cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
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/*global define*/
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define([
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'../Core/defaultValue',
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'../Core/CubeMapEllipsoidTessellator',
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'../Core/destroyObject',
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'../Core/MeshFilters',
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'../Core/PrimitiveType',
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'../Core/Ellipsoid',
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'../Renderer/BufferUsage',
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'../Renderer/DrawCommand',
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'../Renderer/CullFace',
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'../Renderer/BlendingState',
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'../Scene/SceneMode',
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'../Shaders/SkyAtmosphereVS',
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'../Shaders/SkyAtmosphereFS'
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], function(
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defaultValue,
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CubeMapEllipsoidTessellator,
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destroyObject,
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MeshFilters,
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PrimitiveType,
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Ellipsoid,
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BufferUsage,
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DrawCommand,
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CullFace,
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BlendingState,
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SceneMode,
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SkyAtmosphereVS,
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SkyAtmosphereFS) {
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"use strict";
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/**
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* An atmosphere drawn around the limb of the provided ellipsoid. Based on
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* <a href="http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html" target="_blank">Accurate Atmospheric Scattering</a>
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* in GPU Gems 2.
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* <p>
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* This is only supported in 3D. atmosphere is faded out when morphing to 2D or Columbus view.
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* </p>
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*
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* @alias SkyAtmosphere
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* @constructor
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*
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* @param {Ellipsoid} [ellipsoid=Ellipsoid.WGS84] The ellipsoid that the atmosphere is drawn around.
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*
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* @example
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* scene.skyAtmosphere = new SkyAtmosphere();
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*
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* @see Scene.skyAtmosphere
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*/
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var SkyAtmosphere = function(ellipsoid) {
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ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
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/**
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* Determines if the atmosphere is shown.
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* <p>
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* The default is <code>true</code>.
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* </p>
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*
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* @type Boolean
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*/
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this.show = true;
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/**
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* The current morph transition time between 2D/Columbus View and 3D,
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* with 0.0 being 2D or Columbus View and 1.0 being 3D.
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*
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* @type Number
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*/
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this.morphTime = 1.0;
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this._ellipsoid = ellipsoid;
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this._command = new DrawCommand();
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this._spSkyFromSpace = undefined;
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this._spSkyFromAtmosphere = undefined;
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this._fCameraHeight = undefined;
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this._fCameraHeight2 = undefined;
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this._outerRadius = ellipsoid.getRadii().multiplyByScalar(1.025).getMaximumComponent();
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var innerRadius = ellipsoid.getMaximumRadius();
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var rayleighScaleDepth = 0.25;
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var that = this;
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this._command.uniformMap = {
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fCameraHeight : function() {
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return that._fCameraHeight;
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},
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fCameraHeight2 : function() {
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return that._fCameraHeight2;
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},
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fOuterRadius : function() {
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return that._outerRadius;
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},
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fOuterRadius2 : function() {
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return that._outerRadius * that._outerRadius;
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},
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fInnerRadius : function() {
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return innerRadius;
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},
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fScale : function() {
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return 1.0 / (that._outerRadius - innerRadius);
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},
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fScaleDepth : function() {
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return rayleighScaleDepth;
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},
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fScaleOverScaleDepth : function() {
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return (1.0 / (that._outerRadius - innerRadius)) / rayleighScaleDepth;
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},
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u_morphTime : function() {
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return that.morphTime;
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}
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};
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};
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/**
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* Gets the ellipsoid the atmosphere is drawn around.
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*
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* @memberof SkyAtmosphere
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*
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* @return {Ellipsoid}
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*/
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SkyAtmosphere.prototype.getEllipsoid = function() {
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return this._ellipsoid;
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};
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/**
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* @private
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*/
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SkyAtmosphere.prototype.update = function(context, frameState) {
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if (!this.show) {
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return undefined;
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}
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if ((frameState.mode !== SceneMode.SCENE3D) &&
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(frameState.mode !== SceneMode.MORPHING)) {
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return undefined;
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}
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// The atmosphere is only rendered during the color pass; it is not pickable, it doesn't cast shadows, etc.
