cesium 0.13.0

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  1. data/LICENSE.md +259 -0
  2. data/README.rdoc +90 -0
  3. data/Rakefile +40 -0
  4. data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
  5. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  6. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  7. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  8. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  9. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  10. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  11. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  12. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  13. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  14. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  15. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  16. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  17. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  18. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  19. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  20. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  21. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  22. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  23. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  24. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  25. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  26. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  27. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  28. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  29. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  30. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  31. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  32. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  33. data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
  34. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  35. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  36. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  37. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  38. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  39. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  40. data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
  41. data/app/assets/javascripts/Assets/package.json +6 -0
  42. data/app/assets/javascripts/Cesium.js +320 -0
  43. data/app/assets/javascripts/Core/AnimationController.js +148 -0
  44. data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
  45. data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
  46. data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
  47. data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
  48. data/app/assets/javascripts/Core/Cartesian2.js +762 -0
  49. data/app/assets/javascripts/Core/Cartesian3.js +861 -0
  50. data/app/assets/javascripts/Core/Cartesian4.js +762 -0
  51. data/app/assets/javascripts/Core/Cartographic.js +211 -0
  52. data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
  53. data/app/assets/javascripts/Core/Clock.js +195 -0
  54. data/app/assets/javascripts/Core/ClockRange.js +37 -0
  55. data/app/assets/javascripts/Core/ClockStep.js +32 -0
  56. data/app/assets/javascripts/Core/Color.js +1629 -0
  57. data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
  58. data/app/assets/javascripts/Core/Core.profile.js +8 -0
  59. data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
  60. data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
  61. data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
  62. data/app/assets/javascripts/Core/DeveloperError.js +60 -0
  63. data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
  64. data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
  65. data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
  66. data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
  67. data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
  68. data/app/assets/javascripts/Core/EncodedCartesian3.js +197 -0
  69. data/app/assets/javascripts/Core/Enumeration.js +67 -0
  70. data/app/assets/javascripts/Core/Event.js +122 -0
  71. data/app/assets/javascripts/Core/Extent.js +383 -0
  72. data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
  73. data/app/assets/javascripts/Core/FAR.js +13 -0
  74. data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
  75. data/app/assets/javascripts/Core/Fullscreen.js +235 -0
  76. data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
  77. data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
  78. data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
  79. data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
  80. data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
  81. data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
  82. data/app/assets/javascripts/Core/Intersect.js +40 -0
  83. data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
  84. data/app/assets/javascripts/Core/Interval.js +27 -0
  85. data/app/assets/javascripts/Core/Iso8601.js +46 -0
  86. data/app/assets/javascripts/Core/JulianDate.js +1228 -0
  87. data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
  88. data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
  89. data/app/assets/javascripts/Core/LeapSecond.js +158 -0
  90. data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
  91. data/app/assets/javascripts/Core/Math.js +532 -0
  92. data/app/assets/javascripts/Core/Matrix2.js +833 -0
  93. data/app/assets/javascripts/Core/Matrix3.js +1099 -0
  94. data/app/assets/javascripts/Core/Matrix4.js +2164 -0
  95. data/app/assets/javascripts/Core/MeshFilters.js +568 -0
  96. data/app/assets/javascripts/Core/Occluder.js +474 -0
  97. data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
  98. data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
  99. data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
  100. data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
  101. data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
  102. data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
  103. data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
  104. data/app/assets/javascripts/Core/Quaternion.js +947 -0
  105. data/app/assets/javascripts/Core/Queue.js +95 -0
  106. data/app/assets/javascripts/Core/Ray.js +64 -0
  107. data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
  108. data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
  109. data/app/assets/javascripts/Core/RuntimeError.js +59 -0
  110. data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
  111. data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
  112. data/app/assets/javascripts/Core/Shapes.js +230 -0
  113. data/app/assets/javascripts/Core/Spherical.js +192 -0
  114. data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
  115. data/app/assets/javascripts/Core/TimeConstants.js +85 -0
  116. data/app/assets/javascripts/Core/TimeInterval.js +305 -0
  117. data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
  118. data/app/assets/javascripts/Core/TimeStandard.js +31 -0
  119. data/app/assets/javascripts/Core/Tipsify.js +285 -0
  120. data/app/assets/javascripts/Core/Transforms.js +614 -0
  121. data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
  122. data/app/assets/javascripts/Core/Visibility.js +38 -0
  123. data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
  124. data/app/assets/javascripts/Core/WindingOrder.js +40 -0
  125. data/app/assets/javascripts/Core/binarySearch.js +69 -0
  126. data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
  127. data/app/assets/javascripts/Core/clone.js +21 -0
  128. data/app/assets/javascripts/Core/combine.js +81 -0
  129. data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
  130. data/app/assets/javascripts/Core/createGuid.js +25 -0
  131. data/app/assets/javascripts/Core/defaultValue.js +22 -0
  132. data/app/assets/javascripts/Core/destroyObject.js +61 -0
  133. data/app/assets/javascripts/Core/freezeObject.js +20 -0
  134. data/app/assets/javascripts/Core/getImagePixels.js +46 -0
  135. data/app/assets/javascripts/Core/isLeapYear.js +30 -0
  136. data/app/assets/javascripts/Core/jsonp.js +116 -0
  137. data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
  138. data/app/assets/javascripts/Core/loadImage.js +85 -0
  139. data/app/assets/javascripts/Core/loadJson.js +54 -0
  140. data/app/assets/javascripts/Core/loadText.js +78 -0
  141. data/app/assets/javascripts/Core/loadXML.js +76 -0
  142. data/app/assets/javascripts/Core/package.json +6 -0
  143. data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
  144. data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
  145. data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
  146. data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
  147. data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
  148. data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
  149. data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
  150. data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
  151. data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
  152. data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
  153. data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
  154. data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
  155. data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
  156. data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
  157. data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
  158. data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
  159. data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
  160. data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
  161. data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
  162. data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
  163. data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
  164. data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
  165. data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
  166. data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
  167. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
  168. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
  169. data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
  170. data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
  171. data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
  172. data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
  173. data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
  174. data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
  175. data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
  176. data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
  177. data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
  178. data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
  179. data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
  180. data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
  181. data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
