three-stdlib 2.25.0 → 2.26.0

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Files changed (540) hide show
  1. package/controls/OrbitControls.d.ts +1 -0
  2. package/index.cjs +116465 -611
  3. package/index.js +116101 -263
  4. package/package.json +17 -4
  5. package/_polyfill/CapsuleGeometry.cjs +0 -22
  6. package/_polyfill/CapsuleGeometry.js +0 -22
  7. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  8. package/_polyfill/CompressedArrayTexture.js +0 -12
  9. package/_polyfill/Data3DTexture.cjs +0 -17
  10. package/_polyfill/Data3DTexture.js +0 -17
  11. package/animation/AnimationClipCreator.cjs +0 -56
  12. package/animation/AnimationClipCreator.js +0 -56
  13. package/animation/CCDIKSolver.cjs +0 -269
  14. package/animation/CCDIKSolver.js +0 -269
  15. package/animation/MMDAnimationHelper.cjs +0 -688
  16. package/animation/MMDAnimationHelper.js +0 -688
  17. package/animation/MMDPhysics.cjs +0 -830
  18. package/animation/MMDPhysics.js +0 -830
  19. package/cameras/CinematicCamera.cjs +0 -131
  20. package/cameras/CinematicCamera.js +0 -131
  21. package/controls/ArcballControls.cjs +0 -2033
  22. package/controls/ArcballControls.js +0 -2033
  23. package/controls/DeviceOrientationControls.cjs +0 -85
  24. package/controls/DeviceOrientationControls.js +0 -85
  25. package/controls/DragControls.cjs +0 -182
  26. package/controls/DragControls.js +0 -182
  27. package/controls/FirstPersonControls.cjs +0 -229
  28. package/controls/FirstPersonControls.js +0 -229
  29. package/controls/FlyControls.cjs +0 -248
  30. package/controls/FlyControls.js +0 -248
  31. package/controls/OrbitControls.cjs +0 -791
  32. package/controls/OrbitControls.js +0 -791
  33. package/controls/PointerLockControls.cjs +0 -103
  34. package/controls/PointerLockControls.js +0 -103
  35. package/controls/TrackballControls.cjs +0 -502
  36. package/controls/TrackballControls.js +0 -502
  37. package/controls/TransformControls.cjs +0 -1089
  38. package/controls/TransformControls.js +0 -1089
  39. package/controls/experimental/CameraControls.cjs +0 -736
  40. package/controls/experimental/CameraControls.js +0 -736
  41. package/csm/CSM.cjs +0 -244
  42. package/csm/CSM.js +0 -244
  43. package/csm/CSMFrustum.cjs +0 -75
  44. package/csm/CSMFrustum.js +0 -75
  45. package/csm/CSMHelper.cjs +0 -114
  46. package/csm/CSMHelper.js +0 -114
  47. package/csm/CSMShader.cjs +0 -261
  48. package/csm/CSMShader.js +0 -261
  49. package/curves/CurveExtras.cjs +0 -214
  50. package/curves/CurveExtras.js +0 -214
  51. package/curves/NURBSCurve.cjs +0 -35
  52. package/curves/NURBSCurve.js +0 -35
  53. package/curves/NURBSSurface.cjs +0 -28
  54. package/curves/NURBSSurface.js +0 -28
  55. package/curves/NURBSUtils.cjs +0 -226
  56. package/curves/NURBSUtils.js +0 -226
  57. package/deprecated/Geometry.cjs +0 -971
  58. package/deprecated/Geometry.js +0 -971
  59. package/effects/AnaglyphEffect.cjs +0 -102
  60. package/effects/AnaglyphEffect.js +0 -102
  61. package/effects/AsciiEffect.cjs +0 -155
  62. package/effects/AsciiEffect.js +0 -155
  63. package/effects/OutlineEffect.cjs +0 -275
  64. package/effects/OutlineEffect.js +0 -275
  65. package/effects/ParallaxBarrierEffect.cjs +0 -65
  66. package/effects/ParallaxBarrierEffect.js +0 -65
  67. package/effects/PeppersGhostEffect.cjs +0 -88
  68. package/effects/PeppersGhostEffect.js +0 -88
  69. package/effects/StereoEffect.cjs +0 -35
  70. package/effects/StereoEffect.js +0 -35
  71. package/environments/RoomEnvironment.cjs +0 -95
  72. package/environments/RoomEnvironment.js +0 -78
  73. package/exporters/ColladaExporter.cjs +0 -331
  74. package/exporters/ColladaExporter.js +0 -331
  75. package/exporters/DRACOExporter.cjs +0 -141
  76. package/exporters/DRACOExporter.js +0 -141
  77. package/exporters/GLTFExporter.cjs +0 -1909
  78. package/exporters/GLTFExporter.js +0 -1909
  79. package/exporters/MMDExporter.cjs +0 -131
  80. package/exporters/MMDExporter.js +0 -131
  81. package/exporters/OBJExporter.cjs +0 -181
  82. package/exporters/OBJExporter.js +0 -181
  83. package/exporters/PLYExporter.cjs +0 -280
  84. package/exporters/PLYExporter.js +0 -280
  85. package/exporters/STLExporter.cjs +0 -146
  86. package/exporters/STLExporter.js +0 -146
  87. package/exporters/USDZExporter.cjs +0 -340
  88. package/exporters/USDZExporter.js +0 -340
  89. package/geometries/BoxLineGeometry.cjs +0 -45
  90. package/geometries/BoxLineGeometry.js +0 -45
  91. package/geometries/ConvexGeometry.cjs +0 -26
  92. package/geometries/ConvexGeometry.js +0 -26
  93. package/geometries/DecalGeometry.cjs +0 -184
  94. package/geometries/DecalGeometry.js +0 -184
  95. package/geometries/LightningStrike.cjs +0 -553
  96. package/geometries/LightningStrike.js +0 -553
  97. package/geometries/ParametricGeometries.cjs +0 -130
  98. package/geometries/ParametricGeometries.js +0 -130
  99. package/geometries/ParametricGeometry.cjs +0 -63
  100. package/geometries/ParametricGeometry.js +0 -63
  101. package/geometries/RoundedBoxGeometry.cjs +0 -91
  102. package/geometries/RoundedBoxGeometry.js +0 -91
  103. package/geometries/TeapotGeometry.cjs +0 -1563
  104. package/geometries/TeapotGeometry.js +0 -1563
  105. package/geometries/TextGeometry.cjs +0 -27
  106. package/geometries/TextGeometry.js +0 -27
  107. package/helpers/LightProbeHelper.cjs +0 -73
  108. package/helpers/LightProbeHelper.js +0 -73
  109. package/helpers/PositionalAudioHelper.cjs +0 -68
  110. package/helpers/PositionalAudioHelper.js +0 -68
  111. package/helpers/RectAreaLightHelper.cjs +0 -44
  112. package/helpers/RectAreaLightHelper.js +0 -44
  113. package/helpers/VertexNormalsHelper.cjs +0 -47
  114. package/helpers/VertexNormalsHelper.js +0 -47
