cesium 0.13.0

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  1. data/LICENSE.md +259 -0
  2. data/README.rdoc +90 -0
  3. data/Rakefile +40 -0
  4. data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
  5. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  6. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  7. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  8. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  9. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  10. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  11. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  12. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  13. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  14. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  15. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  16. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  17. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  18. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  19. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  20. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  21. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  22. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  23. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  24. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  25. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  26. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  27. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  28. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  29. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  30. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  31. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  32. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  33. data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
  34. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  35. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  36. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  37. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  38. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  39. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  40. data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
  41. data/app/assets/javascripts/Assets/package.json +6 -0
  42. data/app/assets/javascripts/Cesium.js +320 -0
  43. data/app/assets/javascripts/Core/AnimationController.js +148 -0
  44. data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
  45. data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
  46. data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
  47. data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
  48. data/app/assets/javascripts/Core/Cartesian2.js +762 -0
  49. data/app/assets/javascripts/Core/Cartesian3.js +861 -0
  50. data/app/assets/javascripts/Core/Cartesian4.js +762 -0
  51. data/app/assets/javascripts/Core/Cartographic.js +211 -0
  52. data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
  53. data/app/assets/javascripts/Core/Clock.js +195 -0
  54. data/app/assets/javascripts/Core/ClockRange.js +37 -0
  55. data/app/assets/javascripts/Core/ClockStep.js +32 -0
  56. data/app/assets/javascripts/Core/Color.js +1629 -0
  57. data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
  58. data/app/assets/javascripts/Core/Core.profile.js +8 -0
  59. data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
  60. data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
  61. data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
  62. data/app/assets/javascripts/Core/DeveloperError.js +60 -0
  63. data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
  64. data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
  65. data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
  66. data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
  67. data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
  68. data/app/assets/javascripts/Core/EncodedCartesian3.js +197 -0
  69. data/app/assets/javascripts/Core/Enumeration.js +67 -0
  70. data/app/assets/javascripts/Core/Event.js +122 -0
  71. data/app/assets/javascripts/Core/Extent.js +383 -0
  72. data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
  73. data/app/assets/javascripts/Core/FAR.js +13 -0
  74. data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
  75. data/app/assets/javascripts/Core/Fullscreen.js +235 -0
  76. data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
  77. data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
  78. data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
  79. data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
  80. data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
  81. data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
  82. data/app/assets/javascripts/Core/Intersect.js +40 -0
  83. data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
  84. data/app/assets/javascripts/Core/Interval.js +27 -0
  85. data/app/assets/javascripts/Core/Iso8601.js +46 -0
  86. data/app/assets/javascripts/Core/JulianDate.js +1228 -0
  87. data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
  88. data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
  89. data/app/assets/javascripts/Core/LeapSecond.js +158 -0
  90. data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
  91. data/app/assets/javascripts/Core/Math.js +532 -0
  92. data/app/assets/javascripts/Core/Matrix2.js +833 -0
  93. data/app/assets/javascripts/Core/Matrix3.js +1099 -0
  94. data/app/assets/javascripts/Core/Matrix4.js +2164 -0
  95. data/app/assets/javascripts/Core/MeshFilters.js +568 -0
  96. data/app/assets/javascripts/Core/Occluder.js +474 -0
  97. data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
  98. data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
  99. data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
  100. data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
  101. data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
  102. data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
  103. data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
  104. data/app/assets/javascripts/Core/Quaternion.js +947 -0
  105. data/app/assets/javascripts/Core/Queue.js +95 -0
  106. data/app/assets/javascripts/Core/Ray.js +64 -0
  107. data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
  108. data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
  109. data/app/assets/javascripts/Core/RuntimeError.js +59 -0
  110. data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
  111. data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
  112. data/app/assets/javascripts/Core/Shapes.js +230 -0
  113. data/app/assets/javascripts/Core/Spherical.js +192 -0
  114. data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
  115. data/app/assets/javascripts/Core/TimeConstants.js +85 -0
  116. data/app/assets/javascripts/Core/TimeInterval.js +305 -0
  117. data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
  118. data/app/assets/javascripts/Core/TimeStandard.js +31 -0
  119. data/app/assets/javascripts/Core/Tipsify.js +285 -0
  120. data/app/assets/javascripts/Core/Transforms.js +614 -0
  121. data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
  122. data/app/assets/javascripts/Core/Visibility.js +38 -0
  123. data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
  124. data/app/assets/javascripts/Core/WindingOrder.js +40 -0
  125. data/app/assets/javascripts/Core/binarySearch.js +69 -0
  126. data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
  127. data/app/assets/javascripts/Core/clone.js +21 -0
  128. data/app/assets/javascripts/Core/combine.js +81 -0
  129. data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
  130. data/app/assets/javascripts/Core/createGuid.js +25 -0
  131. data/app/assets/javascripts/Core/defaultValue.js +22 -0
  132. data/app/assets/javascripts/Core/destroyObject.js +61 -0
  133. data/app/assets/javascripts/Core/freezeObject.js +20 -0
