three-stdlib 2.25.0 → 2.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
  336. package/postprocessing/BokehPass.js +0 -90
  337. package/postprocessing/ClearPass.cjs +0 -36
  338. package/postprocessing/ClearPass.js +0 -36
  339. package/postprocessing/CubeTexturePass.cjs +0 -53
  340. package/postprocessing/CubeTexturePass.js +0 -53
  341. package/postprocessing/DotScreenPass.cjs +0 -49
  342. package/postprocessing/DotScreenPass.js +0 -49
  343. package/postprocessing/EffectComposer.cjs +0 -157
  344. package/postprocessing/EffectComposer.js +0 -157
  345. package/postprocessing/FilmPass.cjs +0 -51
  346. package/postprocessing/FilmPass.js +0 -51
  347. package/postprocessing/GlitchPass.cjs +0 -84
  348. package/postprocessing/GlitchPass.js +0 -84
  349. package/postprocessing/HalftonePass.cjs +0 -53
  350. package/postprocessing/HalftonePass.js +0 -53
  351. package/postprocessing/LUTPass.cjs +0 -142
  352. package/postprocessing/LUTPass.js +0 -142
  353. package/postprocessing/MaskPass.cjs +0 -69
  354. package/postprocessing/MaskPass.js +0 -69
  355. package/postprocessing/OutlinePass.cjs +0 -479
  356. package/postprocessing/OutlinePass.js +0 -479
  357. package/postprocessing/Pass.cjs +0 -48
  358. package/postprocessing/Pass.js +0 -48
  359. package/postprocessing/RenderPass.cjs +0 -59
  360. package/postprocessing/RenderPass.js +0 -59
  361. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  362. package/postprocessing/RenderPixelatedPass.js +0 -199
  363. package/postprocessing/SAOPass.cjs +0 -288
  364. package/postprocessing/SAOPass.js +0 -288
  365. package/postprocessing/SMAAPass.cjs +0 -112
  366. package/postprocessing/SMAAPass.js +0 -112
  367. package/postprocessing/SSAARenderPass.cjs +0 -189
  368. package/postprocessing/SSAARenderPass.js +0 -189
  369. package/postprocessing/SSAOPass.cjs +0 -272
  370. package/postprocessing/SSAOPass.js +0 -272
  371. package/postprocessing/SSRPass.cjs +0 -411
  372. package/postprocessing/SSRPass.js +0 -411
  373. package/postprocessing/SavePass.cjs +0 -38
  374. package/postprocessing/SavePass.js +0 -38
  375. package/postprocessing/ShaderPass.cjs +0 -49
  376. package/postprocessing/ShaderPass.js +0 -49
  377. package/postprocessing/TAARenderPass.cjs +0 -174
  378. package/postprocessing/TAARenderPass.js +0 -174
  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
  382. package/postprocessing/UnrealBloomPass.js +0 -277
  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
  386. package/renderers/CSS2DRenderer.js +0 -122
  387. package/renderers/CSS3DRenderer.cjs +0 -167
  388. package/renderers/CSS3DRenderer.js +0 -167
  389. package/renderers/Projector.cjs +0 -499
  390. package/renderers/Projector.js +0 -499
  391. package/renderers/SVGRenderer.cjs +0 -311
  392. package/renderers/SVGRenderer.js +0 -311
  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
  398. package/shaders/BasicShader.js +0 -12
  399. package/shaders/BleachBypassShader.cjs +0 -35
  400. package/shaders/BleachBypassShader.js +0 -35
  401. package/shaders/BlendShader.cjs +0 -30
  402. package/shaders/BlendShader.js +0 -30
  403. package/shaders/BokehShader.cjs +0 -109
  404. package/shaders/BokehShader.js +0 -109
  405. package/shaders/BokehShader2.cjs +0 -269
  406. package/shaders/BokehShader2.js +0 -269
  407. package/shaders/BrightnessContrastShader.cjs +0 -32
  408. package/shaders/BrightnessContrastShader.js +0 -32
  409. package/shaders/ColorCorrectionShader.cjs +0 -30
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  411. package/shaders/ColorifyShader.cjs +0 -28
  412. package/shaders/ColorifyShader.js +0 -28
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  414. package/shaders/ConvolutionShader.js +0 -55
  415. package/shaders/CopyShader.cjs +0 -25
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  417. package/shaders/DOFMipMapShader.cjs +0 -32
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  423. package/shaders/DotScreenShader.cjs +0 -39
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  490. package/shaders/VerticalTiltShiftShader.js +0 -37
  491. package/shaders/VignetteShader.cjs +0 -38
  492. package/shaders/VignetteShader.js +0 -38
  493. package/shaders/VolumeShader.cjs +0 -225
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  497. package/shaders/types.cjs +0 -1
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  499. package/textures/FlakesTexture.cjs +0 -30
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  501. package/types/helpers.cjs +0 -4
  502. package/types/helpers.js +0 -4
  503. package/utils/BufferGeometryUtils.cjs +0 -636
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  505. package/utils/GeometryCompressionUtils.cjs +0 -573
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  507. package/utils/GeometryUtils.cjs +0 -109
  508. package/utils/GeometryUtils.js +0 -109
  509. package/utils/RoughnessMipmapper.cjs +0 -223
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  511. package/utils/SceneUtils.cjs +0 -36
  512. package/utils/SceneUtils.js +0 -36
  513. package/utils/ShadowMapViewer.cjs +0 -111
  514. package/utils/ShadowMapViewer.js +0 -111
  515. package/utils/SkeletonUtils.cjs +0 -211
  516. package/utils/SkeletonUtils.js +0 -211
  517. package/utils/UVsDebug.cjs +0 -80
  518. package/utils/UVsDebug.js +0 -80
  519. package/utils/WorkerPool.cjs +0 -62
  520. package/utils/WorkerPool.js +0 -62
  521. package/webxr/ARButton.cjs +0 -119
  522. package/webxr/ARButton.js +0 -119
  523. package/webxr/OculusHandModel.cjs +0 -82
  524. package/webxr/OculusHandModel.js +0 -82
  525. package/webxr/OculusHandPointerModel.cjs +0 -241
  526. package/webxr/OculusHandPointerModel.js +0 -224
  527. package/webxr/Text2D.cjs +0 -48
  528. package/webxr/Text2D.js +0 -31
  529. package/webxr/VRButton.cjs +0 -111
  530. package/webxr/VRButton.js +0 -111
  531. package/webxr/XRControllerModelFactory.cjs +0 -174
  532. package/webxr/XRControllerModelFactory.js +0 -174
  533. package/webxr/XREstimatedLight.cjs +0 -126
  534. package/webxr/XREstimatedLight.js +0 -126
  535. package/webxr/XRHandMeshModel.cjs +0 -82
  536. package/webxr/XRHandMeshModel.js +0 -82
  537. package/webxr/XRHandModelFactory.cjs +0 -61
  538. package/webxr/XRHandModelFactory.js +0 -61
  539. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  540. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,2405 +0,0 @@
1
- import { Loader, LoaderUtils, FileLoader, MathUtils, Vector3, Quaternion, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Matrix4, MeshBasicMaterial, MeshLambertMaterial, MeshPhongMaterial, RepeatWrapping, ClampToEdgeWrapping, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, Scene, TextureLoader, Euler } from "three";
2
- import { TGALoader } from "./TGALoader.js";
3
- class ColladaLoader extends Loader {
4
- constructor(manager) {
5
- super(manager);
6
- }
7
- load(url, onLoad, onProgress, onError) {
8
- const scope = this;
9
- const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text, path));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(text, path) {
33
- function getElementsByTagName(xml2, name) {
34
- const array = [];
35
- const childNodes = xml2.childNodes;
36
- for (let i = 0, l = childNodes.length; i < l; i++) {
37
- const child = childNodes[i];
38
- if (child.nodeName === name) {
39
- array.push(child);
40
- }
41
- }
42
- return array;
43
- }
44
- function parseStrings(text2) {
45
- if (text2.length === 0)
46
- return [];
47
- const parts = text2.trim().split(/\s+/);
48
- const array = new Array(parts.length);
49
- for (let i = 0, l = parts.length; i < l; i++) {
50
- array[i] = parts[i];
51
- }
52
- return array;
53
- }
54
- function parseFloats(text2) {
55
- if (text2.length === 0)
56
- return [];
57
- const parts = text2.trim().split(/\s+/);
58
- const array = new Array(parts.length);
59
- for (let i = 0, l = parts.length; i < l; i++) {
60
- array[i] = parseFloat(parts[i]);
61
- }
62
- return array;
63
- }
64
- function parseInts(text2) {
65
- if (text2.length === 0)
66
- return [];
67
- const parts = text2.trim().split(/\s+/);
68
- const array = new Array(parts.length);
69
- for (let i = 0, l = parts.length; i < l; i++) {
70
- array[i] = parseInt(parts[i]);
71
- }
72
- return array;
73
- }
74
- function parseId(text2) {
75
- return text2.substring(1);
76
- }
77
- function generateId() {
78
- return "three_default_" + count++;
79
- }
80
- function isEmpty(object) {
81
- return Object.keys(object).length === 0;
82
- }
83
- function parseAsset(xml2) {
84
- return {
85
- unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
86
- upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
87
- };
88
- }
89
- function parseAssetUnit(xml2) {
90
- if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
91
- return parseFloat(xml2.getAttribute("meter"));
92
- } else {
93
- return 1;
94
- }
95
- }
96
- function parseAssetUpAxis(xml2) {
97
- return xml2 !== void 0 ? xml2.textContent : "Y_UP";
98
- }
99
- function parseLibrary(xml2, libraryName, nodeName, parser) {
100
- const library2 = getElementsByTagName(xml2, libraryName)[0];
101
- if (library2 !== void 0) {
102
- const elements = getElementsByTagName(library2, nodeName);
103
- for (let i = 0; i < elements.length; i++) {
104
- parser(elements[i]);
105
- }
106
- }
107
- }
108
- function buildLibrary(data, builder) {
109
- for (const name in data) {
110
- const object = data[name];
111
- object.build = builder(data[name]);
112
- }
113
- }
114
- function getBuild(data, builder) {
115
- if (data.build !== void 0)
116
- return data.build;
117
- data.build = builder(data);
118
- return data.build;
119
- }
120
- function parseAnimation(xml2) {
121
- const data = {
122
- sources: {},
123
- samplers: {},
124
- channels: {}
125
- };
126
- let hasChildren = false;
127
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
128
- const child = xml2.childNodes[i];
129
- if (child.nodeType !== 1)
130
- continue;
131
- let id;
132
- switch (child.nodeName) {
133
- case "source":
134
- id = child.getAttribute("id");
135
- data.sources[id] = parseSource(child);
136
- break;
137
- case "sampler":
138
- id = child.getAttribute("id");
139
- data.samplers[id] = parseAnimationSampler(child);
140
- break;
141
- case "channel":
142
