cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
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/*global define*/
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define([
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'../Core/DeveloperError',
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'../Core/destroyObject',
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'../Core/Math',
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'../Core/ScreenSpaceEventHandler',
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'../Core/ScreenSpaceEventType',
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'../Core/Cartesian2',
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'./CameraEventType'
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], function(
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DeveloperError,
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destroyObject,
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CesiumMath,
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ScreenSpaceEventHandler,
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ScreenSpaceEventType,
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Cartesian2,
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CameraEventType) {
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"use strict";
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/**
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* DOC_TBA
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*
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* @alias CameraEventAggregator
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*
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* @param {HTMLCanvasElement} canvas DOC_TBA
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* @param {CameraEventType} moveType DOC_TBA
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* @param {KeyboardEventModifier} moveModifier DOC_TBA
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*
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* @exception {DeveloperError} canvas is required.
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* @exception {DeveloperError} moveType is required.
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*
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* @constructor
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*
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* @see ScreenSpaceEventHandler
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*/
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var CameraEventAggregator = function(canvas, moveType, moveModifier) {
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if (typeof canvas === 'undefined') {
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throw new DeveloperError('description.canvas is required.');
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}
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if (typeof moveType === 'undefined') {
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throw new DeveloperError('moveType is required.');
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}
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this._eventHandler = new ScreenSpaceEventHandler(canvas);
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this._update = true;
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this._movement = undefined;
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this._lastMovement = undefined;
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this._isDown = false;
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this._pressTime = undefined;
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this._releaseTime = undefined;
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var that = this;
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if (moveType === CameraEventType.PINCH) {
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this._eventHandler.setInputAction(function(movement) {
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//that._lastMovement = null;
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that._isDown = true;
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that._pressTime = new Date();
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}, ScreenSpaceEventType.PINCH_START, moveModifier);
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this._eventHandler.setInputAction(function(movement) {
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that._isDown = false;
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that._releaseTime = new Date();
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}, ScreenSpaceEventType.PINCH_END, moveModifier);
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this._eventHandler.setInputAction(function(movement) {
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if (that._isDown) {
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// Aggregate several input events into a single animation frame.
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if (!that._update) {
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that._movement.distance.endPosition = movement.distance.endPosition.clone();
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that._movement.angleAndHeight.endPosition = movement.angleAndHeight.endPosition.clone();
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} else {
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//that._lastMovement = that._movement;
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that._movement = movement;
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that._update = false;
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that._movement.prevAngle = that._movement.angleAndHeight.startPosition.x;
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}
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// Make sure our aggregation of angles does not "flip" over 360 degrees.
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var angle = that._movement.angleAndHeight.endPosition.x;
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var prevAngle = that._movement.prevAngle;
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var TwoPI = Math.PI * 2;
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while (angle >= (prevAngle + Math.PI)) {
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angle -= TwoPI;
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}
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while (angle < (prevAngle - Math.PI)) {
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angle += TwoPI;
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}
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that._movement.angleAndHeight.endPosition.x = -angle * canvas.clientWidth / 12;
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that._movement.angleAndHeight.startPosition.x = -prevAngle * canvas.clientWidth / 12;
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}
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}, ScreenSpaceEventType.PINCH_MOVE, moveModifier);
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} else if (moveType === CameraEventType.WHEEL) {
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this._eventHandler.setInputAction(function(delta) {
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// TODO: magic numbers
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var arcLength = 2 * CesiumMath.toRadians(delta);
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if (!that._update) {
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that._movement.endPosition.y = that._movement.endPosition.y + arcLength;
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} else {
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that._movement = {
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startPosition : new Cartesian2(0.0, 0.0),
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endPosition : new Cartesian2(0.0, arcLength),
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motion : new Cartesian2(0.0, 0.0)
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};
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that._lastMovement = that._movement; // This looks unusual, but its needed for wheel inertia.
