cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
@@ -0,0 +1,365 @@
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/*global define*/
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define([
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'../Core/DeveloperError',
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'../Core/destroyObject',
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'../Core/ComponentDatatype'
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], function(
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DeveloperError,
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destroyObject,
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ComponentDatatype) {
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"use strict";
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/**
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* DOC_TBA
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*
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* @alias VertexArray
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*
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* @internalConstructor
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*
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* @see {@link Context#createVertexArray}
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* @see {@link Context#createVertexArrayFromMesh}
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*/
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var VertexArray = function(gl, attributes, indexBuffer) {
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this._gl = gl;
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this._attributes = [];
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this._indexBuffer = indexBuffer;
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if (attributes) {
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for ( var i = 0; i < attributes.length; ++i) {
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try {
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this._addAttribute(attributes[i], i);
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} catch (e) {
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throw new DeveloperError(e.message);
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}
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}
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}
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// Verify all attribute names are unique
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var uniqueIndices = {};
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for ( var j = 0; j < this._attributes.length; ++j) {
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var index = this._attributes[j].index;
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if (uniqueIndices[index]) {
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throw new DeveloperError('Index ' + index + ' is used by more than one attribute.');
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}
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uniqueIndices[index] = true;
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}
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};
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VertexArray.prototype._addAttribute = function(attribute, index) {
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if (!attribute.vertexBuffer && !attribute.value) {
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throw new DeveloperError('attribute must have a vertexBuffer or a value.');
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}
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if (attribute.vertexBuffer && attribute.value) {
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throw new DeveloperError('attribute cannot have both a vertexBuffer and a value. It must have either a vertexBuffer property defining per-vertex data or a value property defining data for all vertices.');
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}
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var componentsPerAttribute = attribute.value ? attribute.value.length : attribute.componentsPerAttribute;
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if ((componentsPerAttribute !== 1) &&
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(componentsPerAttribute !== 3) &&
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(componentsPerAttribute !== 4)) {
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if (attribute.value) {
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throw new DeveloperError('attribute.value.length must be in the range [1, 4].');
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}
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throw new DeveloperError('attribute.componentsPerAttribute must be in the range [1, 4].');
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}
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if (attribute.componentDatatype) {
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var datatype = attribute.componentDatatype;
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if (!ComponentDatatype.validate(datatype)) {
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throw new DeveloperError('attribute must have a valid componentDatatype or not specify it.');
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}
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}
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if (attribute.strideInBytes && (attribute.strideInBytes > 255)) {
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// WebGL limit. Not in GL ES.
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throw new DeveloperError('attribute must have a strideInBytes less than or equal to 255 or not specify it.');
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}
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// Shallow copy the attribute; we do not want to copy the vertex buffer.
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var attr = {
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index : (typeof attribute.index === 'undefined') ? index : attribute.index,
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enabled : (typeof attribute.enabled === 'undefined') ? true : attribute.enabled,
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vertexBuffer : attribute.vertexBuffer,
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value : attribute.value ? attribute.value.slice(0) : undefined,
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componentsPerAttribute : componentsPerAttribute,
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componentDatatype : attribute.componentDatatype || ComponentDatatype.FLOAT,
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normalize : attribute.normalize || false,
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offsetInBytes : attribute.offsetInBytes || 0,
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strideInBytes : attribute.strideInBytes || 0
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};
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if (attr.vertexBuffer) {
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// Common case: vertex buffer for per-vertex data
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attr.vertexAttrib = function(gl) {
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gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer._getBuffer());
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gl.vertexAttribPointer(this.index, this.componentsPerAttribute, this.componentDatatype, this.normalize, this.strideInBytes, this.offsetInBytes);
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gl.enableVertexAttribArray(this.index);
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};
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attr.disableVertexAttribArray = function(gl) {
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};
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} else {
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// Less common case: value array for the same data for each vertex
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switch (attr.componentsPerAttribute) {
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case 1:
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attr.vertexAttrib = function(gl) {
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gl.vertexAttrib1fv(this.index, this.value);
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};
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break;
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case 2:
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attr.vertexAttrib = function(gl) {
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gl.vertexAttrib2fv(this.index, this.value);
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};
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break;
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case 3:
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attr.vertexAttrib = function(gl) {
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gl.vertexAttrib3fv(this.index, this.value);
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};
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break;
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case 4:
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attr.vertexAttrib = function(gl) {
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gl.vertexAttrib4fv(this.index, this.value);
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};
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break;
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}
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attr.disableVertexAttribArray = function(gl) {
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};
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}
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this._attributes.push(attr);
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};
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/**
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* DOC_TBA
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*
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* index is the location in the array of attributes, not the index property of an attribute.
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*
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* @memberof VertexArray
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*
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* @exception {DeveloperError} index is required.
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
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*/
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VertexArray.prototype.getAttribute = function(index) {
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if (typeof index === 'undefined') {
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throw new DeveloperError('index is required.');
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}
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return this._attributes[index];
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};
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/**
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* DOC_TBA
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*
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* @memberof VertexArray
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*
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
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*/
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VertexArray.prototype.getNumberOfAttributes = function() {
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return this._attributes.length;
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};
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/**
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* DOC_TBA
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*
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* @memberof VertexArray
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*
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* @exception {DeveloperError} Attribute must have a vertexBuffer.
