cesium 0.13.0

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  1. data/LICENSE.md +259 -0
  2. data/README.rdoc +90 -0
  3. data/Rakefile +40 -0
  4. data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
  5. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  6. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  7. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  8. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  9. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  10. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  11. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  12. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  13. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  14. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  15. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  16. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  17. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  18. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  19. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  20. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  21. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  22. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  23. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  24. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  25. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  26. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  27. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  28. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  29. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  30. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  31. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  32. data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  33. data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
  34. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  35. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  36. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  37. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  38. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  39. data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  40. data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
  41. data/app/assets/javascripts/Assets/package.json +6 -0
  42. data/app/assets/javascripts/Cesium.js +320 -0
  43. data/app/assets/javascripts/Core/AnimationController.js +148 -0
  44. data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
  45. data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
  46. data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
  47. data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
  48. data/app/assets/javascripts/Core/Cartesian2.js +762 -0
  49. data/app/assets/javascripts/Core/Cartesian3.js +861 -0
  50. data/app/assets/javascripts/Core/Cartesian4.js +762 -0
  51. data/app/assets/javascripts/Core/Cartographic.js +211 -0
  52. data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
  53. data/app/assets/javascripts/Core/Clock.js +195 -0
  54. data/app/assets/javascripts/Core/ClockRange.js +37 -0
  55. data/app/assets/javascripts/Core/ClockStep.js +32 -0
  56. data/app/assets/javascripts/Core/Color.js +1629 -0
  57. data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
  58. data/app/assets/javascripts/Core/Core.profile.js +8 -0
  59. data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
  60. data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
  61. data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
  62. data/app/assets/javascripts/Core/DeveloperError.js +60 -0
  63. data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
  64. data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
  65. data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
  66. data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
  67. data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
  68. data/app/assets/javascripts/Core/EncodedCartesian3.js +197 -0
  69. data/app/assets/javascripts/Core/Enumeration.js +67 -0
  70. data/app/assets/javascripts/Core/Event.js +122 -0
  71. data/app/assets/javascripts/Core/Extent.js +383 -0
  72. data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
  73. data/app/assets/javascripts/Core/FAR.js +13 -0
  74. data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
  75. data/app/assets/javascripts/Core/Fullscreen.js +235 -0
  76. data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
  77. data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
  78. data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
  79. data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
  80. data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
  81. data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
  82. data/app/assets/javascripts/Core/Intersect.js +40 -0
  83. data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
  84. data/app/assets/javascripts/Core/Interval.js +27 -0
  85. data/app/assets/javascripts/Core/Iso8601.js +46 -0
  86. data/app/assets/javascripts/Core/JulianDate.js +1228 -0
  87. data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
  88. data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
  89. data/app/assets/javascripts/Core/LeapSecond.js +158 -0
  90. data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
  91. data/app/assets/javascripts/Core/Math.js +532 -0
  92. data/app/assets/javascripts/Core/Matrix2.js +833 -0
  93. data/app/assets/javascripts/Core/Matrix3.js +1099 -0
  94. data/app/assets/javascripts/Core/Matrix4.js +2164 -0
  95. data/app/assets/javascripts/Core/MeshFilters.js +568 -0
  96. data/app/assets/javascripts/Core/Occluder.js +474 -0
  97. data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
  98. data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
  99. data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
  100. data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
  101. data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
  102. data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
  103. data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
  104. data/app/assets/javascripts/Core/Quaternion.js +947 -0
  105. data/app/assets/javascripts/Core/Queue.js +95 -0
  106. data/app/assets/javascripts/Core/Ray.js +64 -0
  107. data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
  108. data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
  109. data/app/assets/javascripts/Core/RuntimeError.js +59 -0
  110. data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
  111. data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
  112. data/app/assets/javascripts/Core/Shapes.js +230 -0
  113. data/app/assets/javascripts/Core/Spherical.js +192 -0
  114. data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
  115. data/app/assets/javascripts/Core/TimeConstants.js +85 -0
  116. data/app/assets/javascripts/Core/TimeInterval.js +305 -0
  117. data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
  118. data/app/assets/javascripts/Core/TimeStandard.js +31 -0
  119. data/app/assets/javascripts/Core/Tipsify.js +285 -0
  120. data/app/assets/javascripts/Core/Transforms.js +614 -0
  121. data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
  122. data/app/assets/javascripts/Core/Visibility.js +38 -0
  123. data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
  124. data/app/assets/javascripts/Core/WindingOrder.js +40 -0
  125. data/app/assets/javascripts/Core/binarySearch.js +69 -0
  126. data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
  127. data/app/assets/javascripts/Core/clone.js +21 -0
  128. data/app/assets/javascripts/Core/combine.js +81 -0
  129. data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
  130. data/app/assets/javascripts/Core/createGuid.js +25 -0
  131. data/app/assets/javascripts/Core/defaultValue.js +22 -0
  132. data/app/assets/javascripts/Core/destroyObject.js +61 -0
  133. data/app/assets/javascripts/Core/freezeObject.js +20 -0
  134. data/app/assets/javascripts/Core/getImagePixels.js +46 -0
  135. data/app/assets/javascripts/Core/isLeapYear.js +30 -0
  136. data/app/assets/javascripts/Core/jsonp.js +116 -0
  137. data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
  138. data/app/assets/javascripts/Core/loadImage.js +85 -0
  139. data/app/assets/javascripts/Core/loadJson.js +54 -0
  140. data/app/assets/javascripts/Core/loadText.js +78 -0
  141. data/app/assets/javascripts/Core/loadXML.js +76 -0
  142. data/app/assets/javascripts/Core/package.json +6 -0
  143. data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
  144. data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
  145. data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
  146. data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
  147. data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
  148. data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
  149. data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
  150. data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
  151. data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
  152. data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
  153. data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
  154. data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
  155. data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
  156. data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
  157. data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
  158. data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
  159. data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
  160. data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
  161. data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
  162. data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
  163. data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
  164. data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
  165. data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
  166. data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
  167. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
  168. data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
  169. data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
  170. data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
  171. data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
  172. data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
  173. data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
  174. data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
  175. data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
  176. data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
  177. data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
  178. data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
  179. data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
  180. data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
  181. data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
  182. data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
  183. data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
  184. data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +251 -0
  185. data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
  186. data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
  187. data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
  188. data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
  189. data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
  190. data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
  191. data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
  192. data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
  193. data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
  194. data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
  195. data/app/assets/javascripts/DynamicScene/package.json +6 -0
  196. data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
  197. data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
  198. data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
  199. data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
  200. data/app/assets/javascripts/Renderer/Buffer.js +141 -0
  201. data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
  202. data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
  203. data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
  204. data/app/assets/javascripts/Renderer/Context.js +2805 -0
  205. data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
  206. data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
  207. data/app/assets/javascripts/Renderer/CullFace.js +50 -0
  208. data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
  209. data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
  210. data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
  211. data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
  212. data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
  213. data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
  214. data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
  215. data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
  216. data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
  217. data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
  218. data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
  219. data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
  220. data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
  221. data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
  222. data/app/assets/javascripts/Renderer/Texture.js +395 -0
  223. data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
  224. data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
  225. data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
  226. data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
  227. data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
  228. data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
  229. data/app/assets/javascripts/Renderer/UniformState.js +799 -0
  230. data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
  231. data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
  232. data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
  233. data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
  234. data/app/assets/javascripts/Renderer/package.json +6 -0