- id = child.getAttribute("target");
143
- data.channels[id] = parseAnimationChannel(child);
144
- break;
145
- case "animation":
146
- parseAnimation(child);
147
- hasChildren = true;
148
- break;
149
- default:
150
- console.log(child);
151
- }
152
- }
153
- if (hasChildren === false) {
154
- library.animations[xml2.getAttribute("id") || MathUtils.generateUUID()] = data;
155
- }
156
- }
157
- function parseAnimationSampler(xml2) {
158
- const data = {
159
- inputs: {}
160
- };
161
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
162
- const child = xml2.childNodes[i];
163
- if (child.nodeType !== 1)
164
- continue;
165
- switch (child.nodeName) {
166
- case "input":
167
- const id = parseId(child.getAttribute("source"));
168
- const semantic = child.getAttribute("semantic");
169
- data.inputs[semantic] = id;
170
- break;
171
- }
172
- }
173
- return data;
174
- }
175
- function parseAnimationChannel(xml2) {
176
- const data = {};
177
- const target = xml2.getAttribute("target");
178
- let parts = target.split("/");
179
- const id = parts.shift();
180
- let sid = parts.shift();
181
- const arraySyntax = sid.indexOf("(") !== -1;
182
- const memberSyntax = sid.indexOf(".") !== -1;
183
- if (memberSyntax) {
184
- parts = sid.split(".");
185
- sid = parts.shift();
186
- data.member = parts.shift();
187
- } else if (arraySyntax) {
188
- const indices = sid.split("(");
189
- sid = indices.shift();
190
- for (let i = 0; i < indices.length; i++) {
191
- indices[i] = parseInt(indices[i].replace(/\)/, ""));
192
- }
193
- data.indices = indices;
194
- }
195
- data.id = id;
196
- data.sid = sid;
197
- data.arraySyntax = arraySyntax;
198
- data.memberSyntax = memberSyntax;
199
- data.sampler = parseId(xml2.getAttribute("source"));
200
- return data;
201
- }
202
- function buildAnimation(data) {
203
- const tracks = [];
204
- const channels = data.channels;
205
- const samplers = data.samplers;
206
- const sources = data.sources;
207
- for (const target in channels) {
208
- if (channels.hasOwnProperty(target)) {
209
- const channel = channels[target];
210
- const sampler = samplers[channel.sampler];
211
- const inputId = sampler.inputs.INPUT;
212
- const outputId = sampler.inputs.OUTPUT;
213
- const inputSource = sources[inputId];
214
- const outputSource = sources[outputId];
215
- const animation = buildAnimationChannel(channel, inputSource, outputSource);
216
- createKeyframeTracks(animation, tracks);
217
- }
218
- }
219
- return tracks;
220
- }
221
- function getAnimation(id) {
222
- return getBuild(library.animations[id], buildAnimation);
223
- }
224
- function buildAnimationChannel(channel, inputSource, outputSource) {
225
- const node = library.nodes[channel.id];
226
- const object3D = getNode(node.id);
227
- const transform = node.transforms[channel.sid];
228
- const defaultMatrix = node.matrix.clone().transpose();
229
- let time, stride;
230
- let i, il, j, jl;
231
- const data = {};
232
- switch (transform) {
233
- case "matrix":
234
- for (i = 0, il = inputSource.array.length; i < il; i++) {
235
- time = inputSource.array[i];
236
- stride = i * outputSource.stride;
237
- if (data[time] === void 0)
238
- data[time] = {};
239
- if (channel.arraySyntax === true) {
240
- const value = outputSource.array[stride];
241
- const index = channel.indices[0] + 4 * channel.indices[1];
242
- data[time][index] = value;
243
- } else {
244
- for (j = 0, jl = outputSource.stride; j < jl; j++) {
245
- data[time][j] = outputSource.array[stride + j];
246
- }
247
- }
248
- }
249
- break;
250
- case "translate":
251
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
252
- break;
253
- case "rotate":
254
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
255
- break;
256
- case "scale":
257
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
258
- break;
259
- }
260
- const keyframes = prepareAnimationData(data, defaultMatrix);
261
- const animation = {
262
- name: object3D.uuid,
263
- keyframes
264
- };
265
- return animation;
266
- }
267
- function prepareAnimationData(data, defaultMatrix) {
268
- const keyframes = [];
269
- for (const time in data) {
270
- keyframes.push({ time: parseFloat(time), value: data[time] });
271
- }
272
- keyframes.sort(ascending);
273
- for (let i = 0; i < 16; i++) {
274
- transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
275
- }
276
- return keyframes;
277
- function ascending(a, b) {
278
- return a.time - b.time;
279
- }
280
- }
281
- const position = new Vector3();
282
- const scale = new Vector3();
283
- const quaternion = new Quaternion();
284
- function createKeyframeTracks(animation, tracks) {
285
- const keyframes = animation.keyframes;
286
- const name = animation.name;
287
- const times = [];
288
- const positionData = [];
289
- const quaternionData = [];
290
- const scaleData = [];
291
- for (let i = 0, l = keyframes.length; i < l; i++) {
292
- const keyframe = keyframes[i];
293
- const time = keyframe.time;
294
- const value = keyframe.value;
295
- matrix.fromArray(value).transpose();
296
- matrix.decompose(position, quaternion, scale);
297
- times.push(time);
298
- positionData.push(position.x, position.y, position.z);
299
- quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
300
- scaleData.push(scale.x, scale.y, scale.z);
301
- }
302
- if (positionData.length > 0)
303
- tracks.push(new VectorKeyframeTrack(name + ".position", times, positionData));
304
- if (quaternionData.length > 0) {
305
- tracks.push(new QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
306
- }
307
- if (scaleData.length > 0)
308
- tracks.push(new VectorKeyframeTrack(name + ".scale", times, scaleData));
309
- return tracks;
310
- }
311
- function transformAnimationData(keyframes, property, defaultValue) {
312
- let keyframe;
313
- let empty = true;
314
- let i, l;
315
- for (i = 0, l = keyframes.length; i < l; i++) {
316
- keyframe = keyframes[i];
317
- if (keyframe.value[property] === void 0) {
318
- keyframe.value[property] = null;
319
- } else {
320
- empty = false;
321
- }
322
- }
323
- if (empty === true) {
324
- for (i = 0, l = keyframes.length; i < l; i++) {
325
- keyframe = keyframes[i];
326
- keyframe.value[property] = defaultValue;
327
- }
328
- } else {
329
- createMissingKeyframes(keyframes, property);
330
- }
331
- }
332
- function createMissingKeyframes(keyframes, property) {
333
- let prev, next;
334
- for (let i = 0, l = keyframes.length; i < l; i++) {
335
- const keyframe = keyframes[i];
336
- if (keyframe.value[property] === null) {
337
- prev = getPrev(keyframes, i, property);
338
- next = getNext(keyframes, i, property);
339
- if (prev === null) {
340
- keyframe.value[property] = next.value[property];
341
- continue;
342
- }
343
- if (next === null) {
344
- keyframe.value[property] = prev.value[property];
345
- continue;
346
- }
347
- interpolate(keyframe, prev, next, property);
348
- }
349
- }
350
- }
351
- function getPrev(keyframes, i, property) {
352
- while (i >= 0) {
353
- const keyframe = keyframes[i];
354
- if (keyframe.value[property] !== null)
355
- return keyframe;
356
- i--;
357
- }
358
- return null;
359
- }
360
- function getNext(keyframes, i, property) {
361
- while (i < keyframes.length) {
362
- const keyframe = keyframes[i];
363
- if (keyframe.value[property] !== null)
364
- return keyframe;
365
- i++;
366
- }
367
- return null;
368
- }
369
- function interpolate(key, prev, next, property) {
370
- if (next.time - prev.time === 0) {
371
- key.value[property] = prev.value[property];
372
- return;
373
- }
374
- key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
375
- }
376
- function parseAnimationClip(xml2) {
377
- const data = {
378
- name: xml2.getAttribute("id") || "default",
379
- start: parseFloat(xml2.getAttribute("start") || 0),
380
- end: parseFloat(xml2.getAttribute("end") || 0),
381
- animations: []
382
- };
383
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
384
- const child = xml2.childNodes[i];
385
- if (child.nodeType !== 1)
386
- continue;
387
- switch (child.nodeName) {
388
- case "instance_animation":
389
- data.animations.push(parseId(child.getAttribute("url")));
390
- break;
391
- }
392
- }
393
- library.clips[xml2.getAttribute("id")] = data;
394
- }
395
- function buildAnimationClip(data) {
396
- const tracks = [];
397
- const name = data.name;
398
- const duration = data.end - data.start || -1;
399
- const animations2 = data.animations;
400
- for (let i = 0, il = animations2.length; i < il; i++) {
401
- const animationTracks = getAnimation(animations2[i]);
402
- for (let j = 0, jl = animationTracks.length; j < jl; j++) {
403
- tracks.push(animationTracks[j]);
404
- }
405
- }
406
- return new AnimationClip(name, duration, tracks);
407
- }
408
- function getAnimationClip(id) {
409
- return getBuild(library.clips[id], buildAnimationClip);
410
- }
411
- function parseController(xml2) {
412
- const data = {};
413
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
414
- const child = xml2.childNodes[i];
415
- if (child.nodeType !== 1)
416
- continue;
417
- switch (child.nodeName) {
418
- case "skin":
419
- data.id = parseId(child.getAttribute("source"));
420
- data.skin = parseSkin(child);
421
- break;
422
- case "morph":
423
- data.id = parseId(child.getAttribute("source"));
424
- console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
425
- break;
426
- }
427
- }
428
- library.controllers[xml2.getAttribute("id")] = data;
429
- }
430
- function parseSkin(xml2) {
431
- const data = {
432
- sources: {}
433
- };
434
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
435
- const child = xml2.childNodes[i];
436
- if (child.nodeType !== 1)
437
- continue;
438
- switch (child.nodeName) {
439
- case "bind_shape_matrix":
440
- data.bindShapeMatrix = parseFloats(child.textContent);
441
- break;
442
- case "source":
443
- const id = child.getAttribute("id");
444
- data.sources[id] = parseSource(child);
445
- break;
446
- case "joints":
447
- data.joints = parseJoints(child);
448
- break;
449
- case "vertex_weights":
450
- data.vertexWeights = parseVertexWeights(child);
451
- break;
452
- }
453
- }
454
- return data;
455
- }
456
- function parseJoints(xml2) {
457
- const data = {
458
- inputs: {}
459
- };
460
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
461
- const child = xml2.childNodes[i];
