cesium 0.13.0
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- data/LICENSE.md +259 -0
- data/README.rdoc +90 -0
- data/Rakefile +40 -0
- data/app/assets/javascripts/Assets/Assets.profile.js +8 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- data/app/assets/javascripts/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- data/app/assets/javascripts/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
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- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- data/app/assets/javascripts/Assets/Textures/waterNormals.jpg +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +320 -0
- data/app/assets/javascripts/Core/AnimationController.js +148 -0
- data/app/assets/javascripts/Core/AxisAlignedBoundingBox.js +243 -0
- data/app/assets/javascripts/Core/BoundingRectangle.js +364 -0
- data/app/assets/javascripts/Core/BoundingSphere.js +819 -0
- data/app/assets/javascripts/Core/BoxTessellator.js +93 -0
- data/app/assets/javascripts/Core/Cartesian2.js +762 -0
- data/app/assets/javascripts/Core/Cartesian3.js +861 -0
- data/app/assets/javascripts/Core/Cartesian4.js +762 -0
- data/app/assets/javascripts/Core/Cartographic.js +211 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +232 -0
- data/app/assets/javascripts/Core/Clock.js +195 -0
- data/app/assets/javascripts/Core/ClockRange.js +37 -0
- data/app/assets/javascripts/Core/ClockStep.js +32 -0
- data/app/assets/javascripts/Core/Color.js +1629 -0
- data/app/assets/javascripts/Core/ComponentDatatype.js +119 -0
- data/app/assets/javascripts/Core/Core.profile.js +8 -0
- data/app/assets/javascripts/Core/CubeMapEllipsoidTessellator.js +198 -0
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +251 -0
- data/app/assets/javascripts/Core/DefaultProxy.js +30 -0
- data/app/assets/javascripts/Core/DeveloperError.js +60 -0
- data/app/assets/javascripts/Core/EarthOrientationParameters.js +383 -0
- data/app/assets/javascripts/Core/EarthOrientationParametersSample.js +50 -0
- data/app/assets/javascripts/Core/Ellipsoid.js +539 -0
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +207 -0
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +151 -0
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- data/app/assets/javascripts/Core/Enumeration.js +67 -0
- data/app/assets/javascripts/Core/Event.js +122 -0
- data/app/assets/javascripts/Core/Extent.js +383 -0
- data/app/assets/javascripts/Core/ExtentTessellator.js +384 -0
- data/app/assets/javascripts/Core/FAR.js +13 -0
- data/app/assets/javascripts/Core/FeatureDetection.js +126 -0
- data/app/assets/javascripts/Core/Fullscreen.js +235 -0
- data/app/assets/javascripts/Core/GeographicProjection.js +107 -0
- data/app/assets/javascripts/Core/HermitePolynomialApproximation.js +176 -0
- data/app/assets/javascripts/Core/HermiteSpline.js +234 -0
- data/app/assets/javascripts/Core/Iau2006XysData.js +259 -0
- data/app/assets/javascripts/Core/Iau2006XysSample.js +36 -0
- data/app/assets/javascripts/Core/IndexDatatype.js +28 -0
- data/app/assets/javascripts/Core/Intersect.js +40 -0
- data/app/assets/javascripts/Core/IntersectionTests.js +359 -0
- data/app/assets/javascripts/Core/Interval.js +27 -0
- data/app/assets/javascripts/Core/Iso8601.js +46 -0
- data/app/assets/javascripts/Core/JulianDate.js +1228 -0
- data/app/assets/javascripts/Core/KeyboardEventModifier.js +38 -0
- data/app/assets/javascripts/Core/LagrangePolynomialApproximation.js +96 -0
- data/app/assets/javascripts/Core/LeapSecond.js +158 -0
- data/app/assets/javascripts/Core/LinearApproximation.js +98 -0
- data/app/assets/javascripts/Core/Math.js +532 -0
- data/app/assets/javascripts/Core/Matrix2.js +833 -0
- data/app/assets/javascripts/Core/Matrix3.js +1099 -0
- data/app/assets/javascripts/Core/Matrix4.js +2164 -0
- data/app/assets/javascripts/Core/MeshFilters.js +568 -0
- data/app/assets/javascripts/Core/Occluder.js +474 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +109 -0
- data/app/assets/javascripts/Core/PlaneTessellator.js +74 -0
- data/app/assets/javascripts/Core/PolygonPipeline.js +792 -0
- data/app/assets/javascripts/Core/PolylinePipeline.js +90 -0
- data/app/assets/javascripts/Core/PrimitiveType.js +80 -0
- data/app/assets/javascripts/Core/QuadraticRealPolynomial.js +146 -0
- data/app/assets/javascripts/Core/QuarticRealPolynomial.js +339 -0
- data/app/assets/javascripts/Core/Quaternion.js +947 -0
- data/app/assets/javascripts/Core/Queue.js +95 -0
- data/app/assets/javascripts/Core/Ray.js +64 -0
- data/app/assets/javascripts/Core/ReferenceFrame.js +25 -0
- data/app/assets/javascripts/Core/RequestErrorEvent.js +35 -0
- data/app/assets/javascripts/Core/RuntimeError.js +59 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +658 -0
- data/app/assets/javascripts/Core/ScreenSpaceEventType.js +149 -0
- data/app/assets/javascripts/Core/Shapes.js +230 -0
- data/app/assets/javascripts/Core/Spherical.js +192 -0
- data/app/assets/javascripts/Core/TaskProcessor.js +131 -0
- data/app/assets/javascripts/Core/TimeConstants.js +85 -0
- data/app/assets/javascripts/Core/TimeInterval.js +305 -0
- data/app/assets/javascripts/Core/TimeIntervalCollection.js +543 -0
- data/app/assets/javascripts/Core/TimeStandard.js +31 -0
- data/app/assets/javascripts/Core/Tipsify.js +285 -0
- data/app/assets/javascripts/Core/Transforms.js +614 -0
- data/app/assets/javascripts/Core/TridiagonalSystemSolver.js +102 -0
- data/app/assets/javascripts/Core/Visibility.js +38 -0
- data/app/assets/javascripts/Core/WebMercatorProjection.js +154 -0
- data/app/assets/javascripts/Core/WindingOrder.js +40 -0
- data/app/assets/javascripts/Core/binarySearch.js +69 -0
- data/app/assets/javascripts/Core/buildModuleUrl.js +77 -0
- data/app/assets/javascripts/Core/clone.js +21 -0
- data/app/assets/javascripts/Core/combine.js +81 -0
- data/app/assets/javascripts/Core/computeSunPosition.js +116 -0
- data/app/assets/javascripts/Core/createGuid.js +25 -0
- data/app/assets/javascripts/Core/defaultValue.js +22 -0
- data/app/assets/javascripts/Core/destroyObject.js +61 -0
- data/app/assets/javascripts/Core/freezeObject.js +20 -0
- data/app/assets/javascripts/Core/getImagePixels.js +46 -0
- data/app/assets/javascripts/Core/isLeapYear.js +30 -0
- data/app/assets/javascripts/Core/jsonp.js +116 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +76 -0
- data/app/assets/javascripts/Core/loadImage.js +85 -0
- data/app/assets/javascripts/Core/loadJson.js +54 -0
- data/app/assets/javascripts/Core/loadText.js +78 -0
- data/app/assets/javascripts/Core/loadXML.js +76 -0
- data/app/assets/javascripts/Core/package.json +6 -0
- data/app/assets/javascripts/Core/pointInsideTriangle2D.js +41 -0
- data/app/assets/javascripts/Core/requestAnimationFrame.js +61 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +74 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +92 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +254 -0
- data/app/assets/javascripts/DynamicScene/CzmlBoolean.js +57 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian2.js +96 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlCartographic.js +125 -0
- data/app/assets/javascripts/DynamicScene/CzmlColor.js +127 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +135 -0
- data/app/assets/javascripts/DynamicScene/CzmlHorizontalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlImage.js +61 -0
- data/app/assets/javascripts/DynamicScene/CzmlLabelStyle.js +59 -0
- data/app/assets/javascripts/DynamicScene/CzmlNumber.js +82 -0
- data/app/assets/javascripts/DynamicScene/CzmlString.js +56 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitCartesian3.js +99 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitQuaternion.js +172 -0
- data/app/assets/javascripts/DynamicScene/CzmlUnitSpherical.js +98 -0
- data/app/assets/javascripts/DynamicScene/CzmlVerticalOrigin.js +59 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboard.js +245 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +347 -0
- data/app/assets/javascripts/DynamicScene/DynamicColorMaterial.js +78 -0
- data/app/assets/javascripts/DynamicScene/DynamicCone.js +291 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizer.js +350 -0
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +389 -0
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +163 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +158 -0
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +277 -0
- data/app/assets/javascripts/DynamicScene/DynamicImageMaterial.js +136 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabel.js +286 -0
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +341 -0
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +125 -0
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +364 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectCollection.js +137 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +299 -0
- data/app/assets/javascripts/DynamicScene/DynamicPath.js +214 -0
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +402 -0
- data/app/assets/javascripts/DynamicScene/DynamicPoint.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +323 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolygon.js +138 -0
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- data/app/assets/javascripts/DynamicScene/DynamicPolyline.js +183 -0
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +268 -0
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +525 -0
- data/app/assets/javascripts/DynamicScene/DynamicProperty.js +352 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramid.js +204 -0
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +302 -0
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +8 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +199 -0
- data/app/assets/javascripts/DynamicScene/ReferenceProperty.js +155 -0
- data/app/assets/javascripts/DynamicScene/VisualizerCollection.js +181 -0
- data/app/assets/javascripts/DynamicScene/package.json +6 -0
- data/app/assets/javascripts/DynamicScene/processCzml.js +77 -0
- data/app/assets/javascripts/Renderer/BlendEquation.js +52 -0
- data/app/assets/javascripts/Renderer/BlendFunction.js +158 -0
- data/app/assets/javascripts/Renderer/BlendingState.js +64 -0
- data/app/assets/javascripts/Renderer/Buffer.js +141 -0
- data/app/assets/javascripts/Renderer/BufferUsage.js +48 -0
- data/app/assets/javascripts/Renderer/ClearCommand.js +40 -0
- data/app/assets/javascripts/Renderer/CommandLists.js +42 -0
- data/app/assets/javascripts/Renderer/Context.js +2805 -0
- data/app/assets/javascripts/Renderer/CubeMap.js +358 -0
- data/app/assets/javascripts/Renderer/CubeMapFace.js +202 -0
- data/app/assets/javascripts/Renderer/CullFace.js +50 -0
- data/app/assets/javascripts/Renderer/DepthFunction.js +95 -0
- data/app/assets/javascripts/Renderer/DrawCommand.js +96 -0
- data/app/assets/javascripts/Renderer/Framebuffer.js +435 -0
- data/app/assets/javascripts/Renderer/MipmapHint.js +50 -0
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +178 -0
- data/app/assets/javascripts/Renderer/PixelDatatype.js +86 -0
- data/app/assets/javascripts/Renderer/PixelFormat.js +113 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +102 -0
- data/app/assets/javascripts/Renderer/RenderbufferFormat.js +77 -0
- data/app/assets/javascripts/Renderer/Renderer.profile.js +8 -0
- data/app/assets/javascripts/Renderer/ShaderCache.js +121 -0
- data/app/assets/javascripts/Renderer/ShaderProgram.js +2402 -0
- data/app/assets/javascripts/Renderer/StencilFunction.js +95 -0
- data/app/assets/javascripts/Renderer/StencilOperation.js +95 -0
- data/app/assets/javascripts/Renderer/Texture.js +395 -0
- data/app/assets/javascripts/Renderer/TextureAtlas.js +472 -0
- data/app/assets/javascripts/Renderer/TextureAtlasBuilder.js +133 -0
- data/app/assets/javascripts/Renderer/TextureMagnificationFilter.js +41 -0
- data/app/assets/javascripts/Renderer/TextureMinificationFilter.js +77 -0
- data/app/assets/javascripts/Renderer/TextureWrap.js +50 -0
- data/app/assets/javascripts/Renderer/UniformDatatype.js +218 -0
- data/app/assets/javascripts/Renderer/UniformState.js +799 -0
- data/app/assets/javascripts/Renderer/VertexArray.js +365 -0
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +574 -0
- data/app/assets/javascripts/Renderer/VertexLayout.js +49 -0
- data/app/assets/javascripts/Renderer/loadCubeMap.js +92 -0
- data/app/assets/javascripts/Renderer/package.json +6 -0
- data/app/assets/javascripts/Scene/AnimationCollection.js +249 -0
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +384 -0
- data/app/assets/javascripts/Scene/Billboard.js +680 -0
- data/app/assets/javascripts/Scene/BillboardCollection.js +1209 -0
- data/app/assets/javascripts/Scene/BingMapsImageryProvider.js +460 -0
- data/app/assets/javascripts/Scene/BingMapsStyle.js +55 -0
- data/app/assets/javascripts/Scene/Camera.js +358 -0
- data/app/assets/javascripts/Scene/CameraColumbusViewMode.js +30 -0
- data/app/assets/javascripts/Scene/CameraController.js +1258 -0
- data/app/assets/javascripts/Scene/CameraEventAggregator.js +270 -0
- data/app/assets/javascripts/Scene/CameraEventType.js +53 -0
- data/app/assets/javascripts/Scene/CameraFlightPath.js +495 -0
- data/app/assets/javascripts/Scene/CentralBody.js +817 -0
- data/app/assets/javascripts/Scene/CentralBodySurface.js +1120 -0
- data/app/assets/javascripts/Scene/CentralBodySurfaceShaderSet.js +107 -0
- data/app/assets/javascripts/Scene/ComplexConicSensorVolume.js +511 -0
- data/app/assets/javascripts/Scene/CompositePrimitive.js +454 -0
- data/app/assets/javascripts/Scene/CullingVolume.js +59 -0
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +440 -0
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +134 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +412 -0
- data/app/assets/javascripts/Scene/EllipsoidTerrainProvider.js +182 -0
- data/app/assets/javascripts/Scene/FrameState.js +86 -0
- data/app/assets/javascripts/Scene/FrustumCommands.js +32 -0
- data/app/assets/javascripts/Scene/GeographicTilingScheme.js +265 -0
- data/app/assets/javascripts/Scene/HorizontalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/Imagery.js +85 -0
- data/app/assets/javascripts/Scene/ImageryLayer.js +876 -0
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +403 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +185 -0
- data/app/assets/javascripts/Scene/ImageryProviderError.js +149 -0
- data/app/assets/javascripts/Scene/ImageryState.js +20 -0
- data/app/assets/javascripts/Scene/Label.js +706 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +697 -0
- data/app/assets/javascripts/Scene/LabelStyle.js +39 -0
- data/app/assets/javascripts/Scene/Material.js +1177 -0
- data/app/assets/javascripts/Scene/NeverTileDiscardPolicy.js +38 -0
- data/app/assets/javascripts/Scene/OpenStreetMapImageryProvider.js +282 -0
- data/app/assets/javascripts/Scene/OrthographicFrustum.js +345 -0
- data/app/assets/javascripts/Scene/PerformanceDisplay.js +183 -0
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +239 -0
- data/app/assets/javascripts/Scene/PerspectiveOffCenterFrustum.js +394 -0
- data/app/assets/javascripts/Scene/Polygon.js +886 -0
- data/app/assets/javascripts/Scene/Polyline.js +441 -0
- data/app/assets/javascripts/Scene/PolylineCollection.js +1532 -0
- data/app/assets/javascripts/Scene/Projections.js +93 -0
- data/app/assets/javascripts/Scene/RectangularPyramidSensorVolume.js +224 -0
- data/app/assets/javascripts/Scene/Scene.js +632 -0
- data/app/assets/javascripts/Scene/Scene.profile.js +8 -0
- data/app/assets/javascripts/Scene/SceneMode.js +51 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +776 -0
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +1063 -0
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +192 -0
- data/app/assets/javascripts/Scene/SingleTileImageryProvider.js +295 -0
- data/app/assets/javascripts/Scene/SkyAtmosphere.js +239 -0
- data/app/assets/javascripts/Scene/SkyBox.js +231 -0
- data/app/assets/javascripts/Scene/TerrainProvider.js +229 -0
- data/app/assets/javascripts/Scene/TexturePool.js +154 -0
- data/app/assets/javascripts/Scene/Tile.js +322 -0
- data/app/assets/javascripts/Scene/TileDiscardPolicy.js +42 -0
- data/app/assets/javascripts/Scene/TileImagery.js +36 -0
- data/app/assets/javascripts/Scene/TileLoadQueue.js +123 -0
- data/app/assets/javascripts/Scene/TileMapServiceImageryProvider.js +337 -0
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +139 -0
- data/app/assets/javascripts/Scene/TileState.js +19 -0
- data/app/assets/javascripts/Scene/TilingScheme.js +213 -0
- data/app/assets/javascripts/Scene/VerticalOrigin.js +39 -0
- data/app/assets/javascripts/Scene/ViewportQuad.js +256 -0
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +374 -0
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +291 -0
- data/app/assets/javascripts/Scene/package.json +6 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.glsl +30 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionFS.js +31 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.glsl +68 -0
- data/app/assets/javascripts/Shaders/BillboardCollectionVS.js +54 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +927 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +322 -0
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- data/app/assets/javascripts/Shaders/CentralBodyVSPole.glsl +12 -0
- data/app/assets/javascripts/Shaders/CentralBodyVSPole.js +15 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.glsl +448 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +361 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.glsl +19 -0
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +20 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.glsl +886 -0
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +586 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.glsl +126 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeFS.js +95 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.glsl +14 -0
- data/app/assets/javascripts/Shaders/CustomSensorVolumeVS.js +18 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.glsl +40 -0
- data/app/assets/javascripts/Shaders/EllipsoidFS.js +38 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.glsl +26 -0
- data/app/assets/javascripts/Shaders/EllipsoidVS.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.glsl +25 -0
- data/app/assets/javascripts/Shaders/Materials/AsphaltMaterial.js +23 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/BlobMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.glsl +42 -0
- data/app/assets/javascripts/Shaders/Materials/BrickMaterial.js +36 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/BumpMapMaterial.js +27 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/CementMaterial.js +20 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.glsl +38 -0