  235. data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
  236. data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
  237. data/app/assets/javascripts/Scene/Billboard.js +680 -0
  238. data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
  239. data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
  240. data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
  241. data/app/assets/javascripts/Scene/Camera.js +358 -0
  242. data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
  243. data/app/assets/javascripts/Scene/CameraController.js +1258 -0
  244. data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
  245. data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
  246. data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
  247. data/app/assets/javascripts/Scene/CentralBody.js +817 -0
  248. data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
  249. data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
  250. data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
  251. data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
  252. data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
  253. data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
  254. data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
  255. data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
  256. data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
  257. data/app/assets/javascripts/Scene/FrameState.js +86 -0
  258. data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
  259. data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
  260. data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
  261. data/app/assets/javascripts/Scene/Imagery.js +85 -0
  262. data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
  263. data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
  264. data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
  265. data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
  266. data/app/assets/javascripts/Scene/ImageryState.js +20 -0
  267. data/app/assets/javascripts/Scene/Label.js +706 -0
  268. data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
  269. data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
  270. data/app/assets/javascripts/Scene/Material.js +1177 -0
  271. data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
  272. data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
  273. data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
  274. data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
  275. data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
  276. data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
  277. data/app/assets/javascripts/Scene/Polygon.js +886 -0
  278. data/app/assets/javascripts/Scene/Polyline.js +441 -0
  279. data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
  280. data/app/assets/javascripts/Scene/Projections.js +93 -0
  281. data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
  282. data/app/assets/javascripts/Scene/Scene.js +632 -0
  283. data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
  284. data/app/assets/javascripts/Scene/SceneMode.js +51 -0
  285. data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
  286. data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
  287. data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
  288. data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
  289. data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
  290. data/app/assets/javascripts/Scene/SkyBox.js +231 -0
  291. data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
  292. data/app/assets/javascripts/Scene/TexturePool.js +154 -0
  293. data/app/assets/javascripts/Scene/Tile.js +322 -0
  294. data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
  295. data/app/assets/javascripts/Scene/TileImagery.js +36 -0
  296. data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
  297. data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
  298. data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
  299. data/app/assets/javascripts/Scene/TileState.js +19 -0
  300. data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
  301. data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
  302. data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
  303. data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
  304. data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
  305. data/app/assets/javascripts/Scene/package.json +6 -0
  306. data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
  307. data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
  308. data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
  309. data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
  310. data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
  311. data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
  312. data/app/assets/javascripts/Shaders/CentralBodyFS.glsl +106 -0
  313. data/app/assets/javascripts/Shaders/CentralBodyFS.js +82 -0
  314. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.glsl +20 -0
  315. data/app/assets/javascripts/Shaders/CentralBodyFSDepth.js +22 -0
  316. data/app/assets/javascripts/Shaders/CentralBodyFSPole.glsl +29 -0
  317. data/app/assets/javascripts/Shaders/CentralBodyFSPole.js +28 -0
  318. data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +88 -0
  319. data/app/assets/javascripts/Shaders/CentralBodyVS.js +69 -0
  320. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.glsl +9 -0
  321. data/app/assets/javascripts/Shaders/CentralBodyVSDepth.js +13 -0
  322. data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
  323. data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
  324. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
  325. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
  326. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
  327. data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
  328. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
  329. data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
  330. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
  331. data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
  332. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
  333. data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
  334. data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
  335. data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
  336. data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
  337. data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
  338. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
  339. data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
  340. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
  341. data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
  342. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
  343. data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
  344. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  345. data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
  346. data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
  347. data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
  348. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
  349. data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
  350. data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
  351. data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
  352. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
  353. data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
  354. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
  355. data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
  356. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
  357. data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
  358. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
  359. data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
  360. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  361. data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
  362. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
  363. data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
  364. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
  365. data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
  366. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
  367. data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
  368. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
  369. data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
  370. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
  371. data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
  372. data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
  373. data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
  374. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
  375. data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
  376. data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
  377. data/app/assets/javascripts/Shaders/Noise.js +242 -0
  378. data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
  379. data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
  380. data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
  381. data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
  382. data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
  383. data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
  384. data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
  385. data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
  386. data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
  387. data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
  388. data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
  389. data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
  390. data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
  391. data/app/assets/javascripts/Shaders/Ray.js +357 -0
  392. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
  393. data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
  394. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
  395. data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
  396. data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
  397. data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
  398. data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
  399. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
  400. data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
  401. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
  402. data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
  403. data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
  404. data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
  405. data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
  406. data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
  407. data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
  408. data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
  409. data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
  410. data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
  411. data/app/assets/javascripts/Shaders/package.json +6 -0
  412. data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
  413. data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
  414. data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
  415. data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
  416. data/app/assets/javascripts/ThirdParty/package.json +6 -0
  417. data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
  418. data/app/assets/javascripts/ThirdParty/when.js +748 -0
  419. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
  420. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
  421. data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
  422. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
  423. data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
  424. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
  425. data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
  426. data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
  427. data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
  428. data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
  429. data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
  430. data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
  431. data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
  432. data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
  433. data/app/assets/javascripts/Widgets/Timeline.css +113 -0
  434. data/app/assets/javascripts/Widgets/Timeline.js +629 -0
  435. data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
  436. data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
  437. data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
  438. data/app/assets/javascripts/Widgets/package.json +6 -0
  439. data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
  440. data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
  441. data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
  442. data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
  443. data/app/assets/javascripts/Workers/package.json +6 -0
  444. data/app/assets/javascripts/copyrightHeader.js +22 -0
  445. data/app/assets/javascripts/main.js +10 -0
  446. data/app/assets/stylesheets/cesium.css +4 -0
  447. data/app/controllers/cesium_controller.rb +4 -0
  448. data/app/helpers/cesium_helper.rb +2 -0
  449. data/app/views/cesium/index.html.erb +3 -0
  450. data/config/routes.rb +3 -0
  451. data/lib/cesium.rb +4 -0
  452. data/lib/cesium/engine.rb +4 -0
  453. data/lib/cesium/version.rb +3 -0
  454. data/lib/tasks/cesium_tasks.rake +4 -0
  455. data/test/cesium_test.rb +7 -0
  456. data/test/dummy/README.rdoc +261 -0
  457. data/test/dummy/Rakefile +7 -0
  458. data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
  459. data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
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  491. metadata +641 -0
@@ -0,0 +1,1099 @@
1
+ /*global define*/
2
+ define([
3
+ './Cartesian3',
4
+ './defaultValue',
5
+ './DeveloperError',
6
+ './freezeObject'
7
+ ], function(
8
+ Cartesian3,
9
+ defaultValue,
10
+ DeveloperError,
11
+ freezeObject) {
12
+ "use strict";
13
+
14
+ /**
15
+ * A 3x3 matrix, indexable as a column-major order array.
16
+ * Constructor parameters are in row-major order for code readability.
