cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
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/*global define*/
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define([
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'../Core/DeveloperError',
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'../Core/defaultValue',
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'../Core/Ellipsoid',
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'../Core/Matrix3',
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'../Core/Matrix4',
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'../Core/Cartesian2',
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'../Core/Cartesian3',
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'../Core/Cartesian4',
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'../Core/EncodedCartesian3',
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'../Core/BoundingRectangle',
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'../Core/Transforms',
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'../Core/computeSunPosition',
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'../Scene/SceneMode'
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], function(
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DeveloperError,
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defaultValue,
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Ellipsoid,
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Matrix3,
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Matrix4,
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Cartesian2,
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Cartesian3,
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Cartesian4,
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EncodedCartesian3,
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BoundingRectangle,
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Transforms,
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computeSunPosition,
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SceneMode) {
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"use strict";
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/**
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* DOC_TBA
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*
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* @alias UniformState
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*
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* @internalConstructor
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*/
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var UniformState = function() {
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this._viewport = new BoundingRectangle();
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this._viewportDirty = false;
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this._viewportOrthographicMatrix = Matrix4.IDENTITY.clone();
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this._viewportTransformation = Matrix4.IDENTITY.clone();
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this._model = Matrix4.IDENTITY.clone();
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this._view = Matrix4.IDENTITY.clone();
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this._inverseView = Matrix4.IDENTITY.clone();
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this._projection = Matrix4.IDENTITY.clone();
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this._infiniteProjection = Matrix4.IDENTITY.clone();
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this._entireFrustum = new Cartesian2();
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this._frameNumber = 1.0;
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this._time = undefined;
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this._temeToPseudoFixed = Matrix3.IDENTITY.clone();
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// Derived members
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this._inverseModelDirty = true;
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this._inverseModel = new Matrix4();
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this._viewRotation = new Matrix3();
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this._inverseViewRotation = new Matrix3();
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this._inverseProjectionDirty = true;
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this._inverseProjection = new Matrix4();
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this._modelViewDirty = true;
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this._modelView = new Matrix4();
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this._modelViewRelativeToEyeDirty = true;
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this._modelViewRelativeToEye = new Matrix4();
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this._inverseModelViewDirty = true;
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this._inverseModelView = new Matrix4();
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this._viewProjectionDirty = true;
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this._viewProjection = new Matrix4();
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this._modelViewProjectionDirty = true;
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this._modelViewProjection = new Matrix4();
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this._modelViewProjectionRelativeToEyeDirty = true;
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this._modelViewProjectionRelativeToEye = new Matrix4();
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this._modelViewInfiniteProjectionDirty = true;
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this._modelViewInfiniteProjection = new Matrix4();
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this._normalDirty = true;
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this._normal = new Matrix3();
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this._inverseNormalDirty = true;
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this._inverseNormal = new Matrix3();
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this._encodedCameraPositionMCDirty = true;
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this._encodedCameraPositionMC = new EncodedCartesian3();
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this._cameraPosition = new Cartesian3();
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this._sunDirectionWC = new Cartesian3();
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this._sunDirectionEC = new Cartesian3();
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this._moonDirectionEC = new Cartesian3();
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};
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function setView(uniformState, matrix) {
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Matrix4.clone(matrix, uniformState._view);
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Matrix4.getRotation(matrix, uniformState._viewRotation);
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uniformState._modelViewDirty = true;
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uniformState._modelViewRelativeToEyeDirty = true;
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uniformState._inverseModelViewDirty = true;
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uniformState._viewProjectionDirty = true;