- data/app/assets/javascripts/Shaders/Materials/CheckerboardMaterial.js +32 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/DotMaterial.js +18 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.glsl +23 -0
- data/app/assets/javascripts/Shaders/Materials/ErosionMaterial.js +24 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/FacetMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.glsl +12 -0
- data/app/assets/javascripts/Shaders/Materials/FresnelMaterial.js +15 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.glsl +28 -0
- data/app/assets/javascripts/Shaders/Materials/GrassMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- data/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js +21 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.glsl +13 -0
- data/app/assets/javascripts/Shaders/Materials/ReflectionMaterial.js +16 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.glsl +14 -0
- data/app/assets/javascripts/Shaders/Materials/RefractionMaterial.js +17 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.glsl +18 -0
- data/app/assets/javascripts/Shaders/Materials/RimLightingMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.glsl +29 -0
- data/app/assets/javascripts/Shaders/Materials/StripeMaterial.js +26 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.glsl +17 -0
- data/app/assets/javascripts/Shaders/Materials/TieDyeMaterial.js +19 -0
- data/app/assets/javascripts/Shaders/Materials/Water.glsl +91 -0
- data/app/assets/javascripts/Shaders/Materials/Water.js +60 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.glsl +36 -0
- data/app/assets/javascripts/Shaders/Materials/WoodMaterial.js +31 -0
- data/app/assets/javascripts/Shaders/Noise.glsl +453 -0
- data/app/assets/javascripts/Shaders/Noise.js +242 -0
- data/app/assets/javascripts/Shaders/PolygonFS.glsl +27 -0
- data/app/assets/javascripts/Shaders/PolygonFS.js +23 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +11 -0
- data/app/assets/javascripts/Shaders/PolygonVS.glsl +38 -0
- data/app/assets/javascripts/Shaders/PolygonVS.js +39 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.glsl +30 -0
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +32 -0
- data/app/assets/javascripts/Shaders/PolylineFS.glsl +6 -0
- data/app/assets/javascripts/Shaders/PolylineFS.js +11 -0
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +34 -0
- data/app/assets/javascripts/Shaders/PolylineVS.js +35 -0
- data/app/assets/javascripts/Shaders/Ray.glsl +532 -0
- data/app/assets/javascripts/Shaders/Ray.js +357 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.glsl +26 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorFS.js +22 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.glsl +11 -0
- data/app/assets/javascripts/Shaders/ReprojectWebMercatorVS.js +14 -0
- data/app/assets/javascripts/Shaders/SensorVolume.glsl +43 -0
- data/app/assets/javascripts/Shaders/SensorVolume.js +31 -0
- data/app/assets/javascripts/Shaders/Shaders.profile.js +8 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.glsl +70 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereFS.js +62 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.glsl +131 -0
- data/app/assets/javascripts/Shaders/SkyAtmosphereVS.js +115 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxFS.js +14 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/SkyBoxVS.js +14 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.glsl +16 -0
- data/app/assets/javascripts/Shaders/ViewportQuadFS.js +17 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.glsl +10 -0
- data/app/assets/javascripts/Shaders/ViewportQuadVS.js +14 -0
- data/app/assets/javascripts/Shaders/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +8 -0
- data/app/assets/javascripts/ThirdParty/Tween.js +678 -0
- data/app/assets/javascripts/ThirdParty/Uri.js +277 -0
- data/app/assets/javascripts/ThirdParty/measureText.js +197 -0
- data/app/assets/javascripts/ThirdParty/package.json +6 -0
- data/app/assets/javascripts/ThirdParty/sprintf.js +319 -0
- data/app/assets/javascripts/ThirdParty/when.js +748 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +175 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +52 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +1237 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.html +4 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumWidget.js +349 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.css +1 -0
- data/app/assets/javascripts/Widgets/Dojo/TimelineWidget.js +47 -0
- data/app/assets/javascripts/Widgets/Dojo/checkForChromeFrame.js +71 -0
- data/app/assets/javascripts/Widgets/Images/Bing_Logo_51x19_White.png +0 -0
- data/app/assets/javascripts/Widgets/Images/Cesium_Logo_overlay.png +0 -0
- data/app/assets/javascripts/Widgets/Images/TimelineIcons.png +0 -0
- data/app/assets/javascripts/Widgets/Images/ajax-loader.gif +0 -0
- data/app/assets/javascripts/Widgets/Images/animationBar.png +0 -0
- data/app/assets/javascripts/Widgets/Images/viewControlBar.png +0 -0
- data/app/assets/javascripts/Widgets/Timeline.css +113 -0
- data/app/assets/javascripts/Widgets/Timeline.js +629 -0
- data/app/assets/javascripts/Widgets/TimelineHighlightRange.js +51 -0
- data/app/assets/javascripts/Widgets/TimelineTrack.js +54 -0
- data/app/assets/javascripts/Widgets/Widgets.profile.js +8 -0
- data/app/assets/javascripts/Widgets/package.json +6 -0
- data/app/assets/javascripts/Workers/Workers.profile.js +8 -0
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +2015 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +55 -0
- data/app/assets/javascripts/Workers/createVerticesFromExtent.js +24 -0
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/app/assets/javascripts/copyrightHeader.js +22 -0
- data/app/assets/javascripts/main.js +10 -0
- data/app/assets/stylesheets/cesium.css +4 -0
- data/app/controllers/cesium_controller.rb +4 -0
- data/app/helpers/cesium_helper.rb +2 -0
- data/app/views/cesium/index.html.erb +3 -0
- data/config/routes.rb +3 -0
- data/lib/cesium.rb +4 -0
- data/lib/cesium/engine.rb +4 -0
- data/lib/cesium/version.rb +3 -0
- data/lib/tasks/cesium_tasks.rake +4 -0
- data/test/cesium_test.rb +7 -0
- data/test/dummy/README.rdoc +261 -0
- data/test/dummy/Rakefile +7 -0
- data/test/dummy/app/assets/javascripts/adapters/jquery-adapter.js.coffee +4 -0
- data/test/dummy/app/assets/javascripts/app.js.coffee +11 -0
- data/test/dummy/app/assets/javascripts/application.js.coffee +73 -0
- data/test/dummy/app/assets/stylesheets/application.css +12 -0
- data/test/dummy/app/controllers/application_controller.rb +4 -0
- data/test/dummy/app/helpers/application_helper.rb +2 -0
- data/test/dummy/app/views/layouts/application.html.erb +21 -0
- data/test/dummy/config.ru +4 -0
- data/test/dummy/config/application.rb +59 -0
- data/test/dummy/config/boot.rb +10 -0
- data/test/dummy/config/database.yml +25 -0
- data/test/dummy/config/environment.rb +5 -0
- data/test/dummy/config/environments/development.rb +37 -0
- data/test/dummy/config/environments/production.rb +67 -0
- data/test/dummy/config/environments/test.rb +37 -0
- data/test/dummy/config/initializers/backtrace_silencers.rb +7 -0
- data/test/dummy/config/initializers/inflections.rb +15 -0
- data/test/dummy/config/initializers/mime_types.rb +5 -0
- data/test/dummy/config/initializers/secret_token.rb +7 -0
- data/test/dummy/config/initializers/session_store.rb +8 -0
- data/test/dummy/config/initializers/wrap_parameters.rb +14 -0
- data/test/dummy/config/locales/en.yml +5 -0
- data/test/dummy/config/requirejs.yml +10 -0
- data/test/dummy/config/routes.rb +3 -0
- data/test/dummy/public/404.html +26 -0
- data/test/dummy/public/422.html +26 -0
- data/test/dummy/public/500.html +25 -0
- data/test/dummy/public/favicon.ico +0 -0
- data/test/dummy/script/rails +6 -0
- data/test/functional/cesium_controller_test.rb +9 -0
- data/test/integration/navigation_test.rb +10 -0
- data/test/test_helper.rb +15 -0
- data/test/unit/helpers/cesium_helper_test.rb +4 -0
- metadata +641 -0
@@ -0,0 +1,441 @@
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/*global define*/
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define([
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'../Core/defaultValue',
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'../Core/DeveloperError',
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'../Core/destroyObject',
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'../Core/BoundingSphere',
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'../Core/Cartesian3',
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'../Core/Color',
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'../Core/PolylinePipeline'
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], function(
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defaultValue,
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DeveloperError,
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destroyObject,
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BoundingSphere,
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Cartesian3,
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Color,
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PolylinePipeline) {
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"use strict";
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var EMPTY_OBJECT = {};
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/**
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* DOC_TBA
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*
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* @alias Polyline
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* @internalConstructor
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*/
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var Polyline = function(description, polylineCollection) {
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description = defaultValue(description, EMPTY_OBJECT);
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this._show = defaultValue(description.show, true);
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this._width = defaultValue(description.width, 1.0);
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this._outlineWidth = defaultValue(description.outlineWidth, 1.0);
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this._color = Color.clone(defaultValue(description.color, Color.WHITE));
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this._outlineColor = Color.clone(defaultValue(description.outlineColor, Color.WHITE));
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var positions = description.positions;
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if (typeof positions === 'undefined') {
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positions = [];
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}
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this._positions = positions;
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this._positionsLength = positions.length;
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this._actualLength = positions.length;
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this._propertiesChanged = new Uint32Array(NUMBER_OF_PROPERTIES);
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this._polylineCollection = polylineCollection;
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this._dirty = false;
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this._pickId = undefined;
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this._pickIdThis = description._pickIdThis;
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this._segments = undefined;
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this._boundingVolume = BoundingSphere.fromPoints(this._positions);
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this._boundingVolume2D = new BoundingSphere(); // modified in PolylineCollection
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};
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var SHOW_INDEX = Polyline.SHOW_INDEX = 0;
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var POSITION_INDEX = Polyline.POSITION_INDEX = 1;
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var COLOR_INDEX = Polyline.COLOR_INDEX = 2;
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var OUTLINE_COLOR_INDEX = Polyline.OUTLINE_COLOR_INDEX = 3;
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var WIDTH_INDEX = Polyline.WIDTH_INDEX = 4;
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var OUTLINE_WIDTH_INDEX = Polyline.OUTLINE_WIDTH_INDEX = 5;
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var POSITION_SIZE_INDEX = Polyline.POSITION_SIZE_INDEX = 6;
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var NUMBER_OF_PROPERTIES = Polyline.NUMBER_OF_PROPERTIES = 7;
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function makeDirty(polyline, propertyChanged) {
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++polyline._propertiesChanged[propertyChanged];
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var polylineCollection = polyline._polylineCollection;
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if (typeof polylineCollection !== 'undefined') {
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polylineCollection._updatePolyline(polyline, propertyChanged);
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polyline._dirty = true;
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}
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}
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/**
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*
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* @memberof Polyline
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*
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*
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*/
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Polyline.prototype.getShow = function() {
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};
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/**
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*
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*/
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Polyline.prototype.setShow = function(value) {
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}
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if (value !== this._show) {
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makeDirty(this, SHOW_INDEX);
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}
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};
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/**
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*
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*/
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Polyline.prototype.getPositions = function() {
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};
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/**
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* Defines the positions of the polyline.
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*
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*
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*
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*
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*
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* @example
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* polyline.setPositions(
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* ellipsoid.cartographicArrayToCartesianArray([
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* new Cartographic3(...),
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* new Cartographic3(...),
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* ])
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* );
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*/
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Polyline.prototype.setPositions = function(value) {
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}
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if (this._positionsLength !== value.length) {
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this._positionsLength = value.length;
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makeDirty(this, POSITION_SIZE_INDEX);
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}
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this._positions = value;
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this._boundingVolume = BoundingSphere.fromPoints(this._positions, this._boundingVolume);
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makeDirty(this, POSITION_INDEX);
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};
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/**
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*
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*
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*
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*/
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Polyline.prototype.getColor = function() {
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};
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/**
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*
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*
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* @param {Color} value The color of the polyline.
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*
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*
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*/
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Polyline.prototype.setColor = function(value) {
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throw new DeveloperError('value is required.');
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}
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var color = this._color;
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if (!Color.equals(color, value)) {
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Color.clone(value, color);
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makeDirty(this, COLOR_INDEX);
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}
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};
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/**
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* Gets the width of the polyline.