  115. package/helpers/VertexTangentsHelper.cjs +0 -43
  116. package/helpers/VertexTangentsHelper.js +0 -43
  117. package/interactive/HTMLMesh.cjs +0 -325
  118. package/interactive/HTMLMesh.js +0 -325
  119. package/interactive/InteractiveGroup.cjs +0 -68
  120. package/interactive/InteractiveGroup.js +0 -68
  121. package/interactive/SelectionBox.cjs +0 -134
  122. package/interactive/SelectionBox.js +0 -134
  123. package/interactive/SelectionHelper.cjs +0 -51
  124. package/interactive/SelectionHelper.js +0 -51
  125. package/libs/MeshoptDecoder.cjs +0 -221
  126. package/libs/MeshoptDecoder.js +0 -221
  127. package/libs/MotionControllers.cjs +0 -325
  128. package/libs/MotionControllers.js +0 -325
  129. package/lights/LightProbeGenerator.cjs +0 -145
  130. package/lights/LightProbeGenerator.js +0 -145
  131. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  132. package/lights/RectAreaLightUniformsLib.js +0 -32846
  133. package/lines/Line2.cjs +0 -13
  134. package/lines/Line2.js +0 -13
  135. package/lines/LineGeometry.cjs +0 -44
  136. package/lines/LineGeometry.js +0 -44
  137. package/lines/LineMaterial.cjs +0 -547
  138. package/lines/LineMaterial.js +0 -547
  139. package/lines/LineSegments2.cjs +0 -203
  140. package/lines/LineSegments2.js +0 -203
  141. package/lines/LineSegmentsGeometry.cjs +0 -124
  142. package/lines/LineSegmentsGeometry.js +0 -124
  143. package/lines/Wireframe.cjs +0 -32
  144. package/lines/Wireframe.js +0 -32
  145. package/lines/WireframeGeometry2.cjs +0 -13
  146. package/lines/WireframeGeometry2.js +0 -13
  147. package/loaders/3DMLoader.cjs +0 -803
  148. package/loaders/3DMLoader.js +0 -803
  149. package/loaders/3MFLoader.cjs +0 -854
  150. package/loaders/3MFLoader.js +0 -854
  151. package/loaders/AMFLoader.cjs +0 -284
  152. package/loaders/AMFLoader.js +0 -284
  153. package/loaders/AssimpLoader.cjs +0 -1434
  154. package/loaders/AssimpLoader.js +0 -1434
  155. package/loaders/BVHLoader.cjs +0 -207
  156. package/loaders/BVHLoader.js +0 -207
  157. package/loaders/BasisTextureLoader.cjs +0 -489
  158. package/loaders/BasisTextureLoader.js +0 -489
  159. package/loaders/ColladaLoader.cjs +0 -2405
  160. package/loaders/ColladaLoader.js +0 -2405
  161. package/loaders/DDSLoader.cjs +0 -148
  162. package/loaders/DDSLoader.js +0 -148
  163. package/loaders/DRACOLoader.cjs +0 -341
  164. package/loaders/DRACOLoader.js +0 -341
  165. package/loaders/EXRLoader.cjs +0 -1356
  166. package/loaders/EXRLoader.js +0 -1356
  167. package/loaders/FBXLoader.cjs +0 -2457
  168. package/loaders/FBXLoader.js +0 -2457
  169. package/loaders/FontLoader.cjs +0 -123
  170. package/loaders/FontLoader.js +0 -123
  171. package/loaders/GCodeLoader.cjs +0 -141
  172. package/loaders/GCodeLoader.js +0 -141
  173. package/loaders/GLTFLoader.cjs +0 -2504
  174. package/loaders/GLTFLoader.js +0 -2504
  175. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  176. package/loaders/HDRCubeTextureLoader.js +0 -75
  177. package/loaders/KMZLoader.cjs +0 -75
  178. package/loaders/KMZLoader.js +0 -75
  179. package/loaders/KTX2Loader.cjs +0 -480
  180. package/loaders/KTX2Loader.js +0 -480
  181. package/loaders/KTXLoader.cjs +0 -93
  182. package/loaders/KTXLoader.js +0 -93
  183. package/loaders/LDrawLoader.cjs +0 -1424
  184. package/loaders/LDrawLoader.js +0 -1424
  185. package/loaders/LUT3dlLoader.cjs +0 -103
  186. package/loaders/LUT3dlLoader.js +0 -103
  187. package/loaders/LUTCubeLoader.cjs +0 -107
  188. package/loaders/LUTCubeLoader.js +0 -107
  189. package/loaders/LWOLoader.cjs +0 -645
  190. package/loaders/LWOLoader.js +0 -645
  191. package/loaders/LottieLoader.cjs +0 -47
  192. package/loaders/LottieLoader.js +0 -47
  193. package/loaders/MD2Loader.cjs +0 -359
  194. package/loaders/MD2Loader.js +0 -359
  195. package/loaders/MDDLoader.cjs +0 -58
  196. package/loaders/MDDLoader.js +0 -58
  197. package/loaders/MMDLoader.cjs +0 -1121
  198. package/loaders/MMDLoader.js +0 -1121
  199. package/loaders/MTLLoader.cjs +0 -304
  200. package/loaders/MTLLoader.js +0 -304
  201. package/loaders/NRRDLoader.cjs +0 -401
  202. package/loaders/NRRDLoader.js +0 -401
  203. package/loaders/OBJLoader.cjs +0 -487
  204. package/loaders/OBJLoader.js +0 -487
  205. package/loaders/PCDLoader.cjs +0 -248
  206. package/loaders/PCDLoader.js +0 -248
  207. package/loaders/PDBLoader.cjs +0 -247
  208. package/loaders/PDBLoader.js +0 -247
  209. package/loaders/PLYLoader.cjs +0 -317
  210. package/loaders/PLYLoader.js +0 -317
  211. package/loaders/PRWMLoader.cjs +0 -160
  212. package/loaders/PRWMLoader.js +0 -160
  213. package/loaders/PVRLoader.cjs +0 -131
  214. package/loaders/PVRLoader.js +0 -131
  215. package/loaders/RGBELoader.cjs +0 -252
  216. package/loaders/RGBELoader.js +0 -252
  217. package/loaders/RGBMLoader.cjs +0 -1004
  218. package/loaders/RGBMLoader.js +0 -1004
  219. package/loaders/STLLoader.cjs +0 -190
  220. package/loaders/STLLoader.js +0 -190
  221. package/loaders/SVGLoader.cjs +0 -1712
  222. package/loaders/SVGLoader.js +0 -1712
  223. package/loaders/TDSLoader.cjs +0 -650
  224. package/loaders/TDSLoader.js +0 -650
  225. package/loaders/TGALoader.cjs +0 -285
  226. package/loaders/TGALoader.js +0 -285
  227. package/loaders/TTFLoader.cjs +0 -131
  228. package/loaders/TTFLoader.js +0 -131
  229. package/loaders/TiltLoader.cjs +0 -375
  230. package/loaders/TiltLoader.js +0 -375
  231. package/loaders/VOXLoader.cjs +0 -432
  232. package/loaders/VOXLoader.js +0 -432
  233. package/loaders/VRMLLoader.cjs +0 -2105
  234. package/loaders/VRMLLoader.js +0 -2105
  235. package/loaders/VRMLoader.cjs +0 -38
  236. package/loaders/VRMLoader.js +0 -38
