cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
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/*global define*/
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define([
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'./DeveloperError',
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'./Quaternion'
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],
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function (
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DeveloperError,
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Quaternion) {
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"use strict";
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/**
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* Smoothly interpolates orientation, represented by <code>Quaternion</code>s, over time.
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* For example, this can be used to set a camera's axes along a path.
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* @constructor
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* @param {Array} controlPoints An array, of at least length 2, of objects with <code>orientation</code> and
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* <code>time</code> properties.
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*
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* @exception {DeveloperError} controlPoints is required. It must be an array with at least a length of 3.
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*
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* @see Quaternion
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*/
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var OrientationInterpolator = function(controlPoints) {
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if (!controlPoints || !(controlPoints instanceof Array) || controlPoints.length < 2) {
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throw new DeveloperError('controlPoints is required. It must be an array with at least a length of 3.');
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}
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this._points = controlPoints;
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this._lastTimeIndex = 0;
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};
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/**
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* Returns the array of control points.
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*
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* @memberof OrientationInterpolator
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* @return {Array} The array of control points.
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*/
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OrientationInterpolator.prototype.getControlPoints = function() {
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return this._points;
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};
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OrientationInterpolator.prototype._findIndex = function(time) {
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// Take advantage of temporal coherence by checking current, next and previous intervals
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// for containment of time.
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var i = this._lastTimeIndex || 0;
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if (time >= this._points[i].time) {
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if (i + 1 < this._points.length && time < this._points[i + 1].time) {
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return i;
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} else if (i + 2 < this._points.length && time < this._points[i + 2].time) {
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this._lastTimeIndex = i + 1;
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return this._lastTimeIndex;
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}
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} else if (i - 1 >= 0 && time >= this._points[i - 1].time) {
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this._lastTimeIndex = i - 1;
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return this._lastTimeIndex;
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}
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// The above failed so do a linear search. For the use cases so far, the
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// length of the list is less than 10. In the future, if there is a bottle neck,
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// it might be here.
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for (i = 0; i < this._points.length - 1; ++i) {
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if (time >= this._points[i].time && time < this._points[i + 1].time) {
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break;
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}
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}
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if (i === this._points.length - 1) {
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i = this._points.length - 2;
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}
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this._lastTimeIndex = i;
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return this._lastTimeIndex;
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};
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/**
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* Evaluates the orientation at a given time.
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*
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* @memberof OrientationInterpolator
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*
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* @param {Number} time The time at which to evaluate the orientation.
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*
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* @exception {DeveloperError} time is required.
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* @exception {DeveloperError} time must be in the range <code>[a<sub>0</sub>, a<sub>n</sub>]</code>,
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* where <code>a<sub>0</sub></code> and <code>a<sub>n</sub></code> are the time properties of first and
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* last elements in the array given during construction, respectively.
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*
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* @return {Quaternion} The orientation at the given <code>time</code>.
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*/
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OrientationInterpolator.prototype.evaluate = function(time) {
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throw new DeveloperError('time is required.');
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}
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throw new DeveloperError('time is out of range.');
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}
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var i = this._findIndex(time);
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var u = (time - this._points[i].time) / (this._points[i + 1].time - this._points[i].time);
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return this._points[i].orientation.slerp(this._points[i + 1].orientation, u);
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};
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return OrientationInterpolator;
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});
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/*global define*/
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define([
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'./DeveloperError',
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'./Cartesian2',
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'./PrimitiveType'
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], function(
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DeveloperError,
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Cartesian2,
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PrimitiveType) {
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/**
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*/
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var PlaneTessellator = {
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/**
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* DOC_TBA
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*/
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compute : function(template) {
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template = template || {};
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var resolution = template.resolution || new Cartesian2(2, 2);
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var onInterpolation = template.onInterpolation; // Can be undefined
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throw new DeveloperError('Resolution must be greater than one in both the x and y directions.');
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}
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var i;
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var j;
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// To allow computing custom attributes, e.g., texture coordinates, etc.
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if (onInterpolation) {
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for (j = 0; j < resolution.y; ++j) {
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var yTime = j / (resolution.y - 1);
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for (i = 0; i < resolution.x; ++i) {
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var xTime = i / (resolution.x - 1);
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onInterpolation(new Cartesian2(xTime, yTime));
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}
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}
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}
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var indices = [];
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// Counterclockwise winding order
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for (j = 0; j < resolution.y - 1; ++j) {
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var row = j * resolution.x;
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var aboveRow = (j + 1) * resolution.x;
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for (i = 0; i < resolution.x - 1; ++i) {
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indices.push(row + i, row + i + 1, aboveRow + i + 1);
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indices.push(row + i, aboveRow + i + 1, aboveRow + i);
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}
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}
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return {
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attributes : {},
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indexLists : [{
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primitiveType : PrimitiveType.TRIANGLES,
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values : indices
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}]
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};
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}
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};
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return PlaneTessellator;
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});
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define([
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'./DeveloperError',
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'./Math',
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'./Cartesian2',
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'./Cartesian3',
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'./Ellipsoid',
|
8
|
+
'./EllipsoidTangentPlane',
|
9
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+
'./defaultValue',
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10
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+
'./pointInsideTriangle2D',
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11
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+
'./ComponentDatatype',
|
12
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+
'./PrimitiveType',
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13
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+
'./Queue',
|
14
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+
'./WindingOrder'
|
15
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+
], function(
|
16
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+
DeveloperError,
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+
CesiumMath,
|
18
|
+
Cartesian2,
|
19
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+
Cartesian3,
|
20
|
+
Ellipsoid,
|
21
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+
EllipsoidTangentPlane,
|
22
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+
defaultValue,
|
23
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+
pointInsideTriangle2D,
|
24
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+
ComponentDatatype,
|
25
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+
PrimitiveType,
|
26
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+
Queue,
|
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+
WindingOrder) {
|
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+
"use strict";
|
29
|
+
|
30
|
+
function DoublyLinkedList() {
|
31
|
+
this.head = null;
|
32
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+
this.tail = null;
|
33
|
+
this.length = 0;
|
34
|
+
}
|
35
|
+
|
36
|
+
DoublyLinkedList.prototype.add = function(item) {
|
37
|
+
if (item) {
|
38
|
+
var node = {
|
39
|
+
item : item,
|
40
|
+
previous : this.tail,
|
41
|
+
next : null
|
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|
+
};
|
43
|
+
|
44
|
+
if (this.tail) {
|
45
|
+
this.tail.next = node;
|
46
|
+
this.tail = node;
|
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|
+
} else {
|
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|
+
// Insert into empty list.