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* @exception {DeveloperError} Attribute must have a componentsPerAttribute.
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* @exception {DeveloperError} Attribute must have a valid componentDatatype or not specify it.
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* @exception {DeveloperError} Attribute must have a strideInBytes less than or equal to 255 or not specify it.
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* @exception {DeveloperError} Index is already in use.
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
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*/
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VertexArray.prototype.addAttribute = function(attribute) {
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if (attribute) {
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var attributes = this._attributes;
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var index = (typeof attribute.index === 'undefined') ? attributes.length : attribute.index;
|
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for ( var i = 0; i < attributes.length; ++i) {
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if (index === attributes[i].index) {
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throw new DeveloperError('Index ' + index + ' is already in use.');
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}
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}
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try {
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this._addAttribute(attribute, index);
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} catch (e) {
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}
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}
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};
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* DOC_TBA
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|
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*
|
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* @exception {DeveloperError} Attribute must have an index.
|
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
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*/
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throw new DeveloperError('Attribute must have an index.');
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}
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var attributes = this._attributes;
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if (attributes[i].index === attribute.index) {
|
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attributes.splice(i, 1);
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return true;
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}
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}
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}
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return false;
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};
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/**
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* DOC_TBA
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*
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* @memberof VertexArray
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*
|
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* @return {Buffer} DOC_TBA.
|
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
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*/
|
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|
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VertexArray.prototype.getIndexBuffer = function() {
|
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return this._indexBuffer;
|
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};
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/**
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* DOC_TBA
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*
|
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* @memberof VertexArray
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*
|
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* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
|
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*/
|
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|
+
VertexArray.prototype.setIndexBuffer = function(indexBuffer) {
|
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|
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this._indexBuffer = indexBuffer;
|
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|
+
};
|
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|
+
|
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|
+
VertexArray.prototype._bind = function() {
|
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|
+
var attributes = this._attributes;
|
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|
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var gl = this._gl;
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|
+
|
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// TODO: Performance: sort by vertex buffer?
|
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+
for ( var i = 0; i < attributes.length; ++i) {
|
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|
+
var attribute = attributes[i];
|
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|
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if (attribute.enabled) {
|
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|
+
attribute.vertexAttrib(gl);
|
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|
+
}
|
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|
+
}
|
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|
+
|
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|
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if (this._indexBuffer) {
|
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|
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._indexBuffer._getBuffer());
|
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|
+
}
|
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|
+
};
|
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|
+
|
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|
+
VertexArray.prototype._unBind = function() {
|
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|
+
var attributes = this._attributes;
|
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|
+
var gl = this._gl;
|
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|
+
|
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|
+
for ( var i = 0; i < attributes.length; ++i) {
|
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var attribute = attributes[i];
|
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|
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if (attribute.enabled) {
|
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|
+
attribute.disableVertexAttribArray(gl);
|
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|
+
}
|
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|
+
}
|
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|
+
if (this._indexBuffer) {
|
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|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
|
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|
+
}
|
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|
+
};
|
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|
+
|
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|
+
/**
|
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|
+
* This assumes that each vertex buffer in the vertex array has the same number of vertices.
|
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|
+
* @private
|
284
|
+
*/
|
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|
+
VertexArray.prototype._getNumberOfVertices = function() {
|
286
|
+
if (this._attributes.length > 0) {
|
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|
+
var attribute = this._attributes[0];
|
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|
+
var bytes = attribute.strideInBytes || (attribute.componentsPerAttribute * attribute.componentDatatype.sizeInBytes);
|
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|
+
|
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|
+
return attribute.vertexBuffer.getSizeInBytes() / bytes;
|
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|
+
}
|
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|
+
|
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|
+
return 0;
|
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|
+
};
|
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|
+
|
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|
+
/**
|
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|
+
* Returns true if this object was destroyed; otherwise, false.
|
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|
+
* <br /><br />
|
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|
+
* If this object was destroyed, it should not be used; calling any function other than
|
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|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
301
|
+
*
|
302
|
+
* @memberof VertexArray
|
303
|
+
*
|
304
|
+
* @return {Boolean} True if this object was destroyed; otherwise, false.
|
305
|
+
*
|
306
|
+
* @see VertexArray#destroy
|
307
|
+
*/
|
308
|
+
VertexArray.prototype.isDestroyed = function() {
|
309
|
+
return false;
|
310
|
+
};
|
311
|
+
|
312
|
+
/**
|
313
|
+
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
314
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
315
|
+
* <br /><br />
|
316
|
+
* Only call this if the vertex array owns the vertex buffers referenced by the attributes and owns its
|
317
|
+
* index buffer; otherwise, the owner of the buffers is responsible for destroying them. A vertex or
|
318
|
+
* index buffer is only destroyed if it's <code>getVertexArrayDestroyable</code> function returns
|
319
|
+
* <code>true</code> (the default). This allows combining destroyable and non-destroyable buffers
|
320
|
+
* in the same vertex array.
|
321
|
+
* <br /><br />
|
322
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
323
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
324
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
325
|
+
*
|
326
|
+
* @memberof VertexArray
|
327
|
+
*
|
328
|
+
* @return {undefined}
|
329
|
+
*
|
330
|
+
* @exception {DeveloperError} This vertex array was destroyed, i.e., destroy() was called.
