cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
@@ -0,0 +1,2164 @@
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/*global define*/
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define([
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'./Cartesian3',
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'./Cartesian4',
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'./defaultValue',
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'./DeveloperError',
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'./freezeObject',
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'./Math',
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'./Matrix3',
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'./RuntimeError'
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], function(
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Cartesian3,
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Cartesian4,
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defaultValue,
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DeveloperError,
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freezeObject,
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CesiumMath,
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Matrix3,
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RuntimeError) {
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"use strict";
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/**
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* A 4x4 matrix, indexable as a column-major order array.
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* Constructor parameters are in row-major order for code readability.
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* @alias Matrix4
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* @constructor
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*
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* @param {Number} [column0Row0=0.0] The value for column 0, row 0.
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* @param {Number} [column1Row0=0.0] The value for column 1, row 0.
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* @param {Number} [column2Row0=0.0] The value for column 2, row 0.
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* @param {Number} [column3Row0=0.0] The value for column 3, row 0.
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* @param {Number} [column0Row1=0.0] The value for column 0, row 1.
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* @param {Number} [column1Row1=0.0] The value for column 1, row 1.
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* @param {Number} [column2Row1=0.0] The value for column 2, row 1.
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* @param {Number} [column3Row1=0.0] The value for column 3, row 1.
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* @param {Number} [column0Row2=0.0] The value for column 0, row 2.
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* @param {Number} [column1Row2=0.0] The value for column 1, row 2.
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* @param {Number} [column2Row2=0.0] The value for column 2, row 2.
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* @param {Number} [column3Row2=0.0] The value for column 3, row 2.
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* @param {Number} [column0Row3=0.0] The value for column 0, row 3.
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* @param {Number} [column1Row3=0.0] The value for column 1, row 3.
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* @param {Number} [column2Row3=0.0] The value for column 2, row 3.
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* @param {Number} [column3Row3=0.0] The value for column 3, row 3.
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*
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* @see Matrix4.fromColumnMajorArray
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* @see Matrix4.fromRowMajorArray
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* @see Matrix4.fromRotationTranslation
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* @see Matrix4.fromTranslation
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* @see Matrix4.fromScale
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* @see Matrix4.fromUniformScale
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* @see Matrix4.fromCamera
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* @see Matrix4.computePerspectiveFieldOfView
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* @see Matrix4.computeOrthographicOffCenter
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* @see Matrix4.computePerspectiveOffCenter
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* @see Matrix4.computeInfinitePerspectiveOffCenter
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* @see Matrix4.computeViewportTransformation
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* @see Matrix2
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* @see Matrix3
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*/
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var Matrix4 = function(column0Row0, column1Row0, column2Row0, column3Row0,
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column0Row1, column1Row1, column2Row1, column3Row1,
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column0Row2, column1Row2, column2Row2, column3Row2,
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column0Row3, column1Row3, column2Row3, column3Row3) {
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this[0] = defaultValue(column0Row0, 0.0);
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this[1] = defaultValue(column0Row1, 0.0);
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this[2] = defaultValue(column0Row2, 0.0);
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this[3] = defaultValue(column0Row3, 0.0);
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this[4] = defaultValue(column1Row0, 0.0);
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this[5] = defaultValue(column1Row1, 0.0);
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this[6] = defaultValue(column1Row2, 0.0);
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this[7] = defaultValue(column1Row3, 0.0);
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this[8] = defaultValue(column2Row0, 0.0);
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this[9] = defaultValue(column2Row1, 0.0);
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this[10] = defaultValue(column2Row2, 0.0);
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this[11] = defaultValue(column2Row3, 0.0);
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this[12] = defaultValue(column3Row0, 0.0);
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this[13] = defaultValue(column3Row1, 0.0);
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this[14] = defaultValue(column3Row2, 0.0);
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this[15] = defaultValue(column3Row3, 0.0);
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};
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/**
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*
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* @param {Matrix4} [result] The object onto which to store the result.
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*
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*/
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Matrix4.clone = function(values, result) {
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throw new DeveloperError('values is required');
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}
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if (typeof result === 'undefined') {
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return new Matrix4(values[0], values[4], values[8], values[12],
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values[1], values[5], values[9], values[13],
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values[2], values[6], values[10], values[14],
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values[3], values[7], values[11], values[15]);
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}
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result[0] = values[0];
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result[1] = values[1];
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result[2] = values[2];
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result[3] = values[3];
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result[4] = values[4];
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result[5] = values[5];
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result[6] = values[6];
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result[7] = values[7];
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result[8] = values[8];
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result[9] = values[9];
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result[10] = values[10];
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result[11] = values[11];
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result[12] = values[12];
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result[13] = values[13];
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result[14] = values[14];
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result[15] = values[15];
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return result;
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};
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/**
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* Computes a Matrix4 instance from a column-major order array.
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* @memberof Matrix4
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* @function
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*
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* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
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* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
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*
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* @exception {DeveloperError} values is required.
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*/
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Matrix4.fromColumnMajorArray = Matrix4.clone;
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/**
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* Computes a Matrix4 instance from a row-major order array.
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* The resulting matrix will be in column-major order.
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* @memberof Matrix4
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*
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* @param {Array} values The row-major order array.
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* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
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* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
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*
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* @exception {DeveloperError} values is required.
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*/
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Matrix4.fromRowMajorArray = function(values, result) {
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if (typeof values === 'undefined') {
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throw new DeveloperError('values is required.');
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}
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if (typeof result === 'undefined') {
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return new Matrix4(values[0], values[1], values[2], values[3],
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values[4], values[5], values[6], values[7],
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values[8], values[9], values[10], values[11],
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values[12], values[13], values[14], values[15]);
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}
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result[0] = values[0];
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result[1] = values[4];
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result[2] = values[8];
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result[3] = values[12];
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result[4] = values[1];
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result[5] = values[5];
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result[6] = values[9];
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result[7] = values[13];
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result[8] = values[2];
|
164
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+
result[9] = values[6];
|
165
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+
result[10] = values[10];
|
166
|
+
result[11] = values[14];
|
167
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+
result[12] = values[3];
|
168
|
+
result[13] = values[7];
|
169
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+
result[14] = values[11];
|
170
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+
result[15] = values[15];
|
171
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+
return result;
|
172
|
+
};
|
173
|
+
|
174
|
+
/**
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175
|
+
* Computes a Matrix4 instance from a Matrix3 representing the rotation
|
176
|
+
* and a Cartesian3 representing the translation.
|
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+
* @memberof Matrix4
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178
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+
*
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179
|
+
* @param {Matrix3} rotation The upper left portion of the matrix representing the rotation.
|
180
|
+
* @param {Cartesian3} translation The upper right portion of the matrix representing the translation.
|
181
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
182
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+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
183
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+
*
|
184
|
+
* @exception {DeveloperError} rotation is required.
|
185
|
+
* @exception {DeveloperError} translation is required.
|
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|
+
*/
|
187
|
+
Matrix4.fromRotationTranslation = function(rotation, translation, result) {
|
188
|
+
if (typeof rotation === 'undefined') {
|
189
|
+
throw new DeveloperError('rotation is required.');
|
190
|
+
}
|
191
|
+
if (typeof translation === 'undefined') {
|
192
|
+
throw new DeveloperError('translation is required.');
|
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|
+
}
|
194
|
+
if (typeof result === 'undefined') {
|
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|
+
return new Matrix4(rotation[0], rotation[3], rotation[6], translation.x,
|
196
|
+
rotation[1], rotation[4], rotation[7], translation.y,
|
197
|
+
rotation[2], rotation[5], rotation[8], translation.z,
|
198
|
+
0.0, 0.0, 0.0, 1.0);
|
199
|
+
}
|
200
|
+
|
201
|
+
result[0] = rotation[0];
|
202
|
+
result[1] = rotation[1];
|
203
|
+
result[2] = rotation[2];
|
204
|
+
result[3] = 0.0;
|
205
|
+
result[4] = rotation[3];
|
206
|
+
result[5] = rotation[4];
|
207
|
+
result[6] = rotation[5];
|
208
|
+
result[7] = 0.0;
|
209
|
+
result[8] = rotation[6];
|
210
|
+
result[9] = rotation[7];
|
211
|
+
result[10] = rotation[8];
|
212
|
+
result[11] = 0.0;
|
213
|
+
result[12] = translation.x;
|
214
|
+
result[13] = translation.y;
|
215
|
+
result[14] = translation.z;
|
216
|
+
result[15] = 1.0;
|
217
|
+
return result;
|
218
|
+
};
|
219
|
+
|
220
|
+
/**
|
221
|
+
* Creates a Matrix4 instance from a Cartesian3 representing the translation.
|
222
|
+
* @memberof Matrix4
|
223
|
+
*
|
224
|
+
* @param {Cartesian3} translation The upper right portion of the matrix representing the translation.
|
225
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
226
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
227
|
+
*
|
228
|
+
* @see Matrix4.multiplyByTranslation
|
229
|
+
*
|
230
|
+
* @exception {DeveloperError} translation is required.
|
231
|
+
*/
|
232
|
+
Matrix4.fromTranslation = function(translation, result) {
|
233
|
+
return Matrix4.fromRotationTranslation(Matrix3.IDENTITY, translation, result);
|
234
|
+
};
|
235
|
+
|
236
|
+
/**
|
237
|
+
* Computes a Matrix4 instance representing a non-uniform scale.
|
238
|
+
* @memberof Matrix4
|
239
|
+
*
|
240
|
+
* @param {Cartesian3} scale The x, y, and z scale factors.
|
241
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
242
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
243
|
+
*
|
244
|
+
* @exception {DeveloperError} scale is required.
|
245
|
+
*
|
246
|
+
* @example
|
247
|
+
* // Creates
|
248
|
+
* // [7.0, 0.0, 0.0, 0.0]
|
249
|
+
* // [0.0, 8.0, 0.0, 0.0]
|
250
|
+
* // [0.0, 0.0, 9.0, 0.0]
|
251
|
+
* // [0.0, 0.0, 0.0, 1.0]
|
252
|
+
* var m = Matrix4.fromScale(new Cartesian3(7.0, 8.0, 9.0));
|
253
|
+
*/
|
254
|
+
Matrix4.fromScale = function(scale, result) {
|
255
|
+
if (typeof scale === 'undefined') {
|
256
|
+
throw new DeveloperError('scale is required.');
|
257
|
+
}
|
258
|
+
if (typeof result === 'undefined') {
|
259
|
+
return new Matrix4(
|
260
|
+
scale.x, 0.0, 0.0, 0.0,
|
261
|
+
0.0, scale.y, 0.0, 0.0,
|
262
|
+
0.0, 0.0, scale.z, 0.0,
|
263
|
+
0.0, 0.0, 0.0, 1.0);
|
264
|
+
}
|
265
|
+
|
266
|
+
result[0] = scale.x;
|
267
|
+
result[1] = 0.0;
|
268
|
+
result[2] = 0.0;
|
269
|
+
result[3] = 0.0;
|
270
|
+
result[4] = 0.0;
|
271
|
+
result[5] = scale.y;
|
272
|
+
result[6] = 0.0;
|
273
|
+
result[7] = 0.0;
|
274
|
+
result[8] = 0.0;
|
275
|
+
result[9] = 0.0;
|
276
|
+
result[10] = scale.z;
|
277
|
+
result[11] = 0.0;
|
278
|
+
result[12] = 0.0;
|
279
|
+
result[13] = 0.0;
|
280
|
+
result[14] = 0.0;
|
281
|
+
result[15] = 1.0;
|
282
|
+
return result;
|
283
|
+
};
|
284
|
+
|
285
|
+
/**
|
286
|
+
* Computes a Matrix4 instance representing a uniform scale.
|
287
|
+
* @memberof Matrix4
|
288
|
+
*
|
289
|
+
* @param {Number} scale The uniform scale factor.
|
290
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
291
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
292
|
+
*
|
293
|
+
* @exception {DeveloperError} scale is required.
|
294
|
+
*
|
295
|
+
* @example
|
296
|
+
* // Creates
|
297
|
+
* // [2.0, 0.0, 0.0, 0.0]
|
298
|
+
* // [0.0, 2.0, 0.0, 0.0]
|
299
|
+
* // [0.0, 0.0, 2.0, 0.0]
|
300
|
+
* // [0.0, 0.0, 0.0, 1.0]
|
301
|
+
* var m = Matrix4.fromScale(2.0);
|
302
|
+
*/
|
303
|
+
Matrix4.fromUniformScale = function(scale, result) {
|
304
|
+
if (typeof scale !== 'number') {
|
305
|
+
throw new DeveloperError('scale is required.');
|
306
|
+
}
|
307
|
+
if (typeof result === 'undefined') {
|
308
|
+
return new Matrix4(scale, 0.0, 0.0, 0.0,
|
309
|
+
0.0, scale, 0.0, 0.0,
|
310
|
+
0.0, 0.0, scale, 0.0,
|
311
|
+
0.0, 0.0, 0.0, 1.0);
|
312
|
+
}
|
313
|
+
|
314
|
+
result[0] = scale;
|
315
|
+
result[1] = 0.0;
|
316
|
+
result[2] = 0.0;
|
317
|
+
result[3] = 0.0;
|
318
|
+
result[4] = 0.0;
|
319
|
+
result[5] = scale;
|
320
|
+
result[6] = 0.0;
|
321
|
+
result[7] = 0.0;
|
322
|
+
result[8] = 0.0;
|
323
|
+
result[9] = 0.0;
|
324
|
+
result[10] = scale;
|
325
|
+
result[11] = 0.0;
|
326
|
+
result[12] = 0.0;
|
327
|
+
result[13] = 0.0;
|
328
|
+
result[14] = 0.0;
|
329
|
+
result[15] = 1.0;
|
330
|
+
return result;
|
331
|
+
};
|
332
|
+
|
333
|
+
var fromCameraF = new Cartesian3();
|
334
|
+
var fromCameraS = new Cartesian3();
|
335
|
+
var fromCameraU = new Cartesian3();
|
336
|
+
|
337
|
+
/**
|
338
|
+
* Computes a Matrix4 instance from a Camera.