|
49
|
+
this.head = node;
|
50
|
+
this.tail = node;
|
51
|
+
}
|
52
|
+
|
53
|
+
++this.length;
|
54
|
+
}
|
55
|
+
};
|
56
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+
|
57
|
+
DoublyLinkedList.prototype.remove = function(item) {
|
58
|
+
if (item) {
|
59
|
+
if (item.previous && item.next) {
|
60
|
+
item.previous.next = item.next;
|
61
|
+
item.next.previous = item.previous;
|
62
|
+
} else if (item.previous) {
|
63
|
+
// Remove last node.
|
64
|
+
item.previous.next = null;
|
65
|
+
this.tail = item.previous;
|
66
|
+
} else if (item.next) {
|
67
|
+
// Remove first node.
|
68
|
+
item.next.previous = null;
|
69
|
+
this.head = item.next;
|
70
|
+
} else {
|
71
|
+
// Remove last node in linked list.
|
72
|
+
this.head = null;
|
73
|
+
this.tail = null;
|
74
|
+
}
|
75
|
+
|
76
|
+
--this.length;
|
77
|
+
}
|
78
|
+
};
|
79
|
+
|
80
|
+
function isTipConvex(p0, p1, p2) {
|
81
|
+
var u = p1.subtract(p0);
|
82
|
+
var v = p2.subtract(p1);
|
83
|
+
|
84
|
+
// Use the sign of the z component of the cross product
|
85
|
+
return ((u.x * v.y) - (u.y * v.x)) >= 0.0;
|
86
|
+
}
|
87
|
+
|
88
|
+
/**
|
89
|
+
* Returns the index of the vertex with the maximum X value.
|
90
|
+
*
|
91
|
+
* @param {Array} positions An array of the Cartesian points defining the polygon's vertices.
|
92
|
+
* @returns {Number} The index of the positions with the maximum X value.
|
93
|
+
*
|
94
|
+
* @private
|
95
|
+
*/
|
96
|
+
function getRightmostPositionIndex(positions) {
|
97
|
+
var maximumX = positions[0].x;
|
98
|
+
var rightmostPositionIndex = 0;
|
99
|
+
for ( var i = 0; i < positions.length; i++) {
|
100
|
+
if (positions[i].x > maximumX) {
|
101
|
+
maximumX = positions[i].x;
|
102
|
+
rightmostPositionIndex = i;
|
103
|
+
}
|
104
|
+
}
|
105
|
+
return rightmostPositionIndex;
|
106
|
+
}
|
107
|
+
|
108
|
+
/**
|
109
|
+
* Returns the index of the ring that contains the rightmost vertex.
|
110
|
+
*
|
111
|
+
* @param {Array} rings An array of arrays of Cartesians. Each array contains the vertices defining a polygon.
|
112
|
+
* @returns {Number} The index of the ring containing the rightmost vertex.
|
113
|
+
*
|
114
|
+
* @private
|
115
|
+
*/
|
116
|
+
function getRightmostRingIndex(rings) {
|
117
|
+
var rightmostX = rings[0][0].x;
|
118
|
+
var rightmostRingIndex = 0;
|
119
|
+
for ( var ring = 0; ring < rings.length; ring++) {
|
120
|
+
var maximumX = rings[ring][getRightmostPositionIndex(rings[ring])].x;
|
121
|
+
if (maximumX > rightmostX) {
|
122
|
+
rightmostX = maximumX;
|
123
|
+
rightmostRingIndex = ring;
|
124
|
+
}
|
125
|
+
}
|
126
|
+
|
127
|
+
return rightmostRingIndex;
|
128
|
+
}
|
129
|
+
|
130
|
+
/**
|
131
|
+
* Returns a list containing the reflex vertices for a given polygon.
|
132
|
+
*
|
133
|
+
* @param {Array} polygon An array of Cartesian elements defining the polygon.
|
134
|
+
* @returns {Array}
|
135
|
+
*
|
136
|
+
* @private
|
137
|
+
*/
|
138
|
+
function getReflexVertices(polygon) {
|
139
|
+
var reflexVertices = [];
|
140
|
+
for ( var i = 0; i < polygon.length; i++) {
|
141
|
+
var p0 = polygon[((i - 1) + polygon.length) % polygon.length];
|
142
|
+
var p1 = polygon[i];
|
143
|
+
var p2 = polygon[(i + 1) % polygon.length];
|
144
|
+
|
145
|
+
if (!isTipConvex(p0, p1, p2)) {
|
146
|
+
reflexVertices.push(p1);
|
147
|
+
}
|
148
|
+
}
|
149
|
+
return reflexVertices;
|
150
|
+
}
|
151
|
+
|
152
|
+
/**
|
153
|
+
* Returns true if the given point is contained in the list of positions.