  182. data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
  183. data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
  184. data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +251 -0
  185. data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
  186. data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
  187. data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
  188. data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
  189. data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
  190. data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
  191. data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
  192. data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
  193. data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
  194. data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
  195. data/app/assets/javascripts/DynamicScene/package.json +6 -0
  196. data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
  197. data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
  198. data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
  199. data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
  200. data/app/assets/javascripts/Renderer/Buffer.js +141 -0
  201. data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
  202. data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
  203. data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
  204. data/app/assets/javascripts/Renderer/Context.js +2805 -0
  205. data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
  206. data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
  207. data/app/assets/javascripts/Renderer/CullFace.js +50 -0
  208. data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
  209. data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
  210. data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
  211. data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
  212. data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
  213. data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
  214. data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
  215. data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
  216. data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
  217. data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
  218. data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
  219. data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
  220. data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
  221. data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
  222. data/app/assets/javascripts/Renderer/Texture.js +395 -0
  223. data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
  224. data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
  225. data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
  226. data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
  227. data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
  228. data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
  229. data/app/assets/javascripts/Renderer/UniformState.js +799 -0
  230. data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
  231. data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
  232. data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
  233. data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
  234. data/app/assets/javascripts/Renderer/package.json +6 -0
  235. data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
  236. data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
  237. data/app/assets/javascripts/Scene/Billboard.js +680 -0
  238. data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
  239. data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
  240. data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
  241. data/app/assets/javascripts/Scene/Camera.js +358 -0
  242. data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
  243. data/app/assets/javascripts/Scene/CameraController.js +1258 -0
  244. data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
  245. data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
  246. data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
  247. data/app/assets/javascripts/Scene/CentralBody.js +817 -0
  248. data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
  249. data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
  250. data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
  251. data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
  252. data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
  253. data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
  254. data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
  255. data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
  256. data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
  257. data/app/assets/javascripts/Scene/FrameState.js +86 -0
  258. data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
  259. data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
  260. data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
  261. data/app/assets/javascripts/Scene/Imagery.js +85 -0
  262. data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
  263. data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
  264. data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
  265. data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
  266. data/app/assets/javascripts/Scene/ImageryState.js +20 -0
  267. data/app/assets/javascripts/Scene/Label.js +706 -0
  268. data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
  269. data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
  270. data/app/assets/javascripts/Scene/Material.js +1177 -0
  271. data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
  272. data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
  273. data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
  274. data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
  275. data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
  276. data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
  277. data/app/assets/javascripts/Scene/Polygon.js +886 -0
  278. data/app/assets/javascripts/Scene/Polyline.js +441 -0
  279. data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
  280. data/app/assets/javascripts/Scene/Projections.js +93 -0
  281. data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
  282. data/app/assets/javascripts/Scene/Scene.js +632 -0
  283. data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
  284. data/app/assets/javascripts/Scene/SceneMode.js +51 -0
  285. data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
  286. data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
  287. data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
  288. data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
  289. data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
  290. data/app/assets/javascripts/Scene/SkyBox.js +231 -0
  291. data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
  292. data/app/assets/javascripts/Scene/TexturePool.js +154 -0
  293. data/app/assets/javascripts/Scene/Tile.js +322 -0
  294. data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
  295. data/app/assets/javascripts/Scene/TileImagery.js +36 -0
  296. data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
  297. data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
  298. data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
  299. data/app/assets/javascripts/Scene/TileState.js +19 -0
  300. data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
  301. data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
  302. data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
  303. data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
  304. data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
  305. data/app/assets/javascripts/Scene/package.json +6 -0
  306. data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
  307. data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
  308. data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
  309. data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
  310. data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
  311. data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
  312. data/app/assets/javascripts/Shaders/CentralBodyFS.glsl +106 -0
  313. data/app/assets/javascripts/Shaders/CentralBodyFS.js +82 -0
  314. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.glsl +20 -0
  315. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.js +22 -0
  316. data/app/assets/javascripts/Shaders/CentralBodyFSPole.glsl +29 -0
  317. data/app/assets/javascripts/Shaders/CentralBodyFSPole.js +28 -0
  318. data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +88 -0
  319. data/app/assets/javascripts/Shaders/CentralBodyVS.js +69 -0
  320. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.glsl +9 -0
  321. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.js +13 -0
  322. data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
  323. data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
  324. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
  325. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
  326. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
  327. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
  328. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
  329. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
  330. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
  331. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
  332. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
  333. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
  334. data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
  335. data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
  336. data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
  337. data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
  338. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
  339. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
  340. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
  341. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
  342. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
  343. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
  344. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  345. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
  346. data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
  347. data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
  348. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
  349. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
  350. data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
  351. data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
  352. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
  353. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
  354. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