  134. data/app/assets/javascripts/Core/getImagePixels.js +46 -0
  135. data/app/assets/javascripts/Core/isLeapYear.js +30 -0
  136. data/app/assets/javascripts/Core/jsonp.js +116 -0
  137. data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
  138. data/app/assets/javascripts/Core/loadImage.js +85 -0
  139. data/app/assets/javascripts/Core/loadJson.js +54 -0
  140. data/app/assets/javascripts/Core/loadText.js +78 -0
  141. data/app/assets/javascripts/Core/loadXML.js +76 -0
  142. data/app/assets/javascripts/Core/package.json +6 -0
  143. data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
  144. data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
  145. data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
  146. data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
  147. data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
  148. data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
  149. data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
  150. data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
  151. data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
  152. data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
  153. data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
  154. data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
  155. data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
  156. data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
  157. data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
  158. data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
  159. data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
  160. data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
  161. data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
  162. data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
  163. data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
  164. data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
  165. data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
  166. data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
  167. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
  168. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
  169. data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
  170. data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
  171. data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
  172. data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
  173. data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
  174. data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
  175. data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
  176. data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
  177. data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
  178. data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
  179. data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
  180. data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
  181. data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
  182. data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
  183. data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
  184. data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +251 -0
  185. data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
  186. data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
  187. data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
  188. data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
  189. data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
  190. data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
  191. data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
  192. data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
  193. data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
  194. data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
  195. data/app/assets/javascripts/DynamicScene/package.json +6 -0
  196. data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
  197. data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
  198. data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
  199. data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
  200. data/app/assets/javascripts/Renderer/Buffer.js +141 -0
  201. data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
  202. data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
  203. data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
  204. data/app/assets/javascripts/Renderer/Context.js +2805 -0
  205. data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
  206. data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
  207. data/app/assets/javascripts/Renderer/CullFace.js +50 -0
  208. data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
  209. data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
  210. data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
  211. data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
  212. data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
  213. data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
  214. data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
  215. data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
  216. data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
  217. data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
  218. data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
  219. data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
  220. data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
  221. data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
  222. data/app/assets/javascripts/Renderer/Texture.js +395 -0
  223. data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
  224. data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
  225. data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
  226. data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
  227. data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
  228. data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
  229. data/app/assets/javascripts/Renderer/UniformState.js +799 -0
  230. data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
  231. data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
  232. data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
  233. data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
  234. data/app/assets/javascripts/Renderer/package.json +6 -0
  235. data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
  236. data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
  237. data/app/assets/javascripts/Scene/Billboard.js +680 -0
  238. data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
  239. data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
  240. data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
  241. data/app/assets/javascripts/Scene/Camera.js +358 -0
  242. data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
  243. data/app/assets/javascripts/Scene/CameraController.js +1258 -0
  244. data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
  245. data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
  246. data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
  247. data/app/assets/javascripts/Scene/CentralBody.js +817 -0
  248. data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
  249. data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
  250. data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
  251. data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
  252. data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
  253. data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
  254. data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
  255. data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
  256. data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
  257. data/app/assets/javascripts/Scene/FrameState.js +86 -0
  258. data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
  259. data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