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that._update = false;
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}
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that._pressTime = new Date();
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that._releaseTime = new Date(that._pressTime.getTime() + Math.abs(arcLength) * 5.0);
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}, ScreenSpaceEventType.WHEEL, moveModifier);
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} else { // General mouse buttons
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var down;
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var up;
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if (moveType === CameraEventType.LEFT_DRAG) {
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down = ScreenSpaceEventType.LEFT_DOWN;
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up = ScreenSpaceEventType.LEFT_UP;
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} else if (moveType === CameraEventType.RIGHT_DRAG) {
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down = ScreenSpaceEventType.RIGHT_DOWN;
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up = ScreenSpaceEventType.RIGHT_UP;
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} else if (moveType === CameraEventType.MIDDLE_DRAG) {
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down = ScreenSpaceEventType.MIDDLE_DOWN;
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up = ScreenSpaceEventType.MIDDLE_UP;
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} else {
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this._eventHandler = this._eventHandler && this._eventHandler.destroy();
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throw new DeveloperError('moveType must be of type CameraEventType.');
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}
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this._eventHandler.setInputAction(function(movement) {
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that._lastMovement = null;
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that._isDown = true;
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that._pressTime = new Date();
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}, down, moveModifier);
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this._eventHandler.setInputAction(function(movement) {
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that._isDown = false;
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that._releaseTime = new Date();
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}, up, moveModifier);
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this._eventHandler.setInputAction(function(movement) {
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if (that._isDown) {
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if (!that._update) {
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that._movement.endPosition = movement.endPosition.clone();
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} else {
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that._lastMovement = that._movement;
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that._movement = movement;
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that._update = false;
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}
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}
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}, ScreenSpaceEventType.MOUSE_MOVE, moveModifier);
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}
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};
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/**
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*/
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CameraEventAggregator.prototype.isMoving = function() {
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return !this._update;
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};
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/**
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*/
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CameraEventAggregator.prototype.getMovement = function() {
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var movement = this._movement;
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this._update = true;
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return movement;
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};
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*/
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*/
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*/
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/*global define*/
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define(['../Core/Enumeration'], function(Enumeration) {
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"use strict";
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/**
|
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* DOC_TBA
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*
|
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* @exports CameraEventType
|
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*/
|
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var CameraEventType = {
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/**
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*
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* @constant
|
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* @type {Enumeration}
|
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*/
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LEFT_DRAG : new Enumeration(0, 'LEFT_DRAG'),
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/**
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*
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* @constant
|
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* @type {Enumeration}
|
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*/
|
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RIGHT_DRAG : new Enumeration(1, 'RIGHT_DRAG'),
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/**
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* DOC_TBA
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*
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* @constant
|
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|
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*/
|
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MIDDLE_DRAG : new Enumeration(2, 'MIDDLE_DRAG'),
|
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/**
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* DOC_TBA
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*
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* @constant
|
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* @type {Enumeration}
|
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*/
|
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WHEEL : new Enumeration(3, 'WHEEL'),
|
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+
|
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/**
|
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* A two-finger touch on a touch surface.
|
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*
|
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* @constant
|
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+
* @type {Enumeration}
|
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|
+
*/
|
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|
+
PINCH : new Enumeration(4, 'PINCH')
|
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|
+
};
|
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|
+
|
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|
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return CameraEventType;
|
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|
+
});
|
@@ -0,0 +1,495 @@
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/*global define*/
|
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define([
|
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|
+
'../Core/defaultValue',
|
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|
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'../Core/Cartesian3',
|
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|
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'../Core/Cartographic',
|
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|
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'../Core/DeveloperError',
|
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|
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'../Core/Ellipsoid',
|
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|
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'../Core/HermiteSpline',
|
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|
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'../Core/IntersectionTests',
|
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|
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'../Core/Math',
|
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|
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'../Core/Matrix3',
|
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|
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'../Core/OrientationInterpolator',
|
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|
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'../Core/Quaternion',
|
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|
+
'../Core/Ray',
|
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|
+
'../Scene/PerspectiveFrustum',
|
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|
+
'../Scene/PerspectiveOffCenterFrustum',
|
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|
+
'../Scene/SceneMode',
|
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|
+
'../ThirdParty/Tween'
|
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|
+
], function(
|
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|
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defaultValue,
|
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|
+
Cartesian3,
|
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|
+
Cartographic,
|
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|
+
DeveloperError,
|
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|
+
Ellipsoid,
|
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|
+
HermiteSpline,
|
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+
IntersectionTests,
|
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+
CesiumMath,
|
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+
Matrix3,
|
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OrientationInterpolator,
|
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Quaternion,
|
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Ray,
|
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PerspectiveFrustum,
|
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PerspectiveOffCenterFrustum,
|
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|
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SceneMode,
|
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|
+
Tween) {
|
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|
+
"use strict";
|
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|
+
|
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|
+
/**
|
39
|
+
* Creates animations for camera flights.