  237. package/loaders/VTKLoader.cjs +0 -648
  238. package/loaders/VTKLoader.js +0 -648
  239. package/loaders/XLoader.cjs +0 -1258
  240. package/loaders/XLoader.js +0 -1258
  241. package/loaders/XYZLoader.cjs +0 -60
  242. package/loaders/XYZLoader.js +0 -60
  243. package/loaders/lwo/IFFParser.cjs +0 -743
  244. package/loaders/lwo/IFFParser.js +0 -743
  245. package/loaders/lwo/LWO2Parser.cjs +0 -312
  246. package/loaders/lwo/LWO2Parser.js +0 -312
  247. package/loaders/lwo/LWO3Parser.cjs +0 -282
  248. package/loaders/lwo/LWO3Parser.js +0 -282
  249. package/math/Capsule.cjs +0 -98
  250. package/math/Capsule.js +0 -98
  251. package/math/ColorConverter.cjs +0 -42
  252. package/math/ColorConverter.js +0 -42
  253. package/math/ConvexHull.cjs +0 -596
  254. package/math/ConvexHull.js +0 -596
  255. package/math/ImprovedNoise.cjs +0 -304
  256. package/math/ImprovedNoise.js +0 -304
  257. package/math/Lut.cjs +0 -137
  258. package/math/Lut.js +0 -137
  259. package/math/MeshSurfaceSampler.cjs +0 -103
  260. package/math/MeshSurfaceSampler.js +0 -103
  261. package/math/OBB.cjs +0 -242
  262. package/math/OBB.js +0 -242
  263. package/math/Octree.cjs +0 -273
  264. package/math/Octree.js +0 -273
  265. package/math/SimplexNoise.cjs +0 -440
  266. package/math/SimplexNoise.js +0 -440
  267. package/misc/ConvexObjectBreaker.cjs +0 -292
  268. package/misc/ConvexObjectBreaker.js +0 -292
  269. package/misc/GPUComputationRenderer.cjs +0 -205
  270. package/misc/GPUComputationRenderer.js +0 -205
  271. package/misc/Gyroscope.cjs +0 -33
  272. package/misc/Gyroscope.js +0 -33
  273. package/misc/MD2Character.cjs +0 -167
  274. package/misc/MD2Character.js +0 -167
  275. package/misc/MD2CharacterComplex.cjs +0 -332
  276. package/misc/MD2CharacterComplex.js +0 -332
  277. package/misc/MorphAnimMesh.cjs +0 -40
  278. package/misc/MorphAnimMesh.js +0 -40
  279. package/misc/MorphBlendMesh.cjs +0 -179
  280. package/misc/MorphBlendMesh.js +0 -179
  281. package/misc/ProgressiveLightmap.cjs +0 -186
  282. package/misc/ProgressiveLightmap.js +0 -186
  283. package/misc/RollerCoaster.cjs +0 -353
  284. package/misc/RollerCoaster.js +0 -353
  285. package/misc/Timer.cjs +0 -101
  286. package/misc/Timer.js +0 -101
  287. package/misc/TubePainter.cjs +0 -123
  288. package/misc/TubePainter.js +0 -123
  289. package/misc/Volume.cjs +0 -305
  290. package/misc/Volume.js +0 -305
  291. package/misc/VolumeSlice.cjs +0 -114
  292. package/misc/VolumeSlice.js +0 -114
  293. package/misc/WebGL.cjs +0 -74
  294. package/misc/WebGL.js +0 -74
  295. package/modifiers/CurveModifier.cjs +0 -232
  296. package/modifiers/CurveModifier.js +0 -232
  297. package/modifiers/EdgeSplitModifier.cjs +0 -167
  298. package/modifiers/EdgeSplitModifier.js +0 -168
  299. package/modifiers/SimplifyModifier.cjs +0 -301
  300. package/modifiers/SimplifyModifier.js +0 -301
  301. package/modifiers/TessellateModifier.cjs +0 -214
  302. package/modifiers/TessellateModifier.js +0 -214
  303. package/objects/GroundProjectedEnv.cjs +0 -134
  304. package/objects/GroundProjectedEnv.js +0 -134
  305. package/objects/Lensflare.cjs +0 -291
  306. package/objects/Lensflare.js +0 -291
  307. package/objects/LightningStorm.cjs +0 -110
  308. package/objects/LightningStorm.js +0 -110
  309. package/objects/MarchingCubes.cjs +0 -4809
  310. package/objects/MarchingCubes.js +0 -4809
  311. package/objects/Reflector.cjs +0 -202
  312. package/objects/Reflector.js +0 -202
  313. package/objects/ReflectorForSSRPass.cjs +0 -260
  314. package/objects/ReflectorForSSRPass.js +0 -260
  315. package/objects/ReflectorRTT.cjs +0 -10
  316. package/objects/ReflectorRTT.js +0 -10
  317. package/objects/Refractor.cjs +0 -215
  318. package/objects/Refractor.js +0 -215
  319. package/objects/ShadowMesh.cjs +0 -45
  320. package/objects/ShadowMesh.js +0 -45
  321. package/objects/Sky.cjs +0 -200
  322. package/objects/Sky.js +0 -200
  323. package/objects/Water.cjs +0 -242
  324. package/objects/Water.js +0 -242
  325. package/objects/Water2.cjs +0 -256
  326. package/objects/Water2.js +0 -256
  327. package/physics/AmmoPhysics.cjs +0 -166
  328. package/physics/AmmoPhysics.js +0 -166
  329. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  330. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  331. package/postprocessing/AfterimagePass.cjs +0 -68
  332. package/postprocessing/AfterimagePass.js +0 -68
  333. package/postprocessing/BloomPass.cjs +0 -109
  334. package/postprocessing/BloomPass.js +0 -109
  335. package/postprocessing/BokehPass.cjs +0 -90
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  347. package/postprocessing/GlitchPass.cjs +0 -84
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  379. package/postprocessing/TexturePass.cjs +0 -42
  380. package/postprocessing/TexturePass.js +0 -42
  381. package/postprocessing/UnrealBloomPass.cjs +0 -277
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  383. package/postprocessing/WaterPass.cjs +0 -72
  384. package/postprocessing/WaterPass.js +0 -72
  385. package/renderers/CSS2DRenderer.cjs +0 -122
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  387. package/renderers/CSS3DRenderer.cjs +0 -167
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  389. package/renderers/Projector.cjs +0 -499
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  391. package/renderers/SVGRenderer.cjs +0 -311
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  393. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  394. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  395. package/shaders/AfterimageShader.cjs +0 -32
  396. package/shaders/AfterimageShader.js +0 -32
  397. package/shaders/BasicShader.cjs +0 -12