  260. data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
  261. data/app/assets/javascripts/Scene/Imagery.js +85 -0
  262. data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
  263. data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
  264. data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
  265. data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
  266. data/app/assets/javascripts/Scene/ImageryState.js +20 -0
  267. data/app/assets/javascripts/Scene/Label.js +706 -0
  268. data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
  269. data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
  270. data/app/assets/javascripts/Scene/Material.js +1177 -0
  271. data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
  272. data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
  273. data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
  274. data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
  275. data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
  276. data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
  277. data/app/assets/javascripts/Scene/Polygon.js +886 -0
  278. data/app/assets/javascripts/Scene/Polyline.js +441 -0
  279. data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
  280. data/app/assets/javascripts/Scene/Projections.js +93 -0
  281. data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
  282. data/app/assets/javascripts/Scene/Scene.js +632 -0
  283. data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
  284. data/app/assets/javascripts/Scene/SceneMode.js +51 -0
  285. data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
  286. data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
  287. data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
  288. data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
  289. data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
  290. data/app/assets/javascripts/Scene/SkyBox.js +231 -0
  291. data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
  292. data/app/assets/javascripts/Scene/TexturePool.js +154 -0
  293. data/app/assets/javascripts/Scene/Tile.js +322 -0
  294. data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
  295. data/app/assets/javascripts/Scene/TileImagery.js +36 -0
  296. data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
  297. data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
  298. data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
  299. data/app/assets/javascripts/Scene/TileState.js +19 -0
  300. data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
  301. data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
  302. data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
  303. data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
  304. data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
  305. data/app/assets/javascripts/Scene/package.json +6 -0
  306. data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
  307. data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
  308. data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
  309. data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
  310. data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
  311. data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
  312. data/app/assets/javascripts/Shaders/CentralBodyFS.glsl +106 -0
  313. data/app/assets/javascripts/Shaders/CentralBodyFS.js +82 -0
  314. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.glsl +20 -0
  315. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.js +22 -0
  316. data/app/assets/javascripts/Shaders/CentralBodyFSPole.glsl +29 -0
  317. data/app/assets/javascripts/Shaders/CentralBodyFSPole.js +28 -0
  318. data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +88 -0
  319. data/app/assets/javascripts/Shaders/CentralBodyVS.js +69 -0
  320. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.glsl +9 -0
  321. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.js +13 -0
  322. data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
  323. data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
  324. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
  325. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
  326. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
  327. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
  328. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
  329. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
  330. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
  331. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
  332. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
  333. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
  334. data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
  335. data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
  336. data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
  337. data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
  338. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
  339. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
  340. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
  341. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
  342. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
  343. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
  344. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  345. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
  346. data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
  347. data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
  348. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
  349. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
  350. data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
  351. data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
  352. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
  353. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
  354. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
  355. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
  356. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
  357. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
  358. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
  359. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
  360. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  361. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
  362. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
  363. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
  364. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
  365. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
  366. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
  367. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
  368. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
  369. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
  370. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
  371. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
  372. data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
  373. data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
  374. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
  375. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
  376. data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
  377. data/app/assets/javascripts/Shaders/Noise.js +242 -0
  378. data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
  379. data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
  380. data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
  381. data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
  382. data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
  383. data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
  384. data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
  385. data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
  386. data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
  387. data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
