cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
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- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
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- data/test/dummy/config/locales/en.yml +5 -0
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- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
@@ -0,0 +1,51 @@
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/*global define*/
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define(['../Core/Enumeration'], function(Enumeration) {
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"use strict";
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/**
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*
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* @exports SceneMode
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*/
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var SceneMode = {
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/**
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* @constant
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*/
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SCENE2D : new Enumeration(0, 'SCENE2D', {
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morphTime : 0.0
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}),
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/**
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* @constant
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COLUMBUS_VIEW : new Enumeration(1, 'COLUMBUS_VIEW', {
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morphTime : 0.0
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}),
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*/
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SCENE3D : new Enumeration(2, 'SCENE3D', {
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morphTime : 1.0
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}),
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/**
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*
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* @constant
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* @type {Enumeration}
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*/
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MORPHING : new Enumeration(3, 'MORPHING')
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};
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return SceneMode;
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});
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/*global define*/
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define([
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'../Core/destroyObject',
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'../Core/Math',
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'../Core/ScreenSpaceEventHandler',
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'../Core/ScreenSpaceEventType',
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'../Core/Ellipsoid',
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'../Core/Cartesian2',
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'../Core/Cartesian3',
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'../Core/Cartesian4',
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'../Core/Cartographic',
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'../Core/Matrix4',
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'../ThirdParty/Tween',
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'./OrthographicFrustum',
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'./PerspectiveFrustum',
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'./SceneMode'
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], function(
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destroyObject,
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CesiumMath,
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ScreenSpaceEventHandler,
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ScreenSpaceEventType,
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Ellipsoid,
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Cartesian2,
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Cartesian3,
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Cartesian4,
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Cartographic,
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Matrix4,
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Tween,
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OrthographicFrustum,
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PerspectiveFrustum,
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SceneMode) {
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"use strict";
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/**
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*/
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var SceneTransitioner = function(scene, ellipsoid) {
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this._scene = scene;
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this._ellipsoid = ellipsoid || Ellipsoid.WGS84;
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var canvas = scene.getCanvas();
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// Position camera and size frustum so the entire 2D map is visible
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var maxRadii = this._ellipsoid.getMaximumRadius();