|
339
|
+
* @memberof Matrix4
|
340
|
+
*
|
341
|
+
* @param {Camera} camera The camera to use.
|
342
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
343
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
344
|
+
*
|
345
|
+
* @exception {DeveloperError} camera is required.
|
346
|
+
* @exception {DeveloperError} camera.eye is required.
|
347
|
+
* @exception {DeveloperError} camera.target is required.
|
348
|
+
* @exception {DeveloperError} camera.up is required.
|
349
|
+
*/
|
350
|
+
Matrix4.fromCamera = function(camera, result) {
|
351
|
+
if (typeof camera === 'undefined') {
|
352
|
+
throw new DeveloperError('camera is required.');
|
353
|
+
}
|
354
|
+
|
355
|
+
var eye = camera.eye;
|
356
|
+
var target = camera.target;
|
357
|
+
var up = camera.up;
|
358
|
+
|
359
|
+
if (typeof eye === 'undefined') {
|
360
|
+
throw new DeveloperError('camera.eye is required.');
|
361
|
+
}
|
362
|
+
if (typeof target === 'undefined') {
|
363
|
+
throw new DeveloperError('camera.target is required.');
|
364
|
+
}
|
365
|
+
if (typeof up === 'undefined') {
|
366
|
+
throw new DeveloperError('camera.up is required.');
|
367
|
+
}
|
368
|
+
|
369
|
+
Cartesian3.subtract(target, eye, fromCameraF).normalize(fromCameraF);
|
370
|
+
Cartesian3.cross(fromCameraF, up, fromCameraS).normalize(fromCameraS);
|
371
|
+
Cartesian3.cross(fromCameraS, fromCameraF, fromCameraU).normalize(fromCameraU);
|
372
|
+
|
373
|
+
var sX = fromCameraS.x;
|
374
|
+
var sY = fromCameraS.y;
|
375
|
+
var sZ = fromCameraS.z;
|
376
|
+
var fX = fromCameraF.x;
|
377
|
+
var fY = fromCameraF.y;
|
378
|
+
var fZ = fromCameraF.z;
|
379
|
+
var uX = fromCameraU.x;
|
380
|
+
var uY = fromCameraU.y;
|
381
|
+
var uZ = fromCameraU.z;
|
382
|
+
var eyeX = eye.x;
|
383
|
+
var eyeY = eye.y;
|
384
|
+
var eyeZ = eye.z;
|
385
|
+
var t0 = sX * -eyeX + sY * -eyeY+ sZ * -eyeZ;
|
386
|
+
var t1 = uX * -eyeX + uY * -eyeY+ uZ * -eyeZ;
|
387
|
+
var t2 = fX * eyeX + fY * eyeY + fZ * eyeZ;
|
388
|
+
|
389
|
+
//The code below this comment is an optimized
|
390
|
+
//version of the commented lines.
|
391
|
+
//Rather that create two matrices and then multiply,
|
392
|
+
//we just bake in the multiplcation as part of creation.
|
393
|
+
//var rotation = new Matrix4(
|
394
|
+
// sX, sY, sZ, 0.0,
|
395
|
+
// uX, uY, uZ, 0.0,
|
396
|
+
// -fX, -fY, -fZ, 0.0,
|
397
|
+
// 0.0, 0.0, 0.0, 1.0);
|
398
|
+
//var translation = new Matrix4(
|
399
|
+
// 1.0, 0.0, 0.0, -eye.x,
|
400
|
+
// 0.0, 1.0, 0.0, -eye.y,
|
401
|
+
// 0.0, 0.0, 1.0, -eye.z,
|
402
|
+
// 0.0, 0.0, 0.0, 1.0);
|
403
|
+
//return rotation.multiply(translation);
|
404
|
+
if (typeof result === 'undefined') {
|
405
|
+
return new Matrix4(
|
406
|
+
sX, sY, sZ, t0,
|
407
|
+
uX, uY, uZ, t1,
|
408
|
+
-fX, -fY, -fZ, t2,
|
409
|
+
0.0, 0.0, 0.0, 1.0);
|
410
|
+
}
|
411
|
+
result[0] = sX;
|
412
|
+
result[1] = uX;
|
413
|
+
result[2] = -fX;
|
414
|
+
result[3] = 0.0;
|
415
|
+
result[4] = sY;
|
416
|
+
result[5] = uY;
|
417
|
+
result[6] = -fY;
|
418
|
+
result[7] = 0.0;
|
419
|
+
result[8] = sZ;
|
420
|
+
result[9] = uZ;
|
421
|
+
result[10] = -fZ;
|
422
|
+
result[11] = 0.0;
|
423
|
+
result[12] = t0;
|
424
|
+
result[13] = t1;
|
425
|
+
result[14] = t2;
|
426
|
+
result[15] = 1.0;
|
427
|
+
return result;
|
428
|
+
|
429
|
+
};
|
430
|
+
|
431
|
+
/**
|
432
|
+
* Computes a Matrix4 instance representing a perspective transformation matrix.
|
433
|
+
* @memberof Matrix4
|
434
|
+
*
|
435
|
+
* @param {Number} fovY The field of view along the Y axis in radians.
|
436
|
+
* @param {Number} aspectRatio The aspect ratio.
|
437
|
+
* @param {Number} near The distance to the near plane in meters.
|
438
|
+
* @param {Number} far The distance to the far plane in meters.
|
439
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
440
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
441
|
+
*
|
442
|
+
* @exception {DeveloperError} fovY must be in [0, PI).
|
443
|
+
* @exception {DeveloperError} aspectRatio must be greater than zero.
|
444
|
+
* @exception {DeveloperError} near must be greater than zero.
|
445
|
+
* @exception {DeveloperError} far must be greater than zero.
|
446
|
+
*/
|
447
|
+
Matrix4.computePerspectiveFieldOfView = function(fovY, aspectRatio, near, far, result) {
|
448
|
+
if (fovY <= 0.0 || fovY > Math.PI) {
|
449
|
+
throw new DeveloperError('fovY must be in [0, PI).');
|
450
|
+
}
|
451
|
+
|
452
|
+
if (aspectRatio <= 0.0) {
|
453
|
+
throw new DeveloperError('aspectRatio must be greater than zero.');
|
454
|
+
}
|
455
|
+
|
456
|
+
if (near <= 0.0) {
|
457
|
+
throw new DeveloperError('near must be greater than zero.');
|
458
|
+
}
|
459
|
+
|
460
|
+
if (far <= 0.0) {
|
461
|
+
throw new DeveloperError('far must be greater than zero.');
|
462
|
+
}
|
463
|
+
|
464
|
+
var bottom = Math.tan(fovY * 0.5);
|
465
|
+
|
466
|
+
var column1Row1 = 1.0 / bottom;
|
467
|
+
var column0Row0 = column1Row1 / aspectRatio;
|
468
|
+
var column2Row2 = (far + near) / (near - far);
|
469
|
+
var column3Row2 = (2.0 * far * near) / (near - far);
|
470
|
+
|
471
|
+
if (typeof result === 'undefined') {
|
472
|
+
return new Matrix4(column0Row0, 0.0, 0.0, 0.0,
|
473
|
+
0.0, column1Row1, 0.0, 0.0,
|
474
|
+
0.0, 0.0, column2Row2, column3Row2,
|
475
|
+
0.0, 0.0, -1.0, 0.0);
|
476
|
+
}
|
477
|
+
|
478
|
+
result[0] = column0Row0;
|
479
|
+
result[1] = 0.0;
|
480
|
+
result[2] = 0.0;
|
481
|
+
result[3] = 0.0;
|
482
|
+
result[4] = 0.0;
|
483
|
+
result[5] = column1Row1;
|
484
|
+
result[6] = 0.0;
|
485
|
+
result[7] = 0.0;
|
486
|
+
result[8] = 0.0;
|
487
|
+
result[9] = 0.0;
|
488
|
+
result[10] = column2Row2;
|
489
|
+
result[11] = -1.0;
|
490
|
+
result[12] = 0.0;
|
491
|
+
result[13] = 0.0;
|
492
|
+
result[14] = column3Row2;
|
493
|
+
result[15] = 0.0;
|
494
|
+
return result;
|
495
|
+
};
|
496
|
+
|
497
|
+
/**
|
498
|
+
* Computes a Matrix4 instance representing an orthographic transformation matrix.
|
499
|
+
* @memberof Matrix4
|
500
|
+
*
|
501
|
+
* @param {Number} left The number of meters to the left of the camera that will be in view.
|
502
|
+
* @param {Number} right The number of meters to the right of the camera that will be in view.
|
503
|
+
* @param {Number} bottom The number of meters below of the camera that will be in view.
|
504
|
+
* @param {Number} top The number of meters above of the camera that will be in view.
|
505
|
+
* @param {Number} near The distance to the near plane in meters.
|
506
|
+
* @param {Number} far The distance to the far plane in meters.
|
507
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
508
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
509
|
+
*
|
510
|
+
* @exception {DeveloperError} left is required.
|
511
|
+
* @exception {DeveloperError} right is required.
|
512
|
+
* @exception {DeveloperError} bottom is required.
|
513
|
+
* @exception {DeveloperError} top is required.
|
514
|
+
* @exception {DeveloperError} near is required.
|
515
|
+
* @exception {DeveloperError} far is required.
|
516
|
+
*/
|
517
|
+
Matrix4.computeOrthographicOffCenter = function(left, right, bottom, top, near, far, result) {
|
518
|
+
if (typeof left === 'undefined') {
|
519
|
+
throw new DeveloperError('left is required.');
|
520
|
+
}
|
521
|
+
if (typeof right === 'undefined') {
|
522
|
+
throw new DeveloperError('right is required.');
|
523
|
+
}
|
524
|
+
if (typeof bottom === 'undefined') {
|
525
|
+
throw new DeveloperError('bottom is required.');
|
526
|
+
}
|
527
|
+
if (typeof top === 'undefined') {
|
528
|
+
throw new DeveloperError('top is required.');
|
529
|
+
}
|
530
|
+
if (typeof near === 'undefined') {
|
531
|
+
throw new DeveloperError('near is required.');
|
532
|
+
}
|
533
|
+
if (typeof far === 'undefined') {
|
534
|
+
throw new DeveloperError('far is required.');
|
535
|
+
}
|
536
|
+
|
537
|
+
var a = 1.0 / (right - left);
|
538
|
+
var b = 1.0 / (top - bottom);
|
539
|
+
var c = 1.0 / (far - near);
|
540
|
+
|
541
|
+
var tx = -(right + left) * a;
|
542
|
+
var ty = -(top + bottom) * b;
|
543
|
+
var tz = -(far + near) * c;
|
544
|
+
a *= 2.0;
|
545
|
+
b *= 2.0;
|
546
|
+
c *= -2.0;
|
547
|
+
|
548
|
+
if (typeof result === 'undefined') {
|
549
|
+
return new Matrix4( a, 0.0, 0.0, tx,
|
550
|
+
0.0, b, 0.0, ty,
|
551
|
+
0.0, 0.0, c, tz,
|
552
|
+
0.0, 0.0, 0.0, 1.0);
|
553
|
+
}
|
554
|
+
|
555
|
+
result[0] = a;
|
556
|
+
result[1] = 0.0;
|
557
|
+
result[2] = 0.0;
|
558
|
+
result[3] = 0.0;
|
559
|
+
result[4] = 0.0;
|
560
|
+
result[5] = b;
|
561
|
+
result[6] = 0.0;
|
562
|
+
result[7] = 0.0;
|
563
|
+
result[8] = 0.0;
|
564
|
+
result[9] = 0.0;
|
565
|
+
result[10] = c;
|
566
|
+
result[11] = 0.0;
|
567
|
+
result[12] = tx;
|
568
|
+
result[13] = ty;
|
569
|
+
result[14] = tz;
|
570
|
+
result[15] = 1.0;
|
571
|
+
return result;
|
572
|
+
};
|
573
|
+
|
574
|
+
/**
|
575
|
+
* Computes a Matrix4 instance representing an off center perspective transformation.
|
576
|
+
* @memberof Matrix4
|
577
|
+
*
|
578
|
+
* @param {Number} left The number of meters to the left of the camera that will be in view.
|
579
|
+
* @param {Number} right The number of meters to the right of the camera that will be in view.
|
580
|
+
* @param {Number} bottom The number of meters below of the camera that will be in view.
|
581
|
+
* @param {Number} top The number of meters above of the camera that will be in view.
|
582
|
+
* @param {Number} near The distance to the near plane in meters.
|
583
|
+
* @param {Number} far The distance to the far plane in meters.
|
584
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
585
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
586
|
+
*
|
587
|
+
* @exception {DeveloperError} left is required.
|
588
|
+
* @exception {DeveloperError} right is required.
|
589
|
+
* @exception {DeveloperError} bottom is required.
|
590
|
+
* @exception {DeveloperError} top is required.
|
591
|
+
* @exception {DeveloperError} near is required.
|
592
|
+
* @exception {DeveloperError} far is required.