|
154
|
+
*
|
155
|
+
* @param {Array} positions A list of Cartesian elements defining a polygon.
|
156
|
+
* @param {Cartesian} point The point to check.
|
157
|
+
* @returns {Boolean} <code>true></code> if <code>point</code> is found in <code>polygon</code>, <code>false</code> otherwise.
|
158
|
+
*
|
159
|
+
* @private
|
160
|
+
*/
|
161
|
+
function isVertex(positions, point) {
|
162
|
+
for ( var i = 0; i < positions.length; i++) {
|
163
|
+
if (point.equals(positions[i])) {
|
164
|
+
return true;
|
165
|
+
}
|
166
|
+
}
|
167
|
+
return false;
|
168
|
+
}
|
169
|
+
|
170
|
+
/**
|
171
|
+
* Given a point inside a polygon, find the nearest point directly to the right that lies on one of the polygon's edges.
|
172
|
+
*
|
173
|
+
* @param {Cartesian} point A point inside the polygon defined by <code>ring</code>.
|
174
|
+
* @param {Array} ring A list of Cartesian points defining a polygon.
|
175
|
+
* @param {Array} [edgeIndices] An array containing the indices two endpoints of the edge containing the intersection.
|
176
|
+
*
|
177
|
+
* @returns {Cartesian} The intersection point.
|
178
|
+
* @private
|
179
|
+
*/
|
180
|
+
function intersectPointWithRing(point, ring, edgeIndices) {
|
181
|
+
edgeIndices = defaultValue(edgeIndices, []);
|
182
|
+
|
183
|
+
var minDistance = Number.MAX_VALUE;
|
184
|
+
var rightmostVertexIndex = getRightmostPositionIndex(ring);
|
185
|
+
var intersection = new Cartesian3(ring[rightmostVertexIndex].x, point.y, 0.0);
|
186
|
+
edgeIndices.push(rightmostVertexIndex);
|
187
|
+
edgeIndices.push((rightmostVertexIndex + 1) % ring.length);
|
188
|
+
|
189
|
+
var boundaryMinX = ring[0].x;
|
190
|
+
var boundaryMaxX = boundaryMinX;
|
191
|
+
for ( var i = 1; i < ring.length; ++i) {
|
192
|
+
if (ring[i].x < boundaryMinX) {
|
193
|
+
boundaryMinX = ring[i].x;
|
194
|
+
} else if (ring[i].x > boundaryMaxX) {
|
195
|
+
boundaryMaxX = ring[i].x;
|
196
|
+
}
|
197
|
+
}
|
198
|
+
boundaryMaxX += (boundaryMaxX - boundaryMinX);
|
199
|
+
var point2 = new Cartesian3(boundaryMaxX, point.y, 0.0);
|
200
|
+
|
201
|
+
// Find the nearest intersection.
|
202
|
+
for (i = 0; i < ring.length; i++) {
|
203
|
+
var v1 = ring[i];
|
204
|
+
var v2 = ring[(i + 1) % ring.length];
|
205
|
+
|
206
|
+
if (((v1.x >= point.x) || (v2.x >= point.x)) && (((v1.y >= point.y) && (v2.y <= point.y)) || ((v1.y <= point.y) && (v2.y >= point.y)))) {
|
207
|
+
var temp = ((v2.y - v1.y) * (point2.x - point.x)) - ((v2.x - v1.x) * (point2.y - point.y));
|
208
|
+
if (temp !== 0.0) {
|
209
|
+
temp = 1.0 / temp;
|
210
|
+
var ua = (((v2.x - v1.x) * (point.y - v1.y)) - ((v2.y - v1.y) * (point.x - v1.x))) * temp;
|
211
|
+
var ub = (((point2.x - point.x) * (point.y - v1.y)) - ((point2.y - point.y) * (point.x - v1.x))) * temp;
|
212
|
+
if ((ua >= 0.0) && (ua <= 1.0) && (ub >= 0.0) && (ub <= 1.0)) {
|
213
|
+
var tempIntersection = new Cartesian2(point.x + ua * (point2.x - point.x), point.y + ua * (point2.y - point.y));
|
214
|
+
var dist = tempIntersection.subtract(point);
|
215
|
+
temp = dist.magnitudeSquared();
|
216
|
+
if (temp < minDistance) {
|
217
|
+
intersection = tempIntersection;
|
218
|
+
minDistance = temp;
|
219
|
+
edgeIndices[0] = i;
|
220
|
+
edgeIndices[1] = (i + 1) % ring.length;
|
221
|
+
}
|
222
|
+
}
|
223
|
+
}
|
224
|
+
}
|
225
|
+
}
|
226
|
+
|
227
|
+
return intersection;
|
228
|
+
}
|
229
|
+
|
230
|
+
/**
|
231
|
+
* Given an outer ring and multiple inner rings, determine the point on the outer ring that is visible
|
232
|
+
* to the rightmost vertex of the rightmost inner ring.
|
233
|
+
*
|
234
|
+
* @param {Array} outerRing An array of Cartesian points defining the outer boundary of the polygon.
|
235
|
+
* @param {Array} innerRings An array of arrays of Cartesian points, where each array represents a hole in the polygon.
|
236
|
+
* @returns {Number} The index of the vertex in <code>outerRing</code> that is mutually visible to the rightmost vertex in <code>inenrRing</code>.
