cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
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/*global define*/
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define([
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'../Core/DeveloperError',
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'../Core/destroyObject',
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'../Core/Cartesian2',
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'../Core/Matrix4',
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'../Core/writeTextToCanvas',
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'../Renderer/BufferUsage',
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'./BillboardCollection',
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'./Label',
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'./LabelStyle',
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'./HorizontalOrigin',
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'./VerticalOrigin'
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], function(
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DeveloperError,
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destroyObject,
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Cartesian2,
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Matrix4,
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writeTextToCanvas,
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BufferUsage,
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BillboardCollection,
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Label,
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LabelStyle,
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HorizontalOrigin,
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VerticalOrigin) {
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"use strict";
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// A glyph represents a single character in a particular label. It may or may
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// not have a billboard, depending on whether the texture info has an index into
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// the the label collection's texture atlas. Invisible characters have no texture, and
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// no billboard. However, it always has a valid dimensions object.
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function Glyph() {
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this.textureInfo = undefined;
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this.dimensions = undefined;
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this.billboard = undefined;
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}
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// GlyphTextureInfo represents a single character, drawn in a particular style,
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// shared and reference counted across all labels. It may or may not have an
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// index into the label collection's texture atlas, depending on whether the character
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// has both width and height, but it always has a valid dimensions object.
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function GlyphTextureInfo(labelCollection, index, dimensions) {
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this.labelCollection = labelCollection;
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this.index = index;
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this.dimensions = dimensions;
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this.referenceCount = 1;
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++labelCollection._textureCount;
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}
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GlyphTextureInfo.prototype.addReference = function() {
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--this.labelCollection._unusedTextureCount;
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}
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++this.referenceCount;
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};
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GlyphTextureInfo.prototype.releaseReference = function() {
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--this.referenceCount;
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if (this.referenceCount === 0) {
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++this.labelCollection._unusedTextureCount;
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}
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};
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// reusable object for calling writeTextToCanvas
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var writeTextToCanvasParameters = {};
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function createGlyphCanvas(character, font, fillColor, outlineColor, style, verticalOrigin) {
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writeTextToCanvasParameters.font = font;
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writeTextToCanvasParameters.fillColor = fillColor;
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writeTextToCanvasParameters.strokeColor = outlineColor;
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if (verticalOrigin === VerticalOrigin.BOTTOM) {
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writeTextToCanvasParameters.textBaseline = 'bottom';
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} else if (verticalOrigin === VerticalOrigin.TOP) {
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writeTextToCanvasParameters.textBaseline = 'top';
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} else {
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// VerticalOrigin.CENTER
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writeTextToCanvasParameters.textBaseline = 'middle';
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}
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writeTextToCanvasParameters.fill = style === LabelStyle.FILL || style === LabelStyle.FILL_AND_OUTLINE;
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writeTextToCanvasParameters.stroke = style === LabelStyle.OUTLINE || style === LabelStyle.FILL_AND_OUTLINE;
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return writeTextToCanvas(character, writeTextToCanvasParameters);
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}
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function unbindGlyph(labelCollection, glyph) {
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glyph.textureInfo.releaseReference();
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}
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glyph.textureInfo = undefined;
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glyph.dimensions = undefined;
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var billboard = glyph.billboard;
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if (typeof billboard !== 'undefined') {
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billboard.setShow(false);
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billboard.setImageIndex(-1);
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labelCollection._spareBillboards.push(billboard);
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glyph.billboard = undefined;
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}
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}
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function rebindAllGlyphs(labelCollection, label) {
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var text = label._text;
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var textLength = text.length;
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var glyphs = label._glyphs;
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var glyphsLength = glyphs.length;
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var glyph, glyphIndex, textIndex;
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// if we have more glyphs than needed, unbind the extras.