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uniformState._modelViewProjectionDirty = true;
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uniformState._modelViewProjectionRelativeToEyeDirty = true;
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uniformState._modelViewInfiniteProjectionDirty = true;
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uniformState._normalDirty = true;
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uniformState._inverseNormalDirty = true;
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}
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function setInverseView(uniformState, matrix) {
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Matrix4.clone(matrix, uniformState._inverseView);
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Matrix4.getRotation(matrix, uniformState._inverseViewRotation);
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}
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function setProjection(uniformState, matrix) {
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Matrix4.clone(matrix, uniformState._projection);
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uniformState._inverseProjectionDirty = true;
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uniformState._viewProjectionDirty = true;
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uniformState._modelViewProjectionDirty = true;
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uniformState._modelViewProjectionRelativeToEyeDirty = true;
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}
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function setInfiniteProjection(uniformState, matrix) {
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Matrix4.clone(matrix, uniformState._infiniteProjection);
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uniformState._modelViewInfiniteProjectionDirty = true;
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}
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function setCameraPosition(uniformState, position) {
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Cartesian3.clone(position, uniformState._cameraPosition);
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uniformState._encodedCameraPositionMCDirty = true;
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}
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var sunPositionWC = new Cartesian3();
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var sunPositionScratch = new Cartesian3();
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function setSunAndMoonDirections(uniformState, frameState) {
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if (frameState.mode === SceneMode.SCENE3D) {
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computeSunPosition(frameState.time, sunPositionWC);
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Cartesian3.normalize(sunPositionWC, uniformState._sunDirectionWC);
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Matrix3.multiplyByVector(uniformState._viewRotation, sunPositionWC, sunPositionScratch);
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Cartesian3.normalize(sunPositionScratch, uniformState._sunDirectionEC);
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// Pseudo direction for now just for lighting
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Cartesian3.negate(uniformState._sunDirectionEC, uniformState._moonDirectionEC);
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} else {
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// Made up direction for now just for lighting
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sunPositionWC.x = 1000000.0; // height
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sunPositionWC.y = -10000000.0; // x
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sunPositionWC.z = 0.0; // y
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Cartesian3.normalize(sunPositionWC, uniformState._sunDirectionWC);
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Matrix3.multiplyByVector(uniformState._viewRotation, sunPositionWC, sunPositionScratch);
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Cartesian3.normalize(sunPositionScratch, uniformState._sunDirectionEC);
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sunPositionWC.x = 1000000.0; // height
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sunPositionWC.y = 10000000.0; // x
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sunPositionWC.z = 0.0; // y
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Cartesian3.normalize(sunPositionWC, sunPositionScratch);
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Matrix3.multiplyByVector(uniformState._viewRotation, sunPositionScratch, sunPositionScratch);
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Cartesian3.normalize(sunPositionScratch, uniformState._moonDirectionEC);
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}
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}
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/**
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* Synchronizes the frustum's state with the uniform state. This is called
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* by the {@link Scene} when rendering to ensure that automatic GLSL uniforms
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* are set to the right value.
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*
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* @memberof UniformState
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*
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* @param {Object} frustum The frustum to synchronize with.
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*/
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UniformState.prototype.updateFrustum = function(frustum) {
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setProjection(this, frustum.getProjectionMatrix());
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if (typeof frustum.getInfiniteProjectionMatrix !== 'undefined') {
|
188
|
+
setInfiniteProjection(this, frustum.getInfiniteProjectionMatrix());
|
189
|
+
}
|
190
|
+
};
|
191
|
+
|
192
|
+
/**
|
193
|
+
* Synchronizes frame state with the uniform state. This is called
|
194
|
+
* by the {@link Scene} when rendering to ensure that automatic GLSL uniforms
|
195
|
+
* are set to the right value.
|
196
|
+
*
|
197
|
+
* @memberof UniformState
|
198
|
+
*
|
199
|
+
* @param {FrameState} frameState The frameState to synchronize with.
|
200
|
+
*/
|
201
|
+
UniformState.prototype.update = function(frameState) {
|
202
|
+
var camera = frameState.camera;
|
203
|
+
|
204
|
+
setView(this, camera.getViewMatrix());
|
205
|
+
setInverseView(this, camera.getInverseViewMatrix());
|
206
|
+
setCameraPosition(this, camera.getPositionWC());
|
207
|
+
setSunAndMoonDirections(this, frameState);
|
208
|
+
|
209
|
+
this._entireFrustum.x = camera.frustum.near;
|
210
|
+
this._entireFrustum.y = camera.frustum.far;
|
211
|
+
this.updateFrustum(camera.frustum);
|
212
|
+
|
213
|
+
this._frameNumber = frameState.frameNumber;
|
214
|
+
this._time = frameState.time;
|
215
|
+
this._temeToPseudoFixed = Transforms.computeTemeToPseudoFixedMatrix(frameState.time);
|
216
|
+
};
|
217
|
+
|
218
|
+
/**
|
219
|
+
* DOC_TBA
|
220
|
+
*
|
221
|
+
* @memberof UniformState
|
222
|
+
*
|
223
|
+
* @param {BoundingRectangle} viewport DOC_TBA.
