cesium 0.13.0
Sign up to get free protection for your applications and to get access to all the features.
- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
- data/app/assets/javascripts/Core/EncodedCartesian3.js +197 -0
- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +251 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
- data/app/assets/javascripts/Shaders/CentralBodyFS.glsl +106 -0
- data/app/assets/javascripts/Shaders/CentralBodyFS.js +82 -0
- data/app/assets/javascripts/Shaders/CentralBodyFSDepth.glsl +20 -0
- data/app/assets/javascripts/Shaders/CentralBodyFSDepth.js +22 -0
- data/app/assets/javascripts/Shaders/CentralBodyFSPole.glsl +29 -0
- data/app/assets/javascripts/Shaders/CentralBodyFSPole.js +28 -0
- data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +88 -0
- data/app/assets/javascripts/Shaders/CentralBodyVS.js +69 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSDepth.glsl +9 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSDepth.js +13 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
@@ -0,0 +1,229 @@
|
|
1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/DeveloperError',
|
4
|
+
'../Core/ComponentDatatype',
|
5
|
+
'../Renderer/BufferUsage',
|
6
|
+
'../Core/IndexDatatype'
|
7
|
+
], function(
|
8
|
+
DeveloperError,
|
9
|
+
ComponentDatatype,
|
10
|
+
BufferUsage,
|
11
|
+
IndexDatatype) {
|
12
|
+
"use strict";
|
13
|
+
|
14
|
+
/**
|
15
|
+
* Provides terrain or other geometry for the surface of an ellipsoid. The surface geometry is
|
16
|
+
* organized into a pyramid of tiles according to a {@link TilingScheme}. This type describes an
|
17
|
+
* interface and is not intended to be instantiated directly.
|
18
|
+
*
|
19
|
+
* @alias TerrainProvider
|
20
|
+
* @constructor
|
21
|
+
* @private
|
22
|
+
*
|
23
|
+
* @see EllipsoidTerrainProvider
|
24
|
+
*/
|
25
|
+
function TerrainProvider() {
|
26
|
+
/**
|
27
|
+
* The tiling scheme used to tile the surface.
|
28
|
+
*
|
29
|
+
* @type TilingScheme
|
30
|
+
*/
|
31
|
+
this.tilingScheme = undefined;
|
32
|
+
|
33
|
+
this.levelZeroMaximumGeometricError = undefined;
|
34
|
+
|
35
|
+
throw new DeveloperError('This type should not be instantiated directly.');
|
36
|
+
}
|
37
|
+
|
38
|
+
/**
|
39
|
+
* Specifies the indices of the attributes of the terrain geometry.
|
40
|
+
*
|
41
|
+
* @memberof TerrainProvider
|
42
|
+
*/
|
43
|
+
TerrainProvider.attributeIndices = {
|
44
|
+
position3D : 0,
|
45
|
+
textureCoordinates : 1
|
46
|
+
};
|
47
|
+
|
48
|
+
TerrainProvider.wireframe = false;
|
49
|
+
|
50
|
+
var regularGridIndexArrays = [];
|
51
|
+
|
52
|
+
TerrainProvider.getRegularGridIndices = function(width, height) {
|
53
|
+
var byWidth = regularGridIndexArrays[width];
|
54
|
+
if (typeof byWidth === 'undefined') {
|
55
|
+
regularGridIndexArrays[width] = byWidth = [];
|
56
|
+
}
|
57
|
+
|
58
|
+
var indices = byWidth[height];
|
59
|
+
if (typeof indices === 'undefined') {
|
60
|
+
indices = byWidth[height] = new Uint16Array((width - 1) * (height - 1) * 6);
|
61
|
+
|
62
|
+
var index = 0;
|
63
|
+
var indicesIndex = 0;
|
64
|
+
for ( var i = 0; i < height - 1; ++i) {
|
65
|
+
for ( var j = 0; j < width - 1; ++j) {
|
66
|
+
var upperLeft = index;
|
67
|
+
var lowerLeft = upperLeft + width;
|
68
|
+