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if (textLength < glyphsLength) {
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for (glyphIndex = textLength; glyphIndex < glyphsLength; ++glyphIndex) {
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unbindGlyph(labelCollection, glyphs[glyphIndex]);
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}
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}
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// presize glyphs to match the new text length
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glyphs.length = textLength;
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var glyphTextureCache = labelCollection._glyphTextureCache;
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var textureAtlas = labelCollection._textureAtlas;
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// walk the text looking for new characters (creating new glyphs for each)
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// or changed characters (rebinding existing glyphs)
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for (textIndex = 0; textIndex < textLength; ++textIndex) {
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var character = text.charAt(textIndex);
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var font = label._font;
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var fillColor = label._fillColor;
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var outlineColor = label._outlineColor;
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var style = label._style;
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var verticalOrigin = label._verticalOrigin;
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// retrieve glyph dimensions and texture index (if the canvas has area)
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// from the glyph texture cache, or create and add if not present.
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var id = JSON.stringify([
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character,
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font,
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fillColor.toString(),
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outlineColor.toString(),
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style.toString(),
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verticalOrigin.toString()
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]);
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var glyphTextureInfo = glyphTextureCache[id];
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var canvas = createGlyphCanvas(character, font, fillColor, outlineColor, style, verticalOrigin);
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var index = -1;
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if (canvas.width > 0 && canvas.height > 0) {
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index = textureAtlas.addImage(canvas);
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}
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glyphTextureInfo = new GlyphTextureInfo(labelCollection, index, canvas.dimensions);
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glyphTextureCache[id] = glyphTextureInfo;
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} else {
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glyphTextureInfo.addReference();
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}
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glyph = glyphs[textIndex];
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// clean up leftover information from the previous glyph
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// no texture, and therefore no billboard, for this glyph.
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// so, completely unbind glyph.
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unbindGlyph(labelCollection, glyph);
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} else {
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// we have a texture and billboard. If we had one before, release
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// our reference to that texture info, but reuse the billboard.
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if (typeof glyph.textureInfo !== 'undefined') {
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glyph.textureInfo = undefined;
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}
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}
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} else {
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// create a glyph object
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glyph = new Glyph();
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glyphs[textIndex] = glyph;
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}
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glyph.textureInfo = glyphTextureInfo;
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glyph.dimensions = glyphTextureInfo.dimensions;
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// if we have a texture, configure the existing billboard, or obtain one
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if (glyphTextureInfo.index !== -1) {