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@@ -1,736 +0,0 @@
1
- "use strict";
2
- var __defProp = Object.defineProperty;
3
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
- var __publicField = (obj, key, value) => {
5
- __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
- return value;
7
- };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- var STATE = /* @__PURE__ */ ((STATE2) => {
11
- STATE2[STATE2["NONE"] = -1] = "NONE";
12
- STATE2[STATE2["ROTATE"] = 0] = "ROTATE";
13
- STATE2[STATE2["DOLLY"] = 1] = "DOLLY";
14
- STATE2[STATE2["PAN"] = 2] = "PAN";
15
- STATE2[STATE2["TOUCH_ROTATE"] = 3] = "TOUCH_ROTATE";
16
- STATE2[STATE2["TOUCH_PAN"] = 4] = "TOUCH_PAN";
17
- STATE2[STATE2["TOUCH_DOLLY_PAN"] = 5] = "TOUCH_DOLLY_PAN";
18
- STATE2[STATE2["TOUCH_DOLLY_ROTATE"] = 6] = "TOUCH_DOLLY_ROTATE";
19
- return STATE2;
20
- })(STATE || {});
21
- class CameraControls extends THREE.EventDispatcher {
22
- constructor(object, domElement) {
23
- super();
24
- __publicField(this, "object");
25
- __publicField(this, "domElement");
26
- /** Set to false to disable this control */
27
- __publicField(this, "enabled", true);
28
- /** "target" sets the location of focus, where the object orbits around */
29
- __publicField(this, "target", new THREE.Vector3());
30
- /** Set to true to enable trackball behavior */
31
- __publicField(this, "trackball", false);
32
- /** How far you can dolly in ( PerspectiveCamera only ) */
33
- __publicField(this, "minDistance", 0);
34
- /** How far you can dolly out ( PerspectiveCamera only ) */
35
- __publicField(this, "maxDistance", Infinity);
36
- // How far you can zoom in and out ( OrthographicCamera only )
37
- __publicField(this, "minZoom", 0);
38
- __publicField(this, "maxZoom", Infinity);
39
- // How far you can orbit vertically, upper and lower limits.
40
- // Range is 0 to Math.PI radians.
41
- __publicField(this, "minPolarAngle", 0);
42
- __publicField(this, "maxPolarAngle", Math.PI);
43
- // How far you can orbit horizontally, upper and lower limits.
44
- // If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
45
- __publicField(this, "minAzimuthAngle", -Infinity);
46
- // radians
47
- __publicField(this, "maxAzimuthAngle", Infinity);
48
- // radians
49
- // Set to true to enable damping (inertia)
50
- // If damping is enabled, you must call controls.update() in your animation loop
51
- __publicField(this, "enableDamping", false);
52
- __publicField(this, "dampingFactor", 0.05);
53
- /**
54
- * This option enables dollying in and out; property named as "zoom" for backwards compatibility
55
- * Set to false to disable zooming
56
- */
57
- __publicField(this, "enableZoom", true);
58
- __publicField(this, "zoomSpeed", 1);
59
- /** Set to false to disable rotating */
60
- __publicField(this, "enableRotate", true);
61
- __publicField(this, "rotateSpeed", 1);
62
- /** Set to false to disable panning */
63
- __publicField(this, "enablePan", true);
64
- __publicField(this, "panSpeed", 1);
65
- /** if true, pan in screen-space */
66
- __publicField(this, "screenSpacePanning", false);
67
- /** pixels moved per arrow key push */
68
- __publicField(this, "keyPanSpeed", 7);
69
- /**
70
- * Set to true to automatically rotate around the target
71
- * If auto-rotate is enabled, you must call controls.update() in your animation loop
72
- * auto-rotate is not supported for trackball behavior
73
- */
74
- __publicField(this, "autoRotate", false);
75
- __publicField(this, "autoRotateSpeed", 2);
76
- // 30 seconds per round when fps is 60
77
- /** Set to false to disable use of the keys */
78
- __publicField(this, "enableKeys", true);
79
- /** The four arrow keys */
80
- __publicField(this, "keys", { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" });
81
- __publicField(this, "mouseButtons");
82
- /** Touch fingers */
83
- __publicField(this, "touches", { ONE: THREE.TOUCH.ROTATE, TWO: THREE.TOUCH.DOLLY_PAN });
84
- // for reset
85
- __publicField(this, "target0");
86
- __publicField(this, "position0");
87
- __publicField(this, "quaternion0");
88
- __publicField(this, "zoom0");
89
- // current position in spherical coordinates
90
- __publicField(this, "spherical", new THREE.Spherical());
91
- __publicField(this, "sphericalDelta", new THREE.Spherical());
92
- __publicField(this, "changeEvent", { type: "change" });
93
- __publicField(this, "startEvent", { type: "start" });
94
- __publicField(this, "endEvent", { type: "end" });
95
- __publicField(this, "state", -1);
96
- __publicField(this, "EPS", 1e-6);
97
- __publicField(this, "scale", 1);
98
- __publicField(this, "panOffset", new THREE.Vector3());
99
- __publicField(this, "zoomChanged", false);
100
- __publicField(this, "rotateStart", new THREE.Vector2());
101
- __publicField(this, "rotateEnd", new THREE.Vector2());
102
- __publicField(this, "rotateDelta", new THREE.Vector2());
103
- __publicField(this, "panStart", new THREE.Vector2());
104
- __publicField(this, "panEnd", new THREE.Vector2());
105
- __publicField(this, "panDelta", new THREE.Vector2());
106
- __publicField(this, "dollyStart", new THREE.Vector2());
107
- __publicField(this, "dollyEnd", new THREE.Vector2());
108
- __publicField(this, "dollyDelta", new THREE.Vector2());
109
- __publicField(this, "offset", new THREE.Vector3());
110
- __publicField(this, "lastPosition", new THREE.Vector3());
111
- __publicField(this, "lastQuaternion", new THREE.Quaternion());
112
- __publicField(this, "q", new THREE.Quaternion());
113
- __publicField(this, "v", new THREE.Vector3());
114
- __publicField(this, "vec", new THREE.Vector3());
115
- __publicField(this, "quat");
116
- __publicField(this, "quatInverse");
117
- __publicField(this, "getPolarAngle", () => this.spherical.phi);
118