var lowerRight = lowerLeft + 1;
|
69
|
+
var upperRight = upperLeft + 1;
|
70
|
+
|
71
|
+
indices[indicesIndex++] = upperLeft;
|
72
|
+
indices[indicesIndex++] = lowerLeft;
|
73
|
+
indices[indicesIndex++] = upperRight;
|
74
|
+
indices[indicesIndex++] = upperRight;
|
75
|
+
indices[indicesIndex++] = lowerLeft;
|
76
|
+
indices[indicesIndex++] = lowerRight;
|
77
|
+
|
78
|
+
++index;
|
79
|
+
}
|
80
|
+
++index;
|
81
|
+
}
|
82
|
+
}
|
83
|
+
|
84
|
+
return indices;
|
85
|
+
};
|
86
|
+
|
87
|
+
function addTriangle(lines, linesIndex, i0, i1, i2) {
|
88
|
+
lines[linesIndex++] = i0;
|
89
|
+
lines[linesIndex++] = i1;
|
90
|
+
|
91
|
+
lines[linesIndex++] = i1;
|
92
|
+
lines[linesIndex++] = i2;
|
93
|
+
|
94
|
+
lines[linesIndex++] = i2;
|
95
|
+
lines[linesIndex++] = i0;
|
96
|
+
|
97
|
+
return linesIndex;
|
98
|
+
}
|
99
|
+
|
100
|
+
function trianglesToLines(triangles) {
|
101
|
+
var count = triangles.length;
|
102
|
+
var lines = new Uint16Array(2 * count);
|
103
|
+
var linesIndex = 0;
|
104
|
+
for ( var i = 0; i < count; i += 3) {
|
105
|
+
linesIndex = addTriangle(lines, linesIndex, triangles[i], triangles[i + 1], triangles[i + 2]);
|
106
|
+
}
|
107
|
+
|
108
|
+
return lines;
|
109
|
+
}
|
110
|
+
|
111
|
+
TerrainProvider.createTileEllipsoidGeometryFromBuffers = function(context, tile, buffers) {
|
112
|
+
var datatype = ComponentDatatype.FLOAT;
|
113
|
+
var typedArray = buffers.vertices;
|
114
|
+
var buffer = context.createVertexBuffer(typedArray, BufferUsage.STATIC_DRAW);
|
115
|
+
var stride = 5 * datatype.sizeInBytes;
|
116
|
+
var attributes = [{
|
117
|
+
index : TerrainProvider.attributeIndices.position3D,
|
118
|
+
vertexBuffer : buffer,
|
119
|
+
componentDatatype : datatype,
|
120
|
+
componentsPerAttribute : 3,
|
121
|
+
offsetInBytes : 0,
|
122
|
+
strideInBytes : stride
|
123
|
+
}, {
|
124
|
+
index : TerrainProvider.attributeIndices.textureCoordinates,
|
125
|
+
vertexBuffer : buffer,
|
126
|
+
componentDatatype : datatype,
|
127
|
+
componentsPerAttribute : 2,
|
128
|
+
offsetInBytes : 3 * datatype.sizeInBytes,
|
129
|
+
strideInBytes : stride
|
130
|
+
}];
|
131
|
+
|
132
|
+
var indexBuffers = buffers.indices.indexBuffers || {};
|
133
|
+
var indexBuffer = indexBuffers[context.getId()];
|
134
|
+
if (typeof indexBuffer === 'undefined' || indexBuffer.isDestroyed()) {
|
135
|
+
var indices = buffers.indices;
|
136
|
+
if (TerrainProvider.wireframe) {
|
137
|
+
indices = trianglesToLines(buffers.indices);
|
138
|
+
}
|
139
|
+
indexBuffer = context.createIndexBuffer(indices, BufferUsage.STATIC_DRAW, IndexDatatype.UNSIGNED_SHORT);
|
140
|
+
indexBuffer.setVertexArrayDestroyable(false);
|
141
|
+
indexBuffer.referenceCount = 1;
|
142
|
+
indexBuffers[context.getId()] = indexBuffer;
|
143
|
+
buffers.indices.indexBuffers = indexBuffers;
|
144
|
+
} else {
|
145
|
+
++indexBuffer.referenceCount;
|
146
|
+
}
|
147
|
+
|
148
|
+
tile.vertexArray = context.createVertexArray(attributes, indexBuffer);
|
149
|
+
};
|
150
|
+
|
151
|
+
/**
|
152
|
+
* Specifies the quality of terrain created from heightmaps. A value of 1.0 will
|
153
|
+
* ensure that adjacent heightmap vertices are separated by no more than
|
154
|
+
* {@link CentralBodySurface._maxScreenSpaceError} screen pixels and will probably go very slowly.