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var billboard = glyph.billboard;
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if (typeof billboard === 'undefined') {
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if (labelCollection._spareBillboards.length > 0) {
|
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|
+
glyph.billboard = billboard = labelCollection._spareBillboards.pop();
|
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|
+
} else {
|
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|
+
glyph.billboard = billboard = labelCollection._billboardCollection.add();
|
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|
+
}
|
197
|
+
|
198
|
+
billboard.setShow(label._show);
|
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|
+
billboard.setPosition(label._position);
|
200
|
+
billboard.setEyeOffset(label._eyeOffset);
|
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|
+
billboard.setHorizontalOrigin(HorizontalOrigin.LEFT);
|
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|
+
billboard.setVerticalOrigin(label._verticalOrigin);
|
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|
+
billboard.setScale(label._scale);
|
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|
+
billboard._pickIdThis = label;
|
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|
+
}
|
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|
+
|
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|
+
glyph.billboard.setImageIndex(glyphTextureInfo.index);
|
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|
+
}
|
209
|
+
}
|
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|
+
|
211
|
+
// changing glyphs will cause the position of the
|
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|
+
// glyphs to change, since different characters have different widths
|
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|
+
label._repositionAllGlyphs = true;
|
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|
+
}
|
215
|
+
|
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|
+
// reusable Cartesian2 instance
|
217
|
+
var glyphPixelOffset = new Cartesian2();
|
218
|
+
|
219
|
+
function repositionAllGlyphs(label) {
|
220
|
+
var glyphs = label._glyphs;
|
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|
+
var glyph;
|
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|
+
var dimensions;
|
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|
+
var totalWidth = 0;
|
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|
+
var maxHeight = 0;
|
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|
+
|
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|
+
var glyphIndex = 0;
|
227
|
+
var glyphLength = glyphs.length;
|
228
|
+
for (glyphIndex = 0; glyphIndex < glyphLength; ++glyphIndex) {
|
229
|
+
glyph = glyphs[glyphIndex];
|
230
|
+
dimensions = glyph.dimensions;
|
231
|
+
totalWidth += dimensions.width;
|
232
|
+
maxHeight = Math.max(maxHeight, dimensions.height);
|
233
|
+
}
|
234
|
+
|
235
|
+
var scale = label._scale;
|
236
|
+
var horizontalOrigin = label._horizontalOrigin;
|
237
|
+
var widthOffset = 0;
|
238
|
+
if (horizontalOrigin === HorizontalOrigin.CENTER) {
|
239
|
+
widthOffset -= totalWidth / 2 * scale;
|
240
|
+
} else if (horizontalOrigin === HorizontalOrigin.RIGHT) {
|
241
|
+
widthOffset -= totalWidth * scale;
|
242
|
+
}
|
243
|
+
|
244
|
+
var pixelOffset = label._pixelOffset;
|
245
|
+
|
246
|
+
glyphPixelOffset.x = pixelOffset.x + widthOffset;
|
247
|
+
glyphPixelOffset.y = 0;
|
248
|
+
|
249
|
+
var verticalOrigin = label._verticalOrigin;
|
250
|
+
for (glyphIndex = 0; glyphIndex < glyphLength; ++glyphIndex) {
|
251
|
+
glyph = glyphs[glyphIndex];
|
252
|
+
dimensions = glyph.dimensions;
|
253
|
+
|
254
|
+
if (verticalOrigin === VerticalOrigin.BOTTOM || dimensions.height === maxHeight) {
|
255
|
+
glyphPixelOffset.y = pixelOffset.y - dimensions.descent * scale;
|
256
|
+
} else if (verticalOrigin === VerticalOrigin.TOP) {
|
257
|
+
glyphPixelOffset.y = pixelOffset.y - (maxHeight - dimensions.height) * scale - dimensions.descent * scale;
|
258
|
+
} else if (verticalOrigin === VerticalOrigin.CENTER) {
|
259
|
+
glyphPixelOffset.y = pixelOffset.y - (maxHeight - dimensions.height) / 2 * scale - dimensions.descent * scale;
|
260
|
+
}
|
261
|
+
|
262
|
+
if (typeof glyph.billboard !== 'undefined') {
|
263
|
+
glyph.billboard.setPixelOffset(glyphPixelOffset);
|
264
|
+
}
|
265
|
+
|
266
|
+
glyphPixelOffset.x += dimensions.width * scale;
|
267
|
+
}
|
268
|
+
}
|
269
|
+
|
270
|
+
function destroyLabel(labelCollection, label) {
|
271
|
+
var glyphs = label._glyphs;
|
272
|
+
for ( var i = 0, len = glyphs.length; i < len; ++i) {
|
273
|
+
unbindGlyph(labelCollection, glyphs[i]);
|
274
|
+
}
|
275
|
+
destroyObject(label);
|
276
|
+
}
|
277
|
+
|
278
|
+
/**
|
279
|
+
* A renderable collection of labels. Labels are viewport-aligned text positioned in the 3D scene.
|
280
|
+
* Each label can have a different font, color, scale, etc.
|
281
|
+
* <br /><br />
|
282
|
+
* <div align='center'>
|
283
|
+
* <img src='images/Label.png' width='400' height='300' /><br />
|
284
|
+
* Example labels
|
285
|
+
* </div>
|
286
|
+
* <br /><br />
|
287
|
+
* Labels are added and removed from the collection using {@link LabelCollection#add}
|
288
|
+
* and {@link LabelCollection#remove}.