|
593
|
+
*/
|
594
|
+
Matrix4.computePerspectiveOffCenter = function(left, right, bottom, top, near, far, result) {
|
595
|
+
if (typeof left === 'undefined') {
|
596
|
+
throw new DeveloperError('left is required.');
|
597
|
+
}
|
598
|
+
if (typeof right === 'undefined') {
|
599
|
+
throw new DeveloperError('right is required.');
|
600
|
+
}
|
601
|
+
if (typeof bottom === 'undefined') {
|
602
|
+
throw new DeveloperError('bottom is required.');
|
603
|
+
}
|
604
|
+
if (typeof top === 'undefined') {
|
605
|
+
throw new DeveloperError('top is required.');
|
606
|
+
}
|
607
|
+
if (typeof near === 'undefined') {
|
608
|
+
throw new DeveloperError('near is required.');
|
609
|
+
}
|
610
|
+
if (typeof far === 'undefined') {
|
611
|
+
throw new DeveloperError('far is required.');
|
612
|
+
}
|
613
|
+
|
614
|
+
var column0Row0 = 2.0 * near / (right - left);
|
615
|
+
var column1Row1 = 2.0 * near / (top - bottom);
|
616
|
+
var column2Row0 = (right + left) / (right - left);
|
617
|
+
var column2Row1 = (top + bottom) / (top - bottom);
|
618
|
+
var column2Row2 = -(far + near) / (far - near);
|
619
|
+
var column2Row3 = -1.0;
|
620
|
+
var column3Row2 = -2.0 * far * near / (far - near);
|
621
|
+
|
622
|
+
if (typeof result === 'undefined') {
|
623
|
+
return new Matrix4(column0Row0, 0.0, column2Row0, 0.0,
|
624
|
+
0.0, column1Row1, column2Row1, 0.0,
|
625
|
+
0.0, 0.0, column2Row2, column3Row2,
|
626
|
+
0.0, 0.0, column2Row3, 0.0);
|
627
|
+
}
|
628
|
+
|
629
|
+
result[0] = column0Row0;
|
630
|
+
result[1] = 0.0;
|
631
|
+
result[2] = 0.0;
|
632
|
+
result[3] = 0.0;
|
633
|
+
result[4] = 0.0;
|
634
|
+
result[5] = column1Row1;
|
635
|
+
result[6] = 0.0;
|
636
|
+
result[7] = 0.0;
|
637
|
+
result[8] = column2Row0;
|
638
|
+
result[9] = column2Row1;
|
639
|
+
result[10] = column2Row2;
|
640
|
+
result[11] = column2Row3;
|
641
|
+
result[12] = 0.0;
|
642
|
+
result[13] = 0.0;
|
643
|
+
result[14] = column3Row2;
|
644
|
+
result[15] = 0.0;
|
645
|
+
return result;
|
646
|
+
};
|
647
|
+
|
648
|
+
/**
|
649
|
+
* Computes a Matrix4 instance representing an infinite off center perspective transformation.
|
650
|
+
* @memberof Matrix4
|
651
|
+
*
|
652
|
+
* @param {Number} left The number of meters to the left of the camera that will be in view.
|
653
|
+
* @param {Number} right The number of meters to the right of the camera that will be in view.
|
654
|
+
* @param {Number} bottom The number of meters below of the camera that will be in view.
|
655
|
+
* @param {Number} top The number of meters above of the camera that will be in view.
|
656
|
+
* @param {Number} near The distance to the near plane in meters.
|
657
|
+
* @param {Number} far The distance to the far plane in meters.
|
658
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
659
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
660
|
+
*
|
661
|
+
* @exception {DeveloperError} left is required.
|
662
|
+
* @exception {DeveloperError} right is required.
|
663
|
+
* @exception {DeveloperError} bottom is required.
|
664
|
+
* @exception {DeveloperError} top is required.
|
665
|
+
* @exception {DeveloperError} near is required.
|
666
|
+
*/
|
667
|
+
Matrix4.computeInfinitePerspectiveOffCenter = function(left, right, bottom, top, near, result) {
|
668
|
+
if (typeof left === 'undefined') {
|
669
|
+
throw new DeveloperError('left is required.');
|
670
|
+
}
|
671
|
+
if (typeof right === 'undefined') {
|
672
|
+
throw new DeveloperError('right is required.');
|
673
|
+
}
|
674
|
+
if (typeof bottom === 'undefined') {
|
675
|
+
throw new DeveloperError('bottom is required.');
|
676
|
+
}
|
677
|
+
if (typeof top === 'undefined') {
|
678
|
+
throw new DeveloperError('top is required.');
|
679
|
+
}
|
680
|
+
if (typeof near === 'undefined') {
|
681
|
+
throw new DeveloperError('near is required.');
|
682
|
+
}
|
683
|
+
|
684
|
+
var column0Row0 = 2.0 * near / (right - left);
|
685
|
+
var column1Row1 = 2.0 * near / (top - bottom);
|
686
|
+
var column2Row0 = (right + left) / (right - left);
|
687
|
+
var column2Row1 = (top + bottom) / (top - bottom);
|
688
|
+
var column2Row2 = -1.0;
|
689
|
+
var column2Row3 = -1.0;
|
690
|
+
var column3Row2 = -2.0 * near;
|
691
|
+
|
692
|
+
if (typeof result === 'undefined') {
|
693
|
+
return new Matrix4(column0Row0, 0.0, column2Row0, 0.0,
|
694
|
+
0.0, column1Row1, column2Row1, 0.0,
|
695
|
+
0.0, 0.0, column2Row2, column3Row2,
|
696
|
+
0.0, 0.0, column2Row3, 0.0);
|
697
|
+
}
|
698
|
+
|
699
|
+
result[0] = column0Row0;
|
700
|
+
result[1] = 0.0;
|
701
|
+
result[2] = 0.0;
|
702
|
+
result[3] = 0.0;
|
703
|
+
result[4] = 0.0;
|
704
|
+
result[5] = column1Row1;
|
705
|
+
result[6] = 0.0;
|
706
|
+
result[7] = 0.0;
|
707
|
+
result[8] = column2Row0;
|
708
|
+
result[9] = column2Row1;
|
709
|
+
result[10] = column2Row2;
|
710
|
+
result[11] = column2Row3;
|
711
|
+
result[12] = 0.0;
|
712
|
+
result[13] = 0.0;
|
713
|
+
result[14] = column3Row2;
|
714
|
+
result[15] = 0.0;
|
715
|
+
return result;
|
716
|
+
};
|
717
|
+
|
718
|
+
var EMPTY_OBJECT = {};
|
719
|
+
/**
|
720
|
+
* Computes a Matrix4 instance that transforms from normalized device coordinates to window coordinates.
|
721
|
+
* @memberof Matrix4
|
722
|
+
*
|
723
|
+
* @param {Object}[viewport = { x : 0.0, y : 0.0, width : 0.0, height : 0.0 }] The viewport's corners as shown in Example 1.
|
724
|
+
* @param {Number}[nearDepthRange = 0.0] The near plane distance in window coordinates.
|
725
|
+
* @param {Number}[farDepthRange = 1.0] The far plane distance in window coordinates.
|
726
|
+
* @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
727
|
+
* @returns The modified result parameter, or a new Matrix4 instance if one was not provided.
|
728
|
+
*
|
729
|
+
* @see czm_viewportTransformation
|
730
|
+
* @see Context#getViewport
|
731
|
+
*
|
732
|
+
* @example
|
733
|
+
* // Example 1. Create viewport transformation using an explicit viewport and depth range.
|
734
|
+
* var m = Matrix4.computeViewportTransformation({
|
735
|
+
* x : 0.0,
|
736
|
+
* y : 0.0,
|
737
|
+
* width : 1024.0,
|
738
|
+
* height : 768.0
|
739
|
+
* }, 0.0, 1.0);
|
740
|
+
*
|
741
|
+
* // Example 2. Create viewport transformation using the context's viewport.
|
742
|
+
* var m = Matrix4.computeViewportTransformation(context.getViewport());
|
743
|
+
*/
|
744
|
+
Matrix4.computeViewportTransformation = function(viewport, nearDepthRange, farDepthRange, result) {
|
745
|
+
viewport = defaultValue(viewport, EMPTY_OBJECT);
|
746
|
+
var x = defaultValue(viewport.x, 0.0);
|
747
|
+
var y = defaultValue(viewport.y, 0.0);
|
748
|
+
var width = defaultValue(viewport.width, 0.0);
|
749
|
+
var height = defaultValue(viewport.height, 0.0);
|
750
|
+
nearDepthRange = defaultValue(nearDepthRange, 0.0);
|
751
|
+
farDepthRange = defaultValue(farDepthRange, 1.0);
|
752
|
+
|
753
|
+
var halfWidth = width * 0.5;
|
754
|
+
var halfHeight = height * 0.5;
|
755
|
+
var halfDepth = (farDepthRange - nearDepthRange) * 0.5;
|
756
|
+
|
757
|
+
var column0Row0 = halfWidth;
|
758
|
+
var column1Row1 = halfHeight;
|
759
|
+
var column2Row2 = halfDepth;
|
760
|
+
var column3Row0 = x + halfWidth;
|
761
|
+
var column3Row1 = y + halfHeight;
|
762
|
+
var column3Row2 = nearDepthRange + halfDepth;
|
763
|
+
var column3Row3 = 1.0;
|
764
|
+
|
765
|
+
if (typeof result === 'undefined') {
|
766
|
+
return new Matrix4(column0Row0, 0.0, 0.0, column3Row0,
|
767
|
+
0.0, column1Row1, 0.0, column3Row1,
|
768
|
+
0.0, 0.0, column2Row2, column3Row2,
|
769
|
+
0.0, 0.0, 0.0, column3Row3);
|
770
|
+
}
|
771
|
+
result[0] = column0Row0;
|
772
|
+
result[1] = 0.0;
|
773
|
+
result[2] = 0.0;
|
774
|
+
result[3] = 0.0;
|
775
|
+
result[4] = 0.0;
|
776
|
+
result[5] = column1Row1;
|
777
|
+
result[6] = 0.0;
|
778
|
+
result[7] = 0.0;
|
779
|
+
result[8] = 0.0;
|
780
|
+
result[9] = 0.0;
|
781
|
+
result[10] = column2Row2;
|
782
|
+
result[11] = 0.0;
|
783
|
+
result[12] = column3Row0;
|
784
|
+
result[13] = column3Row1;
|
785
|
+
result[14] = column3Row2;
|
786
|
+
result[15] = column3Row3;
|
787
|
+
return result;
|
788
|
+
};
|
789
|
+
|
790
|
+
/**
|
791
|
+
* Computes an Array from the provided Matrix4 instance.
|
792
|
+
* The array will be in column-major order.
|
793
|
+
* @memberof Matrix4
|
794
|
+
*
|
795
|
+
* @param {Matrix4} matrix The matrix to use..
|
796
|
+
* @param {Array} [result] The Array onto which to store the result.
|
797
|
+
* @return {Array} The modified Array parameter or a new Array instance if one was not provided.
|
798
|
+
*
|
799
|
+
* @exception {DeveloperError} matrix is required.
|
800
|
+
*/
|
801
|
+
Matrix4.toArray = function(matrix, result) {
|
802
|
+
if (typeof matrix === 'undefined') {
|
803
|
+
throw new DeveloperError('matrix is required');
|
804
|
+
}
|
805
|
+
if (typeof result === 'undefined') {
|
806
|
+
return [matrix[0], matrix[1], matrix[2], matrix[3],
|
807
|
+
matrix[4], matrix[5], matrix[6], matrix[7],
|
808
|
+
matrix[8], matrix[9], matrix[10], matrix[11],
|
809
|
+
matrix[12], matrix[13], matrix[14], matrix[15]];
|
810
|
+
}
|
811
|
+
result[0] = matrix[0];
|
812
|
+
result[1] = matrix[1];
|
813
|
+
result[2] = matrix[2];
|
814
|
+
result[3] = matrix[3];
|
815
|
+
result[4] = matrix[4];
|
816
|
+
result[5] = matrix[5];
|
817
|
+
result[6] = matrix[6];
|
818
|
+
result[7] = matrix[7];
|
819
|
+
result[8] = matrix[8];
|
820
|
+
result[9] = matrix[9];
|
821
|
+
result[10] = matrix[10];
|
822
|
+
result[11] = matrix[11];
|
823
|
+
result[12] = matrix[12];
|
824
|
+
result[13] = matrix[13];
|
825
|
+
result[14] = matrix[14];
|
826
|
+
result[15] = matrix[15];
|
827
|
+
return result;
|
828
|
+
};
|
829
|
+
|
830
|
+
/**
|
831
|
+
* Computes the array index of the element at the provided row and column.
|
832
|
+
* @memberof Matrix4
|
833
|
+
*
|
834
|
+
* @param {Number} row The zero-based index of the row.
|
835
|
+
* @param {Number} column The zero-based index of the column.
|
836
|
+
* @return {Number} The index of the element at the provided row and column.
|
837
|
+
*
|
838
|
+
* @exception {DeveloperError} row is required and must be 0, 1, 2, or 3.
|
839
|
+
* @exception {DeveloperError} column is required and must be 0, 1, 2, or 3.
|
840
|
+
*
|
841
|
+
* @example
|
842
|
+
* var myMatrix = new Matrix4();
|
843
|
+
* var column1Row0Index = Matrix4.getElementIndex(1, 0);
|
844
|
+
* var column1Row0 = myMatrix[column1Row0Index]
|
845
|
+
* myMatrix[column1Row0Index] = 10.0;
|
846
|
+
*/
|
847
|
+
Matrix4.getElementIndex = function(column, row) {
|
848
|
+
if (typeof row !== 'number' || row < 0 || row > 3) {
|
849
|
+
throw new DeveloperError('row is required and must be 0, 1, 2, or 3.');
|
850
|
+
}
|
851
|
+
if (typeof column !== 'number' || column < 0 || column > 3) {
|
852
|
+
throw new DeveloperError('column is required and must be 0, 1, 2, or 3.');
|
853
|
+
}
|
854
|
+
return column * 4 + row;
|
855
|
+
};
|
856
|
+
|
857
|
+
/**
|
858
|
+
* Retrieves a copy of the matrix column at the provided index as a Cartesian4 instance.
|
859
|
+
* @memberof Matrix4
|
860
|
+
*
|
861
|
+
* @param {Matrix4} matrix The matrix to use.
|
862
|
+
* @param {Number} index The zero-based index of the column to retrieve.
|
863
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
864
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
865
|
+
*
|
866
|
+
* @exception {DeveloperError} matrix is required.