|
155
|
+
* A value of 0.5 will cut the estimated level zero geometric error in half, allowing twice the
|
156
|
+
* screen pixels between adjacent heightmap vertices and thus rendering more quickly.
|
157
|
+
*/
|
158
|
+
TerrainProvider.heightmapTerrainQuality = 0.25;
|
159
|
+
|
160
|
+
/**
|
161
|
+
* Determines an appropriate geometric error estimate when the geometry comes from a heightmap.
|
162
|
+
*
|
163
|
+
* @param ellipsoid The ellipsoid to which the terrain is attached.
|
164
|
+
* @param tileImageWidth The width, in pixels, of the heightmap associated with a single tile.
|
165
|
+
* @param numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.
|
166
|
+
* @returns {Number} An estimated geometric error.
|
167
|
+
*/
|
168
|
+
TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function(ellipsoid, tileImageWidth, numberOfTilesAtLevelZero) {
|
169
|
+
return ellipsoid.getMaximumRadius() * 2 * Math.PI * TerrainProvider.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);
|
170
|
+
};
|
171
|
+
|
172
|
+
/**
|
173
|
+
* Gets the maximum geometric error allowed in a tile at a given level.
|
174
|
+
*
|
175
|
+
* @param {Number} level The tile level for which to get the maximum geometric error.
|
176
|
+
* @returns {Number} The maximum geometric error.
|
177
|
+
*/
|
178
|
+
TerrainProvider.prototype.getLevelMaximumGeometricError = function(level) {
|
179
|
+
return this.levelZeroMaximumGeometricError / (1 << level);
|
180
|
+
};
|
181
|
+
|
182
|
+
// Is there a limit on 'level' of the tile that can be passed in? It seems
|
183
|
+
// natural to have a maxLevel, but this would cause problems if we have hi-res imagery
|
184
|
+
// and low-res terrain. So I'd say we can continue to refine terrain tiles arbitrarily
|
185
|
+
// until both the terrain and all the imagery layers have no more detail to give. In that
|
186
|
+
// case, this method is expected to be able to produce geometry for an arbitrarily-deep
|
187
|
+
// tile tree.
|
188
|
+
|
189
|
+
/**
|
190
|
+
* Request the tile geometry from the remote server. Once complete, the
|
191
|
+
* tile state should be set to RECEIVED. Alternatively, tile state can be set to
|
192
|
+
* UNLOADED to indicate that the request should be attempted again next update, if the tile
|
193
|
+
* is still needed.
|
194
|
+
*
|
195
|
+
* @param {Tile} The tile to request geometry for.
|
196
|
+
*/
|
197
|
+
TerrainProvider.prototype.requestTileGeometry = function(tile) {
|
198
|
+
throw new DeveloperError('This type should not be instantiated directly.');
|
199
|
+
};
|
200
|
+
|
201
|
+
/**
|
202
|
+
* Transform the tile geometry from the format requested from the remote server
|
203
|
+
* into a format suitable for resource creation. Once complete, the tile
|
204
|
+
* state should be set to TRANSFORMED. Alternatively, tile state can be set to
|
205
|
+
* RECEIVED to indicate that the transformation should be attempted again next update, if the tile
|
206
|
+
* is still needed.
|
207
|
+
*
|
208
|
+
* @param {Context} context The context to use to create resources.
|
209
|
+
* @param {Tile} tile The tile to transform geometry for.
|
210
|
+
*/
|
211
|
+
TerrainProvider.prototype.transformGeometry = function(context, tile) {
|
212
|
+
throw new DeveloperError('This type should not be instantiated directly.');
|
213
|
+
};
|
214
|
+
|
215
|
+
/**
|
216
|
+
* Create WebGL resources for the tile using whatever data the transformGeometry step produced.
|
217
|
+
* Once complete, the tile state should be set to READY. Alternatively, tile state can be set to
|
218
|
+
* TRANSFORMED to indicate that resource creation should be attempted again next update, if the tile
|
219
|
+
* is still needed.
|
220
|
+
*
|
221
|
+
* @param {Context} context The context to use to create resources.
|
222
|
+
* @param {Tile} tile The tile to create resources for.