|
224
|
+
*
|
225
|
+
* @see UniformState#getViewport
|
226
|
+
* @see czm_viewport
|
227
|
+
*/
|
228
|
+
UniformState.prototype.setViewport = function(viewport) {
|
229
|
+
if (!BoundingRectangle.equals(viewport, this._viewport)) {
|
230
|
+
BoundingRectangle.clone(viewport, this._viewport);
|
231
|
+
this._viewportDirty = true;
|
232
|
+
}
|
233
|
+
};
|
234
|
+
|
235
|
+
/**
|
236
|
+
* DOC_TBA
|
237
|
+
*
|
238
|
+
* @memberof UniformState
|
239
|
+
*
|
240
|
+
* return {BoundingRectangle} DOC_TBA.
|
241
|
+
*
|
242
|
+
* @see UniformState#setViewport
|
243
|
+
* @see czm_viewport
|
244
|
+
*/
|
245
|
+
UniformState.prototype.getViewport = function () {
|
246
|
+
return this._viewport;
|
247
|
+
};
|
248
|
+
|
249
|
+
function cleanViewport(uniformState) {
|
250
|
+
if (uniformState._viewportDirty) {
|
251
|
+
var v = uniformState._viewport;
|
252
|
+
Matrix4.computeOrthographicOffCenter(v.x, v.x + v.width, v.y, v.y + v.height, 0.0, 1.0, uniformState._viewportOrthographicMatrix);
|
253
|
+
Matrix4.computeViewportTransformation(v, 0.0, 1.0, uniformState._viewportTransformation);
|
254
|
+
uniformState._viewportDirty = false;
|
255
|
+
}
|
256
|
+
}
|
257
|
+
|
258
|
+
/**
|
259
|
+
* DOC_TBA
|
260
|
+
* @memberof UniformState
|
261
|
+
*
|
262
|
+
*
|
263
|
+
* @see czm_viewportOrthographic
|
264
|
+
*/
|
265
|
+
UniformState.prototype.getViewportOrthographic = function() {
|
266
|
+
cleanViewport(this);
|
267
|
+
return this._viewportOrthographicMatrix;
|
268
|
+
};
|
269
|
+
|
270
|
+
/**
|
271
|
+
* DOC_TBA
|
272
|
+
*
|
273
|
+
* @memberof UniformState
|
274
|
+
*
|
275
|
+
* @see czm_viewportTransformation
|
276
|
+
*/
|
277
|
+
UniformState.prototype.getViewportTransformation = function() {
|
278
|
+
cleanViewport(this);
|
279
|
+
return this._viewportTransformation;
|
280
|
+
};
|
281
|
+
|
282
|
+
/**
|
283
|
+
* DOC_TBA
|
284
|
+
*
|
285
|
+
* @memberof UniformState
|
286
|
+
*
|
287
|
+
* @param {Matrix4} [matrix] DOC_TBA.
|
288
|
+
*
|
289
|
+
* @see UniformState#getModel
|
290
|
+
* @see czm_model
|
291
|
+
*/
|
292
|
+
UniformState.prototype.setModel = function(matrix) {
|
293
|
+
Matrix4.clone(matrix, this._model);
|
294
|
+
|
295
|
+
this._inverseModelDirty = true;
|
296
|
+
this._modelViewDirty = true;
|
297
|
+
this._modelViewRelativeToEyeDirty = true;
|
298
|
+
this._inverseModelViewDirty = true;
|
299
|
+
this._modelViewProjectionDirty = true;
|
300
|
+
this._modelViewProjectionRelativeToEyeDirty = true;
|
301
|
+
this._modelViewInfiniteProjectionDirty = true;
|
302
|
+
this._normalDirty = true;
|
303
|
+
this._inverseNormalDirty = true;
|
304
|
+
this._encodedCameraPositionMCDirty = true;
|
305
|
+
};
|
306
|
+
|
307
|
+
/**
|
308
|
+
* DOC_TBA
|
309
|
+
*
|
310
|
+
* @memberof UniformState
|
311
|
+
*
|
312
|
+
* @return {Matrix4} DOC_TBA.
|
313
|
+
*
|
314
|
+
* @see UniformState#setModel
|
315
|
+
* @see czm_model
|
316
|
+
*/
|
317
|
+
UniformState.prototype.getModel = function() {
|
318
|
+
return this._model;
|
319
|
+
};
|
320
|
+
|
321
|
+
/**
|
322
|
+
* Returns the inverse model matrix used to define the {@link czm_inverseModel} GLSL uniform.