|
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|
+
* @exports CameraFlightPath
|
41
|
+
*/
|
42
|
+
var CameraFlightPath = {
|
43
|
+
};
|
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|
+
|
45
|
+
function createQuaternion(direction, up) {
|
46
|
+
var right = direction.cross(up);
|
47
|
+
up = right.cross(direction);
|
48
|
+
var viewMat = new Matrix3( right.x, right.y, right.z,
|
49
|
+
up.x, up.y, up.z,
|
50
|
+
-direction.x, -direction.y, -direction.z);
|
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|
+
return Quaternion.fromRotationMatrix(viewMat);
|
52
|
+
}
|
53
|
+
|
54
|
+
function getAltitude(frustum, dx, dy) {
|
55
|
+
var near;
|
56
|
+
var top;
|
57
|
+
var right;
|
58
|
+
if (frustum instanceof PerspectiveFrustum) {
|
59
|
+
var tanTheta = Math.tan(0.5 * frustum.fovy);
|
60
|
+
near = frustum.near;
|
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|
+
top = frustum.near * tanTheta;
|
62
|
+
right = frustum.aspectRatio * top;
|
63
|
+
return Math.max(dx * near / right, dy * near / top);
|
64
|
+
} else if (frustum instanceof PerspectiveOffCenterFrustum) {
|
65
|
+
near = frustum.near;
|
66
|
+
top = frustum.top;
|
67
|
+
right = frustum.right;
|
68
|
+
return Math.max(dx * near / right, dy * near / top);
|
69
|
+
}
|
70
|
+
|
71
|
+
return Math.max(dx, dy);
|
72
|
+
}
|
73
|
+
|
74
|
+
function createSpline(points) {
|
75
|
+
if (points.length > 2) {
|
76
|
+
return new HermiteSpline(points);
|
77
|
+
}
|
78
|
+
|
79
|
+
// only two points, use linear interpolation
|
80
|
+
var p = points[0];
|
81
|
+
var q = points[1];
|
82
|
+
|
83
|
+
return {
|
84
|
+
getControlPoints : function() {
|
85
|
+
return points;
|
86
|
+
},
|
87
|
+
|
88
|
+
evaluate : function(time) {
|
89
|
+
time = CesiumMath.clamp(time, p.time, q.time);
|
90
|
+
var t = (time - p.time) / (q.time - p.time);
|
91
|
+
return Cartesian3.lerp(p.point, q.point, t);
|
92
|
+
}
|
93
|
+
};
|
94
|
+
}
|
95
|
+
|
96
|
+
function createPath3D(camera, ellipsoid, start, end, duration) {
|
97
|
+
// get minimum altitude from which the whole ellipsoid is visible
|
98
|
+
var radius = ellipsoid.getMaximumRadius();
|
99
|
+
var frustum = camera.frustum;
|
100
|
+
var maxStartAlt = getAltitude(frustum, radius, radius);
|
101
|
+
|
102
|
+
var dot = start.normalize().dot(end.normalize());
|
103
|
+
|
104
|
+
var points;
|
105
|
+
var altitude;
|
106
|
+
var incrementPercentage;
|
107
|
+
if (start.magnitude() > maxStartAlt) {
|
108
|
+
altitude = radius + 0.6 * (maxStartAlt - radius);
|
109
|
+
incrementPercentage = 0.35;
|
110
|
+
} else {
|
111
|
+
var diff = start.subtract(end);
|
112
|
+
altitude = diff.multiplyByScalar(0.5).add(end).magnitude();
|
113
|
+
var verticalDistance = camera.up.multiplyByScalar(diff.dot(camera.up)).magnitude();
|
114
|
+