  355. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
  356. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
  357. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
  358. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
  359. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
  360. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  361. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
  362. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
  363. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
  364. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
  365. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
  366. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
  367. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
  368. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
  369. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
  370. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
  371. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
  372. data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
  373. data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
  374. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
  375. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
  376. data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
  377. data/app/assets/javascripts/Shaders/Noise.js +242 -0
  378. data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
  379. data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
  380. data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
  381. data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
  382. data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
  383. data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
  384. data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
  385. data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
  386. data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
  387. data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
  388. data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
  389. data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
  390. data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
  391. data/app/assets/javascripts/Shaders/Ray.js +357 -0
  392. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
  393. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
  394. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
  395. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
  396. data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
  397. data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
  398. data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
  399. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
  400. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
  401. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
  402. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
  403. data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
  404. data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
  405. data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
  406. data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
  407. data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
  408. data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
  409. data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
  410. data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
  411. data/app/assets/javascripts/Shaders/package.json +6 -0
  412. data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
  413. data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
  414. data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
  415. data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
  416. data/app/assets/javascripts/ThirdParty/package.json +6 -0
  417. data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
  418. data/app/assets/javascripts/ThirdParty/when.js +748 -0
  419. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
  420. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
  421. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
  422. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
  423. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
  424. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
  425. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
  426. data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
  427. data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
  428. data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
  429. data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
  430. data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
  431. data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
  432. data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
  433. data/app/assets/javascripts/Widgets/Timeline.css +113 -0
  434. data/app/assets/javascripts/Widgets/Timeline.js +629 -0
  435. data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
  436. data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
  437. data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
  438. data/app/assets/javascripts/Widgets/package.json +6 -0
  439. data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
  440. data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
  441. data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
  442. data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
  443. data/app/assets/javascripts/Workers/package.json +6 -0
  444. data/app/assets/javascripts/copyrightHeader.js +22 -0
  445. data/app/assets/javascripts/main.js +10 -0
  446. data/app/assets/stylesheets/cesium.css +4 -0
  447. data/app/controllers/cesium_controller.rb +4 -0
  448. data/app/helpers/cesium_helper.rb +2 -0
  449. data/app/views/cesium/index.html.erb +3 -0
  450. data/config/routes.rb +3 -0
  451. data/lib/cesium.rb +4 -0
  452. data/lib/cesium/engine.rb +4 -0
  453. data/lib/cesium/version.rb +3 -0
  454. data/lib/tasks/cesium_tasks.rake +4 -0
  455. data/test/cesium_test.rb +7 -0
  456. data/test/dummy/README.rdoc +261 -0
  457. data/test/dummy/Rakefile +7 -0
  458. data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
  459. data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
  460. data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
  461. data/test/dummy/app/assets/stylesheets/application.css +12 -0
  462. data/test/dummy/app/controllers/application_controller.rb +4 -0
  463. data/test/dummy/app/helpers/application_helper.rb +2 -0
  464. data/test/dummy/app/views/layouts/application.html.erb +21 -0
  465. data/test/dummy/config.ru +4 -0
  466. data/test/dummy/config/application.rb +59 -0
  467. data/test/dummy/config/boot.rb +10 -0
  468. data/test/dummy/config/database.yml +25 -0
  469. data/test/dummy/config/environment.rb +5 -0
  470. data/test/dummy/config/environments/development.rb +37 -0
  471. data/test/dummy/config/environments/production.rb +67 -0
  472. data/test/dummy/config/environments/test.rb +37 -0
  473. data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
  474. data/test/dummy/config/initializers/inflections.rb +15 -0
  475. data/test/dummy/config/initializers/mime_types.rb +5 -0
  476. data/test/dummy/config/initializers/secret_token.rb +7 -0
  477. data/test/dummy/config/initializers/session_store.rb +8 -0
  478. data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
  479. data/test/dummy/config/locales/en.yml +5 -0
  480. data/test/dummy/config/requirejs.yml +10 -0
  481. data/test/dummy/config/routes.rb +3 -0
  482. data/test/dummy/public/404.html +26 -0
  483. data/test/dummy/public/422.html +26 -0
  484. data/test/dummy/public/500.html +25 -0
  485. data/test/dummy/public/favicon.ico +0 -0
  486. data/test/dummy/script/rails +6 -0
  487. data/test/functional/cesium_controller_test.rb +9 -0
  488. data/test/integration/navigation_test.rb +10 -0
  489. data/test/test_helper.rb +15 -0
  490. data/test/unit/helpers/cesium_helper_test.rb +4 -0
  491. metadata +641 -0
@@ -0,0 +1,149 @@
1
+ /*global define*/
2
+ define([
3
+ '../Core/defaultValue',
4
+ '../Core/loadImage',
5
+ '../Core/DeveloperError',
6
+ '../Core/throttleRequestByServer'
7
+ ], function(
8
+ defaultValue,
9
+ loadImage,
10
+ DeveloperError,
11
+ throttleRequestByServer) {
12
+ "use strict";
13
+
14
+ /**
15
+ * Provides details about an error that occurred in an {@link ImageryProvider}.
16
+ *
17
+ * @alias ImageryProviderError
18
+ *
19
+ * @param {ImageryProvider} imageryProvider The imagery provider that experienced the error.
20
+ * @param {String} message A message describing the error.
21
+ * @param {Number} [x] The X coordinate of the tile that experienced the error, or undefined if the error
22
+ * is not specific to a particular tile.
23
+ * @param {Number} [y] The Y coordinate of the tile that experienced the error, or undefined if the error
24
+ * is not specific to a particular tile.
25
+ * @param {Number} [level] The level of the tile that experienced the error, or undefined if the error
26
+ * is not specific to a particular tile.
27
+ * @param {Number} [timesRetried=0] The number of times this operation has been retried.
28
+ */
29
+ var ImageryProviderError = function ImageryProviderError(imageryProvider, message, x, y, level, timesRetried) {
30
+ /**
31
+ * The {@link ImageryProvider} that experienced the error.
32
+ * @type ImageryProvider
33
+ */
34
+ this.imageryProvider = imageryProvider;
35
+
36
+ /**
37
+ * The message describing the error.
38
+ * @type String
39
+ */
40
+ this.message = message;
41
+
42
+ /**
43
+ * The X coordinate of the tile that experienced the error. If the error is not specific
44
+ * to a particular tile, this property will be undefined.
45
+ * @type Number
46
+ */
47
+ this.x = x;
48
+
49
+ /**
50
+ * The Y coordinate of the tile that experienced the error. If the error is not specific
51
+ * to a particular tile, this property will be undefined.
52
+ * @type Number
53
+ */
54
+ this.y = y;
55
+
56
+ /**
57
+ * The level-of-detail of the tile that experienced the error. If the error is not specific
58
+ * to a particular tile, this property will be undefined.
59
+ * @type Number
60
+ */
61
+ this.level = level;
62
+
63
+ /**
64
+ * The number of times this operation has been retried.
65
+ * @type Number
66
+ */
67
+ this.timesRetried = defaultValue(timesRetried, 0);
68
+
69
+ /**
70
+ * True if the failed operation should be retried; otherwise, false. The imagery provider
71
+ * will set the initial value of this property before raising the event, but any of listeners
72
+ * can change it. The value after the last listener is invoked will be acted upon.
73
+ * @type Boolean
74
+ */
75
+ this.retry = false;
76
+ };
77
+
78
+ /**
79
+ * Handles an error in an {@link ImageryProvider} by raising an event if it has any listeners, or by
80
+ * logging the error to the console if the event has no listeners. This method also tracks the number
81
+ * of times the operation has been retried and will automatically retry if requested to do so by the
82
+ * event listeners.