|
331
|
+
*
|
332
|
+
* @see VertexArray#isDestroyed
|
333
|
+
* @see Buffer#getVertexArrayDestroyable
|
334
|
+
* @see <a href='http://www.khronos.org/opengles/sdk/2.0/docs/man/glDeleteBuffers.xml'>glDeleteBuffers</a>
|
335
|
+
*
|
336
|
+
* @example
|
337
|
+
* // Destroying the vertex array implicitly calls destroy for each of its vertex
|
338
|
+
* // buffers and its index buffer.
|
339
|
+
* var vertexBuffer = context.createVertexBuffer(new Float32Array([0, 0, 0]),
|
340
|
+
* BufferUsage.STATIC_DRAW);
|
341
|
+
* var vertexArray = context.createVertexArray();
|
342
|
+
* vertexArray.addAttribute({ vertexBuffer : vertexBuffer, componentsPerAttribute : 3 });
|
343
|
+
* // ...
|
344
|
+
* vertexArray = vertexArray.destroy();
|
345
|
+
* // Calling vertexBuffer.destroy() would throw DeveloperError at this point.
|
346
|
+
*/
|
347
|
+
VertexArray.prototype.destroy = function() {
|
348
|
+
var attributes = this._attributes;
|
349
|
+
for ( var i = 0; i < attributes.length; ++i) {
|
350
|
+
var vertexBuffer = attributes[i].vertexBuffer;
|
351
|
+
if (vertexBuffer && !vertexBuffer.isDestroyed() && vertexBuffer.getVertexArrayDestroyable()) {
|
352
|
+
vertexBuffer.destroy();
|
353
|
+
}
|
354
|
+
}
|
355
|
+
|
356
|
+
var indexBuffer = this._indexBuffer;
|
357
|
+
if (indexBuffer && indexBuffer.getVertexArrayDestroyable()) {
|
358
|
+
this._indexBuffer = indexBuffer.destroy();
|
359
|
+
}
|
360
|
+
|
361
|
+
return destroyObject(this);
|
362
|
+
};
|
363
|
+
|
364
|
+
return VertexArray;
|
365
|
+
});
|
@@ -0,0 +1,574 @@
|
|
1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/DeveloperError',
|
4
|
+
'../Core/defaultValue',
|
5
|
+
'../Core/destroyObject',
|
6
|
+
'../Core/ComponentDatatype',
|
7
|
+
'./BufferUsage'
|
8
|
+
], function(
|
9
|
+
DeveloperError,
|
10
|
+
defaultValue,
|
11
|
+
destroyObject,
|
12
|
+
ComponentDatatype,
|
13
|
+
BufferUsage) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
/**
|
17
|
+
* DOC_TBA
|
18
|
+
*
|
19
|
+
* @alias VertexArrayFacade
|
20
|
+
*
|
21
|
+
* @constructor
|
22
|
+
*
|
23
|
+
* @exception {DeveloperError} context is required.
|
24
|
+
* @exception {DeveloperError} At least one attribute is required.
|
25
|
+
* @exception {DeveloperError} Attribute must have a componentsPerAttribute.
|
26
|
+
* @exception {DeveloperError} Attribute must have a valid componentDatatype or not specify it.
|
27
|
+
* @exception {DeveloperError} Attribute must have a valid usage or not specify it.
|
28
|
+
* @exception {DeveloperError} Index n is used by more than one attribute.
|
29
|
+
*/
|
30
|
+
var VertexArrayFacade = function(context, attributes, sizeInVertices) {
|
31
|
+
if (!context) {
|
32
|
+
throw new DeveloperError('context is required.');
|
33
|
+
}
|
34
|
+
|
35
|
+
if (!attributes || (attributes.length === 0)) {
|
36
|
+
throw new DeveloperError('At least one attribute is required.');
|
37
|
+
}
|
38
|
+
|
39
|
+
var attrs = VertexArrayFacade._verifyAttributes(attributes);
|
40
|
+
|
41
|
+
sizeInVertices = sizeInVertices || 0;
|
42
|
+
|
43
|
+
var attributesByPurposeAndUsage = {};
|
44
|
+
var precreatedAttributes = [];
|
45
|
+
|
46
|
+
var attributesByUsage;
|
47
|
+
var attributesForUsage;
|
48
|
+
var purpose;
|
49
|
+
var usage;
|
50
|
+
|
51
|
+
// Bucket the attributes first by purpose and second by usage.
|
52
|
+
var length = attrs.length;
|
53
|
+
for (var i = 0; i < length; ++i) {
|
54
|
+
var attribute = attrs[i];
|
55
|
+
|
56
|
+
// If the attribute already has a vertex buffer, we do not need
|
57
|
+
// to manage a vertex buffer or typed array for it.
|
58
|
+
if (attribute.vertexBuffer) {
|
59
|
+
precreatedAttributes.push(attribute);
|
60
|
+
continue;
|
61
|
+
}
|
62
|
+
|
63
|
+
purpose = attribute.purpose;
|
64
|
+
attributesByUsage = attributesByPurposeAndUsage[purpose];
|
65
|
+
if (typeof attributesByUsage === 'undefined') {
|
66
|
+
attributesByUsage = attributesByPurposeAndUsage[purpose] = {};
|
67
|
+
}
|
68
|
+
|
69
|
+
usage = attribute.usage.toString();
|
70
|
+
attributesForUsage = attributesByUsage[usage];
|
71
|
+
if (typeof attributesForUsage === 'undefined') {
|
72
|
+
attributesForUsage = attributesByUsage[usage] = [];
|
73
|
+
}
|
74
|
+
|
75
|
+
attributesForUsage.push(attribute);
|
76
|
+
}
|
77
|
+
|
78
|
+
// A function to sort attributes by the size of their components. From left to right, a vertex
|
79
|
+
// stores floats, shorts, and then bytes.