- __publicField(this, "getAzimuthalAngle", () => this.spherical.theta);
119
- __publicField(this, "saveState", () => {
120
- this.target0.copy(this.target);
121
- this.position0.copy(this.object.position);
122
- this.quaternion0.copy(this.object.quaternion);
123
- this.zoom0 = this.object.zoom;
124
- });
125
- __publicField(this, "reset", () => {
126
- this.target.copy(this.target0);
127
- this.object.position.copy(this.position0);
128
- this.object.quaternion.copy(this.quaternion0);
129
- this.object.zoom = this.zoom0;
130
- this.object.updateProjectionMatrix();
131
- this.dispatchEvent(this.changeEvent);
132
- this.update();
133
- this.state = -1;
134
- });
135
- __publicField(this, "dispose", () => {
136
- this.domElement.removeEventListener("contextmenu", this.onContextMenu, false);
137
- this.domElement.removeEventListener("mousedown", this.onMouseDown, false);
138
- this.domElement.removeEventListener("wheel", this.onMouseWheel, false);
139
- this.domElement.removeEventListener("touchstart", this.onTouchStart, false);
140
- this.domElement.removeEventListener("touchend", this.onTouchEnd, false);
141
- this.domElement.removeEventListener("touchmove", this.onTouchMove, false);
142
- document.removeEventListener("mousemove", this.onMouseMove, false);
143
- document.removeEventListener("mouseup", this.onMouseUp, false);
144
- this.domElement.removeEventListener("keydown", this.onKeyDown, false);
145
- });
146
- __publicField(this, "update", () => {
147
- const position = this.object.position;
148
- this.offset.copy(position).sub(this.target);
149
- if (this.trackball) {
150
- if (this.sphericalDelta.theta) {
151
- this.vec.set(0, 1, 0).applyQuaternion(this.object.quaternion);
152
- const factor = this.enableDamping ? this.dampingFactor : 1;
153
- this.q.setFromAxisAngle(this.vec, this.sphericalDelta.theta * factor);
154
- this.object.quaternion.premultiply(this.q);
155
- this.offset.applyQuaternion(this.q);
156
- }
157
- if (this.sphericalDelta.phi) {
158
- this.vec.set(1, 0, 0).applyQuaternion(this.object.quaternion);
159
- const factor = this.enableDamping ? this.dampingFactor : 1;
160
- this.q.setFromAxisAngle(this.vec, this.sphericalDelta.phi * factor);
161
- this.object.quaternion.premultiply(this.q);
162
- this.offset.applyQuaternion(this.q);
163
- }
164
- this.offset.multiplyScalar(this.scale);
165
- this.offset.clampLength(this.minDistance, this.maxDistance);
166
- } else {
167
- this.offset.applyQuaternion(this.quat);
168
- if (this.autoRotate && this.state === -1) {
169
- this.rotateLeft(this.getAutoRotationAngle());
170
- }
171
- this.spherical.setFromVector3(this.offset);
172
- if (this.enableDamping) {
173
- this.spherical.theta += this.sphericalDelta.theta * this.dampingFactor;
174
- this.spherical.phi += this.sphericalDelta.phi * this.dampingFactor;
175
- } else {
176
- this.spherical.theta += this.sphericalDelta.theta;
177
- this.spherical.phi += this.sphericalDelta.phi;
178
- }
179
- this.spherical.theta = Math.max(this.minAzimuthAngle, Math.min(this.maxAzimuthAngle, this.spherical.theta));
180
- this.spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this.spherical.phi));
181
- this.spherical.makeSafe();
182
- this.spherical.radius *= this.scale;
183
- this.spherical.radius = Math.max(this.minDistance, Math.min(this.maxDistance, this.spherical.radius));
184
- this.offset.setFromSpherical(this.spherical);
185
- this.offset.applyQuaternion(this.quatInverse);
186
- }
187
- if (this.enableDamping === true) {
188
- this.target.addScaledVector(this.panOffset, this.dampingFactor);
189
- } else {
190
- this.target.add(this.panOffset);
191
- }
192
- position.copy(this.target).add(this.offset);
193
- if (this.trackball === false) {
194
- this.object.lookAt(this.target);
195
- }
196
- if (this.enableDamping === true) {
197
- this.sphericalDelta.theta *= 1 - this.dampingFactor;
198
- this.sphericalDelta.phi *= 1 - this.dampingFactor;
199
- this.panOffset.multiplyScalar(1 - this.dampingFactor);
200
- } else {
201
- this.sphericalDelta.set(0, 0, 0);
202
- this.panOffset.set(0, 0, 0);
203
- }
204
- this.scale = 1;
205
- if (this.zoomChanged || this.lastPosition.distanceToSquared(this.object.position) > this.EPS || 8 * (1 - this.lastQuaternion.dot(this.object.quaternion)) > this.EPS) {
206
- this.dispatchEvent(this.changeEvent);
207
- this.lastPosition.copy(this.object.position);
208
- this.lastQuaternion.copy(this.object.quaternion);
209
- this.zoomChanged = false;
210
- return true;
211
- }
212
- return false;
213
- });
214
- __publicField(this, "getAutoRotationAngle", () => 2 * Math.PI / 60 / 60 * this.autoRotateSpeed);
215
- __publicField(this, "getZoomScale", () => Math.pow(0.95, this.zoomSpeed));
216
- __publicField(this, "rotateLeft", (angle) => {
217
- this.sphericalDelta.theta -= angle;
218
- });
219
- __publicField(this, "rotateUp", (angle) => {
220
- this.sphericalDelta.phi -= angle;
221
- });
222
- __publicField(this, "panLeft", (distance, objectMatrix) => {
223
- this.v.setFromMatrixColumn(objectMatrix, 0);
224
- this.v.multiplyScalar(-distance);
225
- this.panOffset.add(this.v);
226
- });
227
- __publicField(this, "panUp", (distance, objectMatrix) => {
228
- if (this.screenSpacePanning === true) {
229
- this.v.setFromMatrixColumn(objectMatrix, 1);
230
- } else {
231
- this.v.setFromMatrixColumn(objectMatrix, 0);
232
- this.v.crossVectors(this.object.up, this.v);
233
- }
234
- this.v.multiplyScalar(distance);
235
- this.panOffset.add(this.v);
236
- });
237
- // deltaX and deltaY are in pixels; right and down are positive
238
- __publicField(this, "pan", (deltaX, deltaY) => {
239
- const element = this.domElement;
240
- if (this.object instanceof THREE.PerspectiveCamera) {
241
- const position = this.object.position;