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if (!frameState.passes.color) {
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return undefined;
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}
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var command = this._command;
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if (typeof command.vertexArray === 'undefined') {
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var mesh = CubeMapEllipsoidTessellator.compute(Ellipsoid.fromCartesian3(this._ellipsoid.getRadii().multiplyByScalar(1.025)), 60);
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command.vertexArray = context.createVertexArrayFromMesh({
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mesh : mesh,
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attributeIndices : MeshFilters.createAttributeIndices(mesh),
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bufferUsage : BufferUsage.STATIC_DRAW
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});
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command.primitiveType = PrimitiveType.TRIANGLES;
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command.renderState = context.createRenderState({
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cull : {
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enabled : true,
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face : CullFace.FRONT
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},
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blending : BlendingState.ALPHA_BLEND
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});
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var vs;
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var fs;
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var shaderCache = context.getShaderCache();
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vs = '#define SKY_FROM_SPACE\n' +
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'#line 0\n' +
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SkyAtmosphereVS;
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fs = '#line 0\n' +
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SkyAtmosphereFS;
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this._spSkyFromSpace = shaderCache.getShaderProgram(vs, fs);
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vs = '#define SKY_FROM_ATMOSPHERE\n' +
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'#line 0\n' +
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SkyAtmosphereVS;
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this._spSkyFromAtmosphere = shaderCache.getShaderProgram(vs, fs);
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}
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var cameraPosition = frameState.camera.getPositionWC();
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this._fCameraHeight2 = cameraPosition.magnitudeSquared();
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this._fCameraHeight = Math.sqrt(this._fCameraHeight2);
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if (this._fCameraHeight > this._outerRadius) {
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// Camera in space
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command.shaderProgram = this._spSkyFromSpace;
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} else {
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// Camera in atmosphere
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command.shaderProgram = this._spSkyFromAtmosphere;
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}
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return command;
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};
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/**
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* Returns true if this object was destroyed; otherwise, false.
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* <br /><br />
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* If this object was destroyed, it should not be used; calling any function other than
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* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
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*
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* @memberof SkyAtmosphere
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*
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* @return {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
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*
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* @see SkyAtmosphere#destroy
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*/
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SkyAtmosphere.prototype.isDestroyed = function() {
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return false;
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};
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/**
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* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
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* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
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* <br /><br />
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* Once an object is destroyed, it should not be used; calling any function other than
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* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
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* assign the return value (<code>undefined</code>) to the object as done in the example.
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*
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* @memberof SkyAtmosphere
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*
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* @return {undefined}
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*
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* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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*
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* @see SkyAtmosphere#isDestroyed
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*
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* @example
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* skyAtmosphere = skyAtmosphere && skyAtmosphere.destroy();
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*/
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SkyAtmosphere.prototype.destroy = function() {
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var command = this._command;
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command.vertexArray = command.vertexArray && command.vertexArray.destroy();
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this._spSkyFromSpace = this._spSkyFromSpace && this._spSkyFromSpace.release();
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this._spSkyFromAtmosphere = this._spSkyFromAtmosphere && this._spSkyFromAtmosphere.release();
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return destroyObject(this);
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};
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+
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return SkyAtmosphere;
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});
|
@@ -0,0 +1,231 @@
|
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1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/BoxTessellator',
|
4
|
+
'../Core/Cartesian3',
|
5
|
+
'../Core/destroyObject',
|
6
|
+
'../Core/DeveloperError',
|
7
|
+
'../Core/Matrix4',
|
8
|
+
'../Core/MeshFilters',
|
9
|
+
'../Core/PrimitiveType',
|
10
|
+
'../Renderer/loadCubeMap',
|
11
|
+
'../Renderer/BufferUsage',
|
12
|
+
'../Renderer/DrawCommand',
|
13
|
+
'../Renderer/BlendingState',
|
14
|
+
'../Scene/SceneMode',
|
15
|
+
'../Shaders/SkyBoxVS',
|
16
|
+
'../Shaders/SkyBoxFS'
|
17
|
+
], function(
|
18
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+
BoxTessellator,
|
19
|
+
Cartesian3,
|
20
|
+
destroyObject,
|
21
|
+
DeveloperError,
|
22
|
+
Matrix4,
|
23
|
+
MeshFilters,
|
24
|
+
PrimitiveType,
|
25
|
+
loadCubeMap,
|
26
|
+
BufferUsage,
|
27
|
+
DrawCommand,
|
28
|
+
BlendingState,
|
29
|
+
SceneMode,
|
30
|
+
SkyBoxVS,
|
31
|
+
SkyBoxFS) {
|
32
|
+
"use strict";
|
33
|
+
|
34
|
+
/**
|
35
|
+
* A sky box around the scene to draw stars. The sky box is defined using the True Equator Mean Equinox (TEME) axes.
|
36
|
+
* <p>
|
37
|
+
* This is only supported in 3D. The sky box is faded out when morphing to 2D or Columbus view.