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var position = new Cartesian3(0.0, 0.0, 2.0 * maxRadii);
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var direction = position.negate().normalize();
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var up = Cartesian3.UNIT_Y;
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var frustum = new OrthographicFrustum();
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frustum.right = maxRadii * Math.PI;
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frustum.left = -frustum.right;
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frustum.top = frustum.right * (canvas.clientHeight / canvas.clientWidth);
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frustum.bottom = -frustum.top;
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var transform = new Matrix4(0.0, 0.0, 1.0, 0.0,
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1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, 0.0, 0.0, 1.0);
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this._camera2D = {
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position : position,
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direction : direction,
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up : up,
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frustum : frustum,
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transform : transform
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};
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position = new Cartesian3(0.0, -1.0, 1.0).normalize().multiplyByScalar(5.0 * maxRadii);
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direction = Cartesian3.ZERO.subtract(position).normalize();
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var right = direction.cross(Cartesian3.UNIT_Z).normalize();
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up = right.cross(direction);
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frustum = new PerspectiveFrustum();
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frustum.fovy = CesiumMath.toRadians(60.0);
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position : position,
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direction : direction,
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up : up,
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transform : transform
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};
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position = new Cartesian3(0.0, -2.0, 1.0).normalize().multiplyByScalar(2.0 * maxRadii);
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direction = Cartesian3.ZERO.subtract(position).normalize();
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position : position,
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direction : direction,
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up : up,
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};
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this._currentAnimations = [];
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};
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}
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}
|
151
|
+
|
152
|
+
//in the future the animations will be more complicated
|
153
|
+
function addMorphTimeAnimations(transitioner, scene, start, stop, duration, onComplete) {
|
154
|
+
//for now, all objects morph at the same rate
|
155
|
+
var template = {
|
156
|
+
duration : duration,
|
157
|
+
easingFunction : Tween.Easing.Quartic.Out
|
158
|
+
};
|
159
|
+
|
160
|
+
var primitives = scene.getPrimitives();
|
161
|
+
var sceneAnimations = scene.getAnimations();
|
162
|
+
var animation;
|
163
|
+
for ( var i = 0, len = primitives.getLength(); i < len; i++) {
|
164
|
+
var primitive = primitives.get(i);
|
165
|
+
if (typeof primitive.morphTime !== 'undefined') {
|
166
|
+
animation = sceneAnimations.addProperty(primitive, 'morphTime', start, stop, template);
|
167
|
+
transitioner._currentAnimations.push(animation);
|
168
|
+
}
|
169
|
+
}
|
170
|
+
|
171
|
+
var centralBody = primitives.getCentralBody();
|
172
|
+
animation = sceneAnimations.addProperty(centralBody, 'morphTime', start, stop, template);
|
173
|
+
transitioner._currentAnimations.push(animation);
|
174
|
+
|
175
|
+
if (typeof scene.skyBox !== 'undefined') {
|
176
|
+
animation = sceneAnimations.addProperty(scene.skyBox, 'morphTime', start, stop, template);
|
177
|
+
transitioner._currentAnimations.push(animation);
|
178
|
+
}
|
179
|
+
|
180
|
+
if (typeof scene.skyAtmosphere !== 'undefined') {
|
181
|
+
animation = sceneAnimations.addProperty(scene.skyAtmosphere, 'morphTime', start, stop, template);
|
182
|
+
transitioner._currentAnimations.push(animation);
|
183
|
+
}
|
184
|
+
|
185
|
+
if (typeof onComplete !== 'undefined') {
|
186
|
+
template.onComplete = function() {
|
187
|
+
onComplete.call(transitioner);
|
188
|
+
};
|
189
|
+
}
|
190
|
+
|
191
|
+
animation = sceneAnimations.addProperty(scene, 'morphTime', start, stop, template);
|
192
|
+
transitioner._currentAnimations.push(animation);
|
193
|
+
}
|
194
|
+
|
195
|
+
function updateFrustums(transitioner) {
|
196
|
+
var scene = transitioner._scene;
|
197
|
+
|
198
|
+
var canvas = scene.getCanvas();
|
199
|
+
var ratio = canvas.clientHeight / canvas.clientWidth;
|
200
|
+
|
201
|
+
var frustum = transitioner._camera2D.frustum;
|
202
|
+
frustum.top = frustum.right * ratio;
|
203
|
+
frustum.bottom = -frustum.top;
|
204
|
+
|
205
|
+
ratio = 1.0 / ratio;
|
206
|
+
|
207
|
+
frustum = transitioner._cameraCV.frustum;
|
208
|
+
frustum.aspectRatio = ratio;