|
223
|
+
*/
|
224
|
+
TerrainProvider.prototype.createResources = function(context, tile) {
|
225
|
+
throw new DeveloperError('This type should not be instantiated directly.');
|
226
|
+
};
|
227
|
+
|
228
|
+
return TerrainProvider;
|
229
|
+
});
|
@@ -0,0 +1,154 @@
|
|
1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/destroyObject',
|
4
|
+
'../Core/DeveloperError',
|
5
|
+
'../Renderer/PixelDatatype',
|
6
|
+
'../Renderer/PixelFormat',
|
7
|
+
'../Renderer/Texture'
|
8
|
+
], function(
|
9
|
+
destroyObject,
|
10
|
+
DeveloperError,
|
11
|
+
PixelDatatype,
|
12
|
+
PixelFormat,
|
13
|
+
Texture) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
var PooledTexture;
|
17
|
+
function createPooledTexture(texture, textureTypeKey, pool) {
|
18
|
+
if (typeof PooledTexture === 'undefined') {
|
19
|
+
// define the class only when needed, so we can use modern
|
20
|
+
// language features without breaking legacy browsers at setup time.
|
21
|
+
PooledTexture = function(texture, textureTypeKey, pool) {
|
22
|
+
this._texture = texture;
|
23
|
+
this._textureTypeKey = textureTypeKey;
|
24
|
+
this._pool = pool;
|
25
|
+
};
|
26
|
+
|
27
|
+
// pass through all methods to the underlying texture
|
28
|
+
Object.keys(Texture.prototype).forEach(function(methodName) {
|
29
|
+
PooledTexture.prototype[methodName] = function() {
|
30
|
+
var texture = this._texture;
|
31
|
+
return texture[methodName].apply(texture, arguments);
|
32
|
+
};
|
33
|
+
});
|
34
|
+
|
35
|
+
// except for destroy, which releases back into the pool
|
36
|
+
PooledTexture.prototype.destroy = function() {
|
37
|
+
var freeList = this._pool._free[this._textureTypeKey];
|
38
|
+
if (typeof freeList === 'undefined') {
|
39
|
+
freeList = this._pool._free[this._textureTypeKey] = [];
|
40
|
+
}
|
41
|
+
|
42
|
+
if (freeList.length >= 8) {
|
43
|
+
this._texture.destroy();
|
44
|
+
} else {
|
45
|
+
freeList.push(this);
|
46
|
+
}
|
47
|
+
};
|
48
|
+
}
|
49
|
+
|
50
|
+
return new PooledTexture(texture, textureTypeKey, pool);
|
51
|
+
}
|
52
|
+
|
53
|
+
/**
|
54
|
+
* A pool of textures. Textures created from the pool will be released back into the pool
|
55
|
+
* when destroy() is called, so future calls to create may re-use a released texture.
|
56
|
+
* <br/><br/>
|
57
|
+
* Texture pools are useful when textures are being created and destroyed repeatedly.
|
58
|
+
*
|
59
|
+
* @alias Texture2DPool
|
60
|
+
* @constructor
|
61
|
+
*
|
62
|
+
* @see Texture
|
63
|
+
*/
|
64
|
+
var TexturePool = function() {
|
65
|
+
this._free = {};
|
66
|
+
};
|
67
|
+
|
68
|
+
/**
|
69
|
+
* Create a texture. This function takes the same arguments as {@link Context#createTexture2D},
|
70
|
+
* but may return a pooled texture if there are any available. If a pooled texture is re-used,
|
71
|
+
* and no source is provided, the new texture will still retain its old contents.
|
72
|
+
*
|
73
|
+
* @memberof TexturePool
|
74
|
+
*
|
75
|
+
* @param {Context} context The context to use to create textures when needed.
|
76
|
+
*
|
77
|
+
* @exception {DeveloperError} description is required.
|
78
|
+
*
|
79
|
+
* @see Context#createTexture2D
|
80
|
+
*/
|
81
|
+
TexturePool.prototype.createTexture2D = function(context, description) {
|
82
|
+
if (!description) {
|
83
|
+
throw new DeveloperError('description is required.');
|
84
|
+
}
|
85
|
+
|
86
|
+
var source = description.source;
|
87
|
+
var width = typeof source !== 'undefined' ? source.width : description.width;
|
88
|
+
var height = typeof source !== 'undefined' ? source.height : description.height;
|
89
|
+
//coerce values to primitive numbers to make textureTypeKey smaller.