|
237
|
+
*
|
238
|
+
* @private
|
239
|
+
*/
|
240
|
+
function getMutuallyVisibleVertexIndex(outerRing, innerRings) {
|
241
|
+
var innerRingIndex = getRightmostRingIndex(innerRings);
|
242
|
+
var innerRing = innerRings[innerRingIndex];
|
243
|
+
var innerRingVertexIndex = getRightmostPositionIndex(innerRing);
|
244
|
+
var innerRingVertex = innerRing[innerRingVertexIndex];
|
245
|
+
var edgeIndices = [];
|
246
|
+
var intersection = intersectPointWithRing(innerRingVertex, outerRing, edgeIndices);
|
247
|
+
|
248
|
+
var visibleVertex;
|
249
|
+
if (isVertex(outerRing, intersection)) {
|
250
|
+
visibleVertex = intersection;
|
251
|
+
} else {
|
252
|
+
// Set P to be the edge endpoint closest to the inner ring vertex
|
253
|
+
var d1 = (outerRing[edgeIndices[0]].subtract(innerRingVertex)).magnitudeSquared();
|
254
|
+
var d2 = (outerRing[edgeIndices[1]].subtract(innerRingVertex)).magnitudeSquared();
|
255
|
+
var p = (d1 < d2) ? outerRing[edgeIndices[0]] : outerRing[edgeIndices[1]];
|
256
|
+
|
257
|
+
var reflexVertices = getReflexVertices(outerRing);
|
258
|
+
var reflexIndex = reflexVertices.indexOf(p);
|
259
|
+
if (reflexIndex !== -1) {
|
260
|
+
reflexVertices.splice(reflexIndex, 1); // Do not include p if it happens to be reflex.
|
261
|
+
}
|
262
|
+
|
263
|
+
var pointsInside = [];
|
264
|
+
for ( var i = 0; i < reflexVertices.length; i++) {
|
265
|
+
var vertex = reflexVertices[i];
|
266
|
+
if (pointInsideTriangle2D(vertex, innerRingVertex, intersection, p)) {
|
267
|
+
pointsInside.push(vertex);
|
268
|
+
}
|
269
|
+
}
|
270
|
+
|
271
|
+
// If all reflexive vertices are outside the triangle formed by points
|
272
|
+
// innerRingVertex, intersection and P, then P is the visible vertex.
|
273
|
+
// Otherwise, return the reflex vertex that minimizes the angle between <1,0> and <k, reflex>.
|
274
|
+
var minAngle = Number.MAX_VALUE;
|
275
|
+
if (pointsInside.length > 0) {
|
276
|
+
var v1 = new Cartesian2(1.0, 0.0, 0.0);
|
277
|
+
for (i = 0; i < pointsInside.length; i++) {
|
278
|
+
var v2 = pointsInside[i].subtract(innerRingVertex);
|
279
|
+
var denominator = v1.magnitude() * v2.magnitude();
|
280
|
+
if (denominator !== 0) {
|
281
|
+
var angle = Math.abs(Math.acos(v1.dot(v2) / denominator));
|
282
|
+
if (angle < minAngle) {
|
283
|
+
minAngle = angle;
|
284
|
+
p = pointsInside[i];
|
285
|
+
}
|
286
|
+
}
|
287
|
+
}
|
288
|
+
}
|
289
|
+
visibleVertex = p;
|
290
|
+
}
|
291
|
+
|
292
|
+
return outerRing.indexOf(visibleVertex);
|
293
|
+
}
|
294
|
+
|
295
|
+
/**
|
296
|
+
* Given a polygon defined by an outer ring with one or more inner rings (holes), return a single list of points representing
|
297
|
+
* a polygon with the rightmost hole added to it. The added hole is removed from <code>innerRings</code>.
|
298
|
+
*
|
299
|
+
* @param {Array} outerRing An array of Cartesian points defining the outer boundary of the polygon.
|
300
|
+
* @param {Array} innerRings An array of arrays of Cartesian points, where each array represents a hole in the polygon.
|
301
|
+
*
|
302
|
+
* @return A single list of Cartesian points defining the polygon, including the eliminated inner ring.
|
303
|
+
*
|
304
|
+
* @private
|
305
|
+
*/
|
306
|
+
function eliminateHole(outerRing, innerRings, ellipsoid) {
|
307
|
+
// Check that the holes are defined in the winding order opposite that of the outer ring.
|
308
|
+
var windingOrder = PolygonPipeline.computeWindingOrder2D(outerRing);
|
309
|
+
for ( var i = 0; i < innerRings.length; i++) {
|
310
|
+
var ring = innerRings[i];
|
311
|
+
|
312
|
+
// Ensure each hole's first and last points are the same.
|
313
|
+
if (!(ring[0]).equals(ring[ring.length - 1])) {
|
314
|
+
ring.push(ring[0]);
|
315
|
+
}
|
316
|
+
|
317
|
+
var innerWindingOrder = PolygonPipeline.computeWindingOrder2D(ring);
|
318
|
+
if (innerWindingOrder === windingOrder) {
|
319
|
+
ring.reverse();
|
320
|
+
}
|
321
|
+
}
|
322
|
+
|
323
|
+
// Project points onto a tangent plane to find the mutually visible vertex.