17
+ * @alias Matrix3
18
+ * @constructor
19
+ *
20
+ * @param {Number} [column0Row0=0.0] The value for column 0, row 0.
21
+ * @param {Number} [column1Row0=0.0] The value for column 1, row 0.
22
+ * @param {Number} [column2Row0=0.0] The value for column 2, row 0.
23
+ * @param {Number} [column0Row1=0.0] The value for column 0, row 1.
24
+ * @param {Number} [column1Row1=0.0] The value for column 1, row 1.
25
+ * @param {Number} [column2Row1=0.0] The value for column 2, row 1.
26
+ * @param {Number} [column0Row2=0.0] The value for column 0, row 2.
27
+ * @param {Number} [column1Row2=0.0] The value for column 1, row 2.
28
+ * @param {Number} [column2Row2=0.0] The value for column 2, row 2.
29
+ *
30
+ * @see Matrix3.fromColumnMajor
31
+ * @see Matrix3.fromRowMajorArray
32
+ * @see Matrix3.fromQuaternion
33
+ * @see Matrix3.fromScale
34
+ * @see Matrix3.fromUniformScale
35
+ * @see Matrix2
36
+ * @see Matrix4
37
+ */
38
+ var Matrix3 = function(column0Row0, column1Row0, column2Row0,
39
+ column0Row1, column1Row1, column2Row1,
40
+ column0Row2, column1Row2, column2Row2) {
41
+ this[0] = defaultValue(column0Row0, 0.0);
42
+ this[1] = defaultValue(column0Row1, 0.0);
43
+ this[2] = defaultValue(column0Row2, 0.0);
44
+ this[3] = defaultValue(column1Row0, 0.0);
45
+ this[4] = defaultValue(column1Row1, 0.0);
46
+ this[5] = defaultValue(column1Row2, 0.0);
47
+ this[6] = defaultValue(column2Row0, 0.0);
48
+ this[7] = defaultValue(column2Row1, 0.0);
49
+ this[8] = defaultValue(column2Row2, 0.0);
50
+ };
51
+
52
+ /**
53
+ * Duplicates a Matrix3 instance.
54
+ * @memberof Matrix3
55
+ *
56
+ * @param {Matrix3} matrix The matrix to duplicate.
57
+ * @param {Matrix3} [result] The object onto which to store the result.
58
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
59
+ *
60
+ * @exception {DeveloperError} matrix is required.
61
+ */
62
+ Matrix3.clone = function(values, result) {
63
+ if (typeof values === 'undefined') {
64
+ throw new DeveloperError('values is required');
65
+ }
66
+ if (typeof result === 'undefined') {
67
+ return new Matrix3(values[0], values[3], values[6],
68
+ values[1], values[4], values[7],
69
+ values[2], values[5], values[8]);
70
+ }
71
+ result[0] = values[0];
72
+ result[1] = values[1];
73
+ result[2] = values[2];
74
+ result[3] = values[3];
75
+ result[4] = values[4];
76
+ result[5] = values[5];
77
+ result[6] = values[6];
78
+ result[7] = values[7];
79
+ result[8] = values[8];
80
+ return result;
81
+ };
82
+
83
+ /**
84
+ * Creates a Matrix3 instance from a column-major order array.
85
+ * @memberof Matrix3
86
+ * @function
87
+ *
88
+ * @param {Array} values The column-major order array.
89
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
90
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
91
+ *
92
+ * @exception {DeveloperError} values is required.
93
+ */
94
+ Matrix3.fromColumnMajorArray = Matrix3.clone;
95
+
96
+ /**
97
+ * Creates a Matrix3 instance from a row-major order array.
98
+ * The resulting matrix will be in column-major order.
99
+ * @memberof Matrix3
100
+ *
101
+ * @param {Array} values The row-major order array.
102
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
103
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
104
+ *
105
+ * @exception {DeveloperError} values is required.
106
+ */
107
+ Matrix3.fromRowMajorArray = function(values, result) {
108
+ if (typeof values === 'undefined') {
109
+ throw new DeveloperError('values is required.');
110
+ }
111
+ if (typeof result === 'undefined') {
112
+ return new Matrix3(values[0], values[1], values[2],
113
+ values[3], values[4], values[5],
114
+ values[6], values[7], values[8]);
115
+ }
116
+ result[0] = values[0];
117
+ result[1] = values[3];
118
+ result[2] = values[6];
119
+ result[3] = values[1];
120
+ result[4] = values[4];
121
+ result[5] = values[7];
122
+ result[6] = values[2];
123
+ result[7] = values[5];
124
+ result[8] = values[8];
125
+ return result;
126
+ };
127
+
128
+ /**
129
+ * Computes a 3x3 rotation matrix from the provided quaternion.
130
+ * @memberof Matrix3
131
+ *
132
+ * @param {Quaternion} quaternion the quaternion to use.
133
+ *
134
+ * @return {Matrix3} The 3x3 rotation matrix from this quaternion.
135
+ */
136
+ Matrix3.fromQuaternion = function(quaternion, result) {
137
+ if (typeof quaternion === 'undefined') {
138
+ throw new DeveloperError('quaternion is required');
139
+ }
140
+ var x2 = quaternion.x * quaternion.x;
141
+ var xy = quaternion.x * quaternion.y;
142
+ var xz = quaternion.x * quaternion.z;
143
+ var xw = quaternion.x * quaternion.w;
144
+ var y2 = quaternion.y * quaternion.y;
145
+ var yz = quaternion.y * quaternion.z;
146
+ var yw = quaternion.y * quaternion.w;
147
+ var z2 = quaternion.z * quaternion.z;
148
+ var zw = quaternion.z * quaternion.w;
149
+ var w2 = quaternion.w * quaternion.w;
150
+
151
+ var m00 = x2 - y2 - z2 + w2;
152
+ var m01 = 2.0 * (xy + zw);
153
+ var m02 = 2.0 * (xz - yw);
154
+
155
+ var m10 = 2.0 * (xy - zw);
156
+ var m11 = -x2 + y2 - z2 + w2;
157
+ var m12 = 2.0 * (yz + xw);
158
+
159
+ var m20 = 2.0 * (xz + yw);
160
+ var m21 = 2.0 * (yz - xw);
161
+ var m22 = -x2 - y2 + z2 + w2;
162
+
163
+ if (typeof result === 'undefined') {
164
+ return new Matrix3(m00, m01, m02,
165
+ m10, m11, m12,
166
+ m20, m21, m22);
167
+ }
168
+ result[0] = m00;
169
+ result[1] = m10;
170
+ result[2] = m20;
171
+ result[3] = m01;
172
+ result[4] = m11;
173
+ result[5] = m21;
174
+ result[6] = m02;
175
+ result[7] = m12;
176
+ result[8] = m22;
177
+ return result;
178
+ };
179
+
180
+ /**
181
+ * Computes a Matrix3 instance representing a non-uniform scale.
182
+ * @memberof Matrix3
183
+ *
184
+ * @param {Cartesian3} scale The x, y, and z scale factors.
185
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
186
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
187
+ *
188
+ * @exception {DeveloperError} scale is required.