|
80
|
+
function compare(left, right) {
|
81
|
+
return right.componentDatatype.sizeInBytes - left.componentDatatype.sizeInBytes;
|
82
|
+
}
|
83
|
+
|
84
|
+
// Create a buffer description for each purpose/usage combination.
|
85
|
+
this._buffersByPurposeAndUsage = {};
|
86
|
+
this._allBuffers = [];
|
87
|
+
|
88
|
+
for (purpose in attributesByPurposeAndUsage) {
|
89
|
+
if (attributesByPurposeAndUsage.hasOwnProperty(purpose)) {
|
90
|
+
attributesByUsage = attributesByPurposeAndUsage[purpose];
|
91
|
+
|
92
|
+
var buffersByUsage = this._buffersByPurposeAndUsage[purpose];
|
93
|
+
if (typeof buffersByUsage === 'undefined') {
|
94
|
+
buffersByUsage = this._buffersByPurposeAndUsage[purpose] = {};
|
95
|
+
}
|
96
|
+
|
97
|
+
for (usage in attributesByUsage) {
|
98
|
+
if (attributesByUsage.hasOwnProperty(usage)) {
|
99
|
+
attributesForUsage = attributesByUsage[usage];
|
100
|
+
|
101
|
+
attributesForUsage.sort(compare);
|
102
|
+
var vertexSizeInBytes = VertexArrayFacade._vertexSizeInBytes(attributesForUsage);
|
103
|
+
|
104
|
+
var usageEnum;
|
105
|
+
switch (usage) {
|
106
|
+
case BufferUsage.STATIC_DRAW.toString():
|
107
|
+
usageEnum = BufferUsage.STATIC_DRAW;
|
108
|
+
break;
|
109
|
+
case BufferUsage.STREAM_DRAW.toString():
|
110
|
+
usageEnum = BufferUsage.STREAM_DRAW;
|
111
|
+
break;
|
112
|
+
case BufferUsage.DYNAMIC_DRAW.toString():
|
113
|
+
usageEnum = BufferUsage.DYNAMIC_DRAW;
|
114
|
+
break;
|
115
|
+
}
|
116
|
+
|
117
|
+
var buffer = {
|
118
|
+
purpose : purpose,
|
119
|
+
|
120
|
+
vertexSizeInBytes : vertexSizeInBytes,
|
121
|
+
|
122
|
+
vertexBuffer : undefined,
|
123
|
+
usage : usageEnum,
|
124
|
+
needsCommit : false,
|
125
|
+
|
126
|
+
arrayBuffer : undefined,
|
127
|
+
arrayViews : VertexArrayFacade._createArrayViews(attributesForUsage, vertexSizeInBytes)
|
128
|
+
};
|
129
|
+
|
130
|
+
buffersByUsage[usage] = buffer;
|
131
|
+
this._allBuffers.push(buffer);
|
132
|
+
}
|
133
|
+
}
|
134
|
+
}
|
135
|
+
}
|
136
|
+
|
137
|
+
this._size = 0;
|
138
|
+
|
139
|
+
this._precreated = precreatedAttributes;
|
140
|
+
this._context = context;
|
141
|
+
|
142
|
+
/**
|
143
|
+
* DOC_TBA
|
144
|
+
*/
|
145
|
+
this.writers = undefined;
|
146
|
+
|
147
|
+
/**
|
148
|
+
* DOC_TBA
|
149
|
+
*/
|
150
|
+
this.vaByPurpose = undefined;
|
151
|
+
|
152
|
+
this.resize(sizeInVertices);
|
153
|
+
};
|
154
|
+
|
155
|
+
VertexArrayFacade._verifyAttributes = function(attributes) {
|
156
|
+
var attrs = [];
|
157
|
+
|
158
|
+
for ( var i = 0; i < attributes.length; ++i) {
|
159
|
+
var attribute = attributes[i];
|
160
|
+
|
161
|
+
var attr = {
|
162
|
+
index : (typeof attribute.index === 'undefined') ? i : attribute.index,
|
163
|
+
enabled : (typeof attribute.enabled === 'undefined') ? true : attribute.enabled,
|
164
|
+
componentsPerAttribute : attribute.componentsPerAttribute,
|
165
|
+
componentDatatype : attribute.componentDatatype || ComponentDatatype.FLOAT,
|
166
|
+
normalize : attribute.normalize || false,
|
167
|
+
purpose : defaultValue(attribute.purpose, 'all'),
|
168
|
+
|
169
|
+
// There will be either a vertexBuffer or an [optional] usage.