|
324
|
+
var tangentPlane = EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid);
|
325
|
+
var tangentOuterRing = tangentPlane.projectPointsOntoPlane(outerRing);
|
326
|
+
var tangentInnerRings = [];
|
327
|
+
for (i = 0; i < innerRings.length; i++) {
|
328
|
+
tangentInnerRings.push(tangentPlane.projectPointsOntoPlane(innerRings[i]));
|
329
|
+
}
|
330
|
+
|
331
|
+
var visibleVertexIndex = getMutuallyVisibleVertexIndex(tangentOuterRing, tangentInnerRings);
|
332
|
+
var innerRingIndex = getRightmostRingIndex(tangentInnerRings);
|
333
|
+
var innerRingVertexIndex = getRightmostPositionIndex(tangentInnerRings[innerRingIndex]);
|
334
|
+
|
335
|
+
var innerRing = innerRings[innerRingIndex];
|
336
|
+
var newPolygonVertices = [];
|
337
|
+
|
338
|
+
for (i = 0; i < outerRing.length; i++) {
|
339
|
+
newPolygonVertices.push(outerRing[i]);
|
340
|
+
}
|
341
|
+
|
342
|
+
var j;
|
343
|
+
var holeVerticesToAdd = [];
|
344
|
+
|
345
|
+
// If the rightmost inner vertex is not the starting and ending point of the ring,
|
346
|
+
// then some other point is duplicated in the inner ring and should be skipped once.
|
347
|
+
if (innerRingVertexIndex !== 0) {
|
348
|
+
for (j = 0; j <= innerRing.length; j++) {
|
349
|
+
var index = (j + innerRingVertexIndex) % innerRing.length;
|
350
|
+
if (index !== 0) {
|
351
|
+
holeVerticesToAdd.push(innerRing[index]);
|
352
|
+
}
|
353
|
+
}
|
354
|
+
} else {
|
355
|
+
for (j = 0; j < innerRing.length; j++) {
|
356
|
+
holeVerticesToAdd.push(innerRing[(j + innerRingVertexIndex) % innerRing.length]);
|
357
|
+
}
|
358
|
+
}
|
359
|
+
|
360
|
+
var lastVisibleVertexIndex = newPolygonVertices.lastIndexOf(outerRing[visibleVertexIndex]);
|
361
|
+
|
362
|
+
holeVerticesToAdd.push(outerRing[lastVisibleVertexIndex]);
|
363
|
+
|
364
|
+
var front = newPolygonVertices.slice(0, lastVisibleVertexIndex + 1);
|
365
|
+
var back = newPolygonVertices.slice(lastVisibleVertexIndex + 1);
|
366
|
+
newPolygonVertices = front.concat(holeVerticesToAdd, back);
|
367
|
+
|
368
|
+
innerRings.splice(innerRingIndex, 1);
|
369
|
+
|
370
|
+
return newPolygonVertices;
|
371
|
+
}
|
372
|
+
|
373
|
+
var scaleToGeodeticHeightN = new Cartesian3();
|
374
|
+
var scaleToGeodeticHeightP = new Cartesian3();
|
375
|
+
|
376
|
+
/**
|
377
|
+
* DOC_TBA
|
378
|
+
*
|
379
|
+
* @exports PolygonPipeline
|
380
|
+
*/
|
381
|
+
var PolygonPipeline = {
|
382
|
+
/**
|
383
|
+
* DOC_TBA
|
384
|
+
*
|
385
|
+
* Cleans up a simple polygon by removing duplicate adjacent positions and making
|
386
|
+
* the first position not equal the last position.
|
387
|
+
*
|
388
|
+
* @exception {DeveloperError} positions is required.
|
389
|
+
* @exception {DeveloperError} At least three positions are required.
|
390
|
+
*/
|
391
|
+
cleanUp : function(positions) {
|
392
|
+
if (!positions) {
|
393
|
+
throw new DeveloperError('positions is required.');
|
394
|
+
}
|
395
|
+
|
396
|
+
var length = positions.length;
|
397
|
+
if (length < 3) {
|
398
|
+
throw new DeveloperError('At least three positions are required.');
|
399
|
+
}
|
400
|
+
|
401
|
+
var cleanedPositions = [];
|
402
|
+
|
403
|
+
for ( var i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
|
404
|
+
var v0 = positions[i0];
|
405
|
+
var v1 = positions[i1];
|
406
|
+
|
407
|
+
if (!v0.equals(v1)) {
|
408
|
+
cleanedPositions.push(v1); // Shallow copy!
|
409
|
+
}
|
410
|
+
}
|
411
|
+
|
412
|
+
return cleanedPositions;
|
413
|
+
},
|
414
|
+
|
415
|
+
/**
|
416
|
+
* DOC_TBA
|
417
|
+
*
|
418
|
+
* @exception {DeveloperError} positions is required.
|
419
|
+
* @exception {DeveloperError} At least three positions are required.
|
420
|
+
*/
|
421
|
+
computeArea2D : function(positions) {
|
422
|
+
if (!positions) {
|
423
|
+
throw new DeveloperError('positions is required.');
|
424
|
+
}
|
425
|
+
|
426
|
+
var length = positions.length;
|
427
|
+
if (length < 3) {
|
428
|
+
throw new DeveloperError('At least three positions are required.');
|
429
|
+
}
|
430
|
+
|
431
|
+
var area = 0.0;
|
432
|
+
|
433
|
+
for ( var i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
|
434
|
+
var v0 = positions[i0];
|
435
|
+
var v1 = positions[i1];
|
436
|
+
|
437
|
+
area += (v0.x * v1.y) - (v1.x * v0.y);
|
438
|
+
}
|
439
|
+
|
440
|
+
return area * 0.5;
|
441
|
+
},
|
442
|
+
|
443
|
+
/**
|
444
|
+
* DOC_TBA
|
445
|
+
*
|
446
|
+
* @return {WindingOrder} DOC_TBA
|
447
|
+
*
|
448
|
+
* @exception {DeveloperError} positions is required.