  388. data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
  389. data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
  390. data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
  391. data/app/assets/javascripts/Shaders/Ray.js +357 -0
  392. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
  393. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
  394. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
  395. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
  396. data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
  397. data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
  398. data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
  399. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
  400. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
  401. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
  402. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
  403. data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
  404. data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
  405. data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
  406. data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
  407. data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
  408. data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
  409. data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
  410. data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
  411. data/app/assets/javascripts/Shaders/package.json +6 -0
  412. data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
  413. data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
  414. data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
  415. data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
  416. data/app/assets/javascripts/ThirdParty/package.json +6 -0
  417. data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
  418. data/app/assets/javascripts/ThirdParty/when.js +748 -0
  419. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
  420. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
  421. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
  422. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
  423. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
  424. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
  425. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
  426. data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
  427. data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
  428. data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
  429. data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
  430. data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
  431. data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
  432. data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
  433. data/app/assets/javascripts/Widgets/Timeline.css +113 -0
  434. data/app/assets/javascripts/Widgets/Timeline.js +629 -0
  435. data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
  436. data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
  437. data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
  438. data/app/assets/javascripts/Widgets/package.json +6 -0
  439. data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
  440. data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
  441. data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
  442. data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
  443. data/app/assets/javascripts/Workers/package.json +6 -0
  444. data/app/assets/javascripts/copyrightHeader.js +22 -0
  445. data/app/assets/javascripts/main.js +10 -0
  446. data/app/assets/stylesheets/cesium.css +4 -0
  447. data/app/controllers/cesium_controller.rb +4 -0
  448. data/app/helpers/cesium_helper.rb +2 -0
  449. data/app/views/cesium/index.html.erb +3 -0
  450. data/config/routes.rb +3 -0
  451. data/lib/cesium.rb +4 -0
  452. data/lib/cesium/engine.rb +4 -0
  453. data/lib/cesium/version.rb +3 -0
  454. data/lib/tasks/cesium_tasks.rake +4 -0
  455. data/test/cesium_test.rb +7 -0
  456. data/test/dummy/README.rdoc +261 -0
  457. data/test/dummy/Rakefile +7 -0
  458. data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
  459. data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
  460. data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
  461. data/test/dummy/app/assets/stylesheets/application.css +12 -0
  462. data/test/dummy/app/controllers/application_controller.rb +4 -0
  463. data/test/dummy/app/helpers/application_helper.rb +2 -0
  464. data/test/dummy/app/views/layouts/application.html.erb +21 -0
  465. data/test/dummy/config.ru +4 -0
  466. data/test/dummy/config/application.rb +59 -0
  467. data/test/dummy/config/boot.rb +10 -0
  468. data/test/dummy/config/database.yml +25 -0
  469. data/test/dummy/config/environment.rb +5 -0
  470. data/test/dummy/config/environments/development.rb +37 -0
  471. data/test/dummy/config/environments/production.rb +67 -0
  472. data/test/dummy/config/environments/test.rb +37 -0
  473. data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
  474. data/test/dummy/config/initializers/inflections.rb +15 -0
  475. data/test/dummy/config/initializers/mime_types.rb +5 -0
  476. data/test/dummy/config/initializers/secret_token.rb +7 -0
  477. data/test/dummy/config/initializers/session_store.rb +8 -0
  478. data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
  479. data/test/dummy/config/locales/en.yml +5 -0
  480. data/test/dummy/config/requirejs.yml +10 -0
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  489. data/test/test_helper.rb +15 -0
  490. data/test/unit/helpers/cesium_helper_test.rb +4 -0
  491. metadata +641 -0
@@ -0,0 +1,472 @@
1
+ /*global define*/
2
+ define([
3
+ '../Core/DeveloperError',
4
+ '../Core/destroyObject',
5
+ '../Core/Cartesian2',
6
+ '../Core/BoundingRectangle',
7
+ '../Core/createGuid',
8
+ './PixelFormat'
9
+ ], function(
10
+ DeveloperError,
11
+ destroyObject,
12
+ Cartesian2,
13
+ BoundingRectangle,
14
+ createGuid,
15
+ PixelFormat) {
16
+ "use strict";
17
+
18
+ // The atlas is made up of regions of space called nodes that contain images or child nodes.
19
+ function TextureAtlasNode(bottomLeft, topRight, childNode1, childNode2, imageIndex) {
20
+ this.bottomLeft = (typeof bottomLeft !== 'undefined') ? bottomLeft : new Cartesian2();
21
+ this.topRight = (typeof topRight !== 'undefined') ? topRight : new Cartesian2();
22
+ this.childNode1 = childNode1;
23
+ this.childNode2 = childNode2;
24
+ this.imageIndex = imageIndex;
25
+ }
26
+
27
+ /**
28
+ * A TextureAtlas stores multiple images in one square texture and keeps
29
+ * track of the texture coordinates for each image. TextureAtlas is dynamic,
30
+ * meaning new images can be added at any point in time.
31
+ * Calling addImages is more space-efficient than calling addImage multiple times.
32
+ * Texture coordinates are subject to change if the texture atlas resizes, so it is
33
+ * important to check {@link TextureAtlas#getGUID} before using old values.
34
+ *
35
+ * @alias TextureAtlas
36
+ *
37
+ * @param {Context} description.context The context in which the texture gets created.
38
+ * @param {PixelFormat} [description.pixelFormat = PixelFormat.RGBA] The pixel format of the texture.
39
+ * @param {Number} [description.borderWidthInPixels = 1] The amount of spacing between adjacent images in pixels.
40
+ * @param {Cartesian2} [description.initialSize = new Cartesian2(16.0, 16.0)] The initial side lengths of the texture.
41
+ * @param {Array} description.images Optional array of {@link Image} to be added to the atlas. Same as calling addImages(images).
42
+ * @param {Image} description.image Optional single image to be added to the atlas. Same as calling addImage(image).
43
+ *
44
+ * @internalConstructor
45
+ *
46
+ * @exception {DeveloperError} context is required.
47
+ * @exception {DeveloperError} borderWidthInPixels must be greater than or equal to zero.
48
+ * @exception {DeveloperError} initialSize must be greater than zero.