242
- this.offset.copy(position).sub(this.target);
243
- let targetDistance = this.offset.length();
244
- targetDistance *= Math.tan(this.object.fov / 2 * Math.PI / 180);
245
- this.panLeft(2 * deltaX * targetDistance / element.clientHeight, this.object.matrix);
246
- this.panUp(2 * deltaY * targetDistance / element.clientHeight, this.object.matrix);
247
- } else if (this.object.isOrthographicCamera) {
248
- this.panLeft(
249
- deltaX * (this.object.right - this.object.left) / this.object.zoom / element.clientWidth,
250
- this.object.matrix
251
- );
252
- this.panUp(
253
- deltaY * (this.object.top - this.object.bottom) / this.object.zoom / element.clientHeight,
254
- this.object.matrix
255
- );
256
- } else {
257
- console.warn("WARNING: CameraControls.js encountered an unknown camera type - pan disabled.");
258
- this.enablePan = false;
259
- }
260
- });
261
- __publicField(this, "dollyIn", (dollyScale) => {
262
- if (this.object instanceof THREE.PerspectiveCamera) {
263
- this.scale /= dollyScale;
264
- } else if (this.object instanceof THREE.OrthographicCamera) {
265
- this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom * dollyScale));
266
- this.object.updateProjectionMatrix();
267
- this.zoomChanged = true;
268
- } else {
269
- console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled.");
270
- this.enableZoom = false;
271
- }
272
- });
273
- __publicField(this, "dollyOut", (dollyScale) => {
274
- if (this.object instanceof THREE.PerspectiveCamera) {
275
- this.scale *= dollyScale;
276
- } else if (this.object instanceof THREE.OrthographicCamera) {
277
- this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / dollyScale));
278
- this.object.updateProjectionMatrix();
279
- this.zoomChanged = true;
280
- } else {
281
- console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled.");
282
- this.enableZoom = false;
283
- }
284
- });
285
- // event callbacks - update the object state
286
- __publicField(this, "handleMouseDownRotate", (event) => {
287
- this.rotateStart.set(event.clientX, event.clientY);
288
- });
289
- // TODO: confirm if worthwhile to return the Vector2 instead of void
290
- __publicField(this, "handleMouseDownDolly", (event) => {
291
- this.dollyStart.set(event.clientX, event.clientY);
292
- });
293
- __publicField(this, "handleMouseDownPan", (event) => {
294
- this.panStart.set(event.clientX, event.clientY);
295
- });
296
- __publicField(this, "handleMouseMoveRotate", (event) => {
297
- this.rotateEnd.set(event.clientX, event.clientY);
298
- this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart).multiplyScalar(this.rotateSpeed);
299
- const element = this.domElement;
300
- this.rotateLeft(2 * Math.PI * this.rotateDelta.x / element.clientHeight);
301
- this.rotateUp(2 * Math.PI * this.rotateDelta.y / element.clientHeight);
302
- this.rotateStart.copy(this.rotateEnd);
303
- this.update();
304
- });
305
- __publicField(this, "handleMouseMoveDolly", (event) => {
306
- this.dollyEnd.set(event.clientX, event.clientY);
307
- this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
308
- if (this.dollyDelta.y > 0) {
309
- this.dollyIn(this.getZoomScale());
310
- } else if (this.dollyDelta.y < 0) {
311
- this.dollyOut(this.getZoomScale());
312
- }
313
- this.dollyStart.copy(this.dollyEnd);
314
- this.update();
315
- });
316
- __publicField(this, "handleMouseMovePan", (event) => {
317
- this.panEnd.set(event.clientX, event.clientY);
318
- this.panDelta.subVectors(this.panEnd, this.panStart).multiplyScalar(this.panSpeed);
319
- this.pan(this.panDelta.x, this.panDelta.y);
320
- this.panStart.copy(this.panEnd);
321
- this.update();
322
- });
323
- __publicField(this, "handleMouseWheel", (event) => {
324
- if (event.deltaY < 0) {
325
- this.dollyOut(this.getZoomScale());
326
- } else if (event.deltaY > 0) {
327
- this.dollyIn(this.getZoomScale());
328
- }
329
- this.update();
330
- });
331
- __publicField(this, "handleKeyDown", (event) => {
332
- let needsUpdate = false;
333
- switch (event.code) {
334
- case this.keys.UP:
335
- this.pan(0, this.keyPanSpeed);
336
- needsUpdate = true;
337
- break;
338
- case this.keys.BOTTOM:
339
- this.pan(0, -this.keyPanSpeed);
340
- needsUpdate = true;
341
- break;
342
- case this.keys.LEFT:
343
- this.pan(this.keyPanSpeed, 0);
344
- needsUpdate = true;
345
- break;
346
- case this.keys.RIGHT:
347
- this.pan(-this.keyPanSpeed, 0);
348
- needsUpdate = true;
349
- break;
350
- }
351
- if (needsUpdate) {
352
- event.preventDefault();
353
- this.update();
354
- }
355
- });
356
- __publicField(this, "handleTouchStartRotate", (event) => {
357
- if (event.touches.length == 1) {
358
- this.rotateStart.set(event.touches[0].pageX, event.touches[0].pageY);
359
- } else {
360
- const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
361
- const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
362
- this.rotateStart.set(x, y);
363
- }
364
- });
365
- __publicField(this, "handleTouchStartPan", (event) => {
366
- if (event.touches.length == 1) {
367
- this.panStart.set(event.touches[0].pageX, event.touches[0].pageY);
368
- } else {
369
- const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
370
- const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
371
- this.panStart.set(x, y);
372
- }
373
- });
374
- __publicField(this, "handleTouchStartDolly", (event) => {
375
- const dx = event.touches[0].pageX - event.touches[1].pageX;
376
- const dy = event.touches[0].pageY - event.touches[1].pageY;
377
- const distance = Math.sqrt(dx * dx + dy * dy);
378
- this.dollyStart.set(0, distance);
379
- });
380
- __publicField(this, "handleTouchStartDollyPan", (event) => {
381
- if (this.enableZoom)
382
- this.handleTouchStartDolly(event);
383