83
+ *
84
+ * @methodof ImageryProviderError
85
+ *
86
+ * @param {ImageryProviderError} previousError The error instance returned by this function the last
87
+ * time it was called for this error, or undefined if this is the first time this error has
88
+ * occurred.
89
+ * @param {ImageryProvider} imageryProvider The imagery provider that encountered the error.
90
+ * @param {Event} event The event to raise to inform listeners of the error.
91
+ * @param {String} message The message describing the error.
92
+ * @param {Number} x The X coordinate of the tile that experienced the error, or undefined if the
93
+ * error is not specific to a particular tile.
94
+ * @param {Number} y The Y coordinate of the tile that experienced the error, or undefined if the
95
+ * error is not specific to a particular tile.
96
+ * @param {Number} level The level-of-detail of the tile that experienced the error, or undefined if the
97
+ * error is not specific to a particular tile.
98
+ * @param {Function} retryFunction The function to call to retry the operation. If undefined, the
99
+ * operation will not be retried.
100
+ * @returns {ImageryProviderError} The error instance that was passed to the event listeners and that
101
+ * should be passed to this function the next time it is called for the same error in order
102
+ * to track retry counts.
103
+ */
104
+ ImageryProviderError.handleError = function(previousError, imageryProvider, event, message, x, y, level, retryFunction) {
105
+ var error = previousError;
106
+ if (typeof previousError === 'undefined') {
107
+ error = new ImageryProviderError(imageryProvider, message, x, y, level, 0);
108
+ } else {
109
+ error.imageryProvider = imageryProvider;
110
+ error.message = message;
111
+ error.x = x;
112
+ error.y = y;
113
+ error.level = level;
114
+ error.retry = false;
115
+ ++error.timesRetried;
116
+ }
117
+
118
+ if (event.getNumberOfListeners() > 0) {
119
+ event.raiseEvent(error);
120
+ } else {
121
+ /*global console*/
122
+ console.log('An error occurred in "' + imageryProvider.constructor.name + '":');
123
+ console.log(message);
124
+ }
125
+
126
+ if (error.retry && typeof retryFunction !== 'undefined') {
127
+ retryFunction();
128
+ }
129
+
130
+ return error;
131
+ };
132
+
133
+ /**
134
+ * Handles success of an operation by resetting the retry count of a previous error, if any. This way,
135
+ * if the error occurs again in the future, the listeners will be informed that it has not yet been retried.
136
+ *
137
+ * @memberof ImageryProviderError
138
+ *
139
+ * @param {ImageryProviderError} previousError The previous error, or undefined if this operation has
140
+ * not previously resulted in an error.
141
+ */
142
+ ImageryProviderError.handleSuccess = function(previousError) {
143
+ if (typeof previousError !== 'undefined') {
144
+ previousError.timesRetried = -1;
145
+ }
146
+ };
147
+
148
+ return ImageryProviderError;
149
+ });
@@ -0,0 +1,20 @@
1
+ /*global define*/
2
+ define(['../Core/Enumeration'], function(Enumeration) {
3
+ "use strict";
4
+
5
+ /**
6
+ * @private
7
+ */
8
+ var ImageryState = {
9
+ UNLOADED : new Enumeration(0, 'UNLOADED'),
10
+ TRANSITIONING : new Enumeration(1, 'TRANSITIONING'),
11
+ RECEIVED : new Enumeration(2, 'RECEIVED'),
12
+ TEXTURE_LOADED : new Enumeration(3, 'TEXTURE_LOADED'),
13
+ READY : new Enumeration(4, 'READY'),
14
+ FAILED : new Enumeration(5, 'FAILED'),
15
+ INVALID : new Enumeration(6, 'INVALID'),
16
+ PLACEHOLDER : new Enumeration(7, 'PLACEHOLDER')
17
+ };
18
+
19
+ return ImageryState;
20
+ });
@@ -0,0 +1,706 @@
1
+ /*global define*/
2
+ define([
3
+ '../Core/defaultValue',
4
+ '../Core/DeveloperError',
5
+ '../Core/Cartesian2',
6
+ '../Core/Cartesian3',
7
+ '../Core/Color',
8
+ './Billboard',
9
+ './LabelStyle',
10
+ './HorizontalOrigin',
11
+ './VerticalOrigin'
12
+ ], function(
13
+ defaultValue,
14
+ DeveloperError,
15
+ Cartesian2,
16
+ Cartesian3,
17
+ Color,
18
+ Billboard,
19
+ LabelStyle,
20
+ HorizontalOrigin,
21
+ VerticalOrigin) {
22
+ "use strict";
23
+
24
+ var EMPTY_OBJECT = {};
25
+
26
+ function rebindAllGlyphs(label) {
27
+ if (!label._rebindAllGlyphs && !label._repositionAllGlyphs) {
28
+ // only push label if it's not already been marked dirty
29
+ label._labelCollection._labelsToUpdate.push(label);
30
+ }
31
+ label._rebindAllGlyphs = true;
32
+ }
33
+
34
+ function repositionAllGlyphs(label) {
35
+ if (!label._rebindAllGlyphs && !label._repositionAllGlyphs) {
36
+ // only push label if it's not already been marked dirty
37
+ label._labelCollection._labelsToUpdate.push(label);
38
+ }
39
+ label._repositionAllGlyphs = true;
40
+ }
41
+
42
+ /**
43
+ * A Label draws viewport-aligned text positioned in the 3D scene. This constructor
44
+ * should not be used directly, instead create labels by calling {@link LabelCollection#add}.