|
449
|
+
* @exception {DeveloperError} At least three positions are required.
|
450
|
+
*/
|
451
|
+
computeWindingOrder2D : function(positions) {
|
452
|
+
var area = PolygonPipeline.computeArea2D(positions);
|
453
|
+
return (area >= 0.0) ? WindingOrder.COUNTER_CLOCKWISE : WindingOrder.CLOCKWISE;
|
454
|
+
},
|
455
|
+
|
456
|
+
/**
|
457
|
+
* DOC_TBA
|
458
|
+
*
|
459
|
+
* @exception {DeveloperError} positions is required.
|
460
|
+
* @exception {DeveloperError} At least three positions are required.
|
461
|
+
*/
|
462
|
+
earClip2D : function(positions) {
|
463
|
+
// PERFORMANCE_IDEA: This is slow at n^3. Make it faster with:
|
464
|
+
// * http://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
|
465
|
+
// * http://cgm.cs.mcgill.ca/~godfried/publications/triangulation.held.ps.gz
|
466
|
+
// * http://blogs.agi.com/insight3d/index.php/2008/03/20/triangulation-rhymes-with-strangulation/
|
467
|
+
|
468
|
+
if (!positions) {
|
469
|
+
throw new DeveloperError('positions is required.');
|
470
|
+
}
|
471
|
+
|
472
|
+
var length = positions.length;
|
473
|
+
if (length < 3) {
|
474
|
+
throw new DeveloperError('At least three positions are required.');
|
475
|
+
}
|
476
|
+
|
477
|
+
var remainingPositions = new DoublyLinkedList();
|
478
|
+
|
479
|
+
for ( var i = 0; i < length; ++i) {
|
480
|
+
remainingPositions.add({
|
481
|
+
position : positions[i],
|
482
|
+
index : i
|
483
|
+
});
|
484
|
+
}
|
485
|
+
|
486
|
+
var indices = [];
|
487
|
+
|
488
|
+
var previousNode = remainingPositions.head;
|
489
|
+
var node = previousNode.next;
|
490
|
+
var nextNode = node.next;
|
491
|
+
|
492
|
+
var bailCount = length * length;
|
493
|
+
|
494
|
+
while (remainingPositions.length > 3) {
|
495
|
+
var p0 = previousNode.item.position;
|
496
|
+
var p1 = node.item.position;
|
497
|
+
var p2 = nextNode.item.position;
|
498
|
+
|
499
|
+
if (isTipConvex(p0, p1, p2)) {
|
500
|
+
var isEar = true;
|
501
|
+
|
502
|
+
for ( var n = (nextNode.next ? nextNode.next : remainingPositions.head); n !== previousNode; n = (n.next ? n.next : remainingPositions.head)) {
|
503
|
+
if (pointInsideTriangle2D(n.item.position, p0, p1, p2)) {
|
504
|
+
isEar = false;
|
505
|
+
break;
|
506
|
+
}
|
507
|
+
}
|
508
|
+
|
509
|
+
if (isEar) {
|
510
|
+
indices.push(previousNode.item.index);
|
511
|
+
indices.push(node.item.index);
|
512
|
+
indices.push(nextNode.item.index);
|
513
|
+
|
514
|
+
remainingPositions.remove(node);
|
515
|
+
|
516
|
+
node = nextNode;
|
517
|
+
nextNode = nextNode.next ? nextNode.next : remainingPositions.head;
|
518
|
+
continue;
|
519
|
+
}
|
520
|
+
}
|
521
|
+
|
522
|
+
previousNode = previousNode.next ? previousNode.next : remainingPositions.head;
|
523
|
+
node = node.next ? node.next : remainingPositions.head;
|
524
|
+
nextNode = nextNode.next ? nextNode.next : remainingPositions.head;
|
525
|
+
|
526
|
+
if (--bailCount === 0) {
|
527
|
+
break;
|
528
|
+
}
|
529
|
+
}
|
530
|
+
|
531
|
+
var n0 = remainingPositions.head;
|
532
|
+
var n1 = n0.next;
|
533
|
+
var n2 = n1.next;
|
534
|
+
indices.push(n0.item.index);
|
535
|
+
indices.push(n1.item.index);
|
536
|
+
indices.push(n2.item.index);
|
537
|
+
|
538
|
+
return indices;
|
539
|
+
},
|
540
|
+
|
541
|
+
/**
|
542
|
+
* DOC_TBA
|
543
|
+
*
|
544
|
+
* @param {DOC_TBA} positions DOC_TBA
|
545
|
+
* @param {DOC_TBA} indices DOC_TBA
|
546
|
+
* @param {Number} [granularity] DOC_TBA
|
547
|
+
*
|
548
|
+
* @exception {DeveloperError} positions is required.
|
549
|
+
* @exception {DeveloperError} indices is required.
|
550
|
+
* @exception {DeveloperError} At least three indices are required.
|
551
|
+
* @exception {DeveloperError} The number of indices must be divisable by three.
|
552
|
+
* @exception {DeveloperError} Granularity must be greater than zero.