|
170
|
+
vertexBuffer : attribute.vertexBuffer,
|
171
|
+
usage : attribute.usage || BufferUsage.STATIC_DRAW
|
172
|
+
};
|
173
|
+
attrs.push(attr);
|
174
|
+
|
175
|
+
if ((attr.componentsPerAttribute !== 1) && (attr.componentsPerAttribute !== 2) && (attr.componentsPerAttribute !== 3) && (attr.componentsPerAttribute !== 4)) {
|
176
|
+
throw new DeveloperError('attribute.componentsPerAttribute must be in the range [1, 4].');
|
177
|
+
}
|
178
|
+
|
179
|
+
var datatype = attr.componentDatatype;
|
180
|
+
if (!ComponentDatatype.validate(datatype)) {
|
181
|
+
throw new DeveloperError('Attribute must have a valid componentDatatype or not specify it.');
|
182
|
+
}
|
183
|
+
|
184
|
+
if (!BufferUsage.validate(attr.usage)) {
|
185
|
+
throw new DeveloperError('Attribute must have a valid usage or not specify it.');
|
186
|
+
}
|
187
|
+
}
|
188
|
+
|
189
|
+
// Verify all attribute names are unique.
|
190
|
+
// Multiple attributes can share a name as long as they have different purposes.
|
191
|
+
var uniqueIndices = new Array(attrs.length);
|
192
|
+
for ( var j = 0; j < attrs.length; ++j) {
|
193
|
+
var currentAttr = attrs[j];
|
194
|
+
var index = currentAttr.index;
|
195
|
+
var purpose = currentAttr.purpose;
|
196
|
+
|
197
|
+
if (purpose !== 'all') {
|
198
|
+
var uniqueIndex = uniqueIndices[index];
|
199
|
+
if (uniqueIndex === true) {
|
200
|
+
throw new DeveloperError('Index ' + index + ' is used by more than one attribute.');
|
201
|
+
}
|
202
|
+
if (typeof uniqueIndex !== 'undefined') {
|
203
|
+
if (uniqueIndex[purpose]) {
|
204
|
+
throw new DeveloperError('Index ' + index + ' is used by more than one attribute with the same purpose.');
|
205
|
+
}
|
206
|
+
} else {
|
207
|
+
uniqueIndex = uniqueIndices[index] = {};
|
208
|
+
}
|
209
|
+
uniqueIndex[purpose] = true;
|
210
|
+
} else {
|
211
|
+
if (uniqueIndices[index]) {
|
212
|
+
throw new DeveloperError('Index ' + index + ' is used by more than one attribute.');
|
213
|
+
}
|
214
|
+
uniqueIndices[index] = true;
|
215
|
+
}
|
216
|
+
}
|
217
|
+
|
218
|
+
return attrs;
|
219
|
+
};
|
220
|
+
|
221
|
+
VertexArrayFacade._vertexSizeInBytes = function(attributes) {
|
222
|
+
var sizeInBytes = 0;
|
223
|
+
|
224
|
+
var length = attributes.length;
|
225
|
+
for ( var i = 0; i < length; ++i) {
|
226
|
+
var attribute = attributes[i];
|
227
|
+
sizeInBytes += (attribute.componentsPerAttribute * attribute.componentDatatype.sizeInBytes);
|
228
|
+
}
|
229
|
+
|
230
|
+
var maxComponentSizeInBytes = (length > 0) ? attributes[0].componentDatatype.sizeInBytes : 0; // Sorted by size
|
231
|
+
var remainder = (maxComponentSizeInBytes > 0) ? (sizeInBytes % maxComponentSizeInBytes) : 0;
|
232
|
+
var padding = (remainder === 0) ? 0 : (maxComponentSizeInBytes - remainder);
|
233
|
+
sizeInBytes += padding;
|
234
|
+
|
235
|
+
return sizeInBytes;
|
236
|
+
};
|
237
|
+
|
238
|
+
VertexArrayFacade._createArrayViews = function(attributes, vertexSizeInBytes) {
|
239
|
+
var views = [];
|
240
|
+
var offsetInBytes = 0;
|
241
|
+
|
242
|
+
var length = attributes.length;
|
243
|
+
for ( var i = 0; i < length; ++i) {
|
244
|
+
var attribute = attributes[i];
|
245
|
+
var componentDatatype = attribute.componentDatatype;
|
246
|
+
|
247
|
+
views.push({
|
248
|
+
index : attribute.index,
|
249
|
+
enabled : attribute.enabled,
|
250
|
+
componentsPerAttribute : attribute.componentsPerAttribute,
|
251
|
+
componentDatatype : componentDatatype,
|
252
|
+
normalize : attribute.normalize,
|
253
|
+
|
254
|
+
offsetInBytes : offsetInBytes,
|
255
|
+
vertexSizeInComponentType : vertexSizeInBytes / componentDatatype.sizeInBytes,
|
256
|
+
|
257
|
+
view : undefined
|
258
|
+
});
|
259
|
+
|
260
|
+
offsetInBytes += (attribute.componentsPerAttribute * componentDatatype.sizeInBytes);
|
261
|
+
}
|
262
|
+
|
263
|
+
return views;
|
264
|
+
};
|
265
|
+
|
266
|
+
/**
|
267
|
+
* DOC_TBA
|
268
|
+
*
|
269
|
+
* Invalidates writers. Can't render again until commit is called.