462
- if (child.nodeType !== 1)
463
- continue;
464
- switch (child.nodeName) {
465
- case "input":
466
- const semantic = child.getAttribute("semantic");
467
- const id = parseId(child.getAttribute("source"));
468
- data.inputs[semantic] = id;
469
- break;
470
- }
471
- }
472
- return data;
473
- }
474
- function parseVertexWeights(xml2) {
475
- const data = {
476
- inputs: {}
477
- };
478
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
479
- const child = xml2.childNodes[i];
480
- if (child.nodeType !== 1)
481
- continue;
482
- switch (child.nodeName) {
483
- case "input":
484
- const semantic = child.getAttribute("semantic");
485
- const id = parseId(child.getAttribute("source"));
486
- const offset = parseInt(child.getAttribute("offset"));
487
- data.inputs[semantic] = { id, offset };
488
- break;
489
- case "vcount":
490
- data.vcount = parseInts(child.textContent);
491
- break;
492
- case "v":
493
- data.v = parseInts(child.textContent);
494
- break;
495
- }
496
- }
497
- return data;
498
- }
499
- function buildController(data) {
500
- const build = {
501
- id: data.id
502
- };
503
- const geometry = library.geometries[build.id];
504
- if (data.skin !== void 0) {
505
- build.skin = buildSkin(data.skin);
506
- geometry.sources.skinIndices = build.skin.indices;
507
- geometry.sources.skinWeights = build.skin.weights;
508
- }
509
- return build;
510
- }
511
- function buildSkin(data) {
512
- const BONE_LIMIT = 4;
513
- const build = {
514
- joints: [],
515
- // this must be an array to preserve the joint order
516
- indices: {
517
- array: [],
518
- stride: BONE_LIMIT
519
- },
520
- weights: {
521
- array: [],
522
- stride: BONE_LIMIT
523
- }
524
- };
525
- const sources = data.sources;
526
- const vertexWeights = data.vertexWeights;
527
- const vcount = vertexWeights.vcount;
528
- const v = vertexWeights.v;
529
- const jointOffset = vertexWeights.inputs.JOINT.offset;
530
- const weightOffset = vertexWeights.inputs.WEIGHT.offset;
531
- const jointSource = data.sources[data.joints.inputs.JOINT];
532
- const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
533
- const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
534
- let stride = 0;
535
- let i, j, l;
536
- for (i = 0, l = vcount.length; i < l; i++) {
537
- const jointCount = vcount[i];
538
- const vertexSkinData = [];
539
- for (j = 0; j < jointCount; j++) {
540
- const skinIndex = v[stride + jointOffset];
541
- const weightId = v[stride + weightOffset];
542
- const skinWeight = weights[weightId];
543
- vertexSkinData.push({ index: skinIndex, weight: skinWeight });
544
- stride += 2;
545
- }
546
- vertexSkinData.sort(descending);
547
- for (j = 0; j < BONE_LIMIT; j++) {
548
- const d = vertexSkinData[j];
549
- if (d !== void 0) {
550
- build.indices.array.push(d.index);
551
- build.weights.array.push(d.weight);
552
- } else {
553
- build.indices.array.push(0);
554
- build.weights.array.push(0);
555
- }
556
- }
557
- }
558
- if (data.bindShapeMatrix) {
559
- build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
560
- } else {
561
- build.bindMatrix = new Matrix4().identity();
562
- }
563
- for (i = 0, l = jointSource.array.length; i < l; i++) {
564
- const name = jointSource.array[i];
565
- const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
566
- build.joints.push({ name, boneInverse });
567
- }
568
- return build;
569
- function descending(a, b) {
570
- return b.weight - a.weight;
571
- }
572
- }
573
- function getController(id) {
574
- return getBuild(library.controllers[id], buildController);
575
- }
576
- function parseImage(xml2) {
577
- const data = {
578
- init_from: getElementsByTagName(xml2, "init_from")[0].textContent
579
- };
580
- library.images[xml2.getAttribute("id")] = data;
581
- }
582
- function buildImage(data) {
583
- if (data.build !== void 0)
584
- return data.build;
585
- return data.init_from;
586
- }
587
- function getImage(id) {
588
- const data = library.images[id];
589
- if (data !== void 0) {
590
- return getBuild(data, buildImage);
591
- }
592
- console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
593
- return null;
594
- }
595
- function parseEffect(xml2) {
596
- const data = {};
597
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
598
- const child = xml2.childNodes[i];
599
- if (child.nodeType !== 1)
600
- continue;
601
- switch (child.nodeName) {
602
- case "profile_COMMON":
603
- data.profile = parseEffectProfileCOMMON(child);
604
- break;
605
- }
606
- }
607
- library.effects[xml2.getAttribute("id")] = data;
608
- }
609
- function parseEffectProfileCOMMON(xml2) {
610
- const data = {
611
- surfaces: {},
612
- samplers: {}
613
- };
614
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
615
- const child = xml2.childNodes[i];
616
- if (child.nodeType !== 1)
617
- continue;
618
- switch (child.nodeName) {
619
- case "newparam":
620
- parseEffectNewparam(child, data);
621
- break;
622
- case "technique":
623
- data.technique = parseEffectTechnique(child);
624
- break;
625
- case "extra":
626
- data.extra = parseEffectExtra(child);
627
- break;
628
- }
629
- }
630
- return data;
631
- }
632
- function parseEffectNewparam(xml2, data) {
633
- const sid = xml2.getAttribute("sid");
634
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
635
- const child = xml2.childNodes[i];
636
- if (child.nodeType !== 1)
637
- continue;
638
- switch (child.nodeName) {
639
- case "surface":
640
- data.surfaces[sid] = parseEffectSurface(child);
641
- break;
642
- case "sampler2D":
643
- data.samplers[sid] = parseEffectSampler(child);
644
- break;
645
- }
646
- }
647
- }
648
- function parseEffectSurface(xml2) {
649
- const data = {};
650
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
651
- const child = xml2.childNodes[i];
652
- if (child.nodeType !== 1)
653
- continue;
654
- switch (child.nodeName) {
655
- case "init_from":
656
- data.init_from = child.textContent;
657
- break;
658
- }
659
- }
660
- return data;
661
- }
662
- function parseEffectSampler(xml2) {
663
- const data = {};
664
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
665
- const child = xml2.childNodes[i];
666
- if (child.nodeType !== 1)
667
- continue;
668
- switch (child.nodeName) {
669
- case "source":
670
- data.source = child.textContent;
671
- break;
672
- }
673
- }
674
- return data;
675
- }
676
- function parseEffectTechnique(xml2) {
677
- const data = {};
678
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
679
- const child = xml2.childNodes[i];
680
- if (child.nodeType !== 1)
681
- continue;
682
- switch (child.nodeName) {
683
- case "constant":
684
- case "lambert":
685
- case "blinn":
686
- case "phong":
687
- data.type = child.nodeName;
688
- data.parameters = parseEffectParameters(child);
689
- break;
690
- case "extra":
691
- data.extra = parseEffectExtra(child);
692
- break;
693
- }
694
- }
695
- return data;
696
- }
697
- function parseEffectParameters(xml2) {
698
- const data = {};
699
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
700
- const child = xml2.childNodes[i];
701
- if (child.nodeType !== 1)
702
- continue;
703
- switch (child.nodeName) {
704
- case "emission":
705
- case "diffuse":
706
- case "specular":
707
- case "bump":
708
- case "ambient":
709
- case "shininess":
710
- case "transparency":
711
- data[child.nodeName] = parseEffectParameter(child);
712
- break;
713
- case "transparent":
714
- data[child.nodeName] = {
715
- opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
716
- data: parseEffectParameter(child)
717
- };
718
- break;
719
- }
720
- }
721
- return data;
722
- }
723
- function parseEffectParameter(xml2) {
724
- const data = {};
725
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
726
- const child = xml2.childNodes[i];
727
- if (child.nodeType !== 1)
728
- continue;
729
- switch (child.nodeName) {
730
- case "color":
731
- data[child.nodeName] = parseFloats(child.textContent);
732
- break;
733
- case "float":
734
- data[child.nodeName] = parseFloat(child.textContent);
735
- break;
736
- case "texture":
737
- data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
738
- break;
739
- }
740
- }
741
- return data;
742
- }
743
- function parseEffectParameterTexture(xml2) {
744
- const data = {
745
- technique: {}
746
- };
747
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
748
- const child = xml2.childNodes[i];
749
- if (child.nodeType !== 1)
750
- continue;
751
- switch (child.nodeName) {
752
- case "extra":
753
- parseEffectParameterTextureExtra(child, data);
754
- break;
755
- }
756
- }
757
- return data;
758
- }
759
- function parseEffectParameterTextureExtra(xml2, data) {
760
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
761
- const child = xml2.childNodes[i];
762
- if (child.nodeType !== 1)
763
- continue;
764
- switch (child.nodeName) {
765
- case "technique":
766
- parseEffectParameterTextureExtraTechnique(child, data);
767
- break;
768
- }
769
- }
770
- }
771
- function parseEffectParameterTextureExtraTechnique(xml2, data) {
772
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
773
- const child = xml2.childNodes[i];
774
- if (child.nodeType !== 1)
775
- continue;
776
- switch (child.nodeName) {
777
- case "repeatU":
778
- case "repeatV":
779
- case "offsetU":
780
- case "offsetV":
781
- data.technique[child.nodeName] = parseFloat(child.textContent);
782
- break;
783
- case "wrapU":
784
- case "wrapV":
785
- if (child.textContent.toUpperCase() === "TRUE") {
786
- data.technique[child.nodeName] = 1;
787
- } else if (child.textContent.toUpperCase() === "FALSE") {
788
- data.technique[child.nodeName] = 0;
789
- } else {
790
- data.technique[child.nodeName] = parseInt(child.textContent);
791
- }
792
- break;
793
- case "bump":
794
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
795
- break;
796
- }
797
- }
798
- }
799
- function parseEffectExtra(xml2) {
800
- const data = {};
801
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
802
- const child = xml2.childNodes[i];
803
- if (child.nodeType !== 1)
804
- continue;
805
- switch (child.nodeName) {
806
- case "technique":
807
- data.technique = parseEffectExtraTechnique(child);
808
- break;
809
- }
810
- }
811
- return data;
812
- }
813
- function parseEffectExtraTechnique(xml2) {
814
- const data = {};
815