var horizontalDistance = camera.right.multiplyByScalar(diff.dot(camera.right)).magnitude();
|
115
|
+
altitude += getAltitude(frustum, verticalDistance, horizontalDistance);
|
116
|
+
incrementPercentage = CesiumMath.clamp(dot + 1.0, 0.25, 0.5);
|
117
|
+
}
|
118
|
+
|
119
|
+
var aboveEnd = end.normalize().multiplyByScalar(altitude);
|
120
|
+
var afterStart = start.normalize().multiplyByScalar(altitude);
|
121
|
+
|
122
|
+
var axis, angle, rotation, middle;
|
123
|
+
if (end.magnitude() > maxStartAlt && dot > 0.75) {
|
124
|
+
middle = start.subtract(end).multiplyByScalar(0.5).add(end);
|
125
|
+
|
126
|
+
points = [{
|
127
|
+
point : start
|
128
|
+
}, {
|
129
|
+
point : middle
|
130
|
+
}, {
|
131
|
+
point : end
|
132
|
+
}];
|
133
|
+
} else if (start.magnitude() > maxStartAlt && dot > 0) {
|
134
|
+
middle = start.subtract(aboveEnd).multiplyByScalar(0.5).add(aboveEnd);
|
135
|
+
|
136
|
+
points = [{
|
137
|
+
point : start
|
138
|
+
}, {
|
139
|
+
point : middle
|
140
|
+
}, {
|
141
|
+
point : end
|
142
|
+
}];
|
143
|
+
} else {
|
144
|
+
points = [{
|
145
|
+
point : start
|
146
|
+
}];
|
147
|
+
|
148
|
+
angle = Math.acos(afterStart.normalize().dot(aboveEnd.normalize()));
|
149
|
+
axis = afterStart.cross(aboveEnd);
|
150
|
+
if (axis.equalsEpsilon(Cartesian3.ZERO, CesiumMath.EPSILON6)) {
|
151
|
+
axis = Cartesian3.UNIT_Z;
|
152
|
+
}
|
153
|
+
|
154
|
+
var increment = incrementPercentage * angle;
|
155
|
+
var startCondition = angle - increment;
|
156
|
+
for ( var i = startCondition; i > 0.0; i = i - increment) {
|
157
|
+
rotation = Matrix3.fromQuaternion(Quaternion.fromAxisAngle(axis, i));
|
158
|
+
points.push({
|
159
|
+
point : rotation.multiplyByVector(aboveEnd)
|
160
|
+
});
|
161
|
+
}
|
162
|
+
|
163
|
+
points.push({
|
164
|
+
point : end
|
165
|
+
});
|
166
|
+
}
|
167
|
+
|
168
|
+
var scalar = duration / (points.length - 1);
|
169
|
+
for ( var k = 0; k < points.length; ++k) {
|
170
|
+
points[k].time = k * scalar;
|
171
|
+
}
|
172
|
+
|
173
|
+
return createSpline(points);
|
174
|
+
}
|
175
|
+
|
176
|
+
function createOrientations3D(camera, points, endDirection, endUp) {
|
177
|
+
points[0].orientation = createQuaternion(camera.direction, camera.up);
|
178
|
+
|
179
|
+
var point;
|
180
|
+
var direction;
|
181
|
+
var right;
|
182
|
+
var up;
|
183
|
+
|
184
|
+
var length = points.length - 1;
|
185
|
+
for (var i = 1; i < length; ++i) {
|
186
|
+
point = points[i];
|
187
|
+
direction = point.point.negate().normalize();
|
188
|
+
right = direction.cross(Cartesian3.UNIT_Z).normalize();
|
189
|
+
up = right.cross(direction);
|
190
|
+
point.orientation = createQuaternion(direction, up);
|
191
|
+
}
|
192
|
+
|
193
|
+
point = points[length];
|
194
|
+
if (typeof endDirection !== 'undefined' && typeof endUp !== 'undefined') {
|
195