|
270
|
+
*
|
271
|
+
* @memberof VertexArrayFacade
|
272
|
+
*/
|
273
|
+
VertexArrayFacade.prototype.resize = function(sizeInVertices) {
|
274
|
+
this._size = sizeInVertices;
|
275
|
+
|
276
|
+
var allBuffers = this._allBuffers;
|
277
|
+
this.writers = {};
|
278
|
+
|
279
|
+
for (var i = 0, len = allBuffers.length; i < len; ++i) {
|
280
|
+
var buffer = allBuffers[i];
|
281
|
+
VertexArrayFacade._resize(buffer, this._size);
|
282
|
+
|
283
|
+
var writersForPurpose = this.writers[buffer.purpose];
|
284
|
+
if (typeof writersForPurpose === 'undefined') {
|
285
|
+
writersForPurpose = this.writers[buffer.purpose] = [];
|
286
|
+
}
|
287
|
+
|
288
|
+
// Reserving invalidates the writers, so if client's cache them, they need to invalidate their cache.
|
289
|
+
VertexArrayFacade._appendWriters(writersForPurpose, buffer);
|
290
|
+
}
|
291
|
+
|
292
|
+
// VAs are recreated next time commit is called.
|
293
|
+
this._destroyVA();
|
294
|
+
};
|
295
|
+
|
296
|
+
VertexArrayFacade._resize = function(buffer, size) {
|
297
|
+
if (buffer.vertexSizeInBytes > 0) {
|
298
|
+
// Create larger array buffer
|
299
|
+
var arrayBuffer = new ArrayBuffer(size * buffer.vertexSizeInBytes);
|
300
|
+
|
301
|
+
// Copy contents from previous array buffer
|
302
|
+
if (buffer.arrayBuffer) {
|
303
|
+
var destView = new Uint8Array(arrayBuffer);
|
304
|
+
var sourceView = new Uint8Array(buffer.arrayBuffer);
|
305
|
+
var sourceLength = sourceView.length;
|
306
|
+
for ( var j = 0; j < sourceLength; ++j) {
|
307
|
+
destView[j] = sourceView[j];
|
308
|
+
}
|
309
|
+
}
|
310
|
+
|
311
|
+
// Create typed views into the new array buffer
|
312
|
+
var views = buffer.arrayViews;
|
313
|
+
var length = views.length;
|
314
|
+
for ( var i = 0; i < length; ++i) {
|
315
|
+
var view = views[i];
|
316
|
+
view.view = view.componentDatatype.createArrayBufferView(arrayBuffer, view.offsetInBytes);
|
317
|
+
}
|
318
|
+
|
319
|
+
buffer.arrayBuffer = arrayBuffer;
|
320
|
+
}
|
321
|
+
};
|
322
|
+
|
323
|
+
var createWriters = [
|
324
|
+
// 1 component per attribute
|
325
|
+
function(buffer, view, vertexSizeInComponentType) {
|
326
|
+
return function(index, attribute) {
|
327
|
+
view[index * vertexSizeInComponentType] = attribute;
|
328
|
+
buffer.needsCommit = true;
|
329
|
+
};
|
330
|
+
},
|
331
|
+
|
332
|
+
// 2 component per attribute
|
333
|
+
function(buffer, view, vertexSizeInComponentType) {
|
334
|
+
return function(index, component0, component1) {
|
335
|
+
var i = index * vertexSizeInComponentType;
|
336
|
+
view[i] = component0;
|
337
|
+
view[i + 1] = component1;
|
338
|
+
buffer.needsCommit = true;
|
339
|
+
};
|
340
|
+
},
|
341
|
+
|
342
|
+
// 3 component per attribute
|
343
|
+
function(buffer, view, vertexSizeInComponentType) {
|
344
|
+
return function(index, component0, component1, component2) {
|
345
|
+
var i = index * vertexSizeInComponentType;
|
346
|
+
view[i] = component0;
|
347
|
+
view[i + 1] = component1;
|
348
|
+
view[i + 2] = component2;
|
349
|
+
buffer.needsCommit = true;
|
350
|
+
};
|
351
|
+
},
|
352
|
+
|
353
|
+
// 4 component per attribute
|
354
|
+
function(buffer, view, vertexSizeInComponentType) {
|
355
|
+
return function(index, component0, component1, component2, component3) {
|
356
|
+
var i = index * vertexSizeInComponentType;
|
357
|
+
view[i] = component0;
|
358
|
+
view[i + 1] = component1;
|
359
|
+
view[i + 2] = component2;
|
360
|
+
view[i + 3] = component3;
|
361
|
+
buffer.needsCommit = true;
|
362
|
+
};
|
363
|
+
}];
|
364
|
+
|
365
|
+
VertexArrayFacade._appendWriters = function(writers, buffer) {
|
366
|
+
var arrayViews = buffer.arrayViews;
|
367
|
+
var length = arrayViews.length;
|
368
|
+
for ( var i = 0; i < length; ++i) {
|
369
|
+
var arrayView = arrayViews[i];
|
370
|
+