|
289
|
+
*
|
290
|
+
* @alias LabelCollection
|
291
|
+
* @constructor
|
292
|
+
*
|
293
|
+
* @performance For best performance, prefer a few collections, each with many labels, to
|
294
|
+
* many collections with only a few labels each. Avoid having collections where some
|
295
|
+
* labels change every frame and others do not; instead, create one or more collections
|
296
|
+
* for static labels, and one or more collections for dynamic labels.
|
297
|
+
*
|
298
|
+
* @see LabelCollection#add
|
299
|
+
* @see LabelCollection#remove
|
300
|
+
* @see Label
|
301
|
+
* @see BillboardCollection
|
302
|
+
*
|
303
|
+
* @example
|
304
|
+
* // Create a label collection with two labels
|
305
|
+
* var labels = new LabelCollection();
|
306
|
+
* labels.add({
|
307
|
+
* position : { x : 1.0, y : 2.0, z : 3.0 },
|
308
|
+
* text : 'A label'
|
309
|
+
* });
|
310
|
+
* labels.add({
|
311
|
+
* position : { x : 4.0, y : 5.0, z : 6.0 },
|
312
|
+
* text : 'Another label'
|
313
|
+
* });
|
314
|
+
*/
|
315
|
+
var LabelCollection = function() {
|
316
|
+
this._textureAtlas = undefined;
|
317
|
+
|
318
|
+
this._billboardCollection = new BillboardCollection();
|
319
|
+
this._billboardCollection.setDestroyTextureAtlas(false);
|
320
|
+
|
321
|
+
this._spareBillboards = [];
|
322
|
+
this._glyphTextureCache = {};
|
323
|
+
this._textureCount = 0;
|
324
|
+
this._unusedTextureCount = 0;
|
325
|
+
this._labels = [];
|
326
|
+
this._labelsToUpdate = [];
|
327
|
+
this._frameCount = 0;
|
328
|
+
this._totalGlyphCount = 0;
|
329
|
+
|
330
|
+
/**
|
331
|
+
* The 4x4 transformation matrix that transforms each label in this collection from model to world coordinates.
|
332
|
+
* When this is the identity matrix, the labels are drawn in world coordinates, i.e., Earth's WGS84 coordinates.
|
333
|
+
* Local reference frames can be used by providing a different transformation matrix, like that returned
|
334
|
+
* by {@link Transforms.eastNorthUpToFixedFrame}. This matrix is available to GLSL vertex and fragment
|
335
|
+
* shaders via {@link czm_model} and derived uniforms.
|
336
|
+
*
|
337
|
+
* @type Matrix4
|
338
|
+
*
|
339
|
+
* @see Transforms.eastNorthUpToFixedFrame
|
340
|
+
* @see czm_model
|
341
|
+
*
|
342
|
+
* @example
|
343
|
+
* var center = ellipsoid.cartographicToCartesian(Cartographic.fromDegrees(-75.59777, 40.03883));
|
344
|
+
* labels.modelMatrix = Transforms.eastNorthUpToFixedFrame(center);
|
345
|
+
* labels.add({
|
346
|
+
* position : new Cartesian3(0.0, 0.0, 0.0),
|
347
|
+
* text : 'Center'
|
348
|
+
* });
|
349
|
+
* labels.add({
|
350
|
+
* position : new Cartesian3(1000000.0, 0.0, 0.0),
|
351
|
+
* text : 'East'
|
352
|
+
* });
|
353
|
+
* labels.add({
|
354
|
+
* position : new Cartesian3(0.0, 1000000.0, 0.0),
|
355
|
+
* text : 'North'
|
356
|
+
* });
|
357
|
+
* labels.add({
|
358
|
+
* position : new Cartesian3(0.0, 0.0, 1000000.0),
|
359
|
+
* text : 'Up'
|
360
|
+
* });
|
361
|
+
*/
|
362
|
+
this.modelMatrix = Matrix4.IDENTITY.clone();
|
363
|
+
|
364
|
+
/**
|
365
|
+
* If true, aligns all text to a pixel in screen space,
|
366
|
+
* providing crisper text at the cost of jumpier motion.