189
+ *
190
+ * @example
191
+ * // Creates
192
+ * // [7.0, 0.0, 0.0]
193
+ * // [0.0, 8.0, 0.0]
194
+ * // [0.0, 0.0, 9.0]
195
+ * var m = Matrix3.fromScale(new Cartesian3(7.0, 8.0, 9.0));
196
+ */
197
+ Matrix3.fromScale = function(scale, result) {
198
+ if (typeof scale === 'undefined') {
199
+ throw new DeveloperError('scale is required.');
200
+ }
201
+ if (typeof result === 'undefined') {
202
+ return new Matrix3(
203
+ scale.x, 0.0, 0.0,
204
+ 0.0, scale.y, 0.0,
205
+ 0.0, 0.0, scale.z);
206
+ }
207
+
208
+ result[0] = scale.x;
209
+ result[1] = 0.0;
210
+ result[2] = 0.0;
211
+ result[3] = 0.0;
212
+ result[4] = scale.y;
213
+ result[5] = 0.0;
214
+ result[6] = 0.0;
215
+ result[7] = 0.0;
216
+ result[8] = scale.z;
217
+ return result;
218
+ };
219
+
220
+ /**
221
+ * Computes a Matrix3 instance representing a uniform scale.
222
+ * @memberof Matrix3
223
+ *
224
+ * @param {Number} scale The uniform scale factor.
225
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
226
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
227
+ *
228
+ * @exception {DeveloperError} scale is required.
229
+ *
230
+ * @example
231
+ * // Creates
232
+ * // [2.0, 0.0, 0.0]
233
+ * // [0.0, 2.0, 0.0]
234
+ * // [0.0, 0.0, 2.0]
235
+ * var m = Matrix3.fromUniformScale(2.0);
236
+ */
237
+ Matrix3.fromUniformScale = function(scale, result) {
238
+ if (typeof scale !== 'number') {
239
+ throw new DeveloperError('scale is required.');
240
+ }
241
+ if (typeof result === 'undefined') {
242
+ return new Matrix3(
243
+ scale, 0.0, 0.0,
244
+ 0.0, scale, 0.0,
245
+ 0.0, 0.0, scale);
246
+ }
247
+
248
+ result[0] = scale;
249
+ result[1] = 0.0;
250
+ result[2] = 0.0;
251
+ result[3] = 0.0;
252
+ result[4] = scale;
253
+ result[5] = 0.0;
254
+ result[6] = 0.0;
255
+ result[7] = 0.0;
256
+ result[8] = scale;
257
+ return result;
258
+ };
259
+
260
+ /**
261
+ * Creates a rotation matrix around the x-axis.
262
+ *
263
+ * @param {Number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
264
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
265
+ *
266
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
267
+ *
268
+ * @exception {DeveloperError} angle is required.
269
+ *
270
+ * @example
271
+ * // Rotate a point 45 degrees counterclockwise around the x-axis.
272
+ * var p = new Cartesian3(5, 6, 7);
273
+ * var m = Matrix3.fromRotationX(CesiumMath.toRadians(45.0));
274
+ * var rotated = m.multiplyByVector(p);
275
+ */
276
+ Matrix3.fromRotationX = function(angle, result) {
277
+ if (typeof angle === 'undefined') {
278
+ throw new DeveloperError('angle is required.');
279
+ }
280
+
281
+ var cosAngle = Math.cos(angle);
282
+ var sinAngle = Math.sin(angle);
283
+
284
+ if (typeof result === 'undefined') {
285
+ return new Matrix3(
286
+ 1.0, 0.0, 0.0,
287
+ 0.0, cosAngle, -sinAngle,
288
+ 0.0, sinAngle, cosAngle);
289
+ }
290
+
291
+ result[0] = 1.0;
292
+ result[1] = 0.0;
293
+ result[2] = 0.0;
294
+ result[3] = 0.0;
295
+ result[4] = cosAngle;
296
+ result[5] = sinAngle;
297
+ result[6] = 0.0;
298
+ result[7] = -sinAngle;
299
+ result[8] = cosAngle;
300
+
301
+ return result;
302
+ };
303
+
304
+ /**
305
+ * Creates a rotation matrix around the y-axis.
306
+ *
307
+ * @param {Number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
308
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
309
+ *
310
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
311
+ *
312
+ * @exception {DeveloperError} angle is required.
313
+ *
314
+ * @example
315
+ * // Rotate a point 45 degrees counterclockwise around the y-axis.
316
+ * var p = new Cartesian3(5, 6, 7);
317
+ * var m = Matrix3.fromRotationY(CesiumMath.toRadians(45.0));
318
+ * var rotated = m.multiplyByVector(p);
319
+ */
320
+ Matrix3.fromRotationY = function(angle, result) {
321
+ if (typeof angle === 'undefined') {
322
+ throw new DeveloperError('angle is required.');
323
+ }
324
+
325
+ var cosAngle = Math.cos(angle);
326
+ var sinAngle = Math.sin(angle);
327
+
328
+ if (typeof result === 'undefined') {
329
+ return new Matrix3(
330
+ cosAngle, 0.0, sinAngle,
331
+ 0.0, 1.0, 0.0,
332
+ -sinAngle, 0.0, cosAngle);
333
+ }
334
+
335
+ result[0] = cosAngle;
336
+ result[1] = 0.0;
337
+ result[2] = -sinAngle;
338
+ result[3] = 0.0;
339
+ result[4] = 1.0;
340
+ result[5] = 0.0;
341
+ result[6] = sinAngle;
342
+ result[7] = 0.0;
343
+ result[8] = cosAngle;
344
+
345
+ return result;
346
+ };
347
+
348
+ /**
349
+ * Creates a rotation matrix around the z-axis.
350
+ *
351
+ * @param {Number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
352
+ * @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
353
+ *
354
+ * @returns The modified result parameter, or a new Matrix3 instance if one was not provided.
355
+ *
356
+ * @exception {DeveloperError} angle is required.
357
+ *
358
+ * @example
359
+ * // Rotate a point 45 degrees counterclockwise around the z-axis.
360
+ * var p = new Cartesian3(5, 6, 7);
361
+ * var m = Matrix3.fromRotationZ(CesiumMath.toRadians(45.0));
362
+ * var rotated = m.multiplyByVector(p);
363
+ */
364
+ Matrix3.fromRotationZ = function(angle, result) {
365
+ if (typeof angle === 'undefined') {
366
+ throw new DeveloperError('angle is required.');
367
+ }
368
+
369
+ var cosAngle = Math.cos(angle);
370
+ var sinAngle = Math.sin(angle);
371
+
372
+ if (typeof result === 'undefined') {
373
+ return new Matrix3(
374
+ cosAngle, -sinAngle, 0.0,
375
+ sinAngle, cosAngle, 0.0,
376
+ 0.0, 0.0, 1.0);
377
+ }
378
+
379
+ result[0] = cosAngle;
380
+ result[1] = sinAngle;
381
+ result[2] = 0.0;
382
+ result[3] = -sinAngle;
383
+ result[4] = cosAngle;
384
+ result[5] = 0.0;
385
+ result[6] = 0.0;
386
+ result[7] = 0.0;
387
+ result[8] = 1.0;
388
+
389
+ return result;
390
+ };
391
+
392
+ /**
393
+ * Creates an Array from the provided Matrix3 instance.