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* The actual width used is clamped to the minimum and maximum width supported by
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* the WebGL implementation. These can be queried with
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* {@link Context#getMinimumAliasedLineWidth} and {@link Context#getMaximumAliasedLineWidth}.
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*
|
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* @memberof Polyline
|
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*
|
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* @return {Number} The width of the polyline.
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*
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* @see Polyline#setWidth
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* @see Context#getMinimumAliasedLineWidth
|
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* @see Context#getMaximumAliasedLineWidth
|
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*
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* @example
|
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* // 3 pixel total width, 1 pixel interior width
|
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|
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* polyline.width = 1.0;
|
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|
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* polyline.outlineWidth = 3.0;
|
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+
*/
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+
Polyline.prototype.getWidth = function() {
|
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+
return this._width;
|
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|
+
};
|
215
|
+
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216
|
+
/**
|
217
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+
* Sets the width of the polyline.
|
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|
+
* The actual width used is clamped to the minimum and maximum width supported by
|
219
|
+
* the WebGL implementation. These can be queried with
|
220
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+
* {@link Context#getMinimumAliasedLineWidth} and {@link Context#getMaximumAliasedLineWidth}.
|
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|
+
*
|
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|
+
* @param {Number} value The width of the polyline.
|
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|
+
*
|
224
|
+
* @exception {DeveloperError} value is required.
|
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|
+
*
|
226
|
+
* @see Polyline#getWidth
|
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|
+
* @see Context#getMinimumAliasedLineWidth
|
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|
+
* @see Context#getMaximumAliasedLineWidth
|
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|
+
*
|
230
|
+
* @example
|
231
|
+
* // 3 pixel total width, 1 pixel interior width
|
232
|
+
* polyline.width = 1.0;
|
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|
+
* polyline.outlineWidth = 3.0;
|
234
|
+
*/
|
235
|
+
Polyline.prototype.setWidth = function(value) {
|
236
|
+
if (typeof value === 'undefined') {
|
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|
+
throw new DeveloperError('value is required.');
|
238
|
+
}
|
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+
|
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|
+
var width = this._width;
|
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+
if (value !== width) {
|
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+
this._width = value;
|
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|
+
makeDirty(this, WIDTH_INDEX);
|
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|
+
}
|
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|
+
};
|
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|
+
|
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|
+
|
248
|
+
/**
|
249
|
+
* Gets the outline width of the polyline.
|
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|
+
* The actual width used is clamped to the minimum and maximum width supported by
|
251
|
+
* the WebGL implementation. These can be queried with
|
252
|
+
* {@link Context#getMinimumAliasedLineWidth} and {@link Context#getMaximumAliasedLineWidth}.
|
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|
+
*
|
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|
+
* @return {Number} The outline width of the polyline.
|
255
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+
*
|
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|
+
* @see Polyline#setOutlineWidth
|
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|
+
* @see Context#getMinimumAliasedLineWidth
|
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|
+
* @see Context#getMaximumAliasedLineWidth
|
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|
+
*
|
260
|
+
* @example
|
261
|
+
* // 3 pixel total width, 1 pixel interior width
|
262
|
+
* polyline.width = 1.0;
|
263
|
+
* polyline.outlineWidth = 3.0;
|
264
|
+
*/
|
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|
+
Polyline.prototype.getOutlineWidth = function() {
|
266
|
+
return this._outlineWidth;
|
267
|
+
};
|
268
|
+
|
269
|
+
/**
|
270
|
+
* Sets the outline width of the polyline.
|
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|
+
* The actual width used is clamped to the minimum and maximum width supported by
|
272
|
+
* the WebGL implementation. These can be queried with
|
273
|
+
* {@link Context#getMinimumAliasedLineWidth} and {@link Context#getMaximumAliasedLineWidth}.
|
274
|
+
*
|
275
|
+
* @param {Number} value The outline width of the polyline.
|
276
|
+
*
|
277
|
+
* @exception {DeveloperError} value is required.
|
278
|
+
*
|
279
|
+
* @see Polyline#getOutlineWidth
|
280
|
+
* @see Context#getMinimumAliasedLineWidth
|
281
|
+
* @see Context#getMaximumAliasedLineWidth
|
282
|
+
*
|
283
|
+
* @example
|
284
|
+
* // 3 pixel total width, 1 pixel interior width
|
285
|
+
* polyline.width = 1.0;
|
286
|
+
* polyline.outlineWidth = 3.0;
|
287
|
+
*/
|
288
|
+
Polyline.prototype.setOutlineWidth = function(value) {
|
289
|
+
if (typeof value === 'undefined') {
|
290
|
+
throw new DeveloperError('value is required.');
|
291
|
+
}
|
292
|
+
|
293
|
+
var outlineWidth = this._outlineWidth;
|
294
|
+
if (value !== outlineWidth) {
|
295
|
+
this._outlineWidth = value;
|
296
|
+
makeDirty(this, OUTLINE_WIDTH_INDEX);
|
297
|
+
}
|
298
|
+
};
|
299
|
+
|
300
|
+
/**
|
301
|
+
* Gets the outline color of the polyline.
|
302
|
+
*
|
303
|
+
* @memberof Polyline
|
304
|
+
*
|
305
|
+
* @return {Color} The outline color of the polyline.
|
306
|
+
*
|
307
|
+
* @see Polyline#setOutlineColor
|
308
|
+
*/
|
309
|
+
Polyline.prototype.getOutlineColor = function() {
|
310
|
+
return this._outlineColor;
|
311
|
+
};
|
312
|
+
|
313
|
+
/**
|
314
|
+
* Sets the outline color of the polyline.
|
315
|
+
*
|
316
|
+
* @memberof Polyline
|
317
|
+
*
|
318
|
+
* @param {Color} value The outline color of the polyline.
|
319
|
+
*
|
320
|
+
* @exception {DeveloperError} value is required.
|
321
|
+
*
|
322
|
+
* @see Polyline#getOutlineColor
|
323
|
+
*/
|
324
|
+
Polyline.prototype.setOutlineColor = function(value) {
|
325
|
+
if (typeof value === 'undefined') {
|
326
|
+
throw new DeveloperError('value is required.');
|
327
|
+
}
|
328
|
+
|
329
|
+
var outlineColor = this._outlineColor;
|
330
|
+
if (!Color.equals(outlineColor, value)) {
|
331
|
+
Color.clone(value, outlineColor);
|
332
|
+
makeDirty(this, OUTLINE_COLOR_INDEX);
|
333
|
+
}
|
334
|
+
};
|
335
|
+
|
336
|
+
Polyline.prototype.getPickId = function(context) {
|
337
|
+
this._pickId = this._pickId || context.createPickId(this._pickIdThis || this);
|
338
|
+
return this._pickId;
|
339
|
+
};
|
340
|
+
|
341
|
+
Polyline.prototype._clean = function() {
|
342
|
+
this._dirty = false;
|
343
|
+
var properties = this._propertiesChanged;
|
344
|
+
for ( var k = 0; k < NUMBER_OF_PROPERTIES - 1; ++k) {
|
345
|
+
properties[k] = 0;
|
346
|
+
}
|
347
|
+
};
|
348
|
+
|
349
|
+
Polyline.prototype._getPositions2D = function() {
|
350
|
+
var segments = this._segments;
|
351
|
+
var positions = [];
|
352
|
+
var numberOfSegments = segments.length;
|
353
|
+
|
354
|
+
for ( var i = 0; i < numberOfSegments; ++i) {
|
355
|
+
var segment = segments[i];
|
356
|
+
var segmentLength = segment.length;
|
357
|
+
for ( var n = 0; n < segmentLength; ++n) {
|
358
|
+
positions.push(segment[n].cartesian);
|
359
|
+
}
|
360
|
+
}
|
361
|
+
return positions;
|
362
|
+
};
|
363
|
+
|
364
|
+
Polyline.prototype._createSegments = function(ellipsoid) {
|
365
|
+
return PolylinePipeline.wrapLongitude(ellipsoid, this.getPositions());
|
366
|
+
};
|
367
|
+
|
368
|
+
Polyline.prototype._setSegments = function(segments) {
|
369
|
+
this._segments = segments;
|
370
|
+
var numberOfSegments = segments.length;
|
371
|
+
var length = 0;
|
372
|
+
for ( var i = 0; i < numberOfSegments; ++i) {
|
373
|
+
var segment = segments[i];
|
374
|
+
var segmentLength = segment.length;
|
375
|
+
length += segmentLength;
|
376
|
+
}
|
377
|
+
return length;
|
378
|
+
};
|
379
|
+
|
380
|
+
Polyline.prototype._getSegments = function() {
|
381
|
+
return this._segments;
|
382
|
+
};
|
383
|
+
|
384
|
+
Polyline.prototype._segmentsLengthChanged = function(newSegments) {
|
385
|
+
var origSegments = this._segments;
|
386
|
+
if (typeof origSegments !== 'undefined') {
|
387
|
+
var numberOfSegments = newSegments.length;
|
388
|
+
if (numberOfSegments !== origSegments.length) {
|
389
|
+
return true;
|
390
|
+
}
|
391
|
+
for ( var i = 0; i < numberOfSegments; ++i) {
|
392
|
+
if (newSegments[i].length !== origSegments[i].length) {
|
393
|
+
return true;
|
394
|
+
}
|
395
|
+
}
|
396
|
+
return false;
|
397
|
+
}
|
398
|
+
return true;
|
399
|
+
};
|
400
|
+
|
401
|
+
/**
|
402
|
+
* Determines if this polyline equals another polyline. Polylines are equal if all their properties
|
403
|
+
* are equal. Polylines in different collections can be equal.
|
404
|
+
*
|
405
|
+
* @memberof Polyline
|
406
|
+
*
|
407
|
+
* @param {Polyline} other The polyline to compare for equality.
|
408
|
+
*
|
409
|
+
* @return {Boolean} <code>true</code> if the polylines are equal; otherwise, <code>false</code>.
|
410
|
+
*/
|
411
|
+
Polyline.prototype.equals = function(other) {
|
412
|
+
return this === other ||
|
413
|
+
typeof other !== 'undefined' &&
|
414
|
+
this._show === other._show &&
|
415
|
+
this._width === other._width &&
|
416
|
+
this._outlineWidth === other._outlineWidth &&
|
417
|
+
this._horizontalOrigin === other._horizontalOrigin &&
|
418
|
+
cartesian3ArrayEquals(this._positions, other._positions) &&
|
419
|
+
Color.equals(this._color, other._color) &&
|
420
|
+
Color.equals(this._outlineColor, other._outlineColor);
|
421
|
+
};
|
422
|
+
|
423
|
+
function cartesian3ArrayEquals(a, b) {
|
424
|
+
if (a.length !== b.length) {
|
425
|
+
return false;
|
426
|
+
}
|
427
|
+
for ( var i = 0, len = a.length; i < len; ++i) {
|
428
|
+
if (!Cartesian3.equals(a[i], b[i])) {
|
429
|
+
return false;
|
430
|
+
}
|
431
|
+
}
|
432
|
+
return true;
|
433
|
+
}
|
434
|
+
|
435
|
+
Polyline.prototype._destroy = function() {
|
436
|
+
this._pickId = this._pickId && this._pickId.destroy();
|
437
|
+
this._polylineCollection = undefined;
|
438
|
+
};
|
439
|
+
|
440
|
+
return Polyline;
|
441
|
+
});
|
@@ -0,0 +1,1532 @@
|
|
1
|
+
/*global define*/
|
2
|
+
define([
|
3
|
+
'../Core/DeveloperError',
|
4
|
+
'../Core/combine',
|
5
|
+
'../Core/destroyObject',
|
6
|
+
'../Core/Cartesian3',
|
7
|
+
'../Core/Cartesian4',
|
8
|
+
'../Core/EncodedCartesian3',
|
9
|
+
'../Core/Matrix4',
|
10
|
+
'../Core/ComponentDatatype',
|
11
|
+
'../Core/IndexDatatype',
|
12
|
+
'../Core/PrimitiveType',
|
13
|
+
'../Core/Color',
|
14
|
+
'../Core/BoundingSphere',
|
15
|
+
'../Core/Intersect',
|
16
|
+
'../Renderer/BlendingState',
|
17
|
+
'../Renderer/BufferUsage',
|
18
|
+
'../Renderer/CommandLists',
|
19
|
+
'../Renderer/DrawCommand',
|
20
|
+
'./SceneMode',
|
21
|
+
'./Polyline',
|
22
|
+
'../Shaders/PolylineVS',
|
23
|
+
'../Shaders/PolylineFS',
|
24
|
+
'../Renderer/StencilFunction',
|
25
|
+
'../Renderer/StencilOperation'
|
26
|
+
], function(
|
27
|
+
DeveloperError,
|
28
|
+
combine,
|
29
|
+
destroyObject,
|
30
|
+
Cartesian3,
|
31
|
+
Cartesian4,
|
32
|
+
EncodedCartesian3,
|
33
|
+
Matrix4,
|
34
|
+
ComponentDatatype,
|
35
|
+
IndexDatatype,
|
36
|
+
PrimitiveType,
|
37
|
+
Color,
|
38
|
+
BoundingSphere,
|
39
|
+
Intersect,
|
40
|
+
BlendingState,
|
41
|
+
BufferUsage,
|
42
|
+
CommandLists,
|
43
|
+
DrawCommand,
|
44
|
+
SceneMode,
|
45
|
+
Polyline,
|
46
|
+
PolylineVS,
|
47
|
+
PolylineFS,
|
48
|
+
StencilFunction,
|
49
|
+
StencilOperation) {
|
50
|
+
"use strict";
|
51
|
+
|
52
|
+
var SHOW_INDEX = Polyline.SHOW_INDEX;
|
53
|
+
var POSITION_INDEX = Polyline.POSITION_INDEX;
|
54
|
+
var COLOR_INDEX = Polyline.COLOR_INDEX;
|
55
|
+
var OUTLINE_COLOR_INDEX = Polyline.OUTLINE_COLOR_INDEX;
|
56
|
+
var WIDTH_INDEX = Polyline.WIDTH_INDEX;
|
57
|
+
var OUTLINE_WIDTH_INDEX = Polyline.OUTLINE_WIDTH_INDEX;
|
58
|
+
//POSITION_SIZE_INDEX is needed for when the polyline's position array changes size.
|
59
|
+
//When it does, we need to recreate the indicesBuffer.
|
60
|
+
var POSITION_SIZE_INDEX = Polyline.POSITION_SIZE_INDEX;
|
61
|
+
var NUMBER_OF_PROPERTIES = Polyline.NUMBER_OF_PROPERTIES;
|
62
|
+
var SIXTYFOURK = 64 * 1024;
|
63
|
+
|
64
|
+
var attributeIndices = {
|
65
|
+
position3DHigh : 0,
|
66
|
+
position3DLow : 1,
|
67
|
+
position2DHigh : 2,
|
68
|
+
position2DLow : 3,
|
69
|
+
color : 4,
|
70
|
+
pickColor : 5,
|
71
|
+
show : 6
|
72
|
+
};
|
73
|
+
|
74
|
+
/**
|
75
|
+
* A renderable collection of polylines.
|
76
|
+
* <br /><br />
|
77
|
+
* <div align="center">
|
78
|
+
* <img src="images/Polyline.png" width="400" height="300" /><br />
|
79
|
+
* Example polylines
|
80
|
+
* </div>
|
81
|
+
* <br /><br />
|
82
|
+
* Polylines are added and removed from the collection using {@link PolylineCollection#add}
|
83
|
+
* and {@link PolylineCollection#remove}.