|
+
point.orientation = createQuaternion(endDirection, endUp);
|
196
|
+
} else {
|
197
|
+
direction = point.point.negate().normalize();
|
198
|
+
right = direction.cross(Cartesian3.UNIT_Z).normalize();
|
199
|
+
up = right.cross(direction);
|
200
|
+
point.orientation = createQuaternion(direction, up);
|
201
|
+
}
|
202
|
+
|
203
|
+
return new OrientationInterpolator(points);
|
204
|
+
}
|
205
|
+
|
206
|
+
function createUpdate3D(frameState, destination, duration, direction, up) {
|
207
|
+
var camera = frameState.camera;
|
208
|
+
var ellipsoid = frameState.scene2D.projection.getEllipsoid();
|
209
|
+
|
210
|
+
var path = createPath3D(camera, ellipsoid, camera.position, destination, duration);
|
211
|
+
var orientations = createOrientations3D(camera, path.getControlPoints(), direction, up);
|
212
|
+
|
213
|
+
var update = function(value) {
|
214
|
+
var time = value.time;
|
215
|
+
var orientation = orientations.evaluate(time);
|
216
|
+
var rotationMatrix = Matrix3.fromQuaternion(orientation);
|
217
|
+
|
218
|
+
camera.position = path.evaluate(time);
|
219
|
+
camera.right = rotationMatrix.getRow(0);
|
220
|
+
camera.up = rotationMatrix.getRow(1);
|
221
|
+
camera.direction = rotationMatrix.getRow(2).negate();
|
222
|
+
};
|
223
|
+
|
224
|
+
return update;
|
225
|
+
}
|
226
|
+
|
227
|
+
function createPath2D(camera, ellipsoid, start, end, duration) {
|
228
|
+
// get minimum altitude from which the whole map is visible
|
229
|
+
var radius = ellipsoid.getMaximumRadius();
|
230
|
+
var frustum = camera.frustum;
|
231
|
+
var maxStartAlt = getAltitude(frustum, Math.PI * radius, CesiumMath.PI_OVER_TWO * radius);
|
232
|
+
|
233
|
+
var points;
|
234
|
+
var altitude;
|
235
|
+
var incrementPercentage = 0.5;
|
236
|
+
if (start.z > maxStartAlt) {
|
237
|
+
altitude = 0.6 * maxStartAlt;
|
238
|
+
} else {
|
239
|
+
var diff = start.subtract(end);
|
240
|
+
altitude = getAltitude(frustum, Math.abs(diff.y), Math.abs(diff.x));
|
241
|
+
}
|
242
|
+
|
243
|
+
var aboveEnd = end.clone();
|
244
|
+
aboveEnd.z = altitude;
|
245
|
+
var afterStart = start.clone();
|
246
|
+
afterStart.z = altitude;
|
247
|
+
|
248
|
+
var middle;
|
249
|
+
if (end.z > maxStartAlt) {
|
250
|
+
middle = start.subtract(end).multiplyByScalar(0.5).add(end);
|
251
|
+
|
252
|
+
points = [{
|
253
|
+
point : start
|
254
|
+
}, {
|
255
|
+
point : middle
|
256
|
+
}, {
|
257
|
+
point : end
|
258
|
+
}];
|
259
|
+
} else if (start.z > maxStartAlt) {
|
260
|
+
middle = start.subtract(aboveEnd).multiplyByScalar(0.5).add(aboveEnd);
|
261
|
+
|
262
|
+
points = [{
|
263
|
+
point : start
|
264
|
+
}, {
|
265
|
+
point : middle
|
266
|
+
}, {
|
267
|
+
point : end
|
268
|
+
}];
|
269
|
+
} else {
|
270
|
+
points = [{
|
271
|
+
point : start
|
272
|
+
}];
|
273
|
+
|
274
|
+