45
+ *
46
+ * @alias Label
47
+ * @internalConstructor
48
+ *
49
+ * @see LabelCollection
50
+ * @see LabelCollection#add
51
+ */
52
+ var Label = function(description, labelCollection) {
53
+ description = defaultValue(description, EMPTY_OBJECT);
54
+
55
+ this._text = defaultValue(description.text, '');
56
+ this._show = defaultValue(description.show, true);
57
+ this._font = defaultValue(description.font, '30px sans-serif');
58
+ this._fillColor = Color.clone(defaultValue(description.fillColor, Color.WHITE));
59
+ this._outlineColor = Color.clone(defaultValue(description.outlineColor, Color.BLACK));
60
+ this._style = defaultValue(description.style, LabelStyle.FILL);
61
+ this._verticalOrigin = defaultValue(description.verticalOrigin, VerticalOrigin.BOTTOM);
62
+ this._horizontalOrigin = defaultValue(description.horizontalOrigin, HorizontalOrigin.LEFT);
63
+ this._pixelOffset = Cartesian2.clone(defaultValue(description.pixelOffset, Cartesian2.ZERO));
64
+ this._eyeOffset = Cartesian3.clone(defaultValue(description.eyeOffset, Cartesian3.ZERO));
65
+ this._position = Cartesian3.clone(defaultValue(description.position, Cartesian3.ZERO));
66
+ this._scale = defaultValue(description.scale, 1.0);
67
+
68
+ this._labelCollection = labelCollection;
69
+ this._glyphs = [];
70
+
71
+ this._rebindAllGlyphs = true;
72
+ this._repositionAllGlyphs = true;
73
+ };
74
+
75
+ /**
76
+ * Returns true if this label will be shown. Call {@link Label#setShow}
77
+ * to hide or show a label, instead of removing it and re-adding it to the collection.
78
+ *
79
+ * @memberof Label
80
+ *
81
+ * @return {Boolean} <code>true</code> if this label will be shown; otherwise, <code>false</code>.
82
+ *
83
+ * @see Label#setShow
84
+ */
85
+ Label.prototype.getShow = function() {
86
+ return this._show;
87
+ };
88
+
89
+ /**
90
+ * Determines if this label will be shown. Call this to hide or show a label, instead
91
+ * of removing it and re-adding it to the collection.
92
+ *
93
+ * @memberof Label
94
+ *
95
+ * @param {Boolean} value Indicates if this label will be shown.
96
+ *
97
+ * @exception {DeveloperError} value is required.
98
+ *
99
+ * @see Label#getShow
100
+ */
101
+ Label.prototype.setShow = function(value) {
102
+ if (typeof value === 'undefined') {
103
+ throw new DeveloperError('value is required.');
104
+ }
105
+
106
+ if (value !== this._show) {
107
+ this._show = value;
108
+
109
+ var glyphs = this._glyphs;
110
+ for ( var i = 0, len = glyphs.length; i < len; i++) {
111
+ var glyph = glyphs[i];
112
+ if (typeof glyph.billboard !== 'undefined') {
113
+ glyph.billboard.setShow(value);
114
+ }
115
+ }
116
+ }
117
+ };
118
+
119
+ /**
120
+ * Returns the Cartesian position of this label.
121
+ *
122
+ * @memberof Label
123
+ *
124
+ * @return {Cartesian3} The Cartesian position of this label.
125
+ *
126
+ * @see Label#setPosition
127
+ */
128
+ Label.prototype.getPosition = function() {
129
+ return this._position;
130
+ };
131
+
132
+ /**
133
+ * Sets the Cartesian position of this label.
134
+ * <br /><br />
135
+ * As shown in the examples, <code>value</code> can be either a {@link Cartesian3}
136
+ * or an object literal with <code>x</code>, <code>y</code>, and <code>z</code> properties.
137
+ * A copy of <code>value</code> is made, so changing it after calling <code>setPosition</code>
138
+ * does not affect the label's position; an explicit call to <code>setPosition</code> is required.
139
+ *
140
+ * @memberof Label
141
+ *
142
+ * @param {Cartesian3} value The Cartesian position.
143
+ *
144
+ * @exception {DeveloperError} value is required.
145
+ *
146
+ * @see Label#getPosition
147
+ *
148
+ * @example
149
+ * // Example 1. Set a label's position using a Cartesian3.
150
+ * l.setPosition(new Cartesian3(1.0, 2.0, 3.0));
151
+ *
152
+ * //////////////////////////////////////////////////////////////////
153
+ *
154
+ * // Example 2. Set a label's position using an object literal.
155
+ * l.setPosition({
156
+ * x : 1.0,
157
+ * y : 2.0,
158
+ * z : 3.0
159
+ * });
160
+ */
161
+ Label.prototype.setPosition = function(value) {
162
+ if (typeof value === 'undefined') {
163
+ throw new DeveloperError('value is required.');
164
+ }
165
+
166
+ var position = this._position;
167
+ if (!Cartesian3.equals(position, value)) {
168
+ Cartesian3.clone(value, position);
169
+
170
+ var glyphs = this._glyphs;
171
+ for ( var i = 0, len = glyphs.length; i < len; i++) {
172
+ var glyph = glyphs[i];
173
+ if (typeof glyph.billboard !== 'undefined') {
174
+ glyph.billboard.setPosition(value);
175
+ }
176
+ }
177
+ }
178
+ };
179
+
180
+ /**
181
+ * Gets the text of this label.
182
+ *
183
+ * @memberof Label
184
+ *
185
+ * @see Label#setText
186
+ */
187
+ Label.prototype.getText = function() {
188
+ return this._text;
189
+ };
190
+
191
+ /**
192
+ * Sets the text of this label.
193
+ *
194
+ * @memberof Label
195
+ *
196
+ * @param {String} value The text.
197
+ *
198
+ * @exception {DeveloperError} value is required.
199
+ *
200
+ * @see Label#getText
201
+ */
202
+ Label.prototype.setText = function(value) {
203
+ if (typeof value === 'undefined') {
204
+ throw new DeveloperError('value is required.');
205
+ }
206
+
207
+ if (value !== this._text) {
208
+ this._text = value;
209
+ rebindAllGlyphs(this);
210
+ }
211
+ };
212
+
213
+ /**
214
+ * Gets the font used to draw this label. Fonts are specified using the same syntax as the CSS 'font' property.
215
+ *
216
+ * @memberof Label
217
+ *
218
+ * @see Label#setFont
219
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-styles'>HTML canvas 2D context text styles</a>
220
+ */
221
+ Label.prototype.getFont = function() {
222
+ return this._font;
223
+ };
224
+
225
+ /**
226
+ * Sets the font used to draw this label. Fonts are specified using the same syntax as the CSS 'font' property.
227
+ *
228
+ * @memberof Label
229
+ *
230
+ * @param {String} value The font.
231
+ *
232
+ * @exception {DeveloperError} value is required.