|
323
|
+
*
|
324
|
+
* @memberof UniformState
|
325
|
+
*
|
326
|
+
* @return {Matrix4} The inverse model matrix.
|
327
|
+
*
|
328
|
+
* @see UniformState#setModel
|
329
|
+
* @see UniformState#getModel
|
330
|
+
* @see czm_inverseModel
|
331
|
+
*/
|
332
|
+
UniformState.prototype.getInverseModel = function() {
|
333
|
+
if (this._inverseModelDirty) {
|
334
|
+
this._inverseModelDirty = false;
|
335
|
+
|
336
|
+
this._model.inverse(this._inverseModel);
|
337
|
+
}
|
338
|
+
|
339
|
+
return this._inverseModel;
|
340
|
+
};
|
341
|
+
|
342
|
+
/**
|
343
|
+
* DOC_TBA
|
344
|
+
*
|
345
|
+
* @memberof UniformState
|
346
|
+
*
|
347
|
+
* @return {Matrix4} DOC_TBA.
|
348
|
+
*
|
349
|
+
* @see czm_view
|
350
|
+
*/
|
351
|
+
UniformState.prototype.getView = function() {
|
352
|
+
return this._view;
|
353
|
+
};
|
354
|
+
|
355
|
+
/**
|
356
|
+
* Returns the 3x3 rotation matrix of the current view matrix ({@link UniformState#getView}).
|
357
|
+
*
|
358
|
+
* @memberof UniformState
|
359
|
+
*
|
360
|
+
* @return {Matrix3} The 3x3 rotation matrix of the current view matrix.
|
361
|
+
*
|
362
|
+
* @see UniformState#getView
|
363
|
+
* @see czm_viewRotation
|
364
|
+
*/
|
365
|
+
UniformState.prototype.getViewRotation = function() {
|
366
|
+
return this._viewRotation;
|
367
|
+
};
|
368
|
+
|
369
|
+
/**
|
370
|
+
* Returns the 4x4 inverse-view matrix that transforms from eye to world coordinates.
|
371
|
+
*
|
372
|
+
* @memberof UniformState
|
373
|
+
*
|
374
|
+
* @return {Matrix4} The 4x4 inverse-view matrix that transforms from eye to world coordinates.
|
375
|
+
*
|
376
|
+
* @see czm_inverseView
|
377
|
+
*/
|
378
|
+
UniformState.prototype.getInverseView = function() {
|
379
|
+
return this._inverseView;
|
380
|
+
};
|
381
|
+
|
382
|
+
/**
|
383
|
+
* Returns the 3x3 rotation matrix of the current inverse-view matrix ({@link UniformState#getInverseView}).
|
384
|
+
*
|
385
|
+
* @memberof UniformState
|
386
|
+
*
|
387
|
+
* @return {Matrix3} The 3x3 rotation matrix of the current inverse-view matrix.
|
388
|
+
*
|
389
|
+
* @see UniformState#getInverseView
|
390
|
+
* @see czm_inverseViewRotation
|
391
|
+
*/
|
392
|
+
UniformState.prototype.getInverseViewRotation = function() {
|
393
|
+
return this._inverseViewRotation;
|
394
|
+
};
|
395
|
+
|
396
|
+
/**
|
397
|
+
* DOC_TBA
|
398
|
+
*
|
399
|
+
* @memberof UniformState
|
400
|
+
*
|
401
|
+
* @return {Matrix4} DOC_TBA.
|
402
|
+
*
|
403
|
+
* @see UniformState#setProjection
|
404
|
+
* @see czm_projection
|
405
|
+
*/
|
406
|
+
UniformState.prototype.getProjection = function() {
|
407
|
+
return this._projection;
|
408
|
+
};
|
409
|
+
|
410
|
+
function cleanInverseProjection(uniformState) {
|
411
|
+
if (uniformState._inverseProjectionDirty) {
|
412
|
+
uniformState._inverseProjectionDirty = false;
|
413
|
+
|
414
|
+
Matrix4.inverse(uniformState._projection, uniformState._inverseProjection);
|
415
|
+
}
|
416
|
+
}
|
417
|
+
|
418
|
+
/**
|
419
|
+
* DOC_TBA
|
420
|
+
*
|
421
|
+
* @memberof UniformState
|
422
|
+
*
|
423
|
+
* @return {Matrix4} DOC_TBA.
