx = target.getContext("2d");
135
- if (!ctx) {
136
- throw new Error("Failed to acquire 2D context for saturation effect. The canvas may have been assigned a different context type.");
137
- }
138
- const r = resolve(params);
139
- ctx.clearRect(0, 0, width, height);
140
- ctx.filter = `saturate(${r.amount * 100}%)`;
141
- ctx.drawImage(source, 0, 0, width, height);
142
- ctx.filter = "none";
143
- },
144
- cleanup: () => {
145
- return;
38
+ implementations: {
39
+ ...createColorMatrixImplementations("saturation", (params) => {
40
+ const { amount } = resolve(params);
41
+ const red = 0.213 * (1 - amount);
42
+ const green = 0.715 * (1 - amount);
43
+ const blue = 0.072 * (1 - amount);
44
+ return new Float32Array([
45
+ red + amount,
46
+ green,
47
+ blue,
48
+ 0,
49
+ red,
50
+ green + amount,
51
+ blue,
52
+ 0,
53
+ red,
54
+ green,
55
+ blue + amount,
56
+ 0,
57
+ 0,
58
+ 0,
59
+ amount === 1 ? 1 : 0,
60
+ 0
61
+ ]);
62
+ }),
63
+ "2d": Internals.createEffectImplementation({
64
+ setup: () => null,
65
+ apply: ({ source, target, width, height, params }) => {
66
+ const ctx = target.getContext("2d");
67
+ if (!ctx) {
68
+ throw new Error("Failed to acquire 2D context for saturation effect. The canvas may have been assigned a different context type.");
69
+ }
70
+ const r = resolve(params);
71
+ ctx.clearRect(0, 0, width, height);
72
+ ctx.filter = `saturate(${r.amount * 100}%)`;
73
+ ctx.drawImage(source, 0, 0, width, height);
74
+ ctx.filter = "none";
75
+ },
76
+ cleanup: () => {
77
+ return;
78
+ }
79
+ })
146
80
  },
147
81
  schema: saturationSchema,
148
82
  validateParams: validateSaturationParams