|
553
|
+
*/
|
554
|
+
computeSubdivision : function(positions, indices, granularity) {
|
555
|
+
if (!positions) {
|
556
|
+
throw new DeveloperError('positions is required.');
|
557
|
+
}
|
558
|
+
|
559
|
+
if (!indices) {
|
560
|
+
throw new DeveloperError('indices is required.');
|
561
|
+
}
|
562
|
+
|
563
|
+
if (indices.length < 3) {
|
564
|
+
throw new DeveloperError('At least three indices are required.');
|
565
|
+
}
|
566
|
+
|
567
|
+
if (indices.length % 3 !== 0) {
|
568
|
+
throw new DeveloperError('The number of indices must be divisable by three.');
|
569
|
+
}
|
570
|
+
|
571
|
+
granularity = granularity || CesiumMath.toRadians(1.0);
|
572
|
+
if (granularity <= 0.0) {
|
573
|
+
throw new DeveloperError('granularity must be greater than zero.');
|
574
|
+
}
|
575
|
+
|
576
|
+
// Use a queue for triangles that need (or might need) to be subdivided.
|
577
|
+
var triangles = new Queue();
|
578
|
+
|
579
|
+
var indicesLength = indices.length;
|
580
|
+
for ( var j = 0; j < indicesLength; j += 3) {
|
581
|
+
triangles.enqueue({
|
582
|
+
i0 : indices[j],
|
583
|
+
i1 : indices[j + 1],
|
584
|
+
i2 : indices[j + 2]
|
585
|
+
});
|
586
|
+
}
|
587
|
+
|
588
|
+
// New positions due to edge splits are appended to the positions list.
|
589
|
+
var subdividedPositions = positions.slice(0); // shadow copy!
|
590
|
+
var subdividedIndices = [];
|
591
|
+
|
592
|
+
// Used to make sure shared edges are not split more than once.
|
593
|
+
var edges = {};
|
594
|
+
|
595
|
+
var i;
|
596
|
+
while (triangles.length > 0) {
|
597
|
+
var triangle = triangles.dequeue();
|
598
|
+
|
599
|
+
var v0 = subdividedPositions[triangle.i0];
|
600
|
+
var v1 = subdividedPositions[triangle.i1];
|
601
|
+
var v2 = subdividedPositions[triangle.i2];
|
602
|
+
|
603
|
+
var g0 = v0.angleBetween(v1);
|
604
|
+
var g1 = v1.angleBetween(v2);
|
605
|
+
var g2 = v2.angleBetween(v0);
|
606
|
+
|
607
|
+
var max = Math.max(g0, Math.max(g1, g2));
|
608
|
+
var edge;
|
609
|
+
|
610
|
+
if (max > granularity) {
|
611
|
+
if (g0 === max) {
|
612
|
+
edge = Math.min(triangle.i0, triangle.i1).toString() + ' ' + Math.max(triangle.i0, triangle.i1).toString();
|
613
|
+
|
614
|
+
i = edges[edge];
|
615
|
+
if (!i) {
|
616
|
+
subdividedPositions.push(v0.add(v1).multiplyByScalar(0.5));
|
617
|
+
i = subdividedPositions.length - 1;
|
618
|
+
edges[edge] = i;
|
619
|
+
}
|
620
|
+
|
621
|
+
triangles.enqueue({
|
622
|
+
i0 : triangle.i0,
|
623
|
+
i1 : i,
|
624
|
+
i2 : triangle.i2
|
625
|
+
});
|
626
|
+
triangles.enqueue({
|
627
|
+
i0 : i,
|
628
|
+
i1 : triangle.i1,
|
629
|
+
i2 : triangle.i2
|
630
|
+
});
|
631
|
+
} else if (g1 === max) {
|
632
|
+
edge = Math.min(triangle.i1, triangle.i2).toString() + ' ' + Math.max(triangle.i1, triangle.i2).toString();
|
633
|
+
|
634
|
+
i = edges[edge];
|
635
|
+
if (!i) {
|
636
|
+
subdividedPositions.push(v1.add(v2).multiplyByScalar(0.5));
|
637
|
+
i = subdividedPositions.length - 1;
|
638
|
+
edges[edge] = i;
|
639
|
+
}
|
640
|
+
|
641
|
+
triangles.enqueue({
|
642
|
+
i0 : triangle.i1,
|
643
|
+
i1 : i,
|
644
|
+
i2 : triangle.i0
|
645
|
+
});
|
646
|
+
triangles.enqueue({
|
647
|
+
i0 : i,
|
648
|
+
i1 : triangle.i2,
|
649
|
+
i2 : triangle.i0
|
650
|
+
});
|
651
|
+
} else if (g2 === max) {
|
652
|
+
edge = Math.min(triangle.i2, triangle.i0).toString() + ' ' + Math.max(triangle.i2, triangle.i0).toString();
|
653
|
+
|
654
|
+
i = edges[edge];
|
655
|
+
if (!i) {
|
656
|
+
subdividedPositions.push(v2.add(v0).multiplyByScalar(0.5));
|
657
|
+
i = subdividedPositions.length - 1;
|
658
|
+
edges[edge] = i;
|
659
|
+
}
|
660
|
+
|
661
|
+
triangles.enqueue({
|
662
|
+
i0 : triangle.i2,
|
663
|
+
i1 : i,
|
664
|
+
i2 : triangle.i1
|
665
|
+
});
|
666
|
+
triangles.enqueue({
|
667
|
+
i0 : i,
|
668
|
+
i1 : triangle.i0,
|
669
|
+
i2 : triangle.i1
|
670
|
+
});
|
671
|
+
}
|
672
|
+
} else {
|
673
|
+
subdividedIndices.push(triangle.i0);
|
674
|
+
subdividedIndices.push(triangle.i1);
|
675
|
+
subdividedIndices.push(triangle.i2);
|
676
|
+
}
|
677
|
+
}
|
678
|
+
|
679
|
+
// PERFORMANCE_IDEA Rather that waste time re-iterating the entire set of positions
|
680
|
+
// here, all of the above code can be refactored to flatten as values are added
|
681
|
+
// Removing the need for this for loop.