|
209
|
+
|
210
|
+
frustum = transitioner._camera3D.frustum;
|
211
|
+
frustum.aspectRatio = ratio;
|
212
|
+
|
213
|
+
var camera = scene.getCamera();
|
214
|
+
switch (scene.mode) {
|
215
|
+
case SceneMode.SCENE3D:
|
216
|
+
camera.frustum = transitioner._camera3D.frustum.clone();
|
217
|
+
break;
|
218
|
+
case SceneMode.COLUMBUS_VIEW:
|
219
|
+
camera.frustum = transitioner._cameraCV.frustum.clone();
|
220
|
+
break;
|
221
|
+
case SceneMode.SCENE2D:
|
222
|
+
camera.frustum = transitioner._camera2D.frustum.clone();
|
223
|
+
break;
|
224
|
+
}
|
225
|
+
}
|
226
|
+
|
227
|
+
/**
|
228
|
+
* DOC_TBA
|
229
|
+
* @memberof SceneTransitioner
|
230
|
+
*/
|
231
|
+
SceneTransitioner.prototype.to2D = function() {
|
232
|
+
var scene = this._scene;
|
233
|
+
|
234
|
+
if (scene.mode !== SceneMode.SCENE2D) {
|
235
|
+
scene.mode = SceneMode.SCENE2D;
|
236
|
+
setMorphTime(scene, 0.0);
|
237
|
+
|
238
|
+
this._destroyMorphHandler();
|
239
|
+
|
240
|
+
updateFrustums(this);
|
241
|
+
var camera = scene.getCamera();
|
242
|
+
camera.transform = this._camera2D.transform.clone();
|
243
|
+
|
244
|
+
// TODO: Match incoming columbus-view or 3D position
|
245
|
+
camera.position = this._camera2D.position.clone();
|
246
|
+
camera.direction = this._camera2D.direction.clone();
|
247
|
+
camera.up = this._camera2D.up.clone();
|
248
|
+
}
|
249
|
+
};
|
250
|
+
|
251
|
+
/**
|
252
|
+
* DOC_TBA
|
253
|
+
* @memberof SceneTransitioner
|
254
|
+
*/
|
255
|
+
SceneTransitioner.prototype.toColumbusView = function() {
|
256
|
+
var scene = this._scene;
|
257
|
+
var previousMode = scene.mode;
|
258
|
+
|
259
|
+
if (scene.mode !== SceneMode.COLUMBUS_VIEW) {
|
260
|
+
scene.mode = SceneMode.COLUMBUS_VIEW;
|
261
|
+
setMorphTime(scene, 0.0);
|
262
|
+
|
263
|
+
this._destroyMorphHandler();
|
264
|
+
|
265
|
+
updateFrustums(this);
|
266
|
+
var camera = scene.getCamera();
|
267
|
+
camera.transform = this._cameraCV.transform.clone();
|
268
|
+
|
269
|
+
if (previousMode !== SceneMode.MORPHING || this._morphCancelled) {
|
270
|
+
this._morphCancelled = false;
|
271
|
+
|
272
|
+
// TODO: Match incoming 2D or 3D position
|
273
|
+
camera.position = this._cameraCV.position.clone();
|
274
|
+
camera.direction = this._cameraCV.direction.clone();
|
275
|
+
camera.up = this._cameraCV.up.clone();
|
276
|
+
camera.right = camera.direction.cross(camera.up);
|
277
|
+
}
|
278
|
+
}
|
279
|
+
};
|
280
|
+
|
281
|
+
/**
|
282
|
+
* DOC_TBA
|
283
|
+
* @memberof SceneTransitioner
|
284
|
+
*/
|
285
|
+
SceneTransitioner.prototype.to3D = function() {
|
286
|
+
var scene = this._scene;
|
287
|
+
var previousMode = scene.mode;
|
288
|
+
|
289
|
+
if (scene.mode !== SceneMode.SCENE3D) {
|
290
|
+
scene.mode = SceneMode.SCENE3D;
|
291
|
+
setMorphTime(scene, 1.0);
|
292
|
+
|
293
|
+
this._destroyMorphHandler();
|
294
|
+
|
295
|
+
updateFrustums(this);
|
296
|
+
var camera = scene.getCamera();
|
297
|
+
camera.transform = Matrix4.IDENTITY.clone();
|
298
|
+
|
299
|
+
if (previousMode !== SceneMode.MORPHING || this._morphCancelled) {
|
300
|
+
this._morphCancelled = false;
|
301
|
+
|
302
|
+
// TODO: Match incoming columbus-view or 2D position
|
303
|
+
camera.position = this._camera3D.position.clone();
|
304
|
+
camera.direction = this._camera3D.direction.clone();
|
305
|
+
camera.up = this._camera3D.up.clone();
|
306
|
+
}
|
307
|
+
}
|
308
|
+
};
|
309
|
+
|
310
|
+
SceneTransitioner.prototype._createMorphHandler = function(endMorphFunction) {
|
311
|
+
var that = this;
|
312
|
+
|
313
|
+
if (this.endMorphOnMouseInput) {
|
314
|
+
this._morphHandler = new ScreenSpaceEventHandler(this._scene.getCanvas());
|
315
|
+
|
316
|
+
var cancelMorph = function() {
|
317
|
+
that._morphCancelled = true;
|
318
|
+
endMorphFunction.call(that);
|
319
|
+
};
|
320
|
+
this._morphHandler.setInputAction(cancelMorph, ScreenSpaceEventType.LEFT_DOWN);
|
321
|
+
this._morphHandler.setInputAction(cancelMorph, ScreenSpaceEventType.MIDDLE_DOWN);
|
322
|
+
this._morphHandler.setInputAction(cancelMorph, ScreenSpaceEventType.RIGHT_DOWN);
|
323
|
+
this._morphHandler.setInputAction(cancelMorph, ScreenSpaceEventType.WHEEL);
|
324
|
+
}
|
325
|
+
};
|
326
|
+
|
327
|
+
SceneTransitioner.prototype._destroyMorphHandler = function() {
|
328
|
+
var animations = this._scene.getAnimations();
|
329
|
+
for ( var i = 0; i < this._currentAnimations.length; ++i) {
|
330
|
+
animations.remove(this._currentAnimations[i]);
|
331
|
+
}
|
332
|
+
this._currentAnimations.length = 0;
|
333
|
+
this._morphHandler = this._morphHandler && this._morphHandler.destroy();
|
334
|
+
};
|
335
|
+
|
336
|
+
SceneTransitioner.prototype._changeCameraTransform = function(camera, transform) {
|
337
|
+
var pos = new Cartesian4(camera.position.x, camera.position.y, camera.position.z, 1.0);
|
338
|
+
var dir = new Cartesian4(camera.direction.x, camera.direction.y, camera.direction.z, 0.0);
|
339
|
+
var up = new Cartesian4(camera.up.x, camera.up.y, camera.up.z, 0.0);
|
340
|
+
|
341
|
+
var frame = transform.inverseTransformation().multiply(camera.transform);
|
342
|
+
camera.transform = transform.clone();
|
343
|
+
|
344
|
+
camera.position = Cartesian3.fromCartesian4(frame.multiplyByVector(pos));
|
345
|
+
camera.direction = Cartesian3.fromCartesian4(frame.multiplyByVector(dir));
|
346
|
+
camera.up = Cartesian3.fromCartesian4(frame.multiplyByVector(up));
|
347
|
+
camera.right = camera.direction.cross(camera.up);
|
348
|
+
};
|
349
|
+
|
350
|
+
SceneTransitioner.prototype._columbusViewMorph = function(startPosition, endPosition, time) {
|
351
|
+
// Just linear for now.