394
+ * The array will be in column-major order.
395
+ * @memberof Matrix3
396
+ *
397
+ * @param {Matrix3} matrix The matrix to use..
398
+ * @param {Array} [result] The Array onto which to store the result.
399
+ * @return {Array} The modified Array parameter or a new Array instance if one was not provided.
400
+ *
401
+ * @exception {DeveloperError} matrix is required.
402
+ */
403
+ Matrix3.toArray = function(matrix, result) {
404
+ if (typeof matrix === 'undefined') {
405
+ throw new DeveloperError('matrix is required');
406
+ }
407
+ if (typeof result === 'undefined') {
408
+ return [matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5], matrix[6], matrix[7], matrix[8]];
409
+ }
410
+ result[0] = matrix[0];
411
+ result[1] = matrix[1];
412
+ result[2] = matrix[2];
413
+ result[3] = matrix[3];
414
+ result[4] = matrix[4];
415
+ result[5] = matrix[5];
416
+ result[6] = matrix[6];
417
+ result[7] = matrix[7];
418
+ result[8] = matrix[8];
419
+ return result;
420
+ };
421
+
422
+ /**
423
+ * Computes the array index of the element at the provided row and column.
424
+ * @memberof Matrix3
425
+ *
426
+ * @param {Number} row The zero-based index of the row.
427
+ * @param {Number} column The zero-based index of the column.
428
+ * @return {Number} The index of the element at the provided row and column.
429
+ *
430
+ * @exception {DeveloperError} row is required and must be 0, 1, or 2.
431
+ * @exception {DeveloperError} column is required and must be 0, 1, or 2.
432
+ *
433
+ * @example
434
+ * var myMatrix = new Matrix3();
435
+ * var column1Row0Index = Matrix3.getElementIndex(1, 0);
436
+ * var column1Row0 = myMatrix[column1Row0Index]
437
+ * myMatrix[column1Row0Index] = 10.0;
438
+ */
439
+ Matrix3.getElementIndex = function(column, row) {
440
+ if (typeof row !== 'number' || row < 0 || row > 2) {
441
+ throw new DeveloperError('row is required and must be 0, 1, or 2.');
442
+ }
443
+ if (typeof column !== 'number' || column < 0 || column > 2) {
444
+ throw new DeveloperError('column is required and must be 0, 1, or 2.');
445
+ }
446
+ return column * 3 + row;
447
+ };
448
+
449
+ /**
450
+ * Retrieves a copy of the matrix column at the provided index as a Cartesian3 instance.
451
+ * @memberof Matrix3
452
+ *
453
+ * @param {Matrix3} matrix The matrix to use.
454
+ * @param {Number} index The zero-based index of the column to retrieve.
455
+ * @param {Cartesian3} [result] The object onto which to store the result.
456
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
457
+ *
458
+ * @exception {DeveloperError} matrix is required.
459
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
460
+ *
461
+ * @see Cartesian3
462
+ */
463
+ Matrix3.getColumn = function(matrix, index, result) {
464
+ if (typeof matrix === 'undefined') {
465
+ throw new DeveloperError('matrix is required.');
466
+ }
467
+
468
+ if (typeof index !== 'number' || index < 0 || index > 2) {
469
+ throw new DeveloperError('index is required and must be 0, 1, or 2.');
470
+ }
471
+
472
+ var startIndex = index * 3;
473
+ var x = matrix[startIndex];
474
+ var y = matrix[startIndex + 1];
475
+ var z = matrix[startIndex + 2];
476
+
477
+ if (typeof result === 'undefined') {
478
+ return new Cartesian3(x, y, z);
479
+ }
480
+ result.x = x;
481
+ result.y = y;
482
+ result.z = z;
483
+ return result;
484
+ };
485
+
486
+ /**
487
+ * Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian3 instance.
488
+ * @memberof Matrix3
489
+ *
490
+ * @param {Matrix3} matrix The matrix to use.
491
+ * @param {Number} index The zero-based index of the column to set.
492
+ * @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified column.
493
+ * @param {Cartesian3} [result] The object onto which to store the result.
494
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
495
+ *
496
+ * @exception {DeveloperError} matrix is required.
497
+ * @exception {DeveloperError} cartesian is required.
498
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
499
+ *
500
+ * @see Cartesian3
501
+ */
502
+ Matrix3.setColumn = function(matrix, index, cartesian, result) {
503
+ if (typeof matrix === 'undefined') {
504
+ throw new DeveloperError('matrix is required');
505
+ }
506
+ if (typeof cartesian === 'undefined') {
507
+ throw new DeveloperError('cartesian is required');
508
+ }
509
+ if (typeof index !== 'number' || index < 0 || index > 2) {
510
+ throw new DeveloperError('index is required and must be 0, 1, or 2.');
511
+ }
512
+ result = Matrix3.clone(matrix, result);
513
+ var startIndex = index * 3;
514
+ result[startIndex] = cartesian.x;
515
+ result[startIndex + 1] = cartesian.y;
516
+ result[startIndex + 2] = cartesian.z;
517
+ return result;
518
+ };
519
+
520
+ /**
521
+ * Retrieves a copy of the matrix row at the provided index as a Cartesian3 instance.
522
+ * @memberof Matrix3
523
+ *
524
+ * @param {Matrix3} matrix The matrix to use.
525
+ * @param {Number} index The zero-based index of the row to retrieve.
526
+ * @param {Cartesian3} [result] The object onto which to store the result.
527
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
528
+ *
529
+ * @exception {DeveloperError} matrix is required.
530
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
531
+ *
532
+ * @see Cartesian3
533
+ */
534
+ Matrix3.getRow = function(matrix, index, result) {
535
+ if (typeof matrix === 'undefined') {
536
+ throw new DeveloperError('matrix is required.');
537
+ }
538
+
539
+ if (typeof index !== 'number' || index < 0 || index > 2) {
540
+ throw new DeveloperError('index is required and must be 0, 1, or 2.');
541
+ }
542
+
543
+ var x = matrix[index];
544
+ var y = matrix[index + 3];
545
+ var z = matrix[index + 6];
546
+
547
+ if (typeof result === 'undefined') {
548
+ return new Cartesian3(x, y, z);
549
+ }
550
+ result.x = x;
551
+ result.y = y;
552
+ result.z = z;
553
+ return result;
554
+ };
555
+
556
+ /**
557
+ * Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian3 instance.
558
+ * @memberof Matrix3
559
+ *
560
+ * @param {Matrix3} matrix The matrix to use.
561
+ * @param {Number} index The zero-based index of the row to set.
562
+ * @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified row.
563
+ * @param {Cartesian3} [result] The object onto which to store the result.
564
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
565
+ *
566
+ * @exception {DeveloperError} matrix is required.
567
+ * @exception {DeveloperError} cartesian is required.