49
+ */
50
+ var TextureAtlas = function(description) {
51
+ description = (typeof description !== 'undefined') ? description : {};
52
+ var context = description.context;
53
+ var pixelFormat = description.pixelFormat;
54
+ var borderWidthInPixels = description.borderWidthInPixels;
55
+ var initialSize = description.initialSize;
56
+ var images = description.images;
57
+ var image = description.image;
58
+
59
+ // Context
60
+ if (typeof context === 'undefined') {
61
+ throw new DeveloperError('context is required.');
62
+ }
63
+
64
+ // Pixel Format
65
+ pixelFormat = (typeof pixelFormat !== 'undefined') ? pixelFormat : PixelFormat.RGBA;
66
+
67
+ // Border
68
+ borderWidthInPixels = (typeof borderWidthInPixels !== 'undefined') ? borderWidthInPixels : 1.0;
69
+ if (borderWidthInPixels < 0) {
70
+ throw new DeveloperError('borderWidthInPixels must be greater than or equal to zero.');
71
+ }
72
+
73
+ // Initial size
74
+ initialSize = (typeof initialSize !== 'undefined') ? initialSize : new Cartesian2(16.0, 16.0);
75
+ if (initialSize.x < 1 || initialSize.y < 1) {
76
+ throw new DeveloperError('initialSize must be greater than zero.');
77
+ }
78
+
79
+ this._context = context;
80
+ this._pixelFormat = pixelFormat;
81
+ this._borderWidthInPixels = borderWidthInPixels;
82
+ this._textureCoordinates = [];
83
+ this._guid = createGuid();
84
+
85
+ // Create initial texture and root.
86
+ this._texture = this._context.createTexture2D({
87
+ width : initialSize.x,
88
+ height : initialSize.y,
89
+ pixelFormat : this._pixelFormat
90
+ });
91
+ this._root = new TextureAtlasNode(new Cartesian2(0.0, 0.0), new Cartesian2(initialSize.x, initialSize.y));
92
+
93
+ // Add initial images if there are any.
94
+ if (typeof images !== 'undefined' && (images.length > 0)) {
95
+ this.addImages(images);
96
+ }
97
+ if (typeof image !== 'undefined') {
98
+ this.addImage(image);
99
+ }
100
+ };
101
+
102
+ // Builds a larger texture and copies the old texture into the new one.
103
+ TextureAtlas.prototype._resizeAtlas = function(image) {
104
+ var numImages = this.getNumberOfImages();
105
+ var scalingFactor = 2.0;
106
+ if (numImages > 0) {
107
+ var oldAtlasWidth = this._texture.getWidth();
108
+ var oldAtlasHeight = this._texture.getHeight();
109
+ var atlasWidth = scalingFactor * (oldAtlasWidth + image.width + this._borderWidthInPixels);
110
+ var atlasHeight = scalingFactor * (oldAtlasHeight + image.height + this._borderWidthInPixels);
111
+ var widthRatio = oldAtlasWidth / atlasWidth;
112
+ var heightRatio = oldAtlasHeight / atlasHeight;
113
+
114
+ // Create new node structure, putting the old root node in the bottom left.
115
+ var nodeBottomRight = new TextureAtlasNode(new Cartesian2(oldAtlasWidth + this._borderWidthInPixels, 0.0), new Cartesian2(atlasWidth, oldAtlasHeight));
116
+ var nodeBottomHalf = new TextureAtlasNode(new Cartesian2(0.0, 0.0), new Cartesian2(atlasWidth, oldAtlasHeight), this._root, nodeBottomRight);
117
+ var nodeTopHalf = new TextureAtlasNode(new Cartesian2(0.0, oldAtlasHeight + this._borderWidthInPixels), new Cartesian2(atlasWidth, atlasHeight));
118
+ var nodeMain = new TextureAtlasNode(new Cartesian2(0.0, 0.0), new Cartesian2(atlasWidth, atlasHeight), nodeBottomHalf, nodeTopHalf);
119
+ this._root = nodeMain;
120
+
121
+ // Resize texture coordinates.
122
+ for ( var i = 0; i < this._textureCoordinates.length; i++) {
123
+ var texCoord = this._textureCoordinates[i];
124
+ if (typeof texCoord !== 'undefined') {
125
+ texCoord.x *= widthRatio;
126
+ texCoord.y *= heightRatio;
127
+ texCoord.width *= widthRatio;
128
+ texCoord.height *= heightRatio;
129
+ }
130
+ }
131
+
132
+ // Copy larger texture.
133
+ var newTexture = this._context.createTexture2D({
134
+ width : atlasWidth,
135
+ height : atlasHeight,
136
+ pixelFormat : this._pixelFormat
137
+ });
138
+
139
+ // Copy old texture into new using an fbo.