var v = afterStart.subtract(aboveEnd);
|
275
|
+
var distance = v.magnitude();
|
276
|
+
Cartesian3.normalize(v, v);
|
277
|
+
|
278
|
+
var increment = incrementPercentage * distance;
|
279
|
+
var startCondition = distance - increment;
|
280
|
+
for ( var i = startCondition; i > 0.0; i = i - increment) {
|
281
|
+
points.push({
|
282
|
+
point : v.multiplyByScalar(i).add(aboveEnd)
|
283
|
+
});
|
284
|
+
}
|
285
|
+
|
286
|
+
points.push({
|
287
|
+
point : end
|
288
|
+
});
|
289
|
+
}
|
290
|
+
|
291
|
+
var scalar = duration / (points.length - 1);
|
292
|
+
for ( var k = 0; k < points.length; ++k) {
|
293
|
+
points[k].time = k * scalar;
|
294
|
+
}
|
295
|
+
|
296
|
+
return createSpline(points);
|
297
|
+
}
|
298
|
+
|
299
|
+
function createOrientations2D(camera, points, endDirection, endUp) {
|
300
|
+
points[0].orientation = createQuaternion(camera.direction, camera.up);
|
301
|
+
|
302
|
+
var point;
|
303
|
+
var direction;
|
304
|
+
var right;
|
305
|
+
var up;
|
306
|
+
|
307
|
+
var length = points.length - 1;
|
308
|
+
for (var i = 1; i < length; ++i) {
|
309
|
+
point = points[i];
|
310
|
+
direction = Cartesian3.UNIT_Z.negate();
|
311
|
+
right = direction.cross(Cartesian3.UNIT_Y).normalize();
|
312
|
+
up = right.cross(direction);
|
313
|
+
point.orientation = createQuaternion(direction, up);
|
314
|
+
}
|
315
|
+
|
316
|
+
point = points[length];
|
317
|
+
if (typeof endDirection !== 'undefined' && typeof endUp !== 'undefined') {
|
318
|
+
point.orientation = createQuaternion(endDirection, endUp);
|
319
|
+
} else {
|
320
|
+
direction = Cartesian3.UNIT_Z.negate();
|
321
|
+
right = direction.cross(Cartesian3.UNIT_Y).normalize();
|
322
|
+
up = right.cross(direction);
|
323
|
+
point.orientation = createQuaternion(direction, up);
|
324
|
+
}
|
325
|
+
|
326
|
+
return new OrientationInterpolator(points);
|
327
|
+
}
|
328
|
+
|
329
|
+
function createUpdateCV(frameState, destination, duration, direction, up) {
|
330
|
+
var camera = frameState.camera;
|
331
|
+
var ellipsoid = frameState.scene2D.projection.getEllipsoid();
|
332
|
+
|
333
|
+
var path = createPath2D(camera, ellipsoid, camera.position.clone(), destination, duration);
|
334
|
+
var orientations = createOrientations2D(camera, path.getControlPoints(), direction, up);
|
335
|
+
|
336
|
+
var update = function(value) {
|
337
|
+
var time = value.time;
|
338
|
+
var orientation = orientations.evaluate(time);
|
339
|
+
var rotationMatrix = Matrix3.fromQuaternion(orientation);
|
340
|
+
|
341
|
+
camera.position = path.evaluate(time);
|
342
|
+
camera.right = rotationMatrix.getRow(0);
|
343
|
+
camera.up = rotationMatrix.getRow(1);
|
344
|
+
camera.direction = rotationMatrix.getRow(2).negate();
|
345
|
+
};
|
346
|
+
|
347
|
+
return update;
|
348
|
+
}
|
349
|
+
|
350
|
+