|
84
|
+
*
|
85
|
+
* @alias PolylineCollection
|
86
|
+
* @constructor
|
87
|
+
*
|
88
|
+
* @performance For best performance, prefer a few collections, each with many polylines, to
|
89
|
+
* many collections with only a few polylines each. Organize collections so that polylines
|
90
|
+
* with the same update frequency are in the same collection, i.e., polylines that do not
|
91
|
+
* change should be in one collection; polylines that change every frame should be in another
|
92
|
+
* collection; and so on.
|
93
|
+
*
|
94
|
+
* @see PolylineCollection#add
|
95
|
+
* @see PolylineCollection#remove
|
96
|
+
* @see Polyline
|
97
|
+
* @see LabelCollection
|
98
|
+
*
|
99
|
+
* @example
|
100
|
+
* // Create a polyline collection with two polylines
|
101
|
+
* var polylines = new PolylineCollection(undefined);
|
102
|
+
* polylines.add({positions:ellipsoid.cartographicDegreesToCartesians([
|
103
|
+
* new Cartographic2(-75.10, 39.57),
|
104
|
+
* new Cartographic2(-77.02, 38.53),
|
105
|
+
* new Cartographic2(-80.50, 35.14),
|
106
|
+
* new Cartographic2(-80.12, 25.46)]),
|
107
|
+
width:2
|
108
|
+
});
|
109
|
+
|
110
|
+
* polylines.add({positions:ellipsoid.cartographicDegreesToCartesians([
|
111
|
+
* new Cartographic2(-73.10, 37.57),
|
112
|
+
* new Cartographic2(-75.02, 36.53),
|
113
|
+
* new Cartographic2(-78.50, 33.14),
|
114
|
+
* new Cartographic2(-78.12, 23.46)]),
|
115
|
+
* width:4
|
116
|
+
* });
|
117
|
+
*/
|
118
|
+
var PolylineCollection = function() {
|
119
|
+
/**
|
120
|
+
* The current morph transition time between 2D/Columbus View and 3D,
|
121
|
+
* with 0.0 being 2D or Columbus View and 1.0 being 3D.
|
122
|
+
*
|
123
|
+
* @type Number
|
124
|
+
*/
|
125
|
+
this.morphTime = 1.0;
|
126
|
+
|
127
|
+
/**
|
128
|
+
* The 4x4 transformation matrix that transforms each polyline in this collection from model to world coordinates.
|
129
|
+
* When this is the identity matrix, the polylines are drawn in world coordinates, i.e., Earth's WGS84 coordinates.
|
130
|
+
* Local reference frames can be used by providing a different transformation matrix, like that returned
|
131
|
+
* by {@link Transforms.eastNorthUpToFixedFrame}. This matrix is available to GLSL vertex and fragment
|
132
|
+
* shaders via {@link czm_model} and derived uniforms.
|
133
|
+
*
|
134
|
+
* @type Matrix4
|
135
|
+
*
|
136
|
+
* @see Transforms.eastNorthUpToFixedFrame
|
137
|
+
* @see czm_model
|
138
|
+
*/
|
139
|
+
this.modelMatrix = Matrix4.IDENTITY.clone();
|
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+
this._modelMatrix = Matrix4.IDENTITY.clone();
|
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|
+
this._sp = undefined;
|
142
|
+
|
143
|
+
this._boundingVolume = undefined;
|
144
|
+
this._boundingVolume2D = undefined;
|
145
|
+
|
146
|
+
this._commandLists = new CommandLists();
|
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|
+
|
148
|
+
this._polylinesUpdated = false;
|
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|
+
this._polylinesRemoved = false;
|
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|
+
this._createVertexArray = false;
|
151
|
+
this._propertiesChanged = new Uint32Array(NUMBER_OF_PROPERTIES);
|
152
|
+
this._polylines = [];
|
153
|
+
this._polylineBuckets = {};
|
154
|
+
|
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|
+
// The buffer usage for each attribute is determined based on the usage of the attribute over time.
|
156
|
+
this._buffersUsage = [
|
157
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0},// SHOW_INDEX
|
158
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0}, // POSITION_INDEX
|
159
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0}, // COLOR_INDEX
|
160
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0}, // OUTLINE_COLOR_INDEX
|
161
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0}, // WIDTH_INDEX
|
162
|
+
{bufferUsage: BufferUsage.STATIC_DRAW, frameCount:0} // OUTLINE_WIDTH_INDEX
|
163
|
+
];
|
164
|
+
|
165
|
+
this._mode = undefined;
|
166
|
+
var that = this;
|
167
|
+
|
168
|
+
this._uniforms = {
|
169
|
+
u_morphTime : function() {
|
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|
+
return that.morphTime;
|
171
|
+
}
|
172
|
+
};
|
173
|
+
|
174
|
+
this._polylinesToUpdate = [];
|
175
|
+
this._colorVertexArrays = [];
|
176
|
+
this._outlineColorVertexArrays = [];
|
177
|
+
this._pickColorVertexArrays = [];
|
178
|
+
this._positionBuffer = undefined;
|
179
|
+
this._outlineColorBuffer = undefined;
|
180
|
+
this._colorBuffer = undefined;
|
181
|
+
this._pickColorBuffer = undefined;
|
182
|
+
this._showBuffer = undefined;
|
183
|
+
};
|
184
|
+
|
185
|
+
/**
|
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|
+
* Creates and adds a polyline with the specified initial properties to the collection.
|
187
|
+
* The added polyline is returned so it can be modified or removed from the collection later.
|
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|
+
*
|
189
|
+
* @memberof PolylineCollection
|
190
|
+
*
|
191
|
+
* @param {Object}[polyline=undefined] A template describing the polyline's properties as shown in Example 1.
|
192
|
+
*
|
193
|
+
* @return {Polyline} The polyline that was added to the collection.
|
194
|
+
*
|
195
|
+
* @performance After calling <code>add</code>, {@link PolylineCollection#update} is called and
|
196
|
+
* the collection's vertex buffer is rewritten - an <code>O(n)</code> operation that also incurs CPU to GPU overhead.
|
197
|
+
* For best performance, add as many polylines as possible before calling <code>update</code>.
|
198
|
+
*
|
199
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
200
|
+
*
|
201
|
+
* @see PolylineCollection#remove
|
202
|
+
* @see PolylineCollection#removeAll
|
203
|
+
* @see PolylineCollection#update
|
204
|
+
*
|
205
|
+
* @example
|
206
|
+
* // Example 1: Add a polyline, specifying all the default values.
|
207
|
+
* var p = polylines.add({
|
208
|
+
* show : true,
|
209
|
+
* positions : ellipsoid.cartographicDegreesToCartesians([
|
210
|
+
* new Cartographic2(-75.10, 39.57),
|
211
|
+
* new Cartographic2(-77.02, 38.53)]),
|
212
|
+
* color : { red : 1.0, green : 1.0, blue : 1.0, alpha : 1.0 },
|
213
|
+
* width : 1,
|
214
|
+
* outlineWidth : 2
|
215
|
+
* });
|
216
|
+
*
|
217
|
+
*/
|
218
|
+
PolylineCollection.prototype.add = function(polyline) {
|
219
|
+
var p = new Polyline(polyline, this);
|
220
|
+
p._index = this._polylines.length;
|
221
|
+
this._polylines.push(p);
|
222
|
+
this._createVertexArray = true;
|
223
|
+
return p;
|
224
|
+
};
|
225
|
+
|
226
|
+
/**
|
227
|
+
* Removes a polyline from the collection.
|
228
|
+
*
|
229
|
+
* @memberof PolylineCollection
|
230
|
+
*
|
231
|
+
* @param {Polyline} polyline The polyline to remove.
|
232
|
+
*
|
233
|
+
* @return {Boolean} <code>true</code> if the polyline was removed; <code>false</code> if the polyline was not found in the collection.
|
234
|
+
*
|
235
|
+
* @performance After calling <code>remove</code>, {@link PolylineCollection#update} is called and
|
236
|
+
* the collection's vertex buffer is rewritten - an <code>O(n)</code> operation that also incurs CPU to GPU overhead.
|
237
|
+
* For best performance, remove as many polylines as possible before calling <code>update</code>.
|
238
|
+
* If you intend to temporarily hide a polyline, it is usually more efficient to call
|
239
|
+
* {@link Polyline#setShow} instead of removing and re-adding the polyline.
|
240
|
+
*
|
241
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
242
|
+
*
|
243
|
+
* @see PolylineCollection#add
|
244
|
+
* @see PolylineCollection#removeAll
|
245
|
+
* @see PolylineCollection#update
|
246
|
+
* @see Polyline#setShow
|
247
|
+
*
|
248
|
+
* @example
|
249
|
+
* var p = polylines.add(...);
|
250
|
+
* polylines.remove(p); // Returns true
|
251
|
+
*/
|
252
|
+
PolylineCollection.prototype.remove = function(polyline) {
|
253
|
+
if (this.contains(polyline)) {
|
254
|
+
this._polylines[polyline._index] = null; // Removed later
|
255
|
+
this._polylinesRemoved = true;
|
256
|
+
this._createVertexArray = true;
|
257
|
+
polyline._destroy();
|
258
|
+
return true;
|
259
|
+
}
|
260
|
+
|
261
|
+
return false;
|
262
|
+
};
|
263
|
+
|
264
|
+
/**
|
265
|
+
* Removes all polylines from the collection.
|
266
|
+
*
|
267
|
+
* @performance <code>O(n)</code>. It is more efficient to remove all the polylines
|
268
|
+
* from a collection and then add new ones than to create a new collection entirely.
|
269
|
+
*
|
270
|
+
* @memberof PolylineCollection
|
271
|
+
*
|
272
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
273
|
+
*
|
274
|
+
* @see PolylineCollection#add
|
275
|
+
* @see PolylineCollection#remove
|
276
|
+
* @see PolylineCollection#update
|
277
|
+
*
|
278
|
+
* @example
|
279
|
+
* polylines.add(...);
|
280
|
+
* polylines.add(...);
|
281
|
+
* polylines.removeAll();
|
282
|
+
*/
|
283
|
+
PolylineCollection.prototype.removeAll = function() {
|
284
|
+
this._destroyPolylines();
|
285
|
+
this._polylineBuckets = {};
|
286
|
+
this._polylinesRemoved = false;
|
287
|
+
this._polylines.length = 0;
|
288
|
+
this._polylinesToUpdate.length = 0;
|
289
|
+
this._createVertexArray = true;
|
290
|
+
};
|
291
|
+
|
292
|
+
/**
|
293
|
+
* Determines if this collection contains the specified polyline.
|
294
|
+
*
|
295
|
+
* @memberof PolylineCollection
|
296
|
+
*
|
297
|
+
* @param {Polyline} polyline The polyline to check for.
|
298
|
+
*
|
299
|
+
* @return {Boolean} true if this collection contains the billboard, false otherwise.
|
300
|
+
*
|
301
|
+
* @see PolylineCollection#get
|
302
|
+
*/
|
303
|
+
PolylineCollection.prototype.contains = function(polyline) {
|
304
|
+
return typeof polyline !== 'undefined' && polyline._polylineCollection === this;
|
305
|
+
};
|
306
|
+
|
307
|
+
/**
|
308
|
+
* Returns the polyline in the collection at the specified index. Indices are zero-based
|
309
|
+
* and increase as polylines are added. Removing a polyline shifts all polylines after
|
310
|
+
* it to the left, changing their indices. This function is commonly used with
|
311
|
+
* {@link PolylineCollection#getLength} to iterate over all the polylines
|
312
|
+
* in the collection.
|
313
|
+
*
|
314
|
+
* @memberof PolylineCollection
|
315
|
+
*
|
316
|
+
* @param {Number} index The zero-based index of the polyline.
|
317
|
+
*
|
318
|
+
* @return {Polyline} The polyline at the specified index.
|
319
|
+
*
|
320
|
+
* @performance If polylines were removed from the collection and
|
321
|
+
* {@link PolylineCollection#update} was not called, an implicit <code>O(n)</code>
|
322
|
+
* operation is performed.
|
323
|
+
*
|
324
|
+
* @exception {DeveloperError} index is required.
|
325
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
326
|
+
*
|
327
|
+
* @see PolylineCollection#getLength
|
328
|
+
*
|
329
|
+
* @example
|
330
|
+
* // Toggle the show property of every polyline in the collection
|
331
|
+
* var len = polylines.getLength();
|
332
|
+
* for (var i = 0; i < len; ++i) {
|
333
|
+
* var p = polylines.get(i);
|
334
|
+
* p.setShow(!p.getShow());
|
335
|
+
* }
|
336
|
+
*/
|
337
|
+
PolylineCollection.prototype.get = function(index) {
|
338
|
+
if (typeof index === 'undefined') {
|
339
|
+
throw new DeveloperError('index is required.');
|
340
|
+
}
|
341
|
+
|
342
|
+
this._removePolylines();
|
343
|
+
return this._polylines[index];
|
344
|
+
};
|
345
|
+
|
346
|
+
/**
|
347
|
+
* Returns the number of polylines in this collection. This is commonly used with
|
348
|
+
* {@link PolylineCollection#get} to iterate over all the polylines
|
349
|
+
* in the collection.
|
350
|
+
*
|
351
|
+
* @memberof PolylineCollection
|
352
|
+
*
|
353
|
+
* @return {Number} The number of polylines in this collection.
|
354
|
+
*
|
355
|
+
* @performance If polylines were removed from the collection and
|
356
|
+
* {@link PolylineCollection#update} was not called, an implicit <code>O(n)</code>
|
357
|
+
* operation is performed.
|
358
|
+
*
|
359
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
360
|
+
*
|
361
|
+
* @see PolylineCollection#get
|
362
|
+
*
|
363
|
+
* @example
|
364
|
+
* // Toggle the show property of every polyline in the collection
|
365
|
+
* var len = polylines.getLength();
|
366
|
+
* for (var i = 0; i < len; ++i) {
|
367
|
+
* var p = polylines.get(i);
|
368
|
+
* p.setShow(!p.getShow());
|
369
|
+
* }
|
370
|
+
*/
|
371
|
+
PolylineCollection.prototype.getLength = function() {
|
372
|
+
this._removePolylines();
|
373
|
+
return this._polylines.length;
|
374
|
+
};
|
375
|
+
|
376
|
+
/**
|
377
|
+
* Commits changes to properties before rendering by updating the object's WebGL resources.
|
378
|
+
*
|
379
|
+
* @memberof PolylineCollection
|
380
|
+
*/
|
381
|
+
PolylineCollection.prototype.update = function(context, frameState, commandList) {
|
382
|
+
if (typeof this._sp === 'undefined') {
|
383
|
+
this._sp = context.getShaderCache().getShaderProgram(PolylineVS, PolylineFS, attributeIndices);
|
384
|
+
}
|
385
|
+
this._removePolylines();
|
386
|
+
this._updateMode(frameState);
|
387
|
+
|
388
|
+
var bucket;
|
389
|
+
var polyline;
|
390
|
+
var length;
|
391
|
+
var buckets;
|
392
|
+
var polylineBuckets;
|
393
|
+
var bucketLength;
|
394
|
+
var bucketLocator;
|
395
|
+
|
396
|
+
var properties = this._propertiesChanged;
|
397
|
+
if (this._createVertexArray || this._computeNewBuffersUsage()) {
|
398
|
+
this._createVertexArrays(context);
|
399
|
+
} else if (this._polylinesUpdated) {
|
400
|
+
// Polylines were modified, but no polylines were added or removed.