writers[arrayView.index] = createWriters[arrayView.componentsPerAttribute - 1](buffer, arrayView.view, arrayView.vertexSizeInComponentType);
|
371
|
+
}
|
372
|
+
};
|
373
|
+
|
374
|
+
/**
|
375
|
+
* DOC_TBA
|
376
|
+
*
|
377
|
+
* @memberof VertexArrayFacade
|
378
|
+
*/
|
379
|
+
VertexArrayFacade.prototype.commit = function(indexBuffer) {
|
380
|
+
var recreateVA = false;
|
381
|
+
|
382
|
+
var allBuffers = this._allBuffers;
|
383
|
+
var buffer;
|
384
|
+
|
385
|
+
for (var i = 0, len = allBuffers.length; i < len; ++i) {
|
386
|
+
buffer = allBuffers[i];
|
387
|
+
recreateVA = this._commit(buffer) || recreateVA;
|
388
|
+
}
|
389
|
+
|
390
|
+
///////////////////////////////////////////////////////////////////////
|
391
|
+
|
392
|
+
if (recreateVA || !this.va) {
|
393
|
+
// Using unsigned short indices, 64K vertices can be indexed by one index buffer
|
394
|
+
var sixtyFourK = 64 * 1024;
|
395
|
+
|
396
|
+
var buffersByPurposeAndUsage = this._buffersByPurposeAndUsage;
|
397
|
+
|
398
|
+
this._destroyVA();
|
399
|
+
this.vaByPurpose = {};
|
400
|
+
|
401
|
+
for (var purpose in buffersByPurposeAndUsage) {
|
402
|
+
if (buffersByPurposeAndUsage.hasOwnProperty(purpose)) {
|
403
|
+
var buffersByUsage = buffersByPurposeAndUsage[purpose];
|
404
|
+
|
405
|
+
var va = [];
|
406
|
+
var numberOfVertexArrays = Math.ceil(this._size / sixtyFourK);
|
407
|
+
for ( var k = 0; k < numberOfVertexArrays; ++k) {
|
408
|
+
var attributes = [];
|
409
|
+
|
410
|
+
// Add all-purpose attributes
|
411
|
+
var allPurposeBuffersByUsage = buffersByPurposeAndUsage.all;
|
412
|
+
if (allPurposeBuffersByUsage !== buffersByUsage) {
|
413
|
+
for (var allPurposeUsage in allPurposeBuffersByUsage) {
|
414
|
+
if (allPurposeBuffersByUsage.hasOwnProperty(allPurposeUsage)) {
|
415
|
+
var allPurposeBuffer = allPurposeBuffersByUsage[allPurposeUsage];
|
416
|
+
VertexArrayFacade._appendAttributes(attributes, allPurposeBuffer, k * (allPurposeBuffer.vertexSizeInBytes * sixtyFourK));
|
417
|
+
}
|
418
|
+
}
|
419
|
+
}
|
420
|
+
|
421
|
+
// Add purpose-specific attributes
|
422
|
+
for (var usage in buffersByUsage) {
|
423
|
+
if (buffersByUsage.hasOwnProperty(usage)) {
|
424
|
+
buffer = buffersByUsage[usage];
|
425
|
+
VertexArrayFacade._appendAttributes(attributes, buffer, k * (buffer.vertexSizeInBytes * sixtyFourK));
|
426
|
+
}
|
427
|
+
}
|
428
|
+
|
429
|
+
attributes = attributes.concat(this._precreated);
|
430
|
+
|
431
|
+
va.push({
|
432
|
+
va : this._context.createVertexArray(attributes, indexBuffer),
|
433
|
+
indicesCount : 1.5 * ((k !== (numberOfVertexArrays - 1)) ? sixtyFourK : (this._size % sixtyFourK))
|
434
|
+
// TODO: not hardcode 1.5
|
435
|
+
});
|
436
|
+
}
|
437
|
+
|
438
|
+
this.vaByPurpose[purpose] = va;
|
439
|
+
}
|
440
|
+
}
|
441
|
+
}
|
442
|
+
};
|
443
|
+
|
444
|
+
VertexArrayFacade.prototype._commit = function(buffer) {
|
445
|
+
if (buffer.needsCommit && (buffer.vertexSizeInBytes > 0)) {
|
446
|
+
buffer.needsCommit = false;
|
447
|
+
|
448
|
+
var vertexBuffer = buffer.vertexBuffer;
|
449
|
+
var vertexBufferSizeInBytes = this._size * buffer.vertexSizeInBytes;
|
450
|
+
if (!vertexBuffer || (vertexBuffer.getSizeInBytes() < vertexBufferSizeInBytes)) {
|
451
|
+
if (vertexBuffer) {
|
452
|
+
vertexBuffer.destroy();
|
453
|
+
}
|
454
|
+
buffer.vertexBuffer = this._context.createVertexBuffer(buffer.arrayBuffer, buffer.usage);
|
455
|
+
buffer.vertexBuffer.setVertexArrayDestroyable(false);
|
456
|
+
|
457
|
+
return true; // Created new vertex buffer
|
458
|
+
}
|
459
|
+
|
460
|
+
buffer.vertexBuffer.copyFromArrayView(buffer.arrayBuffer);
|
461
|
+
}
|
462
|
+
|
463
|
+
return false; // Did not create new vertex buffer
|
464
|
+
};
|
465
|
+
|
466
|
+
VertexArrayFacade._appendAttributes = function(attributes, buffer, vertexBufferOffset) {
|
467
|
+
var arrayViews = buffer.arrayViews;
|
468
|
+