|
867
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
868
|
+
*
|
869
|
+
* @see Cartesian4
|
870
|
+
*/
|
871
|
+
Matrix4.getColumn = function(matrix, index, result) {
|
872
|
+
if (typeof matrix === 'undefined') {
|
873
|
+
throw new DeveloperError('matrix is required.');
|
874
|
+
}
|
875
|
+
|
876
|
+
if (typeof index !== 'number' || index < 0 || index > 3) {
|
877
|
+
throw new DeveloperError('index is required and must be 0, 1, 2, or 3.');
|
878
|
+
}
|
879
|
+
|
880
|
+
var startIndex = index * 4;
|
881
|
+
var x = matrix[startIndex];
|
882
|
+
var y = matrix[startIndex + 1];
|
883
|
+
var z = matrix[startIndex + 2];
|
884
|
+
var w = matrix[startIndex + 3];
|
885
|
+
|
886
|
+
if (typeof result === 'undefined') {
|
887
|
+
return new Cartesian4(x, y, z, w);
|
888
|
+
}
|
889
|
+
result.x = x;
|
890
|
+
result.y = y;
|
891
|
+
result.z = z;
|
892
|
+
result.w = w;
|
893
|
+
return result;
|
894
|
+
};
|
895
|
+
|
896
|
+
/**
|
897
|
+
* Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian4 instance.
|
898
|
+
* @memberof Matrix4
|
899
|
+
*
|
900
|
+
* @param {Matrix4} matrix The matrix to use.
|
901
|
+
* @param {Number} index The zero-based index of the column to set.
|
902
|
+
* @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified column.
|
903
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
904
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
905
|
+
*
|
906
|
+
* @exception {DeveloperError} matrix is required.
|
907
|
+
* @exception {DeveloperError} cartesian is required.
|
908
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
909
|
+
*
|
910
|
+
* @see Cartesian4
|
911
|
+
*/
|
912
|
+
Matrix4.setColumn = function(matrix, index, cartesian, result) {
|
913
|
+
if (typeof matrix === 'undefined') {
|
914
|
+
throw new DeveloperError('matrix is required');
|
915
|
+
}
|
916
|
+
if (typeof cartesian === 'undefined') {
|
917
|
+
throw new DeveloperError('cartesian is required');
|
918
|
+
}
|
919
|
+
if (typeof index !== 'number' || index < 0 || index > 3) {
|
920
|
+
throw new DeveloperError('index is required and must be 0, 1, 2, or 3.');
|
921
|
+
}
|
922
|
+
result = Matrix4.clone(matrix, result);
|
923
|
+
var startIndex = index * 4;
|
924
|
+
result[startIndex] = cartesian.x;
|
925
|
+
result[startIndex + 1] = cartesian.y;
|
926
|
+
result[startIndex + 2] = cartesian.z;
|
927
|
+
result[startIndex + 3] = cartesian.w;
|
928
|
+
return result;
|
929
|
+
};
|
930
|
+
|
931
|
+
/**
|
932
|
+
* Retrieves a copy of the matrix row at the provided index as a Cartesian4 instance.
|
933
|
+
* @memberof Matrix4
|
934
|
+
*
|
935
|
+
* @param {Matrix4} matrix The matrix to use.
|
936
|
+
* @param {Number} index The zero-based index of the row to retrieve.
|
937
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
938
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
939
|
+
*
|
940
|
+
* @exception {DeveloperError} matrix is required.
|
941
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
942
|
+
*
|
943
|
+
* @see Cartesian4
|
944
|
+
*/
|
945
|
+
Matrix4.getRow = function(matrix, index, result) {
|
946
|
+
if (typeof matrix === 'undefined') {
|
947
|
+
throw new DeveloperError('matrix is required.');
|
948
|
+
}
|
949
|
+
|
950
|
+
if (typeof index !== 'number' || index < 0 || index > 3) {
|
951
|
+
throw new DeveloperError('index is required and must be 0, 1, 2, or 3.');
|
952
|
+
}
|
953
|
+
|
954
|
+
var x = matrix[index];
|
955
|
+
var y = matrix[index + 4];
|
956
|
+
var z = matrix[index + 8];
|
957
|
+
var w = matrix[index + 12];
|
958
|
+
|
959
|
+
if (typeof result === 'undefined') {
|
960
|
+
return new Cartesian4(x, y, z, w);
|
961
|
+
}
|
962
|
+
result.x = x;
|
963
|
+
result.y = y;
|
964
|
+
result.z = z;
|
965
|
+
result.w = w;
|
966
|
+
return result;
|
967
|
+
};
|
968
|
+
|
969
|
+
/**
|
970
|
+
* Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian4 instance.
|
971
|
+
* @memberof Matrix4
|
972
|
+
*
|
973
|
+
* @param {Matrix4} matrix The matrix to use.
|
974
|
+
* @param {Number} index The zero-based index of the row to set.
|
975
|
+
* @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified row.
|
976
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
977
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
978
|
+
*
|
979
|
+
* @exception {DeveloperError} matrix is required.
|
980
|
+
* @exception {DeveloperError} cartesian is required.
|
981
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
982
|
+
*
|
983
|
+
* @see Cartesian4
|
984
|
+
*/
|
985
|
+
Matrix4.setRow = function(matrix, index, cartesian, result) {
|
986
|
+
if (typeof matrix === 'undefined') {
|
987
|
+
throw new DeveloperError('matrix is required');
|
988
|
+
}
|
989
|
+
if (typeof cartesian === 'undefined') {
|
990
|
+
throw new DeveloperError('cartesian is required');
|
991
|
+
}
|
992
|
+
if (typeof index !== 'number' || index < 0 || index > 3) {
|
993
|
+
throw new DeveloperError('index is required and must be 0, 1, 2, or 3.');
|
994
|
+
}
|
995
|
+
|
996
|
+
result = Matrix4.clone(matrix, result);
|
997
|
+
result[index] = cartesian.x;
|
998
|
+
result[index + 4] = cartesian.y;
|
999
|
+
result[index + 8] = cartesian.z;
|
1000
|
+
result[index + 12] = cartesian.w;
|
1001
|
+
return result;
|
1002
|
+
};
|
1003
|
+
|
1004
|
+
/**
|
1005
|
+
* Computes the product of two matrices.
|
1006
|
+
* @memberof Matrix4
|
1007
|
+
*
|
1008
|
+
* @param {Matrix4} left The first matrix.
|
1009
|
+
* @param {Matrix4} right The second matrix.
|
1010
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1011
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1012
|
+
*
|
1013
|
+
* @exception {DeveloperError} left is required.
|
1014
|
+
* @exception {DeveloperError} right is required.
|
1015
|
+
*/
|
1016
|
+
Matrix4.multiply = function(left, right, result) {
|
1017
|
+
if (typeof left === 'undefined') {
|
1018
|
+
throw new DeveloperError('left is required');
|
1019
|
+
}
|
1020
|
+
if (typeof right === 'undefined') {
|
1021
|
+
throw new DeveloperError('right is required');
|
1022
|
+
}
|
1023
|
+
|
1024
|
+
var left0 = left[0];
|
1025
|
+
var left1 = left[1];
|
1026
|
+
var left2 = left[2];
|
1027
|
+
var left3 = left[3];
|
1028
|
+
var left4 = left[4];
|
1029
|
+
var left5 = left[5];
|
1030
|
+
var left6 = left[6];
|
1031
|
+
var left7 = left[7];
|
1032
|
+
var left8 = left[8];
|
1033
|
+
var left9 = left[9];
|
1034
|
+
var left10 = left[10];
|
1035
|
+
var left11 = left[11];
|
1036
|
+
var left12 = left[12];
|
1037
|
+
var left13 = left[13];
|
1038
|
+
var left14 = left[14];
|
1039
|
+
var left15 = left[15];
|
1040
|
+
|
1041
|
+
var right0 = right[0];
|
1042
|
+
var right1 = right[1];
|
1043
|
+
var right2 = right[2];
|
1044
|
+
var right3 = right[3];
|
1045
|
+
var right4 = right[4];
|
1046
|
+
var right5 = right[5];
|
1047
|
+
var right6 = right[6];
|
1048
|
+
var right7 = right[7];
|
1049
|
+
var right8 = right[8];
|
1050
|
+
var right9 = right[9];
|
1051
|
+
var right10 = right[10];
|
1052
|
+
var right11 = right[11];
|
1053
|
+
var right12 = right[12];
|
1054
|
+
var right13 = right[13];
|
1055
|
+
var right14 = right[14];
|
1056
|
+
var right15 = right[15];
|
1057
|
+
|
1058
|
+
var column0Row0 = left0 * right0 + left4 * right1 + left8 * right2 + left12 * right3;
|
1059
|
+
var column0Row1 = left1 * right0 + left5 * right1 + left9 * right2 + left13 * right3;
|
1060
|
+
var column0Row2 = left2 * right0 + left6 * right1 + left10 * right2 + left14 * right3;
|
1061
|
+
var column0Row3 = left3 * right0 + left7 * right1 + left11 * right2 + left15 * right3;
|
1062
|
+
|
1063
|
+
var column1Row0 = left0 * right4 + left4 * right5 + left8 * right6 + left12 * right7;
|
1064
|
+
var column1Row1 = left1 * right4 + left5 * right5 + left9 * right6 + left13 * right7;
|
1065
|
+
var column1Row2 = left2 * right4 + left6 * right5 + left10 * right6 + left14 * right7;
|
1066
|
+
var column1Row3 = left3 * right4 + left7 * right5 + left11 * right6 + left15 * right7;
|
1067
|
+
|
1068
|
+
var column2Row0 = left0 * right8 + left4 * right9 + left8 * right10 + left12 * right11;
|
1069
|
+
var column2Row1 = left1 * right8 + left5 * right9 + left9 * right10 + left13 * right11;
|
1070
|
+
var column2Row2 = left2 * right8 + left6 * right9 + left10 * right10 + left14 * right11;
|
1071
|
+
var column2Row3 = left3 * right8 + left7 * right9 + left11 * right10 + left15 * right11;
|
1072
|
+
|
1073
|
+
var column3Row0 = left0 * right12 + left4 * right13 + left8 * right14 + left12 * right15;
|
1074
|
+
var column3Row1 = left1 * right12 + left5 * right13 + left9 * right14 + left13 * right15;
|
1075
|
+
var column3Row2 = left2 * right12 + left6 * right13 + left10 * right14 + left14 * right15;
|
1076
|
+
var column3Row3 = left3 * right12 + left7 * right13 + left11 * right14 + left15 * right15;
|
1077
|
+
|
1078
|
+
if (typeof result === 'undefined') {
|
1079
|
+
return new Matrix4(column0Row0, column1Row0, column2Row0, column3Row0,
|
1080
|
+
column0Row1, column1Row1, column2Row1, column3Row1,
|
1081
|
+
column0Row2, column1Row2, column2Row2, column3Row2,
|
1082
|
+
column0Row3, column1Row3, column2Row3, column3Row3);
|
1083
|
+
}
|
1084
|
+
result[0] = column0Row0;
|
1085
|
+
result[1] = column0Row1;
|
1086
|
+
result[2] = column0Row2;
|
1087
|
+
result[3] = column0Row3;
|
1088
|
+
result[4] = column1Row0;
|
1089
|
+
result[5] = column1Row1;
|
1090
|
+
result[6] = column1Row2;
|
1091
|
+
result[7] = column1Row3;
|
1092
|
+
result[8] = column2Row0;
|
1093
|
+
result[9] = column2Row1;
|
1094
|
+
result[10] = column2Row2;
|
1095
|
+
result[11] = column2Row3;
|
1096
|
+
result[12] = column3Row0;
|
1097
|
+
result[13] = column3Row1;
|
1098
|
+
result[14] = column3Row2;
|
1099
|
+
result[15] = column3Row3;
|
1100
|
+
return result;
|
1101
|
+
};
|
1102
|
+
|
1103
|
+
/**
|
1104
|
+
* Multiplies a transformation matrix (with a bottom row of <code>[0.0, 0.0, 0.0, 1.0]</code>)
|
1105
|
+
* by an implicit translation matrix defined by a {@link Cartesian3}. This is an optimization
|
1106
|
+
* for <code>Matrix4.multiply(m, Matrix4.fromTranslation(position), m);</code> with less allocations and arithmetic operations.
|
1107
|
+
*
|
1108
|
+
* @memberof Matrix4
|
1109
|
+
*
|
1110
|
+
* @param {Matrix4} matrix The matrix on the left-hand side.
|
1111
|
+
* @param {Cartesian3} translation The translation on the right-hand side.
|
1112
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1113
|
+
*
|
1114
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1115
|
+
*
|
1116
|
+
* @exception {DeveloperError} matrix is required.
|
1117
|
+
* @exception {DeveloperError} translation is required.