140
+ var framebuffer = this._context.createFramebuffer({
141
+ colorTexture : this._texture
142
+ });
143
+ framebuffer._bind();
144
+ newTexture.copyFromFramebuffer(0, 0, 0, 0, oldAtlasWidth, oldAtlasHeight);
145
+ framebuffer._unBind();
146
+ framebuffer.destroy();
147
+ this._texture = newTexture;
148
+ }
149
+ // First image exceeds initialSize
150
+ else {
151
+ var initialWidth = scalingFactor * (image.width + this._borderWidthInPixels);
152
+ var initialHeight = scalingFactor * (image.height + this._borderWidthInPixels);
153
+ this._texture = this._texture && this._texture.destroy();
154
+ this._texture = this._context.createTexture2D({
155
+ width : initialWidth,
156
+ height : initialHeight,
157
+ pixelFormat : this._pixelFormat
158
+ });
159
+ this._root = new TextureAtlasNode(new Cartesian2(0.0, 0.0), new Cartesian2(initialWidth, initialHeight));
160
+ }
161
+ };
162
+
163
+ // A recursive function that finds the best place to insert
164
+ // a new image based on existing image 'nodes'.
165
+ // Inspired by: http://blackpawn.com/texts/lightmaps/default.html
166
+ TextureAtlas.prototype._findNode = function (node, image) {
167
+ if (typeof node === 'undefined') {
168
+ return undefined;
169
+ }
170
+
171
+ // If a leaf node
172
+ if (typeof node.childNode1 === 'undefined' &&
173
+ typeof node.childNode2 === 'undefined') {
174
+
175
+ // Node already contains an image, don't add to it.
176
+ if (typeof node.imageIndex !== 'undefined') {
177
+ return undefined;
178
+ }
179
+
180
+ var nodeWidth = node.topRight.x - node.bottomLeft.x;
181
+ var nodeHeight = node.topRight.y - node.bottomLeft.y;
182
+ var widthDifference = nodeWidth - image.width;
183
+ var heightDifference = nodeHeight - image.height;
184
+
185
+ // Node is smaller than the image.
186
+ if (widthDifference < 0 || heightDifference < 0) {
187
+ return undefined;
188
+ }
189
+
190
+ // If the node is the same size as the image, return the node
191
+ if (widthDifference === 0 && heightDifference === 0) {
192
+ return node;
193
+ }
194
+
195
+ // Vertical split (childNode1 = left half, childNode2 = right half).
196
+ if (widthDifference > heightDifference) {
197
+ node.childNode1 = new TextureAtlasNode(new Cartesian2(node.bottomLeft.x, node.bottomLeft.y), new Cartesian2(node.bottomLeft.x + image.width, node.topRight.y));
198
+ // Only make a second child if the border gives enough space.
199
+ var childNode2BottomLeftX = node.bottomLeft.x + image.width + this._borderWidthInPixels;
200
+ if (childNode2BottomLeftX < node.topRight.x) {
201
+ node.childNode2 = new TextureAtlasNode(new Cartesian2(childNode2BottomLeftX, node.bottomLeft.y), new Cartesian2(node.topRight.x, node.topRight.y));
202
+ }
203
+ }
204
+ // Horizontal split (childNode1 = bottom half, childNode2 = top half).
205
+ else {
206
+ node.childNode1 = new TextureAtlasNode(new Cartesian2(node.bottomLeft.x, node.bottomLeft.y), new Cartesian2(node.topRight.x, node.bottomLeft.y + image.height));
207
+ // Only make a second child if the border gives enough space.
208
+ var childNode2BottomLeftY = node.bottomLeft.y + image.height + this._borderWidthInPixels;
209
+ if (childNode2BottomLeftY < node.topRight.y) {
210
+ node.childNode2 = new TextureAtlasNode(new Cartesian2(node.bottomLeft.x, childNode2BottomLeftY), new Cartesian2(node.topRight.x, node.topRight.y));
211
+ }
212
+ }
213
+ return this._findNode(node.childNode1, image);
214
+ }
215
+
216
+ // If not a leaf node
217
+ return this._findNode(node.childNode1, image) ||
218
+ this._findNode(node.childNode2, image);
219
+ };
220
+
221
+ // Adds image of given index to the texture atlas. Called from addImage and addImages.
222
+ TextureAtlas.prototype._addImage = function(image, index) {
223
+ if (typeof image === 'undefined') {
224
+ throw new DeveloperError('image is required.');
225
+ }
226
+
227
+ var node = this._findNode(this._root, image);
228
+
229
+ // Found a node that can hold the image.