568
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
569
+ *
570
+ * @see Cartesian3
571
+ */
572
+ Matrix3.setRow = function(matrix, index, cartesian, result) {
573
+ if (typeof matrix === 'undefined') {
574
+ throw new DeveloperError('matrix is required');
575
+ }
576
+ if (typeof cartesian === 'undefined') {
577
+ throw new DeveloperError('cartesian is required');
578
+ }
579
+ if (typeof index !== 'number' || index < 0 || index > 2) {
580
+ throw new DeveloperError('index is required and must be 0, 1, or 2.');
581
+ }
582
+
583
+ result = Matrix3.clone(matrix, result);
584
+ result[index] = cartesian.x;
585
+ result[index + 3] = cartesian.y;
586
+ result[index + 6] = cartesian.z;
587
+ return result;
588
+ };
589
+
590
+ /**
591
+ * Computes the product of two matrices.
592
+ * @memberof Matrix3
593
+ *
594
+ * @param {Matrix3} left The first matrix.
595
+ * @param {Matrix3} right The second matrix.
596
+ * @param {Matrix3} [result] The object onto which to store the result.
597
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
598
+ *
599
+ * @exception {DeveloperError} left is required.
600
+ * @exception {DeveloperError} right is required.
601
+ */
602
+ Matrix3.multiply = function(left, right, result) {
603
+ if (typeof left === 'undefined') {
604
+ throw new DeveloperError('left is required');
605
+ }
606
+ if (typeof right === 'undefined') {
607
+ throw new DeveloperError('right is required');
608
+ }
609
+
610
+ var column0Row0 = left[0] * right[0] + left[3] * right[1] + left[6] * right[2];
611
+ var column0Row1 = left[1] * right[0] + left[4] * right[1] + left[7] * right[2];
612
+ var column0Row2 = left[2] * right[0] + left[5] * right[1] + left[8] * right[2];
613
+
614
+ var column1Row0 = left[0] * right[3] + left[3] * right[4] + left[6] * right[5];
615
+ var column1Row1 = left[1] * right[3] + left[4] * right[4] + left[7] * right[5];
616
+ var column1Row2 = left[2] * right[3] + left[5] * right[4] + left[8] * right[5];
617
+
618
+ var column2Row0 = left[0] * right[6] + left[3] * right[7] + left[6] * right[8];
619
+ var column2Row1 = left[1] * right[6] + left[4] * right[7] + left[7] * right[8];
620
+ var column2Row2 = left[2] * right[6] + left[5] * right[7] + left[8] * right[8];
621
+
622
+ if (typeof result === 'undefined') {
623
+ return new Matrix3(column0Row0, column1Row0, column2Row0,
624
+ column0Row1, column1Row1, column2Row1,
625
+ column0Row2, column1Row2, column2Row2);
626
+ }
627
+ result[0] = column0Row0;
628
+ result[1] = column0Row1;
629
+ result[2] = column0Row2;
630
+ result[3] = column1Row0;
631
+ result[4] = column1Row1;
632
+ result[5] = column1Row2;
633
+ result[6] = column2Row0;
634
+ result[7] = column2Row1;
635
+ result[8] = column2Row2;
636
+ return result;
637
+ };
638
+
639
+ /**
640
+ * Computes the product of a matrix and a column vector.
641
+ * @memberof Matrix3
642
+ *
643
+ * @param {Matrix3} matrix The matrix.
644
+ * @param {Cartesian3} cartesian The column.
645
+ * @param {Cartesian3} [result] The object onto which to store the result.
646
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
647
+ *
648
+ * @exception {DeveloperError} matrix is required.
649
+ * @exception {DeveloperError} cartesian is required.
650
+ */
651
+ Matrix3.multiplyByVector = function(matrix, cartesian, result) {
652
+ if (typeof matrix === 'undefined') {
653
+ throw new DeveloperError('matrix is required');
654
+ }
655
+ if (typeof cartesian === 'undefined') {
656
+ throw new DeveloperError('cartesian is required');
657
+ }
658
+
659
+ var vX = cartesian.x;
660
+ var vY = cartesian.y;
661
+ var vZ = cartesian.z;
662
+
663
+ var x = matrix[0] * vX + matrix[3] * vY + matrix[6] * vZ;
664
+ var y = matrix[1] * vX + matrix[4] * vY + matrix[7] * vZ;
665
+ var z = matrix[2] * vX + matrix[5] * vY + matrix[8] * vZ;
666
+
667
+ if (typeof result === 'undefined') {
668
+ return new Cartesian3(x, y, z);
669
+ }
670
+ result.x = x;
671
+ result.y = y;
672
+ result.z = z;
673
+ return result;
674
+ };
675
+
676
+ /**
677
+ * Computes the product of a matrix and a scalar.
678
+ * @memberof Matrix3
679
+ *
680
+ * @param {Matrix3} matrix The matrix.
681
+ * @param {Number} scalar The number to multiply by.
682
+ * @param {Matrix3} [result] The object onto which to store the result.
683
+ * @return {Matrix3} The modified result parameter or a new Cartesian3 instance if one was not provided.
684
+ *
685
+ * @exception {DeveloperError} matrix is required.
686
+ * @exception {DeveloperError} scalar is required and must be a number.
687
+ */
688
+ Matrix3.multiplyByScalar = function(matrix, scalar, result) {
689
+ if (typeof matrix === 'undefined') {
690
+ throw new DeveloperError('matrix is required');
691
+ }
692
+ if (typeof scalar !== 'number') {
693
+ throw new DeveloperError('scalar is required and must be a number');
694
+ }
695
+
696
+ if (typeof result === 'undefined') {
697
+ return new Matrix3(matrix[0] * scalar, matrix[3] * scalar, matrix[6] * scalar,
698
+ matrix[1] * scalar, matrix[4] * scalar, matrix[7] * scalar,
699
+ matrix[2] * scalar, matrix[5] * scalar, matrix[8] * scalar);
700
+ }
701
+ result[0] = matrix[0] * scalar;
702
+ result[1] = matrix[1] * scalar;
703
+ result[2] = matrix[2] * scalar;
704
+ result[3] = matrix[3] * scalar;
705
+ result[4] = matrix[4] * scalar;
706
+ result[5] = matrix[5] * scalar;
707
+ result[6] = matrix[6] * scalar;
708
+ result[7] = matrix[7] * scalar;
709
+ result[8] = matrix[8] * scalar;
710
+ return result;
711
+ };
712
+
713
+ /**
714
+ * Creates a negated copy of the provided matrix.
715
+ * @memberof Matrix3
716
+ *
717
+ * @param {Matrix3} matrix The matrix to negate.
718
+ * @param {Matrix3} [result] The object onto which to store the result.
719
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
720
+ *
721
+ * @exception {DeveloperError} matrix is required.
722
+ */
723
+ Matrix3.negate = function(matrix, result) {
724
+ if (typeof matrix === 'undefined') {
725
+ throw new DeveloperError('matrix is required');
726
+ }
727
+
728
+ if (typeof result === 'undefined') {
729
+ return new Matrix3(-matrix[0], -matrix[3], -matrix[6],
730
+ -matrix[1], -matrix[4], -matrix[7],
731
+ -matrix[2], -matrix[5], -matrix[8]);
732
+ }
733
+ result[0] = -matrix[0];
734
+ result[1] = -matrix[1];
735
+ result[2] = -matrix[2];
736
+ result[3] = -matrix[3];
737
+ result[4] = -matrix[4];
738
+ result[5] = -matrix[5];
739
+ result[6] = -matrix[6];
740
+ result[7] = -matrix[7];
741
+ result[8] = -matrix[8];
742
+ return result;
743
+ };
744
+
745
+ /**
746
+ * Computes the transpose of the provided matrix.