|
367
|
+
* Defaults to true.
|
368
|
+
*
|
369
|
+
* @type Boolean
|
370
|
+
*/
|
371
|
+
this.clampToPixel = true;
|
372
|
+
|
373
|
+
/**
|
374
|
+
* The current morph transition time between 2D/Columbus View and 3D,
|
375
|
+
* with 0.0 being 2D or Columbus View and 1.0 being 3D.
|
376
|
+
*
|
377
|
+
* @type Number
|
378
|
+
*/
|
379
|
+
this.morphTime = 1.0;
|
380
|
+
};
|
381
|
+
|
382
|
+
/**
|
383
|
+
* Creates and adds a label with the specified initial properties to the collection.
|
384
|
+
* The added label is returned so it can be modified or removed from the collection later.
|
385
|
+
*
|
386
|
+
* @memberof LabelCollection
|
387
|
+
*
|
388
|
+
* @param {Object}[description] A template describing the label's properties as shown in Example 1.
|
389
|
+
*
|
390
|
+
* @return {Label} The label that was added to the collection.
|
391
|
+
*
|
392
|
+
* @performance Calling <code>add</code> is expected constant time. However, when
|
393
|
+
* {@link LabelCollection#update} is called, the collection's vertex buffer
|
394
|
+
* is rewritten; this operations is <code>O(n)</code> and also incurs
|
395
|
+
* CPU to GPU overhead. For best performance, add as many billboards as possible before
|
396
|
+
* calling <code>update</code>.
|
397
|
+
*
|
398
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
399
|
+
*
|
400
|
+
* @see LabelCollection#remove
|
401
|
+
* @see LabelCollection#removeAll
|
402
|
+
* @see LabelCollection#update
|
403
|
+
*
|
404
|
+
* @example
|
405
|
+
* // Example 1: Add a label, specifying all the default values.
|
406
|
+
* var l = labels.add({
|
407
|
+
* show : true,
|
408
|
+
* position : Cartesian3.ZERO,
|
409
|
+
* text : '',
|
410
|
+
* font : '30px sans-serif',
|
411
|
+
* fillColor : 'white',
|
412
|
+
* outlineColor : 'white',
|
413
|
+
* style : LabelStyle.FILL,
|
414
|
+
* pixelOffset : Cartesian2.ZERO,
|
415
|
+
* eyeOffset : Cartesian3.ZERO,
|
416
|
+
* horizontalOrigin : HorizontalOrigin.LEFT,
|
417
|
+
* verticalOrigin : VerticalOrigin.BOTTOM,
|
418
|
+
* scale : 1.0,
|
419
|
+
* });
|
420
|
+
*
|
421
|
+
* // Example 2: Specify only the label's cartographic position,
|
422
|
+
* // text, and font.
|
423
|
+
* var l = labels.add({
|
424
|
+
* position : ellipsoid.cartographicToCartesian(new Cartographic(longitude, latitude, height)),
|
425
|
+
* text : 'Hello World',
|
426
|
+
* font : '24px Helvetica',
|
427
|
+
* });
|
428
|
+
*/
|
429
|
+
LabelCollection.prototype.add = function(description) {
|
430
|
+
var label = new Label(description, this);
|
431
|
+
|
432
|
+
this._labels.push(label);
|
433
|
+
this._labelsToUpdate.push(label);
|
434
|
+
|
435
|
+
return label;
|
436
|
+
};
|
437
|
+
|
438
|
+
/**
|
439
|
+
* Removes a label from the collection. Once removed, a label is no longer usable.
