cesium 0.13.0

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  1. data/LICENSE.md +259 -0
  2. data/README.rdoc +90 -0
  3. data/Rakefile +40 -0
  4. data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
  5. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  6. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  7. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  8. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  9. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  10. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  11. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  12. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  13. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  14. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  15. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  16. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  17. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  18. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  19. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  20. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  21. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  22. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  23. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  24. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  25. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  26. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  27. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  28. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  29. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  30. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  31. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  32. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  33. data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
  34. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  35. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  36. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  37. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  38. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  39. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  40. data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
  41. data/app/assets/javascripts/Assets/package.json +6 -0
  42. data/app/assets/javascripts/Cesium.js +320 -0
  43. data/app/assets/javascripts/Core/AnimationController.js +148 -0
  44. data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
  45. data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
  46. data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
  47. data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
  48. data/app/assets/javascripts/Core/Cartesian2.js +762 -0
  49. data/app/assets/javascripts/Core/Cartesian3.js +861 -0
  50. data/app/assets/javascripts/Core/Cartesian4.js +762 -0
  51. data/app/assets/javascripts/Core/Cartographic.js +211 -0
  52. data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
  53. data/app/assets/javascripts/Core/Clock.js +195 -0
  54. data/app/assets/javascripts/Core/ClockRange.js +37 -0
  55. data/app/assets/javascripts/Core/ClockStep.js +32 -0
  56. data/app/assets/javascripts/Core/Color.js +1629 -0
  57. data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
  58. data/app/assets/javascripts/Core/Core.profile.js +8 -0
  59. data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
  60. data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
  61. data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
  62. data/app/assets/javascripts/Core/DeveloperError.js +60 -0
  63. data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
  64. data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
  65. data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
  66. data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
  67. data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
  68. data/app/assets/javascripts/Core/EncodedCartesian3.js +197 -0
  69. data/app/assets/javascripts/Core/Enumeration.js +67 -0
  70. data/app/assets/javascripts/Core/Event.js +122 -0
  71. data/app/assets/javascripts/Core/Extent.js +383 -0
  72. data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
  73. data/app/assets/javascripts/Core/FAR.js +13 -0
  74. data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
  75. data/app/assets/javascripts/Core/Fullscreen.js +235 -0
  76. data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
  77. data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
  78. data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
  79. data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
  80. data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
  81. data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
  82. data/app/assets/javascripts/Core/Intersect.js +40 -0
  83. data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
  84. data/app/assets/javascripts/Core/Interval.js +27 -0
  85. data/app/assets/javascripts/Core/Iso8601.js +46 -0
  86. data/app/assets/javascripts/Core/JulianDate.js +1228 -0
  87. data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
  88. data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
  89. data/app/assets/javascripts/Core/LeapSecond.js +158 -0
  90. data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
  91. data/app/assets/javascripts/Core/Math.js +532 -0
  92. data/app/assets/javascripts/Core/Matrix2.js +833 -0
  93. data/app/assets/javascripts/Core/Matrix3.js +1099 -0
  94. data/app/assets/javascripts/Core/Matrix4.js +2164 -0
  95. data/app/assets/javascripts/Core/MeshFilters.js +568 -0
  96. data/app/assets/javascripts/Core/Occluder.js +474 -0
  97. data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
  98. data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
  99. data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
  100. data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
  101. data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
  102. data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
  103. data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
  104. data/app/assets/javascripts/Core/Quaternion.js +947 -0
  105. data/app/assets/javascripts/Core/Queue.js +95 -0
  106. data/app/assets/javascripts/Core/Ray.js +64 -0
  107. data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
  108. data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
  109. data/app/assets/javascripts/Core/RuntimeError.js +59 -0
  110. data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
  111. data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
  112. data/app/assets/javascripts/Core/Shapes.js +230 -0
  113. data/app/assets/javascripts/Core/Spherical.js +192 -0
  114. data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
  115. data/app/assets/javascripts/Core/TimeConstants.js +85 -0
  116. data/app/assets/javascripts/Core/TimeInterval.js +305 -0
  117. data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
  118. data/app/assets/javascripts/Core/TimeStandard.js +31 -0
  119. data/app/assets/javascripts/Core/Tipsify.js +285 -0
  120. data/app/assets/javascripts/Core/Transforms.js +614 -0
  121. data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
  122. data/app/assets/javascripts/Core/Visibility.js +38 -0
  123. data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
  124. data/app/assets/javascripts/Core/WindingOrder.js +40 -0
  125. data/app/assets/javascripts/Core/binarySearch.js +69 -0
  126. data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
  127. data/app/assets/javascripts/Core/clone.js +21 -0
  128. data/app/assets/javascripts/Core/combine.js +81 -0
  129. data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
  130. data/app/assets/javascripts/Core/createGuid.js +25 -0
  131. data/app/assets/javascripts/Core/defaultValue.js +22 -0
  132. data/app/assets/javascripts/Core/destroyObject.js +61 -0
  133. data/app/assets/javascripts/Core/freezeObject.js +20 -0
  134. data/app/assets/javascripts/Core/getImagePixels.js +46 -0
  135. data/app/assets/javascripts/Core/isLeapYear.js +30 -0
  136. data/app/assets/javascripts/Core/jsonp.js +116 -0
  137. data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
  138. data/app/assets/javascripts/Core/loadImage.js +85 -0
  139. data/app/assets/javascripts/Core/loadJson.js +54 -0
  140. data/app/assets/javascripts/Core/loadText.js +78 -0
  141. data/app/assets/javascripts/Core/loadXML.js +76 -0
  142. data/app/assets/javascripts/Core/package.json +6 -0
  143. data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
  144. data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
  145. data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
  146. data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
  147. data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
  148. data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
  149. data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
  150. data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
  151. data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
  152. data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
  153. data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
  154. data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
  155. data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
  156. data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
  157. data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
  158. data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
  159. data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
  160. data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
  161. data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
  162. data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
  163. data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
  164. data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
  165. data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
  166. data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
  167. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
  168. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
  169. data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
  170. data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
  171. data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
  172. data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
  173. data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
  174. data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
  175. data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
  176. data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
  177. data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
  178. data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
  179. data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
  180. data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
  181. data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
  182. data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
  183. data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
  184. data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +251 -0
  185. data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
  186. data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
  187. data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
  188. data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
  189. data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
  190. data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
  191. data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
  192. data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
  193. data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
  194. data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
  195. data/app/assets/javascripts/DynamicScene/package.json +6 -0
  196. data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
  197. data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
  198. data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
  199. data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
  200. data/app/assets/javascripts/Renderer/Buffer.js +141 -0
  201. data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
  202. data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
  203. data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
  204. data/app/assets/javascripts/Renderer/Context.js +2805 -0
  205. data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
  206. data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
  207. data/app/assets/javascripts/Renderer/CullFace.js +50 -0
  208. data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
  209. data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
  210. data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
  211. data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
  212. data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
  213. data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
  214. data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
  215. data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
  216. data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
  217. data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
  218. data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
  219. data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
  220. data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
  221. data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
  222. data/app/assets/javascripts/Renderer/Texture.js +395 -0
  223. data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
  224. data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
  225. data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
  226. data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
  227. data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
  228. data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
  229. data/app/assets/javascripts/Renderer/UniformState.js +799 -0
  230. data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
  231. data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
  232. data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
  233. data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
  234. data/app/assets/javascripts/Renderer/package.json +6 -0
  235. data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
  236. data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
  237. data/app/assets/javascripts/Scene/Billboard.js +680 -0
  238. data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