|
401
|
+
var polylinesToUpdate = this._polylinesToUpdate;
|
402
|
+
var createVertexArrays = false;
|
403
|
+
if (this._mode !== SceneMode.SCENE3D) {
|
404
|
+
var updateLength = polylinesToUpdate.length;
|
405
|
+
for ( var i = 0; i < updateLength; ++i) {
|
406
|
+
polyline = polylinesToUpdate[i];
|
407
|
+
var changedProperties = polyline._propertiesChanged;
|
408
|
+
if (changedProperties[POSITION_INDEX]) {
|
409
|
+
if (intersectsIDL(polyline)) {
|
410
|
+
var newSegments = polyline._createSegments(this._projection._ellipsoid);
|
411
|
+
if (polyline._segmentsLengthChanged(newSegments)) {
|
412
|
+
createVertexArrays = true;
|
413
|
+
break;
|
414
|
+
}
|
415
|
+
polyline._setSegments(newSegments);
|
416
|
+
}
|
417
|
+
}
|
418
|
+
}
|
419
|
+
}
|
420
|
+
//if a polyline's positions size changes, we need to recreate the vertex arrays and vertex buffers because the indices will be different.
|
421
|
+
if (properties[POSITION_SIZE_INDEX] || properties[WIDTH_INDEX] || properties[OUTLINE_WIDTH_INDEX] || createVertexArrays) {
|
422
|
+
this._createVertexArrays(context);
|
423
|
+
} else {
|
424
|
+
length = polylinesToUpdate.length;
|
425
|
+
polylineBuckets = this._polylineBuckets;
|
426
|
+
for ( var ii = 0; ii < length; ++ii) {
|
427
|
+
polyline = polylinesToUpdate[ii];
|
428
|
+
properties = polyline._propertiesChanged;
|
429
|
+
bucket = polyline._bucket;
|
430
|
+
var index = 0;
|
431
|
+
for ( var x in polylineBuckets) {
|
432
|
+
if (polylineBuckets.hasOwnProperty(x)) {
|
433
|
+
if (polylineBuckets[x] === bucket) {
|
434
|
+
if (properties[POSITION_INDEX]) {
|
435
|
+
bucket.writePositionsUpdate(index, polyline, this._positionBuffer);
|
436
|
+
}
|
437
|
+
if (properties[COLOR_INDEX]) {
|
438
|
+
bucket.writeColorUpdate(index, polyline, this._colorBuffer);
|
439
|
+
}
|
440
|
+
if (properties[OUTLINE_COLOR_INDEX]) {
|
441
|
+
bucket.writeColorUpdate(index, polyline, this._outlineColorBuffer);
|
442
|
+
}
|
443
|
+
if (properties[SHOW_INDEX]) {
|
444
|
+
bucket.writeShowUpdate(index, polyline, this._showBuffer);
|
445
|
+
}
|
446
|
+
break;
|
447
|
+
}
|
448
|
+
index += polylineBuckets[x].lengthOfPositions;
|
449
|
+
}
|
450
|
+
}
|
451
|
+
polyline._clean();
|
452
|
+
}
|
453
|
+
}
|
454
|
+
polylinesToUpdate.length = 0;
|
455
|
+
this._polylinesUpdated = false;
|
456
|
+
}
|
457
|
+
|
458
|
+
for ( var k = 0; k < NUMBER_OF_PROPERTIES; ++k) {
|
459
|
+
properties[k] = 0;
|
460
|
+
}
|
461
|
+
|
462
|
+
var boundingVolume;
|
463
|
+
var modelMatrix = Matrix4.IDENTITY;
|
464
|
+
|
465
|
+
if (frameState.mode === SceneMode.SCENE3D) {
|
466
|
+
boundingVolume = this._boundingVolume;
|
467
|
+
modelMatrix = this.modelMatrix;
|
468
|
+
} else if (frameState.mode === SceneMode.COLUMBUS_VIEW || frameState.mode === SceneMode.SCENE2D) {
|
469
|
+
boundingVolume = this._boundingVolume2D;
|
470
|
+
} else {
|
471
|
+
boundingVolume = this._boundingVolume && this._boundingVolume2D && this._boundingVolume.union(this._boundingVolume2D);
|
472
|
+
}
|
473
|
+
|
474
|
+
var pass = frameState.passes;
|
475
|
+
var commands;
|
476
|
+
var command;
|
477
|
+
polylineBuckets = this._polylineBuckets;
|
478
|
+
var sp = this._sp;
|
479
|
+
this._commandLists.removeAll();
|
480
|
+
if (typeof polylineBuckets !== 'undefined') {
|
481
|
+
if (pass.color) {
|
482
|
+
length = this._colorVertexArrays.length;
|
483
|
+
commands = this._commandLists.colorList;
|
484
|
+
for ( var m = 0; m < length; ++m) {
|
485
|
+
var vaColor = this._colorVertexArrays[m];
|
486
|
+
var vaOutlineColor = this._outlineColorVertexArrays[m];
|
487
|
+
buckets = this._colorVertexArrays[m].buckets;
|
488
|
+
bucketLength = buckets.length;
|
489
|
+
var p = commands.length;
|
490
|
+
commands.length += bucketLength * 3;
|
491
|
+
for ( var n = 0; n < bucketLength; ++n, p += 3) {
|
492
|
+
bucketLocator = buckets[n];
|
493
|
+
|
494
|
+
command = commands[p];
|
495
|
+
if (typeof command === 'undefined') {
|
496
|
+
command = commands[p] = new DrawCommand();
|
497
|
+
}
|
498
|
+
|
499
|
+
command.boundingVolume = boundingVolume;
|
500
|
+
command.modelMatrix = modelMatrix;
|
501
|
+
command.primitiveType = PrimitiveType.LINES;
|
502
|
+
command.count = bucketLocator.count;
|
503
|
+
command.offset = bucketLocator.offset;
|
504
|
+
command.shaderProgram = sp;
|
505
|
+
command.uniformMap = this._uniforms;
|
506
|
+
command.vertexArray = vaOutlineColor.va;
|
507
|
+
command.renderState = bucketLocator.rsOne;
|
508
|
+
|
509
|
+
command = commands[p + 1];
|
510
|
+
if (typeof command === 'undefined') {
|
511
|
+
command = commands[p + 1] = new DrawCommand();
|
512
|
+
}
|
513
|
+
|
514
|
+
command.boundingVolume = boundingVolume;
|
515
|
+
command.modelMatrix = modelMatrix;
|
516
|
+
command.primitiveType = PrimitiveType.LINES;
|
517
|
+
command.count = bucketLocator.count;
|
518
|
+
command.offset = bucketLocator.offset;
|
519
|
+
command.shaderProgram = sp;
|
520
|
+
command.uniformMap = this._uniforms;
|
521
|
+
command.vertexArray = vaColor.va;
|
522
|
+
command.renderState = bucketLocator.rsTwo;
|
523
|
+
|
524
|
+
command = commands[p + 2];
|
525
|
+
if (typeof command === 'undefined') {
|
526
|
+
command = commands[p + 2] = new DrawCommand();
|
527
|
+
}
|
528
|
+
|
529
|
+
command.boundingVolume = boundingVolume;
|
530
|
+
command.modelMatrix = modelMatrix;
|
531
|
+
command.primitiveType = PrimitiveType.LINES;
|
532
|
+
command.count = bucketLocator.count;
|
533
|
+
command.offset = bucketLocator.offset;
|
534
|
+
command.shaderProgram = sp;
|
535
|
+
command.uniformMap = this._uniforms;
|
536
|
+
command.vertexArray = vaOutlineColor.va;
|
537
|
+
command.renderState = bucketLocator.rsThree;
|
538
|
+
}
|
539
|
+
}
|
540
|
+
}
|
541
|
+
if (pass.pick) {
|
542
|
+
length = this._pickColorVertexArrays.length;
|
543
|
+
commands = this._commandLists.pickList;
|
544
|
+
for ( var a = 0; a < length; ++a) {
|
545
|
+
var vaPickColor = this._pickColorVertexArrays[a];
|
546
|
+
buckets = vaPickColor.buckets;
|
547
|
+
bucketLength = buckets.length;
|
548
|
+
commands.length += bucketLength;
|
549
|
+
for ( var b = 0; b < bucketLength; ++b) {
|
550
|
+
bucketLocator = buckets[b];
|
551
|
+
|
552
|
+
command = commands[b];
|
553
|
+
if (typeof command === 'undefined') {
|
554
|
+
command = commands[b] = new DrawCommand();
|
555
|
+
}
|
556
|
+
|
557
|
+
command.boundingVolume = boundingVolume;
|
558
|
+
command.modelMatrix = modelMatrix;
|
559
|
+
command.primitiveType = PrimitiveType.LINES;
|
560
|
+
command.count = bucketLocator.count;
|
561
|
+
command.offset = bucketLocator.offset;
|
562
|
+
command.shaderProgram = sp;
|
563
|
+
command.uniformMap = this._uniforms;
|
564
|
+
command.vertexArray = vaPickColor.va;
|
565
|
+
command.renderState = bucketLocator.rsPick;
|
566
|
+
}
|
567
|
+
}
|
568
|
+
}
|
569
|
+
}
|
570
|
+
|
571
|
+
if (!this._commandLists.empty()) {
|
572
|
+
commandList.push(this._commandLists);
|
573
|
+
}
|
574
|
+
};
|
575
|
+
|
576
|
+
/**
|
577
|
+
* Returns true if this object was destroyed; otherwise, false.
|
578
|
+
* <br /><br />
|
579
|
+
* If this object was destroyed, it should not be used; calling any function other than
|
580
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
|
581
|
+
*
|
582
|
+
* @memberof PolylineCollection
|
583
|
+
*
|
584
|
+
* @return {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
585
|
+
*
|
586
|
+
* @see PolylineCollection#destroy
|
587
|
+
*/
|
588
|
+
PolylineCollection.prototype.isDestroyed = function() {
|
589
|
+
return false;
|
590
|
+
};
|
591
|
+
|
592
|
+
/**
|
593
|
+
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
594
|
+
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
595
|
+
* <br /><br />
|
596
|
+
* Once an object is destroyed, it should not be used; calling any function other than
|
597
|
+
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
598
|
+
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
599
|
+
*
|
600
|
+
* @memberof PolylineCollection
|
601
|
+
*
|
602
|
+
* @return {undefined}
|
603
|
+
*
|
604
|
+
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
605
|
+
*
|
606
|
+
* @see PolylineCollection#isDestroyed
|
607
|
+
*
|
608
|
+
* @example
|
609
|
+
* polylines = polylines && polylines.destroy();
|
610
|
+
*/
|
611
|
+
PolylineCollection.prototype.destroy = function() {
|
612
|
+
this._sp = this._sp && this._sp.release();
|
613
|
+
this._destroyVertexArrays();
|
614
|
+
this._destroyPolylines();
|
615
|
+
return destroyObject(this);
|
616
|
+
};
|
617
|
+
|
618
|
+
PolylineCollection.prototype._computeNewBuffersUsage = function() {
|
619
|
+
var buffersUsage = this._buffersUsage;
|
620
|
+
var usageChanged = false;
|
621
|
+
|
622
|
+
var properties = this._propertiesChanged;
|
623
|
+
//subtract 1 from NUMBER_OF_PROPERTIES because we don't care about POSITION_SIZE_INDEX property change.
|
624
|
+
for ( var k = 0; k < NUMBER_OF_PROPERTIES - 1; ++k) {
|
625
|
+
var bufferUsage = buffersUsage[k];
|
626
|
+
if (properties[k]) {
|
627
|
+
if (bufferUsage.bufferUsage !== BufferUsage.STREAM_DRAW) {
|
628
|
+
usageChanged = true;
|
629
|
+
bufferUsage.bufferUsage = BufferUsage.STREAM_DRAW;
|
630
|
+
bufferUsage.frameCount = 100;
|
631
|
+
} else {
|
632
|
+
bufferUsage.frameCount = 100;
|
633
|
+
}
|
634
|
+
} else {
|
635
|
+
if (bufferUsage.bufferUsage !== BufferUsage.STATIC_DRAW) {
|
636
|
+
if (bufferUsage.frameCount === 0) {
|
637
|
+
usageChanged = true;
|
638
|
+
bufferUsage.bufferUsage = BufferUsage.STATIC_DRAW;
|
639
|
+
} else {
|
640
|
+
bufferUsage.frameCount--;
|
641
|
+
}
|
642
|
+
}
|
643
|
+
}
|
644
|
+
}
|
645
|
+
return usageChanged;
|
646
|
+
};
|
647
|
+
|
648
|
+
PolylineCollection.prototype._createVertexArrays = function(context) {
|
649
|
+
this._createVertexArray = false;
|
650
|
+
this._destroyVertexArrays();
|
651
|
+
this._sortPolylinesIntoBuckets();
|
652
|
+
//stores all of the individual indices arrays.
|
653
|
+
var totalIndices = [];
|
654
|
+
var indices = [];
|
655
|
+
|
656
|
+
//used to determine the vertexBuffer offset if the indicesArray goes over 64k.
|
657
|
+
//if it's the same polyline while it goes over 64k, the offset needs to backtrack componentsPerAttribute * componentDatatype bytes
|
658
|
+
//so that the polyline looks contiguous.