233
+ *
234
+ * @see Label#getFont
235
+ * @see Label#setFillColor
236
+ * @see Label#setOutlineColor
237
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-styles'>HTML canvas 2D context text styles</a>
238
+ */
239
+ Label.prototype.setFont = function(value) {
240
+ if (typeof value === 'undefined') {
241
+ throw new DeveloperError('value is required.');
242
+ }
243
+
244
+ if (this._font !== value) {
245
+ this._font = value;
246
+ rebindAllGlyphs(this);
247
+ }
248
+ };
249
+
250
+ /**
251
+ * Gets the fill color of this label.
252
+ *
253
+ * @memberof Label
254
+ *
255
+ * @see Label#setFillColor
256
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#fill-and-stroke-styles'>HTML canvas 2D context fill and stroke styles</a>
257
+ */
258
+ Label.prototype.getFillColor = function() {
259
+ return this._fillColor;
260
+ };
261
+
262
+ /**
263
+ * Sets the fill color of this label.
264
+ *
265
+ * @memberof Label
266
+ *
267
+ * @param {Color} value The fill color.
268
+ *
269
+ * @exception {DeveloperError} value is required.
270
+ *
271
+ * @see Label#getFillColor
272
+ * @see Label#setOutlineColor
273
+ * @see Label#setFont
274
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#fill-and-stroke-styles'>HTML canvas 2D context fill and stroke styles</a>
275
+ */
276
+ Label.prototype.setFillColor = function(value) {
277
+ if (typeof value === 'undefined') {
278
+ throw new DeveloperError('value is required.');
279
+ }
280
+
281
+ var fillColor = this._fillColor;
282
+ if (!Color.equals(fillColor, value)) {
283
+ Color.clone(value, fillColor);
284
+ rebindAllGlyphs(this);
285
+ }
286
+ };
287
+
288
+ /**
289
+ * Gets the outline color of this label.
290
+ *
291
+ * @memberof Label
292
+ *
293
+ * @see Label#setOutlineColor
294
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#fill-and-stroke-styles'>HTML canvas 2D context fill and stroke styles</a>
295
+ */
296
+ Label.prototype.getOutlineColor = function() {
297
+ return this._outlineColor;
298
+ };
299
+
300
+ /**
301
+ * Sets the outline color of this label.
302
+ *
303
+ * @memberof Label
304
+ *
305
+ * @param {Color} value The fill color.
306
+ *
307
+ * @exception {DeveloperError} value is required.
308
+ *
309
+ * @see Label#getOutlineColor
310
+ * @see Label#setFillColor
311
+ * @see Label#setFont
312
+ * @see <a href='http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#fill-and-stroke-styles'>HTML canvas 2D context fill and stroke styles</a>
313
+ */
314
+ Label.prototype.setOutlineColor = function(value) {
315
+ if (typeof value === 'undefined') {
316
+ throw new DeveloperError('value is required.');
317
+ }
318
+
319
+ var outlineColor = this._outlineColor;
320
+ if (!Color.equals(outlineColor, value)) {
321
+ Color.clone(value, outlineColor);
322
+ rebindAllGlyphs(this);
323
+ }
324
+ };
325
+
326
+ /**
327
+ * Gets the style of this label.
328
+ *
329
+ * @memberof Label
330
+ *
331
+ * @see Label#setStyle
332
+ */
333
+ Label.prototype.getStyle = function() {
334
+ return this._style;
335
+ };
336
+
337
+ /**
338
+ * Sets the style of this label.
339
+ *
340
+ * @memberof Label
341
+ *
342
+ * @param {LabelStyle} value The style.
343
+ *
344
+ * @exception {DeveloperError} value is required.
345
+ *
346
+ * @see Label#getStyle
347
+ * @see Label#setOutlineColor
348
+ * @see Label#setFillColor
349
+ */
350
+ Label.prototype.setStyle = function(value) {
351
+ if (typeof value === 'undefined') {
352
+ throw new DeveloperError('value is required.');
353
+ }
354
+
355
+ if (this._style !== value) {
356
+ this._style = value;
357
+ rebindAllGlyphs(this);
358
+ }
359
+ };
360
+
361
+ /**
362
+ * Returns the pixel offset from the origin of this label.
363
+ *
364
+ * @memberof Label
365
+ *
366
+ * @return {Cartesian2} The pixel offset of this label.
367
+ *
368
+ * @see Label#setPixelOffset
369
+ */
370
+ Label.prototype.getPixelOffset = function() {
371
+ return this._pixelOffset;
372
+ };
373
+
374
+ /**
375
+ * Sets the pixel offset in screen space from the origin of this label. This is commonly used
376
+ * to align multiple labels and billboards at the same position, e.g., an image and text. The
377
+ * screen space origin is the bottom, left corner of the canvas; <code>x</code> increases from
378
+ * left to right, and <code>y</code> increases from bottom to top.
379
+ * <br /><br />
380
+ * <code>value</code> can be either a {@link Cartesian2} or an object literal with
381
+ * <code>x</code> and <code>y</code> properties. A copy of <code>value</code> is made, so
382
+ * changing it after calling <code>setPixelOffset</code> does not affect the label's pixel
383
+ * offset; an explicit call to <code>setPixelOffset</code> is required.
384
+ * <br /><br />
385
+ * <div align='center'>
386
+ * <table border='0' cellpadding='5'><tr>
387
+ * <td align='center'><code>default</code><br/><img src='images/Label.setPixelOffset.default.png' width='250' height='188' /></td>
388
+ * <td align='center'><code>l.setPixelOffset({ x : 25, y : -75 });</code><br/><img src='images/Label.setPixelOffset.x50y-25.png' width='250' height='188' /></td>
389
+ * </tr></table>
390
+ * The label's origin is indicated by the yellow point.
391
+ * </div>
392
+ *
393
+ * @memberof Label
394
+ *
395
+ * @param {Cartesian2} value The 2D Cartesian pixel offset.
396
+ *
397
+ * @exception {DeveloperError} value is required.