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
816
- const child = xml2.childNodes[i];
817
- if (child.nodeType !== 1)
818
- continue;
819
- switch (child.nodeName) {
820
- case "double_sided":
821
- data[child.nodeName] = parseInt(child.textContent);
822
- break;
823
- case "bump":
824
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
825
- break;
826
- }
827
- }
828
- return data;
829
- }
830
- function parseEffectExtraTechniqueBump(xml2) {
831
- var data = {};
832
- for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
833
- var child = xml2.childNodes[i];
834
- if (child.nodeType !== 1)
835
- continue;
836
- switch (child.nodeName) {
837
- case "texture":
838
- data[child.nodeName] = {
839
- id: child.getAttribute("texture"),
840
- texcoord: child.getAttribute("texcoord"),
841
- extra: parseEffectParameterTexture(child)
842
- };
843
- break;
844
- }
845
- }
846
- return data;
847
- }
848
- function buildEffect(data) {
849
- return data;
850
- }
851
- function getEffect(id) {
852
- return getBuild(library.effects[id], buildEffect);
853
- }
854
- function parseMaterial(xml2) {
855
- const data = {
856
- name: xml2.getAttribute("name")
857
- };
858
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
859
- const child = xml2.childNodes[i];
860
- if (child.nodeType !== 1)
861
- continue;
862
- switch (child.nodeName) {
863
- case "instance_effect":
864
- data.url = parseId(child.getAttribute("url"));
865
- break;
866
- }
867
- }
868
- library.materials[xml2.getAttribute("id")] = data;
869
- }
870
- function getTextureLoader(image) {
871
- let loader;
872
- let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
873
- extension = extension.toLowerCase();
874
- switch (extension) {
875
- case "tga":
876
- loader = tgaLoader;
877
- break;
878
- default:
879
- loader = textureLoader;
880
- }
881
- return loader;
882
- }
883
- function buildMaterial(data) {
884
- const effect = getEffect(data.url);
885
- const technique = effect.profile.technique;
886
- let material;
887
- switch (technique.type) {
888
- case "phong":
889
- case "blinn":
890
- material = new MeshPhongMaterial();
891
- break;
892
- case "lambert":
893
- material = new MeshLambertMaterial();
894
- break;
895
- default:
896
- material = new MeshBasicMaterial();
897
- break;
898
- }
899
- material.name = data.name || "";
900
- function getTexture(textureObject) {
901
- const sampler = effect.profile.samplers[textureObject.id];
902
- let image = null;
903
- if (sampler !== void 0) {
904
- const surface = effect.profile.surfaces[sampler.source];
905
- image = getImage(surface.init_from);
906
- } else {
907
- console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
908
- image = getImage(textureObject.id);
909
- }
910
- if (image !== null) {
911
- const loader = getTextureLoader(image);
912
- if (loader !== void 0) {
913
- const texture = loader.load(image);
914
- const extra = textureObject.extra;
915
- if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
916
- const technique2 = extra.technique;
917
- texture.wrapS = technique2.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
918
- texture.wrapT = technique2.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
919
- texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
920
- texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
921
- } else {
922
- texture.wrapS = RepeatWrapping;
923
- texture.wrapT = RepeatWrapping;
924
- }
925
- return texture;
926
- } else {
927
- console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
928
- return null;
929
- }
930
- } else {
931
- console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
932
- return null;
933
- }
934
- }
935
- const parameters = technique.parameters;
936
- for (const key in parameters) {
937
- const parameter = parameters[key];
938
- switch (key) {
939
- case "diffuse":
940
- if (parameter.color)
941
- material.color.fromArray(parameter.color);
942
- if (parameter.texture)
943
- material.map = getTexture(parameter.texture);
944
- break;
945
- case "specular":
946
- if (parameter.color && material.specular)
947
- material.specular.fromArray(parameter.color);
948
- if (parameter.texture)
949
- material.specularMap = getTexture(parameter.texture);
950
- break;
951
- case "bump":
952
- if (parameter.texture)
953
- material.normalMap = getTexture(parameter.texture);
954
- break;
955
- case "ambient":
956
- if (parameter.texture)
957
- material.lightMap = getTexture(parameter.texture);
958
- break;
959
- case "shininess":
960
- if (parameter.float && material.shininess)
961
- material.shininess = parameter.float;
962
- break;
963
- case "emission":
964
- if (parameter.color && material.emissive)
965
- material.emissive.fromArray(parameter.color);
966
- if (parameter.texture)
967
- material.emissiveMap = getTexture(parameter.texture);
968
- break;
969
- }
970
- }
971
- let transparent = parameters["transparent"];
972
- let transparency = parameters["transparency"];
973
- if (transparency === void 0 && transparent) {
974
- transparency = {
975
- float: 1
976
- };
977
- }
978
- if (transparent === void 0 && transparency) {
979
- transparent = {
980
- opaque: "A_ONE",
981
- data: {
982
- color: [1, 1, 1, 1]
983
- }
984
- };
985
- }
986
- if (transparent && transparency) {
987
- if (transparent.data.texture) {
988
- material.transparent = true;
989
- } else {
990
- const color = transparent.data.color;
991
- switch (transparent.opaque) {
992
- case "A_ONE":
993
- material.opacity = color[3] * transparency.float;
994
- break;
995
- case "RGB_ZERO":
996
- material.opacity = 1 - color[0] * transparency.float;
997
- break;
998
- case "A_ZERO":
999
- material.opacity = 1 - color[3] * transparency.float;
1000
- break;
1001
- case "RGB_ONE":
1002
- material.opacity = color[0] * transparency.float;
1003
- break;
1004
- default:
1005
- console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1006
- }
1007
- if (material.opacity < 1)
1008
- material.transparent = true;
1009
- }
1010
- }
1011
- if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1012
- const techniques = technique.extra.technique;
1013
- for (const k in techniques) {
1014
- const v = techniques[k];
1015
- switch (k) {
1016
- case "double_sided":
1017
- material.side = v === 1 ? DoubleSide : FrontSide;
1018
- break;
1019
- case "bump":
1020
- material.normalMap = getTexture(v.texture);
1021
- material.normalScale = new Vector2(1, 1);
1022
- break;
1023
- }
1024
- }
1025
- }
1026
- return material;
1027
- }
1028
- function getMaterial(id) {
1029
- return getBuild(library.materials[id], buildMaterial);
1030
- }
1031
- function parseCamera(xml2) {
1032
- const data = {
1033
- name: xml2.getAttribute("name")
1034
- };
1035
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1036
- const child = xml2.childNodes[i];
1037
- if (child.nodeType !== 1)
1038
- continue;
1039
- switch (child.nodeName) {
1040
- case "optics":
1041
- data.optics = parseCameraOptics(child);
1042
- break;
1043
- }
1044
- }
1045
- library.cameras[xml2.getAttribute("id")] = data;
1046
- }
1047
- function parseCameraOptics(xml2) {
1048
- for (let i = 0; i < xml2.childNodes.length; i++) {
1049
- const child = xml2.childNodes[i];
1050
- switch (child.nodeName) {
1051
- case "technique_common":
1052
- return parseCameraTechnique(child);
1053
- }
1054
- }
1055
- return {};
1056
- }
1057
- function parseCameraTechnique(xml2) {
1058
- const data = {};
1059
- for (let i = 0; i < xml2.childNodes.length; i++) {
1060
- const child = xml2.childNodes[i];
1061
- switch (child.nodeName) {
1062
- case "perspective":
1063
- case "orthographic":
1064
- data.technique = child.nodeName;
1065
- data.parameters = parseCameraParameters(child);
1066
- break;
1067
- }
1068
- }
1069
- return data;
1070
- }
1071
- function parseCameraParameters(xml2) {
1072
- const data = {};
1073
- for (let i = 0; i < xml2.childNodes.length; i++) {
1074
- const child = xml2.childNodes[i];
1075
- switch (child.nodeName) {
1076
- case "xfov":
1077
- case "yfov":
1078
- case "xmag":
1079
- case "ymag":
1080
- case "znear":
1081
- case "zfar":
1082
- case "aspect_ratio":
1083
- data[child.nodeName] = parseFloat(child.textContent);
1084
- break;
1085
- }
1086
- }
1087
- return data;
1088
- }
1089
- function buildCamera(data) {
1090
- let camera;
1091
- switch (data.optics.technique) {
1092
- case "perspective":
1093
- camera = new PerspectiveCamera(
1094
- data.optics.parameters.yfov,
1095
- data.optics.parameters.aspect_ratio,
1096
- data.optics.parameters.znear,
1097
- data.optics.parameters.zfar
1098
- );
1099
- break;
1100
- case "orthographic":
1101
- let ymag = data.optics.parameters.ymag;
1102
- let xmag = data.optics.parameters.xmag;
1103
- const aspectRatio = data.optics.parameters.aspect_ratio;
1104
- xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1105
- ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1106
- xmag *= 0.5;
1107
- ymag *= 0.5;
1108
- camera = new OrthographicCamera(
1109
- -xmag,
1110
- xmag,
1111
- ymag,
1112
- -ymag,
1113
- // left, right, top, bottom
1114
- data.optics.parameters.znear,
1115
- data.optics.parameters.zfar
1116
- );
1117
- break;
1118
- default:
1119
- camera = new PerspectiveCamera();
1120
- break;
1121
- }
1122
- camera.name = data.name || "";
1123
- return camera;
1124
- }
1125
- function getCamera(id) {
1126
- const data = library.cameras[id];
1127
- if (data !== void 0) {
1128
- return getBuild(data, buildCamera);
1129
- }
1130
- console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1131
- return null;
1132
- }
1133
- function parseLight(xml2) {
1134
- let data = {};
1135
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1136
- const child = xml2.childNodes[i];
1137
- if (child.nodeType !== 1)
1138
- continue;
1139
- switch (child.nodeName) {
1140
- case "technique_common":
1141
- data = parseLightTechnique(child);
1142
- break;
1143
- }
1144
- }
1145
- library.lights[xml2.getAttribute("id")] = data;
1146
- }
1147
- function parseLightTechnique(xml2) {
1148
- const data = {};
1149
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1150
- const child = xml2.childNodes[i];
1151
- if (child.nodeType !== 1)
1152
- continue;
1153
- switch (child.nodeName) {
1154
- case "directional":
1155
- case "point":
1156
- case "spot":
1157
- case "ambient":
1158