|
424
|
+
*
|
425
|
+
* @see czm_inverseProjection
|
426
|
+
*/
|
427
|
+
UniformState.prototype.getInverseProjection = function() {
|
428
|
+
cleanInverseProjection(this);
|
429
|
+
return this._inverseProjection;
|
430
|
+
};
|
431
|
+
|
432
|
+
/**
|
433
|
+
* DOC_TBA
|
434
|
+
*
|
435
|
+
* @memberof UniformState
|
436
|
+
*
|
437
|
+
* @return {Matrix4} DOC_TBA.
|
438
|
+
*
|
439
|
+
* @see UniformState#setInfiniteProjection
|
440
|
+
* @see czm_infiniteProjection
|
441
|
+
*/
|
442
|
+
UniformState.prototype.getInfiniteProjection = function() {
|
443
|
+
return this._infiniteProjection;
|
444
|
+
};
|
445
|
+
|
446
|
+
// Derived
|
447
|
+
function cleanModelView(uniformState) {
|
448
|
+
if (uniformState._modelViewDirty) {
|
449
|
+
uniformState._modelViewDirty = false;
|
450
|
+
|
451
|
+
Matrix4.multiply(uniformState._view, uniformState._model, uniformState._modelView);
|
452
|
+
}
|
453
|
+
}
|
454
|
+
|
455
|
+
/**
|
456
|
+
* DOC_TBA
|
457
|
+
*
|
458
|
+
* @memberof UniformState
|
459
|
+
*
|
460
|
+
* @return {Matrix4} DOC_TBA.
|
461
|
+
*
|
462
|
+
* @see czm_modelView
|
463
|
+
*/
|
464
|
+
UniformState.prototype.getModelView = function() {
|
465
|
+
cleanModelView(this);
|
466
|
+
return this._modelView;
|
467
|
+
};
|
468
|
+
|
469
|
+
function cleanModelViewRelativeToEye(uniformState) {
|
470
|
+
if (uniformState._modelViewRelativeToEyeDirty) {
|
471
|
+
uniformState._modelViewRelativeToEyeDirty = false;
|
472
|
+
|
473
|
+
var mv = uniformState.getModelView();
|
474
|
+
var mvRte = uniformState._modelViewRelativeToEye;
|
475
|
+
mvRte[0] = mv[0];
|
476
|
+
mvRte[1] = mv[1];
|
477
|
+
mvRte[2] = mv[2];
|
478
|
+
mvRte[3] = mv[3];
|
479
|
+
mvRte[4] = mv[4];
|
480
|
+
mvRte[5] = mv[5];
|
481
|
+
mvRte[6] = mv[6];
|
482
|
+
mvRte[7] = mv[7];
|
483
|
+
mvRte[8] = mv[8];
|
484
|
+
mvRte[9] = mv[9];
|
485
|
+
mvRte[10] = mv[10];
|
486
|
+
mvRte[11] = mv[11];
|
487
|
+
mvRte[12] = 0.0;
|
488
|
+
mvRte[13] = 0.0;
|
489
|
+
mvRte[14] = 0.0;
|
490
|
+
mvRte[15] = mv[15];
|
491
|
+
}
|
492
|
+
}
|
493
|
+
|
494
|
+
/**
|
495
|
+
* Returns the model-view relative to eye matrix used to define the {@link czm_modelViewRelativeToEye} GLSL uniform.
|
496
|
+
*
|
497
|
+
* @memberof UniformState
|
498
|
+
*
|
499
|
+
* @return {Matrix4} The model-view relative to eye matrix.
|
500
|
+
*
|
501
|
+
* @see czm_modelViewRelativeToEye
|
502
|
+
*/
|
503
|
+
UniformState.prototype.getModelViewRelativeToEye = function() {
|
504
|
+
cleanModelViewRelativeToEye(this);
|
505
|
+
return this._modelViewRelativeToEye;
|
506
|
+
};
|
507
|
+
|
508
|
+
function cleanInverseModelView(uniformState) {
|
509
|
+
if (uniformState._inverseModelViewDirty) {
|
510
|
+
uniformState._inverseModelViewDirty = false;
|
511
|
+
|
512
|
+
Matrix4.inverse(uniformState.getModelView(), uniformState._inverseModelView);
|
513
|
+
}
|
514
|
+
}
|
515
|
+
|
516
|
+
/**
|
517
|
+
* DOC_TBA
|
518
|
+
*
|
519
|
+
* @memberof UniformState
|
520
|
+
*
|
521
|
+
* @return {Matrix4} DOC_TBA.