|
440
|
+
*
|
441
|
+
* @memberof LabelCollection
|
442
|
+
*
|
443
|
+
* @param {Label} label The label to remove.
|
444
|
+
*
|
445
|
+
* @return {Boolean} <code>true</code> if the label was removed; <code>false</code> if the label was not found in the collection.
|
446
|
+
*
|
447
|
+
* @performance Calling <code>remove</code> is expected constant time. However, when
|
448
|
+
* {@link LabelCollection#update} is called, the collection's vertex buffer
|
449
|
+
* is rewritten - an <code>O(n)</code> operation that also incurs CPU to GPU overhead. For
|
450
|
+
* best performance, remove as many labels as possible before calling <code>update</code>.
|
451
|
+
* If you intend to temporarily hide a label, it is usually more efficient to call
|
452
|
+
* {@link Label#setShow} instead of removing and re-adding the label.
|
453
|
+
*
|
454
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
455
|
+
*
|
456
|
+
* @see LabelCollection#add
|
457
|
+
* @see LabelCollection#removeAll
|
458
|
+
* @see LabelCollection#update
|
459
|
+
* @see Label#setShow
|
460
|
+
*
|
461
|
+
* @example
|
462
|
+
* var l = labels.add(...);
|
463
|
+
* labels.remove(l); // Returns true
|
464
|
+
*/
|
465
|
+
LabelCollection.prototype.remove = function(label) {
|
466
|
+
if (typeof label === 'undefined') {
|
467
|
+
return false;
|
468
|
+
}
|
469
|
+
|
470
|
+
if (label._labelCollection === this) {
|
471
|
+
this._labels.splice(this._labels.indexOf(label), 1);
|
472
|
+
destroyLabel(this, label);
|
473
|
+
|
474
|
+
return true;
|
475
|
+
}
|
476
|
+
|
477
|
+
return false;
|
478
|
+
};
|
479
|
+
|
480
|
+
/**
|
481
|
+
* Removes all labels from the collection.
|
482
|
+
*
|
483
|
+
* @memberof LabelCollection
|
484
|
+
*
|
485
|
+
* @performance <code>O(n)</code>. It is more efficient to remove all the labels
|
486
|
+
* from a collection and then add new ones than to create a new collection entirely.
|
487
|
+
*
|
488
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
489
|
+
*
|
490
|
+
* @see LabelCollection#add
|
491
|
+
* @see LabelCollection#remove
|
492
|
+
* @see LabelCollection#update
|
493
|
+
*
|
494
|
+
* @example
|
495
|
+
* labels.add(...);
|
496
|
+
* labels.add(...);
|
497
|
+
* labels.removeAll();
|
498
|
+
*/
|
499
|
+
LabelCollection.prototype.removeAll = function() {
|
500
|
+
var labels = this._labels;
|
501
|
+
|
502
|
+
for ( var i = 0, len = labels.length; i < len; ++i) {
|
503
|
+
destroyLabel(this, labels[i]);
|
504
|
+
}
|
505
|
+
|
506
|
+
labels.length = 0;
|
507
|
+
};
|
508
|
+
|
509
|
+
/**
|
510
|
+
* Check whether this collection contains a given label.
|
511
|
+
*
|
512
|
+
* @memberof LabelCollection
|
513
|
+
*
|
514
|
+
* @param {Label} label The label to check for.
|
515
|
+
*
|
516
|
+
* @return {Boolean} true if this collection contains the label, false otherwise.
|
517
|
+
*
|
518
|
+
* @see LabelCollection#get
|
519
|
+
*/
|
520
|
+
LabelCollection.prototype.contains = function(label) {
|
521
|
+
return typeof label !== 'undefined' && label._labelCollection === this;
|
522
|
+
};
|
523
|
+
|
524
|
+
/**
|
525
|
+
* Returns the label in the collection at the specified index. Indices are zero-based
|
526
|
+
* and increase as labels are added. Removing a label shifts all labels after
|
527
|
+
* it to the left, changing their indices. This function is commonly used with
|
528
|
+
* {@link LabelCollection#getLength} to iterate over all the labels
|
529
|
+
* in the collection.