|
659
|
+
//if the polyline ends at the 64k mark, then the offset is just 64k * componentsPerAttribute * componentDatatype
|
660
|
+
var vertexBufferOffset = [0];
|
661
|
+
totalIndices.push(indices);
|
662
|
+
var offset = 0;
|
663
|
+
var useDepthTest = (this.morphTime !== 0.0);
|
664
|
+
var vertexArrayBuckets = [[]];
|
665
|
+
var totalLength = 0;
|
666
|
+
var polylineBuckets = this._polylineBuckets;
|
667
|
+
var x;
|
668
|
+
var bucket;
|
669
|
+
for (x in polylineBuckets) {
|
670
|
+
if (polylineBuckets.hasOwnProperty(x)) {
|
671
|
+
bucket = polylineBuckets[x];
|
672
|
+
bucket.updateRenderState(context, useDepthTest);
|
673
|
+
totalLength += bucket.lengthOfPositions;
|
674
|
+
}
|
675
|
+
}
|
676
|
+
if (totalLength > 0) {
|
677
|
+
var positionArray = new Float32Array(2 * totalLength * 3);
|
678
|
+
var outlineColorArray = new Uint8Array(totalLength * 4);
|
679
|
+
var colorArray = new Uint8Array(totalLength * 4);
|
680
|
+
var pickColorArray = new Uint8Array(totalLength * 4);
|
681
|
+
var showArray = new Uint8Array(totalLength);
|
682
|
+
var position3DArray;
|
683
|
+
|
684
|
+
var positionIndex = 0;
|
685
|
+
var colorIndex = 0;
|
686
|
+
var showIndex = 0;
|
687
|
+
for (x in polylineBuckets) {
|
688
|
+
if (polylineBuckets.hasOwnProperty(x)) {
|
689
|
+
bucket = polylineBuckets[x];
|
690
|
+
bucket.write(positionArray, colorArray, outlineColorArray, pickColorArray, showArray, positionIndex, showIndex, colorIndex, context);
|
691
|
+
if (this._mode === SceneMode.MORPHING) {
|
692
|
+
if (typeof position3DArray === 'undefined') {
|
693
|
+
position3DArray = new Float32Array(2 * totalLength * 3);
|
694
|
+
}
|
695
|
+
bucket.writeForMorph(position3DArray, positionIndex);
|
696
|
+
}
|
697
|
+
var bucketLength = bucket.lengthOfPositions;
|
698
|
+
positionIndex += 2 * bucketLength * 3;
|
699
|
+
showIndex += bucketLength;
|
700
|
+
colorIndex += bucketLength * 4;
|
701
|
+
offset = bucket.updateIndices(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset);
|
702
|
+
}
|
703
|
+
}
|
704
|
+
this._positionBuffer = context.createVertexBuffer(positionArray, this._buffersUsage[POSITION_INDEX].bufferUsage);
|
705
|
+
var position3DBuffer;
|
706
|
+
if (typeof position3DArray !== 'undefined') {
|
707
|
+
position3DBuffer = context.createVertexBuffer(position3DArray, this._buffersUsage[POSITION_INDEX].bufferUsage);
|
708
|
+
}
|
709
|
+
this._outlineColorBuffer = context.createVertexBuffer(outlineColorArray, this._buffersUsage[OUTLINE_COLOR_INDEX].bufferUsage);
|
710
|
+
this._colorBuffer = context.createVertexBuffer(colorArray, this._buffersUsage[COLOR_INDEX].bufferUsage);
|
711
|
+
this._pickColorBuffer = context.createVertexBuffer(pickColorArray, BufferUsage.STATIC_DRAW);
|
712
|
+
this._showBuffer = context.createVertexBuffer(showArray, this._buffersUsage[SHOW_INDEX].bufferUsage);
|
713
|
+
var colorSizeInBytes = 4 * Uint8Array.BYTES_PER_ELEMENT;
|
714
|
+
var positionSizeInBytes = 3 * Float32Array.BYTES_PER_ELEMENT;
|
715
|
+
var vbo = 0;
|
716
|
+
var numberOfIndicesArrays = totalIndices.length;
|
717
|
+
for ( var k = 0; k < numberOfIndicesArrays; ++k) {
|
718
|
+
indices = totalIndices[k];
|
719
|
+
if (indices.length > 0) {
|
720
|
+
var indicesArray = new Uint16Array(indices);
|
721
|
+
var indexBuffer = context.createIndexBuffer(indicesArray, BufferUsage.STATIC_DRAW, IndexDatatype.UNSIGNED_SHORT);
|
722
|
+
indexBuffer.setVertexArrayDestroyable(false);
|
723
|
+
vbo += vertexBufferOffset[k];
|
724
|
+
var positionHighOffset = 2 * (k * (positionSizeInBytes * SIXTYFOURK) - vbo * positionSizeInBytes);//componentsPerAttribute(3) * componentDatatype(4)
|
725
|
+
var positionLowOffset = positionSizeInBytes + positionHighOffset;
|
726
|
+
var vertexColorBufferOffset = k * (colorSizeInBytes * SIXTYFOURK) - vbo * colorSizeInBytes;
|
727
|
+
var vertexShowBufferOffset = k * SIXTYFOURK - vbo;
|
728
|
+
var attributes = [{
|
729
|
+
index : attributeIndices.position3DHigh,
|
730
|
+
componentsPerAttribute : 3,
|
731
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
732
|
+
offsetInBytes : positionHighOffset,
|
733
|
+
strideInBytes : 2 * positionSizeInBytes
|
734
|
+
}, {
|
735
|
+
index : attributeIndices.position3DLow,
|
736
|
+
componentsPerAttribute : 3,
|
737
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
738
|
+
offsetInBytes : positionLowOffset,
|
739
|
+
strideInBytes : 2 * positionSizeInBytes
|
740
|
+
}, {
|
741
|
+
index : attributeIndices.position2DHigh,
|
742
|
+
componentsPerAttribute : 3,
|
743
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
744
|
+
offsetInBytes : positionHighOffset,
|
745
|
+
strideInBytes : 2 * positionSizeInBytes
|
746
|
+
}, {
|
747
|
+
index : attributeIndices.position2DLow,
|
748
|
+
componentsPerAttribute : 3,
|
749
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
750
|
+
offsetInBytes : positionLowOffset,
|
751
|
+
strideInBytes : 2 * positionSizeInBytes
|
752
|
+
}, {
|
753
|
+
index : attributeIndices.color,
|
754
|
+
componentsPerAttribute : 4,
|
755
|
+
normalize : true,
|
756
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
757
|
+
vertexBuffer : this._colorBuffer,
|
758
|
+
offsetInBytes : vertexColorBufferOffset
|
759
|
+
}, {
|
760
|
+
index : attributeIndices.show,
|
761
|
+
componentsPerAttribute : 1,
|
762
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
763
|
+
vertexBuffer : this._showBuffer,
|
764
|
+
offsetInBytes : vertexShowBufferOffset
|
765
|
+
}];
|
766
|
+
|
767
|
+
var attributesOutlineColor = [{
|
768
|
+
index : attributeIndices.position3DHigh,
|
769
|
+
componentsPerAttribute : 3,
|
770
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
771
|
+
offsetInBytes : positionHighOffset,
|
772
|
+
strideInBytes : 2 * positionSizeInBytes
|
773
|
+
}, {
|
774
|
+
index : attributeIndices.position3DLow,
|
775
|
+
componentsPerAttribute : 3,
|
776
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
777
|
+
offsetInBytes : positionLowOffset,
|
778
|
+
strideInBytes : 2 * positionSizeInBytes
|
779
|
+
}, {
|
780
|
+
index : attributeIndices.position2DHigh,
|
781
|
+
componentsPerAttribute : 3,
|
782
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
783
|
+
offsetInBytes : positionHighOffset,
|
784
|
+
strideInBytes : 2 * positionSizeInBytes
|
785
|
+
}, {
|
786
|
+
index : attributeIndices.position2DLow,
|
787
|
+
componentsPerAttribute : 3,
|
788
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
789
|
+
offsetInBytes : positionLowOffset,
|
790
|
+
strideInBytes : 2 * positionSizeInBytes
|
791
|
+
}, {
|
792
|
+
index : attributeIndices.color,
|
793
|
+
componentsPerAttribute : 4,
|
794
|
+
normalize : true,
|
795
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
796
|
+
vertexBuffer : this._outlineColorBuffer,
|
797
|
+
offsetInBytes : vertexColorBufferOffset
|
798
|
+
}, {
|
799
|
+
index : attributeIndices.show,
|
800
|
+
componentsPerAttribute : 1,
|
801
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
802
|
+
vertexBuffer : this._showBuffer,
|
803
|
+
offsetInBytes : vertexShowBufferOffset
|
804
|
+
}];
|
805
|
+
|
806
|
+
var attributesPickColor = [{
|
807
|
+
index : attributeIndices.position3DHigh,
|
808
|
+
componentsPerAttribute : 3,
|
809
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
810
|
+
offsetInBytes : positionHighOffset,
|
811
|
+
strideInBytes : 2 * positionSizeInBytes
|
812
|
+
}, {
|
813
|
+
index : attributeIndices.position3DLow,
|
814
|
+
componentsPerAttribute : 3,
|
815
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
816
|
+
offsetInBytes : positionLowOffset,
|
817
|
+
strideInBytes : 2 * positionSizeInBytes
|
818
|
+
}, {
|
819
|
+
index : attributeIndices.position2DHigh,
|
820
|
+
componentsPerAttribute : 3,
|
821
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
822
|
+
offsetInBytes : positionHighOffset,
|
823
|
+
strideInBytes : 2 * positionSizeInBytes
|
824
|
+
}, {
|
825
|
+
index : attributeIndices.position2DLow,
|
826
|
+
componentsPerAttribute : 3,
|
827
|
+
componentDatatype : ComponentDatatype.FLOAT,
|
828
|
+
offsetInBytes : positionLowOffset,
|
829
|
+
strideInBytes : 2 * positionSizeInBytes
|
830
|
+
}, {
|
831
|
+
index : attributeIndices.color,
|
832
|
+
componentsPerAttribute : 4,
|
833
|
+
normalize : true,
|
834
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
835
|
+
vertexBuffer : this._pickColorBuffer,
|
836
|
+
offsetInBytes : vertexColorBufferOffset
|
837
|
+
}, {
|
838
|
+
index : attributeIndices.show,
|
839
|
+
componentsPerAttribute : 1,
|
840
|
+
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
|
841
|
+
vertexBuffer : this._showBuffer,
|
842
|
+
offsetInBytes : vertexShowBufferOffset
|
843
|
+
}];
|
844
|
+
|
845
|
+
if (this._mode === SceneMode.SCENE3D) {
|
846
|
+
attributes[0].vertexBuffer = this._positionBuffer;
|
847
|
+
attributes[1].vertexBuffer = this._positionBuffer;
|
848
|
+
attributes[2].value = [0.0, 0.0, 0.0];
|
849
|
+
attributes[3].value = [0.0, 0.0, 0.0];
|
850
|
+
attributesOutlineColor[0].vertexBuffer = this._positionBuffer;
|
851
|
+
attributesOutlineColor[1].vertexBuffer = this._positionBuffer;
|
852
|
+
attributesOutlineColor[2].value = [0.0, 0.0, 0.0];
|
853
|
+
attributesOutlineColor[3].value = [0.0, 0.0, 0.0];
|
854
|
+
attributesPickColor[0].vertexBuffer = this._positionBuffer;
|
855
|
+
attributesPickColor[1].vertexBuffer = this._positionBuffer;
|
856
|
+
attributesPickColor[2].value = [0.0, 0.0, 0.0];
|
857
|
+
attributesPickColor[3].value = [0.0, 0.0, 0.0];
|
858
|
+
} else if (this._mode === SceneMode.SCENE2D || this._mode === SceneMode.COLUMBUS_VIEW) {
|
859
|
+
attributes[0].value = [0.0, 0.0, 0.0];
|
860
|
+
attributes[1].value = [0.0, 0.0, 0.0];
|
861
|
+
attributes[2].vertexBuffer = this._positionBuffer;
|
862
|
+
attributes[3].vertexBuffer = this._positionBuffer;
|
863
|
+
attributesOutlineColor[0].value = [0.0, 0.0, 0.0];
|
864
|
+
attributesOutlineColor[1].value = [0.0, 0.0, 0.0];
|
865
|
+
attributesOutlineColor[2].vertexBuffer = this._positionBuffer;
|
866
|
+
attributesOutlineColor[3].vertexBuffer = this._positionBuffer;
|
867
|
+
attributesPickColor[0].value = [0.0, 0.0, 0.0];
|
868
|
+
attributesPickColor[1].value = [0.0, 0.0, 0.0];
|
869
|
+
attributesPickColor[2].vertexBuffer = this._positionBuffer;
|
870
|
+
attributesPickColor[3].vertexBuffer = this._positionBuffer;
|
871
|
+
} else {
|
872
|
+
attributes[0].vertexBuffer = position3DBuffer;
|
873
|
+
attributes[1].vertexBuffer = position3DBuffer;
|
874
|
+
attributes[2].vertexBuffer = this._positionBuffer;
|
875
|
+
attributes[3].vertexBuffer = this._positionBuffer;
|
876
|
+
attributesOutlineColor[0].vertexBuffer = position3DBuffer;
|
877
|
+
attributesOutlineColor[1].vertexBuffer = position3DBuffer;
|
878
|
+
attributesOutlineColor[2].vertexBuffer = this._positionBuffer;
|
879
|
+
attributesOutlineColor[3].vertexBuffer = this._positionBuffer;
|
880
|
+
attributesPickColor[0].vertexBuffer = position3DBuffer;
|
881
|
+
attributesPickColor[1].vertexBuffer = position3DBuffer;
|
882
|
+
attributesPickColor[2].vertexBuffer = this._positionBuffer;
|
883
|
+
attributesPickColor[3].vertexBuffer = this._positionBuffer;
|
884
|
+
}
|
885
|
+
var va = context.createVertexArray(attributes, indexBuffer);
|
886
|
+
var vaOutlineColor = context.createVertexArray(attributesOutlineColor, indexBuffer);
|
887
|
+
var vaPickColor = context.createVertexArray(attributesPickColor, indexBuffer);
|
888
|
+
|
889
|
+
this._colorVertexArrays.push({
|
890
|
+
va : va,
|
891
|
+
buckets : vertexArrayBuckets[k]
|
892
|
+
});
|
893
|
+
this._outlineColorVertexArrays.push({
|
894
|
+
va : vaOutlineColor,
|
895
|
+
buckets : vertexArrayBuckets[k]
|
896
|
+
});
|
897
|
+
this._pickColorVertexArrays.push({
|
898
|
+
va : vaPickColor,
|
899
|
+
buckets : vertexArrayBuckets[k]
|
900
|
+
});
|
901
|
+
}
|
902
|
+
}
|
903
|
+
}
|
904
|
+
};
|
905
|
+
|
906
|
+
PolylineCollection.prototype._sortPolylinesIntoBuckets = function() {
|
907
|
+
var polylineBuckets = this._polylineBuckets = {};
|