747
+ * @memberof Matrix3
748
+ *
749
+ * @param {Matrix3} matrix The matrix to transpose.
750
+ * @param {Matrix3} [result] The object onto which to store the result.
751
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
752
+ *
753
+ * @exception {DeveloperError} matrix is required.
754
+ */
755
+ Matrix3.transpose = function(matrix, result) {
756
+ if (typeof matrix === 'undefined') {
757
+ throw new DeveloperError('matrix is required');
758
+ }
759
+
760
+ var column0Row0 = matrix[0];
761
+ var column0Row1 = matrix[3];
762
+ var column0Row2 = matrix[6];
763
+ var column1Row0 = matrix[1];
764
+ var column1Row1 = matrix[4];
765
+ var column1Row2 = matrix[7];
766
+ var column2Row0 = matrix[2];
767
+ var column2Row1 = matrix[5];
768
+ var column2Row2 = matrix[8];
769
+
770
+ if (typeof result === 'undefined') {
771
+ return new Matrix3(column0Row0, column1Row0, column2Row0,
772
+ column0Row1, column1Row1, column2Row1,
773
+ column0Row2, column1Row2, column2Row2);
774
+ }
775
+ result[0] = column0Row0;
776
+ result[1] = column0Row1;
777
+ result[2] = column0Row2;
778
+ result[3] = column1Row0;
779
+ result[4] = column1Row1;
780
+ result[5] = column1Row2;
781
+ result[6] = column2Row0;
782
+ result[7] = column2Row1;
783
+ result[8] = column2Row2;
784
+ return result;
785
+ };
786
+
787
+ /**
788
+ * Compares the provided matrices componentwise and returns
789
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
790
+ * @memberof Matrix3
791
+ *
792
+ * @param {Matrix3} [left] The first matrix.
793
+ * @param {Matrix3} [right] The second matrix.
794
+ * @return {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
795
+ */
796
+ Matrix3.equals = function(left, right) {
797
+ return (left === right) ||
798
+ (typeof left !== 'undefined' &&
799
+ typeof right !== 'undefined' &&
800
+ left[0] === right[0] &&
801
+ left[1] === right[1] &&
802
+ left[2] === right[2] &&
803
+ left[3] === right[3] &&
804
+ left[4] === right[4] &&
805
+ left[5] === right[5] &&
806
+ left[6] === right[6] &&
807
+ left[7] === right[7] &&
808
+ left[8] === right[8]);
809
+ };
810
+
811
+ /**
812
+ * Compares the provided matrices componentwise and returns
813
+ * <code>true</code> if they are within the provided epsilon,
814
+ * <code>false</code> otherwise.
815
+ * @memberof Matrix3
816
+ *
817
+ * @param {Matrix3} [left] The first matrix.
818
+ * @param {Matrix3} [right] The second matrix.
819
+ * @param {Number} epsilon The epsilon to use for equality testing.
820
+ * @return {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
821
+ *
822
+ * @exception {DeveloperError} epsilon is required and must be a number.
823
+ */
824
+ Matrix3.equalsEpsilon = function(left, right, epsilon) {
825
+ if (typeof epsilon !== 'number') {
826
+ throw new DeveloperError('epsilon is required and must be a number');
827
+ }
828
+
829
+ return (left === right) ||
830
+ (typeof left !== 'undefined' &&
831
+ typeof right !== 'undefined' &&
832
+ Math.abs(left[0] - right[0]) <= epsilon &&
833
+ Math.abs(left[1] - right[1]) <= epsilon &&
834
+ Math.abs(left[2] - right[2]) <= epsilon &&
835
+ Math.abs(left[3] - right[3]) <= epsilon &&
836
+ Math.abs(left[4] - right[4]) <= epsilon &&
837
+ Math.abs(left[5] - right[5]) <= epsilon &&
838
+ Math.abs(left[6] - right[6]) <= epsilon &&
839
+ Math.abs(left[7] - right[7]) <= epsilon &&
840
+ Math.abs(left[8] - right[8]) <= epsilon);
841
+ };
842
+
843
+ /**
844
+ * An immutable Matrix3 instance initialized to the identity matrix.
845
+ * @memberof Matrix3
846
+ */
847
+ Matrix3.IDENTITY = freezeObject(new Matrix3(1.0, 0.0, 0.0,
848
+ 0.0, 1.0, 0.0,
849
+ 0.0, 0.0, 1.0));
850
+
851
+ /**
852
+ * The index into Matrix3 for column 0, row 0.
853
+ * @memberof Matrix3
854
+ */
855
+ Matrix3.COLUMN0ROW0 = 0;
856
+
857
+ /**
858
+ * The index into Matrix3 for column 0, row 1.
859
+ * @memberof Matrix3
860
+ */
861
+ Matrix3.COLUMN0ROW1 = 1;
862
+
863
+ /**
864
+ * The index into Matrix3 for column 0, row 2.
865
+ * @memberof Matrix3
866
+ */
867
+ Matrix3.COLUMN0ROW2 = 2;
868
+
869
+ /**
870
+ * The index into Matrix3 for column 1, row 0.
871
+ * @memberof Matrix3
872
+ */
873
+ Matrix3.COLUMN1ROW0 = 3;
874
+
875
+ /**
876
+ * The index into Matrix3 for column 1, row 1.
877
+ * @memberof Matrix3
878
+ */
879
+ Matrix3.COLUMN1ROW1 = 4;
880
+
881
+ /**
882
+ * The index into Matrix3 for column 1, row 2.
883
+ * @memberof Matrix3
884
+ */
885
+ Matrix3.COLUMN1ROW2 = 5;
886
+
887
+ /**
888
+ * The index into Matrix3 for column 2, row 0.
889
+ * @memberof Matrix3
890
+ */
891
+ Matrix3.COLUMN2ROW0 = 6;
892
+
893
+ /**
894
+ * The index into Matrix3 for column 2, row 1.
895
+ * @memberof Matrix3
896
+ */
897
+ Matrix3.COLUMN2ROW1 = 7;
898
+
899
+ /**
900
+ * The index into Matrix3 for column 2, row 2.
901
+ * @memberof Matrix3
902
+ */
903
+ Matrix3.COLUMN2ROW2 = 8;
904
+
905
+ /**
906
+ * Duplicates the provided Matrix3 instance.
907
+ * @memberof Matrix3
908
+ *
909
+ * @param {Matrix3} [result] The object onto which to store the result.
910
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
911
+ */
912
+ Matrix3.prototype.clone = function(result) {
913
+ return Matrix3.clone(this, result);
914
+ };
915
+
916
+ /**
917
+ * Creates an Array from this Matrix3 instance.
918
+ * @memberof Matrix3
919
+ *
920
+ * @param {Array} [result] The Array onto which to store the result.
921
+ * @return {Array} The modified Array parameter or a new Array instance if one was not provided.