398
+ *
399
+ * @see Label#getPixelOffset
400
+ * @see Billboard#setPixelOffset
401
+ */
402
+ Label.prototype.setPixelOffset = function(value) {
403
+ if (typeof value === 'undefined') {
404
+ throw new DeveloperError('value is required.');
405
+ }
406
+
407
+ var pixelOffset = this._pixelOffset;
408
+ if (!Cartesian2.equals(pixelOffset, value)) {
409
+ Cartesian2.clone(value, pixelOffset);
410
+ repositionAllGlyphs(this);
411
+ }
412
+ };
413
+
414
+ /**
415
+ * Returns the 3D Cartesian offset applied to this label in eye coordinates.
416
+ *
417
+ * @memberof Label
418
+ *
419
+ * @return {Cartesian3} The 3D Cartesian offset applied to this label in eye coordinates.
420
+ *
421
+ * @see Label#setEyeOffset
422
+ */
423
+ Label.prototype.getEyeOffset = function() {
424
+ return this._eyeOffset;
425
+ };
426
+
427
+ /**
428
+ * Sets the 3D Cartesian offset applied to this label in eye coordinates. Eye coordinates is a left-handed
429
+ * coordinate system, where <code>x</code> points towards the viewer's right, <code>y</code> points up, and
430
+ * <code>z</code> points into the screen. Eye coordinates use the same scale as world and model coordinates,
431
+ * which is typically meters.
432
+ * <br /><br />
433
+ * An eye offset is commonly used to arrange multiple label or objects at the same position, e.g., to
434
+ * arrange a label above its corresponding 3D model.
435
+ * <br /><br />
436
+ * <code>value</code> can be either a {@link Cartesian3} or an object literal with <code>x</code>,
437
+ * <code>y</code>, and <code>z</code> properties. A copy of <code>value</code> is made, so changing it after
438
+ * calling <code>setEyeOffset</code> does not affect the label's eye offset; an explicit call to
439
+ * <code>setEyeOffset</code> is required.
440
+ * <br /><br />
441
+ * Below, the label is positioned at the center of the Earth but an eye offset makes it always
442
+ * appear on top of the Earth regardless of the viewer's or Earth's orientation.
443
+ * <br /><br />
444
+ * <div align='center'>
445
+ * <table border='0' cellpadding='5'><tr>
446
+ * <td align='center'><img src='images/Billboard.setEyeOffset.one.png' width='250' height='188' /></td>
447
+ * <td align='center'><img src='images/Billboard.setEyeOffset.two.png' width='250' height='188' /></td>
448
+ * </tr></table>
449
+ * <code>l.setEyeOffset({ x : 0.0, y : 8000000.0, z : 0.0 });</code><br /><br />
450
+ * </div>
451
+ *
452
+ * @memberof Label
453
+ *
454
+ * @param {Cartesian3} value The 3D Cartesian offset in eye coordinates.
455
+ *
456
+ * @exception {DeveloperError} value is required.
457
+ *
458
+ * @see Label#getEyeOffset
459
+ */
460
+ Label.prototype.setEyeOffset = function(value) {
461
+ if (typeof value === 'undefined') {
462
+ throw new DeveloperError('value is required.');
463
+ }
464
+
465
+ var eyeOffset = this._eyeOffset;
466
+ if (!Cartesian3.equals(eyeOffset, value)) {
467
+ Cartesian3.clone(value, eyeOffset);
468
+
469
+ var glyphs = this._glyphs;
470
+ for ( var i = 0, len = glyphs.length; i < len; i++) {
471
+ var glyph = glyphs[i];
472
+ if (typeof glyph.billboard !== 'undefined') {
473
+ glyph.billboard.setEyeOffset(value);
474
+ }
475
+ }
476
+ }
477
+ };
478
+
479
+ /**
480
+ * Returns the horizontal origin of this label.
481
+ *
482
+ * @memberof Label
483
+ *
484
+ * @return {HorizontalOrigin} The horizontal origin of this label.
485
+ *
486
+ * @see Label#setHorizontalOrigin
487
+ */
488
+ Label.prototype.getHorizontalOrigin = function() {
489
+ return this._horizontalOrigin;
490
+ };
491
+
492
+ /**
493
+ * Sets the horizontal origin of this label, which determines if the label is drawn
494
+ * to the left, center, or right of its position.
495
+ * <br /><br />
496
+ * <div align='center'>
497
+ * <img src='images/Billboard.setHorizontalOrigin.png' width='400' height='300' /><br />
498
+ * </div>
499
+ *
500
+ * @memberof Label
501
+ *
502
+ * @param {HorizontalOrigin} value The horizontal origin.
503
+ *
504
+ * @exception {DeveloperError} value is required.
505
+ *
506
+ * @see Label#getHorizontalOrigin
507
+ * @see Label#setVerticalOrigin
508
+ *
509
+ * @example
510
+ * // Use a top, right origin
511
+ * l.setHorizontalOrigin(HorizontalOrigin.RIGHT);
512
+ * l.setVerticalOrigin(VerticalOrigin.TOP);
513
+ */
514
+ Label.prototype.setHorizontalOrigin = function(value) {
515
+ if (typeof value === 'undefined') {
516
+ throw new DeveloperError('value is required.');
517
+ }
518
+
519
+ if (this._horizontalOrigin !== value) {
520
+ this._horizontalOrigin = value;
521
+ repositionAllGlyphs(this);
522
+ }
523
+ };
524
+
525
+ /**
526
+ * Returns the vertical origin of this label.
527
+ *
528
+ * @memberof Label
529
+ *
530
+ * @return {VerticalOrigin} The vertical origin of this label.
531
+ *
532
+ * @see Label#setVerticalOrigin
533
+ */
534
+ Label.prototype.getVerticalOrigin = function() {
535
+ return this._verticalOrigin;
536
+ };
537
+
538
+ /**
539
+ * Sets the vertical origin of this label, which determines if the label is
540
+ * to the above, below, or at the center of its position.
541
+ * <br /><br />
542
+ * <div align='center'>
543
+ * <img src='images/Billboard.setVerticalOrigin.png' width='400' height='300' /><br />
544
+ * </div>
545
+ *
546
+ * @memberof Label
547
+ *
548
+ * @param {VerticalOrigin} value The vertical origin.
549
+ *
550
+ * @exception {DeveloperError} value is required.