908
|
+
var polylines = this._polylines;
|
909
|
+
var length = polylines.length;
|
910
|
+
for ( var i = 0; i < length; ++i) {
|
911
|
+
var p = polylines[i];
|
912
|
+
var outlineWidth = p.getOutlineWidth();
|
913
|
+
var width = p.getWidth();
|
914
|
+
var hash = 'OL' + outlineWidth + 'W' + width;
|
915
|
+
var value = polylineBuckets[hash];
|
916
|
+
if (typeof value === 'undefined') {
|
917
|
+
value = polylineBuckets[hash] = new PolylineBucket(outlineWidth, width, this._mode, this._projection, this._modelMatrix);
|
918
|
+
}
|
919
|
+
value.addPolyline(p);
|
920
|
+
}
|
921
|
+
};
|
922
|
+
|
923
|
+
PolylineCollection.prototype._updateMode = function(frameState) {
|
924
|
+
var mode = frameState.mode;
|
925
|
+
var projection = frameState.scene2D.projection;
|
926
|
+
if (this._mode !== mode && typeof mode.morphTime !== 'undefined') {
|
927
|
+
this.morphTime = mode.morphTime;
|
928
|
+
}
|
929
|
+
if (this._mode !== mode || (this._projection !== projection) || (!this._modelMatrix.equals(this.modelMatrix))) {
|
930
|
+
this._mode = mode;
|
931
|
+
this._projection = projection;
|
932
|
+
this._modelMatrix = this.modelMatrix.clone();
|
933
|
+
this._createVertexArray = true;
|
934
|
+
}
|
935
|
+
};
|
936
|
+
|
937
|
+
PolylineCollection.prototype._removePolylines = function() {
|
938
|
+
if (this._polylinesRemoved) {
|
939
|
+
this._polylinesRemoved = false;
|
940
|
+
|
941
|
+
var polylines = [];
|
942
|
+
|
943
|
+
var length = this._polylines.length;
|
944
|
+
for ( var i = 0, j = 0; i < length; ++i) {
|
945
|
+
var polyline = this._polylines[i];
|
946
|
+
if (polyline) {
|
947
|
+
polyline._index = j++;
|
948
|
+
polylines.push(polyline);
|
949
|
+
}
|
950
|
+
}
|
951
|
+
|
952
|
+
this._polylines = polylines;
|
953
|
+
}
|
954
|
+
};
|
955
|
+
|
956
|
+
PolylineCollection.prototype._destroyVertexArrays = function() {
|
957
|
+
var length = this._colorVertexArrays.length;
|
958
|
+
for ( var t = 0; t < length; ++t) {
|
959
|
+
this._colorVertexArrays[t].va.destroy();
|
960
|
+
this._pickColorVertexArrays[t].va.destroy();
|
961
|
+
this._outlineColorVertexArrays[t].va.destroy();
|
962
|
+
}
|
963
|
+
this._colorVertexArrays.length = 0;
|
964
|
+
this._pickColorVertexArrays.length = 0;
|
965
|
+
this._outlineColorVertexArrays.length = 0;
|
966
|
+
};
|
967
|
+
|
968
|
+
PolylineCollection.prototype._updatePolyline = function(polyline, propertyChanged) {
|
969
|
+
this._polylinesUpdated = true;
|
970
|
+
this._polylinesToUpdate.push(polyline);
|
971
|
+
++this._propertiesChanged[propertyChanged];
|
972
|
+
};
|
973
|
+
|
974
|
+
PolylineCollection.prototype._destroyPolylines = function() {
|
975
|
+
var polylines = this._polylines;
|
976
|
+
var length = polylines.length;
|
977
|
+
for ( var i = 0; i < length; ++i) {
|
978
|
+
if (polylines[i]) {
|
979
|
+
polylines[i]._destroy();
|
980
|
+
}
|
981
|
+
}
|
982
|
+
};
|
983
|
+
|
984
|
+
/**
|
985
|
+
* @private
|
986
|
+
*/
|
987
|
+
function VertexArrayBucketLocator(count, offset, bucket) {
|
988
|
+
this.count = count;
|
989
|
+
this.offset = offset;
|
990
|
+
this.rsOne = bucket.rsOne;
|
991
|
+
this.rsTwo = bucket.rsTwo;
|
992
|
+
this.rsThree = bucket.rsThree;
|
993
|
+
this.rsPick = bucket.rsPick;
|
994
|
+
}
|
995
|
+
|
996
|
+
/**
|
997
|
+
* @private
|
998
|
+
*/
|
999
|
+
var PolylineBucket = function(outlineWidth, width, mode, projection, modelMatrix) {
|
1000
|
+
this.width = width;
|
1001
|
+
this.outlineWidth = outlineWidth;
|
1002
|
+
this.polylines = [];
|
1003
|
+
this.lengthOfPositions = 0;
|
1004
|
+
this.rsOne = undefined;
|
1005
|
+
this.rsTwo = undefined;
|
1006
|
+
this.rsThree = undefined;
|
1007
|
+
this.rsPick = undefined;
|
1008
|
+
this.mode = mode;
|
1009
|
+
this.projection = projection;
|
1010
|
+
this.ellipsoid = projection.getEllipsoid();
|
1011
|
+
this.modelMatrix = modelMatrix;
|
1012
|
+
};
|
1013
|
+
|
1014
|
+
/**
|
1015
|
+
* @private
|
1016
|
+
*/
|
1017
|
+
PolylineBucket.prototype.addPolyline = function(p) {
|
1018
|
+
var polylines = this.polylines;
|
1019
|
+
polylines.push(p);
|
1020
|
+
p._actualLength = this.getPolylinePositionsLength(p);
|
1021
|
+
this.lengthOfPositions += p._actualLength;
|
1022
|
+
p._bucket = this;
|
1023
|
+
};
|
1024
|
+
|
1025
|
+
/**
|
1026
|
+
* @private
|
1027
|
+
*/
|
1028
|
+
PolylineBucket.prototype.updateRenderState = function(context, useDepthTest) {
|
1029
|
+
var width = this._clampWidth(context, this.width);
|
1030
|
+
var outlineWidth = this._clampWidth(context, this.outlineWidth);
|
1031
|
+
var rsOne = this.rsOne || context.createRenderState({
|
1032
|
+
colorMask : {
|
1033
|
+
red : false,
|
1034
|
+
green : false,
|
1035
|
+
blue : false,
|
1036
|
+
alpha : false
|
1037
|
+
},
|
1038
|
+
lineWidth : 1,
|
1039
|
+
blending : BlendingState.ALPHA_BLEND,
|
1040
|
+
stencilTest : {
|
1041
|
+
enabled : true,
|
1042
|
+
frontFunction : StencilFunction.ALWAYS,
|
1043
|
+
backFunction : StencilFunction.ALWAYS,
|
1044
|
+
reference : 0,
|
1045
|
+
mask : ~0,
|
1046
|
+
frontOperation : {
|
1047
|
+
fail : StencilOperation.REPLACE,
|
1048
|
+
zFail : StencilOperation.REPLACE,
|
1049
|
+
zPass : StencilOperation.REPLACE
|
1050
|
+
},
|
1051
|
+
backOperation : {
|
1052
|
+
fail : StencilOperation.REPLACE,
|
1053
|
+
zFail : StencilOperation.REPLACE,
|
1054
|
+
zPass : StencilOperation.REPLACE
|
1055
|
+
}
|
1056
|
+
}
|
1057
|
+
});
|
1058
|
+
rsOne.depthMask = !useDepthTest;
|
1059
|
+
rsOne.depthTest.enabled = useDepthTest;
|
1060
|
+
rsOne.lineWidth = outlineWidth;
|
1061
|
+
this.rsOne = rsOne;
|
1062
|
+
var rsTwo = this.rsTwo || context.createRenderState({
|
1063
|
+
lineWidth : 1,
|
1064
|
+
depthMask : false,
|
1065
|
+
blending : BlendingState.ALPHA_BLEND,
|
1066
|
+
stencilTest : {
|
1067
|
+
enabled : true,
|
1068
|
+
frontFunction : StencilFunction.ALWAYS,
|
1069
|
+
backFunction : StencilFunction.ALWAYS,
|
1070
|
+
reference : 1,
|
1071
|
+
mask : ~0,
|
1072
|
+
frontOperation : {
|
1073
|
+
fail : StencilOperation.KEEP,
|
1074
|
+
zFail : StencilOperation.KEEP,
|
1075
|
+
zPass : StencilOperation.REPLACE
|
1076
|
+
},
|
1077
|
+
backOperation : {
|
1078
|
+
fail : StencilOperation.KEEP,
|
1079
|
+
zFail : StencilOperation.KEEP,
|
1080
|
+
zPass : StencilOperation.REPLACE
|
1081
|
+
}
|
1082
|
+
}
|
1083
|
+
});
|
1084
|
+
rsTwo.depthTest.enabled = useDepthTest;
|
1085
|
+
rsTwo.lineWidth = width;
|
1086
|
+
this.rsTwo = rsTwo;
|
1087
|
+
var rsThree = this.rsThree || context.createRenderState({
|
1088
|
+
lineWidth : 1,
|
1089
|
+
depthMask : false,
|
1090
|
+
blending : BlendingState.ALPHA_BLEND,
|
1091
|
+
stencilTest : {
|
1092
|
+
enabled : true,
|
1093
|
+
frontFunction : StencilFunction.NOT_EQUAL,
|
1094
|
+
backFunction : StencilFunction.NOT_EQUAL,
|
1095
|
+
reference : 1,
|
1096
|
+
mask : ~0,
|
1097
|
+
frontOperation : {
|
1098
|
+
fail : StencilOperation.KEEP,
|
1099
|
+
zFail : StencilOperation.KEEP,
|
1100
|
+
zPass : StencilOperation.KEEP
|
1101
|
+
},
|
1102
|
+
backOperation : {
|
1103
|
+
fail : StencilOperation.KEEP,
|
1104
|
+
zFail : StencilOperation.KEEP,
|
1105
|
+
zPass : StencilOperation.KEEP
|
1106
|
+
}
|
1107
|
+
}
|
1108
|
+
});
|
1109
|
+
rsThree.lineWidth = this.outlineWidth;
|
1110
|
+
rsThree.depthTest.enabled = useDepthTest;
|
1111
|
+
this.rsThree = rsThree;
|
1112
|
+
|
1113
|
+
var rsPick = this.rsPick || context.createRenderState();
|
1114
|
+
rsPick.depthTest.enabled = useDepthTest;
|
1115
|
+
rsPick.lineWidth = outlineWidth;
|
1116
|
+
rsPick.depthMask = !useDepthTest;
|
1117
|
+
this.rsPick = rsPick;
|
1118
|
+
};
|
1119
|
+
|
1120
|
+
function intersectsIDL(polyline) {
|
1121
|
+
return Cartesian3.dot(Cartesian3.UNIT_X, polyline._boundingVolume.center) < 0 ||
|
1122
|
+
polyline._boundingVolume.intersect(Cartesian4.UNIT_Y) === Intersect.INTERSECTING;
|
1123
|
+
}
|
1124
|
+
|
1125
|
+
/**
|
1126
|
+
* @private
|
1127
|
+
*/
|
1128
|
+
PolylineBucket.prototype.getPolylinePositionsLength = function(polyline) {
|
1129
|
+
if (this.mode === SceneMode.SCENE3D || !intersectsIDL(polyline)) {
|
1130
|
+
return polyline.getPositions().length;
|
1131
|
+
}
|
1132
|
+
var segments = polyline._createSegments(this.ellipsoid);
|
1133
|
+
return polyline._setSegments(segments);
|
1134
|
+
};
|
1135
|
+
|
1136
|
+
var scratchWritePosition = new Cartesian3();
|
1137
|
+
|
1138
|
+
/**
|
1139
|
+
* @private
|
1140
|
+
*/
|
1141
|
+
PolylineBucket.prototype.write = function(positionArray, colorArray, outlineColorArray, pickColorArray, showArray, positionIndex, showIndex, colorIndex, context) {
|
1142
|
+
var polylines = this.polylines;
|
1143
|
+
var length = polylines.length;
|
1144
|
+
for ( var i = 0; i < length; ++i) {
|
1145
|
+
var polyline = polylines[i];
|
1146
|
+
var color = polyline.getColor();
|
1147
|
+
var show = polyline.getShow();
|
1148
|
+
var outlineColor = polyline.getOutlineColor();
|
1149
|
+
var pickColor = polyline.getPickId(context).unnormalizedRgb;
|
1150
|
+
var positions = this._getPositions(polyline);
|
1151
|
+
var positionsLength = positions.length;
|
1152
|
+
for ( var j = 0; j < positionsLength; ++j) {
|
1153
|
+
var position = positions[j];
|
1154
|
+
scratchWritePosition.x = position.x;
|
1155
|
+
scratchWritePosition.y = position.y;
|
1156
|
+
scratchWritePosition.z = (this.mode !== SceneMode.SCENE2D) ? position.z : 0.0;
|
1157
|
+
EncodedCartesian3.writeElements(scratchWritePosition, positionArray, positionIndex);
|
1158
|
+
outlineColorArray[colorIndex] = Color.floatToByte(outlineColor.red);
|
1159
|
+
outlineColorArray[colorIndex + 1] = Color.floatToByte(outlineColor.green);
|
1160
|
+
outlineColorArray[colorIndex + 2] = Color.floatToByte(outlineColor.blue);
|
1161
|
+
outlineColorArray[colorIndex + 3] = Color.floatToByte(outlineColor.alpha);
|
1162
|
+
colorArray[colorIndex] = Color.floatToByte(color.red);
|
1163
|
+
colorArray[colorIndex + 1] = Color.floatToByte(color.green);
|
1164
|
+
colorArray[colorIndex + 2] = Color.floatToByte(color.blue);
|
1165
|
+
colorArray[colorIndex + 3] = Color.floatToByte(color.alpha);
|
1166
|
+
pickColorArray[colorIndex] = pickColor.red;
|
1167
|
+
pickColorArray[colorIndex + 1] = pickColor.green;
|
1168
|
+
pickColorArray[colorIndex + 2] = pickColor.blue;
|
1169
|
+
pickColorArray[colorIndex + 3] = 255;
|
1170
|
+
showArray[showIndex++] = show;
|
1171
|
+
positionIndex += 6;
|
1172
|
+
colorIndex += 4;
|
1173
|
+
}
|
1174
|
+
}
|
1175
|
+
};
|
1176
|
+
|
1177
|
+
/**
|
1178
|
+
* @private
|
1179
|
+
*/
|
1180
|
+
PolylineBucket.prototype.writeForMorph = function(positionArray, positionIndex) {
|
1181
|
+
var modelMatrix = this.modelMatrix;
|
1182
|
+
var position;
|
1183
|
+
var polylines = this.polylines;
|
1184
|
+
var length = polylines.length;
|
1185
|
+
for ( var i = 0; i < length; ++i) {
|
1186
|
+
var polyline = polylines[i];
|
1187
|
+
var positions = polyline.getPositions();
|
1188
|
+
|
1189
|
+
var numberOfSegments;
|
1190
|
+
var j;
|
1191
|
+
if (intersectsIDL(polyline)) {
|
1192
|
+
var segments = polyline._getSegments();
|
1193
|
+
numberOfSegments = segments.length;
|
1194
|
+
for ( j = 0; j < numberOfSegments; ++j) {
|
1195
|
+
var segment = segments[j];
|
1196
|
+
var segmentLength = segment.length;
|
1197
|
+
for ( var n = 0; n < segmentLength; ++n) {
|
1198
|
+
position = positions[segment[n].index];
|
1199
|
+
position = modelMatrix.multiplyByPoint(position);
|
1200
|
+
EncodedCartesian3.writeElements(position, positionArray, positionIndex);
|
1201
|
+
positionIndex += 6;
|
1202
|
+
}
|
1203
|
+
}
|
1204
|
+
} else {
|
1205
|
+
numberOfSegments = positions.length;
|
1206
|
+
for ( j = 0; j < numberOfSegments; ++j) {
|
1207
|
+
position = positions[j];
|
1208
|
+
position = modelMatrix.multiplyByPoint(position);
|
1209
|
+
EncodedCartesian3.writeElements(position, positionArray, positionIndex);
|
1210
|
+
positionIndex += 6;
|
1211
|
+
}
|
1212
|
+
}
|
1213
|
+
}
|
1214
|
+
};
|
1215
|
+
|
1216
|
+
/**
|
1217
|
+
* @private
|
1218
|
+
*/
|
1219
|
+