- data.technique = child.nodeName;
1159
- data.parameters = parseLightParameters(child);
1160
- }
1161
- }
1162
- return data;
1163
- }
1164
- function parseLightParameters(xml2) {
1165
- const data = {};
1166
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1167
- const child = xml2.childNodes[i];
1168
- if (child.nodeType !== 1)
1169
- continue;
1170
- switch (child.nodeName) {
1171
- case "color":
1172
- const array = parseFloats(child.textContent);
1173
- data.color = new Color().fromArray(array);
1174
- break;
1175
- case "falloff_angle":
1176
- data.falloffAngle = parseFloat(child.textContent);
1177
- break;
1178
- case "quadratic_attenuation":
1179
- const f = parseFloat(child.textContent);
1180
- data.distance = f ? Math.sqrt(1 / f) : 0;
1181
- break;
1182
- }
1183
- }
1184
- return data;
1185
- }
1186
- function buildLight(data) {
1187
- let light;
1188
- switch (data.technique) {
1189
- case "directional":
1190
- light = new DirectionalLight();
1191
- break;
1192
- case "point":
1193
- light = new PointLight();
1194
- break;
1195
- case "spot":
1196
- light = new SpotLight();
1197
- break;
1198
- case "ambient":
1199
- light = new AmbientLight();
1200
- break;
1201
- }
1202
- if (data.parameters.color)
1203
- light.color.copy(data.parameters.color);
1204
- if (data.parameters.distance)
1205
- light.distance = data.parameters.distance;
1206
- return light;
1207
- }
1208
- function getLight(id) {
1209
- const data = library.lights[id];
1210
- if (data !== void 0) {
1211
- return getBuild(data, buildLight);
1212
- }
1213
- console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1214
- return null;
1215
- }
1216
- function parseGeometry(xml2) {
1217
- const data = {
1218
- name: xml2.getAttribute("name"),
1219
- sources: {},
1220
- vertices: {},
1221
- primitives: []
1222
- };
1223
- const mesh = getElementsByTagName(xml2, "mesh")[0];
1224
- if (mesh === void 0)
1225
- return;
1226
- for (let i = 0; i < mesh.childNodes.length; i++) {
1227
- const child = mesh.childNodes[i];
1228
- if (child.nodeType !== 1)
1229
- continue;
1230
- const id = child.getAttribute("id");
1231
- switch (child.nodeName) {
1232
- case "source":
1233
- data.sources[id] = parseSource(child);
1234
- break;
1235
- case "vertices":
1236
- data.vertices = parseGeometryVertices(child);
1237
- break;
1238
- case "polygons":
1239
- console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1240
- break;
1241
- case "lines":
1242
- case "linestrips":
1243
- case "polylist":
1244
- case "triangles":
1245
- data.primitives.push(parseGeometryPrimitive(child));
1246
- break;
1247
- default:
1248
- console.log(child);
1249
- }
1250
- }
1251
- library.geometries[xml2.getAttribute("id")] = data;
1252
- }
1253
- function parseSource(xml2) {
1254
- const data = {
1255
- array: [],
1256
- stride: 3
1257
- };
1258
- for (let i = 0; i < xml2.childNodes.length; i++) {
1259
- const child = xml2.childNodes[i];
1260
- if (child.nodeType !== 1)
1261
- continue;
1262
- switch (child.nodeName) {
1263
- case "float_array":
1264
- data.array = parseFloats(child.textContent);
1265
- break;
1266
- case "Name_array":
1267
- data.array = parseStrings(child.textContent);
1268
- break;
1269
- case "technique_common":
1270
- const accessor = getElementsByTagName(child, "accessor")[0];
1271
- if (accessor !== void 0) {
1272
- data.stride = parseInt(accessor.getAttribute("stride"));
1273
- }
1274
- break;
1275
- }
1276
- }
1277
- return data;
1278
- }
1279
- function parseGeometryVertices(xml2) {
1280
- const data = {};
1281
- for (let i = 0; i < xml2.childNodes.length; i++) {
1282
- const child = xml2.childNodes[i];
1283
- if (child.nodeType !== 1)
1284
- continue;
1285
- data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1286
- }
1287
- return data;
1288
- }
1289
- function parseGeometryPrimitive(xml2) {
1290
- const primitive = {
1291
- type: xml2.nodeName,
1292
- material: xml2.getAttribute("material"),
1293
- count: parseInt(xml2.getAttribute("count")),
1294
- inputs: {},
1295
- stride: 0,
1296
- hasUV: false
1297
- };
1298
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1299
- const child = xml2.childNodes[i];
1300
- if (child.nodeType !== 1)
1301
- continue;
1302
- switch (child.nodeName) {
1303
- case "input":
1304
- const id = parseId(child.getAttribute("source"));
1305
- const semantic = child.getAttribute("semantic");
1306
- const offset = parseInt(child.getAttribute("offset"));
1307
- const set = parseInt(child.getAttribute("set"));
1308
- const inputname = set > 0 ? semantic + set : semantic;
1309
- primitive.inputs[inputname] = { id, offset };
1310
- primitive.stride = Math.max(primitive.stride, offset + 1);
1311
- if (semantic === "TEXCOORD")
1312
- primitive.hasUV = true;
1313
- break;
1314
- case "vcount":
1315
- primitive.vcount = parseInts(child.textContent);
1316
- break;
1317
- case "p":
1318
- primitive.p = parseInts(child.textContent);
1319
- break;
1320
- }
1321
- }
1322
- return primitive;
1323
- }
1324
- function groupPrimitives(primitives) {
1325
- const build = {};
1326
- for (let i = 0; i < primitives.length; i++) {
1327
- const primitive = primitives[i];
1328
- if (build[primitive.type] === void 0)
1329
- build[primitive.type] = [];
1330
- build[primitive.type].push(primitive);
1331
- }
1332
- return build;
1333
- }
1334
- function checkUVCoordinates(primitives) {
1335
- let count2 = 0;
1336
- for (let i = 0, l = primitives.length; i < l; i++) {
1337
- const primitive = primitives[i];
1338
- if (primitive.hasUV === true) {
1339
- count2++;
1340
- }
1341
- }
1342
- if (count2 > 0 && count2 < primitives.length) {
1343
- primitives.uvsNeedsFix = true;
1344
- }
1345
- }
1346
- function buildGeometry(data) {
1347
- const build = {};
1348
- const sources = data.sources;
1349
- const vertices = data.vertices;
1350
- const primitives = data.primitives;
1351
- if (primitives.length === 0)
1352
- return {};
1353
- const groupedPrimitives = groupPrimitives(primitives);
1354
- for (const type in groupedPrimitives) {
1355
- const primitiveType = groupedPrimitives[type];
1356
- checkUVCoordinates(primitiveType);
1357
- build[type] = buildGeometryType(primitiveType, sources, vertices);
1358
- }
1359
- return build;
1360
- }
1361
- function buildGeometryType(primitives, sources, vertices) {
1362
- const build = {};
1363
- const position2 = { array: [], stride: 0 };
1364
- const normal = { array: [], stride: 0 };
1365
- const uv = { array: [], stride: 0 };
1366
- const uv2 = { array: [], stride: 0 };
1367
- const color = { array: [], stride: 0 };
1368
- const skinIndex = { array: [], stride: 4 };
1369
- const skinWeight = { array: [], stride: 4 };
1370
- const geometry = new BufferGeometry();
1371
- const materialKeys = [];
1372
- let start = 0;
1373
- for (let p = 0; p < primitives.length; p++) {
1374
- const primitive = primitives[p];
1375
- const inputs = primitive.inputs;
1376
- let count2 = 0;
1377
- switch (primitive.type) {
1378
- case "lines":
1379
- case "linestrips":
1380
- count2 = primitive.count * 2;
1381
- break;
1382
- case "triangles":
1383
- count2 = primitive.count * 3;
1384
- break;
1385
- case "polylist":
1386
- for (let g = 0; g < primitive.count; g++) {
1387
- const vc = primitive.vcount[g];
1388
- switch (vc) {
1389
- case 3:
1390
- count2 += 3;
1391
- break;
1392
- case 4:
1393
- count2 += 6;
1394
- break;
1395
- default:
1396
- count2 += (vc - 2) * 3;
1397
- break;
1398
- }
1399
- }
1400
- break;
1401
- default:
1402
- console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1403
- }
1404
- geometry.addGroup(start, count2, p);
1405
- start += count2;
1406
- if (primitive.material) {
1407
- materialKeys.push(primitive.material);
1408
- }
1409
- for (const name in inputs) {
1410
- const input = inputs[name];
1411
- switch (name) {
1412
- case "VERTEX":
1413
- for (const key in vertices) {
1414
- const id = vertices[key];
1415
- switch (key) {
1416
- case "POSITION":
1417
- const prevLength = position2.array.length;
1418
- buildGeometryData(primitive, sources[id], input.offset, position2.array);
1419
- position2.stride = sources[id].stride;
1420
- if (sources.skinWeights && sources.skinIndices) {
1421
- buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1422
- buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1423
- }
1424
- if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1425
- const count3 = (position2.array.length - prevLength) / position2.stride;
1426
- for (let i = 0; i < count3; i++) {
1427
- uv.array.push(0, 0);
1428
- }
1429
- }
1430
- break;
1431
- case "NORMAL":
1432
- buildGeometryData(primitive, sources[id], input.offset, normal.array);
1433
- normal.stride = sources[id].stride;
1434
- break;
1435
- case "COLOR":
1436
- buildGeometryData(primitive, sources[id], input.offset, color.array);
1437
- color.stride = sources[id].stride;
1438
- break;
1439
- case "TEXCOORD":
1440
- buildGeometryData(primitive, sources[id], input.offset, uv.array);
1441
- uv.stride = sources[id].stride;
1442
- break;
1443
- case "TEXCOORD1":
1444
- buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1445
- uv.stride = sources[id].stride;
1446
- break;
1447
- default:
1448
- console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1449
- }
1450
- }
1451
- break;
1452
- case "NORMAL":
1453
- buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1454
- normal.stride = sources[input.id].stride;
1455
- break;
1456
- case "COLOR":
1457
- buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1458
- color.stride = sources[input.id].stride;
1459
- break;
1460
- case "TEXCOORD":
1461
- buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1462
- uv.stride = sources[input.id].stride;
1463
- break;
1464
- case "TEXCOORD1":
1465
- buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1466
- uv2.stride = sources[input.id].stride;
1467
- break;
1468
- }
1469
- }
1470
- }
1471
- if (position2.array.length > 0) {
1472
- geometry.setAttribute("position", new Float32BufferAttribute(position2.array, position2.stride));
1473
- }
1474
- if (normal.array.length > 0) {
1475
- geometry.setAttribute("normal", new Float32BufferAttribute(normal.array, normal.stride));
1476
- }
1477
- if (color.array.length > 0)
1478
- geometry.setAttribute("color", new Float32BufferAttribute(color.array, color.stride));