  239. data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
  240. data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
  241. data/app/assets/javascripts/Scene/Camera.js +358 -0
  242. data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
  243. data/app/assets/javascripts/Scene/CameraController.js +1258 -0
  244. data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
  245. data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
  246. data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
  247. data/app/assets/javascripts/Scene/CentralBody.js +817 -0
  248. data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
  249. data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
  250. data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
  251. data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
  252. data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
  253. data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
  254. data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
  255. data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
  256. data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
  257. data/app/assets/javascripts/Scene/FrameState.js +86 -0
  258. data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
  259. data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
  260. data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
  261. data/app/assets/javascripts/Scene/Imagery.js +85 -0
  262. data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
  263. data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
  264. data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
  265. data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
  266. data/app/assets/javascripts/Scene/ImageryState.js +20 -0
  267. data/app/assets/javascripts/Scene/Label.js +706 -0
  268. data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
  269. data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
  270. data/app/assets/javascripts/Scene/Material.js +1177 -0
  271. data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
  272. data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
  273. data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
  274. data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
  275. data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
  276. data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
  277. data/app/assets/javascripts/Scene/Polygon.js +886 -0
  278. data/app/assets/javascripts/Scene/Polyline.js +441 -0
  279. data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
  280. data/app/assets/javascripts/Scene/Projections.js +93 -0
  281. data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
  282. data/app/assets/javascripts/Scene/Scene.js +632 -0
  283. data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
  284. data/app/assets/javascripts/Scene/SceneMode.js +51 -0
  285. data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
  286. data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
  287. data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
  288. data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
  289. data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
  290. data/app/assets/javascripts/Scene/SkyBox.js +231 -0
  291. data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
  292. data/app/assets/javascripts/Scene/TexturePool.js +154 -0
  293. data/app/assets/javascripts/Scene/Tile.js +322 -0
  294. data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
  295. data/app/assets/javascripts/Scene/TileImagery.js +36 -0
  296. data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
  297. data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
  298. data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
  299. data/app/assets/javascripts/Scene/TileState.js +19 -0
  300. data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
  301. data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
  302. data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
  303. data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
  304. data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
  305. data/app/assets/javascripts/Scene/package.json +6 -0
  306. data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
  307. data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
  308. data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
  309. data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
  310. data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
  311. data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
  312. data/app/assets/javascripts/Shaders/CentralBodyFS.glsl +106 -0
  313. data/app/assets/javascripts/Shaders/CentralBodyFS.js +82 -0
  314. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.glsl +20 -0
  315. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.js +22 -0
  316. data/app/assets/javascripts/Shaders/CentralBodyFSPole.glsl +29 -0
  317. data/app/assets/javascripts/Shaders/CentralBodyFSPole.js +28 -0
  318. data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +88 -0
  319. data/app/assets/javascripts/Shaders/CentralBodyVS.js +69 -0
  320. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.glsl +9 -0
  321. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.js +13 -0
  322. data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
  323. data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
  324. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
  325. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
  326. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
  327. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
  328. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
  329. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
  330. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
  331. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
  332. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
  333. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
  334. data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
  335. data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
  336. data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
  337. data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
  338. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
  339. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
  340. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
  341. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
  342. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
  343. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
  344. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  345. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
  346. data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
  347. data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
  348. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
  349. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
  350. data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
  351. data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
  352. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
  353. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
  354. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
  355. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
  356. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
  357. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
  358. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
  359. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
  360. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  361. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
  362. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
  363. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
  364. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
  365. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
  366. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
  367. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
  368. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
  369. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
  370. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
  371. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
  372. data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
  373. data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
  374. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
  375. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
  376. data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
  377. data/app/assets/javascripts/Shaders/Noise.js +242 -0
  378. data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
  379. data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
  380. data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
  381. data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
  382. data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
  383. data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
  384. data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
  385. data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
  386. data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
  387. data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
  388. data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
  389. data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
  390. data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
  391. data/app/assets/javascripts/Shaders/Ray.js +357 -0
  392. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
  393. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
  394. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
  395. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
  396. data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
  397. data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
  398. data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
  399. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
  400. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
  401. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
  402. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
  403. data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
  404. data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
  405. data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
  406. data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
  407. data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
  408. data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
  409. data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
  410. data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
  411. data/app/assets/javascripts/Shaders/package.json +6 -0
  412. data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
  413. data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
  414. data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
  415. data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
  416. data/app/assets/javascripts/ThirdParty/package.json +6 -0
  417. data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
  418. data/app/assets/javascripts/ThirdParty/when.js +748 -0
  419. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
  420. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
  421. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
  422. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
  423. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
  424. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
  425. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
  426. data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
  427. data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
  428. data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
  429. data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
  430. data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
  431. data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
  432. data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
  433. data/app/assets/javascripts/Widgets/Timeline.css +113 -0
  434. data/app/assets/javascripts/Widgets/Timeline.js +629 -0
  435. data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
  436. data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
  437. data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
  438. data/app/assets/javascripts/Widgets/package.json +6 -0
  439. data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
  440. data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
  441. data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
  442. data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
  443. data/app/assets/javascripts/Workers/package.json +6 -0
  444. data/app/assets/javascripts/copyrightHeader.js +22 -0
  445. data/app/assets/javascripts/main.js +10 -0
  446. data/app/assets/stylesheets/cesium.css +4 -0
  447. data/app/controllers/cesium_controller.rb +4 -0
  448. data/app/helpers/cesium_helper.rb +2 -0
  449. data/app/views/cesium/index.html.erb +3 -0
  450. data/config/routes.rb +3 -0
  451. data/lib/cesium.rb +4 -0
  452. data/lib/cesium/engine.rb +4 -0
  453. data/lib/cesium/version.rb +3 -0
  454. data/lib/tasks/cesium_tasks.rake +4 -0
  455. data/test/cesium_test.rb +7 -0
  456. data/test/dummy/README.rdoc +261 -0
  457. data/test/dummy/Rakefile +7 -0
  458. data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
  459. data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
  460. data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
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  463. data/test/dummy/app/helpers/application_helper.rb +2 -0
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  468. data/test/dummy/config/database.yml +25 -0
  469. data/test/dummy/config/environment.rb +5 -0
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  471. data/test/dummy/config/environments/production.rb +67 -0
  472. data/test/dummy/config/environments/test.rb +37 -0
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  490. data/test/unit/helpers/cesium_helper_test.rb +4 -0
  491. metadata +641 -0
@@ -0,0 +1,947 @@
1
+ /*global define*/
2
+ define([
3
+ './Cartesian3',
4
+ './defaultValue',
5
+ './DeveloperError',
6
+ './freezeObject',
7
+ './Math',
8
+ './Matrix3'
9
+ ], function(
10
+ Cartesian3,
11
+ defaultValue,
12
+ DeveloperError,
13
+ freezeObject,
14
+ CesiumMath,
15
+ Matrix3) {
16
+ "use strict";
17
+
18
+ /**
19
+ * A set of 4-dimensional coordinates used to represent rotation in 3-dimensional space.