PolylineBucket.prototype._clampWidth = function(context, value) {
|
1220
|
+
var min = context.getMinimumAliasedLineWidth();
|
1221
|
+
var max = context.getMaximumAliasedLineWidth();
|
1222
|
+
|
1223
|
+
return Math.min(Math.max(value, min), max);
|
1224
|
+
};
|
1225
|
+
|
1226
|
+
/**
|
1227
|
+
* @private
|
1228
|
+
*/
|
1229
|
+
PolylineBucket.prototype._updateIndices3D = function(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset) {
|
1230
|
+
var vaCount = vertexArrayBuckets.length - 1;
|
1231
|
+
var bucketLocator = new VertexArrayBucketLocator(0, offset, this);
|
1232
|
+
vertexArrayBuckets[vaCount].push(bucketLocator);
|
1233
|
+
var count = 0;
|
1234
|
+
var indices = totalIndices[totalIndices.length - 1];
|
1235
|
+
var indicesCount = 0;
|
1236
|
+
if (indices.length > 0) {
|
1237
|
+
indicesCount = indices[indices.length - 1] + 1;
|
1238
|
+
}
|
1239
|
+
var polylines = this.polylines;
|
1240
|
+
var length = polylines.length;
|
1241
|
+
for ( var i = 0; i < length; ++i) {
|
1242
|
+
var polyline = polylines[i];
|
1243
|
+
var positions = polyline.getPositions();
|
1244
|
+
var positionsLength = positions.length;
|
1245
|
+
if (positions.length > 0) {
|
1246
|
+
for ( var j = 0; j < positionsLength; ++j) {
|
1247
|
+
if (j !== positionsLength - 1) {
|
1248
|
+
if (indicesCount === SIXTYFOURK - 1) {
|
1249
|
+
vertexBufferOffset.push(1);
|
1250
|
+
indices = [];
|
1251
|
+
totalIndices.push(indices);
|
1252
|
+
indicesCount = 0;
|
1253
|
+
bucketLocator.count = count;
|
1254
|
+
count = 0;
|
1255
|
+
offset = 0;
|
1256
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1257
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1258
|
+
}
|
1259
|
+
count += 2;
|
1260
|
+
offset += 2;
|
1261
|
+
indices.push(indicesCount++);
|
1262
|
+
indices.push(indicesCount);
|
1263
|
+
}
|
1264
|
+
}
|
1265
|
+
if (indicesCount < SIXTYFOURK - 1) {
|
1266
|
+
indicesCount++;
|
1267
|
+
} else {
|
1268
|
+
vertexBufferOffset.push(0);
|
1269
|
+
indices = [];
|
1270
|
+
totalIndices.push(indices);
|
1271
|
+
indicesCount = 0;
|
1272
|
+
bucketLocator.count = count;
|
1273
|
+
offset = 0;
|
1274
|
+
count = 0;
|
1275
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1276
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1277
|
+
}
|
1278
|
+
}
|
1279
|
+
polyline._clean();
|
1280
|
+
}
|
1281
|
+
bucketLocator.count = count;
|
1282
|
+
return offset;
|
1283
|
+
};
|
1284
|
+
|
1285
|
+
/**
|
1286
|
+
* @private
|
1287
|
+
*/
|
1288
|
+
PolylineBucket.prototype._updateIndices2D = function(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset) {
|
1289
|
+
var vaCount = vertexArrayBuckets.length - 1;
|
1290
|
+
var bucketLocator = new VertexArrayBucketLocator(0, offset, this);
|
1291
|
+
vertexArrayBuckets[vaCount].push(bucketLocator);
|
1292
|
+
var count = 0;
|
1293
|
+
var indices = totalIndices[totalIndices.length - 1];
|
1294
|
+
var indicesCount = 0;
|
1295
|
+
if (indices.length > 0) {
|
1296
|
+
indicesCount = indices[indices.length - 1] + 1;
|
1297
|
+
}
|
1298
|
+
var polylines = this.polylines;
|
1299
|
+
var length = polylines.length;
|
1300
|
+
for ( var i = 0; i < length; ++i) {
|
1301
|
+
var polyline = polylines[i];
|
1302
|
+
if (intersectsIDL(polyline)) {
|
1303
|
+
var segments = polyline._segments;
|
1304
|
+
var numberOfSegments = segments.length;
|
1305
|
+
if (numberOfSegments > 0) {
|
1306
|
+
for ( var k = 0; k < numberOfSegments; ++k) {
|
1307
|
+
var segment = segments[k];
|
1308
|
+
var segmentLength = segment.length;
|
1309
|
+
for ( var n = 0; n < segmentLength; ++n) {
|
1310
|
+
if (n !== segmentLength - 1) {
|
1311
|
+
if (indicesCount === SIXTYFOURK - 1) {
|
1312
|
+
vertexBufferOffset.push(1);
|
1313
|
+
indices = [];
|
1314
|
+
totalIndices.push(indices);
|
1315
|
+
indicesCount = 0;
|
1316
|
+
bucketLocator.count = count;
|
1317
|
+
count = 0;
|
1318
|
+
offset = 0;
|
1319
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1320
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1321
|
+
}
|
1322
|
+
count += 2;
|
1323
|
+
offset += 2;
|
1324
|
+
indices.push(indicesCount++);
|
1325
|
+
indices.push(indicesCount);
|
1326
|
+
}
|
1327
|
+
}
|
1328
|
+
if (k !== numberOfSegments - 1) {
|
1329
|
+
indicesCount++;
|
1330
|
+
}
|
1331
|
+
}
|
1332
|
+
|
1333
|
+
if (indicesCount < SIXTYFOURK - 1) {
|
1334
|
+
indicesCount++;
|
1335
|
+
} else {
|
1336
|
+
vertexBufferOffset.push(0);
|
1337
|
+
indices = [];
|
1338
|
+
totalIndices.push(indices);
|
1339
|
+
indicesCount = 0;
|
1340
|
+
bucketLocator.count = count;
|
1341
|
+
offset = 0;
|
1342
|
+
count = 0;
|
1343
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1344
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1345
|
+
}
|
1346
|
+
}
|
1347
|
+
} else {
|
1348
|
+
var positions = polyline.getPositions();
|
1349
|
+
var positionsLength = positions.length;
|
1350
|
+
for ( var j = 0; j < positionsLength; ++j) {
|
1351
|
+
if (j !== positionsLength - 1) {
|
1352
|
+
if (indicesCount === SIXTYFOURK - 1) {
|
1353
|
+
vertexBufferOffset.push(1);
|
1354
|
+
indices = [];
|
1355
|
+
totalIndices.push(indices);
|
1356
|
+
indicesCount = 0;
|
1357
|
+
bucketLocator.count = count;
|
1358
|
+
count = 0;
|
1359
|
+
offset = 0;
|
1360
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1361
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1362
|
+
}
|
1363
|
+
count += 2;
|
1364
|
+
offset += 2;
|
1365
|
+
indices.push(indicesCount++);
|
1366
|
+
indices.push(indicesCount);
|
1367
|
+
}
|
1368
|
+
}
|
1369
|
+
|
1370
|
+
if (indicesCount < SIXTYFOURK - 1) {
|
1371
|
+
indicesCount++;
|
1372
|
+
} else {
|
1373
|
+
vertexBufferOffset.push(0);
|
1374
|
+
indices = [];
|
1375
|
+
totalIndices.push(indices);
|
1376
|
+
indicesCount = 0;
|
1377
|
+
bucketLocator.count = count;
|
1378
|
+
offset = 0;
|
1379
|
+
count = 0;
|
1380
|
+
bucketLocator = new VertexArrayBucketLocator(0, 0, this);
|
1381
|
+
vertexArrayBuckets[++vaCount] = [bucketLocator];
|
1382
|
+
}
|
1383
|
+
}
|
1384
|
+
polyline._clean();
|
1385
|
+
}
|
1386
|
+
bucketLocator.count = count;
|
1387
|
+
return offset;
|
1388
|
+
};
|
1389
|
+
|
1390
|
+
/**
|
1391
|
+
* @private
|
1392
|
+
*/
|
1393
|
+
PolylineBucket.prototype.updateIndices = function(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset) {
|
1394
|
+
if (this.mode === SceneMode.SCENE3D) {
|
1395
|
+
return this._updateIndices3D(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset);
|
1396
|
+
}
|
1397
|
+
return this._updateIndices2D(totalIndices, vertexBufferOffset, vertexArrayBuckets, offset);
|
1398
|
+
};
|
1399
|
+
|
1400
|
+
/**
|
1401
|
+
* @private
|
1402
|
+
*/
|
1403
|
+
PolylineBucket.prototype._getPolylineStartIndex = function(polyline) {
|
1404
|
+
var polylines = this.polylines;
|
1405
|
+
var positionIndex = 0;
|
1406
|
+
var length = polylines.length;
|
1407
|
+
for ( var i = 0; i < length; ++i) {
|
1408
|
+
var p = polylines[i];
|
1409
|
+
if (p === polyline) {
|
1410
|
+
break;
|
1411
|
+
}
|
1412
|
+
positionIndex += p._actualLength;
|
1413
|
+
}
|
1414
|
+
return positionIndex;
|
1415
|
+
};
|
1416
|
+
|
1417
|
+
/**
|
1418
|
+
* @private
|
1419
|
+
*/
|
1420
|
+
PolylineBucket.prototype._getPositions = function(polyline) {
|
1421
|
+
var positions = polyline.getPositions();
|
1422
|
+
|
1423
|
+
if (positions.length > 0) {
|
1424
|
+
if (typeof polyline._polylineCollection._boundingVolume === 'undefined') {
|
1425
|
+
polyline._polylineCollection._boundingVolume = BoundingSphere.clone(polyline._boundingVolume);
|
1426
|
+
} else {
|
1427
|
+
polyline._polylineCollection._boundingVolume = polyline._polylineCollection._boundingVolume.union(polyline._boundingVolume, polyline._polylineCollection._boundingVolume);
|
1428
|
+
}
|
1429
|
+
}
|
1430
|
+
|
1431
|
+
if (this.mode === SceneMode.SCENE3D) {
|
1432
|
+
return positions;
|
1433
|
+
}
|
1434
|
+
if (intersectsIDL(polyline)) {
|
1435
|
+
positions = polyline._getPositions2D();
|
1436
|
+
}
|
1437
|
+
|
1438
|
+
var ellipsoid = this.ellipsoid;
|
1439
|
+
var projection = this.projection;
|
1440
|
+
var newPositions = [];
|
1441
|
+
var modelMatrix = this.modelMatrix;
|
1442
|
+
var length = positions.length;
|
1443
|
+
var position;
|
1444
|
+
var p;
|
1445
|
+
|
1446
|
+
for ( var n = 0; n < length; ++n) {
|
1447
|
+
position = positions[n];
|
1448
|
+
p = modelMatrix.multiplyByPoint(position);
|
1449
|
+
newPositions.push(projection.project(ellipsoid.cartesianToCartographic(Cartesian3.fromCartesian4(p))));
|
1450
|
+
}
|
1451
|
+
|
1452
|
+
if (newPositions.length > 0) {
|
1453
|
+
polyline._boundingVolume2D = BoundingSphere.fromPoints(newPositions, polyline._boundingVolume2D);
|
1454
|
+
var center2D = polyline._boundingVolume2D.center;
|
1455
|
+
polyline._boundingVolume2D.center = new Cartesian3(center2D.z, center2D.x, center2D.y);
|
1456
|
+
if (typeof polyline._polylineCollection._boundingVolume2D === 'undefined') {
|
1457
|
+
polyline._polylineCollection._boundingVolume2D = BoundingSphere.clone(polyline._boundingVolume2D);
|
1458
|
+
} else {
|
1459
|
+
polyline._polylineCollection._boundingVolume2D = polyline._polylineCollection._boundingVolume2D.union(polyline._boundingVolume2D, polyline._polylineCollection._boundingVolume2D);
|
1460
|
+
}
|
1461
|
+
}
|
1462
|
+
|
1463
|
+
return newPositions;
|
1464
|
+
};
|
1465
|
+
|
1466
|
+
/**
|
1467
|
+
* @private
|
1468
|
+
*/
|
1469
|
+
PolylineBucket.prototype.writePositionsUpdate = function(positionIndex, polyline, buffer) {
|
1470
|
+
var positionsLength = polyline._actualLength;
|
1471
|
+
if (positionsLength) {
|
1472
|
+
positionIndex += this._getPolylineStartIndex(polyline);
|
1473
|
+
var positionArray = new Float32Array(2 * positionsLength * 3);
|
1474
|
+
var index = 0;
|
1475
|
+
var positions = this._getPositions(polyline);
|
1476
|
+
for ( var i = 0; i < positionsLength; ++i) {
|
1477
|
+
var position = positions[i];
|
1478
|
+
scratchWritePosition.x = position.x;
|
1479
|
+
scratchWritePosition.y = position.y;
|
1480
|
+
scratchWritePosition.z = (this.mode !== SceneMode.SCENE2D) ? position.z : 0.0;
|
1481
|
+
EncodedCartesian3.writeElements(scratchWritePosition, positionArray, index);
|
1482
|
+
index += 6;
|
1483
|
+
}
|
1484
|
+
|
1485
|
+
buffer.copyFromArrayView(positionArray, 2 * 12 * positionIndex);
|
1486
|
+
}
|
1487
|
+
};
|
1488
|
+
|
1489
|
+
/**
|
1490
|
+
* @private
|
1491
|
+
*/
|
1492
|
+
PolylineBucket.prototype.writeColorUpdate = function(positionIndex, polyline, buffer) {
|
1493
|
+
var positionsLength = polyline._actualLength;
|
1494
|
+
if (positionsLength) {
|
1495
|
+
positionIndex += this._getPolylineStartIndex(polyline);
|
1496
|
+
|
1497
|
+
var index = 0;
|
1498
|
+
var color = polyline.getColor();
|
1499
|
+
var red = Color.floatToByte(color.red);
|
1500
|
+
var green = Color.floatToByte(color.green);
|
1501
|
+
var blue = Color.floatToByte(color.blue);
|
1502
|
+
var alpha = Color.floatToByte(color.alpha);
|
1503
|
+
var colorsArray = new Uint8Array(positionsLength * 4);
|
1504
|
+
for ( var j = 0; j < positionsLength; ++j) {
|
1505
|
+
colorsArray[index] = red;
|
1506
|
+
colorsArray[index + 1] = green;
|
1507
|
+
colorsArray[index + 2] = blue;
|
1508
|
+
colorsArray[index + 3] = alpha;
|
1509
|
+
index += 4;
|
1510
|
+
}
|
1511
|
+
buffer.copyFromArrayView(colorsArray, 4 * positionIndex);
|
1512
|
+
}
|
1513
|
+
};
|
1514
|
+
|
1515
|
+
/**
|
1516
|
+
* @private
|
1517
|
+
*/
|
1518
|
+
PolylineBucket.prototype.writeShowUpdate = function(positionIndex, polyline, buffer) {
|
1519
|
+
var positionsLength = polyline._actualLength;
|
1520
|
+
if (positionsLength) {
|
1521
|
+
positionIndex += this._getPolylineStartIndex(polyline);
|
1522
|
+
var show = polyline.getShow();
|
1523
|
+
var showArray = new Uint8Array(positionsLength);
|
1524
|
+
for ( var j = 0; j < positionsLength; ++j) {
|
1525
|
+
showArray[j] = show;
|
1526
|
+
}
|
1527
|
+
buffer.copyFromArrayView(showArray, positionIndex);
|
1528
|
+
}
|
1529
|
+
};
|
1530
|
+
|
1531
|
+
return PolylineCollection;
|
1532
|
+
});
|