1479
- if (uv.array.length > 0)
1480
- geometry.setAttribute("uv", new Float32BufferAttribute(uv.array, uv.stride));
1481
- if (uv2.array.length > 0)
1482
- geometry.setAttribute("uv2", new Float32BufferAttribute(uv2.array, uv2.stride));
1483
- if (skinIndex.array.length > 0) {
1484
- geometry.setAttribute("skinIndex", new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1485
- }
1486
- if (skinWeight.array.length > 0) {
1487
- geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1488
- }
1489
- build.data = geometry;
1490
- build.type = primitives[0].type;
1491
- build.materialKeys = materialKeys;
1492
- return build;
1493
- }
1494
- function buildGeometryData(primitive, source, offset, array) {
1495
- const indices = primitive.p;
1496
- const stride = primitive.stride;
1497
- const vcount = primitive.vcount;
1498
- function pushVector(i) {
1499
- let index = indices[i + offset] * sourceStride;
1500
- const length = index + sourceStride;
1501
- for (; index < length; index++) {
1502
- array.push(sourceArray[index]);
1503
- }
1504
- }
1505
- const sourceArray = source.array;
1506
- const sourceStride = source.stride;
1507
- if (primitive.vcount !== void 0) {
1508
- let index = 0;
1509
- for (let i = 0, l = vcount.length; i < l; i++) {
1510
- const count2 = vcount[i];
1511
- if (count2 === 4) {
1512
- const a = index + stride * 0;
1513
- const b = index + stride * 1;
1514
- const c = index + stride * 2;
1515
- const d = index + stride * 3;
1516
- pushVector(a);
1517
- pushVector(b);
1518
- pushVector(d);
1519
- pushVector(b);
1520
- pushVector(c);
1521
- pushVector(d);
1522
- } else if (count2 === 3) {
1523
- const a = index + stride * 0;
1524
- const b = index + stride * 1;
1525
- const c = index + stride * 2;
1526
- pushVector(a);
1527
- pushVector(b);
1528
- pushVector(c);
1529
- } else if (count2 > 4) {
1530
- for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1531
- const a = index + stride * 0;
1532
- const b = index + stride * k;
1533
- const c = index + stride * (k + 1);
1534
- pushVector(a);
1535
- pushVector(b);
1536
- pushVector(c);
1537
- }
1538
- }
1539
- index += stride * count2;
1540
- }
1541
- } else {
1542
- for (let i = 0, l = indices.length; i < l; i += stride) {
1543
- pushVector(i);
1544
- }
1545
- }
1546
- }
1547
- function getGeometry(id) {
1548
- return getBuild(library.geometries[id], buildGeometry);
1549
- }
1550
- function parseKinematicsModel(xml2) {
1551
- const data = {
1552
- name: xml2.getAttribute("name") || "",
1553
- joints: {},
1554
- links: []
1555
- };
1556
- for (let i = 0; i < xml2.childNodes.length; i++) {
1557
- const child = xml2.childNodes[i];
1558
- if (child.nodeType !== 1)
1559
- continue;
1560
- switch (child.nodeName) {
1561
- case "technique_common":
1562
- parseKinematicsTechniqueCommon(child, data);
1563
- break;
1564
- }
1565
- }
1566
- library.kinematicsModels[xml2.getAttribute("id")] = data;
1567
- }
1568
- function buildKinematicsModel(data) {
1569
- if (data.build !== void 0)
1570
- return data.build;
1571
- return data;
1572
- }
1573
- function getKinematicsModel(id) {
1574
- return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1575
- }
1576
- function parseKinematicsTechniqueCommon(xml2, data) {
1577
- for (let i = 0; i < xml2.childNodes.length; i++) {
1578
- const child = xml2.childNodes[i];
1579
- if (child.nodeType !== 1)
1580
- continue;
1581
- switch (child.nodeName) {
1582
- case "joint":
1583
- data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1584
- break;
1585
- case "link":
1586
- data.links.push(parseKinematicsLink(child));
1587
- break;
1588
- }
1589
- }
1590
- }
1591
- function parseKinematicsJoint(xml2) {
1592
- let data;
1593
- for (let i = 0; i < xml2.childNodes.length; i++) {
1594
- const child = xml2.childNodes[i];
1595
- if (child.nodeType !== 1)
1596
- continue;
1597
- switch (child.nodeName) {
1598
- case "prismatic":
1599
- case "revolute":
1600
- data = parseKinematicsJointParameter(child);
1601
- break;
1602
- }
1603
- }
1604
- return data;
1605
- }
1606
- function parseKinematicsJointParameter(xml2) {
1607
- const data = {
1608
- sid: xml2.getAttribute("sid"),
1609
- name: xml2.getAttribute("name") || "",
1610
- axis: new Vector3(),
1611
- limits: {
1612
- min: 0,
1613
- max: 0
1614
- },
1615
- type: xml2.nodeName,
1616
- static: false,
1617
- zeroPosition: 0,
1618
- middlePosition: 0
1619
- };
1620
- for (let i = 0; i < xml2.childNodes.length; i++) {
1621
- const child = xml2.childNodes[i];
1622
- if (child.nodeType !== 1)
1623
- continue;
1624
- switch (child.nodeName) {
1625
- case "axis":
1626
- const array = parseFloats(child.textContent);
1627
- data.axis.fromArray(array);
1628
- break;
1629
- case "limits":
1630
- const max = child.getElementsByTagName("max")[0];
1631
- const min = child.getElementsByTagName("min")[0];
1632
- data.limits.max = parseFloat(max.textContent);
1633
- data.limits.min = parseFloat(min.textContent);
1634
- break;
1635
- }
1636
- }
1637
- if (data.limits.min >= data.limits.max) {
1638
- data.static = true;
1639
- }
1640
- data.middlePosition = (data.limits.min + data.limits.max) / 2;
1641
- return data;
1642
- }
1643
- function parseKinematicsLink(xml2) {
1644
- const data = {
1645
- sid: xml2.getAttribute("sid"),
1646
- name: xml2.getAttribute("name") || "",
1647
- attachments: [],
1648
- transforms: []
1649
- };
1650
- for (let i = 0; i < xml2.childNodes.length; i++) {
1651
- const child = xml2.childNodes[i];
1652
- if (child.nodeType !== 1)
1653
- continue;
1654
- switch (child.nodeName) {
1655
- case "attachment_full":
1656
- data.attachments.push(parseKinematicsAttachment(child));
1657
- break;
1658
- case "matrix":
1659
- case "translate":
1660
- case "rotate":
1661
- data.transforms.push(parseKinematicsTransform(child));
1662
- break;
1663
- }
1664
- }
1665
- return data;
1666
- }
1667
- function parseKinematicsAttachment(xml2) {
1668
- const data = {
1669
- joint: xml2.getAttribute("joint").split("/").pop(),
1670
- transforms: [],
1671
- links: []
1672
- };
1673
- for (let i = 0; i < xml2.childNodes.length; i++) {
1674
- const child = xml2.childNodes[i];
1675
- if (child.nodeType !== 1)
1676
- continue;
1677
- switch (child.nodeName) {
1678
- case "link":
1679
- data.links.push(parseKinematicsLink(child));
1680
- break;
1681
- case "matrix":
1682
- case "translate":
1683
- case "rotate":
1684
- data.transforms.push(parseKinematicsTransform(child));
1685
- break;
1686
- }
1687
- }
1688
- return data;
1689
- }
1690
- function parseKinematicsTransform(xml2) {
1691
- const data = {
1692
- type: xml2.nodeName
1693
- };
1694
- const array = parseFloats(xml2.textContent);
1695
- switch (data.type) {
1696
- case "matrix":
1697
- data.obj = new Matrix4();
1698
- data.obj.fromArray(array).transpose();
1699
- break;
1700
- case "translate":
1701
- data.obj = new Vector3();
1702
- data.obj.fromArray(array);
1703
- break;
1704
- case "rotate":
1705
- data.obj = new Vector3();
1706
- data.obj.fromArray(array);
1707
- data.angle = MathUtils.degToRad(array[3]);
1708
- break;
1709
- }
1710
- return data;
1711
- }
1712
- function parsePhysicsModel(xml2) {
1713
- const data = {
1714
- name: xml2.getAttribute("name") || "",
1715
- rigidBodies: {}
1716
- };
1717
- for (let i = 0; i < xml2.childNodes.length; i++) {
1718
- const child = xml2.childNodes[i];
1719
- if (child.nodeType !== 1)
1720
- continue;
1721
- switch (child.nodeName) {
1722
- case "rigid_body":
1723
- data.rigidBodies[child.getAttribute("name")] = {};
1724
- parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
1725
- break;
1726
- }
1727
- }
1728
- library.physicsModels[xml2.getAttribute("id")] = data;
1729
- }
1730
- function parsePhysicsRigidBody(xml2, data) {
1731
- for (let i = 0; i < xml2.childNodes.length; i++) {
1732
- const child = xml2.childNodes[i];
1733
- if (child.nodeType !== 1)
1734
- continue;
1735
- switch (child.nodeName) {
1736
- case "technique_common":
1737
- parsePhysicsTechniqueCommon(child, data);
1738
- break;
1739
- }
1740
- }
1741
- }
1742
- function parsePhysicsTechniqueCommon(xml2, data) {
1743
- for (let i = 0; i < xml2.childNodes.length; i++) {
1744
- const child = xml2.childNodes[i];
1745
- if (child.nodeType !== 1)
1746
- continue;
1747
- switch (child.nodeName) {
1748
- case "inertia":
1749
- data.inertia = parseFloats(child.textContent);
1750
- break;
1751
- case "mass":
1752
- data.mass = parseFloats(child.textContent)[0];
1753
- break;
1754
- }
1755
- }
1756
- }
1757
- function parseKinematicsScene(xml2) {
1758
- const data = {
1759
- bindJointAxis: []
1760
- };
1761
- for (let i = 0; i < xml2.childNodes.length; i++) {
1762
- const child = xml2.childNodes[i];
1763
- if (child.nodeType !== 1)
1764
- continue;
1765
- switch (child.nodeName) {
1766
- case "bind_joint_axis":
1767
- data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
1768
- break;
1769
- }
1770
- }
1771
- library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
1772
- }
1773
- function parseKinematicsBindJointAxis(xml2) {
1774
- const data = {
1775
- target: xml2.getAttribute("target").split("/").pop()
1776
- };
1777
- for (let i = 0; i < xml2.childNodes.length; i++) {
1778
- const child = xml2.childNodes[i];
1779
- if (child.nodeType !== 1)
1780
- continue;
1781
- switch (child.nodeName) {
1782
- case "axis":
1783
- const param = child.getElementsByTagName("param")[0];
1784
- data.axis = param.textContent;
1785
- const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
1786
- data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
1787
- break;
1788
- }
1789
- }
1790
- return data;
1791
- }
1792
- function buildKinematicsScene(data) {
1793
- if (data.build !== void 0)
1794
- return data.build;
1795
- return data;
1796
- }
1797
- function getKinematicsScene(id) {
1798
- return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
1799
- }
1800
- function setupKinematics() {
1801
- const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
1802
- const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
1803
- const visualSceneId = Object.keys(library.visualScenes)[0];
1804
- if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1805
- return;
1806
- const kinematicsModel = getKinematicsModel(kinematicsModelId);
1807
- const kinematicsScene = getKinematicsScene(kinematicsSceneId);