|
38
|
+
* </p>
|
39
|
+
*
|
40
|
+
* @alias SkyBox
|
41
|
+
* @constructor
|
42
|
+
*
|
43
|
+
* @param {Object} sources The source URL or <code>Image</code> object for each of the six cube map faces. See the example below.
|
44
|
+
*
|
45
|
+
* @exception {DeveloperError} sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.
|
46
|
+
* @exception {DeveloperError} sources properties must all be the same type.
|
47
|
+
*
|
48
|
+
* @example
|
49
|
+
* scene.skyBox = new SkyBox({
|
50
|
+
* positiveX : 'skybox_px.png',
|
51
|
+
* negativeX : 'skybox_nx.png',
|
52
|
+
* positiveY : 'skybox_py.png',
|
53
|
+
* negativeY : 'skybox_ny.png',
|
54
|
+
* positiveZ : 'skybox_pz.png',
|
55
|
+
* negativeZ : 'skybox_nz.png'
|
56
|
+
* });
|
57
|
+
*
|
58
|
+
* @see Scene#skyBox
|
59
|
+
* @see Transforms.computeTemeToPseudoFixedMatrix
|
60
|
+
*/
|
61
|
+
var SkyBox = function(sources) {
|
62
|
+
if ((typeof sources === 'undefined') ||
|
63
|
+
(typeof sources.positiveX === 'undefined') ||
|
64
|
+
(typeof sources.negativeX === 'undefined') ||
|
65
|
+
(typeof sources.positiveY === 'undefined') ||
|
66
|
+
(typeof sources.negativeY === 'undefined') ||
|
67
|
+
(typeof sources.positiveZ === 'undefined') ||
|
68
|
+
(typeof sources.negativeZ === 'undefined')) {
|
69
|
+
throw new DeveloperError('sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.');
|
70
|
+
}
|
71
|
+
|
72
|
+
if ((typeof sources.positiveX !== typeof sources.negativeX) ||
|
73
|
+
(typeof sources.positiveX !== typeof sources.positiveY) ||
|
74
|
+
(typeof sources.positiveX !== typeof sources.negativeY) ||
|
75
|
+
(typeof sources.positiveX !== typeof sources.positiveZ) ||
|
76
|
+
(typeof sources.positiveX !== typeof sources.negativeZ)) {
|
77
|
+
throw new DeveloperError('sources properties must all be the same type.');
|
78
|
+
}
|
79
|
+
|
80
|
+
this._command = new DrawCommand();
|
81
|
+
this._cubeMap = undefined;
|
82
|
+
this._sources = sources;
|
83
|
+
|
84
|
+
/**
|
85
|
+
* Determines if the sky box will be shown.
|
86
|
+
* <p>
|
87
|
+
* The default is <code>true</code>.
|
88
|
+
* </p>
|
89
|
+
*
|
90
|
+
* @type Boolean
|
91
|
+
*/
|
92
|
+
this.show = true;
|
93
|
+
|
94
|
+
/**
|
95
|
+
* The current morph transition time between 2D/Columbus View and 3D,
|
96
|
+
* with 0.0 being 2D or Columbus View and 1.0 being 3D.
|
97
|
+
*
|
98
|
+
* @type Number
|
99
|
+
*/
|
100
|
+
this.morphTime = 1.0;
|
101
|
+
};
|
102
|
+
|
103
|
+
/**
|
104
|
+
* Returns the sources used to create the cube map faces: an object
|
105
|
+
* with <code>positiveX</code>, <code>negativeX</code>, <code>positiveY</code>,
|
106
|
+
* <code>negativeY</code>, <code>positiveZ</code>, and <code>negativeZ</code> properties.
|
107
|
+
* These are either URLs or <code>Image</code> objects, depending on how the sky box
|
108
|
+
* was constructed.
|
109
|
+
*
|
110
|
+
* @memberof SkyBox
|
111
|
+
*
|
112
|
+
* @return {Object} The sources used to create the cube map faces.
|
113
|
+
*/
|
114
|
+
SkyBox.prototype.getSources = function() {
|
115
|
+
return this._sources;
|
116
|
+
};
|
117
|
+
|
118
|
+
/**
|
119
|
+
* @private
|
120
|
+
*/
|
121
|
+
SkyBox.prototype.update = function(context, frameState) {
|
122
|
+
if (!this.show) {
|
123
|
+
return undefined;
|
124
|
+
}
|
125
|
+
|
126
|
+
if ((frameState.mode !== SceneMode.SCENE3D) &&
|
127
|
+
(frameState.mode !== SceneMode.MORPHING)) {
|
128
|
+
return undefined;
|
129
|
+
}
|
130
|
+
|
131
|
+
// The sky box is only rendered during the color pass; it is not pickable, it doesn't cast shadows, etc.