|
682
|
+
var length = subdividedPositions.length;
|
683
|
+
var flattenedPositions = new Array(length * 3);
|
684
|
+
var q = 0;
|
685
|
+
for (i = 0; i < length; i++) {
|
686
|
+
var item = subdividedPositions[i];
|
687
|
+
flattenedPositions[q++] = item.x;
|
688
|
+
flattenedPositions[q++] = item.y;
|
689
|
+
flattenedPositions[q++] = item.z;
|
690
|
+
}
|
691
|
+
|
692
|
+
return {
|
693
|
+
attributes : {
|
694
|
+
position : {
|
695
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
696
|
+
componentsPerAttribute : 3,
|
697
|
+
values : flattenedPositions
|
698
|
+
}
|
699
|
+
},
|
700
|
+
|
701
|
+
indexLists : [{
|
702
|
+
primitiveType : PrimitiveType.TRIANGLES,
|
703
|
+
values : subdividedIndices
|
704
|
+
}]
|
705
|
+
};
|
706
|
+
},
|
707
|
+
|
708
|
+
/**
|
709
|
+
* DOC_TBA
|
710
|
+
*
|
711
|
+
* @exception {DeveloperError} ellipsoid is required.
|
712
|
+
*/
|
713
|
+
scaleToGeodeticHeight : function(mesh, height, ellipsoid) {
|
714
|
+
ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
|
715
|
+
|
716
|
+
var n = scaleToGeodeticHeightN;
|
717
|
+
var p = scaleToGeodeticHeightP;
|
718
|
+
|
719
|
+
height = height || 0.0;
|
720
|
+
|
721
|
+
if (mesh && mesh.attributes && mesh.attributes.position) {
|
722
|
+
var positions = mesh.attributes.position.values;
|
723
|
+
var length = positions.length;
|
724
|
+
|
725
|
+
for ( var i = 0; i < length; i += 3) {
|
726
|
+
p.x = positions[i];
|
727
|
+
p.y = positions[i + 1];
|
728
|
+
p.z = positions[i + 2];
|
729
|
+
|
730
|
+
ellipsoid.scaleToGeodeticSurface(p, p);
|
731
|
+
ellipsoid.geodeticSurfaceNormal(p, n);
|
732
|
+
Cartesian3.multiplyByScalar(n, height, n);
|
733
|
+
Cartesian3.add(p, n, p);
|
734
|
+
|
735
|
+
positions[i] = p.x;
|
736
|
+
positions[i + 1] = p.y;
|
737
|
+
positions[i + 2] = p.z;
|
738
|
+
}
|
739
|
+
}
|
740
|
+
|
741
|
+
return mesh;
|
742
|
+
},
|
743
|
+
|
744
|
+
/**
|
745
|
+
* Given a polygon defined by an outer ring with one or more inner rings (holes), return a single list of points representing
|
746
|
+
* a polygon defined by the outer ring with the inner holes removed.
|
747
|
+
*
|
748
|
+
* @param {Array} outerRing An array of Cartesian points defining the outer boundary of the polygon.
|
749
|
+
* @param {Array} innerRings An array of arrays of Cartesian points, where each array represents a hole in the polygon.
|
750
|
+
*
|
751
|
+
* @return A single list of Cartesian points defining the polygon, including the eliminated inner ring.
|
752
|
+
*
|
753
|
+
* @exception {DeveloperError} <code>outerRing</code> is required.
|
754
|
+
* @exception {DeveloperError} <code>outerRing</code> must not be empty.
|
755
|
+
* @exception {DeveloperError} <code>innerRings</code> is required.
|
756
|
+
*
|
757
|
+
* @example
|
758
|
+
* // Simplifying a polygon with multiple holes.
|
759
|
+
* outerRing = PolygonPipeline.eliminateHoles(outerRing, innerRings);
|
760
|
+
* polygon.setPositions(outerRing);
|
761
|
+
*/
|
762
|
+
eliminateHoles : function(outerRing, innerRings, ellipsoid) {
|
763
|
+
if (typeof outerRing === 'undefined') {
|
764
|
+
throw new DeveloperError('outerRing is required.');
|
765
|
+
}
|
766
|
+
if (outerRing.length === 0) {
|
767
|
+
throw new DeveloperError('outerRing must not be empty.');
|
768
|
+
}
|
769
|
+
if (typeof innerRings === 'undefined') {
|
770
|
+
throw new DeveloperError('innerRings is required.');
|
771
|
+
}
|
772
|
+
ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
|
773
|
+
|
774
|
+
var innerRingsCopy = [];
|
775
|
+
for ( var i = 0; i < innerRings.length; i++) {
|
776
|
+
var innerRing = [];
|
777
|
+
for ( var j = 0; j < innerRings[i].length; j++) {
|
778
|
+
innerRing.push(Cartesian3.clone(innerRings[i][j]));
|
779
|
+
}
|
780
|
+
innerRingsCopy.push(innerRing);
|
781
|
+
}
|
782
|
+
|
783
|
+
var newPolygonVertices = outerRing;
|
784
|
+
while (innerRingsCopy.length > 0) {
|
785
|
+
newPolygonVertices = eliminateHole(newPolygonVertices, innerRingsCopy, ellipsoid);
|
786
|
+
}
|
787
|
+
return newPolygonVertices;
|
788
|
+
}
|
789
|
+
};
|
790
|
+
|
791
|
+
return PolygonPipeline;
|
792
|
+
});
|