1808
- const visualScene = getVisualScene(visualSceneId);
1809
- const bindJointAxis = kinematicsScene.bindJointAxis;
1810
- const jointMap = {};
1811
- for (let i = 0, l = bindJointAxis.length; i < l; i++) {
1812
- const axis = bindJointAxis[i];
1813
- const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
1814
- if (targetElement) {
1815
- const parentVisualElement = targetElement.parentElement;
1816
- connect(axis.jointIndex, parentVisualElement);
1817
- }
1818
- }
1819
- function connect(jointIndex, visualElement) {
1820
- const visualElementName = visualElement.getAttribute("name");
1821
- const joint = kinematicsModel.joints[jointIndex];
1822
- visualScene.traverse(function(object) {
1823
- if (object.name === visualElementName) {
1824
- jointMap[jointIndex] = {
1825
- object,
1826
- transforms: buildTransformList(visualElement),
1827
- joint,
1828
- position: joint.zeroPosition
1829
- };
1830
- }
1831
- });
1832
- }
1833
- const m0 = new Matrix4();
1834
- kinematics = {
1835
- joints: kinematicsModel && kinematicsModel.joints,
1836
- getJointValue: function(jointIndex) {
1837
- const jointData = jointMap[jointIndex];
1838
- if (jointData) {
1839
- return jointData.position;
1840
- } else {
1841
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
1842
- }
1843
- },
1844
- setJointValue: function(jointIndex, value) {
1845
- const jointData = jointMap[jointIndex];
1846
- if (jointData) {
1847
- const joint = jointData.joint;
1848
- if (value > joint.limits.max || value < joint.limits.min) {
1849
- console.warn(
1850
- "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1851
- );
1852
- } else if (joint.static) {
1853
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
1854
- } else {
1855
- const object = jointData.object;
1856
- const axis = joint.axis;
1857
- const transforms = jointData.transforms;
1858
- matrix.identity();
1859
- for (let i = 0; i < transforms.length; i++) {
1860
- const transform = transforms[i];
1861
- if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
1862
- switch (joint.type) {
1863
- case "revolute":
1864
- matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1865
- break;
1866
- case "prismatic":
1867
- matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
1868
- break;
1869
- default:
1870
- console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
1871
- break;
1872
- }
1873
- } else {
1874
- switch (transform.type) {
1875
- case "matrix":
1876
- matrix.multiply(transform.obj);
1877
- break;
1878
- case "translate":
1879
- matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
1880
- break;
1881
- case "scale":
1882
- matrix.scale(transform.obj);
1883
- break;
1884
- case "rotate":
1885
- matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
1886
- break;
1887
- }
1888
- }
1889
- }
1890
- object.matrix.copy(matrix);
1891
- object.matrix.decompose(object.position, object.quaternion, object.scale);
1892
- jointMap[jointIndex].position = value;
1893
- }
1894
- } else {
1895
- console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
1896
- }
1897
- }
1898
- };
1899
- }
1900
- function buildTransformList(node) {
1901
- const transforms = [];
1902
- const xml2 = collada.querySelector('[id="' + node.id + '"]');
1903
- for (let i = 0; i < xml2.childNodes.length; i++) {
1904
- const child = xml2.childNodes[i];
1905
- if (child.nodeType !== 1)
1906
- continue;
1907
- let array, vector2;
1908
- switch (child.nodeName) {
1909
- case "matrix":
1910
- array = parseFloats(child.textContent);
1911
- const matrix2 = new Matrix4().fromArray(array).transpose();
1912
- transforms.push({
1913
- sid: child.getAttribute("sid"),
1914
- type: child.nodeName,
1915
- obj: matrix2
1916
- });
1917
- break;
1918
- case "translate":
1919
- case "scale":
1920
- array = parseFloats(child.textContent);
1921
- vector2 = new Vector3().fromArray(array);
1922
- transforms.push({
1923
- sid: child.getAttribute("sid"),
1924
- type: child.nodeName,
1925
- obj: vector2
1926
- });
1927
- break;
1928
- case "rotate":
1929
- array = parseFloats(child.textContent);
1930
- vector2 = new Vector3().fromArray(array);
1931
- const angle = MathUtils.degToRad(array[3]);
1932
- transforms.push({
1933
- sid: child.getAttribute("sid"),
1934
- type: child.nodeName,
1935
- obj: vector2,
1936
- angle
1937
- });
1938
- break;
1939
- }
1940
- }
1941
- return transforms;
1942
- }
1943
- function prepareNodes(xml2) {
1944
- const elements = xml2.getElementsByTagName("node");
1945
- for (let i = 0; i < elements.length; i++) {
1946
- const element = elements[i];
1947
- if (element.hasAttribute("id") === false) {
1948
- element.setAttribute("id", generateId());
1949
- }
1950
- }
1951
- }
1952
- const matrix = new Matrix4();
1953
- const vector = new Vector3();
1954
- function parseNode(xml2) {
1955
- const data = {
1956
- name: xml2.getAttribute("name") || "",
1957
- type: xml2.getAttribute("type"),
1958
- id: xml2.getAttribute("id"),
1959
- sid: xml2.getAttribute("sid"),
1960
- matrix: new Matrix4(),
1961
- nodes: [],
1962
- instanceCameras: [],
1963
- instanceControllers: [],
1964
- instanceLights: [],
1965
- instanceGeometries: [],
1966
- instanceNodes: [],
1967
- transforms: {}
1968
- };
1969
- for (let i = 0; i < xml2.childNodes.length; i++) {
1970
- const child = xml2.childNodes[i];
1971
- if (child.nodeType !== 1)
1972
- continue;
1973
- let array;
1974
- switch (child.nodeName) {
1975
- case "node":
1976
- data.nodes.push(child.getAttribute("id"));
1977
- parseNode(child);
1978
- break;
1979
- case "instance_camera":
1980
- data.instanceCameras.push(parseId(child.getAttribute("url")));
1981
- break;
1982
- case "instance_controller":
1983
- data.instanceControllers.push(parseNodeInstance(child));
1984
- break;
1985
- case "instance_light":
1986
- data.instanceLights.push(parseId(child.getAttribute("url")));
1987
- break;
1988
- case "instance_geometry":
1989
- data.instanceGeometries.push(parseNodeInstance(child));
1990
- break;
1991
- case "instance_node":
1992
- data.instanceNodes.push(parseId(child.getAttribute("url")));
1993
- break;
1994
- case "matrix":
1995
- array = parseFloats(child.textContent);
1996
- data.matrix.multiply(matrix.fromArray(array).transpose());
1997
- data.transforms[child.getAttribute("sid")] = child.nodeName;
1998
- break;
1999
- case "translate":
2000
- array = parseFloats(child.textContent);
2001
- vector.fromArray(array);
2002
- data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2003
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2004
- break;
2005
- case "rotate":
2006
- array = parseFloats(child.textContent);
2007
- const angle = MathUtils.degToRad(array[3]);
2008
- data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2009
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2010
- break;
2011
- case "scale":
2012
- array = parseFloats(child.textContent);
2013
- data.matrix.scale(vector.fromArray(array));
2014
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2015
- break;
2016
- case "extra":
2017
- break;
2018
- default:
2019
- console.log(child);
2020
- }
2021
- }
2022
- if (hasNode(data.id)) {
2023
- console.warn(
2024
- "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2025
- data.id
2026
- );
2027
- } else {
2028
- library.nodes[data.id] = data;
2029
- }
2030
- return data;
2031
- }
2032
- function parseNodeInstance(xml2) {
2033
- const data = {
2034
- id: parseId(xml2.getAttribute("url")),
2035
- materials: {},
2036
- skeletons: []
2037
- };
2038
- for (let i = 0; i < xml2.childNodes.length; i++) {
2039
- const child = xml2.childNodes[i];
2040
- switch (child.nodeName) {
2041
- case "bind_material":
2042
- const instances = child.getElementsByTagName("instance_material");
2043
- for (let j = 0; j < instances.length; j++) {
2044
- const instance = instances[j];
2045
- const symbol = instance.getAttribute("symbol");
2046
- const target = instance.getAttribute("target");
2047
- data.materials[symbol] = parseId(target);
2048
- }
2049
- break;
2050
- case "skeleton":
2051
- data.skeletons.push(parseId(child.textContent));
2052
- break;
2053
- default:
2054
- break;
2055
- }
2056
- }
2057
- return data;
2058
- }
2059
- function buildSkeleton(skeletons, joints) {
2060
- const boneData = [];
2061
- const sortedBoneData = [];
2062
- let i, j, data;
2063
- for (i = 0; i < skeletons.length; i++) {
2064
- const skeleton = skeletons[i];
2065
- let root;
2066
- if (hasNode(skeleton)) {
2067
- root = getNode(skeleton);
2068
- buildBoneHierarchy(root, joints, boneData);
2069
- } else if (hasVisualScene(skeleton)) {
2070
- const visualScene = library.visualScenes[skeleton];
2071
- const children = visualScene.children;
2072
- for (let j2 = 0; j2 < children.length; j2++) {
2073
- const child = children[j2];
2074
- if (child.type === "JOINT") {
2075
- const root2 = getNode(child.id);
2076
- buildBoneHierarchy(root2, joints, boneData);
2077
- }
2078
- }
2079
- } else {
2080
- console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2081
- }
2082
- }
2083
- for (i = 0; i < joints.length; i++) {
2084
- for (j = 0; j < boneData.length; j++) {
2085
- data = boneData[j];
2086
- if (data.bone.name === joints[i].name) {
2087
- sortedBoneData[i] = data;
2088
- data.processed = true;
2089
- break;
2090
- }
2091
- }
2092
- }
2093
- for (i = 0; i < boneData.length; i++) {
2094
- data = boneData[i];
2095
- if (data.processed === false) {
2096
- sortedBoneData.push(data);
2097
- data.processed = true;
2098
- }
2099
- }
2100
- const bones = [];
2101
- const boneInverses = [];
2102
- for (i = 0; i < sortedBoneData.length; i++) {
2103
- data = sortedBoneData[i];
2104
- bones.push(data.bone);
2105
- boneInverses.push(data.boneInverse);
2106
- }
2107
- return new Skeleton(bones, boneInverses);
2108
- }
2109
- function buildBoneHierarchy(root, joints, boneData) {
2110
- root.traverse(function(object) {
2111
- if (object.isBone === true) {
2112
- let boneInverse;
2113
- for (let i = 0; i < joints.length; i++) {
2114
- const joint = joints[i];
2115
- if (joint.name === object.name) {
2116
- boneInverse = joint.boneInverse;
2117
- break;
2118
- }
2119
- }
2120
- if (boneInverse === void 0) {
2121
- boneInverse = new Matrix4();
2122
- }
2123
- boneData.push({ bone: object, boneInverse, processed: false });
2124
- }
2125
- });