20
+ * @alias Quaternion
21
+ * @constructor
22
+ *
23
+ * @param {Number} [x=0.0] The X component.
24
+ * @param {Number} [y=0.0] The Y component.
25
+ * @param {Number} [z=0.0] The Z component.
26
+ * @param {Number} [w=0.0] The W component.
27
+ */
28
+ var Quaternion = function(x, y, z, w) {
29
+ /**
30
+ * The X component.
31
+ * @type Number
32
+ */
33
+ this.x = defaultValue(x, 0.0);
34
+
35
+ /**
36
+ * The Y component.
37
+ * @type Number
38
+ */
39
+ this.y = defaultValue(y, 0.0);
40
+
41
+ /**
42
+ * The Z component.
43
+ * @type Number
44
+ */
45
+ this.z = defaultValue(z, 0.0);
46
+
47
+ /**
48
+ * The W component.
49
+ * @type Number
50
+ */
51
+ this.w = defaultValue(w, 0.0);
52
+ };
53
+
54
+ var fromAxisAngleScratch;
55
+
56
+ /**
57
+ * Computes a quaternion representing a rotation around an axis.
58
+ * @memberof Quaternion
59
+ *
60
+ * @param {Cartesian3} axis The axis of rotation.
61
+ * @param {Number} angle The angle in radians to rotate around the axis.
62
+ * @param {Quaternion} [result] The object onto which to store the result.
63
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
64
+ *
65
+ * @exception {DeveloperError} axis is required.
66
+ * @exception {DeveloperError} angle is required and must be a number.
67
+ */
68
+ Quaternion.fromAxisAngle = function(axis, angle, result) {
69
+ if (typeof axis === 'undefined') {
70
+ throw new DeveloperError('axis is required.');
71
+ }
72
+ if (typeof angle !== 'number') {
73
+ throw new DeveloperError('angle is required and must be a number.');
74
+ }
75
+
76
+ var halfAngle = angle / 2.0;
77
+ var s = Math.sin(halfAngle);
78
+ fromAxisAngleScratch = Cartesian3.normalize(axis, fromAxisAngleScratch);
79
+
80
+ var x = fromAxisAngleScratch.x * s;
81
+ var y = fromAxisAngleScratch.y * s;
82
+ var z = fromAxisAngleScratch.z * s;
83
+ var w = Math.cos(halfAngle);
84
+ if (typeof result === 'undefined') {
85
+ return new Quaternion(x, y, z, w);
86
+ }
87
+ result.x = x;
88
+ result.y = y;
89
+ result.z = z;
90
+ result.w = w;
91
+ return result;
92
+ };
93
+
94
+ var fromRotationMatrixNext = [1, 2, 0];
95
+ var fromRotationMatrixQuat = new Array(3);
96
+ /**
97
+ * Computes a Quaternion from the provided Matrix3 instance.
98
+ * @memberof Quaternion
99
+ *
100
+ * @param {Matrix3} matrix The rotation matrix.
101
+ * @param {Quaternion} [result] The object onto which to store the result.
102
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
103
+ *
104
+ * @exception {DeveloperError} matrix is required.