|
1118
|
+
*
|
1119
|
+
* @see Matrix4#fromTranslation
|
1120
|
+
*
|
1121
|
+
* @example
|
1122
|
+
* // Instead of Matrix4.multiply(m, Matrix4.fromTranslation(position), m);
|
1123
|
+
* Matrix4.multiplyByTranslation(m, position, m);
|
1124
|
+
*/
|
1125
|
+
Matrix4.multiplyByTranslation = function(matrix, translation, result) {
|
1126
|
+
if (typeof matrix === 'undefined') {
|
1127
|
+
throw new DeveloperError('matrix is required');
|
1128
|
+
}
|
1129
|
+
if (typeof translation === 'undefined') {
|
1130
|
+
throw new DeveloperError('translation is required');
|
1131
|
+
}
|
1132
|
+
|
1133
|
+
var x = translation.x;
|
1134
|
+
var y = translation.y;
|
1135
|
+
var z = translation.z;
|
1136
|
+
|
1137
|
+
var tx = (x * matrix[0]) + (y * matrix[4]) + (z * matrix[8]) + matrix[12];
|
1138
|
+
var ty = (x * matrix[1]) + (y * matrix[5]) + (z * matrix[9]) + matrix[13];
|
1139
|
+
var tz = (x * matrix[2]) + (y * matrix[6]) + (z * matrix[10]) + matrix[14];
|
1140
|
+
|
1141
|
+
if (typeof result === 'undefined') {
|
1142
|
+
return new Matrix4(matrix[0], matrix[4], matrix[8], tx,
|
1143
|
+
matrix[1], matrix[5], matrix[9], ty,
|
1144
|
+
matrix[2], matrix[6], matrix[10], tz,
|
1145
|
+
matrix[3], matrix[7], matrix[11], matrix[15]);
|
1146
|
+
}
|
1147
|
+
|
1148
|
+
result[0] = matrix[0];
|
1149
|
+
result[1] = matrix[1];
|
1150
|
+
result[2] = matrix[2];
|
1151
|
+
result[3] = matrix[3];
|
1152
|
+
result[4] = matrix[4];
|
1153
|
+
result[5] = matrix[5];
|
1154
|
+
result[6] = matrix[6];
|
1155
|
+
result[7] = matrix[7];
|
1156
|
+
result[8] = matrix[8];
|
1157
|
+
result[9] = matrix[9];
|
1158
|
+
result[10] = matrix[10];
|
1159
|
+
result[11] = matrix[11];
|
1160
|
+
result[12] = tx;
|
1161
|
+
result[13] = ty;
|
1162
|
+
result[14] = tz;
|
1163
|
+
result[15] = matrix[15];
|
1164
|
+
return result;
|
1165
|
+
};
|
1166
|
+
|
1167
|
+
/**
|
1168
|
+
* Multiplies a transformation matrix (with a bottom row of <code>[0.0, 0.0, 0.0, 1.0]</code>)
|
1169
|
+
* by an implicit uniform scale matrix. This is an optimization
|
1170
|
+
* for <code>Matrix4.multiply(m, Matrix4.fromScale(scale), m);</code> with less allocations and arithmetic operations.
|
1171
|
+
*
|
1172
|
+
* @memberof Matrix4
|
1173
|
+
*
|
1174
|
+
* @param {Matrix4} matrix The matrix on the left-hand side.
|
1175
|
+
* @param {Number} scale The uniform scale on the right-hand side.
|
1176
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1177
|
+
*
|
1178
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1179
|
+
*
|
1180
|
+
* @exception {DeveloperError} matrix is required.
|
1181
|
+
* @exception {DeveloperError} scale is required.
|
1182
|
+
*
|
1183
|
+
* @see Matrix4#fromUniformScale
|
1184
|
+
*
|
1185
|
+
* @example
|
1186
|
+
* // Instead of Matrix4.multiply(m, Matrix4.fromUniformScale(scale), m);
|
1187
|
+
* Matrix4.multiplyByUniformScale(m, scale, m);
|
1188
|
+
*/
|
1189
|
+
Matrix4.multiplyByUniformScale = function(matrix, scale, result) {
|
1190
|
+
if (typeof matrix === 'undefined') {
|
1191
|
+
throw new DeveloperError('matrix is required');
|
1192
|
+
}
|
1193
|
+
if (typeof scale !== 'number') {
|
1194
|
+
throw new DeveloperError('scale is required');
|
1195
|
+
}
|
1196
|
+
|
1197
|
+
if (scale === 1.0) {
|
1198
|
+
return Matrix4.clone(matrix, result);
|
1199
|
+
}
|
1200
|
+
|
1201
|
+
if (typeof result === 'undefined') {
|
1202
|
+
return new Matrix4(
|
1203
|
+
scale * matrix[0], scale * matrix[4], scale * matrix[8], matrix[12],
|
1204
|
+
scale * matrix[1], scale * matrix[5], scale * matrix[9], matrix[13],
|
1205
|
+
scale * matrix[2], scale * matrix[6], scale * matrix[10], matrix[14],
|
1206
|
+
0.0, 0.0, 0.0, 1.0);
|
1207
|
+
}
|
1208
|
+
|
1209
|
+
result[0] = scale * matrix[0];
|
1210
|
+
result[1] = scale * matrix[1];
|
1211
|
+
result[2] = scale * matrix[2];
|
1212
|
+
result[3] = 0.0;
|
1213
|
+
result[4] = scale * matrix[4];
|
1214
|
+
result[5] = scale * matrix[5];
|
1215
|
+
result[6] = scale * matrix[6];
|
1216
|
+
result[7] = 0.0;
|
1217
|
+
result[8] = scale * matrix[8];
|
1218
|
+
result[9] = scale * matrix[9];
|
1219
|
+
result[10] = scale * matrix[10];
|
1220
|
+
result[11] = 0.0;
|
1221
|
+
result[12] = matrix[12];
|
1222
|
+
result[13] = matrix[13];
|
1223
|
+
result[14] = matrix[14];
|
1224
|
+
result[15] = 1.0;
|
1225
|
+
return result;
|
1226
|
+
};
|
1227
|
+
|
1228
|
+
/**
|
1229
|
+
* Computes the product of a matrix and a column vector.
|
1230
|
+
* @memberof Matrix4
|
1231
|
+
*
|
1232
|
+
* @param {Matrix4} matrix The matrix.
|
1233
|
+
* @param {Cartesian4} cartesian The vector.
|
1234
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
1235
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
1236
|
+
*
|
1237
|
+
* @exception {DeveloperError} matrix is required.
|
1238
|
+
* @exception {DeveloperError} cartesian is required.
|
1239
|
+
*/
|
1240
|
+
Matrix4.multiplyByVector = function(matrix, cartesian, result) {
|
1241
|
+
if (typeof matrix === 'undefined') {
|
1242
|
+
throw new DeveloperError('matrix is required');
|
1243
|
+
}
|
1244
|
+
if (typeof cartesian === 'undefined') {
|
1245
|
+
throw new DeveloperError('cartesian is required');
|
1246
|
+
}
|
1247
|
+
|
1248
|
+
var vX = cartesian.x;
|
1249
|
+
var vY = cartesian.y;
|
1250
|
+
var vZ = cartesian.z;
|
1251
|
+
var vW = cartesian.w;
|
1252
|
+
|
1253
|
+
var x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ + matrix[12] * vW;
|
1254
|
+
var y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ + matrix[13] * vW;
|
1255
|
+
var z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ + matrix[14] * vW;
|
1256
|
+
var w = matrix[3] * vX + matrix[7] * vY + matrix[11] * vZ + matrix[15] * vW;
|
1257
|
+
|
1258
|
+
if (typeof result === 'undefined') {
|
1259
|
+
return new Cartesian4(x, y, z, w);
|
1260
|
+
}
|
1261
|
+
result.x = x;
|
1262
|
+
result.y = y;
|
1263
|
+
result.z = z;
|
1264
|
+
result.w = w;
|
1265
|
+
return result;
|
1266
|
+
};
|
1267
|
+
|
1268
|
+
var scratchPoint = new Cartesian4(0.0, 0.0, 0.0, 1.0);
|
1269
|
+
|
1270
|
+
/**
|
1271
|
+
* Computes the product of a matrix and a {@link Cartesian3}. This is equivalent to calling {@link Matrix4.multiplyByVector}
|
1272
|
+
* with a {@link Cartesian4} with a <code>w</code> component of one.
|
1273
|
+
* @memberof Matrix4
|
1274
|
+
*
|
1275
|
+
* @param {Matrix4} matrix The matrix.
|
1276
|
+
* @param {Cartesian3} cartesian The point.
|
1277
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
1278
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
1279
|
+
*
|
1280
|
+
* @exception {DeveloperError} cartesian is required.
|
1281
|
+
* @exception {DeveloperError} matrix is required.
|
1282
|
+
*
|
1283
|
+
* @example
|
1284
|
+
* Cartesian3 p = new Cartesian3(1.0, 2.0, 3.0);
|
1285
|
+
* Matrix4.multiplyByPoint(matrix, p, result);
|
1286
|
+
* // A shortcut for
|
1287
|
+
* // Cartesian3 p = ...
|
1288
|
+
* // Matrix4.multiplyByVector(matrix, new Cartesian4(p.x, p.y, p.z, 1.0), result);
|
1289
|
+
*/
|
1290
|
+
Matrix4.multiplyByPoint = function(matrix, cartesian, result) {
|
1291
|
+
if (typeof cartesian === 'undefined') {
|
1292
|
+
throw new DeveloperError('cartesian is required');
|
1293
|
+
}
|
1294
|
+
|
1295
|
+
scratchPoint.x = cartesian.x;
|
1296
|
+
scratchPoint.y = cartesian.y;
|
1297
|
+
scratchPoint.z = cartesian.z;
|
1298
|
+
// scratchPoint.w is one. See above.
|
1299
|
+
|
1300
|
+
return Matrix4.multiplyByVector(matrix, scratchPoint, result);
|
1301
|
+
};
|
1302
|
+
|
1303
|
+
/**
|
1304
|
+
* Computes the product of a matrix and a scalar.
|
1305
|
+
* @memberof Matrix4
|
1306
|
+
*
|
1307
|
+
* @param {Matrix4} matrix The matrix.
|
1308
|
+
* @param {Number} scalar The number to multiply by.
|
1309
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1310
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
1311
|
+
*
|
1312
|
+
* @exception {DeveloperError} matrix is required.
|
1313
|
+
* @exception {DeveloperError} scalar is required and must be a number.
|
1314
|
+
*/
|
1315
|
+
Matrix4.multiplyByScalar = function(matrix, scalar, result) {
|
1316
|
+
if (typeof matrix === 'undefined') {
|
1317
|
+
throw new DeveloperError('matrix is required');
|
1318
|
+
}
|
1319
|
+
if (typeof scalar !== 'number') {
|
1320
|
+
throw new DeveloperError('scalar is required and must be a number');
|
1321
|
+
}
|
1322
|
+
|
1323
|
+
if (typeof result === 'undefined') {
|
1324
|
+
return new Matrix4(matrix[0] * scalar, matrix[4] * scalar, matrix[8] * scalar, matrix[12] * scalar,
|
1325
|
+
matrix[1] * scalar, matrix[5] * scalar, matrix[9] * scalar, matrix[13] * scalar,
|
1326
|
+
matrix[2] * scalar, matrix[6] * scalar, matrix[10] * scalar, matrix[14] * scalar,
|
1327
|
+
matrix[3] * scalar, matrix[7] * scalar, matrix[11] * scalar, matrix[15] * scalar);
|
1328
|
+
}
|
1329
|
+
result[0] = matrix[0] * scalar;
|
1330
|
+
result[1] = matrix[1] * scalar;
|
1331
|
+
result[2] = matrix[2] * scalar;
|
1332
|
+
result[3] = matrix[3] * scalar;
|
1333
|
+
result[4] = matrix[4] * scalar;
|
1334
|
+
result[5] = matrix[5] * scalar;
|
1335
|
+
result[6] = matrix[6] * scalar;
|
1336
|
+
result[7] = matrix[7] * scalar;
|
1337
|
+
result[8] = matrix[8] * scalar;
|
1338
|
+
result[9] = matrix[9] * scalar;
|
1339
|
+
result[10] = matrix[10] * scalar;
|
1340
|
+
result[11] = matrix[11] * scalar;
|
1341
|
+
result[12] = matrix[12] * scalar;
|
1342
|
+
result[13] = matrix[13] * scalar;
|
1343
|
+
result[14] = matrix[14] * scalar;
|
1344
|
+
result[15] = matrix[15] * scalar;
|
1345
|
+
return result;
|
1346
|
+
};
|
1347
|
+
|
1348
|
+
/**
|
1349
|
+
* Computes a negated copy of the provided matrix.
|
1350
|
+
* @memberof Matrix4
|
1351
|
+
*
|
1352
|
+
* @param {Matrix4} matrix The matrix to negate.
|
1353
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1354
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1355
|
+
*
|
1356
|
+
* @exception {DeveloperError} matrix is required.
|
1357
|
+
*/
|
1358
|
+
Matrix4.negate = function(matrix, result) {
|
1359
|
+
if (typeof matrix === 'undefined') {
|
1360
|
+
throw new DeveloperError('matrix is required');
|
1361
|
+
}
|
1362
|
+
|
1363
|
+
if (typeof result === 'undefined') {
|
1364
|
+
return new Matrix4(-matrix[0], -matrix[4], -matrix[8], -matrix[12],
|
1365
|
+
-matrix[1], -matrix[5], -matrix[9], -matrix[13],
|
1366
|
+
-matrix[2], -matrix[6], -matrix[10], -matrix[14],
|
1367
|
+
-matrix[3], -matrix[7], -matrix[11], -matrix[15]);
|
1368
|
+
}
|
1369
|
+
result[0] = -matrix[0];
|
1370
|
+
result[1] = -matrix[1];
|
1371
|
+
result[2] = -matrix[2];
|
1372
|
+
result[3] = -matrix[3];
|
1373
|
+
result[4] = -matrix[4];
|
1374
|
+
result[5] = -matrix[5];
|
1375
|
+
result[6] = -matrix[6];
|
1376
|
+
result[7] = -matrix[7];
|
1377
|
+
result[8] = -matrix[8];
|
1378
|
+
result[9] = -matrix[9];
|
1379
|
+
result[10] = -matrix[10];
|
1380
|
+
result[11] = -matrix[11];
|
1381
|
+
result[12] = -matrix[12];
|
1382
|
+
result[13] = -matrix[13];
|
1383
|
+
result[14] = -matrix[14];
|
1384
|
+
result[15] = -matrix[15];
|
1385
|
+
return result;
|
1386
|
+
};
|
1387
|
+
|
1388
|
+
/**
|
1389
|
+
* Computes the transpose of the provided matrix.
|
1390
|
+
* @memberof Matrix4
|
1391
|
+
*
|
1392
|
+
* @param {Matrix4} matrix The matrix to transpose.