|
530
|
+
*
|
531
|
+
* @memberof LabelCollection
|
532
|
+
*
|
533
|
+
* @param {Number} index The zero-based index of the billboard.
|
534
|
+
*
|
535
|
+
* @return {Label} The label at the specified index.
|
536
|
+
*
|
537
|
+
* @performance Expected constant time. If labels were removed from the collection and
|
538
|
+
* {@link LabelCollection#update} was not called, an implicit <code>O(n)</code>
|
539
|
+
* operation is performed.
|
540
|
+
*
|
541
|
+
* @exception {DeveloperError} index is required.
|
542
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
543
|
+
*
|
544
|
+
* @see LabelCollection#getLength
|
545
|
+
*
|
546
|
+
* @example
|
547
|
+
* // Toggle the show property of every label in the collection
|
548
|
+
* var len = labels.getLength();
|
549
|
+
* for (var i = 0; i < len; ++i) {
|
550
|
+
* var l = billboards.get(i);
|
551
|
+
* l.setShow(!l.getShow());
|
552
|
+
* }
|
553
|
+
*/
|
554
|
+
LabelCollection.prototype.get = function(index) {
|
555
|
+
if (typeof index === 'undefined') {
|
556
|
+
throw new DeveloperError('index is required.');
|
557
|
+
}
|
558
|
+
|
559
|
+
return this._labels[index];
|
560
|
+
};
|
561
|
+
|
562
|
+
/**
|
563
|
+
* Returns the number of labels in this collection. This is commonly used with
|
564
|
+
* {@link LabelCollection#get} to iterate over all the labels
|
565
|
+
* in the collection.
|
566
|
+
*
|
567
|
+
* @memberof LabelCollection
|
568
|
+
*
|
569
|
+
* @return {Number} The number of labels in this collection.
|
570
|
+
*
|
571
|
+
* @performance Expected constant time. If labels were removed from the collection and
|
572
|
+
* {@link LabelCollection#update} was not called, an implicit <code>O(n)</code>
|
573
|
+
* operation is performed.
|
574
|
+
*
|
575
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
576
|
+
*
|
577
|
+
* @see LabelCollection#get
|
578
|
+
*
|
579
|
+
* @example
|
580
|
+
* // Toggle the show property of every label in the collection
|
581
|
+
* var len = labels.getLength();
|
582
|
+
* for (var i = 0; i < len; ++i) {
|
583
|
+
* var l = billboards.get(i);
|
584
|
+
* l.setShow(!l.getShow());
|
585
|
+
* }
|
586
|
+
*/
|
587
|
+
LabelCollection.prototype.getLength = function() {
|
588
|
+
return this._labels.length;
|
589
|
+
};
|
590
|
+
|
591
|
+
/**
|
592
|
+
* @private
|
593
|
+
*/
|
594
|
+
LabelCollection.prototype.update = function(context, frameState, commandList) {
|
595
|
+
var billboardCollection = this._billboardCollection;
|
596
|
+
|
597
|
+
billboardCollection.modelMatrix = this.modelMatrix;
|
598
|
+
billboardCollection.morphTime = this.morphTime;
|
599
|
+
billboardCollection.clampToPixel = this.clampToPixel;
|
600
|
+
|
601
|
+
var rebindAllGlyphsInAllLabels = false;
|
602
|
+
if (++this._frameCount % 100 === 0) {
|
603
|
+
this._frameCount = 0;
|
604
|
+
// clear and rebuild texture atlas to compact it when we have more than 25% unused textures
|
605
|
+
if (this._unusedTextureCount > 0.25 * this._textureCount) {
|
606
|
+
this._textureAtlas = this._textureAtlas.destroy();
|
607
|
+
this._glyphTextureCache = {};
|
608
|
+
this._textureCount = 0;
|