105
+ *
106
+ * @see Matrix3.fromQuaternion
107
+ */
108
+ Quaternion.fromRotationMatrix = function(matrix, result) {
109
+ if (typeof matrix === 'undefined') {
110
+ throw new DeveloperError('matrix is required.');
111
+ }
112
+
113
+ var root;
114
+ var x;
115
+ var y;
116
+ var z;
117
+ var w;
118
+
119
+ var m00 = matrix[Matrix3.COLUMN0ROW0];
120
+ var m11 = matrix[Matrix3.COLUMN1ROW1];
121
+ var m22 = matrix[Matrix3.COLUMN2ROW2];
122
+ var trace = m00 + m11 + m22;
123
+
124
+ if (trace > 0.0) {
125
+ // |w| > 1/2, may as well choose w > 1/2
126
+ root = Math.sqrt(trace + 1.0); // 2w
127
+ w = 0.5 * root;
128
+ root = 0.5 / root; // 1/(4w)
129
+
130
+ x = (matrix[Matrix3.COLUMN2ROW1] - matrix[Matrix3.COLUMN1ROW2]) * root;
131
+ y = (matrix[Matrix3.COLUMN0ROW2] - matrix[Matrix3.COLUMN2ROW0]) * root;
132
+ z = (matrix[Matrix3.COLUMN1ROW0] - matrix[Matrix3.COLUMN0ROW1]) * root;
133
+ } else {
134
+ // |w| <= 1/2
135
+ var next = fromRotationMatrixNext;
136
+
137
+ var i = 0;
138
+ if (m11 > m00) {
139
+ i = 1;
140
+ }
141
+ if (m22 > m00 && m22 > m11) {
142
+ i = 2;
143
+ }
144
+ var j = next[i];
145
+ var k = next[j];
146
+
147
+ root = Math.sqrt(matrix[Matrix3.getElementIndex(i, i)] - matrix[Matrix3.getElementIndex(j, j)] - matrix[Matrix3.getElementIndex(k, k)] + 1.0);
148
+
149
+ var quat = fromRotationMatrixQuat;
150
+ quat[i] = 0.5 * root;
151
+ root = 0.5 / root;
152
+ w = (matrix[Matrix3.getElementIndex(k, j)] - matrix[Matrix3.getElementIndex(j, k)]) * root;
153
+ quat[j] = (matrix[Matrix3.getElementIndex(j, i)] + matrix[Matrix3.getElementIndex(i, j)]) * root;
154
+ quat[k] = (matrix[Matrix3.getElementIndex(k, i)] + matrix[Matrix3.getElementIndex(i, k)]) * root;
155
+
156
+ x = quat[0];
157
+ y = quat[1];
158
+ z = quat[2];
159
+ }
160
+
161
+ if (typeof result === 'undefined') {
162
+ return new Quaternion(x, y, z, w);
163
+ }
164
+ result.x = x;
165
+ result.y = y;
166
+ result.z = z;
167
+ result.w = w;
168
+ return result;
169
+ };
170
+
171
+ /**
172
+ * Duplicates a Quaternion instance.
173
+ * @memberof Quaternion
174
+ *
175
+ * @param {Quaternion} quaternion The quaternion to duplicate.
176
+ * @param {Quaternion} [result] The object onto which to store the result.
177
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
178
+ *
179
+ * @exception {DeveloperError} quaternion is required.
180
+ */
181
+ Quaternion.clone = function(quaternion, result) {
182
+ if (typeof quaternion === 'undefined') {
183
+ throw new DeveloperError('quaternion is required');
184
+ }
185
+
186
+ if (typeof result === 'undefined') {
187
+ return new Quaternion(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
188
+ }
189
+
190
+ result.x = quaternion.x;
191
+ result.y = quaternion.y;
192
+ result.z = quaternion.z;
193
+ result.w = quaternion.w;
194
+ return result;
195
+ };
196
+
197
+ /**
198
+ * Computes the conjugate of the provided quaternion.
199
+ * @memberof Quaternion
200
+ *
201
+ * @param {Quaternion} quaternion The quaternion to conjugate.
202
+ * @param {Quaternion} [result] The object onto which to store the result.
203
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
204
+ *
205
+ * @exception {DeveloperError} quaternion is required.
206
+ */
207
+ Quaternion.conjugate = function(quaternion, result) {
208
+ if (typeof quaternion === 'undefined') {
209
+ throw new DeveloperError('quaternion is required');
210
+ }
211
+ if (typeof result === 'undefined') {
212
+ return new Quaternion(-quaternion.x, -quaternion.y, -quaternion.z, quaternion.w);
213
+ }
214
+ result.x = -quaternion.x;
215
+ result.y = -quaternion.y;
216
+ result.z = -quaternion.z;
217
+ result.w = quaternion.w;
218
+ return result;
219
+ };
220
+
221
+ /**
222
+ * Computes magnitude squared for the provided quaternion.
223
+ * @memberof Quaternion
224
+ *
225
+ * @param {Quaternion} quaternion The quaternion to conjugate.
226
+ * @return {Number} The magnitude squared.
227
+ *
228
+ * @exception {DeveloperError} quaternion is required.
229
+ */
230
+ Quaternion.magnitudeSquared = function(quaternion) {
231
+ if (typeof quaternion === 'undefined') {
232
+ throw new DeveloperError('quaternion is required');
233
+ }
234
+ return quaternion.x * quaternion.x + quaternion.y * quaternion.y + quaternion.z * quaternion.z + quaternion.w * quaternion.w;
235
+ };
236
+
237
+ /**
238
+ * Computes magnitude for the provided quaternion.
239
+ * @memberof Quaternion
240
+ *
241
+ * @param {Quaternion} quaternion The quaternion to conjugate.
242
+ * @return {Number} The magnitude.
243
+ *
244
+ * @exception {DeveloperError} quaternion is required.
245
+ */
246
+ Quaternion.magnitude = function(quaternion) {
247
+ if (typeof quaternion === 'undefined') {
248
+ throw new DeveloperError('quaternion is required');
249
+ }
250
+ return Math.sqrt(Quaternion.magnitudeSquared(quaternion));
251
+ };
252
+
253
+ /**
254
+ * Computes the normalized form of the provided quaternion.
255
+ * @memberof Quaternion
256
+ *
257
+ * @param {Quaternion} quaternion The quaternion to normalize.
258
+ * @param {Quaternion} [result] The object onto which to store the result.
259
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
260
+ *
261
+ * @exception {DeveloperError} quaternion is required.
262
+ */
263
+ Quaternion.normalize = function(quaternion, result) {
264
+ var inverseMagnitude = 1.0 / Quaternion.magnitude(quaternion);
265
+ var x = quaternion.x * inverseMagnitude;
266
+ var y = quaternion.y * inverseMagnitude;
267
+ var z = quaternion.z * inverseMagnitude;
268
+ var w = quaternion.w * inverseMagnitude;
269
+
270
+ if (typeof result === 'undefined') {
271
+ return new Quaternion(x, y, z, w);
272
+ }
273
+ result.x = x;
274
+ result.y = y;
275
+ result.z = z;
276
+ result.w = w;
277
+ return result;
278
+ };
279
+
280
+ /**
281
+ * Computes the inverse of the provided quaternion.
282
+ * @memberof Quaternion
283
+ *
284
+ * @param {Quaternion} quaternion The quaternion to normalize.
285
+ * @param {Quaternion} [result] The object onto which to store the result.
286
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
287
+ *
288
+ * @exception {DeveloperError} quaternion is required.
289
+ */
290
+ Quaternion.inverse = function(quaternion, result) {
291
+ var magnitudeSquared = Quaternion.magnitudeSquared(quaternion);
292
+ result = Quaternion.conjugate(quaternion, result);
293
+ return Quaternion.multiplyByScalar(result, 1.0 / magnitudeSquared, result);
294
+ };
295
+
296
+ /**
297
+ * Computes the componentwise sum of two quaternions.