|
1393
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1394
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1395
|
+
*
|
1396
|
+
* @exception {DeveloperError} matrix is required.
|
1397
|
+
*/
|
1398
|
+
Matrix4.transpose = function(matrix, result) {
|
1399
|
+
if (typeof matrix === 'undefined') {
|
1400
|
+
throw new DeveloperError('matrix is required');
|
1401
|
+
}
|
1402
|
+
if (typeof result === 'undefined') {
|
1403
|
+
return new Matrix4(matrix[0], matrix[1], matrix[2], matrix[3],
|
1404
|
+
matrix[4], matrix[5], matrix[6], matrix[7],
|
1405
|
+
matrix[8], matrix[9], matrix[10], matrix[11],
|
1406
|
+
matrix[12], matrix[13], matrix[14], matrix[15]);
|
1407
|
+
}
|
1408
|
+
|
1409
|
+
var matrix1 = matrix[1];
|
1410
|
+
var matrix2 = matrix[2];
|
1411
|
+
var matrix3 = matrix[3];
|
1412
|
+
var matrix6 = matrix[6];
|
1413
|
+
var matrix7 = matrix[7];
|
1414
|
+
var matrix11 = matrix[11];
|
1415
|
+
|
1416
|
+
result[0] = matrix[0];
|
1417
|
+
result[1] = matrix[4];
|
1418
|
+
result[2] = matrix[8];
|
1419
|
+
result[3] = matrix[12];
|
1420
|
+
result[4] = matrix1;
|
1421
|
+
result[5] = matrix[5];
|
1422
|
+
result[6] = matrix[9];
|
1423
|
+
result[7] = matrix[13];
|
1424
|
+
result[8] = matrix2;
|
1425
|
+
result[9] = matrix6;
|
1426
|
+
result[10] = matrix[10];
|
1427
|
+
result[11] = matrix[14];
|
1428
|
+
result[12] = matrix3;
|
1429
|
+
result[13] = matrix7;
|
1430
|
+
result[14] = matrix11;
|
1431
|
+
result[15] = matrix[15];
|
1432
|
+
return result;
|
1433
|
+
};
|
1434
|
+
|
1435
|
+
/**
|
1436
|
+
* Compares the provided matrices componentwise and returns
|
1437
|
+
* <code>true</code> if they are equal, <code>false</code> otherwise.
|
1438
|
+
* @memberof Matrix4
|
1439
|
+
*
|
1440
|
+
* @param {Matrix4} [left] The first matrix.
|
1441
|
+
* @param {Matrix4} [right] The second matrix.
|
1442
|
+
* @return {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
|
1443
|
+
*/
|
1444
|
+
Matrix4.equals = function(left, right) {
|
1445
|
+
return (left === right) ||
|
1446
|
+
(typeof left !== 'undefined' &&
|
1447
|
+
typeof right !== 'undefined' &&
|
1448
|
+
left[0] === right[0] &&
|
1449
|
+
left[1] === right[1] &&
|
1450
|
+
left[2] === right[2] &&
|
1451
|
+
left[3] === right[3] &&
|
1452
|
+
left[4] === right[4] &&
|
1453
|
+
left[5] === right[5] &&
|
1454
|
+
left[6] === right[6] &&
|
1455
|
+
left[7] === right[7] &&
|
1456
|
+
left[8] === right[8] &&
|
1457
|
+
left[9] === right[9] &&
|
1458
|
+
left[10] === right[10] &&
|
1459
|
+
left[11] === right[11] &&
|
1460
|
+
left[12] === right[12] &&
|
1461
|
+
left[13] === right[13] &&
|
1462
|
+
left[14] === right[14] &&
|
1463
|
+
left[15] === right[15]);
|
1464
|
+
};
|
1465
|
+
|
1466
|
+
/**
|
1467
|
+
* Compares the provided matrices componentwise and returns
|
1468
|
+
* <code>true</code> if they are within the provided epsilon,
|
1469
|
+
* <code>false</code> otherwise.
|
1470
|
+
* @memberof Matrix4
|
1471
|
+
*
|
1472
|
+
* @param {Matrix4} [left] The first matrix.
|
1473
|
+
* @param {Matrix4} [right] The second matrix.
|
1474
|
+
* @param {Number} epsilon The epsilon to use for equality testing.
|
1475
|
+
* @return {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
|
1476
|
+
*
|
1477
|
+
* @exception {DeveloperError} epsilon is required and must be a number.
|
1478
|
+
*/
|
1479
|
+
Matrix4.equalsEpsilon = function(left, right, epsilon) {
|
1480
|
+
if (typeof epsilon !== 'number') {
|
1481
|
+
throw new DeveloperError('epsilon is required and must be a number');
|
1482
|
+
}
|
1483
|
+
|
1484
|
+
return (left === right) ||
|
1485
|
+
(typeof left !== 'undefined' &&
|
1486
|
+
typeof right !== 'undefined' &&
|
1487
|
+
Math.abs(left[0] - right[0]) <= epsilon &&
|
1488
|
+
Math.abs(left[1] - right[1]) <= epsilon &&
|
1489
|
+
Math.abs(left[2] - right[2]) <= epsilon &&
|
1490
|
+
Math.abs(left[3] - right[3]) <= epsilon &&
|
1491
|
+
Math.abs(left[4] - right[4]) <= epsilon &&
|
1492
|
+
Math.abs(left[5] - right[5]) <= epsilon &&
|
1493
|
+
Math.abs(left[6] - right[6]) <= epsilon &&
|
1494
|
+
Math.abs(left[7] - right[7]) <= epsilon &&
|
1495
|
+
Math.abs(left[8] - right[8]) <= epsilon &&
|
1496
|
+
Math.abs(left[9] - right[9]) <= epsilon &&
|
1497
|
+
Math.abs(left[10] - right[10]) <= epsilon &&
|
1498
|
+
Math.abs(left[11] - right[11]) <= epsilon &&
|
1499
|
+
Math.abs(left[12] - right[12]) <= epsilon &&
|
1500
|
+
Math.abs(left[13] - right[13]) <= epsilon &&
|
1501
|
+
Math.abs(left[14] - right[14]) <= epsilon &&
|
1502
|
+
Math.abs(left[15] - right[15]) <= epsilon);
|
1503
|
+
};
|
1504
|
+
|
1505
|
+
/**
|
1506
|
+
* Gets the translation portion of the provided matrix, assuming the matrix is a affine transformation matrix.
|
1507
|
+
* @memberof Matrix4
|
1508
|
+
*
|
1509
|
+
* @param {Matrix4} matrix The matrix to use.
|
1510
|
+
* @param {Cartesian3} [result] The object onto which to store the result.
|
1511
|
+
* @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
1512
|
+
*
|
1513
|
+
* @exception {DeveloperError} matrix is required.
|
1514
|
+
*
|
1515
|
+
* @see Cartesian3
|
1516
|
+
*/
|
1517
|
+
Matrix4.getTranslation = function(matrix, result) {
|
1518
|
+
if (typeof matrix === 'undefined') {
|
1519
|
+
throw new DeveloperError('matrix is required');
|
1520
|
+
}
|
1521
|
+
if (typeof result === 'undefined') {
|
1522
|
+
return new Cartesian3(matrix[12], matrix[13], matrix[14]);
|
1523
|
+
}
|
1524
|
+
result.x = matrix[12];
|
1525
|
+
result.y = matrix[13];
|
1526
|
+
result.z = matrix[14];
|
1527
|
+
return result;
|
1528
|
+
};
|
1529
|
+
|
1530
|
+
/**
|
1531
|
+
* Gets the upper left 3x3 rotation matrix of the provided matrix, assuming the matrix is a affine transformation matrix.
|
1532
|
+
* @memberof Matrix4
|
1533
|
+
*
|
1534
|
+
* @param {Matrix4} matrix The matrix to use.
|
1535
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
1536
|
+
* @return {Matrix3} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
1537
|
+
*
|
1538
|
+
* @exception {DeveloperError} matrix is required.
|
1539
|
+
*
|
1540
|
+
* @see Matrix3
|
1541
|
+
*/
|
1542
|
+
Matrix4.getRotation = function(matrix, result) {
|
1543
|
+
if (typeof matrix === 'undefined') {
|
1544
|
+
throw new DeveloperError('matrix is required');
|
1545
|
+
}
|
1546
|
+
if (typeof result === 'undefined') {
|
1547
|
+
return new Matrix3(matrix[0], matrix[4], matrix[8],
|
1548
|
+
matrix[1], matrix[5], matrix[9],
|
1549
|
+
matrix[2], matrix[6], matrix[10]);
|
1550
|
+
}
|
1551
|
+
result[0] = matrix[0];
|
1552
|
+
result[1] = matrix[1];
|
1553
|
+
result[2] = matrix[2];
|
1554
|
+
result[3] = matrix[4];
|
1555
|
+
result[4] = matrix[5];
|
1556
|
+
result[5] = matrix[6];
|
1557
|
+
result[6] = matrix[8];
|
1558
|
+
result[7] = matrix[9];
|
1559
|
+
result[8] = matrix[10];
|
1560
|
+
return result;
|
1561
|
+
};
|
1562
|
+
|
1563
|
+
/**
|
1564
|
+
* Computes the inverse of the provided matrix using Cramers Rule.
|
1565
|
+
* If the determinant is zero, the matrix can not be inverted, and an exception is thrown.
|
1566
|
+
* If the matrix is an affine transformation matrix, it is more efficient
|
1567
|
+
* to invert it with {@link #inverseTransformation}.
|
1568
|
+
* @memberof Matrix4
|
1569
|
+
*
|
1570
|
+
* @param {Matrix4} matrix The matrix to invert.
|
1571
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1572
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
1573
|
+
*
|
1574
|
+
* @exception {DeveloperError} matrix is required.
|
1575
|
+
* @exception {RuntimeError} matrix is not invertible because its determinate is zero.