609
|
+
this._unusedTextureCount = 0;
|
610
|
+
|
611
|
+
// rebind and update all labels to repopulate the textures
|
612
|
+
rebindAllGlyphsInAllLabels = true;
|
613
|
+
this._labelsToUpdate = this._labels.slice(0);
|
614
|
+
}
|
615
|
+
|
616
|
+
// prune spare billboards to 10% of total glyph count
|
617
|
+
while (this._spareBillboards.length > this._totalGlyphCount * 0.1) {
|
618
|
+
billboardCollection.remove(this._spareBillboards.pop());
|
619
|
+
}
|
620
|
+
}
|
621
|
+
|
622
|
+
if (typeof this._textureAtlas === 'undefined') {
|
623
|
+
this._textureAtlas = context.createTextureAtlas();
|
624
|
+
billboardCollection.setTextureAtlas(this._textureAtlas);
|
625
|
+
}
|
626
|
+
|
627
|
+
var labelsToUpdate = this._labelsToUpdate;
|
628
|
+
for ( var i = 0, len = labelsToUpdate.length; i < len; ++i) {
|
629
|
+
var label = labelsToUpdate[i];
|
630
|
+
if (label.isDestroyed()) {
|
631
|
+
continue;
|
632
|
+
}
|
633
|
+
|
634
|
+
var preUpdateGlyphCount = label._glyphs.length;
|
635
|
+
|
636
|
+
if (rebindAllGlyphsInAllLabels || label._rebindAllGlyphs) {
|
637
|
+
rebindAllGlyphs(this, label);
|
638
|
+
label._rebindAllGlyphs = false;
|
639
|
+
}
|
640
|
+
|
641
|
+
if (label._repositionAllGlyphs) {
|
642
|
+
repositionAllGlyphs(label);
|
643
|
+
label._repositionAllGlyphs = false;
|
644
|
+
}
|
645
|
+
|
646
|
+
var glyphCountDifference = label._glyphs.length - preUpdateGlyphCount;
|
647
|
+
this._totalGlyphCount += glyphCountDifference;
|
648
|
+
}
|
649
|
+
labelsToUpdate.length = 0;
|
650
|
+
|
651
|
+
this._billboardCollection.update(context, frameState, commandList);
|
652
|
+
};
|
653
|
+
|
654
|
+
/**
|
655
|
+
* Returns true if this object was destroyed; otherwise, false.
|
656
|
+
* <br /><br />
|
657
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
658
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
659
|
+
*
|
660
|
+
* @memberof LabelCollection
|
661
|
+
*
|
662
|
+
* @return {Boolean} True if this object was destroyed; otherwise, false.
|
663
|
+
*
|
664
|
+
* @see LabelCollection#destroy
|
665
|
+
*/
|
666
|
+
LabelCollection.prototype.isDestroyed = function() {
|
667
|
+
return false;
|
668
|
+
};
|
669
|
+
|
670
|
+
/**
|
671
|
+
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
672
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
673
|
+
* <br /><br />
|
674
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
675
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
676
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
677
|
+
*
|
678
|
+
* @memberof LabelCollection
|
679
|
+
*
|
680
|
+
* @return {undefined}
|
681
|
+
*
|
682
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
683
|
+
*
|
684
|
+
* @see LabelCollection#isDestroyed
|
685
|
+
*
|
686
|
+
* @example
|
687
|
+
* labels = labels && labels.destroy();
|
688
|
+
*/
|
689
|
+
LabelCollection.prototype.destroy = function() {
|
690
|
+
// removeAll destroys the texture atlas
|
691
|
+
this.removeAll();
|
692
|
+
this._billboardCollection.destroy();
|
693
|
+
return destroyObject(this);
|
694
|
+
};
|
695
|
+
|
696
|
+
return LabelCollection;
|
697
|
+
});
|