|
522
|
+
*
|
523
|
+
* @see czm_inverseModelView
|
524
|
+
*/
|
525
|
+
UniformState.prototype.getInverseModelView = function() {
|
526
|
+
cleanInverseModelView(this);
|
527
|
+
return this._inverseModelView;
|
528
|
+
};
|
529
|
+
|
530
|
+
function cleanViewProjection(uniformState) {
|
531
|
+
if (uniformState._viewProjectionDirty) {
|
532
|
+
uniformState._viewProjectionDirty = false;
|
533
|
+
|
534
|
+
Matrix4.multiply(uniformState._projection, uniformState._view, uniformState._viewProjection);
|
535
|
+
}
|
536
|
+
}
|
537
|
+
|
538
|
+
/**
|
539
|
+
* DOC_TBA
|
540
|
+
*
|
541
|
+
* @memberof UniformState
|
542
|
+
*
|
543
|
+
* @return {Matrix4} DOC_TBA.
|
544
|
+
*
|
545
|
+
* @see czm_viewProjection
|
546
|
+
*/
|
547
|
+
UniformState.prototype.getViewProjection = function() {
|
548
|
+
cleanViewProjection(this);
|
549
|
+
return this._viewProjection;
|
550
|
+
};
|
551
|
+
|
552
|
+
function cleanModelViewProjection(uniformState) {
|
553
|
+
if (uniformState._modelViewProjectionDirty) {
|
554
|
+
uniformState._modelViewProjectionDirty = false;
|
555
|
+
|
556
|
+
Matrix4.multiply(uniformState._projection, uniformState.getModelView(), uniformState._modelViewProjection);
|
557
|
+
}
|
558
|
+
}
|
559
|
+
|
560
|
+
/**
|
561
|
+
* DOC_TBA
|
562
|
+
*
|
563
|
+
* @memberof UniformState
|
564
|
+
*
|
565
|
+
* @return {Matrix4} DOC_TBA.
|
566
|
+
*
|
567
|
+
* @see czm_modelViewProjection
|
568
|
+
*/
|
569
|
+
UniformState.prototype.getModelViewProjection = function() {
|
570
|
+
cleanModelViewProjection(this);
|
571
|
+
return this._modelViewProjection;
|
572
|
+
};
|
573
|
+
|
574
|
+
function cleanModelViewProjectionRelativeToEye(uniformState) {
|
575
|
+
if (uniformState._modelViewProjectionRelativeToEyeDirty) {
|
576
|
+
uniformState._modelViewProjectionRelativeToEyeDirty = false;
|
577
|
+
|
578
|
+
Matrix4.multiply(uniformState._projection, uniformState.getModelViewRelativeToEye(), uniformState._modelViewProjectionRelativeToEye);
|
579
|
+
}
|
580
|
+
}
|
581
|
+
|
582
|
+
/**
|
583
|
+
* Returns the model-view-projection relative to eye matrix used to define the {@link czm_modelViewProjectionRelativeToEye} GLSL uniform.
|
584
|
+
*
|
585
|
+
* @memberof UniformState
|
586
|
+
*
|
587
|
+
* @return {Matrix4} The model-view-projection relative to eye matrix.
|
588
|
+
*
|
589
|
+
* @see czm_modelViewProjectionRelativeToEye
|
590
|
+
*/
|
591
|
+
UniformState.prototype.getModelViewProjectionRelativeToEye = function() {
|
592
|
+
cleanModelViewProjectionRelativeToEye(this);
|
593
|
+
return this._modelViewProjectionRelativeToEye;
|
594
|
+
};
|
595
|
+
|
596
|
+
function cleanModelViewInfiniteProjection(uniformState) {
|
597
|
+
if (uniformState._modelViewInfiniteProjectionDirty) {
|
598
|
+
uniformState._modelViewInfiniteProjectionDirty = false;
|
599
|
+
|
600
|
+
Matrix4.multiply(uniformState._infiniteProjection, uniformState.getModelView(), uniformState._modelViewInfiniteProjection);
|
601
|
+
}
|
602
|
+
}
|
603
|
+
|
604
|
+
/**
|
605
|
+
* DOC_TBA
|
606
|
+
*
|
607
|
+
* @memberof UniformState
|
608
|
+
*
|
609
|
+
* @return {Matrix4} DOC_TBA.