298
+ * @memberof Quaternion
299
+ *
300
+ * @param {Quaternion} left The first quaternion.
301
+ * @param {Quaternion} right The second quaternion.
302
+ * @param {Quaternion} [result] The object onto which to store the result.
303
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
304
+ *
305
+ * @exception {DeveloperError} left is required.
306
+ * @exception {DeveloperError} right is required.
307
+ */
308
+ Quaternion.add = function(left, right, result) {
309
+ if (typeof left === 'undefined') {
310
+ throw new DeveloperError('left is required');
311
+ }
312
+ if (typeof right === 'undefined') {
313
+ throw new DeveloperError('right is required');
314
+ }
315
+ if (typeof result === 'undefined') {
316
+ return new Quaternion(left.x + right.x, left.y + right.y, left.z + right.z, left.w + right.w);
317
+ }
318
+ result.x = left.x + right.x;
319
+ result.y = left.y + right.y;
320
+ result.z = left.z + right.z;
321
+ result.w = left.w + right.w;
322
+ return result;
323
+ };
324
+
325
+ /**
326
+ * Computes the componentwise difference of two quaternions.
327
+ * @memberof Quaternion
328
+ *
329
+ * @param {Quaternion} left The first quaternion.
330
+ * @param {Quaternion} right The second quaternion.
331
+ * @param {Quaternion} [result] The object onto which to store the result.
332
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
333
+ *
334
+ * @exception {DeveloperError} left is required.
335
+ * @exception {DeveloperError} right is required.
336
+ */
337
+ Quaternion.subtract = function(left, right, result) {
338
+ if (typeof left === 'undefined') {
339
+ throw new DeveloperError('left is required');
340
+ }
341
+ if (typeof right === 'undefined') {
342
+ throw new DeveloperError('right is required');
343
+ }
344
+ if (typeof result === 'undefined') {
345
+ return new Quaternion(left.x - right.x, left.y - right.y, left.z - right.z, left.w - right.w);
346
+ }
347
+ result.x = left.x - right.x;
348
+ result.y = left.y - right.y;
349
+ result.z = left.z - right.z;
350
+ result.w = left.w - right.w;
351
+ return result;
352
+ };
353
+
354
+ /**
355
+ * Negates the provided quaternion.
356
+ * @memberof Quaternion
357
+ *
358
+ * @param {Quaternion} quaternion The quaternion to be negated.
359
+ * @param {Quaternion} [result] The object onto which to store the result.
360
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
361
+ *
362
+ * @exception {DeveloperError} quaternion is required.
363
+ */
364
+ Quaternion.negate = function(quaternion, result) {
365
+ if (typeof quaternion === 'undefined') {
366
+ throw new DeveloperError('quaternion is required');
367
+ }
368
+ if (typeof result === 'undefined') {
369
+ return new Quaternion(-quaternion.x, -quaternion.y, -quaternion.z, -quaternion.w);
370
+ }
371
+ result.x = -quaternion.x;
372
+ result.y = -quaternion.y;
373
+ result.z = -quaternion.z;
374
+ result.w = -quaternion.w;
375
+ return result;
376
+ };
377
+
378
+ /**
379
+ * Computes the dot (scalar) product of two quaternions.
380
+ * @memberof Quaternion
381
+ *
382
+ * @param {Quaternion} left The first quaternion.
383
+ * @param {Quaternion} right The second quaternion.
384
+ * @return {Number} The dot product.
385
+ *
386
+ * @exception {DeveloperError} left is required.
387
+ * @exception {DeveloperError} right is required.
388
+ */
389
+ Quaternion.dot = function(left, right) {
390
+ if (typeof left === 'undefined') {
391
+ throw new DeveloperError('left is required');
392
+ }
393
+ if (typeof right === 'undefined') {
394
+ throw new DeveloperError('right is required');
395
+ }
396
+ return left.x * right.x + left.y * right.y + left.z * right.z + left.w * right.w;
397
+ };
398
+
399
+
400
+ /**
401
+ * Computes the product of two quaternions.
402
+ * @memberof Quaternion
403
+ *
404
+ * @param {Quaternion} left The first quaternion.
405
+ * @param {Quaternion} right The second quaternion.
406
+ * @param {Quaternion} [result] The object onto which to store the result.
407
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
408
+ *
409
+ * @exception {DeveloperError} left is required.
410
+ * @exception {DeveloperError} right is required.
411
+ */
412
+ Quaternion.multiply = function(left, right, result) {
413
+ if (typeof left === 'undefined') {
414
+ throw new DeveloperError('left is required');
415
+ }
416
+ if (typeof right === 'undefined') {
417
+ throw new DeveloperError('right is required');
418
+ }
419
+ var leftX = left.x;
420
+ var leftY = left.y;
421
+ var leftZ = left.z;
422
+ var leftW = left.w;
423
+
424
+ var rightX = right.x;
425
+ var rightY = right.y;
426
+ var rightZ = right.z;
427
+ var rightW = right.w;
428
+
429
+ var x = leftW * rightX + leftX * rightW + leftY * rightZ - leftZ * rightY;
430
+ var y = leftW * rightY - leftX * rightZ + leftY * rightW + leftZ * rightX;
431
+ var z = leftW * rightZ + leftX * rightY - leftY * rightX + leftZ * rightW;
432
+ var w = leftW * rightW - leftX * rightX - leftY * rightY - leftZ * rightZ;
433
+
434
+ if (typeof result === 'undefined') {
435
+ return new Quaternion(x, y, z, w);
436
+ }
437
+ result.x = x;
438
+ result.y = y;
439
+ result.z = z;
440
+ result.w = w;
441
+ return result;
442
+ };
443
+
444
+ /**
445
+ * Multiplies the provided quaternion componentwise by the provided scalar.
446
+ * @memberof Quaternion
447
+ *
448
+ * @param {Quaternion} quaternion The quaternion to be scaled.
449
+ * @param {Number} scalar The scalar to multiply with.
450
+ * @param {Quaternion} [result] The object onto which to store the result.
451
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
452
+ *
453
+ * @exception {DeveloperError} quaternion is required.
454
+ * @exception {DeveloperError} scalar is required and must be a number.