|
90
|
+
var pixelFormat = +(description.pixelFormat || PixelFormat.RGBA);
|
91
|
+
var pixelDatatype = +(description.pixelDatatype || PixelDatatype.UNSIGNED_BYTE);
|
92
|
+
var preMultiplyAlpha = +(description.preMultiplyAlpha || pixelFormat === PixelFormat.RGB || pixelFormat === PixelFormat.LUMINANCE);
|
93
|
+
|
94
|
+
var textureTypeKey = JSON.stringify([width, height, pixelFormat, pixelDatatype, preMultiplyAlpha]);
|
95
|
+
|
96
|
+
var freeList = this._free[textureTypeKey];
|
97
|
+
if (typeof freeList !== 'undefined' && freeList.length > 0) {
|
98
|
+
var texture = freeList.pop();
|
99
|
+
if (typeof source !== 'undefined') {
|
100
|
+
texture.copyFrom(source);
|
101
|
+
}
|
102
|
+
return texture;
|
103
|
+
}
|
104
|
+
|
105
|
+
return createPooledTexture(context.createTexture2D(description), textureTypeKey, this);
|
106
|
+
};
|
107
|
+
|
108
|
+
/**
|
109
|
+
* Returns true if this object was destroyed; otherwise, false.
|
110
|
+
* <br /><br />
|
111
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
112
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
113
|
+
*
|
114
|
+
* @memberof TexturePool
|
115
|
+
*
|
116
|
+
* @return {Boolean} True if this object was destroyed; otherwise, false.
|
117
|
+
*
|
118
|
+
* @see TexturePool#destroy
|
119
|
+
*/
|
120
|
+
TexturePool.prototype.isDestroyed = function() {
|
121
|
+
return false;
|
122
|
+
};
|
123
|
+
|
124
|
+
/**
|
125
|
+
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
126
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
127
|
+
* <br /><br />
|
128
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
129
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
130
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
131
|
+
*
|
132
|
+
* @memberof TexturePool
|
133
|
+
*
|
134
|
+
* @return {undefined}
|
135
|
+
*
|
136
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
137
|
+
*
|
138
|
+
* @see TexturePool#isDestroyed
|
139
|
+
*
|
140
|
+
* @example
|
141
|
+
* pool = pool && pool.destroy();
|
142
|
+
*/
|
143
|
+
TexturePool.prototype.destroy = function() {
|
144
|
+
var free = this._free;
|
145
|
+
Object.keys(free).forEach(function(textureTypeKey) {
|
146
|
+
free[textureTypeKey].forEach(function(texture) {
|
147
|
+
texture._texture.destroy();
|
148
|
+
});
|
149
|
+
});
|
150
|
+
return destroyObject(this);
|
151
|
+
};
|
152
|
+
|
153
|
+
return TexturePool;
|
154
|
+
});
|
@@ -0,0 +1,322 @@
|
|
1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/DeveloperError',
|
4
|
+
'./TileState'
|
5
|
+
], function(
|
6
|
+
DeveloperError,
|
7
|
+
TileState) {
|
8
|
+
"use strict";
|
9
|
+
|
10
|
+
/**
|
11
|
+
* A node in the quadtree representing the surface of a {@link CentralBody}.
|
12
|
+
* A tile holds the surface geometry for its horizontal extent and zero or
|
13
|
+
* more imagery textures overlaid on the geometry.
|
14
|
+
*
|
15
|
+
* @alias Tile
|
16
|
+
* @constructor
|
17
|
+
* @private
|
18
|
+
*
|
19
|
+
* @param {TilingScheme} description.tilingScheme The tiling scheme of which the new tile is a part, such as a
|
20
|
+
* {@link WebMercatorTilingScheme} or a {@link GeographicTilingScheme}.
|
21
|
+
* @param {Number} description.x The tile x coordinate.
|
22
|
+
* @param {Number} description.y The tile y coordinate.
|
23
|
+
* @param {Number} description.level The tile level-of-detail.
|
24
|
+
* @param {Tile} description.parent The parent of this tile in a tile tree system.
|
25
|
+
*
|
26
|
+
* @exception {DeveloperError} Either description.extent or both description.x and description.y is required.
|
27
|
+
* @exception {DeveloperError} description.level is required.