551
+ *
552
+ * @see Label#getVerticalOrigin
553
+ * @see Label#setHorizontalOrigin
554
+ *
555
+ * @example
556
+ * // Use a top, right origin
557
+ * l.setHorizontalOrigin(HorizontalOrigin.RIGHT);
558
+ * l.setVerticalOrigin(VerticalOrigin.TOP);
559
+ */
560
+ Label.prototype.setVerticalOrigin = function(value) {
561
+ if (typeof value === 'undefined') {
562
+ throw new DeveloperError('value is required.');
563
+ }
564
+
565
+ if (this._verticalOrigin !== value) {
566
+ this._verticalOrigin = value;
567
+ repositionAllGlyphs(this);
568
+ }
569
+ };
570
+
571
+ /**
572
+ * Returns the uniform scale that is multiplied with the label's size in pixels.
573
+ *
574
+ * @memberof Label
575
+ *
576
+ * @return {Number} The scale used to size the label.
577
+ *
578
+ * @see Label#setScale
579
+ */
580
+ Label.prototype.getScale = function() {
581
+ return this._scale;
582
+ };
583
+
584
+ /**
585
+ * Sets the uniform scale that is multiplied with the label's size in pixels.
586
+ * A scale of <code>1.0</code> does not change the size of the label; a scale greater than
587
+ * <code>1.0</code> enlarges the label; a positive scale less than <code>1.0</code> shrinks
588
+ * the label.
589
+ * <br /><br />
590
+ * Applying a large scale value may pixelate the label. To make text larger without pixelation,
591
+ * use a larger font size when calling {@link Label#setFont} instead.
592
+ * <br /><br />
593
+ * <div align='center'>
594
+ * <img src='images/Label.setScale.png' width='400' height='300' /><br/>
595
+ * From left to right in the above image, the scales are <code>0.5</code>, <code>1.0</code>,
596
+ * and <code>2.0</code>.
597
+ * </div>
598
+ *
599
+ * @memberof Label
600
+ *
601
+ * @param {Number} value The scale used to size the label.
602
+ *
603
+ * @exception {DeveloperError} value is required.
604
+ *
605
+ * @see Label#getScale
606
+ * @see Label#setFont
607
+ */
608
+ Label.prototype.setScale = function(value) {
609
+ if (typeof value === 'undefined') {
610
+ throw new DeveloperError('value is required.');
611
+ }
612
+
613
+ if (this._scale !== value) {
614
+ this._scale = value;
615
+
616
+ var glyphs = this._glyphs;
617
+ for ( var i = 0, len = glyphs.length; i < len; i++) {
618
+ var glyph = glyphs[i];
619
+ if (typeof glyph.billboard !== 'undefined') {
620
+ glyph.billboard.setScale(value);
621
+ }
622
+ }
623
+
624
+ repositionAllGlyphs(this);
625
+ }
626
+ };
627
+
628
+ /**
629
+ * Computes the screen-space position of the label's origin, taking into account eye and pixel offsets.
630
+ * The screen space origin is the bottom, left corner of the canvas; <code>x</code> increases from
631
+ * left to right, and <code>y</code> increases from bottom to top.
632
+ *
633
+ * @memberof Label
634
+ *
635
+ * @param {UniformState} uniformState The same state object passed to {@link LabelCollection#update}.
636
+ * @param {FrameState} frameState The same state object passed to {@link LabelCollection#update}.
637
+ *
638
+ * @return {Cartesian2} The screen-space position of the label.
639
+ *
640
+ * @exception {DeveloperError} uniformState is required.
641
+ * @exception {DeveloperError} frameState is required.
642
+ *
643
+ * @see Label#setEyeOffset
644
+ * @see Label#setPixelOffset
645
+ *
646
+ * @example
647
+ * console.log(l.computeScreenSpacePosition(scene.getUniformState(), scene.getFrameState()).toString());
648
+ */
649
+ Label.prototype.computeScreenSpacePosition = function(uniformState, frameState) {
650
+ if (typeof uniformState === 'undefined') {
651
+ throw new DeveloperError('uniformState is required.');
652
+ }
653
+ if (typeof frameState === 'undefined') {
654
+ throw new DeveloperError('frameState is required.');
655
+ }
656
+
657
+ var labelCollection = this._labelCollection;
658
+ var modelMatrix = labelCollection.modelMatrix;
659
+ var actualPosition = Billboard._computeActualPosition(this._position, frameState, labelCollection.morphTime, modelMatrix);
660
+
661
+ return Billboard._computeScreenSpacePosition(modelMatrix, actualPosition, this._eyeOffset, this._pixelOffset, labelCollection.clampToPixel, uniformState);
662
+ };
663
+
664
+ /**
665
+ * Determines if this label equals another label. Labels are equal if all their properties
666
+ * are equal. Labels in different collections can be equal.
667
+ *
668
+ * @memberof Label
669
+ *
670
+ * @param {Label} other The label to compare for equality.
671
+ *
672
+ * @return {Boolean} <code>true</code> if the labels are equal; otherwise, <code>false</code>.
673
+ */
674
+ Label.prototype.equals = function(other) {
675
+ return this === other ||
676
+ typeof other !== 'undefined' &&
677
+ this._show === other._show &&
678
+ this._scale === other._scale &&
679
+ this._style === other._style &&
680
+ this._verticalOrigin === other._verticalOrigin &&
681
+ this._horizontalOrigin === other._horizontalOrigin &&
682
+ this._text === other._text &&
683
+ this._font === other._font &&
684
+ Cartesian3.equals(this._position, other._position) &&
685
+ Color.equals(this._fillColor, other._fillColor) &&
686
+ Color.equals(this._outlineColor, other._outlineColor) &&
687
+ Cartesian2.equals(this._pixelOffset, other._pixelOffset) &&
688
+ Cartesian3.equals(this._eyeOffset, other._eyeOffset);
689
+ };
690
+
691
+ /**
692
+ * Returns true if this object was destroyed; otherwise, false.
693
+ * <br /><br />
694
+ * If this object was destroyed, it should not be used; calling any function other than
695
+ * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
696
+ *
697
+ * @memberof Label
698
+ *
699
+ * @return {Boolean} True if this object was destroyed; otherwise, false.
700
+ */
701
+ Label.prototype.isDestroyed = function() {
702
+ return false;
703
+ };
704
+
705
+ return Label;
706
+ });