455
+ */
456
+ Quaternion.multiplyByScalar = function(quaternion, scalar, result) {
457
+ if (typeof quaternion === 'undefined') {
458
+ throw new DeveloperError('quaternion is required');
459
+ }
460
+ if (typeof scalar !== 'number') {
461
+ throw new DeveloperError('scalar is required and must be a number.');
462
+ }
463
+ if (typeof result === 'undefined') {
464
+ return new Quaternion(quaternion.x * scalar, quaternion.y * scalar, quaternion.z * scalar, quaternion.w * scalar);
465
+ }
466
+ result.x = quaternion.x * scalar;
467
+ result.y = quaternion.y * scalar;
468
+ result.z = quaternion.z * scalar;
469
+ result.w = quaternion.w * scalar;
470
+ return result;
471
+ };
472
+
473
+ /**
474
+ * Divides the provided quaternion componentwise by the provided scalar.
475
+ * @memberof Quaternion
476
+ *
477
+ * @param {Quaternion} quaternion The quaternion to be divided.
478
+ * @param {Number} scalar The scalar to divide by.
479
+ * @param {Quaternion} [result] The object onto which to store the result.
480
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
481
+ *
482
+ * @exception {DeveloperError} quaternion is required.
483
+ * @exception {DeveloperError} scalar is required and must be a number.
484
+ */
485
+ Quaternion.divideByScalar = function(quaternion, scalar, result) {
486
+ if (typeof quaternion === 'undefined') {
487
+ throw new DeveloperError('quaternion is required');
488
+ }
489
+ if (typeof scalar !== 'number') {
490
+ throw new DeveloperError('scalar is required and must be a number.');
491
+ }
492
+ if (typeof result === 'undefined') {
493
+ return new Quaternion(quaternion.x / scalar, quaternion.y / scalar, quaternion.z / scalar, quaternion.w / scalar);
494
+ }
495
+ result.x = quaternion.x / scalar;
496
+ result.y = quaternion.y / scalar;
497
+ result.z = quaternion.z / scalar;
498
+ result.w = quaternion.w / scalar;
499
+ return result;
500
+ };
501
+
502
+ /**
503
+ * Computes the axis of rotation of the provided quaternion.
504
+ * @memberof Quaternion
505
+ *
506
+ * @param {Quaternion} quaternion The quaternion to use.
507
+ * @param {Cartesian3} [result] The object onto which to store the result.
508
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
509
+ *
510
+ * @exception {DeveloperError} quaternion is required.
511
+ */
512
+ Quaternion.getAxis = function(quaternion, result) {
513
+ if (typeof quaternion === 'undefined') {
514
+ throw new DeveloperError('quaternion is required');
515
+ }
516
+
517
+ var w = quaternion.w;
518
+ if (Math.abs(w - 1.0) < CesiumMath.EPSILON6) {
519
+ if (typeof result === 'undefined') {
520
+ return new Cartesian3(0.0, 0.0, 0.0);
521
+ }
522
+ result.x = result.y = result.z = 0;
523
+ return result;
524
+ }
525
+
526
+ var scalar = 1.0 / Math.sqrt(1.0 - (w * w));
527
+ if (typeof result === 'undefined') {
528
+ return new Cartesian3(quaternion.x * scalar, quaternion.y * scalar, quaternion.z * scalar);
529
+ }
530
+ result.x = quaternion.x * scalar;
531
+ result.y = quaternion.y * scalar;
532
+ result.z = quaternion.z * scalar;
533
+ return result;
534
+ };
535
+
536
+ /**
537
+ * Computes the angle of rotation of the provided quaternion.
538
+ * @memberof Quaternion
539
+ *
540
+ * @param {Quaternion} quaternion The quaternion to use.
541
+ * @return {Number} The angle of rotation.
542
+ *
543
+ * @exception {DeveloperError} quaternion is required.
544
+ */
545
+ Quaternion.getAngle = function(quaternion) {
546
+ if (typeof quaternion === 'undefined') {
547
+ throw new DeveloperError('quaternion is required');
548
+ }
549
+
550
+ if (Math.abs(quaternion.w - 1.0) < CesiumMath.EPSILON6) {
551
+ return 0.0;
552
+ }
553
+ return 2.0 * Math.acos(quaternion.w);
554
+ };
555
+
556
+ var lerpScratch;
557
+ /**
558
+ * Computes the linear interpolation or extrapolation at t using the provided quaternions.
559
+ * @memberof Quaternion
560
+ *
561
+ * @param start The value corresponding to t at 0.0.
562
+ * @param end The value corresponding to t at 1.0.
563
+ * @param t The point along t at which to interpolate.
564
+ * @param {Quaternion} [result] The object onto which to store the result.
565
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
566
+ *
567
+ * @exception {DeveloperError} start is required.
568
+ * @exception {DeveloperError} end is required.
569
+ * @exception {DeveloperError} t is required and must be a number.
570
+ */
571
+ Quaternion.lerp = function(start, end, t, result) {
572
+ if (typeof start === 'undefined') {
573
+ throw new DeveloperError('start is required.');
574
+ }
575
+ if (typeof end === 'undefined') {
576
+ throw new DeveloperError('end is required.');
577
+ }
578
+ if (typeof t !== 'number') {
579
+ throw new DeveloperError('t is required and must be a number.');
580
+ }
581
+ lerpScratch = Quaternion.multiplyByScalar(end, t, lerpScratch);
582
+ result = Quaternion.multiplyByScalar(start, 1.0 - t, result);
583
+ return Quaternion.add(lerpScratch, result, result);
584
+ };
585
+
586
+ var slerpEndNegated;
587
+ var slerpScaledP;
588
+ var slerpScaledR;
589
+ /**
590
+ * Computes the spherical linear interpolation or extrapolation at t using the provided quaternions.
591
+ * @memberof Quaternion
592
+ *
593
+ * @param start The value corresponding to t at 0.0.
594
+ * @param end The value corresponding to t at 1.0.
595
+ * @param t The point along t at which to interpolate.
596
+ * @param {Quaternion} [result] The object onto which to store the result.
597
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
598
+ *
599
+ * @exception {DeveloperError} start is required.
600
+ * @exception {DeveloperError} end is required.
601
+ * @exception {DeveloperError} t is required and must be a number.
602
+ */
603
+ Quaternion.slerp = function(start, end, t, result) {
604
+ if (typeof start === 'undefined') {
605
+ throw new DeveloperError('start is required.');
606
+ }
607
+ if (typeof end === 'undefined') {
608
+ throw new DeveloperError('end is required.');
609
+ }
610
+ if (typeof t !== 'number') {
611
+ throw new DeveloperError('t is required and must be a number.');
612
+ }
613
+
614
+ var dot = Quaternion.dot(start, end);
615
+
616
+ // The angle between start must be acute. Since q and -q represent
617
+ // the same rotation, negate q to get the acute angle.