|
28
|
+
*/
|
29
|
+
var Tile = function(description) {
|
30
|
+
if (typeof description === 'undefined') {
|
31
|
+
throw new DeveloperError('description is required.');
|
32
|
+
}
|
33
|
+
|
34
|
+
if (typeof description.x === 'undefined' || typeof description.y === 'undefined') {
|
35
|
+
if (typeof description.extent === 'undefined') {
|
36
|
+
throw new DeveloperError('Either description.extent is required or description.x and description.y are required.');
|
37
|
+
}
|
38
|
+
} else if (description.x < 0 || description.y < 0) {
|
39
|
+
throw new DeveloperError('description.x and description.y must be greater than or equal to zero.');
|
40
|
+
}
|
41
|
+
|
42
|
+
if (typeof description.level === 'undefined' || description.zoom < 0) {
|
43
|
+
throw new DeveloperError('description.level is required and must be greater than or equal to zero.');
|
44
|
+
}
|
45
|
+
|
46
|
+
if (typeof description.tilingScheme === 'undefined') {
|
47
|
+
throw new DeveloperError('description.tilingScheme is required.');
|
48
|
+
}
|
49
|
+
|
50
|
+
/**
|
51
|
+
* The tiling scheme used to tile the surface.
|
52
|
+
* @type TilingScheme
|
53
|
+
*/
|
54
|
+
this.tilingScheme = description.tilingScheme;
|
55
|
+
|
56
|
+
/**
|
57
|
+
* The x coordinate.
|
58
|
+
* @type Number
|
59
|
+
*/
|
60
|
+
this.x = description.x;
|
61
|
+
|
62
|
+
/**
|
63
|
+
* The y coordinate.
|
64
|
+
* @type Number
|
65
|
+
*/
|
66
|
+
this.y = description.y;
|
67
|
+
|
68
|
+
/**
|
69
|
+
* The level-of-detail, where zero is the coarsest, least-detailed.
|
70
|
+
* @type Number
|
71
|
+
*/
|
72
|
+
this.level = description.level;
|
73
|
+
|
74
|
+
/**
|
75
|
+
* The parent of this tile in a tiling scheme.
|
76
|
+
* @type Tile
|
77
|
+
*/
|
78
|
+
this.parent = description.parent;
|
79
|
+
|
80
|
+
/**
|
81
|
+
* The children of this tile in a tiling scheme.
|
82
|
+
* @type Array
|
83
|
+
*/
|
84
|
+
this.children = undefined;
|
85
|
+
|
86
|
+
/**
|
87
|
+
* The cartographic extent of the tile, with north, south, east and
|
88
|
+
* west properties in radians.
|
89
|
+
* @type Extent
|
90
|
+
*/
|
91
|
+
this.extent = this.tilingScheme.tileXYToExtent(this.x, this.y, this.level);
|
92
|
+
|
93
|
+
/**
|
94
|
+
* The {@link VertexArray} defining the geometry of this tile. This property
|
95
|
+
* is expected to be set before the tile enter's the {@link TileState.READY}
|
96
|
+
* {@link state}.
|
97
|
+
* @type VertexArray
|
98
|
+
*/
|
99
|
+
this.vertexArray = undefined;
|
100
|
+
|
101
|
+
/**
|
102
|
+
* The center of this tile. The {@link vertexArray} is rendered
|
103
|
+
* relative-to-center (RTC) using this center. Note that the center of the
|
104
|
+
* {@link boundingSphere3D} is not necessarily the same as this center.
|
105
|
+
* This property is expected to be set before the tile enter's the
|
106
|
+
* {@link TileState.READY} {@link state}.
|
107
|
+
* @type Cartesian3
|
108
|
+
*/
|
109
|
+
this.center = undefined;
|
110
|
+
|
111
|
+
/**
|
112
|
+
* The maximum height of terrain in this tile, in meters above the ellipsoid.
|
113
|
+
* @type Number
|
114
|
+
*/
|
115
|
+
this.maxHeight = undefined;
|
116
|
+
|
117
|
+
/**
|
118
|
+
* A sphere that completely contains this tile on the globe. This property may be
|
119
|
+
* undefined until the tile's {@link vertexArray} is loaded.
|
120
|
+
* @type BoundingSphere
|
121
|
+
*/
|
122
|
+
this.boundingSphere3D = undefined;
|
123
|
+
|
124
|
+
/**
|
125
|
+
* The current state of the tile in the tile load pipeline.
|
126
|
+
* @type TileState
|
127
|
+
*/
|
128
|
+
this.state = TileState.UNLOADED;
|
129
|
+
|
130
|
+
/**
|
131
|
+
* The previous tile in the {@link TileLoadQueue}.