|
1576
|
+
*/
|
1577
|
+
Matrix4.inverse = function(matrix, result) {
|
1578
|
+
if (typeof matrix === 'undefined') {
|
1579
|
+
throw new DeveloperError('matrix is required');
|
1580
|
+
}
|
1581
|
+
|
1582
|
+
//
|
1583
|
+
// Ported from:
|
1584
|
+
// ftp://download.intel.com/design/PentiumIII/sml/24504301.pdf
|
1585
|
+
//
|
1586
|
+
var src0 = matrix[0];
|
1587
|
+
var src1 = matrix[4];
|
1588
|
+
var src2 = matrix[8];
|
1589
|
+
var src3 = matrix[12];
|
1590
|
+
var src4 = matrix[1];
|
1591
|
+
var src5 = matrix[5];
|
1592
|
+
var src6 = matrix[9];
|
1593
|
+
var src7 = matrix[13];
|
1594
|
+
var src8 = matrix[2];
|
1595
|
+
var src9 = matrix[6];
|
1596
|
+
var src10 = matrix[10];
|
1597
|
+
var src11 = matrix[14];
|
1598
|
+
var src12 = matrix[3];
|
1599
|
+
var src13 = matrix[7];
|
1600
|
+
var src14 = matrix[11];
|
1601
|
+
var src15 = matrix[15];
|
1602
|
+
|
1603
|
+
// calculate pairs for first 8 elements (cofactors)
|
1604
|
+
var tmp0 = src10 * src15;
|
1605
|
+
var tmp1 = src11 * src14;
|
1606
|
+
var tmp2 = src9 * src15;
|
1607
|
+
var tmp3 = src11 * src13;
|
1608
|
+
var tmp4 = src9 * src14;
|
1609
|
+
var tmp5 = src10 * src13;
|
1610
|
+
var tmp6 = src8 * src15;
|
1611
|
+
var tmp7 = src11 * src12;
|
1612
|
+
var tmp8 = src8 * src14;
|
1613
|
+
var tmp9 = src10 * src12;
|
1614
|
+
var tmp10 = src8 * src13;
|
1615
|
+
var tmp11 = src9 * src12;
|
1616
|
+
|
1617
|
+
// calculate first 8 elements (cofactors)
|
1618
|
+
var dst0 = (tmp0 * src5 + tmp3 * src6 + tmp4 * src7) - (tmp1 * src5 + tmp2 * src6 + tmp5 * src7);
|
1619
|
+
var dst1 = (tmp1 * src4 + tmp6 * src6 + tmp9 * src7) - (tmp0 * src4 + tmp7 * src6 + tmp8 * src7);
|
1620
|
+
var dst2 = (tmp2 * src4 + tmp7 * src5 + tmp10 * src7) - (tmp3 * src4 + tmp6 * src5 + tmp11 * src7);
|
1621
|
+
var dst3 = (tmp5 * src4 + tmp8 * src5 + tmp11 * src6) - (tmp4 * src4 + tmp9 * src5 + tmp10 * src6);
|
1622
|
+
var dst4 = (tmp1 * src1 + tmp2 * src2 + tmp5 * src3) - (tmp0 * src1 + tmp3 * src2 + tmp4 * src3);
|
1623
|
+
var dst5 = (tmp0 * src0 + tmp7 * src2 + tmp8 * src3) - (tmp1 * src0 + tmp6 * src2 + tmp9 * src3);
|
1624
|
+
var dst6 = (tmp3 * src0 + tmp6 * src1 + tmp11 * src3) - (tmp2 * src0 + tmp7 * src1 + tmp10 * src3);
|
1625
|
+
var dst7 = (tmp4 * src0 + tmp9 * src1 + tmp10 * src2) - (tmp5 * src0 + tmp8 * src1 + tmp11 * src2);
|
1626
|
+
|
1627
|
+
// calculate pairs for second 8 elements (cofactors)
|
1628
|
+
tmp0 = src2 * src7;
|
1629
|
+
tmp1 = src3 * src6;
|
1630
|
+
tmp2 = src1 * src7;
|
1631
|
+
tmp3 = src3 * src5;
|
1632
|
+
tmp4 = src1 * src6;
|
1633
|
+
tmp5 = src2 * src5;
|
1634
|
+
tmp6 = src0 * src7;
|
1635
|
+
tmp7 = src3 * src4;
|
1636
|
+
tmp8 = src0 * src6;
|
1637
|
+
tmp9 = src2 * src4;
|
1638
|
+
tmp10 = src0 * src5;
|
1639
|
+
tmp11 = src1 * src4;
|
1640
|
+
|
1641
|
+
// calculate second 8 elements (cofactors)
|
1642
|
+
var dst8 = (tmp0 * src13 + tmp3 * src14 + tmp4 * src15) - (tmp1 * src13 + tmp2 * src14 + tmp5 * src15);
|
1643
|
+
var dst9 = (tmp1 * src12 + tmp6 * src14 + tmp9 * src15) - (tmp0 * src12 + tmp7 * src14 + tmp8 * src15);
|
1644
|
+
var dst10 = (tmp2 * src12 + tmp7 * src13 + tmp10 * src15) - (tmp3 * src12 + tmp6 * src13 + tmp11 * src15);
|
1645
|
+
var dst11 = (tmp5 * src12 + tmp8 * src13 + tmp11 * src14) - (tmp4 * src12 + tmp9 * src13 + tmp10 * src14);
|
1646
|
+
var dst12 = (tmp2 * src10 + tmp5 * src11 + tmp1 * src9) - (tmp4 * src11 + tmp0 * src9 + tmp3 * src10);
|
1647
|
+
var dst13 = (tmp8 * src11 + tmp0 * src8 + tmp7 * src10) - (tmp6 * src10 + tmp9 * src11 + tmp1 * src8);
|
1648
|
+
var dst14 = (tmp6 * src9 + tmp11 * src11 + tmp3 * src8) - (tmp10 * src11 + tmp2 * src8 + tmp7 * src9);
|
1649
|
+
var dst15 = (tmp10 * src10 + tmp4 * src8 + tmp9 * src9) - (tmp8 * src9 + tmp11 * src10 + tmp5 * src8);
|
1650
|
+
|
1651
|
+
// calculate determinant
|
1652
|
+
var det = src0 * dst0 + src1 * dst1 + src2 * dst2 + src3 * dst3;
|
1653
|
+
|
1654
|
+
if (Math.abs(det) < CesiumMath.EPSILON20) {
|
1655
|
+
throw new RuntimeError('matrix is not invertible because its determinate is zero.');
|
1656
|
+
}
|
1657
|
+
|
1658
|
+
// calculate matrix inverse
|
1659
|
+
det = 1.0 / det;
|
1660
|
+
if (typeof result === 'undefined') {
|
1661
|
+
return new Matrix4(dst0 * det, dst4 * det, dst8 * det, dst12 * det,
|
1662
|
+
dst1 * det, dst5 * det, dst9 * det, dst13 * det,
|
1663
|
+
dst2 * det, dst6 * det, dst10 * det, dst14 * det,
|
1664
|
+
dst3 * det, dst7 * det, dst11 * det, dst15 * det);
|
1665
|
+
}
|
1666
|
+
|
1667
|
+
result[0] = dst0 * det;
|
1668
|
+
result[1] = dst1 * det;
|
1669
|
+
result[2] = dst2 * det;
|
1670
|
+
result[3] = dst3 * det;
|
1671
|
+
result[4] = dst4 * det;
|
1672
|
+
result[5] = dst5 * det;
|
1673
|
+
result[6] = dst6 * det;
|
1674
|
+
result[7] = dst7 * det;
|
1675
|
+
result[8] = dst8 * det;
|
1676
|
+
result[9] = dst9 * det;
|
1677
|
+
result[10] = dst10 * det;
|
1678
|
+
result[11] = dst11 * det;
|
1679
|
+
result[12] = dst12 * det;
|
1680
|
+
result[13] = dst13 * det;
|
1681
|
+
result[14] = dst14 * det;
|
1682
|
+
result[15] = dst15 * det;
|
1683
|
+
return result;
|
1684
|
+
};
|
1685
|
+
|
1686
|
+
/**
|
1687
|
+
* Computes the inverse of the provided matrix assuming it is
|
1688
|
+
* an affine transformation matrix, where the upper left 3x3 elements
|
1689
|
+
* are a rotation matrix, and the upper three elements in the fourth
|
1690
|
+
* column are the translation. The bottom row is assumed to be [0, 0, 0, 1].
|
1691
|
+
* The matrix is not verified to be in the proper form.
|
1692
|
+
* This method is faster than computing the inverse for a general 4x4
|
1693
|
+
* matrix using {@link #inverse}.
|
1694
|
+
* @memberof Matrix4
|
1695
|
+
*
|
1696
|
+
* @param {Matrix4} matrix The matrix to invert.
|
1697
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1698
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
1699
|
+
*
|
1700
|
+
* @exception {DeveloperError} matrix is required.
|
1701
|
+
*/
|
1702
|
+
Matrix4.inverseTransformation = function(matrix, result) {
|
1703
|
+
if (typeof matrix === 'undefined') {
|
1704
|
+
throw new DeveloperError('matrix is required');
|
1705
|
+
}
|
1706
|
+
|
1707
|
+
//This function is an optimized version of the below 4 lines.
|
1708
|
+
//var rT = Matrix3.transpose(Matrix4.getRotation(matrix));
|
1709
|
+
//var rTN = Matrix3.negate(rT);
|
1710
|
+
//var rTT = Matrix3.multiplyByVector(rTN, Matrix4.getTranslation(matrix));
|
1711
|
+
//return Matrix4.fromRotationTranslation(rT, rTT, result);
|
1712
|
+
|
1713
|
+
var matrix0 = matrix[0];
|
1714
|
+
var matrix1 = matrix[1];
|
1715
|
+
var matrix2 = matrix[2];
|
1716
|
+
var matrix4 = matrix[4];
|
1717
|
+
var matrix5 = matrix[5];
|
1718
|
+
var matrix6 = matrix[6];
|
1719
|
+
var matrix8 = matrix[8];
|
1720
|
+
var matrix9 = matrix[9];
|
1721
|
+
var matrix10 = matrix[10];
|
1722
|
+
|
1723
|
+
var vX = matrix[12];
|
1724
|
+
var vY = matrix[13];
|
1725
|
+
var vZ = matrix[14];
|
1726
|
+
|
1727
|
+
var x = -matrix0 * vX - matrix1 * vY - matrix2 * vZ;
|
1728
|
+
var y = -matrix4 * vX - matrix5 * vY - matrix6 * vZ;
|
1729
|
+
var z = -matrix8 * vX - matrix9 * vY - matrix10 * vZ;
|
1730
|
+
|
1731
|
+
if (typeof result === 'undefined') {
|
1732
|
+
return new Matrix4(matrix0, matrix1, matrix2, x,
|
1733
|
+
matrix4, matrix5, matrix6, y,
|
1734
|
+
matrix8, matrix9, matrix10, z,
|
1735
|
+
0.0, 0.0, 0.0, 1.0);
|
1736
|
+
}
|
1737
|
+
result[0] = matrix0;
|
1738
|
+
result[1] = matrix4;
|
1739
|
+
result[2] = matrix8;
|
1740
|
+
result[3] = 0.0;
|
1741
|
+
result[4] = matrix1;
|
1742
|
+
result[5] = matrix5;
|
1743
|
+
result[6] = matrix9;
|
1744
|
+
result[7] = 0.0;
|
1745
|
+
result[8] = matrix2;
|
1746
|
+
result[9] = matrix6;
|
1747
|
+
result[10] = matrix10;
|
1748
|
+
result[11] = 0.0;
|
1749
|
+
result[12] = x;
|
1750
|
+
result[13] = y;
|
1751
|
+
result[14] = z;
|
1752
|
+
result[15] = 1.0;
|
1753
|
+
return result;
|
1754
|
+
};
|
1755
|
+
|
1756
|
+
/**
|
1757
|
+
* An immutable Matrix4 instance initialized to the identity matrix.
|
1758
|
+
* @memberof Matrix4
|
1759
|
+
*/
|
1760
|
+
Matrix4.IDENTITY = freezeObject(new Matrix4(1.0, 0.0, 0.0, 0.0,
|
1761
|
+
0.0, 1.0, 0.0, 0.0,
|
1762
|
+
0.0, 0.0, 1.0, 0.0,
|
1763
|
+
0.0, 0.0, 0.0, 1.0));
|
1764
|
+
|
1765
|
+
/**
|
1766
|
+
* The index into Matrix4 for column 0, row 0.
|
1767
|
+
* @memberof Matrix4
|
1768
|
+
*/
|
1769
|
+
Matrix4.COLUMN0ROW0 = 0;
|
1770
|
+
|
1771
|
+
/**
|
1772
|
+
* The index into Matrix4 for column 0, row 1.
|
1773
|
+
* @memberof Matrix4
|
1774
|
+
*/
|
1775
|
+
Matrix4.COLUMN0ROW1 = 1;
|
1776
|
+
|
1777
|
+
/**
|
1778
|
+
* The index into Matrix4 for column 0, row 2.
|
1779
|
+
* @memberof Matrix4
|
1780
|
+
*/
|
1781
|
+
Matrix4.COLUMN0ROW2 = 2;
|
1782
|
+
|
1783
|
+
/**
|
1784
|
+
* The index into Matrix4 for column 0, row 3.
|
1785
|
+
* @memberof Matrix4
|
1786
|
+
*/
|
1787
|
+
Matrix4.COLUMN0ROW3 = 3;
|
1788
|
+
|
1789
|
+
/**
|
1790
|
+
* The index into Matrix4 for column 1, row 0.
|
1791
|
+
* @memberof Matrix4
|
1792
|
+
*/
|
1793
|
+
Matrix4.COLUMN1ROW0 = 4;
|
1794
|
+
|
1795
|
+
/**
|
1796
|
+
* The index into Matrix4 for column 1, row 1.
|
1797
|
+
* @memberof Matrix4
|
1798
|
+
*/
|
1799
|
+
Matrix4.COLUMN1ROW1 = 5;
|
1800
|
+
|
1801
|
+
/**
|
1802
|
+
* The index into Matrix4 for column 1, row 2.
|
1803
|
+
* @memberof Matrix4
|
1804
|
+
*/
|
1805
|
+
Matrix4.COLUMN1ROW2 = 6;
|
1806
|
+
|
1807
|
+
/**
|
1808
|
+
* The index into Matrix4 for column 1, row 3.
|
1809
|
+
* @memberof Matrix4
|
1810
|
+
*/
|
1811
|
+
Matrix4.COLUMN1ROW3 = 7;
|
1812
|
+
|
1813
|
+
/**
|
1814
|
+
* The index into Matrix4 for column 2, row 0.
|
1815
|
+
* @memberof Matrix4
|
1816
|
+
*/
|
1817
|
+
Matrix4.COLUMN2ROW0 = 8;
|
1818
|
+
|
1819
|
+
/**
|
1820
|
+
* The index into Matrix4 for column 2, row 1.
|
1821
|
+
* @memberof Matrix4
|
1822
|
+
*/
|
1823
|
+
Matrix4.COLUMN2ROW1 = 9;
|
1824
|
+
|
1825
|
+
/**
|
1826
|
+
* The index into Matrix4 for column 2, row 2.
|
1827
|
+
* @memberof Matrix4
|
1828
|
+
*/
|
1829
|
+
Matrix4.COLUMN2ROW2 = 10;
|
1830
|
+
|
1831
|
+
/**
|
1832
|
+
* The index into Matrix4 for column 2, row 3.
|
1833
|
+
* @memberof Matrix4
|
1834
|
+
*/
|
1835
|
+
Matrix4.COLUMN2ROW3 = 11;
|
1836
|
+
|
1837
|
+
/**
|
1838
|
+
* The index into Matrix4 for column 3, row 0.
|
1839
|
+
* @memberof Matrix4
|
1840
|
+
*/
|
1841
|
+
Matrix4.COLUMN3ROW0 = 12;
|
1842
|
+
|
1843
|
+
/**
|
1844
|
+
* The index into Matrix4 for column 3, row 1.
|
1845
|
+
* @memberof Matrix4
|
1846
|
+
*/
|
1847
|
+
Matrix4.COLUMN3ROW1 = 13;
|
1848
|
+
|
1849
|
+
/**
|
1850
|
+
* The index into Matrix4 for column 3, row 2.
|
1851
|
+
* @memberof Matrix4
|
1852
|
+
*/
|
1853
|
+
Matrix4.COLUMN3ROW2 = 14;
|
1854
|
+
|
1855
|
+
/**
|
1856
|
+
* The index into Matrix4 for column 3, row 3.
|
1857
|
+
* @memberof Matrix4
|
1858
|
+
*/
|
1859
|
+
Matrix4.COLUMN3ROW3 = 15;
|
1860
|
+
|
1861
|
+
/**
|
1862
|
+
* Duplicates the provided Matrix4 instance.
|
1863
|
+
* @memberof Matrix4
|
1864
|
+
*
|
1865
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1866
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1867
|
+
*/
|
1868
|
+
Matrix4.prototype.clone = function(result) {
|
1869
|
+
return Matrix4.clone(this, result);
|
1870
|
+
};
|
1871
|
+
|
1872
|
+
/**
|
1873
|
+
* Computes an Array from this Matrix4 instance.
|
1874
|
+
* @memberof Matrix4
|
1875
|
+
*
|
1876
|
+
* @param {Array} [result] The Array onto which to store the result.
|
1877
|
+
* @return {Array} The modified Array parameter or a new Array instance if one was not provided.
|
1878
|
+
*/
|
1879
|
+
Matrix4.prototype.toArray = function(result) {
|
1880
|
+
return Matrix4.toArray(this, result);
|
1881
|
+
};
|
1882
|
+
|
1883
|
+
/**
|
1884
|
+
* Retrieves a copy of the matrix column at the provided index as a Cartesian4 instance.