|
352
|
+
return startPosition.lerp(endPosition, time);
|
353
|
+
};
|
354
|
+
|
355
|
+
SceneTransitioner.prototype._scenePerspectiveToOrthographic = function(duration, onComplete) {
|
356
|
+
var that = this;
|
357
|
+
|
358
|
+
var scene = this._scene;
|
359
|
+
var camera = scene.getCamera();
|
360
|
+
|
361
|
+
var startPos = camera.position;
|
362
|
+
var startFOVy = camera.frustum.fovy;
|
363
|
+
var endFOVy = CesiumMath.RADIANS_PER_DEGREE * 0.5;
|
364
|
+
var d = startPos.magnitude() * Math.tan(startFOVy * 0.5);
|
365
|
+
camera.frustum.far = d / Math.tan(endFOVy * 0.5) + 10000000.0;
|
366
|
+
|
367
|
+
var update = function(value) {
|
368
|
+
camera.frustum.fovy = CesiumMath.lerp(startFOVy, endFOVy, value.time);
|
369
|
+
|
370
|
+
var distance = d / Math.tan(camera.frustum.fovy * 0.5);
|
371
|
+
camera.position = camera.position.normalize().multiplyByScalar(distance);
|
372
|
+
};
|
373
|
+
|
374
|
+
var animation = scene.getAnimations().add({
|
375
|
+
duration : duration,
|
376
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
377
|
+
startValue : {
|
378
|
+
time : 0.0
|
379
|
+
},
|
380
|
+
stopValue : {
|
381
|
+
time : 1.0
|
382
|
+
},
|
383
|
+
onUpdate : update,
|
384
|
+
onComplete : function() {
|
385
|
+
camera.frustum = that._camera2D.frustum.clone();
|
386
|
+
onComplete.call(that);
|
387
|
+
}
|
388
|
+
});
|
389
|
+
this._currentAnimations.push(animation);
|
390
|
+
};
|
391
|
+
|
392
|
+
SceneTransitioner.prototype._sceneCVTo2D = function(duration, onComplete) {
|
393
|
+
var that = this;
|
394
|
+
|
395
|
+
var scene = this._scene;
|
396
|
+
var camera = scene.getCamera();
|
397
|
+
var maxRadii = this._ellipsoid.getMaximumRadius();
|
398
|
+
|
399
|
+
this._changeCameraTransform(camera, this._cameraCV.transform);
|
400
|
+
|
401
|
+
var startPos = camera.position.clone();
|
402
|
+
var startDir = camera.direction.clone();
|
403
|
+
var startUp = camera.up.clone();
|
404
|
+
|
405
|
+
var tanPhi = Math.tan(this._cameraCV.frustum.fovy * 0.5);
|
406
|
+
var tanTheta = this._cameraCV.frustum.aspectRatio * tanPhi;
|
407
|
+
var d = (maxRadii * Math.PI) / tanTheta;
|
408
|
+
|
409
|
+
var endPos = this._camera2D.position.normalize().multiplyByScalar(d);
|
410
|
+
var endDir = that._camera2D.direction.clone();
|
411
|
+
var endUp = that._camera2D.up.clone();
|
412
|
+
|
413
|
+
var updateCV = function(value) {
|
414
|
+
camera.position = that._columbusViewMorph(startPos, endPos, value.time);
|
415
|
+
camera.direction = that._columbusViewMorph(startDir, endDir, value.time);
|
416
|
+
camera.up = that._columbusViewMorph(startUp, endUp, value.time);
|
417
|
+
camera.right = camera.direction.cross(camera.up);
|
418
|
+
};
|
419
|
+
|
420
|
+
duration = duration * 0.5;
|
421
|
+
var animation = scene.getAnimations().add({
|
422
|
+
duration : duration,
|
423
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
424
|
+
startValue : {
|
425
|
+
time : 0.0
|
426
|
+
},
|
427
|
+
stopValue : {
|
428
|
+
time : 1.0
|
429
|
+
},
|
430
|
+
onUpdate : updateCV,
|
431
|
+
onComplete : function() {
|
432
|
+