|
132
|
+
* @type Tile
|
133
|
+
*/
|
134
|
+
this.loadPrevious = undefined;
|
135
|
+
|
136
|
+
/**
|
137
|
+
* The next tile in the {@link TileLoadQueue}.
|
138
|
+
* @type Tile
|
139
|
+
*/
|
140
|
+
this.loadNext = undefined;
|
141
|
+
|
142
|
+
/**
|
143
|
+
* The previous tile in the {@link TileReplacementQueue}.
|
144
|
+
* @type Tile
|
145
|
+
*/
|
146
|
+
this.replacementPrevious = undefined;
|
147
|
+
|
148
|
+
/**
|
149
|
+
* The next tile in the {@link TileReplacementQueue}.
|
150
|
+
* @type Tile
|
151
|
+
*/
|
152
|
+
this.replacementNext = undefined;
|
153
|
+
|
154
|
+
/**
|
155
|
+
* The {@link TileImagery} attached to this tile.
|
156
|
+
* @type Array
|
157
|
+
*/
|
158
|
+
this.imagery = [];
|
159
|
+
|
160
|
+
/**
|
161
|
+
* Transient data stored during the load process. The exact content
|
162
|
+
* of this property is a function of the tile's current {@link state} and
|
163
|
+
* the {@link TerrainProvider} that is loading the tile.
|
164
|
+
* @type Object
|
165
|
+
*/
|
166
|
+
this.transientData = undefined;
|
167
|
+
|
168
|
+
/**
|
169
|
+
* The distance from the camera to this tile, updated when the tile is selected
|
170
|
+
* for rendering. We can get rid of this if we have a better way to sort by
|
171
|
+
* distance - for example, by using the natural ordering of a quadtree.
|
172
|
+
* @type Number
|
173
|
+
*/
|
174
|
+
this.distance = 0.0;
|
175
|
+
|
176
|
+
/**
|
177
|
+
* The world coordinates of the southwest corner of the tile's extent.
|
178
|
+
*
|
179
|
+
* @type Cartesian3
|
180
|
+
*/
|
181
|
+
this.southwestCornerCartesian = undefined;
|
182
|
+
|
183
|
+
/**
|
184
|
+
* The world coordinates of the northeast corner of the tile's extent.
|
185
|
+
*
|
186
|
+
* @type Cartesian3
|
187
|
+
*/
|
188
|
+
this.northeastCornerCartesian = undefined;
|
189
|
+
|
190
|
+
/**
|
191
|
+
* A normal that, along with southwestCornerCartesian, defines a plane at the western edge of
|
192
|
+
* the tile. Any position above (in the direction of the normal) this plane is outside the tile.
|
193
|
+
*
|
194
|
+
* @type Cartesian3
|
195
|
+
*/
|
196
|
+
this.westNormal = undefined;
|
197
|
+
|
198
|
+
/**
|
199
|
+
* A normal that, along with southwestCornerCartesian, defines a plane at the southern edge of
|
200
|
+
* the tile. Any position above (in the direction of the normal) this plane is outside the tile.
|
201
|
+
* Because points of constant latitude do not necessary lie in a plane, positions below this
|
202
|
+
* plane are not necessarily inside the tile, but they are close.
|
203
|
+
*
|
204
|
+
* @type Cartesian3
|
205
|
+
*/
|
206
|
+
this.southNormal = undefined;
|
207
|
+
|
208
|
+
/**
|
209
|
+
* A normal that, along with northeastCornerCartesian, defines a plane at the eastern edge of
|
210
|
+
* the tile. Any position above (in the direction of the normal) this plane is outside the tile.
|
211
|
+
*
|
212
|
+
* @type Cartesian3
|
213
|
+
*/
|
214
|
+
this.eastNormal = undefined;
|
215
|
+
|
216
|
+
/**
|
217
|
+
* A normal that, along with northeastCornerCartesian, defines a plane at the eastern edge of
|
218
|
+
* the tile. Any position above (in the direction of the normal) this plane is outside the tile.
|
219
|
+
* Because points of constant latitude do not necessary lie in a plane, positions below this
|
220
|
+
* plane are not necessarily inside the tile, but they are close.