|
132
|
+
if (!frameState.passes.color) {
|
133
|
+
return undefined;
|
134
|
+
}
|
135
|
+
|
136
|
+
var command = this._command;
|
137
|
+
|
138
|
+
if (typeof command.vertexArray === 'undefined') {
|
139
|
+
var sources = this._sources;
|
140
|
+
var that = this;
|
141
|
+
|
142
|
+
if (typeof sources.positiveX === 'string') {
|
143
|
+
// Given urls for cube-map images. Load them.
|
144
|
+
loadCubeMap(context, this._sources).then(function(cubeMap) {
|
145
|
+
that._cubeMap = cubeMap;
|
146
|
+
});
|
147
|
+
} else {
|
148
|
+
this._cubeMap = context.createCubeMap({
|
149
|
+
source : sources
|
150
|
+
});
|
151
|
+
}
|
152
|
+
|
153
|
+
command.uniformMap = {
|
154
|
+
u_cubeMap: function() {
|
155
|
+
return that._cubeMap;
|
156
|
+
},
|
157
|
+
u_morphTime : function() {
|
158
|
+
return that.morphTime;
|
159
|
+
}
|
160
|
+
};
|
161
|
+
|
162
|
+
var mesh = BoxTessellator.compute({
|
163
|
+
dimensions : new Cartesian3(2.0, 2.0, 2.0)
|
164
|
+
});
|
165
|
+
var attributeIndices = MeshFilters.createAttributeIndices(mesh);
|
166
|
+
|
167
|
+
command.primitiveType = PrimitiveType.TRIANGLES;
|
168
|
+
command.modelMatrix = Matrix4.IDENTITY.clone();
|
169
|
+
command.vertexArray = context.createVertexArrayFromMesh({
|
170
|
+
mesh: mesh,
|
171
|
+
attributeIndices: attributeIndices,
|
172
|
+
bufferUsage: BufferUsage.STATIC_DRAW
|
173
|
+
});
|
174
|
+
command.shaderProgram = context.getShaderCache().getShaderProgram(SkyBoxVS, SkyBoxFS, attributeIndices);
|
175
|
+
command.renderState = context.createRenderState({
|
176
|
+
blending : BlendingState.ALPHA_BLEND
|
177
|
+
});
|
178
|
+
}
|
179
|
+
|
180
|
+
if (typeof this._cubeMap === 'undefined') {
|
181
|
+
return undefined;
|
182
|
+
}
|
183
|
+
|
184
|
+
return command;
|
185
|
+
};
|
186
|
+
|
187
|
+
/**
|
188
|
+
* Returns true if this object was destroyed; otherwise, false.
|
189
|
+
* <br /><br />
|
190
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
191
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
192
|
+
*
|
193
|
+
* @memberof SkyBox
|
194
|
+
*
|
195
|
+
* @return {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
196
|
+
*
|
197
|
+
* @see SkyBox#destroy
|
198
|
+
*/
|
199
|
+
SkyBox.prototype.isDestroyed = function() {
|
200
|
+
return false;
|
201
|
+
};
|
202
|
+
|
203
|
+
/**
|
204
|
+
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
205
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
206
|
+
* <br /><br />
|
207
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
208
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
209
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
210
|
+
*
|
211
|
+
* @memberof SkyBox
|
212
|
+
*
|
213
|
+
* @return {undefined}
|
214
|
+
*
|
215
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
216
|
+
*
|
217
|
+
* @see SkyBox#isDestroyed
|
218
|
+
*
|
219
|
+
* @example
|
220
|
+
* skyBox = skyBox && skyBox.destroy();
|
221
|
+
*/
|
222
|
+
SkyBox.prototype.destroy = function() {
|
223
|
+
var command = this._command;
|
224
|
+
command.vertexArray = command.vertexArray && command.vertexArray.destroy();
|
225
|
+
command.shaderProgram = command.shaderProgram && command.shaderProgram.release();
|
226
|
+
this._cubeMap = this._cubeMap && this._cubeMap.destroy();
|
227
|
+
return destroyObject(this);
|
228
|
+
};
|
229
|
+
|
230
|
+
return SkyBox;
|
231
|
+
});
|