that._scenePerspectiveToOrthographic(duration, onComplete);
|
433
|
+
}
|
434
|
+
});
|
435
|
+
this._currentAnimations.push(animation);
|
436
|
+
};
|
437
|
+
|
438
|
+
SceneTransitioner.prototype._scene3DTo2D = function(duration, onComplete) {
|
439
|
+
duration = duration * 0.5;
|
440
|
+
|
441
|
+
var maxRadii = this._ellipsoid.getMaximumRadius();
|
442
|
+
|
443
|
+
var tanPhi = Math.tan(this._camera3D.frustum.fovy * 0.5);
|
444
|
+
var tanTheta = this._camera3D.frustum.aspectRatio * tanPhi;
|
445
|
+
var d = (maxRadii * Math.PI) / tanTheta;
|
446
|
+
|
447
|
+
var camera3DTo2D = {};
|
448
|
+
camera3DTo2D.position = this._camera2D.position.normalize().multiplyByScalar(d);
|
449
|
+
camera3DTo2D.direction = this._camera2D.direction.clone();
|
450
|
+
camera3DTo2D.up = this._camera2D.up.clone();
|
451
|
+
|
452
|
+
var complete = function() {
|
453
|
+
this._scenePerspectiveToOrthographic(duration, onComplete);
|
454
|
+
};
|
455
|
+
this._scene3DToCV(duration, camera3DTo2D, complete);
|
456
|
+
};
|
457
|
+
|
458
|
+
SceneTransitioner.prototype._sceneOrthographicToPerspective = function(duration, onComplete) {
|
459
|
+
var that = this;
|
460
|
+
|
461
|
+
var scene = this._scene;
|
462
|
+
var camera = scene.getCamera();
|
463
|
+
var maxRadii = this._ellipsoid.getMaximumRadius();
|
464
|
+
|
465
|
+
var tanPhi = Math.tan(this._cameraCV.frustum.fovy * 0.5);
|
466
|
+
var tanTheta = this._cameraCV.frustum.aspectRatio * tanPhi;
|
467
|
+
var d = (maxRadii * Math.PI) / tanTheta;
|
468
|
+
var endPos2D = this._camera2D.position.normalize().multiplyByScalar(d);
|
469
|
+
|
470
|
+
var top = camera.frustum.top;
|
471
|
+
var bottom = camera.frustum.bottom;
|
472
|
+
var right = camera.frustum.right;
|
473
|
+
var left = camera.frustum.left;
|
474
|
+
|
475
|
+
var frustum2D = this._camera2D.frustum;
|
476
|
+
var frustumCV = this._cameraCV.frustum;
|
477
|
+
|
478
|
+
var startPos = camera.position.clone();
|
479
|
+
|
480
|
+
var update2D = function(value) {
|
481
|
+
camera.position = that._columbusViewMorph(startPos, endPos2D, value.time);
|
482
|
+
camera.frustum.top = CesiumMath.lerp(top, frustum2D.top, value.time);
|
483
|
+
camera.frustum.bottom = CesiumMath.lerp(bottom, frustum2D.bottom, value.time);
|
484
|
+
camera.frustum.right = CesiumMath.lerp(right, frustum2D.right, value.time);
|
485
|
+
camera.frustum.left = CesiumMath.lerp(left, frustum2D.left, value.time);
|
486
|
+
};
|
487
|
+
|
488
|
+
var startTime = (right - left) / (2.0 * maxRadii * Math.PI);
|
489
|
+
var endTime = 1.0;
|
490
|
+
if (startTime > endTime) {
|
491
|
+
startTime = 0.0;
|
492
|
+
}
|
493
|
+
|
494
|
+
var partialDuration = (endTime - startTime) * duration;
|
495
|
+
if (partialDuration < CesiumMath.EPSILON6) {
|
496
|
+
if (!startPos.equalsEpsilon(endPos2D, CesiumMath.EPSILON6)) {
|
497
|
+
partialDuration = duration;
|
498
|
+
startTime = 0.0;
|
499
|
+
endTime = 1.0;
|
500
|
+
} else {
|
501
|
+
// If the camera and frustum are already in position for the switch to
|
502
|
+
// a perspective projection, nothing needs to be animated.