function createUpdate2D(frameState, destination, duration, direction, up) {
|
351
|
+
var camera = frameState.camera;
|
352
|
+
var ellipsoid = frameState.scene2D.projection.getEllipsoid();
|
353
|
+
|
354
|
+
var start = camera.position.clone();
|
355
|
+
start.z = camera.frustum.right - camera.frustum.left;
|
356
|
+
|
357
|
+
var path = createPath2D(camera, ellipsoid, start, destination, duration);
|
358
|
+
var points = path.getControlPoints();
|
359
|
+
var orientations = createOrientations2D(camera, points, Cartesian3.UNIT_Z.negate(), up);
|
360
|
+
|
361
|
+
var height = camera.position.z;
|
362
|
+
|
363
|
+
var update = function(value) {
|
364
|
+
var time = value.time;
|
365
|
+
var orientation = orientations.evaluate(time);
|
366
|
+
var rotationMatrix = Matrix3.fromQuaternion(orientation);
|
367
|
+
|
368
|
+
camera.position = path.evaluate(time);
|
369
|
+
var zoom = camera.position.z;
|
370
|
+
camera.position.z = height;
|
371
|
+
|
372
|
+
camera.right = rotationMatrix.getRow(0);
|
373
|
+
camera.up = rotationMatrix.getRow(1);
|
374
|
+
camera.direction = rotationMatrix.getRow(2).negate();
|
375
|
+
|
376
|
+
var frustum = camera.frustum;
|
377
|
+
var ratio = frustum.top / frustum.right;
|
378
|
+
|
379
|
+
var incrementAmount = (zoom - (frustum.right - frustum.left)) * 0.5;
|
380
|
+
frustum.right += incrementAmount;
|
381
|
+
frustum.left -= incrementAmount;
|
382
|
+
frustum.top = ratio * frustum.right;
|
383
|
+
frustum.bottom = -frustum.top;
|
384
|
+
};
|
385
|
+
|
386
|
+
return update;
|
387
|
+
}
|
388
|
+
|
389
|
+
/**
|
390
|
+
* Creates an animation to fly the camera from it's current position to a position given by a Cartesian. All arguments should
|
391
|
+
* be in the current camera reference frame.
|
392
|
+
*
|
393
|
+
* @param {FrameState} frameState The current frame state.
|
394
|
+
* @param {Cartesian3} description.destination The final position of the camera.
|
395
|
+
* @param {Cartesian3} [description.direction] The final direction of the camera. By default, the direction will point towards the center of the frame in 3D and in the negative z direction in Columbus view or 2D.
|
396
|
+
* @param {Cartesian3} [description.up] The final up direction. By default, the up direction will point towards local north in 3D and in the positive y direction in Columbus view or 2D.
|
397
|
+
* @param {Number} [description.duration=3000] The duration of the animation in milliseconds.
|
398
|
+
* @param {Function} [onComplete] The function to execute when the animation has completed.
|
399
|
+
*
|
400
|
+
* @returns {Object} An Object that can be added to an {@link AnimationCollection} for animation.
|
401
|
+
*
|
402
|
+
* @exception {DeveloperError} frameState is required.
|
403
|
+
* @exception {DeveloperError} description.destination is required.