230
+ if (typeof node !== 'undefined') {
231
+ node.imageIndex = index;
232
+
233
+ // Add texture coordinate and write to texture
234
+ var atlasWidth = this._texture.getWidth();
235
+ var atlasHeight = this._texture.getHeight();
236
+ var nodeWidth = node.topRight.x - node.bottomLeft.x;
237
+ var nodeHeight = node.topRight.y - node.bottomLeft.y;
238
+ this._textureCoordinates[index] = new BoundingRectangle(
239
+ node.bottomLeft.x / atlasWidth, node.bottomLeft.y / atlasHeight,
240
+ nodeWidth / atlasWidth, nodeHeight / atlasHeight
241
+ );
242
+ this._texture.copyFrom(image, node.bottomLeft.x, node.bottomLeft.y);
243
+ }
244
+ // No node found, must resize the texture atlas.
245
+ else {
246
+ this._resizeAtlas(image);
247
+ this._addImage(image, index);
248
+ }
249
+ };
250
+
251
+ /**
252
+ * Adds an image to the texture atlas.
253
+ * Calling addImages is more space-efficient than calling addImage multiple times.
254
+ * Texture coordinates are subject to change if the texture atlas resizes, so it is
255
+ * important to check {@link TextureAtlas#getGUID} before using old values.
256
+ *
257
+ * @memberof TextureAtlas
258
+ *
259
+ * @param {Image} image An image to be added to the texture atlas.
260
+ *
261
+ * @returns {Number} The index of the newly added image.
262
+ *
263
+ * @exception {DeveloperError} image is required.
264
+ *
265
+ * @see TextureAtlas#addImages
266
+ *
267
+ */
268
+ TextureAtlas.prototype.addImage = function(image) {
269
+ var index = this.getNumberOfImages();
270
+ this._addImage(image, index);
271
+
272
+ this._guid = createGuid();
273
+
274
+ return index;
275
+ };
276
+
277
+ /**
278
+ * Adds an array of images to the texture atlas.
279
+ * Calling addImages is more space-efficient than calling addImage multiple times.
280
+ * Texture coordinates are subject to change if the texture atlas resizes, so it is
281
+ * important to check {@link TextureAtlas#getGUID} before using old values.
282
+ *
283
+ * @memberof TextureAtlas
284
+ *
285
+ * @param {Array} images An array of {@link Image} to be added to the texture atlas.
286
+ *
287
+ * @returns {Number} The first index of the newly added images.
288
+ *
289
+ * @exception {DeveloperError} images is required and must have length greater than zero.
290
+ *
291
+ * @see TextureAtlas#addImage
292
+ *
293
+ */
294
+ TextureAtlas.prototype.addImages = function(images) {
295
+ // Check if image array is valid.
296
+ if (typeof images === 'undefined' || (images.length < 1)) {
297
+ throw new DeveloperError('images is required and must have length greater than zero.');
298
+ }
299
+
300
+ // Store images in containers that have an index.
301
+ var i;
302
+ var annotatedImages = [];
303
+ var numberOfImages = images.length;
304
+ var oldNumberOfImages = this.getNumberOfImages();
305
+ for (i = 0; i < numberOfImages; ++i) {
306
+ annotatedImages.push({
307
+ image : images[i],
308
+ index : i + oldNumberOfImages
309
+ });
310
+ }
311
+
312
+ // Sort images by maximum to minimum side length.
313
+ annotatedImages.sort(function(left, right) {
314
+ return Math.max(right.image.height, right.image.width) -
315
+ Math.max(left.image.height, left.image.width);
316
+ });
317
+
318
+ // Add images to the texture atlas.
319
+ for (i = 0; i < numberOfImages; ++i) {
320
+ var annotatedImage = annotatedImages[i];
321
+ this._addImage(annotatedImage.image, annotatedImage.index);
322
+ }
323
+
324
+ this._guid = createGuid();
325
+
326
+ // Return index of the first added image.
327
+ return oldNumberOfImages;
328
+ };
329
+
330
+ /**
331
+ * Add a set of sub-regions to one atlas image as additional image indices.
332
+ *
333
+ * @memberof TextureAtlas
334
+ *
335
+ * @param {Image} image An image to be added to the texture atlas.
336
+ * @param {Array} subRegions An array of {@link BoundingRectangle} sub-regions measured in pixels from the bottom-left.
337
+ *
338
+ * @returns {Number} The index of the first newly-added region.
339
+ *
340
+ * @exception {DeveloperError} image is required.