|
221
|
+
*
|
222
|
+
* @type Cartesian3
|
223
|
+
*/
|
224
|
+
this.northNormal = undefined;
|
225
|
+
|
226
|
+
/**
|
227
|
+
* A proxy point to use for this tile for horizon culling. If this point is below the horizon, the
|
228
|
+
* entire tile is below the horizon as well. The point is expressed in the ellipsoid-scaled
|
229
|
+
* space. To transform a point from world coordinates centered on the ellipsoid to ellipsoid-scaled
|
230
|
+
* coordinates, multiply the world coordinates by {@link Ellipsoid#getOneOverRadii}. See
|
231
|
+
* <a href="http://blogs.agi.com/insight3d/index.php/2009/03/25/horizon-culling-2/">http://blogs.agi.com/insight3d/index.php/2009/03/25/horizon-culling-2/</a>
|
232
|
+
* for information the proxy point.
|
233
|
+
*
|
234
|
+
* @type {Cartesian3}
|
235
|
+
*/
|
236
|
+
this.occludeePointInScaledSpace = undefined;
|
237
|
+
};
|
238
|
+
|
239
|
+
/**
|
240
|
+
* Returns an array of tiles that would be at the next level of the tile tree.
|
241
|
+
*
|
242
|
+
* @memberof Tile
|
243
|
+
*
|
244
|
+
* @return {Array} The list of child tiles.
|
245
|
+
*/
|
246
|
+
Tile.prototype.getChildren = function() {
|
247
|
+
if (typeof this.children === 'undefined') {
|
248
|
+
var tilingScheme = this.tilingScheme;
|
249
|
+
var level = this.level + 1;
|
250
|
+
var x = this.x * 2;
|
251
|
+
var y = this.y * 2;
|
252
|
+
this.children = [new Tile({
|
253
|
+
tilingScheme : tilingScheme,
|
254
|
+
x : x,
|
255
|
+
y : y,
|
256
|
+
level : level,
|
257
|
+
parent : this
|
258
|
+
}), new Tile({
|
259
|
+
tilingScheme : tilingScheme,
|
260
|
+
x : x + 1,
|
261
|
+
y : y,
|
262
|
+
level : level,
|
263
|
+
parent : this
|
264
|
+
}), new Tile({
|
265
|
+
tilingScheme : tilingScheme,
|
266
|
+
x : x,
|
267
|
+
y : y + 1,
|
268
|
+
level : level,
|
269
|
+
parent : this
|
270
|
+
}), new Tile({
|
271
|
+
tilingScheme : tilingScheme,
|
272
|
+
x : x + 1,
|
273
|
+
y : y + 1,
|
274
|
+
level : level,
|
275
|
+
parent : this
|
276
|
+
})];
|
277
|
+
}
|
278
|
+
|
279
|
+
return this.children;
|
280
|
+
};
|
281
|
+
|
282
|
+
Tile.prototype.freeResources = function() {
|
283
|
+
this.state = TileState.UNLOADED;
|
284
|
+
this.doneLoading = false;
|
285
|
+
this.renderable = false;
|
286
|
+
|
287
|
+
if (typeof this.vertexArray !== 'undefined') {
|
288
|
+
var indexBuffer = this.vertexArray.getIndexBuffer();
|
289
|
+
|
290
|
+
this.vertexArray.destroy();
|
291
|
+
this.vertexArray = undefined;
|
292
|
+
|
293
|
+
if (!indexBuffer.isDestroyed() && typeof indexBuffer.referenceCount !== 'undefined') {
|
294
|
+
--indexBuffer.referenceCount;
|
295
|
+
if (indexBuffer.referenceCount === 0) {
|
296
|
+
indexBuffer.destroy();
|
297
|
+
}
|
298
|
+
}
|
299
|
+
}
|
300
|
+
|
301
|
+
if (typeof this.transientData !== 'undefined' && typeof this.transientData.destroy !== 'undefined') {
|
302
|
+
this.transientData.destroy();
|
303
|
+
}
|
304
|
+
this.transientData = undefined;
|
305
|
+
|
306
|
+
var i, len;
|
307
|
+
|
308
|
+
var imageryList = this.imagery;
|
309
|
+
for (i = 0, len = imageryList.length; i < len; ++i) {
|
310
|
+
imageryList[i].freeResources();
|
311
|
+
}
|
312
|
+
this.imagery.length = 0;
|
313
|
+
|
314
|
+
if (typeof this.children !== 'undefined') {
|
315
|
+
for (i = 0, len = this.children.length; i < len; ++i) {
|
316
|
+
this.children[i].freeResources();
|
317
|
+
}
|
318
|
+
}
|
319
|
+
};
|
320
|
+
|
321
|
+
return Tile;
|
322
|
+
});
|