|
404
|
+
*
|
405
|
+
* @see Scene#getFrameState
|
406
|
+
* @see Scene#getAnimationCollection
|
407
|
+
* @see CameraFlightPath#createAnimationCartographic
|
408
|
+
*/
|
409
|
+
CameraFlightPath.createAnimation = function(frameState, description) {
|
410
|
+
description = defaultValue(description, {});
|
411
|
+
var destination = description.destination;
|
412
|
+
var direction = description.direction;
|
413
|
+
var up = description.up;
|
414
|
+
|
415
|
+
if (typeof frameState === 'undefined') {
|
416
|
+
throw new DeveloperError('frameState is required.');
|
417
|
+
}
|
418
|
+
|
419
|
+
if (typeof destination === 'undefined') {
|
420
|
+
throw new DeveloperError('destination is required.');
|
421
|
+
}
|
422
|
+
|
423
|
+
var duration = defaultValue(description.duration, 3000.0);
|
424
|
+
var onComplete = description.onComplete;
|
425
|
+
|
426
|
+
var update;
|
427
|
+
if (frameState.mode === SceneMode.SCENE3D) {
|
428
|
+
update = createUpdate3D(frameState, destination, duration, direction, up);
|
429
|
+
} else if (frameState.mode === SceneMode.SCENE2D) {
|
430
|
+
update = createUpdate2D(frameState, destination, duration, direction, up);
|
431
|
+
} else {
|
432
|
+
update = createUpdateCV(frameState, destination, duration, direction, up);
|
433
|
+
}
|
434
|
+
|
435
|
+
return {
|
436
|
+
duration : duration,
|
437
|
+
easingFunction : Tween.Easing.Sinusoidal.InOut,
|
438
|
+
startValue : {
|
439
|
+
time : 0.0
|
440
|
+
},
|
441
|
+
stopValue : {
|
442
|
+
time : duration
|
443
|
+
},
|
444
|
+
onUpdate : update,
|
445
|
+
onComplete : onComplete
|
446
|
+
};
|
447
|
+
};
|
448
|
+
|
449
|
+
/**
|
450
|
+
* Creates an animation to fly the camera from it's current position to a position given by a Cartographic. Keep in mind that the animation
|
451
|
+
* will happen in the camera's current reference frame.
|
452
|
+
*
|
453
|
+
* @param {FrameState} frameState The current frame state.
|
454
|
+
* @param {Cartesian3} description.destination The final position of the camera.
|
455
|
+
* @param {Cartesian3} [description.direction] The final direction of the camera. By default, the direction will point towards the center of the frame in 3D and in the negative z direction in Columbus view or 2D.
|
456
|
+
* @param {Cartesian3} [description.up] The final up direction. By default, the up direction will point towards local north in 3D and in the positive y direction in Columbus view or 2D.
|
457
|
+
* @param {Number} [description.duration=3000] The duration of the animation in milliseconds.
|
458
|
+
* @param {Function} [onComplete] The function to execute when the animation has completed.
|
459
|
+
*
|
460
|
+
* @returns {Object} An Object that can be added to an {@link AnimationCollection} for animation.
|
461
|
+
*
|
462
|
+
* @exception {DeveloperError} frameState is required.
|
463
|
+
* @exception {DeveloperError} description.destination is required.
|
464
|
+
*
|
465
|
+
* @see Scene#getFrameState
|
466
|
+
* @see Scene#getAnimationCollection
|
467
|
+
* @see CameraFlightPath#createAnimationCartographic
|
468
|
+
*/
|
469
|
+
CameraFlightPath.createAnimationCartographic = function(frameState, description) {
|
470
|
+
description = defaultValue(description, {});
|
471
|
+
var destination = description.destination;
|
472
|
+
|
473
|
+
if (typeof frameState === 'undefined') {
|
474
|
+
throw new DeveloperError('frameState is required.');
|
475
|
+
}
|
476
|
+
|
477
|
+
if (typeof destination === 'undefined') {
|
478
|
+
throw new DeveloperError('description.destination is required.');
|
479
|
+
}
|
480
|
+
|
481
|
+
var end;
|
482
|
+
var projection = frameState.scene2D.projection;
|
483
|
+
if (frameState.mode === SceneMode.SCENE3D) {
|
484
|
+
var ellipsoid = projection.getEllipsoid();
|
485
|
+
end = ellipsoid.cartographicToCartesian(destination);
|
486
|
+
} else {
|
487
|
+
end = projection.project(destination);
|
488
|
+
}
|
489
|
+
|
490
|
+
description.destination = end;
|
491
|
+
return this.createAnimation(frameState, description);
|
492
|
+
};
|
493
|
+
|
494
|
+
return CameraFlightPath;
|
495
|
+
});
|