341
+ */
342
+ TextureAtlas.prototype.addSubRegions = function(image, subRegions) {
343
+ var index = this.addImage(image);
344
+
345
+ var atlasWidth = this._texture.getWidth();
346
+ var atlasHeight = this._texture.getHeight();
347
+ var numImages = this.getNumberOfImages();
348
+ var numSubRegions = subRegions.length;
349
+
350
+ var baseRegion = this._textureCoordinates[index];
351
+ for (var i = 0; i < numSubRegions; ++i) {
352
+ var thisRegion = subRegions[i];
353
+ this._textureCoordinates.push(new BoundingRectangle(
354
+ baseRegion.x + (thisRegion.x / atlasWidth),
355
+ baseRegion.y + (thisRegion.y / atlasHeight),
356
+ thisRegion.width / atlasWidth,
357
+ thisRegion.height / atlasHeight
358
+ ));
359
+ }
360
+
361
+ this._guid = createGuid();
362
+
363
+ return numImages;
364
+ };
365
+
366
+ /**
367
+ * Returns the amount of spacing between adjacent images in pixels.
368
+ *
369
+ * @memberof TextureAtlas
370
+ *
371
+ * @returns {Number} The border width in pixels.
372
+ */
373
+ TextureAtlas.prototype.getBorderWidthInPixels = function() {
374
+ return this._borderWidthInPixels;
375
+ };
376
+
377
+ /**
378
+ * Returns an array of {@link BoundingRectangle} texture coordinate regions for all the images in the texture atlas.
379
+ * The x and y values of the rectangle correspond to the bottom-left corner of the texture coordinate.
380
+ * The coordinates are in the order that the corresponding images were added to the atlas.
381
+ *
382
+ * @memberof TextureAtlas
383
+ *
384
+ * @returns {Array} The texture coordinates.
385
+ *
386
+ * @see BoundingRectangle
387
+ */
388
+ TextureAtlas.prototype.getTextureCoordinates = function() {
389
+ return this._textureCoordinates;
390
+ };
391
+
392
+ /**
393
+ * Returns the texture that all of the images are being written to.
394
+ *
395
+ * @memberof TextureAtlas
396
+ *
397
+ * @returns {@link Texture} The texture used by the texture atlas.
398
+ */
399
+ TextureAtlas.prototype.getTexture = function() {
400
+ return this._texture;
401
+ };
402
+
403
+ /**
404
+ * Returns the number of images in the texture atlas. This value increases
405
+ * every time addImage or addImages is called.
406
+ * Texture coordinates are subject to change if the texture atlas resizes, so it is
407
+ * important to check {@link TextureAtlas#getGUID} before using old values.
408
+ *
409
+ * @memberof TextureAtlas
410
+ *
411
+ * @returns {Number} The number of images in the texture atlas.
412
+ */
413
+ TextureAtlas.prototype.getNumberOfImages = function() {
414
+ return this._textureCoordinates.length;
415
+ };
416
+
417
+ /**
418
+ * Returns the atlas' globally unique identifier (GUID).
419
+ * The GUID changes whenever the texture atlas is modified.
420
+ * Classes that use a texture atlas should check if the GUID
421
+ * has changed before processing the atlas data.
422
+ *
423
+ * @memberof TextureAtlas
424
+ *
425
+ * @returns {String} The globally unique identifier (GUID).
426
+ */
427
+ TextureAtlas.prototype.getGUID = function() {
428
+ return this._guid;
429
+ };
430
+
431
+ /**
432
+ * Returns true if this object was destroyed; otherwise, false.
433
+ * <br /><br />
434
+ * If this object was destroyed, it should not be used; calling any function other than
435
+ * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
436
+ *
437
+ * @memberof TextureAtlas
438
+ *
439
+ * @returns {Boolean} True if this object was destroyed; otherwise, false.
440
+ *
441
+ * @see TextureAtlas#destroy
442
+ */
443
+ TextureAtlas.prototype.isDestroyed = function() {
444
+ return false;
445
+ };
446
+
447
+ /**
448
+ * Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
449
+ * release of WebGL resources, instead of relying on the garbage collector to destroy this object.
450
+ * <br /><br />
451
+ * Once an object is destroyed, it should not be used; calling any function other than
452
+ * <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
453
+ * assign the return value (<code>undefined</code>) to the object as done in the example.
454
+ *
455
+ * @memberof TextureAtlas
456
+ *
457
+ * @returns {undefined}
458
+ *
459
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
460
+ *
461
+ * @see TextureAtlas#isDestroyed
462
+ *
463
+ * @example
464
+ * atlas = atlas && atlas.destroy();
465
+ */
466
+ TextureAtlas.prototype.destroy = function() {
467
+ this._texture = this._texture && this._texture.destroy();
468
+ return destroyObject(this);
469
+ };
470
+
471
+ return TextureAtlas;
472
+ });