|
610
|
+
*
|
611
|
+
* @see czm_modelViewProjection
|
612
|
+
*/
|
613
|
+
UniformState.prototype.getModelViewInfiniteProjection = function() {
|
614
|
+
cleanModelViewInfiniteProjection(this);
|
615
|
+
return this._modelViewInfiniteProjection;
|
616
|
+
};
|
617
|
+
|
618
|
+
var normalScratch = new Matrix4();
|
619
|
+
|
620
|
+
function cleanNormal(uniformState) {
|
621
|
+
if (uniformState._normalDirty) {
|
622
|
+
uniformState._normalDirty = false;
|
623
|
+
|
624
|
+
Matrix4.transpose(uniformState.getInverseModelView(), normalScratch);
|
625
|
+
Matrix4.getRotation(normalScratch, uniformState._normal);
|
626
|
+
}
|
627
|
+
}
|
628
|
+
|
629
|
+
/**
|
630
|
+
* DOC_TBA
|
631
|
+
*
|
632
|
+
* @memberof UniformState
|
633
|
+
*
|
634
|
+
* @return {Matrix3} DOC_TBA.
|
635
|
+
*
|
636
|
+
* @see czm_normal
|
637
|
+
*/
|
638
|
+
UniformState.prototype.getNormal = function() {
|
639
|
+
cleanNormal(this);
|
640
|
+
return this._normal;
|
641
|
+
};
|
642
|
+
|
643
|
+
function cleanInverseNormal(uniformState) {
|
644
|
+
if (uniformState._inverseNormalDirty) {
|
645
|
+
uniformState._inverseNormalDirty = false;
|
646
|
+
|
647
|
+
Matrix4.getRotation(uniformState.getInverseModelView(), uniformState._inverseNormal);
|
648
|
+
}
|
649
|
+
}
|
650
|
+
|
651
|
+
/**
|
652
|
+
* DOC_TBA
|
653
|
+
*
|
654
|
+
* @memberof UniformState
|
655
|
+
*
|
656
|
+
* @return {Matrix3} DOC_TBA.
|
657
|
+
*
|
658
|
+
* @see czm_inverseNormal
|
659
|
+
*/
|
660
|
+
UniformState.prototype.getInverseNormal = function() {
|
661
|
+
cleanInverseNormal(this);
|
662
|
+
return this._inverseNormal;
|
663
|
+
};
|
664
|
+
|
665
|
+
/**
|
666
|
+
* Returns the near distance (<code>x</code>) and the far distance (<code>y</code>) of the frustum defined by the camera.
|
667
|
+
*
|
668
|
+
* @memberof UniformState
|
669
|
+
*
|
670
|
+
* @return {Cartesian2} Returns the near distance and the far distance of the frustum defined by the camera.
|
671
|
+
*
|
672
|
+
* @see czm_entireFrustum
|
673
|
+
*/
|
674
|
+
UniformState.prototype.getEntireFrustum = function() {
|
675
|
+
return this._entireFrustum;
|
676
|
+
};
|
677
|
+
|
678
|
+
/**
|
679
|
+
* Returns a normalized vector to the sun in world coordinates at the current scene time.
|
680
|
+
*
|
681
|
+
* @memberof UniformState
|
682
|
+
*
|
683
|
+
* @return {Cartesian3} A normalized vector to the sun in world coordinates at the current scene time.
|
684
|
+
*
|
685
|
+
* @see czm_sunDirectionWC
|
686
|
+
*/
|
687
|
+
UniformState.prototype.getSunDirectionWC = function() {
|
688
|
+
return this._sunDirectionWC;
|
689
|
+
};
|
690
|
+
|
691
|
+
/**
|
692
|
+
* Returns a normalized vector to the sun in eye coordinates at the current scene time.
|
693
|
+
*
|
694
|
+
* @memberof UniformState
|
695
|
+
*
|
696
|
+
* @return {Cartesian3} A normalized vector to the sun in eye coordinates at the current scene time.
|
697
|
+
*
|
698
|
+
* @see czm_sunDirectionEC
|
699
|
+
*/
|
700
|
+
UniformState.prototype.getSunDirectionEC = function() {
|
701
|
+
return this._sunDirectionEC;
|
702
|
+
};
|
703
|
+
|
704
|
+
/**
|
705
|
+
* Returns a normalized vector to the moon in eye coordinates at the current scene time.
|
706
|
+
*
|
707
|
+
* @memberof UniformState
|
708
|
+
*
|
709
|
+
* @return {Cartesian3} A normalized vector to the moon in eye coordinates at the current scene time.