var length = arrayViews.length;
|
469
|
+
for ( var i = 0; i < length; ++i) {
|
470
|
+
var view = arrayViews[i];
|
471
|
+
|
472
|
+
attributes.push({
|
473
|
+
index : view.index,
|
474
|
+
enabled : view.enabled,
|
475
|
+
componentsPerAttribute : view.componentsPerAttribute,
|
476
|
+
componentDatatype : view.componentDatatype,
|
477
|
+
normalize : view.normalize,
|
478
|
+
vertexBuffer : buffer.vertexBuffer,
|
479
|
+
offsetInBytes : vertexBufferOffset + view.offsetInBytes,
|
480
|
+
strideInBytes : buffer.vertexSizeInBytes
|
481
|
+
});
|
482
|
+
}
|
483
|
+
};
|
484
|
+
|
485
|
+
/**
|
486
|
+
* DOC_TBA
|
487
|
+
* @memberof VertexArrayFacade
|
488
|
+
*/
|
489
|
+
VertexArrayFacade.prototype.subCommit = function(offsetInVertices, lengthInVertices) {
|
490
|
+
if (offsetInVertices < 0 || offsetInVertices >= this._size) {
|
491
|
+
throw new DeveloperError('offsetInVertices must be greater than or equal to zero and less than the vertex array size.');
|
492
|
+
}
|
493
|
+
|
494
|
+
if (offsetInVertices + lengthInVertices > this._size) {
|
495
|
+
throw new DeveloperError('offsetInVertices + lengthInVertices cannot exceed the vertex array size.');
|
496
|
+
}
|
497
|
+
|
498
|
+
var allBuffers = this._allBuffers;
|
499
|
+
|
500
|
+
for (var i = 0, len = allBuffers.length; i < len; ++i) {
|
501
|
+
this._subCommit(allBuffers[i], offsetInVertices, lengthInVertices);
|
502
|
+
}
|
503
|
+
};
|
504
|
+
|
505
|
+
VertexArrayFacade.prototype._subCommit = function(buffer, offsetInVertices, lengthInVertices) {
|
506
|
+
if (buffer.needsCommit && (buffer.vertexSizeInBytes > 0)) {
|
507
|
+
var byteOffset = buffer.vertexSizeInBytes * offsetInVertices;
|
508
|
+
var byteLength = buffer.vertexSizeInBytes * lengthInVertices;
|
509
|
+
|
510
|
+
// PERFORMANCE_IDEA: If we want to get really crazy, we could consider updating
|
511
|
+
// individual attributes instead of the entire (sub-)vertex.
|
512
|
+
//
|
513
|
+
// PERFORMANCE_IDEA: Does creating the typed view add too much GC overhead?
|
514
|
+
buffer.vertexBuffer.copyFromArrayView(new Uint8Array(buffer.arrayBuffer, byteOffset, byteLength), byteOffset);
|
515
|
+
}
|
516
|
+
};
|
517
|
+
|
518
|
+
/**
|
519
|
+
* DOC_TBA
|
520
|
+
* @memberof VertexArrayFacade
|
521
|
+
*/
|
522
|
+
VertexArrayFacade.prototype.endSubCommits = function() {
|
523
|
+
var allBuffers = this._allBuffers;
|
524
|
+
|
525
|
+
for (var i = 0, len = allBuffers.length; i < len; ++i) {
|
526
|
+
allBuffers[i].needsCommit = false;
|
527
|
+
}
|
528
|
+
};
|
529
|
+
|
530
|
+
VertexArrayFacade.prototype._destroyVA = function() {
|
531
|
+
var vaByPurpose = this.vaByPurpose;
|
532
|
+
if (typeof vaByPurpose === 'undefined') {
|
533
|
+
return;
|
534
|
+
}
|
535
|
+
|
536
|
+
for (var purpose in vaByPurpose) {
|
537
|
+
if (vaByPurpose.hasOwnProperty(purpose)) {
|
538
|
+
var va = vaByPurpose[purpose];
|
539
|
+
var length = va.length;
|
540
|
+
for (var i = 0; i < length; ++i) {
|
541
|
+
va[i].va.destroy();
|
542
|
+
}
|
543
|
+
}
|
544
|
+
}
|
545
|
+
|
546
|
+
this.vaByPurpose = undefined;
|
547
|
+
};
|
548
|
+
|
549
|
+
/**
|
550
|
+
* DOC_TBA
|
551
|
+
* @memberof VertexArrayFacade
|
552
|
+
*/
|
553
|
+
VertexArrayFacade.prototype.isDestroyed = function() {
|
554
|
+
return false;
|
555
|
+
};
|
556
|
+
|
557
|
+
/**
|
558
|
+
* DOC_TBA
|
559
|
+
* @memberof VertexArrayFacade
|
560
|
+
*/
|
561
|
+
VertexArrayFacade.prototype.destroy = function() {
|
562
|
+
var allBuffers = this._allBuffers;
|
563
|
+
for (var i = 0, len = allBuffers.length; i < len; ++i) {
|
564
|
+
var buffer = allBuffers[i];
|
565
|
+
buffer.vertexBuffer = buffer.vertexBuffer && buffer.vertexBuffer.destroy();
|
566
|
+
}
|
567
|
+
|
568
|
+
this._destroyVA();
|
569
|
+
|
570
|
+
return destroyObject(this);
|
571
|
+
};
|
572
|
+
|
573
|
+
return VertexArrayFacade;
|
574
|
+
});
|