|
1885
|
+
* @memberof Matrix4
|
1886
|
+
*
|
1887
|
+
* @param {Number} index The zero-based index of the column to retrieve.
|
1888
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
1889
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
1890
|
+
*
|
1891
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
1892
|
+
*
|
1893
|
+
* @see Cartesian4
|
1894
|
+
*/
|
1895
|
+
Matrix4.prototype.getColumn = function(index, result) {
|
1896
|
+
return Matrix4.getColumn(this, index, result);
|
1897
|
+
};
|
1898
|
+
|
1899
|
+
/**
|
1900
|
+
* Computes a new matrix that replaces the specified column in this matrix with the provided Cartesian4 instance.
|
1901
|
+
* @memberof Matrix4
|
1902
|
+
*
|
1903
|
+
* @param {Number} index The zero-based index of the column to set.
|
1904
|
+
* @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified column.
|
1905
|
+
*
|
1906
|
+
* @exception {DeveloperError} cartesian is required.
|
1907
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
1908
|
+
*
|
1909
|
+
* @see Cartesian4
|
1910
|
+
*/
|
1911
|
+
Matrix4.prototype.setColumn = function(index, cartesian, result) {
|
1912
|
+
return Matrix4.setColumn(this, index, cartesian, result);
|
1913
|
+
};
|
1914
|
+
|
1915
|
+
/**
|
1916
|
+
* Retrieves a copy of the matrix row at the provided index as a Cartesian4 instance.
|
1917
|
+
* @memberof Matrix4
|
1918
|
+
*
|
1919
|
+
* @param {Number} index The zero-based index of the row to retrieve.
|
1920
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
1921
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
1922
|
+
*
|
1923
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
1924
|
+
*
|
1925
|
+
* @see Cartesian4
|
1926
|
+
*/
|
1927
|
+
Matrix4.prototype.getRow = function(index, result) {
|
1928
|
+
return Matrix4.getRow(this, index, result);
|
1929
|
+
};
|
1930
|
+
|
1931
|
+
/**
|
1932
|
+
* Computes a new matrix that replaces the specified row in this matrix with the provided Cartesian4 instance.
|
1933
|
+
* @memberof Matrix4
|
1934
|
+
*
|
1935
|
+
* @param {Number} index The zero-based index of the row to set.
|
1936
|
+
* @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified row.
|
1937
|
+
*
|
1938
|
+
* @exception {DeveloperError} cartesian is required.
|
1939
|
+
* @exception {DeveloperError} index is required and must be 0, 1, 2, or 3.
|
1940
|
+
*
|
1941
|
+
* @see Cartesian4
|
1942
|
+
*/
|
1943
|
+
Matrix4.prototype.setRow = function(index, cartesian, result) {
|
1944
|
+
return Matrix4.setRow(this, index, cartesian, result);
|
1945
|
+
};
|
1946
|
+
|
1947
|
+
/**
|
1948
|
+
* Computes the product of this matrix and the provided matrix.
|
1949
|
+
* @memberof Matrix4
|
1950
|
+
*
|
1951
|
+
* @param {Matrix4} right The right hand side matrix.
|
1952
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1953
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1954
|
+
*
|
1955
|
+
* @exception {DeveloperError} right is required.
|
1956
|
+
*/
|
1957
|
+
Matrix4.prototype.multiply = function(right, result) {
|
1958
|
+
return Matrix4.multiply(this, right, result);
|
1959
|
+
};
|
1960
|
+
|
1961
|
+
/**
|
1962
|
+
* Multiplies this matrix, assuming it is a transformation matrix (with a bottom row of
|
1963
|
+
* <code>[0.0, 0.0, 0.0, 1.0]</code>), by an implicit translation matrix defined by a {@link Cartesian3}.
|
1964
|
+
*
|
1965
|
+
* @memberof Matrix4
|
1966
|
+
*
|
1967
|
+
* @param {Cartesian3} translation The translation on the right-hand side of the multiplication.
|
1968
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1969
|
+
*
|
1970
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1971
|
+
*
|
1972
|
+
* @exception {DeveloperError} translation is required.
|
1973
|
+
*/
|
1974
|
+
Matrix4.prototype.multiplyByTranslation = function(translation, result) {
|
1975
|
+
return Matrix4.multiplyByTranslation(this, translation, result);
|
1976
|
+
};
|
1977
|
+
|
1978
|
+
/**
|
1979
|
+
* Multiplies this matrix, assuming it is a transformation matrix (with a bottom row of
|
1980
|
+
* <code>[0.0, 0.0, 0.0, 1.0]</code>), by an implicit uniform scale matrix.
|
1981
|
+
*
|
1982
|
+
* @memberof Matrix4
|
1983
|
+
*
|
1984
|
+
* @param {Number} scale The scale on the right-hand side of the multiplication.
|
1985
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
1986
|
+
*
|
1987
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
1988
|
+
*
|
1989
|
+
* @exception {DeveloperError} scale is required.
|
1990
|
+
*/
|
1991
|
+
Matrix4.prototype.multiplyByUniformScale = function(scale, result) {
|
1992
|
+
return Matrix4.multiplyByUniformScale(this, scale, result);
|
1993
|
+
};
|
1994
|
+
|
1995
|
+
/**
|
1996
|
+
* Computes the product of this matrix and a column vector.
|
1997
|
+
* @memberof Matrix4
|
1998
|
+
*
|
1999
|
+
* @param {Cartesian4} cartesian The vector.
|
2000
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
2001
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
2002
|
+
*
|
2003
|
+
* @exception {DeveloperError} cartesian is required.
|
2004
|
+
*/
|
2005
|
+
Matrix4.prototype.multiplyByVector = function(cartesian, result) {
|
2006
|
+
return Matrix4.multiplyByVector(this, cartesian, result);
|
2007
|
+
};
|
2008
|
+
|
2009
|
+
/**
|
2010
|
+
* Computes the product of a matrix and a {@link Cartesian3}. This is equivalent to calling {@link Matrix4#multiplyByVector}
|
2011
|
+
* with a {@link Cartesian4} with a <code>w</code> component of one.
|
2012
|
+
* @memberof Matrix4
|
2013
|
+
*
|
2014
|
+
* @param {Cartesian3} cartesian The point.
|
2015
|
+
* @param {Cartesian4} [result] The object onto which to store the result.
|
2016
|
+
* @return {Cartesian4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
2017
|
+
*
|
2018
|
+
* @exception {DeveloperError} cartesian is required.
|
2019
|
+
*/
|
2020
|
+
Matrix4.prototype.multiplyByPoint = function(cartesian, result) {
|
2021
|
+
return Matrix4.multiplyByPoint(this, cartesian, result);
|
2022
|
+
};
|
2023
|
+
|
2024
|
+
/**
|
2025
|
+
* Computes the product of this matrix and a scalar.
|
2026
|
+
* @memberof Matrix4
|
2027
|
+
*
|
2028
|
+
* @param {Number} scalar The number to multiply by.
|
2029
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
2030
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian4 instance if one was not provided.
|
2031
|
+
*
|
2032
|
+
* @exception {DeveloperError} scalar is required and must be a number.
|
2033
|
+
*/
|
2034
|
+
Matrix4.prototype.multiplyByScalar = function(scalar, result) {
|
2035
|
+
return Matrix4.multiplyByScalar(this, scalar, result);
|
2036
|
+
};
|
2037
|
+
/**
|
2038
|
+
* Computes a negated copy of this matrix.
|
2039
|
+
* @memberof Matrix4
|
2040
|
+
*
|
2041
|
+
* @param {Matrix4} matrix The matrix to negate.
|
2042
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
2043
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
2044
|
+
*
|
2045
|
+
* @exception {DeveloperError} matrix is required.
|
2046
|
+
*/
|
2047
|
+
Matrix4.prototype.negate = function(result) {
|
2048
|
+
return Matrix4.negate(this, result);
|
2049
|
+
};
|
2050
|
+
|
2051
|
+
/**
|
2052
|
+
* Computes the transpose of this matrix.
|
2053
|
+
* @memberof Matrix4
|
2054
|
+
*
|
2055
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
2056
|
+
* @return {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
|
2057
|
+
*/
|
2058
|
+
Matrix4.prototype.transpose = function(result) {
|
2059
|
+
return Matrix4.transpose(this, result);
|
2060
|
+
};
|
2061
|
+
|
2062
|
+
/**
|
2063
|
+
* Compares this matrix to the provided matrix componentwise and returns
|
2064
|
+
* <code>true</code> if they are equal, <code>false</code> otherwise.
|
2065
|
+
* @memberof Matrix4
|
2066
|
+
*
|
2067
|
+
* @param {Matrix4} [right] The right hand side matrix.
|
2068
|
+
* @return {Boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
|
2069
|
+
*/
|
2070
|
+
Matrix4.prototype.equals = function(right) {
|
2071
|
+
return Matrix4.equals(this, right);
|
2072
|
+
};
|
2073
|
+
|
2074
|
+
/**
|
2075
|
+
* Compares this matrix to the provided matrix componentwise and returns
|
2076
|
+
* <code>true</code> if they are within the provided epsilon,
|
2077
|
+
* <code>false</code> otherwise.
|
2078
|
+
* @memberof Matrix4
|
2079
|
+
*
|
2080
|
+
* @param {Matrix4} [right] The right hand side matrix.
|
2081
|
+
* @param {Number} epsilon The epsilon to use for equality testing.
|
2082
|
+
* @return {Boolean} <code>true</code> if they are within the provided epsilon, <code>false</code> otherwise.
|
2083
|
+
*
|
2084
|
+
* @exception {DeveloperError} epsilon is required and must be a number.
|
2085
|
+
*/
|
2086
|
+
Matrix4.prototype.equalsEpsilon = function(right, epsilon) {
|
2087
|
+
return Matrix4.equalsEpsilon(this, right, epsilon);
|
2088
|
+
};
|
2089
|
+
|
2090
|
+
/**
|
2091
|
+
* Computes a string representing this Matrix with each row being
|
2092
|
+
* on a separate line and in the format '(column0, column1, column2, column3)'.
|
2093
|
+
* @memberof Matrix4
|
2094
|
+
*
|
2095
|
+
* @return {String} A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2, column3)'.
|
2096
|
+
*/
|
2097
|
+
Matrix4.prototype.toString = function() {
|
2098
|
+
return '(' + this[0] + ', ' + this[4] + ', ' + this[8] + ', ' + this[12] +')\n' +
|
2099
|
+
'(' + this[1] + ', ' + this[5] + ', ' + this[9] + ', ' + this[13] +')\n' +
|
2100
|
+
'(' + this[2] + ', ' + this[6] + ', ' + this[10] + ', ' + this[14] +')\n' +
|
2101
|
+
'(' + this[3] + ', ' + this[7] + ', ' + this[11] + ', ' + this[15] +')';
|
2102
|
+
};
|
2103
|
+
|
2104
|
+
/**
|
2105
|
+
* Gets the translation portion of this matrix, assuming the matrix is a affine transformation matrix.
|
2106
|
+
* @memberof Matrix4
|
2107
|
+
*
|
2108
|
+
* @param {Cartesian3} [result] The object onto which to store the result.
|
2109
|
+
* @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
2110
|
+
*
|
2111
|
+
* @see Cartesian3
|
2112
|
+
*/
|
2113
|
+
Matrix4.prototype.getTranslation = function(result) {
|
2114
|
+
return Matrix4.getTranslation(this, result);
|
2115
|
+
};
|
2116
|
+
|
2117
|
+
/**
|
2118
|
+
* Gets the upper left 3x3 rotation matrix of this matrix, assuming the matrix is a affine transformation matrix.
|
2119
|
+
* @memberof Matrix4
|
2120
|
+
*
|
2121
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
2122
|
+
* @return {Matrix3} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
2123
|
+
*
|
2124
|
+
* @see Matrix3
|
2125
|
+
*/
|
2126
|
+
Matrix4.prototype.getRotation = function(result) {
|
2127
|
+
return Matrix4.getRotation(this, result);
|
2128
|
+
};
|
2129
|
+
|
2130
|
+
/**
|
2131
|
+
* Computes the inverse of this matrix using Cramers Rule.
|
2132
|
+
* If the determinant is zero, the matrix can not be inverted, and an exception is thrown.
|
2133
|
+
* If the matrix is an affine transformation matrix, it is more efficient
|
2134
|
+
* to invert it with {@link #inverseTransformation}.
|
2135
|
+
* @memberof Matrix4
|
2136
|
+
*
|
2137
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
2138
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
2139
|
+
*
|
2140
|
+
* @exception {RuntimeError} matrix is not invertible because its determinate is zero.
|
2141
|
+
*/
|
2142
|
+
Matrix4.prototype.inverse = function(result) {
|
2143
|
+
return Matrix4.inverse(this, result);
|
2144
|
+
};
|
2145
|
+
|
2146
|
+
/**
|
2147
|
+
* Computes the inverse of this matrix assuming it is
|
2148
|
+
* an affine transformation matrix, where the upper left 3x3 elements
|
2149
|
+
* are a rotation matrix, and the upper three elements in the fourth
|
2150
|
+
* column are the translation. The bottom row is assumed to be [0, 0, 0, 1].
|
2151
|
+
* The matrix is not verified to be in the proper form.
|
2152
|
+
* This method is faster than computing the inverse for a general 4x4
|
2153
|
+
* matrix using {@link #inverse}.
|
2154
|
+
* @memberof Matrix4
|
2155
|
+
*
|
2156
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
2157
|
+
* @return {Matrix4} The modified result parameter or a new Cartesian3 instance if one was not provided.
|
2158
|
+
*/
|
2159
|
+
Matrix4.prototype.inverseTransformation = function(result) {
|
2160
|
+
return Matrix4.inverseTransformation(this, result);
|
2161
|
+
};
|
2162
|
+
|
2163
|
+
return Matrix4;
|
2164
|
+
});
|