|
710
|
+
*
|
711
|
+
* @see czm_moonDirectionEC
|
712
|
+
*/
|
713
|
+
UniformState.prototype.getMoonDirectionEC = function() {
|
714
|
+
return this._moonDirectionEC;
|
715
|
+
};
|
716
|
+
|
717
|
+
var cameraPositionMC = new Cartesian3();
|
718
|
+
|
719
|
+
function cleanEncodedCameraPositionMC(uniformState) {
|
720
|
+
if (uniformState._encodedCameraPositionMCDirty) {
|
721
|
+
uniformState._encodedCameraPositionMCDirty = false;
|
722
|
+
|
723
|
+
uniformState.getInverseModel().multiplyByPoint(uniformState._cameraPosition, cameraPositionMC);
|
724
|
+
EncodedCartesian3.fromCartesian(cameraPositionMC, uniformState._encodedCameraPositionMC);
|
725
|
+
}
|
726
|
+
}
|
727
|
+
|
728
|
+
/**
|
729
|
+
* Returns the high bits of the camera position used to define the {@link czm_encodedCameraPositionMCHigh} GLSL uniform.
|
730
|
+
*
|
731
|
+
* @memberof UniformState
|
732
|
+
*
|
733
|
+
* @return {Cartesian3} The high bits of the camera position.
|
734
|
+
*
|
735
|
+
* @see UniformState#getEncodedCameraPositionMCLow
|
736
|
+
*/
|
737
|
+
UniformState.prototype.getEncodedCameraPositionMCHigh = function() {
|
738
|
+
cleanEncodedCameraPositionMC(this);
|
739
|
+
return this._encodedCameraPositionMC.high;
|
740
|
+
};
|
741
|
+
|
742
|
+
/**
|
743
|
+
* Returns the low bits of the camera position used to define the {@link czm_encodedCameraPositionMCLow} GLSL uniform.
|
744
|
+
*
|
745
|
+
* @memberof UniformState
|
746
|
+
*
|
747
|
+
* @return {Cartesian3} The low bits of the camera position.
|
748
|
+
*
|
749
|
+
* @see UniformState#getEncodedCameraPositionMCHigh
|
750
|
+
*/
|
751
|
+
UniformState.prototype.getEncodedCameraPositionMCLow = function() {
|
752
|
+
cleanEncodedCameraPositionMC(this);
|
753
|
+
return this._encodedCameraPositionMC.low;
|
754
|
+
};
|
755
|
+
|
756
|
+
/**
|
757
|
+
* Gets the current frame number.
|
758
|
+
*
|
759
|
+
* @memberof UniformState
|
760
|
+
*
|
761
|
+
* @return {number} A number representing the current frame number.
|
762
|
+
*
|
763
|
+
* @see czm_frameNumber
|
764
|
+
*/
|
765
|
+
UniformState.prototype.getFrameNumber = function() {
|
766
|
+
return this._frameNumber;
|
767
|
+
};
|
768
|
+
|
769
|
+
/**
|
770
|
+
* Gets the scene's current time.
|
771
|
+
*
|
772
|
+
* @memberof UniformState
|
773
|
+
*
|
774
|
+
* @return {JulianDate} The scene's current time.
|
775
|
+
*/
|
776
|
+
UniformState.prototype.getTime = function() {
|
777
|
+
return this._time;
|
778
|
+
};
|
779
|
+
|
780
|
+
/**
|
781
|
+
* Returns a 3x3 matrix that transforms from True Equator Mean Equinox (TEME) axes to the
|
782
|
+
* pseudo-fixed axes at the Scene's current time.
|
783
|
+
*
|
784
|
+
* @memberof UniformState
|
785
|
+
*
|
786
|
+
* @return {Matrix3} The transform from TEME to pseudo-fixed.
|
787
|
+
*
|
788
|
+
* @see czm_temeToPseudoFixed
|
789
|
+
*/
|
790
|
+
UniformState.prototype.getTemeToPseudoFixedMatrix = function() {
|
791
|
+
return this._temeToPseudoFixed;
|
792
|
+
};
|
793
|
+
|
794
|
+
UniformState.prototype.getHighResolutionSnapScale = function() {
|
795
|
+
return 1.0;
|
796
|
+
};
|
797
|
+
|
798
|
+
return UniformState;
|
799
|
+
});
|