|
503
|
+
camera.position = endPos2D;
|
504
|
+
camera.frustum = frustumCV.clone();
|
505
|
+
onComplete.call(that);
|
506
|
+
return;
|
507
|
+
}
|
508
|
+
}
|
509
|
+
|
510
|
+
var animation = scene.getAnimations().add({
|
511
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
512
|
+
duration : partialDuration,
|
513
|
+
startValue : {
|
514
|
+
time : startTime
|
515
|
+
},
|
516
|
+
stopValue : {
|
517
|
+
time : endTime
|
518
|
+
},
|
519
|
+
onUpdate : update2D,
|
520
|
+
onComplete : function() {
|
521
|
+
camera.frustum = frustumCV.clone();
|
522
|
+
onComplete.call(that);
|
523
|
+
}
|
524
|
+
});
|
525
|
+
this._currentAnimations.push(animation);
|
526
|
+
};
|
527
|
+
|
528
|
+
SceneTransitioner.prototype._scene2DToCV = function(duration, onComplete) {
|
529
|
+
var that = this;
|
530
|
+
|
531
|
+
var scene = this._scene;
|
532
|
+
var camera = scene.getCamera();
|
533
|
+
|
534
|
+
duration = duration * 0.5;
|
535
|
+
|
536
|
+
var completeFrustumChange = function() {
|
537
|
+
var startPos = camera.position.clone();
|
538
|
+
var startDir = camera.direction.clone();
|
539
|
+
var startUp = camera.up.clone();
|
540
|
+
|
541
|
+
var endPos = that._cameraCV.position.clone();
|
542
|
+
var endDir = that._cameraCV.direction.clone();
|
543
|
+
var endUp = that._cameraCV.up.clone();
|
544
|
+
|
545
|
+
var updateCV = function(value) {
|
546
|
+
camera.position = that._columbusViewMorph(startPos, endPos, value.time);
|
547
|
+
camera.direction = that._columbusViewMorph(startDir, endDir, value.time);
|
548
|
+
camera.up = that._columbusViewMorph(startUp, endUp, value.time);
|
549
|
+
camera.right = camera.direction.cross(camera.up);
|
550
|
+
};
|
551
|
+
|
552
|
+
var animation = scene.getAnimations().add({
|
553
|
+
duration : duration,
|
554
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
555
|
+
startValue : {
|
556
|
+
time : 0.0
|
557
|
+
},
|
558
|
+
stopValue : {
|
559
|
+
time : 1.0
|
560
|
+
},
|
561
|
+
onUpdate : updateCV,
|
562
|
+
onComplete : function() {
|
563
|
+
onComplete.call(that);
|
564
|
+
}
|
565
|
+
});
|
566
|
+
|
567
|
+
that._currentAnimations.push(animation);
|
568
|
+
};
|
569
|
+
|
570
|
+
this._sceneOrthographicToPerspective(duration, completeFrustumChange);
|
571
|
+
};
|
572
|
+
|
573
|
+
SceneTransitioner.prototype._scene3DToCV = function(duration, endCamera, onComplete) {
|
574
|
+
var that = this;
|
575
|
+
|
576
|
+
var scene = this._scene;
|
577
|
+
|
578
|
+
var camera = scene.getCamera();
|
579
|
+
this._changeCameraTransform(camera, this._cameraCV.transform);
|
580
|
+
|
581
|
+
var startPos = camera.position.clone();
|
582
|
+
var startDir = camera.direction.clone();
|
583
|
+
var startUp = camera.up.clone();
|
584
|
+
|
585
|
+
var endPos = endCamera.position.clone();
|
586
|
+
var endDir = endCamera.direction.clone();
|
587
|
+
var endUp = endCamera.up.clone();
|
588
|
+
|
589
|
+
var update = function(value) {
|
590
|
+
camera.position = that._columbusViewMorph(startPos, endPos, value.time);
|
591
|
+
camera.direction = that._columbusViewMorph(startDir, endDir, value.time);
|
592
|
+
camera.up = that._columbusViewMorph(startUp, endUp, value.time);
|
593