618
+ var r = end;
619
+ if (dot < 0.0) {
620
+ dot = -dot;
621
+ r = slerpEndNegated = Quaternion.negate(end, slerpEndNegated);
622
+ }
623
+
624
+ // dot > 0, as the dot product approaches 1, the angle between the
625
+ // quaternions vanishes. use linear interpolation.
626
+ if (1.0 - dot < CesiumMath.EPSILON6) {
627
+ return Quaternion.lerp(start, r, t);
628
+ }
629
+
630
+ var theta = Math.acos(dot);
631
+ slerpScaledP = Quaternion.multiplyByScalar(start, Math.sin((1 - t) * theta), slerpScaledP);
632
+ slerpScaledR = Quaternion.multiplyByScalar(r, Math.sin(t * theta), slerpScaledR);
633
+ result = Quaternion.add(slerpScaledP, slerpScaledR, result);
634
+ return Quaternion.multiplyByScalar(result, 1.0 / Math.sin(theta), result);
635
+ };
636
+
637
+ /**
638
+ * Compares the provided quaternions componentwise and returns
639
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
640
+ * @memberof Quaternion
641
+ *
642
+ * @param {Quaternion} [left] The first quaternion.
643
+ * @param {Quaternion} [right] The second quaternion.
644
+ * @return {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
645
+ */
646
+ Quaternion.equals = function(left, right) {
647
+ return (left === right) ||
648
+ ((typeof left !== 'undefined') &&
649
+ (typeof right !== 'undefined') &&
650
+ (left.x === right.x) &&
651
+ (left.y === right.y) &&
652
+ (left.z === right.z) &&
653
+ (left.w === right.w));
654
+ };
655
+
656
+ /**
657
+ * Compares the provided quaternions componentwise and returns
658
+ * <code>true</code> if they are within the provided epsilon,
659
+ * <code>false</code> otherwise.
660
+ * @memberof Quaternion
661
+ *
662
+ * @param {Quaternion} [left] The first quaternion.
663
+ * @param {Quaternion} [right] The second quaternion.
664
+ * @param {Number} epsilon The epsilon to use for equality testing.
665
+ * @return {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
666
+ *
667
+ * @exception {DeveloperError} epsilon is required and must be a number.
668
+ */
669
+ Quaternion.equalsEpsilon = function(left, right, epsilon) {
670
+ if (typeof epsilon !== 'number') {
671
+ throw new DeveloperError('epsilon is required and must be a number.');
672
+ }
673
+ return (left === right) ||
674
+ ((typeof left !== 'undefined') &&
675
+ (typeof right !== 'undefined') &&
676
+ (Math.abs(left.x - right.x) <= epsilon) &&
677
+ (Math.abs(left.y - right.y) <= epsilon) &&
678
+ (Math.abs(left.z - right.z) <= epsilon) &&
679
+ (Math.abs(left.w - right.w) <= epsilon));
680
+ };
681
+
682
+ /**
683
+ * An immutable Quaternion instance initialized to (0.0, 0.0, 0.0, 0.0).
684
+ * @memberof Quaternion
685
+ */
686
+ Quaternion.ZERO = freezeObject(new Quaternion(0.0, 0.0, 0.0, 0.0));
687
+
688
+ /**
689
+ * An immutable Quaternion instance initialized to (0.0, 0.0, 0.0, 1.0).
690
+ * @memberof Quaternion
691
+ */
692
+ Quaternion.IDENTITY = freezeObject(new Quaternion(0.0, 0.0, 0.0, 1.0));
693
+
694
+ /**
695
+ * Duplicates this Quaternion instance.
696
+ * @memberof Quaternion
697
+ *
698
+ * @param {Quaternion} [result] The object onto which to store the result.
699
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
700
+ */
701
+ Quaternion.prototype.clone = function(result) {
702
+ return Quaternion.clone(this, result);
703
+ };
704
+
705
+ /**
706
+ * Computes the conjugate of this quaternion.
707
+ * @memberof Quaternion
708
+ *
709
+ * @param {Quaternion} [result] The object onto which to store the result.
710
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
711
+ */
712
+ Quaternion.prototype.conjugate = function(result) {
713
+ return Quaternion.conjugate(this, result);
714
+ };
715
+
716
+ /**
717
+ * Computes magnitude squared for this quaternion.
718
+ * @memberof Quaternion
719
+ *
720
+ * @return {Number} The magnitude squared.
721
+ */
722
+ Quaternion.prototype.magnitudeSquared = function() {
723
+ return Quaternion.magnitudeSquared(this);
724
+ };
725
+
726
+ /**
727
+ * Computes magnitude for this quaternion.
728
+ * @memberof Quaternion
729
+ *
730
+ * @return {Number} The magnitude.
731
+ */
732
+ Quaternion.prototype.magnitude = function() {
733
+ return Quaternion.magnitude(this);
734
+ };
735
+
736
+ /**
737
+ * Computes the normalized form of this quaternion.
738
+ * @memberof Quaternion
739
+ *
740
+ * @param {Quaternion} [result] The object onto which to store the result.
741
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
742
+ */
743
+ Quaternion.prototype.normalize = function(result) {
744
+ return Quaternion.normalize(this, result);
745
+ };
746
+
747
+ /**
748
+ * Computes the inverse of the provided quaternion.
749
+ * @memberof Quaternion
750
+ *
751
+ * @param {Quaternion} [result] The object onto which to store the result.
752
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
753
+ */
754
+ Quaternion.prototype.inverse = function(result) {
755
+ return Quaternion.inverse(this, result);
756
+ };
757
+
758
+ /**
759
+ * Computes the componentwise sum of this and the provided quaternion.
760
+ * @memberof Quaternion
761
+ *
762
+ * @param {Quaternion} right The right hand side quaternion.
763
+ * @param {Quaternion} [result] The object onto which to store the result.
764
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
765
+ *
766
+ * @exception {DeveloperError} right is required.
767
+ */
768
+ Quaternion.prototype.add = function(right, result) {
769
+ return Quaternion.add(this, right, result);
770
+ };
771
+
772
+ /**
773
+ * Computes the componentwise difference of this and the provided quaternion.