- if (this.enablePan)
384
- this.handleTouchStartPan(event);
385
- });
386
- __publicField(this, "handleTouchStartDollyRotate", (event) => {
387
- if (this.enableZoom)
388
- this.handleTouchStartDolly(event);
389
- if (this.enableRotate)
390
- this.handleTouchStartRotate(event);
391
- });
392
- __publicField(this, "handleTouchMoveRotate", (event) => {
393
- if (event.touches.length == 1) {
394
- this.rotateEnd.set(event.touches[0].pageX, event.touches[0].pageY);
395
- } else {
396
- const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
397
- const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
398
- this.rotateEnd.set(x, y);
399
- }
400
- this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart).multiplyScalar(this.rotateSpeed);
401
- const element = this.domElement;
402
- this.rotateLeft(2 * Math.PI * this.rotateDelta.x / element.clientHeight);
403
- this.rotateUp(2 * Math.PI * this.rotateDelta.y / element.clientHeight);
404
- this.rotateStart.copy(this.rotateEnd);
405
- });
406
- __publicField(this, "handleTouchMovePan", (event) => {
407
- if (event.touches.length == 1) {
408
- this.panEnd.set(event.touches[0].pageX, event.touches[0].pageY);
409
- } else {
410
- const x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX);
411
- const y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY);
412
- this.panEnd.set(x, y);
413
- }
414
- this.panDelta.subVectors(this.panEnd, this.panStart).multiplyScalar(this.panSpeed);
415
- this.pan(this.panDelta.x, this.panDelta.y);
416
- this.panStart.copy(this.panEnd);
417
- });
418
- __publicField(this, "handleTouchMoveDolly", (event) => {
419
- const dx = event.touches[0].pageX - event.touches[1].pageX;
420
- const dy = event.touches[0].pageY - event.touches[1].pageY;
421
- const distance = Math.sqrt(dx * dx + dy * dy);
422
- this.dollyEnd.set(0, distance);
423
- this.dollyDelta.set(0, Math.pow(this.dollyEnd.y / this.dollyStart.y, this.zoomSpeed));
424
- this.dollyIn(this.dollyDelta.y);
425
- this.dollyStart.copy(this.dollyEnd);
426
- });
427
- __publicField(this, "handleTouchMoveDollyPan", (event) => {
428
- if (this.enableZoom)
429
- this.handleTouchMoveDolly(event);
430
- if (this.enablePan)
431
- this.handleTouchMovePan(event);
432
- });
433
- __publicField(this, "handleTouchMoveDollyRotate", (event) => {
434
- if (this.enableZoom)
435
- this.handleTouchMoveDolly(event);
436
- if (this.enableRotate)
437
- this.handleTouchMoveRotate(event);
438
- });
439
- //
440
- // event handlers - FSM: listen for events and reset state
441
- //
442
- __publicField(this, "onMouseDown", (event) => {
443
- if (this.enabled === false)
444
- return;
445
- event.preventDefault();
446
- this.domElement.focus ? this.domElement.focus() : window.focus();
447
- let mouseAction;
448
- switch (event.button) {
449
- case 0:
450
- mouseAction = this.mouseButtons.LEFT;
451
- break;
452
- case 1:
453
- mouseAction = this.mouseButtons.MIDDLE;
454
- break;
455
- case 2:
456
- mouseAction = this.mouseButtons.RIGHT;
457
- break;
458
- default:
459
- mouseAction = -1;
460
- }
461
- switch (mouseAction) {
462
- case THREE.MOUSE.DOLLY:
463
- if (this.enableZoom === false)
464
- return;
465
- this.handleMouseDownDolly(event);
466
- this.state = 1;
467
- break;
468
- case THREE.MOUSE.ROTATE:
469
- if (event.ctrlKey || event.metaKey || event.shiftKey) {
470
- if (this.enablePan === false)
471
- return;
472
- this.handleMouseDownPan(event);
473
- this.state = 2;
474
- } else {
475
- if (this.enableRotate === false)
476
- return;
477
- this.handleMouseDownRotate(event);
478
- this.state = 0;
479
- }
480
- break;
481
- case THREE.MOUSE.PAN:
482
- if (event.ctrlKey || event.metaKey || event.shiftKey) {
483
- if (this.enableRotate === false)
484
- return;
485
- this.handleMouseDownRotate(event);
486
- this.state = 0;
487
- } else {
488
- if (this.enablePan === false)
489
- return;
490
- this.handleMouseDownPan(event);
491
- this.state = 2;
492
- }
493
- break;
494
- default:
495
- this.state = -1;
496
- }
497
- if (this.state !== -1) {
498
- document.addEventListener("mousemove", this.onMouseMove, false);
499
- document.addEventListener("mouseup", this.onMouseUp, false);
500
- this.dispatchEvent(this.startEvent);
501
- }
502
- });
503
- __publicField(this, "onMouseMove", (event) => {
504
- if (this.enabled === false)
505
- return;
506
- event.preventDefault();
507
- switch (this.state) {
508
- case 0:
509
- if (this.enableRotate === false)
510
- return;
511
- this.handleMouseMoveRotate(event);
512
- break;
513
- case 1:
514
- if (this.enableZoom === false)
515
- return;
516
- this.handleMouseMoveDolly(event);
517
- break;
518
- case 2:
519
- if (this.enablePan === false)
520
- return;
521
- this.handleMouseMovePan(event);
522
- break;
523
- }
524
- });
525
- __publicField(this, "onMouseUp", () => {
526
- if (this.enabled === false)
527
- return;
528
- document.removeEventListener("mousemove", this.onMouseMove, false);
529
- document.removeEventListener("mouseup", this.onMouseUp, false);
530
- this.dispatchEvent(this.endEvent);
531
- this.state = -1;
532
- });
533
- __publicField(this, "onMouseWheel", (event) => {
534
- if (this.enabled === false || this.enableZoom === false || this.state !== -1 && this.state !== 0) {
535
- return;
536
- }
537
- event.preventDefault();
538
- this.dispatchEvent(this.startEvent);
539
- this.handleMouseWheel(event);
540
- this.dispatchEvent(this.endEvent);
541
- });
542
- __publicField(this, "onKeyDown", (event) => {
543
- if (this.enabled === false || this.enableKeys === false || this.enablePan === false)
544
- return;
545
- this.handleKeyDown(event);
546
- });
547
- __publicField(this, "onTouchStart", (event) => {
548
- if (this.enabled === false)
549
- return;
550