|
+
camera.right = camera.direction.cross(camera.up);
|
594
|
+
};
|
595
|
+
|
596
|
+
var animation = scene.getAnimations().add({
|
597
|
+
duration : duration,
|
598
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
599
|
+
startValue : {
|
600
|
+
time : 0.0
|
601
|
+
},
|
602
|
+
stopValue : {
|
603
|
+
time : 1.0
|
604
|
+
},
|
605
|
+
onUpdate : update,
|
606
|
+
onComplete : function() {
|
607
|
+
camera.position = endPos;
|
608
|
+
camera.direction = endDir;
|
609
|
+
camera.up = endUp;
|
610
|
+
}
|
611
|
+
});
|
612
|
+
this._currentAnimations.push(animation);
|
613
|
+
|
614
|
+
addMorphTimeAnimations(this, scene, 1.0, 0.0, duration, onComplete);
|
615
|
+
};
|
616
|
+
|
617
|
+
SceneTransitioner.prototype._scene2DTo3D = function(duration, onComplete) {
|
618
|
+
duration = duration * 0.5;
|
619
|
+
|
620
|
+
var camera = this._scene.getCamera();
|
621
|
+
|
622
|
+
this._sceneOrthographicToPerspective(duration, function() {
|
623
|
+
camera.frustum = this._cameraCV.frustum.clone();
|
624
|
+
camera.transform = this._cameraCV.transform.clone();
|
625
|
+
this._sceneCVTo3D(duration, onComplete);
|
626
|
+
});
|
627
|
+
};
|
628
|
+
|
629
|
+
SceneTransitioner.prototype._sceneCVTo3D = function(duration, onComplete) {
|
630
|
+
var scene = this._scene;
|
631
|
+
|
632
|
+
var that = this;
|
633
|
+
|
634
|
+
var camera = scene.getCamera();
|
635
|
+
this._changeCameraTransform(camera, Matrix4.IDENTITY);
|
636
|
+
|
637
|
+
var startPos = camera.position;
|
638
|
+
var startDir = camera.direction;
|
639
|
+
var startUp = camera.up;
|
640
|
+
|
641
|
+
var maxRadii = this._ellipsoid.getMaximumRadius();
|
642
|
+
var endPos = this._ellipsoid.cartographicToCartesian(new Cartographic(0.0, 0.0, 10.0));
|
643
|
+
endPos = endPos.normalize().multiplyByScalar(2.0 * maxRadii);
|
644
|
+
var endDir = Cartesian3.ZERO.subtract(endPos).normalize();
|
645
|
+
var endRight = endDir.cross(Cartesian3.UNIT_Z).normalize();
|
646
|
+
var endUp = endRight.cross(endDir);
|
647
|
+
|
648
|
+
var update = function(value) {
|
649
|
+
camera.position = that._columbusViewMorph(startPos, endPos, value.time);
|
650
|
+
camera.direction = that._columbusViewMorph(startDir, endDir, value.time);
|
651
|
+
camera.up = that._columbusViewMorph(startUp, endUp, value.time);
|
652
|
+
camera.right = camera.direction.cross(camera.up);
|
653
|
+
};
|
654
|
+
|
655
|
+
var animation = scene.getAnimations().add({
|
656
|
+
duration : duration,
|
657
|
+
easingFunction : Tween.Easing.Quartic.Out,
|
658
|
+
startValue : {
|
659
|
+
time : 0.0
|
660
|
+
},
|
661
|
+
stopValue : {
|
662
|
+
time : 1.0
|
663
|
+
},
|
664
|
+
onUpdate : update
|
665
|
+
});
|
666
|
+
this._currentAnimations.push(animation);
|
667
|
+
|
668
|
+
addMorphTimeAnimations(this, scene, 0.0, 1.0, duration, onComplete);
|
669
|
+
};
|
670
|
+
|
671
|
+
/**
|
672
|
+
* DOC_TBA
|
673
|
+
* @memberof SceneTransitioner
|
674
|
+
*/
|
675
|
+
SceneTransitioner.prototype.morphTo2D = function() {
|
676
|
+
var previousMode = this._scene.mode;
|
677
|
+
|
678
|
+
if (previousMode === SceneMode.SCENE2D || previousMode === SceneMode.MORPHING) {
|
679
|
+
return;
|
680
|
+
}
|
681
|
+
|