774
+ * @memberof Quaternion
775
+ *
776
+ * @param {Quaternion} right The right hand side quaternion.
777
+ * @param {Quaternion} [result] The object onto which to store the result.
778
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
779
+
780
+ * @exception {DeveloperError} right is required.
781
+ */
782
+ Quaternion.prototype.subtract = function(right, result) {
783
+ return Quaternion.subtract(this, right, result);
784
+ };
785
+
786
+ /**
787
+ * Negates this quaternion.
788
+ * @memberof Quaternion
789
+ *
790
+ * @param {Quaternion} [result] The object onto which to store the result.
791
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
792
+ */
793
+ Quaternion.prototype.negate = function(result) {
794
+ return Quaternion.negate(this, result);
795
+ };
796
+
797
+ /**
798
+ * Computes the dot (scalar) product of this and the provided quaternion.
799
+ * @memberof Quaternion
800
+ *
801
+ * @param {Quaternion} right The right hand side quaternion.
802
+ * @return {Number} The dot product.
803
+ *
804
+ * @exception {DeveloperError} right is required.
805
+ */
806
+ Quaternion.prototype.dot = function(right) {
807
+ return Quaternion.dot(this, right);
808
+ };
809
+
810
+
811
+ /**
812
+ * Computes the product of this and the provided quaternion.
813
+ * @memberof Quaternion
814
+ *
815
+ * @param {Quaternion} right The right hande side quaternion.
816
+ * @param {Quaternion} [result] The object onto which to store the result.
817
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
818
+ *
819
+ * @exception {DeveloperError} right is required.
820
+ */
821
+ Quaternion.prototype.multiply = function(right, result) {
822
+ return Quaternion.multiply(this, right, result);
823
+ };
824
+
825
+ /**
826
+ * Multiplies this quaternion componentwise by the provided scalar.
827
+ * @memberof Quaternion
828
+ *
829
+ * @param {Number} scalar The scalar to multiply with.
830
+ * @param {Quaternion} [result] The object onto which to store the result.
831
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
832
+ *
833
+ * @exception {DeveloperError} scalar is required and must be a number.
834
+ */
835
+ Quaternion.prototype.multiplyByScalar = function(scalar, result) {
836
+ return Quaternion.multiplyByScalar(this, scalar, result);
837
+ };
838
+
839
+ /**
840
+ * Divides this quaternion componentwise by the provided scalar.
841
+ * @memberof Quaternion
842
+ *
843
+ * @param {Number} scalar The scalar to divide by.
844
+ * @param {Quaternion} [result] The object onto which to store the result.
845
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
846
+ *
847
+ * @exception {DeveloperError} scalar is required and must be a number.
848
+ */
849
+ Quaternion.prototype.divideByScalar = function(scalar, result) {
850
+ return Quaternion.divideByScalar(this, scalar, result);
851
+ };
852
+
853
+ /**
854
+ * Computes the axis of rotation of this quaternion.
855
+ * @memberof Quaternion
856
+ *
857
+ * @param {Cartesian3} [result] The object onto which to store the result.
858
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
859
+ */
860
+ Quaternion.prototype.getAxis = function(result) {
861
+ return Quaternion.getAxis(this, result);
862
+ };
863
+
864
+ /**
865
+ * Computes the angle of rotation of this quaternion.
866
+ * @memberof Quaternion
867
+ *
868
+ * @return {Number} The angle of rotation.
869
+ */
870
+ Quaternion.prototype.getAngle = function() {
871
+ return Quaternion.getAngle(this);
872
+ };
873
+
874
+ /**
875
+ * Computes the linear interpolation or extrapolation at t using the provided quaternions.
876
+ * This quaternion is assumed to be t at 0.0.
877
+ * @memberof Quaternion
878
+ *
879
+ * @param end The value corresponding to t at 1.0.
880
+ * @param t The point along t at which to interpolate.
881
+ * @param {Quaternion} [result] The object onto which to store the result.
882
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
883
+ *
884
+ * @exception {DeveloperError} end is required.
885
+ * @exception {DeveloperError} t is required and must be a number.
886
+ */
887
+ Quaternion.prototype.lerp = function(end, t, result) {
888
+ return Quaternion.lerp(this, end, t, result);
889
+ };
890
+
891
+ /**
892
+ * Computes the spherical linear interpolation or extrapolation at t using the provided quaternions.
893
+ * This quaternion is assumed to be t at 0.0.
894
+ * @memberof Quaternion
895
+ *
896
+ * @param end The value corresponding to t at 1.0.
897
+ * @param t The point along t at which to interpolate.
898
+ * @param {Quaternion} [result] The object onto which to store the result.
899
+ * @return {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
900
+ *
901
+ * @exception {DeveloperError} end is required.
902
+ * @exception {DeveloperError} t is required and must be a number.
903
+ */
904
+ Quaternion.prototype.slerp = function(end, t, result) {
905
+ return Quaternion.slerp(this, end, t, result);
906
+ };
907
+
908
+ /**
909
+ * Compares this and the provided quaternion componentwise and returns
910
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
911
+ * @memberof Quaternion
912
+ *
913
+ * @param {Quaternion} [right] The right hand side quaternion.
914
+ * @return {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
915
+ */
916
+ Quaternion.prototype.equals = function(right) {
917
+ return Quaternion.equals(this, right);
918
+ };
919
+
920
+ /**
921
+ * Compares this and the provided quaternion componentwise and returns
922
+ * <code>true</code> if they are within the provided epsilon,
923
+ * <code>false</code> otherwise.
924
+ * @memberof Quaternion
925
+ *
926
+ * @param {Quaternion} [right] The right hand side quaternion.
927
+ * @param {Number} epsilon The epsilon to use for equality testing.
928
+ * @return {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
929
+ *
930
+ * @exception {DeveloperError} epsilon is required and must be a number.
931
+ */
932
+ Quaternion.prototype.equalsEpsilon = function(right, epsilon) {
933
+ return Quaternion.equalsEpsilon(this, right, epsilon);
934
+ };
935
+
936
+ /**
937
+ * Returns a string representing this quaternion in the format (x, y, z, w).
938
+ * @memberof Quaternion
939
+ *
940
+ * @return {String} A string representing this Quaternion.
941
+ */
942
+ Quaternion.prototype.toString = function() {
943
+ return '(' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ')';
944
+ };
945
+
946
+ return Quaternion;
947
+ });