- event.preventDefault();
551
- switch (event.touches.length) {
552
- case 1:
553
- switch (this.touches.ONE) {
554
- case THREE.TOUCH.ROTATE:
555
- if (this.enableRotate === false)
556
- return;
557
- this.handleTouchStartRotate(event);
558
- this.state = 3;
559
- break;
560
- case THREE.TOUCH.PAN:
561
- if (this.enablePan === false)
562
- return;
563
- this.handleTouchStartPan(event);
564
- this.state = 4;
565
- break;
566
- default:
567
- this.state = -1;
568
- }
569
- break;
570
- case 2:
571
- switch (this.touches.TWO) {
572
- case THREE.TOUCH.DOLLY_PAN:
573
- if (this.enableZoom === false && this.enablePan === false)
574
- return;
575
- this.handleTouchStartDollyPan(event);
576
- this.state = 5;
577
- break;
578
- case THREE.TOUCH.DOLLY_ROTATE:
579
- if (this.enableZoom === false && this.enableRotate === false)
580
- return;
581
- this.handleTouchStartDollyRotate(event);
582
- this.state = 6;
583
- break;
584
- default:
585
- this.state = -1;
586
- }
587
- break;
588
- default:
589
- this.state = -1;
590
- }
591
- if (this.state !== -1) {
592
- this.dispatchEvent(this.startEvent);
593
- }
594
- });
595
- __publicField(this, "onTouchMove", (event) => {
596
- if (this.enabled === false)
597
- return;
598
- event.preventDefault();
599
- switch (this.state) {
600
- case 3:
601
- if (this.enableRotate === false)
602
- return;
603
- this.handleTouchMoveRotate(event);
604
- this.update();
605
- break;
606
- case 4:
607
- if (this.enablePan === false)
608
- return;
609
- this.handleTouchMovePan(event);
610
- this.update();
611
- break;
612
- case 5:
613
- if (this.enableZoom === false && this.enablePan === false)
614
- return;
615
- this.handleTouchMoveDollyPan(event);
616
- this.update();
617
- break;
618
- case 6:
619
- if (this.enableZoom === false && this.enableRotate === false)
620
- return;
621
- this.handleTouchMoveDollyRotate(event);
622
- this.update();
623
- break;
624
- default:
625
- this.state = -1;
626
- }
627
- });
628
- __publicField(this, "onTouchEnd", () => {
629
- if (this.enabled === false)
630
- return;
631
- this.dispatchEvent(this.endEvent);
632
- this.state = -1;
633
- });
634
- __publicField(this, "onContextMenu", (event) => {
635
- if (this.enabled === false)
636
- return;
637
- event.preventDefault();
638
- });
639
- if (domElement === void 0) {
640
- console.warn('THREE.CameraControls: The second parameter "domElement" is now mandatory.');
641
- }
642
- if (domElement instanceof Document) {
643
- console.error(
644
- 'THREE.CameraControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
645
- );
646
- }
647
- this.object = object;
648
- this.domElement = domElement;
649
- this.mouseButtons = {
650
- LEFT: THREE.MOUSE.ROTATE,
651
- MIDDLE: THREE.MOUSE.DOLLY,
652
- RIGHT: THREE.MOUSE.PAN
653
- };
654
- this.target0 = this.target.clone();
655
- this.position0 = this.object.position.clone();
656
- this.quaternion0 = this.object.quaternion.clone();
657
- this.zoom0 = this.object.zoom;
658
- this.quat = new THREE.Quaternion().setFromUnitVectors(this.object.up, new THREE.Vector3(0, 1, 0));
659
- this.quatInverse = this.quat.clone().invert();
660
- this.lastPosition = new THREE.Vector3();
661
- this.lastQuaternion = new THREE.Quaternion();
662
- this.domElement.addEventListener("contextmenu", this.onContextMenu, false);
663
- this.domElement.addEventListener("mousedown", this.onMouseDown, false);
664
- this.domElement.addEventListener("wheel", this.onMouseWheel, false);
665
- this.domElement.addEventListener("touchstart", this.onTouchStart, false);
666
- this.domElement.addEventListener("touchend", this.onTouchEnd, false);
667
- this.domElement.addEventListener("touchmove", this.onTouchMove, false);
668
- this.domElement.addEventListener("keydown", this.onKeyDown, false);
669
- if (this.domElement.tabIndex === -1) {
670
- this.domElement.tabIndex = 0;
671
- }
672
- this.object.lookAt(this.target);
673
- this.update();
674
- this.saveState();
675
- }
676
- handleMouseUp() {
677
- }
678
- handleTouchEnd() {
679
- }
680
- }
681
- class OrbitControlsExp extends CameraControls {
682
- constructor(object, domElement) {
683
- super(object, domElement);
684
- __publicField(this, "mouseButtons");
685
- __publicField(this, "touches");
686
- this.mouseButtons = {
687
- LEFT: THREE.MOUSE.ROTATE,
688
- RIGHT: THREE.MOUSE.PAN
689
- };
690
- this.touches = {
691
- ONE: THREE.TOUCH.ROTATE,
692
- TWO: THREE.TOUCH.DOLLY_PAN
693
- };
694
- }
695
- }
696
- class MapControlsExp extends CameraControls {
697
- constructor(object, domElement) {
698
- super(object, domElement);
699
- __publicField(this, "mouseButtons");
700
- __publicField(this, "touches");
701
- this.mouseButtons = {
702
- LEFT: THREE.MOUSE.PAN,
703
- RIGHT: THREE.MOUSE.ROTATE
704
- };
705
- this.touches = {
706
- ONE: THREE.TOUCH.PAN,
707
- TWO: THREE.TOUCH.DOLLY_ROTATE
708
- };
709
- }
710
- }
711
- class TrackballControlsExp extends CameraControls {
712
- constructor(object, domElement) {
713
- super(object, domElement);
714
- __publicField(this, "trackball");
715
- __publicField(this, "screenSpacePanning");
716
- __publicField(this, "autoRotate");
717
- __publicField(this, "mouseButtons");
718
- __publicField(this, "touches");
719
- this.trackball = true;
720
- this.screenSpacePanning = true;
721
- this.autoRotate = false;
722
- this.mouseButtons = {
723
- LEFT: THREE.MOUSE.ROTATE,
724
- RIGHT: THREE.MOUSE.PAN
725
- };
726
- this.touches = {
727
- ONE: THREE.TOUCH.ROTATE,
728
- TWO: THREE.TOUCH.DOLLY_PAN
729
- };
730
- }
731
- }
732
- exports.CameraControls = CameraControls;
733
- exports.MapControlsExp = MapControlsExp;
734
- exports.OrbitControlsExp = OrbitControlsExp;
735
- exports.STATE = STATE;
736
- exports.TrackballControlsExp = TrackballControlsExp;