682
|
+
updateFrustums(this);
|
683
|
+
this._scene.mode = SceneMode.MORPHING;
|
684
|
+
this._createMorphHandler(this.to2D);
|
685
|
+
|
686
|
+
if (previousMode === SceneMode.COLUMBUS_VIEW) {
|
687
|
+
this._sceneCVTo2D(this.morphDuration2D, this.to2D);
|
688
|
+
} else {
|
689
|
+
this._scene3DTo2D(this.morphDuration2D, this.to2D);
|
690
|
+
}
|
691
|
+
};
|
692
|
+
|
693
|
+
/**
|
694
|
+
* DOC_TBA
|
695
|
+
* @memberof SceneTransitioner
|
696
|
+
*/
|
697
|
+
SceneTransitioner.prototype.morphToColumbusView = function() {
|
698
|
+
var previousMode = this._scene.mode;
|
699
|
+
|
700
|
+
if (previousMode === SceneMode.COLUMBUS_VIEW || previousMode === SceneMode.MORPHING) {
|
701
|
+
return;
|
702
|
+
}
|
703
|
+
|
704
|
+
updateFrustums(this);
|
705
|
+
this._scene.mode = SceneMode.MORPHING;
|
706
|
+
this._createMorphHandler(this.toColumbusView);
|
707
|
+
|
708
|
+
if (previousMode === SceneMode.SCENE2D) {
|
709
|
+
this._scene2DToCV(this.morphDurationColumbusView, this.toColumbusView);
|
710
|
+
} else {
|
711
|
+
this._scene3DToCV(this.morphDurationColumbusView, this._cameraCV, this.toColumbusView);
|
712
|
+
}
|
713
|
+
};
|
714
|
+
|
715
|
+
/**
|
716
|
+
* DOC_TBA
|
717
|
+
* @memberof SceneTransitioner
|
718
|
+
*/
|
719
|
+
SceneTransitioner.prototype.morphTo3D = function() {
|
720
|
+
var scene = this._scene;
|
721
|
+
var previousMode = scene.mode;
|
722
|
+
|
723
|
+
if (previousMode === SceneMode.SCENE3D || previousMode === SceneMode.MORPHING) {
|
724
|
+
return;
|
725
|
+
}
|
726
|
+
|
727
|
+
updateFrustums(this);
|
728
|
+
scene.mode = SceneMode.MORPHING;
|
729
|
+
this._createMorphHandler(this.to3D);
|
730
|
+
|
731
|
+
if (previousMode === SceneMode.SCENE2D) {
|
732
|
+
this._scene2DTo3D(this.morphDuration3D, this.to3D);
|
733
|
+
} else {
|
734
|
+
this._sceneCVTo3D(this.morphDuration3D, this.to3D);
|
735
|
+
}
|
736
|
+
};
|
737
|
+
|
738
|
+
/**
|
739
|
+
* Returns true if this object was destroyed; otherwise, false.
|
740
|
+
* <br /><br />
|
741
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
742
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
743
|
+
*
|
744
|
+
* @memberof SceneTransitioner
|
745
|
+
*
|
746
|
+
* @return {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
747
|
+
*
|
748
|
+
* @see SceneTransitioner#destroy
|
749
|
+
*/
|
750
|
+
SceneTransitioner.prototype.isDestroyed = function() {
|
751
|
+
return false;
|
752
|
+
};
|
753
|
+
|
754
|
+
/**
|
755
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
756
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
757
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
758
|
+
*
|
759
|
+
* @memberof SceneTransitioner
|
760
|
+
*
|
761
|
+
* @return {undefined}
|
762
|
+
*
|
763
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
764
|
+
*
|
765
|
+
* @see SceneTransitioner#isDestroyed
|
766
|
+
*
|
767
|
+
* @example
|
768
|
+
* transitioner = transitioner && transitioner.destroy();
|
769
|
+
*/
|
770
|
+
SceneTransitioner.prototype.destroy = function() {
|
771
|
+
this._destroyMorphHandler();
|
772
|
+
return destroyObject(this);
|
773
|
+
};
|
774
|
+
|
775
|
+
return SceneTransitioner;
|
776
|
+
});
|