2126
- }
2127
- function buildNode(data) {
2128
- const objects = [];
2129
- const matrix2 = data.matrix;
2130
- const nodes = data.nodes;
2131
- const type = data.type;
2132
- const instanceCameras = data.instanceCameras;
2133
- const instanceControllers = data.instanceControllers;
2134
- const instanceLights = data.instanceLights;
2135
- const instanceGeometries = data.instanceGeometries;
2136
- const instanceNodes = data.instanceNodes;
2137
- for (let i = 0, l = nodes.length; i < l; i++) {
2138
- objects.push(getNode(nodes[i]));
2139
- }
2140
- for (let i = 0, l = instanceCameras.length; i < l; i++) {
2141
- const instanceCamera = getCamera(instanceCameras[i]);
2142
- if (instanceCamera !== null) {
2143
- objects.push(instanceCamera.clone());
2144
- }
2145
- }
2146
- for (let i = 0, l = instanceControllers.length; i < l; i++) {
2147
- const instance = instanceControllers[i];
2148
- const controller = getController(instance.id);
2149
- const geometries = getGeometry(controller.id);
2150
- const newObjects = buildObjects(geometries, instance.materials);
2151
- const skeletons = instance.skeletons;
2152
- const joints = controller.skin.joints;
2153
- const skeleton = buildSkeleton(skeletons, joints);
2154
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2155
- const object2 = newObjects[j];
2156
- if (object2.isSkinnedMesh) {
2157
- object2.bind(skeleton, controller.skin.bindMatrix);
2158
- object2.normalizeSkinWeights();
2159
- }
2160
- objects.push(object2);
2161
- }
2162
- }
2163
- for (let i = 0, l = instanceLights.length; i < l; i++) {
2164
- const instanceLight = getLight(instanceLights[i]);
2165
- if (instanceLight !== null) {
2166
- objects.push(instanceLight.clone());
2167
- }
2168
- }
2169
- for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2170
- const instance = instanceGeometries[i];
2171
- const geometries = getGeometry(instance.id);
2172
- const newObjects = buildObjects(geometries, instance.materials);
2173
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2174
- objects.push(newObjects[j]);
2175
- }
2176
- }
2177
- for (let i = 0, l = instanceNodes.length; i < l; i++) {
2178
- objects.push(getNode(instanceNodes[i]).clone());
2179
- }
2180
- let object;
2181
- if (nodes.length === 0 && objects.length === 1) {
2182
- object = objects[0];
2183
- } else {
2184
- object = type === "JOINT" ? new Bone() : new Group();
2185
- for (let i = 0; i < objects.length; i++) {
2186
- object.add(objects[i]);
2187
- }
2188
- }
2189
- object.name = type === "JOINT" ? data.sid : data.name;
2190
- object.matrix.copy(matrix2);
2191
- object.matrix.decompose(object.position, object.quaternion, object.scale);
2192
- return object;
2193
- }
2194
- const fallbackMaterial = new MeshBasicMaterial({ color: 16711935 });
2195
- function resolveMaterialBinding(keys, instanceMaterials) {
2196
- const materials = [];
2197
- for (let i = 0, l = keys.length; i < l; i++) {
2198
- const id = instanceMaterials[keys[i]];
2199
- if (id === void 0) {
2200
- console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2201
- materials.push(fallbackMaterial);
2202
- } else {
2203
- materials.push(getMaterial(id));
2204
- }
2205
- }
2206
- return materials;
2207
- }
2208
- function buildObjects(geometries, instanceMaterials) {
2209
- const objects = [];
2210
- for (const type in geometries) {
2211
- const geometry = geometries[type];
2212
- const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2213
- if (materials.length === 0) {
2214
- if (type === "lines" || type === "linestrips") {
2215
- materials.push(new LineBasicMaterial());
2216
- } else {
2217
- materials.push(new MeshPhongMaterial());
2218
- }
2219
- }
2220
- const skinning = geometry.data.attributes.skinIndex !== void 0;
2221
- const material = materials.length === 1 ? materials[0] : materials;
2222
- let object;
2223
- switch (type) {
2224
- case "lines":
2225
- object = new LineSegments(geometry.data, material);
2226
- break;
2227
- case "linestrips":
2228
- object = new Line(geometry.data, material);
2229
- break;
2230
- case "triangles":
2231
- case "polylist":
2232
- if (skinning) {
2233
- object = new SkinnedMesh(geometry.data, material);
2234
- } else {
2235
- object = new Mesh(geometry.data, material);
2236
- }
2237
- break;
2238
- }
2239
- objects.push(object);
2240
- }
2241
- return objects;
2242
- }
2243
- function hasNode(id) {
2244
- return library.nodes[id] !== void 0;
2245
- }
2246
- function getNode(id) {
2247
- return getBuild(library.nodes[id], buildNode);
2248
- }
2249
- function parseVisualScene(xml2) {
2250
- const data = {
2251
- name: xml2.getAttribute("name"),
2252
- children: []
2253
- };
2254
- prepareNodes(xml2);
2255
- const elements = getElementsByTagName(xml2, "node");
2256
- for (let i = 0; i < elements.length; i++) {
2257
- data.children.push(parseNode(elements[i]));
2258
- }
2259
- library.visualScenes[xml2.getAttribute("id")] = data;
2260
- }
2261
- function buildVisualScene(data) {
2262
- const group = new Group();
2263
- group.name = data.name;
2264
- const children = data.children;
2265
- for (let i = 0; i < children.length; i++) {
2266
- const child = children[i];
2267
- group.add(getNode(child.id));
2268
- }
2269
- return group;
2270
- }
2271
- function hasVisualScene(id) {
2272
- return library.visualScenes[id] !== void 0;
2273
- }
2274
- function getVisualScene(id) {
2275
- return getBuild(library.visualScenes[id], buildVisualScene);
2276
- }
2277
- function parseScene(xml2) {
2278
- const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2279
- return getVisualScene(parseId(instance.getAttribute("url")));
2280
- }
2281
- function setupAnimations() {
2282
- const clips = library.clips;
2283
- if (isEmpty(clips) === true) {
2284
- if (isEmpty(library.animations) === false) {
2285
- const tracks = [];
2286
- for (const id in library.animations) {
2287
- const animationTracks = getAnimation(id);
2288
- for (let i = 0, l = animationTracks.length; i < l; i++) {
2289
- tracks.push(animationTracks[i]);
2290
- }
2291
- }
2292
- animations.push(new AnimationClip("default", -1, tracks));
2293
- }
2294
- } else {
2295
- for (const id in clips) {
2296
- animations.push(getAnimationClip(id));
2297
- }
2298
- }
2299
- }
2300
- function parserErrorToText(parserError2) {
2301
- let result = "";
2302
- const stack = [parserError2];
2303
- while (stack.length) {
2304
- const node = stack.shift();
2305
- if (node.nodeType === Node.TEXT_NODE) {
2306
- result += node.textContent;
2307
- } else {
2308
- result += "\n";
2309
- stack.push.apply(stack, node.childNodes);
2310
- }
2311
- }
2312
- return result.trim();
2313
- }
2314
- if (text.length === 0) {
2315
- return { scene: new Scene() };
2316
- }
2317
- const xml = new DOMParser().parseFromString(text, "application/xml");
2318
- const collada = getElementsByTagName(xml, "COLLADA")[0];
2319
- const parserError = xml.getElementsByTagName("parsererror")[0];
2320
- if (parserError !== void 0) {
2321
- const errorElement = getElementsByTagName(parserError, "div")[0];
2322
- let errorText;
2323
- if (errorElement) {
2324
- errorText = errorElement.textContent;
2325
- } else {
2326
- errorText = parserErrorToText(parserError);
2327
- }
2328
- console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2329
- return null;
2330
- }
2331
- const version = collada.getAttribute("version");
2332
- console.log("THREE.ColladaLoader: File version", version);
2333
- const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2334
- const textureLoader = new TextureLoader(this.manager);
2335
- textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2336
- let tgaLoader;
2337
- if (TGALoader) {
2338
- tgaLoader = new TGALoader(this.manager);
2339
- tgaLoader.setPath(this.resourcePath || path);
2340
- }
2341
- const animations = [];
2342
- let kinematics = {};
2343
- let count = 0;
2344
- const library = {
2345
- animations: {},
2346
- clips: {},
2347
- controllers: {},
2348
- images: {},
2349
- effects: {},
2350
- materials: {},
2351
- cameras: {},
2352
- lights: {},
2353
- geometries: {},
2354
- nodes: {},
2355
- visualScenes: {},
2356
- kinematicsModels: {},
2357
- physicsModels: {},
2358
- kinematicsScenes: {}
2359
- };
2360
- parseLibrary(collada, "library_animations", "animation", parseAnimation);
2361
- parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2362
- parseLibrary(collada, "library_controllers", "controller", parseController);
2363
- parseLibrary(collada, "library_images", "image", parseImage);
2364
- parseLibrary(collada, "library_effects", "effect", parseEffect);
2365
- parseLibrary(collada, "library_materials", "material", parseMaterial);
2366
- parseLibrary(collada, "library_cameras", "camera", parseCamera);
2367
- parseLibrary(collada, "library_lights", "light", parseLight);
2368
- parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2369
- parseLibrary(collada, "library_nodes", "node", parseNode);
2370
- parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2371
- parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2372
- parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2373
- parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2374
- buildLibrary(library.animations, buildAnimation);
2375
- buildLibrary(library.clips, buildAnimationClip);
2376
- buildLibrary(library.controllers, buildController);
2377
- buildLibrary(library.images, buildImage);
2378
- buildLibrary(library.effects, buildEffect);
2379
- buildLibrary(library.materials, buildMaterial);
2380
- buildLibrary(library.cameras, buildCamera);
2381
- buildLibrary(library.lights, buildLight);
2382
- buildLibrary(library.geometries, buildGeometry);
2383
- buildLibrary(library.visualScenes, buildVisualScene);
2384
- setupAnimations();
2385
- setupKinematics();
2386
- const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2387
- scene.animations = animations;
2388
- if (asset.upAxis === "Z_UP") {
2389
- scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2390
- }
2391
- scene.scale.multiplyScalar(asset.unit);
2392
- return {
2393
- get animations() {
2394
- console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2395
- return animations;
2396
- },
2397
- kinematics,
2398
- library,
2399
- scene
2400
- };
2401
- }
2402
- }
2403
- export {
2404
- ColladaLoader
2405
- };