922
+ */
923
+ Matrix3.prototype.toArray = function(result) {
924
+ return Matrix3.toArray(this, result);
925
+ };
926
+
927
+ /**
928
+ * Retrieves a copy of the matrix column at the provided index as a Cartesian3 instance.
929
+ * @memberof Matrix3
930
+ *
931
+ * @param {Number} index The zero-based index of the column to retrieve.
932
+ * @param {Cartesian3} [result] The object onto which to store the result.
933
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
934
+ *
935
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
936
+ *
937
+ * @see Cartesian3
938
+ */
939
+ Matrix3.prototype.getColumn = function(index, result) {
940
+ return Matrix3.getColumn(this, index, result);
941
+ };
942
+
943
+ /**
944
+ * Computes a new matrix that replaces the specified column in this matrix with the provided Cartesian3 instance.
945
+ * @memberof Matrix3
946
+ *
947
+ * @param {Number} index The zero-based index of the column to set.
948
+ * @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified column.
949
+ *
950
+ * @exception {DeveloperError} cartesian is required.
951
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
952
+ *
953
+ * @see Cartesian3
954
+ */
955
+ Matrix3.prototype.setColumn = function(index, cartesian, result) {
956
+ return Matrix3.setColumn(this, index, cartesian, result);
957
+ };
958
+
959
+ /**
960
+ * Retrieves a copy of the matrix row at the provided index as a Cartesian3 instance.
961
+ * @memberof Matrix3
962
+ *
963
+ * @param {Number} index The zero-based index of the row to retrieve.
964
+ * @param {Cartesian3} [result] The object onto which to store the result.
965
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
966
+ *
967
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
968
+ *
969
+ * @see Cartesian3
970
+ */
971
+ Matrix3.prototype.getRow = function(index, result) {
972
+ return Matrix3.getRow(this, index, result);
973
+ };
974
+
975
+ /**
976
+ * Computes a new matrix that replaces the specified row in this matrix with the provided Cartesian3 instance.
977
+ * @memberof Matrix3
978
+ *
979
+ * @param {Number} index The zero-based index of the row to set.
980
+ * @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified row.
981
+ *
982
+ * @exception {DeveloperError} cartesian is required.
983
+ * @exception {DeveloperError} index is required and must be 0, 1, or 2.
984
+ *
985
+ * @see Cartesian3
986
+ */
987
+ Matrix3.prototype.setRow = function(index, cartesian, result) {
988
+ return Matrix3.setRow(this, index, cartesian, result);
989
+ };
990
+
991
+ /**
992
+ * Computes the product of this matrix and the provided matrix.
993
+ * @memberof Matrix3
994
+ *
995
+ * @param {Matrix3} right The right hand side matrix.
996
+ * @param {Matrix3} [result] The object onto which to store the result.
997
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
998
+ *
999
+ * @exception {DeveloperError} right is required.
1000
+ */
1001
+ Matrix3.prototype.multiply = function(right, result) {
1002
+ return Matrix3.multiply(this, right, result);
1003
+ };
1004
+
1005
+ /**
1006
+ * Computes the product of this matrix and a column vector.
1007
+ * @memberof Matrix3
1008
+ *
1009
+ * @param {Cartesian3} cartesian The column.
1010
+ * @param {Cartesian3} [result] The object onto which to store the result.
1011
+ * @return {Cartesian3} The modified result parameter or a new Cartesian3 instance if one was not provided.
1012
+ *
1013
+ * @exception {DeveloperError} cartesian is required.
1014
+ */
1015
+ Matrix3.prototype.multiplyByVector = function(cartesian, result) {
1016
+ return Matrix3.multiplyByVector(this, cartesian, result);
1017
+ };
1018
+
1019
+ /**
1020
+ * Computes the product of this matrix and a scalar.
1021
+ * @memberof Matrix3
1022
+ *
1023
+ * @param {Number} scalar The number to multiply by.
1024
+ * @param {Matrix3} [result] The object onto which to store the result.
1025
+ * @return {Matrix3} The modified result parameter or a new Cartesian3 instance if one was not provided.
1026
+ *
1027
+ * @exception {DeveloperError} scalar is required and must be a number.
1028
+ */
1029
+ Matrix3.prototype.multiplyByScalar = function(scalar, result) {
1030
+ return Matrix3.multiplyByScalar(this, scalar, result);
1031
+ };
1032
+ /**
1033
+ * Creates a negated copy of this matrix.
1034
+ * @memberof Matrix3
1035
+ *
1036
+ * @param {Matrix3} matrix The matrix to negate.
1037
+ * @param {Matrix3} [result] The object onto which to store the result.
1038
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
1039
+ *
1040
+ * @exception {DeveloperError} matrix is required.
1041
+ */
1042
+ Matrix3.prototype.negate = function(result) {
1043
+ return Matrix3.negate(this, result);
1044
+ };
1045
+
1046
+ /**
1047
+ * Computes the transpose of this matrix.
1048
+ * @memberof Matrix3
1049
+ *
1050
+ * @param {Matrix3} [result] The object onto which to store the result.
1051
+ * @return {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
1052
+ */
1053
+ Matrix3.prototype.transpose = function(result) {
1054
+ return Matrix3.transpose(this, result);
1055
+ };
1056
+
1057
+ /**
1058
+ * Compares this matrix to the provided matrix componentwise and returns
1059
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
1060
+ * @memberof Matrix3
1061
+ *
1062
+ * @param {Matrix3} [right] The right hand side matrix.
1063
+ * @return {Boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
1064
+ */
1065
+ Matrix3.prototype.equals = function(right) {
1066
+ return Matrix3.equals(this, right);
1067
+ };
1068
+
1069
+ /**
1070
+ * Compares this matrix to the provided matrix componentwise and returns
1071
+ * <code>true</code> if they are within the provided epsilon,
1072
+ * <code>false</code> otherwise.
1073
+ * @memberof Matrix3
1074
+ *
1075
+ * @param {Matrix3} [right] The right hand side matrix.
1076
+ * @param {Number} epsilon The epsilon to use for equality testing.
1077
+ * @return {Boolean} <code>true</code> if they are within the provided epsilon, <code>false</code> otherwise.
1078
+ *
1079
+ * @exception {DeveloperError} epsilon is required and must be a number.
1080
+ */
1081
+ Matrix3.prototype.equalsEpsilon = function(right, epsilon) {
1082
+ return Matrix3.equalsEpsilon(this, right, epsilon);
1083
+ };
1084
+
1085
+ /**
1086
+ * Creates a string representing this Matrix with each row being
1087
+ * on a separate line and in the format '(column0, column1, column2)'.
1088
+ * @memberof Matrix3
1089
+ *
1090
+ * @return {String} A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.
1091
+ */
1092
+ Matrix3.prototype.toString = function() {
1093
+ return '(' + this[0] + ', ' + this[3] + ', ' + this[6] + ')\n' +
1094
+ '(' + this[1] + ', ' + this[4] + ', ' + this[7] + ')\n' +
1095
+ '(' + this[2] + ', ' + this[5] + ', ' + this[8] + ')';
1096
+ };
1097
+
1098
+ return Matrix3;
1099
+ });